From 1aa6ba19a407d0638231ae582a5c4d41bcfd770b Mon Sep 17 00:00:00 2001 From: SL1900 <43700351+SL1900@users.noreply.github.com> Date: Tue, 29 Sep 2026 12:00:00 +0900 Subject: [PATCH] Update - 1.16.0.138 EN: 1.16.0.138 CN: 1.16.0.137 JP: 1.16.0.141 KR: 1.16.0.143 --- data/bin/AI.json | 60 + data/bin/Achievement.json | 519 + data/bin/Activity.json | 460 + data/bin/ActivityGoods.json | 391 + data/bin/ActivityGroup.json | 52 + data/bin/ActivityLevelsFloor.json | 264 + data/bin/ActivityLevelsLevel.json | 864 + data/bin/ActivityShop.json | 13 + data/bin/ActivityShopControl.json | 9 + data/bin/ActivityTask.json | 1104 + data/bin/ActivityTaskControl.json | 6 + data/bin/ActivityTaskGroup.json | 76 + data/bin/AdControl.json | 11 + data/bin/AffinityQuest.json | 144 + data/bin/AffinityUpReward.json | 227 + data/bin/AgentSpecialPerformance.json | 28 + data/bin/Attribute.json | 8466 +++++ data/bin/Banner.json | 44 + data/bin/BattlePass.json | 36 + data/bin/BdConvert.json | 11 + data/bin/BdConvertContent.json | 51 + data/bin/BdConvertControl.json | 15 + data/bin/BdConvertRewardGroup.json | 132 + data/bin/BoardNPC.json | 6 + data/bin/Buff.json | 2599 +- data/bin/BuffValue.json | 2579 ++ data/bin/CharAffinityTemplate.json | 16 + data/bin/CharGetLines.json | 48 + data/bin/CharPotential.json | 168 + data/bin/Character.json | 320 + data/bin/CharacterAdvance.json | 720 + data/bin/CharacterArchive.json | 520 + data/bin/CharacterArchiveBaseInfo.json | 88 + data/bin/CharacterArchiveContent.json | 468 + data/bin/CharacterArchiveVoice.json | 890 + data/bin/CharacterCG.json | 28 + data/bin/CharacterDes.json | 119 + data/bin/CharacterSkillUpgrade.json | 560 + data/bin/CharacterSkin.json | 341 + data/bin/Config.json | 8 +- data/bin/DatingCharResponse.json | 63 + data/bin/DatingCharTag.json | 4 + data/bin/DatingCharacterEvent.json | 46 + data/bin/DatingStartEndEvent.json | 24 + data/bin/DictionaryDiagram.json | 48 + data/bin/DictionaryTopBarEntry.json | 32 + data/bin/Disc.json | 65 + data/bin/DiscIP.json | 32 + data/bin/Drop.json | 2826 +- data/bin/DropPkg.json | 736 +- data/bin/Effect.json | 7774 +++++ data/bin/EffectValue.json | 5567 +++ data/bin/EndSceneType.json | 42 + data/bin/ErrorCode.json | 6 + data/bin/Gacha.json | 104 + data/bin/GachaPkg.json | 680 + data/bin/Handbook.json | 184 + data/bin/HitDamage.json | 5408 +++ data/bin/Honor.json | 54 + data/bin/HonorCharacter.json | 1370 + data/bin/Item.json | 3318 ++ data/bin/LevelQuest.json | 236 + data/bin/LevelQuestTarget.json | 440 + data/bin/MailTemplate.json | 33 + data/bin/MainScreenCG.json | 50 + data/bin/MainSkill.json | 204 + data/bin/MainlineFloor.json | 70 + data/bin/MallPackage.json | 316 + data/bin/MangaLoading.json | 9 + data/bin/Monster.json | 4590 ++- data/bin/MonsterAI.json | 484 + data/bin/MonsterActionBranch.json | 264 + data/bin/MonsterAttributeContact.json | 10 + data/bin/MonsterSkin.json | 176 + data/bin/MonsterTeam.json | 66 + data/bin/MonsterValueTemplete.json | 19612 ++++++++++- data/bin/MonsterValueTempleteAdjust.json | 1633 +- data/bin/MonsterValueTempleteModify.json | 800 + data/bin/NPCSkin.json | 21 + data/bin/OnceAdditionalAttribute.json | 186 + data/bin/OnceAdditionalAttributeValue.json | 1524 + data/bin/PlayerHead.json | 60 + data/bin/Plot.json | 192 + data/bin/PopUp.json | 76 + data/bin/Potential.json | 5092 +++ data/bin/PreviewMonsterGroup.json | 166 + data/bin/ScoreBossAbility.json | 20 + data/bin/ScoreBossControl.json | 9 + data/bin/ScoreBossFloor.json | 18 + data/bin/ScoreBossLevel.json | 38 +- data/bin/ScoreBossRank.json | 40 + data/bin/ScoreGetSwitch.json | 600 + data/bin/ScriptParameter.json | 72 + data/bin/ScriptParameterValue.json | 144 + data/bin/SecondarySkill.json | 390 + data/bin/Shield.json | 70 + data/bin/ShieldValue.json | 65 + data/bin/Skill.json | 1550 + data/bin/StarTowerBookEventReward.json | 42 + data/bin/StarTowerBookPotentialReward.json | 30 + data/bin/Story.json | 881 + data/bin/StoryChapter.json | 14 + data/bin/StoryChapterTimeStamp.json | 56 + data/bin/StoryCondition.json | 412 + data/bin/StoryEvidence.json | 70 + data/bin/StorySetChapter.json | 16 +- data/bin/StorySetSection.json | 27 + data/bin/Talent.json | 6340 ++++ data/bin/TalentGroup.json | 160 + data/bin/Title.json | 70 + data/bin/TopBar.json | 44 + data/bin/TowerDefenceCharacterAI.json | 40 + data/bin/TowerDefenseCharacter.json | 185 + data/bin/TowerDefenseControl.json | 8 + data/bin/TowerDefenseFloor.json | 178 + data/bin/TowerDefenseGuide.json | 98 + data/bin/TowerDefenseItem.json | 20 + data/bin/TowerDefenseLevel.json | 230 + data/bin/TowerDefenseMonster.json | 21 + data/bin/TowerDefensePotential.json | 560 + data/bin/TowerDefenseQuest.json | 326 + data/bin/TowerDefenseQuestGroup.json | 20 + data/bin/TowerDefenseTeamExp.json | 1266 + data/bin/Trap.json | 151 + data/bin/TrialBuild.json | 3178 ++ data/bin/TrialCharacter.json | 225 + data/bin/TrialControl.json | 22 + data/bin/TrialFloor.json | 152 + data/bin/TrialGroup.json | 50 + data/bin/TrialPotential.json | 128 + data/bin/UIText.json | 108 + data/bin/VampireEnemyPool.json | 10 +- data/bin/VampireFloor.json | 62 +- data/bin/VampireRankSeason.json | 16 + data/bin/VampireSurvivor.json | 57 + data/bin/VampireSurvivorQuest.json | 85 + data/bin/VoDirectory.json | 826 + data/bin/Word.json | 57 + data/bin/achievement.bytes | Bin 45830 -> 47300 bytes data/bin/activity.bytes | Bin 21631 -> 22888 bytes data/bin/activitydouble.bytes | Bin 379 -> 469 bytes data/bin/activitydoublequest.bytes | Bin 1679 -> 2094 bytes data/bin/activitygoods.bytes | Bin 29107 -> 30841 bytes data/bin/activitygroup.bytes | Bin 8026 -> 8452 bytes data/bin/activitylevelsfloor.bytes | Bin 63645 -> 67543 bytes data/bin/activitylevelslevel.bytes | Bin 83608 -> 89975 bytes data/bin/activityshop.bytes | Bin 876 -> 919 bytes data/bin/activityshopcontrol.bytes | Bin 326 -> 342 bytes data/bin/activitytask.bytes | Bin 98078 -> 103465 bytes data/bin/activitytaskcontrol.bytes | Bin 184 -> 190 bytes data/bin/activitytaskgroup.bytes | Bin 8178 -> 8574 bytes data/bin/adcontrol.bytes | Bin 1383 -> 1478 bytes data/bin/affinityquest.bytes | Bin 19513 -> 20017 bytes data/bin/affinityupreward.bytes | Bin 106045 -> 108771 bytes data/bin/agentspecialperformance.bytes | Bin 3649 -> 3754 bytes data/bin/ai.bytes | Bin 53363 -> 54098 bytes data/bin/attribute.bytes | Bin 799674 -> 816952 bytes data/bin/banner.bytes | Bin 4514 -> 4962 bytes data/bin/battlepass.bytes | Bin 2719 -> 2968 bytes data/bin/bdconvert.bytes | Bin 296 -> 324 bytes data/bin/bdconvertcontent.bytes | Bin 4087 -> 4494 bytes data/bin/bdconvertcontrol.bytes | Bin 1085 -> 1192 bytes data/bin/bdconvertrewardgroup.bytes | Bin 7373 -> 8121 bytes data/bin/boardnpc.bytes | Bin 2489 -> 2536 bytes data/bin/buff.bytes | Bin 138142 -> 143012 bytes data/bin/buffvalue.bytes | Bin 112486 -> 117244 bytes data/bin/character.bytes | Bin 12294 -> 13405 bytes data/bin/characteradvance.bytes | Bin 9880 -> 10743 bytes data/bin/characterarchive.bytes | Bin 10666 -> 11860 bytes data/bin/characterarchivebaseinfo.bytes | Bin 36082 -> 37013 bytes data/bin/characterarchivecontent.bytes | Bin 54793 -> 60463 bytes data/bin/characterarchivevoice.bytes | Bin 207574 -> 212937 bytes data/bin/charactercg.bytes | Bin 4387 -> 4841 bytes data/bin/characterdes.bytes | Bin 11590 -> 12756 bytes data/bin/characterskillupgrade.bytes | Bin 13811 -> 15003 bytes data/bin/characterskin.bytes | Bin 47990 -> 52719 bytes data/bin/charaffinitytemplate.bytes | Bin 472 -> 516 bytes data/bin/chargetlines.bytes | Bin 10268 -> 10583 bytes data/bin/charpotential.bytes | Bin 4876 -> 5376 bytes data/bin/config.bytes | Bin 16911 -> 16972 bytes data/bin/datingcharacterevent.bytes | Bin 28555 -> 29027 bytes data/bin/datingcharresponse.bytes | Bin 14508 -> 14888 bytes data/bin/datingchartag.bytes | Bin 469 -> 481 bytes data/bin/datingstartendevent.bytes | Bin 8641 -> 8863 bytes data/bin/dictionarydiagram.bytes | Bin 21102 -> 21918 bytes data/bin/dictionarytopbarentry.bytes | Bin 4537 -> 4745 bytes data/bin/disc.bytes | Bin 9021 -> 9247 bytes data/bin/discip.bytes | Bin 11206 -> 11426 bytes data/bin/drop.bytes | Bin 12384 -> 12424 bytes data/bin/droppkg.bytes | Bin 4869 -> 4888 bytes data/bin/effect.bytes | Bin 363281 -> 369857 bytes data/bin/effectvalue.bytes | Bin 426320 -> 434722 bytes data/bin/endscenetype.bytes | Bin 8152 -> 8925 bytes data/bin/errorcode.bytes | Bin 8990 -> 9040 bytes data/bin/gacha.bytes | Bin 12866 -> 13753 bytes data/bin/gachapkg.bytes | Bin 23767 -> 25346 bytes data/bin/goldenspybuffcard.bytes | Bin 6367 -> 6568 bytes data/bin/goldenspybuffcardpool.bytes | Bin 1747 -> 1729 bytes data/bin/goldenspyconfig.bytes | Bin 163 -> 274 bytes data/bin/goldenspycontrol.bytes | Bin 65 -> 90 bytes data/bin/goldenspyfloor.bytes | Bin 3290 -> 4926 bytes data/bin/goldenspylevel.bytes | Bin 2438 -> 3655 bytes data/bin/goldenspylevelgroup.bytes | Bin 743 -> 1103 bytes data/bin/goldenspyobstacle.bytes | Bin 71 -> 115 bytes data/bin/goldenspyskill.bytes | Bin 89 -> 127 bytes data/bin/handbook.bytes | Bin 6311 -> 6798 bytes data/bin/hitdamage.bytes | Bin 209910 -> 221082 bytes data/bin/honor.bytes | Bin 17101 -> 17566 bytes data/bin/honorcharacter.bytes | Bin 401171 -> 411729 bytes data/bin/item.bytes | Bin 256894 -> 275106 bytes data/bin/levelquest.bytes | Bin 16378 -> 17622 bytes data/bin/levelquesttarget.bytes | Bin 33995 -> 36289 bytes data/bin/mailtemplate.bytes | Bin 14788 -> 15259 bytes data/bin/mainlinefloor.bytes | Bin 11691 -> 12759 bytes data/bin/mainscreencg.bytes | Bin 9062 -> 9384 bytes data/bin/mainskill.bytes | Bin 83162 -> 84786 bytes data/bin/malladvrecommend.bytes | Bin 1058 -> 1267 bytes data/bin/mallpackage.bytes | Bin 53355 -> 56432 bytes data/bin/mallrecommendgroup.bytes | Bin 5321 -> 6032 bytes data/bin/mangaloading.bytes | Bin 3214 -> 3281 bytes data/bin/monster.bytes | Bin 330107 -> 339696 bytes data/bin/monsteractionbranch.bytes | Bin 56608 -> 57001 bytes data/bin/monsterai.bytes | Bin 129279 -> 132336 bytes data/bin/monsterattributecontact.bytes | Bin 609 -> 641 bytes data/bin/monsterskin.bytes | Bin 57074 -> 57876 bytes data/bin/monsterteam.bytes | Bin 6366 -> 6532 bytes data/bin/monstervaluetemplete.bytes | Bin 1114603 -> 1136668 bytes data/bin/monstervaluetempleteadjust.bytes | Bin 82495 -> 85673 bytes data/bin/monstervaluetempletemodify.bytes | Bin 57426 -> 60275 bytes data/bin/npcskin.bytes | Bin 9296 -> 9482 bytes data/bin/onceadditionalattribute.bytes | Bin 17726 -> 18212 bytes data/bin/onceadditionalattributevalue.bytes | Bin 63121 -> 65493 bytes data/bin/playerhead.bytes | Bin 7745 -> 8083 bytes data/bin/plot.bytes | Bin 12016 -> 13267 bytes data/bin/popup.bytes | Bin 6621 -> 7121 bytes data/bin/potential.bytes | Bin 300183 -> 318230 bytes data/bin/potentialpreset.bytes | Bin 7783 -> 7983 bytes data/bin/previewmonstergroup.bytes | Bin 45192 -> 45760 bytes data/bin/scorebossability.bytes | Bin 8002 -> 8806 bytes data/bin/scorebosscontrol.bytes | Bin 745 -> 811 bytes data/bin/scorebossfloor.bytes | Bin 4032 -> 4419 bytes data/bin/scorebosslevel.bytes | Bin 4432 -> 4698 bytes data/bin/scorebossrank.bytes | Bin 1009 -> 1099 bytes data/bin/scoregetswitch.bytes | Bin 28019 -> 30019 bytes data/bin/scriptparameter.bytes | Bin 3441 -> 3591 bytes data/bin/scriptparametervalue.bytes | Bin 9211 -> 9729 bytes data/bin/secondaryskill.bytes | Bin 125750 -> 129245 bytes data/bin/shield.bytes | Bin 1878 -> 2016 bytes data/bin/shieldvalue.bytes | Bin 5929 -> 6063 bytes data/bin/skill.bytes | Bin 340125 -> 347896 bytes data/bin/startowerbookeventreward.bytes | Bin 17195 -> 17597 bytes data/bin/startowerbookpotentialreward.bytes | Bin 3475 -> 3565 bytes data/bin/story.bytes | Bin 23801 -> 27839 bytes data/bin/storychapter.bytes | Bin 1470 -> 1653 bytes data/bin/storychaptertimestamp.bytes | Bin 4834 -> 5380 bytes data/bin/storycondition.bytes | Bin 5214 -> 6199 bytes data/bin/storyevidence.bytes | Bin 3409 -> 3829 bytes data/bin/storypreview.bytes | Bin 1570 -> 1855 bytes data/bin/storysetchapter.bytes | Bin 3520 -> 3729 bytes data/bin/storysetsection.bytes | Bin 4312 -> 4555 bytes data/bin/talent.bytes | Bin 252627 -> 269547 bytes data/bin/talentgroup.bytes | Bin 7612 -> 8427 bytes data/bin/title.bytes | Bin 1130 -> 1410 bytes data/bin/topbar.bytes | Bin 16800 -> 17082 bytes data/bin/towerdefencecharacterai.bytes | Bin 2810 -> 3574 bytes data/bin/towerdefensecharacter.bytes | Bin 3118 -> 3846 bytes data/bin/towerdefensecontrol.bytes | Bin 505 -> 633 bytes data/bin/towerdefensefloor.bytes | Bin 9034 -> 11473 bytes data/bin/towerdefenseguide.bytes | Bin 1031 -> 1347 bytes data/bin/towerdefenseitem.bytes | Bin 904 -> 1390 bytes data/bin/towerdefenselevel.bytes | Bin 8047 -> 10106 bytes data/bin/towerdefensemonster.bytes | Bin 934 -> 1087 bytes data/bin/towerdefensepotential.bytes | Bin 12597 -> 16093 bytes data/bin/towerdefensequest.bytes | Bin 4549 -> 5677 bytes data/bin/towerdefensequestgroup.bytes | Bin 666 -> 830 bytes data/bin/towerdefenseteamexp.bytes | Bin 12796 -> 16577 bytes data/bin/tracehuntfloor.bytes | Bin 1499 -> 1499 bytes data/bin/tracehuntlevel.bytes | Bin 372 -> 374 bytes data/bin/tracehuntscoreswitch.bytes | Bin 2019 -> 2019 bytes data/bin/tracehuntstar.bytes | Bin 223 -> 223 bytes data/bin/trap.bytes | Bin 12527 -> 13008 bytes data/bin/trialbuild.bytes | Bin 50754 -> 55166 bytes data/bin/trialcharacter.bytes | Bin 9194 -> 9957 bytes data/bin/trialcontrol.bytes | Bin 1005 -> 1073 bytes data/bin/trialfloor.bytes | Bin 17093 -> 18521 bytes data/bin/trialgroup.bytes | Bin 1103 -> 1219 bytes data/bin/trialpotential.bytes | Bin 8663 -> 9387 bytes data/bin/uitext.bytes | Bin 333328 -> 335917 bytes data/bin/vampireenemypool.bytes | Bin 9054 -> 9054 bytes data/bin/vampirefloor.bytes | Bin 3063 -> 2869 bytes data/bin/vampirerankseason.bytes | Bin 3094 -> 3299 bytes data/bin/vampiresurvivor.bytes | Bin 12617 -> 13082 bytes data/bin/vampiresurvivorquest.bytes | Bin 13470 -> 13973 bytes data/bin/vodirectory.bytes | Bin 216573 -> 222141 bytes data/bin/word.bytes | Bin 11179 -> 11461 bytes data/bubble/_cn/bubbledata.json | 2898 ++ data/bubble/_en/bubbledata.json | 3138 ++ data/bubble/_jp/bubbledata.json | 2113 ++ data/bubble/_kr/bubbledata.json | 2119 +- data/bubble/bubbleoffset.json | 32 + data/bubble/voreslen.json | 633 + data/language/en_us/achievement.json | 42 + data/language/en_us/activitydouble.json | 3 +- data/language/en_us/activitydoublequest.json | 9 +- data/language/en_us/activitygoods.json | 46 + data/language/en_us/activitygroup.json | 1 + data/language/en_us/activitylevelslevel.json | 120 + data/language/en_us/activityshop.json | 1 + data/language/en_us/activitytask.json | 48 + data/language/en_us/activitytaskgroup.json | 4 + data/language/en_us/affinityquest.json | 9 + data/language/en_us/affinityupreward.json | 44 + data/language/en_us/bdconvertcontent.json | 3 + data/language/en_us/bdconvertcontrol.json | 3 +- data/language/en_us/bdconvertrewardgroup.json | 12 + data/language/en_us/boardnpc.json | 2 + data/language/en_us/character.json | 6 +- .../en_us/characterarchivebaseinfo.json | 17 + .../en_us/characterarchivecontent.json | 31 + .../language/en_us/characterarchivevoice.json | 89 + data/language/en_us/charactercg.json | 6 +- data/language/en_us/characterdes.json | 50 +- data/language/en_us/characterskin.json | 14 +- data/language/en_us/chargetlines.json | 6 + data/language/en_us/datingcharacterevent.json | 12 + data/language/en_us/datingstartendevent.json | 4 + data/language/en_us/dictionarydiagram.json | 20 +- .../language/en_us/dictionarytopbarentry.json | 4 + data/language/en_us/discip.json | 10 +- data/language/en_us/errorcode.json | 1 + data/language/en_us/gacha.json | 4 + data/language/en_us/goldenspybuffcard.json | 4 + data/language/en_us/goldenspylevel.json | 23 +- data/language/en_us/goldenspylevelgroup.json | 6 +- data/language/en_us/honor.json | 4 + data/language/en_us/item.json | 131 +- data/language/en_us/jointdrillaffix.json | 4 +- data/language/en_us/levelquesttarget.json | 44 + data/language/en_us/mailtemplate.json | 9 + data/language/en_us/mainscreencg.json | 4 +- data/language/en_us/mainskill.json | 24 + data/language/en_us/mallpackage.json | 26 +- data/language/en_us/mallrecommendgroup.json | 7 +- data/language/en_us/mangaloading.json | 1 + data/language/en_us/playerhead.json | 3 + data/language/en_us/plot.json | 6 + data/language/en_us/potential.json | 58 + data/language/en_us/potentialpreset.json | 4 + data/language/en_us/scorebossability.json | 6 +- data/language/en_us/secondaryskill.json | 60 +- data/language/en_us/skill.json | 38 +- .../en_us/startowerbookeventreward.json | 9 + data/language/en_us/story.json | 78 + data/language/en_us/storychapter.json | 3 + .../language/en_us/storychaptertimestamp.json | 14 + data/language/en_us/storypreview.json | 3 + data/language/en_us/storysetchapter.json | 4 +- data/language/en_us/storysetsection.json | 8 +- data/language/en_us/talent.json | 60 + data/language/en_us/talentgroup.json | 5 + data/language/en_us/title.json | 10 + data/language/en_us/topbar.json | 4 + .../language/en_us/towerdefensecharacter.json | 7 +- data/language/en_us/towerdefensecontrol.json | 3 +- data/language/en_us/towerdefenseitem.json | 8 +- data/language/en_us/towerdefenselevel.json | 42 +- data/language/en_us/towerdefensemonster.json | 3 + .../language/en_us/towerdefensepotential.json | 57 +- data/language/en_us/towerdefensequest.json | 24 + .../en_us/towerdefensequestgroup.json | 4 + data/language/en_us/trialbuild.json | 7 +- data/language/en_us/trialcharacter.json | 17 +- data/language/en_us/uitext.json | 39 +- data/language/en_us/vampiresurvivor.json | 5 +- data/language/en_us/vampiresurvivorquest.json | 7 +- data/language/en_us/word.json | 6 + data/language/ja_jp/achievement.json | 42 + data/language/ja_jp/activitydouble.json | 3 +- data/language/ja_jp/activitydoublequest.json | 9 +- data/language/ja_jp/activitygoods.json | 46 + data/language/ja_jp/activitygroup.json | 1 + data/language/ja_jp/activitylevelslevel.json | 120 + data/language/ja_jp/activityshop.json | 1 + data/language/ja_jp/activitytask.json | 48 + data/language/ja_jp/activitytaskgroup.json | 4 + data/language/ja_jp/affinityquest.json | 9 + data/language/ja_jp/affinityupreward.json | 44 + data/language/ja_jp/bdconvertcontent.json | 3 + data/language/ja_jp/bdconvertcontrol.json | 3 +- data/language/ja_jp/bdconvertrewardgroup.json | 12 + data/language/ja_jp/boardnpc.json | 2 + data/language/ja_jp/character.json | 6 +- .../ja_jp/characterarchivebaseinfo.json | 17 + .../ja_jp/characterarchivecontent.json | 31 + .../language/ja_jp/characterarchivevoice.json | 89 + data/language/ja_jp/charactercg.json | 6 +- data/language/ja_jp/characterdes.json | 50 +- data/language/ja_jp/characterskin.json | 14 +- data/language/ja_jp/chargetlines.json | 6 + data/language/ja_jp/datingcharacterevent.json | 12 + data/language/ja_jp/datingstartendevent.json | 4 + data/language/ja_jp/dictionarydiagram.json | 22 +- .../language/ja_jp/dictionarytopbarentry.json | 4 + data/language/ja_jp/discip.json | 10 +- data/language/ja_jp/errorcode.json | 3 +- data/language/ja_jp/gacha.json | 4 + data/language/ja_jp/goldenspybuffcard.json | 4 + data/language/ja_jp/goldenspylevel.json | 23 +- data/language/ja_jp/goldenspylevelgroup.json | 6 +- data/language/ja_jp/honor.json | 4 + data/language/ja_jp/item.json | 135 +- data/language/ja_jp/levelquesttarget.json | 44 + data/language/ja_jp/mailtemplate.json | 9 + data/language/ja_jp/mainscreencg.json | 4 +- data/language/ja_jp/mainskill.json | 24 + data/language/ja_jp/mallpackage.json | 28 +- data/language/ja_jp/mallrecommendgroup.json | 7 +- data/language/ja_jp/mangaloading.json | 1 + data/language/ja_jp/playerhead.json | 3 + data/language/ja_jp/plot.json | 6 + data/language/ja_jp/potential.json | 58 + data/language/ja_jp/potentialpreset.json | 4 + data/language/ja_jp/scorebossability.json | 6 +- data/language/ja_jp/secondaryskill.json | 40 + data/language/ja_jp/skill.json | 38 +- .../ja_jp/startowerbookeventreward.json | 9 + data/language/ja_jp/story.json | 78 + data/language/ja_jp/storychapter.json | 3 + .../language/ja_jp/storychaptertimestamp.json | 14 + data/language/ja_jp/storypreview.json | 3 + data/language/ja_jp/storysetchapter.json | 4 +- data/language/ja_jp/storysetsection.json | 8 +- data/language/ja_jp/talent.json | 60 + data/language/ja_jp/talentgroup.json | 5 + data/language/ja_jp/title.json | 10 + data/language/ja_jp/topbar.json | 4 + .../language/ja_jp/towerdefensecharacter.json | 7 +- data/language/ja_jp/towerdefensecontrol.json | 3 +- data/language/ja_jp/towerdefenseitem.json | 8 +- data/language/ja_jp/towerdefenselevel.json | 42 +- data/language/ja_jp/towerdefensemonster.json | 3 + .../language/ja_jp/towerdefensepotential.json | 57 +- data/language/ja_jp/towerdefensequest.json | 24 + .../ja_jp/towerdefensequestgroup.json | 4 + data/language/ja_jp/trialbuild.json | 7 +- data/language/ja_jp/trialcharacter.json | 17 +- data/language/ja_jp/uitext.json | 59 +- data/language/ja_jp/vampiresurvivor.json | 5 +- data/language/ja_jp/vampiresurvivorquest.json | 7 +- data/language/ja_jp/word.json | 6 + data/language/ko_kr/achievement.json | 42 + data/language/ko_kr/activitydouble.json | 3 +- data/language/ko_kr/activitydoublequest.json | 9 +- data/language/ko_kr/activitygoods.json | 46 + data/language/ko_kr/activitygroup.json | 1 + data/language/ko_kr/activitylevelslevel.json | 120 + data/language/ko_kr/activityshop.json | 1 + data/language/ko_kr/activitytask.json | 48 + data/language/ko_kr/activitytaskgroup.json | 4 + data/language/ko_kr/affinityquest.json | 9 + data/language/ko_kr/affinityupreward.json | 44 + data/language/ko_kr/bdconvertcontent.json | 3 + data/language/ko_kr/bdconvertcontrol.json | 3 +- data/language/ko_kr/bdconvertrewardgroup.json | 12 + data/language/ko_kr/boardnpc.json | 2 + data/language/ko_kr/character.json | 6 +- .../ko_kr/characterarchivebaseinfo.json | 17 + .../ko_kr/characterarchivecontent.json | 31 + .../language/ko_kr/characterarchivevoice.json | 89 + data/language/ko_kr/charactercg.json | 6 +- data/language/ko_kr/characterdes.json | 50 +- data/language/ko_kr/characterskin.json | 14 +- data/language/ko_kr/chargetlines.json | 6 + data/language/ko_kr/datingcharacterevent.json | 12 + data/language/ko_kr/datingstartendevent.json | 4 + data/language/ko_kr/dictionarydiagram.json | 20 +- .../language/ko_kr/dictionarytopbarentry.json | 4 + data/language/ko_kr/discip.json | 10 +- data/language/ko_kr/errorcode.json | 1 + data/language/ko_kr/gacha.json | 4 + data/language/ko_kr/goldenspybuffcard.json | 4 + data/language/ko_kr/goldenspylevel.json | 23 +- data/language/ko_kr/goldenspylevelgroup.json | 6 +- data/language/ko_kr/honor.json | 4 + data/language/ko_kr/item.json | 131 +- data/language/ko_kr/jointdrillaffix.json | 4 +- data/language/ko_kr/jointdrillcontrol.json | 2 +- data/language/ko_kr/levelquesttarget.json | 44 + data/language/ko_kr/mailtemplate.json | 9 + data/language/ko_kr/mainscreencg.json | 4 +- data/language/ko_kr/mainskill.json | 24 + data/language/ko_kr/mallpackage.json | 26 +- data/language/ko_kr/mallrecommendgroup.json | 7 +- data/language/ko_kr/mangaloading.json | 1 + data/language/ko_kr/playerhead.json | 3 + data/language/ko_kr/plot.json | 6 + data/language/ko_kr/potential.json | 58 + data/language/ko_kr/potentialpreset.json | 4 + data/language/ko_kr/scorebossability.json | 6 +- data/language/ko_kr/secondaryskill.json | 40 + data/language/ko_kr/skill.json | 38 +- .../ko_kr/startowerbookeventreward.json | 9 + data/language/ko_kr/story.json | 84 +- data/language/ko_kr/storychapter.json | 3 + .../language/ko_kr/storychaptertimestamp.json | 14 + data/language/ko_kr/storypreview.json | 3 + data/language/ko_kr/storysetchapter.json | 4 +- data/language/ko_kr/storysetsection.json | 8 +- data/language/ko_kr/talent.json | 60 + data/language/ko_kr/talentgroup.json | 5 + data/language/ko_kr/title.json | 10 + data/language/ko_kr/topbar.json | 4 + .../language/ko_kr/towerdefensecharacter.json | 7 +- data/language/ko_kr/towerdefensecontrol.json | 3 +- data/language/ko_kr/towerdefenseitem.json | 8 +- data/language/ko_kr/towerdefenselevel.json | 42 +- data/language/ko_kr/towerdefensemonster.json | 25 +- .../language/ko_kr/towerdefensepotential.json | 57 +- data/language/ko_kr/towerdefensequest.json | 24 + .../ko_kr/towerdefensequestgroup.json | 4 + data/language/ko_kr/trialbuild.json | 7 +- data/language/ko_kr/trialcharacter.json | 17 +- data/language/ko_kr/uitext.json | 39 +- data/language/ko_kr/vampiresurvivor.json | 5 +- data/language/ko_kr/vampiresurvivorquest.json | 7 +- data/language/ko_kr/word.json | 6 + data/language/zh_cn/achievement.json | 42 + data/language/zh_cn/activitydouble.json | 3 +- data/language/zh_cn/activitydoublequest.json | 9 +- data/language/zh_cn/activitygoods.json | 46 + data/language/zh_cn/activitygroup.json | 1 + data/language/zh_cn/activitylevelslevel.json | 120 + data/language/zh_cn/activityshop.json | 1 + data/language/zh_cn/activitytask.json | 48 + data/language/zh_cn/activitytaskgroup.json | 4 + data/language/zh_cn/affinityquest.json | 9 + data/language/zh_cn/affinityupreward.json | 44 + data/language/zh_cn/bdconvertcontent.json | 3 + data/language/zh_cn/bdconvertcontrol.json | 3 +- data/language/zh_cn/bdconvertrewardgroup.json | 12 + data/language/zh_cn/boardnpc.json | 2 + data/language/zh_cn/character.json | 6 +- .../zh_cn/characterarchivebaseinfo.json | 17 + .../zh_cn/characterarchivecontent.json | 31 + .../language/zh_cn/characterarchivevoice.json | 89 + data/language/zh_cn/charactercg.json | 6 +- data/language/zh_cn/characterdes.json | 50 +- data/language/zh_cn/characterskin.json | 14 +- data/language/zh_cn/chargetlines.json | 6 + data/language/zh_cn/datingcharacterevent.json | 12 + data/language/zh_cn/datingstartendevent.json | 4 + data/language/zh_cn/dictionarydiagram.json | 20 +- .../language/zh_cn/dictionarytopbarentry.json | 4 + data/language/zh_cn/discip.json | 10 +- data/language/zh_cn/errorcode.json | 1 + data/language/zh_cn/gacha.json | 4 + data/language/zh_cn/goldenspybuffcard.json | 4 + data/language/zh_cn/goldenspylevel.json | 23 +- data/language/zh_cn/goldenspylevelgroup.json | 6 +- data/language/zh_cn/honor.json | 4 + data/language/zh_cn/item.json | 131 +- data/language/zh_cn/levelquesttarget.json | 44 + data/language/zh_cn/mailtemplate.json | 9 + data/language/zh_cn/mainscreencg.json | 4 +- data/language/zh_cn/mainskill.json | 24 + data/language/zh_cn/mallpackage.json | 26 +- data/language/zh_cn/mallrecommendgroup.json | 7 +- data/language/zh_cn/mangaloading.json | 1 + data/language/zh_cn/playerhead.json | 3 + data/language/zh_cn/plot.json | 6 + data/language/zh_cn/potential.json | 58 + data/language/zh_cn/potentialpreset.json | 4 + data/language/zh_cn/scorebossability.json | 6 +- data/language/zh_cn/secondaryskill.json | 40 + data/language/zh_cn/skill.json | 38 +- .../zh_cn/startowerbookeventreward.json | 9 + data/language/zh_cn/story.json | 78 + data/language/zh_cn/storychapter.json | 3 + .../language/zh_cn/storychaptertimestamp.json | 14 + data/language/zh_cn/storypreview.json | 3 + data/language/zh_cn/storysetchapter.json | 4 +- data/language/zh_cn/storysetsection.json | 8 +- data/language/zh_cn/talent.json | 60 + data/language/zh_cn/talentgroup.json | 5 + data/language/zh_cn/title.json | 10 + data/language/zh_cn/topbar.json | 4 + .../language/zh_cn/towerdefensecharacter.json | 7 +- data/language/zh_cn/towerdefensecontrol.json | 3 +- data/language/zh_cn/towerdefenseitem.json | 8 +- data/language/zh_cn/towerdefenselevel.json | 42 +- data/language/zh_cn/towerdefensemonster.json | 3 + .../language/zh_cn/towerdefensepotential.json | 57 +- data/language/zh_cn/towerdefensequest.json | 24 + .../zh_cn/towerdefensequestgroup.json | 4 + data/language/zh_cn/trialbuild.json | 7 +- data/language/zh_cn/trialcharacter.json | 17 +- data/language/zh_cn/uitext.json | 39 +- data/language/zh_cn/vampiresurvivor.json | 5 +- data/language/zh_cn/vampiresurvivorquest.json | 7 +- data/language/zh_cn/word.json | 6 + lua/game/adventure/story/storylevel.lua | 6 +- .../adventure/tracehunt/tracehuntlevel.lua | 7 +- lua/game/codegen/game_enum_define.lua | 6 +- lua/game/codegen/game_table_define.lua | 6 +- lua/game/common/utils/jumputil.lua | 21 +- .../goldenspy/goldenspybuffselectctrl.lua | 9 +- .../goldenspy/goldenspycompanionitem.lua | 6 +- .../activity/goldenspy/goldenspyfloorctrl.lua | 16 +- .../activity/goldenspy/goldenspyhookctrl.lua | 81 +- .../activity/goldenspy/goldenspylevelctrl.lua | 58 +- .../goldenspy/goldenspypatrolitem.lua | 6 +- .../goldenspy/goldenspyresultctrl.lua | 9 +- .../ui/activitytheme/10112/longestdayctrl.lua | 126 +- lua/game/ui/avg/_cn/config/bbm09_bt01.lua | 472 + lua/game/ui/avg/_cn/config/bbm09_bt02.lua | 387 + lua/game/ui/avg/_cn/config/bbm09_bt03.lua | 320 + lua/game/ui/avg/_cn/config/cg_139_01.lua | 8577 +++++ lua/game/ui/avg/_cn/config/cg_139_02.lua | 9869 ++++++ lua/game/ui/avg/_cn/config/cg_139_03.lua | 9106 +++++ lua/game/ui/avg/_cn/config/cg_disc4061.lua | 12990 +++++++ lua/game/ui/avg/_cn/config/dp_single139.lua | 249 + lua/game/ui/avg/_cn/config/pm13901.lua | 2914 ++ lua/game/ui/avg/_cn/config/stm09_00_a.lua | 13311 +++++++ lua/game/ui/avg/_cn/config/stm09_00_b.lua | 21502 ++++++++++++ lua/game/ui/avg/_cn/config/stm09_01_a.lua | 19838 +++++++++++ lua/game/ui/avg/_cn/config/stm09_01_b.lua | 10811 ++++++ lua/game/ui/avg/_cn/config/stm09_02_a.lua | 28683 +++++++++++++++ lua/game/ui/avg/_cn/config/stm09_02_b.lua | 11547 +++++++ lua/game/ui/avg/_cn/config/stm09_03_a.lua | 10732 ++++++ lua/game/ui/avg/_cn/config/stm09_03_b.lua | 9074 +++++ lua/game/ui/avg/_cn/config/stm09_04_a.lua | 13298 +++++++ lua/game/ui/avg/_cn/config/stm09_04_b.lua | 13723 ++++++++ lua/game/ui/avg/_cn/config/stm09_05_a.lua | 11253 ++++++ lua/game/ui/avg/_cn/config/stm09_05_b.lua | 10692 ++++++ lua/game/ui/avg/_cn/config/stm09_06_a.lua | 21315 ++++++++++++ lua/game/ui/avg/_cn/config/stm09_06_b.lua | 28230 +++++++++++++++ lua/game/ui/avg/_cn/config/stm09_07_a.lua | 21573 ++++++++++++ lua/game/ui/avg/_cn/config/stsp_17_03.lua | 6 +- lua/game/ui/avg/_cn/config/stsp_18_01.lua | 8703 +++++ lua/game/ui/avg/_cn/config/stsp_18_02.lua | 7779 +++++ lua/game/ui/avg/_cn/config/stsp_18_03.lua | 9091 +++++ lua/game/ui/avg/_cn/preset/avgcharacter.lua | 50 +- lua/game/ui/avg/_cn/preset/avgcontacts.lua | 8 + lua/game/ui/avg/_cn/preset/avguitext.lua | 6 +- lua/game/ui/avg/_en/config/bbm09_bt01.lua | 472 + lua/game/ui/avg/_en/config/bbm09_bt02.lua | 435 + lua/game/ui/avg/_en/config/bbm09_bt03.lua | 320 + lua/game/ui/avg/_en/config/cg_139_01.lua | 8577 +++++ lua/game/ui/avg/_en/config/cg_139_02.lua | 9869 ++++++ lua/game/ui/avg/_en/config/cg_139_03.lua | 9106 +++++ lua/game/ui/avg/_en/config/cg_disc4061.lua | 12990 +++++++ lua/game/ui/avg/_en/config/dp_single139.lua | 263 + lua/game/ui/avg/_en/config/pm13901.lua | 3350 ++ lua/game/ui/avg/_en/config/stm09_00_a.lua | 13311 +++++++ lua/game/ui/avg/_en/config/stm09_00_b.lua | 21502 ++++++++++++ lua/game/ui/avg/_en/config/stm09_01_a.lua | 19838 +++++++++++ lua/game/ui/avg/_en/config/stm09_01_b.lua | 10811 ++++++ lua/game/ui/avg/_en/config/stm09_02_a.lua | 28683 +++++++++++++++ lua/game/ui/avg/_en/config/stm09_02_b.lua | 11547 +++++++ lua/game/ui/avg/_en/config/stm09_03_a.lua | 10732 ++++++ lua/game/ui/avg/_en/config/stm09_03_b.lua | 9074 +++++ lua/game/ui/avg/_en/config/stm09_04_a.lua | 13298 +++++++ lua/game/ui/avg/_en/config/stm09_04_b.lua | 13723 ++++++++ lua/game/ui/avg/_en/config/stm09_05_a.lua | 11253 ++++++ lua/game/ui/avg/_en/config/stm09_05_b.lua | 10692 ++++++ lua/game/ui/avg/_en/config/stm09_06_a.lua | 21315 ++++++++++++ lua/game/ui/avg/_en/config/stm09_06_b.lua | 28230 +++++++++++++++ lua/game/ui/avg/_en/config/stm09_07_a.lua | 21573 ++++++++++++ lua/game/ui/avg/_en/config/stsp_18_01.lua | 8703 +++++ lua/game/ui/avg/_en/config/stsp_18_02.lua | 7779 +++++ lua/game/ui/avg/_en/config/stsp_18_03.lua | 9091 +++++ lua/game/ui/avg/_en/preset/avgcharacter.lua | 78 +- lua/game/ui/avg/_en/preset/avgcontacts.lua | 8 + lua/game/ui/avg/_jp/config/bbm09_bt01.lua | 472 + lua/game/ui/avg/_jp/config/bbm09_bt02.lua | 435 + lua/game/ui/avg/_jp/config/bbm09_bt03.lua | 320 + lua/game/ui/avg/_jp/config/cg_127_02.lua | 2 +- lua/game/ui/avg/_jp/config/cg_135_03.lua | 2 +- lua/game/ui/avg/_jp/config/cg_139_01.lua | 8577 +++++ lua/game/ui/avg/_jp/config/cg_139_02.lua | 9869 ++++++ lua/game/ui/avg/_jp/config/cg_139_03.lua | 9106 +++++ lua/game/ui/avg/_jp/config/cg_156_01.lua | 2 +- lua/game/ui/avg/_jp/config/cg_159_03.lua | 2 +- lua/game/ui/avg/_jp/config/cg_disc4061.lua | 13005 +++++++ lua/game/ui/avg/_jp/config/dp_single139.lua | 263 + lua/game/ui/avg/_jp/config/pm11201.lua | 2 +- lua/game/ui/avg/_jp/config/pm13901.lua | 3350 ++ lua/game/ui/avg/_jp/config/stm09_00_a.lua | 13222 +++++++ lua/game/ui/avg/_jp/config/stm09_00_b.lua | 21663 ++++++++++++ lua/game/ui/avg/_jp/config/stm09_01_a.lua | 20275 +++++++++++ lua/game/ui/avg/_jp/config/stm09_01_b.lua | 10911 ++++++ lua/game/ui/avg/_jp/config/stm09_02_a.lua | 28826 ++++++++++++++++ lua/game/ui/avg/_jp/config/stm09_02_b.lua | 11623 +++++++ lua/game/ui/avg/_jp/config/stm09_03_a.lua | 11041 ++++++ lua/game/ui/avg/_jp/config/stm09_03_b.lua | 9096 +++++ lua/game/ui/avg/_jp/config/stm09_04_a.lua | 13269 +++++++ lua/game/ui/avg/_jp/config/stm09_04_b.lua | 13643 ++++++++ lua/game/ui/avg/_jp/config/stm09_05_a.lua | 11387 ++++++ lua/game/ui/avg/_jp/config/stm09_05_b.lua | 10865 ++++++ lua/game/ui/avg/_jp/config/stm09_06_a.lua | 21254 ++++++++++++ lua/game/ui/avg/_jp/config/stm09_06_b.lua | 28252 +++++++++++++++ lua/game/ui/avg/_jp/config/stm09_07_a.lua | 21559 ++++++++++++ lua/game/ui/avg/_jp/config/stsp_17_03.lua | 6 +- lua/game/ui/avg/_jp/config/stsp_18_01.lua | 8703 +++++ lua/game/ui/avg/_jp/config/stsp_18_02.lua | 7779 +++++ lua/game/ui/avg/_jp/config/stsp_18_03.lua | 9363 +++++ lua/game/ui/avg/_jp/preset/avgcharacter.lua | 6 +- lua/game/ui/avg/_jp/preset/avgcontacts.lua | 2 +- lua/game/ui/avg/_jp/preset/avguitext.lua | 26 +- lua/game/ui/avg/_kr/config/bbm09_bt01.lua | 472 + lua/game/ui/avg/_kr/config/bbm09_bt02.lua | 435 + lua/game/ui/avg/_kr/config/bbm09_bt03.lua | 320 + lua/game/ui/avg/_kr/config/cg_139_01.lua | 8577 +++++ lua/game/ui/avg/_kr/config/cg_139_02.lua | 9869 ++++++ lua/game/ui/avg/_kr/config/cg_139_03.lua | 9106 +++++ lua/game/ui/avg/_kr/config/cg_disc4061.lua | 12990 +++++++ lua/game/ui/avg/_kr/config/dp_single139.lua | 263 + lua/game/ui/avg/_kr/config/pm13901.lua | 3350 ++ lua/game/ui/avg/_kr/config/stm03_00_b.lua | 2 +- lua/game/ui/avg/_kr/config/stm09_00_a.lua | 13311 +++++++ lua/game/ui/avg/_kr/config/stm09_00_b.lua | 21502 ++++++++++++ lua/game/ui/avg/_kr/config/stm09_01_a.lua | 19838 +++++++++++ lua/game/ui/avg/_kr/config/stm09_01_b.lua | 10811 ++++++ lua/game/ui/avg/_kr/config/stm09_02_a.lua | 28619 +++++++++++++++ lua/game/ui/avg/_kr/config/stm09_02_b.lua | 11547 +++++++ lua/game/ui/avg/_kr/config/stm09_03_a.lua | 10732 ++++++ lua/game/ui/avg/_kr/config/stm09_03_b.lua | 9074 +++++ lua/game/ui/avg/_kr/config/stm09_04_a.lua | 13298 +++++++ lua/game/ui/avg/_kr/config/stm09_04_b.lua | 13723 ++++++++ lua/game/ui/avg/_kr/config/stm09_05_a.lua | 11253 ++++++ lua/game/ui/avg/_kr/config/stm09_05_b.lua | 10692 ++++++ lua/game/ui/avg/_kr/config/stm09_06_a.lua | 21315 ++++++++++++ lua/game/ui/avg/_kr/config/stm09_06_b.lua | 28230 +++++++++++++++ lua/game/ui/avg/_kr/config/stm09_07_a.lua | 21295 ++++++++++++ lua/game/ui/avg/_kr/config/stsp_17_03.lua | 6 +- lua/game/ui/avg/_kr/config/stsp_18_01.lua | 8703 +++++ lua/game/ui/avg/_kr/config/stsp_18_02.lua | 7779 +++++ lua/game/ui/avg/_kr/config/stsp_18_03.lua | 9091 +++++ lua/game/ui/avg/_kr/preset/avgcharacter.lua | 6 +- lua/game/ui/avg/_kr/preset/avgcontacts.lua | 8 + lua/game/ui/avg/_kr/preset/avguitext.lua | 6 +- lua/game/ui/avg/avg_6_menuctrl.lua | 21 +- lua/game/ui/avg/avg_7_majorchoicectrl.lua | 5 +- lua/game/ui/avg/avgpanel.lua | 194 +- lua/game/ui/avg/avgpreset.lua | 269 +- lua/game/ui/avg/editor/cmdinfo.lua | 49 + lua/game/ui/battle/autobattlectrl.lua | 22 +- lua/game/ui/battle/battledashboardctrl.lua | 108 + lua/game/ui/battle/mainbattlectrl.lua | 4 +- lua/game/ui/battleresult/battleresultctrl.lua | 2 +- lua/game/ui/gachaex/gachactrl.lua | 5 + lua/game/ui/hud/hudmainctrl.lua | 17 + lua/game/ui/hud/playerhudctrl.lua | 11 +- lua/game/ui/mainlineex/chapterlinectrl.lua | 357 +- lua/game/ui/mainlineex/mainlineexctrl.lua | 2 +- lua/game/ui/mainlineex/storyentrancectrl.lua | 13 +- lua/game/ui/mall/mallskinpreviewctrl.lua | 4 + .../towerdefensecharacterfuncctrl.lua | 32 +- lua/game/ui/tracehunt/tracehuntctrl.lua | 4 +- lua/game/ui/tracehunt/tracehunthelpctrl.lua | 9 +- lua/game/ui/tracehunt/tracehuntpausectrl.lua | 2 +- lua/gamecore/common/allenum.lua | 8 + lua/gamecore/data/dataclass/avgdata.lua | 231 +- .../data/dataclass/playergachadata.lua | 7 + .../data/dataclass/playertracehuntdata.lua | 29 + lua/gamecore/reddot/reddotdefine.lua | 2 +- versions.txt | 8 +- 767 files changed, 1389523 insertions(+), 2758 deletions(-) create mode 100644 lua/game/ui/avg/_cn/config/bbm09_bt01.lua create mode 100644 lua/game/ui/avg/_cn/config/bbm09_bt02.lua create mode 100644 lua/game/ui/avg/_cn/config/bbm09_bt03.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_139_01.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_139_02.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_139_03.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_disc4061.lua create mode 100644 lua/game/ui/avg/_cn/config/dp_single139.lua create mode 100644 lua/game/ui/avg/_cn/config/pm13901.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_00_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_00_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_01_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_01_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_02_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_02_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_03_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_03_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_04_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_04_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_05_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_05_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_06_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_06_b.lua create mode 100644 lua/game/ui/avg/_cn/config/stm09_07_a.lua create mode 100644 lua/game/ui/avg/_cn/config/stsp_18_01.lua create mode 100644 lua/game/ui/avg/_cn/config/stsp_18_02.lua create mode 100644 lua/game/ui/avg/_cn/config/stsp_18_03.lua create mode 100644 lua/game/ui/avg/_en/config/bbm09_bt01.lua create mode 100644 lua/game/ui/avg/_en/config/bbm09_bt02.lua create mode 100644 lua/game/ui/avg/_en/config/bbm09_bt03.lua create mode 100644 lua/game/ui/avg/_en/config/cg_139_01.lua create mode 100644 lua/game/ui/avg/_en/config/cg_139_02.lua create mode 100644 lua/game/ui/avg/_en/config/cg_139_03.lua create mode 100644 lua/game/ui/avg/_en/config/cg_disc4061.lua create mode 100644 lua/game/ui/avg/_en/config/dp_single139.lua create mode 100644 lua/game/ui/avg/_en/config/pm13901.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_00_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_00_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_01_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_01_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_02_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_02_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_03_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_03_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_04_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_04_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_05_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_05_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_06_a.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_06_b.lua create mode 100644 lua/game/ui/avg/_en/config/stm09_07_a.lua create mode 100644 lua/game/ui/avg/_en/config/stsp_18_01.lua create mode 100644 lua/game/ui/avg/_en/config/stsp_18_02.lua create mode 100644 lua/game/ui/avg/_en/config/stsp_18_03.lua create mode 100644 lua/game/ui/avg/_jp/config/bbm09_bt01.lua create mode 100644 lua/game/ui/avg/_jp/config/bbm09_bt02.lua create mode 100644 lua/game/ui/avg/_jp/config/bbm09_bt03.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_139_01.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_139_02.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_139_03.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_disc4061.lua create mode 100644 lua/game/ui/avg/_jp/config/dp_single139.lua create mode 100644 lua/game/ui/avg/_jp/config/pm13901.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_00_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_00_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_01_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_01_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_02_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_02_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_03_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_03_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_04_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_04_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_05_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_05_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_06_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_06_b.lua create mode 100644 lua/game/ui/avg/_jp/config/stm09_07_a.lua create mode 100644 lua/game/ui/avg/_jp/config/stsp_18_01.lua create mode 100644 lua/game/ui/avg/_jp/config/stsp_18_02.lua create mode 100644 lua/game/ui/avg/_jp/config/stsp_18_03.lua create mode 100644 lua/game/ui/avg/_kr/config/bbm09_bt01.lua create mode 100644 lua/game/ui/avg/_kr/config/bbm09_bt02.lua create mode 100644 lua/game/ui/avg/_kr/config/bbm09_bt03.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_139_01.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_139_02.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_139_03.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_disc4061.lua create mode 100644 lua/game/ui/avg/_kr/config/dp_single139.lua create mode 100644 lua/game/ui/avg/_kr/config/pm13901.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_00_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_00_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_01_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_01_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_02_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_02_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_03_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_03_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_04_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_04_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_05_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_05_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_06_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_06_b.lua create mode 100644 lua/game/ui/avg/_kr/config/stm09_07_a.lua create mode 100644 lua/game/ui/avg/_kr/config/stsp_18_01.lua create mode 100644 lua/game/ui/avg/_kr/config/stsp_18_02.lua create mode 100644 lua/game/ui/avg/_kr/config/stsp_18_03.lua diff --git a/data/bin/AI.json b/data/bin/AI.json index 86dd3626d..9217caf24 100644 --- a/data/bin/AI.json +++ b/data/bin/AI.json @@ -209,6 +209,36 @@ "FCGlobal": "AIScript.Character._15801.ParallelScript_Support", "FCComboGroup": "Character/15801/Combos/ComboGroup_Char_158" }, + "99701": { + "Id": 99701, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.ActorActionBase", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "", + "FCComboGroup": "Character/99701/Combos/ComboGroup_Char_997" + }, + "99801": { + "Id": 99801, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.ActorActionBase", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "", + "FCComboGroup": "Character/99801/Combos/ComboGroup_Char_998" + }, + "99901": { + "Id": 99901, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.Character._99901.Action", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "AIScript.Character._99901.ParallelScript", + "FCComboGroup": "Character/99901/Combos/ComboGroup_Char_999" + }, "11100": { "Id": 11100, "FCSpawn": "", @@ -409,6 +439,36 @@ "FCGlobal": "AIScript.Character._16001.ParallelScript_Support", "FCComboGroup": "Character/16001/Combos/ComboGroup_Char_160" }, + "13900": { + "Id": 13900, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.Character._13901.ActionScript", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "AIScript.Character._13901.ParallelScript", + "FCComboGroup": "Character/13901/Combos/ComboGroup_Char_139" + }, + "13901": { + "Id": 13901, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.Character._13901.ActionScript_MainControl", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "AIScript.Character._13901.ParallelScript_MainControl", + "FCComboGroup": "Character/13901/Combos/ComboGroup_Char_139" + }, + "13902": { + "Id": 13902, + "FCSpawn": "", + "FCIdle": "", + "FCAction": "AIScript.Character._13901.ActionScript_Support", + "FCLostControl": "", + "FCDeath": "", + "FCGlobal": "AIScript.Character._13901.ParallelScript_Support", + "FCComboGroup": "Character/13901/Combos/ComboGroup_Char_139" + }, "10700": { "Id": 10700, "FCSpawn": "", diff --git a/data/bin/Achievement.json b/data/bin/Achievement.json index 0e6008dcd..51a605860 100644 --- a/data/bin/Achievement.json +++ b/data/bin/Achievement.json @@ -16366,5 +16366,524 @@ "Qty2": 10, "Tid3": 0, "Qty3": 0 + }, + "637": { + "Id": 637, + "AchieveId": 33401, + "Title": "Achievement.637.1", + "Desc": "Achievement.637.2", + "Rarity": 3, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 10, + "Prerequisites": [], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "638": { + "Id": 638, + "AchieveId": 33402, + "Title": "Achievement.638.1", + "Desc": "Achievement.638.2", + "Rarity": 3, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 20, + "Prerequisites": [ + 637 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "639": { + "Id": 639, + "AchieveId": 33403, + "Title": "Achievement.639.1", + "Desc": "Achievement.639.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 40, + "Prerequisites": [ + 638 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 71024, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "640": { + "Id": 640, + "AchieveId": 33404, + "Title": "Achievement.640.1", + "Desc": "Achievement.640.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 60, + "Prerequisites": [ + 639 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "641": { + "Id": 641, + "AchieveId": 33405, + "Title": "Achievement.641.1", + "Desc": "Achievement.641.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 80, + "Prerequisites": [ + 640 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "642": { + "Id": 642, + "AchieveId": 33406, + "Title": "Achievement.642.1", + "Desc": "Achievement.642.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 100, + "Prerequisites": [ + 641 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 71025, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "643": { + "Id": 643, + "AchieveId": 33407, + "Title": "Achievement.643.1", + "Desc": "Achievement.643.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 120, + "Prerequisites": [ + 642 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "644": { + "Id": 644, + "AchieveId": 33408, + "Title": "Achievement.644.1", + "Desc": "Achievement.644.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 150, + "Prerequisites": [ + 643 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "645": { + "Id": 645, + "AchieveId": 33409, + "Title": "Achievement.645.1", + "Desc": "Achievement.645.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 200, + "Prerequisites": [ + 644 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 71026, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "646": { + "Id": 646, + "AchieveId": 33410, + "Title": "Achievement.646.1", + "Desc": "Achievement.646.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 159, + "CompleteCondClient": 0, + "AimNumShow": 500, + "Prerequisites": [ + 645 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 20, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "647": { + "Id": 647, + "AchieveId": 33501, + "Title": "Achievement.647.1", + "Desc": "Achievement.647.2", + "Rarity": 3, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 30, + "Prerequisites": [], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "648": { + "Id": 648, + "AchieveId": 33502, + "Title": "Achievement.648.1", + "Desc": "Achievement.648.2", + "Rarity": 3, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 60, + "Prerequisites": [ + 647 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "649": { + "Id": 649, + "AchieveId": 33503, + "Title": "Achievement.649.1", + "Desc": "Achievement.649.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 120, + "Prerequisites": [ + 648 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 72024, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "650": { + "Id": 650, + "AchieveId": 33504, + "Title": "Achievement.650.1", + "Desc": "Achievement.650.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 180, + "Prerequisites": [ + 649 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "651": { + "Id": 651, + "AchieveId": 33505, + "Title": "Achievement.651.1", + "Desc": "Achievement.651.2", + "Rarity": 2, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 240, + "Prerequisites": [ + 650 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "652": { + "Id": 652, + "AchieveId": 33506, + "Title": "Achievement.652.1", + "Desc": "Achievement.652.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 300, + "Prerequisites": [ + 651 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 72025, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "653": { + "Id": 653, + "AchieveId": 33507, + "Title": "Achievement.653.1", + "Desc": "Achievement.653.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 360, + "Prerequisites": [ + 652 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 10, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "654": { + "Id": 654, + "AchieveId": 33508, + "Title": "Achievement.654.1", + "Desc": "Achievement.654.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 450, + "Prerequisites": [ + 653 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 2, + "Qty1": 20, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "655": { + "Id": 655, + "AchieveId": 33509, + "Title": "Achievement.655.1", + "Desc": "Achievement.655.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 600, + "Prerequisites": [ + 654 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 72026, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "656": { + "Id": 656, + "AchieveId": 33510, + "Title": "Achievement.656.1", + "Desc": "Achievement.656.2", + "Rarity": 1, + "Type": 3, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 160, + "CompleteCondClient": 0, + "AimNumShow": 1500, + "Prerequisites": [], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 114005, + "Qty1": 1, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0 + }, + "657": { + "Id": 657, + "AchieveId": 10510, + "Title": "Achievement.657.1", + "Desc": "Achievement.657.2", + "Rarity": 2, + "Type": 1, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [ + 636 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 111011, + "Qty1": 1, + "Tid2": 2, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0 } } \ No newline at end of file diff --git a/data/bin/Activity.json b/data/bin/Activity.json index 70320bb7e..d920afac3 100644 --- a/data/bin/Activity.json +++ b/data/bin/Activity.json @@ -223,6 +223,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "102005": { + "Id": 102005, + "MidGroupId": 0, + "SortId": 5, + "ActivityType": 5, + "Name": "塔防", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "5", + "StartType": 1, + "StartTime": "5", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 49, + 48, + 45, + 49, + 51, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T11:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "103001": { "Id": 103001, "MidGroupId": 0, @@ -407,6 +453,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "103005": { + "Id": 103005, + "MidGroupId": 0, + "SortId": 5, + "ActivityType": 21, + "Name": "紧急悬赏", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "3", + "StartType": 1, + "StartTime": "3", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 49, + 48, + 45, + 49, + 51, + 84, + 48, + 52, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T03:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "301001": { "Id": 301001, "MidGroupId": 0, @@ -1525,6 +1617,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "201016": { + "Id": 201016, + "MidGroupId": 0, + "SortId": 14, + "ActivityType": 13, + "Name": "诺瓦异闻-尘沙的梦", + "ActivityThemeType": 0, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 49, + 48, + 45, + 49, + 48, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "400000": { "Id": 400000, "MidGroupId": 10100, @@ -2307,6 +2445,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "400017": { + "Id": 400017, + "MidGroupId": 10112, + "SortId": 4, + "ActivityType": 20, + "Name": "月华窃梦人", + "ActivityThemeType": 20, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 57, + 45, + 50, + 57, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-13T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "500001": { "Id": 500001, "MidGroupId": 0, @@ -2767,6 +2951,52 @@ "PopUpRes": "", "TabBgRes": "banner_activity_05" }, + "500011": { + "Id": 500011, + "MidGroupId": 0, + "SortId": 6, + "ActivityType": 14, + "Name": "BD兑换活动", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "10", + "StartType": 1, + "StartTime": "10", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 49, + 48, + 45, + 49, + 51, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T11:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "banner_activity_05" + }, "510001": { "Id": 510001, "MidGroupId": 0, @@ -4535,6 +4765,98 @@ "PopUpRes": "", "TabBgRes": "" }, + "700130": { + "Id": 700130, + "MidGroupId": 0, + "SortId": 7, + "ActivityType": 6, + "Name": "浅试身手-艾蕾", + "ActivityThemeType": 0, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 57, + 45, + 50, + 57, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "700131": { + "Id": 700131, + "MidGroupId": 0, + "SortId": 7, + "ActivityType": 6, + "Name": "浅试身手-翡冷翠", + "ActivityThemeType": 0, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 49, + 48, + 45, + 48, + 54, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-27T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "1010001": { "Id": 1010001, "MidGroupId": 10100, @@ -7984,5 +8306,143 @@ "BannerRes": "2026-09-29T10:59:59+08:00", "PopUpRes": "", "TabBgRes": "" + }, + "1011201": { + "Id": 1011201, + "MidGroupId": 10112, + "SortId": 8, + "ActivityType": 9, + "Name": "艾蕾战斗关卡", + "ActivityThemeType": 20, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 57, + 45, + 50, + 57, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-13T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "1011203": { + "Id": 1011203, + "MidGroupId": 10112, + "SortId": 11, + "ActivityType": 11, + "Name": "艾蕾活动任务", + "ActivityThemeType": 20, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 57, + 45, + 50, + 57, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "1011204": { + "Id": 1011204, + "MidGroupId": 10112, + "SortId": 12, + "ActivityType": 12, + "Name": "艾蕾活动商店", + "ActivityThemeType": 20, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 57, + 45, + 50, + 57, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-10-20T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" } } \ No newline at end of file diff --git a/data/bin/ActivityGoods.json b/data/bin/ActivityGoods.json index b0b300956..e429183a3 100644 --- a/data/bin/ActivityGoods.json +++ b/data/bin/ActivityGoods.json @@ -6560,5 +6560,396 @@ "PurchaseCondParams": "", "UnlockPurchaseTime": "", "DisplayMode": 1 + }, + "101701": { + "Id": 101701, + "Name": "ActivityGoods.101701.1", + "Desc": "ActivityGoods.101701.2", + "ShopId": 1017, + "SaleNumber": 1, + "ItemId": 214062, + "ItemQuantity": 1, + "MaximumLimit": 1, + "Price": 8000, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101702": { + "Id": 101702, + "Name": "ActivityGoods.101702.1", + "Desc": "ActivityGoods.101702.2", + "ShopId": 1017, + "SaleNumber": 2, + "ItemId": 224062, + "ItemQuantity": 1, + "MaximumLimit": 5, + "Price": 8000, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101703": { + "Id": 101703, + "Name": "ActivityGoods.101703.1", + "Desc": "ActivityGoods.101703.2", + "ShopId": 1017, + "SaleNumber": 3, + "ItemId": 116016, + "ItemQuantity": 1, + "MaximumLimit": 1, + "Price": 5000, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101704": { + "Id": 101704, + "Name": "ActivityGoods.101704.1", + "Desc": "ActivityGoods.101704.2", + "ShopId": 1017, + "SaleNumber": 4, + "ItemId": 21063, + "ItemQuantity": 1, + "MaximumLimit": 12, + "Price": 1600, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101705": { + "Id": 101705, + "Name": "ActivityGoods.101705.1", + "Desc": "ActivityGoods.101705.2", + "ShopId": 1017, + "SaleNumber": 5, + "ItemId": 502, + "ItemQuantity": 1, + "MaximumLimit": 5, + "Price": 500, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101706": { + "Id": 101706, + "Name": "ActivityGoods.101706.1", + "Desc": "ActivityGoods.101706.2", + "ShopId": 1017, + "SaleNumber": 6, + "ItemId": 503, + "ItemQuantity": 1, + "MaximumLimit": 5, + "Price": 500, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101707": { + "Id": 101707, + "Name": "ActivityGoods.101707.1", + "Desc": "ActivityGoods.101707.2", + "ShopId": 1017, + "SaleNumber": 7, + "ItemId": 35000, + "ItemQuantity": 1, + "MaximumLimit": 20, + "Price": 400, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101708": { + "Id": 101708, + "Name": "ActivityGoods.101708.1", + "Desc": "ActivityGoods.101708.2", + "ShopId": 1017, + "SaleNumber": 8, + "ItemId": 33082, + "ItemQuantity": 5, + "MaximumLimit": 2, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101709": { + "Id": 101709, + "Name": "ActivityGoods.101709.1", + "Desc": "ActivityGoods.101709.2", + "ShopId": 1017, + "SaleNumber": 9, + "ItemId": 33072, + "ItemQuantity": 5, + "MaximumLimit": 2, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101710": { + "Id": 101710, + "Name": "ActivityGoods.101710.1", + "Desc": "ActivityGoods.101710.2", + "ShopId": 1017, + "SaleNumber": 10, + "ItemId": 33032, + "ItemQuantity": 5, + "MaximumLimit": 2, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101711": { + "Id": 101711, + "Name": "ActivityGoods.101711.1", + "Desc": "ActivityGoods.101711.2", + "ShopId": 1017, + "SaleNumber": 11, + "ItemId": 20073, + "ItemQuantity": 5, + "MaximumLimit": 6, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101712": { + "Id": 101712, + "Name": "ActivityGoods.101712.1", + "Desc": "ActivityGoods.101712.2", + "ShopId": 1017, + "SaleNumber": 12, + "ItemId": 32003, + "ItemQuantity": 5, + "MaximumLimit": 10, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101713": { + "Id": 101713, + "Name": "ActivityGoods.101713.1", + "Desc": "ActivityGoods.101713.2", + "ShopId": 1017, + "SaleNumber": 13, + "ItemId": 21083, + "ItemQuantity": 5, + "MaximumLimit": 10, + "Price": 250, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101714": { + "Id": 101714, + "Name": "ActivityGoods.101714.1", + "Desc": "ActivityGoods.101714.2", + "ShopId": 1017, + "SaleNumber": 14, + "ItemId": 30, + "ItemQuantity": 2, + "MaximumLimit": 10, + "Price": 200, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101715": { + "Id": 101715, + "Name": "ActivityGoods.101715.1", + "Desc": "ActivityGoods.101715.2", + "ShopId": 1017, + "SaleNumber": 15, + "ItemId": 30004, + "ItemQuantity": 5, + "MaximumLimit": 30, + "Price": 150, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101716": { + "Id": 101716, + "Name": "ActivityGoods.101716.1", + "Desc": "ActivityGoods.101716.2", + "ShopId": 1017, + "SaleNumber": 16, + "ItemId": 50004, + "ItemQuantity": 5, + "MaximumLimit": 40, + "Price": 150, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101717": { + "Id": 101717, + "Name": "ActivityGoods.101717.1", + "Desc": "ActivityGoods.101717.2", + "ShopId": 1017, + "SaleNumber": 17, + "ItemId": 20072, + "ItemQuantity": 5, + "MaximumLimit": 40, + "Price": 80, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101718": { + "Id": 101718, + "Name": "ActivityGoods.101718.1", + "Desc": "ActivityGoods.101718.2", + "ShopId": 1017, + "SaleNumber": 18, + "ItemId": 32002, + "ItemQuantity": 5, + "MaximumLimit": 90, + "Price": 80, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101719": { + "Id": 101719, + "Name": "ActivityGoods.101719.1", + "Desc": "ActivityGoods.101719.2", + "ShopId": 1017, + "SaleNumber": 19, + "ItemId": 21082, + "ItemQuantity": 5, + "MaximumLimit": 90, + "Price": 80, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101720": { + "Id": 101720, + "Name": "ActivityGoods.101720.1", + "Desc": "ActivityGoods.101720.2", + "ShopId": 1017, + "SaleNumber": 20, + "ItemId": 82001, + "ItemQuantity": 5, + "MaximumLimit": 20, + "Price": 25, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101721": { + "Id": 101721, + "Name": "ActivityGoods.101721.1", + "Desc": "ActivityGoods.101721.2", + "ShopId": 1017, + "SaleNumber": 21, + "ItemId": 82004, + "ItemQuantity": 5, + "MaximumLimit": 20, + "Price": 25, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101722": { + "Id": 101722, + "Name": "ActivityGoods.101722.1", + "Desc": "ActivityGoods.101722.2", + "ShopId": 1017, + "SaleNumber": 22, + "ItemId": 82007, + "ItemQuantity": 5, + "MaximumLimit": 45, + "Price": 20, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 + }, + "101723": { + "Id": 101723, + "Name": "ActivityGoods.101723.1", + "Desc": "ActivityGoods.101723.2", + "ShopId": 1017, + "SaleNumber": 23, + "ItemId": 1, + "ItemQuantity": 3000, + "MaximumLimit": 0, + "Price": 10, + "AppearCondType": 0, + "AppearCondParams": "", + "PurchaseCondType": 0, + "PurchaseCondParams": "", + "UnlockPurchaseTime": "", + "DisplayMode": 1 } } \ No newline at end of file diff --git a/data/bin/ActivityGroup.json b/data/bin/ActivityGroup.json index bacad6e12..0f807cc96 100644 --- a/data/bin/ActivityGroup.json +++ b/data/bin/ActivityGroup.json @@ -967,5 +967,57 @@ "BannerRes": "ActivityGroup.10111.1", "TabBgRes": "", "TransitionId": 0 + }, + "10112": { + "Id": 10112, + "ActivityGroupType": 1, + "ActivityThemeType": 20, + "StartTime": "2026-09-29T12:00:00+08:00", + "EndTime": "2026-10-13T04:00:00+08:00", + "EnterEndTime": "2026-10-20T10:59:59+08:00", + "EnterRes": "", + "PanelId": 0, + "Prologue": [ + 529 + ], + "PreLimit": 0, + "LimitParam": "", + "StartCondType": 0, + "StartCondParams": [ + 71 + ], + "CG": "", + "Enter": "", + "MultipleEnter": "{\"MiniGame\":[400017,1,540],\"Task\":[1011203,2,531],\"Store\":[1011204,4,532],\"Level\":[1011201,5,528]}", + "UIAssetsPrefab": "", + "CtrlName": "10112", + "RewardsShow": [ + 65, + 99, + 116, + 105, + 118, + 105, + 116, + 121, + 76, + 111, + 110, + 103, + 101, + 115, + 116, + 68, + 97, + 121, + 67, + 116, + 114, + 108 + ], + "DesText": "", + "BannerRes": "ActivityGroup.10112.1", + "TabBgRes": "", + "TransitionId": 0 } } \ No newline at end of file diff --git a/data/bin/ActivityLevelsFloor.json b/data/bin/ActivityLevelsFloor.json index 753153972..734df870a 100644 --- a/data/bin/ActivityLevelsFloor.json +++ b/data/bin/ActivityLevelsFloor.json @@ -3947,5 +3947,269 @@ "BGM": "city_explore_setState", "LeaveTriggerEvent": "amb_city_all_stop", "IntroCutscene": "" + }, + "301601": { + "Id": 301601, + "MonsterLv": 1, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_005_B_01", + "ConfigPrefabName": "StoryActivity_16_005_B_N1", + "Mir": false, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301602": { + "Id": 301602, + "MonsterLv": 2, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_006_A_01_Mir", + "ConfigPrefabName": "StoryActivity_16_006_A_Mir_N2", + "Mir": true, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301603": { + "Id": 301603, + "MonsterLv": 3, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_008_B_01", + "ConfigPrefabName": "StoryActivity_16_008_B_N3", + "Mir": false, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301604": { + "Id": 301604, + "MonsterLv": 4, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A", + "ConfigPrefabName": "StoryActivity_16_Boss_A_N4", + "Mir": false, + "Theme": 457, + "BGM": "maoYan_combatBoss_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301605": { + "Id": 301605, + "MonsterLv": 5, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_007_A_01", + "ConfigPrefabName": "StoryActivity_16_007_A_N5", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301606": { + "Id": 301606, + "MonsterLv": 6, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_009_A_01", + "ConfigPrefabName": "StoryActivity_16_009_A_N6", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301607": { + "Id": 301607, + "MonsterLv": 7, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_010_B_01", + "ConfigPrefabName": "StoryActivity_16_010_B_N7", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301608": { + "Id": 301608, + "MonsterLv": 8, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_011_B_01", + "ConfigPrefabName": "StoryActivity_16_011_B_N8", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301609": { + "Id": 301609, + "MonsterLv": 9, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_009_A_01_Mir", + "ConfigPrefabName": "StoryActivity_16_009_A_Mir_N9", + "Mir": true, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301610": { + "Id": 301610, + "MonsterLv": 10, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_010_B_01_Mir", + "ConfigPrefabName": "StoryActivity_16_010_B_Mir_N10", + "Mir": true, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301611": { + "Id": 301611, + "MonsterLv": 11, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_013_B_01", + "ConfigPrefabName": "StoryActivity_16_013_B_N11", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301612": { + "Id": 301612, + "MonsterLv": 12, + "SceneName": "Levels/Roguelike/Roguelike_Common/Roguelike_MiniBoss_001_05", + "ConfigPrefabName": "StoryActivity_16_Boss_A_N12", + "Mir": false, + "Theme": 477, + "BGM": "prologue_mechaBoss_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301613": { + "Id": 301613, + "MonsterLv": 13, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_006_A_01", + "ConfigPrefabName": "StoryActivity_16_006_A_H1", + "Mir": false, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301614": { + "Id": 301614, + "MonsterLv": 14, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_008_B_01_Mir", + "ConfigPrefabName": "StoryActivity_16_008_B_Mir_H2", + "Mir": true, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301615": { + "Id": 301615, + "MonsterLv": 15, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A", + "ConfigPrefabName": "StoryActivity_16_Boss_A_H3", + "Mir": false, + "Theme": 457, + "BGM": "maoYan_combatBoss_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301616": { + "Id": 301616, + "MonsterLv": 16, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_007_A_01_Mir", + "ConfigPrefabName": "StoryActivity_16_007_A_Mir_H4", + "Mir": true, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301617": { + "Id": 301617, + "MonsterLv": 17, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_010_B_01", + "ConfigPrefabName": "StoryActivity_16_010_B_H5", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301618": { + "Id": 301618, + "MonsterLv": 18, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_011_B_01_Mir", + "ConfigPrefabName": "StoryActivity_16_011_B_Mir_H6", + "Mir": true, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301619": { + "Id": 301619, + "MonsterLv": 19, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_009_A_01", + "ConfigPrefabName": "StoryActivity_16_009_A_H7", + "Mir": false, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301620": { + "Id": 301620, + "MonsterLv": 20, + "SceneName": "Levels/Roguelike/Roguelike_Common/Roguelike_MiniBoss_001_05", + "ConfigPrefabName": "StoryActivity_16_Boss_A_H8", + "Mir": false, + "Theme": 477, + "BGM": "prologue_mechaBoss_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301621": { + "Id": 301621, + "MonsterLv": 21, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_014_A_01", + "ConfigPrefabName": "StoryActivity_16_014_A_C1", + "Mir": false, + "Theme": 476, + "BGM": "maoYan_combatNormal_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301622": { + "Id": 301622, + "MonsterLv": 22, + "SceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A", + "ConfigPrefabName": "StoryActivity_16_Boss_A_C2", + "Mir": false, + "Theme": 457, + "BGM": "maoYan_combatBoss_setState", + "LeaveTriggerEvent": "amb_maoYan_all_stop", + "IntroCutscene": "" + }, + "301623": { + "Id": 301623, + "MonsterLv": 23, + "SceneName": "Levels/StoryActivity/StoryActivity_16/StoryActivity_16_013_B_01_Mir", + "ConfigPrefabName": "StoryActivity_16_013_B_Mir_C3", + "Mir": true, + "Theme": 477, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" + }, + "301624": { + "Id": 301624, + "MonsterLv": 24, + "SceneName": "Levels/Roguelike/Roguelike_Common/Roguelike_MiniBoss_001_05", + "ConfigPrefabName": "StoryActivity_16_Boss_A_C4", + "Mir": false, + "Theme": 477, + "BGM": "prologue_mechaBoss_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "IntroCutscene": "" } } \ No newline at end of file diff --git a/data/bin/ActivityLevelsLevel.json b/data/bin/ActivityLevelsLevel.json index d1bf10454..c14851c60 100644 --- a/data/bin/ActivityLevelsLevel.json +++ b/data/bin/ActivityLevelsLevel.json @@ -11086,5 +11086,869 @@ "Desc": "ActivityLevelsLevel.1110304.5", "CompleteRewardPreview": "ActivityLevelsLevel.1110304.2", "ThreeStarSweep": false + }, + "1120101": { + "Id": 1120101, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120101.1", + "IconRes": "", + "Type": 1, + "Difficulty": 1, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 0, + "PreLevelStar": 0, + "FloorId": 0, + "PreviewMonsterGroupId": 301601, + "EET": [ + 301601 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 5, + "StarConditionType": 10, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120101.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120101.4", + "Desc": "ActivityLevelsLevel.1120101.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120101.2", + "ThreeStarSweep": false + }, + "1120102": { + "Id": 1120102, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120102.1", + "IconRes": "", + "Type": 1, + "Difficulty": 2, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120101, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301602, + "EET": [ + 301602 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 6, + "StarConditionType": 10, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120102.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120102.4", + "Desc": "ActivityLevelsLevel.1120102.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120102.2", + "ThreeStarSweep": false + }, + "1120103": { + "Id": 1120103, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120103.1", + "IconRes": "", + "Type": 1, + "Difficulty": 3, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120102, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301603, + "EET": [ + 301603 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 7, + "StarConditionType": 15, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120103.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120103.4", + "Desc": "ActivityLevelsLevel.1120103.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120103.2", + "ThreeStarSweep": false + }, + "1120104": { + "Id": 1120104, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120104.1", + "IconRes": "", + "Type": 1, + "Difficulty": 4, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120103, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301604, + "EET": [ + 301604 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 8, + "StarConditionType": 15, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120104.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120104.4", + "Desc": "ActivityLevelsLevel.1120104.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120104.2", + "ThreeStarSweep": false + }, + "1120105": { + "Id": 1120105, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120105.1", + "IconRes": "", + "Type": 1, + "Difficulty": 5, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120104, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301605, + "EET": [ + 301605 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 9, + "StarConditionType": 20, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120105.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120105.4", + "Desc": "ActivityLevelsLevel.1120105.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120105.2", + "ThreeStarSweep": false + }, + "1120106": { + "Id": 1120106, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120106.1", + "IconRes": "", + "Type": 1, + "Difficulty": 6, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120105, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301606, + "EET": [ + 301606 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 9, + "StarConditionType": 20, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120106.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120106.4", + "Desc": "ActivityLevelsLevel.1120106.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120106.2", + "ThreeStarSweep": false + }, + "1120107": { + "Id": 1120107, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120107.1", + "IconRes": "", + "Type": 1, + "Difficulty": 7, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120106, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301607, + "EET": [ + 301607 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 10, + "StarConditionType": 20, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120107.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120107.4", + "Desc": "ActivityLevelsLevel.1120107.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120107.2", + "ThreeStarSweep": false + }, + "1120108": { + "Id": 1120108, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120108.1", + "IconRes": "", + "Type": 1, + "Difficulty": 8, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120107, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301608, + "EET": [ + 301608 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 10, + "StarConditionType": 20, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120108.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120108.4", + "Desc": "ActivityLevelsLevel.1120108.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120108.2", + "ThreeStarSweep": false + }, + "1120109": { + "Id": 1120109, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120109.1", + "IconRes": "", + "Type": 1, + "Difficulty": 9, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120108, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301609, + "EET": [ + 301609 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 11, + "StarConditionType": 25, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120109.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120109.4", + "Desc": "ActivityLevelsLevel.1120109.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120109.2", + "ThreeStarSweep": false + }, + "1120110": { + "Id": 1120110, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120110.1", + "IconRes": "", + "Type": 1, + "Difficulty": 10, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120109, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301610, + "EET": [ + 301610 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 11, + "StarConditionType": 25, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120110.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120110.4", + "Desc": "ActivityLevelsLevel.1120110.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120110.2", + "ThreeStarSweep": false + }, + "1120111": { + "Id": 1120111, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120111.1", + "IconRes": "", + "Type": 1, + "Difficulty": 11, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120110, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301611, + "EET": [ + 301611 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 12, + "StarConditionType": 30, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120111.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120111.4", + "Desc": "ActivityLevelsLevel.1120111.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120111.2", + "ThreeStarSweep": false + }, + "1120112": { + "Id": 1120112, + "ActivityId": 1011201, + "DayOpen": 0, + "Name": "ActivityLevelsLevel.1120112.1", + "IconRes": "", + "Type": 1, + "Difficulty": 12, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": true, + "PreLevelId": 1120111, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301612, + "EET": [ + 301612 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 12, + "StarConditionType": 30, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120112.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120112.4", + "Desc": "ActivityLevelsLevel.1120112.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120112.2", + "ThreeStarSweep": false + }, + "1120201": { + "Id": 1120201, + "ActivityId": 1011201, + "DayOpen": 6, + "Name": "ActivityLevelsLevel.1120201.1", + "IconRes": "", + "Type": 2, + "Difficulty": 1, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120112, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301613, + "EET": [ + 301613 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 14, + "StarConditionType": 45, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120201.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120201.4", + "Desc": "ActivityLevelsLevel.1120201.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120201.2", + "ThreeStarSweep": false + }, + "1120202": { + "Id": 1120202, + "ActivityId": 1011201, + "DayOpen": 6, + "Name": "ActivityLevelsLevel.1120202.1", + "IconRes": "", + "Type": 2, + "Difficulty": 2, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120201, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301614, + "EET": [ + 301614 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 14, + "StarConditionType": 45, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120202.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120202.4", + "Desc": "ActivityLevelsLevel.1120202.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120202.2", + "ThreeStarSweep": false + }, + "1120203": { + "Id": 1120203, + "ActivityId": 1011201, + "DayOpen": 6, + "Name": "ActivityLevelsLevel.1120203.1", + "IconRes": "", + "Type": 2, + "Difficulty": 3, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120202, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301615, + "EET": [ + 301615 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 16, + "StarConditionType": 50, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120203.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120203.4", + "Desc": "ActivityLevelsLevel.1120203.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120203.2", + "ThreeStarSweep": false + }, + "1120204": { + "Id": 1120204, + "ActivityId": 1011201, + "DayOpen": 6, + "Name": "ActivityLevelsLevel.1120204.1", + "IconRes": "", + "Type": 2, + "Difficulty": 4, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120203, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301616, + "EET": [ + 301616 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 16, + "StarConditionType": 50, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120204.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120204.4", + "Desc": "ActivityLevelsLevel.1120204.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120204.2", + "ThreeStarSweep": false + }, + "1120205": { + "Id": 1120205, + "ActivityId": 1011201, + "DayOpen": 7, + "Name": "ActivityLevelsLevel.1120205.1", + "IconRes": "", + "Type": 2, + "Difficulty": 5, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120204, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301617, + "EET": [ + 301617 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 18, + "StarConditionType": 55, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120205.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120205.4", + "Desc": "ActivityLevelsLevel.1120205.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120205.2", + "ThreeStarSweep": false + }, + "1120206": { + "Id": 1120206, + "ActivityId": 1011201, + "DayOpen": 7, + "Name": "ActivityLevelsLevel.1120206.1", + "IconRes": "", + "Type": 2, + "Difficulty": 6, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120205, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301618, + "EET": [ + 301618 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 18, + "StarConditionType": 55, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120206.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120206.4", + "Desc": "ActivityLevelsLevel.1120206.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120206.2", + "ThreeStarSweep": false + }, + "1120207": { + "Id": 1120207, + "ActivityId": 1011201, + "DayOpen": 7, + "Name": "ActivityLevelsLevel.1120207.1", + "IconRes": "", + "Type": 2, + "Difficulty": 7, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120206, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301619, + "EET": [ + 301619 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 20, + "StarConditionType": 60, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120207.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120207.4", + "Desc": "ActivityLevelsLevel.1120207.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120207.2", + "ThreeStarSweep": false + }, + "1120208": { + "Id": 1120208, + "ActivityId": 1011201, + "DayOpen": 7, + "Name": "ActivityLevelsLevel.1120208.1", + "IconRes": "", + "Type": 2, + "Difficulty": 8, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120207, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301620, + "EET": [ + 301620 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 20, + "StarConditionType": 60, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120208.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120208.4", + "Desc": "ActivityLevelsLevel.1120208.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120208.2", + "ThreeStarSweep": false + }, + "1120301": { + "Id": 1120301, + "ActivityId": 1011201, + "DayOpen": 8, + "Name": "ActivityLevelsLevel.1120301.1", + "IconRes": "", + "Type": 4, + "Difficulty": 1, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120208, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301621, + "EET": [ + 301621 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 28, + "StarConditionType": 90, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120301.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120301.4", + "Desc": "ActivityLevelsLevel.1120301.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120301.2", + "ThreeStarSweep": false + }, + "1120302": { + "Id": 1120302, + "ActivityId": 1011201, + "DayOpen": 8, + "Name": "ActivityLevelsLevel.1120302.1", + "IconRes": "", + "Type": 4, + "Difficulty": 2, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120301, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301622, + "EET": [ + 301622 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 28, + "StarConditionType": 90, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120302.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120302.4", + "Desc": "ActivityLevelsLevel.1120302.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120302.2", + "ThreeStarSweep": false + }, + "1120303": { + "Id": 1120303, + "ActivityId": 1011201, + "DayOpen": 8, + "Name": "ActivityLevelsLevel.1120303.1", + "IconRes": "", + "Type": 4, + "Difficulty": 3, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120302, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301623, + "EET": [ + 301623 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 28, + "StarConditionType": 90, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 120 + ], + "ThreeStarCondition": [ + 100 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120303.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120303.4", + "Desc": "ActivityLevelsLevel.1120303.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120303.2", + "ThreeStarSweep": false + }, + "1120304": { + "Id": 1120304, + "ActivityId": 1011201, + "DayOpen": 8, + "Name": "ActivityLevelsLevel.1120304.1", + "IconRes": "", + "Type": 4, + "Difficulty": 4, + "EnergyConsume": 30, + "EnergyConsumeOnRetry": false, + "PreLevelId": 1120303, + "PreLevelStar": 1, + "FloorId": 0, + "PreviewMonsterGroupId": 301624, + "EET": [ + 301624 + ], + "RecommendBuildRank": 7, + "SuggestedPower": 28, + "StarConditionType": 90, + "OneStarCondition": [ + 3 + ], + "TwoStarCondition": [ + 150 + ], + "ThreeStarCondition": [ + 120 + ], + "OneStarDesc": "", + "TwoStarDesc": "ActivityLevelsLevel.1120304.3", + "ThreeStarDesc": "ActivityLevelsLevel.1120304.4", + "Desc": "ActivityLevelsLevel.1120304.5", + "CompleteRewardPreview": "ActivityLevelsLevel.1120304.2", + "ThreeStarSweep": false } } \ No newline at end of file diff --git a/data/bin/ActivityShop.json b/data/bin/ActivityShop.json index f7eae239a..ebf45b0d3 100644 --- a/data/bin/ActivityShop.json +++ b/data/bin/ActivityShop.json @@ -245,5 +245,18 @@ "CurrencyItemId": 73115, "ExchangeItemId": 1, "Rate": 300.0 + }, + "1017": { + "Id": 1017, + "Type": 0, + "Name": "ActivityShop.1017.1", + "Sequence": 1, + "RefreshTimeType": 0, + "RefreshInterval": 0, + "UnlockCondType": 0, + "UnlockCondParams": "", + "CurrencyItemId": 73116, + "ExchangeItemId": 1, + "Rate": 300.0 } } \ No newline at end of file diff --git a/data/bin/ActivityShopControl.json b/data/bin/ActivityShopControl.json index e310087d9..6d7324a5f 100644 --- a/data/bin/ActivityShopControl.json +++ b/data/bin/ActivityShopControl.json @@ -169,5 +169,14 @@ "Npc": [ 8137 ] + }, + "1011204": { + "Id": 1011204, + "ShopIds": [ + 1017 + ], + "Npc": [ + 8139 + ] } } \ No newline at end of file diff --git a/data/bin/ActivityTask.json b/data/bin/ActivityTask.json index 1c36b633d..01a1f6301 100644 --- a/data/bin/ActivityTask.json +++ b/data/bin/ActivityTask.json @@ -20031,5 +20031,1109 @@ "Qty2": 900000, "Tid3": 0, "Qty3": 0 + }, + "112030101": { + "Id": 112030101, + "Title": "ActivityTask.112030101.1", + "Desc": "ActivityTask.112030101.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 10, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 35010, + "Qty2": 1, + "Tid3": 0, + "Qty3": 0 + }, + "112030102": { + "Id": 112030102, + "Title": "ActivityTask.112030102.1", + "Desc": "ActivityTask.112030102.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 10, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 32000, + "Qty2": 150, + "Tid3": 0, + "Qty3": 0 + }, + "112030103": { + "Id": 112030103, + "Title": "ActivityTask.112030103.1", + "Desc": "ActivityTask.112030103.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 10, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 20, + "Tid3": 0, + "Qty3": 0 + }, + "112030104": { + "Id": 112030104, + "Title": "ActivityTask.112030104.1", + "Desc": "ActivityTask.112030104.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 32000, + "Qty2": 150, + "Tid3": 0, + "Qty3": 0 + }, + "112030105": { + "Id": 112030105, + "Title": "ActivityTask.112030105.1", + "Desc": "ActivityTask.112030105.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82004, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030106": { + "Id": 112030106, + "Title": "ActivityTask.112030106.1", + "Desc": "ActivityTask.112030106.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030107": { + "Id": 112030107, + "Title": "ActivityTask.112030107.1", + "Desc": "ActivityTask.112030107.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030108": { + "Id": 112030108, + "Title": "ActivityTask.112030108.1", + "Desc": "ActivityTask.112030108.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030109": { + "Id": 112030109, + "Title": "ActivityTask.112030109.1", + "Desc": "ActivityTask.112030109.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030110": { + "Id": 112030110, + "Title": "ActivityTask.112030110.1", + "Desc": "ActivityTask.112030110.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030111": { + "Id": 112030111, + "Title": "ActivityTask.112030111.1", + "Desc": "ActivityTask.112030111.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030112": { + "Id": 112030112, + "Title": "ActivityTask.112030112.1", + "Desc": "ActivityTask.112030112.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120301, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030201": { + "Id": 112030201, + "Title": "ActivityTask.112030201.1", + "Desc": "ActivityTask.112030201.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 5, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030202": { + "Id": 112030202, + "Title": "ActivityTask.112030202.1", + "Desc": "ActivityTask.112030202.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 10, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030203": { + "Id": 112030203, + "Title": "ActivityTask.112030203.1", + "Desc": "ActivityTask.112030203.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 15, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030204": { + "Id": 112030204, + "Title": "ActivityTask.112030204.1", + "Desc": "ActivityTask.112030204.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 20, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030205": { + "Id": 112030205, + "Title": "ActivityTask.112030205.1", + "Desc": "ActivityTask.112030205.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 30, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030206": { + "Id": 112030206, + "Title": "ActivityTask.112030206.1", + "Desc": "ActivityTask.112030206.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 40, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030207": { + "Id": 112030207, + "Title": "ActivityTask.112030207.1", + "Desc": "ActivityTask.112030207.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 50, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030208": { + "Id": 112030208, + "Title": "ActivityTask.112030208.1", + "Desc": "ActivityTask.112030208.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 60, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030209": { + "Id": 112030209, + "Title": "ActivityTask.112030209.1", + "Desc": "ActivityTask.112030209.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 70, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030210": { + "Id": 112030210, + "Title": "ActivityTask.112030210.1", + "Desc": "ActivityTask.112030210.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 80, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030211": { + "Id": 112030211, + "Title": "ActivityTask.112030211.1", + "Desc": "ActivityTask.112030211.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 90, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030212": { + "Id": 112030212, + "Title": "ActivityTask.112030212.1", + "Desc": "ActivityTask.112030212.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120302, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 113, + "CompleteCondClient": 0, + "AimNumShow": 100, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030301": { + "Id": 112030301, + "Title": "ActivityTask.112030301.1", + "Desc": "ActivityTask.112030301.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030302": { + "Id": 112030302, + "Title": "ActivityTask.112030302.1", + "Desc": "ActivityTask.112030302.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030303": { + "Id": 112030303, + "Title": "ActivityTask.112030303.1", + "Desc": "ActivityTask.112030303.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030304": { + "Id": 112030304, + "Title": "ActivityTask.112030304.1", + "Desc": "ActivityTask.112030304.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030305": { + "Id": 112030305, + "Title": "ActivityTask.112030305.1", + "Desc": "ActivityTask.112030305.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030306": { + "Id": 112030306, + "Title": "ActivityTask.112030306.1", + "Desc": "ActivityTask.112030306.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030307": { + "Id": 112030307, + "Title": "ActivityTask.112030307.1", + "Desc": "ActivityTask.112030307.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030308": { + "Id": 112030308, + "Title": "ActivityTask.112030308.1", + "Desc": "ActivityTask.112030308.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 528, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 110, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82004, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030309": { + "Id": 112030309, + "Title": "ActivityTask.112030309.1", + "Desc": "ActivityTask.112030309.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 48, + "CompleteCondClient": 0, + "AimNumShow": 40000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030310": { + "Id": 112030310, + "Title": "ActivityTask.112030310.1", + "Desc": "ActivityTask.112030310.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 48, + "CompleteCondClient": 0, + "AimNumShow": 60000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82007, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030311": { + "Id": 112030311, + "Title": "ActivityTask.112030311.1", + "Desc": "ActivityTask.112030311.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 48, + "CompleteCondClient": 0, + "AimNumShow": 80000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 32000, + "Qty2": 300, + "Tid3": 0, + "Qty3": 0 + }, + "112030312": { + "Id": 112030312, + "Title": "ActivityTask.112030312.1", + "Desc": "ActivityTask.112030312.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1120303, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 48, + "CompleteCondClient": 0, + "AimNumShow": 100000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 32000, + "Qty2": 100, + "Tid3": 0, + "Qty3": 0 + }, + "112030401": { + "Id": 112030401, + "Title": "ActivityTask.112030401.1", + "Desc": "ActivityTask.112030401.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 145, + "CompleteCondClient": 0, + "AimNumShow": 2600, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 81010, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0 + }, + "112030402": { + "Id": 112030402, + "Title": "ActivityTask.112030402.1", + "Desc": "ActivityTask.112030402.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 145, + "CompleteCondClient": 0, + "AimNumShow": 4000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82007, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0 + }, + "112030403": { + "Id": 112030403, + "Title": "ActivityTask.112030403.1", + "Desc": "ActivityTask.112030403.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 147, + "CompleteCondClient": 0, + "AimNumShow": 5, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 81010, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0 + }, + "112030404": { + "Id": 112030404, + "Title": "ActivityTask.112030404.1", + "Desc": "ActivityTask.112030404.2", + "Rarity": 3, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 147, + "CompleteCondClient": 0, + "AimNumShow": 10, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82004, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0 + }, + "112030405": { + "Id": 112030405, + "Title": "ActivityTask.112030405.1", + "Desc": "ActivityTask.112030405.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 144, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030406": { + "Id": 112030406, + "Title": "ActivityTask.112030406.1", + "Desc": "ActivityTask.112030406.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 142, + "CompleteCondClient": 0, + "AimNumShow": 20, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 81010, + "Qty2": 3, + "Tid3": 0, + "Qty3": 0 + }, + "112030407": { + "Id": 112030407, + "Title": "ActivityTask.112030407.1", + "Desc": "ActivityTask.112030407.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 142, + "CompleteCondClient": 0, + "AimNumShow": 10, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030408": { + "Id": 112030408, + "Title": "ActivityTask.112030408.1", + "Desc": "ActivityTask.112030408.2", + "Rarity": 2, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 148, + "CompleteCondClient": 0, + "AimNumShow": 2, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 500, + "Tid2": 82001, + "Qty2": 20, + "Tid3": 0, + "Qty3": 0 + }, + "112030409": { + "Id": 112030409, + "Title": "ActivityTask.112030409.1", + "Desc": "ActivityTask.112030409.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 148, + "CompleteCondClient": 0, + "AimNumShow": 2, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 81010, + "Qty2": 3, + "Tid3": 0, + "Qty3": 0 + }, + "112030410": { + "Id": 112030410, + "Title": "ActivityTask.112030410.1", + "Desc": "ActivityTask.112030410.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 143, + "CompleteCondClient": 0, + "AimNumShow": 18000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 82001, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0 + }, + "112030411": { + "Id": 112030411, + "Title": "ActivityTask.112030411.1", + "Desc": "ActivityTask.112030411.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 143, + "CompleteCondClient": 0, + "AimNumShow": 20000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 32000, + "Qty2": 300, + "Tid3": 0, + "Qty3": 0 + }, + "112030412": { + "Id": 112030412, + "Title": "ActivityTask.112030412.1", + "Desc": "ActivityTask.112030412.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 540, + "ActivityTaskGroupId": 1120304, + "ActivityGroupName": "艾蕾活动", + "CompleteCond": 143, + "CompleteCondClient": 0, + "AimNumShow": 22000, + "Prerequisites": [], + "LevelType": 0, + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 73116, + "Qty1": 1000, + "Tid2": 1, + "Qty2": 900000, + "Tid3": 0, + "Qty3": 0 } } \ No newline at end of file diff --git a/data/bin/ActivityTaskControl.json b/data/bin/ActivityTaskControl.json index a4c95c61f..ec898da21 100644 --- a/data/bin/ActivityTaskControl.json +++ b/data/bin/ActivityTaskControl.json @@ -118,5 +118,11 @@ "UIAssets": "", "CtrlName": "", "FastEntranceIcon": "" + }, + "21": { + "ActivityId": 1011203, + "UIAssets": "", + "CtrlName": "", + "FastEntranceIcon": "" } } \ No newline at end of file diff --git a/data/bin/ActivityTaskGroup.json b/data/bin/ActivityTaskGroup.json index 956129306..c4da60b92 100644 --- a/data/bin/ActivityTaskGroup.json +++ b/data/bin/ActivityTaskGroup.json @@ -1442,5 +1442,81 @@ "RewardQty5": 32000, "Reward6": 100, "RewardQty6": 1 + }, + "1120301": { + "Id": 1120301, + "TaskTabType": 1, + "ActivityGroupName": "ActivityTaskGroup.1120301.1", + "ActivityId": 0, + "Order": 1011203, + "Reward1": 1, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 33082, + "Reward3": 10, + "RewardQty3": 20072, + "Reward4": 10, + "RewardQty4": 32002, + "Reward5": 20, + "RewardQty5": 21082, + "Reward6": 10, + "RewardQty6": 32000 + }, + "1120302": { + "Id": 1120302, + "TaskTabType": 2, + "ActivityGroupName": "ActivityTaskGroup.1120302.1", + "ActivityId": 0, + "Order": 1011203, + "Reward1": 2, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 33072, + "Reward3": 10, + "RewardQty3": 20072, + "Reward4": 10, + "RewardQty4": 32002, + "Reward5": 20, + "RewardQty5": 21082, + "Reward6": 10, + "RewardQty6": 32000 + }, + "1120303": { + "Id": 1120303, + "TaskTabType": 3, + "ActivityGroupName": "ActivityTaskGroup.1120303.1", + "ActivityId": 0, + "Order": 1011203, + "Reward1": 3, + "RewardQty1": 503, + "Reward2": 2, + "RewardQty2": 33032, + "Reward3": 10, + "RewardQty3": 20072, + "Reward4": 10, + "RewardQty4": 32002, + "Reward5": 20, + "RewardQty5": 21082, + "Reward6": 10, + "RewardQty6": 35010 + }, + "1120304": { + "Id": 1120304, + "TaskTabType": 4, + "ActivityGroupName": "ActivityTaskGroup.1120304.1", + "ActivityId": 0, + "Order": 1011203, + "Reward1": 4, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 20072, + "Reward3": 10, + "RewardQty3": 32002, + "Reward4": 20, + "RewardQty4": 21082, + "Reward5": 10, + "RewardQty5": 32000, + "Reward6": 100, + "RewardQty6": 1 } } \ No newline at end of file diff --git a/data/bin/AdControl.json b/data/bin/AdControl.json index 49074e164..c96ab7995 100644 --- a/data/bin/AdControl.json +++ b/data/bin/AdControl.json @@ -161,5 +161,16 @@ 71 ], "RewardsGroup": "" + }, + "201016": { + "Id": 201016, + "DesText": "", + "UIAssets": "_201016/storyCollection_act_13", + "CtrlName": "StoryCollectionActCtrl", + "StartTime": "2026-10-13T12:00:00+08:00", + "JumpTo": [ + 71 + ], + "RewardsGroup": "" } } \ No newline at end of file diff --git a/data/bin/AffinityQuest.json b/data/bin/AffinityQuest.json index 6204018bb..ffdbd4474 100644 --- a/data/bin/AffinityQuest.json +++ b/data/bin/AffinityQuest.json @@ -3455,6 +3455,150 @@ "Param5": "", "Param6": "" }, + "13901": { + "Id": 13901, + "Desc": "AffinityQuest.13901.1", + "SortId": 2, + "CharId": 139, + "CompleteCond": 78, + "CompleteCondParams": "[139,1]", + "Reward": [], + "AffinityExp": 100, + "Param1": "1", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13902": { + "Id": 13902, + "Desc": "AffinityQuest.13902.1", + "SortId": 5, + "CharId": 139, + "CompleteCond": 73, + "CompleteCondParams": "[1,139]", + "Reward": [], + "AffinityExp": 150, + "Param1": "1", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13903": { + "Id": 13903, + "Desc": "AffinityQuest.13903.1", + "SortId": 1, + "CharId": 139, + "CompleteCond": 13, + "CompleteCondParams": "[139,2]", + "Reward": [], + "AffinityExp": 50, + "Param1": "2", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13904": { + "Id": 13904, + "Desc": "AffinityQuest.13904.1", + "SortId": 3, + "CharId": 139, + "CompleteCond": 9, + "CompleteCondParams": "[139,3]", + "Reward": [], + "AffinityExp": 100, + "Param1": "3", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13905": { + "Id": 13905, + "Desc": "AffinityQuest.13905.1", + "SortId": 4, + "CharId": 139, + "CompleteCond": 526, + "CompleteCondParams": "[139,1,2300]", + "Reward": [], + "AffinityExp": 100, + "Param1": "1", + "Param2": "6", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13906": { + "Id": 13906, + "Desc": "AffinityQuest.13906.1", + "SortId": 6, + "CharId": 139, + "CompleteCond": 13, + "CompleteCondParams": "[139,5]", + "Reward": [], + "AffinityExp": 150, + "Param1": "5", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13907": { + "Id": 13907, + "Desc": "AffinityQuest.13907.1", + "SortId": 7, + "CharId": 139, + "CompleteCond": 79, + "CompleteCondParams": "[139,4]", + "Reward": [], + "AffinityExp": 150, + "Param1": "4", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13908": { + "Id": 13908, + "Desc": "AffinityQuest.13908.1", + "SortId": 8, + "CharId": 139, + "CompleteCond": 526, + "CompleteCondParams": "[139,1,8040]", + "Reward": [], + "AffinityExp": 500, + "Param1": "1", + "Param2": "28", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "13909": { + "Id": 13909, + "Desc": "AffinityQuest.13909.1", + "SortId": 9, + "CharId": 139, + "CompleteCond": 525, + "CompleteCondParams": "[139,16]", + "Reward": [], + "AffinityExp": 500, + "Param1": "16", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "" + }, "14001": { "Id": 14001, "Desc": "AffinityQuest.14001.1", diff --git a/data/bin/AffinityUpReward.json b/data/bin/AffinityUpReward.json index 661b2d0a7..92e0ab2dd 100644 --- a/data/bin/AffinityUpReward.json +++ b/data/bin/AffinityUpReward.json @@ -5447,6 +5447,233 @@ "DescAfter2": "AffinityUpReward.13799.5", "DescAfter3": "AffinityUpReward.13799.6" }, + "13901": { + "Id": 13901, + "CharId": 139, + "RewardLevel": 1, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13901.1", + "DescFront2": "AffinityUpReward.13901.2", + "DescFront3": "AffinityUpReward.13901.3", + "DescAfter1": "AffinityUpReward.13901.4", + "DescAfter2": "AffinityUpReward.13901.5", + "DescAfter3": "AffinityUpReward.13901.6" + }, + "13902": { + "Id": 13902, + "CharId": 139, + "RewardLevel": 2, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13902.1", + "DescFront2": "AffinityUpReward.13902.2", + "DescFront3": "AffinityUpReward.13902.3", + "DescAfter1": "AffinityUpReward.13902.4", + "DescAfter2": "AffinityUpReward.13902.5", + "DescAfter3": "AffinityUpReward.13902.6" + }, + "13904": { + "Id": 13904, + "CharId": 139, + "RewardLevel": 4, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13904.1", + "DescFront2": "AffinityUpReward.13904.2", + "DescFront3": "AffinityUpReward.13904.3", + "DescAfter1": "AffinityUpReward.13904.4", + "DescAfter2": "AffinityUpReward.13904.5", + "DescAfter3": "AffinityUpReward.13904.6" + }, + "13905": { + "Id": 13905, + "CharId": 139, + "RewardLevel": 5, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13905.1", + "DescFront2": "AffinityUpReward.13905.2", + "DescFront3": "AffinityUpReward.13905.3", + "DescAfter1": "AffinityUpReward.13905.4", + "DescAfter2": "AffinityUpReward.13905.5", + "DescAfter3": "AffinityUpReward.13905.6" + }, + "13907": { + "Id": 13907, + "CharId": 139, + "RewardLevel": 7, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13907.1", + "DescFront2": "AffinityUpReward.13907.2", + "DescFront3": "AffinityUpReward.13907.3", + "DescAfter1": "AffinityUpReward.13907.4", + "DescAfter2": "AffinityUpReward.13907.5", + "DescAfter3": "AffinityUpReward.13907.6" + }, + "13910": { + "Id": 13910, + "CharId": 139, + "RewardLevel": 10, + "Reward1": [ + 112139, + 1 + ], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13910.1", + "DescFront2": "AffinityUpReward.13910.2", + "DescFront3": "AffinityUpReward.13910.3", + "DescAfter1": "AffinityUpReward.13910.4", + "DescAfter2": "AffinityUpReward.13910.5", + "DescAfter3": "AffinityUpReward.13910.6" + }, + "13912": { + "Id": 13912, + "CharId": 139, + "RewardLevel": 12, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13912.1", + "DescFront2": "AffinityUpReward.13912.2", + "DescFront3": "AffinityUpReward.13912.3", + "DescAfter1": "AffinityUpReward.13912.4", + "DescAfter2": "AffinityUpReward.13912.5", + "DescAfter3": "AffinityUpReward.13912.6" + }, + "13915": { + "Id": 13915, + "CharId": 139, + "RewardLevel": 15, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13915.1", + "DescFront2": "AffinityUpReward.13915.2", + "DescFront3": "AffinityUpReward.13915.3", + "DescAfter1": "AffinityUpReward.13915.4", + "DescAfter2": "AffinityUpReward.13915.5", + "DescAfter3": "AffinityUpReward.13915.6" + }, + "13918": { + "Id": 13918, + "CharId": 139, + "RewardLevel": 18, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13918.1", + "DescFront2": "AffinityUpReward.13918.2", + "DescFront3": "AffinityUpReward.13918.3", + "DescAfter1": "AffinityUpReward.13918.4", + "DescAfter2": "AffinityUpReward.13918.5", + "DescAfter3": "AffinityUpReward.13918.6" + }, + "13920": { + "Id": 13920, + "CharId": 139, + "RewardLevel": 20, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13920.1", + "DescFront2": "AffinityUpReward.13920.2", + "DescFront3": "AffinityUpReward.13920.3", + "DescAfter1": "AffinityUpReward.13920.4", + "DescAfter2": "AffinityUpReward.13920.5", + "DescAfter3": "AffinityUpReward.13920.6" + }, + "13921": { + "Id": 13921, + "CharId": 139, + "RewardLevel": 21, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13921.1", + "DescFront2": "AffinityUpReward.13921.2", + "DescFront3": "AffinityUpReward.13921.3", + "DescAfter1": "AffinityUpReward.13921.4", + "DescAfter2": "AffinityUpReward.13921.5", + "DescAfter3": "AffinityUpReward.13921.6" + }, + "13925": { + "Id": 13925, + "CharId": 139, + "RewardLevel": 25, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13925.1", + "DescFront2": "AffinityUpReward.13925.2", + "DescFront3": "AffinityUpReward.13925.3", + "DescAfter1": "AffinityUpReward.13925.4", + "DescAfter2": "AffinityUpReward.13925.5", + "DescAfter3": "AffinityUpReward.13925.6" + }, + "13930": { + "Id": 13930, + "CharId": 139, + "RewardLevel": 30, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13930.1", + "DescFront2": "AffinityUpReward.13930.2", + "DescFront3": "AffinityUpReward.13930.3", + "DescAfter1": "AffinityUpReward.13930.4", + "DescAfter2": "AffinityUpReward.13930.5", + "DescAfter3": "AffinityUpReward.13930.6" + }, + "13942": { + "Id": 13942, + "CharId": 139, + "RewardLevel": 42, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13942.1", + "DescFront2": "AffinityUpReward.13942.2", + "DescFront3": "AffinityUpReward.13942.3", + "DescAfter1": "AffinityUpReward.13942.4", + "DescAfter2": "AffinityUpReward.13942.5", + "DescAfter3": "AffinityUpReward.13942.6" + }, + "13968": { + "Id": 13968, + "CharId": 139, + "RewardLevel": 68, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13968.1", + "DescFront2": "AffinityUpReward.13968.2", + "DescFront3": "AffinityUpReward.13968.3", + "DescAfter1": "AffinityUpReward.13968.4", + "DescAfter2": "AffinityUpReward.13968.5", + "DescAfter3": "AffinityUpReward.13968.6" + }, + "13999": { + "Id": 13999, + "CharId": 139, + "RewardLevel": 99, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.13999.1", + "DescFront2": "AffinityUpReward.13999.2", + "DescFront3": "AffinityUpReward.13999.3", + "DescAfter1": "AffinityUpReward.13999.4", + "DescAfter2": "AffinityUpReward.13999.5", + "DescAfter3": "AffinityUpReward.13999.6" + }, "14001": { "Id": 14001, "CharId": 140, diff --git a/data/bin/AgentSpecialPerformance.json b/data/bin/AgentSpecialPerformance.json index a77ea5d96..a2ac96b4f 100644 --- a/data/bin/AgentSpecialPerformance.json +++ b/data/bin/AgentSpecialPerformance.json @@ -701,6 +701,24 @@ "Avg": "DP_single137", "AVGGroupId": "13702" }, + "13901": { + "Id": 13901, + "CharId": [ + 139 + ], + "Weight": 50, + "Avg": "DP_single139", + "AVGGroupId": "13901" + }, + "13902": { + "Id": 13902, + "CharId": [ + 139 + ], + "Weight": 50, + "Avg": "DP_single139", + "AVGGroupId": "13902" + }, "90101": { "Id": 90101, "CharId": [ @@ -1002,5 +1020,15 @@ "Weight": 150, "Avg": "DP_multi03", "AVGGroupId": "7" + }, + "90131": { + "Id": 90131, + "CharId": [ + 139, + 114 + ], + "Weight": 150, + "Avg": "DP_single139", + "AVGGroupId": "1" } } \ No newline at end of file diff --git a/data/bin/Attribute.json b/data/bin/Attribute.json index 0fcb54782..186611108 100644 --- a/data/bin/Attribute.json +++ b/data/bin/Attribute.json @@ -320711,6 +320711,8472 @@ "GENDMGRCD": 10000, "DMGPLUSRCD": 0 }, + "13900001": { + "Id": "13900001", + "GroupId": 139, + "Break": 0, + "Lvl": 1, + "Atk": 115, + "Hp": 1345, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900002": { + "Id": "13900002", + "GroupId": 139, + "Break": 0, + "Lvl": 2, + "Atk": 150, + "Hp": 1753, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900003": { + "Id": "13900003", + "GroupId": 139, + "Break": 0, + "Lvl": 3, + "Atk": 184, + "Hp": 2158, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900004": { + "Id": "13900004", + "GroupId": 139, + "Break": 0, + "Lvl": 4, + "Atk": 219, + "Hp": 2563, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900005": { + "Id": "13900005", + "GroupId": 139, + "Break": 0, + "Lvl": 5, + "Atk": 254, + "Hp": 2967, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900006": { + "Id": "13900006", + "GroupId": 139, + "Break": 0, + "Lvl": 6, + "Atk": 288, + "Hp": 3372, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900007": { + "Id": "13900007", + "GroupId": 139, + "Break": 0, + "Lvl": 7, + "Atk": 323, + "Hp": 3777, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900008": { + "Id": "13900008", + "GroupId": 139, + "Break": 0, + "Lvl": 8, + "Atk": 357, + "Hp": 4181, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900009": { + "Id": "13900009", + "GroupId": 139, + "Break": 0, + "Lvl": 9, + "Atk": 392, + "Hp": 4586, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13900010": { + "Id": "13900010", + "GroupId": 139, + "Break": 0, + "Lvl": 10, + "Atk": 427, + "Hp": 4990, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901010": { + "Id": "13901010", + "GroupId": 139, + "Break": 1, + "Lvl": 10, + "Atk": 512, + "Hp": 5989, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901011": { + "Id": "13901011", + "GroupId": 139, + "Break": 1, + "Lvl": 11, + "Atk": 546, + "Hp": 6393, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901012": { + "Id": "13901012", + "GroupId": 139, + "Break": 1, + "Lvl": 12, + "Atk": 581, + "Hp": 6798, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901013": { + "Id": "13901013", + "GroupId": 139, + "Break": 1, + "Lvl": 13, + "Atk": 616, + "Hp": 7203, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901014": { + "Id": "13901014", + "GroupId": 139, + "Break": 1, + "Lvl": 14, + "Atk": 650, + "Hp": 7607, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901015": { + "Id": "13901015", + "GroupId": 139, + "Break": 1, + "Lvl": 15, + "Atk": 685, + "Hp": 8012, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901016": { + "Id": "13901016", + "GroupId": 139, + "Break": 1, + "Lvl": 16, + "Atk": 719, + "Hp": 8417, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901017": { + "Id": "13901017", + "GroupId": 139, + "Break": 1, + "Lvl": 17, + "Atk": 754, + "Hp": 8821, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901018": { + "Id": "13901018", + "GroupId": 139, + "Break": 1, + "Lvl": 18, + "Atk": 789, + "Hp": 9226, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901019": { + "Id": "13901019", + "GroupId": 139, + "Break": 1, + "Lvl": 19, + "Atk": 823, + "Hp": 9630, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13901020": { + "Id": "13901020", + "GroupId": 139, + "Break": 1, + "Lvl": 20, + "Atk": 858, + "Hp": 10035, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902020": { + "Id": "13902020", + "GroupId": 139, + "Break": 2, + "Lvl": 20, + "Atk": 1029, + "Hp": 12044, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902021": { + "Id": "13902021", + "GroupId": 139, + "Break": 2, + "Lvl": 21, + "Atk": 1064, + "Hp": 12449, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902022": { + "Id": "13902022", + "GroupId": 139, + "Break": 2, + "Lvl": 22, + "Atk": 1099, + "Hp": 12854, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902023": { + "Id": "13902023", + "GroupId": 139, + "Break": 2, + "Lvl": 23, + "Atk": 1133, + "Hp": 13258, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902024": { + "Id": "13902024", + "GroupId": 139, + "Break": 2, + "Lvl": 24, + "Atk": 1168, + "Hp": 13663, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902025": { + "Id": "13902025", + "GroupId": 139, + "Break": 2, + "Lvl": 25, + "Atk": 1202, + "Hp": 14068, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902026": { + "Id": "13902026", + "GroupId": 139, + "Break": 2, + "Lvl": 26, + "Atk": 1237, + "Hp": 14472, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902027": { + "Id": "13902027", + "GroupId": 139, + "Break": 2, + "Lvl": 27, + "Atk": 1272, + "Hp": 14877, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902028": { + "Id": "13902028", + "GroupId": 139, + "Break": 2, + "Lvl": 28, + "Atk": 1306, + "Hp": 15282, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902029": { + "Id": "13902029", + "GroupId": 139, + "Break": 2, + "Lvl": 29, + "Atk": 1341, + "Hp": 15686, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13902030": { + "Id": "13902030", + "GroupId": 139, + "Break": 2, + "Lvl": 30, + "Atk": 1375, + "Hp": 16091, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903030": { + "Id": "13903030", + "GroupId": 139, + "Break": 3, + "Lvl": 30, + "Atk": 1651, + "Hp": 19314, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903031": { + "Id": "13903031", + "GroupId": 139, + "Break": 3, + "Lvl": 31, + "Atk": 1685, + "Hp": 19719, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903032": { + "Id": "13903032", + "GroupId": 139, + "Break": 3, + "Lvl": 32, + "Atk": 1720, + "Hp": 20123, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903033": { + "Id": "13903033", + "GroupId": 139, + "Break": 3, + "Lvl": 33, + "Atk": 1755, + "Hp": 20528, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903034": { + "Id": "13903034", + "GroupId": 139, + "Break": 3, + "Lvl": 34, + "Atk": 1789, + "Hp": 20933, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903035": { + "Id": "13903035", + "GroupId": 139, + "Break": 3, + "Lvl": 35, + "Atk": 1824, + "Hp": 21337, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903036": { + "Id": "13903036", + "GroupId": 139, + "Break": 3, + "Lvl": 36, + "Atk": 1858, + "Hp": 21742, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903037": { + "Id": "13903037", + "GroupId": 139, + "Break": 3, + "Lvl": 37, + "Atk": 1893, + "Hp": 22146, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903038": { + "Id": "13903038", + "GroupId": 139, + "Break": 3, + "Lvl": 38, + "Atk": 1927, + "Hp": 22551, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903039": { + "Id": "13903039", + "GroupId": 139, + "Break": 3, + "Lvl": 39, + "Atk": 1962, + "Hp": 22956, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13903040": { + "Id": "13903040", + "GroupId": 139, + "Break": 3, + "Lvl": 40, + "Atk": 1997, + "Hp": 23360, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904040": { + "Id": "13904040", + "GroupId": 139, + "Break": 4, + "Lvl": 40, + "Atk": 2396, + "Hp": 28028, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904041": { + "Id": "13904041", + "GroupId": 139, + "Break": 4, + "Lvl": 41, + "Atk": 2430, + "Hp": 28433, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904042": { + "Id": "13904042", + "GroupId": 139, + "Break": 4, + "Lvl": 42, + "Atk": 2465, + "Hp": 28837, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904043": { + "Id": "13904043", + "GroupId": 139, + "Break": 4, + "Lvl": 43, + "Atk": 2499, + "Hp": 29242, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904044": { + "Id": "13904044", + "GroupId": 139, + "Break": 4, + "Lvl": 44, + "Atk": 2534, + "Hp": 29647, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904045": { + "Id": "13904045", + "GroupId": 139, + "Break": 4, + "Lvl": 45, + "Atk": 2568, + "Hp": 30051, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904046": { + "Id": "13904046", + "GroupId": 139, + "Break": 4, + "Lvl": 46, + "Atk": 2603, + "Hp": 30456, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904047": { + "Id": "13904047", + "GroupId": 139, + "Break": 4, + "Lvl": 47, + "Atk": 2638, + "Hp": 30860, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904048": { + "Id": "13904048", + "GroupId": 139, + "Break": 4, + "Lvl": 48, + "Atk": 2672, + "Hp": 31265, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904049": { + "Id": "13904049", + "GroupId": 139, + "Break": 4, + "Lvl": 49, + "Atk": 2707, + "Hp": 31670, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13904050": { + "Id": "13904050", + "GroupId": 139, + "Break": 4, + "Lvl": 50, + "Atk": 2741, + "Hp": 32074, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905050": { + "Id": "13905050", + "GroupId": 139, + "Break": 5, + "Lvl": 50, + "Atk": 3290, + "Hp": 38494, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905051": { + "Id": "13905051", + "GroupId": 139, + "Break": 5, + "Lvl": 51, + "Atk": 3325, + "Hp": 38899, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905052": { + "Id": "13905052", + "GroupId": 139, + "Break": 5, + "Lvl": 52, + "Atk": 3359, + "Hp": 39304, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905053": { + "Id": "13905053", + "GroupId": 139, + "Break": 5, + "Lvl": 53, + "Atk": 3394, + "Hp": 39708, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905054": { + "Id": "13905054", + "GroupId": 139, + "Break": 5, + "Lvl": 54, + "Atk": 3428, + "Hp": 40113, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905055": { + "Id": "13905055", + "GroupId": 139, + "Break": 5, + "Lvl": 55, + "Atk": 3463, + "Hp": 40517, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905056": { + "Id": "13905056", + "GroupId": 139, + "Break": 5, + "Lvl": 56, + "Atk": 3498, + "Hp": 40922, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905057": { + "Id": "13905057", + "GroupId": 139, + "Break": 5, + "Lvl": 57, + "Atk": 3532, + "Hp": 41327, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905058": { + "Id": "13905058", + "GroupId": 139, + "Break": 5, + "Lvl": 58, + "Atk": 3567, + "Hp": 41731, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905059": { + "Id": "13905059", + "GroupId": 139, + "Break": 5, + "Lvl": 59, + "Atk": 3601, + "Hp": 42136, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13905060": { + "Id": "13905060", + "GroupId": 139, + "Break": 5, + "Lvl": 60, + "Atk": 3636, + "Hp": 42541, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906060": { + "Id": "13906060", + "GroupId": 139, + "Break": 6, + "Lvl": 60, + "Atk": 4363, + "Hp": 51052, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906061": { + "Id": "13906061", + "GroupId": 139, + "Break": 6, + "Lvl": 61, + "Atk": 4398, + "Hp": 51456, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906062": { + "Id": "13906062", + "GroupId": 139, + "Break": 6, + "Lvl": 62, + "Atk": 4433, + "Hp": 51861, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906063": { + "Id": "13906063", + "GroupId": 139, + "Break": 6, + "Lvl": 63, + "Atk": 4467, + "Hp": 52266, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906064": { + "Id": "13906064", + "GroupId": 139, + "Break": 6, + "Lvl": 64, + "Atk": 4502, + "Hp": 52670, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906065": { + "Id": "13906065", + "GroupId": 139, + "Break": 6, + "Lvl": 65, + "Atk": 4536, + "Hp": 53075, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906066": { + "Id": "13906066", + "GroupId": 139, + "Break": 6, + "Lvl": 66, + "Atk": 4571, + "Hp": 53480, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906067": { + "Id": "13906067", + "GroupId": 139, + "Break": 6, + "Lvl": 67, + "Atk": 4605, + "Hp": 53884, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906068": { + "Id": "13906068", + "GroupId": 139, + "Break": 6, + "Lvl": 68, + "Atk": 4640, + "Hp": 54289, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906069": { + "Id": "13906069", + "GroupId": 139, + "Break": 6, + "Lvl": 69, + "Atk": 4675, + "Hp": 54693, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13906070": { + "Id": "13906070", + "GroupId": 139, + "Break": 6, + "Lvl": 70, + "Atk": 4709, + "Hp": 55098, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907070": { + "Id": "13907070", + "GroupId": 139, + "Break": 7, + "Lvl": 70, + "Atk": 5651, + "Hp": 66117, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907071": { + "Id": "13907071", + "GroupId": 139, + "Break": 7, + "Lvl": 71, + "Atk": 5686, + "Hp": 66521, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907072": { + "Id": "13907072", + "GroupId": 139, + "Break": 7, + "Lvl": 72, + "Atk": 5720, + "Hp": 66926, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907073": { + "Id": "13907073", + "GroupId": 139, + "Break": 7, + "Lvl": 73, + "Atk": 5755, + "Hp": 67330, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907074": { + "Id": "13907074", + "GroupId": 139, + "Break": 7, + "Lvl": 74, + "Atk": 5789, + "Hp": 67735, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907075": { + "Id": "13907075", + "GroupId": 139, + "Break": 7, + "Lvl": 75, + "Atk": 5824, + "Hp": 68140, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907076": { + "Id": "13907076", + "GroupId": 139, + "Break": 7, + "Lvl": 76, + "Atk": 5859, + "Hp": 68544, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907077": { + "Id": "13907077", + "GroupId": 139, + "Break": 7, + "Lvl": 77, + "Atk": 5893, + "Hp": 68949, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907078": { + "Id": "13907078", + "GroupId": 139, + "Break": 7, + "Lvl": 78, + "Atk": 5928, + "Hp": 69354, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907079": { + "Id": "13907079", + "GroupId": 139, + "Break": 7, + "Lvl": 79, + "Atk": 5962, + "Hp": 69758, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13907080": { + "Id": "13907080", + "GroupId": 139, + "Break": 7, + "Lvl": 80, + "Atk": 5997, + "Hp": 70163, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908080": { + "Id": "13908080", + "GroupId": 139, + "Break": 8, + "Lvl": 80, + "Atk": 7196, + "Hp": 84190, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908081": { + "Id": "13908081", + "GroupId": 139, + "Break": 8, + "Lvl": 81, + "Atk": 7230, + "Hp": 84595, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908082": { + "Id": "13908082", + "GroupId": 139, + "Break": 8, + "Lvl": 82, + "Atk": 7265, + "Hp": 84999, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908083": { + "Id": "13908083", + "GroupId": 139, + "Break": 8, + "Lvl": 83, + "Atk": 7300, + "Hp": 85404, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908084": { + "Id": "13908084", + "GroupId": 139, + "Break": 8, + "Lvl": 84, + "Atk": 7334, + "Hp": 85809, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908085": { + "Id": "13908085", + "GroupId": 139, + "Break": 8, + "Lvl": 85, + "Atk": 7369, + "Hp": 86213, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908086": { + "Id": "13908086", + "GroupId": 139, + "Break": 8, + "Lvl": 86, + "Atk": 7403, + "Hp": 86618, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908087": { + "Id": "13908087", + "GroupId": 139, + "Break": 8, + "Lvl": 87, + "Atk": 7438, + "Hp": 87023, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908088": { + "Id": "13908088", + "GroupId": 139, + "Break": 8, + "Lvl": 88, + "Atk": 7472, + "Hp": 87427, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908089": { + "Id": "13908089", + "GroupId": 139, + "Break": 8, + "Lvl": 89, + "Atk": 7507, + "Hp": 87832, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908090": { + "Id": "13908090", + "GroupId": 139, + "Break": 8, + "Lvl": 90, + "Atk": 7542, + "Hp": 88236, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "13908091": { + "Id": "13908091", + "GroupId": 139, + "Break": 8, + "Lvl": 91, + "Atk": 7542, + "Hp": 88236, + "Def": 190, + "CritRate": 500, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 15000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "99700001": { + "Id": "99700001", + "GroupId": 997, + "Break": 0, + "Lvl": 1, + "Atk": 10000, + "Hp": 700, + "Def": 190, + "CritRate": 10000, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 10000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "99800001": { + "Id": "99800001", + "GroupId": 998, + "Break": 0, + "Lvl": 1, + "Atk": 10000, + "Hp": 700, + "Def": 190, + "CritRate": 10000, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 10000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, + "99900001": { + "Id": "99900001", + "GroupId": 999, + "Break": 0, + "Lvl": 1, + "Atk": 10000, + "Hp": 700, + "Def": 190, + "CritRate": 10000, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 15000, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 0, + "HitRate": 10000, + "Evd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 0, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 10000, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "ToughnessDamageAdjust": 10000, + "Toughness": 0, + "Suppress": 0, + "NORMALDMG": 10000, + "SKILLDMG": 10000, + "ULTRADMG": 10000, + "OTHERDMG": 10000, + "RCDNORMALDMG": 10000, + "RCDSKILLDMG": 10000, + "RCDULTRADMG": 10000, + "RCDOTHERDMG": 10000, + "MARKDMG": 10000, + "RCDMARKDMG": 10000, + "SUMMONDMG": 10000, + "RCDSUMMONDMG": 10000, + "PROJECTILEDMG": 10000, + "RCDPROJECTILEDMG": 10000, + "GENDMG": 10000, + "DMGPLUS": 0, + "FINALDMG": 10000, + "FINALDMGPLUS": 0, + "WEERCD": 10000, + "FEERCD": 10000, + "SEERCD": 10000, + "AEERCD": 10000, + "LEERCD": 10000, + "DEERCD": 10000, + "GENDMGRCD": 10000, + "DMGPLUSRCD": 0 + }, "99782112": { "Id": "99782112", "GroupId": 997, diff --git a/data/bin/Banner.json b/data/bin/Banner.json index 2676fe769..d5a378a0c 100644 --- a/data/bin/Banner.json +++ b/data/bin/Banner.json @@ -43,6 +43,17 @@ "Param5": "0,0,0", "Param6": "" }, + "65": { + "Id": 65, + "BannerType": 9, + "BannerName": "banner_webgame_05_lang", + "Param1": "2026-10-06T18:00:00+08:00", + "Param2": "2026-10-17T10:59:59+08:00", + "Param3": "https://survey.yostar.net/vm/edcvPJc.aspx", + "Param4": "windows,android,ios", + "Param5": "1,1,1", + "Param6": "" + }, "2": { "Id": 2, "BannerType": 4, @@ -515,5 +526,38 @@ "Param4": "", "Param5": "", "Param6": "" + }, + "57": { + "Id": 57, + "BannerType": 5, + "BannerName": "banner_pack_10112_lang", + "Param1": "2026-09-29T12:00:00+08:00", + "Param2": "2026-10-20T10:59:59+08:00", + "Param3": "73", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "58": { + "Id": 58, + "BannerType": 6, + "BannerName": "banner_skin_12603_lang", + "Param1": "2026-09-29T12:00:00+08:00", + "Param2": "2026-10-20T10:59:59+08:00", + "Param3": "skin.98.16", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "61": { + "Id": 61, + "BannerType": 6, + "BannerName": "banner_skin_12503", + "Param1": "2026-09-29T12:00:00+08:00", + "Param2": "2026-10-20T10:59:59+08:00", + "Param3": "skin.98.03.1", + "Param4": "", + "Param5": "", + "Param6": "" } } \ No newline at end of file diff --git a/data/bin/BattlePass.json b/data/bin/BattlePass.json index e672db8f5..76202c9d5 100644 --- a/data/bin/BattlePass.json +++ b/data/bin/BattlePass.json @@ -388,5 +388,41 @@ 199007 ], "OutfitPackageShowItem": 199006 + }, + "12": { + "ID": 12, + "Name": "S12", + "StartTime": "2026-10-01T04:00:00+08:00", + "EndTime": "2026-10-31T03:59:59+08:00", + "LuxuryProductId": "battlepass.98", + "LuxuryPrice": 19000, + "LuxuryShowPrice": "₩ 19,000", + "LuxuryBonusLevel": 10, + "LuxuryTid": 101027, + "LuxuryQty": 1, + "PremiumProductId": "battlepass.58", + "PremiumPrice": 11000, + "PremiumShowPrice": "₩ 11,000", + "PremiumTid": 0, + "PremiumQty": 0, + "ComplementaryProductId": "battlepass.50", + "ComplementaryPrice": 9900, + "ComplementaryShowPrice": "₩ 9,900", + "ComplementaryTid": 101028, + "ComplementaryQty": 1, + "OriginShowPrice": "₩ 20,900", + "Cover": 0, + "PremiumShowItems": [ + 11703 + ], + "LuxuryShowItems": [ + 199000, + 199001, + 199020, + 199002, + 199003, + 199007 + ], + "OutfitPackageShowItem": 199006 } } \ No newline at end of file diff --git a/data/bin/BdConvert.json b/data/bin/BdConvert.json index 9d87b68cc..39c890801 100644 --- a/data/bin/BdConvert.json +++ b/data/bin/BdConvert.json @@ -108,5 +108,16 @@ "RewardGroup": 10, "ScoreItemId": 73201, "ScoreItemLimit": 2400 + }, + "500011": { + "Id": 500011, + "OptionList": [ + 1101, + 1102, + 1103 + ], + "RewardGroup": 11, + "ScoreItemId": 73201, + "ScoreItemLimit": 2400 } } \ No newline at end of file diff --git a/data/bin/BdConvertContent.json b/data/bin/BdConvertContent.json index a19bc31f8..b799e57e9 100644 --- a/data/bin/BdConvertContent.json +++ b/data/bin/BdConvertContent.json @@ -509,5 +509,56 @@ ], "DoubleCheckMinLevel": 15, "Des": "BdConvertContent.1003.1" + }, + "1101": { + "Id": 1101, + "ConvertConditionList": [ + 103, + 608, + 502 + ], + "MaxSub": 1, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_s", + "BasicReward": "{\"73201\":600,\"35000\":5}", + "BasicRewardPreview": [ + 73201, + 35000 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.1101.1" + }, + "1102": { + "Id": 1102, + "ConvertConditionList": [ + 106, + 403, + 501 + ], + "MaxSub": 2, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_a", + "BasicReward": "{\"73201\":600,\"82004\":90}", + "BasicRewardPreview": [ + 73201, + 82004 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.1102.1" + }, + "1103": { + "Id": 1103, + "ConvertConditionList": [ + 101, + 402, + 506 + ], + "MaxSub": 3, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_b", + "BasicReward": "{\"73201\":400,\"82001\":80}", + "BasicRewardPreview": [ + 73201, + 82001 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.1103.1" } } \ No newline at end of file diff --git a/data/bin/BdConvertControl.json b/data/bin/BdConvertControl.json index 94a3c6ac2..de287a9a1 100644 --- a/data/bin/BdConvertControl.json +++ b/data/bin/BdConvertControl.json @@ -147,5 +147,20 @@ 1 ], "DesText": "BdConvertControl.500010.1" + }, + "500011": { + "Id": 500011, + "UIAssets": "_500001/ActivityBdConvert", + "CtrlName": "BdConvertActCtrl", + "RewardsShow": [ + 503, + 35000, + 30004, + 50004, + 82001, + 82004, + 1 + ], + "DesText": "BdConvertControl.500011.1" } } \ No newline at end of file diff --git a/data/bin/BdConvertRewardGroup.json b/data/bin/BdConvertRewardGroup.json index 66a70606d..6c8eddcc5 100644 --- a/data/bin/BdConvertRewardGroup.json +++ b/data/bin/BdConvertRewardGroup.json @@ -1318,5 +1318,137 @@ ], "Rewards": "{\"72020\":1}", "Des": "BdConvertRewardGroup.1012.1" + }, + "1101": { + "Id": 1101, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 200 + ], + "Rewards": "{\"1\":750000}", + "Des": "BdConvertRewardGroup.1101.1" + }, + "1102": { + "Id": 1102, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 400 + ], + "Rewards": "{\"30004\":50}", + "Des": "BdConvertRewardGroup.1102.1" + }, + "1103": { + "Id": 1103, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 600 + ], + "Rewards": "{\"50004\":80}", + "Des": "BdConvertRewardGroup.1103.1" + }, + "1104": { + "Id": 1104, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 800 + ], + "Rewards": "{\"1\":800000}", + "Des": "BdConvertRewardGroup.1104.1" + }, + "1105": { + "Id": 1105, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1000 + ], + "Rewards": "{\"82001\":60}", + "Des": "BdConvertRewardGroup.1105.1" + }, + "1106": { + "Id": 1106, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1200 + ], + "Rewards": "{\"82004\":90}", + "Des": "BdConvertRewardGroup.1106.1" + }, + "1107": { + "Id": 1107, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1400 + ], + "Rewards": "{\"503\":2}", + "Des": "BdConvertRewardGroup.1107.1" + }, + "1108": { + "Id": 1108, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1600 + ], + "Rewards": "{\"82001\":60}", + "Des": "BdConvertRewardGroup.1108.1" + }, + "1109": { + "Id": 1109, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1800 + ], + "Rewards": "{\"82004\":90}", + "Des": "BdConvertRewardGroup.1109.1" + }, + "1110": { + "Id": 1110, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2000 + ], + "Rewards": "{\"503\":2}", + "Des": "BdConvertRewardGroup.1110.1" + }, + "1111": { + "Id": 1111, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2200 + ], + "Rewards": "{\"71022\":1}", + "Des": "BdConvertRewardGroup.1111.1" + }, + "1112": { + "Id": 1112, + "GroupId": 11, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2400 + ], + "Rewards": "{\"72022\":1}", + "Des": "BdConvertRewardGroup.1112.1" } } \ No newline at end of file diff --git a/data/bin/BoardNPC.json b/data/bin/BoardNPC.json index 65374ad38..048e090ec 100644 --- a/data/bin/BoardNPC.json +++ b/data/bin/BoardNPC.json @@ -304,5 +304,11 @@ "Name": "BoardNPC.8137.1", "Alias": "BoardNPC.8137.2", "DefaultSkinId": 813701 + }, + "8139": { + "Id": 8139, + "Name": "BoardNPC.8139.1", + "Alias": "BoardNPC.8139.2", + "DefaultSkinId": 813901 } } \ No newline at end of file diff --git a/data/bin/Buff.json b/data/bin/Buff.json index 2f0d95f24..b5a06d92d 100644 --- a/data/bin/Buff.json +++ b/data/bin/Buff.json @@ -2255,7 +2255,7 @@ "GroupId": 13411011, "ReduceTime": 0, "BuffTag1": 943565682, - "BuffTag2": -719983267, + "BuffTag2": 0, "BuffTag3": 0, "BuffTag4": 0, "BuffTag5": 0, @@ -3557,7 +3557,7 @@ "GroupId": 15813012, "ReduceTime": 0, "BuffTag1": 943565682, - "BuffTag2": -719983267, + "BuffTag2": 0, "BuffTag3": 0, "BuffTag4": 0, "BuffTag5": 0, @@ -4031,6 +4031,27 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "4031": { + "Id": 4031, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4031, + "ReduceTime": 0, + "BuffTag1": 738168187, + "BuffTag2": -2138561627, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_Tide", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "4100": { "Id": 4100, "Name": "", @@ -8168,6 +8189,552 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "13900001": { + "Id": 13900001, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13900001, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": -1601719893, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Main", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13900002": { + "Id": 13900002, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13900002, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": -1601719893, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Main_5", + "Icon": "Icon/Buff/Icon_Buff_13901_513901", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13900003": { + "Id": 13900003, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13900003, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Sub_5", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13901011": { + "Id": 13901011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13901011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13901012": { + "Id": 13901012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13901012, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13903011": { + "Id": 13903011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13900001, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 1806447074, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13903012": { + "Id": 13903012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13900001, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 1806447074, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13904011": { + "Id": 13904011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13904011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 69906403, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Ultra", + "Icon": "Icon/Buff/Icon_Buff_13901_Ultra_A", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13905011": { + "Id": 13905011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13905011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13906011": { + "Id": 13906011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13906011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13907001": { + "Id": 13907001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513907, + "MainOrSupport": 0, + "GroupId": 13907001, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13907012": { + "Id": 13907012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13907012, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13909011": { + "Id": 13909011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13909011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_Buff_13901_513909", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13909012": { + "Id": 13909012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13909012, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13927011": { + "Id": 13927011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13927011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13933011": { + "Id": 13933011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13933011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13994011": { + "Id": 13994011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13994011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 69906403, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Ultra", + "Icon": "Icon/Buff/Icon_Buff_13901_Ultra_A", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13911011": { + "Id": 13911011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13911011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13912011": { + "Id": 13912011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13912011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13913011": { + "Id": 13913011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13913011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "13913012": { + "Id": 13913012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13913012, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13941011": { + "Id": 13941011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13941011, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13996211": { + "Id": 13996211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13996211, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13996221": { + "Id": 13996221, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13996221, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13996311": { + "Id": 13996311, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13996311, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, + "13996411": { + "Id": 13996411, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 13996411, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": true, + "ChangeTeamNotRemove": false + }, "3011": { "Id": 3011, "Name": "", @@ -8996,7 +9563,7 @@ "GroupId": 10796511, "ReduceTime": 0, "BuffTag1": 943565682, - "BuffTag2": -719983267, + "BuffTag2": 0, "BuffTag3": 0, "BuffTag4": 0, "BuffTag5": 0, @@ -23661,6 +24228,121 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "631025010": { + "Id": 631025010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 631025010, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [ + 0 + ], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631025020": { + "Id": 631025020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 631025020, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [ + 0 + ], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631025030": { + "Id": 631025030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 631025030, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_DefenseDown", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [ + 0 + ], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631025040": { + "Id": 631025040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 631025040, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_DefenseDown", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [ + 0 + ], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631025050": { + "Id": 631025050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 631025050, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_DefenseDown", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [ + 0 + ], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "100090310": { "Id": 100090310, "Name": "", @@ -30087,6 +30769,27 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "311010020": { + "Id": 311010020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 50111006, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "FX/Buff/fx_buff_common_Shield", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "313020000": { "Id": 313020000, "Name": "", @@ -32327,6 +33030,90 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "911220100": { + "Id": 911220100, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 91122010, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "911090100": { + "Id": 911090100, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 91109010, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "911090110": { + "Id": 911090110, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 91109011, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "911090120": { + "Id": 911090120, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 91109012, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "509521010": { "Id": 509521010, "Name": "", @@ -33902,6 +34689,216 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "316010100": { + "Id": 316010100, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010100, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010110": { + "Id": 316010110, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010110, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010120": { + "Id": 316010120, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010120, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010130": { + "Id": 316010130, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010130, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010140": { + "Id": 316010140, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010140, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010150": { + "Id": 316010150, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010150, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010160": { + "Id": 316010160, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010160, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Item/StoryActivity_16/Buff/fx_StoryActivity_16_buff_white", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010170": { + "Id": 316010170, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010170, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Item/StoryActivity_16/Buff/fx_StoryActivity_16_buff_black", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010180": { + "Id": 316010180, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010180, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "316010190": { + "Id": 316010190, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 316010190, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "809001010": { "Id": 809001010, "Name": "", @@ -34175,6 +35172,48 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "809001410": { + "Id": 809001410, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80900141, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "FX/TowerDefence/Buff/fx_td_buff_mist_shadow", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "809001420": { + "Id": 809001420, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80900142, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "FX/TowerDefence/Buff/fx_td_buff_mist_shadow", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "801030110": { "Id": 801030110, "Name": "", @@ -35855,6 +36894,489 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "801600010": { + "Id": 801600010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80160001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801600020": { + "Id": 801600020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80160002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801600030": { + "Id": 801600030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80160003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801570010": { + "Id": 801570010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80157001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801570020": { + "Id": 801570020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80157002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801570030": { + "Id": 801570030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80157003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801570040": { + "Id": 801570040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80157004, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "FX/Buff/fx_debuff_speed_down_water", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801570050": { + "Id": 801570050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80157005, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/15701/Buff/fx_15701_buff_Hunt_Line_shark", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390010": { + "Id": 801390010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390020": { + "Id": 801390020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390030": { + "Id": 801390030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390040": { + "Id": 801390040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139004, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/TowerDefense/Weapons/fx_13901_buff_Skill_Ultra", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390050": { + "Id": 801390050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139005, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13901/Buff/fx_13901_buff_Skill_Main", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801390060": { + "Id": 801390060, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80139006, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370010": { + "Id": 801370010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370020": { + "Id": 801370020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370030": { + "Id": 801370030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370040": { + "Id": 801370040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137004, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370050": { + "Id": 801370050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137005, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801370060": { + "Id": 801370060, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80137006, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801320010": { + "Id": 801320010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80132001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801320020": { + "Id": 801320020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80132002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "801320030": { + "Id": 801320030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 80132003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Character/13201/Buff/fx_13201_Buff_Support_Skill_Star", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "807010110": { "Id": 807010110, "Name": "", @@ -59325,6 +60847,1077 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "4061001": { + "Id": 4061001, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061001, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061002": { + "Id": 4061002, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061002, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061003": { + "Id": 4061003, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061003, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061004": { + "Id": 4061004, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061004, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061005": { + "Id": 4061005, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061005, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061006": { + "Id": 4061006, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061006, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214061_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061011": { + "Id": 4061011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061011, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061012": { + "Id": 4061012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061012, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061013": { + "Id": 4061013, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061013, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061014": { + "Id": 4061014, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061014, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061015": { + "Id": 4061015, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061015, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061016": { + "Id": 4061016, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061016, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061021": { + "Id": 4061021, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061021, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061022": { + "Id": 4061022, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061022, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061023": { + "Id": 4061023, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061023, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061024": { + "Id": 4061024, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061024, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061025": { + "Id": 4061025, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061025, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061026": { + "Id": 4061026, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061026, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061111": { + "Id": 4061111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061111, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_CritDamageUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061112": { + "Id": 4061112, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061112, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_CritDamageUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061113": { + "Id": 4061113, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061113, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_CritDamageUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061114": { + "Id": 4061114, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061114, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_CritDamageUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061115": { + "Id": 4061115, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061115, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_CritDamageUp", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061201": { + "Id": 4061201, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061201, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061202": { + "Id": 4061202, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061202, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061203": { + "Id": 4061203, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061203, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061204": { + "Id": 4061204, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061204, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061205": { + "Id": 4061205, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061205, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061211": { + "Id": 4061211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061211, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061212": { + "Id": 4061212, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061212, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061213": { + "Id": 4061213, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061213, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061214": { + "Id": 4061214, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061214, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4061215": { + "Id": 4061215, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4061215, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062000": { + "Id": 4062000, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062000, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214062_Buff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062011": { + "Id": 4062011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062011, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062012": { + "Id": 4062012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062012, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062013": { + "Id": 4062013, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062013, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062014": { + "Id": 4062014, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062014, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062015": { + "Id": 4062015, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062015, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062016": { + "Id": 4062016, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062016, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062101": { + "Id": 4062101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062101, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062102": { + "Id": 4062102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062102, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062103": { + "Id": 4062103, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062103, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062104": { + "Id": 4062104, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062104, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062105": { + "Id": 4062105, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062105, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062100": { + "Id": 4062100, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062100, + "ReduceTime": 0, + "BuffTag1": -2138561627, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_DiscBuff_214062_Debuff", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062201": { + "Id": 4062201, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062201, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062202": { + "Id": 4062202, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062202, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062203": { + "Id": 4062203, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062203, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062204": { + "Id": 4062204, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062204, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "4062205": { + "Id": 4062205, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 4062205, + "ReduceTime": 0, + "BuffTag1": -719983267, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "250000001": { "Id": 250000001, "Name": "", diff --git a/data/bin/BuffValue.json b/data/bin/BuffValue.json index d5af95041..719233f3b 100644 --- a/data/bin/BuffValue.json +++ b/data/bin/BuffValue.json @@ -6362,6 +6362,24 @@ "IsInherit": false, "IsExitDelete": false }, + "4031": { + "Id": 4031, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 9, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "4100": { "Id": 4100, "Name": "", @@ -10914,6 +10932,668 @@ "IsInherit": false, "IsExitDelete": false }, + "13900001": { + "Id": 13900001, + "Name": "", + "Sort": 1, + "Effects": [ + 13900001 + ], + "BuffEffects": [], + "Time": 120000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13900002": { + "Id": 13900002, + "Name": "", + "Sort": 1, + "Effects": [ + 13900002, + 13900001 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13900003": { + "Id": 13900003, + "Name": "", + "Sort": 1, + "Effects": [ + 13900003, + 13900001 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13901011": { + "Id": 13901011, + "Name": "", + "Sort": 1, + "Effects": [ + 13901011 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13901012": { + "Id": 13901012, + "Name": "", + "Sort": 1, + "Effects": [ + 13901012 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13903011": { + "Id": 13903011, + "Name": "", + "Sort": 1, + "Effects": [ + 13903011 + ], + "BuffEffects": [], + "Time": 160000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13903012": { + "Id": 13903012, + "Name": "", + "Sort": 1, + "Effects": [ + 13903012, + 13903013 + ], + "BuffEffects": [], + "Time": 160000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13904011": { + "Id": 13904011, + "Name": "", + "Sort": 1, + "Effects": [ + 13994001, + 13904011 + ], + "BuffEffects": [], + "Time": 160000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13905011": { + "Id": 13905011, + "Name": "", + "Sort": 1, + "Effects": [ + 13905001 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 6, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13906011": { + "Id": 13906011, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 6, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907011": { + "Id": 13907011, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907021": { + "Id": 13907021, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907031": { + "Id": 13907031, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 120000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907041": { + "Id": 13907041, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 140000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907051": { + "Id": 13907051, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 160000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907061": { + "Id": 13907061, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907071": { + "Id": 13907071, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907081": { + "Id": 13907081, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907091": { + "Id": 13907091, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13907012": { + "Id": 13907012, + "Name": "", + "Sort": 1, + "Effects": [ + 13907001, + 13907002 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13909011": { + "Id": 13909011, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 4, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13909012": { + "Id": 13909012, + "Name": "", + "Sort": 1, + "Effects": [ + 13909002 + ], + "BuffEffects": [], + "Time": 90000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13911011": { + "Id": 13911011, + "Name": "", + "Sort": 1, + "Effects": [ + 13911001 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13912011": { + "Id": 13912011, + "Name": "", + "Sort": 1, + "Effects": [ + 13912001 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 6, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13913011": { + "Id": 13913011, + "Name": "", + "Sort": 1, + "Effects": [ + 13913001 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13913012": { + "Id": 13913012, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 1200000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13927011": { + "Id": 13927011, + "Name": "", + "Sort": 1, + "Effects": [ + 13927001 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 4, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13933011": { + "Id": 13933011, + "Name": "", + "Sort": 1, + "Effects": [ + 13933001 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13941011": { + "Id": 13941011, + "Name": "", + "Sort": 1, + "Effects": [ + 13941001 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 2, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13994011": { + "Id": 13994011, + "Name": "", + "Sort": 1, + "Effects": [ + 13994001 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13996211": { + "Id": 13996211, + "Name": "", + "Sort": 1, + "Effects": [ + 13996211 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13996221": { + "Id": 13996221, + "Name": "", + "Sort": 1, + "Effects": [ + 13996221 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13996311": { + "Id": 13996311, + "Name": "", + "Sort": 1, + "Effects": [ + 13996311 + ], + "BuffEffects": [], + "Time": 60000, + "LaminatedNum": 4, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "13996411": { + "Id": 13996411, + "Name": "", + "Sort": 1, + "Effects": [ + 13996411, + 13996421 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "3011": { "Id": 3011, "Name": "", @@ -25470,6 +26150,107 @@ "IsInherit": false, "IsExitDelete": false }, + "631025010": { + "Id": 631025010, + "Name": "", + "Sort": 0, + "Effects": [ + 631025010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631025020": { + "Id": 631025020, + "Name": "", + "Sort": 0, + "Effects": [ + 631025020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631025030": { + "Id": 631025030, + "Name": "", + "Sort": 0, + "Effects": [ + 631025030, + 631025031 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631025040": { + "Id": 631025040, + "Name": "", + "Sort": 0, + "Effects": [ + 631025040 + ], + "BuffEffects": [], + "Time": 150000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631025050": { + "Id": 631025050, + "Name": "", + "Sort": 0, + "Effects": [ + 631025050 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "100090310": { "Id": 100090310, "Name": "", @@ -31228,6 +32009,24 @@ "IsInherit": false, "IsExitDelete": false }, + "311010020": { + "Id": 311010020, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "313020000": { "Id": 313020000, "Name": "", @@ -33298,6 +34097,87 @@ "IsInherit": false, "IsExitDelete": false }, + "911220100": { + "Id": 911220100, + "Name": "", + "Sort": 3, + "Effects": [ + 911220101, + 911220102, + 911220103 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "911090100": { + "Id": 911090100, + "Name": "", + "Sort": 3, + "Effects": [ + 911090101, + 911090102 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "911090110": { + "Id": 911090110, + "Name": "", + "Sort": 3, + "Effects": [ + 911090111 + ], + "BuffEffects": [], + "Time": 10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "911090120": { + "Id": 911090120, + "Name": "", + "Sort": 3, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "509521010": { "Id": 509521010, "Name": "", @@ -34783,6 +35663,203 @@ "IsInherit": false, "IsExitDelete": false }, + "316010100": { + "Id": 316010100, + "Name": "", + "Sort": 5, + "Effects": [ + 316010101, + 316010102 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010110": { + "Id": 316010110, + "Name": "", + "Sort": 5, + "Effects": [ + 316010111 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010120": { + "Id": 316010120, + "Name": "", + "Sort": 5, + "Effects": [ + 316010121 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010130": { + "Id": 316010130, + "Name": "", + "Sort": 5, + "Effects": [ + 316010131 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010140": { + "Id": 316010140, + "Name": "", + "Sort": 5, + "Effects": [ + 316010141 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010150": { + "Id": 316010150, + "Name": "", + "Sort": 5, + "Effects": [ + 316010151 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010160": { + "Id": 316010160, + "Name": "", + "Sort": 5, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010170": { + "Id": 316010170, + "Name": "", + "Sort": 5, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010180": { + "Id": 316010180, + "Name": "", + "Sort": 5, + "Effects": [ + 316010181 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "316010190": { + "Id": 316010190, + "Name": "", + "Sort": 5, + "Effects": [ + 316010191 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "809001010": { "Id": 809001010, "Name": "", @@ -35025,6 +36102,46 @@ "IsInherit": false, "IsExitDelete": false }, + "809001410": { + "Id": 809001410, + "Name": "", + "Sort": 1, + "Effects": [ + 990010092 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "809001420": { + "Id": 809001420, + "Name": "", + "Sort": 1, + "Effects": [ + 809001321 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "801030110": { "Id": 801030110, "Name": "", @@ -36599,6 +37716,452 @@ "IsInherit": false, "IsExitDelete": false }, + "801600010": { + "Id": 801600010, + "Name": "", + "Sort": 1, + "Effects": [ + 801600010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801600020": { + "Id": 801600020, + "Name": "", + "Sort": 1, + "Effects": [ + 801600020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801600030": { + "Id": 801600030, + "Name": "", + "Sort": 1, + "Effects": [ + 801600030 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801570010": { + "Id": 801570010, + "Name": "", + "Sort": 1, + "Effects": [ + 801570010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801570020": { + "Id": 801570020, + "Name": "", + "Sort": 1, + "Effects": [ + 801570020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801570030": { + "Id": 801570030, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 60000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801570040": { + "Id": 801570040, + "Name": "", + "Sort": 1, + "Effects": [ + 801570040 + ], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801570050": { + "Id": 801570050, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390010": { + "Id": 801390010, + "Name": "", + "Sort": 1, + "Effects": [ + 801390010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390020": { + "Id": 801390020, + "Name": "", + "Sort": 1, + "Effects": [ + 801390020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390030": { + "Id": 801390030, + "Name": "", + "Sort": 1, + "Effects": [ + 801390030 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390040": { + "Id": 801390040, + "Name": "", + "Sort": 1, + "Effects": [ + 801390040 + ], + "BuffEffects": [], + "Time": 450000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390050": { + "Id": 801390050, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801390060": { + "Id": 801390060, + "Name": "", + "Sort": 1, + "Effects": [ + 801390060 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370010": { + "Id": 801370010, + "Name": "", + "Sort": 1, + "Effects": [ + 801370010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370020": { + "Id": 801370020, + "Name": "", + "Sort": 1, + "Effects": [ + 801370020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370030": { + "Id": 801370030, + "Name": "", + "Sort": 1, + "Effects": [ + 801370030 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370040": { + "Id": 801370040, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 60000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370050": { + "Id": 801370050, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801370060": { + "Id": 801370060, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 130000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801320010": { + "Id": 801320010, + "Name": "", + "Sort": 1, + "Effects": [ + 801320010 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801320020": { + "Id": 801320020, + "Name": "", + "Sort": 1, + "Effects": [ + 801320020 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "801320030": { + "Id": 801320030, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 130000, + "LaminatedNum": 4, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "807010110": { "Id": 807010110, "Name": "", @@ -58862,6 +60425,1022 @@ "IsInherit": false, "IsExitDelete": false }, + "4061001": { + "Id": 4061001, + "Name": "", + "Sort": 1, + "Effects": [ + 4061001 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061002": { + "Id": 4061002, + "Name": "", + "Sort": 1, + "Effects": [ + 4061002 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061003": { + "Id": 4061003, + "Name": "", + "Sort": 1, + "Effects": [ + 4061003 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061004": { + "Id": 4061004, + "Name": "", + "Sort": 1, + "Effects": [ + 4061004 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061005": { + "Id": 4061005, + "Name": "", + "Sort": 1, + "Effects": [ + 4061005 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061006": { + "Id": 4061006, + "Name": "", + "Sort": 1, + "Effects": [ + 4061006 + ], + "BuffEffects": [], + "Time": 200000, + "LaminatedNum": 3, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061011": { + "Id": 4061011, + "Name": "", + "Sort": 1, + "Effects": [ + 4061011 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061012": { + "Id": 4061012, + "Name": "", + "Sort": 1, + "Effects": [ + 4061012 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061013": { + "Id": 4061013, + "Name": "", + "Sort": 1, + "Effects": [ + 4061013 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061014": { + "Id": 4061014, + "Name": "", + "Sort": 1, + "Effects": [ + 4061014 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061015": { + "Id": 4061015, + "Name": "", + "Sort": 1, + "Effects": [ + 4061015 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061016": { + "Id": 4061016, + "Name": "", + "Sort": 1, + "Effects": [ + 4061016 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061021": { + "Id": 4061021, + "Name": "", + "Sort": 1, + "Effects": [ + 4061021 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061022": { + "Id": 4061022, + "Name": "", + "Sort": 1, + "Effects": [ + 4061022 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061023": { + "Id": 4061023, + "Name": "", + "Sort": 1, + "Effects": [ + 4061023 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061024": { + "Id": 4061024, + "Name": "", + "Sort": 1, + "Effects": [ + 4061024 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061025": { + "Id": 4061025, + "Name": "", + "Sort": 1, + "Effects": [ + 4061025 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061026": { + "Id": 4061026, + "Name": "", + "Sort": 1, + "Effects": [ + 4061026 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061111": { + "Id": 4061111, + "Name": "", + "Sort": 1, + "Effects": [ + 4061111 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061112": { + "Id": 4061112, + "Name": "", + "Sort": 1, + "Effects": [ + 4061112 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061113": { + "Id": 4061113, + "Name": "", + "Sort": 1, + "Effects": [ + 4061113 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061114": { + "Id": 4061114, + "Name": "", + "Sort": 1, + "Effects": [ + 4061114 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061115": { + "Id": 4061115, + "Name": "", + "Sort": 1, + "Effects": [ + 4061115 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061201": { + "Id": 4061201, + "Name": "", + "Sort": 1, + "Effects": [ + 4061201 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061202": { + "Id": 4061202, + "Name": "", + "Sort": 1, + "Effects": [ + 4061202 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061203": { + "Id": 4061203, + "Name": "", + "Sort": 1, + "Effects": [ + 4061203 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061204": { + "Id": 4061204, + "Name": "", + "Sort": 1, + "Effects": [ + 4061204 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061205": { + "Id": 4061205, + "Name": "", + "Sort": 1, + "Effects": [ + 4061205 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061211": { + "Id": 4061211, + "Name": "", + "Sort": 1, + "Effects": [ + 4061211 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061212": { + "Id": 4061212, + "Name": "", + "Sort": 1, + "Effects": [ + 4061212 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061213": { + "Id": 4061213, + "Name": "", + "Sort": 1, + "Effects": [ + 4061213 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061214": { + "Id": 4061214, + "Name": "", + "Sort": 1, + "Effects": [ + 4061214 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4061215": { + "Id": 4061215, + "Name": "", + "Sort": 1, + "Effects": [ + 4061215 + ], + "BuffEffects": [], + "Time": 100000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062000": { + "Id": 4062000, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 6, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062011": { + "Id": 4062011, + "Name": "", + "Sort": 1, + "Effects": [ + 4062011 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062012": { + "Id": 4062012, + "Name": "", + "Sort": 1, + "Effects": [ + 4062012 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062013": { + "Id": 4062013, + "Name": "", + "Sort": 1, + "Effects": [ + 4062013 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062014": { + "Id": 4062014, + "Name": "", + "Sort": 1, + "Effects": [ + 4062014 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062015": { + "Id": 4062015, + "Name": "", + "Sort": 1, + "Effects": [ + 4062015 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062016": { + "Id": 4062016, + "Name": "", + "Sort": 1, + "Effects": [ + 4062016 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062101": { + "Id": 4062101, + "Name": "", + "Sort": 1, + "Effects": [ + 4062101 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062102": { + "Id": 4062102, + "Name": "", + "Sort": 1, + "Effects": [ + 4062102 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062103": { + "Id": 4062103, + "Name": "", + "Sort": 1, + "Effects": [ + 4062103 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062104": { + "Id": 4062104, + "Name": "", + "Sort": 1, + "Effects": [ + 4062104 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062105": { + "Id": 4062105, + "Name": "", + "Sort": 1, + "Effects": [ + 4062105 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062100": { + "Id": 4062100, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": 30000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062201": { + "Id": 4062201, + "Name": "", + "Sort": 1, + "Effects": [ + 4062201 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062202": { + "Id": 4062202, + "Name": "", + "Sort": 1, + "Effects": [ + 4062202 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062203": { + "Id": 4062203, + "Name": "", + "Sort": 1, + "Effects": [ + 4062203 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062204": { + "Id": 4062204, + "Name": "", + "Sort": 1, + "Effects": [ + 4062204 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "4062205": { + "Id": 4062205, + "Name": "", + "Sort": 1, + "Effects": [ + 4062205 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "250000001": { "Id": 250000001, "Name": "", diff --git a/data/bin/CharAffinityTemplate.json b/data/bin/CharAffinityTemplate.json index 448118b48..287778c1f 100644 --- a/data/bin/CharAffinityTemplate.json +++ b/data/bin/CharAffinityTemplate.json @@ -111,6 +111,10 @@ "Id": 137, "TemplateId": 2 }, + "139": { + "Id": 139, + "TemplateId": 2 + }, "140": { "Id": 140, "TemplateId": 2 @@ -170,5 +174,17 @@ "160": { "Id": 160, "TemplateId": 2 + }, + "997": { + "Id": 997, + "TemplateId": 2 + }, + "998": { + "Id": 998, + "TemplateId": 2 + }, + "999": { + "Id": 999, + "TemplateId": 2 } } \ No newline at end of file diff --git a/data/bin/CharGetLines.json b/data/bin/CharGetLines.json index 3aaadc797..b0707c58b 100644 --- a/data/bin/CharGetLines.json +++ b/data/bin/CharGetLines.json @@ -423,6 +423,14 @@ "VoResource": "vo_117_ui_unlockCG_001", "Lines": "CharGetLines.11704.1" }, + "11705": { + "Id": 11705, + "Character": 117, + "Type": 5, + "SkinId": 11703, + "VoResource": "", + "Lines": "CharGetLines.11705.1" + }, "11801": { "Id": 11801, "Character": 118, @@ -647,6 +655,14 @@ "VoResource": "vo_126_ui_unlockCG_001", "Lines": "CharGetLines.12604.1" }, + "12605": { + "Id": 12605, + "Character": 126, + "Type": 5, + "SkinId": 12603, + "VoResource": "", + "Lines": "CharGetLines.12605.1" + }, "12701": { "Id": 12701, "Character": 127, @@ -1454,5 +1470,37 @@ "SkinId": 0, "VoResource": "vo_160_ui_unlockCG_001", "Lines": "CharGetLines.16004.1" + }, + "13901": { + "Id": 13901, + "Character": 139, + "Type": 1, + "SkinId": 0, + "VoResource": "vo_139_ui_gachaNew_001", + "Lines": "CharGetLines.13901.1" + }, + "13902": { + "Id": 13902, + "Character": 139, + "Type": 2, + "SkinId": 0, + "VoResource": "vo_139_ui_gacha_001", + "Lines": "CharGetLines.13902.1" + }, + "13903": { + "Id": 13903, + "Character": 139, + "Type": 3, + "SkinId": 0, + "VoResource": "vo_139_ui_unlockLook_001", + "Lines": "CharGetLines.13903.1" + }, + "13904": { + "Id": 13904, + "Character": 139, + "Type": 4, + "SkinId": 0, + "VoResource": "vo_139_ui_unlockCG_001", + "Lines": "CharGetLines.13904.1" } } \ No newline at end of file diff --git a/data/bin/CharPotential.json b/data/bin/CharPotential.json index b99926566..27b41552e 100644 --- a/data/bin/CharPotential.json +++ b/data/bin/CharPotential.json @@ -1007,6 +1007,48 @@ 513733 ] }, + "139": { + "Id": 139, + "MasterSpecificPotentialIds": [ + 513901, + 513902, + 513903, + 513904 + ], + "AssistSpecificPotentialIds": [ + 513921, + 513922, + 513923, + 513924 + ], + "CommonPotentialIds": [ + 513941, + 513942, + 513943 + ], + "MasterNormalPotentialIds": [ + 513905, + 513906, + 513907, + 513908, + 513909, + 513911, + 513913, + 513910, + 513912 + ], + "AssistNormalPotentialIds": [ + 513925, + 513926, + 513927, + 513928, + 513930, + 513931, + 513932, + 513929, + 513933 + ] + }, "141": { "Id": 141, "MasterSpecificPotentialIds": [ @@ -1636,5 +1678,131 @@ 516029, 516033 ] + }, + "997": { + "Id": 997, + "MasterSpecificPotentialIds": [ + 599701, + 599702, + 599703, + 599704 + ], + "AssistSpecificPotentialIds": [ + 599721, + 599722, + 599723, + 599724 + ], + "CommonPotentialIds": [ + 599741, + 599742, + 599743 + ], + "MasterNormalPotentialIds": [ + 599705, + 599706, + 599707, + 599708, + 599709, + 599711, + 599713, + 599710, + 599712 + ], + "AssistNormalPotentialIds": [ + 599725, + 599726, + 599727, + 599728, + 599730, + 599731, + 599732, + 599729, + 599733 + ] + }, + "998": { + "Id": 998, + "MasterSpecificPotentialIds": [ + 599801, + 599802, + 599803, + 599804 + ], + "AssistSpecificPotentialIds": [ + 599821, + 599822, + 599823, + 599824 + ], + "CommonPotentialIds": [ + 599841, + 599842, + 599843 + ], + "MasterNormalPotentialIds": [ + 599805, + 599806, + 599807, + 599808, + 599809, + 599811, + 599813, + 599810, + 599812 + ], + "AssistNormalPotentialIds": [ + 599825, + 599826, + 599827, + 599828, + 599830, + 599831, + 599832, + 599829, + 599833 + ] + }, + "999": { + "Id": 999, + "MasterSpecificPotentialIds": [ + 599901, + 599902, + 599903, + 599904 + ], + "AssistSpecificPotentialIds": [ + 599921, + 599922, + 599923, + 599924 + ], + "CommonPotentialIds": [ + 599941, + 599942, + 599943 + ], + "MasterNormalPotentialIds": [ + 599905, + 599906, + 599907, + 599908, + 599909, + 599911, + 599913, + 599910, + 599912 + ], + "AssistNormalPotentialIds": [ + 599925, + 599926, + 599927, + 599928, + 599930, + 599931, + 599932, + 599929, + 599933 + ] } } \ No newline at end of file diff --git a/data/bin/Character.json b/data/bin/Character.json index c0073a841..76f6fa917 100644 --- a/data/bin/Character.json +++ b/data/bin/Character.json @@ -1919,6 +1919,86 @@ 303 ] }, + "139": { + "Id": 139, + "Name": "Character.139.1", + "Visible": true, + "Available": true, + "Grade": 1, + "DefaultSkinId": 13901, + "AdvanceSkinId": 13902, + "AdvanceGroup": 139, + "AdvanceSkinUnlockLevel": 3, + "ViewId": 139, + "Faction": 1, + "Weight": 2, + "EET": 1, + "Class": 1, + "CharacterAttackType": 1, + "SearchTargetType": 2, + "AtkSpd": 1000000, + "MovType": 2, + "WalkSpd": 52500, + "RunSpd": 70000, + "SpRunSpd": 110000, + "TransSpd": 63000, + "WalkToRunDuration": 0, + "DodgeToRunAccelerationOrNot": true, + "MovAcc": 999990000, + "RotSpd": 13900000, + "RotAcc": 60000, + "VisionDeg": 450000, + "VisionRng": 55000, + "VisionAttackRng": 50000, + "HearRng": 100000, + "HearAttackRng": 50000, + "RaiseGunRng": 50000, + "BulletType": 0, + "Ammo": 0, + "AIId": 13901, + "NormalAtkId": 13910000, + "DodgeId": 13920000, + "SkillId": 13931000, + "SpecialSkillId": 13970000, + "UltimateId": 13940000, + "AssistAIId": 13902, + "AssistNormalAtkId": 13910000, + "AssistDodgeId": 13920000, + "AssistSkillId": 13932000, + "AssistSpecialSkillId": 13970000, + "AssistUltimateId": 13940000, + "TalentSkillId": 13900000, + "AssistSkillOnStageType": 1, + "AssistSkillAngle": 300000, + "AssistSkillRadius": 30000, + "AssistSkillOnStageOrientation": 0, + "AssistUltimateOnStageType": 1, + "AssistUltimateAngle": 600000, + "AssistUltimateRadius": 30000, + "AssistUltimateOnStageOrientation": 0, + "SkillSemiAutoRng": 50000, + "UltimateSemiAutoRng": 35000, + "SwitchCD": 200, + "EnergyConvRatio": 7500, + "EnergyEfficiency": 10000, + "FragmentsId": 1390, + "TransformQty": 60, + "RecruitmentQty": 60, + "AttributeId": "139", + "PresentsTraitId": 139, + "SkillsUpgradeGroup": [ + 139, + 139, + 139, + 139 + ], + "FrozenTimeHighlightUnit": 2, + "GemSlots": [ + 301, + 102, + 203 + ] + }, "140": { "Id": 140, "Name": "Character.140.1", @@ -3118,5 +3198,245 @@ 102, 203 ] + }, + "997": { + "Id": 997, + "Name": "Character.997.1", + "Visible": false, + "Available": false, + "Grade": 1, + "DefaultSkinId": 99701, + "AdvanceSkinId": 99702, + "AdvanceGroup": 997, + "AdvanceSkinUnlockLevel": 3, + "ViewId": 997, + "Faction": 1, + "Weight": 2, + "EET": 2, + "Class": 1, + "CharacterAttackType": 1, + "SearchTargetType": 2, + "AtkSpd": 1000000, + "MovType": 1, + "WalkSpd": 52500, + "RunSpd": 70000, + "SpRunSpd": 110000, + "TransSpd": 63000, + "WalkToRunDuration": 0, + "DodgeToRunAccelerationOrNot": true, + "MovAcc": 999990000, + "RotSpd": 7200000, + "RotAcc": 60000, + "VisionDeg": 1800000, + "VisionRng": 500000, + "VisionAttackRng": 500000, + "HearRng": 500000, + "HearAttackRng": 500000, + "RaiseGunRng": 500000, + "BulletType": 0, + "Ammo": 0, + "AIId": 99701, + "NormalAtkId": 0, + "DodgeId": 0, + "SkillId": 0, + "SpecialSkillId": 0, + "UltimateId": 0, + "AssistAIId": 99701, + "AssistNormalAtkId": 0, + "AssistDodgeId": 0, + "AssistSkillId": 99710000, + "AssistSpecialSkillId": 0, + "AssistUltimateId": 0, + "TalentSkillId": 0, + "AssistSkillOnStageType": 1, + "AssistSkillAngle": 300000, + "AssistSkillRadius": 30000, + "AssistSkillOnStageOrientation": 0, + "AssistUltimateOnStageType": 1, + "AssistUltimateAngle": 300000, + "AssistUltimateRadius": 30000, + "AssistUltimateOnStageOrientation": 0, + "SkillSemiAutoRng": 65000, + "UltimateSemiAutoRng": 65000, + "SwitchCD": 200, + "EnergyConvRatio": 7500, + "EnergyEfficiency": 10000, + "FragmentsId": 9970, + "TransformQty": 30, + "RecruitmentQty": 30, + "AttributeId": "997", + "PresentsTraitId": 997, + "SkillsUpgradeGroup": [ + 997, + 997, + 997, + 997 + ], + "FrozenTimeHighlightUnit": 2, + "GemSlots": [ + 301, + 102, + 203 + ] + }, + "998": { + "Id": 998, + "Name": "Character.998.1", + "Visible": false, + "Available": false, + "Grade": 1, + "DefaultSkinId": 99801, + "AdvanceSkinId": 99802, + "AdvanceGroup": 998, + "AdvanceSkinUnlockLevel": 3, + "ViewId": 998, + "Faction": 1, + "Weight": 2, + "EET": 2, + "Class": 1, + "CharacterAttackType": 1, + "SearchTargetType": 2, + "AtkSpd": 1000000, + "MovType": 1, + "WalkSpd": 52500, + "RunSpd": 70000, + "SpRunSpd": 110000, + "TransSpd": 63000, + "WalkToRunDuration": 0, + "DodgeToRunAccelerationOrNot": true, + "MovAcc": 999990000, + "RotSpd": 7200000, + "RotAcc": 60000, + "VisionDeg": 1800000, + "VisionRng": 500000, + "VisionAttackRng": 500000, + "HearRng": 500000, + "HearAttackRng": 500000, + "RaiseGunRng": 500000, + "BulletType": 0, + "Ammo": 0, + "AIId": 99801, + "NormalAtkId": 0, + "DodgeId": 0, + "SkillId": 0, + "SpecialSkillId": 0, + "UltimateId": 0, + "AssistAIId": 99801, + "AssistNormalAtkId": 0, + "AssistDodgeId": 0, + "AssistSkillId": 99810000, + "AssistSpecialSkillId": 0, + "AssistUltimateId": 0, + "TalentSkillId": 0, + "AssistSkillOnStageType": 2, + "AssistSkillAngle": 1000000, + "AssistSkillRadius": 40000, + "AssistSkillOnStageOrientation": 1, + "AssistUltimateOnStageType": 1, + "AssistUltimateAngle": 300000, + "AssistUltimateRadius": 30000, + "AssistUltimateOnStageOrientation": 0, + "SkillSemiAutoRng": 65000, + "UltimateSemiAutoRng": 65000, + "SwitchCD": 200, + "EnergyConvRatio": 7500, + "EnergyEfficiency": 10000, + "FragmentsId": 9980, + "TransformQty": 30, + "RecruitmentQty": 30, + "AttributeId": "998", + "PresentsTraitId": 998, + "SkillsUpgradeGroup": [ + 998, + 998, + 998, + 998 + ], + "FrozenTimeHighlightUnit": 2, + "GemSlots": [ + 301, + 102, + 203 + ] + }, + "999": { + "Id": 999, + "Name": "Character.999.1", + "Visible": false, + "Available": false, + "Grade": 1, + "DefaultSkinId": 99901, + "AdvanceSkinId": 99902, + "AdvanceGroup": 999, + "AdvanceSkinUnlockLevel": 3, + "ViewId": 999, + "Faction": 1, + "Weight": 2, + "EET": 2, + "Class": 1, + "CharacterAttackType": 1, + "SearchTargetType": 2, + "AtkSpd": 1000000, + "MovType": 1, + "WalkSpd": 52500, + "RunSpd": 70000, + "SpRunSpd": 110000, + "TransSpd": 63000, + "WalkToRunDuration": 0, + "DodgeToRunAccelerationOrNot": true, + "MovAcc": 999990000, + "RotSpd": 7200000, + "RotAcc": 60000, + "VisionDeg": 1800000, + "VisionRng": 500000, + "VisionAttackRng": 500000, + "HearRng": 500000, + "HearAttackRng": 500000, + "RaiseGunRng": 500000, + "BulletType": 0, + "Ammo": 0, + "AIId": 99901, + "NormalAtkId": 99910000, + "DodgeId": 99910000, + "SkillId": 99920000, + "SpecialSkillId": 99910000, + "UltimateId": 99930000, + "AssistAIId": 99901, + "AssistNormalAtkId": 0, + "AssistDodgeId": 0, + "AssistSkillId": 0, + "AssistSpecialSkillId": 0, + "AssistUltimateId": 0, + "TalentSkillId": 0, + "AssistSkillOnStageType": 1, + "AssistSkillAngle": 300000, + "AssistSkillRadius": 30000, + "AssistSkillOnStageOrientation": 0, + "AssistUltimateOnStageType": 1, + "AssistUltimateAngle": 300000, + "AssistUltimateRadius": 30000, + "AssistUltimateOnStageOrientation": 0, + "SkillSemiAutoRng": 65000, + "UltimateSemiAutoRng": 65000, + "SwitchCD": 200, + "EnergyConvRatio": 7500, + "EnergyEfficiency": 10000, + "FragmentsId": 9990, + "TransformQty": 30, + "RecruitmentQty": 30, + "AttributeId": "999", + "PresentsTraitId": 999, + "SkillsUpgradeGroup": [ + 999, + 999, + 999, + 999 + ], + "FrozenTimeHighlightUnit": 2, + "GemSlots": [ + 301, + 102, + 203 + ] } } \ No newline at end of file diff --git a/data/bin/CharacterAdvance.json b/data/bin/CharacterAdvance.json index cdf9a3f0d..86f498b71 100644 --- a/data/bin/CharacterAdvance.json +++ b/data/bin/CharacterAdvance.json @@ -4319,6 +4319,186 @@ "AwardTid3": 0, "AwardQty3": 0 }, + "13901": { + "Id": 13901, + "Group": 139, + "AdvanceLvl": 1, + "Tid1": 20071, + "Qty1": 5, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 7900, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13902": { + "Id": 13902, + "Group": 139, + "AdvanceLvl": 2, + "Tid1": 20071, + "Qty1": 5, + "Tid2": 20072, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 19800, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13903": { + "Id": 13903, + "Group": 139, + "AdvanceLvl": 3, + "Tid1": 20071, + "Qty1": 10, + "Tid2": 20072, + "Qty2": 15, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 44400, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13904": { + "Id": 13904, + "Group": 139, + "AdvanceLvl": 4, + "Tid1": 20071, + "Qty1": 15, + "Tid2": 20072, + "Qty2": 25, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 66600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13905": { + "Id": 13905, + "Group": 139, + "AdvanceLvl": 5, + "Tid1": 20071, + "Qty1": 20, + "Tid2": 20072, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 146100, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13906": { + "Id": 13906, + "Group": 139, + "AdvanceLvl": 6, + "Tid1": 20071, + "Qty1": 30, + "Tid2": 20072, + "Qty2": 55, + "Tid3": 20073, + "Qty3": 20, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 291600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13907": { + "Id": 13907, + "Group": 139, + "AdvanceLvl": 7, + "Tid1": 20072, + "Qty1": 75, + "Tid2": 20073, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 560200, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13908": { + "Id": 13908, + "Group": 139, + "AdvanceLvl": 8, + "Tid1": 20072, + "Qty1": 95, + "Tid2": 20073, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "13909": { + "Id": 13909, + "Group": 139, + "AdvanceLvl": 9, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, "14001": { "Id": 14001, "Group": 140, @@ -7018,5 +7198,545 @@ "AwardQty2": 0, "AwardTid3": 0, "AwardQty3": 0 + }, + "99701": { + "Id": 99701, + "Group": 997, + "AdvanceLvl": 1, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 7900, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99702": { + "Id": 99702, + "Group": 997, + "AdvanceLvl": 2, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 19800, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99703": { + "Id": 99703, + "Group": 997, + "AdvanceLvl": 3, + "Tid1": 0, + "Qty1": 10, + "Tid2": 0, + "Qty2": 15, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 44400, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99704": { + "Id": 99704, + "Group": 997, + "AdvanceLvl": 4, + "Tid1": 0, + "Qty1": 15, + "Tid2": 0, + "Qty2": 25, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 66600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99705": { + "Id": 99705, + "Group": 997, + "AdvanceLvl": 5, + "Tid1": 0, + "Qty1": 20, + "Tid2": 0, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 146100, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99706": { + "Id": 99706, + "Group": 997, + "AdvanceLvl": 6, + "Tid1": 0, + "Qty1": 30, + "Tid2": 0, + "Qty2": 55, + "Tid3": 0, + "Qty3": 20, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 291600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99707": { + "Id": 99707, + "Group": 997, + "AdvanceLvl": 7, + "Tid1": 0, + "Qty1": 75, + "Tid2": 0, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 560200, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99708": { + "Id": 99708, + "Group": 997, + "AdvanceLvl": 8, + "Tid1": 0, + "Qty1": 95, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99709": { + "Id": 99709, + "Group": 997, + "AdvanceLvl": 9, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99801": { + "Id": 99801, + "Group": 998, + "AdvanceLvl": 1, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 7900, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99802": { + "Id": 99802, + "Group": 998, + "AdvanceLvl": 2, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 19800, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99803": { + "Id": 99803, + "Group": 998, + "AdvanceLvl": 3, + "Tid1": 0, + "Qty1": 10, + "Tid2": 0, + "Qty2": 15, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 44400, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99804": { + "Id": 99804, + "Group": 998, + "AdvanceLvl": 4, + "Tid1": 0, + "Qty1": 15, + "Tid2": 0, + "Qty2": 25, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 66600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99805": { + "Id": 99805, + "Group": 998, + "AdvanceLvl": 5, + "Tid1": 0, + "Qty1": 20, + "Tid2": 0, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 146100, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99806": { + "Id": 99806, + "Group": 998, + "AdvanceLvl": 6, + "Tid1": 0, + "Qty1": 30, + "Tid2": 0, + "Qty2": 55, + "Tid3": 0, + "Qty3": 20, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 291600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99807": { + "Id": 99807, + "Group": 998, + "AdvanceLvl": 7, + "Tid1": 0, + "Qty1": 75, + "Tid2": 0, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 560200, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99808": { + "Id": 99808, + "Group": 998, + "AdvanceLvl": 8, + "Tid1": 0, + "Qty1": 95, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99809": { + "Id": 99809, + "Group": 998, + "AdvanceLvl": 9, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99901": { + "Id": 99901, + "Group": 999, + "AdvanceLvl": 1, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 7900, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99902": { + "Id": 99902, + "Group": 999, + "AdvanceLvl": 2, + "Tid1": 0, + "Qty1": 5, + "Tid2": 0, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 19800, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99903": { + "Id": 99903, + "Group": 999, + "AdvanceLvl": 3, + "Tid1": 0, + "Qty1": 10, + "Tid2": 0, + "Qty2": 15, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 44400, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99904": { + "Id": 99904, + "Group": 999, + "AdvanceLvl": 4, + "Tid1": 0, + "Qty1": 15, + "Tid2": 0, + "Qty2": 25, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 66600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99905": { + "Id": 99905, + "Group": 999, + "AdvanceLvl": 5, + "Tid1": 0, + "Qty1": 20, + "Tid2": 0, + "Qty2": 40, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 146100, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99906": { + "Id": 99906, + "Group": 999, + "AdvanceLvl": 6, + "Tid1": 0, + "Qty1": 30, + "Tid2": 0, + "Qty2": 55, + "Tid3": 0, + "Qty3": 20, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 291600, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99907": { + "Id": 99907, + "Group": 999, + "AdvanceLvl": 7, + "Tid1": 0, + "Qty1": 75, + "Tid2": 0, + "Qty2": 30, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 560200, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99908": { + "Id": 99908, + "Group": 999, + "AdvanceLvl": 8, + "Tid1": 0, + "Qty1": 95, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 + }, + "99909": { + "Id": 99909, + "Group": 999, + "AdvanceLvl": 9, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 1121300, + "AwardTid1": 0, + "AwardQty1": 0, + "AwardTid2": 0, + "AwardQty2": 0, + "AwardTid3": 0, + "AwardQty3": 0 } } \ No newline at end of file diff --git a/data/bin/CharacterArchive.json b/data/bin/CharacterArchive.json index 3382cd478..6f3c42d1c 100644 --- a/data/bin/CharacterArchive.json +++ b/data/bin/CharacterArchive.json @@ -3119,6 +3119,136 @@ "ArchReward": 2, "ArchRewardQuantity": 10 }, + "13901": { + "Id": 13901, + "ArchType": 1, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "RecordId": 13901, + "Sort": 1, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13902": { + "Id": 13902, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "RecordId": 13902, + "Sort": 2, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13903": { + "Id": 13903, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "RecordId": 13903, + "Sort": 3, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13904": { + "Id": 13904, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 2, + "RecordId": 13904, + "Sort": 4, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13905": { + "Id": 13905, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 4, + "RecordId": 13905, + "Sort": 5, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13906": { + "Id": 13906, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 7, + "RecordId": 13906, + "Sort": 6, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13907": { + "Id": 13907, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 10, + "RecordId": 13907, + "Sort": 7, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13908": { + "Id": 13908, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 12, + "RecordId": 13908, + "Sort": 8, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13909": { + "Id": 13909, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 15, + "RecordId": 13909, + "Sort": 9, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13910": { + "Id": 13910, + "ArchType": 2, + "CharacterId": 139, + "UnlockAffinityLevel": 18, + "RecordId": 13910, + "Sort": 10, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "13911": { + "Id": 13911, + "ArchType": 3, + "CharacterId": 139, + "UnlockAffinityLevel": 20, + "RecordId": 13911, + "Sort": 11, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "13912": { + "Id": 13912, + "ArchType": 3, + "CharacterId": 139, + "UnlockAffinityLevel": 25, + "RecordId": 13912, + "Sort": 12, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "13913": { + "Id": 13913, + "ArchType": 3, + "CharacterId": 139, + "UnlockAffinityLevel": 30, + "RecordId": 13913, + "Sort": 13, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, "14001": { "Id": 14001, "ArchType": 1, @@ -5068,5 +5198,395 @@ "Sort": 13, "ArchReward": 2, "ArchRewardQuantity": 10 + }, + "99701": { + "Id": 99701, + "ArchType": 1, + "CharacterId": 997, + "UnlockAffinityLevel": 0, + "RecordId": 99701, + "Sort": 1, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99702": { + "Id": 99702, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 0, + "RecordId": 99702, + "Sort": 2, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99703": { + "Id": 99703, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 0, + "RecordId": 99703, + "Sort": 3, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99704": { + "Id": 99704, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 2, + "RecordId": 99704, + "Sort": 4, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99705": { + "Id": 99705, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 4, + "RecordId": 99705, + "Sort": 5, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99706": { + "Id": 99706, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 7, + "RecordId": 99706, + "Sort": 6, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99707": { + "Id": 99707, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 10, + "RecordId": 99707, + "Sort": 7, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99708": { + "Id": 99708, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 12, + "RecordId": 99708, + "Sort": 8, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99709": { + "Id": 99709, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 15, + "RecordId": 99709, + "Sort": 9, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99710": { + "Id": 99710, + "ArchType": 2, + "CharacterId": 997, + "UnlockAffinityLevel": 18, + "RecordId": 99710, + "Sort": 10, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99711": { + "Id": 99711, + "ArchType": 3, + "CharacterId": 997, + "UnlockAffinityLevel": 20, + "RecordId": 99711, + "Sort": 11, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99712": { + "Id": 99712, + "ArchType": 3, + "CharacterId": 997, + "UnlockAffinityLevel": 25, + "RecordId": 99712, + "Sort": 12, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99713": { + "Id": 99713, + "ArchType": 3, + "CharacterId": 997, + "UnlockAffinityLevel": 30, + "RecordId": 99713, + "Sort": 13, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99801": { + "Id": 99801, + "ArchType": 1, + "CharacterId": 998, + "UnlockAffinityLevel": 0, + "RecordId": 99801, + "Sort": 1, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99802": { + "Id": 99802, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 0, + "RecordId": 99802, + "Sort": 2, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99803": { + "Id": 99803, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 0, + "RecordId": 99803, + "Sort": 3, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99804": { + "Id": 99804, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 2, + "RecordId": 99804, + "Sort": 4, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99805": { + "Id": 99805, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 4, + "RecordId": 99805, + "Sort": 5, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99806": { + "Id": 99806, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 7, + "RecordId": 99806, + "Sort": 6, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99807": { + "Id": 99807, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 10, + "RecordId": 99807, + "Sort": 7, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99808": { + "Id": 99808, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 12, + "RecordId": 99808, + "Sort": 8, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99809": { + "Id": 99809, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 15, + "RecordId": 99809, + "Sort": 9, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99810": { + "Id": 99810, + "ArchType": 2, + "CharacterId": 998, + "UnlockAffinityLevel": 18, + "RecordId": 99810, + "Sort": 10, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99811": { + "Id": 99811, + "ArchType": 3, + "CharacterId": 998, + "UnlockAffinityLevel": 20, + "RecordId": 99811, + "Sort": 11, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99812": { + "Id": 99812, + "ArchType": 3, + "CharacterId": 998, + "UnlockAffinityLevel": 25, + "RecordId": 99812, + "Sort": 12, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99813": { + "Id": 99813, + "ArchType": 3, + "CharacterId": 998, + "UnlockAffinityLevel": 30, + "RecordId": 99813, + "Sort": 13, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99901": { + "Id": 99901, + "ArchType": 1, + "CharacterId": 999, + "UnlockAffinityLevel": 0, + "RecordId": 99901, + "Sort": 1, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99902": { + "Id": 99902, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 0, + "RecordId": 99902, + "Sort": 2, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99903": { + "Id": 99903, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 0, + "RecordId": 99903, + "Sort": 3, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99904": { + "Id": 99904, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 2, + "RecordId": 99904, + "Sort": 4, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99905": { + "Id": 99905, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 4, + "RecordId": 99905, + "Sort": 5, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99906": { + "Id": 99906, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 7, + "RecordId": 99906, + "Sort": 6, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99907": { + "Id": 99907, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 10, + "RecordId": 99907, + "Sort": 7, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99908": { + "Id": 99908, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 12, + "RecordId": 99908, + "Sort": 8, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99909": { + "Id": 99909, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 15, + "RecordId": 99909, + "Sort": 9, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99910": { + "Id": 99910, + "ArchType": 2, + "CharacterId": 999, + "UnlockAffinityLevel": 18, + "RecordId": 99910, + "Sort": 10, + "ArchReward": 0, + "ArchRewardQuantity": 0 + }, + "99911": { + "Id": 99911, + "ArchType": 3, + "CharacterId": 999, + "UnlockAffinityLevel": 20, + "RecordId": 99911, + "Sort": 11, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99912": { + "Id": 99912, + "ArchType": 3, + "CharacterId": 999, + "UnlockAffinityLevel": 25, + "RecordId": 99912, + "Sort": 12, + "ArchReward": 2, + "ArchRewardQuantity": 10 + }, + "99913": { + "Id": 99913, + "ArchType": 3, + "CharacterId": 999, + "UnlockAffinityLevel": 30, + "RecordId": 99913, + "Sort": 13, + "ArchReward": 2, + "ArchRewardQuantity": 10 } } \ No newline at end of file diff --git a/data/bin/CharacterArchiveBaseInfo.json b/data/bin/CharacterArchiveBaseInfo.json index 404da88e0..66e51a08d 100644 --- a/data/bin/CharacterArchiveBaseInfo.json +++ b/data/bin/CharacterArchiveBaseInfo.json @@ -3430,5 +3430,93 @@ "UpdateAff1": 0, "UpdateStory1": 0, "UpdatePlot1": 0 + }, + "13901": { + "Id": 13901, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13901.1", + "Content": "CharacterArchiveBaseInfo.13901.2", + "Sort": 1, + "UpdateContent1": "CharacterArchiveBaseInfo.13901.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13902": { + "Id": 13902, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13902.1", + "Content": "CharacterArchiveBaseInfo.13902.2", + "Sort": 2, + "UpdateContent1": "CharacterArchiveBaseInfo.13902.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13903": { + "Id": 13903, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13903.1", + "Content": "CharacterArchiveBaseInfo.13903.2", + "Sort": 3, + "UpdateContent1": "CharacterArchiveBaseInfo.13903.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13904": { + "Id": 13904, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13904.1", + "Content": "CharacterArchiveBaseInfo.13904.2", + "Sort": 4, + "UpdateContent1": "CharacterArchiveBaseInfo.13904.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13905": { + "Id": 13905, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13905.1", + "Content": "CharacterArchiveBaseInfo.13905.2", + "Sort": 5, + "UpdateContent1": "CharacterArchiveBaseInfo.13905.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13906": { + "Id": 13906, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13906.1", + "Content": "CharacterArchiveBaseInfo.13906.2", + "Sort": 6, + "UpdateContent1": "CharacterArchiveBaseInfo.13906.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13907": { + "Id": 13907, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13907.1", + "Content": "CharacterArchiveBaseInfo.13907.2", + "Sort": 7, + "UpdateContent1": "CharacterArchiveBaseInfo.13907.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13908": { + "Id": 13908, + "CharacterId": 139, + "Title": "CharacterArchiveBaseInfo.13908.1", + "Content": "CharacterArchiveBaseInfo.13908.2", + "Sort": 8, + "UpdateContent1": "CharacterArchiveBaseInfo.13908.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 } } \ No newline at end of file diff --git a/data/bin/CharacterArchiveContent.json b/data/bin/CharacterArchiveContent.json index 2d3f56c2f..8ab86dc2e 100644 --- a/data/bin/CharacterArchiveContent.json +++ b/data/bin/CharacterArchiveContent.json @@ -2807,6 +2807,123 @@ "UpdateStory1": 0, "UpdatePlot1": 0 }, + "13901": { + "Id": 13901, + "Title": "CharacterArchiveContent.13901.1", + "Content": "CharacterArchiveContent.13901.2", + "UpdateContent1": "CharacterArchiveContent.13901.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13902": { + "Id": 13902, + "Title": "CharacterArchiveContent.13902.1", + "Content": "CharacterArchiveContent.13902.2", + "UpdateContent1": "CharacterArchiveContent.13902.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13903": { + "Id": 13903, + "Title": "CharacterArchiveContent.13903.1", + "Content": "CharacterArchiveContent.13903.2", + "UpdateContent1": "CharacterArchiveContent.13903.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13904": { + "Id": 13904, + "Title": "CharacterArchiveContent.13904.1", + "Content": "CharacterArchiveContent.13904.2", + "UpdateContent1": "CharacterArchiveContent.13904.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13905": { + "Id": 13905, + "Title": "CharacterArchiveContent.13905.1", + "Content": "CharacterArchiveContent.13905.2", + "UpdateContent1": "CharacterArchiveContent.13905.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13906": { + "Id": 13906, + "Title": "CharacterArchiveContent.13906.1", + "Content": "CharacterArchiveContent.13906.2", + "UpdateContent1": "CharacterArchiveContent.13906.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13907": { + "Id": 13907, + "Title": "CharacterArchiveContent.13907.1", + "Content": "CharacterArchiveContent.13907.2", + "UpdateContent1": "CharacterArchiveContent.13907.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13908": { + "Id": 13908, + "Title": "CharacterArchiveContent.13908.1", + "Content": "CharacterArchiveContent.13908.2", + "UpdateContent1": "CharacterArchiveContent.13908.3", + "UpdateAff1": 0, + "UpdateStory1": 922, + "UpdatePlot1": 0 + }, + "13909": { + "Id": 13909, + "Title": "CharacterArchiveContent.13909.1", + "Content": "CharacterArchiveContent.13909.2", + "UpdateContent1": "CharacterArchiveContent.13909.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13910": { + "Id": 13910, + "Title": "CharacterArchiveContent.13910.1", + "Content": "CharacterArchiveContent.13910.2", + "UpdateContent1": "CharacterArchiveContent.13910.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13911": { + "Id": 13911, + "Title": "CharacterArchiveContent.13911.1", + "Content": "CharacterArchiveContent.13911.2", + "UpdateContent1": "CharacterArchiveContent.13911.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13912": { + "Id": 13912, + "Title": "CharacterArchiveContent.13912.1", + "Content": "CharacterArchiveContent.13912.2", + "UpdateContent1": "CharacterArchiveContent.13912.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "13913": { + "Id": 13913, + "Title": "CharacterArchiveContent.13913.1", + "Content": "CharacterArchiveContent.13913.2", + "UpdateContent1": "CharacterArchiveContent.13913.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, "14001": { "Id": 14001, "Title": "CharacterArchiveContent.14001.1", @@ -4561,5 +4678,356 @@ "UpdateAff1": 0, "UpdateStory1": 0, "UpdatePlot1": 0 + }, + "99701": { + "Id": 99701, + "Title": "CharacterArchiveContent.99701.1", + "Content": "CharacterArchiveContent.99701.2", + "UpdateContent1": "CharacterArchiveContent.99701.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99702": { + "Id": 99702, + "Title": "CharacterArchiveContent.99702.1", + "Content": "CharacterArchiveContent.99702.2", + "UpdateContent1": "CharacterArchiveContent.99702.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99703": { + "Id": 99703, + "Title": "CharacterArchiveContent.99703.1", + "Content": "CharacterArchiveContent.99703.2", + "UpdateContent1": "CharacterArchiveContent.99703.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99704": { + "Id": 99704, + "Title": "CharacterArchiveContent.99704.1", + "Content": "CharacterArchiveContent.99704.2", + "UpdateContent1": "CharacterArchiveContent.99704.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99705": { + "Id": 99705, + "Title": "CharacterArchiveContent.99705.1", + "Content": "CharacterArchiveContent.99705.2", + "UpdateContent1": "CharacterArchiveContent.99705.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99706": { + "Id": 99706, + "Title": "CharacterArchiveContent.99706.1", + "Content": "CharacterArchiveContent.99706.2", + "UpdateContent1": "CharacterArchiveContent.99706.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99707": { + "Id": 99707, + "Title": "CharacterArchiveContent.99707.1", + "Content": "CharacterArchiveContent.99707.2", + "UpdateContent1": "CharacterArchiveContent.99707.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99708": { + "Id": 99708, + "Title": "CharacterArchiveContent.99708.1", + "Content": "CharacterArchiveContent.99708.2", + "UpdateContent1": "CharacterArchiveContent.99708.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99709": { + "Id": 99709, + "Title": "CharacterArchiveContent.99709.1", + "Content": "CharacterArchiveContent.99709.2", + "UpdateContent1": "CharacterArchiveContent.99709.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99710": { + "Id": 99710, + "Title": "CharacterArchiveContent.99710.1", + "Content": "CharacterArchiveContent.99710.2", + "UpdateContent1": "CharacterArchiveContent.99710.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99711": { + "Id": 99711, + "Title": "CharacterArchiveContent.99711.1", + "Content": "CharacterArchiveContent.99711.2", + "UpdateContent1": "CharacterArchiveContent.99711.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99712": { + "Id": 99712, + "Title": "CharacterArchiveContent.99712.1", + "Content": "CharacterArchiveContent.99712.2", + "UpdateContent1": "CharacterArchiveContent.99712.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99713": { + "Id": 99713, + "Title": "CharacterArchiveContent.99713.1", + "Content": "CharacterArchiveContent.99713.2", + "UpdateContent1": "CharacterArchiveContent.99713.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99801": { + "Id": 99801, + "Title": "CharacterArchiveContent.99801.1", + "Content": "CharacterArchiveContent.99801.2", + "UpdateContent1": "CharacterArchiveContent.99801.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99802": { + "Id": 99802, + "Title": "CharacterArchiveContent.99802.1", + "Content": "CharacterArchiveContent.99802.2", + "UpdateContent1": "CharacterArchiveContent.99802.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99803": { + "Id": 99803, + "Title": "CharacterArchiveContent.99803.1", + "Content": "CharacterArchiveContent.99803.2", + "UpdateContent1": "CharacterArchiveContent.99803.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99804": { + "Id": 99804, + "Title": "CharacterArchiveContent.99804.1", + "Content": "CharacterArchiveContent.99804.2", + "UpdateContent1": "CharacterArchiveContent.99804.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99805": { + "Id": 99805, + "Title": "CharacterArchiveContent.99805.1", + "Content": "CharacterArchiveContent.99805.2", + "UpdateContent1": "CharacterArchiveContent.99805.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99806": { + "Id": 99806, + "Title": "CharacterArchiveContent.99806.1", + "Content": "CharacterArchiveContent.99806.2", + "UpdateContent1": "CharacterArchiveContent.99806.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99807": { + "Id": 99807, + "Title": "CharacterArchiveContent.99807.1", + "Content": "CharacterArchiveContent.99807.2", + "UpdateContent1": "CharacterArchiveContent.99807.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99808": { + "Id": 99808, + "Title": "CharacterArchiveContent.99808.1", + "Content": "CharacterArchiveContent.99808.2", + "UpdateContent1": "CharacterArchiveContent.99808.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99809": { + "Id": 99809, + "Title": "CharacterArchiveContent.99809.1", + "Content": "CharacterArchiveContent.99809.2", + "UpdateContent1": "CharacterArchiveContent.99809.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99810": { + "Id": 99810, + "Title": "CharacterArchiveContent.99810.1", + "Content": "CharacterArchiveContent.99810.2", + "UpdateContent1": "CharacterArchiveContent.99810.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99811": { + "Id": 99811, + "Title": "CharacterArchiveContent.99811.1", + "Content": "CharacterArchiveContent.99811.2", + "UpdateContent1": "CharacterArchiveContent.99811.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99812": { + "Id": 99812, + "Title": "CharacterArchiveContent.99812.1", + "Content": "CharacterArchiveContent.99812.2", + "UpdateContent1": "CharacterArchiveContent.99812.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99813": { + "Id": 99813, + "Title": "CharacterArchiveContent.99813.1", + "Content": "CharacterArchiveContent.99813.2", + "UpdateContent1": "CharacterArchiveContent.99813.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99901": { + "Id": 99901, + "Title": "CharacterArchiveContent.99901.1", + "Content": "CharacterArchiveContent.99901.2", + "UpdateContent1": "CharacterArchiveContent.99901.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99902": { + "Id": 99902, + "Title": "CharacterArchiveContent.99902.1", + "Content": "CharacterArchiveContent.99902.2", + "UpdateContent1": "CharacterArchiveContent.99902.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99903": { + "Id": 99903, + "Title": "CharacterArchiveContent.99903.1", + "Content": "CharacterArchiveContent.99903.2", + "UpdateContent1": "CharacterArchiveContent.99903.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99904": { + "Id": 99904, + "Title": "CharacterArchiveContent.99904.1", + "Content": "CharacterArchiveContent.99904.2", + "UpdateContent1": "CharacterArchiveContent.99904.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99905": { + "Id": 99905, + "Title": "CharacterArchiveContent.99905.1", + "Content": "CharacterArchiveContent.99905.2", + "UpdateContent1": "CharacterArchiveContent.99905.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99906": { + "Id": 99906, + "Title": "CharacterArchiveContent.99906.1", + "Content": "CharacterArchiveContent.99906.2", + "UpdateContent1": "CharacterArchiveContent.99906.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99907": { + "Id": 99907, + "Title": "CharacterArchiveContent.99907.1", + "Content": "CharacterArchiveContent.99907.2", + "UpdateContent1": "CharacterArchiveContent.99907.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99908": { + "Id": 99908, + "Title": "CharacterArchiveContent.99908.1", + "Content": "CharacterArchiveContent.99908.2", + "UpdateContent1": "CharacterArchiveContent.99908.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99909": { + "Id": 99909, + "Title": "CharacterArchiveContent.99909.1", + "Content": "CharacterArchiveContent.99909.2", + "UpdateContent1": "CharacterArchiveContent.99909.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99910": { + "Id": 99910, + "Title": "CharacterArchiveContent.99910.1", + "Content": "CharacterArchiveContent.99910.2", + "UpdateContent1": "CharacterArchiveContent.99910.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99911": { + "Id": 99911, + "Title": "CharacterArchiveContent.99911.1", + "Content": "CharacterArchiveContent.99911.2", + "UpdateContent1": "CharacterArchiveContent.99911.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99912": { + "Id": 99912, + "Title": "CharacterArchiveContent.99912.1", + "Content": "CharacterArchiveContent.99912.2", + "UpdateContent1": "CharacterArchiveContent.99912.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "99913": { + "Id": 99913, + "Title": "CharacterArchiveContent.99913.1", + "Content": "CharacterArchiveContent.99913.2", + "UpdateContent1": "CharacterArchiveContent.99913.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 } } \ No newline at end of file diff --git a/data/bin/CharacterArchiveVoice.json b/data/bin/CharacterArchiveVoice.json index 62d9785da..41ae32c94 100644 --- a/data/bin/CharacterArchiveVoice.json +++ b/data/bin/CharacterArchiveVoice.json @@ -21359,6 +21359,896 @@ "ArchVoiceType": 0, "Sort": 1 }, + "139001": { + "Id": 139001, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139001.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139002": { + "Id": 139002, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139002.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139003": { + "Id": 139003, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139003.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139004": { + "Id": 139004, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139004.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139005": { + "Id": 139005, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139005.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139006": { + "Id": 139006, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139006.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139007": { + "Id": 139007, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139007.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139008": { + "Id": 139008, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139008.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139009": { + "Id": 139009, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139009.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139010": { + "Id": 139010, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139010.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139011": { + "Id": 139011, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139011.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139012": { + "Id": 139012, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139012.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139013": { + "Id": 139013, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139013.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139014": { + "Id": 139014, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139014.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139015": { + "Id": 139015, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139015.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139016": { + "Id": 139016, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139016.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139017": { + "Id": 139017, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139017.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139018": { + "Id": 139018, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139018.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139019": { + "Id": 139019, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139019.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139020": { + "Id": 139020, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139020.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139021": { + "Id": 139021, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139021.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139022": { + "Id": 139022, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139022.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139023": { + "Id": 139023, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139023.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139024": { + "Id": 139024, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139024.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139025": { + "Id": 139025, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139025.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139026": { + "Id": 139026, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139026.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139027": { + "Id": 139027, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139027.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139028": { + "Id": 139028, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139028.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139029": { + "Id": 139029, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139029.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139030": { + "Id": 139030, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139030.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139031": { + "Id": 139031, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139031.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139032": { + "Id": 139032, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139032.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139033": { + "Id": 139033, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139033.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139034": { + "Id": 139034, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139034.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139035": { + "Id": 139035, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139035.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139036": { + "Id": 139036, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139036.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139037": { + "Id": 139037, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139037.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139038": { + "Id": 139038, + "CharacterId": 139, + "UnlockAffinityLevel": 10, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139038.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139039": { + "Id": 139039, + "CharacterId": 139, + "UnlockAffinityLevel": 15, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139039.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139040": { + "Id": 139040, + "CharacterId": 139, + "UnlockAffinityLevel": 20, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139040.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139041": { + "Id": 139041, + "CharacterId": 139, + "UnlockAffinityLevel": 25, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139041.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139042": { + "Id": 139042, + "CharacterId": 139, + "UnlockAffinityLevel": 30, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139042.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139043": { + "Id": 139043, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139043.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139044": { + "Id": 139044, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139044.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139045": { + "Id": 139045, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139045.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139046": { + "Id": 139046, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139046.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139047": { + "Id": 139047, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139047.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139048": { + "Id": 139048, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139048.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139049": { + "Id": 139049, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139049.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139050": { + "Id": 139050, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139050.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139051": { + "Id": 139051, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139051.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139052": { + "Id": 139052, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139052.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139053": { + "Id": 139053, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139053.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139054": { + "Id": 139054, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139054.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139055": { + "Id": 139055, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139055.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139056": { + "Id": 139056, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139056.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139057": { + "Id": 139057, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139057.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139058": { + "Id": 139058, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139058.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139059": { + "Id": 139059, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139059.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139060": { + "Id": 139060, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139060.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139062": { + "Id": 139062, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139062.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139061": { + "Id": 139061, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139061.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139063": { + "Id": 139063, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139063.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139064": { + "Id": 139064, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 13903, + "Title": "", + "Source": "CharacterArchiveVoice.139064.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139065": { + "Id": 139065, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139065.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139066": { + "Id": 139066, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139066.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139067": { + "Id": 139067, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139067.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139068": { + "Id": 139068, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139068.1", + "ArchVoiceType": 0, + "Sort": 2 + }, + "139069": { + "Id": 139069, + "CharacterId": 139, + "UnlockAffinityLevel": 10, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139069.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139070": { + "Id": 139070, + "CharacterId": 139, + "UnlockAffinityLevel": 15, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139070.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139071": { + "Id": 139071, + "CharacterId": 139, + "UnlockAffinityLevel": 25, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139071.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139072": { + "Id": 139072, + "CharacterId": 139, + "UnlockAffinityLevel": 30, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139072.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139073": { + "Id": 139073, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139073.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139074": { + "Id": 139074, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139074.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139075": { + "Id": 139075, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139075.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139076": { + "Id": 139076, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139076.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139077": { + "Id": 139077, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139077.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139078": { + "Id": 139078, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139078.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139079": { + "Id": 139079, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139079.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139080": { + "Id": 139080, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139080.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139081": { + "Id": 139081, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139081.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139082": { + "Id": 139082, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139082.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139083": { + "Id": 139083, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139083.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139084": { + "Id": 139084, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139084.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139085": { + "Id": 139085, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139085.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139086": { + "Id": 139086, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139086.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139087": { + "Id": 139087, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139087.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139088": { + "Id": 139088, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139088.1", + "ArchVoiceType": 0, + "Sort": 1 + }, + "139089": { + "Id": 139089, + "CharacterId": 139, + "UnlockAffinityLevel": 0, + "UnlockPlot": 0, + "Title": "", + "Source": "CharacterArchiveVoice.139089.1", + "ArchVoiceType": 0, + "Sort": 1 + }, "140001": { "Id": 140001, "CharacterId": 140, diff --git a/data/bin/CharacterCG.json b/data/bin/CharacterCG.json index f689a69b1..3e061609c 100644 --- a/data/bin/CharacterCG.json +++ b/data/bin/CharacterCG.json @@ -167,6 +167,13 @@ "UnlockPlot": 13703, "Name": "CharacterCG.13701.1" }, + "13901": { + "Id": 13901, + "FullScreenPortrait": "Actor2D/Character/13901/13901_CG.png", + "FullScreenL2D": "Actor2D/Character/13901/13901_LF.prefab", + "UnlockPlot": 13903, + "Name": "CharacterCG.13901.1" + }, "14001": { "Id": 14001, "FullScreenPortrait": "Actor2D/Character/14001/14001_CG.png", @@ -271,5 +278,26 @@ "FullScreenL2D": "Actor2D/Character/16001/16001_LF.prefab", "UnlockPlot": 16003, "Name": "CharacterCG.16001.1" + }, + "99701": { + "Id": 99701, + "FullScreenPortrait": "Actor2D/Character/99701/99701_CG.png", + "FullScreenL2D": "Actor2D/Character/99701/99701_LF.prefab", + "UnlockPlot": 99703, + "Name": "CharacterCG.99701.1" + }, + "99801": { + "Id": 99801, + "FullScreenPortrait": "Actor2D/Character/99801/99801_CG.png", + "FullScreenL2D": "Actor2D/Character/99801/99801_LF.prefab", + "UnlockPlot": 99803, + "Name": "CharacterCG.99801.1" + }, + "99901": { + "Id": 99901, + "FullScreenPortrait": "Actor2D/Character/99901/99901_CG.png", + "FullScreenL2D": "Actor2D/Character/99901/99901_LF.prefab", + "UnlockPlot": 99903, + "Name": "CharacterCG.99901.1" } } \ No newline at end of file diff --git a/data/bin/CharacterDes.json b/data/bin/CharacterDes.json index 1b1e741e9..92ad4e21d 100644 --- a/data/bin/CharacterDes.json +++ b/data/bin/CharacterDes.json @@ -728,6 +728,38 @@ "PotentialAssistantContent1": "CharacterDes.137.11", "PotentialAssistantContent2": "CharacterDes.137.12" }, + "139": { + "Id": 139, + "Alias": "CharacterDes.139.2", + "CnCv": "CharacterDes.139.1", + "JpCv": "CharacterDes.139.8", + "CharColor": "#555559", + "CharSkillColor": "#555559", + "CharDes": "CharacterDes.139.3", + "Tag": [ + 101, + 202, + 310 + ], + "Force": 2, + "PreferTags": [ + 8, + 7, + 3 + ], + "HateTags": [ + 5 + ], + "Birthday": "3.21", + "PotentialMain1": "CharacterDes.139.4", + "PotentialMain2": "CharacterDes.139.5", + "PotentialAssistant1": "CharacterDes.139.6", + "PotentialAssistant2": "CharacterDes.139.7", + "PotentialMainContent1": "CharacterDes.139.9", + "PotentialMainContent2": "CharacterDes.139.10", + "PotentialAssistantContent1": "CharacterDes.139.11", + "PotentialAssistantContent2": "CharacterDes.139.12" + }, "140": { "Id": 140, "Alias": "CharacterDes.140.2", @@ -1199,5 +1231,92 @@ "PotentialMainContent2": "CharacterDes.160.10", "PotentialAssistantContent1": "CharacterDes.160.11", "PotentialAssistantContent2": "CharacterDes.160.12" + }, + "997": { + "Id": 997, + "Alias": "CharacterDes.997.2", + "CnCv": "CharacterDes.997.1", + "JpCv": "CharacterDes.997.8", + "CharColor": "#6eb29b", + "CharSkillColor": "#6eb29b", + "CharDes": "CharacterDes.997.3", + "Tag": [ + 102, + 201, + 301 + ], + "Force": 2, + "PreferTags": [ + 2, + 5 + ], + "HateTags": [], + "Birthday": "", + "PotentialMain1": "CharacterDes.997.4", + "PotentialMain2": "CharacterDes.997.5", + "PotentialAssistant1": "CharacterDes.997.6", + "PotentialAssistant2": "CharacterDes.997.7", + "PotentialMainContent1": "CharacterDes.997.9", + "PotentialMainContent2": "CharacterDes.997.10", + "PotentialAssistantContent1": "CharacterDes.997.11", + "PotentialAssistantContent2": "CharacterDes.997.12" + }, + "998": { + "Id": 998, + "Alias": "CharacterDes.998.2", + "CnCv": "CharacterDes.998.1", + "JpCv": "CharacterDes.998.8", + "CharColor": "#6eb29b", + "CharSkillColor": "#6eb29b", + "CharDes": "CharacterDes.998.3", + "Tag": [ + 102, + 201, + 301 + ], + "Force": 2, + "PreferTags": [ + 2, + 5 + ], + "HateTags": [], + "Birthday": "", + "PotentialMain1": "CharacterDes.998.4", + "PotentialMain2": "CharacterDes.998.5", + "PotentialAssistant1": "CharacterDes.998.6", + "PotentialAssistant2": "CharacterDes.998.7", + "PotentialMainContent1": "CharacterDes.998.9", + "PotentialMainContent2": "CharacterDes.998.10", + "PotentialAssistantContent1": "CharacterDes.998.11", + "PotentialAssistantContent2": "CharacterDes.998.12" + }, + "999": { + "Id": 999, + "Alias": "CharacterDes.999.2", + "CnCv": "CharacterDes.999.1", + "JpCv": "CharacterDes.999.8", + "CharColor": "#6eb29b", + "CharSkillColor": "#6eb29b", + "CharDes": "CharacterDes.999.3", + "Tag": [ + 102, + 201, + 301 + ], + "Force": 2, + "PreferTags": [ + 2, + 5 + ], + "HateTags": [], + "Birthday": "", + "PotentialMain1": "CharacterDes.999.4", + "PotentialMain2": "CharacterDes.999.5", + "PotentialAssistant1": "CharacterDes.999.6", + "PotentialAssistant2": "CharacterDes.999.7", + "PotentialMainContent1": "CharacterDes.999.9", + "PotentialMainContent2": "CharacterDes.999.10", + "PotentialAssistantContent1": "CharacterDes.999.11", + "PotentialAssistantContent2": "CharacterDes.999.12" } } \ No newline at end of file diff --git a/data/bin/CharacterSkillUpgrade.json b/data/bin/CharacterSkillUpgrade.json index 0cfabb2be..5273ee54a 100644 --- a/data/bin/CharacterSkillUpgrade.json +++ b/data/bin/CharacterSkillUpgrade.json @@ -3359,6 +3359,146 @@ "Qty4": 927, "GoldQty": 3400000 }, + "281": { + "Id": 281, + "Group": 139, + "AdvanceNum": 0, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 0 + }, + "282": { + "Id": 282, + "Group": 139, + "AdvanceNum": 1, + "Tid1": 32001, + "Qty1": 6, + "Tid2": 32000, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 13300 + }, + "283": { + "Id": 283, + "Group": 139, + "AdvanceNum": 2, + "Tid1": 32001, + "Qty1": 12, + "Tid2": 32000, + "Qty2": 6, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 17600 + }, + "284": { + "Id": 284, + "Group": 139, + "AdvanceNum": 3, + "Tid1": 32001, + "Qty1": 24, + "Tid2": 32002, + "Qty2": 3, + "Tid3": 32000, + "Qty3": 10, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 49800 + }, + "285": { + "Id": 285, + "Group": 139, + "AdvanceNum": 4, + "Tid1": 32001, + "Qty1": 38, + "Tid2": 32002, + "Qty2": 8, + "Tid3": 32000, + "Qty3": 24, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 100000 + }, + "286": { + "Id": 286, + "Group": 139, + "AdvanceNum": 5, + "Tid1": 32001, + "Qty1": 70, + "Tid2": 32002, + "Qty2": 14, + "Tid3": 32003, + "Qty3": 6, + "Tid4": 32000, + "Qty4": 55, + "GoldQty": 400000 + }, + "287": { + "Id": 287, + "Group": 139, + "AdvanceNum": 6, + "Tid1": 21063, + "Qty1": 1, + "Tid2": 32002, + "Qty2": 50, + "Tid3": 32003, + "Qty3": 18, + "Tid4": 32000, + "Qty4": 232, + "GoldQty": 900000 + }, + "288": { + "Id": 288, + "Group": 139, + "AdvanceNum": 7, + "Tid1": 21063, + "Qty1": 2, + "Tid2": 32002, + "Qty2": 90, + "Tid3": 32003, + "Qty3": 34, + "Tid4": 32000, + "Qty4": 323, + "GoldQty": 1600000 + }, + "289": { + "Id": 289, + "Group": 139, + "AdvanceNum": 8, + "Tid1": 21063, + "Qty1": 3, + "Tid2": 32002, + "Qty2": 140, + "Tid3": 32003, + "Qty3": 50, + "Tid4": 32000, + "Qty4": 478, + "GoldQty": 2300000 + }, + "290": { + "Id": 290, + "Group": 139, + "AdvanceNum": 8, + "Tid1": 21063, + "Qty1": 6, + "Tid2": 32002, + "Qty2": 200, + "Tid3": 32003, + "Qty3": 70, + "Tid4": 32000, + "Qty4": 927, + "GoldQty": 3400000 + }, "291": { "Id": 291, "Group": 140, @@ -5458,5 +5598,425 @@ "Tid4": 32000, "Qty4": 927, "GoldQty": 3400000 + }, + "441": { + "Id": 441, + "Group": 997, + "AdvanceNum": 0, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 0 + }, + "442": { + "Id": 442, + "Group": 997, + "AdvanceNum": 1, + "Tid1": 0, + "Qty1": 6, + "Tid2": 32000, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 13300 + }, + "443": { + "Id": 443, + "Group": 997, + "AdvanceNum": 2, + "Tid1": 0, + "Qty1": 12, + "Tid2": 32000, + "Qty2": 6, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 17600 + }, + "444": { + "Id": 444, + "Group": 997, + "AdvanceNum": 3, + "Tid1": 0, + "Qty1": 24, + "Tid2": 0, + "Qty2": 3, + "Tid3": 32000, + "Qty3": 10, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 49800 + }, + "445": { + "Id": 445, + "Group": 997, + "AdvanceNum": 4, + "Tid1": 0, + "Qty1": 38, + "Tid2": 0, + "Qty2": 8, + "Tid3": 32000, + "Qty3": 24, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 100000 + }, + "446": { + "Id": 446, + "Group": 997, + "AdvanceNum": 5, + "Tid1": 0, + "Qty1": 70, + "Tid2": 0, + "Qty2": 14, + "Tid3": 0, + "Qty3": 6, + "Tid4": 32000, + "Qty4": 55, + "GoldQty": 400000 + }, + "447": { + "Id": 447, + "Group": 997, + "AdvanceNum": 6, + "Tid1": 0, + "Qty1": 1, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 18, + "Tid4": 32000, + "Qty4": 232, + "GoldQty": 900000 + }, + "448": { + "Id": 448, + "Group": 997, + "AdvanceNum": 7, + "Tid1": 0, + "Qty1": 2, + "Tid2": 0, + "Qty2": 90, + "Tid3": 0, + "Qty3": 34, + "Tid4": 32000, + "Qty4": 323, + "GoldQty": 1600000 + }, + "449": { + "Id": 449, + "Group": 997, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 3, + "Tid2": 0, + "Qty2": 140, + "Tid3": 0, + "Qty3": 50, + "Tid4": 32000, + "Qty4": 478, + "GoldQty": 2300000 + }, + "450": { + "Id": 450, + "Group": 997, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 6, + "Tid2": 0, + "Qty2": 200, + "Tid3": 0, + "Qty3": 70, + "Tid4": 32000, + "Qty4": 927, + "GoldQty": 3400000 + }, + "451": { + "Id": 451, + "Group": 998, + "AdvanceNum": 0, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 0 + }, + "452": { + "Id": 452, + "Group": 998, + "AdvanceNum": 1, + "Tid1": 0, + "Qty1": 6, + "Tid2": 32000, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 13300 + }, + "453": { + "Id": 453, + "Group": 998, + "AdvanceNum": 2, + "Tid1": 0, + "Qty1": 12, + "Tid2": 32000, + "Qty2": 6, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 17600 + }, + "454": { + "Id": 454, + "Group": 998, + "AdvanceNum": 3, + "Tid1": 0, + "Qty1": 24, + "Tid2": 0, + "Qty2": 3, + "Tid3": 32000, + "Qty3": 10, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 49800 + }, + "455": { + "Id": 455, + "Group": 998, + "AdvanceNum": 4, + "Tid1": 0, + "Qty1": 38, + "Tid2": 0, + "Qty2": 8, + "Tid3": 32000, + "Qty3": 24, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 100000 + }, + "456": { + "Id": 456, + "Group": 998, + "AdvanceNum": 5, + "Tid1": 0, + "Qty1": 70, + "Tid2": 0, + "Qty2": 14, + "Tid3": 0, + "Qty3": 6, + "Tid4": 32000, + "Qty4": 55, + "GoldQty": 400000 + }, + "457": { + "Id": 457, + "Group": 998, + "AdvanceNum": 6, + "Tid1": 0, + "Qty1": 1, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 18, + "Tid4": 32000, + "Qty4": 232, + "GoldQty": 900000 + }, + "458": { + "Id": 458, + "Group": 998, + "AdvanceNum": 7, + "Tid1": 0, + "Qty1": 2, + "Tid2": 0, + "Qty2": 90, + "Tid3": 0, + "Qty3": 34, + "Tid4": 32000, + "Qty4": 323, + "GoldQty": 1600000 + }, + "459": { + "Id": 459, + "Group": 998, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 3, + "Tid2": 0, + "Qty2": 140, + "Tid3": 0, + "Qty3": 50, + "Tid4": 32000, + "Qty4": 478, + "GoldQty": 2300000 + }, + "460": { + "Id": 460, + "Group": 998, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 6, + "Tid2": 0, + "Qty2": 200, + "Tid3": 0, + "Qty3": 70, + "Tid4": 32000, + "Qty4": 927, + "GoldQty": 3400000 + }, + "461": { + "Id": 461, + "Group": 999, + "AdvanceNum": 0, + "Tid1": 0, + "Qty1": 0, + "Tid2": 0, + "Qty2": 0, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 0 + }, + "462": { + "Id": 462, + "Group": 999, + "AdvanceNum": 1, + "Tid1": 0, + "Qty1": 6, + "Tid2": 32000, + "Qty2": 2, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 13300 + }, + "463": { + "Id": 463, + "Group": 999, + "AdvanceNum": 2, + "Tid1": 0, + "Qty1": 12, + "Tid2": 32000, + "Qty2": 6, + "Tid3": 0, + "Qty3": 0, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 17600 + }, + "464": { + "Id": 464, + "Group": 999, + "AdvanceNum": 3, + "Tid1": 0, + "Qty1": 24, + "Tid2": 0, + "Qty2": 3, + "Tid3": 32000, + "Qty3": 10, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 49800 + }, + "465": { + "Id": 465, + "Group": 999, + "AdvanceNum": 4, + "Tid1": 0, + "Qty1": 38, + "Tid2": 0, + "Qty2": 8, + "Tid3": 32000, + "Qty3": 24, + "Tid4": 0, + "Qty4": 0, + "GoldQty": 100000 + }, + "466": { + "Id": 466, + "Group": 999, + "AdvanceNum": 5, + "Tid1": 0, + "Qty1": 70, + "Tid2": 0, + "Qty2": 14, + "Tid3": 0, + "Qty3": 6, + "Tid4": 32000, + "Qty4": 55, + "GoldQty": 400000 + }, + "467": { + "Id": 467, + "Group": 999, + "AdvanceNum": 6, + "Tid1": 0, + "Qty1": 1, + "Tid2": 0, + "Qty2": 50, + "Tid3": 0, + "Qty3": 18, + "Tid4": 32000, + "Qty4": 232, + "GoldQty": 900000 + }, + "468": { + "Id": 468, + "Group": 999, + "AdvanceNum": 7, + "Tid1": 0, + "Qty1": 2, + "Tid2": 0, + "Qty2": 90, + "Tid3": 0, + "Qty3": 34, + "Tid4": 32000, + "Qty4": 323, + "GoldQty": 1600000 + }, + "469": { + "Id": 469, + "Group": 999, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 3, + "Tid2": 0, + "Qty2": 140, + "Tid3": 0, + "Qty3": 50, + "Tid4": 32000, + "Qty4": 478, + "GoldQty": 2300000 + }, + "470": { + "Id": 470, + "Group": 999, + "AdvanceNum": 8, + "Tid1": 0, + "Qty1": 6, + "Tid2": 0, + "Qty2": 200, + "Tid3": 0, + "Qty3": 70, + "Tid4": 32000, + "Qty4": 927, + "GoldQty": 3400000 } } \ No newline at end of file diff --git a/data/bin/CharacterSkin.json b/data/bin/CharacterSkin.json index 65a25abdc..680f6abbe 100644 --- a/data/bin/CharacterSkin.json +++ b/data/bin/CharacterSkin.json @@ -1057,6 +1057,40 @@ "EffectScaleValue": 10000, "TagEffectScaleValue": 0 }, + "11703": { + "Id": 11703, + "Name": "CharacterSkin.11703.1", + "Desc": "CharacterSkin.11703.2", + "IsShow": false, + "CharId": 117, + "Type": 3, + "SourceDesc": 7, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 18750, + "RunAnimationSpd": 56250, + "SpRunAnimationSpd": 68750, + "ModelScale": 12500, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_11703", + "Portrait": "Actor2D/Character/11703/11703_a.spriteatlas", + "Bg": "Image/CharBg/ttc_harbour_daylight", + "Offset": "Actor2D/Character/11703/11703.asset", + "L2D": "Actor2D/Character/11703/11703_L.prefab", + "CharacterCG": 11701, + "Model": "Actor/Character/11701/11701_Actor", + "ModelShow": "Actor/Character/11701/Timeline/11701_Ready", + "ModelEnd": "Actor/Character/11701/Timeline/11701_Victory", + "GachaL2D": "Actor2D/Character/11701/11701_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, "11801": { "Id": 11801, "Name": "CharacterSkin.11801.1", @@ -1603,6 +1637,41 @@ "EffectScaleValue": 10000, "TagEffectScaleValue": 0 }, + "12603": { + "Id": 12603, + "Name": "CharacterSkin.12603.1", + "Desc": "CharacterSkin.12603.2", + "IsShow": false, + "CharId": 126, + "Type": 3, + "SourceDesc": 2, + "SkinExtraTag": [ + 4, + 1 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 25000, + "RunAnimationSpd": 55000, + "SpRunAnimationSpd": 68750, + "ModelScale": 12500, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_12603", + "Portrait": "Actor2D/Character/12603/12603_a.spriteatlas", + "Bg": "Image/CharBg/theater_inside_a", + "Offset": "Actor2D/Character/12603/12603.asset", + "L2D": "Actor2D/Character/12603/12603_L.prefab", + "CharacterCG": 12601, + "Model": "Actor/Character/12603/12603_Actor", + "ModelShow": "Actor/Character/12603/Timeline/12603_Ready", + "ModelEnd": "Actor/Character/12603/Timeline/12603_Victory", + "GachaL2D": "Actor2D/Character/12603/12603_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, "12701": { "Id": 12701, "Name": "CharacterSkin.12701.1", @@ -2322,6 +2391,74 @@ "EffectScaleValue": 10000, "TagEffectScaleValue": 0 }, + "13901": { + "Id": 13901, + "Name": "CharacterSkin.13901.1", + "Desc": "CharacterSkin.13901.2", + "IsShow": true, + "CharId": 139, + "Type": 1, + "SourceDesc": 1, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 25000, + "RunAnimationSpd": 56250, + "SpRunAnimationSpd": 56250, + "ModelScale": 12500, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_13901", + "Portrait": "Actor2D/Character/13901/13901_a.spriteatlas", + "Bg": "Image/CharBg/mirage_creche_inside_daylight", + "Offset": "Actor2D/Character/13901/13901.asset", + "L2D": "Actor2D/Character/13901/13901_L.prefab", + "CharacterCG": 13901, + "Model": "Actor/Character/13901/13901_Actor", + "ModelShow": "Actor/Character/13901/Timeline/13901_Ready", + "ModelEnd": "Actor/Character/13901/Timeline/13901_Victory", + "GachaL2D": "Actor2D/Character/13901/13901_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "13902": { + "Id": 13902, + "Name": "CharacterSkin.13902.1", + "Desc": "CharacterSkin.13902.2", + "IsShow": true, + "CharId": 139, + "Type": 2, + "SourceDesc": 6, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 25000, + "RunAnimationSpd": 56250, + "SpRunAnimationSpd": 56250, + "ModelScale": 12500, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_13902", + "Portrait": "Actor2D/Character/13902/13902_a.spriteatlas", + "Bg": "Image/CharBg/mirage_creche_outside_daylight", + "Offset": "Actor2D/Character/13902/13902.asset", + "L2D": "Actor2D/Character/13902/13902_L.prefab", + "CharacterCG": 13901, + "Model": "Actor/Character/13901/13901_Actor", + "ModelShow": "Actor/Character/13901/Timeline/13901_Ready", + "ModelEnd": "Actor/Character/13901/Timeline/13901_Victory", + "GachaL2D": "Actor2D/Character/13901/13901_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, "14001": { "Id": 14001, "Name": "CharacterSkin.14001.1", @@ -3549,5 +3686,209 @@ "SkinTheme": 0, "EffectScaleValue": 10000, "TagEffectScaleValue": 0 + }, + "99701": { + "Id": 99701, + "Name": "CharacterSkin.99701.1", + "Desc": "CharacterSkin.99701.2", + "IsShow": false, + "CharId": 997, + "Type": 1, + "SourceDesc": 1, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99701, + "Model": "Actor/Character/99701/99701_GaoDa_Hand_L_Actor", + "ModelShow": "Actor/Character/10301/Timeline/10301_Ready", + "ModelEnd": "Actor/Character/10301/Timeline/10301_Victory", + "GachaL2D": "Actor2D/Character/10301/10301_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "99702": { + "Id": 99702, + "Name": "CharacterSkin.99702.1", + "Desc": "CharacterSkin.99702.2", + "IsShow": false, + "CharId": 997, + "Type": 2, + "SourceDesc": 6, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99701, + "Model": "Actor/Character/99701/99701_GaoDa_Hand_L_Actor", + "ModelShow": "Actor/Character/10301/Timeline/10301_Ready", + "ModelEnd": "Actor/Character/10301/Timeline/10301_Victory", + "GachaL2D": "Actor2D/Character/10301/10301_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "99801": { + "Id": 99801, + "Name": "CharacterSkin.99801.1", + "Desc": "CharacterSkin.99801.2", + "IsShow": false, + "CharId": 998, + "Type": 1, + "SourceDesc": 1, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99801, + "Model": "Actor/Character/99801/99801_GaoDa_Hand_R_Actor", + "ModelShow": "Actor/Character/11101/Timeline/11101_Ready", + "ModelEnd": "Actor/Character/11101/Timeline/11101_Victory", + "GachaL2D": "Actor2D/Character/11101/11101_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "99802": { + "Id": 99802, + "Name": "CharacterSkin.99802.1", + "Desc": "CharacterSkin.99802.2", + "IsShow": false, + "CharId": 998, + "Type": 2, + "SourceDesc": 6, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99801, + "Model": "Actor/Character/99801/99801_GaoDa_Hand_R_Actor", + "ModelShow": "Actor/Character/11101/Timeline/11101_Ready", + "ModelEnd": "Actor/Character/11101/Timeline/11101_Victory", + "GachaL2D": "Actor2D/Character/11101/11101_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "99901": { + "Id": 99901, + "Name": "CharacterSkin.99901.1", + "Desc": "CharacterSkin.99901.2", + "IsShow": false, + "CharId": 999, + "Type": 1, + "SourceDesc": 1, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99901, + "Model": "Actor/Character/99901/99901_GaoDa_Actor", + "ModelShow": "Actor/Character/11201/Timeline/11201_Ready", + "ModelEnd": "Actor/Character/11201/Timeline/11201_Victory", + "GachaL2D": "Actor2D/Character/11201/11201_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 + }, + "99902": { + "Id": 99902, + "Name": "CharacterSkin.99902.1", + "Desc": "CharacterSkin.99902.2", + "IsShow": false, + "CharId": 999, + "Type": 2, + "SourceDesc": 6, + "SkinExtraTag": [ + 4 + ], + "Transform": "{\"1\":100}", + "WalkAnimationSpd": 20000, + "RunAnimationSpd": 47000, + "SpRunAnimationSpd": 100000, + "ModelScale": 10000, + "ColliderScale": 10000, + "ModelShowScale": 10000, + "ModelEndScale": 10000, + "ForbiddenBehitRot": false, + "Icon": "Icon/Head/head_99901", + "Portrait": "Actor2D/Character/99901/99901_a.spriteatlas", + "Bg": "Image/CharBg/ttc_parkbase_daylight", + "Offset": "Actor2D/Character/99901/99901.asset", + "L2D": "Actor2D/Character/99901/99901_L.prefab", + "CharacterCG": 99901, + "Model": "Actor/Character/99901/99901_GaoDa_Actor", + "ModelShow": "Actor/Character/11201/Timeline/11201_Ready", + "ModelEnd": "Actor/Character/11201/Timeline/11201_Victory", + "GachaL2D": "Actor2D/Character/11201/11201_LF.prefab", + "SkinTheme": 0, + "EffectScaleValue": 10000, + "TagEffectScaleValue": 0 } } \ No newline at end of file diff --git a/data/bin/Config.json b/data/bin/Config.json index c4aaf7c09..6f823b5aa 100644 --- a/data/bin/Config.json +++ b/data/bin/Config.json @@ -153,11 +153,11 @@ }, "TimeUnlockStory": { "Id": "TimeUnlockStory", - "Value": "STm06_06" + "Value": "STm09_01_c" }, "StoryUnlockTime": { "Id": "StoryUnlockTime", - "Value": "2026-01-20T12:00:00+08:00" + "Value": "2026-10-06T12:00:00+08:00" }, "TraceHuntMaxHuntProgress": { "Id": "TraceHuntMaxHuntProgress", @@ -1146,5 +1146,9 @@ "BreakOut_LevelClosed": { "Id": "BreakOut_LevelClosed", "Value": "2026-02-24T10:59:59+08:00" + }, + "DisableAutoBattleFloor": { + "Id": "DisableAutoBattleFloor", + "Value": "1090501" } } \ No newline at end of file diff --git a/data/bin/DatingCharResponse.json b/data/bin/DatingCharResponse.json index 7c177ad99..1ff158764 100644 --- a/data/bin/DatingCharResponse.json +++ b/data/bin/DatingCharResponse.json @@ -2455,5 +2455,68 @@ "Action": "chat_a", "Words": "", "BubbleEmoji": "avg_emoji_star" + }, + "13901": { + "Id": 13901, + "CharId": 139, + "Type": "happy", + "VoiceKey": "happy", + "Action": "presents_a", + "Words": "", + "BubbleEmoji": "avg_emoji_flower" + }, + "13902": { + "Id": 13902, + "CharId": 139, + "Type": "happy2", + "VoiceKey": "excit", + "Action": "presents_b", + "Words": "", + "BubbleEmoji": "avg_emoji_love" + }, + "13903": { + "Id": 13903, + "CharId": 139, + "Type": "normal", + "VoiceKey": "confirm", + "Action": "chat_a", + "Words": "", + "BubbleEmoji": "avg_emoji_happy" + }, + "13904": { + "Id": 13904, + "CharId": 139, + "Type": "normal2", + "VoiceKey": "confirm", + "Action": "chat_b", + "Words": "", + "BubbleEmoji": "avg_emoji_attention" + }, + "13905": { + "Id": 13905, + "CharId": 139, + "Type": "think", + "VoiceKey": "question", + "Action": "think_a", + "Words": "", + "BubbleEmoji": "avg_emoji_speechless" + }, + "13906": { + "Id": 13906, + "CharId": 139, + "Type": "shy", + "VoiceKey": "happy", + "Action": "shy_a", + "Words": "", + "BubbleEmoji": "avg_emoji_shy" + }, + "13907": { + "Id": 13907, + "CharId": 139, + "Type": "greet", + "VoiceKey": "greet", + "Action": "chat_a", + "Words": "", + "BubbleEmoji": "avg_emoji_star" } } \ No newline at end of file diff --git a/data/bin/DatingCharTag.json b/data/bin/DatingCharTag.json index a441dffe3..a5a390b8c 100644 --- a/data/bin/DatingCharTag.json +++ b/data/bin/DatingCharTag.json @@ -154,5 +154,9 @@ "137": { "Id": 137, "KrTag": "1" + }, + "139": { + "Id": 139, + "KrTag": "1" } } \ No newline at end of file diff --git a/data/bin/DatingCharacterEvent.json b/data/bin/DatingCharacterEvent.json index 941a09b9e..0c31d877b 100644 --- a/data/bin/DatingCharacterEvent.json +++ b/data/bin/DatingCharacterEvent.json @@ -1793,6 +1793,52 @@ "Clue": "DatingCharacterEvent.137302.6", "Memory": "DatingCharacterEvent.137302.7" }, + "139301": { + "Id": 139301, + "DatingEventType": 5, + "DatingEventParams": [ + 139, + 14 + ], + "DatingEventExclude": [], + "BranchTag": 2, + "Affinity": 25, + "Reward": [ + 2, + 10 + ], + "Desc1": "DatingCharacterEvent.139301.1", + "Desc2": "DatingCharacterEvent.139301.2", + "Desc3": "DatingCharacterEvent.139301.3", + "Response": "shy", + "CG": "DatingSPCG_139301", + "Name": "DatingCharacterEvent.139301.5", + "Clue": "DatingCharacterEvent.139301.6", + "Memory": "DatingCharacterEvent.139301.7" + }, + "139302": { + "Id": 139302, + "DatingEventType": 5, + "DatingEventParams": [ + 139, + 6 + ], + "DatingEventExclude": [], + "BranchTag": 2, + "Affinity": 25, + "Reward": [ + 2, + 10 + ], + "Desc1": "DatingCharacterEvent.139302.1", + "Desc2": "DatingCharacterEvent.139302.2", + "Desc3": "DatingCharacterEvent.139302.3", + "Response": "think", + "CG": "DatingSPCG_139302", + "Name": "DatingCharacterEvent.139302.5", + "Clue": "DatingCharacterEvent.139302.6", + "Memory": "DatingCharacterEvent.139302.7" + }, "125303": { "Id": 125303, "DatingEventType": 5, diff --git a/data/bin/DatingStartEndEvent.json b/data/bin/DatingStartEndEvent.json index e6827a398..7fea6e360 100644 --- a/data/bin/DatingStartEndEvent.json +++ b/data/bin/DatingStartEndEvent.json @@ -934,5 +934,29 @@ "Desc2": "DatingStartEndEvent.137102.2", "Desc3": "DatingStartEndEvent.137102.3", "Response": "shy" + }, + "139101": { + "Id": 139101, + "DatingEventType": 1, + "DatingEventParams": [ + 139 + ], + "Affinity": 0, + "Desc1": "DatingStartEndEvent.139101.1", + "Desc2": "DatingStartEndEvent.139101.2", + "Desc3": "DatingStartEndEvent.139101.3", + "Response": "greet" + }, + "139102": { + "Id": 139102, + "DatingEventType": 2, + "DatingEventParams": [ + 139 + ], + "Affinity": 0, + "Desc1": "DatingStartEndEvent.139102.1", + "Desc2": "DatingStartEndEvent.139102.2", + "Desc3": "DatingStartEndEvent.139102.3", + "Response": "shy" } } \ No newline at end of file diff --git a/data/bin/DictionaryDiagram.json b/data/bin/DictionaryDiagram.json index 985a92a50..57abbcb8a 100644 --- a/data/bin/DictionaryDiagram.json +++ b/data/bin/DictionaryDiagram.json @@ -863,6 +863,48 @@ "Desc": "DictionaryDiagram.40022301.2", "Icon": "Icon/Dict/Dictionary_40022301" }, + "40023001": { + "Id": 40023001, + "Title": "DictionaryDiagram.40023001.1", + "Desc": "DictionaryDiagram.40023001.2", + "Icon": "Icon/Dict/Dictionary_40023001" + }, + "40023002": { + "Id": 40023002, + "Title": "DictionaryDiagram.40023002.1", + "Desc": "DictionaryDiagram.40023002.2", + "Icon": "Icon/Dict/Dictionary_40023002" + }, + "40023101": { + "Id": 40023101, + "Title": "DictionaryDiagram.40023101.1", + "Desc": "DictionaryDiagram.40023101.2", + "Icon": "Icon/Dict/Dictionary_40023101" + }, + "40023102": { + "Id": 40023102, + "Title": "DictionaryDiagram.40023102.1", + "Desc": "DictionaryDiagram.40023102.2", + "Icon": "Icon/Dict/Dictionary_40023102" + }, + "40023201": { + "Id": 40023201, + "Title": "DictionaryDiagram.40023201.1", + "Desc": "DictionaryDiagram.40023201.2", + "Icon": "Icon/Dict/Dictionary_40023201" + }, + "40023301": { + "Id": 40023301, + "Title": "DictionaryDiagram.40023301.1", + "Desc": "DictionaryDiagram.40023301.2", + "Icon": "Icon/Dict/Dictionary_40023301" + }, + "40023302": { + "Id": 40023302, + "Title": "DictionaryDiagram.40023302.1", + "Desc": "DictionaryDiagram.40023302.2", + "Icon": "Icon/Dict/Dictionary_40023302" + }, "40040101": { "Id": 40040101, "Title": "DictionaryDiagram.40040101.1", @@ -1037,6 +1079,12 @@ "Desc": "DictionaryDiagram.40070202.2", "Icon": "Icon/Dict/Dictionary_40070202" }, + "40070203": { + "Id": 40070203, + "Title": "DictionaryDiagram.40070203.1", + "Desc": "DictionaryDiagram.40070203.2", + "Icon": "Icon/Dict/Dictionary_40070203" + }, "40070301": { "Id": 40070301, "Title": "DictionaryDiagram.40070301.1", diff --git a/data/bin/DictionaryTopBarEntry.json b/data/bin/DictionaryTopBarEntry.json index 377073bec..9ed6ba411 100644 --- a/data/bin/DictionaryTopBarEntry.json +++ b/data/bin/DictionaryTopBarEntry.json @@ -501,6 +501,37 @@ 40022301 ] }, + "400230": { + "Id": 400230, + "Title": "DictionaryTopBarEntry.400230.1", + "DiagramList": [ + 40023001, + 40023002 + ] + }, + "400231": { + "Id": 400231, + "Title": "DictionaryTopBarEntry.400231.1", + "DiagramList": [ + 40023101, + 40023102 + ] + }, + "400232": { + "Id": 400232, + "Title": "DictionaryTopBarEntry.400232.1", + "DiagramList": [ + 40023201, + 40023301 + ] + }, + "400233": { + "Id": 400233, + "Title": "DictionaryTopBarEntry.400233.1", + "DiagramList": [ + 40023302 + ] + }, "400401": { "Id": 400401, "Title": "DictionaryTopBarEntry.400401.1", @@ -616,6 +647,7 @@ "Title": "DictionaryTopBarEntry.400702.1", "DiagramList": [ 40070201, + 40070203, 40070202 ] }, diff --git a/data/bin/Disc.json b/data/bin/Disc.json index c0266796d..62fddcced 100644 --- a/data/bin/Disc.json +++ b/data/bin/Disc.json @@ -3089,5 +3089,70 @@ "SecondarySkillGroupId2": 40602, "SubNoteSkillGroupId": 4060, "SkillScript": "AIScript.Disc.Disc_214060" + }, + "214061": { + "Id": 214061, + "EET": 1, + "Tags": [ + 803, + 813, + 801 + ], + "Visible": true, + "Available": true, + "DiscBg": "Disc/4061/4061", + "StrengthenGroupId": 41, + "AttrBaseGroupId": 21081, + "AttrExtraGroupId": 301, + "PromoteGroupId": 401, + "TransformItemId": 224061, + "MaxStarTransformItem": [ + 24, + 200 + ], + "ReadReward": [ + 2, + 30 + ], + "AVGReadReward": [ + 2, + 30 + ], + "MainSkillGroupId": 4061, + "SecondarySkillGroupId1": 40611, + "SecondarySkillGroupId2": 40612, + "SubNoteSkillGroupId": 4061, + "SkillScript": "AIScript.Disc.Disc_214061" + }, + "214062": { + "Id": 214062, + "EET": 1, + "Tags": [ + 801, + 813, + 810 + ], + "Visible": true, + "Available": true, + "DiscBg": "Disc/4062/4062", + "StrengthenGroupId": 41, + "AttrBaseGroupId": 21102, + "AttrExtraGroupId": 301, + "PromoteGroupId": 402, + "TransformItemId": 224062, + "MaxStarTransformItem": [ + 24, + 200 + ], + "ReadReward": [ + 2, + 30 + ], + "AVGReadReward": [], + "MainSkillGroupId": 4062, + "SecondarySkillGroupId1": 40621, + "SecondarySkillGroupId2": 40622, + "SubNoteSkillGroupId": 4062, + "SkillScript": "AIScript.Disc.Disc_214062" } } \ No newline at end of file diff --git a/data/bin/DiscIP.json b/data/bin/DiscIP.json index 1c806dfee..5c4255a2b 100644 --- a/data/bin/DiscIP.json +++ b/data/bin/DiscIP.json @@ -1573,5 +1573,37 @@ "CharId": [ 137 ] + }, + "214061": { + "Id": 214061, + "VoFile": "outfit_4061", + "VoBegin1": 0.0, + "VoLoop1": 88.9, + "VoName1": "DiscIP.214061.1", + "VoBegin2": 0.0, + "VoLoop2": 25.2, + "VoName2": "DiscIP.214061.2", + "AvgId": "CG_disc4061", + "StoryName": "DiscIP.214061.3", + "StoryDesc": "DiscIP.214061.4", + "CharId": [ + 139 + ] + }, + "214062": { + "Id": 214062, + "VoFile": "outfit_4062", + "VoBegin1": 0.0, + "VoLoop1": 103.2, + "VoName1": "DiscIP.214062.1", + "VoBegin2": 0.0, + "VoLoop2": 9.6, + "VoName2": "DiscIP.214062.2", + "AvgId": "", + "StoryName": "DiscIP.214062.3", + "StoryDesc": "DiscIP.214062.4", + "CharId": [ + 112 + ] } } \ No newline at end of file diff --git a/data/bin/Drop.json b/data/bin/Drop.json index 3c1e98aa9..a5575a24c 100644 --- a/data/bin/Drop.json +++ b/data/bin/Drop.json @@ -2468,3614 +2468,3630 @@ "PkgId": 2000024 }, "618": { + "DropId": 101027, + "PkgId": 2000025 + }, + "619": { + "DropId": 101027, + "PkgId": 2000026 + }, + "620": { + "DropId": 101028, + "PkgId": 2000025 + }, + "621": { + "DropId": 101028, + "PkgId": 2000026 + }, + "622": { "DropId": 9500, "PkgId": 9500 }, - "619": { + "623": { "DropId": 9501, "PkgId": 9501 }, - "620": { + "624": { "DropId": 9502, "PkgId": 9502 }, - "621": { + "625": { "DropId": 9503, "PkgId": 9503 }, - "622": { + "626": { "DropId": 9504, "PkgId": 9504 }, - "623": { + "627": { "DropId": 9505, "PkgId": 9505 }, - "624": { + "628": { "DropId": 9506, "PkgId": 9506 }, - "625": { + "629": { "DropId": 9507, "PkgId": 9507 }, - "626": { + "630": { "DropId": 9508, "PkgId": 9508 }, - "627": { + "631": { "DropId": 9509, "PkgId": 9509 }, - "628": { + "632": { "DropId": 9510, "PkgId": 9510 }, - "629": { + "633": { "DropId": 9511, "PkgId": 9511 }, - "630": { + "634": { "DropId": 9512, "PkgId": 9512 }, - "631": { + "635": { "DropId": 9513, "PkgId": 9513 }, - "632": { + "636": { "DropId": 9514, "PkgId": 9514 }, - "633": { + "637": { "DropId": 9515, "PkgId": 9515 }, - "634": { + "638": { "DropId": 9516, "PkgId": 9516 }, - "635": { + "639": { "DropId": 9517, "PkgId": 9517 }, - "636": { + "640": { "DropId": 9518, "PkgId": 9518 }, - "637": { + "641": { "DropId": 9519, "PkgId": 9519 }, - "638": { + "642": { "DropId": 9520, "PkgId": 9520 }, - "639": { + "643": { "DropId": 101004, "PkgId": 101004 }, - "640": { + "644": { "DropId": 101005, "PkgId": 101005 }, - "641": { + "645": { "DropId": 101006, "PkgId": 101006 }, - "642": { + "646": { "DropId": 900000, "PkgId": 5000 }, - "643": { + "647": { "DropId": 900001, "PkgId": 5001 }, - "644": { + "648": { "DropId": 900001, "PkgId": 5002 }, - "645": { + "649": { "DropId": 8269, "PkgId": 1156 }, - "646": { - "DropId": 8269, - "PkgId": 1160 - }, - "647": { - "DropId": 8270, - "PkgId": 1157 - }, - "648": { - "DropId": 8270, - "PkgId": 1160 - }, - "649": { - "DropId": 8271, - "PkgId": 1158 - }, "650": { - "DropId": 8271, + "DropId": 8269, "PkgId": 1160 }, "651": { + "DropId": 8270, + "PkgId": 1157 + }, + "652": { + "DropId": 8270, + "PkgId": 1160 + }, + "653": { + "DropId": 8271, + "PkgId": 1158 + }, + "654": { + "DropId": 8271, + "PkgId": 1160 + }, + "655": { "DropId": 8271, "PkgId": 1161 }, - "652": { + "656": { "DropId": 8272, "PkgId": 1159 }, - "653": { - "DropId": 8272, - "PkgId": 1160 - }, - "654": { - "DropId": 8272, - "PkgId": 1161 - }, - "655": { - "DropId": 8272, - "PkgId": 1162 - }, - "656": { - "DropId": 8647, - "PkgId": 1241 - }, "657": { - "DropId": 8647, + "DropId": 8272, "PkgId": 1160 }, "658": { - "DropId": 8647, + "DropId": 8272, "PkgId": 1161 }, "659": { - "DropId": 8647, + "DropId": 8272, "PkgId": 1162 }, "660": { - "DropId": 8648, - "PkgId": 1242 + "DropId": 8647, + "PkgId": 1241 }, "661": { - "DropId": 8648, + "DropId": 8647, "PkgId": 1160 }, "662": { - "DropId": 8648, + "DropId": 8647, "PkgId": 1161 }, "663": { - "DropId": 8648, - "PkgId": 1161 + "DropId": 8647, + "PkgId": 1162 }, "664": { "DropId": 8648, - "PkgId": 1162 + "PkgId": 1242 }, "665": { + "DropId": 8648, + "PkgId": 1160 + }, + "666": { + "DropId": 8648, + "PkgId": 1161 + }, + "667": { + "DropId": 8648, + "PkgId": 1161 + }, + "668": { + "DropId": 8648, + "PkgId": 1162 + }, + "669": { "DropId": 8273, "PkgId": 1156 }, - "666": { - "DropId": 8273, - "PkgId": 1163 - }, - "667": { - "DropId": 8274, - "PkgId": 1157 - }, - "668": { - "DropId": 8274, - "PkgId": 1163 - }, - "669": { - "DropId": 8275, - "PkgId": 1158 - }, "670": { - "DropId": 8275, + "DropId": 8273, "PkgId": 1163 }, "671": { + "DropId": 8274, + "PkgId": 1157 + }, + "672": { + "DropId": 8274, + "PkgId": 1163 + }, + "673": { + "DropId": 8275, + "PkgId": 1158 + }, + "674": { + "DropId": 8275, + "PkgId": 1163 + }, + "675": { "DropId": 8275, "PkgId": 1164 }, - "672": { + "676": { "DropId": 8276, "PkgId": 1159 }, - "673": { - "DropId": 8276, - "PkgId": 1163 - }, - "674": { - "DropId": 8276, - "PkgId": 1164 - }, - "675": { - "DropId": 8276, - "PkgId": 1165 - }, - "676": { - "DropId": 8649, - "PkgId": 1241 - }, "677": { - "DropId": 8649, + "DropId": 8276, "PkgId": 1163 }, "678": { - "DropId": 8649, + "DropId": 8276, "PkgId": 1164 }, "679": { - "DropId": 8649, + "DropId": 8276, "PkgId": 1165 }, "680": { - "DropId": 8650, - "PkgId": 1242 + "DropId": 8649, + "PkgId": 1241 }, "681": { - "DropId": 8650, + "DropId": 8649, "PkgId": 1163 }, "682": { - "DropId": 8650, + "DropId": 8649, "PkgId": 1164 }, "683": { - "DropId": 8650, - "PkgId": 1164 + "DropId": 8649, + "PkgId": 1165 }, "684": { "DropId": 8650, - "PkgId": 1165 + "PkgId": 1242 }, "685": { + "DropId": 8650, + "PkgId": 1163 + }, + "686": { + "DropId": 8650, + "PkgId": 1164 + }, + "687": { + "DropId": 8650, + "PkgId": 1164 + }, + "688": { + "DropId": 8650, + "PkgId": 1165 + }, + "689": { "DropId": 8277, "PkgId": 1156 }, - "686": { + "690": { "DropId": 8277, "PkgId": 1166 }, - "687": { + "691": { "DropId": 8278, "PkgId": 1157 }, - "688": { + "692": { "DropId": 8278, "PkgId": 1166 }, - "689": { + "693": { "DropId": 8279, "PkgId": 1158 }, - "690": { + "694": { "DropId": 8279, "PkgId": 1166 }, - "691": { + "695": { "DropId": 8279, "PkgId": 1167 }, - "692": { + "696": { "DropId": 8280, "PkgId": 1159 }, - "693": { - "DropId": 8280, - "PkgId": 1166 - }, - "694": { - "DropId": 8280, - "PkgId": 1167 - }, - "695": { - "DropId": 8280, - "PkgId": 1168 - }, - "696": { - "DropId": 8651, - "PkgId": 1241 - }, "697": { - "DropId": 8651, + "DropId": 8280, "PkgId": 1166 }, "698": { - "DropId": 8651, + "DropId": 8280, "PkgId": 1167 }, "699": { - "DropId": 8651, + "DropId": 8280, "PkgId": 1168 }, "700": { - "DropId": 8652, - "PkgId": 1242 + "DropId": 8651, + "PkgId": 1241 }, "701": { - "DropId": 8652, + "DropId": 8651, "PkgId": 1166 }, "702": { - "DropId": 8652, + "DropId": 8651, "PkgId": 1167 }, "703": { - "DropId": 8652, - "PkgId": 1167 + "DropId": 8651, + "PkgId": 1168 }, "704": { "DropId": 8652, - "PkgId": 1168 + "PkgId": 1242 }, "705": { + "DropId": 8652, + "PkgId": 1166 + }, + "706": { + "DropId": 8652, + "PkgId": 1167 + }, + "707": { + "DropId": 8652, + "PkgId": 1167 + }, + "708": { + "DropId": 8652, + "PkgId": 1168 + }, + "709": { "DropId": 8638, "PkgId": 1160 }, - "706": { + "710": { "DropId": 8639, "PkgId": 1161 }, - "707": { + "711": { "DropId": 8640, "PkgId": 1162 }, - "708": { + "712": { "DropId": 8641, "PkgId": 1163 }, - "709": { + "713": { "DropId": 8642, "PkgId": 1164 }, - "710": { + "714": { "DropId": 8643, "PkgId": 1165 }, - "711": { + "715": { "DropId": 8644, "PkgId": 1166 }, - "712": { + "716": { "DropId": 8645, "PkgId": 1167 }, - "713": { + "717": { "DropId": 8646, "PkgId": 1168 }, - "714": { + "718": { "DropId": 8281, "PkgId": 1169 }, - "715": { - "DropId": 8282, - "PkgId": 1169 - }, - "716": { - "DropId": 8282, - "PkgId": 1170 - }, - "717": { - "DropId": 8283, - "PkgId": 1169 - }, - "718": { - "DropId": 8283, - "PkgId": 1170 - }, "719": { - "DropId": 8284, + "DropId": 8282, "PkgId": 1169 }, "720": { - "DropId": 8284, + "DropId": 8282, "PkgId": 1170 }, "721": { - "DropId": 8285, + "DropId": 8283, "PkgId": 1169 }, "722": { - "DropId": 8285, + "DropId": 8283, "PkgId": 1170 }, "723": { + "DropId": 8284, + "PkgId": 1169 + }, + "724": { + "DropId": 8284, + "PkgId": 1170 + }, + "725": { + "DropId": 8285, + "PkgId": 1169 + }, + "726": { + "DropId": 8285, + "PkgId": 1170 + }, + "727": { "DropId": 8285, "PkgId": 1171 }, - "724": { + "728": { "DropId": 8286, "PkgId": 1169 }, - "725": { + "729": { "DropId": 8286, "PkgId": 1170 }, - "726": { + "730": { "DropId": 8286, "PkgId": 1171 }, - "727": { + "731": { "DropId": 8287, "PkgId": 1172 }, - "728": { - "DropId": 8288, - "PkgId": 1172 - }, - "729": { - "DropId": 8288, - "PkgId": 1173 - }, - "730": { - "DropId": 8289, - "PkgId": 1172 - }, - "731": { - "DropId": 8289, - "PkgId": 1173 - }, "732": { - "DropId": 8290, + "DropId": 8288, "PkgId": 1172 }, "733": { - "DropId": 8290, + "DropId": 8288, "PkgId": 1173 }, "734": { - "DropId": 8291, + "DropId": 8289, "PkgId": 1172 }, "735": { - "DropId": 8291, + "DropId": 8289, "PkgId": 1173 }, "736": { + "DropId": 8290, + "PkgId": 1172 + }, + "737": { + "DropId": 8290, + "PkgId": 1173 + }, + "738": { + "DropId": 8291, + "PkgId": 1172 + }, + "739": { + "DropId": 8291, + "PkgId": 1173 + }, + "740": { "DropId": 8291, "PkgId": 1174 }, - "737": { + "741": { "DropId": 8292, "PkgId": 1172 }, - "738": { + "742": { "DropId": 8292, "PkgId": 1173 }, - "739": { + "743": { "DropId": 8292, "PkgId": 1174 }, - "740": { + "744": { "DropId": 8293, "PkgId": 1235 }, - "741": { + "745": { "DropId": 8293, "PkgId": 1236 }, - "742": { + "746": { "DropId": 8293, "PkgId": 1175 }, - "743": { - "DropId": 8294, - "PkgId": 1175 - }, - "744": { - "DropId": 8294, - "PkgId": 1176 - }, - "745": { - "DropId": 8295, - "PkgId": 1175 - }, - "746": { - "DropId": 8295, - "PkgId": 1176 - }, "747": { - "DropId": 8296, + "DropId": 8294, "PkgId": 1175 }, "748": { - "DropId": 8296, + "DropId": 8294, "PkgId": 1176 }, "749": { - "DropId": 8297, + "DropId": 8295, "PkgId": 1175 }, "750": { - "DropId": 8297, + "DropId": 8295, "PkgId": 1176 }, "751": { + "DropId": 8296, + "PkgId": 1175 + }, + "752": { + "DropId": 8296, + "PkgId": 1176 + }, + "753": { + "DropId": 8297, + "PkgId": 1175 + }, + "754": { + "DropId": 8297, + "PkgId": 1176 + }, + "755": { "DropId": 8297, "PkgId": 1177 }, - "752": { + "756": { "DropId": 8298, "PkgId": 1175 }, - "753": { + "757": { "DropId": 8298, "PkgId": 1176 }, - "754": { + "758": { "DropId": 8298, "PkgId": 1177 }, - "755": { - "DropId": 8299, - "PkgId": 1016 - }, - "756": { - "DropId": 8299, - "PkgId": 1016 - }, - "757": { - "DropId": 8300, - "PkgId": 1016 - }, - "758": { - "DropId": 8300, - "PkgId": 1016 - }, "759": { - "DropId": 8301, + "DropId": 8299, "PkgId": 1016 }, "760": { - "DropId": 8302, + "DropId": 8299, "PkgId": 1016 }, "761": { - "DropId": 8302, + "DropId": 8300, "PkgId": 1016 }, "762": { - "DropId": 8303, + "DropId": 8300, "PkgId": 1016 }, "763": { - "DropId": 8303, + "DropId": 8301, "PkgId": 1016 }, "764": { - "DropId": 8304, + "DropId": 8302, "PkgId": 1016 }, "765": { - "DropId": 8305, + "DropId": 8302, "PkgId": 1016 }, "766": { - "DropId": 8305, + "DropId": 8303, "PkgId": 1016 }, "767": { - "DropId": 8306, + "DropId": 8303, "PkgId": 1016 }, "768": { - "DropId": 8306, + "DropId": 8304, "PkgId": 1016 }, "769": { - "DropId": 8307, + "DropId": 8305, "PkgId": 1016 }, "770": { - "DropId": 8308, + "DropId": 8305, "PkgId": 1016 }, "771": { - "DropId": 8308, + "DropId": 8306, "PkgId": 1016 }, "772": { - "DropId": 8309, + "DropId": 8306, "PkgId": 1016 }, "773": { - "DropId": 8309, + "DropId": 8307, "PkgId": 1016 }, "774": { - "DropId": 8310, + "DropId": 8308, "PkgId": 1016 }, "775": { - "DropId": 8311, + "DropId": 8308, "PkgId": 1016 }, "776": { - "DropId": 8312, + "DropId": 8309, "PkgId": 1016 }, "777": { - "DropId": 8313, + "DropId": 8309, "PkgId": 1016 }, "778": { - "DropId": 8313, + "DropId": 8310, "PkgId": 1016 }, "779": { - "DropId": 8314, + "DropId": 8311, "PkgId": 1016 }, "780": { - "DropId": 8314, + "DropId": 8312, "PkgId": 1016 }, "781": { - "DropId": 8315, + "DropId": 8313, "PkgId": 1016 }, "782": { - "DropId": 8315, + "DropId": 8313, "PkgId": 1016 }, "783": { - "DropId": 8316, + "DropId": 8314, "PkgId": 1016 }, "784": { - "DropId": 8316, + "DropId": 8314, "PkgId": 1016 }, "785": { - "DropId": 8317, + "DropId": 8315, "PkgId": 1016 }, "786": { - "DropId": 8317, + "DropId": 8315, "PkgId": 1016 }, "787": { - "DropId": 8318, + "DropId": 8316, "PkgId": 1016 }, "788": { - "DropId": 8318, + "DropId": 8316, "PkgId": 1016 }, "789": { - "DropId": 8319, + "DropId": 8317, "PkgId": 1016 }, "790": { - "DropId": 8319, + "DropId": 8317, "PkgId": 1016 }, "791": { - "DropId": 8320, + "DropId": 8318, "PkgId": 1016 }, "792": { - "DropId": 8320, + "DropId": 8318, "PkgId": 1016 }, "793": { - "DropId": 8321, + "DropId": 8319, "PkgId": 1016 }, "794": { - "DropId": 8321, + "DropId": 8319, "PkgId": 1016 }, "795": { - "DropId": 8322, + "DropId": 8320, "PkgId": 1016 }, "796": { - "DropId": 8323, - "PkgId": 1026 + "DropId": 8320, + "PkgId": 1016 }, "797": { - "DropId": 8323, - "PkgId": 1026 + "DropId": 8321, + "PkgId": 1016 }, "798": { - "DropId": 8324, - "PkgId": 1026 + "DropId": 8321, + "PkgId": 1016 }, "799": { - "DropId": 8324, - "PkgId": 1026 + "DropId": 8322, + "PkgId": 1016 }, "800": { - "DropId": 8325, + "DropId": 8323, "PkgId": 1026 }, "801": { - "DropId": 8326, + "DropId": 8323, "PkgId": 1026 }, "802": { - "DropId": 8326, + "DropId": 8324, "PkgId": 1026 }, "803": { - "DropId": 8327, + "DropId": 8324, "PkgId": 1026 }, "804": { - "DropId": 8327, + "DropId": 8325, "PkgId": 1026 }, "805": { - "DropId": 8328, + "DropId": 8326, "PkgId": 1026 }, "806": { - "DropId": 8329, + "DropId": 8326, "PkgId": 1026 }, "807": { - "DropId": 8329, + "DropId": 8327, "PkgId": 1026 }, "808": { - "DropId": 8330, + "DropId": 8327, "PkgId": 1026 }, "809": { - "DropId": 8330, + "DropId": 8328, "PkgId": 1026 }, "810": { - "DropId": 8331, + "DropId": 8329, "PkgId": 1026 }, "811": { - "DropId": 8332, + "DropId": 8329, "PkgId": 1026 }, "812": { - "DropId": 8332, + "DropId": 8330, "PkgId": 1026 }, "813": { - "DropId": 8333, + "DropId": 8330, "PkgId": 1026 }, "814": { - "DropId": 8333, + "DropId": 8331, "PkgId": 1026 }, "815": { - "DropId": 8334, + "DropId": 8332, "PkgId": 1026 }, "816": { - "DropId": 8335, + "DropId": 8332, "PkgId": 1026 }, "817": { - "DropId": 8336, + "DropId": 8333, "PkgId": 1026 }, "818": { - "DropId": 8337, + "DropId": 8333, "PkgId": 1026 }, "819": { - "DropId": 8337, + "DropId": 8334, "PkgId": 1026 }, "820": { - "DropId": 8338, + "DropId": 8335, "PkgId": 1026 }, "821": { - "DropId": 8338, + "DropId": 8336, "PkgId": 1026 }, "822": { - "DropId": 8339, + "DropId": 8337, "PkgId": 1026 }, "823": { - "DropId": 8339, + "DropId": 8337, "PkgId": 1026 }, "824": { - "DropId": 8340, + "DropId": 8338, "PkgId": 1026 }, "825": { - "DropId": 8340, + "DropId": 8338, "PkgId": 1026 }, "826": { - "DropId": 8341, + "DropId": 8339, "PkgId": 1026 }, "827": { - "DropId": 8341, + "DropId": 8339, "PkgId": 1026 }, "828": { - "DropId": 8342, + "DropId": 8340, "PkgId": 1026 }, "829": { - "DropId": 8342, + "DropId": 8340, "PkgId": 1026 }, "830": { - "DropId": 8343, + "DropId": 8341, "PkgId": 1026 }, "831": { - "DropId": 8343, + "DropId": 8341, "PkgId": 1026 }, "832": { - "DropId": 8344, + "DropId": 8342, "PkgId": 1026 }, "833": { - "DropId": 8344, + "DropId": 8342, "PkgId": 1026 }, "834": { - "DropId": 8345, + "DropId": 8343, "PkgId": 1026 }, "835": { - "DropId": 8345, + "DropId": 8343, "PkgId": 1026 }, "836": { - "DropId": 8346, + "DropId": 8344, "PkgId": 1026 }, "837": { + "DropId": 8344, + "PkgId": 1026 + }, + "838": { + "DropId": 8345, + "PkgId": 1026 + }, + "839": { + "DropId": 8345, + "PkgId": 1026 + }, + "840": { + "DropId": 8346, + "PkgId": 1026 + }, + "841": { "DropId": 8347, "PkgId": 1184 }, - "838": { - "DropId": 8348, - "PkgId": 1184 - }, - "839": { - "DropId": 8348, - "PkgId": 1184 - }, - "840": { - "DropId": 8349, - "PkgId": 1184 - }, - "841": { - "DropId": 8350, - "PkgId": 1184 - }, "842": { - "DropId": 8351, + "DropId": 8348, "PkgId": 1184 }, "843": { - "DropId": 8351, + "DropId": 8348, "PkgId": 1184 }, "844": { - "DropId": 8352, + "DropId": 8349, "PkgId": 1184 }, "845": { - "DropId": 8353, + "DropId": 8350, "PkgId": 1184 }, "846": { - "DropId": 8354, + "DropId": 8351, "PkgId": 1184 }, "847": { - "DropId": 8354, + "DropId": 8351, "PkgId": 1184 }, "848": { - "DropId": 8355, + "DropId": 8352, "PkgId": 1184 }, "849": { - "DropId": 8356, + "DropId": 8353, "PkgId": 1184 }, "850": { - "DropId": 8357, + "DropId": 8354, "PkgId": 1184 }, "851": { - "DropId": 8357, + "DropId": 8354, "PkgId": 1184 }, "852": { - "DropId": 8358, + "DropId": 8355, "PkgId": 1184 }, "853": { + "DropId": 8356, + "PkgId": 1184 + }, + "854": { + "DropId": 8357, + "PkgId": 1184 + }, + "855": { + "DropId": 8357, + "PkgId": 1184 + }, + "856": { + "DropId": 8358, + "PkgId": 1184 + }, + "857": { "DropId": 8359, "PkgId": 1185 }, - "854": { - "DropId": 8360, - "PkgId": 1185 - }, - "855": { - "DropId": 8360, - "PkgId": 1185 - }, - "856": { - "DropId": 8361, - "PkgId": 1185 - }, - "857": { - "DropId": 8362, - "PkgId": 1185 - }, "858": { - "DropId": 8363, + "DropId": 8360, "PkgId": 1185 }, "859": { - "DropId": 8363, + "DropId": 8360, "PkgId": 1185 }, "860": { - "DropId": 8364, + "DropId": 8361, "PkgId": 1185 }, "861": { - "DropId": 8365, + "DropId": 8362, "PkgId": 1185 }, "862": { - "DropId": 8366, + "DropId": 8363, "PkgId": 1185 }, "863": { - "DropId": 8366, + "DropId": 8363, "PkgId": 1185 }, "864": { - "DropId": 8367, + "DropId": 8364, "PkgId": 1185 }, "865": { - "DropId": 8368, + "DropId": 8365, "PkgId": 1185 }, "866": { - "DropId": 8369, + "DropId": 8366, "PkgId": 1185 }, "867": { - "DropId": 8369, + "DropId": 8366, "PkgId": 1185 }, "868": { - "DropId": 8370, + "DropId": 8367, "PkgId": 1185 }, "869": { + "DropId": 8368, + "PkgId": 1185 + }, + "870": { + "DropId": 8369, + "PkgId": 1185 + }, + "871": { + "DropId": 8369, + "PkgId": 1185 + }, + "872": { + "DropId": 8370, + "PkgId": 1185 + }, + "873": { "DropId": 8371, "PkgId": 1186 }, - "870": { - "DropId": 8372, - "PkgId": 1186 - }, - "871": { - "DropId": 8372, - "PkgId": 1186 - }, - "872": { - "DropId": 8373, - "PkgId": 1186 - }, - "873": { - "DropId": 8374, - "PkgId": 1186 - }, "874": { - "DropId": 8375, + "DropId": 8372, "PkgId": 1186 }, "875": { - "DropId": 8375, + "DropId": 8372, "PkgId": 1186 }, "876": { - "DropId": 8376, + "DropId": 8373, "PkgId": 1186 }, "877": { - "DropId": 8377, + "DropId": 8374, "PkgId": 1186 }, "878": { - "DropId": 8378, + "DropId": 8375, "PkgId": 1186 }, "879": { - "DropId": 8378, + "DropId": 8375, "PkgId": 1186 }, "880": { - "DropId": 8379, + "DropId": 8376, "PkgId": 1186 }, "881": { - "DropId": 8380, + "DropId": 8377, "PkgId": 1186 }, "882": { - "DropId": 8381, + "DropId": 8378, "PkgId": 1186 }, "883": { - "DropId": 8381, + "DropId": 8378, "PkgId": 1186 }, "884": { - "DropId": 8382, + "DropId": 8379, "PkgId": 1186 }, "885": { + "DropId": 8380, + "PkgId": 1186 + }, + "886": { + "DropId": 8381, + "PkgId": 1186 + }, + "887": { + "DropId": 8381, + "PkgId": 1186 + }, + "888": { + "DropId": 8382, + "PkgId": 1186 + }, + "889": { "DropId": 8383, "PkgId": 1184 }, - "886": { - "DropId": 8384, - "PkgId": 1184 - }, - "887": { - "DropId": 8384, - "PkgId": 1184 - }, - "888": { - "DropId": 8385, - "PkgId": 1184 - }, - "889": { - "DropId": 8385, - "PkgId": 1184 - }, "890": { - "DropId": 8386, + "DropId": 8384, "PkgId": 1184 }, "891": { - "DropId": 8386, + "DropId": 8384, "PkgId": 1184 }, "892": { - "DropId": 8387, + "DropId": 8385, "PkgId": 1184 }, "893": { - "DropId": 8387, + "DropId": 8385, "PkgId": 1184 }, "894": { - "DropId": 8388, + "DropId": 8386, "PkgId": 1184 }, "895": { - "DropId": 8388, + "DropId": 8386, "PkgId": 1184 }, "896": { - "DropId": 8389, + "DropId": 8387, "PkgId": 1184 }, "897": { - "DropId": 8389, + "DropId": 8387, "PkgId": 1184 }, "898": { - "DropId": 8390, + "DropId": 8388, "PkgId": 1184 }, "899": { - "DropId": 8390, + "DropId": 8388, "PkgId": 1184 }, "900": { - "DropId": 8391, + "DropId": 8389, "PkgId": 1184 }, "901": { - "DropId": 8391, + "DropId": 8389, "PkgId": 1184 }, "902": { - "DropId": 8392, + "DropId": 8390, "PkgId": 1184 }, "903": { - "DropId": 8393, + "DropId": 8390, "PkgId": 1184 }, "904": { - "DropId": 8393, + "DropId": 8391, "PkgId": 1184 }, "905": { - "DropId": 8394, + "DropId": 8391, "PkgId": 1184 }, "906": { + "DropId": 8392, + "PkgId": 1184 + }, + "907": { + "DropId": 8393, + "PkgId": 1184 + }, + "908": { + "DropId": 8393, + "PkgId": 1184 + }, + "909": { + "DropId": 8394, + "PkgId": 1184 + }, + "910": { "DropId": 8395, "PkgId": 1185 }, - "907": { - "DropId": 8396, - "PkgId": 1185 - }, - "908": { - "DropId": 8396, - "PkgId": 1185 - }, - "909": { - "DropId": 8397, - "PkgId": 1185 - }, - "910": { - "DropId": 8397, - "PkgId": 1185 - }, "911": { - "DropId": 8398, + "DropId": 8396, "PkgId": 1185 }, "912": { - "DropId": 8398, + "DropId": 8396, "PkgId": 1185 }, "913": { - "DropId": 8399, + "DropId": 8397, "PkgId": 1185 }, "914": { - "DropId": 8399, + "DropId": 8397, "PkgId": 1185 }, "915": { - "DropId": 8400, + "DropId": 8398, "PkgId": 1185 }, "916": { - "DropId": 8400, + "DropId": 8398, "PkgId": 1185 }, "917": { - "DropId": 8401, + "DropId": 8399, "PkgId": 1185 }, "918": { - "DropId": 8401, + "DropId": 8399, "PkgId": 1185 }, "919": { - "DropId": 8402, + "DropId": 8400, "PkgId": 1185 }, "920": { - "DropId": 8402, + "DropId": 8400, "PkgId": 1185 }, "921": { - "DropId": 8403, + "DropId": 8401, "PkgId": 1185 }, "922": { - "DropId": 8403, + "DropId": 8401, "PkgId": 1185 }, "923": { - "DropId": 8404, + "DropId": 8402, "PkgId": 1185 }, "924": { - "DropId": 8405, + "DropId": 8402, "PkgId": 1185 }, "925": { - "DropId": 8405, + "DropId": 8403, "PkgId": 1185 }, "926": { - "DropId": 8406, + "DropId": 8403, "PkgId": 1185 }, "927": { + "DropId": 8404, + "PkgId": 1185 + }, + "928": { + "DropId": 8405, + "PkgId": 1185 + }, + "929": { + "DropId": 8405, + "PkgId": 1185 + }, + "930": { + "DropId": 8406, + "PkgId": 1185 + }, + "931": { "DropId": 8407, "PkgId": 1186 }, - "928": { - "DropId": 8408, - "PkgId": 1186 - }, - "929": { - "DropId": 8408, - "PkgId": 1186 - }, - "930": { - "DropId": 8409, - "PkgId": 1186 - }, - "931": { - "DropId": 8409, - "PkgId": 1186 - }, "932": { - "DropId": 8410, + "DropId": 8408, "PkgId": 1186 }, "933": { - "DropId": 8410, + "DropId": 8408, "PkgId": 1186 }, "934": { - "DropId": 8411, + "DropId": 8409, "PkgId": 1186 }, "935": { - "DropId": 8411, + "DropId": 8409, "PkgId": 1186 }, "936": { - "DropId": 8412, + "DropId": 8410, "PkgId": 1186 }, "937": { - "DropId": 8412, + "DropId": 8410, "PkgId": 1186 }, "938": { - "DropId": 8413, + "DropId": 8411, "PkgId": 1186 }, "939": { - "DropId": 8413, + "DropId": 8411, "PkgId": 1186 }, "940": { - "DropId": 8414, + "DropId": 8412, "PkgId": 1186 }, "941": { - "DropId": 8414, + "DropId": 8412, "PkgId": 1186 }, "942": { - "DropId": 8415, + "DropId": 8413, "PkgId": 1186 }, "943": { - "DropId": 8415, + "DropId": 8413, "PkgId": 1186 }, "944": { - "DropId": 8416, + "DropId": 8414, "PkgId": 1186 }, "945": { - "DropId": 8417, + "DropId": 8414, "PkgId": 1186 }, "946": { - "DropId": 8417, + "DropId": 8415, "PkgId": 1186 }, "947": { - "DropId": 8418, + "DropId": 8415, "PkgId": 1186 }, "948": { + "DropId": 8416, + "PkgId": 1186 + }, + "949": { + "DropId": 8417, + "PkgId": 1186 + }, + "950": { + "DropId": 8417, + "PkgId": 1186 + }, + "951": { + "DropId": 8418, + "PkgId": 1186 + }, + "952": { "DropId": 8419, "PkgId": 1187 }, - "949": { - "DropId": 8420, - "PkgId": 1187 - }, - "950": { - "DropId": 8420, - "PkgId": 1187 - }, - "951": { - "DropId": 8421, - "PkgId": 1187 - }, - "952": { - "DropId": 8422, - "PkgId": 1187 - }, "953": { - "DropId": 8423, + "DropId": 8420, "PkgId": 1187 }, "954": { - "DropId": 8423, + "DropId": 8420, "PkgId": 1187 }, "955": { - "DropId": 8424, + "DropId": 8421, "PkgId": 1187 }, "956": { - "DropId": 8425, + "DropId": 8422, "PkgId": 1187 }, "957": { - "DropId": 8426, + "DropId": 8423, "PkgId": 1187 }, "958": { - "DropId": 8426, + "DropId": 8423, "PkgId": 1187 }, "959": { - "DropId": 8427, + "DropId": 8424, "PkgId": 1187 }, "960": { - "DropId": 8428, + "DropId": 8425, "PkgId": 1187 }, "961": { - "DropId": 8429, + "DropId": 8426, "PkgId": 1187 }, "962": { - "DropId": 8429, + "DropId": 8426, "PkgId": 1187 }, "963": { - "DropId": 8430, + "DropId": 8427, "PkgId": 1187 }, "964": { + "DropId": 8428, + "PkgId": 1187 + }, + "965": { + "DropId": 8429, + "PkgId": 1187 + }, + "966": { + "DropId": 8429, + "PkgId": 1187 + }, + "967": { + "DropId": 8430, + "PkgId": 1187 + }, + "968": { "DropId": 8431, "PkgId": 1188 }, - "965": { - "DropId": 8432, - "PkgId": 1188 - }, - "966": { - "DropId": 8432, - "PkgId": 1188 - }, - "967": { - "DropId": 8433, - "PkgId": 1188 - }, - "968": { - "DropId": 8434, - "PkgId": 1188 - }, "969": { - "DropId": 8435, + "DropId": 8432, "PkgId": 1188 }, "970": { - "DropId": 8435, + "DropId": 8432, "PkgId": 1188 }, "971": { - "DropId": 8436, + "DropId": 8433, "PkgId": 1188 }, "972": { - "DropId": 8437, + "DropId": 8434, "PkgId": 1188 }, "973": { - "DropId": 8438, + "DropId": 8435, "PkgId": 1188 }, "974": { - "DropId": 8438, + "DropId": 8435, "PkgId": 1188 }, "975": { - "DropId": 8439, + "DropId": 8436, "PkgId": 1188 }, "976": { - "DropId": 8440, + "DropId": 8437, "PkgId": 1188 }, "977": { - "DropId": 8441, + "DropId": 8438, "PkgId": 1188 }, "978": { - "DropId": 8441, + "DropId": 8438, "PkgId": 1188 }, "979": { - "DropId": 8442, + "DropId": 8439, "PkgId": 1188 }, "980": { + "DropId": 8440, + "PkgId": 1188 + }, + "981": { + "DropId": 8441, + "PkgId": 1188 + }, + "982": { + "DropId": 8441, + "PkgId": 1188 + }, + "983": { + "DropId": 8442, + "PkgId": 1188 + }, + "984": { "DropId": 8443, "PkgId": 1189 }, - "981": { - "DropId": 8444, - "PkgId": 1189 - }, - "982": { - "DropId": 8444, - "PkgId": 1189 - }, - "983": { - "DropId": 8445, - "PkgId": 1189 - }, - "984": { - "DropId": 8446, - "PkgId": 1189 - }, "985": { - "DropId": 8447, + "DropId": 8444, "PkgId": 1189 }, "986": { - "DropId": 8447, + "DropId": 8444, "PkgId": 1189 }, "987": { - "DropId": 8448, + "DropId": 8445, "PkgId": 1189 }, "988": { - "DropId": 8449, + "DropId": 8446, "PkgId": 1189 }, "989": { - "DropId": 8450, + "DropId": 8447, "PkgId": 1189 }, "990": { - "DropId": 8450, + "DropId": 8447, "PkgId": 1189 }, "991": { - "DropId": 8451, + "DropId": 8448, "PkgId": 1189 }, "992": { - "DropId": 8452, + "DropId": 8449, "PkgId": 1189 }, "993": { - "DropId": 8453, + "DropId": 8450, "PkgId": 1189 }, "994": { - "DropId": 8453, + "DropId": 8450, "PkgId": 1189 }, "995": { - "DropId": 8454, + "DropId": 8451, "PkgId": 1189 }, "996": { + "DropId": 8452, + "PkgId": 1189 + }, + "997": { + "DropId": 8453, + "PkgId": 1189 + }, + "998": { + "DropId": 8453, + "PkgId": 1189 + }, + "999": { + "DropId": 8454, + "PkgId": 1189 + }, + "1000": { "DropId": 8455, "PkgId": 1187 }, - "997": { - "DropId": 8456, - "PkgId": 1187 - }, - "998": { - "DropId": 8456, - "PkgId": 1187 - }, - "999": { - "DropId": 8457, - "PkgId": 1187 - }, - "1000": { - "DropId": 8457, - "PkgId": 1187 - }, "1001": { - "DropId": 8458, + "DropId": 8456, "PkgId": 1187 }, "1002": { - "DropId": 8458, + "DropId": 8456, "PkgId": 1187 }, "1003": { - "DropId": 8459, + "DropId": 8457, "PkgId": 1187 }, "1004": { - "DropId": 8459, + "DropId": 8457, "PkgId": 1187 }, "1005": { - "DropId": 8460, + "DropId": 8458, "PkgId": 1187 }, "1006": { - "DropId": 8460, + "DropId": 8458, "PkgId": 1187 }, "1007": { - "DropId": 8461, + "DropId": 8459, "PkgId": 1187 }, "1008": { - "DropId": 8461, + "DropId": 8459, "PkgId": 1187 }, "1009": { - "DropId": 8462, + "DropId": 8460, "PkgId": 1187 }, "1010": { - "DropId": 8462, + "DropId": 8460, "PkgId": 1187 }, "1011": { - "DropId": 8463, + "DropId": 8461, "PkgId": 1187 }, "1012": { - "DropId": 8463, + "DropId": 8461, "PkgId": 1187 }, "1013": { - "DropId": 8464, + "DropId": 8462, "PkgId": 1187 }, "1014": { - "DropId": 8465, + "DropId": 8462, "PkgId": 1187 }, "1015": { - "DropId": 8465, + "DropId": 8463, "PkgId": 1187 }, "1016": { - "DropId": 8466, + "DropId": 8463, "PkgId": 1187 }, "1017": { + "DropId": 8464, + "PkgId": 1187 + }, + "1018": { + "DropId": 8465, + "PkgId": 1187 + }, + "1019": { + "DropId": 8465, + "PkgId": 1187 + }, + "1020": { + "DropId": 8466, + "PkgId": 1187 + }, + "1021": { "DropId": 8467, "PkgId": 1188 }, - "1018": { - "DropId": 8468, - "PkgId": 1188 - }, - "1019": { - "DropId": 8468, - "PkgId": 1188 - }, - "1020": { - "DropId": 8469, - "PkgId": 1188 - }, - "1021": { - "DropId": 8469, - "PkgId": 1188 - }, "1022": { - "DropId": 8470, + "DropId": 8468, "PkgId": 1188 }, "1023": { - "DropId": 8470, + "DropId": 8468, "PkgId": 1188 }, "1024": { - "DropId": 8471, + "DropId": 8469, "PkgId": 1188 }, "1025": { - "DropId": 8471, + "DropId": 8469, "PkgId": 1188 }, "1026": { - "DropId": 8472, + "DropId": 8470, "PkgId": 1188 }, "1027": { - "DropId": 8472, + "DropId": 8470, "PkgId": 1188 }, "1028": { - "DropId": 8473, + "DropId": 8471, "PkgId": 1188 }, "1029": { - "DropId": 8473, + "DropId": 8471, "PkgId": 1188 }, "1030": { - "DropId": 8474, + "DropId": 8472, "PkgId": 1188 }, "1031": { - "DropId": 8474, + "DropId": 8472, "PkgId": 1188 }, "1032": { - "DropId": 8475, + "DropId": 8473, "PkgId": 1188 }, "1033": { - "DropId": 8475, + "DropId": 8473, "PkgId": 1188 }, "1034": { - "DropId": 8476, + "DropId": 8474, "PkgId": 1188 }, "1035": { - "DropId": 8477, + "DropId": 8474, "PkgId": 1188 }, "1036": { - "DropId": 8477, + "DropId": 8475, "PkgId": 1188 }, "1037": { - "DropId": 8478, + "DropId": 8475, "PkgId": 1188 }, "1038": { + "DropId": 8476, + "PkgId": 1188 + }, + "1039": { + "DropId": 8477, + "PkgId": 1188 + }, + "1040": { + "DropId": 8477, + "PkgId": 1188 + }, + "1041": { + "DropId": 8478, + "PkgId": 1188 + }, + "1042": { "DropId": 8479, "PkgId": 1189 }, - "1039": { - "DropId": 8480, - "PkgId": 1189 - }, - "1040": { - "DropId": 8480, - "PkgId": 1189 - }, - "1041": { - "DropId": 8481, - "PkgId": 1189 - }, - "1042": { - "DropId": 8481, - "PkgId": 1189 - }, "1043": { - "DropId": 8482, + "DropId": 8480, "PkgId": 1189 }, "1044": { - "DropId": 8482, + "DropId": 8480, "PkgId": 1189 }, "1045": { - "DropId": 8483, + "DropId": 8481, "PkgId": 1189 }, "1046": { - "DropId": 8483, + "DropId": 8481, "PkgId": 1189 }, "1047": { - "DropId": 8484, + "DropId": 8482, "PkgId": 1189 }, "1048": { - "DropId": 8484, + "DropId": 8482, "PkgId": 1189 }, "1049": { - "DropId": 8485, + "DropId": 8483, "PkgId": 1189 }, "1050": { - "DropId": 8485, + "DropId": 8483, "PkgId": 1189 }, "1051": { - "DropId": 8486, + "DropId": 8484, "PkgId": 1189 }, "1052": { - "DropId": 8486, + "DropId": 8484, "PkgId": 1189 }, "1053": { - "DropId": 8487, + "DropId": 8485, "PkgId": 1189 }, "1054": { - "DropId": 8487, + "DropId": 8485, "PkgId": 1189 }, "1055": { - "DropId": 8488, + "DropId": 8486, "PkgId": 1189 }, "1056": { - "DropId": 8489, + "DropId": 8486, "PkgId": 1189 }, "1057": { - "DropId": 8489, + "DropId": 8487, "PkgId": 1189 }, "1058": { - "DropId": 8490, + "DropId": 8487, "PkgId": 1189 }, "1059": { + "DropId": 8488, + "PkgId": 1189 + }, + "1060": { + "DropId": 8489, + "PkgId": 1189 + }, + "1061": { + "DropId": 8489, + "PkgId": 1189 + }, + "1062": { + "DropId": 8490, + "PkgId": 1189 + }, + "1063": { "DropId": 8491, "PkgId": 1163 }, - "1060": { - "DropId": 8492, - "PkgId": 1163 - }, - "1061": { - "DropId": 8492, - "PkgId": 1163 - }, - "1062": { - "DropId": 8493, - "PkgId": 1163 - }, - "1063": { - "DropId": 8493, - "PkgId": 1163 - }, "1064": { - "DropId": 8494, + "DropId": 8492, "PkgId": 1163 }, "1065": { - "DropId": 8495, + "DropId": 8492, "PkgId": 1163 }, "1066": { - "DropId": 8495, + "DropId": 8493, "PkgId": 1163 }, "1067": { - "DropId": 8496, + "DropId": 8493, "PkgId": 1163 }, "1068": { - "DropId": 8496, + "DropId": 8494, "PkgId": 1163 }, "1069": { + "DropId": 8495, + "PkgId": 1163 + }, + "1070": { + "DropId": 8495, + "PkgId": 1163 + }, + "1071": { + "DropId": 8496, + "PkgId": 1163 + }, + "1072": { + "DropId": 8496, + "PkgId": 1163 + }, + "1073": { "DropId": 8497, "PkgId": 1160 }, - "1070": { - "DropId": 8498, - "PkgId": 1160 - }, - "1071": { - "DropId": 8498, - "PkgId": 1160 - }, - "1072": { - "DropId": 8499, - "PkgId": 1160 - }, - "1073": { - "DropId": 8499, - "PkgId": 1160 - }, "1074": { - "DropId": 8500, + "DropId": 8498, "PkgId": 1160 }, "1075": { - "DropId": 8501, + "DropId": 8498, "PkgId": 1160 }, "1076": { - "DropId": 8501, + "DropId": 8499, "PkgId": 1160 }, "1077": { - "DropId": 8502, + "DropId": 8499, "PkgId": 1160 }, "1078": { - "DropId": 8502, + "DropId": 8500, "PkgId": 1160 }, "1079": { + "DropId": 8501, + "PkgId": 1160 + }, + "1080": { + "DropId": 8501, + "PkgId": 1160 + }, + "1081": { + "DropId": 8502, + "PkgId": 1160 + }, + "1082": { + "DropId": 8502, + "PkgId": 1160 + }, + "1083": { "DropId": 8503, "PkgId": 1166 }, - "1080": { - "DropId": 8504, - "PkgId": 1166 - }, - "1081": { - "DropId": 8504, - "PkgId": 1166 - }, - "1082": { - "DropId": 8505, - "PkgId": 1166 - }, - "1083": { - "DropId": 8505, - "PkgId": 1166 - }, "1084": { - "DropId": 8506, + "DropId": 8504, "PkgId": 1166 }, "1085": { - "DropId": 8507, + "DropId": 8504, "PkgId": 1166 }, "1086": { - "DropId": 8507, + "DropId": 8505, "PkgId": 1166 }, "1087": { - "DropId": 8508, + "DropId": 8505, "PkgId": 1166 }, "1088": { - "DropId": 8508, + "DropId": 8506, "PkgId": 1166 }, "1089": { - "DropId": 8509, - "PkgId": 1163 + "DropId": 8507, + "PkgId": 1166 }, "1090": { - "DropId": 8509, - "PkgId": 1163 + "DropId": 8507, + "PkgId": 1166 }, "1091": { - "DropId": 8510, - "PkgId": 1163 + "DropId": 8508, + "PkgId": 1166 }, "1092": { - "DropId": 8510, - "PkgId": 1163 + "DropId": 8508, + "PkgId": 1166 }, "1093": { - "DropId": 8511, + "DropId": 8509, "PkgId": 1163 }, "1094": { - "DropId": 8511, + "DropId": 8509, "PkgId": 1163 }, "1095": { - "DropId": 8512, + "DropId": 8510, "PkgId": 1163 }, "1096": { - "DropId": 8512, + "DropId": 8510, "PkgId": 1163 }, "1097": { - "DropId": 8513, + "DropId": 8511, "PkgId": 1163 }, "1098": { - "DropId": 8513, + "DropId": 8511, "PkgId": 1163 }, "1099": { - "DropId": 8514, + "DropId": 8512, "PkgId": 1163 }, "1100": { - "DropId": 8515, - "PkgId": 1160 + "DropId": 8512, + "PkgId": 1163 }, "1101": { - "DropId": 8515, - "PkgId": 1160 + "DropId": 8513, + "PkgId": 1163 }, "1102": { - "DropId": 8516, - "PkgId": 1160 + "DropId": 8513, + "PkgId": 1163 }, "1103": { - "DropId": 8516, - "PkgId": 1160 + "DropId": 8514, + "PkgId": 1163 }, "1104": { - "DropId": 8517, + "DropId": 8515, "PkgId": 1160 }, "1105": { - "DropId": 8517, + "DropId": 8515, "PkgId": 1160 }, "1106": { - "DropId": 8518, + "DropId": 8516, "PkgId": 1160 }, "1107": { - "DropId": 8518, + "DropId": 8516, "PkgId": 1160 }, "1108": { - "DropId": 8519, + "DropId": 8517, "PkgId": 1160 }, "1109": { - "DropId": 8519, + "DropId": 8517, "PkgId": 1160 }, "1110": { - "DropId": 8520, + "DropId": 8518, "PkgId": 1160 }, "1111": { - "DropId": 8521, - "PkgId": 1166 + "DropId": 8518, + "PkgId": 1160 }, "1112": { - "DropId": 8521, - "PkgId": 1166 + "DropId": 8519, + "PkgId": 1160 }, "1113": { - "DropId": 8522, - "PkgId": 1166 + "DropId": 8519, + "PkgId": 1160 }, "1114": { - "DropId": 8522, - "PkgId": 1166 + "DropId": 8520, + "PkgId": 1160 }, "1115": { - "DropId": 8523, + "DropId": 8521, "PkgId": 1166 }, "1116": { - "DropId": 8523, + "DropId": 8521, "PkgId": 1166 }, "1117": { - "DropId": 8524, + "DropId": 8522, "PkgId": 1166 }, "1118": { - "DropId": 8524, + "DropId": 8522, "PkgId": 1166 }, "1119": { - "DropId": 8525, + "DropId": 8523, "PkgId": 1166 }, "1120": { - "DropId": 8525, + "DropId": 8523, "PkgId": 1166 }, "1121": { - "DropId": 8526, + "DropId": 8524, "PkgId": 1166 }, "1122": { - "DropId": 8527, - "PkgId": 1190 + "DropId": 8524, + "PkgId": 1166 }, "1123": { - "DropId": 8527, - "PkgId": 1190 + "DropId": 8525, + "PkgId": 1166 }, "1124": { - "DropId": 8528, - "PkgId": 1190 + "DropId": 8525, + "PkgId": 1166 }, "1125": { - "DropId": 8528, - "PkgId": 1190 + "DropId": 8526, + "PkgId": 1166 }, "1126": { - "DropId": 8529, + "DropId": 8527, "PkgId": 1190 }, "1127": { - "DropId": 8529, + "DropId": 8527, "PkgId": 1190 }, "1128": { - "DropId": 8530, + "DropId": 8528, "PkgId": 1190 }, "1129": { - "DropId": 8530, + "DropId": 8528, "PkgId": 1190 }, "1130": { - "DropId": 8531, + "DropId": 8529, "PkgId": 1190 }, "1131": { - "DropId": 8531, + "DropId": 8529, "PkgId": 1190 }, "1132": { - "DropId": 8532, + "DropId": 8530, "PkgId": 1190 }, "1133": { + "DropId": 8530, + "PkgId": 1190 + }, + "1134": { + "DropId": 8531, + "PkgId": 1190 + }, + "1135": { + "DropId": 8531, + "PkgId": 1190 + }, + "1136": { + "DropId": 8532, + "PkgId": 1190 + }, + "1137": { "DropId": 8533, "PkgId": 1191 }, - "1134": { - "DropId": 8534, - "PkgId": 1191 - }, - "1135": { - "DropId": 8534, - "PkgId": 1191 - }, - "1136": { - "DropId": 8535, - "PkgId": 1191 - }, - "1137": { - "DropId": 8535, - "PkgId": 1191 - }, "1138": { + "DropId": 8534, + "PkgId": 1191 + }, + "1139": { + "DropId": 8534, + "PkgId": 1191 + }, + "1140": { + "DropId": 8535, + "PkgId": 1191 + }, + "1141": { + "DropId": 8535, + "PkgId": 1191 + }, + "1142": { "DropId": 8536, "PkgId": 1192 }, - "1139": { - "DropId": 8537, - "PkgId": 1192 - }, - "1140": { - "DropId": 8537, - "PkgId": 1192 - }, - "1141": { - "DropId": 8538, - "PkgId": 1192 - }, - "1142": { - "DropId": 8538, - "PkgId": 1192 - }, "1143": { + "DropId": 8537, + "PkgId": 1192 + }, + "1144": { + "DropId": 8537, + "PkgId": 1192 + }, + "1145": { + "DropId": 8538, + "PkgId": 1192 + }, + "1146": { + "DropId": 8538, + "PkgId": 1192 + }, + "1147": { "DropId": 8539, "PkgId": 1193 }, - "1144": { - "DropId": 8540, - "PkgId": 1193 - }, - "1145": { - "DropId": 8540, - "PkgId": 1193 - }, - "1146": { - "DropId": 8541, - "PkgId": 1193 - }, - "1147": { - "DropId": 8541, - "PkgId": 1193 - }, "1148": { + "DropId": 8540, + "PkgId": 1193 + }, + "1149": { + "DropId": 8540, + "PkgId": 1193 + }, + "1150": { + "DropId": 8541, + "PkgId": 1193 + }, + "1151": { + "DropId": 8541, + "PkgId": 1193 + }, + "1152": { "DropId": 8542, "PkgId": 1194 }, - "1149": { - "DropId": 8543, - "PkgId": 1194 - }, - "1150": { - "DropId": 8543, - "PkgId": 1194 - }, - "1151": { - "DropId": 8544, - "PkgId": 1194 - }, - "1152": { - "DropId": 8544, - "PkgId": 1194 - }, "1153": { + "DropId": 8543, + "PkgId": 1194 + }, + "1154": { + "DropId": 8543, + "PkgId": 1194 + }, + "1155": { + "DropId": 8544, + "PkgId": 1194 + }, + "1156": { + "DropId": 8544, + "PkgId": 1194 + }, + "1157": { "DropId": 8545, "PkgId": 1195 }, - "1154": { - "DropId": 8546, - "PkgId": 1195 - }, - "1155": { - "DropId": 8546, - "PkgId": 1195 - }, - "1156": { - "DropId": 8547, - "PkgId": 1195 - }, - "1157": { - "DropId": 8547, - "PkgId": 1195 - }, "1158": { + "DropId": 8546, + "PkgId": 1195 + }, + "1159": { + "DropId": 8546, + "PkgId": 1195 + }, + "1160": { + "DropId": 8547, + "PkgId": 1195 + }, + "1161": { + "DropId": 8547, + "PkgId": 1195 + }, + "1162": { "DropId": 8548, "PkgId": 1196 }, - "1159": { - "DropId": 8549, - "PkgId": 1196 - }, - "1160": { - "DropId": 8549, - "PkgId": 1196 - }, - "1161": { - "DropId": 8550, - "PkgId": 1196 - }, - "1162": { - "DropId": 8550, - "PkgId": 1196 - }, "1163": { + "DropId": 8549, + "PkgId": 1196 + }, + "1164": { + "DropId": 8549, + "PkgId": 1196 + }, + "1165": { + "DropId": 8550, + "PkgId": 1196 + }, + "1166": { + "DropId": 8550, + "PkgId": 1196 + }, + "1167": { "DropId": 8551, "PkgId": 1197 }, - "1164": { - "DropId": 8552, - "PkgId": 1197 - }, - "1165": { - "DropId": 8552, - "PkgId": 1197 - }, - "1166": { - "DropId": 8553, - "PkgId": 1197 - }, - "1167": { - "DropId": 8553, - "PkgId": 1197 - }, "1168": { + "DropId": 8552, + "PkgId": 1197 + }, + "1169": { + "DropId": 8552, + "PkgId": 1197 + }, + "1170": { + "DropId": 8553, + "PkgId": 1197 + }, + "1171": { + "DropId": 8553, + "PkgId": 1197 + }, + "1172": { "DropId": 8554, "PkgId": 1198 }, - "1169": { - "DropId": 8555, - "PkgId": 1198 - }, - "1170": { - "DropId": 8555, - "PkgId": 1198 - }, - "1171": { - "DropId": 8556, - "PkgId": 1198 - }, - "1172": { - "DropId": 8556, - "PkgId": 1198 - }, "1173": { + "DropId": 8555, + "PkgId": 1198 + }, + "1174": { + "DropId": 8555, + "PkgId": 1198 + }, + "1175": { + "DropId": 8556, + "PkgId": 1198 + }, + "1176": { + "DropId": 8556, + "PkgId": 1198 + }, + "1177": { "DropId": 8557, "PkgId": 1199 }, - "1174": { - "DropId": 8558, - "PkgId": 1199 - }, - "1175": { - "DropId": 8558, - "PkgId": 1199 - }, - "1176": { - "DropId": 8559, - "PkgId": 1199 - }, - "1177": { - "DropId": 8559, - "PkgId": 1199 - }, "1178": { + "DropId": 8558, + "PkgId": 1199 + }, + "1179": { + "DropId": 8558, + "PkgId": 1199 + }, + "1180": { + "DropId": 8559, + "PkgId": 1199 + }, + "1181": { + "DropId": 8559, + "PkgId": 1199 + }, + "1182": { "DropId": 8560, "PkgId": 1200 }, - "1179": { - "DropId": 8561, - "PkgId": 1200 - }, - "1180": { - "DropId": 8561, - "PkgId": 1200 - }, - "1181": { - "DropId": 8562, - "PkgId": 1200 - }, - "1182": { - "DropId": 8562, - "PkgId": 1200 - }, "1183": { + "DropId": 8561, + "PkgId": 1200 + }, + "1184": { + "DropId": 8561, + "PkgId": 1200 + }, + "1185": { + "DropId": 8562, + "PkgId": 1200 + }, + "1186": { + "DropId": 8562, + "PkgId": 1200 + }, + "1187": { "DropId": 8563, "PkgId": 1191 }, - "1184": { + "1188": { "DropId": 8564, "PkgId": 1191 }, - "1185": { + "1189": { "DropId": 8565, "PkgId": 1191 }, - "1186": { + "1190": { "DropId": 8565, "PkgId": 1191 }, - "1187": { + "1191": { "DropId": 8566, "PkgId": 1192 }, - "1188": { + "1192": { "DropId": 8567, "PkgId": 1192 }, - "1189": { + "1193": { "DropId": 8568, "PkgId": 1192 }, - "1190": { + "1194": { "DropId": 8568, "PkgId": 1192 }, - "1191": { + "1195": { "DropId": 8569, "PkgId": 1193 }, - "1192": { + "1196": { "DropId": 8570, "PkgId": 1193 }, - "1193": { + "1197": { "DropId": 8571, "PkgId": 1193 }, - "1194": { + "1198": { "DropId": 8571, "PkgId": 1193 }, - "1195": { + "1199": { "DropId": 8572, "PkgId": 1194 }, - "1196": { + "1200": { "DropId": 8573, "PkgId": 1194 }, - "1197": { + "1201": { "DropId": 8574, "PkgId": 1194 }, - "1198": { + "1202": { "DropId": 8574, "PkgId": 1194 }, - "1199": { + "1203": { "DropId": 8575, "PkgId": 1195 }, - "1200": { + "1204": { "DropId": 8576, "PkgId": 1195 }, - "1201": { + "1205": { "DropId": 8577, "PkgId": 1195 }, - "1202": { + "1206": { "DropId": 8577, "PkgId": 1195 }, - "1203": { + "1207": { "DropId": 8578, "PkgId": 1196 }, - "1204": { + "1208": { "DropId": 8579, "PkgId": 1196 }, - "1205": { + "1209": { "DropId": 8580, "PkgId": 1196 }, - "1206": { + "1210": { "DropId": 8580, "PkgId": 1196 }, - "1207": { + "1211": { "DropId": 8581, "PkgId": 1197 }, - "1208": { + "1212": { "DropId": 8582, "PkgId": 1197 }, - "1209": { + "1213": { "DropId": 8583, "PkgId": 1197 }, - "1210": { + "1214": { "DropId": 8583, "PkgId": 1197 }, - "1211": { + "1215": { "DropId": 8584, "PkgId": 1198 }, - "1212": { + "1216": { "DropId": 8585, "PkgId": 1198 }, - "1213": { + "1217": { "DropId": 8586, "PkgId": 1198 }, - "1214": { + "1218": { "DropId": 8586, "PkgId": 1198 }, - "1215": { + "1219": { "DropId": 8587, "PkgId": 1199 }, - "1216": { + "1220": { "DropId": 8588, "PkgId": 1199 }, - "1217": { + "1221": { "DropId": 8589, "PkgId": 1199 }, - "1218": { + "1222": { "DropId": 8589, "PkgId": 1199 }, - "1219": { + "1223": { "DropId": 8590, "PkgId": 1200 }, - "1220": { + "1224": { "DropId": 8591, "PkgId": 1200 }, - "1221": { - "DropId": 8592, - "PkgId": 1200 - }, - "1222": { - "DropId": 8592, - "PkgId": 1200 - }, - "1223": { - "DropId": 8593, - "PkgId": 1207 - }, - "1224": { - "DropId": 8593, - "PkgId": 1208 - }, "1225": { - "DropId": 8594, - "PkgId": 1207 + "DropId": 8592, + "PkgId": 1200 }, "1226": { + "DropId": 8592, + "PkgId": 1200 + }, + "1227": { + "DropId": 8593, + "PkgId": 1207 + }, + "1228": { + "DropId": 8593, + "PkgId": 1208 + }, + "1229": { + "DropId": 8594, + "PkgId": 1207 + }, + "1230": { "DropId": 8594, "PkgId": 1208 }, - "1227": { + "1231": { "DropId": 8594, "PkgId": 1209 }, - "1228": { + "1232": { "DropId": 8595, "PkgId": 1207 }, - "1229": { + "1233": { "DropId": 8595, "PkgId": 1208 }, - "1230": { + "1234": { "DropId": 8595, "PkgId": 1209 }, - "1231": { + "1235": { "DropId": 8596, "PkgId": 1191 }, - "1232": { + "1236": { "DropId": 8596, "PkgId": 1196 }, - "1233": { + "1237": { "DropId": 8597, "PkgId": 1210 }, - "1234": { + "1238": { "DropId": 8597, "PkgId": 1211 }, - "1235": { + "1239": { "DropId": 8598, "PkgId": 1192 }, - "1236": { + "1240": { "DropId": 8598, "PkgId": 1197 }, - "1237": { + "1241": { "DropId": 8599, "PkgId": 1194 }, - "1238": { + "1242": { "DropId": 8599, "PkgId": 1199 }, - "1239": { + "1243": { "DropId": 8600, "PkgId": 1195 }, - "1240": { + "1244": { "DropId": 8600, "PkgId": 1200 }, - "1241": { + "1245": { "DropId": 8601, "PkgId": 1193 }, - "1242": { + "1246": { "DropId": 8601, "PkgId": 1198 }, - "1243": { + "1247": { "DropId": 8602, "PkgId": 1191 }, - "1244": { + "1248": { "DropId": 8602, "PkgId": 1196 }, - "1245": { + "1249": { "DropId": 8602, "PkgId": 1212 }, - "1246": { + "1250": { "DropId": 8614, "PkgId": 1191 }, - "1247": { + "1251": { "DropId": 8615, "PkgId": 1196 }, - "1248": { + "1252": { "DropId": 8603, "PkgId": 1210 }, - "1249": { + "1253": { "DropId": 8603, "PkgId": 1211 }, - "1250": { + "1254": { "DropId": 8603, "PkgId": 1213 }, - "1251": { + "1255": { "DropId": 8616, "PkgId": 1210 }, - "1252": { + "1256": { "DropId": 8617, "PkgId": 1211 }, - "1253": { + "1257": { "DropId": 8604, "PkgId": 1192 }, - "1254": { + "1258": { "DropId": 8604, "PkgId": 1197 }, - "1255": { + "1259": { "DropId": 8604, "PkgId": 1214 }, - "1256": { + "1260": { "DropId": 8618, "PkgId": 1192 }, - "1257": { + "1261": { "DropId": 8619, "PkgId": 1197 }, - "1258": { + "1262": { "DropId": 8605, "PkgId": 1194 }, - "1259": { + "1263": { "DropId": 8605, "PkgId": 1199 }, - "1260": { + "1264": { "DropId": 8605, "PkgId": 1215 }, - "1261": { + "1265": { "DropId": 8620, "PkgId": 1194 }, - "1262": { + "1266": { "DropId": 8621, "PkgId": 1199 }, - "1263": { + "1267": { "DropId": 8606, "PkgId": 1195 }, - "1264": { + "1268": { "DropId": 8606, "PkgId": 1200 }, - "1265": { + "1269": { "DropId": 8606, "PkgId": 1216 }, - "1266": { + "1270": { "DropId": 8622, "PkgId": 1195 }, - "1267": { + "1271": { "DropId": 8623, "PkgId": 1200 }, - "1268": { + "1272": { "DropId": 8607, "PkgId": 1193 }, - "1269": { + "1273": { "DropId": 8607, "PkgId": 1198 }, - "1270": { + "1274": { "DropId": 8607, "PkgId": 1217 }, - "1271": { + "1275": { "DropId": 8624, "PkgId": 1193 }, - "1272": { + "1276": { "DropId": 8625, "PkgId": 1198 }, - "1273": { + "1277": { "DropId": 8608, "PkgId": 1191 }, - "1274": { + "1278": { "DropId": 8608, "PkgId": 1196 }, - "1275": { + "1279": { "DropId": 8608, "PkgId": 1212 }, - "1276": { + "1280": { "DropId": 8626, "PkgId": 1191 }, - "1277": { + "1281": { "DropId": 8627, "PkgId": 1196 }, - "1278": { + "1282": { "DropId": 8609, "PkgId": 1210 }, - "1279": { + "1283": { "DropId": 8609, "PkgId": 1211 }, - "1280": { + "1284": { "DropId": 8609, "PkgId": 1213 }, - "1281": { + "1285": { "DropId": 8628, "PkgId": 1210 }, - "1282": { + "1286": { "DropId": 8629, "PkgId": 1211 }, - "1283": { + "1287": { "DropId": 8610, "PkgId": 1192 }, - "1284": { + "1288": { "DropId": 8610, "PkgId": 1197 }, - "1285": { + "1289": { "DropId": 8610, "PkgId": 1214 }, - "1286": { + "1290": { "DropId": 8630, "PkgId": 1192 }, - "1287": { + "1291": { "DropId": 8631, "PkgId": 1197 }, - "1288": { + "1292": { "DropId": 8611, "PkgId": 1194 }, - "1289": { + "1293": { "DropId": 8611, "PkgId": 1199 }, - "1290": { + "1294": { "DropId": 8611, "PkgId": 1215 }, - "1291": { + "1295": { "DropId": 8632, "PkgId": 1194 }, - "1292": { + "1296": { "DropId": 8633, "PkgId": 1199 }, - "1293": { + "1297": { "DropId": 8612, "PkgId": 1195 }, - "1294": { + "1298": { "DropId": 8612, "PkgId": 1200 }, - "1295": { + "1299": { "DropId": 8612, "PkgId": 1216 }, - "1296": { + "1300": { "DropId": 8634, "PkgId": 1195 }, - "1297": { + "1301": { "DropId": 8635, "PkgId": 1200 }, - "1298": { + "1302": { "DropId": 8613, "PkgId": 1193 }, - "1299": { + "1303": { "DropId": 8613, "PkgId": 1198 }, - "1300": { + "1304": { "DropId": 8613, "PkgId": 1217 }, - "1301": { + "1305": { "DropId": 8636, "PkgId": 1193 }, - "1302": { + "1306": { "DropId": 8637, "PkgId": 1198 }, - "1303": { + "1307": { "DropId": 111, "PkgId": 1024 }, - "1304": { + "1308": { "DropId": 112, "PkgId": 112 }, - "1305": { + "1309": { "DropId": 113, "PkgId": 101004 }, - "1306": { + "1310": { "DropId": 113, "PkgId": 101005 }, - "1307": { + "1311": { "DropId": 113, "PkgId": 1017 }, - "1308": { + "1312": { "DropId": 113, "PkgId": 1027 }, - "1309": { + "1313": { "DropId": 113, "PkgId": 1222 }, - "1310": { + "1314": { "DropId": 113, "PkgId": 1221 }, - "1311": { + "1315": { "DropId": 113, "PkgId": 1169 }, - "1312": { + "1316": { "DropId": 113, "PkgId": 1222 }, - "1313": { + "1317": { "DropId": 113, "PkgId": 1170 }, - "1314": { - "DropId": 8653, - "PkgId": 1079 - }, - "1315": { - "DropId": 8653, - "PkgId": 1079 - }, - "1316": { - "DropId": 8654, - "PkgId": 1079 - }, - "1317": { - "DropId": 8654, - "PkgId": 1079 - }, "1318": { - "DropId": 8655, + "DropId": 8653, "PkgId": 1079 }, "1319": { - "DropId": 8655, + "DropId": 8653, "PkgId": 1079 }, "1320": { - "DropId": 8656, + "DropId": 8654, "PkgId": 1079 }, "1321": { - "DropId": 8656, + "DropId": 8654, "PkgId": 1079 }, "1322": { - "DropId": 8656, + "DropId": 8655, "PkgId": 1079 }, "1323": { - "DropId": 8657, + "DropId": 8655, "PkgId": 1079 }, "1324": { - "DropId": 8657, + "DropId": 8656, "PkgId": 1079 }, "1325": { - "DropId": 8657, + "DropId": 8656, "PkgId": 1079 }, "1326": { - "DropId": 8658, + "DropId": 8656, "PkgId": 1079 }, "1327": { - "DropId": 8658, + "DropId": 8657, "PkgId": 1079 }, "1328": { - "DropId": 8658, + "DropId": 8657, "PkgId": 1079 }, "1329": { - "DropId": 8659, + "DropId": 8657, "PkgId": 1079 }, "1330": { - "DropId": 8659, + "DropId": 8658, "PkgId": 1079 }, "1331": { - "DropId": 8659, + "DropId": 8658, "PkgId": 1079 }, "1332": { - "DropId": 8660, + "DropId": 8658, "PkgId": 1079 }, "1333": { - "DropId": 8660, + "DropId": 8659, "PkgId": 1079 }, "1334": { - "DropId": 8660, + "DropId": 8659, "PkgId": 1079 }, "1335": { - "DropId": 8661, + "DropId": 8659, "PkgId": 1079 }, "1336": { - "DropId": 8661, + "DropId": 8660, "PkgId": 1079 }, "1337": { - "DropId": 8661, + "DropId": 8660, "PkgId": 1079 }, "1338": { + "DropId": 8660, + "PkgId": 1079 + }, + "1339": { + "DropId": 8661, + "PkgId": 1079 + }, + "1340": { + "DropId": 8661, + "PkgId": 1079 + }, + "1341": { + "DropId": 8661, + "PkgId": 1079 + }, + "1342": { "DropId": 8662, "PkgId": 1178 }, - "1339": { + "1343": { "DropId": 8663, "PkgId": 1178 }, - "1340": { + "1344": { "DropId": 8664, "PkgId": 1178 }, - "1341": { + "1345": { "DropId": 8665, "PkgId": 1179 }, - "1342": { + "1346": { "DropId": 8666, "PkgId": 1179 }, - "1343": { + "1347": { "DropId": 8667, "PkgId": 1179 }, - "1344": { + "1348": { "DropId": 8668, "PkgId": 1180 }, - "1345": { + "1349": { "DropId": 8669, "PkgId": 1180 }, - "1346": { + "1350": { "DropId": 8670, "PkgId": 1180 }, - "1347": { + "1351": { "DropId": 8671, "PkgId": 1181 }, - "1348": { + "1352": { "DropId": 8672, "PkgId": 1181 }, - "1349": { + "1353": { "DropId": 8673, "PkgId": 1181 }, - "1350": { + "1354": { "DropId": 8674, "PkgId": 1182 }, - "1351": { + "1355": { "DropId": 8675, "PkgId": 1182 }, - "1352": { + "1356": { "DropId": 8676, "PkgId": 1182 }, - "1353": { + "1357": { "DropId": 8677, "PkgId": 1183 }, - "1354": { + "1358": { "DropId": 8678, "PkgId": 1183 }, - "1355": { + "1359": { "DropId": 8679, "PkgId": 1183 }, - "1356": { + "1360": { "DropId": 8715, "PkgId": 1237 }, - "1357": { + "1361": { "DropId": 8716, "PkgId": 1238 }, - "1358": { + "1362": { "DropId": 8708, "PkgId": 1239 }, - "1359": { + "1363": { "DropId": 8711, "PkgId": 1240 }, - "1360": { + "1364": { "DropId": 8685, "PkgId": 1231 }, - "1361": { + "1365": { "DropId": 8686, "PkgId": 1232 }, - "1362": { + "1366": { "DropId": 8687, "PkgId": 1233 }, - "1363": { + "1367": { "DropId": 8688, "PkgId": 1234 }, - "1364": { + "1368": { "DropId": 8694, "PkgId": 1225 }, - "1365": { + "1369": { "DropId": 8712, "PkgId": 1226 }, - "1366": { + "1370": { "DropId": 8719, "PkgId": 1227 }, - "1367": { + "1371": { "DropId": 8720, "PkgId": 1228 }, - "1368": { + "1372": { "DropId": 8680, "PkgId": 1176 }, - "1369": { + "1373": { "DropId": 8681, "PkgId": 1177 }, - "1370": { + "1374": { "DropId": 8691, "PkgId": 1177 }, - "1371": { + "1375": { "DropId": 8692, "PkgId": 1173 }, - "1372": { + "1376": { "DropId": 8695, "PkgId": 1174 }, - "1373": { + "1377": { "DropId": 8696, "PkgId": 1174 }, - "1374": { + "1378": { "DropId": 8699, "PkgId": 1170 }, - "1375": { + "1379": { "DropId": 8700, "PkgId": 1171 }, - "1376": { + "1380": { "DropId": 8703, "PkgId": 1171 }, - "1377": { - "DropId": 8682, - "PkgId": 1235 - }, - "1378": { - "DropId": 8682, - "PkgId": 1236 - }, - "1379": { - "DropId": 8689, - "PkgId": 1235 - }, - "1380": { - "DropId": 8689, - "PkgId": 1236 - }, "1381": { - "DropId": 8693, + "DropId": 8682, "PkgId": 1235 }, "1382": { - "DropId": 8693, + "DropId": 8682, "PkgId": 1236 }, "1383": { - "DropId": 8714, - "PkgId": 1247 + "DropId": 8689, + "PkgId": 1235 }, "1384": { - "DropId": 8714, - "PkgId": 1248 + "DropId": 8689, + "PkgId": 1236 }, "1385": { - "DropId": 8697, + "DropId": 8693, "PkgId": 1235 }, "1386": { - "DropId": 8697, + "DropId": 8693, "PkgId": 1236 }, "1387": { - "DropId": 8698, - "PkgId": 1249 + "DropId": 8714, + "PkgId": 1247 }, "1388": { - "DropId": 8698, - "PkgId": 1250 + "DropId": 8714, + "PkgId": 1248 }, "1389": { - "DropId": 8701, + "DropId": 8697, "PkgId": 1235 }, "1390": { - "DropId": 8701, + "DropId": 8697, "PkgId": 1236 }, "1391": { + "DropId": 8698, + "PkgId": 1249 + }, + "1392": { + "DropId": 8698, + "PkgId": 1250 + }, + "1393": { + "DropId": 8701, + "PkgId": 1235 + }, + "1394": { + "DropId": 8701, + "PkgId": 1236 + }, + "1395": { "DropId": 8701, "PkgId": 1176 }, - "1392": { + "1396": { "DropId": 8705, "PkgId": 1235 }, - "1393": { + "1397": { "DropId": 8705, "PkgId": 1236 }, - "1394": { + "1398": { "DropId": 8705, "PkgId": 1176 }, - "1395": { + "1399": { "DropId": 8702, "PkgId": 1251 }, - "1396": { + "1400": { "DropId": 8702, "PkgId": 1252 }, - "1397": { + "1401": { "DropId": 8706, "PkgId": 1235 }, - "1398": { + "1402": { "DropId": 8706, "PkgId": 1236 }, - "1399": { + "1403": { "DropId": 8706, "PkgId": 1176 }, - "1400": { + "1404": { "DropId": 8704, "PkgId": 1253 }, - "1401": { + "1405": { "DropId": 8704, "PkgId": 1254 }, - "1402": { - "DropId": 8707, - "PkgId": 1235 - }, - "1403": { - "DropId": 8707, - "PkgId": 1236 - }, - "1404": { - "DropId": 8707, - "PkgId": 1176 - }, - "1405": { - "DropId": 8707, - "PkgId": 1177 - }, "1406": { - "DropId": 8710, + "DropId": 8707, "PkgId": 1235 }, "1407": { - "DropId": 8710, + "DropId": 8707, "PkgId": 1236 }, "1408": { - "DropId": 8710, - "PkgId": 1237 + "DropId": 8707, + "PkgId": 1176 }, "1409": { - "DropId": 8710, - "PkgId": 1238 + "DropId": 8707, + "PkgId": 1177 }, "1410": { "DropId": 8710, - "PkgId": 1177 + "PkgId": 1235 }, "1411": { - "DropId": 8683, - "PkgId": 1229 + "DropId": 8710, + "PkgId": 1236 }, "1412": { - "DropId": 8683, - "PkgId": 1230 + "DropId": 8710, + "PkgId": 1237 }, "1413": { - "DropId": 8709, - "PkgId": 1229 + "DropId": 8710, + "PkgId": 1238 }, "1414": { - "DropId": 8709, - "PkgId": 1230 + "DropId": 8710, + "PkgId": 1177 }, "1415": { - "DropId": 8713, + "DropId": 8683, "PkgId": 1229 }, "1416": { - "DropId": 8713, + "DropId": 8683, "PkgId": 1230 }, "1417": { - "DropId": 8723, - "PkgId": 1255 + "DropId": 8709, + "PkgId": 1229 }, "1418": { - "DropId": 8723, - "PkgId": 1256 + "DropId": 8709, + "PkgId": 1230 }, "1419": { - "DropId": 8717, + "DropId": 8713, "PkgId": 1229 }, "1420": { - "DropId": 8717, + "DropId": 8713, "PkgId": 1230 }, "1421": { + "DropId": 8723, + "PkgId": 1255 + }, + "1422": { + "DropId": 8723, + "PkgId": 1256 + }, + "1423": { + "DropId": 8717, + "PkgId": 1229 + }, + "1424": { + "DropId": 8717, + "PkgId": 1230 + }, + "1425": { "DropId": 8717, "PkgId": 1173 }, - "1422": { + "1426": { "DropId": 8724, "PkgId": 1257 }, - "1423": { + "1427": { "DropId": 8724, "PkgId": 1258 }, - "1424": { - "DropId": 8721, - "PkgId": 1229 - }, - "1425": { - "DropId": 8721, - "PkgId": 1230 - }, - "1426": { - "DropId": 8721, - "PkgId": 1173 - }, - "1427": { - "DropId": 8725, - "PkgId": 1229 - }, "1428": { - "DropId": 8725, - "PkgId": 1230 + "DropId": 8721, + "PkgId": 1229 }, "1429": { + "DropId": 8721, + "PkgId": 1230 + }, + "1430": { + "DropId": 8721, + "PkgId": 1173 + }, + "1431": { + "DropId": 8725, + "PkgId": 1229 + }, + "1432": { + "DropId": 8725, + "PkgId": 1230 + }, + "1433": { "DropId": 8725, "PkgId": 1173 }, - "1430": { + "1434": { "DropId": 8731, "PkgId": 1259 }, - "1431": { + "1435": { "DropId": 8731, "PkgId": 1260 }, - "1432": { + "1436": { "DropId": 8726, "PkgId": 1229 }, - "1433": { + "1437": { "DropId": 8726, "PkgId": 1230 }, - "1434": { + "1438": { "DropId": 8726, "PkgId": 1173 }, - "1435": { + "1439": { "DropId": 8732, "PkgId": 1261 }, - "1436": { + "1440": { "DropId": 8732, "PkgId": 1262 }, - "1437": { - "DropId": 8727, - "PkgId": 1229 - }, - "1438": { - "DropId": 8727, - "PkgId": 1230 - }, - "1439": { - "DropId": 8727, - "PkgId": 1173 - }, - "1440": { - "DropId": 8727, - "PkgId": 1174 - }, "1441": { - "DropId": 8728, + "DropId": 8727, "PkgId": 1229 }, "1442": { - "DropId": 8728, + "DropId": 8727, "PkgId": 1230 }, "1443": { - "DropId": 8728, - "PkgId": 1231 + "DropId": 8727, + "PkgId": 1173 }, "1444": { - "DropId": 8728, - "PkgId": 1232 + "DropId": 8727, + "PkgId": 1174 }, "1445": { "DropId": 8728, - "PkgId": 1174 + "PkgId": 1229 }, "1446": { - "DropId": 8684, - "PkgId": 1223 + "DropId": 8728, + "PkgId": 1230 }, "1447": { - "DropId": 8684, - "PkgId": 1224 + "DropId": 8728, + "PkgId": 1231 }, "1448": { - "DropId": 8729, - "PkgId": 1223 + "DropId": 8728, + "PkgId": 1232 }, "1449": { - "DropId": 8729, - "PkgId": 1224 + "DropId": 8728, + "PkgId": 1174 }, "1450": { - "DropId": 8733, + "DropId": 8684, "PkgId": 1223 }, "1451": { - "DropId": 8733, + "DropId": 8684, "PkgId": 1224 }, "1452": { - "DropId": 8735, - "PkgId": 1263 + "DropId": 8729, + "PkgId": 1223 }, "1453": { - "DropId": 8735, - "PkgId": 1264 + "DropId": 8729, + "PkgId": 1224 }, "1454": { - "DropId": 8737, + "DropId": 8733, "PkgId": 1223 }, "1455": { - "DropId": 8737, + "DropId": 8733, "PkgId": 1224 }, "1456": { - "DropId": 8736, - "PkgId": 1265 + "DropId": 8735, + "PkgId": 1263 }, "1457": { - "DropId": 8736, - "PkgId": 1266 + "DropId": 8735, + "PkgId": 1264 }, "1458": { - "DropId": 8741, + "DropId": 8737, "PkgId": 1223 }, "1459": { - "DropId": 8741, + "DropId": 8737, "PkgId": 1224 }, "1460": { + "DropId": 8736, + "PkgId": 1265 + }, + "1461": { + "DropId": 8736, + "PkgId": 1266 + }, + "1462": { + "DropId": 8741, + "PkgId": 1223 + }, + "1463": { + "DropId": 8741, + "PkgId": 1224 + }, + "1464": { "DropId": 8741, "PkgId": 1170 }, - "1461": { + "1465": { "DropId": 8745, "PkgId": 1223 }, - "1462": { + "1466": { "DropId": 8745, "PkgId": 1224 }, - "1463": { + "1467": { "DropId": 8745, "PkgId": 1170 }, - "1464": { + "1468": { "DropId": 8739, "PkgId": 1267 }, - "1465": { + "1469": { "DropId": 8739, "PkgId": 1268 }, - "1466": { + "1470": { "DropId": 8746, "PkgId": 1223 }, - "1467": { + "1471": { "DropId": 8746, "PkgId": 1224 }, - "1468": { + "1472": { "DropId": 8746, "PkgId": 1170 }, - "1469": { + "1473": { "DropId": 8740, "PkgId": 1269 }, - "1470": { + "1474": { "DropId": 8740, "PkgId": 1270 }, - "1471": { - "DropId": 8747, - "PkgId": 1223 - }, - "1472": { - "DropId": 8747, - "PkgId": 1224 - }, - "1473": { - "DropId": 8747, - "PkgId": 1170 - }, - "1474": { - "DropId": 8747, - "PkgId": 1171 - }, "1475": { - "DropId": 8748, + "DropId": 8747, "PkgId": 1223 }, "1476": { - "DropId": 8748, + "DropId": 8747, "PkgId": 1224 }, "1477": { - "DropId": 8748, - "PkgId": 1225 + "DropId": 8747, + "PkgId": 1170 }, "1478": { - "DropId": 8748, - "PkgId": 1226 + "DropId": 8747, + "PkgId": 1171 }, "1479": { "DropId": 8748, - "PkgId": 1171 + "PkgId": 1223 }, "1480": { + "DropId": 8748, + "PkgId": 1224 + }, + "1481": { + "DropId": 8748, + "PkgId": 1225 + }, + "1482": { + "DropId": 8748, + "PkgId": 1226 + }, + "1483": { + "DropId": 8748, + "PkgId": 1171 + }, + "1484": { "DropId": 8718, "PkgId": 1173 }, - "1481": { + "1485": { "DropId": 8722, "PkgId": 1173 }, - "1482": { + "1486": { "DropId": 8722, "PkgId": 1174 }, - "1483": { + "1487": { "DropId": 8734, "PkgId": 1170 }, - "1484": { + "1488": { "DropId": 8738, "PkgId": 1170 }, - "1485": { + "1489": { "DropId": 8742, "PkgId": 1170 }, - "1486": { + "1490": { "DropId": 8742, "PkgId": 1171 }, - "1487": { + "1491": { "DropId": 8743, "PkgId": 1223 }, - "1488": { + "1492": { "DropId": 8744, "PkgId": 1224 }, - "1489": { + "1493": { "DropId": 8770, "PkgId": 1271 }, - "1490": { + "1494": { "DropId": 8771, "PkgId": 1272 }, - "1491": { + "1495": { "DropId": 8772, "PkgId": 1273 }, - "1492": { + "1496": { "DropId": 8773, "PkgId": 1274 }, - "1493": { + "1497": { "DropId": 8774, "PkgId": 1275 }, - "1494": { + "1498": { "DropId": 8775, "PkgId": 1276 }, - "1495": { + "1499": { "DropId": 8776, "PkgId": 1277 }, - "1496": { + "1500": { "DropId": 8777, "PkgId": 1278 }, - "1497": { + "1501": { "DropId": 8778, "PkgId": 1279 }, - "1498": { + "1502": { "DropId": 8779, "PkgId": 1280 }, - "1499": { + "1503": { "DropId": 8780, "PkgId": 1281 }, - "1500": { + "1504": { "DropId": 8781, "PkgId": 1282 }, - "1501": { + "1505": { "DropId": 8782, "PkgId": 1283 }, - "1502": { + "1506": { "DropId": 8783, "PkgId": 1284 }, - "1503": { + "1507": { "DropId": 8784, "PkgId": 1285 }, - "1504": { + "1508": { "DropId": 8785, "PkgId": 1286 }, - "1505": { + "1509": { "DropId": 8786, "PkgId": 1287 }, - "1506": { + "1510": { "DropId": 8787, "PkgId": 1288 }, - "1507": { + "1511": { "DropId": 8788, "PkgId": 1289 }, - "1508": { + "1512": { "DropId": 8789, "PkgId": 1290 }, - "1509": { + "1513": { "DropId": 8790, "PkgId": 1291 }, - "1510": { + "1514": { "DropId": 8791, "PkgId": 1292 }, - "1511": { + "1515": { "DropId": 8792, "PkgId": 1293 }, - "1512": { + "1516": { "DropId": 8793, "PkgId": 1294 }, - "1513": { + "1517": { "DropId": 8794, "PkgId": 1295 }, - "1514": { + "1518": { "DropId": 8795, "PkgId": 1296 }, - "1515": { + "1519": { "DropId": 8796, "PkgId": 1296 }, - "1516": { + "1520": { "DropId": 8797, "PkgId": 1296 }, - "1517": { + "1521": { "DropId": 8798, "PkgId": 1296 }, - "1518": { + "1522": { "DropId": 8799, "PkgId": 1296 }, - "1519": { + "1523": { "DropId": 8800, "PkgId": 1296 }, - "1520": { + "1524": { "DropId": 8801, "PkgId": 1296 } diff --git a/data/bin/DropPkg.json b/data/bin/DropPkg.json index ef28fface..732a5ed72 100644 --- a/data/bin/DropPkg.json +++ b/data/bin/DropPkg.json @@ -1120,1302 +1120,1310 @@ "ItemId": 12003 }, "281": { + "PkgId": 2000025, + "ItemId": 130012 + }, + "282": { + "PkgId": 2000026, + "ItemId": 11703 + }, + "283": { "PkgId": 9500, "ItemId": 11 }, - "282": { + "284": { "PkgId": 9501, "ItemId": 11 }, - "283": { + "285": { "PkgId": 9502, "ItemId": 11 }, - "284": { + "286": { "PkgId": 9503, "ItemId": 11 }, - "285": { + "287": { "PkgId": 9504, "ItemId": 11 }, - "286": { + "288": { "PkgId": 9505, "ItemId": 11 }, - "287": { + "289": { "PkgId": 9506, "ItemId": 11 }, - "288": { + "290": { "PkgId": 9507, "ItemId": 11 }, - "289": { + "291": { "PkgId": 9508, "ItemId": 11 }, - "290": { + "292": { "PkgId": 9509, "ItemId": 11 }, - "291": { + "293": { "PkgId": 9510, "ItemId": 11 }, - "292": { + "294": { "PkgId": 9511, "ItemId": 11 }, - "293": { + "295": { "PkgId": 9512, "ItemId": 11 }, - "294": { + "296": { "PkgId": 9513, "ItemId": 11 }, - "295": { + "297": { "PkgId": 9514, "ItemId": 11 }, - "296": { + "298": { "PkgId": 9515, "ItemId": 11 }, - "297": { + "299": { "PkgId": 9516, "ItemId": 11 }, - "298": { + "300": { "PkgId": 9517, "ItemId": 11 }, - "299": { + "301": { "PkgId": 9518, "ItemId": 11 }, - "300": { + "302": { "PkgId": 9519, "ItemId": 11 }, - "301": { + "303": { "PkgId": 9520, "ItemId": 11 }, - "302": { + "304": { "PkgId": 101004, "ItemId": 33011 }, - "303": { + "305": { "PkgId": 101005, "ItemId": 33012 }, - "304": { + "306": { "PkgId": 101006, "ItemId": 33013 }, - "305": { + "307": { "PkgId": 101004, "ItemId": 33021 }, - "306": { + "308": { "PkgId": 101005, "ItemId": 33022 }, - "307": { + "309": { "PkgId": 101006, "ItemId": 33023 }, - "308": { + "310": { "PkgId": 101004, "ItemId": 33031 }, - "309": { + "311": { "PkgId": 101005, "ItemId": 33032 }, - "310": { + "312": { "PkgId": 101006, "ItemId": 33033 }, - "311": { + "313": { "PkgId": 101004, "ItemId": 33041 }, - "312": { + "314": { "PkgId": 101005, "ItemId": 33042 }, - "313": { + "315": { "PkgId": 101006, "ItemId": 33043 }, - "314": { + "316": { "PkgId": 101004, "ItemId": 33051 }, - "315": { + "317": { "PkgId": 101005, "ItemId": 33052 }, - "316": { + "318": { "PkgId": 101006, "ItemId": 33053 }, - "317": { + "319": { "PkgId": 101004, "ItemId": 33061 }, - "318": { + "320": { "PkgId": 101005, "ItemId": 33062 }, - "319": { + "321": { "PkgId": 101006, "ItemId": 33063 }, - "320": { + "322": { "PkgId": 101004, "ItemId": 33071 }, - "321": { + "323": { "PkgId": 101005, "ItemId": 33072 }, - "322": { + "324": { "PkgId": 101006, "ItemId": 33073 }, - "323": { + "325": { "PkgId": 101004, "ItemId": 33081 }, - "324": { + "326": { "PkgId": 101005, "ItemId": 33082 }, - "325": { + "327": { "PkgId": 101006, "ItemId": 33083 }, - "326": { + "328": { "PkgId": 500001, "ItemId": 1 }, - "327": { + "329": { "PkgId": 500002, "ItemId": 1 }, - "328": { + "330": { "PkgId": 500003, "ItemId": 1 }, - "329": { + "331": { "PkgId": 500004, "ItemId": 1 }, - "330": { + "332": { "PkgId": 500005, "ItemId": 1 }, - "331": { + "333": { "PkgId": 500006, "ItemId": 1 }, - "332": { + "334": { "PkgId": 500007, "ItemId": 1 }, - "333": { + "335": { "PkgId": 500008, "ItemId": 1 }, - "334": { + "336": { "PkgId": 500009, "ItemId": 1 }, - "335": { + "337": { "PkgId": 500010, "ItemId": 1 }, - "336": { + "338": { "PkgId": 500011, "ItemId": 1 }, - "337": { + "339": { "PkgId": 500012, "ItemId": 1 }, - "338": { + "340": { "PkgId": 500013, "ItemId": 1 }, - "339": { + "341": { "PkgId": 500014, "ItemId": 1 }, - "340": { + "342": { "PkgId": 500015, "ItemId": 1 }, - "341": { + "343": { "PkgId": 500016, "ItemId": 1 }, - "342": { + "344": { "PkgId": 500017, "ItemId": 1 }, - "343": { + "345": { "PkgId": 500018, "ItemId": 1 }, - "344": { + "346": { "PkgId": 500019, "ItemId": 1 }, - "345": { + "347": { "PkgId": 500020, "ItemId": 1 }, - "346": { + "348": { "PkgId": 500021, "ItemId": 1 }, - "347": { + "349": { "PkgId": 500022, "ItemId": 1 }, - "348": { + "350": { "PkgId": 500023, "ItemId": 1 }, - "349": { + "351": { "PkgId": 500024, "ItemId": 1 }, - "350": { + "352": { "PkgId": 500025, "ItemId": 1 }, - "351": { + "353": { "PkgId": 500026, "ItemId": 1 }, - "352": { + "354": { "PkgId": 500027, "ItemId": 1 }, - "353": { + "355": { "PkgId": 500028, "ItemId": 1 }, - "354": { + "356": { "PkgId": 500029, "ItemId": 1 }, - "355": { + "357": { "PkgId": 500030, "ItemId": 1 }, - "356": { + "358": { "PkgId": 500031, "ItemId": 1 }, - "357": { + "359": { "PkgId": 500032, "ItemId": 1 }, - "358": { + "360": { "PkgId": 500033, "ItemId": 1 }, - "359": { + "361": { "PkgId": 500034, "ItemId": 1 }, - "360": { + "362": { "PkgId": 500035, "ItemId": 1 }, - "361": { + "363": { "PkgId": 500036, "ItemId": 1 }, - "362": { + "364": { "PkgId": 500037, "ItemId": 1 }, - "363": { + "365": { "PkgId": 500038, "ItemId": 1 }, - "364": { + "366": { "PkgId": 500039, "ItemId": 1 }, - "365": { + "367": { "PkgId": 500040, "ItemId": 1 }, - "366": { + "368": { "PkgId": 500041, "ItemId": 1 }, - "367": { + "369": { "PkgId": 500042, "ItemId": 1 }, - "368": { + "370": { "PkgId": 500043, "ItemId": 1 }, - "369": { + "371": { "PkgId": 500044, "ItemId": 1 }, - "370": { + "372": { "PkgId": 501001, "ItemId": 2 }, - "371": { + "373": { "PkgId": 501002, "ItemId": 2 }, - "372": { + "374": { "PkgId": 501003, "ItemId": 2 }, - "373": { + "375": { "PkgId": 501004, "ItemId": 2 }, - "374": { + "376": { "PkgId": 501005, "ItemId": 2 }, - "375": { + "377": { "PkgId": 501006, "ItemId": 2 }, - "376": { + "378": { "PkgId": 501007, "ItemId": 2 }, - "377": { + "379": { "PkgId": 501008, "ItemId": 2 }, - "378": { + "380": { "PkgId": 501009, "ItemId": 2 }, - "379": { + "381": { "PkgId": 501010, "ItemId": 2 }, - "380": { + "382": { "PkgId": 501011, "ItemId": 2 }, - "381": { + "383": { "PkgId": 501012, "ItemId": 2 }, - "382": { + "384": { "PkgId": 501013, "ItemId": 2 }, - "383": { + "385": { "PkgId": 502001, "ItemId": 1260 }, - "384": { + "386": { "PkgId": 502002, "ItemId": 1270 }, - "385": { + "387": { "PkgId": 502003, "ItemId": 1230 }, - "386": { + "388": { "PkgId": 502004, "ItemId": 1120 }, - "387": { + "389": { "PkgId": 502005, "ItemId": 1070 }, - "388": { + "390": { "PkgId": 502006, "ItemId": 1180 }, - "389": { - "PkgId": 5000, - "ItemId": 1 - }, - "390": { - "PkgId": 5000, - "ItemId": 1 - }, "391": { "PkgId": 5000, "ItemId": 1 }, "392": { - "PkgId": 5001, + "PkgId": 5000, "ItemId": 1 }, "393": { + "PkgId": 5000, + "ItemId": 1 + }, + "394": { + "PkgId": 5001, + "ItemId": 1 + }, + "395": { "PkgId": 5002, "ItemId": 82007 }, - "394": { + "396": { "PkgId": 9548, "ItemId": 11 }, - "395": { + "397": { "PkgId": 9549, "ItemId": 11 }, - "396": { + "398": { "PkgId": 9550, "ItemId": 11 }, - "397": { + "399": { "PkgId": 9551, "ItemId": 11 }, - "398": { + "400": { "PkgId": 9552, "ItemId": 11 }, - "399": { + "401": { "PkgId": 9553, "ItemId": 11 }, - "400": { + "402": { "PkgId": 9554, "ItemId": 11 }, - "401": { + "403": { "PkgId": 9555, "ItemId": 11 }, - "402": { + "404": { "PkgId": 9556, "ItemId": 11 }, - "403": { + "405": { "PkgId": 9557, "ItemId": 11 }, - "404": { + "406": { "PkgId": 9558, "ItemId": 11 }, - "405": { + "407": { "PkgId": 9559, "ItemId": 11 }, - "406": { + "408": { "PkgId": 9560, "ItemId": 11 }, - "407": { + "409": { "PkgId": 9561, "ItemId": 11 }, - "408": { + "410": { "PkgId": 9562, "ItemId": 11 }, - "409": { + "411": { "PkgId": 9563, "ItemId": 11 }, - "410": { + "412": { "PkgId": 9564, "ItemId": 11 }, - "411": { + "413": { "PkgId": 9565, "ItemId": 11 }, - "412": { + "414": { "PkgId": 1145, "ItemId": 2 }, - "413": { + "415": { "PkgId": 1156, "ItemId": 32000 }, - "414": { + "416": { "PkgId": 1157, "ItemId": 32000 }, - "415": { + "417": { "PkgId": 1158, "ItemId": 32000 }, - "416": { + "418": { "PkgId": 1159, "ItemId": 32000 }, - "417": { + "419": { "PkgId": 1160, "ItemId": 32001 }, - "418": { + "420": { "PkgId": 1161, "ItemId": 32002 }, - "419": { + "421": { "PkgId": 1162, "ItemId": 32003 }, - "420": { + "422": { "PkgId": 1163, "ItemId": 32011 }, - "421": { + "423": { "PkgId": 1164, "ItemId": 32012 }, - "422": { + "424": { "PkgId": 1165, "ItemId": 32013 }, - "423": { + "425": { "PkgId": 1166, "ItemId": 32021 }, - "424": { + "426": { "PkgId": 1167, "ItemId": 32022 }, - "425": { + "427": { "PkgId": 1168, "ItemId": 32023 }, - "426": { + "428": { "PkgId": 1169, "ItemId": 20071 }, - "427": { + "429": { "PkgId": 1169, "ItemId": 21071 }, - "428": { + "430": { "PkgId": 1170, "ItemId": 20072 }, - "429": { + "431": { "PkgId": 1170, "ItemId": 21072 }, - "430": { + "432": { "PkgId": 1171, "ItemId": 20073 }, - "431": { + "433": { "PkgId": 1171, "ItemId": 21073 }, - "432": { + "434": { "PkgId": 1172, "ItemId": 20081 }, - "433": { + "435": { "PkgId": 1172, "ItemId": 21081 }, - "434": { + "436": { "PkgId": 1173, "ItemId": 20082 }, - "435": { + "437": { "PkgId": 1173, "ItemId": 21082 }, - "436": { + "438": { "PkgId": 1174, "ItemId": 20083 }, - "437": { + "439": { "PkgId": 1174, "ItemId": 21083 }, - "438": { + "440": { "PkgId": 1175, "ItemId": 20091 }, - "439": { + "441": { "PkgId": 1175, "ItemId": 21091 }, - "440": { + "442": { "PkgId": 1176, "ItemId": 20092 }, - "441": { + "443": { "PkgId": 1176, "ItemId": 21092 }, - "442": { + "444": { "PkgId": 1177, "ItemId": 20093 }, - "443": { + "445": { "PkgId": 1177, "ItemId": 21093 }, - "444": { + "446": { "PkgId": 1178, "ItemId": 1 }, - "445": { + "447": { "PkgId": 1179, "ItemId": 1 }, - "446": { + "448": { "PkgId": 1180, "ItemId": 1 }, - "447": { + "449": { "PkgId": 1181, "ItemId": 1 }, - "448": { + "450": { "PkgId": 1182, "ItemId": 1 }, - "449": { + "451": { "PkgId": 1183, "ItemId": 1 }, - "450": { + "452": { "PkgId": 1184, "ItemId": 20071 }, - "451": { + "453": { "PkgId": 1185, "ItemId": 20081 }, - "452": { + "454": { "PkgId": 1186, "ItemId": 20091 }, - "453": { + "455": { "PkgId": 1187, "ItemId": 21071 }, - "454": { + "456": { "PkgId": 1188, "ItemId": 21081 }, - "455": { + "457": { "PkgId": 1189, "ItemId": 21091 }, - "456": { + "458": { "PkgId": 1190, "ItemId": 32000 }, - "457": { + "459": { "PkgId": 1191, "ItemId": 20013 }, - "458": { + "460": { "PkgId": 1192, "ItemId": 20023 }, - "459": { + "461": { "PkgId": 1193, "ItemId": 20063 }, - "460": { + "462": { "PkgId": 1194, "ItemId": 20043 }, - "461": { + "463": { "PkgId": 1195, "ItemId": 20053 }, - "462": { + "464": { "PkgId": 1196, "ItemId": 21013 }, - "463": { + "465": { "PkgId": 1197, "ItemId": 21023 }, - "464": { + "466": { "PkgId": 1198, "ItemId": 21063 }, - "465": { + "467": { "PkgId": 1199, "ItemId": 21043 }, - "466": { + "468": { "PkgId": 1200, "ItemId": 21053 }, - "467": { + "469": { "PkgId": 1201, "ItemId": 20013 }, - "468": { + "470": { "PkgId": 1201, "ItemId": 21013 }, - "469": { + "471": { "PkgId": 1202, "ItemId": 20003 }, - "470": { + "472": { "PkgId": 1202, "ItemId": 21003 }, - "471": { + "473": { "PkgId": 1203, "ItemId": 20023 }, - "472": { + "474": { "PkgId": 1203, "ItemId": 21023 }, - "473": { + "475": { "PkgId": 1204, "ItemId": 20043 }, - "474": { + "476": { "PkgId": 1204, "ItemId": 21043 }, - "475": { + "477": { "PkgId": 1205, "ItemId": 20053 }, - "476": { + "478": { "PkgId": 1205, "ItemId": 21053 }, - "477": { + "479": { "PkgId": 1206, "ItemId": 20063 }, - "478": { + "480": { "PkgId": 1206, "ItemId": 21063 }, - "479": { - "PkgId": 1207, - "ItemId": 32001 - }, - "480": { - "PkgId": 1207, - "ItemId": 32011 - }, "481": { "PkgId": 1207, - "ItemId": 32021 + "ItemId": 32001 }, "482": { - "PkgId": 1208, - "ItemId": 32002 + "PkgId": 1207, + "ItemId": 32011 }, "483": { - "PkgId": 1208, - "ItemId": 32012 + "PkgId": 1207, + "ItemId": 32021 }, "484": { "PkgId": 1208, - "ItemId": 32022 + "ItemId": 32002 }, "485": { - "PkgId": 1209, - "ItemId": 32003 + "PkgId": 1208, + "ItemId": 32012 }, "486": { - "PkgId": 1209, - "ItemId": 32013 + "PkgId": 1208, + "ItemId": 32022 }, "487": { "PkgId": 1209, - "ItemId": 32023 + "ItemId": 32003 }, "488": { + "PkgId": 1209, + "ItemId": 32013 + }, + "489": { + "PkgId": 1209, + "ItemId": 32023 + }, + "490": { "PkgId": 1210, "ItemId": 20003 }, - "489": { + "491": { "PkgId": 1211, "ItemId": 21003 }, - "490": { + "492": { "PkgId": 1212, "ItemId": 20013 }, - "491": { + "493": { "PkgId": 1212, "ItemId": 21013 }, - "492": { + "494": { "PkgId": 1213, "ItemId": 20003 }, - "493": { + "495": { "PkgId": 1213, "ItemId": 21003 }, - "494": { + "496": { "PkgId": 1214, "ItemId": 20023 }, - "495": { + "497": { "PkgId": 1214, "ItemId": 21023 }, - "496": { + "498": { "PkgId": 1215, "ItemId": 20043 }, - "497": { + "499": { "PkgId": 1215, "ItemId": 21043 }, - "498": { + "500": { "PkgId": 1216, "ItemId": 20053 }, - "499": { + "501": { "PkgId": 1216, "ItemId": 21053 }, - "500": { + "502": { "PkgId": 1217, "ItemId": 20063 }, - "501": { + "503": { "PkgId": 1217, "ItemId": 21063 }, - "502": { + "504": { "PkgId": 112, "ItemId": 1 }, - "503": { + "505": { "PkgId": 1218, "ItemId": 2 }, - "504": { + "506": { "PkgId": 1219, "ItemId": 503 }, - "505": { + "507": { "PkgId": 1220, "ItemId": 503 }, - "506": { + "508": { "PkgId": 1221, "ItemId": 32000 }, - "507": { + "509": { "PkgId": 1222, "ItemId": 1 }, - "508": { + "510": { "PkgId": 1223, "ItemId": 20071 }, - "509": { + "511": { "PkgId": 1224, "ItemId": 21071 }, - "510": { + "512": { "PkgId": 1225, "ItemId": 20072 }, - "511": { + "513": { "PkgId": 1226, "ItemId": 21072 }, - "512": { + "514": { "PkgId": 1227, "ItemId": 20073 }, - "513": { + "515": { "PkgId": 1228, "ItemId": 21073 }, - "514": { + "516": { "PkgId": 1229, "ItemId": 20081 }, - "515": { + "517": { "PkgId": 1230, "ItemId": 21081 }, - "516": { + "518": { "PkgId": 1231, "ItemId": 20082 }, - "517": { + "519": { "PkgId": 1232, "ItemId": 21082 }, - "518": { + "520": { "PkgId": 1233, "ItemId": 20083 }, - "519": { + "521": { "PkgId": 1234, "ItemId": 21083 }, - "520": { + "522": { "PkgId": 1235, "ItemId": 20091 }, - "521": { + "523": { "PkgId": 1236, "ItemId": 21091 }, - "522": { + "524": { "PkgId": 1237, "ItemId": 20092 }, - "523": { + "525": { "PkgId": 1238, "ItemId": 21092 }, - "524": { + "526": { "PkgId": 1239, "ItemId": 20093 }, - "525": { + "527": { "PkgId": 1240, "ItemId": 21093 }, - "526": { + "528": { "PkgId": 1241, "ItemId": 32000 }, - "527": { + "529": { "PkgId": 1242, "ItemId": 32000 }, - "528": { + "530": { "PkgId": 1243, "ItemId": 2 }, - "529": { + "531": { "PkgId": 1244, "ItemId": 35003 }, - "530": { + "532": { "PkgId": 1245, "ItemId": 35002 }, - "531": { + "533": { "PkgId": 1246, "ItemId": 35001 }, - "532": { - "PkgId": 1247, - "ItemId": 0 - }, - "533": { - "PkgId": 1247, - "ItemId": 20092 - }, "534": { - "PkgId": 1248, + "PkgId": 1247, "ItemId": 0 }, "535": { - "PkgId": 1248, - "ItemId": 21092 + "PkgId": 1247, + "ItemId": 20092 }, "536": { - "PkgId": 1249, + "PkgId": 1248, "ItemId": 0 }, "537": { - "PkgId": 1249, - "ItemId": 20092 + "PkgId": 1248, + "ItemId": 21092 }, "538": { - "PkgId": 1250, + "PkgId": 1249, "ItemId": 0 }, "539": { - "PkgId": 1250, - "ItemId": 21092 + "PkgId": 1249, + "ItemId": 20092 }, "540": { - "PkgId": 1251, + "PkgId": 1250, "ItemId": 0 }, "541": { - "PkgId": 1251, - "ItemId": 20093 + "PkgId": 1250, + "ItemId": 21092 }, "542": { - "PkgId": 1252, + "PkgId": 1251, "ItemId": 0 }, "543": { - "PkgId": 1252, - "ItemId": 21093 + "PkgId": 1251, + "ItemId": 20093 }, "544": { - "PkgId": 1253, + "PkgId": 1252, "ItemId": 0 }, "545": { - "PkgId": 1253, - "ItemId": 20093 + "PkgId": 1252, + "ItemId": 21093 }, "546": { - "PkgId": 1254, + "PkgId": 1253, "ItemId": 0 }, "547": { - "PkgId": 1254, - "ItemId": 21093 + "PkgId": 1253, + "ItemId": 20093 }, "548": { - "PkgId": 1255, + "PkgId": 1254, "ItemId": 0 }, "549": { - "PkgId": 1255, - "ItemId": 20082 + "PkgId": 1254, + "ItemId": 21093 }, "550": { - "PkgId": 1256, + "PkgId": 1255, "ItemId": 0 }, "551": { - "PkgId": 1256, - "ItemId": 21082 + "PkgId": 1255, + "ItemId": 20082 }, "552": { - "PkgId": 1257, + "PkgId": 1256, "ItemId": 0 }, "553": { - "PkgId": 1257, - "ItemId": 20082 + "PkgId": 1256, + "ItemId": 21082 }, "554": { - "PkgId": 1258, + "PkgId": 1257, "ItemId": 0 }, "555": { - "PkgId": 1258, - "ItemId": 21082 + "PkgId": 1257, + "ItemId": 20082 }, "556": { - "PkgId": 1259, + "PkgId": 1258, "ItemId": 0 }, "557": { - "PkgId": 1259, - "ItemId": 20083 + "PkgId": 1258, + "ItemId": 21082 }, "558": { - "PkgId": 1260, + "PkgId": 1259, "ItemId": 0 }, "559": { - "PkgId": 1260, - "ItemId": 21083 + "PkgId": 1259, + "ItemId": 20083 }, "560": { - "PkgId": 1261, + "PkgId": 1260, "ItemId": 0 }, "561": { - "PkgId": 1261, - "ItemId": 20083 + "PkgId": 1260, + "ItemId": 21083 }, "562": { - "PkgId": 1262, + "PkgId": 1261, "ItemId": 0 }, "563": { - "PkgId": 1262, - "ItemId": 21083 + "PkgId": 1261, + "ItemId": 20083 }, "564": { - "PkgId": 1263, + "PkgId": 1262, "ItemId": 0 }, "565": { - "PkgId": 1263, - "ItemId": 20072 + "PkgId": 1262, + "ItemId": 21083 }, "566": { - "PkgId": 1264, + "PkgId": 1263, "ItemId": 0 }, "567": { - "PkgId": 1264, - "ItemId": 21072 + "PkgId": 1263, + "ItemId": 20072 }, "568": { - "PkgId": 1265, + "PkgId": 1264, "ItemId": 0 }, "569": { - "PkgId": 1265, - "ItemId": 20072 + "PkgId": 1264, + "ItemId": 21072 }, "570": { - "PkgId": 1266, + "PkgId": 1265, "ItemId": 0 }, "571": { - "PkgId": 1266, - "ItemId": 21072 + "PkgId": 1265, + "ItemId": 20072 }, "572": { - "PkgId": 1267, + "PkgId": 1266, "ItemId": 0 }, "573": { - "PkgId": 1267, - "ItemId": 20073 + "PkgId": 1266, + "ItemId": 21072 }, "574": { - "PkgId": 1268, + "PkgId": 1267, "ItemId": 0 }, "575": { - "PkgId": 1268, - "ItemId": 21073 + "PkgId": 1267, + "ItemId": 20073 }, "576": { - "PkgId": 1269, + "PkgId": 1268, "ItemId": 0 }, "577": { - "PkgId": 1269, - "ItemId": 20073 + "PkgId": 1268, + "ItemId": 21073 }, "578": { - "PkgId": 1270, + "PkgId": 1269, "ItemId": 0 }, "579": { + "PkgId": 1269, + "ItemId": 20073 + }, + "580": { + "PkgId": 1270, + "ItemId": 0 + }, + "581": { "PkgId": 1270, "ItemId": 21073 }, - "580": { + "582": { "PkgId": 1271, "ItemId": 34 }, - "581": { + "583": { "PkgId": 1272, "ItemId": 34 }, - "582": { + "584": { "PkgId": 1273, "ItemId": 34 }, - "583": { + "585": { "PkgId": 1274, "ItemId": 34 }, - "584": { + "586": { "PkgId": 1275, "ItemId": 34 }, - "585": { + "587": { "PkgId": 1276, "ItemId": 34 }, - "586": { + "588": { "PkgId": 1277, "ItemId": 34 }, - "587": { + "589": { "PkgId": 1278, "ItemId": 34 }, - "588": { + "590": { "PkgId": 1279, "ItemId": 34 }, - "589": { + "591": { "PkgId": 1280, "ItemId": 34 }, - "590": { + "592": { "PkgId": 1281, "ItemId": 34 }, - "591": { + "593": { "PkgId": 1282, "ItemId": 34 }, - "592": { + "594": { "PkgId": 1283, "ItemId": 34 }, - "593": { + "595": { "PkgId": 1284, "ItemId": 34 }, - "594": { + "596": { "PkgId": 1285, "ItemId": 34 }, - "595": { + "597": { "PkgId": 1286, "ItemId": 34 }, - "596": { + "598": { "PkgId": 1287, "ItemId": 34 }, - "597": { + "599": { "PkgId": 1288, "ItemId": 34 }, - "598": { + "600": { "PkgId": 1289, "ItemId": 34 }, - "599": { + "601": { "PkgId": 1290, "ItemId": 34 }, - "600": { + "602": { "PkgId": 1291, "ItemId": 34 }, - "601": { + "603": { "PkgId": 1292, "ItemId": 34 }, - "602": { + "604": { "PkgId": 1293, "ItemId": 34 }, - "603": { + "605": { "PkgId": 1294, "ItemId": 34 }, - "604": { + "606": { "PkgId": 1295, "ItemId": 34 }, - "605": { + "607": { "PkgId": 1296, "ItemId": 37 } diff --git a/data/bin/Effect.json b/data/bin/Effect.json index 9e040dcd9..55b18e3d4 100644 --- a/data/bin/Effect.json +++ b/data/bin/Effect.json @@ -16283,6 +16283,1294 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "13900001": { + "Id": 13900001, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13900002": { + "Id": 13900002, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13900003": { + "Id": 13900003, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13903011": { + "Id": 13903011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13903012": { + "Id": 13903012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13903013": { + "Id": 13903013, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13994001": { + "Id": 13994001, + "Name": "", + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13901011": { + "Id": 13901011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13904011": { + "Id": 13904011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13905001": { + "Id": 13905001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513905, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13907001": { + "Id": 13907001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513907, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13907002": { + "Id": 13907002, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513907, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13908001": { + "Id": 13908001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513908, + "MainOrSupport": 0, + "Trigger": 2, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13908002": { + "Id": 13908002, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513908, + "MainOrSupport": 0, + "Trigger": 2, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13909002": { + "Id": 13909002, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513909, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13910001": { + "Id": 13910001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513910, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13911001": { + "Id": 13911001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513911, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13912001": { + "Id": 13912001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513912, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13913001": { + "Id": 13913001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513913, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13927001": { + "Id": 13927001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513927, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13932001": { + "Id": 13932001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513932, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13933001": { + "Id": 13933001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513933, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13941001": { + "Id": 13941001, + "Name": "", + "LevelTypeData": 1, + "LevelData": 513941, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13996211": { + "Id": 13996211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13996221": { + "Id": 13996221, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13996311": { + "Id": 13996311, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13996411": { + "Id": 13996411, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13996421": { + "Id": 13996421, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "3012": { "Id": 3012, "Name": "", @@ -61041,6 +62329,282 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "631025010": { + "Id": 631025010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631025020": { + "Id": 631025020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631025030": { + "Id": 631025030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 54, + "TriggerParam1": "2", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631025031": { + "Id": 631025031, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 54, + "TriggerParam1": "1", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631025040": { + "Id": 631025040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 54, + "TriggerParam1": "2", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631025050": { + "Id": 631025050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 54, + "TriggerParam1": "5", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "100010101": { "Id": 100010101, "Name": "", @@ -64491,6 +66055,282 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "911220101": { + "Id": 911220101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 37, + "TriggerParam1": "4", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "911220102": { + "Id": 911220102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 3, + "TriggerTarget": 2, + "TriggerCondition1": 37, + "TriggerParam1": "4", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "911220103": { + "Id": 911220103, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 7, + "TriggerTarget": 1, + "TriggerCondition1": 11, + "TriggerParam1": "509521010", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "911090101": { + "Id": 911090101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "911090102": { + "Id": 911090102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "911090111": { + "Id": 911090111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "710010001": { "Id": 710010001, "Name": "", @@ -71253,6 +73093,420 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "316010101": { + "Id": 316010101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010102": { + "Id": 316010102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010111": { + "Id": 316010111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010121": { + "Id": 316010121, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010131": { + "Id": 316010131, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010141": { + "Id": 316010141, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010151": { + "Id": 316010151, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010181": { + "Id": 316010181, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "316010191": { + "Id": 316010191, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "100100201": { "Id": 100100201, "Name": "", @@ -81695,6 +83949,742 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "801600010": { + "Id": 801600010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801600020": { + "Id": 801600020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801600030": { + "Id": 801600030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801570010": { + "Id": 801570010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801570020": { + "Id": 801570020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801570040": { + "Id": 801570040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801390010": { + "Id": 801390010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801390020": { + "Id": 801390020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801390030": { + "Id": 801390030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801390040": { + "Id": 801390040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801390060": { + "Id": 801390060, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801370010": { + "Id": 801370010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801370020": { + "Id": 801370020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801370030": { + "Id": 801370030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801320010": { + "Id": 801320010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "801320020": { + "Id": 801320020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "29001001": { "Id": 29001001, "Name": "", @@ -274895,6 +277885,2306 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "13990010": { + "Id": 13990010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990020": { + "Id": 13990020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990030": { + "Id": 13990030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990040": { + "Id": 13990040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990050": { + "Id": 13990050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990060": { + "Id": 13990060, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990070": { + "Id": 13990070, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990080": { + "Id": 13990080, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990090": { + "Id": 13990090, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990100": { + "Id": 13990100, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990110": { + "Id": 13990110, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990120": { + "Id": 13990120, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990130": { + "Id": 13990130, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990140": { + "Id": 13990140, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990150": { + "Id": 13990150, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990160": { + "Id": 13990160, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990170": { + "Id": 13990170, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990180": { + "Id": 13990180, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990190": { + "Id": 13990190, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990200": { + "Id": 13990200, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990210": { + "Id": 13990210, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990220": { + "Id": 13990220, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990230": { + "Id": 13990230, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990240": { + "Id": 13990240, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990250": { + "Id": 13990250, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990260": { + "Id": 13990260, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990270": { + "Id": 13990270, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990280": { + "Id": 13990280, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990290": { + "Id": 13990290, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990300": { + "Id": 13990300, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990310": { + "Id": 13990310, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990320": { + "Id": 13990320, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990330": { + "Id": 13990330, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990340": { + "Id": 13990340, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990350": { + "Id": 13990350, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990360": { + "Id": 13990360, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990370": { + "Id": 13990370, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990380": { + "Id": 13990380, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990390": { + "Id": 13990390, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990400": { + "Id": 13990400, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990410": { + "Id": 13990410, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990420": { + "Id": 13990420, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990430": { + "Id": 13990430, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990440": { + "Id": 13990440, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990450": { + "Id": 13990450, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990460": { + "Id": 13990460, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990470": { + "Id": 13990470, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990480": { + "Id": 13990480, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990490": { + "Id": 13990490, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "13990500": { + "Id": 13990500, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "90011001": { "Id": 90011001, "Name": "", @@ -385433,6 +390723,2490 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "4061001": { + "Id": 4061001, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061002": { + "Id": 4061002, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061003": { + "Id": 4061003, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061004": { + "Id": 4061004, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061005": { + "Id": 4061005, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061006": { + "Id": 4061006, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061011": { + "Id": 4061011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061012": { + "Id": 4061012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061013": { + "Id": 4061013, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061014": { + "Id": 4061014, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061015": { + "Id": 4061015, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061016": { + "Id": 4061016, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061021": { + "Id": 4061021, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061022": { + "Id": 4061022, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061023": { + "Id": 4061023, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061024": { + "Id": 4061024, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061025": { + "Id": 4061025, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061026": { + "Id": 4061026, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061101": { + "Id": 4061101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061102": { + "Id": 4061102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061103": { + "Id": 4061103, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061104": { + "Id": 4061104, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061105": { + "Id": 4061105, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061111": { + "Id": 4061111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061112": { + "Id": 4061112, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061113": { + "Id": 4061113, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061114": { + "Id": 4061114, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061115": { + "Id": 4061115, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061201": { + "Id": 4061201, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061202": { + "Id": 4061202, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061203": { + "Id": 4061203, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061204": { + "Id": 4061204, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061205": { + "Id": 4061205, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061211": { + "Id": 4061211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061212": { + "Id": 4061212, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061213": { + "Id": 4061213, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061214": { + "Id": 4061214, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4061215": { + "Id": 4061215, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062011": { + "Id": 4062011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062012": { + "Id": 4062012, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062013": { + "Id": 4062013, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062014": { + "Id": 4062014, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062015": { + "Id": 4062015, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062016": { + "Id": 4062016, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062101": { + "Id": 4062101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062102": { + "Id": 4062102, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062103": { + "Id": 4062103, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062104": { + "Id": 4062104, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062105": { + "Id": 4062105, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062201": { + "Id": 4062201, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062202": { + "Id": 4062202, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062203": { + "Id": 4062203, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062204": { + "Id": 4062204, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "4062205": { + "Id": 4062205, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "250000001": { "Id": 250000001, "Name": "", diff --git a/data/bin/EffectValue.json b/data/bin/EffectValue.json index 02aec4558..3658f4127 100644 --- a/data/bin/EffectValue.json +++ b/data/bin/EffectValue.json @@ -36384,6 +36384,2894 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "13900001": { + "Id": 13900001, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.033", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13900002": { + "Id": 13900002, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 6, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13900003": { + "Id": 13900003, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 6, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13901011": { + "Id": 13901011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13903011": { + "Id": 13903011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13903012": { + "Id": 13903012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.165", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13903013": { + "Id": 13903013, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 6, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13904011": { + "Id": 13904011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905011": { + "Id": 13905011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.02", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905021": { + "Id": 13905021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.032", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905031": { + "Id": 13905031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.044", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905041": { + "Id": 13905041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.056", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905051": { + "Id": 13905051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.068", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905061": { + "Id": 13905061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905071": { + "Id": 13905071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.084", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905081": { + "Id": 13905081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.088", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13905091": { + "Id": 13905091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.092", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907011": { + "Id": 13907011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.05", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907021": { + "Id": 13907021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907031": { + "Id": 13907031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.11", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907041": { + "Id": 13907041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.14", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907051": { + "Id": 13907051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.17", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907061": { + "Id": 13907061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907071": { + "Id": 13907071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907081": { + "Id": 13907081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907091": { + "Id": 13907091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 71, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907012": { + "Id": 13907012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907022": { + "Id": 13907022, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.16", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907032": { + "Id": 13907032, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.22", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907042": { + "Id": 13907042, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.28", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907052": { + "Id": 13907052, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.34", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907062": { + "Id": 13907062, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907072": { + "Id": 13907072, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.46", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907082": { + "Id": 13907082, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.52", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13907092": { + "Id": 13907092, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.58", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908011": { + "Id": 13908011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "0.5", + "EffectTypeParam7": "" + }, + "13908021": { + "Id": 13908021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "0.8", + "EffectTypeParam7": "" + }, + "13908031": { + "Id": 13908031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "1.1", + "EffectTypeParam7": "" + }, + "13908041": { + "Id": 13908041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "1.4", + "EffectTypeParam7": "" + }, + "13908051": { + "Id": 13908051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "1.7", + "EffectTypeParam7": "" + }, + "13908061": { + "Id": 13908061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "2", + "EffectTypeParam7": "" + }, + "13908071": { + "Id": 13908071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "2.1", + "EffectTypeParam7": "" + }, + "13908081": { + "Id": 13908081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "2.2", + "EffectTypeParam7": "" + }, + "13908091": { + "Id": 13908091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.01", + "EffectTypeParam2": "1", + "EffectTypeParam3": "56;3", + "EffectTypeParam4": "0.013", + "EffectTypeParam5": "1", + "EffectTypeParam6": "2.3", + "EffectTypeParam7": "" + }, + "13908012": { + "Id": 13908012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908022": { + "Id": 13908022, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908032": { + "Id": 13908032, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908042": { + "Id": 13908042, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908052": { + "Id": 13908052, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908062": { + "Id": 13908062, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908072": { + "Id": 13908072, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908082": { + "Id": 13908082, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13908092": { + "Id": 13908092, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 73, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909012": { + "Id": 13909012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909022": { + "Id": 13909022, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.16", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909032": { + "Id": 13909032, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.22", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909042": { + "Id": 13909042, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.28", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909052": { + "Id": 13909052, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.34", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909062": { + "Id": 13909062, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909072": { + "Id": 13909072, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.41", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909082": { + "Id": 13909082, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.42", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13909092": { + "Id": 13909092, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.44", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910011": { + "Id": 13910011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910021": { + "Id": 13910021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910031": { + "Id": 13910031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.33", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910041": { + "Id": 13910041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.42", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910051": { + "Id": 13910051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.51", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910061": { + "Id": 13910061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.6", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910071": { + "Id": 13910071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.63", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910081": { + "Id": 13910081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.66", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13910091": { + "Id": 13910091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.69", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911011": { + "Id": 13911011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911021": { + "Id": 13911021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.13", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911031": { + "Id": 13911031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.17", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911041": { + "Id": 13911041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911051": { + "Id": 13911051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.23", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911061": { + "Id": 13911061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.27", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911071": { + "Id": 13911071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.3", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911081": { + "Id": 13911081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.33", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13911091": { + "Id": 13911091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.37", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912011": { + "Id": 13912011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.02", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912021": { + "Id": 13912021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.032", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912031": { + "Id": 13912031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.044", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912041": { + "Id": 13912041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.056", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912051": { + "Id": 13912051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.068", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912061": { + "Id": 13912061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912071": { + "Id": 13912071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.092", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912081": { + "Id": 13912081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.104", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13912091": { + "Id": 13912091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.116", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913011": { + "Id": 13913011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.05", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913021": { + "Id": 13913021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913031": { + "Id": 13913031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.11", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913041": { + "Id": 13913041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.14", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913051": { + "Id": 13913051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.17", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913061": { + "Id": 13913061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913071": { + "Id": 13913071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.23", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913081": { + "Id": 13913081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.26", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13913091": { + "Id": 13913091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.29", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927011": { + "Id": 13927011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927021": { + "Id": 13927021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.04", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927031": { + "Id": 13927031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.06", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927041": { + "Id": 13927041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.07", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927051": { + "Id": 13927051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.09", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927061": { + "Id": 13927061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927071": { + "Id": 13927071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927081": { + "Id": 13927081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.13", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13927091": { + "Id": 13927091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932011": { + "Id": 13932011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932021": { + "Id": 13932021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.19", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932031": { + "Id": 13932031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.26", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932041": { + "Id": 13932041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.34", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932051": { + "Id": 13932051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.41", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932061": { + "Id": 13932061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.48", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932071": { + "Id": 13932071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.55", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932081": { + "Id": 13932081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.62", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13932091": { + "Id": 13932091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.7", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933011": { + "Id": 13933011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933021": { + "Id": 13933021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.16", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933031": { + "Id": 13933031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.22", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933041": { + "Id": 13933041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.28", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933051": { + "Id": 13933051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.34", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933061": { + "Id": 13933061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933071": { + "Id": 13933071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.46", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933081": { + "Id": 13933081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.52", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13933091": { + "Id": 13933091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.58", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994011": { + "Id": 13994011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.11", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994021": { + "Id": 13994021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.14", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994031": { + "Id": 13994031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.18", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994041": { + "Id": 13994041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.27", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994051": { + "Id": 13994051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.3", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994061": { + "Id": 13994061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.33", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994071": { + "Id": 13994071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994081": { + "Id": 13994081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.42", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994091": { + "Id": 13994091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.45", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994101": { + "Id": 13994101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.5", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994111": { + "Id": 13994111, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.55", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994121": { + "Id": 13994121, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.59", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13994131": { + "Id": 13994131, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.63", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941011": { + "Id": 13941011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.06", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941021": { + "Id": 13941021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.096", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941031": { + "Id": 13941031, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.132", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941041": { + "Id": 13941041, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.168", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941051": { + "Id": 13941051, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941061": { + "Id": 13941061, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941071": { + "Id": 13941071, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.28", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941081": { + "Id": 13941081, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.312", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13941091": { + "Id": 13941091, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.348", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13996211": { + "Id": 13996211, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.36", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13996221": { + "Id": 13996221, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.66", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13996311": { + "Id": 13996311, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.06", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13996411": { + "Id": 13996411, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13996421": { + "Id": 13996421, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.06", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "3012": { "Id": 3012, "Name": "", @@ -111339,6 +114227,120 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "631025010": { + "Id": 631025010, + "Name": "", + "Tag": "", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631025020": { + "Id": 631025020, + "Name": "", + "Tag": "", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631025030": { + "Id": 631025030, + "Name": "", + "Tag": "", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631025031": { + "Id": 631025031, + "Name": "", + "Tag": "", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631025040": { + "Id": 631025040, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631025050": { + "Id": 631025050, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "100010101": { "Id": 100010101, "Name": "", @@ -112745,6 +115747,120 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "911220101": { + "Id": 911220101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "-0.8", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "911220102": { + "Id": 911220102, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "8000", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "911220103": { + "Id": 911220103, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 53, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "-0.8", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "911090101": { + "Id": 911090101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 46, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "-0.6", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "911090102": { + "Id": 911090102, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 1, + "EffectTypeFirstSubtype": 37, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "911090111": { + "Id": 911090111, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 19, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "50", + "EffectTypeParam2": "0", + "EffectTypeParam3": "50", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "710010001": { "Id": 710010001, "Name": "", @@ -115538,6 +118654,177 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "316010101": { + "Id": 316010101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 42, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "316010101", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010102": { + "Id": 316010102, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 19, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "10", + "EffectTypeParam2": "0", + "EffectTypeParam3": "10", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010111": { + "Id": 316010111, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 44, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "20", + "EffectTypeParam2": "0", + "EffectTypeParam3": "20", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010121": { + "Id": 316010121, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 42, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "316010121", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010131": { + "Id": 316010131, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 44, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "10", + "EffectTypeParam2": "0", + "EffectTypeParam3": "10", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010141": { + "Id": 316010141, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 42, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "316010141", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010151": { + "Id": 316010151, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 44, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "15", + "EffectTypeParam2": "0", + "EffectTypeParam3": "15", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010181": { + "Id": 316010181, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 42, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "316010181", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "316010191": { + "Id": 316010191, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 44, + "EffectTypeFirstSubtype": 0, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "7.5", + "EffectTypeParam2": "0", + "EffectTypeParam3": "7.5", + "EffectTypeParam4": "0", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "100100201": { "Id": 100100201, "Name": "", @@ -119832,6 +123119,310 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "801600010": { + "Id": 801600010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801600020": { + "Id": 801600020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "30", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801600030": { + "Id": 801600030, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801570010": { + "Id": 801570010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801570020": { + "Id": 801570020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "30", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801570040": { + "Id": 801570040, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 46, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "-0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801390010": { + "Id": 801390010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801390020": { + "Id": 801390020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "30", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801390030": { + "Id": 801390030, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "5", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801390040": { + "Id": 801390040, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "140", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801390060": { + "Id": 801390060, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801370010": { + "Id": 801370010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801370020": { + "Id": 801370020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "30", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801370030": { + "Id": 801370030, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "40", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801320010": { + "Id": 801320010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "20", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "801320020": { + "Id": 801320020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "30", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "29001001": { "Id": 29001001, "Name": "", @@ -199632,6 +203223,956 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "13990010": { + "Id": 13990010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990020": { + "Id": 13990020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990030": { + "Id": 13990030, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990040": { + "Id": 13990040, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990050": { + "Id": 13990050, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990060": { + "Id": 13990060, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990070": { + "Id": 13990070, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990080": { + "Id": 13990080, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990090": { + "Id": 13990090, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990100": { + "Id": 13990100, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990110": { + "Id": 13990110, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990120": { + "Id": 13990120, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990130": { + "Id": 13990130, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990140": { + "Id": 13990140, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990150": { + "Id": 13990150, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990160": { + "Id": 13990160, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990170": { + "Id": 13990170, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990180": { + "Id": 13990180, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990190": { + "Id": 13990190, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990200": { + "Id": 13990200, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990210": { + "Id": 13990210, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990220": { + "Id": 13990220, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990230": { + "Id": 13990230, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990240": { + "Id": 13990240, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990250": { + "Id": 13990250, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990260": { + "Id": 13990260, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990270": { + "Id": 13990270, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990280": { + "Id": 13990280, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990290": { + "Id": 13990290, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990300": { + "Id": 13990300, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990310": { + "Id": 13990310, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990320": { + "Id": 13990320, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990330": { + "Id": 13990330, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990340": { + "Id": 13990340, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990350": { + "Id": 13990350, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990360": { + "Id": 13990360, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990370": { + "Id": 13990370, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990380": { + "Id": 13990380, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990390": { + "Id": 13990390, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990400": { + "Id": 13990400, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990410": { + "Id": 13990410, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990420": { + "Id": 13990420, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990430": { + "Id": 13990430, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990440": { + "Id": 13990440, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990450": { + "Id": 13990450, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990460": { + "Id": 13990460, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "60", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990470": { + "Id": 13990470, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 2, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "10", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990480": { + "Id": 13990480, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 3, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "690", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990490": { + "Id": 13990490, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "13990500": { + "Id": 13990500, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.015", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "90011011": { "Id": 90011011, "Name": "", @@ -271243,6 +275784,1032 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "4061001": { + "Id": 4061001, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.075", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061002": { + "Id": 4061002, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.09", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061003": { + "Id": 4061003, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.105", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061004": { + "Id": 4061004, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061005": { + "Id": 4061005, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.135", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061006": { + "Id": 4061006, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061011": { + "Id": 4061011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061012": { + "Id": 4061012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.144", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061013": { + "Id": 4061013, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.168", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061014": { + "Id": 4061014, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.192", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061015": { + "Id": 4061015, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.216", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061016": { + "Id": 4061016, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061021": { + "Id": 4061021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061022": { + "Id": 4061022, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.144", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061023": { + "Id": 4061023, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.168", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061024": { + "Id": 4061024, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.192", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061025": { + "Id": 4061025, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.216", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061026": { + "Id": 4061026, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 65, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061101": { + "Id": 4061101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.04", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061102": { + "Id": 4061102, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061103": { + "Id": 4061103, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061104": { + "Id": 4061104, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.16", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061105": { + "Id": 4061105, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061111": { + "Id": 4061111, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.03", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061112": { + "Id": 4061112, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.06", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061113": { + "Id": 4061113, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.09", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061114": { + "Id": 4061114, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061115": { + "Id": 4061115, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061201": { + "Id": 4061201, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061202": { + "Id": 4061202, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061203": { + "Id": 4061203, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.3", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061204": { + "Id": 4061204, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061205": { + "Id": 4061205, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 17, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.5", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061211": { + "Id": 4061211, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.18", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061212": { + "Id": 4061212, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.225", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061213": { + "Id": 4061213, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.27", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061214": { + "Id": 4061214, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.315", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4061215": { + "Id": 4061215, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 78, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.36", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062011": { + "Id": 4062011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.15", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062012": { + "Id": 4062012, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.18", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062013": { + "Id": 4062013, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.21", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062014": { + "Id": 4062014, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062015": { + "Id": 4062015, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.27", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062016": { + "Id": 4062016, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 52, + "EffectTypeFirstSubtype": 64, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.3", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062101": { + "Id": 4062101, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.024", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062102": { + "Id": 4062102, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.048", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062103": { + "Id": 4062103, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.072", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062104": { + "Id": 4062104, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.096", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062105": { + "Id": 4062105, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062201": { + "Id": 4062201, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.04", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062202": { + "Id": 4062202, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.08", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062203": { + "Id": 4062203, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.12", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062204": { + "Id": 4062204, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.16", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "4062205": { + "Id": 4062205, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.2", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "250000001": { "Id": 250000001, "Name": "", diff --git a/data/bin/EndSceneType.json b/data/bin/EndSceneType.json index 7c3c2e1d1..7169a5628 100644 --- a/data/bin/EndSceneType.json +++ b/data/bin/EndSceneType.json @@ -143,6 +143,36 @@ "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A_Victory01", "BGM": "music_victory_setState_rogueLike" }, + "25": { + "Id": 25, + "Theme": 25, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "26": { + "Id": 26, + "Theme": 26, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "27": { + "Id": 27, + "Theme": 27, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "28": { + "Id": 28, + "Theme": 28, + "EndSceneName": "Levels/Roguelike/Roguelike_Common/Roguelike_MiniBoss_001_05_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "29": { + "Id": 29, + "Theme": 29, + "EndSceneName": "Levels/Main/Desert/Desert_Main_0_4_1_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, "101": { "Id": 101, "Theme": 101, @@ -467,6 +497,18 @@ "EndSceneName": "Levels/Main/Forest_New/Forest_Main_2_5_Victory01", "BGM": "music_victory_setState_rogueLike" }, + "476": { + "Id": 476, + "Theme": 476, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "477": { + "Id": 477, + "Theme": 477, + "EndSceneName": "Levels/Roguelike/Roguelike_Common/Roguelike_MiniBoss_001_05_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, "901": { "Id": 901, "Theme": 901, diff --git a/data/bin/ErrorCode.json b/data/bin/ErrorCode.json index b86844800..005958978 100644 --- a/data/bin/ErrorCode.json +++ b/data/bin/ErrorCode.json @@ -323,6 +323,12 @@ "Template": "ErrorCode.110901.1", "ShowType": 1 }, + "110902": { + "Id": 110902, + "Title": "ErrGachaCloseTip", + "Template": "ErrorCode.110902.1", + "ShowType": 1 + }, "111001": { "Id": 111001, "Title": "ErrItemUseRefused", diff --git a/data/bin/Gacha.json b/data/bin/Gacha.json index c20a2cc92..3628b2459 100644 --- a/data/bin/Gacha.json +++ b/data/bin/Gacha.json @@ -805,6 +805,58 @@ "Tag": "banner_gacha_10137_lang", "Voice": "Cover_10137" }, + "10139": { + "Id": 10139, + "Name": "Gacha.10139.1", + "StorageId": 1, + "GachaType": 1, + "LimitTimes": 100000, + "ATypePkg": 0, + "BTypePkg": 0, + "CTypePkg": 1013901, + "ATypeUpPkg": 1013903, + "BTypeUpPkg": 100, + "BGuaranteePkg": 1013911, + "ATypeGuaranteeTimes": 1013912, + "GuaranteeTimes": 1013902, + "GuaranteeTid": 0, + "GuaranteeQty": 120, + "FirstTenShow": 139, + "StartTime": "", + "EndTime": "", + "Sort": 0, + "Icon": "2026-10-20T10:59:59+08:00", + "BannerRes": "", + "Image": "Icon/Gacha/tab_gacha_10139_lang", + "Tag": "banner_gacha_10139_lang", + "Voice": "Cover_10139" + }, + "11110": { + "Id": 11110, + "Name": "Gacha.11110.1", + "StorageId": 1, + "GachaType": 1, + "LimitTimes": 100000, + "ATypePkg": 0, + "BTypePkg": 0, + "CTypePkg": 1111001, + "ATypeUpPkg": 1111003, + "BTypeUpPkg": 100, + "BGuaranteePkg": 1111011, + "ATypeGuaranteeTimes": 1111012, + "GuaranteeTimes": 1111002, + "GuaranteeTid": 0, + "GuaranteeQty": 120, + "FirstTenShow": 110, + "StartTime": "", + "EndTime": "", + "Sort": 0, + "Icon": "2026-10-27T10:59:59+08:00", + "BannerRes": "", + "Image": "Icon/Gacha/tab_gacha_11110_lang", + "Tag": "banner_gacha_11110_lang", + "Voice": "Cover_11110" + }, "2": { "Id": 2, "Name": "Gacha.2.1", @@ -1584,5 +1636,57 @@ "Image": "Icon/Gacha/tab_gacha_20137_lang", "Tag": "", "Voice": "Cover_20137" + }, + "20139": { + "Id": 20139, + "Name": "Gacha.20139.1", + "StorageId": 3, + "GachaType": 3, + "LimitTimes": 100000, + "ATypePkg": 0, + "BTypePkg": 0, + "CTypePkg": 2013901, + "ATypeUpPkg": 0, + "BTypeUpPkg": 100, + "BGuaranteePkg": 2013911, + "ATypeGuaranteeTimes": 2013912, + "GuaranteeTimes": 2013902, + "GuaranteeTid": 0, + "GuaranteeQty": 0, + "FirstTenShow": 0, + "StartTime": "", + "EndTime": "", + "Sort": 0, + "Icon": "2026-10-20T10:59:59+08:00", + "BannerRes": "", + "Image": "Icon/Gacha/tab_gacha_20139_lang", + "Tag": "", + "Voice": "Cover_20139" + }, + "21110": { + "Id": 21110, + "Name": "Gacha.21110.1", + "StorageId": 3, + "GachaType": 3, + "LimitTimes": 100000, + "ATypePkg": 0, + "BTypePkg": 0, + "CTypePkg": 2111001, + "ATypeUpPkg": 0, + "BTypeUpPkg": 100, + "BGuaranteePkg": 2111011, + "ATypeGuaranteeTimes": 2111012, + "GuaranteeTimes": 2111002, + "GuaranteeTid": 0, + "GuaranteeQty": 0, + "FirstTenShow": 0, + "StartTime": "", + "EndTime": "", + "Sort": 0, + "Icon": "2026-10-27T10:59:59+08:00", + "BannerRes": "", + "Image": "Icon/Gacha/tab_gacha_21110_lang", + "Tag": "", + "Voice": "Cover_21110" } } \ No newline at end of file diff --git a/data/bin/GachaPkg.json b/data/bin/GachaPkg.json index a0378fc9c..0221c0944 100644 --- a/data/bin/GachaPkg.json +++ b/data/bin/GachaPkg.json @@ -10388,5 +10388,685 @@ "PkgId": 2013702, "GoodsId": 213020, "Weight": 100 + }, + "2079": { + "PkgId": 1013911, + "GoodsId": 139, + "Weight": 100 + }, + "2080": { + "PkgId": 1013912, + "GoodsId": 113, + "Weight": 100 + }, + "2081": { + "PkgId": 1013912, + "GoodsId": 117, + "Weight": 100 + }, + "2082": { + "PkgId": 1013901, + "GoodsId": 125, + "Weight": 100 + }, + "2083": { + "PkgId": 1013901, + "GoodsId": 141, + "Weight": 100 + }, + "2084": { + "PkgId": 1013901, + "GoodsId": 119, + "Weight": 100 + }, + "2085": { + "PkgId": 1013901, + "GoodsId": 132, + "Weight": 100 + }, + "2086": { + "PkgId": 1013901, + "GoodsId": 135, + "Weight": 100 + }, + "2087": { + "PkgId": 1013901, + "GoodsId": 149, + "Weight": 100 + }, + "2088": { + "PkgId": 1013901, + "GoodsId": 156, + "Weight": 100 + }, + "2089": { + "PkgId": 1013902, + "GoodsId": 111, + "Weight": 100 + }, + "2090": { + "PkgId": 1013902, + "GoodsId": 127, + "Weight": 100 + }, + "2091": { + "PkgId": 1013902, + "GoodsId": 103, + "Weight": 100 + }, + "2092": { + "PkgId": 1013902, + "GoodsId": 108, + "Weight": 100 + }, + "2093": { + "PkgId": 1013902, + "GoodsId": 126, + "Weight": 100 + }, + "2094": { + "PkgId": 1013902, + "GoodsId": 112, + "Weight": 100 + }, + "2095": { + "PkgId": 1013902, + "GoodsId": 120, + "Weight": 100 + }, + "2096": { + "PkgId": 1013902, + "GoodsId": 123, + "Weight": 100 + }, + "2097": { + "PkgId": 1013902, + "GoodsId": 150, + "Weight": 100 + }, + "2098": { + "PkgId": 1013902, + "GoodsId": 107, + "Weight": 100 + }, + "2099": { + "PkgId": 1013902, + "GoodsId": 147, + "Weight": 100 + }, + "2100": { + "PkgId": 1013902, + "GoodsId": 118, + "Weight": 100 + }, + "2101": { + "PkgId": 1013902, + "GoodsId": 142, + "Weight": 100 + }, + "2102": { + "PkgId": 1013902, + "GoodsId": 116, + "Weight": 100 + }, + "2103": { + "PkgId": 1013903, + "GoodsId": 213003, + "Weight": 100 + }, + "2104": { + "PkgId": 1013903, + "GoodsId": 213004, + "Weight": 100 + }, + "2105": { + "PkgId": 1013903, + "GoodsId": 213005, + "Weight": 100 + }, + "2106": { + "PkgId": 1013903, + "GoodsId": 213006, + "Weight": 100 + }, + "2107": { + "PkgId": 1013903, + "GoodsId": 213007, + "Weight": 100 + }, + "2108": { + "PkgId": 1013903, + "GoodsId": 213008, + "Weight": 100 + }, + "2109": { + "PkgId": 1013903, + "GoodsId": 213009, + "Weight": 100 + }, + "2110": { + "PkgId": 1013903, + "GoodsId": 213010, + "Weight": 100 + }, + "2111": { + "PkgId": 1013903, + "GoodsId": 213011, + "Weight": 100 + }, + "2112": { + "PkgId": 1013903, + "GoodsId": 213012, + "Weight": 100 + }, + "2113": { + "PkgId": 1013903, + "GoodsId": 213013, + "Weight": 100 + }, + "2114": { + "PkgId": 1013903, + "GoodsId": 213014, + "Weight": 100 + }, + "2115": { + "PkgId": 1013903, + "GoodsId": 213015, + "Weight": 100 + }, + "2116": { + "PkgId": 1013903, + "GoodsId": 213016, + "Weight": 100 + }, + "2117": { + "PkgId": 1013903, + "GoodsId": 213017, + "Weight": 100 + }, + "2118": { + "PkgId": 1013903, + "GoodsId": 213018, + "Weight": 100 + }, + "2119": { + "PkgId": 1013903, + "GoodsId": 213019, + "Weight": 100 + }, + "2120": { + "PkgId": 1013903, + "GoodsId": 213020, + "Weight": 100 + }, + "2121": { + "PkgId": 2013911, + "GoodsId": 214061, + "Weight": 100 + }, + "2122": { + "PkgId": 2013912, + "GoodsId": 213009, + "Weight": 100 + }, + "2123": { + "PkgId": 2013912, + "GoodsId": 213017, + "Weight": 100 + }, + "2124": { + "PkgId": 2013901, + "GoodsId": 214005, + "Weight": 100 + }, + "2125": { + "PkgId": 2013901, + "GoodsId": 214027, + "Weight": 100 + }, + "2126": { + "PkgId": 2013901, + "GoodsId": 214028, + "Weight": 100 + }, + "2127": { + "PkgId": 2013901, + "GoodsId": 214007, + "Weight": 100 + }, + "2128": { + "PkgId": 2013901, + "GoodsId": 214006, + "Weight": 100 + }, + "2129": { + "PkgId": 2013901, + "GoodsId": 214036, + "Weight": 100 + }, + "2130": { + "PkgId": 2013901, + "GoodsId": 214037, + "Weight": 100 + }, + "2131": { + "PkgId": 2013902, + "GoodsId": 213003, + "Weight": 100 + }, + "2132": { + "PkgId": 2013902, + "GoodsId": 213004, + "Weight": 100 + }, + "2133": { + "PkgId": 2013902, + "GoodsId": 213005, + "Weight": 100 + }, + "2134": { + "PkgId": 2013902, + "GoodsId": 213006, + "Weight": 100 + }, + "2135": { + "PkgId": 2013902, + "GoodsId": 213007, + "Weight": 100 + }, + "2136": { + "PkgId": 2013902, + "GoodsId": 213008, + "Weight": 100 + }, + "2137": { + "PkgId": 2013902, + "GoodsId": 213010, + "Weight": 100 + }, + "2138": { + "PkgId": 2013902, + "GoodsId": 213011, + "Weight": 100 + }, + "2139": { + "PkgId": 2013902, + "GoodsId": 213012, + "Weight": 100 + }, + "2140": { + "PkgId": 2013902, + "GoodsId": 213013, + "Weight": 100 + }, + "2141": { + "PkgId": 2013902, + "GoodsId": 213014, + "Weight": 100 + }, + "2142": { + "PkgId": 2013902, + "GoodsId": 213015, + "Weight": 100 + }, + "2143": { + "PkgId": 2013902, + "GoodsId": 213016, + "Weight": 100 + }, + "2144": { + "PkgId": 2013902, + "GoodsId": 213018, + "Weight": 100 + }, + "2145": { + "PkgId": 2013902, + "GoodsId": 213019, + "Weight": 100 + }, + "2146": { + "PkgId": 2013902, + "GoodsId": 213020, + "Weight": 100 + }, + "2147": { + "PkgId": 1111011, + "GoodsId": 110, + "Weight": 100 + }, + "2148": { + "PkgId": 1111012, + "GoodsId": 142, + "Weight": 100 + }, + "2149": { + "PkgId": 1111012, + "GoodsId": 116, + "Weight": 100 + }, + "2150": { + "PkgId": 1111001, + "GoodsId": 125, + "Weight": 100 + }, + "2151": { + "PkgId": 1111001, + "GoodsId": 141, + "Weight": 100 + }, + "2152": { + "PkgId": 1111001, + "GoodsId": 119, + "Weight": 100 + }, + "2153": { + "PkgId": 1111001, + "GoodsId": 132, + "Weight": 100 + }, + "2154": { + "PkgId": 1111001, + "GoodsId": 135, + "Weight": 100 + }, + "2155": { + "PkgId": 1111001, + "GoodsId": 149, + "Weight": 100 + }, + "2156": { + "PkgId": 1111001, + "GoodsId": 156, + "Weight": 100 + }, + "2157": { + "PkgId": 1111002, + "GoodsId": 113, + "Weight": 100 + }, + "2158": { + "PkgId": 1111002, + "GoodsId": 111, + "Weight": 100 + }, + "2159": { + "PkgId": 1111002, + "GoodsId": 127, + "Weight": 100 + }, + "2160": { + "PkgId": 1111002, + "GoodsId": 103, + "Weight": 100 + }, + "2161": { + "PkgId": 1111002, + "GoodsId": 108, + "Weight": 100 + }, + "2162": { + "PkgId": 1111002, + "GoodsId": 126, + "Weight": 100 + }, + "2163": { + "PkgId": 1111002, + "GoodsId": 112, + "Weight": 100 + }, + "2164": { + "PkgId": 1111002, + "GoodsId": 120, + "Weight": 100 + }, + "2165": { + "PkgId": 1111002, + "GoodsId": 123, + "Weight": 100 + }, + "2166": { + "PkgId": 1111002, + "GoodsId": 150, + "Weight": 100 + }, + "2167": { + "PkgId": 1111002, + "GoodsId": 117, + "Weight": 100 + }, + "2168": { + "PkgId": 1111002, + "GoodsId": 107, + "Weight": 100 + }, + "2169": { + "PkgId": 1111002, + "GoodsId": 147, + "Weight": 100 + }, + "2170": { + "PkgId": 1111002, + "GoodsId": 118, + "Weight": 100 + }, + "2171": { + "PkgId": 1111003, + "GoodsId": 213003, + "Weight": 100 + }, + "2172": { + "PkgId": 1111003, + "GoodsId": 213004, + "Weight": 100 + }, + "2173": { + "PkgId": 1111003, + "GoodsId": 213005, + "Weight": 100 + }, + "2174": { + "PkgId": 1111003, + "GoodsId": 213006, + "Weight": 100 + }, + "2175": { + "PkgId": 1111003, + "GoodsId": 213007, + "Weight": 100 + }, + "2176": { + "PkgId": 1111003, + "GoodsId": 213008, + "Weight": 100 + }, + "2177": { + "PkgId": 1111003, + "GoodsId": 213009, + "Weight": 100 + }, + "2178": { + "PkgId": 1111003, + "GoodsId": 213010, + "Weight": 100 + }, + "2179": { + "PkgId": 1111003, + "GoodsId": 213011, + "Weight": 100 + }, + "2180": { + "PkgId": 1111003, + "GoodsId": 213012, + "Weight": 100 + }, + "2181": { + "PkgId": 1111003, + "GoodsId": 213013, + "Weight": 100 + }, + "2182": { + "PkgId": 1111003, + "GoodsId": 213014, + "Weight": 100 + }, + "2183": { + "PkgId": 1111003, + "GoodsId": 213015, + "Weight": 100 + }, + "2184": { + "PkgId": 1111003, + "GoodsId": 213016, + "Weight": 100 + }, + "2185": { + "PkgId": 1111003, + "GoodsId": 213017, + "Weight": 100 + }, + "2186": { + "PkgId": 1111003, + "GoodsId": 213018, + "Weight": 100 + }, + "2187": { + "PkgId": 1111003, + "GoodsId": 213019, + "Weight": 100 + }, + "2188": { + "PkgId": 1111003, + "GoodsId": 213020, + "Weight": 100 + }, + "2189": { + "PkgId": 2111011, + "GoodsId": 214004, + "Weight": 100 + }, + "2190": { + "PkgId": 2111012, + "GoodsId": 213012, + "Weight": 100 + }, + "2191": { + "PkgId": 2111012, + "GoodsId": 213013, + "Weight": 100 + }, + "2192": { + "PkgId": 2111001, + "GoodsId": 214005, + "Weight": 100 + }, + "2193": { + "PkgId": 2111001, + "GoodsId": 214027, + "Weight": 100 + }, + "2194": { + "PkgId": 2111001, + "GoodsId": 214028, + "Weight": 100 + }, + "2195": { + "PkgId": 2111001, + "GoodsId": 214007, + "Weight": 100 + }, + "2196": { + "PkgId": 2111001, + "GoodsId": 214006, + "Weight": 100 + }, + "2197": { + "PkgId": 2111001, + "GoodsId": 214036, + "Weight": 100 + }, + "2198": { + "PkgId": 2111001, + "GoodsId": 214037, + "Weight": 100 + }, + "2199": { + "PkgId": 2111002, + "GoodsId": 213003, + "Weight": 100 + }, + "2200": { + "PkgId": 2111002, + "GoodsId": 213004, + "Weight": 100 + }, + "2201": { + "PkgId": 2111002, + "GoodsId": 213005, + "Weight": 100 + }, + "2202": { + "PkgId": 2111002, + "GoodsId": 213006, + "Weight": 100 + }, + "2203": { + "PkgId": 2111002, + "GoodsId": 213007, + "Weight": 100 + }, + "2204": { + "PkgId": 2111002, + "GoodsId": 213008, + "Weight": 100 + }, + "2205": { + "PkgId": 2111002, + "GoodsId": 213009, + "Weight": 100 + }, + "2206": { + "PkgId": 2111002, + "GoodsId": 213010, + "Weight": 100 + }, + "2207": { + "PkgId": 2111002, + "GoodsId": 213011, + "Weight": 100 + }, + "2208": { + "PkgId": 2111002, + "GoodsId": 213014, + "Weight": 100 + }, + "2209": { + "PkgId": 2111002, + "GoodsId": 213015, + "Weight": 100 + }, + "2210": { + "PkgId": 2111002, + "GoodsId": 213016, + "Weight": 100 + }, + "2211": { + "PkgId": 2111002, + "GoodsId": 213017, + "Weight": 100 + }, + "2212": { + "PkgId": 2111002, + "GoodsId": 213018, + "Weight": 100 + }, + "2213": { + "PkgId": 2111002, + "GoodsId": 213019, + "Weight": 100 + }, + "2214": { + "PkgId": 2111002, + "GoodsId": 213020, + "Weight": 100 } } \ No newline at end of file diff --git a/data/bin/Handbook.json b/data/bin/Handbook.json index b8246a4bc..1b9506f0f 100644 --- a/data/bin/Handbook.json +++ b/data/bin/Handbook.json @@ -1183,6 +1183,38 @@ "SkinId": 13704, "Cond": 61 }, + "413901": { + "Id": 413901, + "Index": 162, + "Type": 1, + "CharId": 139, + "SkinId": 13901, + "Cond": 10 + }, + "413902": { + "Id": 413902, + "Index": 163, + "Type": 1, + "CharId": 139, + "SkinId": 13902, + "Cond": 13 + }, + "413903": { + "Id": 413903, + "Index": 164, + "Type": 1, + "CharId": 139, + "SkinId": 13903, + "Cond": 61 + }, + "413904": { + "Id": 413904, + "Index": 165, + "Type": 1, + "CharId": 139, + "SkinId": 13904, + "Cond": 61 + }, "415701": { "Id": 415701, "Index": 166, @@ -1247,6 +1279,102 @@ "SkinId": 16004, "Cond": 61 }, + "499701": { + "Id": 499701, + "Index": 174, + "Type": 1, + "CharId": 997, + "SkinId": 99701, + "Cond": 10 + }, + "499702": { + "Id": 499702, + "Index": 175, + "Type": 1, + "CharId": 997, + "SkinId": 99702, + "Cond": 13 + }, + "499703": { + "Id": 499703, + "Index": 176, + "Type": 1, + "CharId": 997, + "SkinId": 99703, + "Cond": 61 + }, + "499704": { + "Id": 499704, + "Index": 177, + "Type": 1, + "CharId": 997, + "SkinId": 99704, + "Cond": 61 + }, + "499801": { + "Id": 499801, + "Index": 178, + "Type": 1, + "CharId": 998, + "SkinId": 99801, + "Cond": 10 + }, + "499802": { + "Id": 499802, + "Index": 179, + "Type": 1, + "CharId": 998, + "SkinId": 99802, + "Cond": 13 + }, + "499803": { + "Id": 499803, + "Index": 180, + "Type": 1, + "CharId": 998, + "SkinId": 99803, + "Cond": 61 + }, + "499804": { + "Id": 499804, + "Index": 181, + "Type": 1, + "CharId": 998, + "SkinId": 99804, + "Cond": 61 + }, + "499901": { + "Id": 499901, + "Index": 182, + "Type": 1, + "CharId": 999, + "SkinId": 99901, + "Cond": 10 + }, + "499902": { + "Id": 499902, + "Index": 183, + "Type": 1, + "CharId": 999, + "SkinId": 99902, + "Cond": 13 + }, + "499903": { + "Id": 499903, + "Index": 184, + "Type": 1, + "CharId": 999, + "SkinId": 99903, + "Cond": 61 + }, + "499904": { + "Id": 499904, + "Index": 185, + "Type": 1, + "CharId": 999, + "SkinId": 99904, + "Cond": 61 + }, "214001": { "Id": 214001, "Index": 1, @@ -1703,6 +1831,22 @@ "SkinId": 0, "Cond": 48 }, + "214061": { + "Id": 214061, + "Index": 61, + "Type": 2, + "CharId": 0, + "SkinId": 0, + "Cond": 48 + }, + "214062": { + "Id": 214062, + "Index": 62, + "Type": 2, + "CharId": 0, + "SkinId": 0, + "Cond": 48 + }, "1001": { "Id": 1001, "Index": 1, @@ -2623,6 +2767,38 @@ "SkinId": 0, "Cond": 63 }, + "1116": { + "Id": 1116, + "Index": 116, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1117": { + "Id": 1117, + "Index": 117, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1118": { + "Id": 1118, + "Index": 118, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1119": { + "Id": 1119, + "Index": 119, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, "2001": { "Id": 2001, "Index": 1, @@ -2758,5 +2934,13 @@ "CharId": 0, "SkinId": 0, "Cond": 116 + }, + "2018": { + "Id": 2018, + "Index": 18, + "Type": 5, + "CharId": 0, + "SkinId": 0, + "Cond": 116 } } \ No newline at end of file diff --git a/data/bin/HitDamage.json b/data/bin/HitDamage.json index 139f47afb..2f75d37c5 100644 --- a/data/bin/HitDamage.json +++ b/data/bin/HitDamage.json @@ -11645,6 +11645,346 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "999100001": { + "Id": 999100001, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 2, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 25846087, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 5325, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 5000 + }, + "999310001": { + "Id": 999310001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 1, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 2, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 271383916, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21675, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "999320001": { + "Id": 999320001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 2, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 86153624, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21675, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "999320002": { + "Id": 999320002, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 2, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 77538261, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21675, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 5000 + }, + "999400001": { + "Id": 999400001, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 1, + "ElementType": 2, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1938553610, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, "111000001": { "Id": 111000001, "LevelTypeData": 4, @@ -24740,6 +25080,3592 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "139000001": { + "Id": 139000001, + "LevelTypeData": 4, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 630000, + 820000, + 1010000, + 1200000, + 1390000, + 1570000, + 1760000, + 1950000, + 2140000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139000002": { + "Id": 139000002, + "LevelTypeData": 4, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 770000, + 1000000, + 1230000, + 1450000, + 1680000, + 1910000, + 2140000, + 2370000, + 2600000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100001": { + "Id": 139100001, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 171000, + 197000, + 223000, + 300000, + 324000, + 348000, + 395000, + 416000, + 436000, + 478000, + 512000, + 546000, + 580000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100002": { + "Id": 139100002, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 190000, + 218000, + 246000, + 332000, + 358000, + 385000, + 438000, + 461000, + 483000, + 529000, + 567000, + 605000, + 643000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100003": { + "Id": 139100003, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 292000, + 335000, + 379000, + 510000, + 551000, + 592000, + 673000, + 708000, + 743000, + 813000, + 872000, + 930000, + 988000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100004": { + "Id": 139100004, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 68000, + 78000, + 89000, + 119000, + 129000, + 138000, + 157000, + 166000, + 174000, + 190000, + 204000, + 217000, + 231000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100005": { + "Id": 139100005, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 176000, + 203000, + 229000, + 309000, + 334000, + 358000, + 408000, + 429000, + 450000, + 492000, + 528000, + 563000, + 598000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100006": { + "Id": 139100006, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 193000, + 221000, + 250000, + 337000, + 364000, + 391000, + 445000, + 468000, + 491000, + 537000, + 576000, + 614000, + 653000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100007": { + "Id": 139100007, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 209000, + 240000, + 271000, + 365000, + 394000, + 423000, + 482000, + 507000, + 532000, + 582000, + 623000, + 665000, + 707000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 18000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100008": { + "Id": 139100008, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 289000, + 332000, + 375000, + 505000, + 546000, + 586000, + 667000, + 701000, + 736000, + 805000, + 863000, + 921000, + 978000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100009": { + "Id": 139100009, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 156000, + 250000, + 344000, + 438000, + 532000, + 625000, + 719000, + 813000, + 907000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400001": { + "Id": 139400001, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + -447459279, + 888258385, + -379302793, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 4230000, + 4860000, + 5500000, + 7400000, + 7990000, + 8590000, + 9770000, + 10280000, + 10780000, + 11800000, + 12650000, + 13490000, + 14340000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400002": { + "Id": 139400002, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3580000, + 4120000, + 4660000, + 6270000, + 6770000, + 7280000, + 8280000, + 8710000, + 9140000, + 10000000, + 10720000, + 11430000, + 12150000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139543002": { + "Id": 139543002, + "LevelTypeData": 1, + "LevelData": 513943, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 7, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3370000, + 5400000, + 7420000, + 9440000, + 11470000, + 13490000, + 15510000, + 17540000, + 19560000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 4, + "PerkId": 513943, + "HitImmunityTime": 0 + }, + "139310001": { + "Id": 139310001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 1, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -516471578, + -750032609, + 1384729666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 2480000, + 2850000, + 3220000, + 4340000, + 4690000, + 5030000, + 5730000, + 6030000, + 6320000, + 6920000, + 7410000, + 7910000, + 8410000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13931000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139310002": { + "Id": 139310002, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 1, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -516471578, + -750032609, + 1384729666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 2170000, + 2500000, + 2820000, + 3800000, + 4100000, + 4400000, + 5010000, + 5270000, + 5530000, + 6050000, + 6490000, + 6920000, + 7360000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13931000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139502001": { + "Id": 139502001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 1, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -516471578, + 1441040475, + 1384729666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1140000, + 1310000, + 1480000, + 1990000, + 2150000, + 2310000, + 2630000, + 2770000, + 2910000, + 3180000, + 3410000, + 3630000, + 3860000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 51000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13931000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139504001": { + "Id": 139504001, + "LevelTypeData": 4, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1380000, + 1790000, + 2210000, + 2620000, + 3030000, + 3440000, + 3850000, + 4270000, + 4680000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13931000, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139320001": { + "Id": 139320001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 260013256, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 880000, + 1010000, + 1140000, + 1540000, + 1660000, + 1780000, + 2030000, + 2140000, + 2240000, + 2450000, + 2630000, + 2800000, + 2980000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139320002": { + "Id": 139320002, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -235446439, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1580000, + 1820000, + 2060000, + 2770000, + 2990000, + 3210000, + 3650000, + 3840000, + 4030000, + 4410000, + 4730000, + 5050000, + 5360000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139320003": { + "Id": 139320003, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -235446439, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1930000, + 2220000, + 2510000, + 3380000, + 3650000, + 3920000, + 4460000, + 4700000, + 4930000, + 5390000, + 5780000, + 6170000, + 6550000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139521001": { + "Id": 139521001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 260013256, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 279000, + 321000, + 362000, + 488000, + 527000, + 566000, + 644000, + 678000, + 711000, + 778000, + 834000, + 890000, + 945000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139522001": { + "Id": 139522001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 360000, + 410000, + 460000, + 620000, + 670000, + 720000, + 820000, + 870000, + 910000, + 990000, + 1070000, + 1140000, + 1210000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 16032000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139523001": { + "Id": 139523001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -235446439, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1270000, + 1470000, + 1660000, + 2230000, + 2410000, + 2590000, + 2940000, + 3100000, + 3250000, + 3560000, + 3810000, + 4070000, + 4320000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139524001": { + "Id": 139524001, + "LevelTypeData": 3, + "LevelData": 2, + "MainOrSupport": 2, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -235446439, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1270000, + 1470000, + 1660000, + 2230000, + 2410000, + 2590000, + 2940000, + 3100000, + 3250000, + 3560000, + 3810000, + 4070000, + 4320000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13932000, + "SkillSlotType": 2, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139530001": { + "Id": 139530001, + "LevelTypeData": 1, + "LevelData": 513930, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -235446439, + -447459279, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1170000, + 1870000, + 2570000, + 3270000, + 3970000, + 4670000, + 5370000, + 6070000, + 6770000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 0, + "SkillSlotType": 2, + "PerkId": 513930, + "HitImmunityTime": 0 + }, + "139100101": { + "Id": 139100101, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 171000, + 197000, + 223000, + 300000, + 324000, + 348000, + 395000, + 416000, + 436000, + 478000, + 512000, + 546000, + 580000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100102": { + "Id": 139100102, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 190000, + 218000, + 246000, + 332000, + 358000, + 385000, + 438000, + 461000, + 483000, + 529000, + 567000, + 605000, + 643000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100103": { + "Id": 139100103, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 292000, + 335000, + 379000, + 510000, + 551000, + 592000, + 673000, + 708000, + 743000, + 813000, + 872000, + 930000, + 988000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100104": { + "Id": 139100104, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 68000, + 78000, + 89000, + 119000, + 129000, + 138000, + 157000, + 166000, + 174000, + 190000, + 204000, + 217000, + 231000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100105": { + "Id": 139100105, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 176000, + 203000, + 229000, + 309000, + 334000, + 358000, + 408000, + 429000, + 450000, + 492000, + 528000, + 563000, + 598000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100106": { + "Id": 139100106, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 193000, + 221000, + 250000, + 337000, + 364000, + 391000, + 445000, + 468000, + 491000, + 537000, + 576000, + 614000, + 653000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100107": { + "Id": 139100107, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 209000, + 240000, + 271000, + 365000, + 394000, + 423000, + 482000, + 507000, + 532000, + 582000, + 623000, + 665000, + 707000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 18000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100108": { + "Id": 139100108, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 289000, + 332000, + 375000, + 505000, + 546000, + 586000, + 667000, + 701000, + 736000, + 805000, + 863000, + 921000, + 978000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100109": { + "Id": 139100109, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 1, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 156000, + 250000, + 344000, + 438000, + 532000, + 625000, + 719000, + 813000, + 907000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100201": { + "Id": 139100201, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 171000, + 197000, + 223000, + 300000, + 324000, + 348000, + 395000, + 416000, + 436000, + 478000, + 512000, + 546000, + 580000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100202": { + "Id": 139100202, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 190000, + 218000, + 246000, + 332000, + 358000, + 385000, + 438000, + 461000, + 483000, + 529000, + 567000, + 605000, + 643000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100203": { + "Id": 139100203, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 292000, + 335000, + 379000, + 510000, + 551000, + 592000, + 673000, + 708000, + 743000, + 813000, + 872000, + 930000, + 988000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100204": { + "Id": 139100204, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 68000, + 78000, + 89000, + 119000, + 129000, + 138000, + 157000, + 166000, + 174000, + 190000, + 204000, + 217000, + 231000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 28000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100205": { + "Id": 139100205, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 176000, + 203000, + 229000, + 309000, + 334000, + 358000, + 408000, + 429000, + 450000, + 492000, + 528000, + 563000, + 598000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100206": { + "Id": 139100206, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 193000, + 221000, + 250000, + 337000, + 364000, + 391000, + 445000, + 468000, + 491000, + 537000, + 576000, + 614000, + 653000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 21000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100207": { + "Id": 139100207, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 209000, + 240000, + 271000, + 365000, + 394000, + 423000, + 482000, + 507000, + 532000, + 582000, + 623000, + 665000, + 707000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 18000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100208": { + "Id": 139100208, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 289000, + 332000, + 375000, + 505000, + 546000, + 586000, + 667000, + 701000, + 736000, + 805000, + 863000, + 921000, + 978000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 61000, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139100209": { + "Id": 139100209, + "LevelTypeData": 3, + "LevelData": 5, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + 1222343703, + 2100919168, + 888258385, + -1561208778 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 156000, + 250000, + 344000, + 438000, + 532000, + 625000, + 719000, + 813000, + 907000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13910000, + "SkillSlotType": 5, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400101": { + "Id": 139400101, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 888258385, + -379302793, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 4230000, + 4860000, + 5500000, + 7400000, + 7990000, + 8590000, + 9770000, + 10280000, + 10780000, + 11800000, + 12650000, + 13490000, + 14340000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400102": { + "Id": 139400102, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3580000, + 4120000, + 4660000, + 6270000, + 6770000, + 7280000, + 8280000, + 8710000, + 9140000, + 10000000, + 10720000, + 11430000, + 12150000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139543102": { + "Id": 139543102, + "LevelTypeData": 1, + "LevelData": 513943, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 3, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3370000, + 5400000, + 7420000, + 9440000, + 11470000, + 13490000, + 15510000, + 17540000, + 19560000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400201": { + "Id": 139400201, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 5, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 888258385, + -379302793, + -750032609 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 4230000, + 4860000, + 5500000, + 7400000, + 7990000, + 8590000, + 9770000, + 10280000, + 10780000, + 11800000, + 12650000, + 13490000, + 14340000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139400302": { + "Id": 139400302, + "LevelTypeData": 3, + "LevelData": 4, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3580000, + 4120000, + 4660000, + 6270000, + 6770000, + 7280000, + 8280000, + 8710000, + 9140000, + 10000000, + 10720000, + 11430000, + 12150000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "139543302": { + "Id": 139543302, + "LevelTypeData": 1, + "LevelData": 513943, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 1, + "DamageType": 2, + "EffectType": 1, + "ElementType": 1, + "DamageTag": [ + -447459279, + 81141810, + 1886199245, + -750032609, + 78914666 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 3370000, + 5400000, + 7420000, + 9440000, + 11470000, + 13490000, + 15510000, + 17540000, + 19560000 + ], + "SkillAbsAmend": [ + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "TalentAbsAmend": [ + 0, + 0, + 0, + 0, + 0 + ], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 13940000, + "SkillSlotType": 4, + "PerkId": 0, + "HitImmunityTime": 0 + }, "107100001": { "Id": 107100001, "LevelTypeData": 3, @@ -68054,6 +71980,40 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "13011051": { + "Id": 13011051, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 6, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 800000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1301105, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, "13021021": { "Id": 13021021, "LevelTypeData": 0, @@ -96318,6 +100278,40 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "31101111": { + "Id": 31101111, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 750000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3110111, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 10000 + }, "31102001": { "Id": 31102001, "LevelTypeData": 0, @@ -103740,6 +107734,1420 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "80160011": { + "Id": 80160011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 400000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8016001, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80160012": { + "Id": 80160012, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 500000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8016001, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80160021": { + "Id": 80160021, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 700000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8016002, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80160022": { + "Id": 80160022, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1100000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8016002, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80160031": { + "Id": 80160031, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 300000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8016003, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157011": { + "Id": 80157011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + -968467121 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 300000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157021": { + "Id": 80157021, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 500000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157022": { + "Id": 80157022, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + 666822270 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157023": { + "Id": 80157023, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157024": { + "Id": 80157024, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + 666822270 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 700000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157025": { + "Id": 80157025, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 500000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80157026": { + "Id": 80157026, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 50000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8015702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139011": { + "Id": 80139011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013901, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139012": { + "Id": 80139012, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013901, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139013": { + "Id": 80139013, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013901, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139014": { + "Id": 80139014, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013901, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139015": { + "Id": 80139015, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013901, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139016": { + "Id": 80139016, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 400000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013902, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80139017": { + "Id": 80139017, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 200000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013902, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137011": { + "Id": 80137011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137012": { + "Id": 80137012, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137013": { + "Id": 80137013, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137014": { + "Id": 80137014, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137015": { + "Id": 80137015, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137016": { + "Id": 80137016, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 350000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137017": { + "Id": 80137017, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + -1640373829 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 600000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137018": { + "Id": 80137018, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 500000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013702, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80137019": { + "Id": 80137019, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 510000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013701, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132011": { + "Id": 80132011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132012": { + "Id": 80132012, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132013": { + "Id": 80132013, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132014": { + "Id": 80132014, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132015": { + "Id": 80132015, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 50000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132016": { + "Id": 80132016, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + -644919555 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 600000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132017": { + "Id": 80132017, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + -644919555 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 600000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132018": { + "Id": 80132018, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + 2146977097 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 700000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132019": { + "Id": 80132019, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 600000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132020": { + "Id": 80132020, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + 1889455880 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 800000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132021": { + "Id": 80132021, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + -1926149804 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 800000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132022": { + "Id": 80132022, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [ + 1889455880 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013202, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "80132023": { + "Id": 80132023, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 7, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 180000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 8013201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, "3007101": { "Id": 3007101, "LevelTypeData": 6, diff --git a/data/bin/Honor.json b/data/bin/Honor.json index a4e9aafce..551df79e8 100644 --- a/data/bin/Honor.json +++ b/data/bin/Honor.json @@ -129,6 +129,19 @@ "Sort": 0, "BGType": 2 }, + "111011": { + "Id": 111011, + "Name": "Honor.111011.1", + "IsUnlock": false, + "Type": 1, + "TabType": 1, + "Params": [], + "Priotity": 0, + "MainRes": "Icon/HonorTitle/HonorTitle_Story_011_L_lang", + "SubRes": "Icon/HonorTitle/HonorTitle_Story_011_S", + "Sort": 0, + "BGType": 2 + }, "114001": { "Id": 114001, "Name": "Honor.114001.1", @@ -181,6 +194,19 @@ "Sort": 0, "BGType": 2 }, + "114005": { + "Id": 114005, + "Name": "Honor.114005.1", + "IsUnlock": false, + "Type": 1, + "TabType": 1, + "Params": [], + "Priotity": 0, + "MainRes": "Icon/HonorTitle/HonorTitle_114005_L_lang", + "SubRes": "Icon/HonorTitle/HonorTitle_114005_S", + "Sort": 0, + "BGType": 2 + }, "115001": { "Id": 115001, "Name": "Honor.115001.1", @@ -584,6 +610,19 @@ "Sort": 0, "BGType": 2 }, + "116016": { + "Id": 116016, + "Name": "Honor.116016.1", + "IsUnlock": false, + "Type": 1, + "TabType": 3, + "Params": [], + "Priotity": 0, + "MainRes": "Icon/HonorTitle/HonorTitle_116016_L_lang", + "SubRes": "Icon/HonorTitle/HonorTitle_116016_S", + "Sort": 0, + "BGType": 2 + }, "117001": { "Id": 117001, "Name": "Honor.117001.1", @@ -1828,6 +1867,21 @@ "Sort": 0, "BGType": 1 }, + "112139": { + "Id": 112139, + "Name": "Honor.112139.1", + "IsUnlock": false, + "Type": 2, + "TabType": 2, + "Params": [ + 139 + ], + "Priotity": 0, + "MainRes": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SubRes": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "Sort": 0, + "BGType": 1 + }, "112140": { "Id": 112140, "Name": "Honor.112140.1", diff --git a/data/bin/HonorCharacter.json b/data/bin/HonorCharacter.json index 1957295b6..4ba0990e6 100644 --- a/data/bin/HonorCharacter.json +++ b/data/bin/HonorCharacter.json @@ -32879,6 +32879,1376 @@ "Sort": 0, "BGType": 0 }, + "11213910": { + "Id": 11213910, + "CharId": 139, + "Level": 10, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, + "11213911": { + "Id": 11213911, + "CharId": 139, + "Level": 11, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213912": { + "Id": 11213912, + "CharId": 139, + "Level": 12, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213913": { + "Id": 11213913, + "CharId": 139, + "Level": 13, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213914": { + "Id": 11213914, + "CharId": 139, + "Level": 14, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213915": { + "Id": 11213915, + "CharId": 139, + "Level": 15, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 1, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213916": { + "Id": 11213916, + "CharId": 139, + "Level": 16, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 2, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213917": { + "Id": 11213917, + "CharId": 139, + "Level": 17, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 2, + 2, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213918": { + "Id": 11213918, + "CharId": 139, + "Level": 18, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 2, + 2, + 2, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213919": { + "Id": 11213919, + "CharId": 139, + "Level": 19, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 2, + 2, + 2, + 2, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213920": { + "Id": 11213920, + "CharId": 139, + "Level": 20, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S", + "StarGroup": [ + 2, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213921": { + "Id": 11213921, + "CharId": 139, + "Level": 21, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, + "11213922": { + "Id": 11213922, + "CharId": 139, + "Level": 22, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213923": { + "Id": 11213923, + "CharId": 139, + "Level": 23, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213924": { + "Id": 11213924, + "CharId": 139, + "Level": 24, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213925": { + "Id": 11213925, + "CharId": 139, + "Level": 25, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213926": { + "Id": 11213926, + "CharId": 139, + "Level": 26, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 1, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213927": { + "Id": 11213927, + "CharId": 139, + "Level": 27, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 2, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213928": { + "Id": 11213928, + "CharId": 139, + "Level": 28, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 2, + 2, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213929": { + "Id": 11213929, + "CharId": 139, + "Level": 29, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 2, + 2, + 2, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213930": { + "Id": 11213930, + "CharId": 139, + "Level": 30, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 2, + 2, + 2, + 2, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213931": { + "Id": 11213931, + "CharId": 139, + "Level": 31, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 2, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213932": { + "Id": 11213932, + "CharId": 139, + "Level": 32, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 3, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213933": { + "Id": 11213933, + "CharId": 139, + "Level": 33, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 3, + 3, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213934": { + "Id": 11213934, + "CharId": 139, + "Level": 34, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 3, + 3, + 3, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213935": { + "Id": 11213935, + "CharId": 139, + "Level": 35, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 3, + 3, + 3, + 3, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213936": { + "Id": 11213936, + "CharId": 139, + "Level": 36, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 3, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213937": { + "Id": 11213937, + "CharId": 139, + "Level": 37, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 4, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213938": { + "Id": 11213938, + "CharId": 139, + "Level": 38, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 4, + 4, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213939": { + "Id": 11213939, + "CharId": 139, + "Level": 39, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 4, + 4, + 4, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213940": { + "Id": 11213940, + "CharId": 139, + "Level": 40, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 4, + 4, + 4, + 4, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213941": { + "Id": 11213941, + "CharId": 139, + "Level": 41, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L2_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S2", + "StarGroup": [ + 4, + 4, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213942": { + "Id": 11213942, + "CharId": 139, + "Level": 42, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, + "11213943": { + "Id": 11213943, + "CharId": 139, + "Level": 43, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213944": { + "Id": 11213944, + "CharId": 139, + "Level": 44, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213945": { + "Id": 11213945, + "CharId": 139, + "Level": 45, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213946": { + "Id": 11213946, + "CharId": 139, + "Level": 46, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213947": { + "Id": 11213947, + "CharId": 139, + "Level": 47, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 1, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213948": { + "Id": 11213948, + "CharId": 139, + "Level": 48, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 2, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213949": { + "Id": 11213949, + "CharId": 139, + "Level": 49, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 2, + 2, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213950": { + "Id": 11213950, + "CharId": 139, + "Level": 50, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 2, + 2, + 2, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213951": { + "Id": 11213951, + "CharId": 139, + "Level": 51, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 2, + 2, + 2, + 2, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213952": { + "Id": 11213952, + "CharId": 139, + "Level": 52, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 2, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213953": { + "Id": 11213953, + "CharId": 139, + "Level": 53, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 3, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213954": { + "Id": 11213954, + "CharId": 139, + "Level": 54, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 3, + 3, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213955": { + "Id": 11213955, + "CharId": 139, + "Level": 55, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 3, + 3, + 3, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213956": { + "Id": 11213956, + "CharId": 139, + "Level": 56, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 3, + 3, + 3, + 3, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213957": { + "Id": 11213957, + "CharId": 139, + "Level": 57, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 3, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213958": { + "Id": 11213958, + "CharId": 139, + "Level": 58, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 4, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213959": { + "Id": 11213959, + "CharId": 139, + "Level": 59, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 4, + 4, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213960": { + "Id": 11213960, + "CharId": 139, + "Level": 60, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 4, + 4, + 4, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213961": { + "Id": 11213961, + "CharId": 139, + "Level": 61, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 4, + 4, + 4, + 4, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213962": { + "Id": 11213962, + "CharId": 139, + "Level": 62, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 4, + 4, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213963": { + "Id": 11213963, + "CharId": 139, + "Level": 63, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 5, + 4, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213964": { + "Id": 11213964, + "CharId": 139, + "Level": 64, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 5, + 5, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213965": { + "Id": 11213965, + "CharId": 139, + "Level": 65, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 5, + 5, + 5, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213966": { + "Id": 11213966, + "CharId": 139, + "Level": 66, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 5, + 5, + 5, + 5, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213967": { + "Id": 11213967, + "CharId": 139, + "Level": 67, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L3_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S3", + "StarGroup": [ + 5, + 5, + 5, + 5, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213968": { + "Id": 11213968, + "CharId": 139, + "Level": 68, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, + "11213969": { + "Id": 11213969, + "CharId": 139, + "Level": 69, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213970": { + "Id": 11213970, + "CharId": 139, + "Level": 70, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213971": { + "Id": 11213971, + "CharId": 139, + "Level": 71, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213972": { + "Id": 11213972, + "CharId": 139, + "Level": 72, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213973": { + "Id": 11213973, + "CharId": 139, + "Level": 73, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 1, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213974": { + "Id": 11213974, + "CharId": 139, + "Level": 74, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 2, + 1, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213975": { + "Id": 11213975, + "CharId": 139, + "Level": 75, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 2, + 2, + 1, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213976": { + "Id": 11213976, + "CharId": 139, + "Level": 76, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 2, + 2, + 2, + 1, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213977": { + "Id": 11213977, + "CharId": 139, + "Level": 77, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 2, + 2, + 2, + 2, + 1 + ], + "Sort": 0, + "BGType": 0 + }, + "11213978": { + "Id": 11213978, + "CharId": 139, + "Level": 78, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 2, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213979": { + "Id": 11213979, + "CharId": 139, + "Level": 79, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 3, + 2, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213980": { + "Id": 11213980, + "CharId": 139, + "Level": 80, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 3, + 3, + 2, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213981": { + "Id": 11213981, + "CharId": 139, + "Level": 81, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 3, + 3, + 3, + 2, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213982": { + "Id": 11213982, + "CharId": 139, + "Level": 82, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 3, + 3, + 3, + 3, + 2 + ], + "Sort": 0, + "BGType": 0 + }, + "11213983": { + "Id": 11213983, + "CharId": 139, + "Level": 83, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 3, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213984": { + "Id": 11213984, + "CharId": 139, + "Level": 84, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 4, + 3, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213985": { + "Id": 11213985, + "CharId": 139, + "Level": 85, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 4, + 4, + 3, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213986": { + "Id": 11213986, + "CharId": 139, + "Level": 86, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 4, + 4, + 4, + 3, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213987": { + "Id": 11213987, + "CharId": 139, + "Level": 87, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 4, + 4, + 4, + 4, + 3 + ], + "Sort": 0, + "BGType": 0 + }, + "11213988": { + "Id": 11213988, + "CharId": 139, + "Level": 88, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 4, + 4, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213989": { + "Id": 11213989, + "CharId": 139, + "Level": 89, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 5, + 4, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213990": { + "Id": 11213990, + "CharId": 139, + "Level": 90, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 5, + 5, + 4, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213991": { + "Id": 11213991, + "CharId": 139, + "Level": 91, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 5, + 5, + 5, + 4, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213992": { + "Id": 11213992, + "CharId": 139, + "Level": 92, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 5, + 5, + 5, + 5, + 4 + ], + "Sort": 0, + "BGType": 0 + }, + "11213993": { + "Id": 11213993, + "CharId": 139, + "Level": 93, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 5, + 5, + 5, + 5, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213994": { + "Id": 11213994, + "CharId": 139, + "Level": 94, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 6, + 5, + 5, + 5, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213995": { + "Id": 11213995, + "CharId": 139, + "Level": 95, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 6, + 6, + 5, + 5, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213996": { + "Id": 11213996, + "CharId": 139, + "Level": 96, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 6, + 6, + 6, + 5, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213997": { + "Id": 11213997, + "CharId": 139, + "Level": 97, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 6, + 6, + 6, + 6, + 5 + ], + "Sort": 0, + "BGType": 0 + }, + "11213998": { + "Id": 11213998, + "CharId": 139, + "Level": 98, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L4_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S4", + "StarGroup": [ + 6, + 6, + 6, + 6, + 6 + ], + "Sort": 0, + "BGType": 0 + }, + "11213999": { + "Id": 11213999, + "CharId": 139, + "Level": 99, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_L5_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_139_S5", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, "11214010": { "Id": 11214010, "CharId": 140, diff --git a/data/bin/Item.json b/data/bin/Item.json index 787283f31..bf2012fa2 100644 --- a/data/bin/Item.json +++ b/data/bin/Item.json @@ -4262,6 +4262,1833 @@ "Icon": "", "Icon2": "Icon/Potential/15801_Potential_41" }, + "599701": { + "Id": 599701, + "Title": "Item.599701.1", + "Desc": "Item.599701.2", + "Literary": "Item.599701.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_01" + }, + "599702": { + "Id": 599702, + "Title": "Item.599702.1", + "Desc": "Item.599702.2", + "Literary": "Item.599702.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_02" + }, + "599703": { + "Id": 599703, + "Title": "Item.599703.1", + "Desc": "Item.599703.2", + "Literary": "Item.599703.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_03" + }, + "599704": { + "Id": 599704, + "Title": "Item.599704.1", + "Desc": "Item.599704.2", + "Literary": "Item.599704.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_04" + }, + "599705": { + "Id": 599705, + "Title": "Item.599705.1", + "Desc": "Item.599705.2", + "Literary": "Item.599705.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_01" + }, + "599706": { + "Id": 599706, + "Title": "Item.599706.1", + "Desc": "Item.599706.2", + "Literary": "Item.599706.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_02" + }, + "599707": { + "Id": 599707, + "Title": "Item.599707.1", + "Desc": "Item.599707.2", + "Literary": "Item.599707.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_02" + }, + "599708": { + "Id": 599708, + "Title": "Item.599708.1", + "Desc": "Item.599708.2", + "Literary": "Item.599708.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_04" + }, + "599709": { + "Id": 599709, + "Title": "Item.599709.1", + "Desc": "Item.599709.2", + "Literary": "Item.599709.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_04" + }, + "599710": { + "Id": 599710, + "Title": "Item.599710.1", + "Desc": "Item.599710.2", + "Literary": "Item.599710.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_04" + }, + "599711": { + "Id": 599711, + "Title": "Item.599711.1", + "Desc": "Item.599711.2", + "Literary": "Item.599711.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599712": { + "Id": 599712, + "Title": "Item.599712.1", + "Desc": "Item.599712.2", + "Literary": "Item.599712.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599713": { + "Id": 599713, + "Title": "Item.599713.1", + "Desc": "Item.599713.2", + "Literary": "Item.599713.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599721": { + "Id": 599721, + "Title": "Item.599721.1", + "Desc": "Item.599721.2", + "Literary": "Item.599721.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_21" + }, + "599722": { + "Id": 599722, + "Title": "Item.599722.1", + "Desc": "Item.599722.2", + "Literary": "Item.599722.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_22" + }, + "599723": { + "Id": 599723, + "Title": "Item.599723.1", + "Desc": "Item.599723.2", + "Literary": "Item.599723.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_23" + }, + "599724": { + "Id": 599724, + "Title": "Item.599724.1", + "Desc": "Item.599724.2", + "Literary": "Item.599724.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_24" + }, + "599725": { + "Id": 599725, + "Title": "Item.599725.1", + "Desc": "Item.599725.2", + "Literary": "Item.599725.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_21" + }, + "599726": { + "Id": 599726, + "Title": "Item.599726.1", + "Desc": "Item.599726.2", + "Literary": "Item.599726.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_22" + }, + "599727": { + "Id": 599727, + "Title": "Item.599727.1", + "Desc": "Item.599727.2", + "Literary": "Item.599727.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_22" + }, + "599728": { + "Id": 599728, + "Title": "Item.599728.1", + "Desc": "Item.599728.2", + "Literary": "Item.599728.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_23" + }, + "599729": { + "Id": 599729, + "Title": "Item.599729.1", + "Desc": "Item.599729.2", + "Literary": "Item.599729.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_23" + }, + "599730": { + "Id": 599730, + "Title": "Item.599730.1", + "Desc": "Item.599730.2", + "Literary": "Item.599730.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_24" + }, + "599731": { + "Id": 599731, + "Title": "Item.599731.1", + "Desc": "Item.599731.2", + "Literary": "Item.599731.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599732": { + "Id": 599732, + "Title": "Item.599732.1", + "Desc": "Item.599732.2", + "Literary": "Item.599732.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599733": { + "Id": 599733, + "Title": "Item.599733.1", + "Desc": "Item.599733.2", + "Literary": "Item.599733.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_15" + }, + "599741": { + "Id": 599741, + "Title": "Item.599741.1", + "Desc": "Item.599741.2", + "Literary": "Item.599741.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99701_Potential_41" + }, + "599742": { + "Id": 599742, + "Title": "Item.599742.1", + "Desc": "Item.599742.2", + "Literary": "Item.599742.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_41" + }, + "599743": { + "Id": 599743, + "Title": "Item.599743.1", + "Desc": "Item.599743.2", + "Literary": "Item.599743.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10301_Potential_41" + }, + "599801": { + "Id": 599801, + "Title": "Item.599801.1", + "Desc": "Item.599801.2", + "Literary": "Item.599801.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_01" + }, + "599802": { + "Id": 599802, + "Title": "Item.599802.1", + "Desc": "Item.599802.2", + "Literary": "Item.599802.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_02" + }, + "599803": { + "Id": 599803, + "Title": "Item.599803.1", + "Desc": "Item.599803.2", + "Literary": "Item.599803.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_03" + }, + "599804": { + "Id": 599804, + "Title": "Item.599804.1", + "Desc": "Item.599804.2", + "Literary": "Item.599804.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_04" + }, + "599805": { + "Id": 599805, + "Title": "Item.599805.1", + "Desc": "Item.599805.2", + "Literary": "Item.599805.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_02" + }, + "599806": { + "Id": 599806, + "Title": "Item.599806.1", + "Desc": "Item.599806.2", + "Literary": "Item.599806.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_01" + }, + "599807": { + "Id": 599807, + "Title": "Item.599807.1", + "Desc": "Item.599807.2", + "Literary": "Item.599807.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_01" + }, + "599808": { + "Id": 599808, + "Title": "Item.599808.1", + "Desc": "Item.599808.2", + "Literary": "Item.599808.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_03" + }, + "599809": { + "Id": 599809, + "Title": "Item.599809.1", + "Desc": "Item.599809.2", + "Literary": "Item.599809.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_03" + }, + "599810": { + "Id": 599810, + "Title": "Item.599810.1", + "Desc": "Item.599810.2", + "Literary": "Item.599810.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_04" + }, + "599811": { + "Id": 599811, + "Title": "Item.599811.1", + "Desc": "Item.599811.2", + "Literary": "Item.599811.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599812": { + "Id": 599812, + "Title": "Item.599812.1", + "Desc": "Item.599812.2", + "Literary": "Item.599812.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599813": { + "Id": 599813, + "Title": "Item.599813.1", + "Desc": "Item.599813.2", + "Literary": "Item.599813.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_Fire_1" + }, + "599821": { + "Id": 599821, + "Title": "Item.599821.1", + "Desc": "Item.599821.2", + "Literary": "Item.599821.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_21" + }, + "599822": { + "Id": 599822, + "Title": "Item.599822.1", + "Desc": "Item.599822.2", + "Literary": "Item.599822.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_22" + }, + "599823": { + "Id": 599823, + "Title": "Item.599823.1", + "Desc": "Item.599823.2", + "Literary": "Item.599823.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_23" + }, + "599824": { + "Id": 599824, + "Title": "Item.599824.1", + "Desc": "Item.599824.2", + "Literary": "Item.599824.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_24" + }, + "599825": { + "Id": 599825, + "Title": "Item.599825.1", + "Desc": "Item.599825.2", + "Literary": "Item.599825.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_21" + }, + "599826": { + "Id": 599826, + "Title": "Item.599826.1", + "Desc": "Item.599826.2", + "Literary": "Item.599826.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_22" + }, + "599827": { + "Id": 599827, + "Title": "Item.599827.1", + "Desc": "Item.599827.2", + "Literary": "Item.599827.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_21" + }, + "599828": { + "Id": 599828, + "Title": "Item.599828.1", + "Desc": "Item.599828.2", + "Literary": "Item.599828.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_24" + }, + "599829": { + "Id": 599829, + "Title": "Item.599829.1", + "Desc": "Item.599829.2", + "Literary": "Item.599829.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_23" + }, + "599830": { + "Id": 599830, + "Title": "Item.599830.1", + "Desc": "Item.599830.2", + "Literary": "Item.599830.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_23" + }, + "599831": { + "Id": 599831, + "Title": "Item.599831.1", + "Desc": "Item.599831.2", + "Literary": "Item.599831.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_Fire_1" + }, + "599832": { + "Id": 599832, + "Title": "Item.599832.1", + "Desc": "Item.599832.2", + "Literary": "Item.599832.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599833": { + "Id": 599833, + "Title": "Item.599833.1", + "Desc": "Item.599833.2", + "Literary": "Item.599833.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_15" + }, + "599841": { + "Id": 599841, + "Title": "Item.599841.1", + "Desc": "Item.599841.2", + "Literary": "Item.599841.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99801_Potential_41" + }, + "599842": { + "Id": 599842, + "Title": "Item.599842.1", + "Desc": "Item.599842.2", + "Literary": "Item.599842.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_41" + }, + "599843": { + "Id": 599843, + "Title": "Item.599843.1", + "Desc": "Item.599843.2", + "Literary": "Item.599843.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/10801_Potential_41" + }, + "599901": { + "Id": 599901, + "Title": "Item.599901.1", + "Desc": "Item.599901.2", + "Literary": "Item.599901.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_01" + }, + "599902": { + "Id": 599902, + "Title": "Item.599902.1", + "Desc": "Item.599902.2", + "Literary": "Item.599902.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_02" + }, + "599903": { + "Id": 599903, + "Title": "Item.599903.1", + "Desc": "Item.599903.2", + "Literary": "Item.599903.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_03" + }, + "599904": { + "Id": 599904, + "Title": "Item.599904.1", + "Desc": "Item.599904.2", + "Literary": "Item.599904.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_04" + }, + "599905": { + "Id": 599905, + "Title": "Item.599905.1", + "Desc": "Item.599905.2", + "Literary": "Item.599905.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_01" + }, + "599906": { + "Id": 599906, + "Title": "Item.599906.1", + "Desc": "Item.599906.2", + "Literary": "Item.599906.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_02" + }, + "599907": { + "Id": 599907, + "Title": "Item.599907.1", + "Desc": "Item.599907.2", + "Literary": "Item.599907.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_02" + }, + "599908": { + "Id": 599908, + "Title": "Item.599908.1", + "Desc": "Item.599908.2", + "Literary": "Item.599908.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_03" + }, + "599909": { + "Id": 599909, + "Title": "Item.599909.1", + "Desc": "Item.599909.2", + "Literary": "Item.599909.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_04" + }, + "599910": { + "Id": 599910, + "Title": "Item.599910.1", + "Desc": "Item.599910.2", + "Literary": "Item.599910.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_04" + }, + "599911": { + "Id": 599911, + "Title": "Item.599911.1", + "Desc": "Item.599911.2", + "Literary": "Item.599911.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599912": { + "Id": 599912, + "Title": "Item.599912.1", + "Desc": "Item.599912.2", + "Literary": "Item.599912.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_9" + }, + "599913": { + "Id": 599913, + "Title": "Item.599913.1", + "Desc": "Item.599913.2", + "Literary": "Item.599913.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599921": { + "Id": 599921, + "Title": "Item.599921.1", + "Desc": "Item.599921.2", + "Literary": "Item.599921.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_21" + }, + "599922": { + "Id": 599922, + "Title": "Item.599922.1", + "Desc": "Item.599922.2", + "Literary": "Item.599922.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_22" + }, + "599923": { + "Id": 599923, + "Title": "Item.599923.1", + "Desc": "Item.599923.2", + "Literary": "Item.599923.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_23" + }, + "599924": { + "Id": 599924, + "Title": "Item.599924.1", + "Desc": "Item.599924.2", + "Literary": "Item.599924.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_24" + }, + "599925": { + "Id": 599925, + "Title": "Item.599925.1", + "Desc": "Item.599925.2", + "Literary": "Item.599925.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_21" + }, + "599926": { + "Id": 599926, + "Title": "Item.599926.1", + "Desc": "Item.599926.2", + "Literary": "Item.599926.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_22" + }, + "599927": { + "Id": 599927, + "Title": "Item.599927.1", + "Desc": "Item.599927.2", + "Literary": "Item.599927.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_22" + }, + "599928": { + "Id": 599928, + "Title": "Item.599928.1", + "Desc": "Item.599928.2", + "Literary": "Item.599928.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_23" + }, + "599929": { + "Id": 599929, + "Title": "Item.599929.1", + "Desc": "Item.599929.2", + "Literary": "Item.599929.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_24" + }, + "599930": { + "Id": 599930, + "Title": "Item.599930.1", + "Desc": "Item.599930.2", + "Literary": "Item.599930.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_24" + }, + "599931": { + "Id": 599931, + "Title": "Item.599931.1", + "Desc": "Item.599931.2", + "Literary": "Item.599931.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599932": { + "Id": 599932, + "Title": "Item.599932.1", + "Desc": "Item.599932.2", + "Literary": "Item.599932.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "599933": { + "Id": 599933, + "Title": "Item.599933.1", + "Desc": "Item.599933.2", + "Literary": "Item.599933.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_15" + }, + "599941": { + "Id": 599941, + "Title": "Item.599941.1", + "Desc": "Item.599941.2", + "Literary": "Item.599941.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/99901_Potential_41" + }, + "599942": { + "Id": 599942, + "Title": "Item.599942.1", + "Desc": "Item.599942.2", + "Literary": "Item.599942.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_41" + }, + "599943": { + "Id": 599943, + "Title": "Item.599943.1", + "Desc": "Item.599943.2", + "Literary": "Item.599943.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/11401_Potential_41" + }, "511101": { "Id": 511101, "Title": "Item.511101.1", @@ -7307,6 +9134,615 @@ "Icon": "", "Icon2": "Icon/Potential/13001_Potential_41" }, + "513901": { + "Id": 513901, + "Title": "Item.513901.1", + "Desc": "Item.513901.2", + "Literary": "Item.513901.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_01" + }, + "513902": { + "Id": 513902, + "Title": "Item.513902.1", + "Desc": "Item.513902.2", + "Literary": "Item.513902.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_02" + }, + "513903": { + "Id": 513903, + "Title": "Item.513903.1", + "Desc": "Item.513903.2", + "Literary": "Item.513903.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_03" + }, + "513904": { + "Id": 513904, + "Title": "Item.513904.1", + "Desc": "Item.513904.2", + "Literary": "Item.513904.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_04" + }, + "513905": { + "Id": 513905, + "Title": "Item.513905.1", + "Desc": "Item.513905.2", + "Literary": "Item.513905.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_01" + }, + "513906": { + "Id": 513906, + "Title": "Item.513906.1", + "Desc": "Item.513906.2", + "Literary": "Item.513906.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_01" + }, + "513907": { + "Id": 513907, + "Title": "Item.513907.1", + "Desc": "Item.513907.2", + "Literary": "Item.513907.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_02" + }, + "513908": { + "Id": 513908, + "Title": "Item.513908.1", + "Desc": "Item.513908.2", + "Literary": "Item.513908.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_04" + }, + "513909": { + "Id": 513909, + "Title": "Item.513909.1", + "Desc": "Item.513909.2", + "Literary": "Item.513909.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_03" + }, + "513910": { + "Id": 513910, + "Title": "Item.513910.1", + "Desc": "Item.513910.2", + "Literary": "Item.513910.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_04" + }, + "513911": { + "Id": 513911, + "Title": "Item.513911.1", + "Desc": "Item.513911.2", + "Literary": "Item.513911.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_13" + }, + "513912": { + "Id": 513912, + "Title": "Item.513912.1", + "Desc": "Item.513912.2", + "Literary": "Item.513912.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_Water_1" + }, + "513913": { + "Id": 513913, + "Title": "Item.513913.1", + "Desc": "Item.513913.2", + "Literary": "Item.513913.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_15" + }, + "513921": { + "Id": 513921, + "Title": "Item.513921.1", + "Desc": "Item.513921.2", + "Literary": "Item.513921.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_21" + }, + "513922": { + "Id": 513922, + "Title": "Item.513922.1", + "Desc": "Item.513922.2", + "Literary": "Item.513922.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_22" + }, + "513923": { + "Id": 513923, + "Title": "Item.513923.1", + "Desc": "Item.513923.2", + "Literary": "Item.513923.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_23" + }, + "513924": { + "Id": 513924, + "Title": "Item.513924.1", + "Desc": "Item.513924.2", + "Literary": "Item.513924.3", + "Type": 6, + "Stype": 42, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_24" + }, + "513925": { + "Id": 513925, + "Title": "Item.513925.1", + "Desc": "Item.513925.2", + "Literary": "Item.513925.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_22" + }, + "513926": { + "Id": 513926, + "Title": "Item.513926.1", + "Desc": "Item.513926.2", + "Literary": "Item.513926.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_22" + }, + "513927": { + "Id": 513927, + "Title": "Item.513927.1", + "Desc": "Item.513927.2", + "Literary": "Item.513927.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_22" + }, + "513928": { + "Id": 513928, + "Title": "Item.513928.1", + "Desc": "Item.513928.2", + "Literary": "Item.513928.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_24" + }, + "513929": { + "Id": 513929, + "Title": "Item.513929.1", + "Desc": "Item.513929.2", + "Literary": "Item.513929.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_23" + }, + "513930": { + "Id": 513930, + "Title": "Item.513930.1", + "Desc": "Item.513930.2", + "Literary": "Item.513930.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_24" + }, + "513931": { + "Id": 513931, + "Title": "Item.513931.1", + "Desc": "Item.513931.2", + "Literary": "Item.513931.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_18" + }, + "513932": { + "Id": 513932, + "Title": "Item.513932.1", + "Desc": "Item.513932.2", + "Literary": "Item.513932.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_11" + }, + "513933": { + "Id": 513933, + "Title": "Item.513933.1", + "Desc": "Item.513933.2", + "Literary": "Item.513933.3", + "Type": 6, + "Stype": 41, + "Rarity": 1, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_15" + }, + "513941": { + "Id": 513941, + "Title": "Item.513941.1", + "Desc": "Item.513941.2", + "Literary": "Item.513941.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/Common_Potential_20" + }, + "513942": { + "Id": 513942, + "Title": "Item.513942.1", + "Desc": "Item.513942.2", + "Literary": "Item.513942.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_42" + }, + "513943": { + "Id": 513943, + "Title": "Item.513943.1", + "Desc": "Item.513943.2", + "Literary": "Item.513943.3", + "Type": 6, + "Stype": 41, + "Rarity": 2, + "Stack": true, + "PositionLimit": 9999, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Potential/13901_Potential_43" + }, "514401": { "Id": 514401, "Title": "Item.514401.1", @@ -25892,6 +28328,48 @@ "Icon": "", "Icon2": "Icon/Outfit/outfit_4060" }, + "214061": { + "Id": 214061, + "Title": "Item.214061.1", + "Desc": "Item.214061.2", + "Literary": "Item.214061.3", + "Type": 7, + "Stype": 8, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Outfit/outfit_4061" + }, + "214062": { + "Id": 214062, + "Title": "Item.214062.1", + "Desc": "Item.214062.2", + "Literary": "Item.214062.3", + "Type": 7, + "Stype": 8, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Outfit/outfit_4062" + }, "221001": { "Id": 221001, "Title": "Item.221001.1", @@ -27992,6 +30470,48 @@ "Icon": "", "Icon2": "Icon/Item/item_224060" }, + "224061": { + "Id": 224061, + "Title": "Item.224061.1", + "Desc": "Item.224061.2", + "Literary": "Item.224061.3", + "Type": 2, + "Stype": 40, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_224061" + }, + "224062": { + "Id": 224062, + "Title": "Item.224062.1", + "Desc": "Item.224062.2", + "Literary": "Item.224062.3", + "Type": 2, + "Stype": 40, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_224062" + }, "2501001": { "Id": 2501001, "Title": "Item.2501001.1", @@ -30155,6 +32675,27 @@ "Icon": "", "Icon2": "Icon/Item/item_1370" }, + "1390": { + "Id": 1390, + "Title": "Item.1390.1", + "Desc": "Item.1390.2", + "Literary": "Item.1390.3", + "Type": 2, + "Stype": 6, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_1390" + }, "1400": { "Id": 1400, "Title": "Item.1400.1", @@ -30470,6 +33011,69 @@ "Icon": "", "Icon2": "Icon/Item/item_1600" }, + "9970": { + "Id": 9970, + "Title": "Item.9970.1", + "Desc": "Item.9970.2", + "Literary": "Item.9970.3", + "Type": 2, + "Stype": 6, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_1290" + }, + "9980": { + "Id": 9980, + "Title": "Item.9980.1", + "Desc": "Item.9980.2", + "Literary": "Item.9980.3", + "Type": 2, + "Stype": 6, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_1290" + }, + "9990": { + "Id": 9990, + "Title": "Item.9990.1", + "Desc": "Item.9990.2", + "Literary": "Item.9990.3", + "Type": 2, + "Stype": 6, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_1290" + }, "20003": { "Id": 20003, "Title": "Item.20003.1", @@ -32780,6 +35384,111 @@ "Icon": "", "Icon2": "Icon/Item/item_70001" }, + "71021": { + "Id": 71021, + "Title": "Item.71021.1", + "Desc": "Item.71021.2", + "Literary": "Item.71021.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "71022": { + "Id": 71022, + "Title": "Item.71022.1", + "Desc": "Item.71022.2", + "Literary": "Item.71022.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "71024": { + "Id": 71024, + "Title": "Item.71024.1", + "Desc": "Item.71024.2", + "Literary": "Item.71024.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "71025": { + "Id": 71025, + "Title": "Item.71025.1", + "Desc": "Item.71025.2", + "Literary": "Item.71025.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "71026": { + "Id": 71026, + "Title": "Item.71026.1", + "Desc": "Item.71026.2", + "Literary": "Item.71026.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, "72001": { "Id": 72001, "Title": "Item.72001.1", @@ -33200,6 +35909,111 @@ "Icon": "", "Icon2": "Icon/Item/item_70001" }, + "72021": { + "Id": 72021, + "Title": "Item.72021.1", + "Desc": "Item.72021.2", + "Literary": "Item.72021.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "72022": { + "Id": 72022, + "Title": "Item.72022.1", + "Desc": "Item.72022.2", + "Literary": "Item.72022.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "72024": { + "Id": 72024, + "Title": "Item.72024.1", + "Desc": "Item.72024.2", + "Literary": "Item.72024.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "72025": { + "Id": 72025, + "Title": "Item.72025.1", + "Desc": "Item.72025.2", + "Literary": "Item.72025.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, + "72026": { + "Id": 72026, + "Title": "Item.72026.1", + "Desc": "Item.72026.2", + "Literary": "Item.72026.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, "73101": { "Id": 73101, "Title": "Item.73101.1", @@ -33515,6 +36329,27 @@ "Icon": "", "Icon2": "Icon/Item/item_73115" }, + "73116": { + "Id": 73116, + "Title": "Item.73116.1", + "Desc": "Item.73116.2", + "Literary": "Item.73116.3", + "Type": 2, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_73116" + }, "73201": { "Id": 73201, "Title": "Item.73201.1", @@ -40088,6 +42923,48 @@ "Icon": "", "Icon2": "Icon/Item/item_22" }, + "101027": { + "Id": 101027, + "Title": "Item.101027.1", + "Desc": "Item.101027.2", + "Literary": "Item.101027.3", + "Type": 2, + "Stype": 2, + "Rarity": 3, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 2, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_22" + }, + "101028": { + "Id": 101028, + "Title": "Item.101028.1", + "Desc": "Item.101028.2", + "Literary": "Item.101028.3", + "Type": 2, + "Stype": 2, + "Rarity": 3, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 2, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_22" + }, "199000": { "Id": 199000, "Title": "Item.199000.1", @@ -40697,6 +43574,48 @@ "Icon": "", "Icon2": "Icon/PlayerHead/playerhead_130011_XXL" }, + "199029": { + "Id": 199029, + "Title": "Item.199029.1", + "Desc": "Item.199029.2", + "Literary": "Item.199029.3", + "Type": 2, + "Stype": 2, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_11703_XXL" + }, + "199030": { + "Id": 199030, + "Title": "Item.199030.1", + "Desc": "Item.199030.2", + "Literary": "Item.199030.3", + "Type": 2, + "Stype": 2, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/PlayerHead/playerhead_130012_XXL" + }, "111001": { "Id": 111001, "Title": "Item.111001.1", @@ -40907,6 +43826,27 @@ "Icon": "", "Icon2": "Icon/Item/item_111010" }, + "111011": { + "Id": 111011, + "Title": "Item.111011.1", + "Desc": "Item.111011.2", + "Literary": "Item.111011.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_111011" + }, "112103": { "Id": 112103, "Title": "Item.112103.1", @@ -41411,6 +44351,27 @@ "Icon": "", "Icon2": "Icon/Item/item_112137" }, + "112139": { + "Id": 112139, + "Title": "Item.112139.1", + "Desc": "Item.112139.2", + "Literary": "Item.112139.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_112139" + }, "112140": { "Id": 112140, "Title": "Item.112140.1", @@ -41810,6 +44771,27 @@ "Icon": "", "Icon2": "Icon/Item/item_114004" }, + "114005": { + "Id": 114005, + "Title": "Item.114005.1", + "Desc": "Item.114005.2", + "Literary": "Item.114005.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_114005" + }, "115001": { "Id": 115001, "Title": "Item.115001.1", @@ -42461,6 +45443,27 @@ "Icon": "", "Icon2": "Icon/Item/item_116015" }, + "116016": { + "Id": 116016, + "Title": "Item.116016.1", + "Desc": "Item.116016.2", + "Literary": "Item.116016.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_116016" + }, "117001": { "Id": 117001, "Title": "Item.117001.1", @@ -44246,6 +47249,27 @@ "Icon": "", "Icon2": "Icon/PlayerHead/playerhead_130011_XXL" }, + "130012": { + "Id": 130012, + "Title": "Item.130012.1", + "Desc": "Item.130012.2", + "Literary": "Item.130012.3", + "Type": 14, + "Stype": 45, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/PlayerHead/playerhead_130012_XXL" + }, "200010": { "Id": 200010, "Title": "Item.200010.1", @@ -45065,6 +48089,27 @@ "Icon": "", "Icon2": "Icon/Head/head_13701_XXL" }, + "139": { + "Id": 139, + "Title": "Item.139.1", + "Desc": "Item.139.2", + "Literary": "Item.139.3", + "Type": 3, + "Stype": 3, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_13901_XXL" + }, "140": { "Id": 140, "Title": "Item.140.1", @@ -45380,6 +48425,69 @@ "Icon": "", "Icon2": "Icon/Head/head_16001_XXL" }, + "997": { + "Id": 997, + "Title": "Item.997.1", + "Desc": "Item.997.2", + "Literary": "Item.997.3", + "Type": 3, + "Stype": 3, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99701_XXL" + }, + "998": { + "Id": 998, + "Title": "Item.998.1", + "Desc": "Item.998.2", + "Literary": "Item.998.3", + "Type": 3, + "Stype": 3, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99801_XXL" + }, + "999": { + "Id": 999, + "Title": "Item.999.1", + "Desc": "Item.999.2", + "Literary": "Item.999.3", + "Type": 3, + "Stype": 3, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99901_XXL" + }, "10301": { "Id": 10301, "Title": "Item.10301.1", @@ -46031,6 +49139,27 @@ "Icon": "", "Icon2": "Icon/Head/head_11702_XXL" }, + "11703": { + "Id": 11703, + "Title": "Item.11703.1", + "Desc": "Item.11703.2", + "Literary": "Item.11703.3", + "Type": 10, + "Stype": 46, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_11703_XXL" + }, "11801": { "Id": 11801, "Title": "Item.11801.1", @@ -46367,6 +49496,27 @@ "Icon": "", "Icon2": "Icon/Head/head_12602_XXL" }, + "12603": { + "Id": 12603, + "Title": "Item.12603.1", + "Desc": "Item.12603.2", + "Literary": "Item.12603.3", + "Type": 10, + "Stype": 46, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_12603_XXL" + }, "12701": { "Id": 12701, "Title": "Item.12701.1", @@ -46808,6 +49958,48 @@ "Icon": "", "Icon2": "Icon/Head/head_13702_XXL" }, + "13901": { + "Id": 13901, + "Title": "Item.13901.1", + "Desc": "Item.13901.2", + "Literary": "Item.13901.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_13901_XXL" + }, + "13902": { + "Id": 13902, + "Title": "Item.13902.1", + "Desc": "Item.13902.2", + "Literary": "Item.13902.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_13902_XXL" + }, "14001": { "Id": 14001, "Title": "Item.14001.1", @@ -47563,5 +50755,131 @@ "JumpTo": [], "Icon": "", "Icon2": "Icon/Head/head_16002_XXL" + }, + "99701": { + "Id": 99701, + "Title": "Item.99701.1", + "Desc": "Item.99701.2", + "Literary": "Item.99701.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99701_XXL" + }, + "99702": { + "Id": 99702, + "Title": "Item.99702.1", + "Desc": "Item.99702.2", + "Literary": "Item.99702.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99702_XXL" + }, + "99801": { + "Id": 99801, + "Title": "Item.99801.1", + "Desc": "Item.99801.2", + "Literary": "Item.99801.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99801_XXL" + }, + "99802": { + "Id": 99802, + "Title": "Item.99802.1", + "Desc": "Item.99802.2", + "Literary": "Item.99802.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99802_XXL" + }, + "99901": { + "Id": 99901, + "Title": "Item.99901.1", + "Desc": "Item.99901.2", + "Literary": "Item.99901.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99901_XXL" + }, + "99902": { + "Id": 99902, + "Title": "Item.99902.1", + "Desc": "Item.99902.2", + "Literary": "Item.99902.3", + "Type": 10, + "Stype": 46, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Head/head_99902_XXL" } } \ No newline at end of file diff --git a/data/bin/LevelQuest.json b/data/bin/LevelQuest.json index 7f6f631a5..ce6c53033 100644 --- a/data/bin/LevelQuest.json +++ b/data/bin/LevelQuest.json @@ -115,6 +115,122 @@ 10706005 ] }, + "1250501": { + "Id": 1250501, + "QuestName": "LevelQuest.1250501.1", + "LevelQuestTargetIds": [ + 12505001, + 12505002 + ] + }, + "1250502": { + "Id": 1250502, + "QuestName": "LevelQuest.1250502.1", + "LevelQuestTargetIds": [ + 12505003 + ] + }, + "1250503": { + "Id": 1250503, + "QuestName": "LevelQuest.1250503.1", + "LevelQuestTargetIds": [ + 12505004 + ] + }, + "1250504": { + "Id": 1250504, + "QuestName": "LevelQuest.1250504.1", + "LevelQuestTargetIds": [ + 12505005 + ] + }, + "1250601": { + "Id": 1250601, + "QuestName": "LevelQuest.1250601.1", + "LevelQuestTargetIds": [ + 12506001, + 12506002 + ] + }, + "1250602": { + "Id": 1250602, + "QuestName": "LevelQuest.1250602.1", + "LevelQuestTargetIds": [ + 12506003 + ] + }, + "1250603": { + "Id": 1250603, + "QuestName": "LevelQuest.1250603.1", + "LevelQuestTargetIds": [ + 12506004 + ] + }, + "1250604": { + "Id": 1250604, + "QuestName": "LevelQuest.1250604.1", + "LevelQuestTargetIds": [ + 12506005 + ] + }, + "1260501": { + "Id": 1260501, + "QuestName": "LevelQuest.1260501.1", + "LevelQuestTargetIds": [ + 12605001, + 12605002 + ] + }, + "1260502": { + "Id": 1260502, + "QuestName": "LevelQuest.1260502.1", + "LevelQuestTargetIds": [ + 12605003 + ] + }, + "1260503": { + "Id": 1260503, + "QuestName": "LevelQuest.1260503.1", + "LevelQuestTargetIds": [ + 12605004 + ] + }, + "1260504": { + "Id": 1260504, + "QuestName": "LevelQuest.1260504.1", + "LevelQuestTargetIds": [ + 12605005 + ] + }, + "1260601": { + "Id": 1260601, + "QuestName": "LevelQuest.1260601.1", + "LevelQuestTargetIds": [ + 12606001, + 12606002 + ] + }, + "1260602": { + "Id": 1260602, + "QuestName": "LevelQuest.1260602.1", + "LevelQuestTargetIds": [ + 12606003 + ] + }, + "1260603": { + "Id": 1260603, + "QuestName": "LevelQuest.1260603.1", + "LevelQuestTargetIds": [ + 12606004 + ] + }, + "1260604": { + "Id": 1260604, + "QuestName": "LevelQuest.1260604.1", + "LevelQuestTargetIds": [ + 12606005 + ] + }, "1440101": { "Id": 1440101, "QuestName": "LevelQuest.1440101.1", @@ -2887,6 +3003,126 @@ 13704016 ] }, + "1390101": { + "Id": 1390101, + "QuestName": "LevelQuest.1390101.1", + "LevelQuestTargetIds": [ + 13901011, + 13901012 + ] + }, + "1390102": { + "Id": 1390102, + "QuestName": "LevelQuest.1390102.1", + "LevelQuestTargetIds": [ + 13901013, + 13901014 + ] + }, + "1390103": { + "Id": 1390103, + "QuestName": "LevelQuest.1390103.1", + "LevelQuestTargetIds": [ + 13901015 + ] + }, + "1390104": { + "Id": 1390104, + "QuestName": "LevelQuest.1390104.1", + "LevelQuestTargetIds": [ + 13901016 + ] + }, + "1390201": { + "Id": 1390201, + "QuestName": "LevelQuest.1390201.1", + "LevelQuestTargetIds": [ + 13902011, + 13902012 + ] + }, + "1390202": { + "Id": 1390202, + "QuestName": "LevelQuest.1390202.1", + "LevelQuestTargetIds": [ + 13902014 + ] + }, + "1390203": { + "Id": 1390203, + "QuestName": "LevelQuest.1390203.1", + "LevelQuestTargetIds": [ + 13902013, + 13902015 + ] + }, + "1390204": { + "Id": 1390204, + "QuestName": "LevelQuest.1390204.1", + "LevelQuestTargetIds": [ + 13902016 + ] + }, + "1390301": { + "Id": 1390301, + "QuestName": "LevelQuest.1390301.1", + "LevelQuestTargetIds": [ + 13903011, + 13903012 + ] + }, + "1390302": { + "Id": 1390302, + "QuestName": "LevelQuest.1390302.1", + "LevelQuestTargetIds": [ + 13903013, + 13903014 + ] + }, + "1390303": { + "Id": 1390303, + "QuestName": "LevelQuest.1390303.1", + "LevelQuestTargetIds": [ + 13903015 + ] + }, + "1390304": { + "Id": 1390304, + "QuestName": "LevelQuest.1390304.1", + "LevelQuestTargetIds": [ + 13903016 + ] + }, + "1390401": { + "Id": 1390401, + "QuestName": "LevelQuest.1390401.1", + "LevelQuestTargetIds": [ + 13904011, + 13904012 + ] + }, + "1390402": { + "Id": 1390402, + "QuestName": "LevelQuest.1390402.1", + "LevelQuestTargetIds": [ + 13904013, + 13904014 + ] + }, + "1390403": { + "Id": 1390403, + "QuestName": "LevelQuest.1390403.1", + "LevelQuestTargetIds": [ + 13904015 + ] + }, + "1390404": { + "Id": 1390404, + "QuestName": "LevelQuest.1390404.1", + "LevelQuestTargetIds": [ + 13904016 + ] + }, "1210101": { "Id": 1210101, "QuestName": "LevelQuest.1210101.1", diff --git a/data/bin/LevelQuestTarget.json b/data/bin/LevelQuestTarget.json index c3aafbf64..9ebadbe1b 100644 --- a/data/bin/LevelQuestTarget.json +++ b/data/bin/LevelQuestTarget.json @@ -396,6 +396,206 @@ "Param4": "", "Param5": [] }, + "12505001": { + "Id": 12505001, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12505001.1", + "Param1": "1", + "Param2": "12531000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12505002": { + "Id": 12505002, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12505002.1", + "Param1": "1", + "Param2": "12540000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12505003": { + "Id": 12505003, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12505003.1", + "Param1": "18", + "Param2": "1230117", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12505004": { + "Id": 12505004, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12505004.1", + "Param1": "18", + "Param2": "1230118", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12505005": { + "Id": 12505005, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.12505005.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12506001": { + "Id": 12506001, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12506001.1", + "Param1": "1", + "Param2": "12532000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12506002": { + "Id": 12506002, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12506002.1", + "Param1": "1", + "Param2": "12540000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12506003": { + "Id": 12506003, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12506003.1", + "Param1": "18", + "Param2": "1230126", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12506004": { + "Id": 12506004, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12506004.1", + "Param1": "18", + "Param2": "1230127", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12506005": { + "Id": 12506005, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.12506005.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12605001": { + "Id": 12605001, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12605001.1", + "Param1": "1", + "Param2": "12631000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12605002": { + "Id": 12605002, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12605002.1", + "Param1": "1", + "Param2": "12640000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12605003": { + "Id": 12605003, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12605003.1", + "Param1": "12", + "Param2": "1230341", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12605004": { + "Id": 12605004, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12605004.1", + "Param1": "12", + "Param2": "1230342", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12605005": { + "Id": 12605005, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.12605005.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12606001": { + "Id": 12606001, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12606001.1", + "Param1": "1", + "Param2": "12632000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12606002": { + "Id": 12606002, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.12606002.1", + "Param1": "1", + "Param2": "12640000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12606003": { + "Id": 12606003, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12606003.1", + "Param1": "12", + "Param2": "1230341", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12606004": { + "Id": 12606004, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.12606004.1", + "Param1": "12", + "Param2": "1230342", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "12606005": { + "Id": 12606005, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.12606005.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, "14401011": { "Id": 14401011, "QuestType": 8, @@ -6253,6 +6453,246 @@ "Param4": "", "Param5": [] }, + "13901011": { + "Id": 13901011, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13901011.1", + "Param1": "1", + "Param2": "13931000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13901012": { + "Id": 13901012, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13901012.1", + "Param1": "1", + "Param2": "13931002", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13901013": { + "Id": 13901013, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13901013.1", + "Param1": "1", + "Param2": "13940000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13901014": { + "Id": 13901014, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13901014.1", + "Param1": "12", + "Param2": "1230333", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13901015": { + "Id": 13901015, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13901015.1", + "Param1": "12", + "Param2": "1230334", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13901016": { + "Id": 13901016, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.13901016.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902011": { + "Id": 13902011, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13902011.1", + "Param1": "1", + "Param2": "13931000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902012": { + "Id": 13902012, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13902012.1", + "Param1": "1", + "Param2": "13931001", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902013": { + "Id": 13902013, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13902013.1", + "Param1": "1", + "Param2": "13940000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902014": { + "Id": 13902014, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13902014.1", + "Param1": "6", + "Param2": "1230336", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902015": { + "Id": 13902015, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13902015.1", + "Param1": "12", + "Param2": "1230337", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13902016": { + "Id": 13902016, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.13902016.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903011": { + "Id": 13903011, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13903011.1", + "Param1": "1", + "Param2": "13932000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903012": { + "Id": 13903012, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13903012.1", + "Param1": "3", + "Param2": "1230338", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903013": { + "Id": 13903013, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13903013.1", + "Param1": "1", + "Param2": "13940000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903014": { + "Id": 13903014, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13903014.1", + "Param1": "3", + "Param2": "1230339", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903015": { + "Id": 13903015, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13903015.1", + "Param1": "6", + "Param2": "1230340", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13903016": { + "Id": 13903016, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.13903016.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904011": { + "Id": 13904011, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13904011.1", + "Param1": "1", + "Param2": "13932000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904012": { + "Id": 13904012, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13904012.1", + "Param1": "6", + "Param2": "1230338", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904013": { + "Id": 13904013, + "QuestType": 8, + "QuestDes": "LevelQuestTarget.13904013.1", + "Param1": "1", + "Param2": "13940000", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904014": { + "Id": 13904014, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13904014.1", + "Param1": "6", + "Param2": "1230339", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904015": { + "Id": 13904015, + "QuestType": 1, + "QuestDes": "LevelQuestTarget.13904015.1", + "Param1": "12", + "Param2": "1230340", + "Param3": "", + "Param4": "", + "Param5": [] + }, + "13904016": { + "Id": 13904016, + "QuestType": 0, + "QuestDes": "LevelQuestTarget.13904016.1", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": [] + }, "121010101": { "Id": 121010101, "QuestType": 1, diff --git a/data/bin/MailTemplate.json b/data/bin/MailTemplate.json index 98e0da313..f56c15fd6 100644 --- a/data/bin/MailTemplate.json +++ b/data/bin/MailTemplate.json @@ -1065,5 +1065,38 @@ "Desc": "MailTemplate.11103.3", "Type": 1, "Items": "" + }, + "11201": { + "Id": 11201, + "Explanation": "遥远的塔 活动结束倒计时邮件", + "Icon": "Icon/Head/head_12501", + "Author": "MailTemplate.11201.1", + "LetterPaper": "background2", + "Subject": "MailTemplate.11201.2", + "Desc": "MailTemplate.11201.3", + "Type": 1, + "Items": "" + }, + "11202": { + "Id": 11202, + "Explanation": "遥远的塔 活动结束货币转换邮件", + "Icon": "Icon/Head/head_12501", + "Author": "MailTemplate.11202.1", + "LetterPaper": "background2", + "Subject": "MailTemplate.11202.2", + "Desc": "MailTemplate.11202.3", + "Type": 1, + "Items": "" + }, + "11203": { + "Id": 11203, + "Explanation": "遥远的塔 活动任务结束未领取邮件", + "Icon": "Icon/Head/head_12501", + "Author": "MailTemplate.11203.1", + "LetterPaper": "background2", + "Subject": "MailTemplate.11203.2", + "Desc": "MailTemplate.11203.3", + "Type": 1, + "Items": "" } } \ No newline at end of file diff --git a/data/bin/MainScreenCG.json b/data/bin/MainScreenCG.json index a53485c83..61c04931d 100644 --- a/data/bin/MainScreenCG.json +++ b/data/bin/MainScreenCG.json @@ -1149,6 +1149,46 @@ "Name": "MainScreenCG.1115.1", "Sort": 0 }, + "1116": { + "Id": 1116, + "IsShown": true, + "FullScreenImg": "CG/1116/1116", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_main_09_001_L", + "Icon": "Icon/CGHead/story_main_09_001_S", + "Name": "MainScreenCG.1116.1", + "Sort": 8957 + }, + "1117": { + "Id": 1117, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1117.1", + "Sort": 0 + }, + "1118": { + "Id": 1118, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1118.1", + "Sort": 0 + }, + "1119": { + "Id": 1119, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1119.1", + "Sort": 0 + }, "2001": { "Id": 2001, "IsShown": true, @@ -1318,5 +1358,15 @@ "Icon": "Icon/CGHead/story_tales_17_001_S", "Name": "MainScreenCG.2017.1", "Sort": 1984 + }, + "2018": { + "Id": 2018, + "IsShown": true, + "FullScreenImg": "CG/2018/2018", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_tales_18_001_L", + "Icon": "Icon/CGHead/story_tales_18_001_S", + "Name": "MainScreenCG.2018.1", + "Sort": 1983 } } \ No newline at end of file diff --git a/data/bin/MainSkill.json b/data/bin/MainSkill.json index 67d868f23..9b48055a1 100644 --- a/data/bin/MainSkill.json +++ b/data/bin/MainSkill.json @@ -11509,5 +11509,209 @@ "Param5": "", "Param6": "", "Param7": "" + }, + "406101": { + "Id": 406101, + "GroupId": 4061, + "Level": 1, + "EffectId": [], + "Name": "MainSkill.406101.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406101.2", + "Param1": "7.5%", + "Param2": "20", + "Param3": "12%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406102": { + "Id": 406102, + "GroupId": 4061, + "Level": 2, + "EffectId": [], + "Name": "MainSkill.406102.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406102.2", + "Param1": "9%", + "Param2": "20", + "Param3": "14.4%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406103": { + "Id": 406103, + "GroupId": 4061, + "Level": 3, + "EffectId": [], + "Name": "MainSkill.406103.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406103.2", + "Param1": "10.5%", + "Param2": "20", + "Param3": "16.8%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406104": { + "Id": 406104, + "GroupId": 4061, + "Level": 4, + "EffectId": [], + "Name": "MainSkill.406104.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406104.2", + "Param1": "12%", + "Param2": "20", + "Param3": "19.2%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406105": { + "Id": 406105, + "GroupId": 4061, + "Level": 5, + "EffectId": [], + "Name": "MainSkill.406105.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406105.2", + "Param1": "13.5%", + "Param2": "20", + "Param3": "21.6%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406106": { + "Id": 406106, + "GroupId": 4061, + "Level": 6, + "EffectId": [], + "Name": "MainSkill.406106.1", + "Icon": "Icon/DiscSkill/DiscSkill_214061", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406106.2", + "Param1": "15%", + "Param2": "20", + "Param3": "24%", + "Param4": "4", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406201": { + "Id": 406201, + "GroupId": 4062, + "Level": 1, + "EffectId": [], + "Name": "MainSkill.406201.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406201.2", + "Param1": "8", + "Param2": "6%", + "Param3": "15%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406202": { + "Id": 406202, + "GroupId": 4062, + "Level": 2, + "EffectId": [], + "Name": "MainSkill.406202.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406202.2", + "Param1": "8", + "Param2": "7.2%", + "Param3": "18%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406203": { + "Id": 406203, + "GroupId": 4062, + "Level": 3, + "EffectId": [], + "Name": "MainSkill.406203.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406203.2", + "Param1": "8", + "Param2": "8.4%", + "Param3": "21%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406204": { + "Id": 406204, + "GroupId": 4062, + "Level": 4, + "EffectId": [], + "Name": "MainSkill.406204.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406204.2", + "Param1": "8", + "Param2": "9.6%", + "Param3": "24%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406205": { + "Id": 406205, + "GroupId": 4062, + "Level": 5, + "EffectId": [], + "Name": "MainSkill.406205.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406205.2", + "Param1": "8", + "Param2": "10.8%", + "Param3": "27%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "406206": { + "Id": 406206, + "GroupId": 4062, + "Level": 6, + "EffectId": [], + "Name": "MainSkill.406206.1", + "Icon": "Icon/DiscSkill/DiscSkill_214062", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "MainSkill.406206.2", + "Param1": "8", + "Param2": "12%", + "Param3": "30%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" } } \ No newline at end of file diff --git a/data/bin/MainlineFloor.json b/data/bin/MainlineFloor.json index e59cd526f..3bd2d8fac 100644 --- a/data/bin/MainlineFloor.json +++ b/data/bin/MainlineFloor.json @@ -599,6 +599,76 @@ "MonsterLv": 6, "IntroCutscene": "MapTimeline_m08_BT03_01" }, + "1090101": { + "Id": 1090101, + "SceneName": "Levels/Main/Mirage/Mirage_Main_9_1", + "ConfigPrefabName": "Mirage_Main_9_1", + "Theme": 25, + "BGM": "Desert_town_combatBoss_setState", + "LeaveTriggerEvent": "amb_Desert_town_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090201": { + "Id": 1090201, + "SceneName": "Levels/Main/Mirage/Mirage_Main_9_1", + "ConfigPrefabName": "Mirage_Main_9_2", + "Theme": 26, + "BGM": "Desert_town_combatBoss_setState", + "LeaveTriggerEvent": "amb_Desert_town_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090301": { + "Id": 1090301, + "SceneName": "Levels/Main/Mirage/Mirage_Main_9_3", + "ConfigPrefabName": "Mirage_Main_9_3", + "Theme": 27, + "BGM": "Desert_town_combatBoss_setState", + "LeaveTriggerEvent": "amb_Desert_town_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090401": { + "Id": 1090401, + "SceneName": "Levels/Main/Desert/Desert_Main_9_4", + "ConfigPrefabName": "Desert_Main_9_4_1", + "Theme": 28, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090402": { + "Id": 1090402, + "SceneName": "Levels/Main/Desert/Desert_Main_9_4_1", + "ConfigPrefabName": "Desert_Main_9_4_2", + "Theme": 28, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090403": { + "Id": 1090403, + "SceneName": "Levels/Main/Desert/Desert_Main_1_2", + "ConfigPrefabName": "Desert_Main_9_4_3", + "Theme": 28, + "BGM": "prologue_combatNormal_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1090501": { + "Id": 1090501, + "SceneName": "Levels/Main/Desert/Desert_Main_0_4_1", + "ConfigPrefabName": "Desert _Main_MainLine_9_5", + "Theme": 29, + "BGM": "prologue_mechaBoss_setState", + "LeaveTriggerEvent": "amb_prologue_all_stop", + "MonsterLv": 1, + "IntroCutscene": "" + }, "1060505": { "Id": 1060505, "SceneName": "Levels/StoryActivity/StoryActivity_8/StoryActivity_8_010_B_01", diff --git a/data/bin/MallPackage.json b/data/bin/MallPackage.json index fd291770a..feb0b9224 100644 --- a/data/bin/MallPackage.json +++ b/data/bin/MallPackage.json @@ -645,6 +645,74 @@ "Icon": "Icon/Head/head_10704_SPSK", "IconBg": "" }, + "skin.98.16": { + "Id": "skin.98.16", + "Name": "MallPackage.skin.98.16.1", + "DetailName": "MallPackage.skin.98.16.2", + "GroupId": 11, + "StatisticalGroup": "skin_3d", + "SaleRate": 0, + "Tag": 2, + "Sort": 1, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 19000, + "CurrencyShowPrice": "₩ 19,000", + "Stock": 1, + "RefreshType": 0, + "Items": "{\"12603\":1}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "2026-10-20T10:59:59+08:00", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [ + 4, + 1 + ], + "DisplayMode": 1, + "Icon": "Icon/Head/head_12603_SPSK", + "IconBg": "" + }, + "skin.98.03.1": { + "Id": "skin.98.03.1", + "Name": "MallPackage.skin.98.03.1.1", + "DetailName": "MallPackage.skin.98.03.1.2", + "GroupId": 12, + "StatisticalGroup": "skin_3d", + "SaleRate": 0, + "Tag": 2, + "Sort": 2, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 19000, + "CurrencyShowPrice": "₩ 19,000", + "Stock": 1, + "RefreshType": 0, + "Items": "{\"12503\":1}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "2026-10-20T10:59:59+08:00", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [ + 4, + 1 + ], + "DisplayMode": 1, + "Icon": "Icon/Head/head_12503_SPSK", + "IconBg": "" + }, "pack.first": { "Id": "pack.first", "Name": "MallPackage.pack.first.1", @@ -5449,5 +5517,253 @@ "DisplayMode": 1, "Icon": "Icon/ShopGoods/pack_10111_disc_l", "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_role": { + "Id": "pack.17_role", + "Name": "MallPackage.pack.17_role.1", + "DetailName": "MallPackage.pack.17_role.2", + "GroupId": 2, + "StatisticalGroup": "pack_role", + "SaleRate": 140, + "Tag": 1, + "Sort": 7, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 19000, + "CurrencyShowPrice": "₩ 19,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"502\":10}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_role", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_disc": { + "Id": "pack.17_disc", + "Name": "MallPackage.pack.17_disc.1", + "DetailName": "MallPackage.pack.17_disc.2", + "GroupId": 2, + "StatisticalGroup": "pack_disc", + "SaleRate": 140, + "Tag": 1, + "Sort": 8, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 19000, + "CurrencyShowPrice": "₩ 19,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"602\":3000}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_disc", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_gift": { + "Id": "pack.17_gift", + "Name": "MallPackage.pack.17_gift.1", + "DetailName": "MallPackage.pack.17_gift.2", + "GroupId": 2, + "StatisticalGroup": "pack_gift", + "SaleRate": 140, + "Tag": 1, + "Sort": 9, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 11000, + "CurrencyShowPrice": "₩ 11,000", + "Stock": 1, + "RefreshType": 0, + "Items": "{\"502\":5,\"33032\":2}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_gift", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_res": { + "Id": "pack.17_res", + "Name": "MallPackage.pack.17_res.1", + "DetailName": "MallPackage.pack.17_res.2", + "GroupId": 2, + "StatisticalGroup": "pack_res", + "SaleRate": 0, + "Tag": 1, + "Sort": 10, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 15400, + "CurrencyShowPrice": "₩ 15,400", + "Stock": 1, + "RefreshType": 0, + "Items": "{\"20071\":80,\"20072\":65,\"20073\":20,\"30004\":40}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_res", + "IconBg": "UI/big_sprites/db_pack_3" + }, + "pack.17_role_s": { + "Id": "pack.17_role_s", + "Name": "MallPackage.pack.17_role_s.1", + "DetailName": "MallPackage.pack.17_role_s.2", + "GroupId": 2, + "StatisticalGroup": "pack.05_role_s", + "SaleRate": 160, + "Tag": 1, + "Sort": 3, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 30000, + "CurrencyShowPrice": "₩ 30,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"502\":15,\"503\":3,\"33903\":3}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_role_s", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_disc_s": { + "Id": "pack.17_disc_s", + "Name": "MallPackage.pack.17_disc_s.1", + "DetailName": "MallPackage.pack.17_disc_s.2", + "GroupId": 2, + "StatisticalGroup": "pack.05_disc_s", + "SaleRate": 160, + "Tag": 1, + "Sort": 4, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 30000, + "CurrencyShowPrice": "₩ 30,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"602\":4500,\"603\":900,\"33903\":3}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_disc_s", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_role_l": { + "Id": "pack.17_role_l", + "Name": "MallPackage.pack.17_role_l.1", + "DetailName": "MallPackage.pack.17_role_l.2", + "GroupId": 2, + "StatisticalGroup": "pack.05_role_l", + "SaleRate": 160, + "Tag": 1, + "Sort": 5, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 44000, + "CurrencyShowPrice": "₩ 44,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"502\":20,\"503\":5,\"33903\":5}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_role_l", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.17_disc_l": { + "Id": "pack.17_disc_l", + "Name": "MallPackage.pack.17_disc_l.1", + "DetailName": "MallPackage.pack.17_disc_l.2", + "GroupId": 2, + "StatisticalGroup": "pack.05_disc_l", + "SaleRate": 160, + "Tag": 1, + "Sort": 6, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 44000, + "CurrencyShowPrice": "₩ 44,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"602\":6000,\"603\":1500,\"33903\":5}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-09-29T12:00:00+08:00", + "DeListTime": "2026-10-20T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_10112_disc_l", + "IconBg": "UI/big_sprites/db_pack_4" } } \ No newline at end of file diff --git a/data/bin/MangaLoading.json b/data/bin/MangaLoading.json index 90cadc28b..a78b3576f 100644 --- a/data/bin/MangaLoading.json +++ b/data/bin/MangaLoading.json @@ -456,6 +456,15 @@ "ConditionType": 1, "StartTime": "", "EndTime": "", + "Weight": 100 + }, + "53": { + "Id": 53, + "Source": "Icon/Loading/loading_comic_53_lang", + "Title": "MangaLoading.53.1", + "ConditionType": 1, + "StartTime": "", + "EndTime": "", "Weight": 550 } } \ No newline at end of file diff --git a/data/bin/Monster.json b/data/bin/Monster.json index 48c18737a..a20bae529 100644 --- a/data/bin/Monster.json +++ b/data/bin/Monster.json @@ -24287,6 +24287,558 @@ "BlockPriority": 0, "MonsterTeamId": 3 }, + "6310250": { + "Id": 6310250, + "Name": "", + "EpicLv": 7, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5070213, + "MovType": 5070201, + "RunSpd": 2, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 80000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310250 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "6310251": { + "Id": 6310251, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002001, + "MovType": 5002001, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 120000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310251 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "6310252": { + "Id": 6310252, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002004, + "MovType": 5002002, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 120000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310252 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "6310260": { + "Id": 6310260, + "Name": "", + "EpicLv": 7, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130115, + "MovType": 3130101, + "RunSpd": 2, + "TransSpdScale": 40000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 6000000, + "Templete": 0, + "BuffIds": [ + 6310260 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "Boss", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "6310261": { + "Id": 6310261, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130110, + "MovType": 3130201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310261 + ], + "SubType": 313020000, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310262": { + "Id": 6310262, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130111, + "MovType": 3130301, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310262 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310263": { + "Id": 6310263, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130112, + "MovType": 9990001, + "RunSpd": 2, + "TransSpdScale": 29000, + "WalkSpd": 6000, + "MovAcc": 16000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 60000000, + "Templete": 0, + "BuffIds": [ + 6310263 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310264": { + "Id": 6310264, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130113, + "MovType": 9990001, + "RunSpd": 2, + "TransSpdScale": 25000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 60000000, + "Templete": 0, + "BuffIds": [ + 6310264 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310265": { + "Id": 6310265, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130114, + "MovType": 9990001, + "RunSpd": 2, + "TransSpdScale": 25000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 60000000, + "Templete": 0, + "BuffIds": [ + 6310265 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310266": { + "Id": 6310266, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130109, + "MovType": 9990001, + "RunSpd": 2, + "TransSpdScale": 13000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 60000000, + "Templete": 0, + "BuffIds": [ + 6310266 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310267": { + "Id": 6310267, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130111, + "MovType": 3130301, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310267 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "Hard", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "6310268": { + "Id": 6310268, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3130111, + "MovType": 3130301, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6310268 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "Hard2", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, "9999001": { "Id": 9999001, "Name": "", @@ -80691,8 +81243,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 1001522, - "MovType": 1001503, + "FAId": 5002121, + "MovType": 5002103, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -80708,7 +81260,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001028 + 10001023 ], "SubType": 0, "Faction": 1, @@ -80737,8 +81289,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002033, - "MovType": 5002004, + "FAId": 5020101, + "MovType": 5020101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -80754,53 +81306,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001025 - ], - "SubType": 0, - "Faction": 1, - "TrapTagIds": [ - 3 - ], - "SupCharge": 2, - "IsShowRng": false, - "Weight": 0, - "ToughnessBrokenTime": 3, - "IsToughnessRecorver": false, - "Tag1": "", - "Tag2": "", - "Tag3": "", - "Tag4": "", - "Tag5": "", - "AttackHintType": 0, - "BlockPriority": 0, - "MonsterTeamId": 1 - }, - "1230334": { - "Id": 1230334, - "Name": "", - "EpicLv": 4, - "MonsterPosition": 0, - "BloodType": 0, - "Force": "", - "FCId": 0, - "FAId": 5002120, - "MovType": 5002101, - "RunSpd": 2, - "TransSpdScale": 30000, - "WalkSpd": 6000, - "MovAcc": 8000, - "VisionRng": 700000, - "VisionDeg": 50000, - "HearRng": 600000, - "RefRng": 70000, - "ActRng": 900000, - "DisActRng": 980000, - "SearchRng": 990000, - "RotSpd": 990000, - "RotSpdInSkill": 3000000, - "Templete": 0, - "BuffIds": [ - 10001027 + 10001021 ], "SubType": 0, "Faction": 1, @@ -80821,6 +81327,52 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "1230334": { + "Id": 1230334, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002301, + "MovType": 5003103, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001026 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, "1230335": { "Id": 1230335, "Name": "", @@ -80829,8 +81381,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5006133, - "MovType": 5006183, + "FAId": 5002121, + "MovType": 5002103, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -80846,7 +81398,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001028 + 10001025 ], "SubType": 0, "Faction": 1, @@ -80875,8 +81427,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5055103, - "MovType": 5055104, + "FAId": 5020101, + "MovType": 5020101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -80892,53 +81444,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001025 - ], - "SubType": 0, - "Faction": 1, - "TrapTagIds": [ - 3 - ], - "SupCharge": 2, - "IsShowRng": false, - "Weight": 0, - "ToughnessBrokenTime": 3, - "IsToughnessRecorver": false, - "Tag1": "", - "Tag2": "", - "Tag3": "", - "Tag4": "", - "Tag5": "", - "AttackHintType": 0, - "BlockPriority": 0, - "MonsterTeamId": 1 - }, - "1230337": { - "Id": 1230337, - "Name": "", - "EpicLv": 4, - "MonsterPosition": 0, - "BloodType": 0, - "Force": "", - "FCId": 0, - "FAId": 5004180, - "MovType": 5004101, - "RunSpd": 2, - "TransSpdScale": 30000, - "WalkSpd": 6000, - "MovAcc": 8000, - "VisionRng": 700000, - "VisionDeg": 50000, - "HearRng": 600000, - "RefRng": 70000, - "ActRng": 900000, - "DisActRng": 980000, - "SearchRng": 990000, - "RotSpd": 990000, - "RotSpdInSkill": 3000000, - "Templete": 0, - "BuffIds": [ - 10001027 + 10001023 ], "SubType": 0, "Faction": 1, @@ -80959,6 +81465,52 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "1230337": { + "Id": 1230337, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021104, + "MovType": 5021104, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001026 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, "1230338": { "Id": 1230338, "Name": "", @@ -80967,8 +81519,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002120, - "MovType": 5002101, + "FAId": 5002121, + "MovType": 5002103, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -80984,7 +81536,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001028 + 10001032 ], "SubType": 0, "Faction": 1, @@ -81013,8 +81565,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5055103, - "MovType": 5055104, + "FAId": 5006134, + "MovType": 5006184, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81030,7 +81582,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001025 + 10001029 ], "SubType": 0, "Faction": 1, @@ -81059,16 +81611,16 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5004180, - "MovType": 5004101, + "FAId": 5002301, + "MovType": 5003103, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, - "MovAcc": 8000, + "MovAcc": 18000, "VisionRng": 700000, "VisionDeg": 50000, - "HearRng": 600000, - "RefRng": 70000, + "HearRng": 1200000, + "RefRng": 100000, "ActRng": 900000, "DisActRng": 980000, "SearchRng": 990000, @@ -81076,7 +81628,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001027 + 10001032 ], "SubType": 0, "Faction": 1, @@ -81095,7 +81647,7 @@ "Tag5": "", "AttackHintType": 0, "BlockPriority": 0, - "MonsterTeamId": 2 + "MonsterTeamId": 0 }, "1230341": { "Id": 1230341, @@ -81105,8 +81657,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 1001522, - "MovType": 1001503, + "FAId": 1001532, + "MovType": 1001504, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81122,7 +81674,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001028 + 10001032 ], "SubType": 0, "Faction": 1, @@ -81151,8 +81703,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002120, - "MovType": 5002101, + "FAId": 5012151, + "MovType": 5012106, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81168,7 +81720,7 @@ "RotSpdInSkill": 3000000, "Templete": 0, "BuffIds": [ - 10001025 + 10001031 ], "SubType": 0, "Faction": 1, @@ -81187,52 +81739,6 @@ "Tag5": "", "AttackHintType": 0, "BlockPriority": 0, - "MonsterTeamId": 1 - }, - "1230343": { - "Id": 1230343, - "Name": "", - "EpicLv": 4, - "MonsterPosition": 0, - "BloodType": 0, - "Force": "", - "FCId": 0, - "FAId": 5006133, - "MovType": 5006183, - "RunSpd": 2, - "TransSpdScale": 30000, - "WalkSpd": 6000, - "MovAcc": 8000, - "VisionRng": 700000, - "VisionDeg": 50000, - "HearRng": 600000, - "RefRng": 70000, - "ActRng": 900000, - "DisActRng": 980000, - "SearchRng": 990000, - "RotSpd": 990000, - "RotSpdInSkill": 3000000, - "Templete": 0, - "BuffIds": [ - 10001027 - ], - "SubType": 0, - "Faction": 1, - "TrapTagIds": [ - 3 - ], - "SupCharge": 2, - "IsShowRng": false, - "Weight": 0, - "ToughnessBrokenTime": 2, - "IsToughnessRecorver": false, - "Tag1": "", - "Tag2": "", - "Tag3": "", - "Tag4": "", - "Tag5": "", - "AttackHintType": 0, - "BlockPriority": 0, "MonsterTeamId": 2 }, "1230344": { @@ -81243,8 +81749,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002035, - "MovType": 5002006, + "FAId": 1001522, + "MovType": 1001503, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81289,8 +81795,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5021106, - "MovType": 5021106, + "FAId": 5002033, + "MovType": 5002004, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81335,8 +81841,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5014141, - "MovType": 5014106, + "FAId": 5002120, + "MovType": 5002101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81381,8 +81887,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002035, - "MovType": 5002006, + "FAId": 5006133, + "MovType": 5006183, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81427,8 +81933,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5021106, - "MovType": 5021106, + "FAId": 5055103, + "MovType": 5055104, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81473,8 +81979,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5014141, - "MovType": 5014106, + "FAId": 5004180, + "MovType": 5004101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81519,8 +82025,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002035, - "MovType": 5002006, + "FAId": 5002120, + "MovType": 5002101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81565,8 +82071,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5021106, - "MovType": 5021106, + "FAId": 5055103, + "MovType": 5055104, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81611,8 +82117,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5014141, - "MovType": 5014106, + "FAId": 5004180, + "MovType": 5004101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81657,8 +82163,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5002035, - "MovType": 5002006, + "FAId": 1001522, + "MovType": 1001503, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81703,8 +82209,8 @@ "BloodType": 0, "Force": "", "FCId": 0, - "FAId": 5021106, - "MovType": 5021106, + "FAId": 5002120, + "MovType": 5002101, "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, @@ -81749,6 +82255,558 @@ "BloodType": 0, "Force": "", "FCId": 0, + "FAId": 5006133, + "MovType": 5006183, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001027 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230356": { + "Id": 1230356, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002035, + "MovType": 5002006, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001028 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230357": { + "Id": 1230357, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021106, + "MovType": 5021106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001025 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "1230358": { + "Id": 1230358, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5014141, + "MovType": 5014106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001027 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230359": { + "Id": 1230359, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002035, + "MovType": 5002006, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001028 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230360": { + "Id": 1230360, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021106, + "MovType": 5021106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001025 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "1230361": { + "Id": 1230361, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5014141, + "MovType": 5014106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001027 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230362": { + "Id": 1230362, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002035, + "MovType": 5002006, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001028 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230363": { + "Id": 1230363, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021106, + "MovType": 5021106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001025 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "1230364": { + "Id": 1230364, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5014141, + "MovType": 5014106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001027 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230365": { + "Id": 1230365, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5002035, + "MovType": 5002006, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 8000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001028 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1230366": { + "Id": 1230366, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021106, + "MovType": 5021106, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 18000, + "VisionRng": 700000, + "VisionDeg": 50000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 10001025 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "1230367": { + "Id": 1230367, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, "FAId": 5014141, "MovType": 5014106, "RunSpd": 2, @@ -82950,7 +84008,7 @@ "RunSpd": 2, "TransSpdScale": 30000, "WalkSpd": 6000, - "MovAcc": 17999, + "MovAcc": 18000, "VisionRng": 700000, "VisionDeg": 50000, "HearRng": 1200000, @@ -90803,6 +91861,1662 @@ "BlockPriority": 1, "MonsterTeamId": 3 }, + "1900101": { + "Id": 1900101, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1700101, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900101 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900102": { + "Id": 1900102, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701103, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 9990000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900102 + ], + "SubType": 990010050, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900103": { + "Id": 1900103, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1702101, + "MovType": 1702101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900103 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900104": { + "Id": 1900104, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703102, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 9990000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900104 + ], + "SubType": 990010050, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900105": { + "Id": 1900105, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1800101, + "MovType": 1800101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900105 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900106": { + "Id": 1900106, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801101, + "MovType": 1801101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900106 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900107": { + "Id": 1900107, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3092102, + "MovType": 3092101, + "RunSpd": 3, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 250000, + "HearRng": 3590000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900107 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "25", + "Tag4": "6", + "Tag5": "2", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900108": { + "Id": 1900108, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701104, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 9990000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900108 + ], + "SubType": 990010050, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900109": { + "Id": 1900109, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703103, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 9990000, + "ActRng": 800000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 980000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900109 + ], + "SubType": 990010050, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900110": { + "Id": 1900110, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3092102, + "MovType": 3092101, + "RunSpd": 3, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 250000, + "HearRng": 3590000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900110 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "15", + "Tag4": "8", + "Tag5": "5", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900111": { + "Id": 1900111, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1301105, + "MovType": 1301101, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 16000, + "VisionRng": 700000, + "VisionDeg": 80000, + "HearRng": 600000, + "RefRng": 9990000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900111 + ], + "SubType": 990010050, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 1, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900302": { + "Id": 1900302, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801104, + "MovType": 1801101, + "RunSpd": 3, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 10000, + "HearRng": 3600000, + "RefRng": 10000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900302 + ], + "SubType": 990010091, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900303": { + "Id": 1900303, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1702101, + "MovType": 1702101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900303 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900304": { + "Id": 1900304, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703101, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900304 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900305": { + "Id": 1900305, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1800101, + "MovType": 1800101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900305 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900306": { + "Id": 1900306, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801104, + "MovType": 1801101, + "RunSpd": 3, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 10000, + "HearRng": 3600000, + "RefRng": 10000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900306 + ], + "SubType": 990010091, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "Biu", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900307": { + "Id": 1900307, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110103, + "MovType": 3110101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900307 + ], + "SubType": 311010010, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "1900308": { + "Id": 1900308, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110205, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900308 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 4 + }, + "1900309": { + "Id": 1900309, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110105, + "MovType": 3110102, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900309 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "Small", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 3 + }, + "1900310": { + "Id": 1900310, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110105, + "MovType": 3110102, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900310 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "Big", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 3 + }, + "1900401": { + "Id": 1900401, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1700101, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900401 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900402": { + "Id": 1900402, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701101, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900402 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900403": { + "Id": 1900403, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1702101, + "MovType": 1702101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900403 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900404": { + "Id": 1900404, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703101, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900404 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900405": { + "Id": 1900405, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1800101, + "MovType": 1800101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900405 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900406": { + "Id": 1900406, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801101, + "MovType": 1801101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900406 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900501": { + "Id": 1900501, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1700103, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900501 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900502": { + "Id": 1900502, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701102, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900502 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900503": { + "Id": 1900503, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1702101, + "MovType": 1702101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900503 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900504": { + "Id": 1900504, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703104, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900504 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900505": { + "Id": 1900505, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1800102, + "MovType": 1800101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900505 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900506": { + "Id": 1900506, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801102, + "MovType": 1801101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900506 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900507": { + "Id": 1900507, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 9990004, + "MovType": 9990003, + "RunSpd": 2, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 80000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900507 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 2 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 3 + }, + "1900508": { + "Id": 1900508, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1801103, + "MovType": 1801101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900508 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1900509": { + "Id": 1900509, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110104, + "MovType": 3110101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900509 + ], + "SubType": 311010010, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "1900510": { + "Id": 1900510, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701105, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 160000, + "HearRng": 3600000, + "RefRng": 160000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1900510 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, "1200301": { "Id": 1200301, "Name": "", @@ -122267,6 +124981,972 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "3160001": { + "Id": 3160001, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110101, + "MovType": 3110101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160001 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 3 + }, + "3160002": { + "Id": 3160002, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110203, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160002 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160003": { + "Id": 3160003, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110202, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160003 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160004": { + "Id": 3160004, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110201, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160004 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160011": { + "Id": 3160011, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110102, + "MovType": 3110101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 21000, + "VisionRng": 99990000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160011 + ], + "SubType": 311010010, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 5, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "3160012": { + "Id": 3160012, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110203, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160012 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160013": { + "Id": 3160013, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110202, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 100000, + "HearRng": 1200000, + "RefRng": 3600000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160013 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160014": { + "Id": 3160014, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3110201, + "MovType": 3110201, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 20000, + "VisionRng": 700000, + "VisionDeg": 900000, + "HearRng": 3600000, + "RefRng": 900000, + "ActRng": 900000, + "DisActRng": 900000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160014 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160021": { + "Id": 3160021, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1700101, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160021 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160031": { + "Id": 3160031, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701101, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160031 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160041": { + "Id": 3160041, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1702101, + "MovType": 1702101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160041 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160051": { + "Id": 3160051, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1703101, + "MovType": 1703101, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160051 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160061": { + "Id": 3160061, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1306172, + "MovType": 1306163, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 36000, + "VisionRng": 700000, + "VisionDeg": 80000, + "HearRng": 1200000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 180000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160061 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "3160071": { + "Id": 3160071, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5022161, + "MovType": 5022161, + "RunSpd": 2, + "TransSpdScale": 36000, + "WalkSpd": 6000, + "MovAcc": 36000, + "VisionRng": 700000, + "VisionDeg": 80000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 2400000, + "Templete": 0, + "BuffIds": [ + 3160071 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 1, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "3160081": { + "Id": 3160081, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5023107, + "MovType": 5023107, + "RunSpd": 2, + "TransSpdScale": 35000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 3600000, + "RefRng": 70000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160081 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160091": { + "Id": 3160091, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5005126, + "MovType": 5005107, + "RunSpd": 2, + "TransSpdScale": 40000, + "WalkSpd": 6000, + "MovAcc": 24000, + "VisionRng": 700000, + "VisionDeg": 150000, + "HearRng": 3600000, + "RefRng": 150000, + "ActRng": 990000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160091 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 1, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 1 + }, + "3160101": { + "Id": 3160101, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5012171, + "MovType": 5012107, + "RunSpd": 2, + "TransSpdScale": 25000, + "WalkSpd": 6000, + "MovAcc": 15000, + "VisionRng": 700000, + "VisionDeg": 200000, + "HearRng": 600000, + "RefRng": 200000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160101 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160111": { + "Id": 3160111, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5021101, + "MovType": 5021101, + "RunSpd": 2, + "TransSpdScale": 100000, + "WalkSpd": 6000, + "MovAcc": 40000, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 1200000, + "RefRng": 300000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160111 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160121": { + "Id": 3160121, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5024101, + "MovType": 5024102, + "RunSpd": 2, + "TransSpdScale": 30000, + "WalkSpd": 6000, + "MovAcc": 15000, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 3600000, + "RefRng": 100000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 4800000, + "Templete": 9000000, + "BuffIds": [ + 3160121 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 2, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "3160131": { + "Id": 3160131, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3160101, + "MovType": 3160131, + "RunSpd": 1, + "TransSpdScale": 0, + "WalkSpd": 6000, + "MovAcc": 0, + "VisionRng": 700000, + "VisionDeg": 200000, + "HearRng": 900000, + "RefRng": 500000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160021 + ], + "SubType": 316010160, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, + "3160141": { + "Id": 3160141, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3160102, + "MovType": 3160141, + "RunSpd": 1, + "TransSpdScale": 0, + "WalkSpd": 6000, + "MovAcc": 0, + "VisionRng": 700000, + "VisionDeg": 200000, + "HearRng": 900000, + "RefRng": 500000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 3160021 + ], + "SubType": 316010170, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 99, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 999 + }, "5000100": { "Id": 5000100, "Name": "", @@ -135653,6 +139333,52 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "12601311": { + "Id": 12601311, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 12601111, + "MovType": 12601311, + "RunSpd": 1, + "TransSpdScale": 100000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 600000, + "VisionDeg": 70000, + "HearRng": 750000, + "RefRng": 70000, + "ActRng": 400000, + "DisActRng": 9990000, + "SearchRng": 9990000, + "RotSpd": 250000, + "RotSpdInSkill": 7200000, + "Templete": 0, + "BuffIds": [ + 12601111 + ], + "SubType": 12650411, + "Faction": 1, + "TrapTagIds": [ + 2 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, "13001111": { "Id": 13001111, "Name": "", @@ -137769,6 +141495,52 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "8016001": { + "Id": 8016001, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 105001, + "MovType": 8016002, + "RunSpd": 1, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 22500, + "VisionRng": 600000, + "VisionDeg": 200000, + "HearRng": 750000, + "RefRng": 140000, + "ActRng": 400000, + "DisActRng": 9990000, + "SearchRng": 9990000, + "RotSpd": 250000, + "RotSpdInSkill": 7200000, + "Templete": 0, + "BuffIds": [ + 8016002 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 2 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, "8070201": { "Id": 8070201, "Name": "", @@ -138091,6 +141863,144 @@ "BlockPriority": 0, "MonsterTeamId": 2 }, + "8070501": { + "Id": 8070501, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 105002, + "MovType": 5010101, + "RunSpd": 2, + "TransSpdScale": 15000, + "WalkSpd": 6000, + "MovAcc": 7500, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 1200000, + "RefRng": 300000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 8079903 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "8070502": { + "Id": 8070502, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 101001, + "MovType": 5014101, + "RunSpd": 2, + "TransSpdScale": 15000, + "WalkSpd": 6000, + "MovAcc": 7500, + "VisionRng": 7000000, + "VisionDeg": 200000, + "HearRng": 600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 8079907 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "8080501": { + "Id": 8080501, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 105003, + "MovType": 5016101, + "RunSpd": 2, + "TransSpdScale": 10000, + "WalkSpd": 6000, + "MovAcc": 5000, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 1200000, + "RefRng": 300000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 8089905 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, "6400110": { "Id": 6400110, "Name": "", @@ -138430,10 +142340,10 @@ "VisionRng": 1000000, "VisionDeg": 120000, "HearRng": 1200000, - "RefRng": 60000, + "RefRng": 140000, "ActRng": 990000, - "DisActRng": 990000, - "SearchRng": 1000000, + "DisActRng": 140000, + "SearchRng": 990000, "RotSpd": 990000, "RotSpdInSkill": 3000000, "Templete": 0, @@ -138478,7 +142388,7 @@ "HearRng": 1200000, "RefRng": 3600000, "ActRng": 900000, - "DisActRng": 980000, + "DisActRng": 990000, "SearchRng": 990000, "RotSpd": 990000, "RotSpdInSkill": 3000000, @@ -138522,7 +142432,7 @@ "VisionRng": 700000, "VisionDeg": 80000, "HearRng": 1200000, - "RefRng": 100000, + "RefRng": 180000, "ActRng": 900000, "DisActRng": 180000, "SearchRng": 990000, @@ -138660,10 +142570,10 @@ "VisionRng": 1000000, "VisionDeg": 120000, "HearRng": 1200000, - "RefRng": 60000, + "RefRng": 140000, "ActRng": 990000, - "DisActRng": 990000, - "SearchRng": 1000000, + "DisActRng": 140000, + "SearchRng": 990000, "RotSpd": 990000, "RotSpdInSkill": 3000000, "Templete": 0, @@ -138708,7 +142618,7 @@ "HearRng": 1200000, "RefRng": 3600000, "ActRng": 900000, - "DisActRng": 980000, + "DisActRng": 990000, "SearchRng": 990000, "RotSpd": 990000, "RotSpdInSkill": 3000000, @@ -138752,7 +142662,7 @@ "VisionRng": 700000, "VisionDeg": 80000, "HearRng": 1200000, - "RefRng": 100000, + "RefRng": 180000, "ActRng": 900000, "DisActRng": 180000, "SearchRng": 990000, @@ -138780,5 +142690,281 @@ "AttackHintType": 0, "BlockPriority": 1, "MonsterTeamId": 3 + }, + "6500410": { + "Id": 6500410, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 4, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3080308, + "MovType": 1000702, + "RunSpd": 2, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 80000, + "VisionRng": 700000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 300000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6500410 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "6500420": { + "Id": 6500420, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 4, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5028110, + "MovType": 5028101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 40000, + "VisionRng": 150000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 140000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 9000000, + "Templete": 0, + "BuffIds": [ + 6500420 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 2 + }, + "6500421": { + "Id": 6500421, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5028102, + "MovType": 5028102, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 60000, + "VisionRng": 700000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 9000000, + "Templete": 0, + "BuffIds": [ + 6500421 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "6500430": { + "Id": 6500430, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 4, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3080308, + "MovType": 1000702, + "RunSpd": 2, + "TransSpdScale": 50000, + "WalkSpd": 6000, + "MovAcc": 80000, + "VisionRng": 700000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 300000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 6500430 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, + "6500440": { + "Id": 6500440, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 4, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5028110, + "MovType": 5028101, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 40000, + "VisionRng": 150000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 140000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 9000000, + "Templete": 0, + "BuffIds": [ + 6500440 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 2 + }, + "6500441": { + "Id": 6500441, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 5028102, + "MovType": 5028102, + "RunSpd": 2, + "TransSpdScale": 60000, + "WalkSpd": 6000, + "MovAcc": 60000, + "VisionRng": 700000, + "VisionDeg": 990000, + "HearRng": 3600000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 990000, + "RotSpdInSkill": 9000000, + "Templete": 0, + "BuffIds": [ + 6500441 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 2, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 } } \ No newline at end of file diff --git a/data/bin/MonsterAI.json b/data/bin/MonsterAI.json index 96ba6b401..207e28872 100644 --- a/data/bin/MonsterAI.json +++ b/data/bin/MonsterAI.json @@ -1066,6 +1066,25 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1301105": { + "Id": 1301105, + "ComboGroupPath": "Monster/13011YuanChengHuiFeng/Combo/ComboGroup", + "SpawnShowSkillId": 1301150, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 130110501 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3000101": { "Id": 3000101, "ComboGroupPath": "Monster/30001YongJinHuiFeng/Combo/ComboGroup", @@ -13525,6 +13544,41 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1306188": { + "Id": 1306188, + "ComboGroupPath": "Monster/13061_XiaoGaoDa/Combo/ComboGroup", + "SpawnShowSkillId": 1306108, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._13061XiaoGaoDa.Action_Lv2_TraceHunt", + "ActionBranchIds": [ + 130610101, + 130610201, + 130610202, + 130610203, + 130610301, + 130610501, + 130610502, + 130610503, + 130610504, + 130610401, + 130610601, + 130610302, + 130610801, + 130619901, + 130610899, + 130610901, + 130611001 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "AIScript.Monster._13061XiaoGaoDa.Parallel", + "CheckAchievement": true, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "5053101": { "Id": 5053101, "ComboGroupPath": "Monster/50531DaGuanZi/Combo/ComboGroup", @@ -17074,6 +17128,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "5030162": { + "Id": 5030162, + "ComboGroupPath": "Monster/50301MaoDa/Combo/Wind/ComboGroup_Wind", + "SpawnShowSkillId": 5030101, + "IdleShowSkillId": 0, + "DieSkillId": 5030100, + "ActionAIPath": "AIScript.Monster._Wind._50301MaoDa.Wind_Action_Lv2_TraceHuntHard", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "5030102": { "Id": 5030102, "ComboGroupPath": "Monster/50301MaoDa/Combo/Wind/ComboGroup_Wind_Nuji", @@ -18266,6 +18337,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "5017104": { + "Id": 5017104, + "ComboGroupPath": "Monster/50171BingXiangGuai/Combo/Version3.0/ComboGroup", + "SpawnShowSkillId": 5017118, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._50171BingXiangGuai_V3.Action_TraceHunt", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "5017111": { "Id": 5017111, "ComboGroupPath": "Monster/50171BingXiangGuai/Combo/Version3.0/ComboGroup", @@ -18899,6 +18987,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "9990004": { + "Id": 9990004, + "ComboGroupPath": "Monster/99900EmptyMonster/ComboGroup", + "SpawnShowSkillId": 0, + "IdleShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster._99900EmptyMonster.Action_9_5", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3060101": { "Id": 3060101, "ComboGroupPath": "Monster/30601YanHua/Combo/ComboGroup", @@ -19122,6 +19227,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3092102": { + "Id": 3092102, + "ComboGroupPath": "Monster/30921JuJiShou/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "IdleShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster._30921JuJiShou.Action_9_1", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3093101": { "Id": 3093101, "ComboGroupPath": "Monster/30931HaSaNa/Combo/MiniBoss/ComboGroup", @@ -19334,6 +19456,25 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1700103": { + "Id": 1700103, + "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170010102 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1701101": { "Id": 1701101, "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", @@ -19355,6 +19496,85 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1701102": { + "Id": 1701102, + "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170110103, + 140110199, + 140110198 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1701103": { + "Id": 1701103, + "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 1701103, + "ActionAIPath": "", + "ActionBranchIds": [ + 170110102 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1701104": { + "Id": 1701104, + "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170110102 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1701105": { + "Id": 1701105, + "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170110103, + 140110197 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1702101": { "Id": 1702101, "ComboGroupPath": "Monster/17021ChangQiangQishi/Combo/ComboGroup", @@ -19399,6 +19619,64 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1703102": { + "Id": 1703102, + "ComboGroupPath": "Monster/17031ZhongNuJingYingQiShi/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 1703106, + "ActionAIPath": "", + "ActionBranchIds": [ + 170310302 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1703103": { + "Id": 1703103, + "ComboGroupPath": "Monster/17031ZhongNuJingYingQiShi/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170310302 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1703104": { + "Id": 1703104, + "ComboGroupPath": "Monster/17031ZhongNuJingYingQiShi/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170310102, + 170310201 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1700182": { "Id": 1700182, "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup", @@ -19509,6 +19787,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1800102": { + "Id": 1800102, + "ComboGroupPath": "Monster/18001LiMingShuangDao/Combo/ComboGroup", + "SpawnShowSkillId": 1800108, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18001LiMingShuangDao.Action_9_5", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1801101": { "Id": 1801101, "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup", @@ -19526,6 +19821,57 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1801102": { + "Id": 1801102, + "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup", + "SpawnShowSkillId": 1800108, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18011LiMingFaShi.Action_9_5_1", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1801103": { + "Id": 1801103, + "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup", + "SpawnShowSkillId": 1800108, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18011LiMingFaShi.Action_9_5_2", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1801104": { + "Id": 1801104, + "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup", + "SpawnShowSkillId": 1800108, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18011LiMingFaShi.Action_9_3", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1802101": { "Id": 1802101, "ComboGroupPath": "Monster/18021FengGunCao/Combo/ComboGroup", @@ -19579,6 +19925,57 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3110103": { + "Id": 3110103, + "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", + "SpawnShowSkillId": 3110102, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._31101GeLeiHuoEn.Action_9_3", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3110104": { + "Id": 3110104, + "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", + "SpawnShowSkillId": 3110110, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._31101GeLeiHuoEn.Action_Lv2", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3110105": { + "Id": 3110105, + "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", + "SpawnShowSkillId": 3110114, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._31101GeLeiHuoEn.Action_Lv2", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3110201": { "Id": 3110201, "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", @@ -19655,6 +20052,25 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3110205": { + "Id": 3110205, + "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", + "SpawnShowSkillId": 3110205, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 311020140 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3130101": { "Id": 3130101, "ComboGroupPath": "Monster/31301JiJuXie/Combo/ComboGroup", @@ -19893,6 +20309,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3130115": { + "Id": 3130115, + "ComboGroupPath": "Monster/31301JiJuXie/Combo/ComboGroup", + "SpawnShowSkillId": 3130101, + "IdleShowSkillId": 0, + "DieSkillId": 3130102, + "ActionAIPath": "AIScript.Monster._31301JiJuXie.Action_BossRush_1", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "AIScript.Monster._31301JiJuXie.Parrallel_BossRush", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "7201101": { "Id": 7201101, "ComboGroupPath": "Monster/72011MoShuShi_Nan/Combo/ComboGroup", @@ -21557,5 +21990,56 @@ "WanderRange": 0, "WanderInterval": 0, "WanderRate": 0 + }, + "105001": { + "Id": 105001, + "ComboGroupPath": "Character/16001/TowerDefense/Combo/ComboGroup_Summon", + "SpawnShowSkillId": 8016003, + "IdleShowSkillId": 0, + "DieSkillId": 8016004, + "ActionAIPath": "AIScript.Monster.TowerDefense._16001.Action_Summon", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "AIScript.Monster.TowerDefense.TowerMonsterSpawn", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "105002": { + "Id": 105002, + "ComboGroupPath": "Monster/50101YinYing/TowerDefense/Ep5/ComboGroup", + "SpawnShowSkillId": 8000001, + "IdleShowSkillId": 0, + "DieSkillId": 8000002, + "ActionAIPath": "AIScript.Monster.TowerDefense.AI_YinYing", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "AIScript.Monster.TowerDefense.TowerMonsterSpawn", + "ParallelAIPath": "AIScript.Monster.TowerDefense.Parallel_YinYing", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "105003": { + "Id": 105003, + "ComboGroupPath": "Monster/50161BianSuCiKe/TowerDefense/ComboGroup", + "SpawnShowSkillId": 8000001, + "IdleShowSkillId": 0, + "DieSkillId": 8000002, + "ActionAIPath": "AIScript.Monster.TowerDefense.AI_BianSuCiKe", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "AIScript.Monster.TowerDefense.TowerMonsterSpawn", + "ParallelAIPath": "AIScript.Monster.TowerDefense.Parallel_BianSuCiKe", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 } } \ No newline at end of file diff --git a/data/bin/MonsterActionBranch.json b/data/bin/MonsterActionBranch.json index fa7e0a42e..6e519ebdd 100644 --- a/data/bin/MonsterActionBranch.json +++ b/data/bin/MonsterActionBranch.json @@ -587,6 +587,34 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "130110501": { + "Id": 130110501, + "GroupId": 1, + "SkillId": 1301105, + "Priority": 5, + "Weight": 1, + "Rate": 10000, + "CD": 60000, + "InitialCDPool": [], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 9990000, + "ReleaseAngle": 300000, + "TraceDuration": 50000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "130110198": { "Id": 130110198, "GroupId": 2, @@ -22150,6 +22178,36 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "140110197": { + "Id": 140110197, + "GroupId": 1, + "SkillId": 5004191, + "Priority": 1, + "Weight": 1, + "Rate": 10000, + "CD": 80000, + "InitialCDPool": [ + 150000 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 80000, + "ReleaseAngle": 3600000, + "TraceDuration": 50000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "501910101": { "Id": 501910101, "GroupId": 1, @@ -29691,6 +29749,65 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "170110102": { + "Id": 170110102, + "GroupId": 1, + "SkillId": 1701102, + "Priority": 10, + "Weight": 1, + "Rate": 10000, + "CD": 0, + "InitialCDPool": [], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 9990000, + "ReleaseAngle": 3600000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, + "170110103": { + "Id": 170110103, + "GroupId": 1, + "SkillId": 1701101, + "Priority": 10, + "Weight": 1, + "Rate": 10000, + "CD": 50000, + "InitialCDPool": [ + 0, + 10000 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 90000, + "ReleaseAngle": 300000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "170010101": { "Id": 170010101, "GroupId": 1, @@ -29724,6 +29841,37 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "170010102": { + "Id": 170010102, + "GroupId": 1, + "SkillId": 1700101, + "Priority": 10, + "Weight": 1, + "Rate": 10000, + "CD": 60000, + "InitialCDPool": [ + 0, + 20000 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 30000, + "ReleaseAngle": 400000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "170010198": { "Id": 170010198, "GroupId": 1, @@ -29905,6 +30053,36 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "170310102": { + "Id": 170310102, + "GroupId": 1, + "SkillId": 1703101, + "Priority": 8, + "Weight": 1, + "Rate": 10000, + "CD": 40000, + "InitialCDPool": [ + 0 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 150000, + "ReleaseAngle": 600000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "170310201": { "Id": 170310201, "GroupId": 1, @@ -29966,6 +30144,34 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "170310302": { + "Id": 170310302, + "GroupId": 1, + "SkillId": 1703105, + "Priority": 12, + "Weight": 1, + "Rate": 10000, + "CD": 0, + "InitialCDPool": [], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 9990000, + "ReleaseAngle": 3600000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "170310401": { "Id": 170310401, "GroupId": 1, @@ -30082,6 +30288,34 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "999000401": { + "Id": 999000401, + "GroupId": 1, + "SkillId": 9990022, + "Priority": 7, + "Weight": 1, + "Rate": 10000, + "CD": 0, + "InitialCDPool": [], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 9990000, + "ReleaseAngle": 3600000, + "TraceDuration": 150000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "311020100": { "Id": 311020100, "GroupId": 1, @@ -30202,6 +30436,36 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "311020140": { + "Id": 311020140, + "GroupId": 1, + "SkillId": 3110206, + "Priority": 99, + "Weight": 1, + "Rate": 10000, + "CD": 150000, + "InitialCDPool": [ + 0 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 500000, + "ReleaseAngle": 3600000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "11600001": { "Id": 11600001, "GroupId": 11600001, diff --git a/data/bin/MonsterAttributeContact.json b/data/bin/MonsterAttributeContact.json index 1bab4c48a..725bdb94d 100644 --- a/data/bin/MonsterAttributeContact.json +++ b/data/bin/MonsterAttributeContact.json @@ -124,6 +124,16 @@ "GroupId": 1017, "MaxLevel": 100 }, + "6310250": { + "Id": 6310250, + "GroupId": 1019, + "MaxLevel": 100 + }, + "6310260": { + "Id": 6310260, + "GroupId": 1019, + "MaxLevel": 100 + }, "6400110": { "Id": 6400110, "GroupId": 3001, diff --git a/data/bin/MonsterSkin.json b/data/bin/MonsterSkin.json index 13be83669..46e768640 100644 --- a/data/bin/MonsterSkin.json +++ b/data/bin/MonsterSkin.json @@ -8303,6 +8303,22 @@ "HitFxRadialOffset": [], "TagEffectScaleValue": 0 }, + "9990003": { + "Id": 9990003, + "MonsterManual": 0, + "Name": "Actor/Monster/99900EmptyMonster/99900EmptyMonster_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 6000, + "BarHeight": 6000, + "ModelScale": 1, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, "5058101": { "Id": 5058101, "MonsterManual": 5058156, @@ -9455,6 +9471,22 @@ "HitFxRadialOffset": [], "TagEffectScaleValue": 0 }, + "3110102": { + "Id": 3110102, + "MonsterManual": 0, + "Name": "Actor/Monster/31101GeLeiHuoEn/31101GeLeiHuoEn_Shadow", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 15000, + "BarHeight": 10000, + "ModelScale": 1, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, "3110201": { "Id": 3110201, "MonsterManual": 0, @@ -9535,6 +9567,38 @@ "HitFxRadialOffset": [], "TagEffectScaleValue": 0 }, + "3160131": { + "Id": 3160131, + "MonsterManual": 0, + "Name": "Actor/Monster/99900EmptyMonster/99900EmptyMonster_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 30000, + "WalkAnimationSpd": 20000, + "BarHeight": 5000, + "ModelScale": 1, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "3160141": { + "Id": 3160141, + "MonsterManual": 0, + "Name": "Actor/Monster/99900EmptyMonster/99900EmptyMonster_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 30000, + "WalkAnimationSpd": 20000, + "BarHeight": 5000, + "ModelScale": 1, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, "11601111": { "Id": 11601111, "MonsterManual": 0, @@ -9615,6 +9679,22 @@ "HitFxRadialOffset": [], "TagEffectScaleValue": 0 }, + "12601311": { + "Id": 12601311, + "MonsterManual": 0, + "Name": "Actor/Character/12603/12603_Actor_Clone", + "Desc": "", + "Model": "", + "RunAnimationSpd": 20000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, "13001111": { "Id": 13001111, "MonsterManual": 0, @@ -10398,5 +10478,101 @@ "EffectScaleValue": 0, "HitFxRadialOffset": [], "TagEffectScaleValue": 0 + }, + "8016001": { + "Id": 8016001, + "MonsterManual": 0, + "Name": "Actor/Character/16001/16001_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "8016002": { + "Id": 8016002, + "MonsterManual": 0, + "Name": "Actor/Character/16001/16001_Popoball_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 10000, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "8015701": { + "Id": 8015701, + "MonsterManual": 0, + "Name": "Actor/Character/15701/15701_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "8013901": { + "Id": 8013901, + "MonsterManual": 0, + "Name": "Actor/Character/13901/13901_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "8013701": { + "Id": 8013701, + "MonsterManual": 0, + "Name": "Actor/Character/13701/13701_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "8013201": { + "Id": 8013201, + "MonsterManual": 0, + "Name": "Actor/Character/13201/13201_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 12500, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 } } \ No newline at end of file diff --git a/data/bin/MonsterTeam.json b/data/bin/MonsterTeam.json index 448b1a5e1..e39fbe05f 100644 --- a/data/bin/MonsterTeam.json +++ b/data/bin/MonsterTeam.json @@ -263,6 +263,17 @@ "Mate6Id": 0, "Mate7Id": 0 }, + "6310250": { + "Id": 6310250, + "Mate0Id": 6310250, + "Mate1Id": 6310251, + "Mate2Id": 6310252, + "Mate3Id": 0, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, "1500201": { "Id": 1500201, "Mate0Id": 1500201, @@ -2001,6 +2012,17 @@ "Mate6Id": 0, "Mate7Id": 0 }, + "6500330": { + "Id": 6500330, + "Mate0Id": 6500330, + "Mate1Id": 6500331, + "Mate2Id": 0, + "Mate3Id": 0, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, "5051300": { "Id": 5051300, "Mate0Id": 5051300, @@ -2144,6 +2166,28 @@ "Mate6Id": 0, "Mate7Id": 0 }, + "6500310": { + "Id": 6500310, + "Mate0Id": 6500311, + "Mate1Id": 6500310, + "Mate2Id": 0, + "Mate3Id": 0, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, + "6500340": { + "Id": 6500340, + "Mate0Id": 6500341, + "Mate1Id": 6500340, + "Mate2Id": 0, + "Mate3Id": 0, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, "3060091": { "Id": 3060091, "Mate0Id": 3060091, @@ -2484,5 +2528,27 @@ "Mate5Id": 6310227, "Mate6Id": 6310226, "Mate7Id": 6310228 + }, + "6310260": { + "Id": 6310260, + "Mate0Id": 6310260, + "Mate1Id": 6310261, + "Mate2Id": 6310262, + "Mate3Id": 6310263, + "Mate4Id": 6310264, + "Mate5Id": 6310267, + "Mate6Id": 6310266, + "Mate7Id": 6310268 + }, + "1900307": { + "Id": 1900307, + "Mate0Id": 1900307, + "Mate1Id": 1900308, + "Mate2Id": 1900309, + "Mate3Id": 1900310, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 } } \ No newline at end of file diff --git a/data/bin/MonsterValueTemplete.json b/data/bin/MonsterValueTemplete.json index 44338c4c3..ea2252eba 100644 --- a/data/bin/MonsterValueTemplete.json +++ b/data/bin/MonsterValueTemplete.json @@ -148827,6 +148827,11722 @@ "Suppress": 10000, "RCDMARKDMG": 0 }, + "9071011": { + "Id": 9071011, + "TemplateId": 9071, + "Name": "", + "Lv": 2111509, + "Hp": 4800, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 240000000, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072011": { + "Id": 9072011, + "TemplateId": 9072, + "Name": "", + "Lv": 211151, + "Hp": 4800, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072012": { + "Id": 9072012, + "TemplateId": 9072, + "Name": "", + "Lv": 232266, + "Hp": 4848, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072013": { + "Id": 9072013, + "TemplateId": 9072, + "Name": "", + "Lv": 253381, + "Hp": 4896, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072014": { + "Id": 9072014, + "TemplateId": 9072, + "Name": "", + "Lv": 274496, + "Hp": 4944, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072015": { + "Id": 9072015, + "TemplateId": 9072, + "Name": "", + "Lv": 380072, + "Hp": 5088, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072016": { + "Id": 9072016, + "TemplateId": 9072, + "Name": "", + "Lv": 422302, + "Hp": 5184, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072017": { + "Id": 9072017, + "TemplateId": 9072, + "Name": "", + "Lv": 464532, + "Hp": 5280, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072018": { + "Id": 9072018, + "TemplateId": 9072, + "Name": "", + "Lv": 506762, + "Hp": 5376, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072019": { + "Id": 9072019, + "TemplateId": 9072, + "Name": "", + "Lv": 548992, + "Hp": 5472, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072020": { + "Id": 9072020, + "TemplateId": 9072, + "Name": "", + "Lv": 760143, + "Hp": 5712, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072021": { + "Id": 9072021, + "TemplateId": 9072, + "Name": "", + "Lv": 823489, + "Hp": 5832, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072022": { + "Id": 9072022, + "TemplateId": 9072, + "Name": "", + "Lv": 886834, + "Hp": 5952, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072023": { + "Id": 9072023, + "TemplateId": 9072, + "Name": "", + "Lv": 950179, + "Hp": 6072, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072024": { + "Id": 9072024, + "TemplateId": 9072, + "Name": "", + "Lv": 1013524, + "Hp": 6192, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072025": { + "Id": 9072025, + "TemplateId": 9072, + "Name": "", + "Lv": 1266906, + "Hp": 6672, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072026": { + "Id": 9072026, + "TemplateId": 9072, + "Name": "", + "Lv": 1351366, + "Hp": 6816, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072027": { + "Id": 9072027, + "TemplateId": 9072, + "Name": "", + "Lv": 1435826, + "Hp": 6960, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072028": { + "Id": 9072028, + "TemplateId": 9072, + "Name": "", + "Lv": 1520287, + "Hp": 7104, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072029": { + "Id": 9072029, + "TemplateId": 9072, + "Name": "", + "Lv": 1604747, + "Hp": 7248, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072030": { + "Id": 9072030, + "TemplateId": 9072, + "Name": "", + "Lv": 1921473, + "Hp": 7968, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072031": { + "Id": 9072031, + "TemplateId": 9072, + "Name": "", + "Lv": 2027049, + "Hp": 8136, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072032": { + "Id": 9072032, + "TemplateId": 9072, + "Name": "", + "Lv": 2153739, + "Hp": 8304, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072033": { + "Id": 9072033, + "TemplateId": 9072, + "Name": "", + "Lv": 2280430, + "Hp": 8472, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072034": { + "Id": 9072034, + "TemplateId": 9072, + "Name": "", + "Lv": 2407120, + "Hp": 8640, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072035": { + "Id": 9072035, + "TemplateId": 9072, + "Name": "", + "Lv": 2966670, + "Hp": 9600, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072036": { + "Id": 9072036, + "TemplateId": 9072, + "Name": "", + "Lv": 4022425, + "Hp": 9792, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072037": { + "Id": 9072037, + "TemplateId": 9072, + "Name": "", + "Lv": 5078180, + "Hp": 9984, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072038": { + "Id": 9072038, + "TemplateId": 9072, + "Name": "", + "Lv": 6133934, + "Hp": 10176, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072039": { + "Id": 9072039, + "TemplateId": 9072, + "Name": "", + "Lv": 7189689, + "Hp": 10368, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072040": { + "Id": 9072040, + "TemplateId": 9072, + "Name": "", + "Lv": 5706354, + "Hp": 11568, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072041": { + "Id": 9072041, + "TemplateId": 9072, + "Name": "", + "Lv": 6762108, + "Hp": 11784, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072042": { + "Id": 9072042, + "TemplateId": 9072, + "Name": "", + "Lv": 8029014, + "Hp": 12000, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072043": { + "Id": 9072043, + "TemplateId": 9072, + "Name": "", + "Lv": 9295919, + "Hp": 12216, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072044": { + "Id": 9072044, + "TemplateId": 9072, + "Name": "", + "Lv": 10562825, + "Hp": 12432, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072045": { + "Id": 9072045, + "TemplateId": 9072, + "Name": "", + "Lv": 13730089, + "Hp": 13728, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072046": { + "Id": 9072046, + "TemplateId": 9072, + "Name": "", + "Lv": 15313720, + "Hp": 13968, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072047": { + "Id": 9072047, + "TemplateId": 9072, + "Name": "", + "Lv": 16897352, + "Hp": 14208, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072048": { + "Id": 9072048, + "TemplateId": 9072, + "Name": "", + "Lv": 18480984, + "Hp": 14448, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072049": { + "Id": 9072049, + "TemplateId": 9072, + "Name": "", + "Lv": 20381342, + "Hp": 14688, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072050": { + "Id": 9072050, + "TemplateId": 9072, + "Name": "", + "Lv": 25660115, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072051": { + "Id": 9072051, + "TemplateId": 9072, + "Name": "", + "Lv": 28827379, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072052": { + "Id": 9072052, + "TemplateId": 9072, + "Name": "", + "Lv": 31994643, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072053": { + "Id": 9072053, + "TemplateId": 9072, + "Name": "", + "Lv": 35161907, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072054": { + "Id": 9072054, + "TemplateId": 9072, + "Name": "", + "Lv": 39912802, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072055": { + "Id": 9072055, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072056": { + "Id": 9072056, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072057": { + "Id": 9072057, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072058": { + "Id": 9072058, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072059": { + "Id": 9072059, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072060": { + "Id": 9072060, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072061": { + "Id": 9072061, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072062": { + "Id": 9072062, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072063": { + "Id": 9072063, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072064": { + "Id": 9072064, + "TemplateId": 9072, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072065": { + "Id": 9072065, + "TemplateId": 9072, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072066": { + "Id": 9072066, + "TemplateId": 9072, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072067": { + "Id": 9072067, + "TemplateId": 9072, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072068": { + "Id": 9072068, + "TemplateId": 9072, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072069": { + "Id": 9072069, + "TemplateId": 9072, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072070": { + "Id": 9072070, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072071": { + "Id": 9072071, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072072": { + "Id": 9072072, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072073": { + "Id": 9072073, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072074": { + "Id": 9072074, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072075": { + "Id": 9072075, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072076": { + "Id": 9072076, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072077": { + "Id": 9072077, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072078": { + "Id": 9072078, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072079": { + "Id": 9072079, + "TemplateId": 9072, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072080": { + "Id": 9072080, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072081": { + "Id": 9072081, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072082": { + "Id": 9072082, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072083": { + "Id": 9072083, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072084": { + "Id": 9072084, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072085": { + "Id": 9072085, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072086": { + "Id": 9072086, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072087": { + "Id": 9072087, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072088": { + "Id": 9072088, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072089": { + "Id": 9072089, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072090": { + "Id": 9072090, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072091": { + "Id": 9072091, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072092": { + "Id": 9072092, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072093": { + "Id": 9072093, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072094": { + "Id": 9072094, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072095": { + "Id": 9072095, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072096": { + "Id": 9072096, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072097": { + "Id": 9072097, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072098": { + "Id": 9072098, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072099": { + "Id": 9072099, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072100": { + "Id": 9072100, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072101": { + "Id": 9072101, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072102": { + "Id": 9072102, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072103": { + "Id": 9072103, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072104": { + "Id": 9072104, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072105": { + "Id": 9072105, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072106": { + "Id": 9072106, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072107": { + "Id": 9072107, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072108": { + "Id": 9072108, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072109": { + "Id": 9072109, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9072110": { + "Id": 9072110, + "TemplateId": 9072, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9073011": { + "Id": 9073011, + "TemplateId": 9073, + "Name": "", + "Lv": 2111509, + "Hp": 4800, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 240000000, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074011": { + "Id": 9074011, + "TemplateId": 9074, + "Name": "", + "Lv": 211151, + "Hp": 4800, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074012": { + "Id": 9074012, + "TemplateId": 9074, + "Name": "", + "Lv": 232266, + "Hp": 4848, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074013": { + "Id": 9074013, + "TemplateId": 9074, + "Name": "", + "Lv": 253381, + "Hp": 4896, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074014": { + "Id": 9074014, + "TemplateId": 9074, + "Name": "", + "Lv": 274496, + "Hp": 4944, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074015": { + "Id": 9074015, + "TemplateId": 9074, + "Name": "", + "Lv": 380072, + "Hp": 5088, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074016": { + "Id": 9074016, + "TemplateId": 9074, + "Name": "", + "Lv": 422302, + "Hp": 5184, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074017": { + "Id": 9074017, + "TemplateId": 9074, + "Name": "", + "Lv": 464532, + "Hp": 5280, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074018": { + "Id": 9074018, + "TemplateId": 9074, + "Name": "", + "Lv": 506762, + "Hp": 5376, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074019": { + "Id": 9074019, + "TemplateId": 9074, + "Name": "", + "Lv": 548992, + "Hp": 5472, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074020": { + "Id": 9074020, + "TemplateId": 9074, + "Name": "", + "Lv": 760143, + "Hp": 5712, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074021": { + "Id": 9074021, + "TemplateId": 9074, + "Name": "", + "Lv": 823489, + "Hp": 5832, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074022": { + "Id": 9074022, + "TemplateId": 9074, + "Name": "", + "Lv": 886834, + "Hp": 5952, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074023": { + "Id": 9074023, + "TemplateId": 9074, + "Name": "", + "Lv": 950179, + "Hp": 6072, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074024": { + "Id": 9074024, + "TemplateId": 9074, + "Name": "", + "Lv": 1013524, + "Hp": 6192, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074025": { + "Id": 9074025, + "TemplateId": 9074, + "Name": "", + "Lv": 1266906, + "Hp": 6672, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074026": { + "Id": 9074026, + "TemplateId": 9074, + "Name": "", + "Lv": 1351366, + "Hp": 6816, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074027": { + "Id": 9074027, + "TemplateId": 9074, + "Name": "", + "Lv": 1435826, + "Hp": 6960, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074028": { + "Id": 9074028, + "TemplateId": 9074, + "Name": "", + "Lv": 1520287, + "Hp": 7104, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074029": { + "Id": 9074029, + "TemplateId": 9074, + "Name": "", + "Lv": 1604747, + "Hp": 7248, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074030": { + "Id": 9074030, + "TemplateId": 9074, + "Name": "", + "Lv": 1921473, + "Hp": 7968, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074031": { + "Id": 9074031, + "TemplateId": 9074, + "Name": "", + "Lv": 2027049, + "Hp": 8136, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074032": { + "Id": 9074032, + "TemplateId": 9074, + "Name": "", + "Lv": 2153739, + "Hp": 8304, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074033": { + "Id": 9074033, + "TemplateId": 9074, + "Name": "", + "Lv": 2280430, + "Hp": 8472, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074034": { + "Id": 9074034, + "TemplateId": 9074, + "Name": "", + "Lv": 2407120, + "Hp": 8640, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074035": { + "Id": 9074035, + "TemplateId": 9074, + "Name": "", + "Lv": 2966670, + "Hp": 9600, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074036": { + "Id": 9074036, + "TemplateId": 9074, + "Name": "", + "Lv": 4022425, + "Hp": 9792, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074037": { + "Id": 9074037, + "TemplateId": 9074, + "Name": "", + "Lv": 5078180, + "Hp": 9984, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074038": { + "Id": 9074038, + "TemplateId": 9074, + "Name": "", + "Lv": 6133934, + "Hp": 10176, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074039": { + "Id": 9074039, + "TemplateId": 9074, + "Name": "", + "Lv": 7189689, + "Hp": 10368, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074040": { + "Id": 9074040, + "TemplateId": 9074, + "Name": "", + "Lv": 5706354, + "Hp": 11568, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074041": { + "Id": 9074041, + "TemplateId": 9074, + "Name": "", + "Lv": 6762108, + "Hp": 11784, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074042": { + "Id": 9074042, + "TemplateId": 9074, + "Name": "", + "Lv": 8029014, + "Hp": 12000, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074043": { + "Id": 9074043, + "TemplateId": 9074, + "Name": "", + "Lv": 9295919, + "Hp": 12216, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074044": { + "Id": 9074044, + "TemplateId": 9074, + "Name": "", + "Lv": 10562825, + "Hp": 12432, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074045": { + "Id": 9074045, + "TemplateId": 9074, + "Name": "", + "Lv": 13730089, + "Hp": 13728, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074046": { + "Id": 9074046, + "TemplateId": 9074, + "Name": "", + "Lv": 15313720, + "Hp": 13968, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074047": { + "Id": 9074047, + "TemplateId": 9074, + "Name": "", + "Lv": 16897352, + "Hp": 14208, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074048": { + "Id": 9074048, + "TemplateId": 9074, + "Name": "", + "Lv": 18480984, + "Hp": 14448, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074049": { + "Id": 9074049, + "TemplateId": 9074, + "Name": "", + "Lv": 20381342, + "Hp": 14688, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074050": { + "Id": 9074050, + "TemplateId": 9074, + "Name": "", + "Lv": 25660115, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074051": { + "Id": 9074051, + "TemplateId": 9074, + "Name": "", + "Lv": 28827379, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074052": { + "Id": 9074052, + "TemplateId": 9074, + "Name": "", + "Lv": 31994643, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074053": { + "Id": 9074053, + "TemplateId": 9074, + "Name": "", + "Lv": 35161907, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074054": { + "Id": 9074054, + "TemplateId": 9074, + "Name": "", + "Lv": 39912802, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074055": { + "Id": 9074055, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074056": { + "Id": 9074056, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074057": { + "Id": 9074057, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074058": { + "Id": 9074058, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074059": { + "Id": 9074059, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074060": { + "Id": 9074060, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074061": { + "Id": 9074061, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074062": { + "Id": 9074062, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074063": { + "Id": 9074063, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074064": { + "Id": 9074064, + "TemplateId": 9074, + "Name": "", + "Lv": 55749121, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074065": { + "Id": 9074065, + "TemplateId": 9074, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074066": { + "Id": 9074066, + "TemplateId": 9074, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074067": { + "Id": 9074067, + "TemplateId": 9074, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074068": { + "Id": 9074068, + "TemplateId": 9074, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074069": { + "Id": 9074069, + "TemplateId": 9074, + "Name": "", + "Lv": 83623682, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074070": { + "Id": 9074070, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074071": { + "Id": 9074071, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074072": { + "Id": 9074072, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074073": { + "Id": 9074073, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074074": { + "Id": 9074074, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074075": { + "Id": 9074075, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074076": { + "Id": 9074076, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074077": { + "Id": 9074077, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074078": { + "Id": 9074078, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074079": { + "Id": 9074079, + "TemplateId": 9074, + "Name": "", + "Lv": 111498243, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074080": { + "Id": 9074080, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074081": { + "Id": 9074081, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074082": { + "Id": 9074082, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074083": { + "Id": 9074083, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074084": { + "Id": 9074084, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074085": { + "Id": 9074085, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074086": { + "Id": 9074086, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074087": { + "Id": 9074087, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074088": { + "Id": 9074088, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074089": { + "Id": 9074089, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074090": { + "Id": 9074090, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074091": { + "Id": 9074091, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074092": { + "Id": 9074092, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074093": { + "Id": 9074093, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074094": { + "Id": 9074094, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074095": { + "Id": 9074095, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074096": { + "Id": 9074096, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074097": { + "Id": 9074097, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074098": { + "Id": 9074098, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074099": { + "Id": 9074099, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074100": { + "Id": 9074100, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074101": { + "Id": 9074101, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074102": { + "Id": 9074102, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074103": { + "Id": 9074103, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074104": { + "Id": 9074104, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074105": { + "Id": 9074105, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074106": { + "Id": 9074106, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074107": { + "Id": 9074107, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074108": { + "Id": 9074108, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074109": { + "Id": 9074109, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9074110": { + "Id": 9074110, + "TemplateId": 9074, + "Name": "", + "Lv": 167247364, + "Hp": 16128, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, "8700011": { "Id": 8700011, "TemplateId": 8700, @@ -883687,6 +895403,7836 @@ "Suppress": 10000, "RCDMARKDMG": 0 }, + "291011": { + "Id": 291011, + "TemplateId": 291, + "Name": "", + "Lv": 5094, + "Hp": 57, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291021": { + "Id": 291021, + "TemplateId": 291, + "Name": "", + "Lv": 4528, + "Hp": 69, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291031": { + "Id": 291031, + "TemplateId": 291, + "Name": "", + "Lv": 4564, + "Hp": 62, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291041": { + "Id": 291041, + "TemplateId": 291, + "Name": "", + "Lv": 8472, + "Hp": 77, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291051": { + "Id": 291051, + "TemplateId": 291, + "Name": "", + "Lv": 7060, + "Hp": 77, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291061": { + "Id": 291061, + "TemplateId": 291, + "Name": "", + "Lv": 6080, + "Hp": 258, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291071": { + "Id": 291071, + "TemplateId": 291, + "Name": "", + "Lv": 10860, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291081": { + "Id": 291081, + "TemplateId": 291, + "Name": "", + "Lv": 12164, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291091": { + "Id": 291091, + "TemplateId": 291, + "Name": "", + "Lv": 13696, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291101": { + "Id": 291101, + "TemplateId": 291, + "Name": "", + "Lv": 11128, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291111": { + "Id": 291111, + "TemplateId": 291, + "Name": "", + "Lv": 17120, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291121": { + "Id": 291121, + "TemplateId": 291, + "Name": "", + "Lv": 18832, + "Hp": 361, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291131": { + "Id": 291131, + "TemplateId": 291, + "Name": "", + "Lv": 58912, + "Hp": 889, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291141": { + "Id": 291141, + "TemplateId": 291, + "Name": "", + "Lv": 36820, + "Hp": 534, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291151": { + "Id": 291151, + "TemplateId": 291, + "Name": "", + "Lv": 81004, + "Hp": 889, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291161": { + "Id": 291161, + "TemplateId": 291, + "Name": "", + "Lv": 58912, + "Hp": 889, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291171": { + "Id": 291171, + "TemplateId": 291, + "Name": "", + "Lv": 103576, + "Hp": 1179, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291181": { + "Id": 291181, + "TemplateId": 291, + "Name": "", + "Lv": 103576, + "Hp": 1179, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291191": { + "Id": 291191, + "TemplateId": 291, + "Name": "", + "Lv": 129468, + "Hp": 1179, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291201": { + "Id": 291201, + "TemplateId": 291, + "Name": "", + "Lv": 172624, + "Hp": 1179, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291211": { + "Id": 291211, + "TemplateId": 291, + "Name": "", + "Lv": 1909300, + "Hp": 9233, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291221": { + "Id": 291221, + "TemplateId": 291, + "Name": "", + "Lv": 5155112, + "Hp": 4232, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291231": { + "Id": 291231, + "TemplateId": 291, + "Name": "", + "Lv": 2673020, + "Hp": 10002, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291241": { + "Id": 291241, + "TemplateId": 291, + "Name": "", + "Lv": 6186132, + "Hp": 5001, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292011": { + "Id": 292011, + "TemplateId": 292, + "Name": "", + "Lv": 4585, + "Hp": 76, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292021": { + "Id": 292021, + "TemplateId": 292, + "Name": "", + "Lv": 4075, + "Hp": 91, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292031": { + "Id": 292031, + "TemplateId": 292, + "Name": "", + "Lv": 4108, + "Hp": 83, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292041": { + "Id": 292041, + "TemplateId": 292, + "Name": "", + "Lv": 7625, + "Hp": 103, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292051": { + "Id": 292051, + "TemplateId": 292, + "Name": "", + "Lv": 6354, + "Hp": 103, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292061": { + "Id": 292061, + "TemplateId": 292, + "Name": "", + "Lv": 5472, + "Hp": 344, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292071": { + "Id": 292071, + "TemplateId": 292, + "Name": "", + "Lv": 9774, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292081": { + "Id": 292081, + "TemplateId": 292, + "Name": "", + "Lv": 10948, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292091": { + "Id": 292091, + "TemplateId": 292, + "Name": "", + "Lv": 12326, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292101": { + "Id": 292101, + "TemplateId": 292, + "Name": "", + "Lv": 10015, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292111": { + "Id": 292111, + "TemplateId": 292, + "Name": "", + "Lv": 15408, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292121": { + "Id": 292121, + "TemplateId": 292, + "Name": "", + "Lv": 16949, + "Hp": 482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292131": { + "Id": 292131, + "TemplateId": 292, + "Name": "", + "Lv": 53021, + "Hp": 1186, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292141": { + "Id": 292141, + "TemplateId": 292, + "Name": "", + "Lv": 33138, + "Hp": 711, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292151": { + "Id": 292151, + "TemplateId": 292, + "Name": "", + "Lv": 72904, + "Hp": 1186, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292161": { + "Id": 292161, + "TemplateId": 292, + "Name": "", + "Lv": 53021, + "Hp": 1186, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292171": { + "Id": 292171, + "TemplateId": 292, + "Name": "", + "Lv": 93218, + "Hp": 1572, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292181": { + "Id": 292181, + "TemplateId": 292, + "Name": "", + "Lv": 93218, + "Hp": 1572, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292191": { + "Id": 292191, + "TemplateId": 292, + "Name": "", + "Lv": 116521, + "Hp": 1572, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292201": { + "Id": 292201, + "TemplateId": 292, + "Name": "", + "Lv": 155362, + "Hp": 1572, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292211": { + "Id": 292211, + "TemplateId": 292, + "Name": "", + "Lv": 1718370, + "Hp": 9848, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292221": { + "Id": 292221, + "TemplateId": 292, + "Name": "", + "Lv": 4639601, + "Hp": 4514, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292231": { + "Id": 292231, + "TemplateId": 292, + "Name": "", + "Lv": 2405718, + "Hp": 10669, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292241": { + "Id": 292241, + "TemplateId": 292, + "Name": "", + "Lv": 5567519, + "Hp": 5334, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293011": { + "Id": 293011, + "TemplateId": 293, + "Name": "", + "Lv": 5094, + "Hp": 95, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293021": { + "Id": 293021, + "TemplateId": 293, + "Name": "", + "Lv": 6792, + "Hp": 114, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293031": { + "Id": 293031, + "TemplateId": 293, + "Name": "", + "Lv": 8476, + "Hp": 103, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293041": { + "Id": 293041, + "TemplateId": 293, + "Name": "", + "Lv": 19768, + "Hp": 129, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293051": { + "Id": 293051, + "TemplateId": 293, + "Name": "", + "Lv": 21180, + "Hp": 129, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293061": { + "Id": 293061, + "TemplateId": 293, + "Name": "", + "Lv": 22800, + "Hp": 430, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293071": { + "Id": 293071, + "TemplateId": 293, + "Name": "", + "Lv": 40725, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293081": { + "Id": 293081, + "TemplateId": 293, + "Name": "", + "Lv": 45615, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293091": { + "Id": 293091, + "TemplateId": 293, + "Name": "", + "Lv": 51360, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293101": { + "Id": 293101, + "TemplateId": 293, + "Name": "", + "Lv": 41730, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293111": { + "Id": 293111, + "TemplateId": 293, + "Name": "", + "Lv": 64200, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293121": { + "Id": 293121, + "TemplateId": 293, + "Name": "", + "Lv": 70620, + "Hp": 602, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293131": { + "Id": 293131, + "TemplateId": 293, + "Name": "", + "Lv": 220920, + "Hp": 1482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293141": { + "Id": 293141, + "TemplateId": 293, + "Name": "", + "Lv": 138075, + "Hp": 889, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293151": { + "Id": 293151, + "TemplateId": 293, + "Name": "", + "Lv": 303765, + "Hp": 1482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293161": { + "Id": 293161, + "TemplateId": 293, + "Name": "", + "Lv": 220920, + "Hp": 1482, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293171": { + "Id": 293171, + "TemplateId": 293, + "Name": "", + "Lv": 388410, + "Hp": 1965, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293181": { + "Id": 293181, + "TemplateId": 293, + "Name": "", + "Lv": 388410, + "Hp": 1965, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293191": { + "Id": 293191, + "TemplateId": 293, + "Name": "", + "Lv": 485505, + "Hp": 1965, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293201": { + "Id": 293201, + "TemplateId": 293, + "Name": "", + "Lv": 647340, + "Hp": 1965, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293211": { + "Id": 293211, + "TemplateId": 293, + "Name": "", + "Lv": 7159875, + "Hp": 15388, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293221": { + "Id": 293221, + "TemplateId": 293, + "Name": "", + "Lv": 19331670, + "Hp": 7053, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293231": { + "Id": 293231, + "TemplateId": 293, + "Name": "", + "Lv": 10023825, + "Hp": 16670, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293241": { + "Id": 293241, + "TemplateId": 293, + "Name": "", + "Lv": 23197995, + "Hp": 8335, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294011": { + "Id": 294011, + "TemplateId": 294, + "Name": "", + "Lv": 4585, + "Hp": 143, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294021": { + "Id": 294021, + "TemplateId": 294, + "Name": "", + "Lv": 6113, + "Hp": 171, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294031": { + "Id": 294031, + "TemplateId": 294, + "Name": "", + "Lv": 7628, + "Hp": 155, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294041": { + "Id": 294041, + "TemplateId": 294, + "Name": "", + "Lv": 17791, + "Hp": 194, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294051": { + "Id": 294051, + "TemplateId": 294, + "Name": "", + "Lv": 19062, + "Hp": 194, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294061": { + "Id": 294061, + "TemplateId": 294, + "Name": "", + "Lv": 20520, + "Hp": 645, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294071": { + "Id": 294071, + "TemplateId": 294, + "Name": "", + "Lv": 36653, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294081": { + "Id": 294081, + "TemplateId": 294, + "Name": "", + "Lv": 41054, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294091": { + "Id": 294091, + "TemplateId": 294, + "Name": "", + "Lv": 46224, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294101": { + "Id": 294101, + "TemplateId": 294, + "Name": "", + "Lv": 37557, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294111": { + "Id": 294111, + "TemplateId": 294, + "Name": "", + "Lv": 57780, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294121": { + "Id": 294121, + "TemplateId": 294, + "Name": "", + "Lv": 63558, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294131": { + "Id": 294131, + "TemplateId": 294, + "Name": "", + "Lv": 198828, + "Hp": 2223, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294141": { + "Id": 294141, + "TemplateId": 294, + "Name": "", + "Lv": 124268, + "Hp": 1334, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294151": { + "Id": 294151, + "TemplateId": 294, + "Name": "", + "Lv": 273389, + "Hp": 2223, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294161": { + "Id": 294161, + "TemplateId": 294, + "Name": "", + "Lv": 198828, + "Hp": 2223, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294171": { + "Id": 294171, + "TemplateId": 294, + "Name": "", + "Lv": 349569, + "Hp": 2947, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294181": { + "Id": 294181, + "TemplateId": 294, + "Name": "", + "Lv": 349569, + "Hp": 2947, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294191": { + "Id": 294191, + "TemplateId": 294, + "Name": "", + "Lv": 436955, + "Hp": 2947, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294201": { + "Id": 294201, + "TemplateId": 294, + "Name": "", + "Lv": 582606, + "Hp": 2947, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294211": { + "Id": 294211, + "TemplateId": 294, + "Name": "", + "Lv": 6443888, + "Hp": 13849, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294221": { + "Id": 294221, + "TemplateId": 294, + "Name": "", + "Lv": 17398503, + "Hp": 6347, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294231": { + "Id": 294231, + "TemplateId": 294, + "Name": "", + "Lv": 9021443, + "Hp": 15003, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294241": { + "Id": 294241, + "TemplateId": 294, + "Name": "", + "Lv": 20878196, + "Hp": 7502, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295011": { + "Id": 295011, + "TemplateId": 295, + "Name": "", + "Lv": 28300, + "Hp": 190, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 16980, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295021": { + "Id": 295021, + "TemplateId": 295, + "Name": "", + "Lv": 28300, + "Hp": 228, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 16980, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295031": { + "Id": 295031, + "TemplateId": 295, + "Name": "", + "Lv": 32600, + "Hp": 207, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 19560, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295041": { + "Id": 295041, + "TemplateId": 295, + "Name": "", + "Lv": 70600, + "Hp": 258, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 42360, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295051": { + "Id": 295051, + "TemplateId": 295, + "Name": "", + "Lv": 70600, + "Hp": 258, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 42360, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295061": { + "Id": 295061, + "TemplateId": 295, + "Name": "", + "Lv": 76000, + "Hp": 861, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 45600, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295071": { + "Id": 295071, + "TemplateId": 295, + "Name": "", + "Lv": 135750, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 81450, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295081": { + "Id": 295081, + "TemplateId": 295, + "Name": "", + "Lv": 243280, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 145968, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295091": { + "Id": 295091, + "TemplateId": 295, + "Name": "", + "Lv": 273920, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 164352, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295101": { + "Id": 295101, + "TemplateId": 295, + "Name": "", + "Lv": 222560, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 133536, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295111": { + "Id": 295111, + "TemplateId": 295, + "Name": "", + "Lv": 342400, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 205440, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295121": { + "Id": 295121, + "TemplateId": 295, + "Name": "", + "Lv": 376640, + "Hp": 1205, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 225984, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295131": { + "Id": 295131, + "TemplateId": 295, + "Name": "", + "Lv": 736400, + "Hp": 2964, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 441840, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295141": { + "Id": 295141, + "TemplateId": 295, + "Name": "", + "Lv": 460250, + "Hp": 1779, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 276150, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295151": { + "Id": 295151, + "TemplateId": 295, + "Name": "", + "Lv": 1012550, + "Hp": 2964, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 607530, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295161": { + "Id": 295161, + "TemplateId": 295, + "Name": "", + "Lv": 736400, + "Hp": 2964, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 441840, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295171": { + "Id": 295171, + "TemplateId": 295, + "Name": "", + "Lv": 1294700, + "Hp": 3930, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 776820, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295181": { + "Id": 295181, + "TemplateId": 295, + "Name": "", + "Lv": 1294700, + "Hp": 3930, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 776820, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295191": { + "Id": 295191, + "TemplateId": 295, + "Name": "", + "Lv": 2589360, + "Hp": 3930, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 1553616, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295201": { + "Id": 295201, + "TemplateId": 295, + "Name": "", + "Lv": 3452480, + "Hp": 3930, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 2071488, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295211": { + "Id": 295211, + "TemplateId": 295, + "Name": "", + "Lv": 23866250, + "Hp": 30775, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 14319750, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295221": { + "Id": 295221, + "TemplateId": 295, + "Name": "", + "Lv": 64438900, + "Hp": 14105, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 38663340, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295231": { + "Id": 295231, + "TemplateId": 295, + "Name": "", + "Lv": 33412750, + "Hp": 33340, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 20047650, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295241": { + "Id": 295241, + "TemplateId": 295, + "Name": "", + "Lv": 123722640, + "Hp": 16670, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 74233584, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291911": { + "Id": 291911, + "TemplateId": 291, + "Name": "", + "Lv": 252000, + "Hp": 409, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291921": { + "Id": 291921, + "TemplateId": 291, + "Name": "", + "Lv": 2714, + "Hp": 91, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "291931": { + "Id": 291931, + "TemplateId": 291, + "Name": "", + "Lv": 2054, + "Hp": 83, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292911": { + "Id": 292911, + "TemplateId": 292, + "Name": "", + "Lv": 210000, + "Hp": 545, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292921": { + "Id": 292921, + "TemplateId": 292, + "Name": "", + "Lv": 11400, + "Hp": 215, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "292931": { + "Id": 292931, + "TemplateId": 292, + "Name": "", + "Lv": 12225, + "Hp": 258, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293911": { + "Id": 293911, + "TemplateId": 293, + "Name": "", + "Lv": 810000, + "Hp": 682, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293921": { + "Id": 293921, + "TemplateId": 293, + "Name": "", + "Lv": 17591, + "Hp": 904, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "293931": { + "Id": 293931, + "TemplateId": 293, + "Name": "", + "Lv": 63558, + "Hp": 516, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294911": { + "Id": 294911, + "TemplateId": 294, + "Name": "", + "Lv": 750000, + "Hp": 800, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294921": { + "Id": 294921, + "TemplateId": 294, + "Name": "", + "Lv": 273920, + "Hp": 861, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "294931": { + "Id": 294931, + "TemplateId": 294, + "Name": "", + "Lv": 239680, + "Hp": 947, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295911": { + "Id": 295911, + "TemplateId": 295, + "Name": "", + "Lv": 1500000, + "Hp": 889, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 900000, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295921": { + "Id": 295921, + "TemplateId": 295, + "Name": "", + "Lv": 506300, + "Hp": 889, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 303780, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "295931": { + "Id": 295931, + "TemplateId": 295, + "Name": "", + "Lv": 552300, + "Hp": 889, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 331380, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, "9900011": { "Id": 9900011, "TemplateId": 9900, @@ -966399,7 +985945,7 @@ "Id": 9208026, "TemplateId": 9208, "Name": "", - "Lv": 6450000, + "Lv": 5805000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966457,7 +986003,7 @@ "Id": 9208027, "TemplateId": 9208, "Name": "", - "Lv": 7310000, + "Lv": 7095000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966631,7 +986177,7 @@ "Id": 9208030, "TemplateId": 9208, "Name": "", - "Lv": 11180000, + "Lv": 12040000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966689,7 +986235,7 @@ "Id": 9208031, "TemplateId": 9208, "Name": "", - "Lv": 20460000, + "Lv": 61380000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966747,7 +986293,7 @@ "Id": 9208032, "TemplateId": 9208, "Name": "", - "Lv": 37510000, + "Lv": 64790000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966805,7 +986351,7 @@ "Id": 9208033, "TemplateId": 9208, "Name": "", - "Lv": 61380000, + "Lv": 68200000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966863,7 +986409,7 @@ "Id": 9208034, "TemplateId": 9208, "Name": "", - "Lv": 95480000, + "Lv": 70928000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966921,7 +986467,7 @@ "Id": 9208035, "TemplateId": 9208, "Name": "", - "Lv": 126170000, + "Lv": 75702000, "Hp": 0, "Atk": 500, "Def": 0, @@ -966979,7 +986525,7 @@ "Id": 9208036, "TemplateId": 9208, "Name": "", - "Lv": 155250000, + "Lv": 76950000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967037,7 +986583,7 @@ "Id": 9208037, "TemplateId": 9208, "Name": "", - "Lv": 181125000, + "Lv": 78975000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967095,7 +986641,7 @@ "Id": 9208038, "TemplateId": 9208, "Name": "", - "Lv": 208035000, + "Lv": 81000000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967153,7 +986699,7 @@ "Id": 9208039, "TemplateId": 9208, "Name": "", - "Lv": 235980000, + "Lv": 83025000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967211,7 +986757,7 @@ "Id": 9208040, "TemplateId": 9208, "Name": "", - "Lv": 254610000, + "Lv": 85050000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967269,7 +986815,7 @@ "Id": 9208041, "TemplateId": 9208, "Name": "", - "Lv": 262400000, + "Lv": 93470000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967327,7 +986873,7 @@ "Id": 9208042, "TemplateId": 9208, "Name": "", - "Lv": 272240000, + "Lv": 115040000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967385,7 +986931,7 @@ "Id": 9208043, "TemplateId": 9208, "Name": "", - "Lv": 278800000, + "Lv": 136610000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967443,7 +986989,7 @@ "Id": 9208044, "TemplateId": 9208, "Name": "", - "Lv": 285360000, + "Lv": 158180000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967501,7 +987047,7 @@ "Id": 9208045, "TemplateId": 9208, "Name": "", - "Lv": 291920000, + "Lv": 179750000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967559,7 +987105,7 @@ "Id": 9208046, "TemplateId": 9208, "Name": "", - "Lv": 298480000, + "Lv": 201320000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967617,7 +987163,7 @@ "Id": 9208047, "TemplateId": 9208, "Name": "", - "Lv": 305040000, + "Lv": 222890000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967675,7 +987221,7 @@ "Id": 9208048, "TemplateId": 9208, "Name": "", - "Lv": 311600000, + "Lv": 244460000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967733,7 +987279,7 @@ "Id": 9208049, "TemplateId": 9208, "Name": "", - "Lv": 318160000, + "Lv": 273220000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967791,7 +987337,7 @@ "Id": 9208050, "TemplateId": 9208, "Name": "", - "Lv": 324720000, + "Lv": 304137000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967849,7 +987395,7 @@ "Id": 9208051, "TemplateId": 9208, "Name": "", - "Lv": 331280000, + "Lv": 336492000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967907,7 +987453,7 @@ "Id": 9208052, "TemplateId": 9208, "Name": "", - "Lv": 337840000, + "Lv": 372442000, "Hp": 0, "Atk": 500, "Def": 0, @@ -967965,7 +987511,7 @@ "Id": 9208053, "TemplateId": 9208, "Name": "", - "Lv": 344400000, + "Lv": 411987000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968023,7 +987569,7 @@ "Id": 9208054, "TemplateId": 9208, "Name": "", - "Lv": 350960000, + "Lv": 452251000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968081,7 +987627,7 @@ "Id": 9208055, "TemplateId": 9208, "Name": "", - "Lv": 357520000, + "Lv": 493953000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968139,7 +987685,7 @@ "Id": 9208056, "TemplateId": 9208, "Name": "", - "Lv": 364080000, + "Lv": 537093000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968197,7 +987743,7 @@ "Id": 9208057, "TemplateId": 9208, "Name": "", - "Lv": 370640000, + "Lv": 580233000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968255,7 +987801,7 @@ "Id": 9208058, "TemplateId": 9208, "Name": "", - "Lv": 377200000, + "Lv": 623373000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968313,7 +987859,7 @@ "Id": 9208059, "TemplateId": 9208, "Name": "", - "Lv": 383760000, + "Lv": 666513000, "Hp": 0, "Atk": 500, "Def": 0, @@ -968371,7 +987917,7 @@ "Id": 9208060, "TemplateId": 9208, "Name": "", - "Lv": 393600000, + "Lv": 786586000, "Hp": 0, "Atk": 500, "Def": 0, diff --git a/data/bin/MonsterValueTempleteAdjust.json b/data/bin/MonsterValueTempleteAdjust.json index 8c5127a07..8c7edb98e 100644 --- a/data/bin/MonsterValueTempleteAdjust.json +++ b/data/bin/MonsterValueTempleteAdjust.json @@ -13039,6 +13039,366 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "6310250": { + "Id": 6310250, + "TemplateId": 9071, + "Name": "", + "EET": 6, + "WeakEET": [ + 4, + 5 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 750, + "FERRatio": 0, + "FERFix": 750, + "SERRatio": 0, + "SERFix": 750, + "AERRatio": 0, + "AERFix": 250, + "LERRatio": 0, + "LERFix": 250, + "DERRatio": 0, + "DERFix": 2000, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310251": { + "Id": 6310251, + "TemplateId": 9072, + "Name": "", + "EET": 6, + "WeakEET": [ + 4, + 5 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 750, + "FERRatio": 0, + "FERFix": 750, + "SERRatio": 0, + "SERFix": 750, + "AERRatio": 0, + "AERFix": 250, + "LERRatio": 0, + "LERFix": 250, + "DERRatio": 0, + "DERFix": 2000, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310252": { + "Id": 6310252, + "TemplateId": 9072, + "Name": "", + "EET": 6, + "WeakEET": [ + 4, + 5 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 750, + "FERRatio": 0, + "FERFix": 750, + "SERRatio": 0, + "SERFix": 750, + "AERRatio": 0, + "AERFix": 250, + "LERRatio": 0, + "LERFix": 250, + "DERRatio": 0, + "DERFix": 2000, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310260": { + "Id": 6310260, + "TemplateId": 9073, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310261": { + "Id": 6310261, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310262": { + "Id": 6310262, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310263": { + "Id": 6310263, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310264": { + "Id": 6310264, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310265": { + "Id": 6310265, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310266": { + "Id": 6310266, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310267": { + "Id": 6310267, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "6310268": { + "Id": 6310268, + "TemplateId": 9074, + "Name": "", + "EET": 3, + "WeakEET": [ + 1, + 2 + ], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 250, + "FERRatio": 0, + "FERFix": 250, + "SERRatio": 0, + "SERFix": 2000, + "AERRatio": 0, + "AERFix": 750, + "LERRatio": 0, + "LERFix": 750, + "DERRatio": 0, + "DERFix": 750, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "7100100": { "Id": 7100100, "TemplateId": 8610, @@ -30432,6 +30792,1005 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "1900100": { + "Id": 1900100, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": 80000, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900101": { + "Id": 1900101, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 990000, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900102": { + "Id": 1900102, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 740000, + "HpFix": 0, + "AtkRatio": -8366, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900103": { + "Id": 1900103, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1115000, + "HpFix": 0, + "AtkRatio": -8366, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900104": { + "Id": 1900104, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 990000, + "HpFix": 0, + "AtkRatio": -8133, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900105": { + "Id": 1900105, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1552500, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900106": { + "Id": 1900106, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1240000, + "HpFix": 0, + "AtkRatio": -8133, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900107": { + "Id": 1900107, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 615000, + "HpFix": 0, + "AtkRatio": -8133, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900108": { + "Id": 1900108, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 740000, + "HpFix": 0, + "AtkRatio": -8366, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900109": { + "Id": 1900109, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 990000, + "HpFix": 0, + "AtkRatio": -8133, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900110": { + "Id": 1900110, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 615000, + "HpFix": 0, + "AtkRatio": -8133, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900111": { + "Id": 1900111, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900302": { + "Id": 1900302, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2802500, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900303": { + "Id": 1900303, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2240000, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900304": { + "Id": 1900304, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1990000, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900305": { + "Id": 1900305, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 8427500, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900306": { + "Id": 1900306, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 7740000, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900307": { + "Id": 1900307, + "TemplateId": 10002, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 73678592, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 137394580, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900308": { + "Id": 1900308, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1240000, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900309": { + "Id": 1900309, + "TemplateId": 10002, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 73678592, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900310": { + "Id": 1900310, + "TemplateId": 10002, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 73678592, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900401": { + "Id": 1900401, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1865000, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900402": { + "Id": 1900402, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1677500, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900403": { + "Id": 1900403, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2177500, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900404": { + "Id": 1900404, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1990000, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900405": { + "Id": 1900405, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2240000, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900406": { + "Id": 1900406, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2052500, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900501": { + "Id": 1900501, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1865000, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900502": { + "Id": 1900502, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1677500, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900503": { + "Id": 1900503, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 5615000, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900504": { + "Id": 1900504, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 5052500, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900505": { + "Id": 1900505, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 17708750, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900506": { + "Id": 1900506, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 15177500, + "HpFix": 0, + "AtkRatio": -8599, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900507": { + "Id": 1900507, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2115000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900508": { + "Id": 1900508, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 15177500, + "HpFix": 0, + "AtkRatio": -9066, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900509": { + "Id": 1900509, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 73678592, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1900510": { + "Id": 1900510, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1677500, + "HpFix": 0, + "AtkRatio": -8833, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "1200102": { "Id": 1200102, "TemplateId": 10000, @@ -38967,7 +40326,7 @@ }, "3160001": { "Id": 3160001, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -38994,7 +40353,7 @@ }, "3160002": { "Id": 3160002, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39021,7 +40380,7 @@ }, "3160003": { "Id": 3160003, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39048,11 +40407,11 @@ }, "3160004": { "Id": 3160004, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], - "HpRatio": -2000, + "HpRatio": 0, "HpFix": 0, "AtkRatio": 0, "AtkFix": 0, @@ -39068,14 +40427,14 @@ "LERFix": 570, "DERRatio": 0, "DERFix": 570, - "ToughnessRatio": -2000, + "ToughnessRatio": 0, "ToughnessFix": 0, "SuppressRatio": 0, "SuppressFix": 0 }, "3160011": { "Id": 3160011, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39102,7 +40461,7 @@ }, "3160012": { "Id": 3160012, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39129,7 +40488,7 @@ }, "3160013": { "Id": 3160013, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39156,7 +40515,7 @@ }, "3160014": { "Id": 3160014, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39183,7 +40542,7 @@ }, "3160021": { "Id": 3160021, - "TemplateId": 2, + "TemplateId": 291, "Name": "", "EET": 0, "WeakEET": [], @@ -39210,11 +40569,11 @@ }, "3160031": { "Id": 3160031, - "TemplateId": 3, + "TemplateId": 292, "Name": "", "EET": 0, "WeakEET": [], - "HpRatio": -2000, + "HpRatio": 0, "HpFix": 0, "AtkRatio": 0, "AtkFix": 0, @@ -39230,18 +40589,18 @@ "LERFix": 570, "DERRatio": 0, "DERFix": 570, - "ToughnessRatio": -2000, + "ToughnessRatio": 0, "ToughnessFix": 0, "SuppressRatio": 0, "SuppressFix": 0 }, "3160041": { "Id": 3160041, - "TemplateId": 4, + "TemplateId": 293, "Name": "", "EET": 0, "WeakEET": [], - "HpRatio": -4000, + "HpRatio": 0, "HpFix": 0, "AtkRatio": 0, "AtkFix": 0, @@ -39257,18 +40616,18 @@ "LERFix": 570, "DERRatio": 0, "DERFix": 570, - "ToughnessRatio": -4000, + "ToughnessRatio": 0, "ToughnessFix": 0, "SuppressRatio": 0, "SuppressFix": 0 }, "3160051": { "Id": 3160051, - "TemplateId": 5, + "TemplateId": 294, "Name": "", "EET": 0, "WeakEET": [], - "HpRatio": -6000, + "HpRatio": 0, "HpFix": 0, "AtkRatio": 0, "AtkFix": 0, @@ -39284,14 +40643,14 @@ "LERFix": 570, "DERRatio": 0, "DERFix": 570, - "ToughnessRatio": -6000, + "ToughnessRatio": 0, "ToughnessFix": 0, "SuppressRatio": 0, "SuppressFix": 0 }, "3160061": { "Id": 3160061, - "TemplateId": 1, + "TemplateId": 295, "Name": "", "EET": 0, "WeakEET": [], @@ -39318,11 +40677,11 @@ }, "3160071": { "Id": 3160071, - "TemplateId": 2, + "TemplateId": 291, "Name": "", "EET": 0, "WeakEET": [], - "HpRatio": 0, + "HpRatio": -5000, "HpFix": 0, "AtkRatio": 0, "AtkFix": 0, @@ -39338,14 +40697,14 @@ "LERFix": 570, "DERRatio": 0, "DERFix": 570, - "ToughnessRatio": 0, + "ToughnessRatio": -5000, "ToughnessFix": 0, "SuppressRatio": 0, "SuppressFix": 0 }, "3160081": { "Id": 3160081, - "TemplateId": 2, + "TemplateId": 291, "Name": "", "EET": 0, "WeakEET": [], @@ -39372,7 +40731,7 @@ }, "3160091": { "Id": 3160091, - "TemplateId": 3, + "TemplateId": 292, "Name": "", "EET": 0, "WeakEET": [], @@ -39399,7 +40758,7 @@ }, "3160101": { "Id": 3160101, - "TemplateId": 4, + "TemplateId": 293, "Name": "", "EET": 0, "WeakEET": [], @@ -39426,7 +40785,7 @@ }, "3160111": { "Id": 3160111, - "TemplateId": 4, + "TemplateId": 293, "Name": "", "EET": 0, "WeakEET": [], @@ -39453,7 +40812,7 @@ }, "3160121": { "Id": 3160121, - "TemplateId": 5, + "TemplateId": 294, "Name": "", "EET": 0, "WeakEET": [], @@ -46020,6 +47379,168 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "8013901": { + "Id": 8013901, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "8013701": { + "Id": 8013701, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "8012001": { + "Id": 8012001, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "8013201": { + "Id": 8013201, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "8014201": { + "Id": 8014201, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "8012501": { + "Id": 8012501, + "TemplateId": 80101, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "8069901": { "Id": 8069901, "TemplateId": 80501, @@ -46290,6 +47811,33 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "8079907": { + "Id": 8079907, + "TemplateId": 80701, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 6000, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "8089901": { "Id": 8089901, "TemplateId": 80801, @@ -46398,6 +47946,33 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "8089905": { + "Id": 8089905, + "TemplateId": 80801, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": -3000, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 0, + "FERRatio": 0, + "FERFix": 0, + "SERRatio": 0, + "SERFix": 0, + "AERRatio": 0, + "AERFix": 0, + "LERRatio": 0, + "LERFix": 0, + "DERRatio": 0, + "DERFix": 0, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "8099901": { "Id": 8099901, "TemplateId": 80901, diff --git a/data/bin/MonsterValueTempleteModify.json b/data/bin/MonsterValueTempleteModify.json index 559846ad3..a58f6573f 100644 --- a/data/bin/MonsterValueTempleteModify.json +++ b/data/bin/MonsterValueTempleteModify.json @@ -14399,6 +14399,806 @@ "AtkFix": 0.0, "LvUpEffect": "" }, + "1019001": { + "Id": 1019001, + "GroupId": 1019, + "Lv": 1, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019002": { + "Id": 1019002, + "GroupId": 1019, + "Lv": 2, + "HpFix": 0.0, + "AtkFix": 48.0, + "LvUpEffect": "" + }, + "1019003": { + "Id": 1019003, + "GroupId": 1019, + "Lv": 3, + "HpFix": 0.0, + "AtkFix": 48.0, + "LvUpEffect": "" + }, + "1019004": { + "Id": 1019004, + "GroupId": 1019, + "Lv": 4, + "HpFix": 0.0, + "AtkFix": 48.0, + "LvUpEffect": "" + }, + "1019005": { + "Id": 1019005, + "GroupId": 1019, + "Lv": 5, + "HpFix": 0.0, + "AtkFix": 144.0, + "LvUpEffect": "" + }, + "1019006": { + "Id": 1019006, + "GroupId": 1019, + "Lv": 6, + "HpFix": 0.0, + "AtkFix": 96.0, + "LvUpEffect": "" + }, + "1019007": { + "Id": 1019007, + "GroupId": 1019, + "Lv": 7, + "HpFix": 0.0, + "AtkFix": 96.0, + "LvUpEffect": "" + }, + "1019008": { + "Id": 1019008, + "GroupId": 1019, + "Lv": 8, + "HpFix": 0.0, + "AtkFix": 96.0, + "LvUpEffect": "" + }, + "1019009": { + "Id": 1019009, + "GroupId": 1019, + "Lv": 9, + "HpFix": 0.0, + "AtkFix": 96.0, + "LvUpEffect": "" + }, + "1019010": { + "Id": 1019010, + "GroupId": 1019, + "Lv": 10, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019011": { + "Id": 1019011, + "GroupId": 1019, + "Lv": 11, + "HpFix": 0.0, + "AtkFix": 120.0, + "LvUpEffect": "" + }, + "1019012": { + "Id": 1019012, + "GroupId": 1019, + "Lv": 12, + "HpFix": 0.0, + "AtkFix": 120.0, + "LvUpEffect": "" + }, + "1019013": { + "Id": 1019013, + "GroupId": 1019, + "Lv": 13, + "HpFix": 0.0, + "AtkFix": 120.0, + "LvUpEffect": "" + }, + "1019014": { + "Id": 1019014, + "GroupId": 1019, + "Lv": 14, + "HpFix": 0.0, + "AtkFix": 120.0, + "LvUpEffect": "" + }, + "1019015": { + "Id": 1019015, + "GroupId": 1019, + "Lv": 15, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1019016": { + "Id": 1019016, + "GroupId": 1019, + "Lv": 16, + "HpFix": 0.0, + "AtkFix": 144.0, + "LvUpEffect": "" + }, + "1019017": { + "Id": 1019017, + "GroupId": 1019, + "Lv": 17, + "HpFix": 0.0, + "AtkFix": 144.0, + "LvUpEffect": "" + }, + "1019018": { + "Id": 1019018, + "GroupId": 1019, + "Lv": 18, + "HpFix": 0.0, + "AtkFix": 144.0, + "LvUpEffect": "" + }, + "1019019": { + "Id": 1019019, + "GroupId": 1019, + "Lv": 19, + "HpFix": 0.0, + "AtkFix": 144.0, + "LvUpEffect": "" + }, + "1019020": { + "Id": 1019020, + "GroupId": 1019, + "Lv": 20, + "HpFix": 0.0, + "AtkFix": 720.0, + "LvUpEffect": "" + }, + "1019021": { + "Id": 1019021, + "GroupId": 1019, + "Lv": 21, + "HpFix": 0.0, + "AtkFix": 168.0, + "LvUpEffect": "" + }, + "1019022": { + "Id": 1019022, + "GroupId": 1019, + "Lv": 22, + "HpFix": 0.0, + "AtkFix": 168.0, + "LvUpEffect": "" + }, + "1019023": { + "Id": 1019023, + "GroupId": 1019, + "Lv": 23, + "HpFix": 0.0, + "AtkFix": 168.0, + "LvUpEffect": "" + }, + "1019024": { + "Id": 1019024, + "GroupId": 1019, + "Lv": 24, + "HpFix": 0.0, + "AtkFix": 168.0, + "LvUpEffect": "" + }, + "1019025": { + "Id": 1019025, + "GroupId": 1019, + "Lv": 25, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1019026": { + "Id": 1019026, + "GroupId": 1019, + "Lv": 26, + "HpFix": 0.0, + "AtkFix": 192.0, + "LvUpEffect": "" + }, + "1019027": { + "Id": 1019027, + "GroupId": 1019, + "Lv": 27, + "HpFix": 0.0, + "AtkFix": 192.0, + "LvUpEffect": "" + }, + "1019028": { + "Id": 1019028, + "GroupId": 1019, + "Lv": 28, + "HpFix": 0.0, + "AtkFix": 192.0, + "LvUpEffect": "" + }, + "1019029": { + "Id": 1019029, + "GroupId": 1019, + "Lv": 29, + "HpFix": 0.0, + "AtkFix": 192.0, + "LvUpEffect": "" + }, + "1019030": { + "Id": 1019030, + "GroupId": 1019, + "Lv": 30, + "HpFix": 0.0, + "AtkFix": 1200.0, + "LvUpEffect": "" + }, + "1019031": { + "Id": 1019031, + "GroupId": 1019, + "Lv": 31, + "HpFix": 0.0, + "AtkFix": 216.0, + "LvUpEffect": "" + }, + "1019032": { + "Id": 1019032, + "GroupId": 1019, + "Lv": 32, + "HpFix": 0.0, + "AtkFix": 216.0, + "LvUpEffect": "" + }, + "1019033": { + "Id": 1019033, + "GroupId": 1019, + "Lv": 33, + "HpFix": 0.0, + "AtkFix": 216.0, + "LvUpEffect": "" + }, + "1019034": { + "Id": 1019034, + "GroupId": 1019, + "Lv": 34, + "HpFix": 0.0, + "AtkFix": 216.0, + "LvUpEffect": "" + }, + "1019035": { + "Id": 1019035, + "GroupId": 1019, + "Lv": 35, + "HpFix": 0.0, + "AtkFix": 1296.0, + "LvUpEffect": "" + }, + "1019036": { + "Id": 1019036, + "GroupId": 1019, + "Lv": 36, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019037": { + "Id": 1019037, + "GroupId": 1019, + "Lv": 37, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019038": { + "Id": 1019038, + "GroupId": 1019, + "Lv": 38, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019039": { + "Id": 1019039, + "GroupId": 1019, + "Lv": 39, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019040": { + "Id": 1019040, + "GroupId": 1019, + "Lv": 40, + "HpFix": 0.0, + "AtkFix": 1440.0, + "LvUpEffect": "" + }, + "1019041": { + "Id": 1019041, + "GroupId": 1019, + "Lv": 41, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019042": { + "Id": 1019042, + "GroupId": 1019, + "Lv": 42, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019043": { + "Id": 1019043, + "GroupId": 1019, + "Lv": 43, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019044": { + "Id": 1019044, + "GroupId": 1019, + "Lv": 44, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019045": { + "Id": 1019045, + "GroupId": 1019, + "Lv": 45, + "HpFix": 0.0, + "AtkFix": 1440.0, + "LvUpEffect": "" + }, + "1019046": { + "Id": 1019046, + "GroupId": 1019, + "Lv": 46, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019047": { + "Id": 1019047, + "GroupId": 1019, + "Lv": 47, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019048": { + "Id": 1019048, + "GroupId": 1019, + "Lv": 48, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019049": { + "Id": 1019049, + "GroupId": 1019, + "Lv": 49, + "HpFix": 0.0, + "AtkFix": 240.0, + "LvUpEffect": "" + }, + "1019050": { + "Id": 1019050, + "GroupId": 1019, + "Lv": 50, + "HpFix": 0.0, + "AtkFix": 1920.0, + "LvUpEffect": "" + }, + "1019051": { + "Id": 1019051, + "GroupId": 1019, + "Lv": 51, + "HpFix": 0.0, + "AtkFix": 288.0, + "LvUpEffect": "" + }, + "1019052": { + "Id": 1019052, + "GroupId": 1019, + "Lv": 52, + "HpFix": 0.0, + "AtkFix": 288.0, + "LvUpEffect": "" + }, + "1019053": { + "Id": 1019053, + "GroupId": 1019, + "Lv": 53, + "HpFix": 0.0, + "AtkFix": 288.0, + "LvUpEffect": "" + }, + "1019054": { + "Id": 1019054, + "GroupId": 1019, + "Lv": 54, + "HpFix": 0.0, + "AtkFix": 288.0, + "LvUpEffect": "" + }, + "1019055": { + "Id": 1019055, + "GroupId": 1019, + "Lv": 55, + "HpFix": 0.0, + "AtkFix": 2400.0, + "LvUpEffect": "" + }, + "1019056": { + "Id": 1019056, + "GroupId": 1019, + "Lv": 56, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1019057": { + "Id": 1019057, + "GroupId": 1019, + "Lv": 57, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1019058": { + "Id": 1019058, + "GroupId": 1019, + "Lv": 58, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1019059": { + "Id": 1019059, + "GroupId": 1019, + "Lv": 59, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1019060": { + "Id": 1019060, + "GroupId": 1019, + "Lv": 60, + "HpFix": 0.0, + "AtkFix": 3840.0, + "LvUpEffect": "" + }, + "1019061": { + "Id": 1019061, + "GroupId": 1019, + "Lv": 61, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1019062": { + "Id": 1019062, + "GroupId": 1019, + "Lv": 62, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1019063": { + "Id": 1019063, + "GroupId": 1019, + "Lv": 63, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1019064": { + "Id": 1019064, + "GroupId": 1019, + "Lv": 64, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1019065": { + "Id": 1019065, + "GroupId": 1019, + "Lv": 65, + "HpFix": 0.0, + "AtkFix": 4800.0, + "LvUpEffect": "" + }, + "1019066": { + "Id": 1019066, + "GroupId": 1019, + "Lv": 66, + "HpFix": 0.0, + "AtkFix": 720.0, + "LvUpEffect": "" + }, + "1019067": { + "Id": 1019067, + "GroupId": 1019, + "Lv": 67, + "HpFix": 0.0, + "AtkFix": 720.0, + "LvUpEffect": "" + }, + "1019068": { + "Id": 1019068, + "GroupId": 1019, + "Lv": 68, + "HpFix": 0.0, + "AtkFix": 720.0, + "LvUpEffect": "" + }, + "1019069": { + "Id": 1019069, + "GroupId": 1019, + "Lv": 69, + "HpFix": 0.0, + "AtkFix": 720.0, + "LvUpEffect": "" + }, + "1019070": { + "Id": 1019070, + "GroupId": 1019, + "Lv": 70, + "HpFix": 0.0, + "AtkFix": 5520.0, + "LvUpEffect": "" + }, + "1019071": { + "Id": 1019071, + "GroupId": 1019, + "Lv": 71, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1019072": { + "Id": 1019072, + "GroupId": 1019, + "Lv": 72, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1019073": { + "Id": 1019073, + "GroupId": 1019, + "Lv": 73, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1019074": { + "Id": 1019074, + "GroupId": 1019, + "Lv": 74, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1019075": { + "Id": 1019075, + "GroupId": 1019, + "Lv": 75, + "HpFix": 0.0, + "AtkFix": 3504.0, + "LvUpEffect": "" + }, + "1019076": { + "Id": 1019076, + "GroupId": 1019, + "Lv": 76, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019077": { + "Id": 1019077, + "GroupId": 1019, + "Lv": 77, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019078": { + "Id": 1019078, + "GroupId": 1019, + "Lv": 78, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019079": { + "Id": 1019079, + "GroupId": 1019, + "Lv": 79, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019080": { + "Id": 1019080, + "GroupId": 1019, + "Lv": 80, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019081": { + "Id": 1019081, + "GroupId": 1019, + "Lv": 81, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019082": { + "Id": 1019082, + "GroupId": 1019, + "Lv": 82, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019083": { + "Id": 1019083, + "GroupId": 1019, + "Lv": 83, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019084": { + "Id": 1019084, + "GroupId": 1019, + "Lv": 84, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019085": { + "Id": 1019085, + "GroupId": 1019, + "Lv": 85, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019086": { + "Id": 1019086, + "GroupId": 1019, + "Lv": 86, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019087": { + "Id": 1019087, + "GroupId": 1019, + "Lv": 87, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019088": { + "Id": 1019088, + "GroupId": 1019, + "Lv": 88, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019089": { + "Id": 1019089, + "GroupId": 1019, + "Lv": 89, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019090": { + "Id": 1019090, + "GroupId": 1019, + "Lv": 90, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019091": { + "Id": 1019091, + "GroupId": 1019, + "Lv": 91, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019092": { + "Id": 1019092, + "GroupId": 1019, + "Lv": 92, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019093": { + "Id": 1019093, + "GroupId": 1019, + "Lv": 93, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019094": { + "Id": 1019094, + "GroupId": 1019, + "Lv": 94, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019095": { + "Id": 1019095, + "GroupId": 1019, + "Lv": 95, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019096": { + "Id": 1019096, + "GroupId": 1019, + "Lv": 96, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019097": { + "Id": 1019097, + "GroupId": 1019, + "Lv": 97, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019098": { + "Id": 1019098, + "GroupId": 1019, + "Lv": 98, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019099": { + "Id": 1019099, + "GroupId": 1019, + "Lv": 99, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, + "1019100": { + "Id": 1019100, + "GroupId": 1019, + "Lv": 100, + "HpFix": 0.0, + "AtkFix": 0.0, + "LvUpEffect": "" + }, "3001001": { "Id": 3001001, "GroupId": 3001, diff --git a/data/bin/NPCSkin.json b/data/bin/NPCSkin.json index 5605ffb18..fa8ff1902 100644 --- a/data/bin/NPCSkin.json +++ b/data/bin/NPCSkin.json @@ -1069,5 +1069,26 @@ "SkinTheme": 0, "InteractiveAction": true, "InteractiveActionId": 10003 + }, + "813901": { + "Id": 813901, + "Name": "", + "Desc": "", + "IsShow": true, + "CharId": 8139, + "Type": 1, + "SourceDesc": 1, + "Icon": "", + "SmallPortrait": "", + "ModelScale": 10000, + "Model": "Actor/Character/13901/13901_Actor", + "Portrait": "Actor2D/Character/13901/13901_a.spriteatlas", + "Bg": "", + "Offset": "Actor2D/Character/13901/13901.asset", + "L2D": "Actor2D/Character/13901/13901_L.prefab", + "FullScreenPortrait": "", + "SkinTheme": 0, + "InteractiveAction": true, + "InteractiveActionId": 10003 } } \ No newline at end of file diff --git a/data/bin/OnceAdditionalAttribute.json b/data/bin/OnceAdditionalAttribute.json index 37caedcc7..4819e405c 100644 --- a/data/bin/OnceAdditionalAttribute.json +++ b/data/bin/OnceAdditionalAttribute.json @@ -1127,6 +1127,114 @@ "LevelData": 516026, "MainOrSupport": 0 }, + "13902011": { + "Id": 13902011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13906001": { + "Id": 13906001, + "LevelTypeData": 1, + "LevelData": 513906, + "MainOrSupport": 0 + }, + "13910001": { + "Id": 13910001, + "LevelTypeData": 1, + "LevelData": 513910, + "MainOrSupport": 0 + }, + "13922011": { + "Id": 13922011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13923011": { + "Id": 13923011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13925001": { + "Id": 13925001, + "LevelTypeData": 1, + "LevelData": 513925, + "MainOrSupport": 0 + }, + "13925002": { + "Id": 13925002, + "LevelTypeData": 1, + "LevelData": 513925, + "MainOrSupport": 0 + }, + "13926001": { + "Id": 13926001, + "LevelTypeData": 1, + "LevelData": 513926, + "MainOrSupport": 0 + }, + "13928001": { + "Id": 13928001, + "LevelTypeData": 1, + "LevelData": 513928, + "MainOrSupport": 0 + }, + "13928002": { + "Id": 13928002, + "LevelTypeData": 1, + "LevelData": 513928, + "MainOrSupport": 0 + }, + "13929001": { + "Id": 13929001, + "LevelTypeData": 1, + "LevelData": 513929, + "MainOrSupport": 0 + }, + "13930001": { + "Id": 13930001, + "LevelTypeData": 1, + "LevelData": 513930, + "MainOrSupport": 0 + }, + "13931001": { + "Id": 13931001, + "LevelTypeData": 1, + "LevelData": 513931, + "MainOrSupport": 0 + }, + "13942001": { + "Id": 13942001, + "LevelTypeData": 1, + "LevelData": 513942, + "MainOrSupport": 0 + }, + "13943001": { + "Id": 13943001, + "LevelTypeData": 1, + "LevelData": 513943, + "MainOrSupport": 0 + }, + "13996111": { + "Id": 13996111, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13996121": { + "Id": 13996121, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13996511": { + "Id": 13996511, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, "10741001": { "Id": 10741001, "LevelTypeData": 1, @@ -7385,6 +7493,18 @@ "LevelData": 0, "MainOrSupport": 0 }, + "811250001": { + "Id": 811250001, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "811200001": { + "Id": 811200001, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, "2001": { "Id": 2001, "LevelTypeData": 0, @@ -8783,6 +8903,72 @@ "LevelData": 4060205, "MainOrSupport": 0 }, + "4062001": { + "Id": 4062001, + "LevelTypeData": 6, + "LevelData": 406201, + "MainOrSupport": 0 + }, + "4062002": { + "Id": 4062002, + "LevelTypeData": 6, + "LevelData": 406202, + "MainOrSupport": 0 + }, + "4062003": { + "Id": 4062003, + "LevelTypeData": 6, + "LevelData": 406203, + "MainOrSupport": 0 + }, + "4062004": { + "Id": 4062004, + "LevelTypeData": 6, + "LevelData": 406204, + "MainOrSupport": 0 + }, + "4062005": { + "Id": 4062005, + "LevelTypeData": 6, + "LevelData": 406205, + "MainOrSupport": 0 + }, + "4062006": { + "Id": 4062006, + "LevelTypeData": 6, + "LevelData": 406206, + "MainOrSupport": 0 + }, + "4062111": { + "Id": 4062111, + "LevelTypeData": 6, + "LevelData": 4062101, + "MainOrSupport": 0 + }, + "4062112": { + "Id": 4062112, + "LevelTypeData": 6, + "LevelData": 4062102, + "MainOrSupport": 0 + }, + "4062113": { + "Id": 4062113, + "LevelTypeData": 6, + "LevelData": 4062103, + "MainOrSupport": 0 + }, + "4062114": { + "Id": 4062114, + "LevelTypeData": 6, + "LevelData": 4062104, + "MainOrSupport": 0 + }, + "4062115": { + "Id": 4062115, + "LevelTypeData": 6, + "LevelData": 4062105, + "MainOrSupport": 0 + }, "260110611": { "Id": 260110611, "LevelTypeData": 0, diff --git a/data/bin/OnceAdditionalAttributeValue.json b/data/bin/OnceAdditionalAttributeValue.json index e49726909..91cbd61f1 100644 --- a/data/bin/OnceAdditionalAttributeValue.json +++ b/data/bin/OnceAdditionalAttributeValue.json @@ -13427,6 +13427,1374 @@ "ParameterType3": 0, "Value3": 0 }, + "13902011": { + "Id": 13902011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906011": { + "Id": 13906011, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 250, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906021": { + "Id": 13906021, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 400, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906031": { + "Id": 13906031, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 550, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906041": { + "Id": 13906041, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 700, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906051": { + "Id": 13906051, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 850, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906061": { + "Id": 13906061, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906071": { + "Id": 13906071, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1050, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906081": { + "Id": 13906081, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1100, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13906091": { + "Id": 13906091, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1150, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910011": { + "Id": 13910011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 1750, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910021": { + "Id": 13910021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 2800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910031": { + "Id": 13910031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 3850, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910041": { + "Id": 13910041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 4900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910051": { + "Id": 13910051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 5950, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910061": { + "Id": 13910061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 7000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910071": { + "Id": 13910071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 7930, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910081": { + "Id": 13910081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 9220, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13910091": { + "Id": 13910091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 10850, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13922011": { + "Id": 13922011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 2000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13923011": { + "Id": 13923011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925011": { + "Id": 13925011, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1220, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925021": { + "Id": 13925021, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1950, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925031": { + "Id": 13925031, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2680, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925041": { + "Id": 13925041, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3420, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925051": { + "Id": 13925051, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 4150, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925061": { + "Id": 13925061, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 4880, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925071": { + "Id": 13925071, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 5610, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925081": { + "Id": 13925081, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 6340, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925091": { + "Id": 13925091, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 7080, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925012": { + "Id": 13925012, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 610, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925022": { + "Id": 13925022, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 980, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925032": { + "Id": 13925032, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1340, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925042": { + "Id": 13925042, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1710, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925052": { + "Id": 13925052, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2070, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925062": { + "Id": 13925062, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2440, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925072": { + "Id": 13925072, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2810, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925082": { + "Id": 13925082, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3170, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13925092": { + "Id": 13925092, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3540, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926011": { + "Id": 13926011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 1500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926021": { + "Id": 13926021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 2400, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926031": { + "Id": 13926031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 3300, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926041": { + "Id": 13926041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 4200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926051": { + "Id": 13926051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 5100, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926061": { + "Id": 13926061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 6000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926071": { + "Id": 13926071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 6900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926081": { + "Id": 13926081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 7800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13926091": { + "Id": 13926091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 8700, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928011": { + "Id": 13928011, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1100, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928021": { + "Id": 13928021, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928031": { + "Id": 13928031, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928041": { + "Id": 13928041, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928051": { + "Id": 13928051, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928061": { + "Id": 13928061, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 4600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928071": { + "Id": 13928071, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 5200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928081": { + "Id": 13928081, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 5900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928091": { + "Id": 13928091, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 6600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928012": { + "Id": 13928012, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928022": { + "Id": 13928022, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928032": { + "Id": 13928032, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1300, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928042": { + "Id": 13928042, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928052": { + "Id": 13928052, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928062": { + "Id": 13928062, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2300, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928072": { + "Id": 13928072, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928082": { + "Id": 13928082, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13928092": { + "Id": 13928092, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3300, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929011": { + "Id": 13929011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 1700, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929021": { + "Id": 13929021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 2720, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929031": { + "Id": 13929031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 3740, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929041": { + "Id": 13929041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 4760, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929051": { + "Id": 13929051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 5780, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929061": { + "Id": 13929061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 6800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929071": { + "Id": 13929071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 7820, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929081": { + "Id": 13929081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 8840, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13929091": { + "Id": 13929091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 9860, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930011": { + "Id": 13930011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930021": { + "Id": 13930021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930031": { + "Id": 13930031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930041": { + "Id": 13930041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930051": { + "Id": 13930051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930061": { + "Id": 13930061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930071": { + "Id": 13930071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930081": { + "Id": 13930081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13930091": { + "Id": 13930091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 0, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931011": { + "Id": 13931011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 1500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931021": { + "Id": 13931021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 2400, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931031": { + "Id": 13931031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 3300, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931041": { + "Id": 13931041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 4200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931051": { + "Id": 13931051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 5100, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931061": { + "Id": 13931061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 6000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931071": { + "Id": 13931071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 6900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931081": { + "Id": 13931081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 7800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13931091": { + "Id": 13931091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 8700, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942011": { + "Id": 13942011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 5000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942021": { + "Id": 13942021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 8000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942031": { + "Id": 13942031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 11000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942041": { + "Id": 13942041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 14000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942051": { + "Id": 13942051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 17000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942061": { + "Id": 13942061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 20000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942071": { + "Id": 13942071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 23000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942081": { + "Id": 13942081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 26000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13942091": { + "Id": 13942091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 29000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943011": { + "Id": 13943011, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 800, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943021": { + "Id": 13943021, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 1200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943031": { + "Id": 13943031, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 1700, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943041": { + "Id": 13943041, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 2100, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943051": { + "Id": 13943051, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 2600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943061": { + "Id": 13943061, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 3000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943071": { + "Id": 13943071, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 3500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943081": { + "Id": 13943081, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 3900, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13943091": { + "Id": 13943091, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 85, + "AttributeType2": 1, + "ParameterType2": 4400, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13996111": { + "Id": 13996111, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 71, + "AttributeType2": 1, + "ParameterType2": 1500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13996121": { + "Id": 13996121, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 4000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "13996511": { + "Id": 13996511, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 17, + "AttributeType2": 1, + "ParameterType2": 3000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, "10741011": { "Id": 10741011, "AttributeType1": 0, @@ -37799,6 +39167,30 @@ "ParameterType3": 0, "Value3": 0 }, + "811250001": { + "Id": 811250001, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 2000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "811200001": { + "Id": 811200001, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 3000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, "2001": { "Id": 2001, "AttributeType1": 0, @@ -41267,6 +42659,138 @@ "ParameterType3": 0, "Value3": 0 }, + "4062011": { + "Id": 4062011, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 600, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062012": { + "Id": 4062012, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 720, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062013": { + "Id": 4062013, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 840, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062014": { + "Id": 4062014, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 960, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062015": { + "Id": 4062015, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1080, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062016": { + "Id": 4062016, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1200, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062121": { + "Id": 4062121, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 250, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062132": { + "Id": 4062132, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 500, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062143": { + "Id": 4062143, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 750, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062154": { + "Id": 4062154, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "4062165": { + "Id": 4062165, + "AttributeType1": 0, + "ParameterType1": 1, + "Value1": 57, + "AttributeType2": 1, + "ParameterType2": 1250, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, "260110611": { "Id": 260110611, "AttributeType1": 0, diff --git a/data/bin/PlayerHead.json b/data/bin/PlayerHead.json index 2905926bd..b2b80d4b1 100644 --- a/data/bin/PlayerHead.json +++ b/data/bin/PlayerHead.json @@ -155,6 +155,18 @@ "TrQty": 0, "Icon": "" }, + "130012": { + "Id": 130012, + "HeadType": 4, + "Desc": "PlayerHead.130012.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 0, + "UnlockSkin": 0, + "TrId": 0, + "TrQty": 0, + "Icon": "" + }, "10301": { "Id": 10301, "HeadType": 3, @@ -527,6 +539,18 @@ "TrQty": 0, "Icon": "" }, + "11703": { + "Id": 11703, + "HeadType": 3, + "Desc": "PlayerHead.11703.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 117, + "UnlockSkin": 11703, + "TrId": 0, + "TrQty": 0, + "Icon": "" + }, "11801": { "Id": 11801, "HeadType": 3, @@ -719,6 +743,18 @@ "TrQty": 0, "Icon": "" }, + "12603": { + "Id": 12603, + "HeadType": 3, + "Desc": "PlayerHead.12603.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 126, + "UnlockSkin": 12603, + "TrId": 0, + "TrQty": 0, + "Icon": "" + }, "12701": { "Id": 12701, "HeadType": 3, @@ -971,6 +1007,30 @@ "TrQty": 0, "Icon": "" }, + "13901": { + "Id": 13901, + "HeadType": 3, + "Desc": "PlayerHead.13901.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 139, + "UnlockSkin": 13901, + "TrId": 0, + "TrQty": 0, + "Icon": "" + }, + "13902": { + "Id": 13902, + "HeadType": 3, + "Desc": "PlayerHead.13902.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 139, + "UnlockSkin": 13902, + "TrId": 0, + "TrQty": 0, + "Icon": "" + }, "14001": { "Id": 14001, "HeadType": 3, diff --git a/data/bin/Plot.json b/data/bin/Plot.json index f4551cc9e..0e7b6ff85 100644 --- a/data/bin/Plot.json +++ b/data/bin/Plot.json @@ -1151,6 +1151,54 @@ "Rewards": "", "PicSource": "" }, + "13901": { + "Id": 13901, + "Char": 139, + "Name": "Plot.13901.1", + "Desc": "Plot.13901.2", + "AvgId": "CG_139_01", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 0, + "ConnectChatId": 1, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "13902": { + "Id": 13902, + "Char": 139, + "Name": "Plot.13902.1", + "Desc": "Plot.13902.2", + "AvgId": "CG_139_02", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 13901, + "ConnectChatId": 5, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "13903": { + "Id": 13903, + "Char": 139, + "Name": "Plot.13903.1", + "Desc": "Plot.13903.2", + "AvgId": "CG_139_03", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 13902, + "ConnectChatId": 10, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, "14001": { "Id": 14001, "Char": 140, @@ -1870,5 +1918,149 @@ "CharAdvanceCond": "", "Rewards": "", "PicSource": "" + }, + "99701": { + "Id": 99701, + "Char": 997, + "Name": "Plot.99701.1", + "Desc": "Plot.99701.2", + "AvgId": "CG_160_01", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 0, + "ConnectChatId": 1, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99702": { + "Id": 99702, + "Char": 997, + "Name": "Plot.99702.1", + "Desc": "Plot.99702.2", + "AvgId": "CG_160_02", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99701, + "ConnectChatId": 5, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99703": { + "Id": 99703, + "Char": 997, + "Name": "Plot.99703.1", + "Desc": "Plot.99703.2", + "AvgId": "CG_160_03", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99702, + "ConnectChatId": 10, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99801": { + "Id": 99801, + "Char": 998, + "Name": "Plot.99801.1", + "Desc": "Plot.99801.2", + "AvgId": "CG_160_01", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 0, + "ConnectChatId": 1, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99802": { + "Id": 99802, + "Char": 998, + "Name": "Plot.99802.1", + "Desc": "Plot.99802.2", + "AvgId": "CG_160_02", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99801, + "ConnectChatId": 5, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99803": { + "Id": 99803, + "Char": 998, + "Name": "Plot.99803.1", + "Desc": "Plot.99803.2", + "AvgId": "CG_160_03", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99802, + "ConnectChatId": 10, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99901": { + "Id": 99901, + "Char": 999, + "Name": "Plot.99901.1", + "Desc": "Plot.99901.2", + "AvgId": "CG_160_01", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 0, + "ConnectChatId": 1, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99902": { + "Id": 99902, + "Char": 999, + "Name": "Plot.99902.1", + "Desc": "Plot.99902.2", + "AvgId": "CG_160_02", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99901, + "ConnectChatId": 5, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" + }, + "99903": { + "Id": 99903, + "Char": 999, + "Name": "Plot.99903.1", + "Desc": "Plot.99903.2", + "AvgId": "CG_160_03", + "Mainlines": [ + 1 + ], + "PrePlot": 0, + "UnlockAffinityLevel": 99902, + "ConnectChatId": 10, + "CharAdvanceCond": "", + "Rewards": "", + "PicSource": "" } } \ No newline at end of file diff --git a/data/bin/PopUp.json b/data/bin/PopUp.json index 8f95ad9ec..a1aa58bd3 100644 --- a/data/bin/PopUp.json +++ b/data/bin/PopUp.json @@ -319,6 +319,26 @@ "EndTime": "", "EndDuration": 0 }, + "19": { + "Id": 19, + "SortId": 19, + "PopUpType": 3, + "ActivityId": 0, + "PopUpRes": "UI/MallPkgPopup/Popup_16", + "ScriptName": "OwnPopUp.MallPkgPopupCtrl", + "PopRefreshType": 0, + "PopJumpType": 3, + "JumpToParams": 3, + "StartCondType": 18, + "StartCondParams": [ + 71 + ], + "StartType": 2, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, "1000": { "Id": 1000, "SortId": 1000, @@ -661,6 +681,24 @@ "EndTime": "", "EndDuration": 0 }, + "1019": { + "Id": 1019, + "SortId": 1019, + "PopUpType": 2, + "ActivityId": 10112, + "PopUpRes": "UI_Activity/10112/PopUp", + "ScriptName": "ActivityPopUp.ActivityLongestDay_10112PopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 2, + "JumpToParams": 2, + "StartCondType": 0, + "StartCondParams": [], + "StartType": 0, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, "2005": { "Id": 2005, "SortId": 2005, @@ -974,5 +1012,43 @@ "EndType": 0, "EndTime": "", "EndDuration": 0 + }, + "2022": { + "Id": 2022, + "SortId": 3011, + "PopUpType": 1, + "ActivityId": 103005, + "PopUpRes": "UI_Activity/_103001/PopUp", + "ScriptName": "ActivityPopUp.ActivityDoubleDrop_103001PopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 2, + "JumpToParams": 2, + "StartCondType": 0, + "StartCondParams": [], + "StartType": 0, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, + "2027": { + "Id": 2027, + "SortId": 2011, + "PopUpType": 1, + "ActivityId": 102005, + "PopUpRes": "UI_Activity/TowerDefense/PopUp", + "ScriptName": "ActivityPopUp.ActivityTowerDefensePopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 1, + "JumpToParams": 2, + "StartCondType": 0, + "StartCondParams": [ + 71 + ], + "StartType": 1, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 } } \ No newline at end of file diff --git a/data/bin/Potential.json b/data/bin/Potential.json index 1c162294e..ce9a04d31 100644 --- a/data/bin/Potential.json +++ b/data/bin/Potential.json @@ -8910,6 +8910,3825 @@ "Param9": "", "Param10": "" }, + "599701": { + "Id": 599701, + "CharId": 997, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15801, + "EffectGroupId": 15801, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_997_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599701.1", + "Desc": "Potential.599701.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599702": { + "Id": 599702, + "CharId": 997, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15802, + "EffectGroupId": 15802, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_997_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599702.1", + "Desc": "Potential.599702.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599703": { + "Id": 599703, + "CharId": 997, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15803, + "EffectGroupId": 15803, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_997_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599703.1", + "Desc": "Potential.599703.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599704": { + "Id": 599704, + "CharId": 997, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15804, + "EffectGroupId": 15804, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_997_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599704.1", + "Desc": "Potential.599704.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599705": { + "Id": 599705, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15805, + "EffectGroupId": 15805, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599705.1", + "Desc": "Potential.599705.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599706": { + "Id": 599706, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15806, + "EffectGroupId": 15806, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599706.1", + "Desc": "Potential.599706.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599707": { + "Id": 599707, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15807, + "EffectGroupId": 15807, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599707.1", + "Desc": "Potential.599707.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599708": { + "Id": 599708, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15808, + "EffectGroupId": 15808, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599708.1", + "Desc": "Potential.599708.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599709": { + "Id": 599709, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15809, + "EffectGroupId": 15809, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599709.1", + "Desc": "Potential.599709.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599710": { + "Id": 599710, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15810, + "EffectGroupId": 15810, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599710.1", + "Desc": "Potential.599710.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599711": { + "Id": 599711, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15811, + "EffectGroupId": 15811, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599711.1", + "Desc": "Potential.599711.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599712": { + "Id": 599712, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15812, + "EffectGroupId": 15812, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599712.1", + "Desc": "Potential.599712.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599713": { + "Id": 599713, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15813, + "EffectGroupId": 15813, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599713.1", + "Desc": "Potential.599713.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599721": { + "Id": 599721, + "CharId": 997, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15821, + "EffectGroupId": 15821, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_997_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599721.1", + "Desc": "Potential.599721.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599722": { + "Id": 599722, + "CharId": 997, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15822, + "EffectGroupId": 15822, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_997_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599722.1", + "Desc": "Potential.599722.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599723": { + "Id": 599723, + "CharId": 997, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15823, + "EffectGroupId": 15823, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_997_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599723.1", + "Desc": "Potential.599723.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599724": { + "Id": 599724, + "CharId": 997, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15824, + "EffectGroupId": 15824, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_997_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599724.1", + "Desc": "Potential.599724.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599725": { + "Id": 599725, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15825, + "EffectGroupId": 15825, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599725.1", + "Desc": "Potential.599725.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599726": { + "Id": 599726, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15826, + "EffectGroupId": 15826, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599726.1", + "Desc": "Potential.599726.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599727": { + "Id": 599727, + "CharId": 997, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15827, + "EffectGroupId": 15827, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599727.1", + "Desc": "Potential.599727.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599728": { + "Id": 599728, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15828, + "EffectGroupId": 15828, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599728.1", + "Desc": "Potential.599728.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599729": { + "Id": 599729, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15829, + "EffectGroupId": 15829, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599729.1", + "Desc": "Potential.599729.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599730": { + "Id": 599730, + "CharId": 997, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15830, + "EffectGroupId": 15830, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599730.1", + "Desc": "Potential.599730.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599731": { + "Id": 599731, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15831, + "EffectGroupId": 15831, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599731.1", + "Desc": "Potential.599731.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599732": { + "Id": 599732, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15832, + "EffectGroupId": 15832, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599732.1", + "Desc": "Potential.599732.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599733": { + "Id": 599733, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15833, + "EffectGroupId": 15833, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599733.1", + "Desc": "Potential.599733.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599741": { + "Id": 599741, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15841, + "EffectGroupId": 15841, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599741.1", + "Desc": "Potential.599741.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599742": { + "Id": 599742, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15842, + "EffectGroupId": 15842, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599742.1", + "Desc": "Potential.599742.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599743": { + "Id": 599743, + "CharId": 997, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15843, + "EffectGroupId": 15843, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599743.1", + "Desc": "Potential.599743.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599801": { + "Id": 599801, + "CharId": 998, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15801, + "EffectGroupId": 15801, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_998_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599801.1", + "Desc": "Potential.599801.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599802": { + "Id": 599802, + "CharId": 998, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15802, + "EffectGroupId": 15802, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_998_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599802.1", + "Desc": "Potential.599802.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599803": { + "Id": 599803, + "CharId": 998, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15803, + "EffectGroupId": 15803, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_998_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599803.1", + "Desc": "Potential.599803.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599804": { + "Id": 599804, + "CharId": 998, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15804, + "EffectGroupId": 15804, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_998_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599804.1", + "Desc": "Potential.599804.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599805": { + "Id": 599805, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15805, + "EffectGroupId": 15805, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599805.1", + "Desc": "Potential.599805.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599806": { + "Id": 599806, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15806, + "EffectGroupId": 15806, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599806.1", + "Desc": "Potential.599806.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599807": { + "Id": 599807, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15807, + "EffectGroupId": 15807, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599807.1", + "Desc": "Potential.599807.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599808": { + "Id": 599808, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15808, + "EffectGroupId": 15808, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599808.1", + "Desc": "Potential.599808.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599809": { + "Id": 599809, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15809, + "EffectGroupId": 15809, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599809.1", + "Desc": "Potential.599809.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599810": { + "Id": 599810, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15810, + "EffectGroupId": 15810, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599810.1", + "Desc": "Potential.599810.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599811": { + "Id": 599811, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15811, + "EffectGroupId": 15811, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599811.1", + "Desc": "Potential.599811.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599812": { + "Id": 599812, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15812, + "EffectGroupId": 15812, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599812.1", + "Desc": "Potential.599812.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599813": { + "Id": 599813, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15813, + "EffectGroupId": 15813, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599813.1", + "Desc": "Potential.599813.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599821": { + "Id": 599821, + "CharId": 998, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15821, + "EffectGroupId": 15821, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_998_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599821.1", + "Desc": "Potential.599821.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599822": { + "Id": 599822, + "CharId": 998, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15822, + "EffectGroupId": 15822, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_998_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599822.1", + "Desc": "Potential.599822.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599823": { + "Id": 599823, + "CharId": 998, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15823, + "EffectGroupId": 15823, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_998_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599823.1", + "Desc": "Potential.599823.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599824": { + "Id": 599824, + "CharId": 998, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15824, + "EffectGroupId": 15824, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_998_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599824.1", + "Desc": "Potential.599824.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599825": { + "Id": 599825, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15825, + "EffectGroupId": 15825, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599825.1", + "Desc": "Potential.599825.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599826": { + "Id": 599826, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15826, + "EffectGroupId": 15826, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599826.1", + "Desc": "Potential.599826.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599827": { + "Id": 599827, + "CharId": 998, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15827, + "EffectGroupId": 15827, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599827.1", + "Desc": "Potential.599827.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599828": { + "Id": 599828, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15828, + "EffectGroupId": 15828, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599828.1", + "Desc": "Potential.599828.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599829": { + "Id": 599829, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15829, + "EffectGroupId": 15829, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599829.1", + "Desc": "Potential.599829.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599830": { + "Id": 599830, + "CharId": 998, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15830, + "EffectGroupId": 15830, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599830.1", + "Desc": "Potential.599830.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599831": { + "Id": 599831, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15831, + "EffectGroupId": 15831, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599831.1", + "Desc": "Potential.599831.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599832": { + "Id": 599832, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15832, + "EffectGroupId": 15832, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599832.1", + "Desc": "Potential.599832.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599833": { + "Id": 599833, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15833, + "EffectGroupId": 15833, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599833.1", + "Desc": "Potential.599833.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599841": { + "Id": 599841, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15841, + "EffectGroupId": 15841, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599841.1", + "Desc": "Potential.599841.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599842": { + "Id": 599842, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15842, + "EffectGroupId": 15842, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599842.1", + "Desc": "Potential.599842.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599843": { + "Id": 599843, + "CharId": 998, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15843, + "EffectGroupId": 15843, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599843.1", + "Desc": "Potential.599843.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599901": { + "Id": 599901, + "CharId": 999, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15801, + "EffectGroupId": 15801, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_999_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599901.1", + "Desc": "Potential.599901.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599902": { + "Id": 599902, + "CharId": 999, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15802, + "EffectGroupId": 15802, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_999_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599902.1", + "Desc": "Potential.599902.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599903": { + "Id": 599903, + "CharId": 999, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15803, + "EffectGroupId": 15803, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_999_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599903.1", + "Desc": "Potential.599903.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599904": { + "Id": 599904, + "CharId": 999, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15804, + "EffectGroupId": 15804, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_999_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599904.1", + "Desc": "Potential.599904.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599905": { + "Id": 599905, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15805, + "EffectGroupId": 15805, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599905.1", + "Desc": "Potential.599905.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599906": { + "Id": 599906, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15806, + "EffectGroupId": 15806, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599906.1", + "Desc": "Potential.599906.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599907": { + "Id": 599907, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15807, + "EffectGroupId": 15807, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599907.1", + "Desc": "Potential.599907.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599908": { + "Id": 599908, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15808, + "EffectGroupId": 15808, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599908.1", + "Desc": "Potential.599908.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599909": { + "Id": 599909, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15809, + "EffectGroupId": 15809, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599909.1", + "Desc": "Potential.599909.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599910": { + "Id": 599910, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15810, + "EffectGroupId": 15810, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599910.1", + "Desc": "Potential.599910.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599911": { + "Id": 599911, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15811, + "EffectGroupId": 15811, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599911.1", + "Desc": "Potential.599911.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599912": { + "Id": 599912, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15812, + "EffectGroupId": 15812, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599912.1", + "Desc": "Potential.599912.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599913": { + "Id": 599913, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15813, + "EffectGroupId": 15813, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599913.1", + "Desc": "Potential.599913.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599921": { + "Id": 599921, + "CharId": 999, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15821, + "EffectGroupId": 15821, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_999_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599921.1", + "Desc": "Potential.599921.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599922": { + "Id": 599922, + "CharId": 999, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15822, + "EffectGroupId": 15822, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_999_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599922.1", + "Desc": "Potential.599922.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599923": { + "Id": 599923, + "CharId": 999, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15823, + "EffectGroupId": 15823, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_999_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599923.1", + "Desc": "Potential.599923.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599924": { + "Id": 599924, + "CharId": 999, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 15824, + "EffectGroupId": 15824, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_999_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599924.1", + "Desc": "Potential.599924.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599925": { + "Id": 599925, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15825, + "EffectGroupId": 15825, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599925.1", + "Desc": "Potential.599925.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599926": { + "Id": 599926, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15826, + "EffectGroupId": 15826, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599926.1", + "Desc": "Potential.599926.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599927": { + "Id": 599927, + "CharId": 999, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15827, + "EffectGroupId": 15827, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599927.1", + "Desc": "Potential.599927.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599928": { + "Id": 599928, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15828, + "EffectGroupId": 15828, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599928.1", + "Desc": "Potential.599928.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599929": { + "Id": 599929, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15829, + "EffectGroupId": 15829, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599929.1", + "Desc": "Potential.599929.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599930": { + "Id": 599930, + "CharId": 999, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15830, + "EffectGroupId": 15830, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599930.1", + "Desc": "Potential.599930.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599931": { + "Id": 599931, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15831, + "EffectGroupId": 15831, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599931.1", + "Desc": "Potential.599931.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599932": { + "Id": 599932, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15832, + "EffectGroupId": 15832, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599932.1", + "Desc": "Potential.599932.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599933": { + "Id": 599933, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15833, + "EffectGroupId": 15833, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599933.1", + "Desc": "Potential.599933.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599941": { + "Id": 599941, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15841, + "EffectGroupId": 15841, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599941.1", + "Desc": "Potential.599941.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599942": { + "Id": 599942, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15842, + "EffectGroupId": 15842, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599942.1", + "Desc": "Potential.599942.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "599943": { + "Id": 599943, + "CharId": 999, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 15843, + "EffectGroupId": 15843, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.599943.1", + "Desc": "Potential.599943.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, "511101": { "Id": 511101, "CharId": 111, @@ -15275,6 +19094,1279 @@ "Param9": "", "Param10": "Skill,NoLevel,13040000,Title,Text" }, + "513901": { + "Id": 513901, + "CharId": 139, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13901, + "EffectGroupId": 13901, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_139_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513901.1", + "Desc": "Potential.513901.2", + "Param1": "ScriptParameterValue,NoLevel,13901011,CommonData,10K", + "Param2": "Effect,LevelUp,13900002,EffectTypeFirstSubtype,Enum,EAT", + "Param3": "Effect,LevelUp,13900002,EffectTypeParam1,HdPct", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513902": { + "Id": 513902, + "CharId": 139, + "Build": 1, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13902, + "EffectGroupId": 13902, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_139_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513902.1", + "Desc": "Potential.513902.2", + "Param1": "HitDamage,DamageNum,139502001", + "Param2": "OnceAdditionalAttribute,LevelUp,13902011,AttributeType1,Enum,EAT", + "Param3": "OnceAdditionalAttribute,LevelUp,13902011,Value1,10KHdPct", + "Param4": "ScriptParameterValue,NoLevel,13902011,CommonData,10K", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513903": { + "Id": 513903, + "CharId": 139, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13903, + "EffectGroupId": 13903, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_139_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513903.1", + "Desc": "Potential.513903.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513904": { + "Id": 513904, + "CharId": 139, + "Build": 2, + "BranchType": 1, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13904, + "EffectGroupId": 13904, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_139_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513904.1", + "Desc": "Potential.513904.2", + "Param1": "Effect,LevelUp,13904011,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13904011,EffectTypeParam1,HdPct", + "Param3": "HitDamage,DamageNum,139504001", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513905": { + "Id": 513905, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13905, + "EffectGroupId": 13905, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513905.1", + "Desc": "Potential.513905.2", + "Param1": "Effect,LevelUp,13905001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13905001,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13905011,Time,10K", + "Param4": "BuffValue,NoLevel,13905011,LaminatedNum,Fixed", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513906": { + "Id": 513906, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13906, + "EffectGroupId": 13906, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513906.1", + "Desc": "Potential.513906.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13906001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13906001,Value1,10KHdPct", + "Param3": "BuffValue,NoLevel,13906011,Time,10K", + "Param4": "BuffValue,NoLevel,13906011,LaminatedNum,Fixed", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513907": { + "Id": 513907, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13907, + "EffectGroupId": 13907, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513907.1", + "Desc": "Potential.513907.2", + "Param1": "ScriptParameter,LevelUp,13907001,CommonData,10K", + "Param2": "Buff,LevelUp,13907001,Time,10K", + "Param3": "ScriptParameter,LevelUp,13907002,CommonData,10K", + "Param4": "ScriptParameterValue,NoLevel,13907013,CommonData,10K", + "Param5": "Effect,LevelUp,13907001,EffectTypeFirstSubtype,Enum,EAT", + "Param6": "Effect,LevelUp,13907001,EffectTypeParam1,HdPct", + "Param7": "Effect,LevelUp,13907002,EffectTypeFirstSubtype,Enum,EAT", + "Param8": "Effect,LevelUp,13907002,EffectTypeParam1,HdPct", + "Param9": "", + "Param10": "" + }, + "513908": { + "Id": 513908, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13908, + "EffectGroupId": 13908, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 13908001, + "EffectId2": 13908002, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513908.1", + "Desc": "Potential.513908.2", + "Param1": "Effect,LevelUp,13908001,EffectTypeParam4,HdPct", + "Param2": "Effect,LevelUp,13908001,EffectTypeParam1,HdPct", + "Param3": "Effect,LevelUp,13908001,EffectTypeParam6,HdPct", + "Param4": "Effect,LevelUp,13908002,EffectTypeFirstSubtype,Enum,EAT", + "Param5": "Effect,LevelUp,13908002,EffectTypeParam1,HdPct", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513909": { + "Id": 513909, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13909, + "EffectGroupId": 13909, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513909.1", + "Desc": "Potential.513909.2", + "Param1": "Effect,LevelUp,13909002,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13909002,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13909012,Time,10K", + "Param4": "BuffValue,NoLevel,13909012,LaminatedNum,Fixed", + "Param5": "ScriptParameter,LevelUp,13909001,CommonData,10K", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513910": { + "Id": 513910, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13910, + "EffectGroupId": 13910, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 13910001, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513910.1", + "Desc": "Potential.513910.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13910001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13910001,Value1,10KHdPct", + "Param3": "Effect,LevelUp,13910001,EffectTypeFirstSubtype,Enum,EAT", + "Param4": "Effect,LevelUp,13910001,EffectTypeParam1,HdPct", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513911": { + "Id": 513911, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13911, + "EffectGroupId": 13911, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513911.1", + "Desc": "Potential.513911.2", + "Param1": "Effect,LevelUp,13911001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13911001,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13911011,Time,10K", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513912": { + "Id": 513912, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13912, + "EffectGroupId": 13912, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513912.1", + "Desc": "Potential.513912.2", + "Param1": "Effect,LevelUp,13912001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13912001,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13912011,Time,10K", + "Param4": "BuffValue,NoLevel,13912011,LaminatedNum,Fixed", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513913": { + "Id": 513913, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13913, + "EffectGroupId": 13913, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513913.1", + "Desc": "Potential.513913.2", + "Param1": "BuffValue,NoLevel,13913012,Time,10K", + "Param2": "Effect,LevelUp,13913001,EffectTypeFirstSubtype,Enum,EAT", + "Param3": "Effect,LevelUp,13913001,EffectTypeParam1,HdPct", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513921": { + "Id": 513921, + "CharId": 139, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13921, + "EffectGroupId": 13921, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_01", + "SpFace": "Icon/Potential/Sp_Potential_char_139_01", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513921.1", + "Desc": "Potential.513921.2", + "Param1": "HitDamage,DamageNum,139521001", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513922": { + "Id": 513922, + "CharId": 139, + "Build": 1, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13922, + "EffectGroupId": 13922, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_02", + "SpFace": "Icon/Potential/Sp_Potential_char_139_02", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513922.1", + "Desc": "Potential.513922.2", + "Param1": "OnceAdditionalAttributeValue,NoLevel,13922011,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttributeValue,NoLevel,13922011,Value1,10KHdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513923": { + "Id": 513923, + "CharId": 139, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13923, + "EffectGroupId": 13923, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_03", + "SpFace": "Icon/Potential/Sp_Potential_char_139_03", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513923.1", + "Desc": "Potential.513923.2", + "Param1": "HitDamage,DamageNum,139523001", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513924": { + "Id": 513924, + "CharId": 139, + "Build": 2, + "BranchType": 2, + "MaxLevel": 1, + "ScoreGroupId": 401, + "BuildScore": [ + 180, + 180, + 180, + 180, + 180 + ], + "GameBookId": 13924, + "EffectGroupId": 13924, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 0, + "SpBg": "Icon/Potential/Sp_Potential_bg_04", + "SpFace": "Icon/Potential/Sp_Potential_char_139_04", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513924.1", + "Desc": "Potential.513924.2", + "Param1": "HitDamage,DamageNum,139524001", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513925": { + "Id": 513925, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13925, + "EffectGroupId": 13925, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513925.1", + "Desc": "Potential.513925.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13925001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13925001,Value1,10KHdPct", + "Param3": "OnceAdditionalAttribute,LevelUp,13925002,AttributeType1,Enum,EAT", + "Param4": "OnceAdditionalAttribute,LevelUp,13925002,Value1,10KHdPct", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513926": { + "Id": 513926, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13926, + "EffectGroupId": 13926, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513926.1", + "Desc": "Potential.513926.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13926001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13926001,Value1,10KHdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513927": { + "Id": 513927, + "CharId": 139, + "Build": 1, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13927, + "EffectGroupId": 13927, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513927.1", + "Desc": "Potential.513927.2", + "Param1": "Effect,LevelUp,13927001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13927001,EffectTypeParam1,HdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513928": { + "Id": 513928, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13928, + "EffectGroupId": 13928, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513928.1", + "Desc": "Potential.513928.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13928001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13928001,Value1,10KHdPct", + "Param3": "OnceAdditionalAttribute,LevelUp,13928002,AttributeType1,Enum,EAT", + "Param4": "OnceAdditionalAttribute,LevelUp,13928002,Value1,10KHdPct", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513929": { + "Id": 513929, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13929, + "EffectGroupId": 13929, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513929.1", + "Desc": "Potential.513929.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13929001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13929001,Value1,10KHdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513930": { + "Id": 513930, + "CharId": 139, + "Build": 2, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13930, + "EffectGroupId": 13930, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513930.1", + "Desc": "Potential.513930.2", + "Param1": "HitDamage,DamageNum,139530001", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513931": { + "Id": 513931, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13931, + "EffectGroupId": 13931, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513931.1", + "Desc": "Potential.513931.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13931001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13931001,Value1,10KHdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513932": { + "Id": 513932, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13932, + "EffectGroupId": 13932, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 13932001, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513932.1", + "Desc": "Potential.513932.2", + "Param1": "Effect,LevelUp,13932001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13932001,EffectTypeParam1,HdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513933": { + "Id": 513933, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13933, + "EffectGroupId": 13933, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513933.1", + "Desc": "Potential.513933.2", + "Param1": "Effect,LevelUp,13933001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13933001,EffectTypeParam1,HdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513941": { + "Id": 513941, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13941, + "EffectGroupId": 13941, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 1, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513941.1", + "Desc": "Potential.513941.2", + "Param1": "Effect,LevelUp,13941001,EffectTypeFirstSubtype,Enum,EAT", + "Param2": "Effect,LevelUp,13941001,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13941011,Time,10K", + "Param4": "BuffValue,NoLevel,13941011,LaminatedNum,Fixed", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513942": { + "Id": 513942, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13942, + "EffectGroupId": 13942, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 2, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513942.1", + "Desc": "Potential.513942.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13942001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13942001,Value1,10KHdPct", + "Param3": "ScriptParameter,LevelUp,13942001,CommonData,10KHdPct", + "Param4": "OnceAdditionalAttribute,LevelUp,13942001,AttributeType1,Enum,EAT", + "Param5": "OnceAdditionalAttribute,LevelUp,13942001,Value1,10KHdPct", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "513943": { + "Id": 513943, + "CharId": 139, + "Build": 3, + "BranchType": 3, + "MaxLevel": 3, + "ScoreGroupId": 401, + "BuildScore": [ + 60, + 120, + 180, + 240, + 300, + 360, + 420, + 480, + 540 + ], + "GameBookId": 13943, + "EffectGroupId": 13943, + "IsEffective": false, + "PotentialTag1": "", + "PotentialTag2": "", + "PotentialTag3": "", + "PotentialTag4": "", + "Corner": 3, + "SpBg": "", + "SpFace": "", + "EffectId1": 0, + "EffectId2": 0, + "EffectId3": 0, + "EffectId4": 0, + "BriefDesc": "Potential.513943.1", + "Desc": "Potential.513943.2", + "Param1": "OnceAdditionalAttribute,LevelUp,13943001,AttributeType1,Enum,EAT", + "Param2": "OnceAdditionalAttribute,LevelUp,13943001,Value1,10KHdPct", + "Param3": "HitDamage,DamageNum,139543002", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, "514401": { "Id": 514401, "CharId": 144, diff --git a/data/bin/PreviewMonsterGroup.json b/data/bin/PreviewMonsterGroup.json index c6aaf46b7..0331a9035 100644 --- a/data/bin/PreviewMonsterGroup.json +++ b/data/bin/PreviewMonsterGroup.json @@ -666,6 +666,63 @@ 1800301 ] }, + "10901": { + "Id": 10901, + "MonsterIds": [ + 1900101, + 1900102, + 1900103, + 1900104, + 1900105, + 1900106, + 1900107 + ] + }, + "10902": { + "Id": 10902, + "MonsterIds": [ + 1900101, + 1900102, + 1900103, + 1900104, + 1900105, + 1900106, + 1900107 + ] + }, + "10903": { + "Id": 10903, + "MonsterIds": [ + 1900303, + 1900304, + 1900305, + 1900306, + 1900307 + ] + }, + "10904": { + "Id": 10904, + "MonsterIds": [ + 1900401, + 1900402, + 1900403, + 1900404, + 1900405, + 1900406 + ] + }, + "10905": { + "Id": 10905, + "MonsterIds": [ + 1900501, + 1900502, + 1900503, + 1900504, + 1900505, + 1900506, + 1900509 + ] + }, "300101": { "Id": 300101, "MonsterIds": [ @@ -4787,6 +4844,36 @@ 8202440 ] }, + "830301": { + "Id": 830301, + "MonsterIds": [ + 8200350, + 8200110, + 8201650, + 8212030, + 8251400, + 8200430, + 8200720, + 8200420, + 8250250, + 8200240 + ] + }, + "830302": { + "Id": 830302, + "MonsterIds": [ + 8201910, + 8200650, + 8200220, + 8212030, + 8203610, + 8251100, + 8202740, + 8202450, + 8270110, + 8212020 + ] + }, "11001": { "Id": 11001, "MonsterIds": [ @@ -14705,6 +14792,85 @@ 8080402 ] }, + "1011501": { + "Id": 1011501, + "MonsterIds": [ + 8069901, + 8069903 + ] + }, + "1011502": { + "Id": 1011502, + "MonsterIds": [ + 8069901, + 8069903, + 8070502 + ] + }, + "1011503": { + "Id": 1011503, + "MonsterIds": [ + 8069901, + 8069903, + 8070501, + 8070502 + ] + }, + "1011504": { + "Id": 1011504, + "MonsterIds": [ + 8069901, + 8069903, + 8070502, + 8080501 + ] + }, + "1011505": { + "Id": 1011505, + "MonsterIds": [ + 8069901, + 8069903, + 8069902, + 8070502, + 8080501 + ] + }, + "1011506": { + "Id": 1011506, + "MonsterIds": [ + 8069901, + 8069903, + 8069902, + 8069904, + 8070502, + 8070501, + 8080501 + ] + }, + "1011507": { + "Id": 1011507, + "MonsterIds": [ + 8069901, + 8069903, + 8069902, + 8069904, + 8070502, + 8070501, + 8080501 + ] + }, + "1011508": { + "Id": 1011508, + "MonsterIds": [ + 8069901, + 8069903, + 8069902, + 8069904, + 8070502, + 8070501, + 8080501 + ] + }, "8200101": { "Id": 8200101, "MonsterIds": [] diff --git a/data/bin/ScoreBossAbility.json b/data/bin/ScoreBossAbility.json index 40ae9a735..fec00b65b 100644 --- a/data/bin/ScoreBossAbility.json +++ b/data/bin/ScoreBossAbility.json @@ -226,5 +226,25 @@ "ScriptID": [ "100022" ] + }, + "100023": { + "Id": 100023, + "Name": "ScoreBossAbility.100023.1", + "Desc": "ScoreBossAbility.100023.2", + "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_Teshujizhi_021", + "EffectID": [], + "ScriptID": [ + "100023" + ] + }, + "100024": { + "Id": 100024, + "Name": "ScoreBossAbility.100024.1", + "Desc": "ScoreBossAbility.100024.2", + "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_Teshujizhi_022", + "EffectID": [], + "ScriptID": [ + "100024" + ] } } \ No newline at end of file diff --git a/data/bin/ScoreBossControl.json b/data/bin/ScoreBossControl.json index 11ef147b8..792388a0c 100644 --- a/data/bin/ScoreBossControl.json +++ b/data/bin/ScoreBossControl.json @@ -97,5 +97,14 @@ 24, 25 ] + }, + "12": { + "Id": 12, + "StartTime": "2026-10-01T04:00:00+08:00", + "EndTime": "2026-11-01T03:00:00+08:00", + "LevelGroup": [ + 26, + 27 + ] } } \ No newline at end of file diff --git a/data/bin/ScoreBossFloor.json b/data/bin/ScoreBossFloor.json index 42d409ef7..876e7eade 100644 --- a/data/bin/ScoreBossFloor.json +++ b/data/bin/ScoreBossFloor.json @@ -250,5 +250,23 @@ "BGM": "roguelike_combatLiRong_setState", "LeaveTriggerEvent": "amb_roguelike_all_stop", "IntroCutscene": "" + }, + "1001030": { + "Id": 1001030, + "SceneName": "Levels/StoryActivity/StoryActivity_13/StoryActivity_13_Boss_A_01", + "ConfigPrefabName": "StoryActivity_13_Boss_BossRush_1", + "Theme": 461, + "BGM": "amb_900001_combatBoss_setState", + "LeaveTriggerEvent": "amb_900001_all_stop", + "IntroCutscene": "" + }, + "1001031": { + "Id": 1001031, + "SceneName": "Levels/Roguelike/Roguelike_2/Roguelike_2_Boss_002", + "ConfigPrefabName": "Roguelike_Boss_ShaSha_BossRush_3", + "Theme": 105, + "BGM": "roguelike_combatShasha_setState", + "LeaveTriggerEvent": "amb_roguelike_all_stop", + "IntroCutscene": "" } } \ No newline at end of file diff --git a/data/bin/ScoreBossLevel.json b/data/bin/ScoreBossLevel.json index 2fe5bdcec..0ccec50d0 100644 --- a/data/bin/ScoreBossLevel.json +++ b/data/bin/ScoreBossLevel.json @@ -299,13 +299,37 @@ "BG": "ImageAvg/AvgBg/tower_wind_light", "SummonLevelUp": true }, + "26": { + "Id": 26, + "FloorId": 1001030, + "MonsterId": 6310260, + "NonDamageScoreGet": 1025, + "ScoreBossAbility": 100023, + "ScoreGetSwitchGroup": 1015, + "Episode": "Icon/MapChallenge/cover_Bossrush_jijuxie", + "Image": "Icon/MapChallenge/boss_Tachie_15", + "BG": "Image/UIBG/uniseed_basement", + "SummonLevelUp": true + }, + "27": { + "Id": 27, + "FloorId": 1001031, + "MonsterId": 6310250, + "NonDamageScoreGet": 1019, + "ScoreBossAbility": 100024, + "ScoreGetSwitchGroup": 1015, + "Episode": "Icon/MapChallenge/cover_Bossrush_shayu", + "Image": "Icon/MapChallenge/boss_Tachie_08", + "BG": "ImageAvg/AvgBg/tower_inside", + "SummonLevelUp": true + }, "998": { "Id": 998, - "FloorId": 1001028, - "MonsterId": 6310220, + "FloorId": 1001030, + "MonsterId": 6310260, "NonDamageScoreGet": 1025, "ScoreBossAbility": 100000, - "ScoreGetSwitchGroup": 1014, + "ScoreGetSwitchGroup": 1015, "Episode": "Icon/MapChallenge/cover_Bossrush_fengcao", "Image": "Icon/MapChallenge/boss_Tachie_05", "BG": "Image/UIBG/uniseed_basement", @@ -313,11 +337,11 @@ }, "999": { "Id": 999, - "FloorId": 1001029, - "MonsterId": 6310230, - "NonDamageScoreGet": 1013, + "FloorId": 1001031, + "MonsterId": 6310250, + "NonDamageScoreGet": 1019, "ScoreBossAbility": 100000, - "ScoreGetSwitchGroup": 1014, + "ScoreGetSwitchGroup": 1015, "Episode": "Icon/MapChallenge/cover_Bossrush_fengniao", "Image": "Icon/MapChallenge/boss_Tachie_04", "BG": "ImageAvg/AvgBg/tower_wind_light", diff --git a/data/bin/ScoreBossRank.json b/data/bin/ScoreBossRank.json index d3b44d569..146c21a0d 100644 --- a/data/bin/ScoreBossRank.json +++ b/data/bin/ScoreBossRank.json @@ -438,5 +438,45 @@ "AwardItemNum2": 0, "AwardItemTid3": 0, "AwardItemNum3": 0 + }, + "45": { + "Id": 45, + "RankLower": 12, + "AwardItemTid1": 1000, + "AwardItemNum1": 2, + "AwardItemTid2": 600, + "AwardItemNum2": 118111, + "AwardItemTid3": 1, + "AwardItemNum3": 0 + }, + "46": { + "Id": 46, + "RankLower": 12, + "AwardItemTid1": 2000, + "AwardItemNum1": 2, + "AwardItemTid2": 500, + "AwardItemNum2": 118112, + "AwardItemTid3": 1, + "AwardItemNum3": 0 + }, + "47": { + "Id": 47, + "RankLower": 12, + "AwardItemTid1": 5000, + "AwardItemNum1": 2, + "AwardItemTid2": 400, + "AwardItemNum2": 118113, + "AwardItemTid3": 1, + "AwardItemNum3": 0 + }, + "48": { + "Id": 48, + "RankLower": 12, + "AwardItemTid1": 10000, + "AwardItemNum1": 2, + "AwardItemTid2": 300, + "AwardItemNum2": 0, + "AwardItemTid3": 0, + "AwardItemNum3": 0 } } \ No newline at end of file diff --git a/data/bin/ScoreGetSwitch.json b/data/bin/ScoreGetSwitch.json index fcf4350f2..89ce3e64f 100644 --- a/data/bin/ScoreGetSwitch.json +++ b/data/bin/ScoreGetSwitch.json @@ -8398,5 +8398,605 @@ "GroupId": 1014, "Lv": 100, "SwitchRate": 22807.0 + }, + "1015001": { + "Id": 1015001, + "GroupId": 1015, + "Lv": 1, + "SwitchRate": 25000.0 + }, + "1015002": { + "Id": 1015002, + "GroupId": 1015, + "Lv": 2, + "SwitchRate": 25000.0 + }, + "1015003": { + "Id": 1015003, + "GroupId": 1015, + "Lv": 3, + "SwitchRate": 25000.0 + }, + "1015004": { + "Id": 1015004, + "GroupId": 1015, + "Lv": 4, + "SwitchRate": 25000.0 + }, + "1015005": { + "Id": 1015005, + "GroupId": 1015, + "Lv": 5, + "SwitchRate": 25000.0 + }, + "1015006": { + "Id": 1015006, + "GroupId": 1015, + "Lv": 6, + "SwitchRate": 25000.0 + }, + "1015007": { + "Id": 1015007, + "GroupId": 1015, + "Lv": 7, + "SwitchRate": 25000.0 + }, + "1015008": { + "Id": 1015008, + "GroupId": 1015, + "Lv": 8, + "SwitchRate": 25000.0 + }, + "1015009": { + "Id": 1015009, + "GroupId": 1015, + "Lv": 9, + "SwitchRate": 25000.0 + }, + "1015010": { + "Id": 1015010, + "GroupId": 1015, + "Lv": 10, + "SwitchRate": 25000.0 + }, + "1015011": { + "Id": 1015011, + "GroupId": 1015, + "Lv": 11, + "SwitchRate": 25000.0 + }, + "1015012": { + "Id": 1015012, + "GroupId": 1015, + "Lv": 12, + "SwitchRate": 25000.0 + }, + "1015013": { + "Id": 1015013, + "GroupId": 1015, + "Lv": 13, + "SwitchRate": 25000.0 + }, + "1015014": { + "Id": 1015014, + "GroupId": 1015, + "Lv": 14, + "SwitchRate": 25000.0 + }, + "1015015": { + "Id": 1015015, + "GroupId": 1015, + "Lv": 15, + "SwitchRate": 25000.0 + }, + "1015016": { + "Id": 1015016, + "GroupId": 1015, + "Lv": 16, + "SwitchRate": 25000.0 + }, + "1015017": { + "Id": 1015017, + "GroupId": 1015, + "Lv": 17, + "SwitchRate": 25000.0 + }, + "1015018": { + "Id": 1015018, + "GroupId": 1015, + "Lv": 18, + "SwitchRate": 25000.0 + }, + "1015019": { + "Id": 1015019, + "GroupId": 1015, + "Lv": 19, + "SwitchRate": 25000.0 + }, + "1015020": { + "Id": 1015020, + "GroupId": 1015, + "Lv": 20, + "SwitchRate": 25000.0 + }, + "1015021": { + "Id": 1015021, + "GroupId": 1015, + "Lv": 21, + "SwitchRate": 25000.0 + }, + "1015022": { + "Id": 1015022, + "GroupId": 1015, + "Lv": 22, + "SwitchRate": 25000.0 + }, + "1015023": { + "Id": 1015023, + "GroupId": 1015, + "Lv": 23, + "SwitchRate": 25000.0 + }, + "1015024": { + "Id": 1015024, + "GroupId": 1015, + "Lv": 24, + "SwitchRate": 25000.0 + }, + "1015025": { + "Id": 1015025, + "GroupId": 1015, + "Lv": 25, + "SwitchRate": 25000.0 + }, + "1015026": { + "Id": 1015026, + "GroupId": 1015, + "Lv": 26, + "SwitchRate": 25000.0 + }, + "1015027": { + "Id": 1015027, + "GroupId": 1015, + "Lv": 27, + "SwitchRate": 25000.0 + }, + "1015028": { + "Id": 1015028, + "GroupId": 1015, + "Lv": 28, + "SwitchRate": 25000.0 + }, + "1015029": { + "Id": 1015029, + "GroupId": 1015, + "Lv": 29, + "SwitchRate": 25000.0 + }, + "1015030": { + "Id": 1015030, + "GroupId": 1015, + "Lv": 30, + "SwitchRate": 25000.0 + }, + "1015031": { + "Id": 1015031, + "GroupId": 1015, + "Lv": 31, + "SwitchRate": 25000.0 + }, + "1015032": { + "Id": 1015032, + "GroupId": 1015, + "Lv": 32, + "SwitchRate": 25000.0 + }, + "1015033": { + "Id": 1015033, + "GroupId": 1015, + "Lv": 33, + "SwitchRate": 25000.0 + }, + "1015034": { + "Id": 1015034, + "GroupId": 1015, + "Lv": 34, + "SwitchRate": 25000.0 + }, + "1015035": { + "Id": 1015035, + "GroupId": 1015, + "Lv": 35, + "SwitchRate": 25000.0 + }, + "1015036": { + "Id": 1015036, + "GroupId": 1015, + "Lv": 36, + "SwitchRate": 25000.0 + }, + "1015037": { + "Id": 1015037, + "GroupId": 1015, + "Lv": 37, + "SwitchRate": 25000.0 + }, + "1015038": { + "Id": 1015038, + "GroupId": 1015, + "Lv": 38, + "SwitchRate": 25000.0 + }, + "1015039": { + "Id": 1015039, + "GroupId": 1015, + "Lv": 39, + "SwitchRate": 25000.0 + }, + "1015040": { + "Id": 1015040, + "GroupId": 1015, + "Lv": 40, + "SwitchRate": 25000.0 + }, + "1015041": { + "Id": 1015041, + "GroupId": 1015, + "Lv": 41, + "SwitchRate": 25000.0 + }, + "1015042": { + "Id": 1015042, + "GroupId": 1015, + "Lv": 42, + "SwitchRate": 25000.0 + }, + "1015043": { + "Id": 1015043, + "GroupId": 1015, + "Lv": 43, + "SwitchRate": 25000.0 + }, + "1015044": { + "Id": 1015044, + "GroupId": 1015, + "Lv": 44, + "SwitchRate": 25000.0 + }, + "1015045": { + "Id": 1015045, + "GroupId": 1015, + "Lv": 45, + "SwitchRate": 25000.0 + }, + "1015046": { + "Id": 1015046, + "GroupId": 1015, + "Lv": 46, + "SwitchRate": 25000.0 + }, + "1015047": { + "Id": 1015047, + "GroupId": 1015, + "Lv": 47, + "SwitchRate": 25000.0 + }, + "1015048": { + "Id": 1015048, + "GroupId": 1015, + "Lv": 48, + "SwitchRate": 25000.0 + }, + "1015049": { + "Id": 1015049, + "GroupId": 1015, + "Lv": 49, + "SwitchRate": 25000.0 + }, + "1015050": { + "Id": 1015050, + "GroupId": 1015, + "Lv": 50, + "SwitchRate": 25000.0 + }, + "1015051": { + "Id": 1015051, + "GroupId": 1015, + "Lv": 51, + "SwitchRate": 25000.0 + }, + "1015052": { + "Id": 1015052, + "GroupId": 1015, + "Lv": 52, + "SwitchRate": 25000.0 + }, + "1015053": { + "Id": 1015053, + "GroupId": 1015, + "Lv": 53, + "SwitchRate": 25000.0 + }, + "1015054": { + "Id": 1015054, + "GroupId": 1015, + "Lv": 54, + "SwitchRate": 25000.0 + }, + "1015055": { + "Id": 1015055, + "GroupId": 1015, + "Lv": 55, + "SwitchRate": 25000.0 + }, + "1015056": { + "Id": 1015056, + "GroupId": 1015, + "Lv": 56, + "SwitchRate": 25000.0 + }, + "1015057": { + "Id": 1015057, + "GroupId": 1015, + "Lv": 57, + "SwitchRate": 25000.0 + }, + "1015058": { + "Id": 1015058, + "GroupId": 1015, + "Lv": 58, + "SwitchRate": 25000.0 + }, + "1015059": { + "Id": 1015059, + "GroupId": 1015, + "Lv": 59, + "SwitchRate": 25000.0 + }, + "1015060": { + "Id": 1015060, + "GroupId": 1015, + "Lv": 60, + "SwitchRate": 25000.0 + }, + "1015061": { + "Id": 1015061, + "GroupId": 1015, + "Lv": 61, + "SwitchRate": 25000.0 + }, + "1015062": { + "Id": 1015062, + "GroupId": 1015, + "Lv": 62, + "SwitchRate": 25000.0 + }, + "1015063": { + "Id": 1015063, + "GroupId": 1015, + "Lv": 63, + "SwitchRate": 25000.0 + }, + "1015064": { + "Id": 1015064, + "GroupId": 1015, + "Lv": 64, + "SwitchRate": 25000.0 + }, + "1015065": { + "Id": 1015065, + "GroupId": 1015, + "Lv": 65, + "SwitchRate": 25000.0 + }, + "1015066": { + "Id": 1015066, + "GroupId": 1015, + "Lv": 66, + "SwitchRate": 25000.0 + }, + "1015067": { + "Id": 1015067, + "GroupId": 1015, + "Lv": 67, + "SwitchRate": 25000.0 + }, + "1015068": { + "Id": 1015068, + "GroupId": 1015, + "Lv": 68, + "SwitchRate": 25000.0 + }, + "1015069": { + "Id": 1015069, + "GroupId": 1015, + "Lv": 69, + "SwitchRate": 25000.0 + }, + "1015070": { + "Id": 1015070, + "GroupId": 1015, + "Lv": 70, + "SwitchRate": 25000.0 + }, + "1015071": { + "Id": 1015071, + "GroupId": 1015, + "Lv": 71, + "SwitchRate": 25000.0 + }, + "1015072": { + "Id": 1015072, + "GroupId": 1015, + "Lv": 72, + "SwitchRate": 25000.0 + }, + "1015073": { + "Id": 1015073, + "GroupId": 1015, + "Lv": 73, + "SwitchRate": 25000.0 + }, + "1015074": { + "Id": 1015074, + "GroupId": 1015, + "Lv": 74, + "SwitchRate": 25000.0 + }, + "1015075": { + "Id": 1015075, + "GroupId": 1015, + "Lv": 75, + "SwitchRate": 25000.0 + }, + "1015076": { + "Id": 1015076, + "GroupId": 1015, + "Lv": 76, + "SwitchRate": 25000.0 + }, + "1015077": { + "Id": 1015077, + "GroupId": 1015, + "Lv": 77, + "SwitchRate": 25000.0 + }, + "1015078": { + "Id": 1015078, + "GroupId": 1015, + "Lv": 78, + "SwitchRate": 25000.0 + }, + "1015079": { + "Id": 1015079, + "GroupId": 1015, + "Lv": 79, + "SwitchRate": 25000.0 + }, + "1015080": { + "Id": 1015080, + "GroupId": 1015, + "Lv": 80, + "SwitchRate": 25000.0 + }, + "1015081": { + "Id": 1015081, + "GroupId": 1015, + "Lv": 81, + "SwitchRate": 25000.0 + }, + "1015082": { + "Id": 1015082, + "GroupId": 1015, + "Lv": 82, + "SwitchRate": 25000.0 + }, + "1015083": { + "Id": 1015083, + "GroupId": 1015, + "Lv": 83, + "SwitchRate": 25000.0 + }, + "1015084": { + "Id": 1015084, + "GroupId": 1015, + "Lv": 84, + "SwitchRate": 25000.0 + }, + "1015085": { + "Id": 1015085, + "GroupId": 1015, + "Lv": 85, + "SwitchRate": 25000.0 + }, + "1015086": { + "Id": 1015086, + "GroupId": 1015, + "Lv": 86, + "SwitchRate": 25000.0 + }, + "1015087": { + "Id": 1015087, + "GroupId": 1015, + "Lv": 87, + "SwitchRate": 25000.0 + }, + "1015088": { + "Id": 1015088, + "GroupId": 1015, + "Lv": 88, + "SwitchRate": 25000.0 + }, + "1015089": { + "Id": 1015089, + "GroupId": 1015, + "Lv": 89, + "SwitchRate": 25000.0 + }, + "1015090": { + "Id": 1015090, + "GroupId": 1015, + "Lv": 90, + "SwitchRate": 25000.0 + }, + "1015091": { + "Id": 1015091, + "GroupId": 1015, + "Lv": 91, + "SwitchRate": 25000.0 + }, + "1015092": { + "Id": 1015092, + "GroupId": 1015, + "Lv": 92, + "SwitchRate": 25000.0 + }, + "1015093": { + "Id": 1015093, + "GroupId": 1015, + "Lv": 93, + "SwitchRate": 25000.0 + }, + "1015094": { + "Id": 1015094, + "GroupId": 1015, + "Lv": 94, + "SwitchRate": 25000.0 + }, + "1015095": { + "Id": 1015095, + "GroupId": 1015, + "Lv": 95, + "SwitchRate": 25000.0 + }, + "1015096": { + "Id": 1015096, + "GroupId": 1015, + "Lv": 96, + "SwitchRate": 25000.0 + }, + "1015097": { + "Id": 1015097, + "GroupId": 1015, + "Lv": 97, + "SwitchRate": 25000.0 + }, + "1015098": { + "Id": 1015098, + "GroupId": 1015, + "Lv": 98, + "SwitchRate": 25000.0 + }, + "1015099": { + "Id": 1015099, + "GroupId": 1015, + "Lv": 99, + "SwitchRate": 25000.0 + }, + "1015100": { + "Id": 1015100, + "GroupId": 1015, + "Lv": 100, + "SwitchRate": 25000.0 } } \ No newline at end of file diff --git a/data/bin/ScriptParameter.json b/data/bin/ScriptParameter.json index cbdc2e834..1355e1f1e 100644 --- a/data/bin/ScriptParameter.json +++ b/data/bin/ScriptParameter.json @@ -683,6 +683,78 @@ "LevelData": 0, "MainOrSupport": 0 }, + "13901011": { + "Id": 13901011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13902011": { + "Id": 13902011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13904011": { + "Id": 13904011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13907002": { + "Id": 13907002, + "LevelTypeData": 1, + "LevelData": 513907, + "MainOrSupport": 0 + }, + "13907013": { + "Id": 13907013, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13909001": { + "Id": 13909001, + "LevelTypeData": 1, + "LevelData": 513909, + "MainOrSupport": 0 + }, + "13913011": { + "Id": 13913011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13922011": { + "Id": 13922011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13926011": { + "Id": 13926011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13927011": { + "Id": 13927011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13929011": { + "Id": 13929011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, + "13942001": { + "Id": 13942001, + "LevelTypeData": 1, + "LevelData": 513942, + "MainOrSupport": 0 + }, "10798011": { "Id": 10798011, "LevelTypeData": 0, diff --git a/data/bin/ScriptParameterValue.json b/data/bin/ScriptParameterValue.json index 22033fc15..7151ebfc2 100644 --- a/data/bin/ScriptParameterValue.json +++ b/data/bin/ScriptParameterValue.json @@ -1015,6 +1015,150 @@ "Id": 16096411, "CommonData": 40000 }, + "13901011": { + "Id": 13901011, + "CommonData": 50000 + }, + "13902011": { + "Id": 13902011, + "CommonData": 40000 + }, + "13904011": { + "Id": 13904011, + "CommonData": 30000 + }, + "13907012": { + "Id": 13907012, + "CommonData": 30000 + }, + "13907022": { + "Id": 13907022, + "CommonData": 30000 + }, + "13907032": { + "Id": 13907032, + "CommonData": 20000 + }, + "13907042": { + "Id": 13907042, + "CommonData": 20000 + }, + "13907052": { + "Id": 13907052, + "CommonData": 10000 + }, + "13907062": { + "Id": 13907062, + "CommonData": 10000 + }, + "13907072": { + "Id": 13907072, + "CommonData": 10000 + }, + "13907082": { + "Id": 13907082, + "CommonData": 10000 + }, + "13907092": { + "Id": 13907092, + "CommonData": 10000 + }, + "13907013": { + "Id": 13907013, + "CommonData": 150000 + }, + "13909011": { + "Id": 13909011, + "CommonData": 20000 + }, + "13909021": { + "Id": 13909021, + "CommonData": 20000 + }, + "13909031": { + "Id": 13909031, + "CommonData": 20000 + }, + "13909041": { + "Id": 13909041, + "CommonData": 10000 + }, + "13909051": { + "Id": 13909051, + "CommonData": 10000 + }, + "13909061": { + "Id": 13909061, + "CommonData": 10000 + }, + "13909071": { + "Id": 13909071, + "CommonData": 10000 + }, + "13909081": { + "Id": 13909081, + "CommonData": 10000 + }, + "13909091": { + "Id": 13909091, + "CommonData": 10000 + }, + "13913011": { + "Id": 13913011, + "CommonData": 5000 + }, + "13922011": { + "Id": 13922011, + "CommonData": 20000 + }, + "13926011": { + "Id": 13926011, + "CommonData": 30000 + }, + "13927011": { + "Id": 13927011, + "CommonData": 5000 + }, + "13929011": { + "Id": 13929011, + "CommonData": 40000 + }, + "13942011": { + "Id": 13942011, + "CommonData": 2000 + }, + "13942021": { + "Id": 13942021, + "CommonData": 2000 + }, + "13942031": { + "Id": 13942031, + "CommonData": 3500 + }, + "13942041": { + "Id": 13942041, + "CommonData": 3500 + }, + "13942051": { + "Id": 13942051, + "CommonData": 5000 + }, + "13942061": { + "Id": 13942061, + "CommonData": 5000 + }, + "13942071": { + "Id": 13942071, + "CommonData": 5000 + }, + "13942081": { + "Id": 13942081, + "CommonData": 5000 + }, + "13942091": { + "Id": 13942091, + "CommonData": 5000 + }, "10798011": { "Id": 10798011, "CommonData": 350000 diff --git a/data/bin/SecondarySkill.json b/data/bin/SecondarySkill.json index d3de5a417..f4556e403 100644 --- a/data/bin/SecondarySkill.json +++ b/data/bin/SecondarySkill.json @@ -14632,5 +14632,395 @@ "Param5": "", "Param6": "", "Param7": "" + }, + "4061101": { + "Id": 4061101, + "GroupId": 40611, + "Level": 1, + "NeedSubNoteSkills": "{\"90018\":10,\"90011\":10}", + "Score": 120, + "EffectId": [ + 4061101 + ], + "Name": "SecondarySkill.4061101.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061101.2", + "Param1": "4%", + "Param2": "3%", + "Param3": "8", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061102": { + "Id": 4061102, + "GroupId": 40611, + "Level": 2, + "NeedSubNoteSkills": "{\"90018\":25,\"90011\":25}", + "Score": 240, + "EffectId": [ + 4061102 + ], + "Name": "SecondarySkill.4061102.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061102.2", + "Param1": "8%", + "Param2": "6%", + "Param3": "8", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061103": { + "Id": 4061103, + "GroupId": 40611, + "Level": 3, + "NeedSubNoteSkills": "{\"90018\":40,\"90011\":40}", + "Score": 360, + "EffectId": [ + 4061103 + ], + "Name": "SecondarySkill.4061103.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061103.2", + "Param1": "12%", + "Param2": "9%", + "Param3": "8", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061104": { + "Id": 4061104, + "GroupId": 40611, + "Level": 4, + "NeedSubNoteSkills": "{\"90018\":55,\"90011\":55}", + "Score": 480, + "EffectId": [ + 4061104 + ], + "Name": "SecondarySkill.4061104.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061104.2", + "Param1": "16%", + "Param2": "12%", + "Param3": "8", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061105": { + "Id": 4061105, + "GroupId": 40611, + "Level": 5, + "NeedSubNoteSkills": "{\"90018\":70,\"90011\":70}", + "Score": 600, + "EffectId": [ + 4061105 + ], + "Name": "SecondarySkill.4061105.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061105.2", + "Param1": "20%", + "Param2": "15%", + "Param3": "8", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061201": { + "Id": 4061201, + "GroupId": 40612, + "Level": 1, + "NeedSubNoteSkills": "{\"90018\":15,\"90012\":15,\"90011\":15}", + "Score": 120, + "EffectId": [], + "Name": "SecondarySkill.4061201.1", + "Icon": "Icon/DiscSkill/DiscSkill_12", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061201.2", + "Param1": "10%", + "Param2": "8", + "Param3": "18%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061202": { + "Id": 4061202, + "GroupId": 40612, + "Level": 2, + "NeedSubNoteSkills": "{\"90018\":30,\"90012\":30,\"90011\":30}", + "Score": 240, + "EffectId": [], + "Name": "SecondarySkill.4061202.1", + "Icon": "Icon/DiscSkill/DiscSkill_12", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061202.2", + "Param1": "20%", + "Param2": "8", + "Param3": "22.5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061203": { + "Id": 4061203, + "GroupId": 40612, + "Level": 3, + "NeedSubNoteSkills": "{\"90018\":45,\"90012\":45,\"90011\":45}", + "Score": 360, + "EffectId": [], + "Name": "SecondarySkill.4061203.1", + "Icon": "Icon/DiscSkill/DiscSkill_12", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061203.2", + "Param1": "30%", + "Param2": "8", + "Param3": "27%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061204": { + "Id": 4061204, + "GroupId": 40612, + "Level": 4, + "NeedSubNoteSkills": "{\"90018\":60,\"90012\":60,\"90011\":60}", + "Score": 480, + "EffectId": [], + "Name": "SecondarySkill.4061204.1", + "Icon": "Icon/DiscSkill/DiscSkill_12", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061204.2", + "Param1": "40%", + "Param2": "8", + "Param3": "31.5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4061205": { + "Id": 4061205, + "GroupId": 40612, + "Level": 5, + "NeedSubNoteSkills": "{\"90018\":75,\"90012\":75,\"90011\":75}", + "Score": 600, + "EffectId": [], + "Name": "SecondarySkill.4061205.1", + "Icon": "Icon/DiscSkill/DiscSkill_12", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4061205.2", + "Param1": "50%", + "Param2": "8", + "Param3": "36%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062101": { + "Id": 4062101, + "GroupId": 40621, + "Level": 1, + "NeedSubNoteSkills": "{\"90018\":10,\"90016\":10}", + "Score": 120, + "EffectId": [], + "Name": "SecondarySkill.4062101.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062101.2", + "Param1": "2.4%", + "Param2": "3", + "Param3": "2.5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062102": { + "Id": 4062102, + "GroupId": 40621, + "Level": 2, + "NeedSubNoteSkills": "{\"90018\":25,\"90016\":25}", + "Score": 240, + "EffectId": [], + "Name": "SecondarySkill.4062102.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062102.2", + "Param1": "4.8%", + "Param2": "3", + "Param3": "5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062103": { + "Id": 4062103, + "GroupId": 40621, + "Level": 3, + "NeedSubNoteSkills": "{\"90018\":40,\"90016\":40}", + "Score": 360, + "EffectId": [], + "Name": "SecondarySkill.4062103.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062103.2", + "Param1": "7.2%", + "Param2": "3", + "Param3": "7.5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062104": { + "Id": 4062104, + "GroupId": 40621, + "Level": 4, + "NeedSubNoteSkills": "{\"90018\":55,\"90016\":55}", + "Score": 480, + "EffectId": [], + "Name": "SecondarySkill.4062104.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062104.2", + "Param1": "9.6%", + "Param2": "3", + "Param3": "10%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062105": { + "Id": 4062105, + "GroupId": 40621, + "Level": 5, + "NeedSubNoteSkills": "{\"90018\":70,\"90016\":70}", + "Score": 600, + "EffectId": [], + "Name": "SecondarySkill.4062105.1", + "Icon": "Icon/DiscSkill/DiscSkill_4", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062105.2", + "Param1": "12%", + "Param2": "3", + "Param3": "12.5%", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062201": { + "Id": 4062201, + "GroupId": 40622, + "Level": 1, + "NeedSubNoteSkills": "{\"90018\":15,\"90016\":15,\"90011\":15}", + "Score": 120, + "EffectId": [], + "Name": "SecondarySkill.4062201.1", + "Icon": "Icon/DiscSkill/DiscSkill_1", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062201.2", + "Param1": "4%", + "Param2": "5", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062202": { + "Id": 4062202, + "GroupId": 40622, + "Level": 2, + "NeedSubNoteSkills": "{\"90018\":30,\"90016\":30,\"90011\":30}", + "Score": 240, + "EffectId": [], + "Name": "SecondarySkill.4062202.1", + "Icon": "Icon/DiscSkill/DiscSkill_1", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062202.2", + "Param1": "8%", + "Param2": "5", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062203": { + "Id": 4062203, + "GroupId": 40622, + "Level": 3, + "NeedSubNoteSkills": "{\"90018\":45,\"90016\":45,\"90011\":45}", + "Score": 360, + "EffectId": [], + "Name": "SecondarySkill.4062203.1", + "Icon": "Icon/DiscSkill/DiscSkill_1", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062203.2", + "Param1": "12%", + "Param2": "5", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062204": { + "Id": 4062204, + "GroupId": 40622, + "Level": 4, + "NeedSubNoteSkills": "{\"90018\":60,\"90016\":60,\"90011\":60}", + "Score": 480, + "EffectId": [], + "Name": "SecondarySkill.4062204.1", + "Icon": "Icon/DiscSkill/DiscSkill_1", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062204.2", + "Param1": "16%", + "Param2": "5", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" + }, + "4062205": { + "Id": 4062205, + "GroupId": 40622, + "Level": 5, + "NeedSubNoteSkills": "{\"90018\":75,\"90016\":75,\"90011\":75}", + "Score": 600, + "EffectId": [], + "Name": "SecondarySkill.4062205.1", + "Icon": "Icon/DiscSkill/DiscSkill_1", + "IconBg": "Icon/DiscSkill/db_DiscSkill_5", + "Desc": "SecondarySkill.4062205.2", + "Param1": "20%", + "Param2": "5", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "" } } \ No newline at end of file diff --git a/data/bin/Shield.json b/data/bin/Shield.json index f620e5cc8..ad323b441 100644 --- a/data/bin/Shield.json +++ b/data/bin/Shield.json @@ -139,6 +139,76 @@ "NotRemove": false, "NotShieldScale": true }, + "180110302": { + "Id": 180110302, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "BindEffect": "Actor/Monster/18011LiMingFaShi/Buff/fx_m18011_buff_skill01_Shield", + "ShieldTag1": 0, + "ShieldTag2": 0, + "ShieldTag3": 0, + "TimeSuperposition": 1, + "NotRemove": false, + "NotShieldScale": true + }, + "316010101": { + "Id": 316010101, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "BindEffect": "", + "ShieldTag1": 0, + "ShieldTag2": 0, + "ShieldTag3": 0, + "TimeSuperposition": 1, + "NotRemove": false, + "NotShieldScale": false + }, + "316010121": { + "Id": 316010121, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "BindEffect": "", + "ShieldTag1": 0, + "ShieldTag2": 0, + "ShieldTag3": 0, + "TimeSuperposition": 1, + "NotRemove": false, + "NotShieldScale": false + }, + "316010141": { + "Id": 316010141, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "BindEffect": "", + "ShieldTag1": 0, + "ShieldTag2": 0, + "ShieldTag3": 0, + "TimeSuperposition": 1, + "NotRemove": false, + "NotShieldScale": false + }, + "316010181": { + "Id": 316010181, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "BindEffect": "", + "ShieldTag1": 0, + "ShieldTag2": 0, + "ShieldTag3": 0, + "TimeSuperposition": 1, + "NotRemove": false, + "NotShieldScale": false + }, "250100601": { "Id": 250100601, "Name": "", diff --git a/data/bin/ShieldValue.json b/data/bin/ShieldValue.json index 70904f690..df069bd44 100644 --- a/data/bin/ShieldValue.json +++ b/data/bin/ShieldValue.json @@ -129,6 +129,71 @@ "NotRemove": false, "ReferenceLimit": 0 }, + "180110302": { + "Id": 180110302, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 15000, + "Time": 1800000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, + "316010101": { + "Id": 316010101, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 2000, + "Time": 80000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, + "316010121": { + "Id": 316010121, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 1500, + "Time": 80000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, + "316010141": { + "Id": 316010141, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 1000, + "Time": 80000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, + "316010181": { + "Id": 316010181, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 500, + "Time": 80000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, "250100601": { "Id": 250100601, "Name": "", diff --git a/data/bin/Skill.json b/data/bin/Skill.json index d500f2a95..15a78e2a3 100644 --- a/data/bin/Skill.json +++ b/data/bin/Skill.json @@ -2789,6 +2789,161 @@ "IsCleanSkillCD": false, "CheckSkillInterval": true }, + "99710000": { + "Id": 99710000, + "Title": "Skill.99710000.1", + "FCPath": "AIScript.Character._99901.SkillScript_Support", + "Type": 4, + "BriefDesc": "Skill.99710000.13", + "Desc": "Skill.99710000.2", + "Icon": "Icon/Skill/99901_Skill_Support_2", + "SkillCD": 100000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "99810000": { + "Id": 99810000, + "Title": "Skill.99810000.1", + "FCPath": "AIScript.Character._99901.SkillScript_Support2", + "Type": 4, + "BriefDesc": "Skill.99810000.13", + "Desc": "Skill.99810000.2", + "Icon": "Icon/Skill/99901_Skill_Support_1", + "SkillCD": 100000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "99910000": { + "Id": 99910000, + "Title": "Skill.99910000.1", + "FCPath": "AIScript.Character._99901.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.99910000.13", + "Desc": "Skill.99910000.2", + "Icon": "Icon/Skill/99901_Normal", + "SkillCD": 5000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 255600, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "99920000": { + "Id": 99920000, + "Title": "Skill.99920000.1", + "FCPath": "AIScript.Character._99901.SkillScript_MainControl", + "Type": 3, + "BriefDesc": "Skill.99920000.13", + "Desc": "Skill.99920000.2", + "Icon": "Icon/Skill/99901_Skill_Main", + "SkillCD": 60000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 231000, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "99930000": { + "Id": 99930000, + "Title": "Skill.99930000.1", + "FCPath": "AIScript.Character._99901.SkillScript_Ultra", + "Type": 5, + "BriefDesc": "Skill.99930000.13", + "Desc": "Skill.99930000.2", + "Icon": "Icon/Skill/99901_Ultra", + "SkillCD": 100000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 1900000, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, "11110001": { "Id": 11110001, "Title": "Skill.11110001.1", @@ -5083,6 +5238,285 @@ "IsCleanSkillCD": false, "CheckSkillInterval": true }, + "13910000": { + "Id": 13910000, + "Title": "Skill.13910000.1", + "FCPath": "AIScript.Character._13901.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.13910000.13", + "Desc": "Skill.13910000.2", + "Icon": "Icon/Skill/13901_Normal", + "SkillCD": 0, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 61000, + "Param1": "HitDamage,DamageNum,139100001", + "Param2": "HitDamage,DamageNum,139100002", + "Param3": "HitDamage,DamageNum,139100003", + "Param4": "HitDamage,DamageNum,139100004", + "Param5": "HitDamage,DamageNum,139100005", + "Param6": "HitDamage,DamageNum,139100006", + "Param7": "HitDamage,DamageNum,139100007", + "Param8": "HitDamage,DamageNum,139100008", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13920000": { + "Id": 13920000, + "Title": "Skill.13920000.1", + "FCPath": "AIScript.Character._13901.SkillScript_Dodge", + "Type": 6, + "BriefDesc": "Skill.13920000.13", + "Desc": "Skill.13920000.2", + "Icon": "Icon/Skill/Common_Dodge", + "SkillCD": 10000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 2, + "UseInterval": 2000, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13940000": { + "Id": 13940000, + "Title": "Skill.13940000.1", + "FCPath": "AIScript.Character._13901.SkillScript_Ultra_FirstStage", + "Type": 5, + "BriefDesc": "Skill.13940000.13", + "Desc": "Skill.13940000.2", + "Icon": "Icon/Skill/13901_Ultra_A", + "SkillCD": 400000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 2750000, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "HitDamage,DamageNum,139400001", + "Param2": "Effect,LevelUp,13994001,EffectTypeFirstSubtype,Enum,EAT", + "Param3": "Effect,LevelUp,13994001,EffectTypeParam1,HdPct", + "Param4": "BuffValue,NoLevel,13994011,Time,10K", + "Param5": "HitDamage,DamageNum,139400002", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "HitDamage,DamageNum,139000001", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13940001": { + "Id": 13940001, + "Title": "Skill.13940001.1", + "FCPath": "AIScript.Character._13901.SkillScript_Ultra_SecondStage", + "Type": 5, + "BriefDesc": "Skill.13940001.13", + "Desc": "Skill.13940001.2", + "Icon": "Icon/Skill/13901_Ultra_B", + "SkillCD": 0, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 60000, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13970000": { + "Id": 13970000, + "Title": "Skill.13970000.1", + "FCPath": "AIScript.Character._13901.SkillScript_Rush", + "Type": 7, + "BriefDesc": "Skill.13970000.13", + "Desc": "Skill.13970000.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13931000": { + "Id": 13931000, + "Title": "Skill.13931000.1", + "FCPath": "AIScript.Character._13901.SkillScript_Skill_MainControl", + "Type": 3, + "BriefDesc": "Skill.13931000.13", + "Desc": "Skill.13931000.2", + "Icon": "Icon/Skill/13901_Skill_Main", + "SkillCD": 70000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 306000, + "Param1": "HitDamage,DamageNum,139310001", + "Param2": "Effect,LevelUp,13900001,EffectTypeFirstSubtype,Enum,EAT", + "Param3": "Effect,LevelUp,13900001,EffectTypeParam1,HdPct", + "Param4": "BuffValue,NoLevel,13900001,Time,10K", + "Param5": "BuffValue,NoLevel,13900001,LaminatedNum,Fixed", + "Param6": "HitDamage,DamageNum,139310002", + "Param7": "", + "Param8": "", + "Param9": "HitDamage,DamageNum,139000001", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13931001": { + "Id": 13931001, + "Title": "Skill.13931001.1", + "FCPath": "AIScript.Character._13901.SkillScript_Ultra_FirstStage", + "Type": 3, + "BriefDesc": "Skill.13931001.13", + "Desc": "Skill.13931001.2", + "Icon": "Icon/Skill/13901_Ultra_A", + "SkillCD": 10000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": -10000, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13931002": { + "Id": 13931002, + "Title": "Skill.13931002.1", + "FCPath": "AIScript.Character._13901.SkillScript_Ultra_SecondStage", + "Type": 3, + "BriefDesc": "Skill.13931002.13", + "Desc": "Skill.13931002.2", + "Icon": "Icon/Skill/13901_Ultra_B", + "SkillCD": 10000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": -10000, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, + "13932000": { + "Id": 13932000, + "Title": "Skill.13932000.1", + "FCPath": "AIScript.Character._13901.SkillScript_Skill_Support", + "Type": 4, + "BriefDesc": "Skill.13932000.13", + "Desc": "Skill.13932000.2", + "Icon": "Icon/Skill/13901_Skill_Support", + "SkillCD": 120000, + "MaxLevel": 10, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "HitDamage,DamageNum,139320001", + "Param2": "HitDamage,DamageNum,139320002", + "Param3": "HitDamage,DamageNum,139320003", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "HitDamage,DamageNum,139000001", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": true + }, "10710000": { "Id": 10710000, "Title": "Skill.10710000.1", @@ -17018,6 +17452,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1301105": { + "Id": 1301105, + "Title": "Skill.1301105.1", + "FCPath": "AIScript.Monster._13011YuanChengHuiFeng.Skill_ShootCureWeapon", + "Type": 2, + "BriefDesc": "Skill.1301105.13", + "Desc": "Skill.1301105.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1301150": { "Id": 1301150, "Title": "Skill.1301150.1", @@ -59023,6 +59488,68 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "9990022": { + "Id": 9990022, + "Title": "Skill.9990022.1", + "FCPath": "AIScript.Monster.Trigger.Wander", + "Type": 2, + "BriefDesc": "Skill.9990022.13", + "Desc": "Skill.9990022.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "9990023": { + "Id": 9990023, + "Title": "Skill.9990023.1", + "FCPath": "AIScript.Monster.Trigger.Wander_1", + "Type": 2, + "BriefDesc": "Skill.9990023.13", + "Desc": "Skill.9990023.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "3012101": { "Id": 3012101, "Title": "Skill.3012101.1", @@ -61503,6 +62030,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "3092103": { + "Id": 3092103, + "Title": "Skill.3092103.1", + "FCPath": "AIScript.Monster._30921JuJiShou.Skill01_Snipe_9_1", + "Type": 2, + "BriefDesc": "Skill.3092103.13", + "Desc": "Skill.3092103.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "3093101": { "Id": 3093101, "Title": "Skill.3093101.1", @@ -62464,6 +63022,68 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1701102": { + "Id": 1701102, + "Title": "Skill.1701102.1", + "FCPath": "AIScript.Monster._17011QingNuWeiBing.NormalAttack_Straight", + "Type": 2, + "BriefDesc": "Skill.1701102.13", + "Desc": "Skill.1701102.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "1701103": { + "Id": 1701103, + "Title": "Skill.1701103.1", + "FCPath": "AIScript.Monster._17011QingNuWeiBing.SPDeathIn9_1", + "Type": 2, + "BriefDesc": "Skill.1701103.13", + "Desc": "Skill.1701103.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1702101": { "Id": 1702101, "Title": "Skill.1702101.1", @@ -62681,6 +63301,68 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1703105": { + "Id": 1703105, + "Title": "Skill.1703105.1", + "FCPath": "AIScript.Monster._17031ZhongNuJingYingQiShi.Skill2_ParabolaArrow", + "Type": 2, + "BriefDesc": "Skill.1703105.13", + "Desc": "Skill.1703105.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "1703106": { + "Id": 1703106, + "Title": "Skill.1703106.1", + "FCPath": "AIScript.Monster._17031ZhongNuJingYingQiShi.SPDeathIn9_1", + "Type": 2, + "BriefDesc": "Skill.1703106.13", + "Desc": "Skill.1703106.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1700199": { "Id": 1700199, "Title": "Skill.1700199.1", @@ -62991,6 +63673,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1800108": { + "Id": 1800108, + "Title": "Skill.1800108.1", + "FCPath": "AIScript.Monster._18001LiMingShuangDao.Skill_Spawn", + "Type": 2, + "BriefDesc": "Skill.1800108.13", + "Desc": "Skill.1800108.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1801101": { "Id": 1801101, "Title": "Skill.1801101.1", @@ -63146,6 +63859,130 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1801106": { + "Id": 1801106, + "Title": "Skill.1801106.1", + "FCPath": "AIScript.Monster._18011LiMingFaShi.Skill2_FallingStar_9_5", + "Type": 2, + "BriefDesc": "Skill.1801106.13", + "Desc": "Skill.1801106.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "1801107": { + "Id": 1801107, + "Title": "Skill.1801107.1", + "FCPath": "AIScript.Monster._18011LiMingFaShi.Skill1_Shield_9_5", + "Type": 2, + "BriefDesc": "Skill.1801107.13", + "Desc": "Skill.1801107.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "1801108": { + "Id": 1801108, + "Title": "Skill.1801108.1", + "FCPath": "AIScript.Monster._18011LiMingFaShi.Skill2_FallingStar_9_3", + "Type": 2, + "BriefDesc": "Skill.1801108.13", + "Desc": "Skill.1801108.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "1801109": { + "Id": 1801109, + "Title": "Skill.1801109.1", + "FCPath": "AIScript.Monster._18011LiMingFaShi.Skill3_Teleport_9_3", + "Type": 2, + "BriefDesc": "Skill.1801109.13", + "Desc": "Skill.1801109.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1802101": { "Id": 1802101, "Title": "Skill.1802101.1", @@ -63487,6 +64324,192 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "3110110": { + "Id": 3110110, + "Title": "Skill.3110110.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill_Spawn_9_5", + "Type": 2, + "BriefDesc": "Skill.3110110.13", + "Desc": "Skill.3110110.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110111": { + "Id": 3110111, + "Title": "Skill.3110111.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill06_SwallowSlash", + "Type": 2, + "BriefDesc": "Skill.3110111.13", + "Desc": "Skill.3110111.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110112": { + "Id": 3110112, + "Title": "Skill.3110112.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill07_Shadow_Small", + "Type": 2, + "BriefDesc": "Skill.3110112.13", + "Desc": "Skill.3110112.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110113": { + "Id": 3110113, + "Title": "Skill.3110113.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill07_Shadow_Big", + "Type": 2, + "BriefDesc": "Skill.3110113.13", + "Desc": "Skill.3110113.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110114": { + "Id": 3110114, + "Title": "Skill.3110114.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill_Spawn_9_3", + "Type": 2, + "BriefDesc": "Skill.3110114.13", + "Desc": "Skill.3110114.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110115": { + "Id": 3110115, + "Title": "Skill.3110115.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill08_Investigate", + "Type": 2, + "BriefDesc": "Skill.3110115.13", + "Desc": "Skill.3110115.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "3110201": { "Id": 3110201, "Title": "Skill.3110201.1", @@ -63642,6 +64665,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "3110206": { + "Id": 3110206, + "Title": "Skill.3110206.1", + "FCPath": "AIScript.Monster._31102LieQuan.Skill03_Rush_9_3", + "Type": 2, + "BriefDesc": "Skill.3110206.13", + "Desc": "Skill.3110206.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "3130101": { "Id": 3130101, "Title": "Skill.3130101.1", @@ -65223,6 +66277,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "3130152": { + "Id": 3130152, + "Title": "Skill.3130152.1", + "FCPath": "AIScript.Monster._31301JiJuXie.Skill_Ultra_BossRush_1", + "Type": 2, + "BriefDesc": "Skill.3130152.13", + "Desc": "Skill.3130152.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "7201101": { "Id": 7201101, "Title": "Skill.7201101.1", @@ -69098,6 +70183,409 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "8016001": { + "Id": 8016001, + "Title": "Skill.8016001.1", + "FCPath": "AIScript.Monster.TowerDefense._16001.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.8016001.13", + "Desc": "Skill.8016001.2", + "Icon": "Icon/Skill/16001_Normal", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8016002": { + "Id": 8016002, + "Title": "Skill.8016002.1", + "FCPath": "AIScript.Monster.TowerDefense._16001.SkillScript_Skill", + "Type": 2, + "BriefDesc": "Skill.8016002.13", + "Desc": "Skill.8016002.2", + "Icon": "Icon/Skill/16001_Skill_Main", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8016003": { + "Id": 8016003, + "Title": "Skill.8016003.1", + "FCPath": "AIScript.Monster.TowerDefense._16001.SkillSpawn", + "Type": 2, + "BriefDesc": "Skill.8016003.13", + "Desc": "Skill.8016003.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8016004": { + "Id": 8016004, + "Title": "Skill.8016004.1", + "FCPath": "AIScript.Monster.TowerDefense._16001.SkillDeath", + "Type": 2, + "BriefDesc": "Skill.8016004.13", + "Desc": "Skill.8016004.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8016005": { + "Id": 8016005, + "Title": "Skill.8016005.1", + "FCPath": "AIScript.Monster.TowerDefense._16001.SkillScript_Bounce", + "Type": 2, + "BriefDesc": "Skill.8016005.13", + "Desc": "Skill.8016005.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8015701": { + "Id": 8015701, + "Title": "Skill.8015701.1", + "FCPath": "AIScript.Monster.TowerDefense._15701.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.8015701.13", + "Desc": "Skill.8015701.2", + "Icon": "Icon/Skill/15701_Normal", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8015702": { + "Id": 8015702, + "Title": "Skill.8015702.1", + "FCPath": "AIScript.Monster.TowerDefense._15701.SkillScript_Skill", + "Type": 2, + "BriefDesc": "Skill.8015702.13", + "Desc": "Skill.8015702.2", + "Icon": "Icon/Skill/15701_Skill_Main", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013901": { + "Id": 8013901, + "Title": "Skill.8013901.1", + "FCPath": "AIScript.Monster.TowerDefense._13901.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.8013901.13", + "Desc": "Skill.8013901.2", + "Icon": "Icon/Skill/13901_Normal", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013902": { + "Id": 8013902, + "Title": "Skill.8013902.1", + "FCPath": "AIScript.Monster.TowerDefense._13901.SkillScript_Skill", + "Type": 2, + "BriefDesc": "Skill.8013902.13", + "Desc": "Skill.8013902.2", + "Icon": "Icon/Skill/13901_Skill_Support", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013701": { + "Id": 8013701, + "Title": "Skill.8013701.1", + "FCPath": "AIScript.Monster.TowerDefense._13701.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.8013701.13", + "Desc": "Skill.8013701.2", + "Icon": "Icon/Skill/13701_Normal", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013702": { + "Id": 8013702, + "Title": "Skill.8013702.1", + "FCPath": "AIScript.Monster.TowerDefense._13701.SkillScript_Skill", + "Type": 2, + "BriefDesc": "Skill.8013702.13", + "Desc": "Skill.8013702.2", + "Icon": "Icon/Skill/13701_Skill_Main", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013201": { + "Id": 8013201, + "Title": "Skill.8013201.1", + "FCPath": "AIScript.Monster.TowerDefense._13201.SkillScript_NormalAttack", + "Type": 1, + "BriefDesc": "Skill.8013201.13", + "Desc": "Skill.8013201.2", + "Icon": "Icon/Skill/13201_Normal", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "8013202": { + "Id": 8013202, + "Title": "Skill.8013202.1", + "FCPath": "AIScript.Monster.TowerDefense._13201.SkillScript_Skill", + "Type": 2, + "BriefDesc": "Skill.8013202.13", + "Desc": "Skill.8013202.2", + "Icon": "Icon/Skill/13201_Skill_Main", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "8000001": { "Id": 8000001, "Title": "Skill.8000001.1", @@ -69346,6 +70834,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "8070501": { + "Id": 8070501, + "Title": "Skill.8070501.1", + "FCPath": "AIScript.Monster.TowerDefense.Skill.Skill_YinYing", + "Type": 2, + "BriefDesc": "Skill.8070501.13", + "Desc": "Skill.8070501.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "8080101": { "Id": 8080101, "Title": "Skill.8080101.1", @@ -69501,6 +71020,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "8080501": { + "Id": 8080501, + "Title": "Skill.8080501.1", + "FCPath": "AIScript.Monster.TowerDefense.Skill.Skill_BianSuCiKe", + "Type": 2, + "BriefDesc": "Skill.8080501.13", + "Desc": "Skill.8080501.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "100011201": { "Id": 100011201, "Title": "Skill.100011201.1", diff --git a/data/bin/StarTowerBookEventReward.json b/data/bin/StarTowerBookEventReward.json index 71f9643df..40a6e769f 100644 --- a/data/bin/StarTowerBookEventReward.json +++ b/data/bin/StarTowerBookEventReward.json @@ -1804,5 +1804,47 @@ "ItemId": 2, "ItemQty": 10, "IsBanned": false + }, + "13901": { + "Id": 13901, + "Name": "StarTowerBookEventReward.13901.1", + "Story": "StarTowerBookEventReward.13901.2", + "Type": 1, + "NPCId": 139, + "Sort": 136, + "Source": "StarTowerBookEventReward.13901.3", + "CompleteCond": 94, + "CompleteCondParams": "[139,1]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false + }, + "13902": { + "Id": 13902, + "Name": "StarTowerBookEventReward.13902.1", + "Story": "StarTowerBookEventReward.13902.2", + "Type": 1, + "NPCId": 139, + "Sort": 137, + "Source": "StarTowerBookEventReward.13902.3", + "CompleteCond": 94, + "CompleteCondParams": "[139,2]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false + }, + "13903": { + "Id": 13903, + "Name": "StarTowerBookEventReward.13903.1", + "Story": "StarTowerBookEventReward.13903.2", + "Type": 1, + "NPCId": 139, + "Sort": 138, + "Source": "StarTowerBookEventReward.13903.3", + "CompleteCond": 94, + "CompleteCondParams": "[139,3]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false } } \ No newline at end of file diff --git a/data/bin/StarTowerBookPotentialReward.json b/data/bin/StarTowerBookPotentialReward.json index eb659241e..0033ce64e 100644 --- a/data/bin/StarTowerBookPotentialReward.json +++ b/data/bin/StarTowerBookPotentialReward.json @@ -1168,5 +1168,35 @@ "Params": "", "ItemId": 20, "ItemQty": 0 + }, + "121": { + "Id": 121, + "CharId": 139, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 5, + "ItemQty": 0 + }, + "122": { + "Id": 122, + "CharId": 139, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 10, + "ItemQty": 0 + }, + "123": { + "Id": 123, + "CharId": 139, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 20, + "ItemQty": 0 } } \ No newline at end of file diff --git a/data/bin/Story.json b/data/bin/Story.json index 721748050..b743b630d 100644 --- a/data/bin/Story.json +++ b/data/bin/Story.json @@ -5292,6 +5292,887 @@ "Aim": "", "IsLast": false }, + "1001": { + "Id": 1001, + "StoryId": "STm09_00_a", + "Comment": "1001", + "Chapter": 10, + "Index": "Story.1001.4", + "Title": "Story.1001.1", + "Desc": "Story.1001.2", + "TrialBuild": 0, + "ConditionId": "", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 48, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1002": { + "Id": 1002, + "StoryId": "STm09_00_b", + "Comment": "1002", + "Chapter": 10, + "Index": "Story.1002.4", + "Title": "Story.1002.1", + "Desc": "Story.1002.2", + "TrialBuild": 0, + "ConditionId": "C09_00_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 48, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1003": { + "Id": 1003, + "StoryId": "STm09_01_a", + "Comment": "1003", + "Chapter": 10, + "Index": "Story.1003.4", + "Title": "Story.1003.1", + "Desc": "Story.1003.2", + "TrialBuild": 0, + "ConditionId": "C09_01_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 49, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1004": { + "Id": 1004, + "StoryId": "BAm09_BT01", + "Comment": "1004", + "Chapter": 10, + "Index": "Story.1004.4", + "Title": "Story.1004.1", + "Desc": "Story.1004.2", + "TrialBuild": 901, + "ConditionId": "C09_BT01", + "IsBranch": false, + "IsBattle": true, + "Reward": 1, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [], + "PreviewMonsterGroupId": 1090101, + "Recommend": "", + "Aim": "5", + "IsLast": false + }, + "1005": { + "Id": 1005, + "StoryId": "STm09_02_a", + "Comment": "1005", + "Chapter": 10, + "Index": "Story.1005.4", + "Title": "Story.1005.1", + "Desc": "Story.1005.2", + "TrialBuild": 0, + "ConditionId": "C09_02_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 50, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1006": { + "Id": 1006, + "StoryId": "STm09_03_a", + "Comment": "1006", + "Chapter": 10, + "Index": "Story.1006.4", + "Title": "Story.1006.1", + "Desc": "Story.1006.2", + "TrialBuild": 0, + "ConditionId": "C09_03_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 51, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1007": { + "Id": 1007, + "StoryId": "STm09_04_a", + "Comment": "1008", + "Chapter": 10, + "Index": "Story.1007.4", + "Title": "Story.1007.1", + "Desc": "Story.1007.2", + "TrialBuild": 0, + "ConditionId": "C09_04_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 52, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1008": { + "Id": 1008, + "StoryId": "STm09_05_a", + "Comment": "1009", + "Chapter": 10, + "Index": "Story.1008.4", + "Title": "Story.1008.1", + "Desc": "Story.1008.2", + "TrialBuild": 0, + "ConditionId": "C09_05_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 53, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1009": { + "Id": 1009, + "StoryId": "STm09_06_a", + "Comment": "1010", + "Chapter": 10, + "Index": "Story.1009.4", + "Title": "Story.1009.1", + "Desc": "Story.1009.2", + "TrialBuild": 0, + "ConditionId": "C09_06_a", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 54, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1010": { + "Id": 1010, + "StoryId": "BAm09_BT03", + "Comment": "1011", + "Chapter": 10, + "Index": "Story.1010.4", + "Title": "Story.1010.1", + "Desc": "Story.1010.2", + "TrialBuild": 903, + "ConditionId": "C09_BT03", + "IsBranch": false, + "IsBattle": true, + "Reward": 1, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [], + "PreviewMonsterGroupId": 1090301, + "Recommend": "", + "Aim": "5", + "IsLast": false + }, + "1011": { + "Id": 1011, + "StoryId": "STm09_07_a", + "Comment": "1011", + "Chapter": 10, + "Index": "Story.1011.4", + "Title": "Story.1011.1", + "Desc": "Story.1011.2", + "TrialBuild": 0, + "ConditionId": "C09_07_a", + "IsBranch": true, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 55, + 95, + 97 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1012": { + "Id": 1012, + "StoryId": "STm09_01_b", + "Comment": "1003", + "Chapter": 10, + "Index": "Story.1012.4", + "Title": "Story.1012.1", + "Desc": "Story.1012.2", + "TrialBuild": 0, + "ConditionId": "C09_01_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 49, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1013": { + "Id": 1013, + "StoryId": "BAm09_BT02", + "Comment": "1004", + "Chapter": 10, + "Index": "Story.1013.4", + "Title": "Story.1013.1", + "Desc": "Story.1013.2", + "TrialBuild": 902, + "ConditionId": "C09_BT02", + "IsBranch": false, + "IsBattle": true, + "Reward": 1, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [], + "PreviewMonsterGroupId": 1090201, + "Recommend": "", + "Aim": "5", + "IsLast": false + }, + "1014": { + "Id": 1014, + "StoryId": "STm09_02_b", + "Comment": "1005", + "Chapter": 10, + "Index": "Story.1014.4", + "Title": "Story.1014.1", + "Desc": "Story.1014.2", + "TrialBuild": 0, + "ConditionId": "C09_02_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 50, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1015": { + "Id": 1015, + "StoryId": "STm09_03_b", + "Comment": "1006", + "Chapter": 10, + "Index": "Story.1015.4", + "Title": "Story.1015.1", + "Desc": "Story.1015.2", + "TrialBuild": 0, + "ConditionId": "C09_03_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 51, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1016": { + "Id": 1016, + "StoryId": "STm09_04_b", + "Comment": "1007", + "Chapter": 10, + "Index": "Story.1016.4", + "Title": "Story.1016.1", + "Desc": "Story.1016.2", + "TrialBuild": 0, + "ConditionId": "C09_04_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 52, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1017": { + "Id": 1017, + "StoryId": "STm09_05_b", + "Comment": "1012", + "Chapter": 10, + "Index": "Story.1017.4", + "Title": "Story.1017.1", + "Desc": "Story.1017.2", + "TrialBuild": 0, + "ConditionId": "C09_05_b", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 53, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1018": { + "Id": 1018, + "StoryId": "STm09_06_b", + "Comment": "1012", + "Chapter": 10, + "Index": "Story.1018.4", + "Title": "Story.1018.1", + "Desc": "Story.1018.2", + "TrialBuild": 0, + "ConditionId": "C09_06_b", + "IsBranch": true, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 54, + 95, + 98 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1019": { + "Id": 1019, + "StoryId": "STm09_01_c", + "Comment": "1003", + "Chapter": 10, + "Index": "Story.1019.4", + "Title": "Story.1019.1", + "Desc": "Story.1019.2", + "TrialBuild": 0, + "ConditionId": "C09_01_c", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 49, + 95, + 99 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1020": { + "Id": 1020, + "StoryId": "BAm09_BT04", + "Comment": "1006", + "Chapter": 10, + "Index": "Story.1020.4", + "Title": "Story.1020.1", + "Desc": "Story.1020.2", + "TrialBuild": 904, + "ConditionId": "C09_BT04", + "IsBranch": false, + "IsBattle": true, + "Reward": 1, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [], + "PreviewMonsterGroupId": 1090403, + "Recommend": "", + "Aim": "5", + "IsLast": false + }, + "1021": { + "Id": 1021, + "StoryId": "STm09_02_c", + "Comment": "1008", + "Chapter": 10, + "Index": "Story.1021.4", + "Title": "Story.1021.1", + "Desc": "Story.1021.2", + "TrialBuild": 0, + "ConditionId": "C09_02_c", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 50, + 95, + 99 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1022": { + "Id": 1022, + "StoryId": "STm09_03_c", + "Comment": "1011", + "Chapter": 10, + "Index": "Story.1022.4", + "Title": "Story.1022.1", + "Desc": "Story.1022.2", + "TrialBuild": 0, + "ConditionId": "C09_03_c", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 51, + 95, + 99 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1023": { + "Id": 1023, + "StoryId": "BAm09_BT05", + "Comment": "1013", + "Chapter": 10, + "Index": "Story.1023.4", + "Title": "Story.1023.1", + "Desc": "Story.1023.2", + "TrialBuild": 905, + "ConditionId": "C09_BT05", + "IsBranch": false, + "IsBattle": true, + "Reward": 2, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [], + "PreviewMonsterGroupId": 1090501, + "Recommend": "", + "Aim": "5", + "IsLast": false + }, + "1024": { + "Id": 1024, + "StoryId": "STm09_04_c", + "Comment": "1014", + "Chapter": 10, + "Index": "Story.1024.4", + "Title": "Story.1024.1", + "Desc": "Story.1024.2", + "TrialBuild": 0, + "ConditionId": "C09_04_c", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 52, + 95, + 99 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1025": { + "Id": 1025, + "StoryId": "STm09_05_c", + "Comment": "1014", + "Chapter": 10, + "Index": "Story.1025.4", + "Title": "Story.1025.1", + "Desc": "Story.1025.2", + "TrialBuild": 0, + "ConditionId": "C09_05_c", + "IsBranch": true, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":30}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 53, + 95, + 99 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, + "1026": { + "Id": 1026, + "StoryId": "STm09_01_d", + "Comment": "1002", + "Chapter": 10, + "Index": "Story.1026.4", + "Title": "Story.1026.1", + "Desc": "Story.1026.2", + "TrialBuild": 0, + "ConditionId": "C09_01_d", + "IsBranch": false, + "IsBattle": false, + "Reward": 0, + "RewardDisplay": "", + "ParentStoryId": [ + "[{\"Tid\":2,\"Qty\":50}]" + ], + "HasEvidence": false, + "AvgLuaName": "", + "FloorId": [ + 83, + 84, + 109, + 48, + 57, + 95, + 48, + 49, + 95, + 100 + ], + "PreviewMonsterGroupId": 0, + "Recommend": "", + "Aim": "", + "IsLast": false + }, "6501": { "Id": 6501, "StoryId": "BAm06x5_01", diff --git a/data/bin/StoryChapter.json b/data/bin/StoryChapter.json index 8634af22f..6c51a44af 100644 --- a/data/bin/StoryChapter.json +++ b/data/bin/StoryChapter.json @@ -122,5 +122,19 @@ "ChapterIcon": "Icon/MapChapter/chapter_stage_08", "ChapterYear": "UI/big_sprites/banner_avg_chapter8", "UnlockShowStoryId": 0 + }, + "10": { + "Id": 10, + "Type": 1, + "WorldClass": 24, + "PrevStories": [ + "STm08_21" + ], + "Index": "09", + "Name": "StoryChapter.10.1", + "Desc": "StoryChapter.10.2", + "ChapterIcon": "Icon/MapChapter/chapter_stage_09", + "ChapterYear": "UI/big_sprites/banner_avg_chapter9", + "UnlockShowStoryId": 0 } } \ No newline at end of file diff --git a/data/bin/StoryChapterTimeStamp.json b/data/bin/StoryChapterTimeStamp.json index 780760d96..00adb8792 100644 --- a/data/bin/StoryChapterTimeStamp.json +++ b/data/bin/StoryChapterTimeStamp.json @@ -506,5 +506,61 @@ "922": { "Id": 922, "TimeStamp": "StoryChapterTimeStamp.922.1" + }, + "1001": { + "Id": 1001, + "TimeStamp": "StoryChapterTimeStamp.1001.1" + }, + "1002": { + "Id": 1002, + "TimeStamp": "StoryChapterTimeStamp.1002.1" + }, + "1003": { + "Id": 1003, + "TimeStamp": "StoryChapterTimeStamp.1003.1" + }, + "1004": { + "Id": 1004, + "TimeStamp": "StoryChapterTimeStamp.1004.1" + }, + "1005": { + "Id": 1005, + "TimeStamp": "StoryChapterTimeStamp.1005.1" + }, + "1006": { + "Id": 1006, + "TimeStamp": "StoryChapterTimeStamp.1006.1" + }, + "1007": { + "Id": 1007, + "TimeStamp": "StoryChapterTimeStamp.1007.1" + }, + "1008": { + "Id": 1008, + "TimeStamp": "StoryChapterTimeStamp.1008.1" + }, + "1009": { + "Id": 1009, + "TimeStamp": "StoryChapterTimeStamp.1009.1" + }, + "1010": { + "Id": 1010, + "TimeStamp": "StoryChapterTimeStamp.1010.1" + }, + "1011": { + "Id": 1011, + "TimeStamp": "StoryChapterTimeStamp.1011.1" + }, + "1012": { + "Id": 1012, + "TimeStamp": "StoryChapterTimeStamp.1012.1" + }, + "1013": { + "Id": 1013, + "TimeStamp": "StoryChapterTimeStamp.1013.1" + }, + "1014": { + "Id": 1014, + "TimeStamp": "StoryChapterTimeStamp.1014.1" } } \ No newline at end of file diff --git a/data/bin/StoryCondition.json b/data/bin/StoryCondition.json index c90e4f8db..2ae99d101 100644 --- a/data/bin/StoryCondition.json +++ b/data/bin/StoryCondition.json @@ -2137,6 +2137,418 @@ "PlayerWorldLevel": 0, "AchieveIds": [] }, + "928": { + "Id": 928, + "ConditionId": "C08_BE", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm08_19_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1001": { + "Id": 1001, + "ConditionId": "C09_00_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1002": { + "Id": 1002, + "ConditionId": "C09_00_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_00_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1003": { + "Id": 1003, + "ConditionId": "C09_01_a", + "Comment": "", + "EvIdsA": [ + "E1001" + ], + "EvIdsB": [], + "StoryIdA": [ + "STm09_00_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1004": { + "Id": 1004, + "ConditionId": "C09_BT01", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_01_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1005": { + "Id": 1005, + "ConditionId": "C09_02_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "BAm09_BT01" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1006": { + "Id": 1006, + "ConditionId": "C09_03_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_02_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1007": { + "Id": 1007, + "ConditionId": "C09_04_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_03_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1008": { + "Id": 1008, + "ConditionId": "C09_05_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_04_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1009": { + "Id": 1009, + "ConditionId": "C09_06_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_05_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1010": { + "Id": 1010, + "ConditionId": "C09_BT03", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_06_a" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1011": { + "Id": 1011, + "ConditionId": "C09_07_a", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "BAm09_BT03" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1012": { + "Id": 1012, + "ConditionId": "C09_01_b", + "Comment": "", + "EvIdsA": [ + "E1002" + ], + "EvIdsB": [], + "StoryIdA": [ + "STm09_00_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1013": { + "Id": 1013, + "ConditionId": "C09_BT02", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_01_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1014": { + "Id": 1014, + "ConditionId": "C09_02_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "BAm09_BT02" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1015": { + "Id": 1015, + "ConditionId": "C09_03_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_02_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1016": { + "Id": 1016, + "ConditionId": "C09_04_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_03_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1017": { + "Id": 1017, + "ConditionId": "C09_05_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_04_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1018": { + "Id": 1018, + "ConditionId": "C09_06_b", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_05_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1019": { + "Id": 1019, + "ConditionId": "C09_01_c", + "Comment": "", + "EvIdsA": [ + "E1003" + ], + "EvIdsB": [], + "StoryIdA": [ + "STm09_00_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1020": { + "Id": 1020, + "ConditionId": "C09_BT04", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_01_c" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1021": { + "Id": 1021, + "ConditionId": "C09_02_c", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "BAm09_BT04" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1022": { + "Id": 1022, + "ConditionId": "C09_03_c", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_02_c" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1023": { + "Id": 1023, + "ConditionId": "C09_BT05", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_03_c" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1024": { + "Id": 1024, + "ConditionId": "C09_04_c", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "BAm09_BT05" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1025": { + "Id": 1025, + "ConditionId": "C09_05_c", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_04_c" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1026": { + "Id": 1026, + "ConditionId": "C09_01_d", + "Comment": "", + "EvIdsA": [ + "E1004" + ], + "EvIdsB": [], + "StoryIdA": [ + "STm09_00_b" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1027": { + "Id": 1027, + "ConditionId": "C09_ED", + "Comment": "", + "EvIdsA": [], + "EvIdsB": [], + "StoryIdA": [ + "STm09_01_d" + ], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1028": { + "Id": 1028, + "ConditionId": "C09_routeB", + "Comment": "", + "EvIdsA": [ + "E1005" + ], + "EvIdsB": [], + "StoryIdA": [], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1029": { + "Id": 1029, + "ConditionId": "C09_routeC", + "Comment": "", + "EvIdsA": [ + "E1005", + "E1006" + ], + "EvIdsB": [], + "StoryIdA": [], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, + "1030": { + "Id": 1030, + "ConditionId": "C09_routeD", + "Comment": "", + "EvIdsA": [ + "E1005", + "E1006", + "E1007" + ], + "EvIdsB": [], + "StoryIdA": [], + "StoryIdB": [], + "PlayerWorldLevel": 0, + "AchieveIds": [] + }, "6501": { "Id": 6501, "ConditionId": "CBA06x5_01", diff --git a/data/bin/StoryEvidence.json b/data/bin/StoryEvidence.json index de88f396a..bde7166eb 100644 --- a/data/bin/StoryEvidence.json +++ b/data/bin/StoryEvidence.json @@ -328,5 +328,75 @@ "Icon": "", "IconBg": "", "Visible": 0 + }, + "1001": { + "Id": 1001, + "EvId": "E1001", + "Comment": "", + "Name": "StoryEvidence.1001.1", + "Desc": "StoryEvidence.1001.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1002": { + "Id": 1002, + "EvId": "E1002", + "Comment": "", + "Name": "StoryEvidence.1002.1", + "Desc": "StoryEvidence.1002.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1003": { + "Id": 1003, + "EvId": "E1003", + "Comment": "", + "Name": "StoryEvidence.1003.1", + "Desc": "StoryEvidence.1003.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1004": { + "Id": 1004, + "EvId": "E1004", + "Comment": "", + "Name": "StoryEvidence.1004.1", + "Desc": "StoryEvidence.1004.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1005": { + "Id": 1005, + "EvId": "E1005", + "Comment": "", + "Name": "StoryEvidence.1005.1", + "Desc": "StoryEvidence.1005.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1006": { + "Id": 1006, + "EvId": "E1006", + "Comment": "", + "Name": "StoryEvidence.1006.1", + "Desc": "StoryEvidence.1006.2", + "Icon": "", + "IconBg": "", + "Visible": 0 + }, + "1007": { + "Id": 1007, + "EvId": "E1007", + "Comment": "", + "Name": "StoryEvidence.1007.1", + "Desc": "StoryEvidence.1007.2", + "Icon": "", + "IconBg": "", + "Visible": 0 } } \ No newline at end of file diff --git a/data/bin/StorySetChapter.json b/data/bin/StorySetChapter.json index b01971351..15dfdf87d 100644 --- a/data/bin/StorySetChapter.json +++ b/data/bin/StorySetChapter.json @@ -232,9 +232,23 @@ "Name": "StorySetChapter.1017.2", "LockText": "StorySetChapter.1017.3", "IsShow": true, - "IsHighLight": true, + "IsHighLight": false, "Icon": "ep_sidestory17_icon", "Image": "ep_sidestory17_image", "Bg": "ep_sidestory17_bg" + }, + "1018": { + "Id": 1018, + "OpenTime": "2026-10-13T12:00:00+08:00", + "OpenCondType": 0, + "OpenCondParams": [], + "Title": "StorySetChapter.1018.1", + "Name": "StorySetChapter.1018.2", + "LockText": "StorySetChapter.1018.3", + "IsShow": true, + "IsHighLight": true, + "Icon": "ep_sidestory18_icon", + "Image": "ep_sidestory18_image", + "Bg": "ep_sidestory18_bg" } } \ No newline at end of file diff --git a/data/bin/StorySetSection.json b/data/bin/StorySetSection.json index 0135223d7..d5c164d8a 100644 --- a/data/bin/StorySetSection.json +++ b/data/bin/StorySetSection.json @@ -475,5 +475,32 @@ "Title": "StorySetSection.101703.1", "Desc": "StorySetSection.101703.2", "AVGId": "STsp_17_03" + }, + "101801": { + "Id": 101801, + "ChapterId": 1018, + "RewardItem1Tid": 2, + "RewardItem1Qty": 30, + "Title": "StorySetSection.101801.1", + "Desc": "StorySetSection.101801.2", + "AVGId": "STsp_18_01" + }, + "101802": { + "Id": 101802, + "ChapterId": 1018, + "RewardItem1Tid": 2, + "RewardItem1Qty": 30, + "Title": "StorySetSection.101802.1", + "Desc": "StorySetSection.101802.2", + "AVGId": "STsp_18_02" + }, + "101803": { + "Id": 101803, + "ChapterId": 1018, + "RewardItem1Tid": 2, + "RewardItem1Qty": 30, + "Title": "StorySetSection.101803.1", + "Desc": "StorySetSection.101803.2", + "AVGId": "STsp_18_03" } } \ No newline at end of file diff --git a/data/bin/Talent.json b/data/bin/Talent.json index 5fa82e86e..abd792125 100644 --- a/data/bin/Talent.json +++ b/data/bin/Talent.json @@ -38041,6 +38041,1591 @@ "Param9": "", "Param10": "" }, + "1390101": { + "Id": 1390101, + "Index": 1, + "Title": "Talent.1390101.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 13990010 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390101.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990010,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390102": { + "Id": 1390102, + "Index": 2, + "Title": "Talent.1390102.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 13990020 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390102.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990020,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390103": { + "Id": 1390103, + "Index": 3, + "Title": "Talent.1390103.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 13990030 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390103.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990030,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390104": { + "Id": 1390104, + "Index": 4, + "Title": "Talent.1390104.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 13990040 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390104.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990040,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390105": { + "Id": 1390105, + "Index": 5, + "Title": "Talent.1390105.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 13990050 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390105.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990050,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390106": { + "Id": 1390106, + "Index": 6, + "Title": "Talent.1390106.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 13990060 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390106.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990060,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390107": { + "Id": 1390107, + "Index": 7, + "Title": "Talent.1390107.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 13990070 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390107.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990070,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390108": { + "Id": 1390108, + "Index": 8, + "Title": "Talent.1390108.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 13990080 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390108.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990080,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390109": { + "Id": 1390109, + "Index": 9, + "Title": "Talent.1390109.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 13990090 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390109.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990090,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390110": { + "Id": 1390110, + "Index": 10, + "Title": "Talent.1390110.1", + "GroupId": 13901, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 13990100 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390110.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990100,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390116": { + "Id": 1390116, + "Index": 16, + "Title": "Talent.1390116.1", + "GroupId": 13901, + "Type": 1, + "SubType": 1, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390116.2", + "Icon": "", + "Param1": "OnceAdditionalAttributeValue,NoLevel,13996111,Value1,10KHdPct", + "Param2": "OnceAdditionalAttributeValue,NoLevel,13996121,Value1,10KHdPct", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390217": { + "Id": 1390217, + "Index": 17, + "Title": "Talent.1390217.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 13990110 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390217.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990110,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390218": { + "Id": 1390218, + "Index": 18, + "Title": "Talent.1390218.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 13990120 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390218.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990120,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390219": { + "Id": 1390219, + "Index": 19, + "Title": "Talent.1390219.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 13990130 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390219.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990130,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390220": { + "Id": 1390220, + "Index": 20, + "Title": "Talent.1390220.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 13990140 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390220.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990140,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390221": { + "Id": 1390221, + "Index": 21, + "Title": "Talent.1390221.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 13990150 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390221.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990150,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390222": { + "Id": 1390222, + "Index": 22, + "Title": "Talent.1390222.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 13990160 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390222.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990160,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390223": { + "Id": 1390223, + "Index": 23, + "Title": "Talent.1390223.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 13990170 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390223.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990170,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390224": { + "Id": 1390224, + "Index": 24, + "Title": "Talent.1390224.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 13990180 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390224.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990180,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390225": { + "Id": 1390225, + "Index": 25, + "Title": "Talent.1390225.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 13990190 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390225.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990190,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390226": { + "Id": 1390226, + "Index": 26, + "Title": "Talent.1390226.1", + "GroupId": 13902, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 13990200 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390226.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990200,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390232": { + "Id": 1390232, + "Index": 32, + "Title": "Talent.1390232.1", + "GroupId": 13902, + "Type": 1, + "SubType": 2, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390232.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13996211,EffectTypeParam1,HdPct", + "Param2": "BuffValue,NoLevel,13996211,Time,10K", + "Param3": "EffectValue,NoLevel,13996221,EffectTypeParam1,HdPct", + "Param4": "BuffValue,NoLevel,13996221,Time,10K", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390333": { + "Id": 1390333, + "Index": 33, + "Title": "Talent.1390333.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 13990210 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390333.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990210,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390334": { + "Id": 1390334, + "Index": 34, + "Title": "Talent.1390334.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 13990220 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390334.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990220,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390335": { + "Id": 1390335, + "Index": 35, + "Title": "Talent.1390335.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 13990230 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390335.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990230,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390336": { + "Id": 1390336, + "Index": 36, + "Title": "Talent.1390336.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 13990240 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390336.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990240,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390337": { + "Id": 1390337, + "Index": 37, + "Title": "Talent.1390337.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 13990250 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390337.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990250,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390338": { + "Id": 1390338, + "Index": 38, + "Title": "Talent.1390338.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 13990260 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390338.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990260,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390339": { + "Id": 1390339, + "Index": 39, + "Title": "Talent.1390339.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 13990270 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390339.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990270,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390340": { + "Id": 1390340, + "Index": 40, + "Title": "Talent.1390340.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 13990280 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390340.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990280,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390341": { + "Id": 1390341, + "Index": 41, + "Title": "Talent.1390341.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 13990290 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390341.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990290,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390342": { + "Id": 1390342, + "Index": 42, + "Title": "Talent.1390342.1", + "GroupId": 13903, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 13990300 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390342.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990300,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390348": { + "Id": 1390348, + "Index": 48, + "Title": "Talent.1390348.1", + "GroupId": 13903, + "Type": 1, + "SubType": 3, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390348.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13996311,EffectTypeParam1,HdPct", + "Param2": "BuffValue,NoLevel,13996311,Time,10K", + "Param3": "BuffValue,NoLevel,13996311,LaminatedNum,Fixed", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390449": { + "Id": 1390449, + "Index": 49, + "Title": "Talent.1390449.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 13990310 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390449.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990310,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390450": { + "Id": 1390450, + "Index": 50, + "Title": "Talent.1390450.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 13990320 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390450.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990320,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390451": { + "Id": 1390451, + "Index": 51, + "Title": "Talent.1390451.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 13990330 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390451.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990330,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390452": { + "Id": 1390452, + "Index": 52, + "Title": "Talent.1390452.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 13990340 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390452.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990340,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390453": { + "Id": 1390453, + "Index": 53, + "Title": "Talent.1390453.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 13990350 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390453.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990350,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390454": { + "Id": 1390454, + "Index": 54, + "Title": "Talent.1390454.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 13990360 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390454.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990360,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390455": { + "Id": 1390455, + "Index": 55, + "Title": "Talent.1390455.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 13990370 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390455.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990370,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390456": { + "Id": 1390456, + "Index": 56, + "Title": "Talent.1390456.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 13990380 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390456.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990380,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390457": { + "Id": 1390457, + "Index": 57, + "Title": "Talent.1390457.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 13990390 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390457.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990390,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390458": { + "Id": 1390458, + "Index": 58, + "Title": "Talent.1390458.1", + "GroupId": 13904, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 13990400 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390458.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990400,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390464": { + "Id": 1390464, + "Index": 64, + "Title": "Talent.1390464.1", + "GroupId": 13904, + "Type": 1, + "SubType": 4, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390464.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13996411,EffectTypeParam1,HdPct", + "Param2": "EffectValue,NoLevel,13996421,EffectTypeParam1,HdPct", + "Param3": "BuffValue,NoLevel,13996411,Time,10K", + "Param4": "BuffValue,NoLevel,13996411,LaminatedNum,Fixed", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390565": { + "Id": 1390565, + "Index": 65, + "Title": "Talent.1390565.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 13990410 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390565.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990410,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390566": { + "Id": 1390566, + "Index": 66, + "Title": "Talent.1390566.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 13990420 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390566.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990420,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390567": { + "Id": 1390567, + "Index": 67, + "Title": "Talent.1390567.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 13990430 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390567.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990430,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390568": { + "Id": 1390568, + "Index": 68, + "Title": "Talent.1390568.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 13990440 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390568.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990440,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390569": { + "Id": 1390569, + "Index": 69, + "Title": "Talent.1390569.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 13990450 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390569.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990450,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390570": { + "Id": 1390570, + "Index": 70, + "Title": "Talent.1390570.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 13990460 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390570.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990460,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390571": { + "Id": 1390571, + "Index": 71, + "Title": "Talent.1390571.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 13990470 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390571.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990470,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390572": { + "Id": 1390572, + "Index": 72, + "Title": "Talent.1390572.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 13990480 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390572.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990480,EffectTypeParam1,Fixed", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390573": { + "Id": 1390573, + "Index": 73, + "Title": "Talent.1390573.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 13990490 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390573.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990490,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390574": { + "Id": 1390574, + "Index": 74, + "Title": "Talent.1390574.1", + "GroupId": 13905, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 13990500 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390574.2", + "Icon": "", + "Param1": "EffectValue,NoLevel,13990500,EffectTypeParam1,HdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "1390580": { + "Id": 1390580, + "Index": 80, + "Title": "Talent.1390580.1", + "GroupId": 13905, + "Type": 1, + "SubType": 5, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.1390580.2", + "Icon": "", + "Param1": "OnceAdditionalAttributeValue,NoLevel,13996511,Value1,10KHdPct", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, "1400101": { "Id": 1400101, "Index": 1, @@ -61815,5 +63400,4760 @@ "Param8": "", "Param9": "", "Param10": "" + }, + "9970101": { + "Id": 9970101, + "Index": 1, + "Title": "Talent.9970101.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390010 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970101.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970102": { + "Id": 9970102, + "Index": 2, + "Title": "Talent.9970102.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390020 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970102.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970103": { + "Id": 9970103, + "Index": 3, + "Title": "Talent.9970103.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390030 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970103.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970104": { + "Id": 9970104, + "Index": 4, + "Title": "Talent.9970104.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390040 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970104.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970105": { + "Id": 9970105, + "Index": 5, + "Title": "Talent.9970105.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390050 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970105.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970106": { + "Id": 9970106, + "Index": 6, + "Title": "Talent.9970106.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390060 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970106.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970107": { + "Id": 9970107, + "Index": 7, + "Title": "Talent.9970107.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390070 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970107.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970108": { + "Id": 9970108, + "Index": 8, + "Title": "Talent.9970108.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390080 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970108.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970109": { + "Id": 9970109, + "Index": 9, + "Title": "Talent.9970109.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390090 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970109.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970110": { + "Id": 9970110, + "Index": 10, + "Title": "Talent.9970110.1", + "GroupId": 99701, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390100 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970110.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970116": { + "Id": 9970116, + "Index": 16, + "Title": "Talent.9970116.1", + "GroupId": 99701, + "Type": 1, + "SubType": 1, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970116.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970217": { + "Id": 9970217, + "Index": 17, + "Title": "Talent.9970217.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390110 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970217.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970218": { + "Id": 9970218, + "Index": 18, + "Title": "Talent.9970218.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390120 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970218.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970219": { + "Id": 9970219, + "Index": 19, + "Title": "Talent.9970219.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390130 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970219.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970220": { + "Id": 9970220, + "Index": 20, + "Title": "Talent.9970220.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390140 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970220.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970221": { + "Id": 9970221, + "Index": 21, + "Title": "Talent.9970221.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390150 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970221.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970222": { + "Id": 9970222, + "Index": 22, + "Title": "Talent.9970222.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390160 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970222.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970223": { + "Id": 9970223, + "Index": 23, + "Title": "Talent.9970223.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390170 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970223.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970224": { + "Id": 9970224, + "Index": 24, + "Title": "Talent.9970224.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390180 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970224.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970225": { + "Id": 9970225, + "Index": 25, + "Title": "Talent.9970225.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390190 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970225.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970226": { + "Id": 9970226, + "Index": 26, + "Title": "Talent.9970226.1", + "GroupId": 99702, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390200 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970226.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970232": { + "Id": 9970232, + "Index": 32, + "Title": "Talent.9970232.1", + "GroupId": 99702, + "Type": 1, + "SubType": 2, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970232.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970333": { + "Id": 9970333, + "Index": 33, + "Title": "Talent.9970333.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390210 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970333.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970334": { + "Id": 9970334, + "Index": 34, + "Title": "Talent.9970334.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390220 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970334.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970335": { + "Id": 9970335, + "Index": 35, + "Title": "Talent.9970335.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390230 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970335.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970336": { + "Id": 9970336, + "Index": 36, + "Title": "Talent.9970336.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390240 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970336.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970337": { + "Id": 9970337, + "Index": 37, + "Title": "Talent.9970337.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390250 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970337.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970338": { + "Id": 9970338, + "Index": 38, + "Title": "Talent.9970338.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390260 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970338.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970339": { + "Id": 9970339, + "Index": 39, + "Title": "Talent.9970339.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390270 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970339.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970340": { + "Id": 9970340, + "Index": 40, + "Title": "Talent.9970340.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390280 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970340.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970341": { + "Id": 9970341, + "Index": 41, + "Title": "Talent.9970341.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390290 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970341.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970342": { + "Id": 9970342, + "Index": 42, + "Title": "Talent.9970342.1", + "GroupId": 99703, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390300 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970342.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970348": { + "Id": 9970348, + "Index": 48, + "Title": "Talent.9970348.1", + "GroupId": 99703, + "Type": 1, + "SubType": 3, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970348.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970449": { + "Id": 9970449, + "Index": 49, + "Title": "Talent.9970449.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390310 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970449.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970450": { + "Id": 9970450, + "Index": 50, + "Title": "Talent.9970450.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390320 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970450.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970451": { + "Id": 9970451, + "Index": 51, + "Title": "Talent.9970451.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390330 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970451.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970452": { + "Id": 9970452, + "Index": 52, + "Title": "Talent.9970452.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390340 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970452.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970453": { + "Id": 9970453, + "Index": 53, + "Title": "Talent.9970453.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390350 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970453.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970454": { + "Id": 9970454, + "Index": 54, + "Title": "Talent.9970454.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390360 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970454.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970455": { + "Id": 9970455, + "Index": 55, + "Title": "Talent.9970455.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390370 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970455.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970456": { + "Id": 9970456, + "Index": 56, + "Title": "Talent.9970456.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390380 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970456.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970457": { + "Id": 9970457, + "Index": 57, + "Title": "Talent.9970457.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390390 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970457.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970458": { + "Id": 9970458, + "Index": 58, + "Title": "Talent.9970458.1", + "GroupId": 99704, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390400 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970458.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970464": { + "Id": 9970464, + "Index": 64, + "Title": "Talent.9970464.1", + "GroupId": 99704, + "Type": 1, + "SubType": 4, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970464.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970565": { + "Id": 9970565, + "Index": 65, + "Title": "Talent.9970565.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390410 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970565.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970566": { + "Id": 9970566, + "Index": 66, + "Title": "Talent.9970566.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390420 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970566.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970567": { + "Id": 9970567, + "Index": 67, + "Title": "Talent.9970567.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390430 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970567.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970568": { + "Id": 9970568, + "Index": 68, + "Title": "Talent.9970568.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390440 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970568.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970569": { + "Id": 9970569, + "Index": 69, + "Title": "Talent.9970569.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390450 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970569.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970570": { + "Id": 9970570, + "Index": 70, + "Title": "Talent.9970570.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390460 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970570.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970571": { + "Id": 9970571, + "Index": 71, + "Title": "Talent.9970571.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390470 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970571.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970572": { + "Id": 9970572, + "Index": 72, + "Title": "Talent.9970572.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390480 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970572.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970573": { + "Id": 9970573, + "Index": 73, + "Title": "Talent.9970573.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390490 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970573.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970574": { + "Id": 9970574, + "Index": 74, + "Title": "Talent.9970574.1", + "GroupId": 99705, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390500 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970574.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9970580": { + "Id": 9970580, + "Index": 80, + "Title": "Talent.9970580.1", + "GroupId": 99705, + "Type": 1, + "SubType": 5, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9970580.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980101": { + "Id": 9980101, + "Index": 1, + "Title": "Talent.9980101.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390010 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980101.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980102": { + "Id": 9980102, + "Index": 2, + "Title": "Talent.9980102.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390020 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980102.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980103": { + "Id": 9980103, + "Index": 3, + "Title": "Talent.9980103.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390030 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980103.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980104": { + "Id": 9980104, + "Index": 4, + "Title": "Talent.9980104.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390040 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980104.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980105": { + "Id": 9980105, + "Index": 5, + "Title": "Talent.9980105.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390050 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980105.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980106": { + "Id": 9980106, + "Index": 6, + "Title": "Talent.9980106.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390060 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980106.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980107": { + "Id": 9980107, + "Index": 7, + "Title": "Talent.9980107.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390070 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980107.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980108": { + "Id": 9980108, + "Index": 8, + "Title": "Talent.9980108.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390080 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980108.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980109": { + "Id": 9980109, + "Index": 9, + "Title": "Talent.9980109.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390090 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980109.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980110": { + "Id": 9980110, + "Index": 10, + "Title": "Talent.9980110.1", + "GroupId": 99801, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390100 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980110.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980116": { + "Id": 9980116, + "Index": 16, + "Title": "Talent.9980116.1", + "GroupId": 99801, + "Type": 1, + "SubType": 1, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980116.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980217": { + "Id": 9980217, + "Index": 17, + "Title": "Talent.9980217.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390110 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980217.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980218": { + "Id": 9980218, + "Index": 18, + "Title": "Talent.9980218.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390120 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980218.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980219": { + "Id": 9980219, + "Index": 19, + "Title": "Talent.9980219.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390130 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980219.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980220": { + "Id": 9980220, + "Index": 20, + "Title": "Talent.9980220.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390140 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980220.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980221": { + "Id": 9980221, + "Index": 21, + "Title": "Talent.9980221.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390150 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980221.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980222": { + "Id": 9980222, + "Index": 22, + "Title": "Talent.9980222.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390160 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980222.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980223": { + "Id": 9980223, + "Index": 23, + "Title": "Talent.9980223.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390170 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980223.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980224": { + "Id": 9980224, + "Index": 24, + "Title": "Talent.9980224.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390180 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980224.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980225": { + "Id": 9980225, + "Index": 25, + "Title": "Talent.9980225.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390190 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980225.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980226": { + "Id": 9980226, + "Index": 26, + "Title": "Talent.9980226.1", + "GroupId": 99802, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390200 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980226.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980232": { + "Id": 9980232, + "Index": 32, + "Title": "Talent.9980232.1", + "GroupId": 99802, + "Type": 1, + "SubType": 2, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980232.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980333": { + "Id": 9980333, + "Index": 33, + "Title": "Talent.9980333.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390210 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980333.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980334": { + "Id": 9980334, + "Index": 34, + "Title": "Talent.9980334.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390220 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980334.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980335": { + "Id": 9980335, + "Index": 35, + "Title": "Talent.9980335.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390230 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980335.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980336": { + "Id": 9980336, + "Index": 36, + "Title": "Talent.9980336.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390240 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980336.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980337": { + "Id": 9980337, + "Index": 37, + "Title": "Talent.9980337.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390250 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980337.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980338": { + "Id": 9980338, + "Index": 38, + "Title": "Talent.9980338.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390260 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980338.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980339": { + "Id": 9980339, + "Index": 39, + "Title": "Talent.9980339.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390270 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980339.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980340": { + "Id": 9980340, + "Index": 40, + "Title": "Talent.9980340.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390280 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980340.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980341": { + "Id": 9980341, + "Index": 41, + "Title": "Talent.9980341.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390290 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980341.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980342": { + "Id": 9980342, + "Index": 42, + "Title": "Talent.9980342.1", + "GroupId": 99803, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390300 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980342.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980348": { + "Id": 9980348, + "Index": 48, + "Title": "Talent.9980348.1", + "GroupId": 99803, + "Type": 1, + "SubType": 3, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980348.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980449": { + "Id": 9980449, + "Index": 49, + "Title": "Talent.9980449.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390310 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980449.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980450": { + "Id": 9980450, + "Index": 50, + "Title": "Talent.9980450.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390320 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980450.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980451": { + "Id": 9980451, + "Index": 51, + "Title": "Talent.9980451.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390330 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980451.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980452": { + "Id": 9980452, + "Index": 52, + "Title": "Talent.9980452.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390340 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980452.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980453": { + "Id": 9980453, + "Index": 53, + "Title": "Talent.9980453.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390350 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980453.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980454": { + "Id": 9980454, + "Index": 54, + "Title": "Talent.9980454.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390360 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980454.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980455": { + "Id": 9980455, + "Index": 55, + "Title": "Talent.9980455.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390370 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980455.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980456": { + "Id": 9980456, + "Index": 56, + "Title": "Talent.9980456.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390380 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980456.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980457": { + "Id": 9980457, + "Index": 57, + "Title": "Talent.9980457.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390390 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980457.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980458": { + "Id": 9980458, + "Index": 58, + "Title": "Talent.9980458.1", + "GroupId": 99804, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390400 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980458.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980464": { + "Id": 9980464, + "Index": 64, + "Title": "Talent.9980464.1", + "GroupId": 99804, + "Type": 1, + "SubType": 4, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980464.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980565": { + "Id": 9980565, + "Index": 65, + "Title": "Talent.9980565.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390410 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980565.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980566": { + "Id": 9980566, + "Index": 66, + "Title": "Talent.9980566.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390420 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980566.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980567": { + "Id": 9980567, + "Index": 67, + "Title": "Talent.9980567.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390430 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980567.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980568": { + "Id": 9980568, + "Index": 68, + "Title": "Talent.9980568.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390440 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980568.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980569": { + "Id": 9980569, + "Index": 69, + "Title": "Talent.9980569.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390450 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980569.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980570": { + "Id": 9980570, + "Index": 70, + "Title": "Talent.9980570.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390460 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980570.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980571": { + "Id": 9980571, + "Index": 71, + "Title": "Talent.9980571.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390470 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980571.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980572": { + "Id": 9980572, + "Index": 72, + "Title": "Talent.9980572.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390480 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980572.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980573": { + "Id": 9980573, + "Index": 73, + "Title": "Talent.9980573.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390490 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980573.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980574": { + "Id": 9980574, + "Index": 74, + "Title": "Talent.9980574.1", + "GroupId": 99805, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390500 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980574.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9980580": { + "Id": 9980580, + "Index": 80, + "Title": "Talent.9980580.1", + "GroupId": 99805, + "Type": 1, + "SubType": 5, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9980580.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990101": { + "Id": 9990101, + "Index": 1, + "Title": "Talent.9990101.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390010 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990101.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990102": { + "Id": 9990102, + "Index": 2, + "Title": "Talent.9990102.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390020 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990102.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990103": { + "Id": 9990103, + "Index": 3, + "Title": "Talent.9990103.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390030 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990103.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990104": { + "Id": 9990104, + "Index": 4, + "Title": "Talent.9990104.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390040 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990104.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990105": { + "Id": 9990105, + "Index": 5, + "Title": "Talent.9990105.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390050 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990105.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990106": { + "Id": 9990106, + "Index": 6, + "Title": "Talent.9990106.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390060 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990106.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990107": { + "Id": 9990107, + "Index": 7, + "Title": "Talent.9990107.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390070 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990107.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990108": { + "Id": 9990108, + "Index": 8, + "Title": "Talent.9990108.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390080 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990108.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990109": { + "Id": 9990109, + "Index": 9, + "Title": "Talent.9990109.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390090 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990109.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990110": { + "Id": 9990110, + "Index": 10, + "Title": "Talent.9990110.1", + "GroupId": 99901, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390100 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990110.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990116": { + "Id": 9990116, + "Index": 16, + "Title": "Talent.9990116.1", + "GroupId": 99901, + "Type": 1, + "SubType": 1, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990116.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990217": { + "Id": 9990217, + "Index": 17, + "Title": "Talent.9990217.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390110 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990217.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990218": { + "Id": 9990218, + "Index": 18, + "Title": "Talent.9990218.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390120 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990218.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990219": { + "Id": 9990219, + "Index": 19, + "Title": "Talent.9990219.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390130 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990219.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990220": { + "Id": 9990220, + "Index": 20, + "Title": "Talent.9990220.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390140 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990220.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990221": { + "Id": 9990221, + "Index": 21, + "Title": "Talent.9990221.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390150 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990221.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990222": { + "Id": 9990222, + "Index": 22, + "Title": "Talent.9990222.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390160 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990222.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990223": { + "Id": 9990223, + "Index": 23, + "Title": "Talent.9990223.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390170 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990223.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990224": { + "Id": 9990224, + "Index": 24, + "Title": "Talent.9990224.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390180 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990224.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990225": { + "Id": 9990225, + "Index": 25, + "Title": "Talent.9990225.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390190 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990225.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990226": { + "Id": 9990226, + "Index": 26, + "Title": "Talent.9990226.1", + "GroupId": 99902, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390200 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990226.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990232": { + "Id": 9990232, + "Index": 32, + "Title": "Talent.9990232.1", + "GroupId": 99902, + "Type": 1, + "SubType": 2, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990232.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990333": { + "Id": 9990333, + "Index": 33, + "Title": "Talent.9990333.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390210 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990333.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990334": { + "Id": 9990334, + "Index": 34, + "Title": "Talent.9990334.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390220 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990334.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990335": { + "Id": 9990335, + "Index": 35, + "Title": "Talent.9990335.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390230 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990335.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990336": { + "Id": 9990336, + "Index": 36, + "Title": "Talent.9990336.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390240 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990336.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990337": { + "Id": 9990337, + "Index": 37, + "Title": "Talent.9990337.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390250 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990337.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990338": { + "Id": 9990338, + "Index": 38, + "Title": "Talent.9990338.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390260 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990338.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990339": { + "Id": 9990339, + "Index": 39, + "Title": "Talent.9990339.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390270 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990339.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990340": { + "Id": 9990340, + "Index": 40, + "Title": "Talent.9990340.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390280 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990340.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990341": { + "Id": 9990341, + "Index": 41, + "Title": "Talent.9990341.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390290 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990341.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990342": { + "Id": 9990342, + "Index": 42, + "Title": "Talent.9990342.1", + "GroupId": 99903, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390300 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990342.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990348": { + "Id": 9990348, + "Index": 48, + "Title": "Talent.9990348.1", + "GroupId": 99903, + "Type": 1, + "SubType": 3, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990348.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990449": { + "Id": 9990449, + "Index": 49, + "Title": "Talent.9990449.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390310 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990449.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990450": { + "Id": 9990450, + "Index": 50, + "Title": "Talent.9990450.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390320 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990450.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990451": { + "Id": 9990451, + "Index": 51, + "Title": "Talent.9990451.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390330 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990451.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990452": { + "Id": 9990452, + "Index": 52, + "Title": "Talent.9990452.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390340 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990452.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990453": { + "Id": 9990453, + "Index": 53, + "Title": "Talent.9990453.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390350 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990453.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990454": { + "Id": 9990454, + "Index": 54, + "Title": "Talent.9990454.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390360 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990454.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990455": { + "Id": 9990455, + "Index": 55, + "Title": "Talent.9990455.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390370 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990455.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990456": { + "Id": 9990456, + "Index": 56, + "Title": "Talent.9990456.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390380 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990456.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990457": { + "Id": 9990457, + "Index": 57, + "Title": "Talent.9990457.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390390 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990457.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990458": { + "Id": 9990458, + "Index": 58, + "Title": "Talent.9990458.1", + "GroupId": 99904, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390400 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990458.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990464": { + "Id": 9990464, + "Index": 64, + "Title": "Talent.9990464.1", + "GroupId": 99904, + "Type": 1, + "SubType": 4, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990464.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990565": { + "Id": 9990565, + "Index": 65, + "Title": "Talent.9990565.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 1, + "Nodes": 0, + "EffectId": [ + 10390410 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990565.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990566": { + "Id": 9990566, + "Index": 66, + "Title": "Talent.9990566.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 2, + "Nodes": 0, + "EffectId": [ + 10390420 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990566.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990567": { + "Id": 9990567, + "Index": 67, + "Title": "Talent.9990567.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 3, + "Nodes": 0, + "EffectId": [ + 10390430 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990567.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990568": { + "Id": 9990568, + "Index": 68, + "Title": "Talent.9990568.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 4, + "Nodes": 0, + "EffectId": [ + 10390440 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990568.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990569": { + "Id": 9990569, + "Index": 69, + "Title": "Talent.9990569.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 5, + "Nodes": 0, + "EffectId": [ + 10390450 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990569.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990570": { + "Id": 9990570, + "Index": 70, + "Title": "Talent.9990570.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 6, + "Nodes": 0, + "EffectId": [ + 10390460 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990570.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990571": { + "Id": 9990571, + "Index": 71, + "Title": "Talent.9990571.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 7, + "Nodes": 0, + "EffectId": [ + 10390470 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990571.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990572": { + "Id": 9990572, + "Index": 72, + "Title": "Talent.9990572.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 8, + "Nodes": 0, + "EffectId": [ + 10390480 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990572.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990573": { + "Id": 9990573, + "Index": 73, + "Title": "Talent.9990573.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 9, + "Nodes": 0, + "EffectId": [ + 10390490 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990573.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990574": { + "Id": 9990574, + "Index": 74, + "Title": "Talent.9990574.1", + "GroupId": 99905, + "Type": 2, + "SubType": 0, + "Sort": 10, + "Nodes": 0, + "EffectId": [ + 10390500 + ], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990574.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "9990580": { + "Id": 9990580, + "Index": 80, + "Title": "Talent.9990580.1", + "GroupId": 99905, + "Type": 1, + "SubType": 5, + "Sort": 1, + "Nodes": 10, + "EffectId": [], + "EnhanceSkillId": 0, + "EnhanceSkillLevel": 0, + "EnhancePotentialId": 0, + "EnhancePotentialLevel": 0, + "Desc": "Talent.9990580.2", + "Icon": "", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" } } \ No newline at end of file diff --git a/data/bin/TalentGroup.json b/data/bin/TalentGroup.json index 8463ecae1..8ada95681 100644 --- a/data/bin/TalentGroup.json +++ b/data/bin/TalentGroup.json @@ -959,6 +959,46 @@ "Background": 5, "Title": "TalentGroup.13705.1" }, + "13901": { + "Id": 13901, + "CharId": 139, + "PreGroup": 0, + "NodeLimit": 10, + "Background": 1, + "Title": "TalentGroup.13901.1" + }, + "13902": { + "Id": 13902, + "CharId": 139, + "PreGroup": 13901, + "NodeLimit": 10, + "Background": 2, + "Title": "TalentGroup.13902.1" + }, + "13903": { + "Id": 13903, + "CharId": 139, + "PreGroup": 13902, + "NodeLimit": 10, + "Background": 3, + "Title": "TalentGroup.13903.1" + }, + "13904": { + "Id": 13904, + "CharId": 139, + "PreGroup": 13903, + "NodeLimit": 10, + "Background": 4, + "Title": "TalentGroup.13904.1" + }, + "13905": { + "Id": 13905, + "CharId": 139, + "PreGroup": 13904, + "NodeLimit": 10, + "Background": 5, + "Title": "TalentGroup.13905.1" + }, "14001": { "Id": 14001, "CharId": 140, @@ -1558,5 +1598,125 @@ "NodeLimit": 10, "Background": 5, "Title": "TalentGroup.16005.1" + }, + "99701": { + "Id": 99701, + "CharId": 997, + "PreGroup": 0, + "NodeLimit": 10, + "Background": 1, + "Title": "TalentGroup.99701.1" + }, + "99702": { + "Id": 99702, + "CharId": 997, + "PreGroup": 99701, + "NodeLimit": 10, + "Background": 2, + "Title": "TalentGroup.99702.1" + }, + "99703": { + "Id": 99703, + "CharId": 997, + "PreGroup": 99702, + "NodeLimit": 10, + "Background": 3, + "Title": "TalentGroup.99703.1" + }, + "99704": { + "Id": 99704, + "CharId": 997, + "PreGroup": 99703, + "NodeLimit": 10, + "Background": 4, + "Title": "TalentGroup.99704.1" + }, + "99705": { + "Id": 99705, + "CharId": 997, + "PreGroup": 99704, + "NodeLimit": 10, + "Background": 5, + "Title": "TalentGroup.99705.1" + }, + "99801": { + "Id": 99801, + "CharId": 998, + "PreGroup": 0, + "NodeLimit": 10, + "Background": 1, + "Title": "TalentGroup.99801.1" + }, + "99802": { + "Id": 99802, + "CharId": 998, + "PreGroup": 99801, + "NodeLimit": 10, + "Background": 2, + "Title": "TalentGroup.99802.1" + }, + "99803": { + "Id": 99803, + "CharId": 998, + "PreGroup": 99802, + "NodeLimit": 10, + "Background": 3, + "Title": "TalentGroup.99803.1" + }, + "99804": { + "Id": 99804, + "CharId": 998, + "PreGroup": 99803, + "NodeLimit": 10, + "Background": 4, + "Title": "TalentGroup.99804.1" + }, + "99805": { + "Id": 99805, + "CharId": 998, + "PreGroup": 99804, + "NodeLimit": 10, + "Background": 5, + "Title": "TalentGroup.99805.1" + }, + "99901": { + "Id": 99901, + "CharId": 999, + "PreGroup": 0, + "NodeLimit": 10, + "Background": 1, + "Title": "TalentGroup.99901.1" + }, + "99902": { + "Id": 99902, + "CharId": 999, + "PreGroup": 99901, + "NodeLimit": 10, + "Background": 2, + "Title": "TalentGroup.99902.1" + }, + "99903": { + "Id": 99903, + "CharId": 999, + "PreGroup": 99902, + "NodeLimit": 10, + "Background": 3, + "Title": "TalentGroup.99903.1" + }, + "99904": { + "Id": 99904, + "CharId": 999, + "PreGroup": 99903, + "NodeLimit": 10, + "Background": 4, + "Title": "TalentGroup.99904.1" + }, + "99905": { + "Id": 99905, + "CharId": 999, + "PreGroup": 99904, + "NodeLimit": 10, + "Background": 5, + "Title": "TalentGroup.99905.1" } } \ No newline at end of file diff --git a/data/bin/Title.json b/data/bin/Title.json index 0e33db100..c79ee4217 100644 --- a/data/bin/Title.json +++ b/data/bin/Title.json @@ -278,5 +278,75 @@ "TitleType": 2, "Desc": "Title.40.1", "Sort": 20 + }, + "41": { + "Id": 41, + "ItemId": 71021, + "TitleType": 1, + "Desc": "Title.41.1", + "Sort": 21 + }, + "42": { + "Id": 42, + "ItemId": 72021, + "TitleType": 2, + "Desc": "Title.42.1", + "Sort": 21 + }, + "43": { + "Id": 43, + "ItemId": 71022, + "TitleType": 1, + "Desc": "Title.43.1", + "Sort": 22 + }, + "44": { + "Id": 44, + "ItemId": 72022, + "TitleType": 2, + "Desc": "Title.44.1", + "Sort": 22 + }, + "45": { + "Id": 45, + "ItemId": 71024, + "TitleType": 1, + "Desc": "Title.45.1", + "Sort": 24 + }, + "46": { + "Id": 46, + "ItemId": 72024, + "TitleType": 2, + "Desc": "Title.46.1", + "Sort": 24 + }, + "47": { + "Id": 47, + "ItemId": 71025, + "TitleType": 1, + "Desc": "Title.47.1", + "Sort": 25 + }, + "48": { + "Id": 48, + "ItemId": 72025, + "TitleType": 2, + "Desc": "Title.48.1", + "Sort": 25 + }, + "49": { + "Id": 49, + "ItemId": 71026, + "TitleType": 1, + "Desc": "Title.49.1", + "Sort": 26 + }, + "50": { + "Id": 50, + "ItemId": 72026, + "TitleType": 2, + "Desc": "Title.50.1", + "Sort": 26 } } \ No newline at end of file diff --git a/data/bin/TopBar.json b/data/bin/TopBar.json index 8687a1603..a2d064c33 100644 --- a/data/bin/TopBar.json +++ b/data/bin/TopBar.json @@ -2482,5 +2482,49 @@ "Coin": false, "CoinIds": [], "HideCoinAdd": false + }, + "ActivityLevelsSelectPanel_10112": { + "Id": "ActivityLevelsSelectPanel_10112", + "Title": "TopBar.ActivityLevelsSelectPanel_10112.1", + "EntryId": 0, + "HideBack": false, + "Energy": true, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "Shop_10112": { + "Id": "Shop_10112", + "Title": "TopBar.Shop_10112.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [], + "HideCoinAdd": false + }, + "Task_10112": { + "Id": "Task_10112", + "Title": "TopBar.Task_10112.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73116 + ], + "HideCoinAdd": false + }, + "LongestDayPanel": { + "Id": "LongestDayPanel", + "Title": "TopBar.LongestDayPanel.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73116 + ], + "HideCoinAdd": false } } \ No newline at end of file diff --git a/data/bin/TowerDefenceCharacterAI.json b/data/bin/TowerDefenceCharacterAI.json index d2a3976d9..b168503a7 100644 --- a/data/bin/TowerDefenceCharacterAI.json +++ b/data/bin/TowerDefenceCharacterAI.json @@ -142,5 +142,45 @@ "DieSkillId": 0, "ActionAIPath": "AIScript.Monster.TowerDefense._12601.Action", "ParallelAIPath": "AIScript.Monster.TowerDefense._12601.Parallel" + }, + "8016001": { + "Id": 8016001, + "ComboGroupPath": "Character/16001/TowerDefense/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster.TowerDefense._16001.Action", + "ParallelAIPath": "AIScript.Monster.TowerDefense._16001.Parallel" + }, + "8015701": { + "Id": 8015701, + "ComboGroupPath": "Character/15701/TowerDefense/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster.TowerDefense._15701.Action", + "ParallelAIPath": "AIScript.Monster.TowerDefense._15701.Parallel" + }, + "8013901": { + "Id": 8013901, + "ComboGroupPath": "Character/13901/TowerDefense/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster.TowerDefense._13901.Action", + "ParallelAIPath": "AIScript.Monster.TowerDefense._13901.Parallel" + }, + "8013701": { + "Id": 8013701, + "ComboGroupPath": "Character/13701/TowerDefense/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster.TowerDefense.TowerCharacterBaseAI", + "ParallelAIPath": "AIScript.Monster.TowerDefense._13701.Parallel" + }, + "8013201": { + "Id": 8013201, + "ComboGroupPath": "Character/13201/TowerDefense/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster.TowerDefense.TowerCharacterBaseAI", + "ParallelAIPath": "AIScript.Monster.TowerDefense._13201.Parallel" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseCharacter.json b/data/bin/TowerDefenseCharacter.json index 100322b8c..730571338 100644 --- a/data/bin/TowerDefenseCharacter.json +++ b/data/bin/TowerDefenseCharacter.json @@ -775,5 +775,190 @@ "CardIcon": "", "Head": "", "Qportrait": "Icon/Head/head_14001" + }, + "8016001": { + "Id": 8016001, + "Name": "TowerDefenseCharacter.8016001.1", + "SkinId": 8016001, + "SearchTargetType": 1, + "SearchRadius": 75000, + "AIId": 0, + "NewPotential2": [ + 8016001 + ], + "NewPotential3": [ + 1600105 + ], + "NewPotential4": [ + 1600106 + ], + "NewPotential5": [ + 1600101, + 1600102 + ], + "NewPotential6": [ + 1600107 + ], + "PointNeeded": [ + 1600103, + 1600104 + ], + "Faction": 2, + "NormalAtkId": 1, + "SkillId": 8016001, + "SkillCd": 8016002, + "CdStartTime": true, + "Templete": 0, + "CardIcon": "", + "Head": "", + "Qportrait": "Icon/Head/head_16001" + }, + "8015701": { + "Id": 8015701, + "Name": "TowerDefenseCharacter.8015701.1", + "SkinId": 8015701, + "SearchTargetType": 1, + "SearchRadius": 75000, + "AIId": 0, + "NewPotential2": [ + 8015701 + ], + "NewPotential3": [ + 1570105 + ], + "NewPotential4": [ + 1570106 + ], + "NewPotential5": [ + 1570101, + 1570102 + ], + "NewPotential6": [ + 1570107 + ], + "PointNeeded": [ + 1570103, + 1570104 + ], + "Faction": 2, + "NormalAtkId": 1, + "SkillId": 8015701, + "SkillCd": 8015702, + "CdStartTime": true, + "Templete": 0, + "CardIcon": "", + "Head": "", + "Qportrait": "Icon/Head/head_15701" + }, + "8013901": { + "Id": 8013901, + "Name": "TowerDefenseCharacter.8013901.1", + "SkinId": 8013901, + "SearchTargetType": 1, + "SearchRadius": 45000, + "AIId": 0, + "NewPotential2": [ + 8013901 + ], + "NewPotential3": [ + 1390105 + ], + "NewPotential4": [ + 1390106 + ], + "NewPotential5": [ + 1390101, + 1390102 + ], + "NewPotential6": [ + 1390107 + ], + "PointNeeded": [ + 1390103, + 1390104 + ], + "Faction": 2, + "NormalAtkId": 1, + "SkillId": 8013901, + "SkillCd": 8013902, + "CdStartTime": true, + "Templete": 0, + "CardIcon": "", + "Head": "", + "Qportrait": "Icon/Head/head_13901" + }, + "8013701": { + "Id": 8013701, + "Name": "TowerDefenseCharacter.8013701.1", + "SkinId": 8013701, + "SearchTargetType": 1, + "SearchRadius": 45000, + "AIId": 0, + "NewPotential2": [ + 8013701 + ], + "NewPotential3": [ + 1370105 + ], + "NewPotential4": [ + 1370106 + ], + "NewPotential5": [ + 1370101, + 1370102 + ], + "NewPotential6": [ + 1370107 + ], + "PointNeeded": [ + 1370103, + 1370104 + ], + "Faction": 2, + "NormalAtkId": 1, + "SkillId": 8013701, + "SkillCd": 8013702, + "CdStartTime": true, + "Templete": 0, + "CardIcon": "", + "Head": "", + "Qportrait": "Icon/Head/head_13701" + }, + "8013201": { + "Id": 8013201, + "Name": "TowerDefenseCharacter.8013201.1", + "SkinId": 8013201, + "SearchTargetType": 1, + "SearchRadius": 45000, + "AIId": 0, + "NewPotential2": [ + 8013201 + ], + "NewPotential3": [ + 1320105 + ], + "NewPotential4": [ + 1320106 + ], + "NewPotential5": [ + 1320101, + 1320102 + ], + "NewPotential6": [ + 1320107 + ], + "PointNeeded": [ + 1320103, + 1320104 + ], + "Faction": 2, + "NormalAtkId": 1, + "SkillId": 8013201, + "SkillCd": 8013202, + "CdStartTime": true, + "Templete": 0, + "CardIcon": "", + "Head": "", + "Qportrait": "Icon/Head/head_13201" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseControl.json b/data/bin/TowerDefenseControl.json index a4d6a9974..53c641620 100644 --- a/data/bin/TowerDefenseControl.json +++ b/data/bin/TowerDefenseControl.json @@ -30,5 +30,13 @@ "RewardsShow": "[2,30,50004,33912,50003,82007,32000,1]", "DesText": "TowerDefenseControl.102004.1", "BGM": "" + }, + "102005": { + "Id": 102005, + "UIAssets": "ActivityTowerDefense", + "CtrlName": "ActivityTowerDefenseCtrl", + "RewardsShow": "[2,30,50004,33912,50003,82007,32000,1]", + "DesText": "TowerDefenseControl.102005.1", + "BGM": "" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseFloor.json b/data/bin/TowerDefenseFloor.json index 4c8f0e6ba..de6aea73c 100644 --- a/data/bin/TowerDefenseFloor.json +++ b/data/bin/TowerDefenseFloor.json @@ -693,5 +693,183 @@ "BGM": "", "LeaveTriggerEvent": "", "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1400": { + "Id": 1400, + "SceneName": "Levels/TowerDefence/TowerDefence_1_1_Night", + "ConfigPrefabName": "TowerDefence_1_0", + "LevelScript": "TDMiniMap_JiaoXue1_New", + "Durability": 0, + "MonsterNum": 9, + "MemberNum": 9, + "TeamGroup": [], + "InitPlayerNum": 8011201, + "InitPlayers": [], + "UpgradeSpeed": 1, + "ItemID": 8010301, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_forest_combatNormal_setState" + }, + "1401": { + "Id": 1401, + "SceneName": "Levels/TowerDefence/TowerDefence_1_1", + "ConfigPrefabName": "TowerDefence_1_1", + "LevelScript": "TDMiniMap_JiaoXue2_New", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 43, + "TeamGroup": [], + "InitPlayerNum": 8011101, + "InitPlayers": [], + "UpgradeSpeed": 3, + "ItemID": 8011201, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_forest_combatNormal_setState" + }, + "1402": { + "Id": 1402, + "SceneName": "Levels/TowerDefence/TowerDefence_5_1_Night", + "ConfigPrefabName": "TowerDefence_5_1", + "LevelScript": "TDMiniMap_5_1", + "Durability": 0, + "MonsterNum": 10, + "MemberNum": 20, + "TeamGroup": [], + "InitPlayerNum": 8013901, + "InitPlayers": [], + "UpgradeSpeed": 1, + "ItemID": 8015701, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1403": { + "Id": 1403, + "SceneName": "Levels/TowerDefence/TowerDefence_5_2_Night", + "ConfigPrefabName": "TowerDefence_5_2", + "LevelScript": "TDMiniMap_5_2", + "Durability": 0, + "MonsterNum": 10, + "MemberNum": 19, + "TeamGroup": [], + "InitPlayerNum": 8013701, + "InitPlayers": [], + "UpgradeSpeed": 2, + "ItemID": 8015701, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1404": { + "Id": 1404, + "SceneName": "Levels/TowerDefence/TowerDefence_5_3_Night", + "ConfigPrefabName": "TowerDefence_5_3", + "LevelScript": "TDMiniMap_5_3", + "Durability": 0, + "MonsterNum": 15, + "MemberNum": 21, + "TeamGroup": [], + "InitPlayerNum": 8013701, + "InitPlayers": [], + "UpgradeSpeed": 2, + "ItemID": 8015701, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1405": { + "Id": 1405, + "SceneName": "Levels/TowerDefence/TowerDefence_5_4_Night", + "ConfigPrefabName": "TowerDefence_5_4", + "LevelScript": "TDMiniMap_5_4", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 48, + "TeamGroup": [], + "InitPlayerNum": 8013201, + "InitPlayers": [], + "UpgradeSpeed": 2, + "ItemID": 8015701, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1406": { + "Id": 1406, + "SceneName": "Levels/TowerDefence/TowerDefence_5_5_Night", + "ConfigPrefabName": "TowerDefence_5_5", + "LevelScript": "TDMiniMap_5_5", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 43, + "TeamGroup": [ + 5 + ], + "InitPlayerNum": 0, + "InitPlayers": [], + "UpgradeSpeed": 3, + "ItemID": 0, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1407": { + "Id": 1407, + "SceneName": "Levels/TowerDefence/TowerDefence_5_6_Night", + "ConfigPrefabName": "TowerDefence_5_6", + "LevelScript": "TDMiniMap_5_6", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 47, + "TeamGroup": [ + 5 + ], + "InitPlayerNum": 0, + "InitPlayers": [], + "UpgradeSpeed": 3, + "ItemID": 0, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1408": { + "Id": 1408, + "SceneName": "Levels/TowerDefence/TowerDefence_5_7_Night", + "ConfigPrefabName": "TowerDefence_5_7", + "LevelScript": "TDMiniMap_5_7", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 48, + "TeamGroup": [ + 6 + ], + "InitPlayerNum": 0, + "InitPlayers": [], + "UpgradeSpeed": 3, + "ItemID": 0, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" + }, + "1409": { + "Id": 1409, + "SceneName": "Levels/TowerDefence/TowerDefence_5_8_Night", + "ConfigPrefabName": "TowerDefence_5_8", + "LevelScript": "TDMiniMap_5_8", + "Durability": 0, + "MonsterNum": 20, + "MemberNum": 46, + "TeamGroup": [ + 6 + ], + "InitPlayerNum": 0, + "InitPlayers": [], + "UpgradeSpeed": 3, + "ItemID": 0, + "BGM": "", + "LeaveTriggerEvent": "", + "IntroCutscene": "towerDefense_desert_combatNormal_setState" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseGuide.json b/data/bin/TowerDefenseGuide.json index 9801c063a..eb87593cf 100644 --- a/data/bin/TowerDefenseGuide.json +++ b/data/bin/TowerDefenseGuide.json @@ -320,5 +320,103 @@ "GuideType": 2, "ObjectId": 1031, "LevelId": 0 + }, + "52": { + "Id": 52, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8011201, + "LevelId": 0 + }, + "53": { + "Id": 53, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8010301, + "LevelId": 0 + }, + "54": { + "Id": 54, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8011101, + "LevelId": 0 + }, + "55": { + "Id": 55, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013001, + "LevelId": 0 + }, + "56": { + "Id": 56, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8010701, + "LevelId": 0 + }, + "57": { + "Id": 57, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013301, + "LevelId": 0 + }, + "58": { + "Id": 58, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013501, + "LevelId": 0 + }, + "59": { + "Id": 59, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8016001, + "LevelId": 0 + }, + "60": { + "Id": 60, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8015701, + "LevelId": 0 + }, + "61": { + "Id": 61, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013901, + "LevelId": 0 + }, + "62": { + "Id": 62, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013701, + "LevelId": 0 + }, + "63": { + "Id": 63, + "ActivityId": 102005, + "GuideType": 1, + "ObjectId": 8013201, + "LevelId": 0 + }, + "64": { + "Id": 64, + "ActivityId": 102005, + "GuideType": 2, + "ObjectId": 1041, + "LevelId": 0 + }, + "65": { + "Id": 65, + "ActivityId": 102005, + "GuideType": 2, + "ObjectId": 1042, + "LevelId": 0 } } \ No newline at end of file diff --git a/data/bin/TowerDefenseItem.json b/data/bin/TowerDefenseItem.json index d1c695b51..90220382c 100644 --- a/data/bin/TowerDefenseItem.json +++ b/data/bin/TowerDefenseItem.json @@ -38,5 +38,25 @@ "Script": "", "CardIcon": "AIScript.TowerDefenseItemCharge1", "Head": "" + }, + "1041": { + "Id": 1041, + "Name": "TowerDefenseItem.1041.1", + "Des": "TowerDefenseItem.1041.2", + "Amount": 0, + "Cd": 5, + "Script": "", + "CardIcon": "AIScript.TowerDefenseItemCharge1", + "Head": "" + }, + "1042": { + "Id": 1042, + "Name": "TowerDefenseItem.1042.1", + "Des": "TowerDefenseItem.1042.2", + "Amount": 0, + "Cd": 5, + "Script": "", + "CardIcon": "AIScript.TowerDefenseItemCharge1", + "Head": "" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseLevel.json b/data/bin/TowerDefenseLevel.json index e0bdd6050..e9bf7edf7 100644 --- a/data/bin/TowerDefenseLevel.json +++ b/data/bin/TowerDefenseLevel.json @@ -895,5 +895,235 @@ "Item2": 100, "Qty2": 72017, "RewardPreview": "" + }, + "1501": { + "Id": 1501, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1501.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv1", + "FloorId": 1400, + "PreLevel": 0, + "MonsterPreview": 1, + "Des1": "", + "Des2": "TowerDefenseLevel.1501.2", + "Des3": "TowerDefenseLevel.1501.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 3, + "Item1": 5, + "Qty1": 2, + "Item2": 50, + "Qty2": 30, + "RewardPreview": "" + }, + "1502": { + "Id": 1502, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1502.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv1", + "FloorId": 1401, + "PreLevel": 1501, + "MonsterPreview": 1, + "Des1": "", + "Des2": "TowerDefenseLevel.1502.2", + "Des3": "TowerDefenseLevel.1502.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 50, + "Qty2": 1, + "RewardPreview": "" + }, + "1503": { + "Id": 1503, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1503.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv2", + "FloorId": 1402, + "PreLevel": 1502, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1503.2", + "Des3": "TowerDefenseLevel.1503.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 3, + "Item1": 5, + "Qty1": 2, + "Item2": 50, + "Qty2": 30, + "RewardPreview": "" + }, + "1504": { + "Id": 1504, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1504.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv2", + "FloorId": 1403, + "PreLevel": 1503, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1504.2", + "Des3": "TowerDefenseLevel.1504.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 3, + "Item1": 5, + "Qty1": 2, + "Item2": 50, + "Qty2": 1, + "RewardPreview": "" + }, + "1505": { + "Id": 1505, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1505.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv2", + "FloorId": 1404, + "PreLevel": 1504, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1505.2", + "Des3": "TowerDefenseLevel.1505.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 7, + "Item1": 10, + "Qty1": 2, + "Item2": 50, + "Qty2": 30, + "RewardPreview": "" + }, + "1506": { + "Id": 1506, + "ActivityId": 102005, + "ActiveTime": 0, + "LevelName": "TowerDefenseLevel.1506.1", + "LevelPage": 1, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv2", + "FloorId": 1405, + "PreLevel": 1505, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1506.2", + "Des3": "TowerDefenseLevel.1506.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 50, + "Qty2": 71021, + "RewardPreview": "" + }, + "1507": { + "Id": 1507, + "ActivityId": 102005, + "ActiveTime": 1, + "LevelName": "TowerDefenseLevel.1507.1", + "LevelPage": 2, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv3", + "FloorId": 1406, + "PreLevel": 1506, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1507.2", + "Des3": "TowerDefenseLevel.1507.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 100, + "Qty2": 30, + "RewardPreview": "" + }, + "1508": { + "Id": 1508, + "ActivityId": 102005, + "ActiveTime": 1, + "LevelName": "TowerDefenseLevel.1508.1", + "LevelPage": 2, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv3", + "FloorId": 1407, + "PreLevel": 1507, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1508.2", + "Des3": "TowerDefenseLevel.1508.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 100, + "Qty2": 1, + "RewardPreview": "" + }, + "1509": { + "Id": 1509, + "ActivityId": 102005, + "ActiveTime": 1, + "LevelName": "TowerDefenseLevel.1509.1", + "LevelPage": 2, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv3", + "FloorId": 1408, + "PreLevel": 1508, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1509.2", + "Des3": "TowerDefenseLevel.1509.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 100, + "Qty2": 30, + "RewardPreview": "" + }, + "1510": { + "Id": 1510, + "ActivityId": 102005, + "ActiveTime": 1, + "LevelName": "TowerDefenseLevel.1510.1", + "LevelPage": 2, + "LevelIcon": "", + "LevelBg": "UI/Play_TowerDefence/SpriteAtlas/Sprite/db_towerdef_lv3", + "FloorId": 1409, + "PreLevel": 1509, + "MonsterPreview": 0, + "Des1": "", + "Des2": "TowerDefenseLevel.1510.2", + "Des3": "TowerDefenseLevel.1510.3", + "Condition1": 0, + "Condition2": 0, + "Condition3": 10, + "Item1": 15, + "Qty1": 2, + "Item2": 100, + "Qty2": 72021, + "RewardPreview": "" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseMonster.json b/data/bin/TowerDefenseMonster.json index a7d0e6a67..19ceb0f99 100644 --- a/data/bin/TowerDefenseMonster.json +++ b/data/bin/TowerDefenseMonster.json @@ -124,5 +124,26 @@ "HpReduce": 2, "AmountReduce": 1, "Brief": "TowerDefenseMonster.8080403.1" + }, + "8070501": { + "Id": 8070501, + "ExpGive": 6000000, + "HpReduce": 1, + "AmountReduce": 1, + "Brief": "TowerDefenseMonster.8070501.1" + }, + "8070502": { + "Id": 8070502, + "ExpGive": 6000000, + "HpReduce": 1, + "AmountReduce": 1, + "Brief": "TowerDefenseMonster.8070502.1" + }, + "8080501": { + "Id": 8080501, + "ExpGive": 20000000, + "HpReduce": 2, + "AmountReduce": 1, + "Brief": "TowerDefenseMonster.8080501.1" } } \ No newline at end of file diff --git a/data/bin/TowerDefensePotential.json b/data/bin/TowerDefensePotential.json index 6cf739f15..0be63ae04 100644 --- a/data/bin/TowerDefensePotential.json +++ b/data/bin/TowerDefensePotential.json @@ -2014,5 +2014,565 @@ "Param3": "", "Param4": "", "Param5": "" + }, + "1600101": { + "Id": 1600101, + "Name": "TowerDefensePotential.1600101.1", + "Icon": "Icon/Potential/16001_Potential_04", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600101.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600102": { + "Id": 1600102, + "Name": "TowerDefensePotential.1600102.1", + "Icon": "Icon/Potential/16001_Potential_02", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600102.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600103": { + "Id": 1600103, + "Name": "TowerDefensePotential.1600103.1", + "Icon": "Icon/Potential/16001_Potential_03", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600103.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600104": { + "Id": 1600104, + "Name": "TowerDefensePotential.1600104.1", + "Icon": "Icon/Potential/16001_Potential_01", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600104.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600105": { + "Id": 1600105, + "Name": "TowerDefensePotential.1600105.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801600010, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600105.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600106": { + "Id": 1600106, + "Name": "TowerDefensePotential.1600106.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801600020, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600106.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1600107": { + "Id": 1600107, + "Name": "TowerDefensePotential.1600107.1", + "Icon": "", + "Rarity": 3, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1600107.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570101": { + "Id": 1570101, + "Name": "TowerDefensePotential.1570101.1", + "Icon": "Icon/Potential/15701_Potential_03", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570101.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570102": { + "Id": 1570102, + "Name": "TowerDefensePotential.1570102.1", + "Icon": "Icon/Potential/15701_Potential_02", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570102.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570103": { + "Id": 1570103, + "Name": "TowerDefensePotential.1570103.1", + "Icon": "Icon/Potential/15701_Potential_04", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570103.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570104": { + "Id": 1570104, + "Name": "TowerDefensePotential.1570104.1", + "Icon": "Icon/Potential/15701_Potential_01", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570104.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570105": { + "Id": 1570105, + "Name": "TowerDefensePotential.1570105.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801570010, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570105.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570106": { + "Id": 1570106, + "Name": "TowerDefensePotential.1570106.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801570020, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570106.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1570107": { + "Id": 1570107, + "Name": "TowerDefensePotential.1570107.1", + "Icon": "", + "Rarity": 3, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1570107.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390101": { + "Id": 1390101, + "Name": "TowerDefensePotential.1390101.1", + "Icon": "Icon/Potential/13901_Potential_04", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390101.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390102": { + "Id": 1390102, + "Name": "TowerDefensePotential.1390102.1", + "Icon": "Icon/Potential/13901_Potential_21", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390102.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390103": { + "Id": 1390103, + "Name": "TowerDefensePotential.1390103.1", + "Icon": "Icon/Potential/13901_Potential_03", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390103.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390104": { + "Id": 1390104, + "Name": "TowerDefensePotential.1390104.1", + "Icon": "Icon/Potential/13901_Potential_22", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390104.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390105": { + "Id": 1390105, + "Name": "TowerDefensePotential.1390105.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801390010, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390105.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390106": { + "Id": 1390106, + "Name": "TowerDefensePotential.1390106.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801390020, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390106.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1390107": { + "Id": 1390107, + "Name": "TowerDefensePotential.1390107.1", + "Icon": "", + "Rarity": 3, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1390107.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370101": { + "Id": 1370101, + "Name": "TowerDefensePotential.1370101.1", + "Icon": "Icon/Potential/13701_Potential_02", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370101.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370102": { + "Id": 1370102, + "Name": "TowerDefensePotential.1370102.1", + "Icon": "Icon/Potential/13701_Potential_08", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370102.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370103": { + "Id": 1370103, + "Name": "TowerDefensePotential.1370103.1", + "Icon": "Icon/Potential/13701_Potential_01", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370103.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370104": { + "Id": 1370104, + "Name": "TowerDefensePotential.1370104.1", + "Icon": "Icon/Potential/13701_Potential_03", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370104.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370105": { + "Id": 1370105, + "Name": "TowerDefensePotential.1370105.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801370010, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370105.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370106": { + "Id": 1370106, + "Name": "TowerDefensePotential.1370106.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801370020, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370106.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1370107": { + "Id": 1370107, + "Name": "TowerDefensePotential.1370107.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801370030, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1370107.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320101": { + "Id": 1320101, + "Name": "TowerDefensePotential.1320101.1", + "Icon": "Icon/Potential/13201_Potential_21", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320101.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320102": { + "Id": 1320102, + "Name": "TowerDefensePotential.1320102.1", + "Icon": "Icon/Potential/13201_Potential_03", + "Rarity": 2, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320102.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320103": { + "Id": 1320103, + "Name": "TowerDefensePotential.1320103.1", + "Icon": "Icon/Potential/13201_Potential_01", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320103.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320104": { + "Id": 1320104, + "Name": "TowerDefensePotential.1320104.1", + "Icon": "Icon/Potential/13201_Potential_02", + "Rarity": 1, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320104.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320105": { + "Id": 1320105, + "Name": "TowerDefensePotential.1320105.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801320010, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320105.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320106": { + "Id": 1320106, + "Name": "TowerDefensePotential.1320106.1", + "Icon": "", + "Rarity": 3, + "Effect1": 801320020, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320106.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" + }, + "1320107": { + "Id": 1320107, + "Name": "TowerDefensePotential.1320107.1", + "Icon": "", + "Rarity": 3, + "Effect1": 0, + "Effect2": 0, + "Effect3": 0, + "Effect4": 0, + "PotentialDes": "TowerDefensePotential.1320107.2", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseQuest.json b/data/bin/TowerDefenseQuest.json index c80b0c898..e7d1b8887 100644 --- a/data/bin/TowerDefenseQuest.json +++ b/data/bin/TowerDefenseQuest.json @@ -1345,5 +1345,331 @@ "Qty1": 200, "Item2": 0, "Qty2": 0 + }, + "100": { + "QuestId": 100, + "QuestGroupId": 17, + "QuestType": 102, + "QuestParam": [ + 1501 + ], + "Desc": "TowerDefenseQuest.100.1", + "Item1": 32000, + "Qty1": 20, + "Item2": 0, + "Qty2": 0 + }, + "101": { + "QuestId": 101, + "QuestGroupId": 17, + "QuestType": 102, + "QuestParam": [ + 1502 + ], + "Desc": "TowerDefenseQuest.101.1", + "Item1": 33912, + "Qty1": 10, + "Item2": 0, + "Qty2": 0 + }, + "102": { + "QuestId": 102, + "QuestGroupId": 17, + "QuestType": 102, + "QuestParam": [ + 1503 + ], + "Desc": "TowerDefenseQuest.102.1", + "Item1": 50003, + "Qty1": 20, + "Item2": 0, + "Qty2": 0 + }, + "103": { + "QuestId": 103, + "QuestGroupId": 17, + "QuestType": 103, + "QuestParam": [ + 1503, + 3 + ], + "Desc": "TowerDefenseQuest.103.1", + "Item1": 32000, + "Qty1": 20, + "Item2": 0, + "Qty2": 0 + }, + "104": { + "QuestId": 104, + "QuestGroupId": 17, + "QuestType": 102, + "QuestParam": [ + 1504 + ], + "Desc": "TowerDefenseQuest.104.1", + "Item1": 82007, + "Qty1": 40, + "Item2": 0, + "Qty2": 0 + }, + "105": { + "QuestId": 105, + "QuestGroupId": 17, + "QuestType": 103, + "QuestParam": [ + 1504, + 3 + ], + "Desc": "TowerDefenseQuest.105.1", + "Item1": 33912, + "Qty1": 10, + "Item2": 0, + "Qty2": 0 + }, + "106": { + "QuestId": 106, + "QuestGroupId": 18, + "QuestType": 102, + "QuestParam": [ + 1505 + ], + "Desc": "TowerDefenseQuest.106.1", + "Item1": 32000, + "Qty1": 40, + "Item2": 0, + "Qty2": 0 + }, + "107": { + "QuestId": 107, + "QuestGroupId": 18, + "QuestType": 103, + "QuestParam": [ + 1505, + 2 + ], + "Desc": "TowerDefenseQuest.107.1", + "Item1": 82007, + "Qty1": 60, + "Item2": 0, + "Qty2": 0 + }, + "108": { + "QuestId": 108, + "QuestGroupId": 18, + "QuestType": 103, + "QuestParam": [ + 1505, + 3 + ], + "Desc": "TowerDefenseQuest.108.1", + "Item1": 50003, + "Qty1": 20, + "Item2": 0, + "Qty2": 0 + }, + "109": { + "QuestId": 109, + "QuestGroupId": 18, + "QuestType": 102, + "QuestParam": [ + 1506 + ], + "Desc": "TowerDefenseQuest.109.1", + "Item1": 32000, + "Qty1": 40, + "Item2": 0, + "Qty2": 0 + }, + "110": { + "QuestId": 110, + "QuestGroupId": 18, + "QuestType": 103, + "QuestParam": [ + 1506, + 2 + ], + "Desc": "TowerDefenseQuest.110.1", + "Item1": 82007, + "Qty1": 60, + "Item2": 0, + "Qty2": 0 + }, + "111": { + "QuestId": 111, + "QuestGroupId": 18, + "QuestType": 103, + "QuestParam": [ + 1506, + 3 + ], + "Desc": "TowerDefenseQuest.111.1", + "Item1": 50004, + "Qty1": 20, + "Item2": 0, + "Qty2": 0 + }, + "112": { + "QuestId": 112, + "QuestGroupId": 19, + "QuestType": 102, + "QuestParam": [ + 1507 + ], + "Desc": "TowerDefenseQuest.112.1", + "Item1": 32000, + "Qty1": 60, + "Item2": 0, + "Qty2": 0 + }, + "113": { + "QuestId": 113, + "QuestGroupId": 19, + "QuestType": 103, + "QuestParam": [ + 1507, + 2 + ], + "Desc": "TowerDefenseQuest.113.1", + "Item1": 82007, + "Qty1": 100, + "Item2": 0, + "Qty2": 0 + }, + "114": { + "QuestId": 114, + "QuestGroupId": 19, + "QuestType": 103, + "QuestParam": [ + 1507, + 3 + ], + "Desc": "TowerDefenseQuest.114.1", + "Item1": 2, + "Qty1": 200, + "Item2": 0, + "Qty2": 0 + }, + "115": { + "QuestId": 115, + "QuestGroupId": 19, + "QuestType": 102, + "QuestParam": [ + 1508 + ], + "Desc": "TowerDefenseQuest.115.1", + "Item1": 32000, + "Qty1": 60, + "Item2": 0, + "Qty2": 0 + }, + "116": { + "QuestId": 116, + "QuestGroupId": 19, + "QuestType": 103, + "QuestParam": [ + 1508, + 2 + ], + "Desc": "TowerDefenseQuest.116.1", + "Item1": 82007, + "Qty1": 100, + "Item2": 0, + "Qty2": 0 + }, + "117": { + "QuestId": 117, + "QuestGroupId": 19, + "QuestType": 103, + "QuestParam": [ + 1508, + 3 + ], + "Desc": "TowerDefenseQuest.117.1", + "Item1": 2, + "Qty1": 200, + "Item2": 0, + "Qty2": 0 + }, + "118": { + "QuestId": 118, + "QuestGroupId": 20, + "QuestType": 102, + "QuestParam": [ + 1509 + ], + "Desc": "TowerDefenseQuest.118.1", + "Item1": 32000, + "Qty1": 80, + "Item2": 0, + "Qty2": 0 + }, + "119": { + "QuestId": 119, + "QuestGroupId": 20, + "QuestType": 103, + "QuestParam": [ + 1509, + 2 + ], + "Desc": "TowerDefenseQuest.119.1", + "Item1": 82007, + "Qty1": 120, + "Item2": 0, + "Qty2": 0 + }, + "120": { + "QuestId": 120, + "QuestGroupId": 20, + "QuestType": 103, + "QuestParam": [ + 1509, + 3 + ], + "Desc": "TowerDefenseQuest.120.1", + "Item1": 2, + "Qty1": 200, + "Item2": 0, + "Qty2": 0 + }, + "121": { + "QuestId": 121, + "QuestGroupId": 20, + "QuestType": 102, + "QuestParam": [ + 1510 + ], + "Desc": "TowerDefenseQuest.121.1", + "Item1": 32000, + "Qty1": 80, + "Item2": 0, + "Qty2": 0 + }, + "122": { + "QuestId": 122, + "QuestGroupId": 20, + "QuestType": 103, + "QuestParam": [ + 1510, + 2 + ], + "Desc": "TowerDefenseQuest.122.1", + "Item1": 82007, + "Qty1": 120, + "Item2": 0, + "Qty2": 0 + }, + "123": { + "QuestId": 123, + "QuestGroupId": 20, + "QuestType": 103, + "QuestParam": [ + 1510, + 3 + ], + "Desc": "TowerDefenseQuest.123.1", + "Item1": 2, + "Qty1": 200, + "Item2": 0, + "Qty2": 0 } } \ No newline at end of file diff --git a/data/bin/TowerDefenseQuestGroup.json b/data/bin/TowerDefenseQuestGroup.json index 3949a9e45..e9efd41e6 100644 --- a/data/bin/TowerDefenseQuestGroup.json +++ b/data/bin/TowerDefenseQuestGroup.json @@ -78,5 +78,25 @@ "GroupId": 16, "ActivityId": 102004, "GroupName": "TowerDefenseQuestGroup.16.1" + }, + "17": { + "GroupId": 17, + "ActivityId": 102005, + "GroupName": "TowerDefenseQuestGroup.17.1" + }, + "18": { + "GroupId": 18, + "ActivityId": 102005, + "GroupName": "TowerDefenseQuestGroup.18.1" + }, + "19": { + "GroupId": 19, + "ActivityId": 102005, + "GroupName": "TowerDefenseQuestGroup.19.1" + }, + "20": { + "GroupId": 20, + "ActivityId": 102005, + "GroupName": "TowerDefenseQuestGroup.20.1" } } \ No newline at end of file diff --git a/data/bin/TowerDefenseTeamExp.json b/data/bin/TowerDefenseTeamExp.json index 88a4ce030..a6c31f09b 100644 --- a/data/bin/TowerDefenseTeamExp.json +++ b/data/bin/TowerDefenseTeamExp.json @@ -4270,5 +4270,1271 @@ "FloorId": 1309, "Lv": 35, "Exp": 1010 + }, + "140001": { + "Id": 140001, + "FloorId": 1400, + "Lv": 1, + "Exp": 99999 + }, + "140101": { + "Id": 140101, + "FloorId": 1401, + "Lv": 1, + "Exp": 824 + }, + "140102": { + "Id": 140102, + "FloorId": 1401, + "Lv": 2, + "Exp": 824 + }, + "140103": { + "Id": 140103, + "FloorId": 1401, + "Lv": 3, + "Exp": 824 + }, + "140104": { + "Id": 140104, + "FloorId": 1401, + "Lv": 4, + "Exp": 824 + }, + "140105": { + "Id": 140105, + "FloorId": 1401, + "Lv": 5, + "Exp": 824 + }, + "140106": { + "Id": 140106, + "FloorId": 1401, + "Lv": 6, + "Exp": 824 + }, + "140107": { + "Id": 140107, + "FloorId": 1401, + "Lv": 7, + "Exp": 824 + }, + "140108": { + "Id": 140108, + "FloorId": 1401, + "Lv": 8, + "Exp": 824 + }, + "140109": { + "Id": 140109, + "FloorId": 1401, + "Lv": 9, + "Exp": 824 + }, + "140110": { + "Id": 140110, + "FloorId": 1401, + "Lv": 10, + "Exp": 824 + }, + "140111": { + "Id": 140111, + "FloorId": 1401, + "Lv": 11, + "Exp": 824 + }, + "140112": { + "Id": 140112, + "FloorId": 1401, + "Lv": 12, + "Exp": 824 + }, + "140113": { + "Id": 140113, + "FloorId": 1401, + "Lv": 13, + "Exp": 824 + }, + "140114": { + "Id": 140114, + "FloorId": 1401, + "Lv": 14, + "Exp": 824 + }, + "140115": { + "Id": 140115, + "FloorId": 1401, + "Lv": 15, + "Exp": 824 + }, + "140116": { + "Id": 140116, + "FloorId": 1401, + "Lv": 16, + "Exp": 824 + }, + "140117": { + "Id": 140117, + "FloorId": 1401, + "Lv": 17, + "Exp": 824 + }, + "140118": { + "Id": 140118, + "FloorId": 1401, + "Lv": 18, + "Exp": 824 + }, + "140119": { + "Id": 140119, + "FloorId": 1401, + "Lv": 19, + "Exp": 824 + }, + "140120": { + "Id": 140120, + "FloorId": 1401, + "Lv": 20, + "Exp": 824 + }, + "140121": { + "Id": 140121, + "FloorId": 1401, + "Lv": 21, + "Exp": 824 + }, + "140201": { + "Id": 140201, + "FloorId": 1402, + "Lv": 1, + "Exp": 0 + }, + "140202": { + "Id": 140202, + "FloorId": 1402, + "Lv": 2, + "Exp": 478 + }, + "140203": { + "Id": 140203, + "FloorId": 1402, + "Lv": 3, + "Exp": 478 + }, + "140204": { + "Id": 140204, + "FloorId": 1402, + "Lv": 4, + "Exp": 478 + }, + "140205": { + "Id": 140205, + "FloorId": 1402, + "Lv": 5, + "Exp": 478 + }, + "140206": { + "Id": 140206, + "FloorId": 1402, + "Lv": 6, + "Exp": 478 + }, + "140207": { + "Id": 140207, + "FloorId": 1402, + "Lv": 7, + "Exp": 478 + }, + "140208": { + "Id": 140208, + "FloorId": 1402, + "Lv": 8, + "Exp": 478 + }, + "140209": { + "Id": 140209, + "FloorId": 1402, + "Lv": 9, + "Exp": 478 + }, + "140210": { + "Id": 140210, + "FloorId": 1402, + "Lv": 10, + "Exp": 478 + }, + "140211": { + "Id": 140211, + "FloorId": 1402, + "Lv": 11, + "Exp": 478 + }, + "140212": { + "Id": 140212, + "FloorId": 1402, + "Lv": 12, + "Exp": 850 + }, + "140213": { + "Id": 140213, + "FloorId": 1402, + "Lv": 13, + "Exp": 850 + }, + "140214": { + "Id": 140214, + "FloorId": 1402, + "Lv": 14, + "Exp": 850 + }, + "140301": { + "Id": 140301, + "FloorId": 1403, + "Lv": 1, + "Exp": 300 + }, + "140302": { + "Id": 140302, + "FloorId": 1403, + "Lv": 2, + "Exp": 300 + }, + "140303": { + "Id": 140303, + "FloorId": 1403, + "Lv": 3, + "Exp": 300 + }, + "140304": { + "Id": 140304, + "FloorId": 1403, + "Lv": 4, + "Exp": 300 + }, + "140305": { + "Id": 140305, + "FloorId": 1403, + "Lv": 5, + "Exp": 300 + }, + "140306": { + "Id": 140306, + "FloorId": 1403, + "Lv": 6, + "Exp": 300 + }, + "140307": { + "Id": 140307, + "FloorId": 1403, + "Lv": 7, + "Exp": 300 + }, + "140308": { + "Id": 140308, + "FloorId": 1403, + "Lv": 8, + "Exp": 300 + }, + "140309": { + "Id": 140309, + "FloorId": 1403, + "Lv": 9, + "Exp": 300 + }, + "140310": { + "Id": 140310, + "FloorId": 1403, + "Lv": 10, + "Exp": 300 + }, + "140311": { + "Id": 140311, + "FloorId": 1403, + "Lv": 11, + "Exp": 300 + }, + "140312": { + "Id": 140312, + "FloorId": 1403, + "Lv": 12, + "Exp": 300 + }, + "140313": { + "Id": 140313, + "FloorId": 1403, + "Lv": 13, + "Exp": 300 + }, + "140314": { + "Id": 140314, + "FloorId": 1403, + "Lv": 14, + "Exp": 300 + }, + "140315": { + "Id": 140315, + "FloorId": 1403, + "Lv": 15, + "Exp": 300 + }, + "140316": { + "Id": 140316, + "FloorId": 1403, + "Lv": 16, + "Exp": 300 + }, + "140317": { + "Id": 140317, + "FloorId": 1403, + "Lv": 17, + "Exp": 300 + }, + "140318": { + "Id": 140318, + "FloorId": 1403, + "Lv": 18, + "Exp": 300 + }, + "140319": { + "Id": 140319, + "FloorId": 1403, + "Lv": 19, + "Exp": 300 + }, + "140320": { + "Id": 140320, + "FloorId": 1403, + "Lv": 20, + "Exp": 300 + }, + "140321": { + "Id": 140321, + "FloorId": 1403, + "Lv": 21, + "Exp": 300 + }, + "140401": { + "Id": 140401, + "FloorId": 1404, + "Lv": 1, + "Exp": 0 + }, + "140402": { + "Id": 140402, + "FloorId": 1404, + "Lv": 2, + "Exp": 478 + }, + "140403": { + "Id": 140403, + "FloorId": 1404, + "Lv": 3, + "Exp": 478 + }, + "140404": { + "Id": 140404, + "FloorId": 1404, + "Lv": 4, + "Exp": 478 + }, + "140405": { + "Id": 140405, + "FloorId": 1404, + "Lv": 5, + "Exp": 478 + }, + "140406": { + "Id": 140406, + "FloorId": 1404, + "Lv": 6, + "Exp": 478 + }, + "140407": { + "Id": 140407, + "FloorId": 1404, + "Lv": 7, + "Exp": 478 + }, + "140408": { + "Id": 140408, + "FloorId": 1404, + "Lv": 8, + "Exp": 478 + }, + "140409": { + "Id": 140409, + "FloorId": 1404, + "Lv": 9, + "Exp": 478 + }, + "140410": { + "Id": 140410, + "FloorId": 1404, + "Lv": 10, + "Exp": 478 + }, + "140411": { + "Id": 140411, + "FloorId": 1404, + "Lv": 11, + "Exp": 478 + }, + "140412": { + "Id": 140412, + "FloorId": 1404, + "Lv": 12, + "Exp": 850 + }, + "140413": { + "Id": 140413, + "FloorId": 1404, + "Lv": 13, + "Exp": 850 + }, + "140414": { + "Id": 140414, + "FloorId": 1404, + "Lv": 14, + "Exp": 850 + }, + "140415": { + "Id": 140415, + "FloorId": 1404, + "Lv": 15, + "Exp": 850 + }, + "140416": { + "Id": 140416, + "FloorId": 1404, + "Lv": 16, + "Exp": 850 + }, + "140417": { + "Id": 140417, + "FloorId": 1404, + "Lv": 17, + "Exp": 850 + }, + "140418": { + "Id": 140418, + "FloorId": 1404, + "Lv": 18, + "Exp": 850 + }, + "140419": { + "Id": 140419, + "FloorId": 1404, + "Lv": 19, + "Exp": 850 + }, + "140420": { + "Id": 140420, + "FloorId": 1404, + "Lv": 20, + "Exp": 850 + }, + "140501": { + "Id": 140501, + "FloorId": 1405, + "Lv": 1, + "Exp": 0 + }, + "140502": { + "Id": 140502, + "FloorId": 1405, + "Lv": 2, + "Exp": 634 + }, + "140503": { + "Id": 140503, + "FloorId": 1405, + "Lv": 3, + "Exp": 634 + }, + "140504": { + "Id": 140504, + "FloorId": 1405, + "Lv": 4, + "Exp": 634 + }, + "140505": { + "Id": 140505, + "FloorId": 1405, + "Lv": 5, + "Exp": 634 + }, + "140506": { + "Id": 140506, + "FloorId": 1405, + "Lv": 6, + "Exp": 634 + }, + "140507": { + "Id": 140507, + "FloorId": 1405, + "Lv": 7, + "Exp": 634 + }, + "140508": { + "Id": 140508, + "FloorId": 1405, + "Lv": 8, + "Exp": 648 + }, + "140509": { + "Id": 140509, + "FloorId": 1405, + "Lv": 9, + "Exp": 648 + }, + "140510": { + "Id": 140510, + "FloorId": 1405, + "Lv": 10, + "Exp": 648 + }, + "140511": { + "Id": 140511, + "FloorId": 1405, + "Lv": 11, + "Exp": 648 + }, + "140512": { + "Id": 140512, + "FloorId": 1405, + "Lv": 12, + "Exp": 648 + }, + "140513": { + "Id": 140513, + "FloorId": 1405, + "Lv": 13, + "Exp": 648 + }, + "140514": { + "Id": 140514, + "FloorId": 1405, + "Lv": 14, + "Exp": 648 + }, + "140515": { + "Id": 140515, + "FloorId": 1405, + "Lv": 15, + "Exp": 1283 + }, + "140516": { + "Id": 140516, + "FloorId": 1405, + "Lv": 16, + "Exp": 1283 + }, + "140517": { + "Id": 140517, + "FloorId": 1405, + "Lv": 17, + "Exp": 1283 + }, + "140518": { + "Id": 140518, + "FloorId": 1405, + "Lv": 18, + "Exp": 1283 + }, + "140519": { + "Id": 140519, + "FloorId": 1405, + "Lv": 19, + "Exp": 1283 + }, + "140520": { + "Id": 140520, + "FloorId": 1405, + "Lv": 20, + "Exp": 1283 + }, + "140521": { + "Id": 140521, + "FloorId": 1405, + "Lv": 21, + "Exp": 1283 + }, + "140522": { + "Id": 140522, + "FloorId": 1405, + "Lv": 22, + "Exp": 1283 + }, + "140523": { + "Id": 140523, + "FloorId": 1405, + "Lv": 23, + "Exp": 1283 + }, + "140601": { + "Id": 140601, + "FloorId": 1406, + "Lv": 1, + "Exp": 833 + }, + "140602": { + "Id": 140602, + "FloorId": 1406, + "Lv": 2, + "Exp": 833 + }, + "140603": { + "Id": 140603, + "FloorId": 1406, + "Lv": 3, + "Exp": 833 + }, + "140604": { + "Id": 140604, + "FloorId": 1406, + "Lv": 4, + "Exp": 833 + }, + "140605": { + "Id": 140605, + "FloorId": 1406, + "Lv": 5, + "Exp": 833 + }, + "140606": { + "Id": 140606, + "FloorId": 1406, + "Lv": 6, + "Exp": 833 + }, + "140607": { + "Id": 140607, + "FloorId": 1406, + "Lv": 7, + "Exp": 833 + }, + "140608": { + "Id": 140608, + "FloorId": 1406, + "Lv": 8, + "Exp": 833 + }, + "140609": { + "Id": 140609, + "FloorId": 1406, + "Lv": 9, + "Exp": 833 + }, + "140610": { + "Id": 140610, + "FloorId": 1406, + "Lv": 10, + "Exp": 994 + }, + "140611": { + "Id": 140611, + "FloorId": 1406, + "Lv": 11, + "Exp": 994 + }, + "140612": { + "Id": 140612, + "FloorId": 1406, + "Lv": 12, + "Exp": 994 + }, + "140613": { + "Id": 140613, + "FloorId": 1406, + "Lv": 13, + "Exp": 994 + }, + "140614": { + "Id": 140614, + "FloorId": 1406, + "Lv": 14, + "Exp": 994 + }, + "140615": { + "Id": 140615, + "FloorId": 1406, + "Lv": 15, + "Exp": 994 + }, + "140616": { + "Id": 140616, + "FloorId": 1406, + "Lv": 16, + "Exp": 994 + }, + "140617": { + "Id": 140617, + "FloorId": 1406, + "Lv": 17, + "Exp": 994 + }, + "140618": { + "Id": 140618, + "FloorId": 1406, + "Lv": 18, + "Exp": 0 + }, + "140619": { + "Id": 140619, + "FloorId": 1406, + "Lv": 19, + "Exp": 597 + }, + "140620": { + "Id": 140620, + "FloorId": 1406, + "Lv": 20, + "Exp": 597 + }, + "140621": { + "Id": 140621, + "FloorId": 1406, + "Lv": 21, + "Exp": 597 + }, + "140622": { + "Id": 140622, + "FloorId": 1406, + "Lv": 22, + "Exp": 597 + }, + "140623": { + "Id": 140623, + "FloorId": 1406, + "Lv": 23, + "Exp": 597 + }, + "140624": { + "Id": 140624, + "FloorId": 1406, + "Lv": 24, + "Exp": 597 + }, + "140701": { + "Id": 140701, + "FloorId": 1407, + "Lv": 1, + "Exp": 597 + }, + "140702": { + "Id": 140702, + "FloorId": 1407, + "Lv": 2, + "Exp": 597 + }, + "140703": { + "Id": 140703, + "FloorId": 1407, + "Lv": 3, + "Exp": 597 + }, + "140704": { + "Id": 140704, + "FloorId": 1407, + "Lv": 4, + "Exp": 597 + }, + "140705": { + "Id": 140705, + "FloorId": 1407, + "Lv": 5, + "Exp": 791 + }, + "140706": { + "Id": 140706, + "FloorId": 1407, + "Lv": 6, + "Exp": 791 + }, + "140707": { + "Id": 140707, + "FloorId": 1407, + "Lv": 7, + "Exp": 791 + }, + "140708": { + "Id": 140708, + "FloorId": 1407, + "Lv": 8, + "Exp": 791 + }, + "140709": { + "Id": 140709, + "FloorId": 1407, + "Lv": 9, + "Exp": 791 + }, + "140710": { + "Id": 140710, + "FloorId": 1407, + "Lv": 10, + "Exp": 791 + }, + "140711": { + "Id": 140711, + "FloorId": 1407, + "Lv": 11, + "Exp": 791 + }, + "140712": { + "Id": 140712, + "FloorId": 1407, + "Lv": 12, + "Exp": 791 + }, + "140713": { + "Id": 140713, + "FloorId": 1407, + "Lv": 13, + "Exp": 791 + }, + "140714": { + "Id": 140714, + "FloorId": 1407, + "Lv": 14, + "Exp": 791 + }, + "140715": { + "Id": 140715, + "FloorId": 1407, + "Lv": 15, + "Exp": 791 + }, + "140716": { + "Id": 140716, + "FloorId": 1407, + "Lv": 16, + "Exp": 881 + }, + "140717": { + "Id": 140717, + "FloorId": 1407, + "Lv": 17, + "Exp": 881 + }, + "140718": { + "Id": 140718, + "FloorId": 1407, + "Lv": 18, + "Exp": 881 + }, + "140719": { + "Id": 140719, + "FloorId": 1407, + "Lv": 19, + "Exp": 881 + }, + "140720": { + "Id": 140720, + "FloorId": 1407, + "Lv": 20, + "Exp": 881 + }, + "140721": { + "Id": 140721, + "FloorId": 1407, + "Lv": 21, + "Exp": 881 + }, + "140722": { + "Id": 140722, + "FloorId": 1407, + "Lv": 22, + "Exp": 881 + }, + "140723": { + "Id": 140723, + "FloorId": 1407, + "Lv": 23, + "Exp": 881 + }, + "140724": { + "Id": 140724, + "FloorId": 1407, + "Lv": 24, + "Exp": 881 + }, + "140801": { + "Id": 140801, + "FloorId": 1408, + "Lv": 1, + "Exp": 0 + }, + "140802": { + "Id": 140802, + "FloorId": 1408, + "Lv": 2, + "Exp": 597 + }, + "140803": { + "Id": 140803, + "FloorId": 1408, + "Lv": 3, + "Exp": 597 + }, + "140804": { + "Id": 140804, + "FloorId": 1408, + "Lv": 4, + "Exp": 597 + }, + "140805": { + "Id": 140805, + "FloorId": 1408, + "Lv": 5, + "Exp": 597 + }, + "140806": { + "Id": 140806, + "FloorId": 1408, + "Lv": 6, + "Exp": 597 + }, + "140807": { + "Id": 140807, + "FloorId": 1408, + "Lv": 7, + "Exp": 597 + }, + "140808": { + "Id": 140808, + "FloorId": 1408, + "Lv": 8, + "Exp": 597 + }, + "140809": { + "Id": 140809, + "FloorId": 1408, + "Lv": 9, + "Exp": 597 + }, + "140810": { + "Id": 140810, + "FloorId": 1408, + "Lv": 10, + "Exp": 597 + }, + "140811": { + "Id": 140811, + "FloorId": 1408, + "Lv": 11, + "Exp": 597 + }, + "140812": { + "Id": 140812, + "FloorId": 1408, + "Lv": 12, + "Exp": 791 + }, + "140813": { + "Id": 140813, + "FloorId": 1408, + "Lv": 13, + "Exp": 791 + }, + "140814": { + "Id": 140814, + "FloorId": 1408, + "Lv": 14, + "Exp": 791 + }, + "140815": { + "Id": 140815, + "FloorId": 1408, + "Lv": 15, + "Exp": 791 + }, + "140816": { + "Id": 140816, + "FloorId": 1408, + "Lv": 16, + "Exp": 791 + }, + "140817": { + "Id": 140817, + "FloorId": 1408, + "Lv": 17, + "Exp": 791 + }, + "140818": { + "Id": 140818, + "FloorId": 1408, + "Lv": 18, + "Exp": 791 + }, + "140819": { + "Id": 140819, + "FloorId": 1408, + "Lv": 19, + "Exp": 791 + }, + "140820": { + "Id": 140820, + "FloorId": 1408, + "Lv": 20, + "Exp": 791 + }, + "140821": { + "Id": 140821, + "FloorId": 1408, + "Lv": 21, + "Exp": 791 + }, + "140822": { + "Id": 140822, + "FloorId": 1408, + "Lv": 22, + "Exp": 791 + }, + "140823": { + "Id": 140823, + "FloorId": 1408, + "Lv": 23, + "Exp": 881 + }, + "140824": { + "Id": 140824, + "FloorId": 1408, + "Lv": 24, + "Exp": 881 + }, + "140825": { + "Id": 140825, + "FloorId": 1408, + "Lv": 25, + "Exp": 881 + }, + "140826": { + "Id": 140826, + "FloorId": 1408, + "Lv": 26, + "Exp": 881 + }, + "140827": { + "Id": 140827, + "FloorId": 1408, + "Lv": 27, + "Exp": 881 + }, + "140828": { + "Id": 140828, + "FloorId": 1408, + "Lv": 28, + "Exp": 881 + }, + "140829": { + "Id": 140829, + "FloorId": 1408, + "Lv": 29, + "Exp": 881 + }, + "140830": { + "Id": 140830, + "FloorId": 1408, + "Lv": 30, + "Exp": 881 + }, + "140831": { + "Id": 140831, + "FloorId": 1408, + "Lv": 31, + "Exp": 881 + }, + "140832": { + "Id": 140832, + "FloorId": 1408, + "Lv": 32, + "Exp": 881 + }, + "140901": { + "Id": 140901, + "FloorId": 1409, + "Lv": 1, + "Exp": 0 + }, + "140902": { + "Id": 140902, + "FloorId": 1409, + "Lv": 2, + "Exp": 574 + }, + "140903": { + "Id": 140903, + "FloorId": 1409, + "Lv": 3, + "Exp": 574 + }, + "140904": { + "Id": 140904, + "FloorId": 1409, + "Lv": 4, + "Exp": 574 + }, + "140905": { + "Id": 140905, + "FloorId": 1409, + "Lv": 5, + "Exp": 574 + }, + "140906": { + "Id": 140906, + "FloorId": 1409, + "Lv": 6, + "Exp": 574 + }, + "140907": { + "Id": 140907, + "FloorId": 1409, + "Lv": 7, + "Exp": 574 + }, + "140908": { + "Id": 140908, + "FloorId": 1409, + "Lv": 8, + "Exp": 928 + }, + "140909": { + "Id": 140909, + "FloorId": 1409, + "Lv": 9, + "Exp": 928 + }, + "140910": { + "Id": 140910, + "FloorId": 1409, + "Lv": 10, + "Exp": 928 + }, + "140911": { + "Id": 140911, + "FloorId": 1409, + "Lv": 11, + "Exp": 928 + }, + "140912": { + "Id": 140912, + "FloorId": 1409, + "Lv": 12, + "Exp": 928 + }, + "140913": { + "Id": 140913, + "FloorId": 1409, + "Lv": 13, + "Exp": 928 + }, + "140914": { + "Id": 140914, + "FloorId": 1409, + "Lv": 14, + "Exp": 928 + }, + "140915": { + "Id": 140915, + "FloorId": 1409, + "Lv": 15, + "Exp": 928 + }, + "140916": { + "Id": 140916, + "FloorId": 1409, + "Lv": 16, + "Exp": 928 + }, + "140917": { + "Id": 140917, + "FloorId": 1409, + "Lv": 17, + "Exp": 928 + }, + "140918": { + "Id": 140918, + "FloorId": 1409, + "Lv": 18, + "Exp": 1010 + }, + "140919": { + "Id": 140919, + "FloorId": 1409, + "Lv": 19, + "Exp": 1010 + }, + "140920": { + "Id": 140920, + "FloorId": 1409, + "Lv": 20, + "Exp": 1010 + }, + "140921": { + "Id": 140921, + "FloorId": 1409, + "Lv": 21, + "Exp": 1010 + }, + "140922": { + "Id": 140922, + "FloorId": 1409, + "Lv": 22, + "Exp": 1010 + }, + "140923": { + "Id": 140923, + "FloorId": 1409, + "Lv": 23, + "Exp": 1010 + }, + "140924": { + "Id": 140924, + "FloorId": 1409, + "Lv": 24, + "Exp": 1010 + }, + "140925": { + "Id": 140925, + "FloorId": 1409, + "Lv": 25, + "Exp": 1010 + }, + "140926": { + "Id": 140926, + "FloorId": 1409, + "Lv": 26, + "Exp": 1010 + }, + "140927": { + "Id": 140927, + "FloorId": 1409, + "Lv": 27, + "Exp": 1010 + }, + "140928": { + "Id": 140928, + "FloorId": 1409, + "Lv": 28, + "Exp": 1010 + }, + "140929": { + "Id": 140929, + "FloorId": 1409, + "Lv": 29, + "Exp": 1010 + }, + "140930": { + "Id": 140930, + "FloorId": 1409, + "Lv": 30, + "Exp": 1010 + }, + "140931": { + "Id": 140931, + "FloorId": 1409, + "Lv": 31, + "Exp": 1010 } } \ No newline at end of file diff --git a/data/bin/Trap.json b/data/bin/Trap.json index 013e1a2fa..d671eca95 100644 --- a/data/bin/Trap.json +++ b/data/bin/Trap.json @@ -3684,5 +3684,156 @@ "MovAcc": 0, "RotSpd": 0, "MoveSpd": 0 + }, + "50932001": { + "Id": 50932001, + "Name": "", + "FCId": 5009001, + "Model": "Actor/Monster/99013Dingci/99013Dingci_01_Actor", + "ModelScale": 10000, + "BuffFXScale": 10000, + "ColliderScale": 10000, + "AttributeId": "1300101", + "Templete": 1900100, + "BuffIds": [ + 990010050 + ], + "TurnOffBuffIds": [], + "TurnOnBuffIds": [], + "InterruptSkill": true, + "SubType": 2, + "Faction": 4, + "Filter": [ + 2 + ], + "IgnoreCollision": true, + "ActiveEff": "", + "ShapeType": 0, + "Width": 4.0, + "Length": 4.0, + "Radius": 0.0, + "InnerRadius": 0.0, + "Angle": 0.0, + "Offset": [], + "Rotation": 0.0, + "IsMove": false, + "IsBlock": false, + "MovAcc": 0, + "RotSpd": 0, + "MoveSpd": 0 + }, + "50932011": { + "Id": 50932011, + "Name": "", + "FCId": 5009311, + "Model": "Actor/Monster/99023ArrowTrap/99023_ArrowTrap", + "ModelScale": 10000, + "BuffFXScale": 10000, + "ColliderScale": 10000, + "AttributeId": "1300101", + "Templete": 1900100, + "BuffIds": [ + 990010050 + ], + "TurnOffBuffIds": [], + "TurnOnBuffIds": [], + "InterruptSkill": true, + "SubType": 2, + "Faction": 4, + "Filter": [ + 2 + ], + "IgnoreCollision": false, + "ActiveEff": "", + "ShapeType": 1, + "Width": 0.0, + "Length": 0.0, + "Radius": 99.0, + "InnerRadius": 0.0, + "Angle": 0.0, + "Offset": [], + "Rotation": 0.0, + "IsMove": false, + "IsBlock": false, + "MovAcc": 0, + "RotSpd": 0, + "MoveSpd": 0 + }, + "50932021": { + "Id": 50932021, + "Name": "", + "FCId": 9900591, + "Model": "Actor/Monster/99052RectAreaTrap/99052RectAreaTrap_Fire01_xu", + "ModelScale": 10000, + "BuffFXScale": 10000, + "ColliderScale": 10000, + "AttributeId": "1300101", + "Templete": 1900100, + "BuffIds": [ + 990010050 + ], + "TurnOffBuffIds": [], + "TurnOnBuffIds": [], + "InterruptSkill": true, + "SubType": 2, + "Faction": 4, + "Filter": [ + 2 + ], + "IgnoreCollision": true, + "ActiveEff": "", + "ShapeType": 1, + "Width": 0.0, + "Length": 0.0, + "Radius": 99.0, + "InnerRadius": 0.0, + "Angle": 0.0, + "Offset": [], + "Rotation": 0.0, + "IsMove": false, + "IsBlock": false, + "MovAcc": 0, + "RotSpd": 0, + "MoveSpd": 0 + }, + "50932031": { + "Id": 50932031, + "Name": "", + "FCId": 9900910, + "Model": "Actor/Monster/99091SawTrap/99091SawTrap_1x8", + "ModelScale": 10000, + "BuffFXScale": 10000, + "ColliderScale": 10000, + "AttributeId": "1300101", + "Templete": 1900100, + "BuffIds": [ + 990010050 + ], + "TurnOffBuffIds": [ + 1, + 990010040 + ], + "TurnOnBuffIds": [], + "InterruptSkill": true, + "SubType": 2, + "Faction": 4, + "Filter": [ + 2 + ], + "IgnoreCollision": true, + "ActiveEff": "", + "ShapeType": 1, + "Width": 0.0, + "Length": 0.0, + "Radius": 99.0, + "InnerRadius": 0.0, + "Angle": 0.0, + "Offset": [], + "Rotation": 0.0, + "IsMove": true, + "IsBlock": false, + "MovAcc": 200000, + "RotSpd": 0, + "MoveSpd": 35000 } } \ No newline at end of file diff --git a/data/bin/TrialBuild.json b/data/bin/TrialBuild.json index 568ed0f25..99fea9024 100644 --- a/data/bin/TrialBuild.json +++ b/data/bin/TrialBuild.json @@ -6976,6 +6976,1440 @@ ], "Note": "" }, + "901": { + "Id": 901, + "Name": "TrialBuild.901.1", + "Score": 0, + "Char": [ + 4180 + ], + "Disc": [ + 90101, + 90102, + 90103 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 49, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 49, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 51, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 51, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 51, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "902": { + "Id": 902, + "Name": "TrialBuild.902.1", + "Score": 0, + "Char": [ + 4180 + ], + "Disc": [ + 90201, + 90202, + 90203 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 49, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 50, + 49, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 50, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 51, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 48, + 51, + 51, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 50, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 51, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 49, + 49, + 51, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "903": { + "Id": 903, + "Name": "TrialBuild.903.1", + "Score": 0, + "Char": [ + 4180 + ], + "Disc": [ + 90301 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 49, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "904": { + "Id": 904, + "Name": "TrialBuild.904.1", + "Score": 0, + "Char": [ + 4720 + ], + "Disc": [ + 90401 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 49, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 49, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "905": { + "Id": 905, + "Name": "TrialBuild.905.1", + "Score": 0, + "Char": [ + 4720 + ], + "Disc": [ + 90501, + 90502, + 90503 + ], + "Potential": "", + "ActiveSecondaryIds": [], + "Note": "" + }, "12106": { "Id": 12106, "Name": "TrialBuild.12106.1", @@ -28400,6 +29834,878 @@ ], "Note": "" }, + "13901": { + "Id": 13901, + "Name": "TrialBuild.13901.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 13901, + 11101, + 12701 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "13902": { + "Id": 13902, + "Name": "TrialBuild.13902.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 13901, + 11101, + 12701 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 48, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 49, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "13903": { + "Id": 13903, + "Name": "TrialBuild.13903.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 11301, + 12701, + 13901 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "13904": { + "Id": 13904, + "Name": "TrialBuild.13904.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 11301, + 12701, + 13901 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 50, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 51, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 51, + 57, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, "134031": { "Id": 134031, "Name": "TrialBuild.134031.1", @@ -29272,6 +31578,878 @@ ], "Note": "" }, + "125031": { + "Id": 125031, + "Name": "TrialBuild.125031.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 12503, + 11101, + 12701 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 48, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 48, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 48, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 49, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "125032": { + "Id": 125032, + "Name": "TrialBuild.125032.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 11301, + 12701, + 12503 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 50, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 50, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 50, + 53, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 50, + 54, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 50, + 55, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 53, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "126031": { + "Id": 126031, + "Name": "TrialBuild.126031.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 12603, + 10801, + 10301 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 48, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 48, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 48, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 48, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 49, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, + "126032": { + "Id": 126032, + "Name": "TrialBuild.126032.1", + "Score": 0, + "Char": [ + 1300 + ], + "Disc": [ + 10301, + 10801, + 12603 + ], + "Potential": "", + "ActiveSecondaryIds": [ + 91, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 50, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 50, + 52, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 49, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 50, + 56, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 50, + 57, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 51, + 48, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 49, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 50, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 44, + 123, + 34, + 84, + 105, + 100, + 34, + 58, + 53, + 49, + 50, + 54, + 52, + 51, + 44, + 34, + 76, + 101, + 118, + 101, + 108, + 34, + 58, + 54, + 125, + 93 + ], + "Note": "" + }, "121010": { "Id": 121010, "Name": "TrialBuild.121010.1", diff --git a/data/bin/TrialCharacter.json b/data/bin/TrialCharacter.json index a072e0417..a344f98bd 100644 --- a/data/bin/TrialCharacter.json +++ b/data/bin/TrialCharacter.json @@ -359,6 +359,21 @@ ], "Talent": [] }, + "139": { + "Id": 139, + "Name": "TrialCharacter.139.1", + "CharId": 139, + "CharacterSkin": 13902, + "Break": 8, + "Level": 90, + "SkillLevel": [ + 10, + 10, + 10, + 10 + ], + "Talent": [] + }, "140": { "Id": 140, "Name": "TrialCharacter.140.1", @@ -1379,6 +1394,171 @@ ], "Talent": [] }, + "90101": { + "Id": 90101, + "Name": "TrialCharacter.90101.1", + "CharId": 112, + "CharacterSkin": 11201, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90102": { + "Id": 90102, + "Name": "TrialCharacter.90102.1", + "CharId": 103, + "CharacterSkin": 10301, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90103": { + "Id": 90103, + "Name": "TrialCharacter.90103.1", + "CharId": 111, + "CharacterSkin": 11101, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90201": { + "Id": 90201, + "Name": "TrialCharacter.90201.1", + "CharId": 112, + "CharacterSkin": 11201, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90202": { + "Id": 90202, + "Name": "TrialCharacter.90202.1", + "CharId": 103, + "CharacterSkin": 10301, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90203": { + "Id": 90203, + "Name": "TrialCharacter.90203.1", + "CharId": 111, + "CharacterSkin": 11101, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90301": { + "Id": 90301, + "Name": "TrialCharacter.90301.1", + "CharId": 139, + "CharacterSkin": 13901, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90401": { + "Id": 90401, + "Name": "TrialCharacter.90401.1", + "CharId": 139, + "CharacterSkin": 13901, + "Break": 7, + "Level": 80, + "SkillLevel": [ + 8, + 8, + 8, + 8 + ], + "Talent": [] + }, + "90501": { + "Id": 90501, + "Name": "TrialCharacter.90501.1", + "CharId": 999, + "CharacterSkin": 99901, + "Break": 0, + "Level": 1, + "SkillLevel": [ + 1, + 1, + 1, + 1 + ], + "Talent": [] + }, + "90502": { + "Id": 90502, + "Name": "TrialCharacter.90502.1", + "CharId": 998, + "CharacterSkin": 99801, + "Break": 0, + "Level": 1, + "SkillLevel": [ + 1, + 1, + 1, + 1 + ], + "Talent": [] + }, + "90503": { + "Id": 90503, + "Name": "TrialCharacter.90503.1", + "CharId": 997, + "CharacterSkin": 99701, + "Break": 0, + "Level": 1, + "SkillLevel": [ + 1, + 1, + 1, + 1 + ], + "Talent": [] + }, "10301": { "Id": 10301, "Name": "TrialCharacter.10301.1", @@ -2024,6 +2204,21 @@ ], "Talent": [] }, + "13901": { + "Id": 13901, + "Name": "TrialCharacter.13901.1", + "CharId": 139, + "CharacterSkin": 13901, + "Break": 8, + "Level": 90, + "SkillLevel": [ + 10, + 10, + 10, + 10 + ], + "Talent": [] + }, "13403": { "Id": 13403, "Name": "TrialCharacter.13403.1", @@ -2054,6 +2249,36 @@ ], "Talent": [] }, + "12503": { + "Id": 12503, + "Name": "TrialCharacter.12503.1", + "CharId": 125, + "CharacterSkin": 12503, + "Break": 8, + "Level": 90, + "SkillLevel": [ + 10, + 10, + 10, + 10 + ], + "Talent": [] + }, + "12603": { + "Id": 12603, + "Name": "TrialCharacter.12603.1", + "CharId": 126, + "CharacterSkin": 12603, + "Break": 8, + "Level": 90, + "SkillLevel": [ + 10, + 10, + 10, + 10 + ], + "Talent": [] + }, "121011": { "Id": 121011, "Name": "TrialCharacter.121011.1", diff --git a/data/bin/TrialControl.json b/data/bin/TrialControl.json index 06c118e82..18c3f2fde 100644 --- a/data/bin/TrialControl.json +++ b/data/bin/TrialControl.json @@ -317,5 +317,27 @@ ], "UIAssets": "Trial", "CtrlName": "TrialCtrl" + }, + "700130": { + "Id": 700130, + "GroupIds": [ + 13901 + ], + "Gachas": [ + 10139 + ], + "UIAssets": "Trial", + "CtrlName": "TrialCtrl" + }, + "700131": { + "Id": 700131, + "GroupIds": [ + 11001 + ], + "Gachas": [ + 11110 + ], + "UIAssets": "Trial", + "CtrlName": "TrialCtrl" } } \ No newline at end of file diff --git a/data/bin/TrialFloor.json b/data/bin/TrialFloor.json index e21505c4f..301ef2143 100644 --- a/data/bin/TrialFloor.json +++ b/data/bin/TrialFloor.json @@ -1747,6 +1747,82 @@ "Theme": 101, "MonsterLv": 1 }, + "1231391": { + "Id": 1231391, + "TrialChar": 139, + "TrialSectType": 1, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_13901", + "TrialBuild": 13901, + "QuestFlow": [ + 1390101, + 1390102, + 1390103, + 1390104 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "1231392": { + "Id": 1231392, + "TrialChar": 139, + "TrialSectType": 2, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_13902", + "TrialBuild": 13902, + "QuestFlow": [ + 1390201, + 1390202, + 1390203, + 1390204 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "1231393": { + "Id": 1231393, + "TrialChar": 139, + "TrialSectType": 3, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_13903", + "TrialBuild": 13903, + "QuestFlow": [ + 1390301, + 1390302, + 1390303, + 1390304 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "1231394": { + "Id": 1231394, + "TrialChar": 139, + "TrialSectType": 4, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_13904", + "TrialBuild": 13904, + "QuestFlow": [ + 1390401, + 1390402, + 1390403, + 1390404 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, "2134031": { "Id": 2134031, "TrialChar": 134, @@ -1822,5 +1898,81 @@ "DungeonDelay": 45000, "Theme": 101, "MonsterLv": 1 + }, + "2125031": { + "Id": 2125031, + "TrialChar": 125, + "TrialSectType": 5, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_12505", + "TrialBuild": 125031, + "QuestFlow": [ + 1250501, + 1250502, + 1250503, + 1250504 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "2125032": { + "Id": 2125032, + "TrialChar": 125, + "TrialSectType": 6, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_12506", + "TrialBuild": 125032, + "QuestFlow": [ + 1250601, + 1250602, + 1250603, + 1250604 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "2126031": { + "Id": 2126031, + "TrialChar": 126, + "TrialSectType": 5, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_12605", + "TrialBuild": 126031, + "QuestFlow": [ + 1260501, + 1260502, + 1260503, + 1260504 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 + }, + "2126032": { + "Id": 2126032, + "TrialChar": 126, + "TrialSectType": 6, + "SceneName": "Levels/TrainingLevels/TrainingLevels_01/TrainingLevels_01", + "ConfigPrefabName": "TutorialLevel_12606", + "TrialBuild": 126032, + "QuestFlow": [ + 1260601, + 1260602, + 1260603, + 1260604 + ], + "BGM": "travelerTrail_combatNormal_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "DungeonDelay": 45000, + "Theme": 101, + "MonsterLv": 1 } } \ No newline at end of file diff --git a/data/bin/TrialGroup.json b/data/bin/TrialGroup.json index 2b06532a7..a9bcb72fd 100644 --- a/data/bin/TrialGroup.json +++ b/data/bin/TrialGroup.json @@ -413,6 +413,24 @@ "RewardId3": 1, "Qty3": 50000 }, + "13901": { + "Id": 13901, + "TrialChar": 13901, + "MasterPotential": [ + 1390101, + 1390102 + ], + "AssistPotential": [ + 1390103, + 1390104 + ], + "RewardId1": 2, + "Qty1": 50, + "RewardId2": 30003, + "Qty2": 5, + "RewardId3": 1, + "Qty3": 50000 + }, "13403": { "Id": 13403, "TrialChar": 13403, @@ -444,5 +462,37 @@ "Qty2": 5, "RewardId3": 1, "Qty3": 50000 + }, + "12503": { + "Id": 12503, + "TrialChar": 12503, + "MasterPotential": [ + 1250301 + ], + "AssistPotential": [ + 1250302 + ], + "RewardId1": 2, + "Qty1": 50, + "RewardId2": 30003, + "Qty2": 5, + "RewardId3": 1, + "Qty3": 50000 + }, + "12603": { + "Id": 12603, + "TrialChar": 12603, + "MasterPotential": [ + 1260301 + ], + "AssistPotential": [ + 1260302 + ], + "RewardId1": 2, + "Qty1": 50, + "RewardId2": 30003, + "Qty2": 5, + "RewardId3": 1, + "Qty3": 50000 } } \ No newline at end of file diff --git a/data/bin/TrialPotential.json b/data/bin/TrialPotential.json index 73d57538a..4406e39aa 100644 --- a/data/bin/TrialPotential.json +++ b/data/bin/TrialPotential.json @@ -1471,6 +1471,70 @@ 513743 ] }, + "1390101": { + "Id": 1390101, + "Title": "PotentialMain1", + "Desc": "PotentialMainContent1", + "FloorId": 1231391, + "Potential": [ + 513901, + 513902, + 513905, + 513906, + 513907, + 513941, + 513942, + 513943 + ] + }, + "1390102": { + "Id": 1390102, + "Title": "PotentialMain2", + "Desc": "PotentialMainContent2", + "FloorId": 1231392, + "Potential": [ + 513903, + 513904, + 513908, + 513909, + 513910, + 513941, + 513942, + 513943 + ] + }, + "1390103": { + "Id": 1390103, + "Title": "PotentialAssistant1", + "Desc": "PotentialAssistantContent1", + "FloorId": 1231393, + "Potential": [ + 513921, + 513922, + 513925, + 513926, + 513927, + 513941, + 513942, + 513943 + ] + }, + "1390104": { + "Id": 1390104, + "Title": "PotentialAssistant2", + "Desc": "PotentialAssistantContent2", + "FloorId": 1231394, + "Potential": [ + 513923, + 513924, + 513928, + 513929, + 513930, + 513941, + 513942, + 513943 + ] + }, "1340301": { "Id": 1340301, "Title": "PotentialMain1", @@ -1534,5 +1598,69 @@ 510742, 510743 ] + }, + "1250301": { + "Id": 1250301, + "Title": "PotentialMain2", + "Desc": "PotentialMainContent2", + "FloorId": 2125031, + "Potential": [ + 512503, + 512504, + 512508, + 512509, + 512510, + 512541, + 512542, + 512543 + ] + }, + "1250302": { + "Id": 1250302, + "Title": "PotentialAssistant1", + "Desc": "PotentialAssistantContent1", + "FloorId": 2125032, + "Potential": [ + 512521, + 512522, + 512525, + 512526, + 512527, + 512541, + 512542, + 512543 + ] + }, + "1260301": { + "Id": 1260301, + "Title": "PotentialMain2", + "Desc": "PotentialMainContent2", + "FloorId": 2126031, + "Potential": [ + 512603, + 512604, + 512608, + 512609, + 512610, + 512641, + 512642, + 512643 + ] + }, + "1260302": { + "Id": 1260302, + "Title": "PotentialAssistant1", + "Desc": "PotentialAssistantContent1", + "FloorId": 2126032, + "Potential": [ + 512623, + 512624, + 512628, + 512629, + 512630, + 512641, + 512642, + 512643 + ] } } \ No newline at end of file diff --git a/data/bin/UIText.json b/data/bin/UIText.json index e2db5d035..32165df77 100644 --- a/data/bin/UIText.json +++ b/data/bin/UIText.json @@ -39,6 +39,10 @@ "Id": "WaterMark_Trigger_Effect_05", "Text": "UIText.WaterMark_Trigger_Effect_05.1" }, + "WaterMark_Trigger_Effect_06": { + "Id": "WaterMark_Trigger_Effect_06", + "Text": "UIText.WaterMark_Trigger_Effect_06.1" + }, "LightMark_Trigger_Effect_01": { "Id": "LightMark_Trigger_Effect_01", "Text": "UIText.LightMark_Trigger_Effect_01.1" @@ -3867,6 +3871,26 @@ "Id": "Forest_2_4_Search_01", "Text": "UIText.Forest_2_4_Search_01.1" }, + "Desert_9_5_Search_01": { + "Id": "Desert_9_5_Search_01", + "Text": "UIText.Desert_9_5_Search_01.1" + }, + "Desert_9_5_Search_02": { + "Id": "Desert_9_5_Search_02", + "Text": "UIText.Desert_9_5_Search_02.1" + }, + "Desert_9_5_Search_03": { + "Id": "Desert_9_5_Search_03", + "Text": "UIText.Desert_9_5_Search_03.1" + }, + "Desert_9_5_Search_04": { + "Id": "Desert_9_5_Search_04", + "Text": "UIText.Desert_9_5_Search_04.1" + }, + "Desert_9_5_Search_05": { + "Id": "Desert_9_5_Search_05", + "Text": "UIText.Desert_9_5_Search_05.1" + }, "Move_Mobile": { "Id": "Move_Mobile", "Text": "UIText.Move_Mobile.1" @@ -4431,6 +4455,10 @@ "Id": "TraceHunt_Pause_CurStar", "Text": "UIText.TraceHunt_Pause_CurStar.1" }, + "TraceHunt_Pause_NoneReward": { + "Id": "TraceHunt_Pause_NoneReward", + "Text": "UIText.TraceHunt_Pause_NoneReward.1" + }, "TraceHunt_GiveUpTips_Main": { "Id": "TraceHunt_GiveUpTips_Main", "Text": "UIText.TraceHunt_GiveUpTips_Main.1" @@ -4487,6 +4515,10 @@ "Id": "TraceHunt_Btn_Help", "Text": "UIText.TraceHunt_Btn_Help.1" }, + "TraceHunt_Btn_HelpNoReward": { + "Id": "TraceHunt_Btn_HelpNoReward", + "Text": "UIText.TraceHunt_Btn_HelpNoReward.1" + }, "TraceHunt_Btn_Hunt": { "Id": "TraceHunt_Btn_Hunt", "Text": "UIText.TraceHunt_Btn_Hunt.1" @@ -4631,10 +4663,18 @@ "Id": "TraceHunt_Help_HuntRewardRange", "Text": "UIText.TraceHunt_Help_HuntRewardRange.1" }, + "TraceHunt_Help_HuntNoneReward": { + "Id": "TraceHunt_Help_HuntNoneReward", + "Text": "UIText.TraceHunt_Help_HuntNoneReward.1" + }, "TraceHunt_Help_Stranger": { "Id": "TraceHunt_Help_Stranger", "Text": "UIText.TraceHunt_Help_Stranger.1" }, + "TraceHunt_Help_HuntNoneRewardMask": { + "Id": "TraceHunt_Help_HuntNoneRewardMask", + "Text": "UIText.TraceHunt_Help_HuntNoneRewardMask.1" + }, "TraceHunt_Cur_Score": { "Id": "TraceHunt_Cur_Score", "Text": "UIText.TraceHunt_Cur_Score.1" @@ -4671,6 +4711,14 @@ "Id": "TraceHunt_LevelEffect_FreeRate", "Text": "UIText.TraceHunt_LevelEffect_FreeRate.1" }, + "TraceHunt_LevelEffect_Hard": { + "Id": "TraceHunt_LevelEffect_Hard", + "Text": "UIText.TraceHunt_LevelEffect_Hard.1" + }, + "TraceHunt_LevelEffect_NoneRewardHelp": { + "Id": "TraceHunt_LevelEffect_NoneRewardHelp", + "Text": "UIText.TraceHunt_LevelEffect_NoneRewardHelp.1" + }, "TraceHunt_Level_Title": { "Id": "TraceHunt_Level_Title", "Text": "UIText.TraceHunt_Level_Title.1" @@ -4735,6 +4783,46 @@ "Id": "TraceHunt_TraceLogEmpty", "Text": "UIText.TraceHunt_TraceLogEmpty.1" }, + "TraceHunt_HardSwitch_Title": { + "Id": "TraceHunt_HardSwitch_Title", + "Text": "UIText.TraceHunt_HardSwitch_Title.1" + }, + "TraceHunt_HardSwitch_LevelLimit": { + "Id": "TraceHunt_HardSwitch_LevelLimit", + "Text": "UIText.TraceHunt_HardSwitch_LevelLimit.1" + }, + "TraceHunt_HardSwitch_HuntItemLimit": { + "Id": "TraceHunt_HardSwitch_HuntItemLimit", + "Text": "UIText.TraceHunt_HardSwitch_HuntItemLimit.1" + }, + "TraceHunt_HardSwitch_Open": { + "Id": "TraceHunt_HardSwitch_Open", + "Text": "UIText.TraceHunt_HardSwitch_Open.1" + }, + "TraceHunt_HardSwitch_Close": { + "Id": "TraceHunt_HardSwitch_Close", + "Text": "UIText.TraceHunt_HardSwitch_Close.1" + }, + "TraceHunt_HardSwitch_AffixAtk": { + "Id": "TraceHunt_HardSwitch_AffixAtk", + "Text": "UIText.TraceHunt_HardSwitch_AffixAtk.1" + }, + "TraceHunt_HardSwitch_AffixDef": { + "Id": "TraceHunt_HardSwitch_AffixDef", + "Text": "UIText.TraceHunt_HardSwitch_AffixDef.1" + }, + "TraceHunt_HardSwitch_AffixTime": { + "Id": "TraceHunt_HardSwitch_AffixTime", + "Text": "UIText.TraceHunt_HardSwitch_AffixTime.1" + }, + "TraceHunt_HardSwitch_TipsTitle": { + "Id": "TraceHunt_HardSwitch_TipsTitle", + "Text": "UIText.TraceHunt_HardSwitch_TipsTitle.1" + }, + "TraceHunt_HardSwitch_TipsDesc": { + "Id": "TraceHunt_HardSwitch_TipsDesc", + "Text": "UIText.TraceHunt_HardSwitch_TipsDesc.1" + }, "Lv": { "Id": "Lv", "Text": "UIText.Lv.1" @@ -16079,6 +16167,10 @@ "Id": "GoldenSpy_Result_GoNext2", "Text": "UIText.GoldenSpy_Result_GoNext2.1" }, + "GoldenSpy_CanNotChangeHook": { + "Id": "GoldenSpy_CanNotChangeHook", + "Text": "UIText.GoldenSpy_CanNotChangeHook.1" + }, "StarTower_ResearchPreview": { "Id": "StarTower_ResearchPreview", "Text": "UIText.StarTower_ResearchPreview.1" @@ -16487,6 +16579,18 @@ "Id": "Potential_System_Preset_Rcmd", "Text": "UIText.Potential_System_Preset_Rcmd.1" }, + "Activity_Mini_Game_10112": { + "Id": "Activity_Mini_Game_10112", + "Text": "UIText.Activity_Mini_Game_10112.1" + }, + "Activity_Story1_10112": { + "Id": "Activity_Story1_10112", + "Text": "UIText.Activity_Story1_10112.1" + }, + "Activity_Story2_10112": { + "Id": "Activity_Story2_10112", + "Text": "UIText.Activity_Story2_10112.1" + }, "Vampire_PrevLevelNotComplete": { "Id": "Vampire_PrevLevelNotComplete", "Text": "UIText.Vampire_PrevLevelNotComplete.1" @@ -16510,5 +16614,9 @@ "JointDrill_Act_Challenge_End": { "Id": "JointDrill_Act_Challenge_End", "Text": "UIText.JointDrill_Act_Challenge_End.1" + }, + "Mainline_Preview_Lock_Read": { + "Id": "Mainline_Preview_Lock_Read", + "Text": "UIText.Mainline_Preview_Lock_Read.1" } } \ No newline at end of file diff --git a/data/bin/VampireEnemyPool.json b/data/bin/VampireEnemyPool.json index d53ef26c0..09a0f1441 100644 --- a/data/bin/VampireEnemyPool.json +++ b/data/bin/VampireEnemyPool.json @@ -2274,7 +2274,7 @@ "285": { "PoolId": 1306, "WaveNum": 1, - "MonsterLevel": 68, + "MonsterLevel": 92, "EnemySetID": 130601, "WaveKeepTime": 30, "PoolType": 0 @@ -2282,7 +2282,7 @@ "286": { "PoolId": 1306, "WaveNum": 2, - "MonsterLevel": 69, + "MonsterLevel": 93, "EnemySetID": 130602, "WaveKeepTime": 30, "PoolType": 0 @@ -2290,7 +2290,7 @@ "287": { "PoolId": 1306, "WaveNum": 3, - "MonsterLevel": 70, + "MonsterLevel": 94, "EnemySetID": 130606, "WaveKeepTime": 30, "PoolType": 1 @@ -2298,7 +2298,7 @@ "288": { "PoolId": 1306, "WaveNum": 4, - "MonsterLevel": 71, + "MonsterLevel": 95, "EnemySetID": 130608, "WaveKeepTime": 30, "PoolType": 0 @@ -2306,7 +2306,7 @@ "289": { "PoolId": 1306, "WaveNum": 5, - "MonsterLevel": 72, + "MonsterLevel": 96, "EnemySetID": 130609, "WaveKeepTime": 60, "PoolType": 2 diff --git a/data/bin/VampireFloor.json b/data/bin/VampireFloor.json index 81953d0ed..66db4ef88 100644 --- a/data/bin/VampireFloor.json +++ b/data/bin/VampireFloor.json @@ -748,73 +748,21 @@ 7, 5 ], - "FirstHalfPoolId": 1325, + "FirstHalfPoolId": 1035, "FHAffixId": [ - 81030, + 81010, 81040, 81001, 9989 ], - "FHBossId": 8250230, - "SecondHalfPoolId": 1236, + "FHBossId": 8250210, + "SecondHalfPoolId": 1306, "SHAffixId": [ - 81030, + 81010, 81060, 81001, 9989 ], - "SHBossId": 8270150, - "SpecialEnemySetId": "[[102599,100]]", - "TreasureSetId": "[[102699,100]]" - }, - "83017": { - "Id": 83017, - "MapId": 8100201, - "WaveCount": [ - 7, - 5 - ], - "FirstHalfPoolId": 1005, - "FHAffixId": [ - 81050, - 81030, - 81001, - 9989 - ], - "FHBossId": 8250220, - "SecondHalfPoolId": 1106, - "SHAffixId": [ - 81050, - 81040, - 81001, - 9989 - ], - "SHBossId": 8270100, - "SpecialEnemySetId": "[[102599,100]]", - "TreasureSetId": "[[102699,100]]" - }, - "83018": { - "Id": 83018, - "MapId": 8100301, - "WaveCount": [ - 7, - 5 - ], - "FirstHalfPoolId": 1115, - "FHAffixId": [ - 81010, - 81050, - 81001, - 9989 - ], - "FHBossId": 8250200, - "SecondHalfPoolId": 1336, - "SHAffixId": [ - 81010, - 81030, - 81001, - 9989 - ], "SHBossId": 8270110, "SpecialEnemySetId": "[[102599,100]]", "TreasureSetId": "[[102699,100]]" diff --git a/data/bin/VampireRankSeason.json b/data/bin/VampireRankSeason.json index 82e57de25..d11b7e537 100644 --- a/data/bin/VampireRankSeason.json +++ b/data/bin/VampireRankSeason.json @@ -238,5 +238,21 @@ "SpeciaFateCard": "[[],[98601,98602,98603],[98604,98605,98606],[98622,98623,98624],[98655,98656,98657]]", "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]", "QuestGroup": 3 + }, + "16": { + "Id": 16, + "MissionId": 316, + "OpenTime": "2026-09-29T12:00:00+08:00", + "EndTime": "2026-10-20T10:59:59+08:00", + "FateCardBundle": [ + 101, + 302, + 205, + 202, + 201 + ], + "SpeciaFateCard": "[[],[98625,98626,98627],[98619,98620,98621],[98607,98608,98609],[98652,98653,98654]]", + "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]", + "QuestGroup": 3 } } \ No newline at end of file diff --git a/data/bin/VampireSurvivor.json b/data/bin/VampireSurvivor.json index 9de5680dc..3a773ecad 100644 --- a/data/bin/VampireSurvivor.json +++ b/data/bin/VampireSurvivor.json @@ -1580,5 +1580,62 @@ ], "SpeciaFateCard": "[[],[98601,98602,98603],[98604,98605,98606],[98622,98623,98624],[98655,98656,98657]]", "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]" + }, + "316": { + "Id": 316, + "Name": "VampireSurvivor.316.1", + "Name1": "VampireSurvivor.316.2", + "Name2": "VampireSurvivor.316.3", + "EET": [ + 1, + 4, + 6 + ], + "NotEET": [ + 2, + 5, + 3 + ], + "SuggestedPower": 70, + "RecommendBuildRank": 26, + "Mode": 2, + "Type": 3, + "PreLevelId": 201, + "NeedWorldClass": 12, + "FirstQuestGroupId": 316, + "LevelGroupId": 1, + "FloorId": 83016, + "NormalScore1": 15, + "EliteScore1": 60, + "BossScore1": 7000, + "TimeScore1": 7000, + "TimeLimit1": 800, + "NormalScore2": 15, + "EliteScore2": 60, + "BossScore2": 7000, + "TimeScore2": 7000, + "TimeLimit2": 800, + "EETScore1": [ + 1, + 4 + ], + "EETScore2": [ + 1, + 6 + ], + "FHPreviewMonsterGroupId": 830041, + "SHPreviewMonsterGroupId": 830302, + "CoverEpisode": "Icon/MapChallenge/zs_survivor_entrancepic_301", + "Episode": "Icon/MapChallenge/zs_survivor_entrancepic_301_L1", + "Episode2": "Icon/MapChallenge/zs_survivor_entrancepic_301_L2", + "FateCardBundle": [ + 101, + 302, + 205, + 202, + 201 + ], + "SpeciaFateCard": "[[],[98625,98626,98627],[98619,98620,98621],[98607,98608,98609],[98652,98653,98654]]", + "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]" } } \ No newline at end of file diff --git a/data/bin/VampireSurvivorQuest.json b/data/bin/VampireSurvivorQuest.json index 8564b7294..0622693a6 100644 --- a/data/bin/VampireSurvivorQuest.json +++ b/data/bin/VampireSurvivorQuest.json @@ -2344,5 +2344,90 @@ "AwardItemNum2": 100, "AwardItemTid3": 0, "AwardItemNum3": 0 + }, + "31601": { + "Id": 31601, + "GroupId": 316, + "Title": "VampireSurvivorQuest.31601.1", + "Desc": "VampireSurvivorQuest.31601.2", + "JumpTo": 0, + "Order": 1, + "Type": 3, + "CompleteCond": 77, + "CompleteCondParams": "[316]", + "AwardItemTid1": 31, + "AwardItemNum1": 2000, + "AwardItemTid2": 2, + "AwardItemNum2": 100, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "31602": { + "Id": 31602, + "GroupId": 316, + "Title": "VampireSurvivorQuest.31602.1", + "Desc": "VampireSurvivorQuest.31602.2", + "JumpTo": 0, + "Order": 2, + "Type": 3, + "CompleteCond": 76, + "CompleteCondParams": "[316,20000]", + "AwardItemTid1": 31, + "AwardItemNum1": 2000, + "AwardItemTid2": 503, + "AwardItemNum2": 2, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "31603": { + "Id": 31603, + "GroupId": 316, + "Title": "VampireSurvivorQuest.31603.1", + "Desc": "VampireSurvivorQuest.31603.2", + "JumpTo": 0, + "Order": 3, + "Type": 3, + "CompleteCond": 76, + "CompleteCondParams": "[316,25000]", + "AwardItemTid1": 31, + "AwardItemNum1": 3000, + "AwardItemTid2": 503, + "AwardItemNum2": 3, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "31604": { + "Id": 31604, + "GroupId": 316, + "Title": "VampireSurvivorQuest.31604.1", + "Desc": "VampireSurvivorQuest.31604.2", + "JumpTo": 0, + "Order": 4, + "Type": 3, + "CompleteCond": 76, + "CompleteCondParams": "[316,28000]", + "AwardItemTid1": 115016, + "AwardItemNum1": 1, + "AwardItemTid2": 31, + "AwardItemNum2": 3000, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "31605": { + "Id": 31605, + "GroupId": 316, + "Title": "VampireSurvivorQuest.31605.1", + "Desc": "VampireSurvivorQuest.31605.2", + "JumpTo": 0, + "Order": 5, + "Type": 3, + "CompleteCond": 76, + "CompleteCondParams": "[316,32000]", + "AwardItemTid1": 31, + "AwardItemNum1": 5000, + "AwardItemTid2": 2, + "AwardItemNum2": 100, + "AwardItemTid3": 0, + "AwardItemNum3": 0 } } \ No newline at end of file diff --git a/data/bin/VoDirectory.json b/data/bin/VoDirectory.json index 64b102525..c2dd1d8d8 100644 --- a/data/bin/VoDirectory.json +++ b/data/bin/VoDirectory.json @@ -16631,6 +16631,699 @@ "Votype": "catchphrase", "SkinId": 0 }, + "1395601": { + "Id": 1395601, + "VoResource": "vo_139_combat_ultskill_001", + "CharacterId": 139, + "Votype": "ultskill", + "SkinId": 0 + }, + "1395602": { + "Id": 1395602, + "VoResource": "vo_139_combat_ultskill_002", + "CharacterId": 139, + "Votype": "ultskill", + "SkinId": 0 + }, + "1395701": { + "Id": 1395701, + "VoResource": "vo_139_combat_dead_001", + "CharacterId": 139, + "Votype": "dead", + "SkinId": 0 + }, + "1395702": { + "Id": 1395702, + "VoResource": "vo_139_combat_dead_002", + "CharacterId": 139, + "Votype": "dead", + "SkinId": 0 + }, + "1390101": { + "Id": 1390101, + "VoResource": "vo_139_combat_perk_001", + "CharacterId": 139, + "Votype": "perk", + "SkinId": 0 + }, + "1390102": { + "Id": 1390102, + "VoResource": "vo_139_combat_perk_002", + "CharacterId": 139, + "Votype": "perk", + "SkinId": 0 + }, + "1390103": { + "Id": 1390103, + "VoResource": "vo_139_combat_perk_003", + "CharacterId": 139, + "Votype": "perk", + "SkinId": 0 + }, + "1390201": { + "Id": 1390201, + "VoResource": "vo_139_combat_subPerk_001", + "CharacterId": 139, + "Votype": "subPerk", + "SkinId": 0 + }, + "1390202": { + "Id": 1390202, + "VoResource": "vo_139_combat_subPerk_002", + "CharacterId": 139, + "Votype": "subPerk", + "SkinId": 0 + }, + "1390301": { + "Id": 1390301, + "VoResource": "vo_139_combat_chat_001", + "CharacterId": 139, + "Votype": "chat", + "SkinId": 0 + }, + "1390302": { + "Id": 1390302, + "VoResource": "vo_139_combat_chat_002", + "CharacterId": 139, + "Votype": "chat", + "SkinId": 0 + }, + "1390303": { + "Id": 1390303, + "VoResource": "vo_139_combat_chat_003", + "CharacterId": 139, + "Votype": "chat", + "SkinId": 0 + }, + "1390304": { + "Id": 1390304, + "VoResource": "vo_139_combat_chat_004", + "CharacterId": 139, + "Votype": "chat", + "SkinId": 0 + }, + "1390305": { + "Id": 1390305, + "VoResource": "vo_139_combat_chat_005", + "CharacterId": 139, + "Votype": "chat", + "SkinId": 0 + }, + "1390401": { + "Id": 1390401, + "VoResource": "vo_139_combat_chatLvUp_001", + "CharacterId": 139, + "Votype": "chatLvUp", + "SkinId": 0 + }, + "1390501": { + "Id": 1390501, + "VoResource": "vo_139_combat_chatNext_001", + "CharacterId": 139, + "Votype": "chatNext", + "SkinId": 0 + }, + "1390601": { + "Id": 1390601, + "VoResource": "vo_139_combat_shopRoom_001", + "CharacterId": 139, + "Votype": "shopRoom", + "SkinId": 0 + }, + "1390701": { + "Id": 1390701, + "VoResource": "vo_139_combat_restRoom_001", + "CharacterId": 139, + "Votype": "restRoom", + "SkinId": 0 + }, + "1390801": { + "Id": 1390801, + "VoResource": "vo_139_combat_eventRoom_001", + "CharacterId": 139, + "Votype": "eventRoom", + "SkinId": 0 + }, + "1390901": { + "Id": 1390901, + "VoResource": "vo_139_combat_battleClear_001", + "CharacterId": 139, + "Votype": "battleClear", + "SkinId": 0 + }, + "1390902": { + "Id": 1390902, + "VoResource": "vo_139_combat_battleClear_002", + "CharacterId": 139, + "Votype": "battleClear", + "SkinId": 0 + }, + "1390903": { + "Id": 1390903, + "VoResource": "vo_139_combat_battleClear_003", + "CharacterId": 139, + "Votype": "battleClear", + "SkinId": 0 + }, + "1391001": { + "Id": 1391001, + "VoResource": "vo_139_ui_greet_001", + "CharacterId": 139, + "Votype": "greet", + "SkinId": 0 + }, + "1391002": { + "Id": 1391002, + "VoResource": "vo_139_ui_greet_002", + "CharacterId": 139, + "Votype": "greet", + "SkinId": 0 + }, + "1391101": { + "Id": 1391101, + "VoResource": "vo_139_ui_greetmorn_001", + "CharacterId": 139, + "Votype": "greetmorn", + "SkinId": 0 + }, + "1391201": { + "Id": 1391201, + "VoResource": "vo_139_ui_greetnoon_001", + "CharacterId": 139, + "Votype": "greetnoon", + "SkinId": 0 + }, + "1391301": { + "Id": 1391301, + "VoResource": "vo_139_ui_greetnight_001", + "CharacterId": 139, + "Votype": "greetnight", + "SkinId": 0 + }, + "1391401": { + "Id": 1391401, + "VoResource": "vo_139_ui_standee_001", + "CharacterId": 139, + "Votype": "standee", + "SkinId": 0 + }, + "1391402": { + "Id": 1391402, + "VoResource": "vo_139_ui_standee_002", + "CharacterId": 139, + "Votype": "standee", + "SkinId": 0 + }, + "1391501": { + "Id": 1391501, + "VoResource": "vo_139_ui_fullscreen_001", + "CharacterId": 139, + "Votype": "fullscreen", + "SkinId": 0 + }, + "1391502": { + "Id": 1391502, + "VoResource": "vo_139_ui_fullscreen_002", + "CharacterId": 139, + "Votype": "fullscreen", + "SkinId": 0 + }, + "1391601": { + "Id": 1391601, + "VoResource": "vo_139_ui_posterchat_001", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391602": { + "Id": 1391602, + "VoResource": "vo_139_ui_posterchat_002", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391603": { + "Id": 1391603, + "VoResource": "vo_139_ui_posterchat_003", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391604": { + "Id": 1391604, + "VoResource": "vo_139_ui_posterchat_004", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391605": { + "Id": 1391605, + "VoResource": "vo_139_ui_posterchat_005", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391606": { + "Id": 1391606, + "VoResource": "vo_139_ui_posterchat_006", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1391701": { + "Id": 1391701, + "VoResource": "vo_139_ui_affchat1_001", + "CharacterId": 139, + "Votype": "affchat1", + "SkinId": 0 + }, + "1391801": { + "Id": 1391801, + "VoResource": "vo_139_ui_affchat2_001", + "CharacterId": 139, + "Votype": "affchat2", + "SkinId": 0 + }, + "1391901": { + "Id": 1391901, + "VoResource": "vo_139_ui_affchat3_001", + "CharacterId": 139, + "Votype": "affchat3", + "SkinId": 0 + }, + "1392001": { + "Id": 1392001, + "VoResource": "vo_139_ui_affchat4_001", + "CharacterId": 139, + "Votype": "affchat4", + "SkinId": 0 + }, + "1392101": { + "Id": 1392101, + "VoResource": "vo_139_ui_affchat5_001", + "CharacterId": 139, + "Votype": "affchat5", + "SkinId": 0 + }, + "1392201": { + "Id": 1392201, + "VoResource": "vo_139_ui_discuss_001", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1392202": { + "Id": 1392202, + "VoResource": "vo_139_ui_discuss_002", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1392203": { + "Id": 1392203, + "VoResource": "vo_139_ui_discuss_003", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1392204": { + "Id": 1392204, + "VoResource": "vo_139_ui_discuss_004", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1392205": { + "Id": 1392205, + "VoResource": "vo_139_ui_discuss_005", + "CharacterId": 139, + "Votype": "posterchat", + "SkinId": 0 + }, + "1392301": { + "Id": 1392301, + "VoResource": "vo_139_ui_hfc_001", + "CharacterId": 139, + "Votype": "hfc", + "SkinId": 0 + }, + "1392302": { + "Id": 1392302, + "VoResource": "vo_139_ui_hfc_002", + "CharacterId": 139, + "Votype": "hfc", + "SkinId": 0 + }, + "1392401": { + "Id": 1392401, + "VoResource": "vo_139_ui_hang_001", + "CharacterId": 139, + "Votype": "hang", + "SkinId": 0 + }, + "1392402": { + "Id": 1392402, + "VoResource": "vo_139_ui_hang_002", + "CharacterId": 139, + "Votype": "hang", + "SkinId": 0 + }, + "1392501": { + "Id": 1392501, + "VoResource": "vo_139_ui_exhang_001", + "CharacterId": 139, + "Votype": "exhang", + "SkinId": 0 + }, + "1392601": { + "Id": 1392601, + "VoResource": "vo_139_ui_logo_001", + "CharacterId": 139, + "Votype": "yostar", + "SkinId": 0 + }, + "1392701": { + "Id": 1392701, + "VoResource": "vo_139_ui_gachaNew_001", + "CharacterId": 139, + "Votype": "gachaNew", + "SkinId": 0 + }, + "1392801": { + "Id": 1392801, + "VoResource": "vo_139_ui_gacha_001", + "CharacterId": 139, + "Votype": "gacha", + "SkinId": 0 + }, + "1392901": { + "Id": 1392901, + "VoResource": "vo_139_ui_win_001", + "CharacterId": 139, + "Votype": "win", + "SkinId": 0 + }, + "1392902": { + "Id": 1392902, + "VoResource": "vo_139_ui_win_002", + "CharacterId": 139, + "Votype": "win", + "SkinId": 0 + }, + "1393001": { + "Id": 1393001, + "VoResource": "vo_139_ui_lose_001", + "CharacterId": 139, + "Votype": "lose", + "SkinId": 0 + }, + "1393002": { + "Id": 1393002, + "VoResource": "vo_139_ui_lose_002", + "CharacterId": 139, + "Votype": "lose", + "SkinId": 0 + }, + "1393101": { + "Id": 1393101, + "VoResource": "vo_139_ui_charup_001", + "CharacterId": 139, + "Votype": "charUp", + "SkinId": 0 + }, + "1393201": { + "Id": 1393201, + "VoResource": "vo_139_ui_excharup_001", + "CharacterId": 139, + "Votype": "exCharUp", + "SkinId": 0 + }, + "1393301": { + "Id": 1393301, + "VoResource": "vo_139_ui_uniMusic_001", + "CharacterId": 139, + "Votype": "uniMusic", + "SkinId": 0 + }, + "1393401": { + "Id": 1393401, + "VoResource": "vo_139_ui_music_001", + "CharacterId": 139, + "Votype": "music", + "SkinId": 0 + }, + "1393501": { + "Id": 1393501, + "VoResource": "vo_139_ui_unlockLook_001", + "CharacterId": 139, + "Votype": "unlockLook", + "SkinId": 0 + }, + "1393601": { + "Id": 1393601, + "VoResource": "vo_139_ui_unlockCG_001", + "CharacterId": 139, + "Votype": "unlockCG", + "SkinId": 0 + }, + "1393701": { + "Id": 1393701, + "VoResource": "vo_139_ui_swap_001", + "CharacterId": 139, + "Votype": "swap", + "SkinId": 0 + }, + "1393702": { + "Id": 1393702, + "VoResource": "vo_139_ui_swap_002", + "CharacterId": 139, + "Votype": "swap", + "SkinId": 0 + }, + "1393703": { + "Id": 1393703, + "VoResource": "vo_139_ui_swap_003", + "CharacterId": 139, + "Votype": "swap", + "SkinId": 0 + }, + "1393704": { + "Id": 1393704, + "VoResource": "vo_139_ui_swap_004", + "CharacterId": 139, + "Votype": "swap", + "SkinId": 0 + }, + "1393801": { + "Id": 1393801, + "VoResource": "vo_139_ui_swap_001", + "CharacterId": 139, + "Votype": "buildPick", + "SkinId": 0 + }, + "1393802": { + "Id": 1393802, + "VoResource": "vo_139_ui_swap_002", + "CharacterId": 139, + "Votype": "buildPick", + "SkinId": 0 + }, + "1393803": { + "Id": 1393803, + "VoResource": "vo_139_ui_swap_003", + "CharacterId": 139, + "Votype": "buildPick", + "SkinId": 0 + }, + "1393804": { + "Id": 1393804, + "VoResource": "vo_139_ui_swap_004", + "CharacterId": 139, + "Votype": "buildPick", + "SkinId": 0 + }, + "1393901": { + "Id": 1393901, + "VoResource": "vo_139_ui_afflv1_001", + "CharacterId": 139, + "Votype": "afflv1", + "SkinId": 0 + }, + "1394001": { + "Id": 1394001, + "VoResource": "vo_139_ui_afflv2_001", + "CharacterId": 139, + "Votype": "afflv2", + "SkinId": 0 + }, + "1394101": { + "Id": 1394101, + "VoResource": "vo_139_ui_afflv3_001", + "CharacterId": 139, + "Votype": "afflv3", + "SkinId": 0 + }, + "1394201": { + "Id": 1394201, + "VoResource": "vo_139_ui_afflv4_001", + "CharacterId": 139, + "Votype": "afflv4", + "SkinId": 0 + }, + "1394301": { + "Id": 1394301, + "VoResource": "vo_139_ui_thankSmall_001", + "CharacterId": 139, + "Votype": "thankSmall", + "SkinId": 0 + }, + "1394401": { + "Id": 1394401, + "VoResource": "vo_139_ui_thank_001", + "CharacterId": 139, + "Votype": "thank", + "SkinId": 0 + }, + "1394501": { + "Id": 1394501, + "VoResource": "vo_139_ui_thankEx_001", + "CharacterId": 139, + "Votype": "thankEx", + "SkinId": 0 + }, + "1395801": { + "Id": 1395801, + "VoResource": "vo_139_ui_valentine_001", + "CharacterId": 139, + "Votype": "valentine", + "SkinId": 0 + }, + "1395901": { + "Id": 1395901, + "VoResource": "vo_139_ui_xmas_001", + "CharacterId": 139, + "Votype": "xmas", + "SkinId": 0 + }, + "1396001": { + "Id": 1396001, + "VoResource": "vo_139_ui_newyear_001", + "CharacterId": 139, + "Votype": "newyear", + "SkinId": 0 + }, + "1396101": { + "Id": 1396101, + "VoResource": "vo_139_ui_birth_001", + "CharacterId": 139, + "Votype": "birth", + "SkinId": 0 + }, + "1396201": { + "Id": 1396201, + "VoResource": "vo_139_ui_yourbirth_001", + "CharacterId": 139, + "Votype": "yourbirth", + "SkinId": 0 + }, + "1394601": { + "Id": 1394601, + "VoResource": "vo_story_139_001_confirm", + "CharacterId": 139, + "Votype": "confirm", + "SkinId": 0 + }, + "1394701": { + "Id": 1394701, + "VoResource": "vo_story_139_002_deny", + "CharacterId": 139, + "Votype": "deny", + "SkinId": 0 + }, + "1394801": { + "Id": 1394801, + "VoResource": "vo_story_139_003_question", + "CharacterId": 139, + "Votype": "question", + "SkinId": 0 + }, + "1394901": { + "Id": 1394901, + "VoResource": "vo_story_139_004_confuse", + "CharacterId": 139, + "Votype": "confuse", + "SkinId": 0 + }, + "1395001": { + "Id": 1395001, + "VoResource": "vo_story_139_005_sad", + "CharacterId": 139, + "Votype": "sad", + "SkinId": 0 + }, + "1395101": { + "Id": 1395101, + "VoResource": "vo_story_139_006_excit", + "CharacterId": 139, + "Votype": "excit", + "SkinId": 0 + }, + "1395201": { + "Id": 1395201, + "VoResource": "vo_story_139_007_angry", + "CharacterId": 139, + "Votype": "angry", + "SkinId": 0 + }, + "1395301": { + "Id": 1395301, + "VoResource": "vo_story_139_008_happy", + "CharacterId": 139, + "Votype": "happy", + "SkinId": 0 + }, + "1395401": { + "Id": 1395401, + "VoResource": "vo_story_139_009_sigh", + "CharacterId": 139, + "Votype": "sigh", + "SkinId": 0 + }, + "1395501": { + "Id": 1395501, + "VoResource": "vo_story_139_010_catchphrase", + "CharacterId": 139, + "Votype": "catchphrase", + "SkinId": 0 + }, + "1395502": { + "Id": 1395502, + "VoResource": "vo_story_139_011_catchphrase", + "CharacterId": 139, + "Votype": "catchphrase", + "SkinId": 0 + }, + "1395503": { + "Id": 1395503, + "VoResource": "vo_story_139_012_catchphrase", + "CharacterId": 139, + "Votype": "catchphrase", + "SkinId": 0 + }, + "1395504": { + "Id": 1395504, + "VoResource": "vo_story_139_013_catchphrase", + "CharacterId": 139, + "Votype": "catchphrase", + "SkinId": 0 + }, + "1395505": { + "Id": 1395505, + "VoResource": "vo_story_139_014_catchphrase", + "CharacterId": 139, + "Votype": "catchphrase", + "SkinId": 0 + }, "1405601": { "Id": 1405601, "VoResource": "vo_140_combat_ultskill_001", @@ -27992,6 +28685,139 @@ "Votype": "exhang_npc", "SkinId": 0 }, + "81390101": { + "Id": 81390101, + "VoResource": "vo_139_ui_greet_001", + "CharacterId": 8139, + "Votype": "greet_npc", + "SkinId": 0 + }, + "81390102": { + "Id": 81390102, + "VoResource": "vo_139_ui_greet_002", + "CharacterId": 8139, + "Votype": "greet_npc", + "SkinId": 0 + }, + "81390201": { + "Id": 81390201, + "VoResource": "vo_139_ui_greetmorn_001", + "CharacterId": 8139, + "Votype": "greetmorn_npc", + "SkinId": 0 + }, + "81390301": { + "Id": 81390301, + "VoResource": "vo_139_ui_greetnoon_001", + "CharacterId": 8139, + "Votype": "greetnoon_npc", + "SkinId": 0 + }, + "81390401": { + "Id": 81390401, + "VoResource": "vo_139_ui_greetnight_001", + "CharacterId": 8139, + "Votype": "greetnight_npc", + "SkinId": 0 + }, + "81390501": { + "Id": 81390501, + "VoResource": "vo_139_ui_posterchat_001", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390502": { + "Id": 81390502, + "VoResource": "vo_139_ui_posterchat_002", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390503": { + "Id": 81390503, + "VoResource": "vo_139_ui_posterchat_003", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390504": { + "Id": 81390504, + "VoResource": "vo_139_ui_posterchat_004", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390505": { + "Id": 81390505, + "VoResource": "vo_139_ui_posterchat_005", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390506": { + "Id": 81390506, + "VoResource": "vo_139_ui_posterchat_006", + "CharacterId": 8139, + "Votype": "posterchat_npc", + "SkinId": 0 + }, + "81390601": { + "Id": 81390601, + "VoResource": "vo_story_139_008_happy", + "CharacterId": 8139, + "Votype": "limited", + "SkinId": 0 + }, + "81390602": { + "Id": 81390602, + "VoResource": "vo_story_139_011_catchphrase", + "CharacterId": 8139, + "Votype": "limited", + "SkinId": 0 + }, + "81390603": { + "Id": 81390603, + "VoResource": "vo_story_139_014_catchphrase", + "CharacterId": 8139, + "Votype": "limited", + "SkinId": 0 + }, + "81390701": { + "Id": 81390701, + "VoResource": "vo_story_139_003_question", + "CharacterId": 8139, + "Votype": "hfc_npc", + "SkinId": 0 + }, + "81390702": { + "Id": 81390702, + "VoResource": "vo_story_139_004_confuse", + "CharacterId": 8139, + "Votype": "hfc_npc", + "SkinId": 0 + }, + "81390801": { + "Id": 81390801, + "VoResource": "vo_story_139_010_catchphrase", + "CharacterId": 8139, + "Votype": "hang_npc", + "SkinId": 0 + }, + "81390802": { + "Id": 81390802, + "VoResource": "vo_story_139_013_catchphrase", + "CharacterId": 8139, + "Votype": "hang_npc", + "SkinId": 0 + }, + "81390901": { + "Id": 81390901, + "VoResource": "vo_story_139_012_catchphrase", + "CharacterId": 8139, + "Votype": "exhang_npc", + "SkinId": 0 + }, "81400101": { "Id": 81400101, "VoResource": "vo_140_ui_greet_001", diff --git a/data/bin/Word.json b/data/bin/Word.json index 15a538d47..495e44a78 100644 --- a/data/bin/Word.json +++ b/data/bin/Word.json @@ -2602,6 +2602,63 @@ "Param9": "", "Param10": "" }, + "4052": { + "Id": 4052, + "Title": "Word.4052.1", + "TitleIcon": "", + "Type": 1, + "Desc": "Word.4052.2", + "Color": "6A90EB", + "Icon": "0", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "4053": { + "Id": 4053, + "Title": "Word.4053.1", + "TitleIcon": "", + "Type": 1, + "Desc": "Word.4053.2", + "Color": "6A90EB", + "Icon": "0", + "Param1": "BuffValue,NoLevel,4031,Time,10K", + "Param2": "BuffValue,NoLevel,4031,LaminatedNum,Fixed", + "Param3": "HitDamage,DamageNum,139000002", + "Param4": "HitDamage,DamageNum,139000001", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, + "4054": { + "Id": 4054, + "Title": "Word.4054.1", + "TitleIcon": "", + "Type": 1, + "Desc": "Word.4054.2", + "Color": "6A90EB", + "Icon": "0", + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "" + }, "4500": { "Id": 4500, "Title": "Word.4500.1", diff --git a/data/bin/achievement.bytes b/data/bin/achievement.bytes index fca8300c78e76de4a1cf49949379bc76e48ed442..7db8d84361a0228d05c130329d9f375ad0ff69c5 100644 GIT binary patch delta 1509 zcmZY9ziSjh6u|MBy&YZ7<_T9>SXiZ6?#J#WfrBK15IYfzD+lyI3#~-b=Wf+SThfDt9V3E4Oaj#loVUJ4cT43#n{s{ShyxJ#P3s zeGi2dW=%~vq{0#vmh68*MyiRa6@|(gvt}mzp~^B=4=iJl7cmj?H zo^LpB6do077bI?N>#vwDmkj;66BKfgx;v8H>wGkQY0TCD!FYZj|$f-U6WN* z4#Jh{dYHO^8FdPDm_ovA$XYZ^1Cdo`H3WFgd_&^C-uM^jcL`k-zYv~|@@pc4!qzH}IiR0bks=Oh6RCcz5db|2sx&l5C z$EEe+k&YLKdCp}gnx?0fo`BC(nX6af^Sg1r$n103jhH?%_||;^Unmpzo8;@p`J(dF zkUdo1gi8(dI0FH@)KN5GHx3w~?}qG0;|w)36!4WYG+;Ll7?l?(InYXGQ!lkC;9IDu z>Q`+em9eeZT_p!Q@6c=gmC|#iAUK)^UM6@n~|PiI`C5z86#XVOYZsw#LX{@>*jf zeq+n{oW#8J$3Sfj3>=Rq|J70ldDp;fvLc%#*yHAt9ZZdYmTmrT+8}4bn8(i$!@$va z#}?=h2@VBLEuj}+Yo2w?cs6bN)7H&TdlwpD`ppZw-D0ETyQX7toftGo(2N5By|A;o delta 57 zcmV-90LK65vH}070T5J^0{{mAFfK7JFfK9y0kN?VRs*vR1Rw&lwg#*Xv+ERU2eY{x P@CCC$BXbqA!a0B*1(g!{ diff --git a/data/bin/activitydouble.bytes b/data/bin/activitydouble.bytes index 8c99020bc663e65d56a8458824734be9a2a84b45..8b042d380255c4d0dbf9f6d72b81ade40042a95d 100644 GIT binary patch delta 45 zcmey(bd^~kWHK`YJA;9qp`L-B5hEk(MuBWbp4dr@3?U30cbBjUuuqitW;WF`1OV;_ B3E%(# delta 25 gcmcc0{F_N2WHK`YJA;9qp`L-B5hEkZMuBWb08xwuR{#J2 diff --git a/data/bin/activitydoublequest.bytes b/data/bin/activitydoublequest.bytes index e40f1d1c1614282c4e6e2c5e6ea75041e103b661..0d6c1babe600a086d96314f02f6f0966dab023a7 100644 GIT binary patch delta 262 zcmeC@T_+$AGMSlyoxwoQP|rZmh>=lwqd+|ykLD~!22%!(m0Q>Z?oL)@mQpk|Ffi0J zR8ZGqjW#kch&5oecyNVT3!-WjvMM8}Dr1nUhF^>plG+eet6{1bO($*;;n9JJu7Qby zY%qc9HG|ur3sJQeS(PbNl?B`eJ)kNx299+wRg9*S6B$K$^dZ9QVZvfSE6l-~*`f`> LzPR4NYGDHav(7%V delta 25 gcmZ1{(9bInGMSlyoxwoQP|rZmh>=ldqd+|y07lpa4FCWD diff --git a/data/bin/activitygoods.bytes b/data/bin/activitygoods.bytes index da45721c7e69d5ae362d605ff06653043e28aa08..bba576f6b2f81dd68d82092612614415870ed1e6 100644 GIT binary patch delta 1014 zcmYk)J8aWX6vlBMyLmLEkkZ5!OPfw)A)ISyY!=i9E#}=od4;8!SP&AM$5JE|At6y& zLISZMm{B4aDh8AVTHXXg3+;qhfT>6b)K1)c&%JH;pZ+?&pC5mR)fLE0M3#{-u*iy7 zbOG)(G7qkFj@|@g%t$`J8?m7*cr(oIXCAVmn_o>703X%5d>DkFxj%$4qAw&hJ&ah{ z&U@&RHSyVkurX;5lATl8s1cXlJ!CDc-$=-AZD$Ap+4=Quqm&az>?PcRa}R;zbkIzP zaERkkBl%K?C&A8hJ3uyue=T{#A1j2zL|?6UuVPNv64^NZ+ptIIhSxgVy5#Ur^GGIe zcE;q{Y;cQbj}m<&Y1ChI#H~KbBtD%s{n(%xtU(CJNWRt4=CFwFBif1eP4qa?cbZNO zi1%WAD6vBdYn$u|vhTHp%RI}}WLxm(J>VC_GXL_&DD)R=lbqkxyZWP>^b!xBc027duY2@xepBLgEdT?0#9 zBg@Gb*~C~34Rj4BPh=KlH`4_&jSMFLlrrQtiqDPDNz6<4n8-5Ofl0RB&|Jq*$JE3i zR!1o$u{c}FD%#M%(9p=hSjR}m)YuRx99)uLlnNI&(J=vv8v(_AQp-|v;Nn0-bWDvb zVrwTcvVu*R#VF>OT#{LqSyJhfpO>CmT;h^g>0DBjvw)Fl0pq$3-UW;sy4d9xFn(iR z!1x`Ak1t_dz<6jPP;v)|X#NG{zMPyVCdR$13CQ07B0457=lvqkxw@08!%wYybcN diff --git a/data/bin/activitylevelsfloor.bytes b/data/bin/activitylevelsfloor.bytes index b7022167a56a92fc0b2bbf5c1b27e218ccd02e0e..01b714054cfe9d68dd221253140e19bf7755042c 100644 GIT binary patch delta 1850 zcmbW1OH30{7=@>n;Gi{@N-1dt1+-Gda&I34NP?j?rY>v*+}~8vXk$x}jwZwf?j#XH z%pZ#}Rwz{PfeJW2R;-K*H!h8dEZn-%olE~aLn~pX+OTV9PQN)l_ngW7GJlz_vR(wU zuv;Kr>Lp&E$uz!do%(HQeo!Uc7sR|`vznlJZoncjLV_&BqLh4t+L?f*1r_sxIFE{5 z5WDS$!#O)_MN8P;W+J53J8RRB9Ke`ZZO}5men1#DW6( z_BJ5dI+)8l_DC$0&Sa1og*$~{%~2FR6vW30oL=|Xq>e#3Jv!DmBqwepVu8NFD#Z!vW%P_acjgyG*=DHF}D$PWmx8F4Z<7&9SP1$j>bP0{nMFG*;I?VpCkoVlD8r>&xcHexyDH#%kh>^| zPZjw2(Ji)(d-Ep?#b7ll_89QQe_CWroYdoAzrP9M4 z1H4$t#ML;aGMrGWN(f~n*y7SXu~=m4++mJ(jw}N`hil zPofQ6<_ol8+NTcbY*rf*A6;Z~o;6;S;XGd|Fq`YetyRO1tXSan$`|JI+Y)&==dn2am=d<+?xGIJGQPQ zQpu!!n&maLY~z;e4Vyusf6~cIP5Dez+meB8{Tsut*?x`q1C_inBKl?PD;7X#RuC10 z)>T?DeW^Dq7Ew39gN6ms1vcyry0Am*S2v72YUgii8o-kc7vKL9s<1O}QB}`7W0K(9 yLa(J0FJn{Q;blkp*!`v0`Tlt9VZTA_`h>c)gx({*K}#s}-w~EgC>+?~2LAvIW_fo2 delta 27 icmccK&ocKTvp~pXW(IZ!13g1M13e=~#`KK>y*~hRA_w^Z diff --git a/data/bin/activitylevelslevel.bytes b/data/bin/activitylevelslevel.bytes index fdb9a793b311b441a8aa75ab4d2400bf1a516da5..5a8db277aa2e2df2dec414146ec312c3c5aa237b 100644 GIT binary patch delta 2273 zcmZvdO>9(E6vyYjPTNsCI%7IBooQjH{h*rid~Zg|m=Np`LyTeZCUN1Wfi9FP3e3)g zlynjo1cR};iLbCQ49HiZ(+<1>iAkkl#aE#_7e?%&VpTq7qftxrf6tj`>2nsmb4t?R z@7#0GJsmq-|Hn*y=p9+-YxEhqsT+Dqi0y^YbVwZB7JM%j_SK8PV(HCL;d{H#EaK6W zVH&1x8X_b5*S;l&iq4DsijFvDdhZ702uXm$i^cn*L z-wE+P&`l!n(+avxp;Ls`6xxFJT`_bVg5!>yUGA+j&6Iq+yoO@v2}h$EttW9A{wylj zZEc7@?b*ei`yNl4Jayzj4e*?R=Y%6g-3ARBvA9-+b`Dt%gNtz)Iuw;(EUtD8!4VXJ zpI01R>MXC3!%q(Q;rJR3{QIPFLGKudo`d+2)kI6Xxr`B;k;NvW< zsHkllNmWlOlmXRAs7^X^=QtfFw}pcrme7M0s z3;tP0ejA~i`1~3jp~PX1!^3N}ZekA`9C8# z|H~?FCKvi6HHT|23m;WEUF*y+wQ0O%~ilGzxVxbHelb z_rZi0^VnnJ*WW}YQ~}d@n9e)W`c%igh#lyiDcd<@ISlTItLx7<#nx;}o2z!rby)uP z1+Gu3^(D)(L@U~Z2BCqPT3;6Ya7@54;n=e;(Trt}(gh82C~znqZGk^@C>FfI%o`r2 zs$9!pZ&|Q`Spu`fOj+qtLly2;U$a{cm2Gvwy|r*B1(QRr6G&CzEw1pE2dTD^mccf%AOms=$SKF3-z;<)>QS{B^tF0u z?DxK{#y%Fj&9vJ@vy1(rHKBT_7LJy|!m;21tqfWjv@X@dFT1I*bsYLR?Ch@AH^;;| z4^b@`ErSJP!3E+45HB#X4n}(Zcin6zFN7rycvz z%T#sRUTCInq-_zYChbV@r}w}sX!GE3bp$@pzEN6#w9Ay!tnX4X$L d3mK4CfV}c_tzB-dZjwbJhj*(#pJ;*@_!oBemVy8P delta 30 lcmeyqk99^bt3b$PW(IZ!13g1M13e=~Mw3Q?tpbc4ZUBW?2aW&$ diff --git a/data/bin/activityshop.bytes b/data/bin/activityshop.bytes index bcecd63e8666248c3128fb913ec0fb9fe864dcb5..b9c8576f1c37957fcb8d14b44e3fb3f033f98f0b 100644 GIT binary patch delta 69 zcmaFEHl1A{WHK`YJA;9qp`L-B5hJ6>Mu8Y+?VrpH45|zqKiQ>(9g|Bk%Q8zUgER6A Z^b8FQ&Gifw7(M3fW(i=7Wnh@*3;;Zg5gq^l delta 25 gcmbQv{)SB;WHK`YJA;9qp`L-B5hJ7UMu8Y+080!76aWAK diff --git a/data/bin/activityshopcontrol.bytes b/data/bin/activityshopcontrol.bytes index 264aed3fe03a44a65d6044bf8395cc3f0a79b1b8..682ac0012e9cb825ae382ef29e65823e928d5a4a 100644 GIT binary patch delta 42 ycmX@cbd5MgcQM0hT;|1}+AUmOHirKiMTt+XDc5kqV z@9gM(uQm17&Zud!EHzq9Mq|{ZW|XZ6(gwOTap=gi&)hfj$?=)~5>xu2J{h^S@AjRGdV@D+R7 z`u)P)spg#Bq5PRbvjIc5cGqn&bzJ|NtMkSp$BNi*}&|Bpbug?pJm11P4S#ngTv@U zfDd6f<1f}2>Ss0W=dtS13!oQJ-O6?qV>j)Gl2jfH%zhK}o2bss6)JY7y2Oe7u&Ypd zk~OMOW|m~gFZO+Jm>*XVk71AHB|{-vRv&s`Jgd6TICoWtRqNxmo5OCw9ALeDt+0oq*nl>ip`Y6T4kAWls|p z`*VwR76APNOy}dPi?Pd^@xfbMco6UpF`QZ9wWa$mi^j)qbNM0gKf-;|TMT}2(O}VZ zy7Wz;|BmYX@U#kEtS$Ej|GledO7A|qXrRX0LBERWyn9XL75Var$)YI>#t(;=$7_IJ z!*J0pyyw?t>dhLHO;g1IF#TpYU;;hBy8O0EJ|>%{3LVBzfqos;`Sr(~Gb|AFZ|{G___F={tW)uVR+egngqm2P&fd`xyt6+R5#3H~JRfBmi#yxlcb=n(u? zp?7Nf6sq&W`^L-aR?3wo;m(^TPy85gJxSYuokm%)lE(PT_PPx~!$O176IX&Rdb^;v zYWkljZH+%pjF*%vpHkFK&xOidxln%>cpYY*L1CWy!C0?cxx}Du;q%(XZs(|A-_-Qc zDdb(j=hmsmKCYIRD9w%-G#^SFadk?TB!`RdX#0EU@BczM5*P!14C5Jp@L>aLC9d`t zZ@=)U8sGL|Jvu4;U7CIp_ty^@Z8DX(+Fv|;PMqzlH2x{zPvQKDy$%lxj5lB0zieJ! zZ+05^(>QOY9Ue9q4?aVX&zUp8pTYT_zZ@QR7!Upnl63vH!Lz`hMS1I|AW>UPTx~Jl zet9}jE$6^LhxvT`sYvmsg)PQI|B57w9bjiK^}6$*pT~4jjO`?{(f$^TQ&?jvVeF5B^J%9RIBNpN7)=`l2{sx29jj59p2>o74fY4R{|= n$d@0W8s`%H3760ltW}H{&FTpFZt^~2_S^C!#J@BO|2F*(u_L5R delta 30 lcmZ3vf^FVER)LVo%na-d26~2i26{$}jOmR6TLl>T>H&t!2b2H+ diff --git a/data/bin/activitytaskcontrol.bytes b/data/bin/activitytaskcontrol.bytes index ce486330952bd3ee234d4a9a6d288dae98cdbb84..2f6b5e2c46d2b37b8ea40689f01842ea120f015c 100644 GIT binary patch delta 31 mcmdnNxQ|gFWHK`YJA;9qp`L-B5d(whM1d7-EDRjYcWeP`^#;=b delta 24 fcmdnTxPwt3WHK`YJA;9qp`L-B5d(wBM1d6mL>dJo diff --git a/data/bin/activitytaskgroup.bytes b/data/bin/activitytaskgroup.bytes index c02602419b633c4ee815d025610d7e2078fb6c82..80d3c62e307151c3ff1248d4a6ddd19506dcbf82 100644 GIT binary patch delta 224 zcmexl|IbMvWHK`YJA;9qp`L-B5hG*3MuA82T)Gm146zIxYd5$|e$Ol}V`yYxY+$Ho zsKoQKap{ZwbDqy?dAe|lM)Mt81IEdDl4@Lf5cTVT>JPGuD}vPB)SOY&`l9jq5kK2ry6n$Sf)a)@qDR>*P0*8e9et^&5Z|6^MyLRGVN`og<|I0Fft7 Axc~qF delta 25 gcmez8^vPZzWHK`YJA;9qp`L-B5hJ6|MuA820Ag4M&;S4c diff --git a/data/bin/adcontrol.bytes b/data/bin/adcontrol.bytes index 194934b942ba2b2f5f3bdb841066289d11ceb024..437fd91186ee22572ddae14674f40a6aa77590c4 100644 GIT binary patch delta 80 zcmaFPb&OjeWHK`YJA;9qp`L-B5hJ6(MuBivVGBWKhDZjE9gBFRDC3=Is;CO>2n hWim9LXfG>arfX=RYiJx|Xk=wz07Tjb7C_R#9RRnh5di=I delta 25 gcmX@c{hUi6WHK`YJA;9qp`L-B5hEl2MuBiv08h*XKL7v# diff --git a/data/bin/affinityquest.bytes b/data/bin/affinityquest.bytes index 2c6e71f9ecc7f9115c856d993144321922dccde8..16f38c149786ba95a1073114de70ee85296abcf4 100644 GIT binary patch delta 544 zcmZwDy-LJD6o%nBNi?&dun2;UU}+J?`AK5dDwZy|>&CT`bh@}8Hm-$L8avTO5DObG zA&7++;lJLA7vPypTvALs@NnL5p6{T%hxYKsB|hOyFwP{vQQ3ZA#db`{8lf-83yYhh z(fDLMIUk%Io=%uh9WIzya#k*3wI}_3daUAm inmIDrL$3(^vHA}BmiAYkq-JVdSx3Yr!pA3evHS;Jwut5c delta 32 ocmdluhjHf&MuCvY%na-d26~2i26{$}jPV-<7V2$YY0x1H0F)955dZ)H diff --git a/data/bin/affinityupreward.bytes b/data/bin/affinityupreward.bytes index 9a369bb99df0ca939704cddd7d68f19b99f69ba6..559c19220043083b5f43fe443e19d8f2a2a584c7 100644 GIT binary patch delta 877 zcmXBS&ui2`6bJB3)$Ou^Bw}rH>z+IaakE>a@znhTlnsgqf|!FB(L)ft)*uw2mtE(u zM;q|ur3A13id3QgYNNImS9D{kidE^Vv{mfl`@XrngyH*{$$OK#cM8i{K|dk4X@gqD zcI=8>72-;wU+V8X>T23et@!+cJ}DcsrtqZrZBb48rl`qq+#0BP(zuVMY}V4fietOS zlz9O&^%^D~F_H84^CRYX@C2y5093WzhC=f|Yaa-;1*IITgwx?4O1GWuJjZr# zmzrlZgAY7xyJwZ^l9G)%F!2}L2MyjnDDcC0gtcsrP?fq06v~07-r}D89cq6=7x*WP z2_9%L4_5Ag(LZrcu@$hj6`WPyrTwGdt77Rp}`%sC!! r(R({63X^WirQuC0Hcd>(cn{xH!XW$w=JZj+5;s{M!sGUM|K5%NN0JmA delta 33 pcmaESk!|lDHi3}I%na-d26~2i26{$}j0GD7ivMlbovr1MVWHK`YJA;9qp`L-B5hG*%Mgeaw7hf|523ZDQCoqCcntXs2Xp}&a#56`U(-;i_QdS^E delta 30 mcmZ1_dr(FoWHK`YJA;9qp`L-B5hG*HMgecG%?r7nF#`Z`;|IO~ diff --git a/data/bin/ai.bytes b/data/bin/ai.bytes index 9edca4dfc28a95c329977e5947d55409cbea37fe..ca792b9d3a3470d44d2a7470dafe7410b4f61ba9 100644 GIT binary patch delta 267 zcmeyofcergW`U5&%na-d26~2i26{$}j7l2?o^f-PwlXq!F>rkCVw=2CP>SD4%Q+*l zC^5MtwMgI6(tI)_qZBWYz6nuvvm3064^`DlNTt9FFP2Wr`zATGQU0MCX*ivR!s delta 37 tcmcb#jQR5dW`U5&%na-d26~2i26{$}j4~Sqo^fxM;LYORY%e9e69CNJ3RM6A diff --git a/data/bin/attribute.bytes b/data/bin/attribute.bytes index 0f9f7ab1724e9ab698c44fe146f7027a33351693..4fa1582b35ced96bd167ad0cc7b8f8081ef56f6d 100644 GIT binary patch delta 2826 zcmZwJU5FKR9LDiIZfDQg)o_Q>qO$d-kch*7=Df{>m3Kjr5_A)h(Y18ZZAoZw2ugBm z-3(1*uPs`8Q#N&zUMR~>BFncp-23kBgne9!a8^KmZD*tFYw zAq*ZI>h7v^xms9rwW!o}&%nl@6O=l^f=o;dso zw{`VZ?cD$T*1JcmFD}Vaw7p0X(%Mtyp=;Ao-79sJO}ncv<)em|8c45C+NkN3Cd$NH z8nwLCLfZJYQrk;yq>M!}dyEich%tVnGy z(dgKW-4}a>MvM08zQjv3s-4eAkp~eGV(tEH6uBbtjI?1k9pOnvJfn;r&`3r|G*lRAy+Wc_KhiolZ1Fi z8T>{g5h0Q2j&GGjghZl8%66ZKP)PK`cN&QZiA1}5Y$PERzC{mLtcVDOM4P_Xbs|C{ z(VJBpi3o*6r+%|Mc=h^0&U(AMBu?GE)%C=$GZ{r=}#A1$ZUvB^DP{OfF;+XED?<)Y;t6B+Rd83A8ngfx}XO z6>e)mVsdu8p@E^H5wfiYmbylk6F-Wv0Ud9FW%6| m%)l6r-b4W@PBUAe=4b{E+sPBzq}a`L(TtzZFU4%EX9xf#b50ll delta 30 lcmaE)wn$kZWHK`YJA;9qp`L-B5hJ7iMu7&V&HBtj`~Y$}29^K- diff --git a/data/bin/battlepass.bytes b/data/bin/battlepass.bytes index 2693768998d62f3e3cc2061d5f56e0083720dea6..010952fe187607d0b160afd5f558ec2fd64042a1 100644 GIT binary patch delta 101 zcmbO)IzwC_WHK`YJA;9qp`L-B5d#CyMuC1Vq3;YFJVMODhDK77Mg~S^x`qamKQK!& z0jZCyCX9>1bv`Qq D+V>qG delta 25 gcmbOsK3`NIWHK`YJA;9qp`L-B5d#DFMuC1V07pCp7XSbN diff --git a/data/bin/bdconvert.bytes b/data/bin/bdconvert.bytes index 8e0a8825acb52b7130b2611f918c1450107d093d..680c9b006c31d8f962947dc8835ce53907137803 100644 GIT binary patch delta 54 zcmZ3%bc9JDWHK`YJA;9qp`L-B5hEk_Mga*%8SRDa3}Or%s}IQuoaGQW$02Z@LxNl3 K<8Bs>2SNZnw+#IN delta 25 gcmX@Yw1P<>WHK`YJA;9qp`L-B5hEklMga*%07uRQr2qf` diff --git a/data/bin/bdconvertcontent.bytes b/data/bin/bdconvertcontent.bytes index 4cdfdc6f907e5c02fcd74dd3956e796452409810..96a2d221f2f71061bf3f68a6cbcd1cd70370382c 100644 GIT binary patch delta 91 zcmew^-={1PGMSlyoxwoQP|rZmh>=loqrh{1PG1%VhDHXCvmBE@vZPHu&nL`hXke&k p=m!*TV&FK(G5G^u6;Q}X&(I$tbe?1KKi2fg_xXic4GoO-3;_zH7ZLyf delta 25 gcmeBE{w^;NGMSlyoxwoQP|rZmh>=llqrh{108vK;?EnA( diff --git a/data/bin/bdconvertcontrol.bytes b/data/bin/bdconvertcontrol.bytes index 0f9039bcaf22b8ce2daf97edfdd427271c67c1ec..4b1c6967c395e8e2b5500b70e7c4eebd49be938e 100644 GIT binary patch delta 43 zcmdnXv4T?|WHK`YJA;9qp`L-B5hEk_Mgd(G4()~P45KOt6#W)Dy delta 25 gcmZ3%xtBvAWHK`YJA;9qp`L-B5hEklMgd(G07y;*!vFvP diff --git a/data/bin/bdconvertrewardgroup.bytes b/data/bin/bdconvertrewardgroup.bytes index f4c66f29d043f22c37df0df3901fcf25ec6697ce..54dadbc14367f98394ee8f1bab0f603cb53ad3e0 100644 GIT binary patch delta 327 zcmX?Wxzk=CWHK`YJA;9qp`L-B5hG*EMuELD+`cRf43-QWXE_A8C%=)@7cew1)HC#h z2%ZB8YD<9xjr0utA%f>Yf>~feV?DzFh~Nc~;7YKdiJoB~MDQX=@C8`VRL?L7B6tZT zs4fjM(@f7W7$|7Qz;PKQn7|@BxmsErC}FN=7y?m!1thVbQDPEU+(OSV6e4~VB>oU= zilv@m7{ruoAVCEg9aTd^peMtDf))%M*MWi(1_~c{vnb3E)Z(sIG6#CbNXg1@vZItF bP$kf}5fGI(5Go%CfmIqIRI(Zx0)qem-D*L@ delta 25 gcmdmKf7VhUWHK`YJA;9qp`L-B5hG*8MuELD09XqKVE_OC diff --git a/data/bin/boardnpc.bytes b/data/bin/boardnpc.bytes index 301b432f0734c0275784083354c5f26710ceead0..f13f298be0e8bd2db3d1bf8f889e8c595c1ddc9f 100644 GIT binary patch delta 73 zcmdlf{6bhDWHK`YJA;9qp`L-B5hJ6?MuC-_`lsa?7&I9;PTLFdJLM-9rT7In>sc5Y QTk07~p$Ql%oV{iU0E@R0r~m)} delta 25 gcmaDMyi-^pWHK`YJA;9qp`L-B5hJ7VMuC-_08!orz5oCK diff --git a/data/bin/buff.bytes b/data/bin/buff.bytes index bfdc1da1776cdcd5d1fc8e965005eb7aa014cb04..682e27fce721c0a88e6e213df75994e9e3b9168c 100644 GIT binary patch delta 3616 zcmb`Kdr(wW9DvWk!kekQ%ohmiB-ZG-mlBf6$D){z($T?3)5CSeWdu!{1rx`n9gR_X ziY&77kV?@hA4IM*3z(XK6%QF7ixP$?@JG`qHrnu7uznA-Bk45FE z{Y-xyVZ42*{d7O)rxU9m3pnK?M5NG8h3Kb3jGmmkOyVHaeeV`ZEi5C3>j<7<(V>?7)NcFRqlZU5AE}2KW^Ra!GsLBs!tgiKD)`M5vo?O+ zI@1Dk{Q7h$n_-qsLTkoZ5D&~^JU!gE?=1Gk0|RW~*3t7~6W8&3GbMGYKbgmQ$ zv$w$P^MuxdvmyoWz>zGIH7ad@Vq76%$=oV2zyHgKm2G|#mpW^enPVUMzZ~%03BPYAX z2%(kya?X3W9DS!SM8_ZRUwAZR*pUiwI^uo^nCccU2+iIJ0b$?r*{Be@HRw}|q(uyY zgJ2Pvco2XV5xbRKOX>yqBvUVdi?n6)r{M&35x^%2Osm7a%T2%Jtt0yG-T$|B!Ei&X zd)G3Hm$>~rEOGmJT6Xmua@9M)0nkl%zD(^58` z0H+9md&`+#CxV6M`~t2MkuhM1?+JD%&>_$b+eybc_JTv8+sw{`4gt>TZLWL*p9oE! zjK_5ZFTi;tp)4!XdL(b0kI-&6+&=836Vs%4mt_x0BFJqZrwDD^6+Cj=6-Shm2A_16 z=_J$d$sCqBBy(803Z=aD{NUETANYq0t@X@-OsVHPiblxMj`<_yAlII7S?V(@b=0DW zCxw=J{JW$5^o9#16ON5ph~ijzF^G(t#S>1lI7z||;zt%glE}PS>{>QkrafUxZmaVj zD74>yzMLg>;(KiFk|CzCNo&Moh#71$$Pn|`J^*SGZ3k2qE=lH6HP3D07kV&7cwtbKZckF9iC1)i+blMbzGe{N_6iwY9mAZl6ElJJ122eDXa z^(1;gBt$>_wX!5}qs1C+iLIPwMkZ4B~epJx!WnUL(8_Y2IF#*Y4*V zVC(xD{O8N`1~2dijk^oua&DF5HRUwzfNT0HD>t-&MFEL}APQL&k~jpSm_;#(!yw97 zlr1201WXN^8WM#d=1-*4RMmeBr}^SmPUsRAZW4PztN<}rXje(>17XijndW-!4Qa?3 zJg;M#m@2f&whpORwmEFS$_c|F!svCLBIk3g!dTTezRa;2V|Cy73db6ZHGSg(j%P8R z?HdG zL7E{n*DXj0qdhTdvR^UVVzdahC2UL3BG{I)Ek%o9dz|fYvQXP=@W|w5tOWLP=SivM?c(xG!>I=oLP@=xdi}BWKG0lg?Q-b2KLKc>bu|D0 delta 141 zcmV;80CNAN-3Xqy2oY410{{mAFfK7JFfK9y0n7`r5rG>EK>!HD#j*x4!^N_b0a7@# z${U;z3L5|jl#|5=FqD&%@hlUwcr42Vvw|_LFSG4t$q5P@00`gvk_9l|`;(z;6SK&0 v!j`vg2m$Xix0pNux(~OOOaX@pw^LUE-~zY0S^=C2xASKKFPgWH2?7-*8tOIB diff --git a/data/bin/buffvalue.bytes b/data/bin/buffvalue.bytes index a8e0088fcfaf5a404e1f8febaebcc5d2fd6f1827..3d11032ffd7b9f36402800b8c7abae70ef6a0fd3 100644 GIT binary patch delta 3939 zcmZvfdr%c+7{+&jgU8E^+?0ce97|^`9bKEosMIW*DK#CPOl_JBZJKH7pS1d`##KjA zw8n!g7ZES1**KM9N8=`ffF+6qa#X?_w<%2qO;bcJ_P+1)AQ@6nAtUxy|P^oL9+h=0Dp z6VOI#?uNrvp&s4KViX@7kPtjWe?4fvzC=&d8;KaFxf?;S2$o)bP>+soLfC|mr8f+( z85z)?)Z8_BQk%qjd6Fk005<@aMM|0b#z-go%7tbzRyPhz(0e=CPsC`=y&nXN_uGE3 z&Eo{yTrGuCd>2B!{I|2(rxRqnyS0MdSWIfH{wE|Mw0FRFjDQxcxi8f-;tXd#D`DyN z$Dys&xd_i*ud-6&BhAJ5c@Zp6u#H`YumNHHNw+=x7~xGdO5X|j9N|4xHgkymOcUWF z3YSy&#eLIcq{%m=dq-#?wE7KSrI6M`nGEX9Bk|_bWuAB;X3*4tHcE3_52`{fUv-qV z=R=nnMINoMZRFAV+C*abid^>f)ihIxrVZ6h{6Qi!ZJVGouL*Hxix4MBjH;wy`;GF? zk(K687vdm^ar^Ki`e&7o4V!<2Qo4;tBsEs=o@Jk=_t#?hb?0Pw5+nO>Jt3rb71V6U zGWH8m?mx%ZYUasl)*UgENsQapz=WXQ(_%NC=PTbq>yNIBm!S~0>+<`A@P8u&i<2k> zQ3!&ihj^{$@r+K9BI$dj2#Zl42)6hC1rhYvbbw&-uHQ!(FLsyz=$u&}gs=QDYb-sf zck1r^5ai{fr9bq9e+jo!Tt2eUeka-sFgQ&E0G*xE$xVE_V+dwJvV{l*yWVT|x2B!Jc66dRA|e z95)mcTMKT+c#e#oH)TBC<*TlJy!31KFT`5?UVwmh@|D;t;k3HF&n{byn<@U ztj;=H!E6=gBbV3e56S|Rr3&rrk2wJ5fMUMukI5#6t~#4C>+szXgY)q_U;Un1h8kt6 z#>xI_RD!8g%Wq7zB26(cGV5Kqx}?I| zhccS%RkjNG)5^G){0^V=BC2*P+OTwMRo9S+GB9O|A(d;agk7m@R!jdr(yD*OHL;d5 zYOGdeqDECgtbMO*B!+HwV}~!bNRN$dLAe%n3Tscfh|F81+-2sqEz%{aO#Xh@`;|>9 z_957ZlugR^xLmSnDsy2wr?P}n>Zat{mh|Z^J=UlIU7_fzwgL9uXHSrZPS<`V4Ux*o z3tlKvdQbhfM9VF%Rw}PU~v*TAaZWWI%APHu4&sSa)IOmVG+be_3?DSdMlNa`)PpRRAzW5TAwJqGufa;L#9gj=ZG>2Qz3J+9oB z;1LOboYv5dj~Vx2CWGRv9f=9f1G< diff --git a/data/bin/character.bytes b/data/bin/character.bytes index d0c56b9a0086860b9f66c81725554f1037ce66d4..794e5c96abc8a10fdf24987d2c758d2cfa471e05 100644 GIT binary patch delta 858 zcmajdKWGzi6bJBo?;XE{E|$=u4hd>S1?yd+P%qL#iViLo1qT)BHeO?gDhP4N^6E!SvG=zus z+LYa_)|eKF!DP$EI7PDBqQ6E7I#pr%!4rwrmxJ@vSH_tq5yckx+y4a1%_x0=Rdk zYyjup_+ID5;i&T&hsNE_>j9KsCOR^@GEC$s$S5O^^JD~A30~>W1AX@tpS(uF5AtNJ zQw^H*=2SrTOozUn>r%p06O7>V*lH_M>MQ5d=*YCsfL}_~?*kYi;Jqb`50=RI65tO8 z+}aty<2>XD(A#>g7YJ?QODK_B#WMX}0q>(K_whf~&t8>bt3Ip#l`4NiR-0Kdh_?G! z{LXkU&lZL8d{JcDlGPr}I=l!qd=1E=5=yYgaCg~2nYZG diff --git a/data/bin/characteradvance.bytes b/data/bin/characteradvance.bytes index 05932a0a1def6bd8c0cc9d9234db560282c65359..194f2fab08e365f76edcb79fb173864561b961b2 100644 GIT binary patch delta 830 zcmYk(%}*0S7{~G1(%l`a*lkLnTxw&887|Gj0r!Fw#l(bE(ZZRDXD=L3@Fkl_B!qG> zfde7@0bYq7y!b8&7hj5+*itAQY~|*q)YpV(=a&v1=kq+1oo{wI+sHYii!ID%Zn`J! zrh5%zX3d%I$YlE%i!uK0hLblEMyj@I2ve5(FB2yif3G+McE7J0UPOLfF|J_xfu@Uv zQ}ON*oIk4Vu-cBQ?N0eyybke6L|hjGO9X&g@lQB-vT$l zEh6GY<&RQm3j7ls7Ew>Vdm8);Y>GBd$R~Avn>fz+Z?NTyq<8jGn|xS}-NA)FnAl<% z1$V)J!CZ`cy>jX4&^_W-#{Yqj1ym%Wlw#g;s?C%VZkJ#>WedEO_tma$DZ|TH*Dc%N zZLn_HA*PlcuyvGD!F~k;ow5tw1*;T4c=#SUwd}!FOaH8DdA49VwPwpXGWspgVY+1i y`~s{~GT@hBoiYf11valY|I2xDYIzO+ujK+Ryum=X41wQ*^>4XIOeyPNm2wElRo{95 delta 30 lcmew!Ji}KYWHK`YJA;9qp`L-B5hG*#MuAH4&0P}w`~ZOP2crN0 diff --git a/data/bin/characterarchive.bytes b/data/bin/characterarchive.bytes index 1985261f2e865d8c71adca2813d400667145e68e..5e249331b7ca841191296b3c81d534b224f004e5 100644 GIT binary patch delta 1230 zcmXxgw{8?s6vpvMyE8kiwZR~HC{`{{wHzoA4PY_|5p9x$#0%V(9L6q8f!*;IbcmX0 zV&NRuIr9YM_|2Ysy1#yBR@(bL>72M)>3Zxtp~Ll^b*}Gn-5uW3N=K5O+U+X|Y6;h6@)3rz}=!%5Z!M*y=>nrtIUNw{N9s!&~-v z9r0y3%-BOhGlq-Vq4kPf8un77hIw`}xmHfE_qy5pzC6lfnT?PT?A{Rk3iL8Wuy<4N zn<9e!TfmAFeYc2xkR03={-GQYl5=;2e=3KRqB(z8{Fi!6NDl7_|5h#%lB4^=f0Rpv z!#VQyU*SdLds%2^0OX2)dvp_FH1bcIWbBYM|=Yg1PzKQ8(h|SO(EQl}IkJ|%6a&A$0Q8^?e=a+<+ zlw(42xGcP^TqGn%E5a+vB|>sxwKr}4msRyDAvs>d=h$Tp?Bg-m3@Mwf%V}Lt2_a>& z4LNP-sYXbdZ12P7WY7Dv$v%gKV0Rxd#gH$cUZx24_RFU)6%p)r0I}ICiMf0$svC5$K+5=p#2dQCpG8 z*mCkgJ|#h8O9MkaV?T(3b5I40mXiZ~6en*iPzK2x=^6V&;#z8qajLM4w8u% zZ(Ljw305TpgA48+RO-qOW%&a*xUcW`K6UzCAmsbyeV=>}-<-XX-O-;NthTdV9#>e? zwXjyGD2uWZ!E4RlwM8yhy({h-k z2S-HfM2wmi-e76QW`K_lhpBxd(2`PqMTPafLbg5eb`W+D5tJ;AM zKBnv3hT{R}SlJ~as15YS)vN=j71vHz?&ouE>TN-`Wfj}HFF(t&Y`r)Xq(4P< z2Z6o-i9?l&qhAp>46Ql@^HmxYRPuRX@6CLkMC~1h`X;HFAl6;MDC+MB(02)?@))H| zAnNca(2q=}K5CFM&3Is_!ecN$r9r(}$P~MUOw{CYs9%z5n}>B*F^c*;0rXo!t$s$W zOM$4+lR$qmnVP6k%GBm%BPu-w^H&-a%R#1sJDf@M+62{fK2u9{KGt2wD7x}EP+UTh z0Heq3Xf1#Xeaq^Bt|nPFNt1T`cnG;G>v*c9(` z7;0Ej>4s-Yu#g%a0UF7K8qecU%4`@acob$-8kF=PRJ;qJsNylGF-f6f(?-Rnc&y`4 zC-^dnNVc`4pkd~p(`&r!*BTBh5!F7^mu(Dl=%FLQ2hN}4s~BrC|P`e zp=e(z)B{OT$>QHeDHjX*8(aqTP(su(FYIf?C@MJu)hj7_#;jU&>qnk^eO z^T)Ux>anD#W)UkNug)DTJD)Y v&#R!GONx3HscI{Ep{RK^&s0hVuX_1T delta 33 pcmZ2~gSm4JvtY<%W(IZ!13g1M13e=~#@~z^1y?k0cIgZV0sy843LgLf diff --git a/data/bin/characterarchivevoice.bytes b/data/bin/characterarchivevoice.bytes index 09ea0651d91c85db393c7959e87c818d15e87885..537bf54eb9123d0d3c0af6eab040e9113ef50d5c 100644 GIT binary patch delta 2584 zcmY+GSx{U>6ozkKGRzn{zz74A00CU%hO;nh63vjPV`8Fce6~iI0Hq>fP}C|*#w8I6 zk;yf=Zc!)haUBgNE{WovxI`ZG)uMdyO{lU;$%cRTiCukP|L>!x&$*|&`R!MJbb(iI zw#p2*5oimx1=>Q4{h6tgZjl@e`DuP$^5;b1u`z zPXdGu&q)QACjxv|GoQQA+vV(WXbzEo2 zIpc7m$`R|7FOaj~aAL{{!*LtUrV%wfBS%z;Y~IHirFoUIgjIa7mYc{?;lnCNg+cT! zS>Dx~8In6&Tt?0#4kxG_v9pRr7aX_fY(}it!aYCz+3*Lts<~`C|Z!2|S^L((eEj0CB@Jrh}QkSsmv9 zNyD>416J#ZpD&?&T+3~5&h+z20y{NeO?UWt74mk&^Q6j~6M>NEg}Y}kn-z^`>H2Dt zCLEGz##t!@$?t`Py%v;&vWxd&ujdljr2%WsRmW?PCk&6J<#v9^tmm}=n4G6{z_?k< zeFS!Ez)CgvM3=D89xb-L2e42*0b2)!4FG-uPwT+@2dn2x2|S~N!UF)y2t2ERp0B9nxR|j+VVoS>jydXjA?PjAH##$2?f@UHwN>ZF>l58Eu zwa`N3CHk8JYZCWGB|s~Iq6E{!W+MyRGdnPw=MmT^L1&c&E#m;^6L^^bE+jFu`>?MI z2)v?$=>))q1YXra=QK*Z2mrJBnhw|@%;3cYUe|!dD*Su}@{r+qL*-40KzkhH9MR5l>4AL)5(rH@CDqx4CYqx7g~sQa#aa((piR>vUWd>&MiU8*Yc zSH%%yP7aBfwH&uftCnF*Q@b#Y2_TgDvHA;?8I|u;Za6a_%S=j`FM3S%|=Dgs9&5N8t=6fIm;R}=VL z0&xOyoULM_hOZ&;1^paOpa9;k8lD0`m!=5F6KIt-)$6@;Hf>Mqu#SZSl!CFu8F%_f2xOlVO zIJkqfotrn1^n*i^4^?kwV1T4sZh(ZkepC|bipy6!*Vof4>)N~#4#w^$<)9~Qi=S_z u{AVq-?g{c4`)WCxK}VY|qcKgZWwW*5rQ$$9nDn delta 40 wcmX^4pXb_D9)Xa_%na-d26~2i26{$}jQx!QTLl<9KeYF-GHvf+Wwx~f00_Pe7XSbN diff --git a/data/bin/charactercg.bytes b/data/bin/charactercg.bytes index 868017c49f85c1dda5901f6c35cfca5ab905c91f..89af59b55e15e606d887c0e178c6a4d50d1ceeac 100644 GIT binary patch delta 381 zcmZ3i^iowIWHK`YJA;9qp`L-B5hJ7aMuBE7HD5CZhAak-vpGU4j>#qYMMf_A&KZeC ziOD6YMf!%umIj6(aNV?rdLpunwFTPa6U&%7_Q#gT@R>sb3fM)j;~#8*bKI`GzS_CBqv(RhQc{0CV%f@Lp2(#OwaHp#NeCVI1IJ`8*BkF7|KC0 s_;xpj!9ZnthPG{B7w_%CVKB)1mX?-4gY|$Ego9%6{vHg2fy(p@0qIt3rvLx| delta 30 lcmaE!jdWHK`YJA;9qp`L-B5hJ7eMuBFo&CJ{r*Z^}s2Jip? diff --git a/data/bin/characterdes.bytes b/data/bin/characterdes.bytes index 603c3c0da8881237ef4369bffb0721d3ab1a7106..d0e028bb9f4eb02fddd0764a435485bbc9e84963 100644 GIT binary patch delta 934 zcmajdF;Buk6bJCT7Hk(2pt!V~=z{S=uOjyxOi>3-96C4{HzYO2&FbVrV3f`K91g_9 z!4II(*)O08@HOlch|;@+4!!2z*XI55-s{qi^!~6gkch$^aRWnhwDs{Yo&mMNvsvwNR4;nrjhel*aR%D*$&vUy0 zD(=h^&-CP-ufww~8>CNjD_l71R9<_&7#t6_*jF@GO z0P@RS>)@*(ya?ZE_=pH2%4a&qifreYWjn`gyGQ3a7&h)TAv{ngoz3#!aMIG0>6myn zi_Q^#>hsZrIZ~NI!xS2(kl$|Q7(gs^3XM}}oU&VWHt~lVnP5}df0&rU#1xjc$;T7e sScR!O3IG}yAS@jqEQEmu1{xUX1_(MP%$Rcn#686UrfXYtmVUeDKaSQAJOBUy delta 30 mcmcbTd@M>JWHK`YJA;9qp`L-B5hJ7eMuA<@o4?A`2m%0yPzbgF diff --git a/data/bin/characterskillupgrade.bytes b/data/bin/characterskillupgrade.bytes index 9990ec9e20bbdbead65e5275bb2d2feba7896bff..687e7a499595f2b1cc8d3f8a38f008d8e10a2739 100644 GIT binary patch delta 1071 zcmZwFJ8aWH9LMoH8|)KB=y(-}^kFJWJw+kn;gN;PBSH*_$xIB)%nkz*h_c`b3e-i+ zJcJn9rfr(EP1>eSA899qSa_@mB&1IK{J$XTnC*Y}`6tqS<)61l@5pPR&PvLQce$(iziwrL789d{8sR}g!!JMJ zJiit%$LBL$eK?+G;zi8kgZ;7}=RqdM=+6wh7XHX)rL8U_x-@Ya znc2gqa5==pI9&?6_9}eS-6IFo?aRNnVWjoGZ`eb}g9!-UGoi~b<|O8$OiaeJwf8Mk zfMZNd5opeyca$LAOq57;$8z;c2;d#?@88p>l}(fFbI!Pe%<`j0#taN~W&*1gf^Z-BU}`Nh`FIdGPVIbz}H z?g;k^A;_{$LRo@;pUZ~A4Z@Brn=oYABui!4 lf+EWnX*x?waf`Sk%Vm5n+i-N*CjZ~(vZEGu+6(C{e*k057NGzD delta 30 lcmbPT`Z-%5WHK`YJA;9qp`L-B5hG*UMu9yFn@yF}MFEMi2q*vm diff --git a/data/bin/characterskin.bytes b/data/bin/characterskin.bytes index 3c2a4815d4df0e2ad8881fb8492f109c3329376e..0fb5e4dfc3574a078c7213302c7e1ca950968cf1 100644 GIT binary patch delta 1810 zcmc(fO-vI}5Xbkm=q_lqe6%381r!5F-0rr}b}cAi<3|Jp?8#_03#`xx1xqo;gTet0 z;-Sr4Of*6C;DLA`HNi+Ek&Dp;2+;%~UV8B3U^E=$;z4J33q@Hkgv85BXZqgE|Noo! zc6HV8{hrYj03$_H9LuvD>m(#RVS4UiCXZ0mE5b}dO@*1bpt(9{mxpt)&eDF)=%t~? zT?K~GT!zP_gXcZ)(_aW*#ob_F?5QN5Uyz>Mz`5dkJz05a^MqLhslgmSdhRJn8!#+N z@o!CcjaDB|QLhOz)tY5K(J6(cwul@)eWeLxT!BAhYT^6NS!ono?xPi~NXRHOB3w|{h)5>8i0Y%3AO!coo zuv_j5hGZoVi6W~`Hda$;O_dSrPqMvX`Lfjdg+v<%3{$P~;lPJO)&@64y(P?S*CsnI z0Vd9xGh714v(7?NIsyyr$06a{M=L1@?*dYlZ9jabTk4P<3W~Z8M|Uuck=PcN+d5@* z2XpBMndEi>Vx{)nwSeQr`lO&|WVQ=dE|_VptN`S?&7}NJnM5s_JFF)4@P;f5-Y=@y zSaGArMs)U$Fmt-jqGhTxXVRH8lno6}$_?0OY$&f1OFGdYuA;>D^@f8H99Ngr_mGtT z+b+CGFHyXzCt>hnfhARCd#tXLjJMntK zT(ZFYW5y6|gs}rw18zw8@)$u-Fk^s|j7@vf*J5Qj33}I{AB0XVs>gof) z8rVu(#Zyv`UlLDCp?0wzZ*0_dO%uARC)5McvK&<@&O%YTQ1>5|E@?`aMs$#R@i{0; zy(-gB+sPFB=`zJu$Q0L&Ok3b;<$f5=@3$>$YM1rZYFxdX!WGqSAJ;9atsW-S0%2a< z(P686Y81A39Z~J)EwQcEzpvPDhLmi+uiDMWRb#6{_1gPw$26JK`Z6`B_^>sZTY$Pf GGJgY}6(=tM delta 54 zcmV-60LlOFn*;Xt0uWS_0{{mAFfK7JFfK9y0cf!hx;L|zIae0}%d_uL%mK5%QkVm? MCRp4hv$cT~K?J@OF#rGn diff --git a/data/bin/charaffinitytemplate.bytes b/data/bin/charaffinitytemplate.bytes index 2dee8f73c22457e3cbd7e9f2369db385303b13ae..7c56c232000a06c3b29be11d59561d27d32dfdac 100644 GIT binary patch delta 72 zcmcb?+`=LdGMSlyoxwoQP|rZmh>=l$qku9aM>hil11keZ_hbXc6^c)p!JMb;0!+^! O%x6I6a|rV}kO=_&2n}BV delta 29 kcmZo+xxp+DGMSlyoxwoQP|rZmh>=lyqkuBwWIM*C09~90I{*Lx diff --git a/data/bin/chargetlines.bytes b/data/bin/chargetlines.bytes index 189a85fc484129ae335332148f11fec1379b1a7b..f6d8573c86f590d8bb4e554c0869a03a4e39bec9 100644 GIT binary patch delta 225 zcmbOea6L#MWHK`YJA;9qp`L-B5hLTCjRHm70y}jX7!(*dc18=7O0X(ykDhGEEzD@T zxq(}TO~uv_EVnmFpbjXvJIP4IIU}*iJ+;IqGcUDR&(O%sz;yF0!6q?LUo!>c zIRf2`5{z16W%==j#*-U)6lIJp4Gi@R{ebeu3>@dc@=RL7V0p{Qj$(4smIg+8hW|Tyn9d& z7QFvU6m*evlt>|sjH7%x>|zi5j`CmN5?78gvRK9nRR_Ql}f delta 30 lcmZqB>QNI2nas?<&S0QtsAr&O#K@?=QD7zaW;32(b^vD32ABW< diff --git a/data/bin/config.bytes b/data/bin/config.bytes index acac6c2e5c114f0c4e1c5100684956f3f4794dc8..aba53533ed59b984ce98bc5c8aca758d1d362ca5 100644 GIT binary patch delta 134 zcmeBgVLa2qC=fE4nSq_bK+jOmK+lMgL1Cl7c}{s*1}^@P%-qz_yqx^x?BJ68qDmpI z;E-Gc%XkCB_~gldIJH>~4Rj66HtTRbHn$dIaLFuAOv*`hEG@}*N-QbKNp;J~&o5GB S;1a_wBgAfKU}<1#Uou$^SUDSq%(zjSM#HaXmH%0I<^&@&Et; diff --git a/data/bin/datingcharacterevent.bytes b/data/bin/datingcharacterevent.bytes index dc5df9edd635ec5370b9ce2162762dcf6445aefc..41ea7dd332cfc8dc8064305a3890a26af4a3512d 100644 GIT binary patch delta 158 zcmeCa&-nNeqd>@HW(IZ!13g1M13e=~#>R~Tzuoy%6_^;FGH@(Cz#+gY(LK3dPKD8O zvY~`5ld@HW(IZ!13g1M13e=~#`=u{zuh-K_H0lG0IJgpiU0rr diff --git a/data/bin/datingcharresponse.bytes b/data/bin/datingcharresponse.bytes index a525a0819614e801c20b17e51466108e5d1a7011..a1920ff1fb6552a3bf82523e7e95b13608556b04 100644 GIT binary patch delta 141 zcmZ2exS~WLWHK`YJA;9qp`L-B5hJ6-Mu9mN+`eWE3`PtbXLAI)C->{=^7sMyh726% zfPBWu4|%k?{ec1o3>@b{3JywW^8^6-rVJbxzzPoX>GK2v1-Hbwvh5)7H2QdHu delta 25 gcmaFJe3e-sWHK`YJA;9qp`L-B5hJ7eMuDS@08qyTy8r+H diff --git a/data/bin/datingstartendevent.bytes b/data/bin/datingstartendevent.bytes index 93492f5246fcb8bfdd42778e646704f279ade124..09e83ce10b596ce99779fd651459af2bda7f8c77 100644 GIT binary patch delta 112 zcmX@;Jl|CyWHK`YJA;9qp`L-B5hG*3MuClre6jLO3|R~uclU7!FiLb!{-_|yXgN7i zLKa9a6ql8@G&C^OGj?K4FG@`Rez`$|y`Q(e*QcT7MlLPf+ zK-5Jed0t}!1H)So`CD-Lhvs1ULLIQYk?j_+{=F|i`WcNUALN&0H8C(SGM>CpN@ns0 zJr-VLLjyxQh^l=sRTFt&suUUFs*DywR4sf7af=biEkGkL%0iVG85pu|1zXqp3Tj<| zo-C6wPzlJj#s-FL5a~9sG)MyMTI0!J*BTobE&T@8zVz+ngVxfUD=f3PIjwV&K>@J) r#^gX(>B)hTl9SInvrc}K=_m6hAbz<4f1!Q9CKu5z0>T+?^~bev}| delta 50 zcmbQYn(^HdMuCvY%na-d26~2i26{$}jORBBxL9tMv+3jJn46Q#l)%6-cXES=+-3`p GG+qF2r4D-l diff --git a/data/bin/dictionarytopbarentry.bytes b/data/bin/dictionarytopbarentry.bytes index 36305a1b83483c2761bf40da97e6de4fe4cc2a1d..4ee53982767c882d790d77d83501ccda625e1a51 100644 GIT binary patch delta 145 zcmdm~+^H%MGMSlyoxwoQP|rZmh>QB_(b??-G`{ z1tiiTQqLh$hCr#kFMv|}fJ6pF>IFo~2q?AiB~YsMRhMukP)d`5<0VLn-Pjl?)%I%h WZk{VljK-5E@M|;f-n^Zki3tFZg(~y_ delta 49 zcmeBF-Ki`PGMSlyoxwoQP|rZmh>?yj1r64B-XM?EM!w) z)L=B?bIB}D);BRQGXxVBnhrOYFnX+I3Yf?ovG*Epf<(dz#tfzmxdNsFxr)2;4UCKT zGIcO6*~>J6@$Te>($XPjhI&B5GZ{G6fel{>HhdMD;YJ|Cjev%~gBU)EIbt7@;T89Q S2CoGfybfgWJ&?gnW<~%=d^)WF delta 25 gcmbR5vDZx?WHK`YJA;9qp`L-B5hG*DMgd)A091+vumAu6 diff --git a/data/bin/discip.bytes b/data/bin/discip.bytes index 7a3dd01cd2028bfe6def51652dde7c811beb458e..8a7fb90d57c45839dfd64a433f52af10e48d5cf4 100644 GIT binary patch delta 247 zcmX>Wz9>>4WHK`YJA;9qp`L-B5hG*TMuBbG^|~(14EYQkYdd&_xbsU((lSfpO$^Ko zRnMN;=%mH(l3ASW8K7rm2olpXw4F8cq@xp>sF4@9vwM6BP$fuF5SpxU6qsivi!L$lQgY^x-itwwrAs1_ONp;=_4XOd6=02!1+E&u=k delta 25 gcmZ1!c`RHYWHK`YJA;9qp`L-B5hG*DMuBbG09niiZvX%Q diff --git a/data/bin/drop.bytes b/data/bin/drop.bytes index 5e23866084f9259a090c08e1cc79e3d4b062fa4a..1d1121e523b8001cd7e7dffc766d2c3490098499 100644 GIT binary patch delta 69 zcmaEm(2*z*GMSlyoxwoQP|rZmh=JkDMgd6?H4X-j#Z%b?W_DIVS+l^bC2%niYu09U H5la~WgBlX7 delta 30 lcmeB3e2^dzGMSlyoxwoQP|rZmh=Jk5Mgd8Y&4D83G5~?I2f+XU diff --git a/data/bin/droppkg.bytes b/data/bin/droppkg.bytes index 64d76630e0b9cf20991a119a920b2e534842da07..8fb78ca17091b48b50979ec7168113f4ca77a419 100644 GIT binary patch delta 50 zcmZowo1rEUGMSlyoxwoQP|rZmh=Cz~qre&tVGah4nVnSvcfPZ;GjPlTvbINW-oxR^ F1pqfL4b1=m delta 30 lcmbQC)~Y5DGMSlyoxwoQP|rZmh=Cz?qre)D&F48hxd3dp2WJ2P diff --git a/data/bin/effect.bytes b/data/bin/effect.bytes index 6f21e603093730b3bf42b7a07336c59320b91683..598ce7da600e631dad85e5587ccfc654d360df3b 100644 GIT binary patch delta 2800 zcmZA1YfPI}90u@~veCXIgH}W`+YXeOB@zVU2q*|@%(6Mnj7&{T<}iLS@eA{kiN?7F zD3`fWUf|`vaNAsD<xgI$)C)7<4Dl{_mslUk zhU*6~+yFKZ8^K0!hc?%#h*YS}h2z`9RN-PqrCu1*v-M-$SYNP*v0#)j`12@-;su5J zAJ@qCFlG3XMLg-J4^DiUh23*3e1Py3gtq^O+K2=;S-Z$4S1h~4*!B?fVu1EJ6m?G) z!9o&Sk-yGXJjC8hDJ)!i%)(WR7`x99^d`%0nMS=QTeFDi!G@rHEbBkZvUNENGX%ZO zvWpVSHY}o6Z3sGrwON08*P5Eyt=uInbpOJ_(+CI3SvX*2;ZMzCZG<7Hn`L>+EGuDy zg0;};eKTwAID4~Ru$TCZnYB_K+V8+EVm6pv&su9r;>AkMu}f9EBNXc82{C=tsQDi9 zKsmDHSIn6ds~r&<6J(kc_sc4T3R$PCfGQ@JoBU!_34W>Z(#cz@FzcM-%RpVW;ZVH1 zO?FRTn~IgYrPdZzm@Wr-&J(%bBV`4>RTd2?;@ov0) z=Ju;yqIoJ*erBNqNe2?KZ$qs?a>X}e{doFbsPOfIQztKd`1egwxn>Z)0auA9z{kWq zFz+^oMNlMGgVn?f;059}@EUO#90sj#t(|yY5RU!+l6;o@*=lK2t2789a51+Lt|4nC zJlDPR6C09Sr!;D2!CB%uxDE=oWV?6RwpEDD?XaDD2p-~g!7lE3c%HlB{#EaO6?e{J zzXrI0+X7p-4@9x~LDy-_r@;=g$-Yx5fBZV_J5_-hLgsPyz1>`NN)efUdLawWS|Xo; z&v2K)W!!ae9d{Gl#N7dRaQDG|vbFgtg9aSrwF7o=Pr*~%bMTzkM|{hddF?^%kzJc6 z*Wa?sg5g5huNV003SLK|Zs3lFE!+uk7xx?RZ`=pr8?r|a`?eqF^-yZQM!lW!V|0 zeA{2=^&!+Fvirw<^#rd!Lp@724Hu|7hYS42b2R(clD$9r0}E1Xr@ujS032M9v^IaE z8v29EgWwI~JK&!(gSYY7Au8WTIYvwa9mK<+llTERPW%wON&EzLyTC4DH`qzO>?OVi{z^;%uMktgK4J-2vWA^Y!BR$}8j`3i1IvizU^#IE+#qg(o5U?} Ui|7G8#7E#Gu(MIO?Th380k--LrT_o{ delta 78 zcmX?jQf%ThF~N|@%na-d26~2i26{$}j6an(3hG&I-fz2d_U5=-#oU|EJbNX!S@eIs iayyGEBM>ufXHjM5E^M!!%e=jMF3YvH?V&oXITZjmh#XP? diff --git a/data/bin/effectvalue.bytes b/data/bin/effectvalue.bytes index 7aefd9bf29bc1c7954ac95dbe3a4205ace64717c..5d53c579090341650a6f621c4a2a4042252bfb5e 100644 GIT binary patch delta 8191 zcmb8!dvF!i9S87x6TnEBu`&1pK|AV*6|Q^EKJMNDDpsrUMVU&qW=1OLOdV}!lvdj+ z?IIdNpd*PPgf}A(k&#!75)!1)5_JGYQWA++Kpu`*KqLqO6QsX$zPtCHoU`rd_y@Co z_V@dp=kD3u9h3SkYU)=wx+*_$LBdM0l$GMi4X^f49?T<0%3D}VsOFvCU zE8vu{K(09~51K6=z|L!Ng33YVUv%$-pej&R4BZB5QWA~~SH?)9fL7FY&1iWu?^lFm zZKiQP4t5~M{NKWknr1uCkWt4^D;9)}aV8>eqS6IH)E38^3Y%)0%V)r5#F&4h-;%f~ zQSka#(TMda7P~@hUp6ku9`E6L!BBg=SkTOVHpwO>X)s+EQE&a9C?m+f89^Jrdk{;p zJN=eGG;quJiE{2ksh!^^DE$xx4M`O2(SrhIEV}n9$$x`FpX)LIGbEp<*i#5P@g0K# z8griF&mpSwJ4VSMdoTs{O%$xi206ud()8vHVIE|yDI*}8A_?f>69(M{+8R+#MnhUm z83WmC%43kjri_QQO9`KUVG|~Ry3C-y!{pYPaVEEv{csx(B%+M6nwnHPai&+V5cQ*^L#rdPaL){SOblxmG*m=Ht z-$e)Ao+G4{PHfJ;zQwqZapxk~bkl763fSzxM2BAkTx^=lhLBO`S87I`_tFTf*NEEU z*|)&{p&RW#&$}DAO-HiK!CPg$gJro6CP(GTH~TRnn)qWHiE*(zU>z}*PTnR{K0k$0 z;{DU7ILyg^Kt?&I2@8)yg2Z^*m%yrHEPWMnF4T;M#l8Vy%Qd2uwrvN%x)@AvyF<2R z+jOHX7H=h^vq`IFIJoQs?u$Xk`2zR_@Ctdz5?vIbu6Gi8a(Z)3;jv^5@mQHu+l_kIsJiiV~}}ucgvD>HOlmeBdMtAZUAl&s2o>id)|Y+ zXBuP8u;v(ZK7oA_V?p{eLR#;iX-E^xk0b85M${H=pM{-`F)#lf*})fP8GYcHMU_0^)OofLaSJt~ z&NIFowmin{I#^wdxksvH=a0M|wX;tkKSpHIQ@~R>%v$C=?7V5*yKtsVTD~HiG>WsG zB3PAa4jUkhUJvtQ(7zsm%S>}!2CFsA<3q`4K-X(V1Df7BThh)twVm{O5QDvkjCSFk zZYFmG^FD`tZW`w&U?*bC?}T-lW;;FS$hMTe8K{ksZE-Flqqa zW0rC=Rj?}4JiDkt&RSQ~?$Ka@}` zdkv|N{AWZo_3vmzUF6Qs8|e8%_+bqC52E15no(12#vcJ5j6uh*tB|8w_ewN!+3#=L z+W^}T+F0?d48NH?@3Kl6ShFY!%&rW}dk)r_wQN$$E`^mYj^eU8E$@ZK=K99wjVE(l5ojPfW!>H1A?XH~rsUqxKgT$6X{4fApT{J8rawhXr~6Sr5+%DeQIcX0bV zaku;IL(&1XMRGd0BtM;U#VCk>#V}OO&f9ZY(0lxQH_;}XdT9Q)*_lt$2vcABf@TwzZvzcEWa@l5QIbJwn<#11(`bbF8DtcvKIgA(?Z0vuMYhebbG0ECDSs$hKC2 zRvF}2-d%%b#;t9CGct|_wHRbuWlz@T)jwIA-{<28pZ!y-_}>5Kt5)SLNki&cFG5~C zkrT1&Xc@mmLfv>tk$jSTFJsLjq8&HuL~G6dF+GZUFT(XAx_;%F9z_qXK++XTsGLF1 zS_@gLNLX$Y362y?d0~bcR!?S8qA9J+>nLk`a$L>5|+D`gvu>ZBr2Ce`c;%(4yKRmby2yWBI!Ss z(6HP+koOe{%iT{xmCiMCF>0z9}lV9oO5Va&1W3 zri6y&4nPhl5|%qkLgkJs5|ulR^rxe8iD%_fnfP_syWVt7OJ(ZUxq%7G^@Yq(BrG?O zgvu>YBq}!u>0hJta;b1!zY&!ihNN#Rp<%h(A@3>@mK#Mv<#s3%l`BE|-BGzmaeXK( zS2kg4kNOEyd-hoz+}SZ)JP@{g*%7`bafA_vzqET7Aw5U8YDlLID|0sjw`oR!%yRER z;QJaJZz45z93eIKKsUsnBDu2?xbk@SWguqSSp{1aWBzK`YSS2B16vbgUM(4|-P%Ay z@pVv-xO#=6Uoh--uyrx!HNYBTEYk>U)Q$cW$@qHUdL7B!!ZWg=m0v{zgP%&No$O-J z%O>$6P?bq`U(gItx1U0tOJLPznA@L-W^b-S;ZH@(zmkmh@I1|E!Eo*lK;V20#Trcy zJQK*s1sYPM&D^UHxllujw7sF7vN`KdN5hi+x?%1x*xNDY4~K1t?6KUZ7H2;J{yjp) zoSR`AV=O&_j26=-&1jD7Y9bn%>W-S^kY0VSpNY$v9Z|EhU$d6u*8poeI%*1^>RB{q z7OrQ-+??@d6ViOl){q8=@w2eArdiH6ux~nQDlhL<^ovehcAB>`-UaK5G4C81b@`lT N)aClJA-%TT_g|OOzsdjr delta 81 zcmV-X0IvU{#2V0o8WB{J0{{mAFfK7JFfK9y0sA_!5vkFGCF8dx;{hM9x8#xnk_WdS nn*t~iw`Z*a-4}=V#satZ#sdu5hh3!vw_T+L45PPNP6o(R%o89Q diff --git a/data/bin/endscenetype.bytes b/data/bin/endscenetype.bytes index f9e46eb42a2930b4f8f031675a8dc62fc9d54be2..b1bd7b134b29f43112ed3e0b25ddcacc0c379855 100644 GIT binary patch delta 199 zcmca%f7ewYWHK`YJA;9qp`L-B5hG*RMuBx4Jdz9y3>gd@k^+)a4wIynCv$Pw^GHF& zqy(f8V$wjdd4>Gf&?owK%n?1WLt&gyIe2O(qM->22P}u~dxj4kH6Y76Zo}W`R4*2n+85MS&LH PWfr*03^IOlvV1837ep>o delta 34 qcmccXdc$5IWHK`YJA;9qp`L-B5hJ7jMuBx4o9}Tg6`P!)R0;sAdkQ!J diff --git a/data/bin/errorcode.bytes b/data/bin/errorcode.bytes index 96f9bfa5e708ec651cf81f47e073f52b638d0ef9..0124ca22345dbb904240a2d8bbb91a2b1f2192fe 100644 GIT binary patch delta 77 zcmbQ|cEL>`WHK`YJA;9qp`L-B5hLTOjRN^xdS)9L8FUypwmo7K5^yala!*XoNOaE0 gFHQ}~ERYfcisTnL=clCV85$Z`8W?S^=2|QP05`f8SO5S3 delta 30 mcmccMHqT8UWHK`YJA;9qp`L-B5hLTujRN^xn>TXJmjD2My9iSN diff --git a/data/bin/gacha.bytes b/data/bin/gacha.bytes index 8b8f958d3c7d1aeee384c9d5278690a541ecb624..1f356ed826d88146c46c31a2b7cf398967aa1ac5 100644 GIT binary patch delta 518 zcmX?}Kp>WSqdrJd07%$iT=< z*T7QO$a3;VHgQ%%16?D7$shUkn2aqaD+)-68e7KaB<7_bV&rztFH0?o2iq~(P)Iez z*zyMBqq|yZ+6)YD891JW!Chf!Xb5yE+!Z&UJA2%I?hJIruu!~!m!RkwM2L{gM4gP8TskG4MasN@ zR@%l(X&{YFz-a4U>+E&@-F<7H``Tw6AN5{*>a{D=3+ZB77+f1H46dhiaM*snkuRlY z`)sLQ@AZdGYUYObD?KEQt@f-xw27c`nFxGbi!ZI{<7*wxI@~X-CbsG>Hw9&*oEqTG zTD)E9d8K=mRx3T_iCFut+xu26PP^ixTAXyn2mRsY)NGz*d-~|Ai=}oW@Hp@!@MhrG zf!_pv8+aOcEAR}Qc?)|)7}yRx54;n2H}GEIedpuzC+){qU*UBV_ zbzcD92>dV1`5SmE%$YfV#Xf!sup9-;QLsCj8wgnnmZf0X2$qdt*$AeM<|0@wg5@Gu zE`sG8cyE-;>mg{JW#HH8a(jn==ETVV4AB0J4SzQ(aR7N7fF%wfj|0%-0Q5KjJq|xk zm$S#s(31f|GExI7!2p$DfJ!hxB^aO*3{VLM$b$haNd}dOfEW?WAJ{Tt7XCC+@4)IE zSiJ))4Pdnntk!|`;lOGmSZxGb8||fju=ck0ofb1YMS(n-a8BVm?|dp73^bR712>f}Tpy)c?W9?1}&Y delta 27 icmZoV#&~@vqd>@HW(IZ!13g1M13e=K2Dyy_$729)5Ct8A@wob1Rg#t#$&X%^RJV8~_Qm_E5sOmg#Q;WsP*)%+rE delta 35 rcmZ2seBV$YWHK`YJA;9qp`L-B5hJ7ZMge1i&8r3anK#cC;bjE?qHhTA diff --git a/data/bin/goldenspybuffcardpool.bytes b/data/bin/goldenspybuffcardpool.bytes index f5447a1b1995608dd654476b598f4f754cb8fc86..708d532e034dc3cacb759766a5c4f2147b7d1fef 100644 GIT binary patch delta 53 zcmcc2dyrQkWHK`YJA;9qp`L-B5hG*#MuG24o3)vXn1vQFFfs5ja4cx#5Lmz^u{l&h JZt`3-*RQUb0K<4pHDTfQW2> Rh#U>s%*tHCJh_|A3;;+z5oZ7Z diff --git a/data/bin/goldenspyconfig.bytes b/data/bin/goldenspyconfig.bytes index cdb6931a056ec44fef86f7d3e3b91f72a83dbb41..a5aeb700e08ac0370088050d81c548a54a5e93ab 100644 GIT binary patch delta 136 zcmZ3?IEhIhWHK`YJA;9qp`L-B5hEk}M1jfqQ%e~ba5(t^h%)riIpl7IOpl8I$$UITNP;#Oa8-p+d$Hc7?8f%#})-h?UXVTcfWH6fr E0N^hQH2?qr delta 22 dcma!Y6bPBj%)riIpl7IOpl8I$$TU&F5CATz1Hb?P diff --git a/data/bin/goldenspyfloor.bytes b/data/bin/goldenspyfloor.bytes index aef8aad6317a4efa15e6daeff78112b841aa196b..818e893bed3683697d26831d65c991578d6a94dd 100644 GIT binary patch delta 708 zcmX|+WW<*%=?>5+tmOo4XqbS52{6SSo^oWl~sc3VVeJYNgyJ zK8iGouVO_~IAWq;hM{wP+sHoz zDJV}dl?wGxsIvFo+?SYC2%UR)A8+gtpX|;&ZsL0FUF6RL1#uo}qJv2nbT&D zNV^5#<5#%81^gtTTgW>k?>8NB!76lztTCo>JyC@O3vRnm?1EqA0l;kqw*iU~a}b<` tmk>8q+(ak+?;vn)f7H0Kqu>rYP3g@31gE9q7CIT}oUw{_$gchY_!kbr^iTi* delta 25 gcmdm|c1uzqWHK`YJA;9qp`L-B5hJ6?MuAg208>!~^8f$< diff --git a/data/bin/goldenspylevel.bytes b/data/bin/goldenspylevel.bytes index a710561238c85b9b4210e030fac041258c4a8295..7a2b625a9b4704bbfca44716eacddcabe91b2e70 100644 GIT binary patch delta 855 zcmZ{iO-NKx6vyvDCF%|-F1YZ-@w;nOzqIO`1ux$UouK4g%ybU)W%5p|q%KI1~S%hN^pd1m_|va=8)fI+dezaxO7OA6p$Te}cF(`}5`g{F8zg zZ-TLz8d6wyj8Z0J4Y75CjuuTy+JlOV6uhWu0S_IoPz=wdrtF+M; zm7_`zTCK6IdUm(@Fe(E4W*-7QJS;bQ&F0Q z!&fSlEED(RZu(?+Rqd*xa07=OO8vp0oVtt*4517hYndiq6k|3vFr3&Y!(phg z^#{AgwjYxZGKzBQK@_Y5DPT07*rUKU^C!E;te-$h5iTQri0pc(c4LrsV~xK+75^YA aj17P)0vR|qK=e=Ez@)(R@E1rkqX_`?=PN(} delta 25 gcmX@l@tjp4WHK`YJA;9qp`L-B5hEkVMuF>008r5dwg3PC diff --git a/data/bin/goldenspyobstacle.bytes b/data/bin/goldenspyobstacle.bytes index 5731864a0a82bf88da978eaf262506d7930e18aa..b11e6557198024bc030835c1dfd91817f3eae03d 100644 GIT binary patch delta 67 zcmZ=S76_Tl%)riIpl7IOpl8I$$TU&FTqlizfkBOdBTax&fTmZ812pj+a delta 22 dcmb=A6bPBj%)riIpl7IOpl8I$$TU&F696;k1Qh@P diff --git a/data/bin/handbook.bytes b/data/bin/handbook.bytes index 25bac98fe1784b762630bd4448777a5ea625609e..6f43cafaf8365d039f325dcfe364b4edf86ad041 100644 GIT binary patch delta 526 zcmXZVy-vbV7{>8atL>4{aAdJ2hA?)qIhdHZR2MJ6!39LUfesF+BdZbOAQzx0#z_?G zcLFUJP+;XlO-Ph0;A8YH?-`%pKkqqriSsqKQ;>;DxS24yxhhGA6;=qR{B4CS5b76~ z*tMif@tkD%HV-wB8^AY$8#dRP$W7pq;HJ&37IF*tR&dKM6vLm{;iXEVgbv*pD+lFQ zHHK#j4~@`A;19w_;My2{4E`v53~o)(C*T#~lfaW#)A!q6j6DVZryA`Xyq`kPb|5$+ zbRcNE7`ouk!n@#B8odYpBD@!P6}?)IvDd%{s!`3u2Q~B>_?z$=xaOj};O~+ipB}gn zEDwVR;X@pFdBsU;7xMDTmP|r~-k)mB(q}j~ahG9lI0IH!*3+|u%oEz9EThYOa}Vbi jWk$N5d!aWD^X{!n(}lon+v(pRU~{RoTdb3F48#K4Mi delta 43 zcmeA(U2Z54GMSlyoxwoQP|rZmh>3VIG; diff --git a/data/bin/hitdamage.bytes b/data/bin/hitdamage.bytes index e97c782044d4de3a6161e658d5ce0ec2bde2cd7d..4deed16aee51d054898c52d02b7d511bdcf221d5 100644 GIT binary patch delta 7875 zcmc(k3se(l7RNI)35+iUwG?ctB8s(C1zVMtK2~~q*6p5d@w9tR&YtZ#yt+Y#NPvFRD!zhHLxH3ml#Qb(8^I@wCoZ!mabAg!xmt1`g5av2W#UU zO)2@l@9X7C_2qAD-pZE#`n`;@LTBQy4&Wb3b7*zw1hsZ12)RL^Ee+=1nnK-6TiY}p zJ7+H&5WI|(Vl@#yGiqVYTQz^g1wcepMC30-WX61o;a4fCAP3D~2~DTx zG#WYRI^>XJP=F=N8@exe16RRG9B~p9l%pCqY8b6wv9Xf&II?z<4nL%=~l^_TK~6*cqVCm<5$Zv%!9N z&QKQqgLPD}%1(;(8bSHiW0dZ*6Tp0E5^!0Qq1!wStZDvW>A4%s+wK9a`CjO|b|2)N zodxP`!C*fy7tG(!b4B4d4^Te*d+VsVPLjV7k}l6ltP?@q>H{ftzF^+%4_tfzSh@p2 zD8CQ-`euOkz$~!W1Vc(}2;?;050#owHPrtoLUK5yoO~E^(jq{xM7pA^;FtWrmCbID`EN6=h#Eo(y|YT&BWOP#b%<{ zw&e9oo72%tE~g|nIt-a73RAB;H?DohdK#=k4qhzHG#EdtWx)P<7X!LINpj$FK9hs7 z@}eB9SCbWBOcNBqO-hRM0-?y@1=`H>UYd@%kE*oiPGAp`M>n9lo%}`%47S> zV!f4vB+7GUVJ`L&tFaAx<^F5fQ7Y1D&{_Iv5K=Q3Q0E_Dz*u|*>5k*>*7g+2L0xzT zFWH+FmO#r)Wh zAjS?OwwA;L3X%YOYl$~#O+_pizsnuxTo;9qn$_DLRrT!_%R-kBiW1K$xT-iDyD!J|&6s`>CYs7NP1w{e9Q%IJoA;Du0EyLp*hev(yf}2-cie zL3`pKpu6}!IXkFNCE%=%Yy75i0wtwiz>){HV@ugZMIQuoi>cqMK^k1}X{{$=jr4}z4Wi&8q zjfwBrkDZBd)FMZfjIF&*4({7`zkU9 zEtajSYv}KlqbQrb`dQ74eE~t%%2G^E>Oss_Q9bU}|9pv`>bh~|l=WfpPJS$vXay-z z)@5nTtPB5-G2b9#`b}QR?v}C1yN-zMc%!2oi;ox7Xyz%D{T6h|Zv)qpj&o`-;q3PQ zfQuw91B>5b!cKJX2V51Y8GIH+Jr-%EaD+N?DySQ9J8g>t{=(CCJrS-SweYP@+a@An z8nuY?rhP|F+h#&z_MB$yPuoWc%TbS6#{RV3Ku{VyMj7+db|WEa^qgeOPuoodrO9)Y zJ8{}RhBSEEKISpaXinQt-Z*W~S4)rXx#~ReUP4~0NUsonX)}3%2Bq&85ql|eoSwu*RJtrCSW)enFbe^N!iDnXx zG}uh^9@C7bnG8O@N_56d&`lk%88x<3)MlFgT~hvIH} zbiXM#c`nr}jEu*f#UvP_^^|Hes=hT zxh8p#jNR0b9^%lUqP<0>@&Kn&OqPwANZgVd()o{mqyv3K+g-%A9c@8&I&jH)wD}X; zj+^DI$xk`uM7Np5EfYhNyqLh5v1off&?J9Q#+^?JW6;4=JEhLPR*1?ea9Y?ou#4XVgsuFDvHA;A;J8lZq_K$Z?c*7PO z^DuEM8^LV}aVsCeZK>p@Vk<`QTSnvzBe+Enx5}H{bVYYL=Max`cm&;WZB;ql7KvXM zdMo$WcJ*Fyo)eADb6i6nCCdAx5I*Kd+TTx9iX`U!#C%%L_^ZSu zE(zI+5qc7#AALj#M&QOQagR6}ys=|IY%wkyOVlqVl%vNXbrA3Mn6-2(mJ%Y$Db?Y9Yw}CJk+`MrrZe=zc_hRl} F@IM^vd&>X- delta 75 zcmV-R0JQ&_zYX^13=ve50{{mAFfK7JFfK9y0j3DC5#4LERc^<12w^v329*E^;g?Ye h0UC#z1_8I41_E%1w=RzYHhQ;>2?J9iw{$WCCM}YW7qb8W diff --git a/data/bin/honor.bytes b/data/bin/honor.bytes index 700258f62c67f4f2f6fdeee9338ef539eb8d87f7..1c2f1b4f18b0f84f86b706bb799061d18a01dd8b 100644 GIT binary patch delta 220 zcmX@x$~do+Q6OY8GXpz=fu5nBfu0c~z)&^3W8(3a4%7yM_WXNRTxcUo8t%-qwsh*(%qXy&TLLPZ$Aa`h~?z|s8% l$pRxoV@sd~Od3oE-Hekr7^^cGTTafi)@QWbJkMI69RP3v?5W7!$KTnkc9xl$+X>Dk^HXA|fK{nfcE*-|n|-HawkQ&pC6x zIYZk=!7o~K0}r+tuB%+UC{)CYmNDkPCK6}}u!ey9y?}8n?tdt6%vI^~9XmAc^*6KN z)n>HQxP=v)i5_FAzqssyl@wp)@=eLOS=ebTQNj5X<;7D$|+e2_ch#IJ-V=F5|)8|1J>W-$xP=K#mnKQ;ihY|loifh zL5}90fSdbL&Mk7n%>#6bWlvI+#{Mm$rIR{(t%!2=6vb)kXAlq7p^Er(F;fDZJxzqB zJ|hVW2F;2|xA^b^U2h@IDv8nDzeA?jQC%t5Hk>^}s>bE}9x5Ki=|!p=QWy7NO+^{P!3&uptW%4 zq+`MS)VWwaD*PPi&q$e^(zAgx#CH_GD!5b49odj*qC5Wgk#OhE6@q2>|tlD%;XB3UbG`lr5$H)LH?~0j_9_;6%LEbi{IODSCBCnvObZWQd~=k z-vRvxDfzS0)=CB61ptlGHitQN5L1N?uoJbP`4BcKsU&B#&QVY|5ApE|%g z!0J}q;Z&&T2EYw~p>fB6aM!7JJzTwN^0v$-t+jABfHojy%^5u)oZE87M!1bC!&j82Kqt(JltO>j+c)&2I&Z77p&0^9@`Yje)WS_@+{;AX&y4J2xlpeCH{AVd$s4wdJk&a*HDan??Z9)xzVns<#Qve~>e#90Se2Uzlm z&ZeM#4opB3Fm}$JmQOzgonW0{<#(i)RqM@J7g(3-?owu1MY{pJ0VhWP54w8*djJ!a z>4o(xuoG-2SV4}HDcB3v3l^Gmmer5IF2G%YeTOph3F_Vrwi~Sf&g{(S1M35uo=qRJ z-u-^Cez3W5XLow}_W4#20C)hMY{LH|7O&&0h;OaB8zE#%Pv delta 51 zcmcaOL2~jw3Bi!b%na-d26~2i26{$}jN5n{1zQCfTLqc63Nl|i(60K58Hic7tG;5@ Gi30$8NDrU@ diff --git a/data/bin/item.bytes b/data/bin/item.bytes index bed492ee6fed2a23eba7bc22040c1c91ccd3d27e..c51cb2db16dcbe22c0b46c8afc8f964d8b03c885 100644 GIT binary patch delta 9964 zcmZ9SdvI0N6~@oGCnOg{k_$-*AcWitiAIHc&b~>`sS47mw1T2I>Yx>q_-L{63Iq_f zl?dS#RB)3VQ3NB5qbNvx-9IcyhhfIn0mT_n86Thp`>+;JQ66H~-s?X0m%q%?^IPlN z`>eIUvlGu9D1P=xN$f`HSVdNHlshUp%CqeSy}M&AOrQM@VQpB6LAl5ZM=pRnLw7jGeQn8>KBfwvCGAJ7O)<9A9>&8 z>t&ZSUOdfppGGb~E1dIkx=6j?we>2^0@jo z#Bp3a9G9?p2RBXl?pB(Yms!Bem;vX-!+F`>sRhV$@0EMoS-^J0aa=qY7x~xyYTSzD ztpAjXZm!;qI8Ke%V`|(g?)e#Rxp;-kzXH6#p`j4EXMdmZ;#K0PVP8cKyH51zy5!0_ zx#+x7@fxu$R`fMwvEu}ET)phxQx}fDAQBU=bK%z!#(opnZ*pAU3EmFk$XIp&mqNi5 z8Vi-~lX2>@aQ{rZO6(+@jAbX{s5#X`^ZpyuJ`a$MLt^4BF8>ztC_B|dcGFdguNJ46 zJ!P^!dZG#q>3(Rp+j>OYSe190wVy^FwEIcWF2~)dCfsLFJj3xb%7;--;n|jCP?1BAcW504?RqOs)w9oji@slv- zDm33Axne@|!@eyOHu2QHt;oZi`$?E{+5&P%y#*Dt1rZkTFeE^C^wAxCc1Ow}8zz*d z99FOx6TkrZ=#IYOjs;wP3DVeu=#GBQ9YrsKAF!fr2x9}HJNjY2TWn8OlwKgtXWfqg zjQ;4OKl;iamA|Yht@8S@@JA6x;XUlJ^;T|OWsk*N{V~K*I@+V3wMSnndo1Dlt1$u2 z4%(wH$sX18O80DB#8|)@?Z=VDu|ae6*&J7wmdMdXrD6aV zmzV&@2ECEGwo@1PO1b!2WN~787-Qqq1nDl3W6zd)Wn8)gaU2*lMmes0g7^hj?F0<{ z&__S?<^DcuPK)KS@=`I7cxu%Ud7KjTML*oNH`A)+1d}m7fiU(O8Y692#u&Xp1d}7L zLl`>^jZwOTCyGkK=wRsr41Li@U-ZM(EA;o9A69-%H=a0UAZvUUGoWg;M%ps6#$>Em z9vWPr?J>bBHen7FkM`(GWsjVr+?&e$rzRhuMXJy^UOVZwM?(_mYvb*_gwGI%B?Rb@ zbT}MPXGHi+yPfbFxcukHgZuy;GMs#d>$5{PvVcRF0H!?X;gHR%G7C_*#wHeU7P`_B}PS)@x=73=j&?5uo zk(H8@l#9Dq#6K_rOniVI8IVWDHLpDKZWeF^c^LTsJu=W9N%g~-#dL%GJqtJr3D6@0 z^ho+TR5wVq0(FD@11tCn6TtKb=#fFrBQHvE^?xFaO^6m5xSnjCR6*CzQo2R<_b36K z0RO@S*oA15fjqXCzsZ|f`Eg*;B?ENHAajePMxa~d92S29c@&Q}8OH1gPhe$HLP@7n z=v%~5I@)BQZBk8OtRPY)TDbmqm;eU|ZIXIN+hm|^avlr#9(f!fw8?;MQVmd*n9sFO zB8$U=HW{!@9!s!IF5u!nU;>;Rv`K1QvPs4N{N6xu9}D;qc^n+HN;tnw_P z*l%c+v}M^l=*K&w=tVKQNNoO_&|aw#Psr(B8& zP&7Iv?G-ttI$m~N#7?=4MJ&S{s2!b>eosP9$vMhjZEJeyx895oi_}-jf45a+f6M9$ zuuBeeD{%$cWg;R1**LpK%q03gEBX!6#xfLb+$SlN%_kCeAP>*3_GWSI{~>KGK+(o+ z(iO@pb@7Jg8gDiiKZdw5=n6OPl7y2}YWz@hwP@z*#}PN?T;ax5Qfa5FWOnIuxcUji zjZs&)agkKGyFo4e^EuUGE*Jk6X=Bb6ZQLRi9eYO?pE|cjv~cn75I4qL;l>?O;pC4> zJ1spmkE?%=xH07lH?EK>l60dC6H#L^<{H5 zOedr#O(#?ZTMPLmO{?)9CY*-jVZ>3dX@s;*WQ2N~KATo87IXE*h@))N2&sD5J;qiY zcH2EQVhLAYf;dixX@g39*H}e=dQY`zI+#n>MKM?&q=_-%d0QM?2Cu9HtQ}x};XvzC65mh*(ARLMyro zX>2*u3w7;1*N8{B>LbWuubDQexd*TFI+*JK&h$Zg(DXrd5`?ypja>!u%f*94C-F2Q zoyenJ(*{*tvcVXgM{dLQvs&(+*>X?Q^oEotXU{4ZA!SoHZp?_#!uj>- zr}O^Ep@t)MUb_4@kqZ;GSKO-w>^P7U;GqBxa{_c29-g8FjA3{u!iE6#v>`x;8dd_X z{9|O+h)ZVnvaD%j@_qWBr~eL1+ot|1U<6(~8-&ekBNes?*Q|{UBDYCD|7c`k;iV_4 zbcPexW-_QhOG547>`~5b=Wa;EqUJwL7ECwkFZ1(w2h$ef37vyGiW^X5_{5QF!GW zk%Tvsv2OrVZy^7mdI3fhj(Z~#_hvJ93^;Xu=buy`H%7!KS&afFX360&O?_(T z^>(ZqtmyZT_suGy2_jR>{)OG;FsDR^;l?|iAy>HdNzpK6$~E&TMS~SR2`LPpR4ELf zbBM4yy?r_hPWg-e>l4w=47ZaY@Ftdh`4Tg`@PQWXzh7# z=oIZ==Tmre!sS=u>M)-|g<;oRXM`Q3hqpM}3TtoLp;LTtI-eqyq^m=2GsrQFn}n;w zuxXl8S)l$ydf)xd(LS}wJvz(wl||Vtb?cJ4P56Isp|((AUWf|A)+HpQF8x}YGp?fc zlQXt;mlgfwhg=GgOwuQDP6&s&6gmudZFZ8jmp;DPnLq5}cFVFR()WkmzfbnCCp`bN z7tj41j@#{2&?YqPcJ>t19C0*wq$mT@NuC4M&smUuO>^aLXIM%d`>yJPqYNI+gQ^|5 z3jOKA0DV<)D3SCxPDOsjnMlQVKDXsr_!NE(nCIS zs*6TnTc`28)3dnxp2=6&Q4XhWvky9zb?PgH7CnjCeI}bfFqJpw4@}jmi@tD%D<{7E zbLUrmlk?haJ+~_hGo|%w$d%?OTbd$Ox`MVX^RDJIeiHC}b@g1ny27bC0@gi?Y=-@B1L*2LU&$^WU!Xc&0l2YgPSup!!GaEmK@tuI1)y83b)Rv1B3&& ztgHiY2)A~%1FiMVmB8TUvhKrEfk?$5Jwgh690n6g-s+XCMUWPUgdprK!uh% zU|~Q|DagAf80gDVU~v-@NeluG{+{zRg!Vqmv)oV4`QCHxJyGcnPkHme1*6QcOxv_f z$Ky#(l|Lv^%axanYle3@+Eh{56lsgJ+K3bbp~@pF8v;s&bXn@CxGb1Iv-SA%QvU`<8WLq`QBs-OgvzkWh>FU- z0%aLxMMP!afa=1!Z1%6ajL&Rp8fEV>>LF34K8Tdk5>O#lb0VU$X`nEpc@a_B3{d3Q zN8j0x!}|r_S)!-p_ig11>W4!=n+qP=fjZ09SG_&ERqEftsA4%RN~%tgOk-Su#0!py zlF~CIHB#PDQBivq>IrXpEFeec%_XtaJjPSr^hA`D_X((-mpeT}D*w;nbshaBex&t2 zV?5*a{+-eDlJXXSa=c#dzh($ diff --git a/data/bin/levelquesttarget.bytes b/data/bin/levelquesttarget.bytes index fff67901000b3862a011baa8317a12ca35e9dba0..4f0f03b733c26282f557cfc4e29ab74cfbf4db42 100644 GIT binary patch delta 1503 zcmZY8OHUI~7zW^(8q$W1M5B@jLcoO~W^yhwr=6eRZJ{wPO#B_LG`cY{T+6`91u;By8 zdzbHB`&)OoQ&?NLjLJQChDE>v#<<5vTs~IdB9NRhwoYiB&=4WfMLrDMAhfX%eRz0x z08=DDj+e&rTu8=wu}Yw-!61NdgVH9zh*Q|any+te-J~^v$IC69v0O6h*cpYIBQU4IAb_1w6z2huaUN?r8G(@T(W^#$$HVH!s9C@rm3>F0 z@A#O|FAH@uDt*T%gpPpD!(dgU;69;k3uUtgK*;(X2w8JN)js84yzOlbwBxh3 ze*BA`U+*6Z8OKXX9-a*KRoi6Rrb&a65yxbXO%vZ#zj7Js!=I2jfjJL5yX=@!o{~8= z4K9jzp7fRe84RkN!MLNhZ|Ka*<2%E;%FaPjMO>}2OJ>(JnJRpb%${koRq8OzDb!(5 zW7jQv5vX&N(41Rn&O><{9z85k6qfk6>B KtTo?X^!x|R&o9T2XlR(I1W(IZ!13g1M13e=~#=eaLwd|Yca(kC=KG*)46#&e`3-tg1 diff --git a/data/bin/mailtemplate.bytes b/data/bin/mailtemplate.bytes index bd3340364995ff66901ea889665f3ebb9fb990b0..57acbe6a68203ea2c6ba338a2d06a1d00056a502 100644 GIT binary patch delta 175 zcmX?7JiA;VWHK`YJA;9qp`L-B5hG*DMu9Ds;s>=E7^X0A91IuIc-gr0#r`?ZXSF@~ diff --git a/data/bin/mainlinefloor.bytes b/data/bin/mainlinefloor.bytes index e7def0d79698586cc7497fee7b033d3d9e8bcd72..bbda88b7ab0a2dd3cdb46f5bc76b94064414c330 100644 GIT binary patch delta 632 zcmZ1-eLYzqWHK`YJA;9qp`L-B5hG*lMgeU(F4IK<3|kmDwjObsykAC9%rf3kir+W0 zC^0=X-ZwEbFCHkMAUS!ptSyt5)#O?kO=-(`pVYF{9OwMJlA`>aoYbP35EEt|#c6_( zf)rj8{sK*?VBq)*H^CU)4aN%6AQQL}7Yi_yF>pLQ<}_J>O;O1*-b6~!CAB!Us08L( z6QFx#wB!naZp%+EO`W_^Q9NBVF*hk5CK8{RlM`QDl3!rKmIO2nXz!zAPC_bRPZjHf z{HzZ#5lSH$jA@q`I2X{4vz!hVe$2rWvD~R*%cHqd?R4F>o9`PT1uJ@xUOF zl7#q40pc5wFMTreQh~8+svxT+4G){#)Z~mrr~KmL_~O)(;1apSl2jucZeaAX2c`#g U3HQW&mqegB=*eQUwOj!|02mj4#* z>lwyDWba{-wa_z+hsfT?B5S#MzVvZ+$w%xA4EYQkkNBZZGBPl<&<7Ed4=PAAT1?)k SqzEJ(<;2+yf#x~v=LZ19Of|6p delta 30 mcmZ4C`OHlqWHK`YJA;9qp`L-B5hG*EMuCaaoAYFjvI78ti3n%_ diff --git a/data/bin/mainskill.bytes b/data/bin/mainskill.bytes index 9fe141f95ea9ea4cd486b48dfb10672c5773e5a9..af589953ef50f607d3496741d74ec763cbd23bea 100644 GIT binary patch delta 807 zcmZXSJ4?e*7=}-hre+Mfbn9TxB6!F-Nl#N}C&9sb&sG;Hir^3MQg7fKad&a)R6*z+ zIteaL-U>SD|M2^AQYpy~c%Ji~_x(oK=EJRNuZ0GgA`ausVM5b(>-M9qJul|hMV6cs z>-8sRf8}%9-1Ks_cCflv+uvuNBY8NypVeg8Y%(di!PsA90Sqn}Ozw;`m|QX+C0ii5 zAl8SHWYUsGEb&3&fdtb>-!OTZMIYH#IX;!bOeyYeCUO*`9PWP(!I{Jy0Z7h>HBypn zN-}Is^eLkp<2psuMjHf2#A^TM?Cu*5n3pcW zsKiyAotdX+X`yFmropmN_zNSKfu#*ZspVurCRIU0bC_aIB_=~74W`Y^OdO1yCiY-O nh9(mgB`51LbBY^5OypDIE=Wwy)-yDZFG?-eVBXBeEW-!@HO?Qb delta 38 ucmey&xrjqJWHK`YJA;9qp`L-B5hDXX0|Udx$S;hWCo-`xZob1T&Ikajx(NIL diff --git a/data/bin/mallpackage.bytes b/data/bin/mallpackage.bytes index b5ba5a9e6e54aaf98f0a8e1dd852dc19f4b28dcd..1bea468675eaf0730964bbbb59f4564ea6c61c93 100644 GIT binary patch delta 807 zcmaF8fce7?W`U5&%na-d26~2i26{$}3_CUoG>b?SXJ_W=Sz72Bnz1l)aUpn%nXc`tPE=xF-jU47@6rBSn3*CPM#Pl&T43&Yh*C_12c?ez^2V) zWHyiOJb|hUSw6?If6h)I>`u5cSSoYH~rl77LoA z4d-jI7#JEFP5vmRH2J_@;mL(Tq9DUkGK-VNkPX`)IeBA{G{_`FGpWg5`*d)cB+zNf zXg>Mk2~k1w`1H)Q5*Z|88jZki5?XihFT&cbLkIkD0Nq@i0x7!pwN#iop0 zd@$n@PfJf043!1>?&H*0bWknSm}16gIGI08Tm%|C@x_)%Mle=`ymY`<24u)R zU&YBW)ehJVnt0Y6s8Vr;xDeDSIS8jrZVU&9G5tC@k}U54B`^QnIHoM&Wi*6 w0*a^j94jP;ELdFLD0X8v0I5F;tN;K2 diff --git a/data/bin/mallrecommendgroup.bytes b/data/bin/mallrecommendgroup.bytes index f9f9fa7c325258df31bbc4cab506c58d163c3c10..25e5fdce63374aca50f1d2bdd6e4cd49d933a1cc 100644 GIT binary patch delta 381 zcmX@9IYD0_WHK`YJA;9qp`L-B5hH`fMuD9olLMGpxQxy67`Rvr4UEkuD(VRso9P*9 zNg5d#ndur>>Ka*27UUOWH8jvQGMMbhEF5TTz6he&T!2Z6rywyoThGuuz9>H@Rf-Rp z7hjCV&q1h8&rB&kSv{S$Ra0T zY=O^ME@R6Uh_RNFFEF|Y7+d01ZDIgXZDKIFki$j51Q?R&;UoeMrw~H}D^p7#(l)TL HGB5xD@`YCn delta 25 gcmbQBe^OH*WHK`YJA;9qp`L-B5hH{0MuD9o08bAEvH$=8 diff --git a/data/bin/mangaloading.bytes b/data/bin/mangaloading.bytes index efe61a1000784659a6f91b513e87d3340b18a59d..205caeed9a708b81d1b277a3dc60f7b670e2e270 100644 GIT binary patch delta 61 zcmeB^yeKIUGMSlyoxwoQP|rZmh>_7`qktU`qwQpW9$U^7Qw9bGI|dHZ$p^S(nM{o* R7xIX580#4-Fj_2Q0RV@t3{3z4 delta 34 pcmca8*(WIwGMSlyoxwoQP|rZmh>_8FqktU`qupeG9$ThmEC7Uo2Q~lz diff --git a/data/bin/monster.bytes b/data/bin/monster.bytes index b94c50307fe2d28a9a155e5ebfbf60d00e0249f5..448bd666b3b837b89a2dd73173041fe3c4a45201 100644 GIT binary patch delta 4479 zcmb7|c~n%_9mn6j?+!c&%8slKamzui4%%qyQ5+QUAq2H)J+{?|OY0J}7}O-jG+^A) z5`-D>+C)>R(bFa;jbtgtY8@9WuC;AITu?lxrbVO-5fl}n-#d2(9*BSV58V6vety6E z``zumHxF$g&f1W`AK6vKTd|CaA7vRehL9nCWr3TVJ}Xi(lx#)2WwU2hrKz`Ux%TGt zDE~@|mih{`Ws25dvj?0?8`J>H1wv|wT1RLbp$$-WG4`J6r4r>!&c$=gqs-knkzL%+5YQiG!+@R9M%-;T1(|wU4}&I;<6jN>aD0 zw3x^w+6Z&d|9DGu9nd9;cGo_zG1Yt*XdldLU=}OdJ-c_q4D-Fdnb&2UHhWe>s=2Li z<_*c*w_gTxzi(!}9P5ES>GllsgT9$J!Jxc{BIjWbjf{;lec`K1y35-DG*i*q1xniO zD;gt7%R4sbR-2QQ+njWP#uh;3xivJBXH`)PuiHZXcbuY(&$>_h@kMqP%HR5g#`Az} z)Zb66Tt`KalA&lF{K&s(DmQPGX3_~WLUkHK&9_m1UQ&oyIS+co5@YayQp$YDNmsDk zJl^~bo#Bes4}%a2JECpO<8SSu^Z5RU@DJTflX=FMG{~1Q$nzC#Qy!14ra$#D$?oPn z9#cxEbI02>m|ttB{Rrg?|4XOw*kT&&r%7mAUTQew)*Cd5JDQP(qZRq}??7u$3v8~O zvpNu<;y#_jFA0IS(WwSFp%b>2JP%yb3AptEom1?i`U@`uTf7RUF0}Z9DoMXUnM+|` zxqL`unBX0cXp&DbNKAx1j~BMld0L3<7V)x2biPk0dRU6$Jbt5z&ey`ExPx!#KyQHT zafyaYbf+7Qkm7G88Yz44OEgNNAGpzIDejVJjO^`}=s<~n=tj*_{9U;pRm*+(?tB_# z-#N})-r}dOO7fl75v}}8(JI=rd2Nz9nzv-Kh#}~C4xEb3l?(+6~5=Gg)*j)Jk&ft9NU<&Z^j#(`ER-A^i1J7RQ?=sa~!z%rF_p(B&AF z7=u};^{+f8kqtJ4htMm$$Sg&MKZWqm=>9TTqFs;`PA=R{Rwbcnq&!Cg=LcSb8OD_VYsn972CEA{v8 zt;9qgD5PQ{@lQ@^>LnUc2?jKQ?KcXRz?H%3w$81KglKlH- z(d@4DK?X>&0Axvms+-Yx90~-4-ChU?`$bPg!x$q7G9Ej&r_6mM9D3(&qw199Ymrwl zV!npE0x_vYwO-`UPG?Cz=vI=;75j?#Yr&z?cUaCJ#^lDzGv&my%G4LiEHNCWQVP>Z5Q4GH@_$^no z9liaYgQce*idgFLS`9BuUNa^SSA`ydhH>&hU|tyc--j{oUkI7+)n#=pl&S548b@9mnDALjpy^aWFtNZf)T$094GmTz^yH~ z==D2%*;F=p5G*c^dUm6FRYtz*j=a5B1J-E4E3# zKVAcmrMm`RJb;?}T7^)kJ!eR)!q!Ez)$&ENnIp>g=y;2grD#W+96WM5OI1Y!hc7hP zwZG9L$3Wo4_ZWoPDJ*3O8pdQ6%NIC79+%{CkcUCWq45Orgd|S@z`6dq=eZss%yME} zq#4pK7tDJoFvbA(njM6~> zLxlP9w8aQj@WVS`6-H>E!BV2oaFcCBZ1d|k(nb!*Rwyws?|%X9#O8P zvXn?Px^xlcj@0i!pP9x|hN96!e*}GnqCJAyHF<}w&eXr)3rpA}6*eCDV;1#{_X`$f zk)myNB9rB7NGxv{s}3I|x`xW|KqG+?EQBI7{Qh<$j%P zGTm5O{zWG{PD6h_^i6Sj-8_9;b)wp@obhW#vn#X|c*SC|Wf) zYbJ|#g;qfJ|9K+MI>H9<2rpA8KR<=}@{BrW;uE|~$z1;oUvkA>ra833mnZs|qRV}} zO+kcg;L)0CY)}7{S`Ytx&EsFMb@@*Sn_yY2tWvatb$Q4(mf^d+CFc;~P2Xo$6-J&* zX!Hm$YZdK8HvevCLAH!Mz^kn{}0{}g+BlQ delta 523 zcmYk2PbkA-7{`CV_j%uWXJLPks1>DtYg)tEMN9d!gVMsL?JDkKsm;I1C@eiUIZzG` zIC!rds9huy7vkpVur2au-tFD5+}`i^^L(D3-uI{aukCurNCvbj&F|~<`F&lwp0%Ag zmfjb$`BXNqi)@}mIGfP;cN!fQ80SBiPA#VKAH4Y_gXjlvS$|~})%b53Un%tC%QtaZ zi>fQ8@dO}(qDX3xeUZMh!S$=Mk;FKK2~Jd6z!#Zz-r)ZvRcuL3GMVHp%V@Vim|J9$ zr>vB`X52j>ooaiPa#DB}0T#;6;w4c34k_tcIBgZ1Lx3~j)mhlMb@ iM&07V!<;&u)p!mQ2JND+)GsF!vw3Zmd86 diff --git a/data/bin/monsteractionbranch.bytes b/data/bin/monsteractionbranch.bytes index 66f2be6751cc5c8145975a0b461d2f158ca1f13a..cbe69d93b71afd598fb702dd765d1be45d592957 100644 GIT binary patch delta 322 zcmZ3mi+SZf zVr=9wZH+RQA_K>?n|*;mW$#|5D{z5TflW$ixOgcD>cUjN_Aqn zrmi*gyej%pSGra|P!C6eop?LG%1}viA8w|ZKHNm<%P7!nFB&wS$15b|@VuaIc@y6? zu}JVV90Zo8!C@@7+N7Gj&21rHS43(E2Eq|m#^biD`;xcMOX(JVI7?oWp7@(=Lgy2Us6HForT!OSlHVrqCEZ z!4}dYGyq$m*T?W-k>&=P9DiK>)#X^>51-{C$1Y%t8Eh98lkJXEJcNT32erUb*}THr z;u06@_-e9Ze%9<3T^_?}HuaYXdx1^S{o}Yx`1H?qNA%WE#%G#?eZZzOpr-J)c#(^Z zz%FJ*?e{l_nj9C>>TBb;e-#@!QUW1hBlJuRchWf%-`r>ni!GK!{*}%&s;0HE9 zS7NwBIknnA#c?#P&jfg6UUD$U2mg=TI6uMpi+qV$PN!pd51He+c~+>lIGT~oMl6|- zS$Z{&&#iNMDtOwpoOUgvNt&OMlc=P=66wo0iUk?lxg4L%@%jI9wf-YqhwPDV3seD{ zqzwtQ;|;Yrfy+#n_n8Hvz#HqRi>$BG%K4rwanCWCYe`u^bGxy z#Cx%ls#54K*v2!z1@-~Yv?>QW?$);ik9b3Syf1hIVXwvAWv464d^W3-yx{p8xCm2W+8qMF0Q* delta 111 zcmV-#0FeLii3tDk2M|<~0{{mAFfK7JFfK9y0YtG7Ll=Xd7q^}l0qh31gC7CiO}FW7 z0R|kmd5Qs_7`J?*0eJ?uSE>O$2bbQl0aKS_vjMrc5VZkD0+-IW0c^L9xd9sixB0sP R3IVrBy#eb8x7Wr2x;uu2Df0jT diff --git a/data/bin/monsterattributecontact.bytes b/data/bin/monsterattributecontact.bytes index 4495565a9bbc7dff82587e0c17746f00255c25d0..913b570a0046959c18e3a9fdf50fa6d544e40708 100644 GIT binary patch delta 59 zcmaFJ(#R?hGMSlyoxwoQP|rZmh>=lsqrhZF*(}cl1}+AUSCbl<1%9(jq?ADTU%>py I3m6Xq0Hga5KL7v# delta 29 lcmZo=lwqrhaw$%h&D0RUod2T1?` diff --git a/data/bin/monsterskin.bytes b/data/bin/monsterskin.bytes index 7d8c5f0dcb68b2abf3295a403579781c26f0af40..57405dcb8423997e727671c023e232ab00fa426c 100644 GIT binary patch delta 313 zcmeygmwCz&W`U5&%na-d26~2i26{$}j8iuX$Zz8=&Y!^$$iVUW-b0qj3uicSOz^Y# zpy%*GZ?o>UT@t+4O7t0g891)J+{-9sGI`NCJ+|PC#FYH<%~#KzX5@CZFklE`;5hu@ z03%SZ)#U!O!rZo7G3=`fwV@Rk&(uLoG>>;#Yuhp{C{#@KT5!&{P^t?po{)_#!G`KdMuCY;5?P)J3?d91uO>Az3xEiT*FZwy&7{rq zneGY*ztT@;;0May?*YmJ35nPDH&+Q;GiqIfNL&L+Tn9;jSYIH5UqFIiL4qLG=B*-{ zEWRZ`YjhbnzJRO&5fWcP)_emJ8sCA0!4Du|@f%1u`~ngle}IJWe;JU=CjToI0Ah(L P|B4l+{wvm)_OBQK%otDQ delta 40 wcmZoMzGo;9GMSlyoxwoQP|rZmh>`KpMuCY;n|Cwa7TCO6*phKGpQt7a0Oj`!RsaA1 diff --git a/data/bin/monstervaluetemplete.bytes b/data/bin/monstervaluetemplete.bytes index 7f50aa0a4151ed5c2a4b8d575657aa94c64dd14d..9bf6326c1d020950152fa47c9098ae52bdc9d0b5 100644 GIT binary patch delta 11211 zcmZ|Vc~}%@p1^VX02+bnYJu(sHNHfl%Ug4p$z;vMWM+K!*&PitnVFr{MA^*jjv0-j zadVH|9HN5Q(BSLIA-8}wD3^%R@c?fK-gp2;xfMjC#)EyU-uC@9om!u#|ET(Y>g}rX zrR=w*C+64N?Z44|U{iT`drY4?W9sy&uPBu7{@S98(<#bz%DEZA*^AeEh<|?Np~-G8 zRP%R#YgC}LezU?h<52j^1uAn@)ru;Wb#B5^>VDy&NoXOiUvy^&{0N&Ek_a)8#S@!2 zp&v(vD9790QL2p_z-(aVXpI&xU!<65OoE!kYF#Uj?RHW(Lfyz}!4?Cyo+Q-@)yiu6 z&0st*N;%P(3^ke6)RNJ-X(p*DP*Yf4|L`ST8bPWJs*P2%BNQhuQBDj=g__Fh*|MoZ zqb>BBFe(jl8q1EXSA>Qswyfi(kWJ7xv0i4KDb(TQ3iWv07^(6M0fU*z9(q%#nkJ30 z8Tw|{Q}4_Y?AS3zDTHi+zJ>KGg})Q5*zyOZVB89QE9=KqDC#f$EZxFdDBCa$xOoj7zLSqr8uD|8CZ8E)>E)XiXgZIKnVkd(Z{^7 zV}@el=-rTavs`r{&s(rA#clP&E^-e84ZGqsf_a(v2BYjSf}Md&&pR|^Mzr;MkH^#B z@$z)JRizB2KWp(3T31NdQ3j)wG0>cr?kAZ4iD%3nb{=~f7_7bFPk=PSJ{Vyi1Gd|l z+83Z4Ksf_@liK+gpaMVz1MTZ$173hi0F?|_&YcK(0jdC0$%1MC)v{nefc>(d20)EF zz%xbQ>#VK)Sr>nD4#GPelm&+X9Fhff0P19c1Av2p=;wD$FK*;_0KSt2 zhXEXx1xElJkp)Kq9F+yf032f=rXcP07bjT{pk5X<0BDc}#{nGw8L&KZ{kuBxvo8K! zorD2Sx&s`AhRudk?m+snISnJ6mIY@3oN)&@)JN%hl4sq4^cIaULL&pQPjAe7aU+`m zG|7VR0emkDngKM+0M~OoC(})%&%*%cWx)ji7i7Uj02kc>j!YbOpDwur={{YC5iZMu zD*&#@f))TR?f{pLA2uDXx&!GPuE7Y`WWjX+*JZ&C05@boD}Yv6&<3DQ7PJFscL%uC zHtaHQx&!Gle}EBwkOj8@+>!;i0o;}a9RNCHK_`GtcaWAf>>|3{yL1uVFhI8~=mF3p z3wi@~_ZV23*%X7yy<9n*nT=1zP}Ykp)`;Y?TGu0Bn;5+W~Bs1v>!j zkOk=g(%k{hIy`JfWw--rMrFbXnGCotda?jy$%35#cFKZm0NJu22SAQ2$OVuq3-SQu z$%1?U`R;&zNd}<69Y{B-5I~_U*acvhEGPm{BnyfG6w87V041_uH-O#lfPPH|V2?YH zF4GRcE(=Nll*)oK0A=ogenkdguRD;=VIP2fvY;G5xh$vvP$3H{0aVI@Dgafopc+86 zEZ7fVzbvQ$P~#5hS7ZPVxC7}cGU&BG>(W)X+BZ(%*k=<+NCqspxA}91wgaW=7Y@tpluAa9kh)=kNzaJ z0F$%5=Ap@_%@;5G3pdFy141bce#mN5(4*dhSVN;fM)SEz!M}lUlm-r+%TNlNa9f}% z%rFn~S(>$|_mLVmp7J;Ge}Q;ejCjm^ZmQv9*n5*6qC=Ytz3_A|t;w(yVjqnoA$|_= zA&mj(z@WEuWPk;t<)(Bm1988RTz3M51R8?Sz9XOEMPG3yW12I*?x9JeQI86~-><}> zbNvK8#0(k@=xItePXCG%LJA=k(r84f#~&+&b+)!Q!h=3zbF!#Q$LEN1vTGbJP3OY( z<>ZHy`uS+5=%2veCv+Sil(z`K@1r&8 zJy)^09M>&f@d%VLmo_c5jkNh9`xmqYI~$p=TWIq`<*|64k5({@gO*L3KiZM5!Vzz9 zCc_knB{XvAUbGU=7E~tv8xSjL)S`xJ{Qeu9V3-ZfK^qUF{u{)TH0sdKOP<*BoXpNY zLOf67NQes|-k>o66()JpBNs#LqA?J)*ZR=765=3@L8!g|?>NenGlhKXjAVvBqfw6r zHf>W1J8|0)RhTgzdVG&`-wo(OcZver#iNsV zBOMaTX{Q>F!rr6w5HDmcQ{c8-@_alC@hpwrDD5C_Q8QNuOxE67^o3QsLJ;DcN zCabXSuVlDBhxVGw(X|tC087tV8>+ z7%;CRb9ENPS{g?}oCC3*#sFk#8bgnafY?N1AS!m4q-dP)jAS~t&=`aco6A*rAdXD8 zzd^l4s~%mrzs*P3fJ>t^Va8?7KGQ>Umv#e6?zpMO)7Owk>X&fzV_J=<=w7_9un~tA zjR@0!{SAA>Jb9$!^PCUWcXp8nc^tI3$5KwLu7$W!jCfZAH^s2UxmSGh z&_mQ{Xg&GCxkH{V*$}g7^h7_V(x@+iSVE&0D#*lE8+p1^LaU_B8YnRy z)XUll!MFUyH);XWLWw_aT*18>d<()Y8aQ+%VYD!alMnfaqR zRD&&QWtd^t`Y`b=9)o%;DtvkcH`Ac9uvrijE!}S&>W!X<&yLdyxbXqGm;N9&P%(12 zFdCdc1-48Gfr{_@_TeeGz6jb7wx{-639(> zd5xvpOFaB_r+V8%Q%;p0-H*NYlCTBqb|}V&6{w24Do2X)S1{foDh(*9qb@O(1)HoD+sz_&V~Vorjl-djnvvP1;)|?(K+S)2Jg}oLpT3`4Jz0 zy#vzTX%nWTcji&PEy?Ko-)nSs6Q`5@J$xKdkW zw}2-n@M)^LJJ+!zL@WIU8}3cugRmu$pM)nT@_J>>J=`=-OMU^c&&v}pP2>Yrb*H|w zIWALNoJhtpZ|K4bZv`2dY^nQe6UU3+rr^mN#I5E_bZZIOQf_0V#zsZP;lXwkJK2~&F%GCU$IphgzKGgS?$nU< z`(?p*&56=i65{6^R;|{YPs9U_{ZRW^ZEbGAQGMigt+bLGkQtK`jU(S7oBPP7s$fkF zj;i&afFFoktv%IPw~7lB|HA~&OeWkKf2x%7&&AEEOVvl{W|g@4XlwID+?34EQgt3W zf=fqg!f>5h;fdc$;RDrc>o=I`4EQ>Q*n%?`Qt9RaakJrkMj_pNCT@0K?X0DnZ`;VG Rb?>@|(q`pq8^7e!{{sq^n|%NP delta 690 zcmYL^-%C?r7{|Bsp6Rlt@4&)cX>h7z(NJ$BFi`3#fQ)Hu2zPw_-~oS zRqyHub_P3wU2bK!-|#>7yFdAr8!v`iR~3XHD&j%vkb1<6977tAJy_ zq3^X%12)&-fvG%ghD&*R0g8C3e$S*Xn#q-OpcT-bmZCk}LXO$%L)W>*(Mb4k4*Gf& z9g0p{_&jl2?269+A}M%z+N;4pkp_qz{b(A?I>a%l%pQN}90tm4)a88LE^pa*uhN5S zE$%kY9?SUOxcVt~&iSjYT|2VJwyADEsqZ0O}0+|eLhqEOo{`~h`#5<^jjgLa|N!=N+ z(~TaOF41O{EltK@sYEZUY=8EZxIMq&OsBri2))a7E&W#LEZ4}dgwQJ2#o7mjJMWa3#9}K=2qrM;>;8_f)iHVdh zS`v?F5XG2)1R{s1fW-@nM=VsRiY6w43a#ao%l&u%*;%8p$-aEw%=|O6|MpR)=Jpkh zb}O%9f*4a&bd)J-0UJKY;N)B;FU#Z!efW;UMB(f`3Z*5aK=s zK8(0ufzuEVC~!LBK?Od7_?H47MLeXy#}E%AE)Cw2cfz=8beg!~1q|mHPSskI^g$+1 zXNcM2Q}fXkvka@Lk72la@OSSmH+NL?C6#jw@u;7GzII`r`OQO7uR;A3^uXy=px2^) z2AUMVUn6EGpneXzr+o*Uy$dGD!NSLMCunZ94~kqxd)a}YlP&(XXN^8<0fGXxln^F zT)GR!$#}$tze~(9PCB6qEis9INCK^sseMHV%aOpx zGSWFP(1El8X@gAdjWoScMmi@3I%R5~HcmRHNk%#s2D%8%CvDpI(ZG)c-4HwPz`zbd z3qL>K3NJo&45Gu|-HE5|c`(lPW;}vLrfbbO#xP=cqoUgtaqSH|?EFwqrVl5-m zON2_@L?SI9RO)6v(qg1BNGk~ydn}I|&lb%+xnb=Q@qLVAIH$EkrTyYl>)EU|GR(@R zQ2og)!%rCib5_eR=NyHa^aL3W+9(Wkt(2iFi$Zq1-5bMx)kmy5DmD?yaQV4ERN4o9 kYGE_pD7!nBwdkW$Bs+!SNghR&$l+3(929Gs>M97jMRjMI6n81)2BBNU#7D_j6n z2r};sOhn);LfKik;5mfgIk@0egy2<>;Pi#ej1q$Pp`t+B?}J2{!M2ONL-I@1;17++3Ta%XJVe#o8iIU4}f{e$KJ diff --git a/data/bin/monstervaluetempletemodify.bytes b/data/bin/monstervaluetempletemodify.bytes index 78de1bda4fbe3b698b31297793d09a14c322ba26..fd665fde88f48d0976bef5c4cc2bb724e5226525 100644 GIT binary patch delta 3582 zcmZA3TU1n47zgk(fO5Pfhz^%j+-fOi;D}~7Gi2tJR;HDf<&~^fs~+GXAG#iNynu)d zj$Bm)xeLN@5s*0p19%w~l{*S5R4=HDoL1J#1Z|)F?U}EYPptp%zrX!?W{%Qf_xz*B z(|4WOQ}7maVT;0aVc{B&whG_%o$|K_d<6B+I6-`vzTEebccA7w9{CC4KM;A4Yrjtn z6@-Y$@6jHCdAjWfv=J~bxBZAV3O0r$)J25Kg5azF3Gp%DSd#T?5WUbIDWg3B^LAS- zT5JZ}U3A+{w4Gq%+_sC`6hV}C0gfjr&R7k-F-C91lSaS^WVmZCHD}~*wB2A6-L?m9 z57<*~+l#grY!aAEhwkG@*VzZ?L#jG6)oq;mI6N5#=u4FIi>dkQ5CcAAv+I}!U zwpC(2=Hlg*Rp#I#R$C_(F`~Z@vsYJK|BmP z9W}+Jf|vq012L6jpdh9K29u(eFJql_`Oq`mcpa zFQw`elv2b}6=m>2lS8%UsLJ zF_JEJaL74Xn!hQ@b{eOghT>~6#foSJ)B~y?x`LgU?PkuKK&_y%7twv;Ysss3A}Z;8>`h(j8o_a+?@V^Ciqs~yn} zxYC8Pr?m;S2~_<`^P|m(&46zqwjj0uzD;qX#5Ow1agrdO1$>7sa}M)!8Ovq$H=flD z&LfAzp z2jriyi#svzgnT3GcVXTI`6iZkV=i|CY-Z4d&;$7vmiJ=b3;9-d@pa6vL%xmmZ(x1{ z@+g+~VcrLM*ryEo5&8kPv-~FJH`Tmqb7zz|duUI)M(6D9_&Vn*{l3vZK7yEYtXAV& z9}qa1wDrV$ng{!}UhId5{bBOZ?e;PGysD-D-|(uI43@X=(Ah1P{ILZ%serRTF?E{6 zLWDvN0St-|iZ}!kd$WCPF^332EM_1E1O^ey1Iq++lxC56;HGw2>~A9;I(vHSIqwpj zQo^T9BaYEKUZn`79Huic>u&i^r-d@Sri>SYp`hMkzNL-Mz7#)I7n?Rxo~W_lGz%{i zV(O?_T!B!*VHSf*gh~#x8C2oDRUGCpV1K)nx3ymCTyxZI?Hcum8k|$Z>vLJX7NM5I zJYpYq80zqXIu0SED5-xHyWlT+LHeWQ)n=ao?F?sJ|9UIVvGV!?;z-TgVqQTT_SPp` zZ8*@z8==HfSF@cB%p1@y&CVPCq7mmb^43D4f*rxmLC3&+e?S|oHkx^3g&;QbMmTYl K=Vp1RH~b5%74kCx delta 714 zcmYMx|0@G=9LMpyow(mN^x2n;KBic)Ir~9=pqBE3UqtbP-|RO<{smKLKaLOO7qQm9 znRMH78`93ANNJ<+ll(Tu4->WW3*C9=eLr12UibW5cc1sdttyx%nZPx0lDp3>xjnpL zK4qG^%d9+2i;m#OrXW=xZs$TbE>63QoEX~9@}^^pwUIs_ts2(Lq;4y4X<)Xpdod8X z79y}DoEU*6q5kEdSyE*=QXj=o6xd9QJ9o|)LJYt{s~2AbafCR4mG0)F6A1t>Cnj_d zEmj*1zHg2)AK%A*%4ASI+Z&P8S~1+5#7Yt>Ep$tH9NI_N2e8v>c*D!aU(EKk;_v|; za{z-jDl3OQ`YD+gvQUj*HA((lt+d3;Sd(E)slRq?Ng<>F+NuA$WK1KZ0USDH@Z1bQ zhX!nh_psSlQl~x5mR`x2cB5cMfpw>z$s%L{x^&24KL_Ca@0%;o@2!wlt$%`<6Igfa z8Rn}HyS6yR-YG0x|Go1H>DNYi%;aIzt7lXM6+rsy8{hukpn&}XEIj(B)&9dTeqQjQ diff --git a/data/bin/npcskin.bytes b/data/bin/npcskin.bytes index dfbade4710e46b3f1d6a9ded4987713124e27c92..e65fba36bf7d7a66f5b1407aec8be460091cbfa4 100644 GIT binary patch delta 109 zcmccM(d8u&GMSlyoxwoQP|rZmh>_7`qkw}7pKmq~!xjdPv)2q27&T5$c9fFlFt#)> u)HgJ?ocvKh7QtC4uF4LTnd~SjCk0bwU>NVCS5TCimY6hwk#Pp&WIq79avM_s delta 25 gcmeD3y5J!YGMSlyoxwoQP|rZmh>_8Fqkw}708_vPl>h($ diff --git a/data/bin/onceadditionalattribute.bytes b/data/bin/onceadditionalattribute.bytes index bdfed46ee55e662bb763afa8e0b81b7c4803c979..28025167e33880a558539ea27ba487b5b5ce9d6c 100644 GIT binary patch delta 549 zcmX}o&q@MO6bA4aq{&QhB8b`Dwh@S0xeKWm2q6f2h@h4snMsn9NMdP0;J-F)9Lx$z zv&;ub%Y?zg2!^0Vp_F0;cIO;w^?m#}_g?PFi|j#wJ%GFM!JT2#uMZyCmXpJnyj zx@JeLL3sCU8Zq+jz5}8K1_W!|%2qTBv06vKf1OS5j0HQ=XL4ZyY zU{fNE96+N35SEC11t7cc)K?-Bnc2Eme|r^Cph2 z;`wz=!@fDx?tXa5^jV3)W&WO2*OYFxS)LQl6v2XUgmA71V+a|9tRjpf93$iuVFKX< z;X)Ct2&V{nMTk<+GumhyUfH1$Lz#;qg=xf*;wTXs36uoNE{!Bg5@nCZU}x1pmk?@t MoVG8hmmePIFNC7Tl>h($ delta 41 xcmZ3|$GESHQ6OY8GXpz=fu5nBfu0c~M~#%lbiSJ*XO`;d?sO$Swj)9hzq|KD_|9D zJz_1amhFMKo;0A@su9;8%D*8^Zh6S0JE%z3xjx8ZNFXGaP3<%Z-j+dP4tANU3@iJdc`f{&HS z7yQ>plkYNKhFxYW3%mlm!nP9J0Bc|yd!!ZC%J#G6I_x@|)pc}9oZ1x=82(&$tqC0fiTGHW&6p=fU#WvaKbs61MKx7hpYnzhS>uU_)$~hBsjo zvPtSGQ@G__;2alrZ2btf#5Nyr7WRN`W1Agj=Vq#d^I`dHEup2bQZ{MY9D7mO4vmHV zcr~j`iI6su@{q%jUr9Z<|Jf>#1VHIa+f4qN<0HvC9*%80m- zO2W&KTO=FF>rTAft8$CJZ-G5Z*QQ9;nkpR!0wKAwNJ`O4ni*6~MfIm5WHD*PN|M=3 zAqG@OR9-5?gPMtk8-+t47m>p)q=4K+-Ckj;L+MJIO236h%k>MO1(JH>GGv*g$|Sgy z%hJ!QS2YFsLp~>|4i14_B54WT1^I^L`>-bB=wKK=os{US9{Bc^p?ZQ zIe8p1;uGJ=S-xvLPpKKNRHY@f(Jxi!h)ivG%_fhp&pUTstNf4f1PXVK`zU?vFO}q4 z>68#Aqm#b)*>E+b+FYNYhbU} mEN?EnCNu$?*p{^I>J8cM=x)MpvdtO>VS{X5W5KC=yZ;BW2km(P delta 41 xcmccmpLyb2W`U5&%na-d26~2i26{$}jD;Hoz65M`i)5X!x$tF*=;V$6RRABK4)Xv2 diff --git a/data/bin/playerhead.bytes b/data/bin/playerhead.bytes index 5cfba47d9f6ae9d4e96a5e3cd7c327bc63fcb0ac..089fad57ba1874c802ab937f580ecd0893adcd48 100644 GIT binary patch delta 268 zcmX?TGud7sWHK`YJA;9qp`L-B5hG*OMuFeV@^^kSGI%j?-1*Kfz#=6akds)MTI7+M zn4)KBY+zt$G`WjehtX&=JIfJv)$O_r3|0&r+oJ`TrG$`G8k!pz>lrFA8kAaWpIpE# z#%R3xI5!K6s4Mt{A4Rsc~Cl~O8HSmYAs{5KTFjzBioXtVkU~Fk%2)3b{ n(c)~*)#3yIRPaVD delta 44 zcmbPif6zuCWHK`YJA;9qp`L-B5hG*iMuFeVo1<9{urH40Vc9%eAc%EyzL*Lp01w^_ ARR910 diff --git a/data/bin/plot.bytes b/data/bin/plot.bytes index 90e5bf3afa2162baae566ac57166551d2313b39f..2680979c112c608f12ae70936a45bf66eda866eb 100644 GIT binary patch delta 743 zcmewmdpTVoWHK`YJA;9qp`L-B5hG*cMuDR;2EJwt4Dk#cXLAI)8Krmva`H>`42>-f z4D}3^kat?zFmQZBSBY>hNFUt2W(E-V0!;=v*v`zrz^EKz#CLQf5H1E80e3OT z2#||`R!(;0(9r}MVSE$f-kaTQ0?!ccwLo#N1=zi}AeP-iSBdOi3rzO{O@_PoHpGbA z=tdyB*8gkq(PaSoi`> bhP&4uV#I!QBaq!|iRoUTl_2-BfWj95lsvwF delta 30 lcmcbd{vlQ%WHK`YJA;9qp`L-B5hG*iMuDR;o4Mqqg#e3(2loH~ diff --git a/data/bin/popup.bytes b/data/bin/popup.bytes index ef439623f0577da640c98c3665451d785476434c..f01a8c8d6f856ddf996aeb19984ac3e46059236f 100644 GIT binary patch delta 235 zcmca>e9>GWWHK`YJA;9qp`L-B5hJ6;Mu7qzE@1`+hNBD|!UDpR53ox!noSmDS2Z$^ zFG?*|(os+gQkqjKa*#&;HOE4)k_-l!Wdd52@mt>Y@mQ?B+8WaY?L<2TN{_6>eY?c*f4a5X->vj9=iexCEoZ-O2e9!2+*=f{6?qulWUT N^8*FHPTnUP4gfInKqCME delta 35 rcmca;e%DwaWHK`YJA;9qp`L-B5hJ6?Mu7sJ&ECAP*fviQDP{uzs-Fp| diff --git a/data/bin/potential.bytes b/data/bin/potential.bytes index e2b5c42e6dfa0a867812840de4d1fd7ea87e3fb4..6297604c185a3c1b03f2c741744782c7826f73fb 100644 GIT binary patch delta 7266 zcmaJ_Yj6}*7M|NZky&?ukj&&oKmv(ERd(#Y6UcOJxf*q?mKBvME!V{daRs%i5yH!4 z1tmNZAE1QZQ=8AcZFru-ffthSi#LxXHI%><^%OkY&66SGiJV`2=Wf1>F7gq(~DUe?x*1@8Xn_< zXav#pybamBwKhu=_tV5xH1QZ;PBhE=&}>|nrK$1L)Tn4`V*DAPnGgs)BWc`*mJ#mJ z_0dsy45L+u(J}rkA)fUR*KH)k7!_hnjISWX3J>vS7E!B0)W-O8gm{h+Jq07&16{O7 zLWM}g_)0>oln7C$u}XK`rif-)qBF?~BUq3XX%Cf3<8bw_65>@t)K9N;C%h%wrRQ}@y#^B5PK&mCwA212X=_x8K#=bs z#10R!br&I2iPS(My?}sr=>^203tT^;=$C}b^)blL5Y3rBH01g~Z1BN*IcwFvx!-njibnkn01D&-D|AqO&l_e*zllte+&!dDjPhxoiVkS^~_U z|4eIs_STTkCk#a|VUV9A#5oT^KA$iYy@Wv?xJ>3T?_Inj*Yo*=q39(Haz=<|iOBgp zICuj5-RIyKIL3S6<^xfnZc|hp-L0YtslJ`76q4InT@;pK; z@(|?t39xs6?&$gb0RbXjLWr#A!;_0r!{GIP790Qrh~+6_$qoQw@k^MiBn&}5kXW83 zmh3bj7QceIsv-#Td}3MZvCwEx3RpE75;z(L0SgGYEn87;G$d4`0fW4N5X(FSjfMnF z0mZ3-oC^uzdI%Z~377&31jso;h(8k|I~vfoS-U1>gVP{Ni`uG0NM{Xf+~MCkv;v`Ek*&;JuD|HmLNA;fY*Wc?rWYhIqEg=;RQMbCJ&WcdkjcYoPv z`4xodB!p-AZo^x$B6R%WwB`kml^j2za(oQ(5rp`QhaksKfVungK*zrm5YQ~20pjol zj&CU(-%>d~2Kik?^Y1=1 zfyU?fmdf!l$m@Xy8YV4i&O1KXrloq$#~{Cl5C=R2`M;&|e+=?J65?|YLH=*4{2zn- zUP6392+#j5mH%UqPa?!YiOBgsYPfD*5Y=X(_bUZG zzljjN9)jKgEO^*gAV9%?BE%UF0TTe#2+r?E;5c}g5N8SDjRQ+H4lu~)5aLHdc&`JN z>U98vd@dn=^7f$FV5w#U2KgdFEZT#f>}F>J)&WDoUk6T#7DBWT0_&hjVW}ns26-zX zT0I0zigMgTF)1*}H~;l*V?}t%-hP2AS?Jh?OY)y|+m@B(?RMI9gQ@!Vv#V8zH(Tun5Er(KCaUg&zdg=`8e3j`dx~ ze%Eo$0oNDB{mo~>CY`%+FVVG18`94jZE(Xd-9dSk7~8pv4H4%q4ayJmcCn~vT*)eA zO7*8%VgISH8FuzVy79q+Te+p)VH zVGhy8M*Z!G*_qvR1QkxO2vf>`LcdJhyhblz@VAvh@7V7t*TkB5yW+>3KJrax-?_xu*o;7)L^$n9|PjYUZ zRt=>YwT9uIyZ6$5^eY$jvoxbXelX+J*G!!;$$QLPqDNUx$6;2A2MnLeMR!b-f{|a15$6n6iszOPSB(sgk)kv2 zV1vW6AcGrO=wvQ~;tw7BL&ZJdOpYMC`K?}zOcpf^UNaO28koV#V#RLniSpqH0$uevwQAG&-E7EUEDN2=Wia$3$NmWJY$?l}Q&pdlJDPCRAP5Gc zeq@Lkwob2tU)iu5?oQ-9y${p~UJcG8VRvvx`_W3#xI*t3d4Q-VrdmVePQqAc& z9UXgJlX7l$Spp=|bA2#g9*3s|!!)aJd0@&U%)Sv=p-FzovF>y1eTw6=#Gqo?Bk2u# z3ABZ|TemRbZRPIHCB+bUI?5{HSWWJ>eN_~0qGWr|(-wd1*dHr&j1L*y#(rQVgoqP+?ru z-KYY{+65|E-NZ(rl#(SZ8eTx@ zEI?AXVo_P%=Z^jP1*YewR>^Bjh4gZnOB`}pNU()D*cXod1({z&Wq$Z9BK6z$2_qKt zxJAHn8w)Lx6-kdf=-3BUs&L1DCX+Bf1ls}UEC|*?32x8!s4$jkcy)ZVNPenc1z&c4 z3U##r^~Zrwi${IPu@9-F;hLR=h$o8!{IHcUDNxdQV*3ZONVpZq-Ux(RJ+i}&eOMs~ zOYFa$q3tEJKVH%x}!g!!I z6LsyHS9L;Gt-}M8Fz2$u@Z(hXFv$--m9d)`}5Qt$uNr^m(c-in@Irdk|T2q^4Yqse!jkr7LVk%X$ z;-an+j(;&wy%Pv6K2J6DYsdZ?N?OX&Yv1!5w41&ayC*I(Q?(-bOV6xeEf!`TV&&l_ zzy_DOfptgHSW77^*&f+dJe&e!ElR$L7?*$y1wJMB4+la75-SsbgB!=gr* z8C?#G@m$YM=ghBz(tvb$h7)a3HXJr`^Ou%{JAnTw7V60HpK|O|%1i7y!ce_6(A(h0 zKm=OZC)=Ry8V#N`vA>Cxguu3HKnc8c-(&_q8vN+n_Dv4% H_|<;_fhf3} delta 50 zcmbQXO?diBA%T#|%na-d26~2i26{$}jJX>HW}M!9{*%G%_VBfgK+FWh%-h4)vh3Fd E0Hv4`Bme*a diff --git a/data/bin/potentialpreset.bytes b/data/bin/potentialpreset.bytes index 5202c8ca5f444eb6973ebc7de7c11b14e2ec3c81..b556f2498d0e8c8f09be83e71b8f2209ca4a820c 100644 GIT binary patch delta 156 zcmaEEv))c1WHK`YJA;9qp`L-B5hG*3MuBiSZeKG7hByX}vpE9YlN)4287(ItB7$hqBN$nxhEJK zWx{QxlZH$wkOrsV3}isIA$!!4=iibSB?A*)D><4nIl(5_0?qJ3g8;tfLl-mrIsAG=sdHwrR_duVWLzpQ}D3HDRh8{WfA*< zIw$-2C#M%hIFAvJ%CwfoE|RSAW%ag<+r1n_<_HmhP;ZMxOm{hyYk5qU7l`1)7pDYX z{>Co~CgS;d DwgC2t delta 42 ycmX@`l&Rw(lR(I1W(IZ!13g1M13e=~#)gdoYMh%Nb51kg{L#@oZ?pBrRz?6A%MI=T diff --git a/data/bin/scorebossability.bytes b/data/bin/scorebossability.bytes index 6543ff8705add2ecd59df0b73ae783eb9f48ca8d..f1fc5388da3501545766a64e6661da3ef29db787 100644 GIT binary patch delta 277 zcmX?P_sm5gWHK`YJA;9qp`L-B5hJ7IMgb#vj_qxX4AzVs+b3_7m0~oWoX9N6WMn)s z(30E8(1^{@z`(%B*lKd3oD{REfyrb;DdEW**jOhg$VmhFrf~jCQ3(MfpaKJ(kj&gv z9YX`}AeG66!eVkjK~sd_EJjAtMU0HbJAiiHW#rfavU73*vlNq&3D`y>sEsBt8x7$$ z0BvM6ovbe<3by~Yi~^&{Bu*Wm#>p)_>MTHOjKN9^WZ9sOHJ*G?RDvlB>z~~WHK`YJA;9qp`L-B5hJ7cMgb#v09j!LqyPW_ diff --git a/data/bin/scorebosscontrol.bytes b/data/bin/scorebosscontrol.bytes index f15990e40c65fea6acb17cc12d3729c891b21f39..26373bedec9e6621b793dbc2ef9ade45b9ceeb0f 100644 GIT binary patch delta 56 zcmaFKx|&TOWHK`YJA;9qp`L-B5hEkdMuD45f;ge^^N%WHK`YJA;9qp`L-B5hJ7AMu83d9Byv>438N&j!kCdP@kO2C#R?oT#{c@ z>6l!SS(aH+8EYKvAaeQ(DliB27tO|_Alcm|L E0q_hSb^rhX delta 25 gcmX@CbUb%7 diff --git a/data/bin/scorebosslevel.bytes b/data/bin/scorebosslevel.bytes index 3db01bdf68d6f4a87c2c7f2e916b395dc4a24c72..8ec9ffd1c3e72177ecbcc64d20cb70d34f34338f 100644 GIT binary patch delta 158 zcmcbhbW24bWHK`YJA;9qp`L-B5hJ7GMgd+vDJcd9h6V->DS=}>wh~_^H8LwSa%gPt zWi$9bc|W7tWM5vr$sCLlQqn+WbqpNR0>^>MUV)VTX4lvOR@T6pCH;(1WIg42=vN&)5Zy^w>(AnbgRv(8!^& tpqI_y+vNR>Dw7ZJuuQh+aGAW0pG)v4P{lQnim&WY6?rU$o2>*Cm;fdO9i9LH diff --git a/data/bin/scorebossrank.bytes b/data/bin/scorebossrank.bytes index 505e87e1f00e48a6f521ed3e3cf3c07718d11c52..d453fc789b323200787177345fce37f23e69fec1 100644 GIT binary patch delta 116 zcmey!ewsrdWHK`YJA;9qp`L-B5hJ6)MuCUSQMwEa3_=VXx&k~BFW42BG;XjM+@Hm6 z!Keoj*8_@Q;0KC-VK#UG64!@_>jT9*)Pdp?m<=9+#0`MrJPaHLK=BEFK=Cz909_Oo AMgRZ+ delta 25 gcmX@j@sV91WHK`YJA;9qp`L-B5hJ6{MuCUS08&T=?EnA( diff --git a/data/bin/scoregetswitch.bytes b/data/bin/scoregetswitch.bytes index 18a3cd673d89ab707f3ce3eaf9d42e774580349b..9b27609d0f97773b5f5f55cb55ac03b792dd5b22 100644 GIT binary patch delta 2043 zcmXBUWmD8)6o&C#PQmthasxn7`fK-QC#rj!z*WNH-!S zi=w;t_4YT{%rkT5Ij6J4T-;=~<(>65Sxinxn#1WxH=E0fY}kO{VI^3JS!F-4ADEA< z3ai3~%Brzy%vV-})nI?igU3zv0Z9ax0y7xv2lM+iH?PApQ^g>_*g zW!+deHcHlm^wM`&VG-_x}Uqg{DH;E|)eUL1xBwV~H{^Y!8+s^TzgK$+AJ%K5U$9Ft*=i=#doR z5byw@LuSDaVyQAKb_jFIe6Yh>hfS4*V&}1JSr~Q!n;{%&HyQ5n zj|Ojo^Atv7x3KxLG1zTvfov>x2U{qM!R}&_7S+SsVZW delta 27 icmX^7it+O;MuCvY%na-d26~2i26{$}j1?ONl5+unLI>6W diff --git a/data/bin/scriptparameter.bytes b/data/bin/scriptparameter.bytes index 18a2cf2925656c7c904f276970f1d7802ef4b6f1..4359b38d81f502f56090b1c12c57ef568475f455 100644 GIT binary patch delta 182 zcmew;)h;6tGMSlyoxwoQP|rZmh>=laqd+KY{biXe46F%Z+pPd*?ml>dty=@k z?7nz`&C28o12+T5t``^B1Q;bguakEL3IKH+1qyK5faN-WfaSifli%zOmfJl2BHQge zF!T1^i)__(VCL^X7uk}Vz|6-jm)MNEfJ|`)j?Ggpv3=YFHt6HeOCU?8t(V`N%F4q5 E00AaG761SM delta 30 lcmZpd`6wk2GMSlyoxwoQP|rZmh>=ldqd+L@=HIM58~|@<2K@j4 diff --git a/data/bin/scriptparametervalue.bytes b/data/bin/scriptparametervalue.bytes index 3d1d608d5d6dc665861eb00e2e4c13927da6d67b..1055e1482a9725792b7d48260e9873e086b332f1 100644 GIT binary patch delta 553 zcmXZYK_~=K7zgk-Hfz>lcS;UIDTi?}?V=pkMcEuy<05gjS2?;UvxK(UgRL1!QA%>5 zY;!PoP=@kz4xEvumAVn``+IlUzt#*tPpEqaV??6wE;=8i^^8i zsCLy@gvr$lFRXYQA-6}+EfKHJoAP~v`3mv$T^bt_ym57CP?UkR=M3dNvJuH()QXb0+r4!Ck^KXd{OLub$^RD#l^R_fyx JbPl7_?f-Nt#gqU5 delta 30 lcmZql`Ry(cGMSlyoxwoQP|rZmh>@{iqrg;h%+{U|0VlImB?l(rv~C#jEpHFle;>G@_@EL-tNoc*08_DQ6;B_0SgXj!_WMF8g{ zl?p5$R1%3hiB`ifQ;D{ubAmrw^xCK9AbOjv%#uz%1>c+PPhquawPK1V;zhLc3XXoP zh(pl)rkJ4#-@$j56fkI;FhiY~VaTW5zmcvKMWnME$=Buhk+!Q1mD{CBNgXP|x-!_S z2KF&TBC>03_o>OXM4tkd4vivqKRh_vFu(~(9rmHI5T)M-L#*&sVCa;N5VsXb>d-2H zvZFCz&|@YT?&^TQE1EtOVYz!GLR>l?=jGzjxTHXf4(-C|7Kk1ZGmrSu&@Xo3841x? ziO)U0$lGxg<8e`eRvp>}7=QSv$RG7Bw2S_@A7Yh3F}B|<9?VyTtp*x2@tZdQ!%1u) z&Wdi)2Un}<-8U+&na9DshjF@m)@(=`t|eNAS4f;qkZ=;4zQlg9axJN*@8|1*HFk4$ zT(IpsBu*LFD@iR2_J6ae_q2}Q`~;YJ-QpCFVC2pz5@$=`ErGF3?C=?goO>IhZADxa pOB2$F^TtH*&M6Y7B5=jW&?id2k`HpKaa_0hx^AB1Vlbiqm delta 30 mcmccnk$u}Wc7c$|%na-d26~2i26{$}jK>=VwhAz+y#@f6iU{Zc diff --git a/data/bin/shield.bytes b/data/bin/shield.bytes index 74405ddca5c982a85611ccb7e18f22891e99307a..1538fbbb62e444ac0c2639fbc3e99d14912d67bb 100644 GIT binary patch delta 98 zcmcb{_kdp@WHK`YJA;9qp`L-B5hJ7fMgapxj(g5~xO^Bm?oIsWWnTL3st^YQ$Jaa8 gr!fXFc0zcacfq{55Z+t}?V}~-nl-F5iE6q-=g6o3rMOHBGq{pCUu7!CN&o#H5V@Rf*mGx6e4vL RF7<`kf*EMy=4i%qq5zIFHI@JX delta 30 mcmZ3lzfw;iWHK`YJA;9qp`L-B5hLTZjRO9Ro1ZeC5(NNwq6lRG diff --git a/data/bin/skill.bytes b/data/bin/skill.bytes index 492ebf27a71a65583b855e0402ff156a25da0638..a5bb1415ca59707bc381ae7f152ce4720a961e9d 100644 GIT binary patch delta 4696 zcmai&eQXow9mntNC-jQ8B#z^^BugAtprygNmpHZ~74k+g1yVD&jmor{gP6pdv7N*w z)u>h+3REf;NsjQasuZ$zfYyqUmdgKRWdUvL3!{{!)w*>hDXRq4fCQ)tbQ1eLcX4ue zh7E-{{PKG~&-eHCJa_D$D89MhQuu^qr0%0w7w2MKJWclv7dD0LY;r1ZAH^KI_{Zv^ z!r;#%(WuMk^Kh&b_^j0E^ZBICOU`w&g=Jx>z^k2ziLZ06*bt9Z%WJD)1b$5#lfL{w2v+ksAxxY2y3%{3ZnYSR)sK%E$!34sl@FWseRLzQ zk7D``{8b%-Ac>pHNDMe#Lzmm&2O)PeL25W^CILcao{T2DL?thY@$b6d4ur1MS(c7b zgETXF=j@zp3vdF-PPqX-xY&YXAtyJS0J*Ui352PnhDd$ybE8!GLkI1XrXG0^F(^NuAdt}6r z=V7R%Kn6~WkS08q5;?ib5hBmQ)bOI_dm%n-Sb_!BW}-NoLuZB-fLF zK?Y}%{1&~qF|~2yQ(`m~u4;*|3U3Zat4IN5uT|ovNK8zI+gehasveCz6K<0xNKs^M z(?yv-Ta;T6)@u}VOB)t(<}?lVoVvk`ss@u?wJ|HEd)K9*zOMyJGdX-m`9nj6Zi9~3 zDdu*r4&KF;cp9YRzbVc($#a?}(Tf59nKK=-Ld5X@t4Z!6W_)mrDx;b4H#D^t$gu}v z1gY+T1++**9?RZ`=ps^hZK0T{S1@SSBw$I4bQ))wxXWzRUw zu(KB4PwxcaI*Qqu0~7#QDFYu?fFVwg1Q#7r$c)TGAI!JybX8Lcp#F1&&dL;6ACH$V zM`gIlk4!GOmSd4bIOJ1fi4VuBvD21JuOBTduwJ?0pq`}D#htmWUdYdn!{qUV?|7(QdzH7 zIc>?DYDEd7WAr}`>X#HVdP}VmTG@?F?;#8R$6Dl^%ZCDDm$*J26>)kkvMknA-op}a z7w9_)sLd2}Qj5aeT!RCDz800b?j;Zawc3!0B~$%lbP^T6*;7iY^XAn}GimhVI0sQL z`3Wk)t;4j*?uA2y^{NqyC3881o;ElJwv+urpM=PM%melyh9 zt*V7r_R&(wDiW&%$S#VJ^hgh;_ZzI(xel3d;d+#}0$Qgd5{|arjqS-{dkA}vB6p9L zjYTtZ%z|abO+Xd&igkGa#a==k1Zt9E2DMZe_~A}uo8cBLyc^P&Bh;5^T#qgy+ZRcB zcD}gu``Oun9dV!)ihi&SGW*d6G)I?N0X*PK1khzR6M3t$m{4P+T`x{Oi3(F7%rBKZeyL?bmT=`~O4Ldw8@1(8 z2sJsGtRc(`z=Vol&@u6-+bGw@%6da9Vw=O=$w)ig<9em)DOdJ!XBM=hM-28QscI@l zG4Fn@EjqvVy3vm7JCJ#?5c*N7yCYXCuNibg1xqFrL9g0v51x|c9@%k1)k*@3#ZG9Y z#Lti!ySAcye0U2o6}z>ift$|;YIxQxE#CD#2i*&Z0gCC>Ay|BD1TBymffK063JkRj!T<~2-$qxI z`sr-|fh29yLs-0~z-Yw>521p9tU|thg9))mb;Bwwb+2SCP}k=b^7A?58a(w}K7<~$y5Zu})`M82q3dOK`Y8ZFIX=|`em4RY?Y&X7_arivfV-|3 zvIX7~rTlMg<>YDDPp|gNQvTAXkpk}?Ck~?pp!5sjA4DQeaNCxq^gSO(cM^U~xCxyVCItqj5Eur%re!72|tfT)$osM@8Lm@7_ zWy0)HRPq>~lRje6rw?q|w_kbyxFByp$K{oIBVd>}vzgDyA1}+3jvdd>JbMb=G}^=S zw~&X0uRi#0EGYeofVzo6cALC0{{mAFfK7JFfK9y0ba2XLtnFIV(U7yYo@sShoqtbhoqtc zx1^#2%8a)-Fa*XWw{%tnK@Yd6W&~^lw-jpxz67^Oa0FEXw~2HFo_5-(8?=V2a@KgXla5(^;sazzbAp1k>6H m(`tmI)d;NBAENaV!Z diff --git a/data/bin/story.bytes b/data/bin/story.bytes index 82e9a6cc5a13f3820d005bcbd0dfdd743c7bab8c..bc257faf273d66bece0cfb0c33e033ae7cea8c20 100644 GIT binary patch delta 3465 zcmZvf&ubl36vyYjw#iTxLJ%y%do6M2Vz~Ft%==M6VhRdEA+)iGF2=m1#zmO7}9Yv)Pw-8?DWOy{|rh z^z7*~=c2rd63Z)du&&&~TP?T$y*(%W<{wqPf?e@N6@Gm7+{xov(!C0;l_0#zwfcpY z6TM3oa`4l_L5+2e1O*8UU7p@EQS_@?m2E5DS1<0K_Fg zrj1)Wa=>T@fLH)r2f)`scpU&!Z{%)I&1h3NkO+W803-q+iR|R(qlF3B-T=nw z!%a8&+@6nM2h@k^w@XvY>YI0dP%7mpNfh7k2HYS6Y-vC$^i!dq3jMU|z^ra9u*V<^ za30Sla= zD;U;1!x}NPJ%iDLp(hx6f}vM4U~kO;Sz^EfXXpurJ7B;x+yO&94RJmVMr4oCoBQeR}BF+$(e9$@dZ8k{)u z;`^UW%zQZSUK<%(pvNLh@PEt_9LFPa-M3|(kWA(yQY4fS5s8XhQblB@m2tDJog#{7 zBzALxd%h|6cvI~5h%zE0QE>uf6 zJ{ggZsJJ-t(cchjBA+aE0B7Rph^fh zlOxEu+yVmbur1z}w7A2>>tRJ)qT&d7Tz*-%Wkjd%st+2~n+o-zy8IWKv9hfhNX%e& z@kzTF*5B_*X@U5nv?4K4as4VWGlT`2QQcq@2i@z<7g$?T@&y0LJ&_Trz=Xm5l$g>T znM8zI5uvEck%1lA+;ly-5GD$&a0(ft4N!a+gr5xiJ5fNrZjH2SsP>f>lz-_&` gufu+55C~Q|2(t8Nr7o&b|H~)-Q#F2FIyN`*KR!pIqW}N^ delta 32 ocmdmglkw+HMuCvY%na-d26~2i26{$}jH@;Zw1sVsNlRt}0IEL;!Tz6ZxC9s_B$POULvjr);*AWo zm<%k91cOWRiz=Nn5(`RFi}VbE8m-WUCOa}KGg?k&WK=e?3__RGGmd!4o+N2xU}UCi VV5w_l8DeN;WnchA+6ERt5&(YuB_aR- delta 25 gcmey$vyWRKWHK`YJA;9qp`L-B5hEk#MuBy#08w%Um;e9( diff --git a/data/bin/storychaptertimestamp.bytes b/data/bin/storychaptertimestamp.bytes index b07ec1dd5521b7a26e1d8f69ab2d39d04bddc307..55bdbb0ff66a4bbbc3ba78bcdbb84350ddce1669 100644 GIT binary patch delta 292 zcmXxfD-Oa?6h+b3l%ymGnkobafkE87Q~vW{NLU16B%Ml!fb0KX%}Wl~F17b}|2%|` zk8c8F1!5)kyjK#Y(JJ$e*_mY)MB8_=Sz8ElQmzyW3R0nT6qKY==_IH~mC{*IlWL`l vpdmF%S3yf^m2QHL)G6HsJ*oc_+{r*1lwAEt8kJoAM4FUb{Y;uk3%L3p7l%Y7 delta 25 gcmZqCdZa24GMSlyoxwoQP|rZmh>@{=qrfF008vy1DgXcg diff --git a/data/bin/storycondition.bytes b/data/bin/storycondition.bytes index a9d09fcf2169f6dbc51da51321ba6429ae5cc53d..3c51c35be48a4a4e973f449277ff685de0ded04e 100644 GIT binary patch delta 1023 zcmY+@NlpSm6b9fz1S%vZrcE?1OpI~iid0W1OBqfe8&@TbE{%!Nbvs|c3wQK>VQDSFEPS42V7wKWYvvMzl-ZO*lqL zXgRV^Kgd6Hd1x`BpTwV<%N8U01;&P7 znqAqZ1=C}~f&*$Yh=(y8V_;@P$v648?&8U|wPEl>{G-`dY&LBF691;nL&J!&(c~H4 z;|`CL=Q{Y;JAE9517rBYm%pYdB>`4Fs delta 30 mcmdmPa8E-ZWHK`YJA;9qp`L-B5hLTujRIeVHs2GAWCQ?#GzhQ& diff --git a/data/bin/storyevidence.bytes b/data/bin/storyevidence.bytes index 3321a1c30a284225ff5c881421fc29c8ac77773b..895662b36da2b44924cbda83299a714112551fc7 100644 GIT binary patch delta 449 zcmZwDJqiLb5QgC_i>!^Xh?QVtqgV{dB%9P0djh?IZn2Gmh+vgNcoL7|G4{W*7o9Z1 zv@bk-@V(~mMY?~)A`uc4NWdssKhy2RSFsRQjH_fi%9WIAIon;&mwSFIkHzUwz_)?g za20E^b+E`-WGwMgbu<2_Xgsh6n}@Apu4SE+t7L10yqC14~^a z%gKtY@{AUf=dr3vS_%WzL^E&*BdIYo&^0gvsbRI$Gc;12%*ZA-`2jPxtYv&^iU`C= d5dkKNU+hpbf$9y7f$HU$j0`3RGN~|H000TW87lw) delta 25 gcmdnbw}?j|WHK`YJA;9qp`L-B5hJ7EMgbu<07%~iwg3PC diff --git a/data/bin/storysetchapter.bytes b/data/bin/storysetchapter.bytes index 191dab866c1c9a6ac4a85c2810b42eee225a2697..971bd1509d2cc807c87225ee8af3ddef67c73855 100644 GIT binary patch delta 123 zcmX>gJyBL5WHK`YJA;9qp`L-B5hJ6}MuCSsjHf4m;>ny`%E3Q5hc`s@7c&FHSq6?@ z>_U=821aJOh6cKZ#*+l$6m>k8M0syWx3J3rI diff --git a/data/bin/storysetsection.bytes b/data/bin/storysetsection.bytes index 10c5856cb874a86c8efb7396aadd370f100a8cd1..c0a82da594f1a8eac791277a60a4a54566e28dad 100644 GIT binary patch delta 146 zcmcbicv@K?WHK`YJA;9qp`L-B5hJ6;Mu8IoJS%${8N3-dR?cP<_%-<uauHca3f_OuVcmu;#5QVFd6i(!kl(jH0LQ!Y58lrABOx@&*?2t-V+(Tg!zXG5j(NBm=wn5tA6 zH)C|Iq*8Sm;};*I(7+uL&{04{z6KctE@n$ z&i-fBIj?$>o zsD`^5Qu9tuY4%#1r*z$Q=iT>aa`{R&m(68zL6b6pAj`{?YF-$xre7D>kltD{oy7~#KRcl7VoKgiHtITmAC zu~;fb#w&7i6nU~n`fuA6<8R}yw5K(ZE>4t=friu)>1eh(YV-86UfH{GWbAOxzRml> zuzaOb%7qKZc{hAr|EJ1b_pPqG?z=O0T`v1I|NFOp@7`&AfzwV+X>N&?s~jeMfJgs` z^#ZFyC-i|ib0S@u&W7pI@M)_7lhzFh|Af^L4vkL8@>Fx<+6pX~AqAIM1sJm~Ncv~v z1>u>3OgSI66uq|6Og7AvhD+lO3RBh%jsD-`4VAEaa#H`YXHQPn7w0jl7-d!93eXk9 z{D;q4`F1I>x2k4Fw z{%WhE+I3PNik_3{(i}F-k%m^Q0cTb>jPy5J4PjTSJ`{r!+VWCxsv*@Y1>@rd`PwYK ztX#^mLmy5p>of68*~_=!ysKR9x+y>W(VaN$bHbke-Wa*A*YqaS-hy!Gb#L@n@&Cw9 z)c>D<@Kygq9@-vzXg-he|B}nF(|Xm_!9M+SAL~mOKVics(lEhl!1Q%P!rvEf2!~qr z#dW4tF0OyF;h)lQh1G!B>xQKNZoHvV-EmsKhNGv`rG^gu*KF$PDa{kD2FzYJH2O!a zhA>y;Hgpz~>5|8e9_hH!>cF+2JBImxbUI3jar1AGjZBb#K={vEJT3*zH~HsmzHdlh zo&8VC-+&}5ejycCSrxbzbj5K0lXykw4d_v}56CDR+3=t=Tpe#H;9AfPDgV(wTRYuz zH&>zWZuxu4iif1)8mj`=g02|h&#@}1olEs^qkCz(*u;j1rQvf{0}iro80jyJH-ued z^^egrHrdwxDQOsNNX?Xntku9-hApSOOXOr9+sMnv+msj^X0J?)l3S(yv59zp@$@Ng zOsShM<%|^NVnu}lCi)hS_p2LlG0z4GDj()exQ;kF^d5 zuavvxC#?9hROGD+OjK7S{mpj8&}n^1b`PdY_p;%fG!(1`OjI{C`n#-#YTtLp%HNCT zb~zaLvEeV$P_!Db=el8-f52)8J7@4yF|6Z>^4M*R}c=(sONFfdzk+g0fYBRo4Y6|75%%oHR*alU#YVHPu(!mpL)*TvWfakbYA17 z+owv!#|^2ef11*KW4xloS%%(0p74A58}RP)#)jiIB}O;lnlGqo?$R;giw`D8>vueb zF!znb1UYa$_aw%YKIH5BP|7F8%8Mlod5EWey7l_1Ei3g;m|K}H{f-U4lZKnD225Eu zB>cHnL)iYM#JF(Bmu1MmXTk5K;LBD4hO7&c{$jge_91;6b}yIP@B}MPNX1vI3QSp7 zH2TZq72%n!`Wk83CWrnHZ1{sTeAQ~e_UndW{EcIx5g$pzEmi}zUpEZ*_rx2*&a3o~(S4Qt7$@0qQW|`#0o$(| zQvO@ap5DdIRW4T^VDdq{Ut5 zI<(5Dm)m;-Jp5(gk+l-XFo}z{x_CaLHuB*cK}W($8iOP)#_H0AjM}8>Ahij2WUIun z+{8s!UA&l4oB8m~pd(Wyjm0J{s_N3EjCzIiE3XEEN0v$)YfW4<)x|q9Y76l#cz9%} zq_NSYMNwV4oKagzZv`Dha!MTQOkC{L#VZ-Ljrca;k(X*(dnsuVQ-_vV?Gn19A+-y% z7->-Zz=U{xaJG}yQ+3S*eOh1GC3K{mh^d_CYp3;y{cObQbEH>*uIXkVAJ!1Z+=z>C zy12~kTH-GPk7ScH#ztCf)1_r>*O6WcIugx52;tZnqg*_OKM!Z zBpz?v_^KKJ3Wrz?e))4CFLqn~rBxwTxOFW1?7gpM2!G#&4+waayx{cObQ)1>Esj{Hv3+V4n<;Kk?w?UJiY zh*yC}Zbuw*BQA0m!!<4U+oh!Ef{wh7G{#0+#LlLJLQ&>6iugR>k<<~#{YG4@&c+Kx z+0)Ua=Yx)Pjx_d^wD_D$7lMqsjCcq=Z|A^r&H z$jV4#Y@|iYTw2EVDCtLq4h$nBj=2#RC3A6^+ce_S@bJjSNaKDZEjs4XvZvEYPX~Q- zYf%4AO5@tZh>MCjxWsA(@fpA)3nPs^B`q4}(z2&BNzVkW4J^=Kml4OJ5*G(^aoN+y zh(88Ak}uNOQ_^BzE-iaHi}Wneb@8g*f5i?gDsfRS7ncJ!S8zG4bAd*ho8`#aO*Y`Zds|W=R}mF*o9l zX91VF?Ipe!xanDlF*eeUXE9cp7P<2XE9c9 zl717ksac4zrw0Q)cE_`rt9``x0XIDhG4_-XcRY)++E02vXj8KgV^2W`iL&Ea%+&$n z2Y{QNC9(D_KHTvv#_DaM<+Q#HT0HBbW+AT6O*AX8E?35?GFczjO>=}cJ*!;vtV6Za zYIzo8bv^0Lprfz#Diy>S8)>asf%%~Vb9DppSAd(Ig&1=q?syhs^{=G2fQ~#%KU`}T z>AGe`{wX*->x;y<0yjMiG440wj%P7e|3-QnXw$P0V^2vNnib$*3-HCs{q`l|+ku;& z1sr=y-0>{N>PFH#K%1V07<)=Ou316t;c~xCB0dP*^eo_bA41&mEXL|4(mO$$o`o3a zjkKd#a{nP$zTk3P_X0OPOJeO=z+KN`s#fvYtEvKi`S*88>7YH1eYK<>BI#8(41 zJqtPJM%?i%#%c}eHK0w;LX5GIb~KBz3f2-|3*7W9opyu)&n;^OLFa5 z#2wFKtOoe-0nnyrA;zAPzUWzX&0?%Jkls)Y1UEekITn?;<5`T=7QyATZo$J%&q7?E zTimm_?vu-vly#uNWTEu)U0wK zI2M(-<5|G*!6oq(z)jCWjPpj?@hrwFE3}-}wV+MSlDMQle*^A%7Gn9cFptlkH&1BO zv&uEkI$S%gmS-_m^GVMKZE6-`j4dGUcouUN5)Xl!o`o1=Bkgz=W7SK#7xY(Ri&iXQ zY(nGnH^;Mpi)TGa{7K-ZXCcP@#)mte#aJyMy#Vyh@rP^8A{{uMB{)3mDdJB7H$4k6 z_LR8eS&Y>}(hEUr&#Gw_V(ckt(X1e@I?UA~;){Tro`o2DO5E`*#%eL?#h~k+#ruz% zMVgvre*Okr4%`yK<+v^ZZhDr)+OvSWp2bwX^Pl>1edjj0g63Jqt0$MmnZh+CQ1A_lUm--1IEOxZj97p2b)lBz+LH z=~;+zy^*#xOYT3Nt3$*O0XIDhF&34$<5`T=`=s9oZF&}B>?vtSvntsDx%zy^w(|R1V=~;;D zb92AWVyY(pIMB!S^`ki%N*0$PlwLFWly7kAJegm}WS%@(<($3dejMdjb2Mwt= zft#L%9CIV?cot)I8y~(8wCPzAYtJHG_pFQl$yj}z^!@<2=~>8ezY%vli?R9!@dKbu z&q9nnC2e>XHH)$OchbKUI*54|ax5xw$Fmr#+ljx0hnt>-7<)=O?pdN)j8!M;A<&nb zpT8l;q7rvJi?R9-;=clJdKO}wH`0!0F;?FeT2AYGptWX2_a8kAxa(O$i-oDJeD>C3 zLYtmdkvIGp+xFUNwLFWl+D3XC=!=>K|3r?t5qCU`vD!|2J8;vp5Mykl9nWH{c97ly z+SIH7Ip#*(@hrw_koX{Q)3Xrcek1L87Gt%O^iI&GW=R}q&m!)47I1kV@+$FHft#L% z7<)?E@hrw_7wKJ~P0f;6G)q2zBkp(>bG4iJZs4Y8A;zAPc07x*+CzE|Xj8KgV^6mS z`p7t*#a!(ZT#oBL;HGCG#s!CmyPm~V<+}Cl*#BFB&9Ad6wXd^w;L-B=mv4C%bESx{ z18#bj#M-koF5kY!zt57xtUW7F`X$ij*I9@$HquEyu)fb?t_sB012;VjG3G|x@hrxw zNO}OY`E?dz>?vujS+URGn5z=;4Zuy$LX15n?syhs)j|4Y(2-|h%c)tU>zWmP{>EID ziEjjMdKO~rDRIZM7^@2DO`uKBLX15nZD>~Q^Ec+|dg7abo1TRj=Z(1IS&Y?{|Ie*Rz++B_uHV}6wkLji?LcpdKqZbvk+r!q#ezw z1UgsG6Mr7K=~=)rH{ye-F9&UU7GjKzw4+&w1G(Q`ApQby)3cD{ek1O97Gt%7 z^a{|XXGyF*i?pLzj8*U=@fU%co`oEXO5E`*#%d+$m7q<}LX15n?R=fZSgq>j=WnZk zo1TRni%Q(_EXHazAHEv2=~;-er=*>)vly%OLU%NDq}BsBJxg-!S-@S-VygZR(Ly=6 delta 44 zcmaF8Q{eJee!-B*%na-d26~2i26{$}jENkLf~|s#TLqcU#J2NQFm30nVE$GE03L4) A;Q#;t diff --git a/data/bin/talentgroup.bytes b/data/bin/talentgroup.bytes index faddd5b778080b164ab3b98222fc35b090fac811..d5164fb2a14c255545e1d7d51df4bd4cb0d7df41 100644 GIT binary patch delta 774 zcmZwFIZnes7zN-l0mmW*R-8!g2#A7)k)5#ELM*AMSR&;D6m(WVh_FvQVLHB~VaNuywqdzx1^8e{Vc*Ja@|FgGB(MK zW?>SXQC%dm2*Nz^Xd(^{kP6Alax_lzrrLS||EQ6bV%yU-T)G Nd?JZ}s*W$}`~$PY)5!n; delta 30 mcmaFuxW`%`WHK`YJA;9qp`L-B5hLT_jRJ~7o4*Nla{~Z_d_7~qd*i(y(R+#gBSycroh`(EE0@LTp^hyIjMRk zhI)n?qFN9+ErF|>SR|O>az-FIZHSz+oCLlRoh@7s#2e7_+ zn1!Z5NeMlOq@KVH6pdyeIemznzQ9Km3(bLYk_Het1A&_;`Yb?lh7dVJflny=laqd*i307=6I7XSbN diff --git a/data/bin/topbar.bytes b/data/bin/topbar.bytes index b4f5acf960d0b573ab9a57015fc08c00ffdc993a..915d9361de1778e43150b90cab40b4cce73e60d5 100644 GIT binary patch delta 221 zcmZ3`%($zSQ6OY8GXpz=fu5nBfu0c~!-tIm6C5Y6w^d*?ntZ`l2}o{`RI4{M(lgXx z@#n})I>Oc($9$W)L2&BPc n&TbZd2A}-A^wi=Km&D3|#JtoTLk2@Gel#&538;l=;xI!1;=exP delta 27 icmdnh%DAAJQ6OY8GXpz=fu5nBfu0c~!<&r)6C43%;0H1Q diff --git a/data/bin/towerdefencecharacterai.bytes b/data/bin/towerdefencecharacterai.bytes index ba4eba0ad874f0e56d9729b4e6c1156593d576c7..22c4f888c1a0dd5ce52d9087fd18a1515f125753 100644 GIT binary patch delta 289 zcmew*`b}COWHK`YJA;9qp`L-B5hJ7cMuAscQjGys3=ii_hUp9(t^Md)%_l$PELQ_r3R61K6|8h(H@Z?I KkWwBaB&7gE(OZ-N delta 25 gcmew+{Yz9JWHK`YJA;9qp`L-B5hJ6}MuAsc09oAzH~;_u diff --git a/data/bin/towerdefensecharacter.bytes b/data/bin/towerdefensecharacter.bytes index 9406e61f74a8c72cc93e4f1400c56c97853cbf83..19756f6e74b936c9e65824e866ffef39e4aaf317 100644 GIT binary patch delta 549 zcmY+9IY`4`6vy+d)D|jq@j$RRI)&8YwPg{rh+j<#*^+FIj^dOGErsGyi#L>X@CL!b zdlt-4v!t$y;L(_&9lRIc7o|`hzsG-g{C~W|&U7R!<$X*G!?978WBUNQj>3^pFiB>Z zEE7l;^Wf{A7~r@l8|_RME507+{WP10XyhxlCOEc69+4+olV5F3eMVkvZ4z*rC{r*^ zk9C;EodNwJXaLsM{B5nYHZksr$^{ff;)9;2T&R0!_lDz3k z>MFA4N(~}b5M1F*K{Zx3N>YIKH~X9B4O>Pf`@9!f3LJv8!PmMDB%B6&mJ zEm8ilMD+vtw8RDvJ=P(OI|J2xa1Fo!Y^EwK&W(64<+4;2kM(&k<+61Zjr^WTgng5c gEo9py@_|Xz9c0%e4Jvx9!xHZQmvZ^4zr%;6zZA~Z9{>OV delta 25 gcmZpZTPGn9GMSlyoxwoQP|rZmh>=lrqktR_07o1Iy8r+H diff --git a/data/bin/towerdefensecontrol.bytes b/data/bin/towerdefensecontrol.bytes index e39dc3732239f89656d45055e4f51bf3fc9d9496..350744c73042e243ac22067bfb139163a0432796 100644 GIT binary patch delta 42 ycmey#{F6l>WHK`YJA;9qp`L-B5hEk(MuC@%9Ho7X3{?yqUnes%mNJ{_83F*}tO_0g delta 25 gcmey#@{?I0WHK`YJA;9qp`L-B5hEkZMuC@%09FhI`2YX_ diff --git a/data/bin/towerdefensefloor.bytes b/data/bin/towerdefensefloor.bytes index 81378bc8abbe9560ac1521ebba101cac32e2f3f8..9ecc54e2e6436cf7a96f5313c0a5a2b3ca3e202c 100644 GIT binary patch delta 685 zcmZY7y-&hG7zXewXW?3+R)jQ4Vx%l4np!?8jT3`0EF=yL=wM-k#o*?*FgQ5~+-~GA zAnY!zCMGhtnz)IRn_r;5M{Tq)wRv*yug~4}X1%j1Whh1-q^S{AQ==RgX-TVLVUI`X z1(7$Aax-D7kswuOo5DV%Jw)C`+7QEZLI_Y_uq_-w`i#iOU@fQ92$3b-j40!owRCZ( zn9i3>orVM@2%#n#{?z?t7pHEkU7Y1|?7i^hp;O*%5g&r|ipb|c!nzryc{$*Nr^AA{ z<(*%E7_{jDWRYhVK)P~Fw%t;lSo9IleMEXT9b+`qj5%o9^eRgbYLiCbA6#ib;Sv3s zFV*SBTu#Kt7T&k<_;2sH12^NWH}G-IZ)n4O?R=>GgUjYmfPX~f%Rb=Fm<)%aJ8_-i zupu4r#U!7_1psPRzf%kNwgFRSH?-maXq#792;<8`<7I2S>}5X#TyVwB#uLu*yAT^s ku&pKCe_!9CSCU)A6^p3YL{(vg;UsoFj4*&uM+gr80PqscnE(I) delta 25 gcmcZ@dCE;7WHK`YJA;9qp`L-B5hJ7eMgc2j09zOZ&;S4c diff --git a/data/bin/towerdefenseguide.bytes b/data/bin/towerdefenseguide.bytes index b849502a75b1095f1ecf48c12e4919211c2a50ea..c8ab50a4835faee5d437171ad5411c43a9cc1cba 100644 GIT binary patch delta 344 zcmXxgI|{-;5P;#?Ea+lm#KtnUMTnBbn1?ZE(E9`n5fSm#ir^7EfQ49Dq_ng*y&`Di zZf4Sc|G*406W5wP-f^gcWp+%<>@pUf^bb#M0H}ko_4mHgV#ek76Up*X3GuezKc8++HUIzs delta 25 gcmX@i)y^RhGMSlyoxwoQP|rZmh>=lmqri7&07!NPmH+?% diff --git a/data/bin/towerdefenseitem.bytes b/data/bin/towerdefenseitem.bytes index 34645b27d05f3a1b4e2cf0e1f98115ad41ce5ef5..f2273a46c4fb8325df663c4c60e6e024173b91af 100644 GIT binary patch delta 140 zcmeBRf5#;dGMSlyoxwoQP|rZmh>?+Pqd)~SmmmuR!&?T9i5x%HNdU=bOztdhIf+G+?U)=HO(!=niEx_=K{QQ*X)=OpVlpwBe2z&RL_KFxXJnqt L&n$?+Hqd)~S07}{g7ytkO diff --git a/data/bin/towerdefenselevel.bytes b/data/bin/towerdefenselevel.bytes index dd1542109607f2cbfe9a4502d0d13748bb0e0493..b54d2ec4cc53ad4ca86c52ed1ac81f47317fc430 100644 GIT binary patch delta 620 zcmY+>yGz4B90%}RtMqz5AMq6%D~RA+lGyqHk&HJff6U84tiai}LglSsujYx|%ki5#}|z zd2=f7i}5;m=MgM}BxKT@$ysxm><(eOWN?qf4v3Q{PbWRcgfzomP1%c#$w|(O^MPgh z&3FU6V$|uVPj)I#b}lk%KnocTxTP4L>HRMKVY~@mDSGaL8uEe~a$zh5?J%$1g#p4H y;4SbjBDkpFqJrCo0gqwgV;2?%TFw`?lgNQr> aiSU^k80i_7`heAZoiTYMqY9e=SQP*mxfAFB delta 25 gcmdnbv5Z|HWHK`YJA;9qp`L-B5hJ6}MuBO}07*v$F#rGn diff --git a/data/bin/towerdefensepotential.bytes b/data/bin/towerdefensepotential.bytes index df0a6393434642e086c4dbb13e9d7e9379ebc227..ee5de8a3984eddcf2d2c4b83e3f171e8359d1372 100644 GIT binary patch delta 1321 zcmYk*OK1~O7zN-=ilnrpq%WIEW2~hi2di0fn> z*HM=BY$0(xTQe}6jEqF8zpwV|HOr3ruKwGWG#}?XIvae~&AM4fT_*ZbLF2W8{+%cz z<)}fT4I<0eH&4qvH&r&Cqpr~WtPJ{;mO)2jWpu_-LqI)|>R&{4@(?*E+g5ez*7{Su zmTKj5WSf#v3>rOIMkt}1=rxg*)5~ew7}J3aLI(vHbnu2I zE?={QFMGO}I8tvO3Jsj4TM9ciuwHSuf7otyW#Rj<7H zZJO=CAbSG8m3ps@4UCQr^{vZ1+YkL3y delta 25 gcmcaxyERE5WHK`YJA;9qp`L-B5hG*WMgdhr0AaueR{#J2 diff --git a/data/bin/towerdefensequest.bytes b/data/bin/towerdefensequest.bytes index bfb609d77813098a752c3a08a8c31277eb5277a1..f3a76c28bb5a1fc70577731c264b1723b75a1b4f 100644 GIT binary patch delta 818 zcmYk(%Sr-K90u?+4w2<%Ora=*fi@-~bEew_K14x}ppN(Z-Hoeg?{l+(X0?6DZ*JRx|g@#BdOi# zwHZ5b;L4f&8D2ccd5-cAolD4n??T>op7T8ApFy5*T*zN;O)u_4o)Tdna^L=p*rpOr zlu+P?0yWHZ!ztu%lMOFf$hP3(NQ7JJA~5zPt{L*4jW!c)A{Ls!DT(MX(V>FH z8i8XH(Pg5mE;NB-BGF@_XT{+aKbpWLk+|wJ(TCiJeDw<45{bcpiGjLMgo|4uF=S#$ h#8MG14oSp_i4henSA>gG5;10CtS$m#%f%^?_y@A|sqFv& delta 25 gcmZ3hb5vO%WHK`YJA;9qp`L-B5hG*rMuDw@08#e^`~Uy| diff --git a/data/bin/towerdefensequestgroup.bytes b/data/bin/towerdefensequestgroup.bytes index a0bab6d1df87bb153e7bd38bf23a62c2ccf00db7..a5e914eee25c9fa02d30668af66031885fdc1171 100644 GIT binary patch delta 95 zcmbQmx{pmDWHK`YJA;9qp`L-B5hJ6>Mu9FSE8rb=GGsSv1o^x#U3a>WUX>OYOEjb;X^D(3T4B62XZe!A_Nywm^U& zr48;bHQWO9nf-J5{mwIIHt+lFw`qK1T~Thl_at|YKc`*W_HEm>eK0q7mb*57zP)|) zepgN;$2hv)Fs}zQxmNiYUx!w%oN$h@euH7&aOfLfM`Q!yl5|2gB5p}%qz>^&x*(en zucRxo8SzQ%ZqOFUFM1BCM+`}KWGfPo^gy;DK}kxa4JI7m|>?g6u|;l2?&ENJ{crD?2;ty--?IsZb!tsN86n zH#Ph!o~h#KvJSbck!r*(sX=NGk7Nn51o29iB1;jUWLZ{hV;STZEhn@bF(kD}EfSEd zKvp0@$x37;5|XS!Rv}?)r*Ac~8i`2OAodz4DvGqu4r5H6Vcv3jSL2EzV-c4mhKxhp z5)&DZcqDOT0^*eh+DD;*@Ji_dy&0} zSF#V;hxjD>k^P8YasWAi7}jX-!PeYA2cdxI5TQdzP;wYKjD#ddkRwP~auhj=L?p+M zV@OnT9664}tdih~)-K!mr8xnaqLYM9B5}znD)2eMbtx0?;~j&lXA^F54whqxq!h)Ea`x(M5SANrlbq935iR(N>u61NTM5oEgX|pgXcM<9!W{MBU?A?{?VM%q8`vT zLV1#&$aW-O(hJ#vWF)0X=@!Gh>+Gw+Q-+iwE=f63j<_WiNQK1KV;<2QXbvH-HO)5{ znTz-&^N@LnUosz=j~J2#$O0rFS%@q|f|5nZB1i0CCL~%6EhZF}R3eo~L{f!RAyG*+ zQjNqUHAoF&S{HmvkR?c5vJ_dG6+4p4bBu}yuS&8IJ zRw1j9j3l>Bwk}2WhFKWO*tss9^(8Fk>@3WUlpxN+Jjf`-*_Rjj6!A)Y$Y+R8;zvG5 z{1O8hjTjO;0DS=kL_y?BBq#|XUm+n$82K7;_7y?KAkMy`$XLYLR}2}4IQuefXgp+! z;>ZLfE=eF0k%T0POhS^96fzk}Nz%v^BrVB9rXqQg{5IVG(;#PI8A8($XJJi{8AuaJ zQ)DL6RMHHYg*1~iM`k0zC;6w2hj zMc@=im$laOHgXzqOWr}wARfuPhcUkwzpV8G+nJnn*?>cj}GTo!2)N l-TNZkCDcq(NT_gY_9Hfz6d^@O3rR6jjI@-LASFnF(Ze delta 13 Ucmeyy^o40d0wbf)qU0z5-{2Rl**YmesIpER-!`H(17+&bX^%eJm?$V7FLKwuIezi~ZwSVH3P3 zoRe8>fX&;^PvDlZ2W&yMf<0n+Sqpo@BH1eTj1|1afm;J#z@q)$%epr9ij`#R*c(=s fZD2#JBHP5?v8rqf`@m|}9OvBjzkMA{9*zA0yHj&~ delta 524 zcmXBPxlTes0EOYv7~#5b5f?5yD&vYvV`*Z^SW);G7Iro!*M~3>6$JNvNqi(aYir|p z{`SkCoSc5x4?hov;@VFmyBnI6NuHi;r@s?X!WwT8*20pq9Cn5UvOIQlyIGhf_A(G_KxG8Ftdnkh7HToW%#T2{|4n@x23`d$Bvfy+$3*Q&= zTQgezI~v)NAy6mtiSM z7NE_+YGfCV+9%1*jIjDtVqZ4Vg@~KQd}97EBA6_gl{n6l5(GpJ<3mpri@-}fXLfNH zvWfkOC=mMoY@%Bw_AF@mUNmA08RX=EHG0SH^AJQWsb7p(EPG0czFn#1y(9c$g#TR2 zKWq|4Aw5)td=3o-`(fvIc8--@8M#!BZETa3@l9B}&qB(Z3tguSFjc~oH&m+*Z}&Uk zf*s^=cuZ)8l%@GCBJOSTpG9g^k){12xGqR!s17B8BH0ZC0R&aIy1{m> z{rWmd)RFoxDV-&6Z$m`4AmNh>$t;J|iojY;Nz(75$+A}Uq4k3v+F4UI%4JxsDNT-5 z8%TT2HwCoxAsgh`1x+>b<3WDf4~dqOl;{y)yogiw3QD}4(}*5rub>OsEBIfVmxJ!8 za$~0HESQ=Nu;^y(ewCCuh_quj?Z>34Mofa$qI|eQGdZFM1zY81puAW;O+}A#n*JG; J>>8Or@e7XA`9S~x delta 42 zcmV+_0M-Bgt^>l10}xb`0{{mAFfK7JFfK9y0hqB6d>*slBz%Ok%&vF^v%I;&9VYz` AtN;K2 diff --git a/data/bin/trialcharacter.bytes b/data/bin/trialcharacter.bytes index 1a790e77b81e05cfac70a6ff507a9c86a2a33d38..5099742a94393c9f3db8b85fac5c32eba14bf6ed 100644 GIT binary patch delta 723 zcmaFm{?u0>WHK`YJA;9qp`L-B5hLT#jRNH?9Ni2I4B8AF-IG7E2y+=*>KRIOGb)_R z*<8&M&s+aBo{>S9f#d6bRw1#FqRhk`=ZwUn#N?9HB0Wn3Ljyyg>H>v>;Tr4)0Tvt( z_zj}v8xAc-KrQJCdjpWQe1~ZHj-jOp(W1!~b_;MjW*o6C&BE(3<}*&JlwC?Yn-unnT64Tly`5Ikd7xY-TWVh+;R4$;$&Lk}nj zp0X=^?Lx9<^DV(z4o+V)29W#C=1eve6Xph{7obY8&nJ6J6>?rTU|`T;;JBVR`J#xh qyr}`moLYtJi5eURQ5IYfXl)2qvpWf-hRY1BrcPmZ(&i0PR-6E7w7!u5 delta 44 zcmaFr`^sG)WHK`YJA;9qp`L-B5hLTajRNH?n|H7T^KP~ispXjbP9}Bpc3C}604qEV AzW@LL diff --git a/data/bin/trialcontrol.bytes b/data/bin/trialcontrol.bytes index 62f668a870d9227486cc66171c59576518902d10..aa21941b9fcf8294e165d370995b248a47fbc997 100644 GIT binary patch delta 94 zcmaFMzL7&9WHK`YJA;9qp`L-B5hJ7gMuEG`E|1o6F~~4*Ji4nTa5hI`w!acH}Q*{Z{mmeMiLY$~--vhOqs=c*a{Dl{EoFRuvRY2VBV zM?%tXt}tmSldznGo>2=>0N)d_X6txE+!A-T9{rvUco6Vluoq|$P+*sJEE5%?TIPYf w7%#Y=w6NS;&}hMJi1-xh_)NSIjgSW(4?G_HFKD2FN5M%~$5Y~rIPb>6ABx(a0ssI2 delta 32 ocmcaPf$?Z7qd>@HW(IZ!13g1M13e=~#)ORm&+RwwcRI%e0GdAu(EtDd diff --git a/data/bin/trialgroup.bytes b/data/bin/trialgroup.bytes index da342efd7be36da9621672ef790dff8ed0c854d5..0197bc9b55539301b278a1ffd8e187b585c19988 100644 GIT binary patch delta 131 zcmX@lahOveWHK`YJA;9qp`L-B5hJ6_MuG3lGQMUE3~CGBqtN#aLk$3%Rw}#z delta 29 kcmX@id7eWcWHK`YJA;9qp`L-B5hJ7IMuG3llZ{zC0BFJn+5i9m diff --git a/data/bin/trialpotential.bytes b/data/bin/trialpotential.bytes index 51570a3736bd440ca699356405724219877fd600..d61b3c89a9d0b13653f4c9d33b29c3a84b3a7f16 100644 GIT binary patch delta 386 zcmYk$Jxjw-6oBCyEHy1Cm0EStq~LHx5~_lWI5~-e4q4PcAc8+4)^AWK>4$@$f~A9C z5r2qoB6YAXI#gS=&DP?ZRx!h~+JJk62EZ=oSfc!c3Txin4waS<}O@>6lm& zYNlePhNW?qUXbtCn*6{gzVMAqQIlEZirPRY$W|<8JT8rMiYgN|)X{(oUol9rBGep( z9q&(-MvMz0n{`{*!7ldTi-tPUNjsW~6C@ef#y$>ki2vYrL*G^~|)3BiAd;yRxmw(xoP!@QgBEVCT6O$-LG} W!LnobZ`tU*S5=v+p^gSz_^Kb09gCCz delta 30 lcmZ4OdEHqcWHK`YJA;9qp`L-B5hG*5MuBLB&6gE(7y*722oC@N diff --git a/data/bin/uitext.bytes b/data/bin/uitext.bytes index 53c8bde4fc037e546c895a461411314c45ebfa04..ad89b4533cdcde7a94565cd1a65cafd29a662edc 100644 GIT binary patch delta 2303 zcma)7yKmD#9KMTPimZYvH>qeKDSfCyJgi*Ov_eIKv=vQ7+NMp4Sg`A+7h)x~qr`n= zK(539BdCKnm=Fvwl*J1}X9mQ;iUj{bhmHtgnd%% z4h;eQULw)WQMq?GC3oxSJ<6-ckv+V`I zMD!F72l|{CJE8yN;h>)7A&wjI+Xjr-2#3c1@m#)EcI$u{w^z7)tvGwjUfadyPzdP9 zn`VVSZ^A~8=B}{inA?+7^JwKIwSqg_*^PR%vzx-9Vb`>{&Mke7uj7%1XqCN@brERlcFE+F!azl4z0LZErNJns@Cm8 z;}Y-GZZT|a&Czbf$(^tm=8vpEEKrN!U!WF?Ljmx7x&+N9U_O*FU80}9cpL@`N@WYn zxoSh06Xj(^ohym*6P#9*vUL-X(e{{;DaNN0Iy$B&UelK#(to_AF9%RufAyUno>(NLw^Ak852VQ delta 113 zcmZ2`KxD!i5rL4&%na-d26~2i26{$}3G_W$Y1R`w%3o8QyjZ}?wOd4kyHBK>VoMfE*k5iu4QpeK5%*X&t O8cr@?6`jn(Z3_THix~?5 delta 25 gcmaDXIZZ+!WHK`YJA;9qp`L-B5hEl2MgcY+08K*#-2eap diff --git a/data/bin/vampiresurvivor.bytes b/data/bin/vampiresurvivor.bytes index dc327119b11abd9122b67f844db05959b2cf885b..12bcc4901c4b76096c18ff353ddb348678ba82de 100644 GIT binary patch delta 152 zcmX?^G%HOYWHK`YJA;9qp`L-B5hJ7AMgdDh4jV=WhSQ83dnPyNi!z!`Zd4Nkl7=iI zs>X(9dd3=z8Y~)Y222L52Fw<24pJUW0n8C6854Li_AnJNR-Bl8QB6ab@d6{u4MxTr zjBF1WZ(cEa!Fcc5WJQBH!t0nin9eeGFr5P8lZ=y?LZYK5f8>&y?5-j*S)G-CvW>nC E083{n_W%F@ delta 25 gcmbQ0b}~sIWHK`YJA;9qp`L-B5hJ7QMgdDh09hOb!~g&Q diff --git a/data/bin/vampiresurvivorquest.bytes b/data/bin/vampiresurvivorquest.bytes index 2f05e450305e572cc44aa5c196479e73dbbfd196..67fe4f599a8c147ff58262a22fe3daf200b91f71 100644 GIT binary patch delta 306 zcmbQ2IW<=xWHK`YJA;9qp`L-B5hG*&Mu9#Pp2BJdhDZjEkKY&t_DpUxlwvfSd{9(I z!_dsYP|wJK(Sq5**NZjU*w8FCKtAFEe*#lRN)b>?0t3eW%bMqjDR|rfI57< zxIsE}j0}JPs_#2<22(La<7Xs|3k78Kfp!@KbuuICG==KiA)Wx#$y@@|naIHL1xe>c z85skhP7|O`7G#|kV4WwL*drJd!Bu;Y9 zJv%dZc4wd1JO0kOzjNna7T#HW>HWn^BDo5oT4-ztHZ(Sb%F4QXmW(YaJ9KJk|IUE$ zm>~8KMg0$U>QXQ~)W5cT`I=x|Us=7FO=OG?HIWz~G~hxjOrFdEStp2dKvu9kEmBNR z?vXQ6t0K2bjg2g$4-4}|=S$KMR?cW(Gs`;oMWirmN=cg?c3LQPtRQ>T(;}s`NLLaa zDoMkv1xUMr{zMS(16}3rmy!G3TBah-t?v>q^0hl{fz8q-WF&R>p9YCqSGa5vrV^cVT)+|%Se6^ z*^?iO=XO3<`y*T_m~&TWG&M|k_&+wzm5l~$@`BQpsd<9s>;11oX3L2faXt02t|ya3 zW;in15y0sX(~6NnG6CdqL7bS4_anjeS$sd}e(}B+4;Avz>L*$D6JI&p zbkc_leYl5w&)1H3cvB&7x<&k!CvPs~&CmZLAUt9U;+1b)Ypzu_Vp+qm_#$U;c3^-Y z{-cy<%Z~Fq$zLtyabq>>xqw|1@Xt~KY1G`q|S57My!j7mTnCQYvIfPZN%?)-q*OSwOgrtSnv}Y@MM_GtYu3I%%b;Elor=R>KTWyzKa}E{Ik9HZB@(aqoJT~h^ z>&Z#*koaUz)U~;yw=!2UTe*!58bv_rHj@qGZBX1W zCUnEz^L$u%6_UYdf9}axHpZ?2gHgQprzk&)(EfBbWp$wni_ui@DK-evtg&eizSb>h7$e+RI0@9^3~GV|gDq_n}Jiwvv_nuWV=A^VAzr`|HrZmA0j< zme6AzyL7!{91v_v<8Kz!j(^|&tkpHBogS=vnhn?RUtFVV?33+L@L^#+vC|&Rv<`ge zHjq2x;jGgUvW>*fdNMj0A?pRUUJ!eGOE#`%Pu5futuLyvjst`bcw#p3fb+JGY@erP zhd9R`Bzw@)LR(EZ=h%s70K>AH0nELe@C`_G+Mk3fD!%j#qZ0>;sr@-18X6-y)>ll! z(vJLTmTY*{uUOh+2aB!!86ev9N1*VzUjRy{joj!Bc8p$>fz71j*GV~%m<9u@bNY~L zb+W%(YpIfzo_Us?N-iIc@~0B|Q}Vh5wix1;<~s#8uVnwe2G`;D$)kMPMQ zh=AAn(lOUk=t|1=*T;v2wYym>P9Ar)LR0p2!|~E?MZUZrF!XKzJAB{PNqf|ECT`hE zR=N!mj()d6($OzBeUrU-HQjnP&BzG!AHH}aM`$pOjGpd>TV4w$f*YFFrlym4j<3%D zUi@4@co@!FZ&6EmAA+l#*3Az6_+u}~M+I>fB;Jf{$u1ny-YlHLRb4|aT7~Nn0*$%e zU)-1`)|jlJ*o}eTEzbvpdO^H6K#Rt%0vg{e8FDMy3i$T~ICvpXA3CWq*eJ#1Oe~&?r)3(8TCUtcapyhaU^4S@rbpo86!pp25!Xm@fA@$Bmx^n^mIo{|K`J`{7AP#=`ul4*l z$GIF`-C9q#7)eXTR**hgLWk;Hx*K#Oe9lmNT$Av_|N9_@EVi#nSjiNHOR}+tvBLqhr$nGZ|@*K%?ybQu6rMN>iUrhSoM9}*QbRGZ8h<_2S zmkXk*6KYb;D6NZt!)^Wm^1_$KS^T($xu9AK>ifj>h;lDPE-DF8u(QozRj#cK7D?FI z*)ReR-Y_{DM8HP;B}U+c^L=4Eo7sk28y7JF5wIR7COsPF-UA>=WQS;|=L3rRz$?oA dLh@0~Gm{%}J&t|qQJMSwzj`5ewfxoBzXvO%f7Sp1 delta 46 zcmdmcocHf+UV)Iw%na-d26~2i26{$}jLeM!TLl<_gRby1FlaGwT#*;z4$m)2(K9hHHPSOw zVAMk58X2*fIa(UHI$1FqTm`D%!oYDANxdzUQ51+{4&fMHgShM(l1(P4Hks%l LyKM6w)%UCbtY$kv delta 30 mcmX>axjI}RWHK`YJA;9qp`L-B5hLUBjRI>_H(yhG&k6vBeF;qf diff --git a/data/bubble/_cn/bubbledata.json b/data/bubble/_cn/bubbledata.json index 40010b148..b5e11cdc5 100644 --- a/data/bubble/_cn/bubbledata.json +++ b/data/bubble/_cn/bubbledata.json @@ -55682,6 +55682,2441 @@ ] } }, + "vo_139_combat_battleClear_001": { + "anim": {}, + "text": { + "female_cn": [ + "都打扫干净了,我们去下一层吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.6, + 0, + 0, + 0 + ], + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_002": { + "anim": {}, + "text": { + "female_cn": [ + "领子歪了,来,我帮你整理下。", + "", + "", + "" + ], + "female_jp": [ + "哎呀哎呀,衣领弄乱了哦。别动,我来帮你整理一下。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.164, + 0, + 0, + 0 + ], + "female_jp": [ + 7.166, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_003": { + "anim": {}, + "text": { + "female_cn": [ + "呵呵,今天还挺顺利的~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.667, + 0, + 0, + 0 + ], + "female_jp": [ + 3.078, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_cn": [ + "看来这次要认真一些了。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.569, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatNext_001": { + "anim": {}, + "text": { + "female_cn": [ + "是没见过的房间……都跟紧点,千万不要走丢了!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.533, + 0, + 0, + 0 + ], + "female_jp": [ + 9.706, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_001": { + "anim": {}, + "text": { + "female_cn": [ + "晾在外面的衣服还没收回来呢,得抓紧时间了。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.167, + 0, + 0, + 0 + ], + "female_jp": [ + 5.61, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_002": { + "anim": {}, + "text": { + "female_cn": [ + "希望在我外出的时候,孩子们都能照顾好自己……", + "", + "", + "" + ], + "female_jp": [ + "孩子们,有在乖乖看家吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.067, + 0, + 0, + 0 + ], + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_003": { + "anim": {}, + "text": { + "female_cn": [ + "好了,我们出发吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.702, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_004": { + "anim": {}, + "text": { + "female_cn": [ + "我好像把汤留在灶台上了……应该关火了吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 7.377, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_005": { + "anim": {}, + "text": { + "female_cn": [ + "我会像保护孩子们一样,保护大家的。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.133, + 0, + 0, + 0 + ], + "female_jp": [ + 5.885, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_001": { + "anim": {}, + "text": { + "female_cn": [ + "我必须保护孩子们……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.267, + 0, + 0, + 0 + ], + "female_jp": [ + 2.814, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_002": { + "anim": {}, + "text": { + "female_cn": [ + "别管我……快走……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.133, + 0, + 0, + 0 + ], + "female_jp": [ + 2.074, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "不要和陌生人说话……欸?是你的熟人吗?", + "", + "", + "" + ], + "female_jp": [ + "不可以随便跟陌生人说话哦……欸?原来你们认识啊啊哈哈哈……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.759, + 0, + 0, + 0 + ], + "female_jp": [ + 9.644, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_001": { + "anim": {}, + "text": { + "female_cn": [ + "嗯,这个看起来很有用。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 1.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_002": { + "anim": {}, + "text": { + "female_cn": [ + "正好用来管教不听话的坏孩子。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.867, + 0, + 0, + 0 + ], + "female_jp": [ + 4.855, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_003": { + "anim": {}, + "text": { + "female_cn": [ + "有没有能让饭菜变得好吃的力量呢?", + "", + "", + "" + ], + "female_jp": [ + "难道我就做不出美味的饭菜吗……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.9, + 0, + 0, + 0 + ], + "female_jp": [ + 3.844, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_restRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "好~一起休息会儿吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.238, + 0, + 0, + 0 + ], + "female_jp": [ + 4.596, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "唉,钱这种东西啊,真到了要用的时候,总嫌不够。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.067, + 0, + 0, + 0 + ], + "female_jp": [ + 6.389, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_001": { + "anim": {}, + "text": { + "female_cn": [ + "我一定会照顾好你们的。", + "", + "", + "" + ], + "female_jp": [ + "无论什么时候,我都站在大家这边哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.332, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_002": { + "anim": {}, + "text": { + "female_cn": [ + "大家就交给我照看吧。", + "", + "", + "" + ], + "female_jp": [ + "随时都可以来依靠我哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.077, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_001": { + "anim": {}, + "text": { + "female_cn": [ + "呵呵,看来……要好好教育一下你们了呢~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 2.788, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_002": { + "anim": {}, + "text": { + "female_cn": [ + "是时候拿出真本事了,呵呵……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.833, + 0, + 0, + 0 + ], + "female_jp": [ + 2.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat1_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "出门在外,要多喝水,按时吃饭,累了就要休息,千万不要勉强哦~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.633, + 0, + 0, + 0 + ], + "female_jp": [ + 14.323, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat2_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "别看孩子们都叫我妈妈,我还很年轻哦,连恋爱都没谈过呢……", + "不过,本来就是我让他们这么叫我的,能被他们这样依赖着,我觉得很满足。", + "", + "" + ], + "female_jp": [ + "别看孩子们都叫我妈妈,我还很年轻哦,连恋爱都没谈过呢……", + "不过,能被他们这样依赖着,我觉得很满足。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.5, + 14.3, + 0, + 0 + ], + "female_jp": [ + 15.11, + 25.048, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat3_001": { + "anim": { + "female_cn": [ + "think_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "我原本以为顾好一个孤儿院不是什么难事,可真到做的时候,不管是做饭还是打扫……", + "都出了不少意外……多亏了有大家的帮忙,让我能坚持下来。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.9, + 16.133, + 0, + 0 + ], + "female_jp": [ + 20.6, + 32.177, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat4_001": { + "anim": { + "female_cn": [ + "think_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "我认真想过了……打扫房间总是出问题,可能是因为我太想把房间收拾得干净整洁,一不小心就用力过头了……", + "……看来做家务的时候,还是要温柔一点呢。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 13, + 17.067, + 0, + 0 + ], + "female_jp": [ + 17.67, + 22.949, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat5_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "在我看来,家并没有什么固定的形式。只要有人愿意回来,有人愿意留下,慢慢地,就会有家的样子了~", + "所以,你也要……常回家看看啊。", + "", + "" + ], + "female_jp": [ + "只要有一个想要回去的地方,在那里有一个盼着你归来的人,那个地方自然就会成为你的家。​", + "所以,你也要……常回家看看啊。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 13.5, + 18.567, + 0, + 0 + ], + "female_jp": [ + 10.64, + 18.889, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv1_001": { + "anim": {}, + "text": { + "female_cn": [ + "魔王隔三差五就会来孤儿院帮忙,让我轻松了不少,真是太感谢了~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.833, + 0, + 0, + 0 + ], + "female_jp": [ + 7.836, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv2_001": { + "anim": {}, + "text": { + "female_cn": [ + "老实说,一开始我对你还是有些顾虑的。可相处下来之后,我慢慢发现,你确实是个值得信赖的人。", + "现在,我也能理解,那些孩子为什么会这么依赖你了。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 11, + 15.567, + 0, + 0 + ], + "female_jp": [ + 17.3, + 26.255, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv3_001": { + "anim": {}, + "text": { + "female_cn": [ + "你平时总是为其他人奔波,却对自己的事不上心……所以之后就由我来照顾你,好吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.533, + 0, + 0, + 0 + ], + "female_jp": [ + 17.622, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv4_001": { + "anim": {}, + "text": { + "female_cn": [ + "要是你累了,就回我这里休息一下吧。我会替你准备好热腾腾的饭菜,也会把你换下来的衣服洗干净。", + "或许算不上多丰盛周到,但至少有点家的味道。", + "", + "" + ], + "female_jp": [ + "虽然我没办法提供最高级的款待……​但我会准备好松软的被褥,和热腾腾的饭菜。​", + "觉得累的时候,不要客气,随时都可以回家哦。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10, + 15.692, + 0, + 0 + ], + "female_jp": [ + 10.73, + 16.449, + 0, + 0 + ] + } + }, + "vo_139_ui_birth_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "这是给我的生日蛋糕?而且,还是你和孩子们一起做的?", + "呵呵,你们瞒得可真好……难怪这几天一直神神秘秘的。谢谢你们,这真是最好的生日礼物了。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.1, + 17.5, + 0, + 0 + ], + "female_jp": [ + 9.22, + 28.333, + 0, + 0 + ] + } + }, + "vo_139_ui_charup_001": { + "anim": {}, + "text": { + "female_cn": [ + "这样一来,说不定连做家务也能更顺利了。", + "", + "", + "" + ], + "female_jp": [ + "这样一来,家务也能做得更加熟练了……应该吧?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.667, + 0, + 0, + 0 + ], + "female_jp": [ + 4.829, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_001": { + "anim": { + "female_cn": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "尘沙比离开孤儿院时看起来可靠了不少,做的饭也更好吃了……", + "不过,她还是这么爱喝能量沛沛……下次我也给她带几瓶吧,她一定会很开心的。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.5, + 14.695, + 0, + 0 + ], + "female_jp": [ + 7.37, + 21.032, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_002": { + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "那只一直跟着你们的黑猫,是琥珀养的吗?它叫小黑,是你们的伙伴……?", + "这样啊,我明白了。只要它愿意,孤儿院也可以是它的家哦。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8, + 15.9, + 0, + 0 + ], + "female_jp": [ + 15.54, + 22.688, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_003": { + "anim": { + "female_cn": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "鸢尾……她一直是我最放心不下的孩子。", + "不过现在,她的身边有尘沙和琥珀,还有你这么可靠的同伴,我好像也没什么可担心的了。", + "", + "" + ], + "female_jp": [ + "鸢尾这孩子胆子很小,所以她离开孤儿院之后,我一直很担心她……", + "​不过现在她身边有尘沙和琥珀,而且还有你陪着她。​或许已经没有必要再替她操心了呢。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.6, + 13.667, + 0, + 0 + ], + "female_jp": [ + 9.18, + 23.726, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_004": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "谷风家政啊……不知道她们会不会开设一些家政课程呢?如果有的话,我一定会报名参加的。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.276, + 0, + 0, + 0 + ], + "female_jp": [ + 11.35, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_005": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "白猫剧团啊……她们还是和以前一样,虽然偶尔会有些乱来,但依然是值得信赖的伙伴。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.92, + 0, + 0, + 0 + ], + "female_jp": [ + 14.359, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_excharup_001": { + "anim": {}, + "text": { + "female_cn": [ + "我会用这份力量保护好每一个孩子的~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.133, + 0, + 0, + 0 + ], + "female_jp": [ + 3.578, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_exhang_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "呼……我也累了,一起休息会儿吧……", + "", + "", + "" + ], + "female_jp": [ + "呼啊……我也累了……不如一起睡个午觉吧~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.6, + 0, + 0, + 0 + ], + "female_jp": [ + 9.202, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_001": { + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "虽然只是“婚礼游戏”……可你还是帮我实现了成为新娘的愿望,我已经很满足了。谢谢你,魔王。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.967, + 0, + 0, + 0 + ], + "female_jp": [ + 13.766, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_002": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "床单也差不多该挂回去了……嗯?你还想再看一会儿?", + "真是的……那就满足你的愿望,再这样待一会儿吧。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.4, + 14.733, + 0, + 0 + ], + "female_jp": [ + 15.15, + 26.23, + 0, + 0 + ] + } + }, + "vo_139_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_cn": [ + "我是艾蕾,雏菊孤儿院的院长。如果你愿意,可以把这里当作暂时歇脚的地方。要是能陪孩子们一起玩一会儿,大家一定会很高兴的。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 12.367, + 0, + 0, + 0 + ], + "female_jp": [ + 19.223, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_gacha_001": { + "anim": {}, + "text": { + "female_cn": [ + "又见面了,这段时间你过得怎么样?有按时吃饭吗?", + "", + "", + "" + ], + "female_jp": [ + "又见面了呢。这段时间你还好吗?有按时吃饭吗?有没有什么烦心事啊?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.633, + 0, + 0, + 0 + ], + "female_jp": [ + 9.215, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "最近几天有些降温了,记得多穿一点衣服,不要着凉了哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.5, + 0, + 0, + 0 + ], + "female_jp": [ + 6.409, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_002": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "你最近回来得越来越晚了。再这样下去,我可要亲自去接你了。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.633, + 0, + 0, + 0 + ], + "female_jp": [ + 9.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetmorn_001": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "厨房的爆炸声……?你听错了,来,先吃早饭吧。", + "", + "", + "" + ], + "female_jp": [ + "厨房里有爆炸声?呵呵呵……哎呀真是的,那是你听错了吧。​好啦好啦,总之先来吃早饭吧♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.133, + 0, + 0, + 0 + ], + "female_jp": [ + 13.615, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnight_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "欢迎回来,忙碌了一天,你一定累坏了吧,我去给你倒杯热茶,有安神效果哦。", + "", + "", + "" + ], + "female_jp": [ + "欢迎回来,今天也很努力呢。呵呵,真乖,真乖~​我这就去泡杯热茶,稍微等我一下哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.133, + 0, + 0, + 0 + ], + "female_jp": [ + 13.58, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnoon_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "我等会儿准备去打扫卫生,你愿意来帮忙吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.467, + 0, + 0, + 0 + ], + "female_jp": [ + 6.536, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "再忙不要忘记吃饭哦。", + "", + "", + "" + ], + "female_jp": [ + "不管有多忙,都要保证吃好一日三餐哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 7.141, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_002": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "想听我给你唱摇篮曲吗?", + "", + "", + "" + ], + "female_jp": [ + "哎呀,困了吗?呵呵,那我来给你唱首摇篮曲好不好?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 10.33, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "嗯?是有什么要紧的事情吗?", + "", + "", + "" + ], + "female_jp": [ + "呵呵,怎么了?想跟妈妈撒娇了吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 5.719, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_002": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "别这样,孩子们还在看着呢……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 6.14, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_logo_001": { + "anim": {}, + "text": { + "female_cn": [ + "Yostar", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_001": { + "anim": {}, + "text": { + "female_cn": [ + "让我们重整旗鼓,再试一次吧!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.9, + 0, + 0, + 0 + ], + "female_jp": [ + 3.481, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_002": { + "anim": {}, + "text": { + "female_cn": [ + "抱歉,让大家失望了……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.8, + 0, + 0, + 0 + ], + "female_jp": [ + 5.451, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_music_001": { + "anim": {}, + "text": { + "female_cn": [ + "真是首适合边打扫边听的音乐啊~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 4.134, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_newyear_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "不知不觉又过了一年呢……希望在新的一年里,这些孩子们都能健康快乐,也希望自己的家务能力能进一步提升……", + "要是变得更擅长家务事了,我也能帮上你更多。你可要给我加油哦。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 11.1, + 17.5, + 0, + 0 + ], + "female_jp": [ + 18.57, + 25.108, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "阿姨?魔王,孤儿院的孩子们都是喊我艾蕾妈妈的哦,你千万别跟那三个孩子学坏了……", + "至于阿姨……到底是在叫谁呢?", + "", + "" + ], + "female_jp": [ + "艾蕾姐姐?呵呵,魔王真是的,害羞的样子真可爱♪​", + "不过既然你是鸢尾她们的同伴,你也不用客气,叫我艾蕾妈妈也可以哦?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.1, + 13.433, + 0, + 0 + ], + "female_jp": [ + 8.63, + 18.103, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_002": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "嗯……书上说粗盐少许,酱油适量……少许和适量……到底是多少呢……?", + "欸?你说鸢尾也问过一样的问题?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 12, + 15.3, + 0, + 0 + ], + "female_jp": [ + 18.27, + 23.602, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_003": { + "anim": { + "female_cn": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "今天的委托很顺利。回来的路上看见有卖点心的,我就顺手给你带了些~", + "来,张嘴——", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.467, + 8.467, + 0, + 0 + ], + "female_jp": [ + 8.94, + 14.241, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_004": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "每当我要做家务的时候,孩子们都会围过来,从我手上把活抢走……==RT==他们真懂事啊,妈妈我好欣慰。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.267, + 0, + 0, + 0 + ], + "female_jp": [ + 13.237, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_005": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "米拉什的昼夜温差很大,就算白天再热,出门时也要记得带件保暖的衣服哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.4, + 0, + 0, + 0 + ], + "female_jp": [ + 9.64, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_006": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "打扫原本应该是让房间变整洁的……对吧?可为什么到了我这,反而越收拾越乱呢……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.767, + 0, + 0, + 0 + ], + "female_jp": [ + 14.307, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_001": { + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "只要看着那些孩子一天天长大,我就觉得,再辛苦也值得。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.667, + 0, + 0, + 0 + ], + "female_jp": [ + 17.21, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_002": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "身为孤儿院的院长,为了保护那些孩子,随身带着一堆防身的东西……也很合理吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.667, + 0, + 0, + 0 + ], + "female_jp": [ + 13.225, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_001": { + "anim": {}, + "text": { + "female_cn": [ + "以貌取人,可是会吃苦头的,呵呵。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4, + 0, + 0, + 0 + ], + "female_jp": [ + 3.696, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_002": { + "anim": {}, + "text": { + "female_cn": [ + "别担心,很快就结束了~呵呵。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.033, + 0, + 0, + 0 + ], + "female_jp": [ + 3.423, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_003": { + "anim": {}, + "text": { + "female_cn": [ + "是该活动一下筋骨了呢。对吧?", + "", + "", + "" + ], + "female_jp": [ + "呵呵,好久没动真格了呢♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.5, + 0, + 0, + 0 + ], + "female_jp": [ + 3.757, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_004": { + "anim": {}, + "text": { + "female_cn": [ + "看来,有孩子不听话呢~呵呵。", + "", + "", + "" + ], + "female_jp": [ + "不听话的坏孩子在哪里呀?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.833, + 0, + 0, + 0 + ], + "female_jp": [ + 4.346, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankEx_001": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "好精致的礼物啊……这是送给我的吗?呵呵,这就是被人放在心上的感觉吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.4, + 0, + 0, + 0 + ], + "female_jp": [ + 13.055, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankSmall_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "谢谢你的好意,我就收下啦~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 6.09, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thank_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "太感谢了!我最近正好需要它!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.867, + 0, + 0, + 0 + ], + "female_jp": [ + 6.51, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_cn": [ + "那时她们还什么都不会呢,现在都已经能照顾彼此了……真让人欣慰。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.433, + 0, + 0, + 0 + ], + "female_jp": [ + 14.36, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_cn": [ + "现在这样……就像是在掀开新娘的头纱……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.1, + 0, + 0, + 0 + ], + "female_jp": [ + 7.966, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_cn": [ + "孤儿院的孩子们……还有魔王,就由我来守护!", + "", + "", + "" + ], + "female_jp": [ + "我可爱的孩子们,还有魔王,你们所有所有人都由妈妈来保护!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 6.999, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_valentine_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "今天我也想稍微任性一点……把你的时间留给我,可以吗?当然,我也准备了给你的礼物。", + "我想着既然要送给你,还是亲手做会更有诚意一些,所以是从研磨可可豆开始……==RT==", + "收下吧……啊,但是不要一次性吃太多哦。", + "" + ], + "female_jp": [ + "请问,你现在有空吗?其实我有一样东西想送给你……​", + "拿着吧,今天是情人节,所以我特地准备好了手工巧克力。", + "我觉得以我的手艺,这次算是做得很好了……如果你愿意尝尝,我会很开心的。", + "" + ] + }, + "time": { + "female_cn": [ + 8.5, + 16.5, + 21.08, + 0 + ], + "female_jp": [ + 10.48, + 22.38, + 30.987, + 0 + ] + } + }, + "vo_139_ui_win_001": { + "anim": {}, + "text": { + "female_cn": [ + "好啦~准备回家吃饭了~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 3.269, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_win_002": { + "anim": {}, + "text": { + "female_cn": [ + "大家都没受伤吧?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_xmas_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "chat_b", + "" + ] + }, + "text": { + "female_cn": [ + "院子里的雪愿树是从哪来的?那个啊……是我用木板和油漆做的假雪愿树。", + "怎么样,看起来跟真的一样吧?", + "好啦,你也别在外面站着了,快进屋和孩子们一起过节吧~", + "" + ], + "female_jp": [ + "你问院子里的雪愿树是怎么来的?", + "那个呀,是我把涂了油漆的木板拼在一起,自己做的哦♪", + "好啦好啦,外面冷,我们进屋和孩子们一起吃蛋糕吧。", + "" + ] + }, + "time": { + "female_cn": [ + 9.4, + 13, + 17.952, + 0 + ], + "female_jp": [ + 5.92, + 14.74, + 21.817, + 0 + ] + } + }, + "vo_139_ui_yourbirth_001": { + "anim": { + "female_cn": [ + "chat_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "生日快乐,魔王!这是给你的生日礼物,是我亲手做的衣服,呵呵,这也是我难得擅长的事了……", + "我特地做得宽松了些,穿着应该会更舒服。要记得穿哦?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10, + 15.4, + 0, + 0 + ], + "female_jp": [ + 10.01, + 16.847, + 0, + 0 + ] + } + }, "vo_140_combat_battleClear_001": { "anim": {}, "text": { @@ -115743,6 +118178,469 @@ ] } }, + "vo_story_139_001_confirm": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "好~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_002_deny": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "不可以哦~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_003_question": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "怎么了?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_004_confuse": { + "anim": { + "female_cn": [ + "chat_d", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "嗯?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_005_sad": { + "anim": {}, + "text": { + "female_cn": [ + "没关系的。", + "", + "", + "" + ], + "female_jp": [ + "为什么……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.036, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_006_excit": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "哎呀!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.236, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_007_angry": { + "anim": {}, + "text": { + "female_cn": [ + "……够了。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_008_happy": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "真好啊~", + "", + "", + "" + ], + "female_jp": [ + "呵呵~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.138, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_009_sigh": { + "anim": {}, + "text": { + "female_cn": [ + "唉……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_010_catchphrase": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "你看起来没什么精神……", + "", + "", + "" + ], + "female_jp": [ + "没事吧?妈妈会安慰你的,打起精神来好吗?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 5.308, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_011_catchphrase": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "出门要小心哦。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.107, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_012_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "如果有人想要对孩子们图谋不轨的话……可以试试看呢~", + "", + "", + "" + ], + "female_jp": [ + "要是敢对我可爱的孩子们图谋不轨……呵呵呵……我可绝不会轻饶哦♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.767, + 0, + 0, + 0 + ], + "female_jp": [ + 8.411, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_013_catchphrase": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "……真是的,不可以挑食哦~", + "", + "", + "" + ], + "female_jp": [ + "不行哦。动不动就挑食的话,可是没办法长大的哦~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.4, + 0, + 0, + 0 + ], + "female_jp": [ + 5.169, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_014_catchphrase": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "要乖乖的哦~", + "", + "", + "" + ], + "female_jp": [ + "要乖乖看家哦~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.121, + 0, + 0, + 0 + ] + } + }, "vo_story_140_001_confirm": { "anim": { "female_cn": [ diff --git a/data/bubble/_en/bubbledata.json b/data/bubble/_en/bubbledata.json index f375c6769..0d3262bef 100644 --- a/data/bubble/_en/bubbledata.json +++ b/data/bubble/_en/bubbledata.json @@ -55662,6 +55662,2681 @@ ] } }, + "vo_139_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "Everything's nicely cleaned up. Shall we move on to the next level?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.6, + 0, + 0, + 0 + ], + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "Oh dear, your collar's all out of whack. I'll fix it for you—hold still.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.164, + 0, + 0, + 0 + ], + "female_jp": [ + 7.166, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "Hehe, so far so good ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.667, + 0, + 0, + 0 + ], + "female_jp": [ + 3.078, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "Maybe I should go all out this time, just a little.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.569, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "What is this room...? Everyone, keep close to me so you don't get lost!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.533, + 0, + 0, + 0 + ], + "female_jp": [ + 9.706, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "I left the laundry hanging out, so I need to hurry and finish this up.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.167, + 0, + 0, + 0 + ], + "female_jp": [ + 5.61, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "I wonder if those kids are behaving themselves while I'm gone.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.067, + 0, + 0, + 0 + ], + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "Okay, everyone, follow me!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.702, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "Did I leave the soup on the stove...? No, surely I turned off the heat, right?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 7.377, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "Relax. I'll protect you all just like I protect my kids.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.133, + 0, + 0, + 0 + ], + "female_jp": [ + 5.885, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "I must ... protect everyone...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.267, + 0, + 0, + 0 + ], + "female_jp": [ + 2.814, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "Hurry, get out of here...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.133, + 0, + 0, + 0 + ], + "female_jp": [ + 2.074, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "Now, don't go talking to strangers all willy-nilly... Oh, you know them? Hehehe...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.759, + 0, + 0, + 0 + ], + "female_jp": [ + 9.644, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "This looks useful.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 1.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "Naughty kids who don't listen... Here's your punishment ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.867, + 0, + 0, + 0 + ], + "female_jp": [ + 4.855, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "I wonder if I just don't have what it takes to cook a good meal...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.9, + 0, + 0, + 0 + ], + "female_jp": [ + 3.844, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "Okay, let's just take a quick break over here.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.238, + 0, + 0, + 0 + ], + "female_jp": [ + 4.596, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "Money always seems to fall short right when you need it most...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.067, + 0, + 0, + 0 + ], + "female_jp": [ + 6.389, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "I'll always be on your side, no matter what.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.332, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "You can always count on me, okay?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.077, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "Looks like you need a harsh punishment.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 2.788, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "Hehe... Time to get serious.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.833, + 0, + 0, + 0 + ], + "female_jp": [ + 2.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat1_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Even when you're outside of town, make sure to stay hydrated, maintain a regular routine, and rest when tired. Okay? And don't push yourself too hard.", + "", + "", + "" + ], + "female_jp": [ + "Even when you're outside of town, make sure to stay hydrated, maintain a regular routine, and rest when tired.", + "Okay?==RT==And don't push yourself too hard.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.633, + 0, + 0, + 0 + ], + "female_jp": [ + 10.79, + 14.323, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat2_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "The kids call me \"Mom\" but... I'm not actually married, nor have I fallen for someone before.", + "But that's fine. The fact that they adore me like their real mother makes me so happy.", + "", + "" + ], + "female_jp": [ + "The kids call me \"Mom\" but...", + "I'm not actually married, nor have I fallen for someone before.", + "But that's fine. The fact that they adore me like their real mother makes me so happy.", + "" + ] + }, + "time": { + "female_cn": [ + 6.5, + 14.3, + 0, + 0 + ], + "female_jp": [ + 5.49, + 15.11, + 25.048, + 0 + ] + } + }, + "vo_139_ui_affchat3_001": { + "anim": { + "female_cn": [ + "think_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "Around the time when the orphanage first opened, I thought looking after the kids would be easy. But looking after them also means cooking and cleaning...", + "Hehe. The struggle never stops, but thanks to everyone helping out, I've been able to keep this up so far.", + "", + "" + ], + "female_jp": [ + "Around the time when the orphanage first opened, I thought looking after the kids would be easy.", + "But looking after them also means cooking and cleaning...", + "Hehe. The struggle never stops, but thanks to everyone helping out, I've been able to keep this up so far.", + "" + ] + }, + "time": { + "female_cn": [ + 8.9, + 16.133, + 0, + 0 + ], + "female_jp": [ + 9.86, + 20.6, + 32.177, + 0 + ] + } + }, + "vo_139_ui_affchat4_001": { + "anim": { + "female_cn": [ + "think_a", + "chat_b", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "I seriously tried to figure out why I always mess up whenever I clean... I realized that the moment I thought, \"I have to tidy everything up,\" my body unconsciously went all out on its own.", + "It's really hard to control my strength when doing housework...", + "", + "" + ], + "female_jp": [ + "I seriously tried to figure out why I always mess up whenever I clean...", + "I realized that the moment I thought, \"I have to tidy everything up,\" my body unconsciously went all out on its own.", + "It's really hard to control my strength when doing housework...", + "" + ] + }, + "time": { + "female_cn": [ + 13, + 17.067, + 0, + 0 + ], + "female_jp": [ + 8.64, + 17.67, + 22.949, + 0 + ] + } + }, + "vo_139_ui_affchat5_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "If there's a place you want to go back to, and someone's there waiting for you, then that place naturally becomes your home.", + "You too... Come home to us sometimes, okay? Even if it's only now and then.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 13.5, + 18.567, + 0, + 0 + ], + "female_jp": [ + 10.64, + 18.889, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv1_001": { + "anim": {}, + "text": { + "female_jp": [ + "Thank you, as always, Boss, for coming to my aid. You really helped me out here.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.833, + 0, + 0, + 0 + ], + "female_jp": [ + 7.836, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv2_001": { + "anim": {}, + "text": { + "female_cn": [ + "To be honest, I didn't trust you at first. But as we spent more and more time together, I have gotten to know you better.", + "Now, I think I understand why those kids rely on you so much.", + "", + "" + ], + "female_jp": [ + "To be honest, I didn't trust you at first.", + "But as we spent more and more time together, I have gotten to know you better.", + "Now, I think I understand why those kids rely on you so much.", + "" + ] + }, + "time": { + "female_cn": [ + 11, + 15.567, + 0, + 0 + ], + "female_jp": [ + 8.65, + 17.3, + 26.255, + 0 + ] + } + }, + "vo_139_ui_afflv3_001": { + "anim": {}, + "text": { + "female_cn": [ + "You tend to care about other people's happiness before your own, right? That's why I want to take care of you from now on. What do you think?", + "", + "", + "" + ], + "female_jp": [ + "You tend to care about other people's happiness before your own, right?", + "That's why I want to take care of you from now on. What do you think?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.533, + 0, + 0, + 0 + ], + "female_jp": [ + 8.9, + 17.622, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv4_001": { + "anim": {}, + "text": { + "female_cn": [ + "I might not be able to offer the finest hospitality, but... I'll have a fluffy futon and a warm meal ready for you.", + "When you're tired, don't hesitate to come home, okay?", + "", + "" + ], + "female_jp": [ + "I might not be able to offer the finest hospitality, but...", + "I'll have a fluffy futon and a warm meal ready for you.", + "When you're tired, don't hesitate to come home, okay?", + "" + ] + }, + "time": { + "female_cn": [ + 10, + 15.692, + 0, + 0 + ], + "female_jp": [ + 4.82, + 10.73, + 16.449, + 0 + ] + } + }, + "vo_139_ui_birth_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "Oh, you made this with the kids for me?", + "Hehe. They have been fidgety these days, so I knew something was up. There isn't a present that could top this. Thank you so much, Boss.", + "", + "" + ], + "female_jp": [ + "Oh, you made this with the kids for me?", + "Hehe. They have been fidgety these days, so I knew something was up.", + "There isn't a present that could top this. Thank you so much, Boss.", + "" + ] + }, + "time": { + "female_cn": [ + 7.1, + 17.5, + 0, + 0 + ], + "female_jp": [ + 9.22, + 20.66, + 28.333, + 0 + ] + } + }, + "vo_139_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "And now I can handle housework better… I think?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.667, + 0, + 0, + 0 + ], + "female_jp": [ + 4.829, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_001": { + "anim": { + "female_cn": [ + "presents_b", + "chat_a", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_cn": [ + "Noya has become so much more dependable than she was when she left the orphanage.", + "Though it seems like she hasn't given up Pep Pep Juice. Hehe... I wonder if she'd like it if I brought some as a treat next time.", + "", + "" + ], + "female_jp": [ + "Noya has become so much more dependable than she was when she left the orphanage.", + "Though it seems like she hasn't given up Pep Pep Juice.", + "Hehe... I wonder if she'd like it if I brought some as a treat next time.", + "" + ] + }, + "time": { + "female_cn": [ + 6.5, + 14.695, + 0, + 0 + ], + "female_jp": [ + 7.37, + 14, + 21.032, + 0 + ] + } + }, + "vo_139_ui_discuss_002": { + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_cn": [ + "That black cat who's always with you all... Does Amber take care of it? Yes, that kid is also a member of the New Star Guild who goes by the name Inky.", + "So, could you let Inky know that she's welcome at the orphanage too?", + "", + "" + ], + "female_jp": [ + "That black cat who's always with you all... Does Amber take care of it?", + "Yes, that kid is also a member of the New Star Guild who goes by the name Inky.", + "So, could you let Inky know that she's welcome at the orphanage too?", + "" + ] + }, + "time": { + "female_cn": [ + 8, + 15.9, + 0, + 0 + ], + "female_jp": [ + 7.01, + 15.54, + 22.688, + 0 + ] + } + }, + "vo_139_ui_discuss_003": { + "anim": { + "female_cn": [ + "presents_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Iris was a very skittish kid, so I worried if she would be alright after becoming independent...", + "But because Noya, Amber, and you are there, I probably don't have to worry about that anymore.", + "", + "" + ], + "female_jp": [ + "Iris was a very skittish kid, so I worried if she would be alright after becoming independent...", + "But because Noya, Amber, and you are there...", + "I probably don't have to worry about that anymore.", + "" + ] + }, + "time": { + "female_cn": [ + 4.6, + 13.667, + 0, + 0 + ], + "female_jp": [ + 9.18, + 15.75, + 23.726, + 0 + ] + } + }, + "vo_139_ui_discuss_004": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "I wonder if Goodwind Homecare would be willing to hold a housework training session... If they do, I'll definitely sign up!", + "", + "", + "" + ], + "female_jp": [ + "I wonder if Goodwind Homecare would be willing to hold a housework training session...", + "If they do, I'll definitely sign up!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.276, + 0, + 0, + 0 + ], + "female_jp": [ + 6.91, + 11.35, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_005": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "I don't know the White Cat Troupe that well... But why do I feel so nostalgic when we fight together...?", + "", + "", + "" + ], + "female_jp": [ + "I don't know the White Cat Troupe that well...", + "But why do I feel so nostalgic when we fight together...?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.92, + 0, + 0, + 0 + ], + "female_jp": [ + 5.72, + 14.359, + 0, + 0 + ] + } + }, + "vo_139_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "With this power, I will protect the kids no matter what.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.133, + 0, + 0, + 0 + ], + "female_jp": [ + 3.578, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_exhang_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Phew... I'm also exhausted... Shall we take a nap together?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.6, + 0, + 0, + 0 + ], + "female_jp": [ + 9.202, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_001": { + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ], + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Although it's only a make-believe wedding, you fulfilled my dream of becoming a bride. Hehe, with that, I'm more than satisfied. Thank you, Boss♪", + "", + "", + "" + ], + "female_jp": [ + "Although it's only a make-believe wedding, you fulfilled my dream of becoming a bride.", + "Hehe, with that, I'm more than satisfied. Thank you, Boss♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.967, + 0, + 0, + 0 + ], + "female_jp": [ + 6.5, + 13.766, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_002": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Gotta hang it tight so that it doesn't fly off again… Eh? Why are you staring? What's wrong?", + "Huh? You want me to stay like this for a little longer? Hehe… I guess I got no choice ♪", + "", + "" + ], + "female_jp": [ + "Gotta hang it tight so that it doesn't fly off again… Eh? Why are you staring? What's wrong?", + "Huh? You want me to stay like this for a little longer? Hehe… I guess I got no choice ♪", + "Then… Let me have a taste of what it's like to be a bride for a bit longer ♥", + "" + ] + }, + "time": { + "female_cn": [ + 8.4, + 14.733, + 0, + 0 + ], + "female_jp": [ + 9.83, + 19.98, + 26.23, + 0 + ] + } + }, + "vo_139_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_cn": [ + "I'm Allie, the director of Daisy Orphanage. If you don't mind, please think of this place as your home. I’m sure the kids will be happy to have a new family member ♪", + "", + "", + "" + ], + "female_jp": [ + "I'm Allie, the director of Daisy Orphanage.", + "If you don't mind, please think of this place as your home.", + "I’m sure the kids will be happy to have a new family member ♪", + "" + ] + }, + "time": { + "female_cn": [ + 12.367, + 0, + 0, + 0 + ], + "female_jp": [ + 7.44, + 13.33, + 19.223, + 0 + ] + } + }, + "vo_139_ui_gacha_001": { + "anim": {}, + "text": { + "female_cn": [ + "We meet again. How are you doing? Have you been eating well? Is there anything that's troubling you?", + "", + "", + "" + ], + "female_jp": [ + "We meet again. How are you doing?", + "Have you been eating well? Is there anything that's troubling you?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.633, + 0, + 0, + 0 + ], + "female_jp": [ + 4.82, + 9.215, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "It's been getting chilly. Make sure you bundle up so you don't catch a cold.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.5, + 0, + 0, + 0 + ], + "female_jp": [ + 6.409, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_002": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "You've been getting home late, and since you're worrying me so much, I'm going to start coming to pick you up, okay?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.633, + 0, + 0, + 0 + ], + "female_jp": [ + 9.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetmorn_001": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "What, you heard an explosion in the kitchen? Hehe... No way. I think you're hearing things. Anyway, enough of that. Let's have some breakfast ♪", + "", + "", + "" + ], + "female_jp": [ + "What, you heard an explosion in the kitchen? Hehe... No way. I think you're hearing things.", + "Anyway, enough of that. Let's have some breakfast ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.133, + 0, + 0, + 0 + ], + "female_jp": [ + 9.11, + 13.615, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnight_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Welcome back! You worked really hard today, didn't you? Hehe... good job, good job ♡ Wait a bit while I go make some hot tea for you, alright?", + "", + "", + "" + ], + "female_jp": [ + "Welcome back! You worked really hard today, didn't you? Hehe... good job, good job ♥", + "Wait a bit while I go make some hot tea for you, alright?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.133, + 0, + 0, + 0 + ], + "female_jp": [ + 8.53, + 13.58, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnoon_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "I'm going to go clean up in a bit... Of course you'll help me, right?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.467, + 0, + 0, + 0 + ], + "female_jp": [ + 6.536, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "No matter how busy you are, make sure to eat three proper meals a day. Okay?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 7.141, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_002": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Oh, are you sleepy? Hehe, then how about I sing you a lullaby?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 10.33, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hehe... What's the matter? Are you looking for some attention from Mommy?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 5.719, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_002": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "S-Stop it. The kids are watching...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 6.14, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "Yostar", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "Let's pick ourselves up and win the next one!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.9, + 0, + 0, + 0 + ], + "female_jp": [ + 3.481, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "I'm sorry. This one is on me.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.8, + 0, + 0, + 0 + ], + "female_jp": [ + 5.451, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "This seems to be the perfect thing to listen to while cleaning ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.633, + 0, + 0, + 0 + ], + "female_jp": [ + 4.134, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_newyear_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Happy New Year. My resolution for the new year is to improve my housekeeping skills, so I can make sure that the kids enjoy a happy and healthy life together.", + "Once I improve, I can take care of Boss too. Wish me luck, will you?", + "", + "" + ], + "female_jp": [ + "Happy New Year. Huh, my resolution for the new year?==RT==That is of course...", + "To improve my housekeeping skills so I can make sure that the kids enjoy a happy and healthy life together.", + "Once I improve, I can take care of Boss too. Wish me luck, will you?", + "" + ] + }, + "time": { + "female_cn": [ + 11.1, + 17.5, + 0, + 0 + ], + "female_jp": [ + 7.4, + 18.57, + 25.108, + 0 + ] + } + }, + "vo_139_ui_posterchat_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "\"Miss Allie\"? Hehe... You're so cute when you get all shy, Boss ♪", + "But, since you're a friend of Iris and the others, you can call me Mom, too~", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.1, + 13.433, + 0, + 0 + ], + "female_jp": [ + 8.63, + 18.103, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_002": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "For this recipe, a little bit of salt... But it says to add soy sauce \"as much as needed.\" A little bit and as much as needed... How much is that referring to exactly?", + "Huh? Iris said the same thing too?", + "", + "" + ], + "female_jp": [ + "For this recipe, a little bit of salt... But it says to add soy sauce \"as much as needed.\"", + "A little bit and as much as needed... How much is that referring to exactly?", + "Huh? Iris said the same thing too?", + "" + ] + }, + "time": { + "female_cn": [ + 12, + 15.3, + 0, + 0 + ], + "female_jp": [ + 8.76, + 18.27, + 23.602, + 0 + ] + } + }, + "vo_139_ui_posterchat_003": { + "anim": { + "female_cn": [ + "presents_b", + "chat_a", + "", + "" + ], + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "On the way home from today's commission, I found some delicious-looking sweets. So I bought you some too.", + "Here, I'll feed you. Say ahh~", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.467, + 8.467, + 0, + 0 + ], + "female_jp": [ + 8.94, + 14.241, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_004": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Whenever I start doing housework, the kids all gather together and take me away from work. Hehe... I'm so happy they've grown up to be such kind kids ♪", + "", + "", + "" + ], + "female_jp": [ + "Whenever I start doing housework, the kids all gather together and take me away from work.", + "Hehe... I'm so happy they've grown up to be such kind kids ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.267, + 0, + 0, + 0 + ], + "female_jp": [ + 7.7, + 13.237, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_005": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "There's a sharp difference in temperature between day and night at Mirage. No matter how hot it is, don't forget to bring some warm clothes, alright?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.4, + 0, + 0, + 0 + ], + "female_jp": [ + 9.64, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_006": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Cleaning is supposed to make the room look nice and neat... How come when I do it, the room ends up even messier than before I started...?", + "", + "", + "" + ], + "female_jp": [ + "Cleaning is supposed to make the room look nice and neat...", + "How come when I do it, the room ends up even messier than before I started...?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.767, + 0, + 0, + 0 + ], + "female_jp": [ + 6.13, + 14.307, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_001": { + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ], + "female_jp": [ + "special_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "Of course there are many challenges when taking care of kids... But when I see them growing up so well day by day... Feels like every bit of that hardship is worth it ♪", + "", + "", + "" + ], + "female_jp": [ + "Of course there are many challenges when taking care of kids...", + "But when I see them growing up so well day by day...", + "Feels like every bit of that hardship is worth it ♪", + "" + ] + }, + "time": { + "female_cn": [ + 5.667, + 0, + 0, + 0 + ], + "female_jp": [ + 7.52, + 12.11, + 17.21, + 0 + ] + } + }, + "vo_139_ui_standee_002": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "special_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Why does the director of the orphanage carry tons of weapons on the job? Heheh. To protect the kids, of course ♪", + "", + "", + "" + ], + "female_jp": [ + "Why does the director of the orphanage carry tons of weapons on the job?", + "Heheh. To protect the kids, of course ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.667, + 0, + 0, + 0 + ], + "female_jp": [ + 7.02, + 13.225, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "If you judge me by appearance, you're going to regret it, you know?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4, + 0, + 0, + 0 + ], + "female_jp": [ + 3.696, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "Don't worry. This won't take long.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.033, + 0, + 0, + 0 + ], + "female_jp": [ + 3.423, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "Hehe... Maybe I should go all out like I used to ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.5, + 0, + 0, + 0 + ], + "female_jp": [ + 3.757, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "Where are those naughty kids who don't listen?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.833, + 0, + 0, + 0 + ], + "female_jp": [ + 4.346, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankEx_001": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Something this lovely... For me? So this is what it feels like to be cherished by someone... Thank you.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.4, + 0, + 0, + 0 + ], + "female_jp": [ + 13.055, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankSmall_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Thank you. I really appreciate this kind gesture.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 6.09, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thank_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "This really helps. I was just thinking I needed this. Thank you.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.867, + 0, + 0, + 0 + ], + "female_jp": [ + 6.51, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_cn": [ + "When we were little, we really couldn't do much of anything... and yet... We've supported each other ever since and made a fine livelihood. Heh... Brings back memories ♪", + "", + "", + "" + ], + "female_jp": [ + "When we were little, we really couldn't do much of anything... and yet...", + "We've supported each other ever since and made a fine livelihood. Heh... Brings back memories ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.433, + 0, + 0, + 0 + ], + "female_jp": [ + 5.85, + 14.36, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "Facing you like this, feels like I'm lifting up a bride's veil. It's making me feel rather nervous...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.1, + 0, + 0, + 0 + ], + "female_jp": [ + 7.966, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "My little darlings and Boss as well, Mom's going to protect you all ♥", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.567, + 0, + 0, + 0 + ], + "female_jp": [ + 6.999, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_valentine_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "presents_b", + "" + ], + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "Do you have a moment to spare? I actually have something I want to give to you...", + "Today is Lovers' Day, you know? That's why I applied myself and made some chocolate.", + "Personally, I think it turned out pretty well, so... I'd be really happy if you'd try them.", + "" + ] + }, + "time": { + "female_cn": [ + 8.5, + 16.5, + 21.08, + 0 + ], + "female_jp": [ + 10.48, + 22.38, + 30.987, + 0 + ] + } + }, + "vo_139_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "Well then, head back home and eat, shall we ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.367, + 0, + 0, + 0 + ], + "female_jp": [ + 3.269, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "Is everyone okay? Nobody hurt?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_xmas_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "chat_b", + "" + ], + "female_jp": [ + "presents_a", + "", + "chat_b", + "" + ] + }, + "text": { + "female_jp": [ + "What's with the Snowish tree in the yard, you ask?", + "That's a painted wooden board that I put together myself ♪", + "Now hurry up, it's getting cold outside. Let's head inside and have cakes with the kids.", + "" + ] + }, + "time": { + "female_cn": [ + 9.4, + 13, + 17.952, + 0 + ], + "female_jp": [ + 5.92, + 14.74, + 21.817, + 0 + ] + } + }, + "vo_139_ui_yourbirth_001": { + "anim": { + "female_cn": [ + "chat_a", + "chat_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Happy Birthday, Boss. The only thing I'm good at is sewing, so...", + "I tried making handmade clothes for you. I'd love it if you'd try this on.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10, + 15.4, + 0, + 0 + ], + "female_jp": [ + 10.01, + 16.847, + 0, + 0 + ] + } + }, "vo_140_combat_battleClear_001": { "anim": {}, "text": { @@ -117626,6 +120301,469 @@ ] } }, + "vo_story_139_001_confirm": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Okay~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_002_deny": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "No.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_003_question": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "What?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_004_confuse": { + "anim": { + "female_cn": [ + "chat_d", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Huh...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_005_sad": { + "anim": {}, + "text": { + "female_jp": [ + "Why...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.036, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_006_excit": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Oh my!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.236, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_007_angry": { + "anim": {}, + "text": { + "female_jp": [ + "Hmphf...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_008_happy": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hehe.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.138, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_009_sigh": { + "anim": {}, + "text": { + "female_jp": [ + "Hah...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_010_catchphrase": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Are you okay? Mom's here for you, so cheer up!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 5.308, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_011_catchphrase": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Be careful when you go out, alright?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.107, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_012_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "If you lay a finger on my precious kids... Hehehe... I'll make you regret it.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.767, + 0, + 0, + 0 + ], + "female_jp": [ + 8.411, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_013_catchphrase": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "This won't do. If you're this picky, you won't grow up to be big and strong.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.4, + 0, + 0, + 0 + ], + "female_jp": [ + 5.169, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_014_catchphrase": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Be a good kid and watch the house while I'm away.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.121, + 0, + 0, + 0 + ] + } + }, "vo_story_140_001_confirm": { "anim": { "female_cn": [ diff --git a/data/bubble/_jp/bubbledata.json b/data/bubble/_jp/bubbledata.json index 9493b63f6..9c64eb4ea 100644 --- a/data/bubble/_jp/bubbledata.json +++ b/data/bubble/_jp/bubbledata.json @@ -43021,6 +43021,1811 @@ ] } }, + "vo_139_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "きれいに片づいたし、==RT==次の階層に行きましょうか", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "ほらほら、襟が乱れているわよ?==RT==直してあげるから、ジッとして", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.166, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "うふふ、今日は順調ね♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.078, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "今回は、ちょっとだけ==RT==本気出しちゃおうかしら", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.569, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "ここは…なんの部屋かしら?==RT==みんな、迷子にならないように==RT==ちゃーんとついてきてね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.706, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "洗濯物を干したまま来ちゃった==RT==から、急いで終わらせないと", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.61, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "あの子たち、きちんとお留守番==RT==できているかしら?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "はーい、みんなついてきて", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.702, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "スープを火にかけたまま==RT==だったような…==RT==たしかに火は消したわよね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.377, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "安心して。==RT==子どもたちを守るように、==RT==みんなのことも守るから", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.885, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "みんなを、守らないと…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.814, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "早く、逃げて…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.074, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "知らない人にやたらと話しかけ==RT==ちゃ…え、あなたの知り合い?==RT==うふふふふふ…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.644, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "これは役に立ちそうね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "言うことを聞かない悪い子は…==RT==これでお仕置きよ♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.855, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "おいしいごはんを作る力は==RT==ないのかしら…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.844, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "はーい、ここで少しだけ==RT==休憩しましょうか", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.596, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "お金って、いざ必要になるとき==RT==ほど、足りないものなのよね…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.389, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "私はいつだって、みんなの味方よ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.332, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "いつでも私に頼ってね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.077, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "きつーいお仕置きが==RT==必要みたいね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.788, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "ふふ…本気でいくわね。", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat1_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "町の外に行っても、ちゃんと水分==RT==補給をして、規則正しい生活を==RT==して、疲れたときは休むこと", + "いい?==RT==絶対に無理をしちゃダメよ?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.79, + 14.323, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat2_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "子どもたちには『ママ』って==RT==呼んでもらっているけど…", + "実際には結婚なんてしていな==RT==いし、そもそも誰かを好きに==RT==なったこともないんだから", + "でもいいの。あの子たちが私を==RT==本当のお母さんのように慕って==RT==くれるのは、すごくうれしいから", + "" + ] + }, + "time": { + "female_jp": [ + 5.49, + 15.11, + 25.048, + 0 + ] + } + }, + "vo_139_ui_affchat3_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "孤児院を開いたばかりの頃は、==RT==子どもたちを守ることくらい==RT==簡単だって思っていたの", + "でもね、守るという言葉には==RT==お料理やお掃除で、あの子たちを==RT==支えるという意味もあって…", + "ふふ。毎日苦労は絶えないけど、==RT==逆にみんながお手伝いしてくれる==RT==おかげで、ここまで続けられたわ", + "" + ] + }, + "time": { + "female_jp": [ + 9.86, + 20.6, + 32.177, + 0 + ] + } + }, + "vo_139_ui_affchat4_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "お掃除をするとき、どうして==RT==いつも失敗しちゃうのか、==RT==真剣に考えてみたんだけど…", + "きれいに片づけなきゃって思った==RT==途端、体が無意識に本気を出して==RT==いることに気づいたの", + "家事をするときの力加減って==RT==とっても難しいわ…", + "" + ] + }, + "time": { + "female_jp": [ + 8.64, + 17.67, + 22.949, + 0 + ] + } + }, + "vo_139_ui_affchat5_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "帰りたいと思う場所があって、==RT==帰りを待っていてくれる人が==RT==いれば、自然とそこが家になるの", + "だからあなたも…==RT==たまにでもいいから、==RT==私たちの家に帰ってきてね?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.64, + 18.889, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv1_001": { + "anim": {}, + "text": { + "female_jp": [ + "いつもありがとう。==RT==魔王さんがお手伝いに来てくれる==RT==おかげで、すごく助かっているわ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.836, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv2_001": { + "anim": {}, + "text": { + "female_jp": [ + "本当のことを言うとね、==RT==はじめのうちはあなたを==RT==信用していなかったの", + "でも一緒に過ごしているうちに、==RT==少しずつあなたという人を==RT==理解して…", + "いまなら、どうしてあの子たちが==RT==あなたを頼りにしているか、==RT==私にもわかるような気がするわ", + "" + ] + }, + "time": { + "female_jp": [ + 8.65, + 17.3, + 26.255, + 0 + ] + } + }, + "vo_139_ui_afflv3_001": { + "anim": {}, + "text": { + "female_jp": [ + "あなたは他の人の幸せばかり==RT==考えて、自分のことは後回し==RT==にしがちでしょう?", + "だからね、これからは私が==RT==あなたのお世話をしようと==RT==思うの。どうかしら?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.9, + 17.622, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv4_001": { + "anim": {}, + "text": { + "female_jp": [ + "最高級のおもてなしは==RT==できないかもしれないけど…", + "ふかふかのお布団と、==RT==温かいごはんを用意しておくから", + "疲れたときは、遠慮しないで==RT==いつでも帰ってきてね", + "" + ] + }, + "time": { + "female_jp": [ + 4.82, + 10.73, + 16.449, + 0 + ] + } + }, + "vo_139_ui_birth_001": { + "anim": { + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "あら、このケーキは…==RT==あなたが子どもたちと一緒に==RT==作ってくれたの?", + "ふふ。ここ数日、あの子たちが==RT==ずっとそわそわしていると思っ==RT==たら、そういうことだったのね", + "これ以上ないくらい、==RT==最高のプレゼントだわ==RT==魔王さん、ありがとう", + "" + ] + }, + "time": { + "female_jp": [ + 9.22, + 20.66, + 28.333, + 0 + ] + } + }, + "vo_139_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "これでいまより==RT==家事がうまくなる……かも?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.829, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "セイナは孤児院から巣立って==RT==いった頃よりも、だいぶ頼も==RT==しくなったわね", + "でもパチパチメテオが好きな==RT==ところは変わっていないみたい==RT==だし", + "うふふ、今度差し入れに持って==RT==いってあげたら、よろこんで==RT==くれるかしら?", + "" + ] + }, + "time": { + "female_jp": [ + 7.37, + 14, + 21.032, + 0 + ] + } + }, + "vo_139_ui_discuss_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "あなたたちとよく一緒にいる==RT==黒ネコは、コハクが飼って==RT==いるの?", + "そう、あの子も空白旅団の仲間で==RT==名前はクロっていうのね", + "そういうことなら、==RT==クロもこの孤児院に歓迎するって==RT==伝えておいてくれる?", + "" + ] + }, + "time": { + "female_jp": [ + 7.01, + 15.54, + 22.688, + 0 + ] + } + }, + "vo_139_ui_discuss_003": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "アヤメは臆病な子だったから、==RT==独り立ちしたあと、うまくやって==RT==いけるか心配だったけど…", + "でもいまはセイナもコハクも==RT==いるし、あなたもいる", + "だからきっと、もう私があれこれ==RT==心配する必要はないのかもしれ==RT==ないわね", + "" + ] + }, + "time": { + "female_jp": [ + 9.18, + 15.75, + 23.726, + 0 + ] + } + }, + "vo_139_ui_discuss_004": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "谷風家政で家事の講習会を==RT==開いてくれないかしら…?", + "もし開いてくれるなら、==RT==絶対に申し込むわ!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.91, + 11.35, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_005": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "劇団白猫のことは==RT==よく知らないのに…", + "一緒に戦っていると、==RT==どこか懐かしい気持ちになるのは==RT==どうしてかしら…?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.72, + 14.359, + 0, + 0 + ] + } + }, + "vo_139_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "この力で、==RT==子どもたちを守ってみせるわ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.578, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_exhang_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ふぁ…私も疲れちゃったし…==RT==一緒にお昼寝しようかしら", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.202, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "結婚式の『マネごと』とはいえ、==RT==お嫁さんになるっていう夢を==RT==叶えてくれたんだもの", + "ふふ、それだけで十分すぎる==RT==くらいうれしいわ。==RT==ありがとう、魔王さん♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.5, + 13.766, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "今度は飛ばされないように==RT==干さないと…って、あら?==RT==ジッと見つめて、どうしたの?", + "え?もう少しこのままがいい?==RT==ふふ、もう…しょうがないわね♪", + "それじゃあ、あとちょっとだけ==RT==花嫁さんの気分を味わわせて==RT==もらおうかしら♡", + "" + ] + }, + "time": { + "female_jp": [ + 9.83, + 19.98, + 26.23, + 0 + ] + } + }, + "vo_139_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_jp": [ + "私はエリー。==RT==ヒナギクの家という==RT==孤児院の院長をしているの", + "よければこれからは、==RT==ここを自分の家だと==RT==思ってちょうだい", + "新しい家族が増えたって、==RT==きっと子どもたちも==RT==よろこぶはずよ♪", + "" + ] + }, + "time": { + "female_jp": [ + 7.44, + 13.33, + 19.223, + 0 + ] + } + }, + "vo_139_ui_gacha_001": { + "anim": {}, + "text": { + "female_jp": [ + "また会えたわね。==RT==元気にしていたかしら?", + "ちゃんとごはんは食べてる?==RT==困っていることはない?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.82, + 9.215, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "最近は冷えてきたから、==RT==風邪を引かないように温かい==RT==格好をするのよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.409, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "最近帰りが遅いけど、==RT==あんまり心配かける子は、==RT==今度から迎えに行くからね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetmorn_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "キッチンで爆発音が聞こえた?==RT==うふふふ…やだもう、あなたの==RT==聞き間違いよ", + "ほらほら、そんなことより==RT==朝食にしましょう♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.11, + 13.615, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnight_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "お帰りなさい、==RT==今日もがんばったのね。==RT==うふふ、えらい、えらい♡", + "いま温かいお茶を淹れてくる==RT==から、少し待っていてね", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.53, + 13.58, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnoon_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あとでお掃除しに行くけど…==RT==もちろんあなたも手伝って==RT==くれるわよね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.536, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "どんなに忙しくても、==RT==きちんと3食ごはんを食べること==RT==いい?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.141, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あら、眠くなっちゃった?==RT==ふふ、それなら子守唄でも==RT==歌ってあげましょうか?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.33, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ふふ、どうしたの?==RT==ママにあまえたいのかしら?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.719, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ダ、ダメよ。==RT==子どもたちが見ているもの…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.14, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "ヨースター", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "体勢を立て直して、==RT==次こそ勝ちましょう!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.481, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "ごめんなさい。==RT==みんなの失敗は、私の責任よ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.451, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "お掃除しながら聴くのに、==RT==ちょうどよさそうね♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.134, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_newyear_001": { + "anim": { + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あけましておめでとう。==RT==え、今年の抱負?==RT==それはもちろん――", + "子どもたちが楽しく健やかに==RT==過ごせるように、家事の腕を==RT==上達させることよ", + "上達したら魔王さんの==RT==お世話もしてあげるから、==RT==応援よろしくね?", + "" + ] + }, + "time": { + "female_jp": [ + 7.4, + 18.57, + 25.108, + 0 + ] + } + }, + "vo_139_ui_posterchat_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "エリーお姉さん?==RT==うふふ、魔王さんったら、==RT==照れちゃってかわいい♪", + "でもアヤメたちの仲間なんだし、==RT==あなたも遠慮しないで==RT==エリーママって呼んでいいのよ?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.63, + 18.103, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_002": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "レシピには粗塩を少々…==RT==醤油を適量って書いて==RT==あるけど…", + "少々と適量って、==RT==具体的にはどれくらいの==RT==量を指しているのかしら?", + "え?アヤメも同じことを==RT==言っていたの?", + "" + ] + }, + "time": { + "female_jp": [ + 8.76, + 18.27, + 23.602, + 0 + ] + } + }, + "vo_139_ui_posterchat_003": { + "anim": { + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "今日の依頼からの帰り道、おいし==RT==そうなお菓子を見かけたから、==RT==あなたの分も買ってきたの", + "はい、食べさせてあげるから、==RT==あ~んして?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.94, + 14.241, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_004": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "私が家事をしようとすると、==RT==子どもたちがいっせいに集まって==RT==きて、仕事を持っていっちゃうの", + "うふふ、やさしい子に育って==RT==くれて、ママはうれしいわ♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.7, + 13.237, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_005": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ミラーシュは昼と夜で寒暖差が==RT==激しいから、いくら暑くても、==RT==防寒着は忘れず持っていってね?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.64, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_006": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "お掃除はお部屋をきれいにする==RT==ためにするはずなのに…", + "私がやると、どうしてお掃除の==RT==前よりもお部屋が散らかっちゃう==RT==のかしら…", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.13, + 14.307, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "子どもたちのお世話をして==RT==いると、それはもちろん==RT==大変なこともあるけど…", + "毎日すくすくと成長していく==RT==ところを見ていると", + "そんな苦労が、すべて報われる==RT==ような気持ちになるの♪", + "" + ] + }, + "time": { + "female_jp": [ + 7.52, + 12.11, + 17.21, + 0 + ] + } + }, + "vo_139_ui_standee_002": { + "anim": { + "female_jp": [ + "think_a", + "special_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "どうして孤児院の院長が、==RT==武器をたくさん持ち歩くのか?", + "うふふ。子どもたちを護るため==RT==だもの、当然のことよ♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.02, + 13.225, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "見た目で判断すると、==RT==痛い目を見るわよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.696, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "すぐに終わらせるから、==RT==心配いらないわ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.423, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "うふふ、==RT==久しぶりに本気でいこうかしら♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.757, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "言うことを聞かない悪い子は==RT==どこかしら?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.346, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankEx_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "こんな素敵なものを…私に?==RT==誰かに大切に想ってもらうのって==RT==こんな感じなのね…ありがとう", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 13.055, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankSmall_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ありがとう。==RT==あなたの気持ち、ありがたく==RT==受け取らせてもらうわね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.09, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thank_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "助かるわ。これ、ちょうど==RT==ほしいと思っていたのよ。==RT==ありがとう", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.51, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_jp": [ + "小さい頃は、自分たちだけの力==RT==じゃなにもできなかったのに…", + "いまではお互いに支えあって、==RT==立派に生活しているんだもの。==RT==ふふ、感慨深いわ♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.85, + 14.36, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "こうして向かい合っていると、==RT==なんだか花嫁さんのヴェールを==RT==上げているみたいで緊張するわ…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.966, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "私のかわいい子どもたちも、==RT==魔王さんも、みーんなまとめて==RT==ママが守ってあげるわ♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.999, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_valentine_001": { + "anim": { + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "いま、少しいいかしら?==RT==実はあなたに渡したい==RT==ものがあって…", + "ほら、今日はバレンタイン==RT==でしょ?だからがんばって、==RT==手作りのチョコを用意してみたの", + "私にしてはうまくできたほうだと==RT==思うから…ぜひ食べてもらえると==RT==うれしいわ", + "" + ] + }, + "time": { + "female_jp": [ + 10.48, + 22.38, + 30.987, + 0 + ] + } + }, + "vo_139_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "それじゃ、==RT==帰ってごはんにしましょうか♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.269, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "みんな、==RT==ケガはしていないかしら?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_xmas_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "chat_b", + "" + ] + }, + "text": { + "female_jp": [ + "庭にあるクリスマスツリーは==RT==どうしたのかって?", + "あれはね、ペンキを塗った==RT==木の板を組み合わせて、==RT==私が自分で作ったのよ♪", + "ほらほら、外は冷えるから、==RT==中で子どもたちと一緒にケーキを==RT==食べましょう", + "" + ] + }, + "time": { + "female_jp": [ + 5.92, + 14.74, + 21.817, + 0 + ] + } + }, + "vo_139_ui_yourbirth_001": { + "anim": { + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "お誕生日おめでとう、魔王さん。==RT==私にはお裁縫くらいしか取り柄が==RT==ないけど…", + "プレゼントに手作りの服を作って==RT==みたから、よければ着てくれると==RT==うれしいわ", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.01, + 16.847, + 0, + 0 + ] + } + }, "vo_140_combat_battleClear_001": { "anim": {}, "text": { @@ -88683,6 +90488,314 @@ ] } }, + "vo_story_139_001_confirm": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "はーい", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_002_deny": { + "anim": {}, + "text": { + "female_jp": [ + "ダーメ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_003_question": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あら?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_004_confuse": { + "anim": {}, + "text": { + "female_jp": [ + "え…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_005_sad": { + "anim": {}, + "text": { + "female_jp": [ + "どうして…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.036, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_006_excit": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あらあら", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.236, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_007_angry": { + "anim": {}, + "text": { + "female_jp": [ + "もう", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_008_happy": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "うふふ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.138, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_009_sigh": { + "anim": {}, + "text": { + "female_jp": [ + "はぁ…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_010_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "大丈夫?==RT==ママが慰めてあげるから、==RT==元気出して?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.308, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_011_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "お外に行くときは、==RT==気をつけるのよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.107, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_012_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "私のかわいい子どもたちに==RT==手を出したら…うふふふ…==RT==ただじゃおかないわよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.411, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_013_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "ダメでしょ。==RT==好き嫌いをしていたら、==RT==大きくなれないわよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.169, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_014_catchphrase": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "いい子でお留守番していてね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.121, + 0, + 0, + 0 + ] + } + }, "vo_story_140_001_confirm": { "anim": { "female_jp": [ diff --git a/data/bubble/_kr/bubbledata.json b/data/bubble/_kr/bubbledata.json index 5b9c6fbde..fc405b6c6 100644 --- a/data/bubble/_kr/bubbledata.json +++ b/data/bubble/_kr/bubbledata.json @@ -50311,6 +50311,1811 @@ ] } }, + "vo_139_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "깔끔하게 정리했으니까, ==RT==다음 층으로 갈까?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "자자, 옷깃이 흐트러져 있잖니? ==RT==정리해 줄 테니 가만히 있으렴.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.166, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "우후후. 오늘은 순조롭네♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.078, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "이번에는 조금만 ==RT==제대로 해 볼까?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.569, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "여기는… 무슨 방이지? 다들 ==RT==미아 되지 않게 잘 따라오렴.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.706, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "빨래를 널어놓고 왔으니까, ==RT==빨리 끝내야겠어.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.61, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "걔네들, 집은 제대로 ==RT==지키고 있으려나?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.283, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "자~ 다들 따라오렴~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.702, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "수프를 불에 올려놨던 것 ==RT==같은데… 불은 분명 껐겠지?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.377, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "안심하렴. 아이들을 지키는 ==RT==것처럼 다른 사람도 ==RT==지킬 테니까.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.885, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "모두를, 지켜야…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.814, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "빨리, 도망가…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.074, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "모르는 사람에게 함부로 말 ==RT==걸면… 아, 너랑 아는 ==RT==사람이니? 우후후후후후…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.644, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "이건 도움이 되겠네.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "말 안 듣는 나쁜 아이는… ==RT==이걸로 벌을 줄 거야♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.855, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "맛있는 식사를 만드는 ==RT==능력은 없으려나…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.844, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "자~ 여기서 조금 쉴까?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.596, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "돈이라는 건 막상 필요할 ==RT==때일수록 모자라단 말이지…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.389, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "나는 언제나 모두의 편이란다.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.332, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "언제든 내게 기대렴.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.077, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "엄~청 센 벌이 필요해 보이네?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.788, + 0, + 0, + 0 + ] + } + }, + "vo_139_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "후후… 제대로 갈게.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat1_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "마을 밖으로 나가더라도 수분은 ==RT==제대로 섭취하고, 규칙적으로 ==RT==생활하고, 피곤할 때는 쉬렴. ", + "알겠지? ==RT==절대로 무리하면 안 된다?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.79, + 14.323, + 0, + 0 + ] + } + }, + "vo_139_ui_affchat2_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "아이들에게는 '엄마'라고 ==RT==불리고 있지만… ", + "실제로 결혼 같은 건 안 했어. ==RT==애초에 누구를 좋아해 본 ==RT==적도 없으니까. ", + "그래도 괜찮아. 그 아이들이 ==RT==나를 진짜 엄마처럼 따라주는 ==RT==건 엄청 기쁘니까.", + "" + ] + }, + "time": { + "female_jp": [ + 5.49, + 15.11, + 25.048, + 0 + ] + } + }, + "vo_139_ui_affchat3_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "고아원을 막 열었을 때는, ==RT==애들을 지키는 것 정도야 ==RT==간단하다고 생각했었어. ", + "하지만 말이지, 지킨다는 말에는 ==RT==요리나 청소로 그 아이들을 ==RT==뒷바라지한다는 의미도 있어서… ", + "후후. 매일 고생이 끊이지 않지만, ==RT==반대로 모두가 도와준 덕분에 ==RT==지금까지 계속할 수 있었지.", + "" + ] + }, + "time": { + "female_jp": [ + 9.86, + 20.6, + 32.177, + 0 + ] + } + }, + "vo_139_ui_affchat4_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "왜 청소를 할 때 항상 ==RT==실패하는지 진지하게 ==RT==생각해 봤는데… ", + "깨끗하게 치워야겠다고 생각한 ==RT==순간에, 무의식적으로 몸이 원래 ==RT==힘을 내고 있다는 걸 깨달았어. ", + "집안일할 때 힘 조절하는 ==RT==건 정말 어렵네…", + "" + ] + }, + "time": { + "female_jp": [ + 8.64, + 17.67, + 22.949, + 0 + ] + } + }, + "vo_139_ui_affchat5_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "돌아가고 싶다고 생각하는 ==RT==장소가 있고, 돌아오기를 ==RT==기다려주는 사람이 있다면, ", + "자연스럽게 그곳이 집이 ==RT==되는 거야. 그러니까 너도… ", + "가끔이라도 좋으니까, ==RT==우리 집으로 돌아오렴?", + "" + ] + }, + "time": { + "female_jp": [ + 6.6, + 12.6, + 18.889, + 0 + ] + } + }, + "vo_139_ui_afflv1_001": { + "anim": {}, + "text": { + "female_jp": [ + "항상 고마워. 마왕님이 ==RT==도와줘서 도움이 많이 돼.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.836, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv2_001": { + "anim": {}, + "text": { + "female_jp": [ + "솔직히 말하면, 처음에는 ==RT==너를 신뢰하지 않았어. ", + "하지만 함께 지내는 동안 ==RT==조금씩 너라는 사람을 ==RT==이해하게 돼서… ", + "지금은 왜 그 아이들이 너를 ==RT==의지하고 있는지 나도 ==RT==알 것 같은 느낌이야.", + "" + ] + }, + "time": { + "female_jp": [ + 8.65, + 17.3, + 26.255, + 0 + ] + } + }, + "vo_139_ui_afflv3_001": { + "anim": {}, + "text": { + "female_jp": [ + "너는 다른 사람의 행복만 ==RT==생각하느라, 자기 일은 뒤로 ==RT==미루는 경향이 있잖아? ", + "그러니까 앞으로는 내가 ==RT==널 보살펴주려고. 어떻니?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.9, + 17.622, + 0, + 0 + ] + } + }, + "vo_139_ui_afflv4_001": { + "anim": {}, + "text": { + "female_jp": [ + "최고급 대접은 못 ==RT==해줄지도 모르지만… ", + "폭신폭신한 이불이랑 따뜻한 ==RT==식사를 준비해 둘 테니까. ", + "지쳤을 때는 사양하지 말고 ==RT==언제든 돌아오렴.", + "" + ] + }, + "time": { + "female_jp": [ + 4.82, + 10.73, + 16.449, + 0 + ] + } + }, + "vo_139_ui_birth_001": { + "anim": { + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "어머, 이 케이크는… 네가 ==RT==아이들이랑 함께 ==RT==만들어 준 거니? ", + "후후. 요 며칠 걔들이 ==RT==안절부절못한다 싶더니, ==RT==그런 거였구나. ", + "이보다 더 좋을 수 없을 만큼 ==RT==최고의 선물이야. ==RT==마왕님, 고마워.", + "" + ] + }, + "time": { + "female_jp": [ + 9.22, + 20.66, + 28.333, + 0 + ] + } + }, + "vo_139_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "이제 전보다 집안일을 ==RT==더 잘할 수 있게 됐을지도…?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.829, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "세이나는 고아원에서 독립했을 ==RT==때보다 꽤 든든해졌네. ", + "그래도 톡톡메테오를 좋아하는 ==RT==건 변하지 않은 것 같고. ", + "우후후, 다음에 간식으로 ==RT==가져다주면 좋아하려나?", + "" + ] + }, + "time": { + "female_jp": [ + 7.37, + 14, + 21.032, + 0 + ] + } + }, + "vo_139_ui_discuss_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "너희랑 자주 함께 있는 검은 ==RT==고양이는 코하쿠가 ==RT==키우는 애니? ", + "그렇구나, 그 아이도 공백 여단 ==RT==동료고 이름은 쿠로구나. ", + "그런 거라면, 쿠로도 이 ==RT==고아원에 오는 걸 환영한다고 ==RT==전해주겠니?", + "" + ] + }, + "time": { + "female_jp": [ + 7.01, + 15.54, + 22.688, + 0 + ] + } + }, + "vo_139_ui_discuss_003": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "아야메는 겁이 많은 아이여서 ==RT==독립한 다음에 잘할 수 ==RT==있을지 걱정이었는데… ", + "그래도 지금은 세이나도 ==RT==코하쿠도 있고, 너도 있어. ", + "그러니까 이제 분명 내가 ==RT==이것저것 걱정할 필요는 ==RT==없을지도 모르겠네.", + "" + ] + }, + "time": { + "female_jp": [ + 9.18, + 15.75, + 23.726, + 0 + ] + } + }, + "vo_139_ui_discuss_004": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "타니카제 가사 대행에서 ==RT==집안일 강좌를 열어주진 ==RT==않으려나…? ", + "혹시 열어주면, ==RT==무조건 신청할 거야!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.91, + 11.35, + 0, + 0 + ] + } + }, + "vo_139_ui_discuss_005": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "백묘 극단에 대해서는 ==RT==잘 모르는데… ", + "같이 싸우고 있으면 어쩐지 ==RT==그리운 기분이 되는 건 ==RT==왜일까…?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.72, + 14.359, + 0, + 0 + ] + } + }, + "vo_139_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "이 힘으로, ==RT==아이들을 지킬 거야.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.578, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_exhang_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "후아암… 나도 피곤한데… ==RT==같이 낮잠이나 잘까?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.202, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "결혼식 '흉내'라고는 해도, ==RT==신부가 된다는 꿈을 ==RT==이루어 주었는걸. ", + "후후, 그것만으로도 충분하고도 ==RT==남을 만큼 기뻐. 고마워, ==RT==마왕님♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.5, + 13.766, + 0, + 0 + ] + } + }, + "vo_139_ui_fullscreen_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "이번에는 날아가지 않게 말려야… ==RT==응? 어머, 무슨 일이야? ==RT==그렇게 뚫어지게 쳐다보고…", + "응? 조금만 더 이대로 있으면 ==RT==좋겠다고? 후후, 정말… ==RT==어쩔 수 없네♪", + "그러면 조금만 더 신부가 된 ==RT==기분을 느껴볼까♡", + "" + ] + }, + "time": { + "female_jp": [ + 9.83, + 19.98, + 26.23, + 0 + ] + } + }, + "vo_139_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_jp": [ + "나는 엘리야. 히나기쿠의 ==RT==집이라는 보육원의 ==RT==원장을 맡고 있어. ", + "괜찮다면 앞으로는 여기를 ==RT==네 집이라고 생각해 주렴. ", + "분명 아이들도 새 가족이 ==RT==늘었다고 좋아할 거야♪", + "" + ] + }, + "time": { + "female_jp": [ + 7.44, + 13.33, + 19.223, + 0 + ] + } + }, + "vo_139_ui_gacha_001": { + "anim": {}, + "text": { + "female_jp": [ + "또 만났네. 잘 지냈니? ", + "밥은 잘 먹고 있고? ==RT==곤란한 일은 없어?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.82, + 9.215, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "최근에는 좀 추워졌으니까, ==RT==감기 안 걸리게 따뜻하게 ==RT==입어야 한다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.409, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greet_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "요즘 돌아오는 게 늦는데, ==RT==자꾸 걱정 끼치는 아이는 ==RT==다음부터 데리러 간다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.618, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_greetmorn_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "주방에서 폭발음이 들렸다고? ==RT==우후후후… 에이, ==RT==잘못 들은 거야. ", + "자자, 그런 것보다 아침 ==RT==식사나 하자♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.11, + 13.615, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnight_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어서 오렴. 오늘도 고생했구나. ==RT==우후후, 장하다 장해♡ ", + "지금 따뜻한 차 타줄 테니까, ==RT==잠깐만 기다리렴.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.53, + 13.58, + 0, + 0 + ] + } + }, + "vo_139_ui_greetnoon_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "나중에 청소하러 갈 건데… ==RT==물론 너도 도와줄 거지?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.536, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "아무리 바빠도 세끼 식사는 ==RT==제대로 할 것. 알겠지?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.141, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hang_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어머, 졸리니? 후후. ==RT==그러면 자장가라도 불러 줄까?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.33, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "후후. 왜 그래? ==RT==엄마한테 응석 부리고 싶니?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.719, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_hfc_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "아, 안 돼. ==RT==애들이 보고 있잖니…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.14, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "요스타", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "자세를 바로잡고, ==RT==다음에는 이겨 보자!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.481, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "미안. 다들 실패한 건 ==RT==내 책임이야.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.451, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "청소하면서 듣기 딱 좋겠네♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.134, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_newyear_001": { + "anim": { + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "새해 복 많이 받으렴. ==RT==어, 올해의 포부? ==RT==그건 당연히… ", + "아이들이 즐겁고 건강하게 ==RT==지낼 수 있도록 집안일 ==RT==솜씨를 늘리는 거야. ", + "솜씨가 늘면 마왕님도 ==RT==보살펴줄 테니까, ==RT==응원 잘 부탁한다?", + "" + ] + }, + "time": { + "female_jp": [ + 7.4, + 18.57, + 25.108, + 0 + ] + } + }, + "vo_139_ui_posterchat_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "엘리 씨? 우후후, 마왕님도 참, 부끄러워하는 게 귀엽네♪ ", + "하지만 아야메의 동료이기도 ==RT==하니까, 너도 사양 말고 엘리 ==RT==엄마라고 불러도 돼.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.63, + 18.103, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_002": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "레시피에는 굵은소금 약간… ==RT==간장 적당량이라고 돼 있는데…", + "약간이랑 적당량은 구체적으로 ==RT==어느 정도의 양을 말하는 걸까?", + "응? 아야메도 똑같은 ==RT==소리를 했었다고?", + "" + ] + }, + "time": { + "female_jp": [ + 8.76, + 18.27, + 23.602, + 0 + ] + } + }, + "vo_139_ui_posterchat_003": { + "anim": { + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "오늘 의뢰를 끝내고 돌아오는 ==RT==길에, 맛있어 보이는 과자를 ==RT==발견해서 네 것도 사 왔단다. ", + "자, 먹여줄 테니까 '아~' ==RT==해 보렴♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.94, + 14.241, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_004": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "내가 집안일을 하려고 하면 ==RT==아이들이 우르르 몰려와서 ==RT==일을 다 가져가버리지 뭐야. ", + "우후후, 착한 아이로 자라서 ==RT==엄마는 기뻐♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.7, + 13.237, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_005": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "미라슈는 낮과 밤의 일교차가 ==RT==심하니까, 아무리 더워도 방한복은 ==RT==잊지 말고 챙겨가야 한다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.64, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_posterchat_006": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "청소는 방을 깨끗하게 하기 ==RT==위해서 하는 건데… ", + "왜 내가 하면 청소하기 전보다 ==RT==방이 더 어지러워질까…", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.13, + 14.307, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_001": { + "anim": { + "female_jp": [ + "special_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "아이들을 돌보다 보면 물론 ==RT==힘든 일도 있지만… ", + "매일 쑥쑥 크는 걸 보고 있으면, ==RT==그런 고생이 전부 보상받는 ==RT==기분이야♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.52, + 17.21, + 0, + 0 + ] + } + }, + "vo_139_ui_standee_002": { + "anim": { + "female_jp": [ + "think_a", + "special_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "왜 보육원 원장이 무기를 ==RT==이렇게 많이 들고 다니냐고? ", + "우후후. 아이들을 지키기 ==RT==위해서지. 당연한 거잖니♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.02, + 13.225, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "겉모습으로 판단하면 ==RT==큰코다친단다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.696, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "금방 끝낼 테니까 걱정 ==RT==안 해도 돼.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.423, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "우후후. ==RT==오랜만에 제대로 해볼까♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.757, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "말 안 듣는 나쁜 아이는 ==RT==어딨을까나?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.346, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thankEx_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "이렇게 좋은 걸… 나한테? ==RT==누군가가 소중하게 생각해 ==RT==준다는 건 이런 느낌이구나… ", + "고마워.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 12, + 13.055, + 0, + 0 + ] + } + }, + "vo_139_ui_thankSmall_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "고마워. ==RT==네 마음은 고맙게 받을게.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.09, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_thank_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "마침 잘 됐네. ==RT==이거 가지고 싶었는데. 고마워.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.51, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_jp": [ + "어렸을 적엔 혼자서는 ==RT==아무것도 못 했는데… ", + "지금은 서로 받쳐주면서 ==RT==훌륭하게 생활하고 있네. ==RT==후후. 감회가 깊어♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.85, + 14.36, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "이렇게 마주 보고 있으니까, ==RT==왠지 신부의 베일을 들어 올리고 ==RT==있는 것 같아서 긴장되네…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.966, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "우리 귀여운 아이들도, ==RT==마왕님도, 전부 엄마가 ==RT==지켜줄게♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.999, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_valentine_001": { + "anim": { + "female_jp": [ + "presents_a", + "shy_a", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "지금 잠깐 괜찮니? 사실 ==RT==너한테 주고 싶은 게 있어서… ", + "자, 오늘은 발렌타인데이잖아? ==RT==그래서 열심히 수제 초콜릿을 ==RT==준비해 봤어. ", + "내가 한 것 치고는 잘 된 것 ==RT==같은데… 꼭 한 번 먹어준다면 ==RT==기쁠 것 같아.", + "" + ] + }, + "time": { + "female_jp": [ + 10.48, + 22.38, + 30.987, + 0 + ] + } + }, + "vo_139_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "그러면 돌아가서 밥 먹을까♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.269, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "다들, 다친 데는 없니?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.921, + 0, + 0, + 0 + ] + } + }, + "vo_139_ui_xmas_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "chat_b", + "" + ] + }, + "text": { + "female_jp": [ + "정원에 있는 크리스마스트리는 ==RT==어떻게 된 거냐고? ", + "저건 말이지, 페인트칠 한 ==RT==나무판자를 맞춰서 내가 ==RT==직접 만든 거야♪ ", + "자자, 밖은 추우니까 안에서 ==RT==아이들하고 같이 케이크 먹자.", + "" + ] + }, + "time": { + "female_jp": [ + 5.92, + 14.74, + 21.817, + 0 + ] + } + }, + "vo_139_ui_yourbirth_001": { + "anim": { + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "생일 축하해, 마왕님. 나는 ==RT==바느질 정도밖에 할 줄 ==RT==모르지만… ", + "선물로 직접 옷을 ==RT==만들어봤으니까, 괜찮다면 ==RT==입어줬으면 좋겠어.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.01, + 16.847, + 0, + 0 + ] + } + }, "vo_140_combat_battleClear_001": { "anim": {}, "text": { @@ -72760,9 +74565,9 @@ }, "text": { "female_jp": [ - "얼마 전에, 언니랑 같이 또 ==RT==스텔라시네마를 봤다예요.", + "얼마 전에, 언니랑 같이 또 ==RT==스텔라키네마를 봤다예요.", "바다에 가라앉은 세계에서, ==RT==살아남은 사람들이 한정된 자원을 ==RT==서로 빼앗는 내용이었는데…… ", - "스텔라시네마를 보고 있을 때의 ==RT==언니는…… 왠지 불안한 얼굴을 ==RT==하고 있었다예요.", + "스텔라키네마를 보고 있을 때의 ==RT==언니는…… 왠지 불안한 얼굴을 ==RT==하고 있었다예요.", "" ] }, @@ -73977,7 +75782,7 @@ "anim": {}, "text": { "female_jp": [ - "팍팍 끝내고 크리스마스 ==RT==스텔라시네마나 봐야지~", + "팍팍 끝내고 크리스마스 ==RT==스텔라키네마나 봐야지~", "", "", "" @@ -99229,6 +101034,314 @@ ] } }, + "vo_story_139_001_confirm": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "네~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_002_deny": { + "anim": {}, + "text": { + "female_jp": [ + "안 돼~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_003_question": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어머?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_004_confuse": { + "anim": {}, + "text": { + "female_jp": [ + "어…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_005_sad": { + "anim": {}, + "text": { + "female_jp": [ + "어째서…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.036, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_006_excit": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어머나.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.236, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_007_angry": { + "anim": {}, + "text": { + "female_jp": [ + "정말.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_008_happy": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "우후후.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.138, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_009_sigh": { + "anim": {}, + "text": { + "female_jp": [ + "하아…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_010_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "괜찮니? 엄마가 위로해 줄 ==RT==테니까 힘내렴?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.308, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_011_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "밖에 나갈 때는 ==RT==조심해야 된다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.107, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_012_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "우리 귀여운 아이들한테 ==RT==손을 대면… 우후후후… ==RT==가만 안 둘 거야?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.411, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_013_catchphrase": { + "anim": {}, + "text": { + "female_jp": [ + "안 되지. ==RT==편식하면 키 안 큰다?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.169, + 0, + 0, + 0 + ] + } + }, + "vo_story_139_014_catchphrase": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "얌전히 집 잘 지키고 있으렴~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.121, + 0, + 0, + 0 + ] + } + }, "vo_story_140_001_confirm": { "anim": { "female_jp": [ diff --git a/data/bubble/bubbleoffset.json b/data/bubble/bubbleoffset.json index 62f15e0e6..91ff617b3 100644 --- a/data/bubble/bubbleoffset.json +++ b/data/bubble/bubbleoffset.json @@ -247,6 +247,14 @@ "x": 106, "y": 1 }, + "11703": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": -4, + "y": 43 + }, "11801": { "cgLeft": true, "cgX": 146, @@ -375,6 +383,14 @@ "x": 93, "y": 131 }, + "12603": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": -50, + "y": 52 + }, "12701": { "cgLeft": true, "cgX": 382, @@ -527,6 +543,22 @@ "x": -240, "y": 64 }, + "13901": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": 0, + "y": 0 + }, + "13902": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": -111, + "y": 40 + }, "14001": { "cgLeft": true, "cgX": 0, diff --git a/data/bubble/voreslen.json b/data/bubble/voreslen.json index 53ee4fc5b..6a46f141a 100644 --- a/data/bubble/voreslen.json +++ b/data/bubble/voreslen.json @@ -3929,6 +3929,169 @@ "vo_137_ui_xmas_001_jp": 14.411, "vo_137_ui_yourbirth_001_cn": 13.267, "vo_137_ui_yourbirth_001_jp": 13.285, + "vo_139_combat_battleClear_001_cn": 2.6, + "vo_139_combat_battleClear_001_jp": 4.283, + "vo_139_combat_battleClear_002_cn": 3.164, + "vo_139_combat_battleClear_002_jp": 7.166, + "vo_139_combat_battleClear_003_cn": 2.667, + "vo_139_combat_battleClear_003_jp": 3.078, + "vo_139_combat_chatLvUp_001_cn": 1.767, + "vo_139_combat_chatLvUp_001_jp": 3.569, + "vo_139_combat_chatNext_001_cn": 4.533, + "vo_139_combat_chatNext_001_jp": 9.706, + "vo_139_combat_chat_001_cn": 4.167, + "vo_139_combat_chat_001_jp": 5.61, + "vo_139_combat_chat_002_cn": 4.067, + "vo_139_combat_chat_002_jp": 4.283, + "vo_139_combat_chat_003_cn": 1.933, + "vo_139_combat_chat_003_jp": 2.702, + "vo_139_combat_chat_004_cn": 4.567, + "vo_139_combat_chat_004_jp": 7.377, + "vo_139_combat_chat_005_cn": 3.133, + "vo_139_combat_chat_005_jp": 5.885, + "vo_139_combat_dead_001_cn": 2.267, + "vo_139_combat_dead_001_jp": 2.814, + "vo_139_combat_dead_002_cn": 2.133, + "vo_139_combat_dead_002_jp": 2.074, + "vo_139_combat_eventRoom_001_cn": 8.759, + "vo_139_combat_eventRoom_001_jp": 9.644, + "vo_139_combat_perk_001_cn": 2.367, + "vo_139_combat_perk_001_jp": 1.921, + "vo_139_combat_perk_002_cn": 2.867, + "vo_139_combat_perk_002_jp": 4.855, + "vo_139_combat_perk_003_cn": 2.9, + "vo_139_combat_perk_003_jp": 3.844, + "vo_139_combat_restRoom_001_cn": 2.238, + "vo_139_combat_restRoom_001_jp": 4.596, + "vo_139_combat_shopRoom_001_cn": 6.067, + "vo_139_combat_shopRoom_001_jp": 6.389, + "vo_139_combat_subPerk_001_cn": 1.7, + "vo_139_combat_subPerk_001_jp": 3.332, + "vo_139_combat_subPerk_002_cn": 1.571, + "vo_139_combat_subPerk_002_jp": 2.077, + "vo_139_combat_ultskill_001_cn": 4.567, + "vo_139_combat_ultskill_001_jp": 2.788, + "vo_139_combat_ultskill_002_cn": 2.833, + "vo_139_combat_ultskill_002_jp": 2.618, + "vo_139_ui_affchat1_001_cn": 6.633, + "vo_139_ui_affchat1_001_jp": 14.323, + "vo_139_ui_affchat2_001_cn": 14.3, + "vo_139_ui_affchat2_001_jp": 25.048, + "vo_139_ui_affchat3_001_cn": 16.133, + "vo_139_ui_affchat3_001_jp": 32.177, + "vo_139_ui_affchat4_001_cn": 17.067, + "vo_139_ui_affchat4_001_jp": 22.949, + "vo_139_ui_affchat5_001_cn": 18.567, + "vo_139_ui_affchat5_001_jp": 18.889, + "vo_139_ui_afflv1_001_cn": 5.833, + "vo_139_ui_afflv1_001_jp": 7.836, + "vo_139_ui_afflv2_001_cn": 15.567, + "vo_139_ui_afflv2_001_jp": 26.255, + "vo_139_ui_afflv3_001_cn": 9.533, + "vo_139_ui_afflv3_001_jp": 17.622, + "vo_139_ui_afflv4_001_cn": 15.692, + "vo_139_ui_afflv4_001_jp": 16.449, + "vo_139_ui_birth_001_cn": 17.5, + "vo_139_ui_birth_001_jp": 28.333, + "vo_139_ui_charup_001_cn": 3.667, + "vo_139_ui_charup_001_jp": 4.829, + "vo_139_ui_discuss_001_cn": 14.695, + "vo_139_ui_discuss_001_jp": 21.032, + "vo_139_ui_discuss_002_cn": 15.9, + "vo_139_ui_discuss_002_jp": 22.688, + "vo_139_ui_discuss_003_cn": 13.667, + "vo_139_ui_discuss_003_jp": 23.726, + "vo_139_ui_discuss_004_cn": 10.276, + "vo_139_ui_discuss_004_jp": 11.35, + "vo_139_ui_discuss_005_cn": 8.92, + "vo_139_ui_discuss_005_jp": 14.359, + "vo_139_ui_excharup_001_cn": 3.133, + "vo_139_ui_excharup_001_jp": 3.578, + "vo_139_ui_exhang_001_cn": 4.6, + "vo_139_ui_exhang_001_jp": 9.202, + "vo_139_ui_fullscreen_001_cn": 10.967, + "vo_139_ui_fullscreen_001_jp": 13.766, + "vo_139_ui_fullscreen_002_cn": 14.733, + "vo_139_ui_fullscreen_002_jp": 26.227, + "vo_139_ui_gachaNew_001_cn": 12.367, + "vo_139_ui_gachaNew_001_jp": 19.223, + "vo_139_ui_gacha_001_cn": 4.633, + "vo_139_ui_gacha_001_jp": 9.215, + "vo_139_ui_greetmorn_001_cn": 5.133, + "vo_139_ui_greetmorn_001_jp": 13.615, + "vo_139_ui_greetnight_001_cn": 8.133, + "vo_139_ui_greetnight_001_jp": 13.58, + "vo_139_ui_greetnoon_001_cn": 3.467, + "vo_139_ui_greetnoon_001_jp": 6.536, + "vo_139_ui_greet_001_cn": 4.5, + "vo_139_ui_greet_001_jp": 6.409, + "vo_139_ui_greet_002_cn": 5.633, + "vo_139_ui_greet_002_jp": 9.618, + "vo_139_ui_hang_001_cn": 1.867, + "vo_139_ui_hang_001_jp": 7.141, + "vo_139_ui_hang_002_cn": 1.816, + "vo_139_ui_hang_002_jp": 10.33, + "vo_139_ui_hfc_001_cn": 2.633, + "vo_139_ui_hfc_001_jp": 5.719, + "vo_139_ui_hfc_002_cn": 2.633, + "vo_139_ui_hfc_002_jp": 6.14, + "vo_139_ui_logo_001_cn": 0.9, + "vo_139_ui_logo_001_jp": 0.983, + "vo_139_ui_lose_001_cn": 2.9, + "vo_139_ui_lose_001_jp": 3.481, + "vo_139_ui_lose_002_cn": 2.8, + "vo_139_ui_lose_002_jp": 5.451, + "vo_139_ui_music_001_cn": 2.633, + "vo_139_ui_music_001_jp": 4.134, + "vo_139_ui_newyear_001_cn": 17.5, + "vo_139_ui_newyear_001_jp": 25.108, + "vo_139_ui_posterchat_001_cn": 13.433, + "vo_139_ui_posterchat_001_jp": 18.103, + "vo_139_ui_posterchat_002_cn": 15.3, + "vo_139_ui_posterchat_002_jp": 23.602, + "vo_139_ui_posterchat_003_cn": 8.467, + "vo_139_ui_posterchat_003_jp": 14.241, + "vo_139_ui_posterchat_004_cn": 10.267, + "vo_139_ui_posterchat_004_jp": 13.237, + "vo_139_ui_posterchat_005_cn": 6.4, + "vo_139_ui_posterchat_005_jp": 9.64, + "vo_139_ui_posterchat_006_cn": 9.767, + "vo_139_ui_posterchat_006_jp": 14.307, + "vo_139_ui_standee_001_cn": 5.667, + "vo_139_ui_standee_001_jp": 17.21, + "vo_139_ui_standee_002_cn": 6.667, + "vo_139_ui_standee_002_jp": 13.225, + "vo_139_ui_swap_001_cn": 4.0, + "vo_139_ui_swap_001_jp": 3.696, + "vo_139_ui_swap_002_cn": 3.033, + "vo_139_ui_swap_002_jp": 3.423, + "vo_139_ui_swap_003_cn": 3.5, + "vo_139_ui_swap_003_jp": 3.757, + "vo_139_ui_swap_004_cn": 3.833, + "vo_139_ui_swap_004_jp": 4.346, + "vo_139_ui_thankEx_001_cn": 8.4, + "vo_139_ui_thankEx_001_jp": 13.055, + "vo_139_ui_thankSmall_001_cn": 2.367, + "vo_139_ui_thankSmall_001_jp": 6.09, + "vo_139_ui_thank_001_cn": 2.867, + "vo_139_ui_thank_001_jp": 6.51, + "vo_139_ui_tittle_001_jp": 0.829, + "vo_139_ui_uniMusic_001_cn": 6.433, + "vo_139_ui_uniMusic_001_jp": 14.357, + "vo_139_ui_unlockCG_001_cn": 5.1, + "vo_139_ui_unlockCG_001_jp": 7.966, + "vo_139_ui_unlockLook_001_cn": 4.567, + "vo_139_ui_unlockLook_001_jp": 6.999, + "vo_139_ui_valentine_001_cn": 21.08, + "vo_139_ui_valentine_001_jp": 30.987, + "vo_139_ui_win_001_cn": 2.367, + "vo_139_ui_win_001_jp": 3.269, + "vo_139_ui_win_002_cn": 1.267, + "vo_139_ui_win_002_jp": 2.921, + "vo_139_ui_xmas_001_cn": 17.952, + "vo_139_ui_xmas_001_jp": 21.817, + "vo_139_ui_yourbirth_001_cn": 15.4, + "vo_139_ui_yourbirth_001_jp": 16.847, "vo_140_combat_battleClear_001_cn": 3.854, "vo_140_combat_battleClear_001_jp": 4.112, "vo_140_combat_battleClear_002_cn": 4.4, @@ -7060,6 +7223,210 @@ "vo_BBm08_BT03_018_jp": 2.153, "vo_BBm08_BT03_019_cn": 1.469, "vo_BBm08_BT03_019_jp": 1.682, + "vo_BBm09_BT01_001_cn": 2.275, + "vo_BBm09_BT01_001_jp": 2.394, + "vo_BBm09_BT01_002_cn": 4.725, + "vo_BBm09_BT01_002_jp": 5.039, + "vo_BBm09_BT01_003_cn": 3.699, + "vo_BBm09_BT01_003_jp": 3.548, + "vo_BBm09_BT01_004_cn": 3.101, + "vo_BBm09_BT01_004_jp": 2.819, + "vo_BBm09_BT01_005_cn": 3.554, + "vo_BBm09_BT01_005_jp": 3.476, + "vo_BBm09_BT01_006_cn": 1.642, + "vo_BBm09_BT01_006_jp": 1.72, + "vo_BBm09_BT01_007_cn": 4.23, + "vo_BBm09_BT01_007_jp": 3.589, + "vo_BBm09_BT01_008_cn": 2.842, + "vo_BBm09_BT01_008_jp": 3.483, + "vo_BBm09_BT01_009_cn": 2.271, + "vo_BBm09_BT01_009_jp": 2.271, + "vo_BBm09_BT01_010_cn": 1.467, + "vo_BBm09_BT01_010_jp": 1.467, + "vo_BBm09_BT01_011_cn": 1.13, + "vo_BBm09_BT01_011_jp": 1.918, + "vo_BBm09_BT01_012_cn": 5.014, + "vo_BBm09_BT01_012_jp": 4.382, + "vo_BBm09_BT01_013_cn": 2.168, + "vo_BBm09_BT01_013_jp": 2.072, + "vo_BBm09_BT01_014_cn": 1.734, + "vo_BBm09_BT01_014_jp": 1.674, + "vo_BBm09_BT01_015_cn": 2.135, + "vo_BBm09_BT01_015_jp": 2.536, + "vo_BBm09_BT01_016_cn": 3.415, + "vo_BBm09_BT01_016_jp": 2.889, + "vo_BBm09_BT01_017_cn": 5.364, + "vo_BBm09_BT01_017_jp": 5.899, + "vo_BBm09_BT01_018_cn": 4.249, + "vo_BBm09_BT01_018_jp": 2.408, + "vo_BBm09_BT01_019_cn": 1.413, + "vo_BBm09_BT01_019_jp": 2.605, + "vo_BBm09_BT01_020_cn": 5.437, + "vo_BBm09_BT01_020_jp": 6.059, + "vo_BBm09_BT01_021_cn": 4.631, + "vo_BBm09_BT01_021_jp": 3.923, + "vo_BBm09_BT01_022_cn": 2.717, + "vo_BBm09_BT01_022_jp": 3.043, + "vo_BBm09_BT01_023_cn": 2.858, + "vo_BBm09_BT01_023_jp": 3.125, + "vo_BBm09_BT01_024_cn": 3.168, + "vo_BBm09_BT01_024_jp": 2.9, + "vo_BBm09_BT01_025_cn": 2.115, + "vo_BBm09_BT01_025_jp": 3.0, + "vo_BBm09_BT01_026_cn": 2.385, + "vo_BBm09_BT01_026_jp": 1.5, + "vo_BBm09_BT01_027_cn": 1.266, + "vo_BBm09_BT01_027_jp": 1.266, + "vo_BBm09_BT02_001_cn": 2.244, + "vo_BBm09_BT02_001_jp": 2.461, + "vo_BBm09_BT02_002_cn": 5.322, + "vo_BBm09_BT02_002_jp": 5.092, + "vo_BBm09_BT02_003_cn": 3.959, + "vo_BBm09_BT02_003_jp": 3.223, + "vo_BBm09_BT02_004_cn": 2.975, + "vo_BBm09_BT02_004_jp": 3.724, + "vo_BBm09_BT02_005_cn": 4.025, + "vo_BBm09_BT02_005_jp": 3.441, + "vo_BBm09_BT02_006_cn": 3.072, + "vo_BBm09_BT02_006_jp": 3.656, + "vo_BBm09_BT02_007_cn": 3.58, + "vo_BBm09_BT02_007_jp": 2.679, + "vo_BBm09_BT02_008_cn": 2.773, + "vo_BBm09_BT02_008_jp": 3.674, + "vo_BBm09_BT02_009_cn": 3.781, + "vo_BBm09_BT02_009_jp": 3.781, + "vo_BBm09_BT02_010_cn": 3.865, + "vo_BBm09_BT02_010_jp": 3.865, + "vo_BBm09_BT02_011_cn": 3.239, + "vo_BBm09_BT02_011_jp": 3.239, + "vo_BBm09_BT02_012_cn": 2.079, + "vo_BBm09_BT02_012_jp": 2.079, + "vo_BBm09_BT02_013_cn": 2.261, + "vo_BBm09_BT02_013_jp": 2.261, + "vo_BBm09_BT02_014_cn": 2.604, + "vo_BBm09_BT02_014_jp": 2.604, + "vo_BBm09_BT02_015_cn": 3.631, + "vo_BBm09_BT02_015_jp": 4.533, + "vo_BBm09_BT02_016_cn": 2.38, + "vo_BBm09_BT02_016_jp": 1.478, + "vo_BBm09_BT02_018_cn": 3.197, + "vo_BBm09_BT02_018_jp": 2.969, + "vo_BBm09_BT02_019_cn": 1.57, + "vo_BBm09_BT02_019_jp": 1.798, + "vo_BBm09_BT02_020_cn": 2.205, + "vo_BBm09_BT02_020_jp": 2.205, + "vo_BBm09_BT02_021_cn": 2.993, + "vo_BBm09_BT02_021_jp": 2.993, + "vo_BBm09_BT02_022_cn": 6.109, + "vo_BBm09_BT02_022_jp": 4.73, + "vo_BBm09_BT02_023_cn": 0.803, + "vo_BBm09_BT02_023_jp": 2.183, + "vo_BBm09_BT02_024_cn": 4.395, + "vo_BBm09_BT02_024_jp": 4.636, + "vo_BBm09_BT02_025_cn": 2.433, + "vo_BBm09_BT02_025_jp": 2.191, + "vo_BBm09_BT03_001_cn": 7.671, + "vo_BBm09_BT03_001_jp": 8.097, + "vo_BBm09_BT03_002_cn": 4.112, + "vo_BBm09_BT03_002_jp": 4.256, + "vo_BBm09_BT03_003_cn": 3.081, + "vo_BBm09_BT03_003_jp": 3.32, + "vo_BBm09_BT03_004_cn": 5.636, + "vo_BBm09_BT03_004_jp": 4.826, + "vo_BBm09_BT03_005_cn": 5.554, + "vo_BBm09_BT03_005_jp": 6.669, + "vo_BBm09_BT03_006_cn": 3.867, + "vo_BBm09_BT03_006_jp": 2.795, + "vo_BBm09_BT03_007_cn": 6.59, + "vo_BBm09_BT03_007_jp": 5.024, + "vo_BBm09_BT03_008_cn": 4.518, + "vo_BBm09_BT03_008_jp": 4.591, + "vo_BBm09_BT03_009_cn": 3.522, + "vo_BBm09_BT03_009_jp": 3.995, + "vo_BBm09_BT03_010_cn": 3.849, + "vo_BBm09_BT03_010_jp": 4.825, + "vo_BBm09_BT03_011_cn": 6.082, + "vo_BBm09_BT03_011_jp": 4.044, + "vo_BBm09_BT03_012_cn": 2.762, + "vo_BBm09_BT03_012_jp": 1.0, + "vo_BBm09_BT03_013_cn": 6.206, + "vo_BBm09_BT03_013_jp": 7.724, + "vo_BBm09_BT03_014_cn": 6.703, + "vo_BBm09_BT03_014_jp": 7.913, + "vo_BBm09_BT03_015_cn": 5.29, + "vo_BBm09_BT03_015_jp": 6.364, + "vo_BBm09_BT03_016_cn": 1.869, + "vo_BBm09_BT03_016_jp": 2.258, + "vo_BBm09_BT03_017_cn": 2.396, + "vo_BBm09_BT03_017_jp": 3.967, + "vo_BBm09_BT03_018_cn": 5.372, + "vo_BBm09_BT03_018_jp": 3.278, + "vo_BBm09_BT03_019_cn": 6.108, + "vo_BBm09_BT03_019_jp": 6.241, + "vo_BBm09_BT04_001_cn": 5.433, + "vo_BBm09_BT04_001_jp": 3.0, + "vo_BBm09_BT04_002_cn": 3.119, + "vo_BBm09_BT04_002_jp": 3.583, + "vo_BBm09_BT04_003_cn": 5.22, + "vo_BBm09_BT04_003_jp": 5.982, + "vo_BBm09_BT04_004_cn": 5.456, + "vo_BBm09_BT04_004_jp": 6.662, + "vo_BBm09_BT04_005_cn": 4.226, + "vo_BBm09_BT04_005_jp": 5.317, + "vo_BBm09_BT04_006_cn": 5.39, + "vo_BBm09_BT04_006_jp": 4.299, + "vo_BBm09_BT04_007_cn": 6.887, + "vo_BBm09_BT04_007_jp": 6.534, + "vo_BBm09_BT04_008_cn": 7.212, + "vo_BBm09_BT04_008_jp": 8.387, + "vo_BBm09_BT04_009_cn": 9.093, + "vo_BBm09_BT04_009_jp": 8.271, + "vo_BBm09_BT04_010_cn": 6.781, + "vo_BBm09_BT04_010_jp": 7.408, + "vo_BBm09_BT04_011_cn": 5.044, + "vo_BBm09_BT04_011_jp": 5.0, + "vo_BBm09_BT04_012_cn": 3.582, + "vo_BBm09_BT04_012_jp": 4.515, + "vo_BBm09_BT04_013_cn": 6.0, + "vo_BBm09_BT04_013_jp": 6.565, + "vo_BBm09_BT04_014_cn": 6.55, + "vo_BBm09_BT04_014_jp": 5.473, + "vo_BBm09_BT04_015_cn": 4.549, + "vo_BBm09_BT04_015_jp": 4.448, + "vo_BBm09_BT04_016_cn": 4.229, + "vo_BBm09_BT04_016_jp": 3.0, + "vo_BBm09_BT04_017_cn": 3.541, + "vo_BBm09_BT04_017_jp": 3.87, + "vo_BBm09_BT05_001_cn": 2.741, + "vo_BBm09_BT05_001_jp": 3.133, + "vo_BBm09_BT05_002_cn": 3.259, + "vo_BBm09_BT05_002_jp": 2.383, + "vo_BBm09_BT05_003_cn": 2.885, + "vo_BBm09_BT05_003_jp": 3.392, + "vo_BBm09_BT05_004_cn": 5.117, + "vo_BBm09_BT05_004_jp": 5.228, + "vo_BBm09_BT05_005_cn": 6.761, + "vo_BBm09_BT05_005_jp": 6.536, + "vo_BBm09_BT05_006_cn": 2.793, + "vo_BBm09_BT05_006_jp": 1.999, + "vo_BBm09_BT05_007_cn": 3.124, + "vo_BBm09_BT05_007_jp": 3.512, + "vo_BBm09_BT05_008_cn": 5.973, + "vo_BBm09_BT05_008_jp": 6.494, + "vo_BBm09_BT05_009_cn": 3.912, + "vo_BBm09_BT05_009_jp": 4.112, + "vo_BBm09_BT05_010_cn": 4.126, + "vo_BBm09_BT05_010_jp": 3.767, + "vo_BBm09_BT05_011_cn": 2.964, + "vo_BBm09_BT05_011_jp": 3.123, + "vo_BBm09_BT05_012_cn": 1.729, + "vo_BBm09_BT05_012_jp": 2.01, + "vo_BBm09_BT05_013_cn": 2.443, + "vo_BBm09_BT05_013_jp": 2.161, + "vo_BBm09_BT05_014_cn": 5.386, + "vo_BBm09_BT05_014_jp": 5.165, + "vo_BBm09_BT05_015_cn": 5.417, + "vo_BBm09_BT05_015_jp": 5.638, "vo_cgstory_103_a_cn": 11.308, "vo_cgstory_103_a_jp": 14.535, "vo_cgstory_103_b_cn": 13.5, @@ -7397,6 +7764,22 @@ "vo_cgstory_137_h_jp": 7.264, "vo_cgstory_137_i_cn": 3.967, "vo_cgstory_137_i_jp": 4.606, + "vo_cgstory_139_a_cn": 14.153, + "vo_cgstory_139_a_jp": 17.025, + "vo_cgstory_139_b_cn": 19.867, + "vo_cgstory_139_b_jp": 16.693, + "vo_cgstory_139_c_cn": 6.3, + "vo_cgstory_139_c_jp": 9.258, + "vo_cgstory_139_d_cn": 6.333, + "vo_cgstory_139_d_jp": 7.522, + "vo_cgstory_139_e_cn": 13.833, + "vo_cgstory_139_e_jp": 11.49, + "vo_cgstory_139_f_cn": 23.358, + "vo_cgstory_139_f_jp": 17.908, + "vo_cgstory_139_g_cn": 11.128, + "vo_cgstory_139_g_jp": 8.498, + "vo_cgstory_139_h_cn": 17.527, + "vo_cgstory_139_h_jp": 16.457, "vo_cgstory_140_a_cn": 9.333, "vo_cgstory_140_a_jp": 8.994, "vo_cgstory_140_b_cn": 9.613, @@ -9721,6 +10104,228 @@ "vo_STm08_19B_083_jp": 3.729, "vo_STm08_19B_084_cn": 1.285, "vo_STm08_19B_084_jp": 2.851, + "vo_STm09_07A_001_cn": 1.394, + "vo_STm09_07A_001_jp": 1.591, + "vo_STm09_07A_002_cn": 2.796, + "vo_STm09_07A_002_jp": 4.32, + "vo_STm09_07A_003_cn": 9.347, + "vo_STm09_07A_003_jp": 11.743, + "vo_STm09_07A_004_cn": 2.682, + "vo_STm09_07A_004_jp": 3.224, + "vo_STm09_07A_005_cn": 8.391, + "vo_STm09_07A_005_jp": 9.182, + "vo_STm09_07A_006_cn": 5.428, + "vo_STm09_07A_006_jp": 8.267, + "vo_STm09_07A_007_cn": 7.036, + "vo_STm09_07A_007_jp": 9.547, + "vo_STm09_07A_008_cn": 4.138, + "vo_STm09_07A_008_jp": 4.894, + "vo_STm09_07A_009_cn": 11.37, + "vo_STm09_07A_009_jp": 14.166, + "vo_STm09_07A_010_cn": 4.057, + "vo_STm09_07A_010_jp": 5.498, + "vo_STm09_07A_011_cn": 4.145, + "vo_STm09_07A_011_jp": 7.033, + "vo_STm09_07A_012_cn": 0.757, + "vo_STm09_07A_012_jp": 2.25, + "vo_STm09_07A_013_cn": 5.223, + "vo_STm09_07A_013_jp": 7.142, + "vo_STm09_07A_014_cn": 2.978, + "vo_STm09_07A_014_jp": 4.668, + "vo_STm09_07A_015_cn": 6.872, + "vo_STm09_07A_015_jp": 7.522, + "vo_STm09_07A_016_cn": 5.166, + "vo_STm09_07A_016_jp": 7.656, + "vo_STm09_07A_017_cn": 3.533, + "vo_STm09_07A_017_jp": 5.404, + "vo_STm09_07A_018_cn": 9.685, + "vo_STm09_07A_018_jp": 13.992, + "vo_STm09_07A_019_cn": 9.877, + "vo_STm09_07A_019_jp": 14.401, + "vo_STm09_07A_020_cn": 5.837, + "vo_STm09_07A_020_jp": 10.063, + "vo_STm09_07A_021_cn": 8.532, + "vo_STm09_07A_021_jp": 11.866, + "vo_STm09_07A_022_cn": 11.58, + "vo_STm09_07A_022_jp": 17.766, + "vo_STm09_07A_023_cn": 6.043, + "vo_STm09_07A_023_jp": 5.847, + "vo_STm09_07A_024_cn": 4.206, + "vo_STm09_07A_024_jp": 7.0, + "vo_STm09_07A_025_cn": 12.354, + "vo_STm09_07A_025_jp": 15.102, + "vo_STm09_07A_026_cn": 12.189, + "vo_STm09_07A_026_jp": 14.563, + "vo_STm09_07A_027_cn": 12.221, + "vo_STm09_07A_027_jp": 18.066, + "vo_STm09_07A_028_cn": 14.184, + "vo_STm09_07A_028_jp": 15.683, + "vo_STm09_07A_029_cn": 8.772, + "vo_STm09_07A_029_jp": 11.167, + "vo_STm09_07A_030_cn": 10.995, + "vo_STm09_07A_030_jp": 9.839, + "vo_STm09_07A_031_cn": 12.222, + "vo_STm09_07A_031_jp": 16.337, + "vo_STm09_07A_032_cn": 8.229, + "vo_STm09_07A_032_jp": 13.301, + "vo_STm09_07A_033_cn": 12.941, + "vo_STm09_07A_033_jp": 22.818, + "vo_STm09_07A_034_cn": 9.188, + "vo_STm09_07A_034_jp": 14.775, + "vo_STm09_07A_035_cn": 14.612, + "vo_STm09_07A_035_jp": 22.331, + "vo_STm09_07A_036_cn": 10.434, + "vo_STm09_07A_036_jp": 22.818, + "vo_STm09_07A_037_cn": 10.279, + "vo_STm09_07A_037_jp": 20.796, + "vo_STm09_07A_038_cn": 14.198, + "vo_STm09_07A_038_jp": 18.969, + "vo_STm09_07A_039_cn": 11.729, + "vo_STm09_07A_039_jp": 17.825, + "vo_STm09_07A_040_cn": 10.09, + "vo_STm09_07A_040_jp": 15.422, + "vo_STm09_07A_041_cn": 12.014, + "vo_STm09_07A_041_jp": 22.281, + "vo_STm09_07A_042_cn": 6.941, + "vo_STm09_07A_042_jp": 10.157, + "vo_STm09_07A_043_cn": 10.795, + "vo_STm09_07A_043_jp": 17.878, + "vo_STm09_07A_044_cn": 8.993, + "vo_STm09_07A_044_jp": 7.733, + "vo_STm09_07A_045_cn": 15.497, + "vo_STm09_07A_045_jp": 15.987, + "vo_STm09_07A_046_cn": 4.479, + "vo_STm09_07A_046_jp": 4.831, + "vo_STm09_07A_047_cn": 6.754, + "vo_STm09_07A_047_jp": 7.531, + "vo_STm09_07A_048_cn": 4.564, + "vo_STm09_07A_048_jp": 5.434, + "vo_STm09_07A_049_cn": 15.646, + "vo_STm09_07A_049_jp": 17.219, + "vo_STm09_07A_050_cn": 12.369, + "vo_STm09_07A_050_jp": 11.849, + "vo_STm09_07A_051_cn": 4.046, + "vo_STm09_07A_051_jp": 1.25, + "vo_STm09_07A_052_cn": 1.886, + "vo_STm09_07A_052_jp": 3.971, + "vo_STm09_07C_001_cn": 15.484, + "vo_STm09_07C_001_jp": 17.207, + "vo_STm09_07C_002_cn": 2.324, + "vo_STm09_07C_002_jp": 3.351, + "vo_STm09_07C_003_cn": 1.793, + "vo_STm09_07C_003_jp": 4.688, + "vo_STm09_07C_004_cn": 6.424, + "vo_STm09_07C_004_jp": 9.029, + "vo_STm09_07C_005_cn": 7.911, + "vo_STm09_07C_005_jp": 8.787, + "vo_STm09_07C_006_cn": 6.571, + "vo_STm09_07C_006_jp": 13.43, + "vo_STm09_07C_007_cn": 8.008, + "vo_STm09_07C_007_jp": 9.425, + "vo_STm09_07C_008_cn": 8.226, + "vo_STm09_07C_008_jp": 16.571, + "vo_STm09_07C_009_cn": 5.454, + "vo_STm09_07C_009_jp": 6.066, + "vo_STm09_07C_010_cn": 14.856, + "vo_STm09_07C_010_jp": 21.0, + "vo_STm09_07C_011_cn": 5.715, + "vo_STm09_07C_011_jp": 7.8, + "vo_STm09_07C_012_cn": 11.035, + "vo_STm09_07C_012_jp": 10.702, + "vo_STm09_07C_013_cn": 15.548, + "vo_STm09_07C_013_jp": 24.088, + "vo_STm09_07C_014_cn": 6.478, + "vo_STm09_07C_014_jp": 15.73, + "vo_STm09_07C_015_cn": 7.695, + "vo_STm09_07C_015_jp": 15.174, + "vo_STm09_07C_016_cn": 5.879, + "vo_STm09_07C_016_jp": 10.661, + "vo_STm09_07C_017_cn": 5.359, + "vo_STm09_07C_017_jp": 7.91, + "vo_STm09_07C_018_cn": 10.034, + "vo_STm09_07C_018_jp": 20.221, + "vo_STm09_07C_019_cn": 15.097, + "vo_STm09_07C_019_jp": 13.782, + "vo_STm09_07C_020_cn": 3.156, + "vo_STm09_07C_020_jp": 2.998, + "vo_STm09_07C_021_cn": 5.594, + "vo_STm09_07C_021_jp": 11.185, + "vo_STm09_07C_022_cn": 4.93, + "vo_STm09_07C_022_jp": 12.886, + "vo_STm09_07C_023_cn": 5.83, + "vo_STm09_07C_023_jp": 11.868, + "vo_STm09_07C_024_cn": 7.406, + "vo_STm09_07C_024_jp": 9.281, + "vo_STm09_07C_025_cn": 5.778, + "vo_STm09_07C_025_jp": 8.0, + "vo_STm09_07C_026_cn": 8.816, + "vo_STm09_07C_026_jp": 10.0, + "vo_STm09_07C_027_cn": 10.894, + "vo_STm09_07C_027_jp": 15.0, + "vo_STm09_07C_028_cn": 3.728, + "vo_STm09_07C_028_jp": 5.875, + "vo_STm09_07C_029_cn": 5.378, + "vo_STm09_07C_029_jp": 5.125, + "vo_STm09_07C_030_cn": 6.319, + "vo_STm09_07C_030_jp": 11.168, + "vo_STm09_07C_031_cn": 1.17, + "vo_STm09_07C_031_jp": 2.371, + "vo_STm09_07C_032_cn": 5.155, + "vo_STm09_07C_032_jp": 6.863, + "vo_STm09_07C_033_cn": 4.913, + "vo_STm09_07C_033_jp": 5.809, + "vo_STm09_07C_034_cn": 8.984, + "vo_STm09_07C_034_jp": 11.633, + "vo_STm09_07C_035_cn": 5.234, + "vo_STm09_07C_035_jp": 6.057, + "vo_STm09_07C_036_cn": 4.095, + "vo_STm09_07C_036_jp": 5.839, + "vo_STm09_07C_037_cn": 6.62, + "vo_STm09_07C_037_jp": 6.66, + "vo_STm09_07C_038_cn": 2.695, + "vo_STm09_07C_038_jp": 6.179, + "vo_STm09_07C_039_cn": 4.169, + "vo_STm09_07C_039_jp": 6.475, + "vo_STm09_07C_040_cn": 6.612, + "vo_STm09_07C_040_jp": 8.584, + "vo_STm09_07C_041_cn": 8.065, + "vo_STm09_07C_041_jp": 10.86, + "vo_STm09_07C_042_cn": 7.426, + "vo_STm09_07C_042_jp": 10.23, + "vo_STm09_07C_043_cn": 6.302, + "vo_STm09_07C_043_jp": 8.753, + "vo_STm09_07C_044_cn": 10.051, + "vo_STm09_07C_044_jp": 14.753, + "vo_STm09_07C_045_cn": 4.91, + "vo_STm09_07C_045_jp": 5.0, + "vo_STm09_07C_046_cn": 6.456, + "vo_STm09_07C_046_jp": 13.834, + "vo_STm09_07C_047_cn": 7.906, + "vo_STm09_07C_047_jp": 13.348, + "vo_STm09_07C_048_cn": 2.659, + "vo_STm09_07C_048_jp": 2.477, + "vo_STm09_07C_049_cn": 3.001, + "vo_STm09_07C_049_jp": 2.775, + "vo_STm09_07C_050_cn": 5.899, + "vo_STm09_07C_050_jp": 11.03, + "vo_STm09_07C_051_cn": 10.153, + "vo_STm09_07C_051_jp": 8.424, + "vo_STm09_07C_052_cn": 3.7, + "vo_STm09_07C_052_jp": 4.167, + "vo_STm09_07C_053_cn": 6.024, + "vo_STm09_07C_053_jp": 8.507, + "vo_STm09_07C_054_cn": 6.796, + "vo_STm09_07C_054_jp": 7.477, + "vo_STm09_07C_055_cn": 2.595, + "vo_STm09_07C_055_jp": 2.318, + "vo_STm09_07C_056_cn": 3.135, + "vo_STm09_07C_056_jp": 2.258, + "vo_STm09_07C_057_cn": 1.97, + "vo_STm09_07C_057_jp": 1.861, + "vo_STm09_07C_058_cn": 2.488, + "vo_STm09_07C_058_jp": 2.337, + "vo_STm09_07C_059_cn": 3.534, + "vo_STm09_07C_059_jp": 3.401, "vo_story_103_001_confirm_cn": 0.459, "vo_story_103_001_confirm_jp": 0.632, "vo_story_103_002_deny_cn": 0.356, @@ -10405,6 +11010,34 @@ "vo_story_137_013_catchphrase_jp": 3.216, "vo_story_137_014_catchphrase_cn": 4.728, "vo_story_137_014_catchphrase_jp": 4.239, + "vo_story_139_001_confirm_cn": 0.633, + "vo_story_139_001_confirm_jp": 0.876, + "vo_story_139_002_deny_cn": 1.067, + "vo_story_139_002_deny_jp": 0.922, + "vo_story_139_003_question_cn": 0.6, + "vo_story_139_003_question_jp": 0.572, + "vo_story_139_004_confuse_cn": 0.467, + "vo_story_139_004_confuse_jp": 0.439, + "vo_story_139_005_sad_cn": 0.967, + "vo_story_139_005_sad_jp": 1.036, + "vo_story_139_006_excit_cn": 0.567, + "vo_story_139_006_excit_jp": 1.236, + "vo_story_139_007_angry_cn": 0.733, + "vo_story_139_007_angry_jp": 0.697, + "vo_story_139_008_happy_cn": 1.0, + "vo_story_139_008_happy_jp": 1.138, + "vo_story_139_009_sigh_cn": 0.967, + "vo_story_139_009_sigh_jp": 0.746, + "vo_story_139_010_catchphrase_cn": 1.567, + "vo_story_139_010_catchphrase_jp": 5.308, + "vo_story_139_011_catchphrase_cn": 1.133, + "vo_story_139_011_catchphrase_jp": 3.107, + "vo_story_139_012_catchphrase_cn": 5.767, + "vo_story_139_012_catchphrase_jp": 8.411, + "vo_story_139_013_catchphrase_cn": 2.4, + "vo_story_139_013_catchphrase_jp": 5.169, + "vo_story_139_014_catchphrase_cn": 0.989, + "vo_story_139_014_catchphrase_jp": 2.121, "vo_story_140_001_confirm_cn": 0.539, "vo_story_140_001_confirm_jp": 0.484, "vo_story_140_002_deny_cn": 0.587, diff --git a/data/language/en_us/achievement.json b/data/language/en_us/achievement.json index d9df9cc5e..34b004f43 100644 --- a/data/language/en_us/achievement.json +++ b/data/language/en_us/achievement.json @@ -1193,10 +1193,52 @@ "Achievement.635.2": "Complete Chapter Seven", "Achievement.636.1": "Daisy Reverie", "Achievement.636.2": "Complete Chapter Eight", + "Achievement.637.1": "Master Hunter Ⅰ", + "Achievement.637.2": "Lock onto targets 10 times in Operation: Shadow Siege", + "Achievement.638.1": "Master Hunter Ⅱ", + "Achievement.638.2": "Lock onto targets 20 times in Operation: Shadow Siege", + "Achievement.639.1": "Master Hunter Ⅲ", + "Achievement.639.2": "Lock onto targets 40 times in Operation: Shadow Siege", "Achievement.64.1": "Burnt Out Ⅰ", "Achievement.64.2": "Complete Dust and Flames on Difficulty 1 for the first time", + "Achievement.640.1": "Master Hunter Ⅳ", + "Achievement.640.2": "Lock onto targets 60 times in Operation: Shadow Siege", + "Achievement.641.1": "Master Hunter Ⅴ", + "Achievement.641.2": "Lock onto targets 80 times in Operation: Shadow Siege", + "Achievement.642.1": "Master Hunter Ⅵ", + "Achievement.642.2": "Lock onto targets 100 times in Operation: Shadow Siege", + "Achievement.643.1": "Master Hunter Ⅶ", + "Achievement.643.2": "Lock onto targets 120 times in Operation: Shadow Siege", + "Achievement.644.1": "Master Hunter Ⅷ", + "Achievement.644.2": "Lock onto targets 150 times in Operation: Shadow Siege", + "Achievement.645.1": "Master Hunter Ⅸ", + "Achievement.645.2": "Lock onto targets 200 times in Operation: Shadow Siege", + "Achievement.646.1": "Master Hunter Ⅹ", + "Achievement.646.2": "Lock onto targets 500 times in Operation: Shadow Siege", + "Achievement.647.1": "Siege Expert Ⅰ", + "Achievement.647.2": "Complete 30 co-op hunts in Operation: Shadow Siege", + "Achievement.648.1": "Siege Expert Ⅱ", + "Achievement.648.2": "Complete 60 co-op hunts in Operation: Shadow Siege", + "Achievement.649.1": "Siege Expert Ⅲ", + "Achievement.649.2": "Complete 120 co-op hunts in Operation: Shadow Siege", "Achievement.65.1": "Burnt Out Ⅱ", "Achievement.65.2": "Complete Dust and Flames on Difficulty 2 for the first time", + "Achievement.650.1": "Siege Expert Ⅳ", + "Achievement.650.2": "Complete 180 co-op hunts in Operation: Shadow Siege", + "Achievement.651.1": "Siege Expert Ⅴ", + "Achievement.651.2": "Complete 240 co-op hunts in Operation: Shadow Siege", + "Achievement.652.1": "Siege Expert Ⅵ", + "Achievement.652.2": "Complete 300 co-op hunts in Operation: Shadow Siege", + "Achievement.653.1": "Siege Expert Ⅶ", + "Achievement.653.2": "Complete 360 co-op hunts in Operation: Shadow Siege", + "Achievement.654.1": "Siege Expert Ⅷ", + "Achievement.654.2": "Complete 450 co-op hunts in Operation: Shadow Siege", + "Achievement.655.1": "Siege Expert Ⅸ", + "Achievement.655.2": "Complete 600 co-op hunts in Operation: Shadow Siege", + "Achievement.656.1": "Siege Expert Ⅹ", + "Achievement.656.2": "Complete 1,500 co-op hunts in Operation: Shadow Siege", + "Achievement.657.1": "Goodbye Tyrant", + "Achievement.657.2": "Complete Chapter Nine", "Achievement.66.1": "Burnt Out Ⅲ", "Achievement.66.2": "Complete Dust and Flames on Difficulty 3 for the first time", "Achievement.67.1": "Burnt Out Ⅳ", diff --git a/data/language/en_us/activitydouble.json b/data/language/en_us/activitydouble.json index 5b391d058..514722821 100644 --- a/data/language/en_us/activitydouble.json +++ b/data/language/en_us/activitydouble.json @@ -2,5 +2,6 @@ "ActivityDouble.103001.1": "\u000b[Event Period]\u000b13:00, Jul 13, 2026 – 12:59, Jul 20, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!", "ActivityDouble.103002.1": "\u000b[Event Period]\u000b13:00, Aug 10, 2026 – 12:59, Aug 17, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!", "ActivityDouble.103003.1": "\u000b[Event Period]\u000b21:00, Aug 31, 2026 – 19:59:59, Sep 7, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!", - "ActivityDouble.103004.1": "\u000b[Event Period]\u000b13:00, Sep 21, 2026 – 12:59, Sep 28, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!" + "ActivityDouble.103004.1": "\u000b[Event Period]\u000b13:00, Sep 21, 2026 – 12:59, Sep 28, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!", + "ActivityDouble.103005.1": "\u000b[Event Period]\u000b13:00, Oct 12, 2026 – 12:59:59, Oct 19, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥3\u000b\u000b[Event Details]\u000bUrgent Commissions are now available! Complete specific types of trial stages to earn double rewards!" } \ No newline at end of file diff --git a/data/language/en_us/activitydoublequest.json b/data/language/en_us/activitydoublequest.json index 3a49f0a1e..cd7dd87b6 100644 --- a/data/language/en_us/activitydoublequest.json +++ b/data/language/en_us/activitydoublequest.json @@ -26,5 +26,12 @@ "ActivityDoubleQuest.104004.1": "Consume a total of 600 Vigor", "ActivityDoubleQuest.104005.1": "Consume a total of 800 Vigor", "ActivityDoubleQuest.104006.1": "Consume a total of 1,000 Vigor", - "ActivityDoubleQuest.104007.1": "Consume a total of 1,200 Vigor" + "ActivityDoubleQuest.104007.1": "Consume a total of 1,200 Vigor", + "ActivityDoubleQuest.105001.1": "Consume a total of 200 Vigor", + "ActivityDoubleQuest.105002.1": "Consume a total of 300 Vigor", + "ActivityDoubleQuest.105003.1": "Consume a total of 400 Vigor", + "ActivityDoubleQuest.105004.1": "Consume a total of 600 Vigor", + "ActivityDoubleQuest.105005.1": "Consume a total of 800 Vigor", + "ActivityDoubleQuest.105006.1": "Consume a total of 1,000 Vigor", + "ActivityDoubleQuest.105007.1": "Consume a total of 1,200 Vigor" } \ No newline at end of file diff --git a/data/language/en_us/activitygoods.json b/data/language/en_us/activitygoods.json index 69e1fb327..93faf2fa3 100644 --- a/data/language/en_us/activitygoods.json +++ b/data/language/en_us/activitygoods.json @@ -729,6 +729,52 @@ "ActivityGoods.101622.2": "Grants a Basic Game Cartridge of your choice.", "ActivityGoods.101623.1": "Dorra", "ActivityGoods.101623.2": "A basic currency that can be used in various features.", + "ActivityGoods.101701.1": "All That Was Beautiful", + "ActivityGoods.101701.2": "A Runic Disc titled [All That Was Beautiful]. It can unleash great power.", + "ActivityGoods.101702.1": "All That Was Beautiful Melody", + "ActivityGoods.101702.2": "Material required for the Crescendo of this Disc: All That Was Beautiful.", + "ActivityGoods.101703.1": "A Monolith Too Far", + "ActivityGoods.101703.2": "Unlocks the Honor Title: A Monolith Too Far.", + "ActivityGoods.101704.1": "Tidal Essence", + "ActivityGoods.101704.2": "Used for certain Trekker skill upgrade (Lv.7 to Lv.10).", + "ActivityGoods.101705.1": "Cerulean Ticket", + "ActivityGoods.101705.2": "A certificate used for recruiting in Limited Trekker Banner.", + "ActivityGoods.101706.1": "Sprout Ticket", + "ActivityGoods.101706.2": "A certificate used for recruiting in Permanent Trekker Banner.", + "ActivityGoods.101707.1": "Star Emblem Polisher", + "ActivityGoods.101707.2": "Special material for locking Affixes during Trekker Emblems resets.", + "ActivityGoods.101708.1": "Blossom Porcelain Cup", + "ActivityGoods.101708.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101709.1": "Fragrant Ice Delight", + "ActivityGoods.101709.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101710.1": "Exquisite Blower", + "ActivityGoods.101710.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101711.1": "Exeunt Bowler", + "ActivityGoods.101711.2": "An advanced material used for Trekker tier-up.", + "ActivityGoods.101712.1": "Magic Sound Game Cartridge", + "ActivityGoods.101712.2": "An advanced material used for Trekker skill upgrades.", + "ActivityGoods.101713.1": "Duloos Essence", + "ActivityGoods.101713.2": "An advanced material used for Discs tier-up.", + "ActivityGoods.101714.1": "Monolith Stairs Pass", + "ActivityGoods.101714.2": "A pass used to initiate a Monolith Express.", + "ActivityGoods.101715.1": "Trekker's Handwritten Encyclopedia", + "ActivityGoods.101715.2": "Grants tons of EXP for leveling up Trekkers.", + "ActivityGoods.101716.1": "Starlit Colored Glass", + "ActivityGoods.101716.2": "Grants tons of EXP for upgrading Discs.", + "ActivityGoods.101717.1": "Spotlight Bowler", + "ActivityGoods.101717.2": "An intermediate material used for Trekker tier-up.", + "ActivityGoods.101718.1": "Rhythm Game Cartridge", + "ActivityGoods.101718.2": "An intermediate material used for Trekker skill upgrades.", + "ActivityGoods.101719.1": "Duloos Soul Remnant", + "ActivityGoods.101719.2": "An intermediate material used for Discs tier-up.", + "ActivityGoods.101720.1": "Novice Trekker Promotion Box", + "ActivityGoods.101720.2": "Grants one basic Trekker promotion material from Tier-up Trial of your choice.", + "ActivityGoods.101721.1": "Novice Disc Promotion Box", + "ActivityGoods.101721.2": "Grants one basic Disc material from Tier-up Trial of your choice.", + "ActivityGoods.101722.1": "Beginner Cartridge Box", + "ActivityGoods.101722.2": "Grants a Basic Game Cartridge of your choice.", + "ActivityGoods.101723.1": "Dorra", + "ActivityGoods.101723.2": "A basic currency that can be used in various features.", "ActivityGoods.300101.1": "Exquisite Gift Box", "ActivityGoods.300101.2": "Grants a random exquisite gift.", "ActivityGoods.300102.1": "Monolith Stairs Pass", diff --git a/data/language/en_us/activitygroup.json b/data/language/en_us/activitygroup.json index e153424fd..402efbf27 100644 --- a/data/language/en_us/activitygroup.json +++ b/data/language/en_us/activitygroup.json @@ -11,6 +11,7 @@ "ActivityGroup.10109.1": "[Event Notes]\nThe [A Sandstorm of Gunfire] event has begun!\nDuring the event, you can challenge limited-time stages, read the event story, and play the mini-game: Silver-Veiled Dream Catcher. \nComplete these activities and event missions to earn the event currency: Dark Magic Bullet, which can be used to redeem various rewards.", "ActivityGroup.10110.1": "[Event Notes]\nThe [Surfing Splash: A Sparkling Holiday Adventure!] event has begun!\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Arc of Abundance.\nComplete these activities and event objectives to earn the event currency: Ramune Soda, which can be used to redeem various rewards.", "ActivityGroup.10111.1": "[Event Notes]\nThe [Go, My Lady! Training Handbook Plus!] event has begun!\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Cookie Workshop.\nCompleting these activities and event missions will reward you with the event currency: Paper Stars, which can be used to redeem various rewards.", + "ActivityGroup.10112.1": "[Event Notes]\nThe [A Monolith Too Far] event has begun!\nDuring the event, you can challenge limited-time levels, read main stories, and play the mini-game Silver-Veiled Dream Catcher.\nCompleting these activities and event missions will reward you with event currency: Flower Stickers, which can be used to redeem various rewards.", "ActivityGroup.11100.1": "[Event Notes]\nThe event: Daring Adventure! The Ghost Ship Haunts the Deep has begun!\n\nDuring the event, you can challenge limited-time stages, read event stories, and play the mini-game Lucky Treasure Shovel.\n\nCompleting these activities and event missions will reward you with event currency: Squid Rice Crackers, which can be used to redeem various rewards.", "ActivityGroup.20101.1": "[Event Notes]\nThe [Radiant Messenger, Holy Night Spirit] event has begun!\n\nDuring the event, you can challenge limited-time stages, read event stories, and play the mini-game Cookie Workshop.\n\nCompleting these activities and event missions will reward you with event currency Snowish Gingerbread Cookie, which can be used to redeem various rewards.", "ActivityGroup.20102.1": "[Event Notes]\nThe [Solitary Waltz in Night's Embrace] event has begun!\nDuring the event, you can challenge limited-time stages, read the event story, experience \"Fatebound Stellar Deck\" and play the \"Silver-Veiled Dream Catcher\" mini-game. \nComplete these activities and event objectives to earn the event currency \"Midnight Letter\" and exchange it for rich rewards.", diff --git a/data/language/en_us/activitylevelslevel.json b/data/language/en_us/activitylevelslevel.json index ccb021f77..75d6b7265 100644 --- a/data/language/en_us/activitylevelslevel.json +++ b/data/language/en_us/activitylevelslevel.json @@ -1219,6 +1219,126 @@ "ActivityLevelsLevel.1110304.3": "Clear time ≤150s", "ActivityLevelsLevel.1110304.4": "Clear with >30s remaining", "ActivityLevelsLevel.1110304.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120101.1": "Fighting Retreat Ⅰ", + "ActivityLevelsLevel.1120101.2": "A head-on clash is suicide. We need to stay out of their reach...", + "ActivityLevelsLevel.1120101.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120101.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120101.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120102.1": "Fighting Retreat Ⅱ", + "ActivityLevelsLevel.1120102.2": "A head-on clash is suicide. We need to stay out of their reach...", + "ActivityLevelsLevel.1120102.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120102.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120102.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120103.1": "Fighting Retreat Ⅲ", + "ActivityLevelsLevel.1120103.2": "A head-on clash is suicide. We need to stay out of their reach...", + "ActivityLevelsLevel.1120103.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120103.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120103.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120104.1": "Fighting Retreat Ⅳ", + "ActivityLevelsLevel.1120104.2": "A head-on clash won't work. Avoid their strength and strike the leader first.", + "ActivityLevelsLevel.1120104.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120104.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120104.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120105.1": "Decapitation Strike Ⅰ", + "ActivityLevelsLevel.1120105.2": "Target the mount to neutralize the rider. Take the king to break up the horde.", + "ActivityLevelsLevel.1120105.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120105.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120105.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120106.1": "Decapitation Strike Ⅱ", + "ActivityLevelsLevel.1120106.2": "Target the mount to neutralize the rider. Take the king to break up the horde.", + "ActivityLevelsLevel.1120106.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120106.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120106.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120107.1": "Decapitation Strike Ⅲ", + "ActivityLevelsLevel.1120107.2": "Target the mount to neutralize the rider. Take the king to break up the horde.", + "ActivityLevelsLevel.1120107.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120107.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120107.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120108.1": "Decapitation Strike Ⅳ", + "ActivityLevelsLevel.1120108.2": "Use a strong bow and long arrows. To take the rider, first fell the horse; to take the foe, first seize the chief.", + "ActivityLevelsLevel.1120108.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120108.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120108.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120109.1": "Defying the Odds Ⅰ", + "ActivityLevelsLevel.1120109.2": "Nothing short of total victory will end this for good.", + "ActivityLevelsLevel.1120109.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120109.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120109.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120110.1": "Defying the Odds Ⅱ", + "ActivityLevelsLevel.1120110.2": "Nothing short of total victory will end this for good.", + "ActivityLevelsLevel.1120110.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120110.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120110.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120111.1": "Defying the Odds Ⅲ", + "ActivityLevelsLevel.1120111.2": "Nothing short of total victory will end this for good.", + "ActivityLevelsLevel.1120111.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120111.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120111.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120112.1": "Final Proving Ⅰ", + "ActivityLevelsLevel.1120112.2": "Right or wrong, life or death. There's only one way to find out.", + "ActivityLevelsLevel.1120112.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120112.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120112.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120201.1": "All or Nothing Ⅰ", + "ActivityLevelsLevel.1120201.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120201.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120201.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120201.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120202.1": "All or Nothing Ⅱ", + "ActivityLevelsLevel.1120202.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120202.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120202.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120202.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120203.1": "All or Nothing Ⅲ", + "ActivityLevelsLevel.1120203.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120203.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120203.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120203.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120204.1": "All or Nothing Ⅳ", + "ActivityLevelsLevel.1120204.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120204.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120204.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120204.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120205.1": "All or Nothing Ⅴ", + "ActivityLevelsLevel.1120205.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120205.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120205.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120205.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120206.1": "All or Nothing Ⅵ", + "ActivityLevelsLevel.1120206.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120206.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120206.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120206.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120207.1": "All or Nothing Ⅶ", + "ActivityLevelsLevel.1120207.2": "For everyone, for everything you hold dear... It's time to lay it all on the line!", + "ActivityLevelsLevel.1120207.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120207.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120207.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120208.1": "Final Proving Ⅱ", + "ActivityLevelsLevel.1120208.2": "Right or wrong, life or death. There's only one way to find out.", + "ActivityLevelsLevel.1120208.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120208.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120208.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120301.1": "The Final Choice Ⅰ", + "ActivityLevelsLevel.1120301.2": "After living through every option, what will you choose now?", + "ActivityLevelsLevel.1120301.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120301.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120301.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120302.1": "The Final Choice Ⅱ", + "ActivityLevelsLevel.1120302.2": "After living through every option, what will you choose now?", + "ActivityLevelsLevel.1120302.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120302.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120302.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1120303.1": "The Final Choice Ⅲ", + "ActivityLevelsLevel.1120303.2": "After living through every option, what will you choose now?", + "ActivityLevelsLevel.1120303.3": "Clear time ≤120s", + "ActivityLevelsLevel.1120303.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1120303.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1120304.1": "Final Proving Ⅲ", + "ActivityLevelsLevel.1120304.2": "Right or wrong, life or death. There's only one way to find out.", + "ActivityLevelsLevel.1120304.3": "Clear time ≤150s", + "ActivityLevelsLevel.1120304.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1120304.5": "Clear with >60s remaining", "ActivityLevelsLevel.2010101.1": "Snowish Eve Escapade I", "ActivityLevelsLevel.2010101.2": "A challenge from the Snowish Tree Spirit? Let's turn this place upside down!\nWipe the monsters and pick your prize!", "ActivityLevelsLevel.2010101.3": "Clear time ≤120s", diff --git a/data/language/en_us/activityshop.json b/data/language/en_us/activityshop.json index c624f425d..d6e4511d2 100644 --- a/data/language/en_us/activityshop.json +++ b/data/language/en_us/activityshop.json @@ -15,6 +15,7 @@ "ActivityShop.1014.1": "!NONEED!", "ActivityShop.1015.1": "!NONEED!", "ActivityShop.1016.1": "!NONEED!", + "ActivityShop.1017.1": "Allie Event Shop", "ActivityShop.3001.1": "Bouncing Bumper Bash Shop", "ActivityShop.3002.1": "Bouncing Bumper Bash Season 2 Shop", "ActivityShop.3003.1": "Bouncing Bumper Bash Season 2 Shop" diff --git a/data/language/en_us/activitytask.json b/data/language/en_us/activitytask.json index b973fc9f0..f3d15087f 100644 --- a/data/language/en_us/activitytask.json +++ b/data/language/en_us/activitytask.json @@ -630,6 +630,54 @@ "ActivityTask.111030410.2": "Pack 20 cookies in Cookie Workshop: Mastery Mode", "ActivityTask.111030411.2": "Pack 4 boxes of cookies in Cookie Workshop: Mastery Mode", "ActivityTask.111030412.2": "Pack 40 cookies in Cookie Workshop: Mastery Mode", + "ActivityTask.112030101.2": "Clear Main Story Chapter 9: Interlude II - Ignition", + "ActivityTask.112030102.2": "Clear Main Story Chapter 9: Sand Through Fingers", + "ActivityTask.112030103.2": "Clear Main Story Chapter 9: She at Your Side", + "ActivityTask.112030104.2": "The next main story chapter unlocks on Oct 6. Stay tuned!", + "ActivityTask.112030105.2": "The next main story chapter unlocks on Oct 6. Stay tuned!", + "ActivityTask.112030106.2": "Clear Fighting Retreat Ⅱ with 3★", + "ActivityTask.112030107.2": "Clear Fighting Retreat Ⅳ with 3★", + "ActivityTask.112030108.2": "Clear Decapitation Strike Ⅰ with 3★", + "ActivityTask.112030109.2": "Clear Decapitation Strike Ⅲ with 3★", + "ActivityTask.112030110.2": "Clear Decapitation Strike Ⅳ with 3★", + "ActivityTask.112030111.2": "Clear Defying the Odds Ⅱ with 3★", + "ActivityTask.112030112.2": "Clear Final Proving Ⅰ with 3★", + "ActivityTask.112030201.2": "Clear event Battle Stages 5 times", + "ActivityTask.112030202.2": "Clear event Battle Stages 10 times", + "ActivityTask.112030203.2": "Clear event Battle Stages 15 times", + "ActivityTask.112030204.2": "Clear event Battle Stages 20 times", + "ActivityTask.112030205.2": "Clear event Battle Stages 30 times", + "ActivityTask.112030206.2": "Clear event Battle Stages 40 times", + "ActivityTask.112030207.2": "Clear event Battle Stages 50 times", + "ActivityTask.112030208.2": "Clear event Battle Stages 60 times", + "ActivityTask.112030209.2": "Clear event Battle Stages 70 times", + "ActivityTask.112030210.2": "Clear event Battle Stages 80 times", + "ActivityTask.112030211.2": "Clear event Battle Stages 90 times", + "ActivityTask.112030212.2": "Clear event Battle Stages 100 times", + "ActivityTask.112030301.2": "Clear All or Nothing Ⅰ with 3★", + "ActivityTask.112030302.2": "Clear All or Nothing Ⅱ with 3★", + "ActivityTask.112030303.2": "Clear All or Nothing Ⅲ with 3★", + "ActivityTask.112030304.2": "Clear All or Nothing Ⅳ with 3★", + "ActivityTask.112030305.2": "Clear All or Nothing Ⅴ with 3★", + "ActivityTask.112030306.2": "Clear All or Nothing Ⅵ with 3★", + "ActivityTask.112030307.2": "Clear All or Nothing Ⅶ with 3★", + "ActivityTask.112030308.2": "Clear Final Proving Ⅱ with 3★", + "ActivityTask.112030309.2": "Obtain Flower Sticker ×40,000 during the event", + "ActivityTask.112030310.2": "Obtain Flower Sticker ×60,000 during the event", + "ActivityTask.112030311.2": "Obtain Flower Sticker ×80,000 during the event", + "ActivityTask.112030312.2": "Obtain Flower Sticker ×100,000 during the event", + "ActivityTask.112030401.2": "Reach a combined high score of 2,600 points in Silver-Veiled Dream Catcher: Lock On", + "ActivityTask.112030402.2": "Reach a combined high score of 4,000 points in Silver-Veiled Dream Catcher: Gear Up", + "ActivityTask.112030403.2": "Complete 5 Special Intel missions in Silver-Veiled Dream Catcher", + "ActivityTask.112030404.2": "Complete 10 Special Intel missions in Silver-Veiled Dream Catcher", + "ActivityTask.112030405.2": "Clear 5 rooms in a mission in Silver-Veiled Dream Catcher: Deep Dive", + "ActivityTask.112030406.2": "Grab 20 Briefcases in Silver-Veiled Dream Catcher", + "ActivityTask.112030407.2": "Grab 10 Gems in Silver-Veiled Dream Catcher", + "ActivityTask.112030408.2": "Use Explosive Skill 2 times in Silver-Veiled Dream Catcher", + "ActivityTask.112030409.2": "Use Freeze Skill 2 times in Silver-Veiled Dream Catcher", + "ActivityTask.112030410.2": "Reach a combined high score of 18,000 in Silver-Veiled Dream Catcher", + "ActivityTask.112030411.2": "Reach a combined high score of 20,000 in Silver-Veiled Dream Catcher", + "ActivityTask.112030412.2": "Reach a combined high score of 22,000 in Silver-Veiled Dream Catcher", "ActivityTask.201010101.2": "Read the event story: Trace of the Spirit", "ActivityTask.201010102.2": "Read the event story: A Familiar Glimmer", "ActivityTask.201010103.2": "Read the event story: The Magic of Friendship", diff --git a/data/language/en_us/activitytaskgroup.json b/data/language/en_us/activitytaskgroup.json index 00f279d48..22b5eaba2 100644 --- a/data/language/en_us/activitytaskgroup.json +++ b/data/language/en_us/activitytaskgroup.json @@ -52,6 +52,10 @@ "ActivityTaskGroup.1110302.1": "Challenge Quests", "ActivityTaskGroup.1110303.1": "Adventure Quests", "ActivityTaskGroup.1110304.1": "Special Quests", + "ActivityTaskGroup.1120301.1": "Common Quests", + "ActivityTaskGroup.1120302.1": "Challenge Quests", + "ActivityTaskGroup.1120303.1": "Adventure Quests", + "ActivityTaskGroup.1120304.1": "Special Quests", "ActivityTaskGroup.2010101.1": "Common Quests", "ActivityTaskGroup.2010102.1": "Challenge Quests", "ActivityTaskGroup.2010103.1": "Adventure Quests", diff --git a/data/language/en_us/affinityquest.json b/data/language/en_us/affinityquest.json index fd9e7b776..cd1dce543 100644 --- a/data/language/en_us/affinityquest.json +++ b/data/language/en_us/affinityquest.json @@ -215,6 +215,15 @@ "AffinityQuest.13707.1": "All Eleanor's skills ≥{1}", "AffinityQuest.13708.1": "Save {1} Records with a Rating of {2} with Eleanor", "AffinityQuest.13709.1": "Collect Eleanor's Potential ×{1}", + "AffinityQuest.13901.1": "Complete {1} Ascension with Allie", + "AffinityQuest.13902.1": "Invited and hung out with Allie {1} times", + "AffinityQuest.13903.1": "Allie reaches Tier {1}", + "AffinityQuest.13904.1": "Upgraded Allie's skills {1} times", + "AffinityQuest.13905.1": "Save {1} Records with a Rating of {2} with Allie", + "AffinityQuest.13906.1": "Allie reaches Tier {1}", + "AffinityQuest.13907.1": "All Allie's skills ≥{1}", + "AffinityQuest.13908.1": "Save {1} Records with a Rating of {2} with Allie", + "AffinityQuest.13909.1": "Collect Allie's Potential ×{1}", "AffinityQuest.14001.1": "Complete {1} Ascension with Sparkla", "AffinityQuest.14002.1": "Invited and hung out with Sparkla {1} times", "AffinityQuest.14003.1": "Sparkla reaches Tier {1}", diff --git a/data/language/en_us/affinityupreward.json b/data/language/en_us/affinityupreward.json index 215216a5e..eabe30fa7 100644 --- a/data/language/en_us/affinityupreward.json +++ b/data/language/en_us/affinityupreward.json @@ -1055,6 +1055,50 @@ "AffinityUpReward.13768.4": "Affinity Up", "AffinityUpReward.13799.1": "Affinity Title", "AffinityUpReward.13799.4": "Affinity Up", + "AffinityUpReward.13901.1": "Trekker Story", + "AffinityUpReward.13901.4": "Trekker Story, Part Ⅰ", + "AffinityUpReward.13902.1": "Archive", + "AffinityUpReward.13902.4": "CV Excerpt", + "AffinityUpReward.13904.1": "Archive", + "AffinityUpReward.13904.4": "CV Excerpt", + "AffinityUpReward.13905.1": "Trekker Story", + "AffinityUpReward.13905.4": "Trekker Story, Part Ⅱ", + "AffinityUpReward.13907.1": "Archive", + "AffinityUpReward.13907.4": "CV Excerpt", + "AffinityUpReward.13910.1": "Trekker Story", + "AffinityUpReward.13910.2": "Affinity Title", + "AffinityUpReward.13910.3": "Voiceover", + "AffinityUpReward.13910.4": "Trekker Story, Part Ⅲ", + "AffinityUpReward.13910.5": "Unlock", + "AffinityUpReward.13910.6": "Affinity Voiceover 1", + "AffinityUpReward.13912.1": "Archive", + "AffinityUpReward.13912.4": "Peer Comments", + "AffinityUpReward.13915.1": "Voiceover", + "AffinityUpReward.13915.2": "Archive", + "AffinityUpReward.13915.4": "Affinity Voiceover 2", + "AffinityUpReward.13915.5": "TA Feedback", + "AffinityUpReward.13918.1": "Archive", + "AffinityUpReward.13918.4": "Appendix", + "AffinityUpReward.13920.1": "Voiceover", + "AffinityUpReward.13920.2": "Archive", + "AffinityUpReward.13920.4": "Affinity Voiceover 3", + "AffinityUpReward.13920.5": "Special Archive Entry", + "AffinityUpReward.13921.1": "Affinity Title", + "AffinityUpReward.13921.4": "Affinity Up", + "AffinityUpReward.13925.1": "Voiceover", + "AffinityUpReward.13925.2": "Archive", + "AffinityUpReward.13925.4": "Affinity Voiceover 4", + "AffinityUpReward.13925.5": "Special Archive Entry", + "AffinityUpReward.13930.1": "Voiceover", + "AffinityUpReward.13930.2": "Archive", + "AffinityUpReward.13930.4": "Affinity Voiceover 5", + "AffinityUpReward.13930.5": "Weapon Anecdote", + "AffinityUpReward.13942.1": "Affinity Title", + "AffinityUpReward.13942.4": "Affinity Up", + "AffinityUpReward.13968.1": "Affinity Title", + "AffinityUpReward.13968.4": "Affinity Up", + "AffinityUpReward.13999.1": "Affinity Title", + "AffinityUpReward.13999.4": "Affinity Up", "AffinityUpReward.14001.1": "Trekker Story", "AffinityUpReward.14001.4": "Trekker Story, Part Ⅰ", "AffinityUpReward.14002.1": "Archive", diff --git a/data/language/en_us/bdconvertcontent.json b/data/language/en_us/bdconvertcontent.json index f2c96b12c..126ac0eab 100644 --- a/data/language/en_us/bdconvertcontent.json +++ b/data/language/en_us/bdconvertcontent.json @@ -5,6 +5,9 @@ "BdConvertContent.101.1": "Uncharted Heights", "BdConvertContent.102.1": "Deep Dive", "BdConvertContent.103.1": "First Steps", + "BdConvertContent.1101.1": "Uncharted Heights", + "BdConvertContent.1102.1": "Deep Dive", + "BdConvertContent.1103.1": "First Steps", "BdConvertContent.201.1": "Uncharted Heights", "BdConvertContent.202.1": "Deep Dive", "BdConvertContent.203.1": "First Steps", diff --git a/data/language/en_us/bdconvertcontrol.json b/data/language/en_us/bdconvertcontrol.json index 51578ad83..6a25b72bd 100644 --- a/data/language/en_us/bdconvertcontrol.json +++ b/data/language/en_us/bdconvertcontrol.json @@ -8,5 +8,6 @@ "BdConvertControl.500007.1": "\u000b[Event Period]\u000b21:00, Jun 23, 2026 – 19:59, Jun 30, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", "BdConvertControl.500008.1": "\u000b[Event Period]\u000b21:00, Jul 13, 2026 – 19:59, Jul 20, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", "BdConvertControl.500009.1": "\u000b[Event Period]\u000b21:00, Aug 10, 2026 – 19:59, Aug 17, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", - "BdConvertControl.500010.1": "\u000b[Event Period]\u000b21:00, Aug 31, 2026 – 19:59:59, Sep 07, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!" + "BdConvertControl.500010.1": "\u000b[Event Period]\u000b21:00, Aug 31, 2026 – 19:59:59, Sep 07, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", + "BdConvertControl.500011.1": "\u000b[Event Period]\u000b21:00, Oct 12, 2026 – 19:59:59, Oct 19, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!" } \ No newline at end of file diff --git a/data/language/en_us/bdconvertrewardgroup.json b/data/language/en_us/bdconvertrewardgroup.json index eca7860f1..80b22c9d7 100644 --- a/data/language/en_us/bdconvertrewardgroup.json +++ b/data/language/en_us/bdconvertrewardgroup.json @@ -21,7 +21,19 @@ "BdConvertRewardGroup.108.1": "Total Clearance Points reach 1,600 in Call for Best Records", "BdConvertRewardGroup.109.1": "Total Clearance Points reach 1,800 in Call for Best Records", "BdConvertRewardGroup.110.1": "Total Clearance Points reach 2,000 in Call for Best Records", + "BdConvertRewardGroup.1101.1": "Total Clearance Points reach 200 in Call for Best Records", + "BdConvertRewardGroup.1102.1": "Total Clearance Points reach 400 in Call for Best Records", + "BdConvertRewardGroup.1103.1": "Total Clearance Points reach 600 in Call for Best Records", + "BdConvertRewardGroup.1104.1": "Total Clearance Points reach 800 in Call for Best Records", + "BdConvertRewardGroup.1105.1": "Total Clearance Points reach 1,000 in Call for Best Records", + "BdConvertRewardGroup.1106.1": "Total Clearance Points reach 1,200 in Call for Best Records", + "BdConvertRewardGroup.1107.1": "Total Clearance Points reach 1,400 in Call for Best Records", + "BdConvertRewardGroup.1108.1": "Total Clearance Points reach 1,600 in Call for Best Records", + "BdConvertRewardGroup.1109.1": "Total Clearance Points reach 1,800 in Call for Best Records", "BdConvertRewardGroup.111.1": "Total Clearance Points reach 2,200 in Call for Best Records", + "BdConvertRewardGroup.1110.1": "Total Clearance Points reach 2,000 in Call for Best Records", + "BdConvertRewardGroup.1111.1": "Total Clearance Points reach 2,200 in Call for Best Records", + "BdConvertRewardGroup.1112.1": "Total Clearance Points reach 2,400 in Call for Best Records", "BdConvertRewardGroup.112.1": "Total Clearance Points reach 2,400 in Call for Best Records", "BdConvertRewardGroup.201.1": "Total Clearance Points reach 200 in Call for Best Records", "BdConvertRewardGroup.202.1": "Total Clearance Points reach 400 in Call for Best Records", diff --git a/data/language/en_us/boardnpc.json b/data/language/en_us/boardnpc.json index 28af1e77a..55b3f7e07 100644 --- a/data/language/en_us/boardnpc.json +++ b/data/language/en_us/boardnpc.json @@ -51,6 +51,8 @@ "BoardNPC.8134.2": "Event Shop", "BoardNPC.8137.1": "Eleanor", "BoardNPC.8137.2": "Event Shop", + "BoardNPC.8139.1": "Allie", + "BoardNPC.8139.2": "Event Shop", "BoardNPC.8140.1": "Sparkla", "BoardNPC.8140.2": "Event Shop", "BoardNPC.8143.1": "Wraith", diff --git a/data/language/en_us/character.json b/data/language/en_us/character.json index 828c71bd4..7d74ba890 100644 --- a/data/language/en_us/character.json +++ b/data/language/en_us/character.json @@ -23,6 +23,7 @@ "Character.134.1": "Fuyuka", "Character.135.1": "Mistique", "Character.137.1": "Eleanor", + "Character.139.1": "Allie", "Character.140.1": "Sparkla", "Character.141.1": "Chixia", "Character.142.1": "Cosette", @@ -37,5 +38,8 @@ "Character.157.1": "Karin", "Character.158.1": "Snowish Laru", "Character.159.1": "Springseek Coronis", - "Character.160.1": "Suntide Willow" + "Character.160.1": "Suntide Willow", + "Character.997.1": "Spellbound Golem (Left Hand)", + "Character.998.1": "Spellbound Golem (Right Hand)", + "Character.999.1": "Spellbound Golem" } \ No newline at end of file diff --git a/data/language/en_us/characterarchivebaseinfo.json b/data/language/en_us/characterarchivebaseinfo.json index 49507f49d..5d373d34d 100644 --- a/data/language/en_us/characterarchivebaseinfo.json +++ b/data/language/en_us/characterarchivebaseinfo.json @@ -388,6 +388,23 @@ "CharacterArchiveBaseInfo.13707.2": "The Myriad Case", "CharacterArchiveBaseInfo.13708.1": "Rate", "CharacterArchiveBaseInfo.13708.2": "Interesting commissions are free of charge", + "CharacterArchiveBaseInfo.13901.1": "Name", + "CharacterArchiveBaseInfo.13901.2": "Allie", + "CharacterArchiveBaseInfo.13902.1": "Birthday", + "CharacterArchiveBaseInfo.13902.2": "March 21st", + "CharacterArchiveBaseInfo.13903.1": "Affiliation", + "CharacterArchiveBaseInfo.13903.2": "Freelance Trekker", + "CharacterArchiveBaseInfo.13904.1": "Skills", + "CharacterArchiveBaseInfo.13904.2": "Sewing, treating wounds", + "CharacterArchiveBaseInfo.13905.1": "Address", + "CharacterArchiveBaseInfo.13905.2": "Daisy Orphanage, Mirage", + "CharacterArchiveBaseInfo.13906.1": "Experience", + "CharacterArchiveBaseInfo.13906.2": "██", + "CharacterArchiveBaseInfo.13906.3": "8 Years", + "CharacterArchiveBaseInfo.13907.1": "Weapon", + "CharacterArchiveBaseInfo.13907.2": "Cleaver and clothesline pole", + "CharacterArchiveBaseInfo.13908.1": "Rate", + "CharacterArchiveBaseInfo.13908.2": "Mom's been pretty busy lately, so I'm not taking commissions for now!", "CharacterArchiveBaseInfo.14001.1": "Name", "CharacterArchiveBaseInfo.14001.2": "Sparkla", "CharacterArchiveBaseInfo.14002.1": "Birthday", diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json index fe0a43b33..e9bf8baa6 100644 --- a/data/language/en_us/characterarchivecontent.json +++ b/data/language/en_us/characterarchivecontent.json @@ -624,6 +624,37 @@ "CharacterArchiveContent.13712.2": "[First Night, Failed]\nThe first night after running away from home, I finally made it over the wall—only to discover there was nowhere fun to go.\nThe city was silent in the middle of the night. Every courtyard gate was shut, and even the usually noisy doggies were asleep.\nI walked three whole streets without finding a single shop open. The inns all required identification, so I had nowhere to stay.\nTo avoid being caught by the patrol guards, I had no choice but to return home before dawn and pretend nothing had happened.\nThis was nothing like what I had imagined. I need to come up with a better plan.\nAs my parents always say, \"Failure is the mother of success.\"\nSo although my first night out was a failure, it only means I am one step closer to succeeding!\n\n[Ashwind Clan]\nI first met Ashwind's members on the third night of my \"Adventurer Plan.\"\nI had done my homework. Ash District was where I wanted to go; it had all sorts of people.\nOnly after arriving here did I realize the night could be so ... lively.\nI was dazzled by everything at the night market and was about to pay when several girls on skateboards suddenly appeared.\nThey told me the vendor was a swindler who sold fakes and owed them a whole lot of Dorra.\nThey smashed his stall. He called people over to fight them; but they knocked all his cronies over.\nThat was just ... so cool! I want to become a great hero who punishes evil and helps the innocent, just like them!\n\n\n[Fading Adventures and a New Beginning]\nTwo weeks have passed since the first time I snuck out of the house.\nA great deal has happened during these days. Ashwind's members have taught me some street-fighting techniques, and I'm able to protect myself now.\nThese days, evening is what I look forward to most. After saying good night to Mother and Father, I would sneak out. Vivian and Caterine have both promised to keep my secret.\n\nBut still, that's not really running away from home... Next, I'm going to become a real Trekker and begin an adventure of my own.\nIt's time to leave my old life behind for good!", "CharacterArchiveContent.13713.1": "Weapon Anecdote: The Myriad Case", "CharacterArchiveContent.13713.2": "A hundred years ago, the world was silent and boundless.\nThe first wind blew. Ripples spread across the water, dust rose from the earth, and echoes rang from the cliffs.\nThen humanity was born, fire began to burn, and rivers gleamed like gold.\nAfter forty-nine days, the last wisps of blue fire and white smoke faded, and the blade gained its edge.\nIt could slice a bolt of silk into threads, cut through wood like clay, and cleave waves and clouds.\nYet the proud swordsmith was not satisfied.\n\"They say there can only be one greatest sword under heaven. Then I shall make another.\"\nEveryone thought she had gone mad. A swordsmith could receive only one revelation in a lifetime. She had already forged the greatest sword there was—a miracle that could never be repeated.\nBut she ignored the doubters and the warnings from those more experienced.\nYears of practice had taught her the shape of the wind, the temperature of water, and the sound of bursting flame.\nShe did not believe in gods, but she did believe that the myriad things in this world would not deceive her.\n\nAfter eighty-one days, she did forge an identical sword.\nOn the night before the blade was to be sharpened, she tossed and turned until dawn. Countless admirers arrived to congratulate her.\nHer apprentice knocked on the door and told her that the courtyard was packed. Was it time to begin?\nStill lying in bed with her eyes closed, she remained silent for a long while before finally saying:\n\"Send them away. I have failed.\"\n\"This sword ... is nothing like the first.\"\n\n\"Ahem. So here is the question: Do you know why the swordsmith said that?\"\nThe storyteller gave a sly smile. Eleanor had been listening intently and now had to stop and consider the question.\n\"So the two swords looked identical, but were actually different?\"\n\"Exactly.\"\n\"Hmm... Did they sound different when swung? Or require different amounts of force to strike with?\"\n\"You are clever. You came up with two possible answers right away... But neither is correct.\"\n\"Then what was it?\"\nThe Trekker suddenly regretted starting this. The newcomer's gaze was far too earnest and innocent, but she had no choice now but to continue.\n\n\"Her state of mind. When she forged the second sword, her state of mind was completely different from when she forged the first.\"\n\"The first time, she thought of nothing but forging the finest sword in the world.\"\n\"The second time, she only wanted to reproduce the sword she had already made. She focused on imitation, not improvement.\"\n\"A sword forged in haste for quick success may look the same, but it will feel entirely different in the hand.\"\n\"I see...\"\n\"You will understand when you reach my level. Your state of mind when climbing a Monolith for the first time is completely different from the tenth, hundredth, or thousandth.\"\n\n\"Wow! You have a thousand Monolith climbs under your belt?!\"\n\"... That was not the point. Also, are you buying this or not?\"\n\"Of course I am.\"\nEleanor beamed.\n\"... Make sure you really want it. I don't do returns.\"\n\"I do want it! Hearing such a wonderful story was already worth the price!\"\n\"You really are something...\"\nThe Trekker sighed, unsure if she was too innocent or simply too foolish.\n\"Fine. Take the weapon.\"\n\"I will! Oh, do you have anything I could carry it in?\"\nThe Trekker glanced around and casually picked up a nearby suitcase.\n\"I got this from a wish inside a Monolith. It has nothing going for it except being sturdy, so a freebie for you.\"\n\nEleanor left with the suitcase in her arms, completely satisfied.\nIn the end, the weapon she bought was no legendary Artifact. Yet the suitcase thrown in for free truly was strong and durable, and remained at her side for years—a small joke played by fate. To Eleanor, it carried more than tools, equipment, and weapons. It held the stories of every adventure along her journey.\nAnd as we all know, a weapon's fame often comes not from what it is, but from the person who wields it. For a girl destined to become the world-renowned greatest Trekker, even an ordinary-looking suitcase would one day earn a bold new name—\nA myriad of things within one case, bound to achieve endless wonders.", + "CharacterArchiveContent.13901.1": "Basic Info", + "CharacterArchiveContent.13901.2": "Name: Allie\nBirthday: March 21st\nAffiliation: Freelance Trekker\nSkills: Sewing, treating wounds\nAddress: Daisy Orphanage, Mirage\nExperience: ██\nWeapons: Cleaver and clothesline pole\nRates: Mom's been pretty busy lately, so I'm not taking commissions for now!", + "CharacterArchiveContent.13901.3": "Name: Allie\nBirthday: March 21st\nAffiliation: Freelance Trekker\nSkills: Sewing, treating wounds\nAddress: Daisy Orphanage, Mirage\nExperience: 8 Years\nWeapons: Cleaver and clothesline pole\nRates: Mom's been pretty busy lately, so I'm not taking commissions for now!", + "CharacterArchiveContent.13902.1": "Reason for Becoming a Trekker", + "CharacterArchiveContent.13902.2": "The children need me to care for them.", + "CharacterArchiveContent.13902.3": "The children need my protection... And I have a promise to keep.", + "CharacterArchiveContent.13903.1": "CV Excerpt 1", + "CharacterArchiveContent.13903.2": "Legend of the Dark-Footed Cat\n\nThe legend of the Dark-Footed Cat is told very differently in Emor and Mirage.\n███, ████████████████, █████████████. ███████, ████'████... ███████████——████████████. \n█████, ████████████, █████████.\nIn Mirage, she is described as this terrifying \"Dark-Footed Cat\" who lives at the orphanage and would attack any stranger attempting to trespass. As for how she fights, everyone tells a different tale.\nSome said that she possessed incredible strength that could send one flying with a single touch.\nOthers said she was so agile you would already be knocked out before you could even see her.\nSome even claimed that her icy gaze and menacing aura alone could strike fear into people's hearts and send them running for their lives.\nAnyway, whether the tales are true or fabled, Daisy Orphanage has become a place no one dares to invade in the battle-ravaged Mirage.", + "CharacterArchiveContent.13903.3": "Dark-Footed Cat Legend\n\nThe legend of the Dark-Footed Cat is told very differently in Emor and Mirage.\nIn Emor, the Dark-Footed Cat is said to be a lady who wears beautiful black leather shoes and walks the alleys of the Ash District. She took on any job—mending clothes, treating wounds, even driving thugs out of the neighborhood—and perfectly executed each.\nBut one day, she vanished from Emor without a trace.\nIn Mirage, she is described as this terrifying \"Dark-Footed Cat\" who lives at the orphanage and would attack any stranger attempting to trespass. As for how she fights, everyone tells a different tale.\nSome said that she possessed incredible strength that could send one flying with a single touch.\nOthers said she was so agile you would already be knocked out before you could even see her.\nSome even claimed that her icy gaze and menacing aura alone could strike fear into people's hearts and send them running for their lives.\nAnyway, whether the tales are true or fabled, Daisy Orphanage has become a place no one dares to invade in the battle-ravaged Mirage.", + "CharacterArchiveContent.13904.1": "CV Excerpt 2", + "CharacterArchiveContent.13904.2": "Orphanage Schedule\n\n7:00—Wake up, wash up, have breakfast\n8:00—Clean the dining hall, do laundry\n9:00—Learn to read, learn arithmetic\n12:00—Lunch and nap\n14:00—Wake up and indoor activities\n17:00—Dinner\n18:00—Play games, sing songs, storytime\n21:00—Bedtime", + "CharacterArchiveContent.13905.1": "CV Excerpt 3", + "CharacterArchiveContent.13905.2": "New Star Stew Recipe\n\n2 carrots, chopped.\n2 tomatoes, peeled and chopped. (If tomatoes are too expensive, use Redspikes instead.)\n3 potatoes, chopped.\nThrow in whatever leftover meat or dough drops lying around.\nBring a pot of water to a boil, then toss everything in. Let it simmer on low.\nIt should be ready in about an hour. Season with salt or pepper, depending on what's left in the pantry.\n\n——█████\"██\"██████████.", + "CharacterArchiveContent.13905.3": "How to Make New Star Stew\n2 carrots, chopped.\n2 tomatoes, peeled and chopped. (If tomatoes are too expensive, use Redspikes instead.)\n3 potatoes, chopped.\nThrow in whatever leftover meat or dough drops lying around.\nBring a pot of water to a boil, then toss everything in. Let it simmer on low.\nIt should be ready in about an hour. Season with salt or pepper, depending on what's left in the pantry.\n\n—A recipe left by Noya before the New Star Guild departed.", + "CharacterArchiveContent.13906.1": "CV Excerpt 4", + "CharacterArchiveContent.13906.2": "Threads of Fate\n\nAt the orphanage, Allie often spends her spare time sewing little things for the children.\nIris's hat, Noya's stuffed bear, Amber's scarf.\nThey aren't worth much in Dorra, but every stitch holds a silent prayer, staying by the children's side day after day.\nTo Allie, these gifts need no special occasion. Whenever her needle passes through the cloth, she has only one thought:\nmay these children grow up safe and sound.", + "CharacterArchiveContent.13907.1": "CV Excerpt 5", + "CharacterArchiveContent.13907.2": "Mother Cat's Nursery Rhyme\n\n\"At the edge of the alley, where shadows are deep, who hums in the dark while the city's asleep?\"\nThat's the hook of Mother Cat's Nursery Rhyme, the number-one horror bestseller at the Manga Forest Bookstore in Emor's Silver District.\nThe book is supposedly based on a real urban legend out of Ash District.\nThey say if you walk through the old alleys after dark, you'll hear a faint, delicate singing.\nIt sounds just like a mother's lullaby, slow and soothing, yet dripping with a bone-chilling dread.\nIf you keep your head down and walk fast, you might just mistake it for the wind.\nBut if you stop and listen to the lyrics, you'll hear tales of creeping shadows, muffled sobs, and stars winking out one by one.\nNo one has actually seen \"Mother Cat.\"\nBut everyone knows you never, ever answer to her song in the dark.", + "CharacterArchiveContent.13908.1": "Peer Comments", + "CharacterArchiveContent.13908.2": "I'll bet my entire pudding allowance for the next year on this: she's easily the strongest Trekker I've ever met. I mean, Aunt Allie—wait, Mom—has been single-handedly keeping us and the orphanage safe since we were kids!\n—Noya\n\nYears of war in Mirage have left far too many children in town without parents. When Director Allie appeared, she gave these children a warm home.\n—Kasimira", + "CharacterArchiveContent.13908.3": "I'll bet my entire pudding allowance for the next year on this: she's easily the strongest Trekker I've ever met. I mean, Aunt Allie—wait, Mom—has been single-handedly keeping us and the orphanage safe since we were kids!\n—Noya\n\nSenior Taffett... No, Director Allie. I had no idea she'd been through so much. But if Captain Narida wants to keep all of this buried, what should become of the White Cat Troupe...?\n—Kasimira", + "CharacterArchiveContent.13909.1": "TA Feedback", + "CharacterArchiveContent.13909.2": "Unverified\nIs she the \"Aunt Allie\" that Noya's always bringing up?\nWell, if Noya vouches for her, I suppose she might actually be the real deal.\nThat said, I haven't seen her in action myself. She's nowhere in the old Trekker archives, and you certainly won't find anything on file in a backwater like Mirage.\n—Willow", + "CharacterArchiveContent.13910.1": "Appendix", + "CharacterArchiveContent.13910.2": "Nursery Rhyme\n\nSleep, little one, leave the shadows behind.\nDreams take you far where no sorrow you'll find.\nSleep, little one, for the night is now deep.\nWinds from afar have surrendered to sleep.\nRock, little bed, with a sway and a sigh.\nDon't count the stars as they quietly die.", + "CharacterArchiveContent.13911.1": "Doing Things the Hard Way", + "CharacterArchiveContent.13911.2": "Crash!\nIt's a daily occurrence at the orphanage. Sometimes it comes from the dining hall, sometimes the kitchen or out in the yard.\nEveryone knows exactly what that noise means: Mom is doing chores again.\n\nShe's the clumsiest when it comes to cleaning!\nThe other day, she knocked her head on the wardrobe while tidying up the bedroom.\nShe lost her balance and hit the floor, then snapped the broom in half when using it to push herself back up!\nBy the time we heard the racket and rushed upstairs, there were broom bristles scattered everywhere. Thank goodness she wasn't actually hurt.\n\nMom can't do the dishes without breaking something!\nOne time, she smashed a whole stack of plates! We spent ages picking every piece of shard off the floor.\nAt least she tries to figure out what went wrong. Whenever she breaks a plate, you can usually hear her muttering things like, \"Did I grip it too hard? Was my angle off?\"\n\nHanging the laundry out to dry looks like she's fighting an invisible assassin!\nThe wind was really erratic one day, and every time she tried to pin a quilt to the clothesline, it would start flapping violently.\nShe ended up spinning around the yard like she was literally wrestling the blanket. We had to sprint over and pin down the four corners just to help her wrestle it into submission.\n\nSure, watching her do housework is like watching someone survive an arduous adventure, but she's still the best mom we could ever ask for.\nShe remembers who's afraid of the dark, who hates their vegetables, and who kicks their blankets off in their sleep.\nShe'll stay awake all night to watch over us when we're sick, and she's always there to patch up our scraped knees.\nThat's why these days, whenever we see her reaching for a broom, we'll just snatch it right out of her hands and tell her, \"Mom, please, go take a break!\"", + "CharacterArchiveContent.13912.1": "A Delicious Dinner", + "CharacterArchiveContent.13912.2": "\"Wait... What is that smell?\"\n\"It smells amazing...\"\n\"Did a new bakery open up nearby?\"\n\"Don't be stupid! Bread doesn't smell like that!\"\nAs a mouth-watering aroma drifts through the crack in the kitchen door, the starving kids waiting in the dining hall start buzzing with excitement.\n\n\"Hey, is Mom back yet?\"\n\"Shh. Don't call her Mom. Call her Aunt Allie.\"\n\"I don't think Aunt Allie's home yet...\"\n\"Then who's cooking?\"\nThat was the question. Aunt Allie had specifically mentioned she'd be back late from her commissions today. So clearly, someone else was in the kitchen.\n\n\"Who's in there?!\"\nGathering their courage, the kids burst through the kitchen doors, fully prepared to tackle whoever intruder had broken into their home.\n\n\"Amber! Grab those potatoes for me!\"\n\"Coming...\"\n\"Noya, I got the tomatoes peeled.\"\n\"Awesome! Thanks, Iris.\"\nThey found Noya standing over the stove, wielding a massive ladle and vigorously stirring a giant pot, and it smelled incredible.\n\n\"Oh, getting impatient out there, huh? Hang on, it'll be ready in a minute!\"\n\"Noya, what are you doing?\"\n\"Making dinner, obviously! Aunt Allie's gonna be wiped out when she gets back, so I figured I'd handle the cooking tonight.\"\n\"Dinner? You mean something that smells this good is actually food?\"\nThe kids crowded around the doorway, watching wide-eyed as Noya casually tossed ingredients into the bubbling pot.\nShe was doing it so effortlessly the kids were left completely stunned:\nCould a kitchen really produce something that smelled this heavenly?\n\n\"All done!\"\nAfter what felt like an eternity, Noya raised her ladle and proudly declared the dish complete.\n\"Alright, one scoop per person! Don't hog it all, we have to save some for Aunt Allie!\"\nDespite her warnings, the starving children practically inhaled the stew. The massive pot was scraped clean in record time.\nNoya carefully scooped the last remaining portion into a bowl and set it dead center on the dining table.\n\nHours passed, and familiar footsteps finally echoed outside.\nWhen Allie pushed open the front door, she didn't find the usual dark, empty dining hall. Instead, she was greeted by a table cluttered with warm bowls, surrounded by kids beaming up at her.\n\"Welcome home!\"\nThey swarmed her before she could even take her boots off. One grabbed her weapon, another dragged her toward a chair, and someone immediately shoved the reserved bowl of stew right into her hands.\nStunned, Allie just stood there. She looked from the steaming bowl to the kids' eager faces, and a soft smile broke across her face.\n\"Did you ... make this?\"\n\"Noya made it!\"\n\"Amber and Iris helped!\"\n\"And we saved this bowl just for you, Aunt Allie!\"\nSitting quietly at the head of the long table, Allie looked down at the stew and took her first bite in total silence, her eyes soft as if caught in a distant memory.\nFor her, it was a meal she would remember for the rest of her life.", + "CharacterArchiveContent.13913.1": "Weapon Anecdote", + "CharacterArchiveContent.13913.2": "\"It's her first time using them, yet she made it look so effortless...\"\nIt wasn't just the people around her who thought so. Even Allie herself had never realized how naturally they came to her.\nThe clothesline pole and cleaver were nothing more than old things she'd dug out of the orphanage basement and carried all the way to Mirage... Yet somehow, the two worked surprisingly well together.\n\nIn fact, this wasn't Allie's first time wielding such \"weapons.\" Or rather, what she'd used before could hardly be called a \"weapon.\"\n\"Hey! So you're the director here?\"\n\"We're the new gang around here. This is our turf now. If you don't want any trouble, pay up before we make you do it! Got it?\"\nThe children huddled fearfully inside the wardrobe, while Allie stood at the door, smiling at the short but cocky Ash District gangsters.\n\nIn Emor's Ash District, weak law enforcement had left a power vacuum that the gangs were only too happy to fill.\nGangs often fought among themselves, so territories changed hands all the time.\nBut these \"thugs\" were clearly newcomers who had no idea they had just barged into the territory of the \"Dark-Footed Cat.\"\n\n\"Kids, Aunt Allie has something to take care of. I'll be right back!\"\nStill holding her broom, Allie gently closed the door behind her and stepped into the courtyard.\n\"Hey! D-Don't try anything funny, or you'll be sorry!\"\n\"Oh dear. Looks like we've got some naughty kids here. I think you could all use a little discipline.\"\nAllie's smile hadn't changed since she opened the door. Yet somehow, it sent a chill down their spines.\n\n\"No, no, no! Don't come any closer!—\"\nAs the gangsters scattered and fled, the children pushed open the door and came outside.\n\"Aunt Allie, why did they run away?\"\n\"They were naughty kids, so I gave them a little spanking. You'd better not grow up to be like them, okay?\"\n\"I never want to get spanked! I promise I'll be good!\"\n\"Hehe... That's my girl...\"", "CharacterArchiveContent.14001.1": "Basic Info", "CharacterArchiveContent.14001.2": "Name: Sparkla\nBirthday: July 26th\nAffiliation: Neo Grace Organization\nSkills: Inventing, Modding\nAddress: Private Workshop (Classified)\nExperience: Under a year\nWeapon: Rabbit Pie\nRates: Vary by commission", "CharacterArchiveContent.14002.1": "Reason for Becoming a Trekker", diff --git a/data/language/en_us/characterarchivevoice.json b/data/language/en_us/characterarchivevoice.json index 2f06ffe93..4a8d54658 100644 --- a/data/language/en_us/characterarchivevoice.json +++ b/data/language/en_us/characterarchivevoice.json @@ -2135,6 +2135,95 @@ "CharacterArchiveVoice.137087.1": "Motto 3", "CharacterArchiveVoice.137088.1": "Motto 4", "CharacterArchiveVoice.137089.1": "Motto 5", + "CharacterArchiveVoice.139001.1": "Ultimate Battle Cry 1", + "CharacterArchiveVoice.139002.1": "Ultimate Battle Cry 2", + "CharacterArchiveVoice.139003.1": "Character Down 1", + "CharacterArchiveVoice.139004.1": "Character Down 2", + "CharacterArchiveVoice.139005.1": "Potential Acquired 1", + "CharacterArchiveVoice.139006.1": "Potential Acquired 2", + "CharacterArchiveVoice.139007.1": "Potential Acquired 3", + "CharacterArchiveVoice.139008.1": "Potential Acquired 4", + "CharacterArchiveVoice.139009.1": "Potential Acquired 5", + "CharacterArchiveVoice.139010.1": "Monolith: Ascension Begins 1", + "CharacterArchiveVoice.139011.1": "Monolith: Ascension Begins 2", + "CharacterArchiveVoice.139012.1": "Monolith: Ascension Begins 3", + "CharacterArchiveVoice.139013.1": "Monolith: Ascension Begins 4", + "CharacterArchiveVoice.139014.1": "Monolith: Ascension Begins 5", + "CharacterArchiveVoice.139015.1": "Monolith: Ascension Begins (New Difficulty)", + "CharacterArchiveVoice.139016.1": "Monolith: Ascension Begins (New Type)", + "CharacterArchiveVoice.139017.1": "Monolith Shop", + "CharacterArchiveVoice.139018.1": "Monolith: Safe Room", + "CharacterArchiveVoice.139019.1": "Monolith: Event", + "CharacterArchiveVoice.139020.1": "Monolith: Battle Ended 1", + "CharacterArchiveVoice.139021.1": "Monolith: Battle Ended 2", + "CharacterArchiveVoice.139022.1": "Monolith: Battle Ended 3", + "CharacterArchiveVoice.139023.1": "Greetings 1", + "CharacterArchiveVoice.139024.1": "Greetings 2", + "CharacterArchiveVoice.139025.1": "Greetings 3", + "CharacterArchiveVoice.139026.1": "Greetings 4", + "CharacterArchiveVoice.139027.1": "Greetings 5", + "CharacterArchiveVoice.139028.1": "Home Screen Interaction 1", + "CharacterArchiveVoice.139029.1": "Home Screen Interaction 2", + "CharacterArchiveVoice.139030.1": "Home Screen Interaction 3", + "CharacterArchiveVoice.139031.1": "Home Screen Interaction 4", + "CharacterArchiveVoice.139032.1": "Home Screen Interaction 5", + "CharacterArchiveVoice.139033.1": "Home Screen Interaction 6", + "CharacterArchiveVoice.139034.1": "Home Screen Interaction 7", + "CharacterArchiveVoice.139035.1": "Home Screen Interaction 8", + "CharacterArchiveVoice.139036.1": "Home Screen Interaction 9", + "CharacterArchiveVoice.139037.1": "Home Screen Interaction 10", + "CharacterArchiveVoice.139038.1": "Home Screen Interaction: Affinity 10", + "CharacterArchiveVoice.139039.1": "Home Screen Interaction: Affinity 15", + "CharacterArchiveVoice.139040.1": "Home Screen Interaction: Affinity 20", + "CharacterArchiveVoice.139041.1": "Home Screen Interaction: Affinity 25", + "CharacterArchiveVoice.139042.1": "Home Screen Interaction: Affinity 30", + "CharacterArchiveVoice.139043.1": "Home Screen Interaction 11", + "CharacterArchiveVoice.139044.1": "Home Screen Interaction 12", + "CharacterArchiveVoice.139045.1": "Home Screen Interaction 13", + "CharacterArchiveVoice.139046.1": "Home Screen Interaction 14", + "CharacterArchiveVoice.139047.1": "Home Screen Interaction 15", + "CharacterArchiveVoice.139048.1": "Home Screen Interaction: Repeated Input 1", + "CharacterArchiveVoice.139049.1": "Home Screen Interaction: Repeated Input 2", + "CharacterArchiveVoice.139050.1": "Home Screen Interaction: Idle 1", + "CharacterArchiveVoice.139051.1": "Home Screen Interaction: Idle 2", + "CharacterArchiveVoice.139052.1": "Home Screen Interaction: Inactive", + "CharacterArchiveVoice.139053.1": "First Meeting", + "CharacterArchiveVoice.139054.1": "Meeting Again", + "CharacterArchiveVoice.139055.1": "Victory 1", + "CharacterArchiveVoice.139056.1": "Victory 2", + "CharacterArchiveVoice.139057.1": "Defeated 1", + "CharacterArchiveVoice.139058.1": "Defeated 2", + "CharacterArchiveVoice.139059.1": "Trekker Development", + "CharacterArchiveVoice.139060.1": "Significant Trekker Growth", + "CharacterArchiveVoice.139061.1": "Listen to a Common Runic Disc", + "CharacterArchiveVoice.139062.1": "Listen to a Unique Runic Disc", + "CharacterArchiveVoice.139063.1": "New Stance Unlocked", + "CharacterArchiveVoice.139064.1": "Memory Snapshot Unlocked", + "CharacterArchiveVoice.139065.1": "Entering Combat 1", + "CharacterArchiveVoice.139066.1": "Entering Combat 2", + "CharacterArchiveVoice.139067.1": "Entering Combat 3", + "CharacterArchiveVoice.139068.1": "Entering Combat 4", + "CharacterArchiveVoice.139069.1": "Reach Affinity Lv. 10", + "CharacterArchiveVoice.139070.1": "Reach Affinity Lv. 15", + "CharacterArchiveVoice.139071.1": "Reach Affinity Lv. 25", + "CharacterArchiveVoice.139072.1": "Reach Affinity Lv. 30", + "CharacterArchiveVoice.139073.1": "Appreciating the Gift 1", + "CharacterArchiveVoice.139074.1": "Appreciating the Gift 2", + "CharacterArchiveVoice.139075.1": "Appreciating the Gift 3", + "CharacterArchiveVoice.139076.1": "Affirmative", + "CharacterArchiveVoice.139077.1": "Disagreeing", + "CharacterArchiveVoice.139078.1": "Questioning", + "CharacterArchiveVoice.139079.1": "Confused", + "CharacterArchiveVoice.139080.1": "Sad", + "CharacterArchiveVoice.139081.1": "Excited", + "CharacterArchiveVoice.139082.1": "Angry", + "CharacterArchiveVoice.139083.1": "Happy", + "CharacterArchiveVoice.139084.1": "Sigh", + "CharacterArchiveVoice.139085.1": "Motto 1", + "CharacterArchiveVoice.139086.1": "Motto 2", + "CharacterArchiveVoice.139087.1": "Motto 3", + "CharacterArchiveVoice.139088.1": "Motto 4", + "CharacterArchiveVoice.139089.1": "Motto 5", "CharacterArchiveVoice.140001.1": "Ultimate Battle Cry 1", "CharacterArchiveVoice.140002.1": "Ultimate Battle Cry 2", "CharacterArchiveVoice.140003.1": "Character Down 1", diff --git a/data/language/en_us/charactercg.json b/data/language/en_us/charactercg.json index e770d8d36..c130f2f8e 100644 --- a/data/language/en_us/charactercg.json +++ b/data/language/en_us/charactercg.json @@ -23,6 +23,7 @@ "CharacterCG.13401.1": "Fuyuka - Memory Snapshots", "CharacterCG.13501.1": "Mistique - Memory Snapshots", "CharacterCG.13701.1": "Eleanor - Memory Snapshots", + "CharacterCG.13901.1": "Allie - Memory Snapshots", "CharacterCG.14001.1": "Sparkla - Memory Snapshots", "CharacterCG.14101.1": "Chixia - Memory Snapshots", "CharacterCG.14201.1": "Cosette - Memory Snapshots", @@ -37,5 +38,8 @@ "CharacterCG.15701.1": "Karin - Memory Snapshots", "CharacterCG.15801.1": "Snowish Laru - Memory Snapshots", "CharacterCG.15901.1": "Springseek Coronis - Memory Snapshots", - "CharacterCG.16001.1": "Suntide Willow - Memory Snapshots" + "CharacterCG.16001.1": "Suntide Willow - Memory Snapshots", + "CharacterCG.99701.1": "Spellbound Golem (Left Hand) - Memory Snapshots", + "CharacterCG.99801.1": "Spellbound Golem (Right Hand) - Memory Snapshots", + "CharacterCG.99901.1": "Spellbound Golem - Memory Snapshots" } \ No newline at end of file diff --git a/data/language/en_us/characterdes.json b/data/language/en_us/characterdes.json index b74144d5a..6982dd2e6 100644 --- a/data/language/en_us/characterdes.json +++ b/data/language/en_us/characterdes.json @@ -287,6 +287,18 @@ "CharacterDes.137.7": "Eleanor: Support Build 2", "CharacterDes.137.8": "Hanaiwa Kana", "CharacterDes.137.9": "An Auto Attack build that restores Tactical Energy over time to cast enhanced Cross Slash at high frequency.", + "CharacterDes.139.1": "Zeng Tong", + "CharacterDes.139.10": "A build that stacks Sweep Marks to cast Ultimate Phase 1 while boosting Auto Attacks and Marks.", + "CharacterDes.139.11": "A build focused on boosting Cycling Slashes and casting Frost Blades.", + "CharacterDes.139.12": "A build focused on boosting Finishing Slashes and ice crystals.", + "CharacterDes.139.2": "Allie", + "CharacterDes.139.3": "As the mother of the orphanage, Allie wields her long blade to protect her children at all costs.", + "CharacterDes.139.4": "Allie: Main Build 1", + "CharacterDes.139.5": "Allie: Main Build 2", + "CharacterDes.139.6": "Allie: Support Build 1", + "CharacterDes.139.7": "Allie: Support Build 2", + "CharacterDes.139.8": "Erika Ishitobi", + "CharacterDes.139.9": "A build that steadily stacks Sweep Marks to unleash Ultimate Phase 2 and deal higher DMG.", "CharacterDes.140.1": "Song Zhengnan", "CharacterDes.140.10": "A Rabbit Pie build that switches modes and unleashes charged bursts, specializing in clearing out groups of enemies.", "CharacterDes.140.11": "A Super Action Pie build focused on enhanced burst power, dealing massive damage in a short window.", @@ -466,5 +478,41 @@ "CharacterDes.160.6": "Willow: Support Build 1", "CharacterDes.160.7": "Willow: Support Build 2", "CharacterDes.160.8": "Hitomi Nabatame", - "CharacterDes.160.9": "A build centered on enlarging the Bubble Frog to deal massive AoE damage." + "CharacterDes.160.9": "A build centered on enlarging the Bubble Frog to deal massive AoE damage.", + "CharacterDes.997.1": "???", + "CharacterDes.997.10": "Main Description 2", + "CharacterDes.997.11": "Support Description 1", + "CharacterDes.997.12": "Support Description 1", + "CharacterDes.997.2": "Willow", + "CharacterDes.997.3": "!PENDING!", + "CharacterDes.997.4": "Willow: Main Build 1", + "CharacterDes.997.5": "Willow: Main Build 2", + "CharacterDes.997.6": "Willow: Support Build 1", + "CharacterDes.997.7": "Willow: Support Build 2", + "CharacterDes.997.8": "???", + "CharacterDes.997.9": "Main Description 1", + "CharacterDes.998.1": "???", + "CharacterDes.998.10": "Main Description 2", + "CharacterDes.998.11": "Support Description 1", + "CharacterDes.998.12": "Support Description 1", + "CharacterDes.998.2": "Willow", + "CharacterDes.998.3": "!PENDING!", + "CharacterDes.998.4": "Willow: Main Build 1", + "CharacterDes.998.5": "Willow: Main Build 2", + "CharacterDes.998.6": "Willow: Support Build 1", + "CharacterDes.998.7": "Willow: Support Build 2", + "CharacterDes.998.8": "???", + "CharacterDes.998.9": "Main Description 1", + "CharacterDes.999.1": "???", + "CharacterDes.999.10": "Main Description 2", + "CharacterDes.999.11": "Support Description 1", + "CharacterDes.999.12": "Support Description 1", + "CharacterDes.999.2": "Willow", + "CharacterDes.999.3": "!PENDING!", + "CharacterDes.999.4": "Willow: Main Build 1", + "CharacterDes.999.5": "Willow: Main Build 2", + "CharacterDes.999.6": "Willow: Support Build 1", + "CharacterDes.999.7": "Willow: Support Build 2", + "CharacterDes.999.8": "???", + "CharacterDes.999.9": "Main Description 1" } \ No newline at end of file diff --git a/data/language/en_us/characterskin.json b/data/language/en_us/characterskin.json index ae359e610..f06bf9f10 100644 --- a/data/language/en_us/characterskin.json +++ b/data/language/en_us/characterskin.json @@ -39,6 +39,8 @@ "CharacterSkin.11603.2": "The best moment I can think of is having a nap in the cozy warmth of the afternoon. When you wake up, the sunlight dances along the windowsill, and the flowers welcome your awakening.", "CharacterSkin.11701.1": "Jinglin: Default", "CharacterSkin.11702.1": "Jinglin: Awakened", + "CharacterSkin.11703.1": "Feast of Fortune March", + "CharacterSkin.11703.2": "Let the drums roll and the feast bring good fortune!\u000bWelcome to Jing's Bistro, everyone. Our grand parade of flavors and fortune starts now!", "CharacterSkin.11801.1": "Coronis: Default", "CharacterSkin.11802.1": "Coronis: Awakened", "CharacterSkin.11901.1": "Nanoha: Default", @@ -59,6 +61,8 @@ "CharacterSkin.12503.2": "The Snowish Festival she dreams of is a warm, cozy fire, a glass of sweet wine in hand, her best friends' laughter, and a unique gift just for her—from you.", "CharacterSkin.12601.1": "Flora: Default", "CharacterSkin.12602.1": "Flora: Awakened", + "CharacterSkin.12603.1": "My Stage, My Creation", + "CharacterSkin.12603.2": "Spotlights ready...\nBring it on! This time, I'll show the whole world that I light up my own stage.", "CharacterSkin.12701.1": "Teresa: Default", "CharacterSkin.12702.1": "Teresa: Awakened", "CharacterSkin.12703.1": "Rookie Hero Reporting In", @@ -87,6 +91,8 @@ "CharacterSkin.13504.2": "Even a witch who feeds on truth deserves a little break once in a while.\u000bStretching out while enjoying the sunset—what could be more relaxing than this?", "CharacterSkin.13701.1": "Eleanor: Default", "CharacterSkin.13702.1": "Eleanor: Awakened", + "CharacterSkin.13901.1": "Allie: Default", + "CharacterSkin.13902.1": "Allie: Awakened", "CharacterSkin.14001.1": "Sparkla: Default", "CharacterSkin.14002.1": "Sparkla: Awakened", "CharacterSkin.14101.1": "Chixia: Default", @@ -128,5 +134,11 @@ "CharacterSkin.15901.1": "Springseek Coronis: Default", "CharacterSkin.15902.1": "Springseek Coronis: Awakened", "CharacterSkin.16001.1": "Suntide Willow: Default", - "CharacterSkin.16002.1": "Suntide Willow: Awakened" + "CharacterSkin.16002.1": "Suntide Willow: Awakened", + "CharacterSkin.99701.1": "Spellbound Golem (Left Hand)", + "CharacterSkin.99702.1": "???", + "CharacterSkin.99801.1": "Spellbound Golem (Right Hand)", + "CharacterSkin.99802.1": "???", + "CharacterSkin.99901.1": "Spellbound Golem", + "CharacterSkin.99902.1": "???" } \ No newline at end of file diff --git a/data/language/en_us/chargetlines.json b/data/language/en_us/chargetlines.json index 90471bbf0..25e849f14 100644 --- a/data/language/en_us/chargetlines.json +++ b/data/language/en_us/chargetlines.json @@ -52,6 +52,7 @@ "CharGetLines.11702.1": "I've decided—I'll make a special dish just for you! ...No, it's cool. After all, you're one of our regulars!", "CharGetLines.11703.1": "Jinglin, making a cool debut!\u000bDid you get the shot? Ugh, my legs are quivering.", "CharGetLines.11704.1": "Scientific Mahjong is the path to victory! You agree, right? Hehe, I knew you were my mahjong buddy!", + "CharGetLines.11705.1": "Let the drums roll and the feast bring good fortune!\nWelcome to Jing's Bistro, everyone. Our grand parade of flavors and fortune starts now!", "CharGetLines.11801.1": "Are you the rumored Boss? Then I should conduct a full-body examination.", "CharGetLines.11802.1": "There seems to be some fated connection between us, so I'd love for you to stop by next time you're in the area.", "CharGetLines.11803.1": "My scythe's purring... It seems we're all enjoying ourselves.", @@ -80,6 +81,7 @@ "CharGetLines.12602.1": "Normally, I would never do the same trick twice... Just this one time, okay?", "CharGetLines.12603.1": "Behold—the stage of wonder begins! I'll show you things you'll never forget!", "CharGetLines.12604.1": "Okay, enough staring. The show's about to start, so how about some help?", + "CharGetLines.12605.1": "Spotlights ready...\nBring it on! This time, I'll show the whole world that I light up my own stage.", "CharGetLines.12701.1": "Whoa! There's a new delivery route here! I'm Teresa from Post Haste, by the way. Let me know if you want anything delivered.", "CharGetLines.12702.1": "Long time no see, Boss! Are you getting the mail all right?", "CharGetLines.12703.1": "I might even be able to vanquish a legendary dragon now!", @@ -115,6 +117,10 @@ "CharGetLines.13702.1": "The thing written in \"Trekker's Lucky Planner\" is true...! If you keep thinking about the person you want to meet again, that wish will surely come true... You and I make the best team after all, Mentor.", "CharGetLines.13703.1": "Mentor, are you proud of me?", "CharGetLines.13704.1": "Mentor, hold my hand tightly, please. That's it, just like this... Hehe. Your hand is so warm.", + "CharGetLines.13901.1": "I'm Allie, Director of the Daisy Orphanage. Stay as long as you need. And if you can spare some time to play with the children, it would make their day.", + "CharGetLines.13902.1": "You're back. How have you been? Are you eating enough?", + "CharGetLines.13903.1": "The children ... and the Boss. I'll keep them all safe!", + "CharGetLines.13904.1": "This feels like ... lifting a bride's veil...", "CharGetLines.14001.1": "Welcome to Sparkla's mobile workshop... Whoa, cuteness overload! Get over here, Rabbit Pie and Super Action Pie—say hi to our new friend!", "CharGetLines.14002.1": "So you're ... personally taking the Tyrant Pie's test? Hehe, great news for her inventor!", "CharGetLines.14003.1": "Charge, Rabbit Pie! Our fairy tale adventure starts now!", diff --git a/data/language/en_us/datingcharacterevent.json b/data/language/en_us/datingcharacterevent.json index d445a87dd..b9fec6ff1 100644 --- a/data/language/en_us/datingcharacterevent.json +++ b/data/language/en_us/datingcharacterevent.json @@ -359,6 +359,18 @@ "DatingCharacterEvent.137302.5": "Diving in the Hot Spring", "DatingCharacterEvent.137302.6": "Visit Hot Spring Resort to unlock", "DatingCharacterEvent.137302.7": "You and Eleanor were enjoying the hot spring when she suddenly disappeared from sight.\nJust as you began to worry that something had happened, Eleanor surfaced wearing a diving mask.\nYou could only laugh in exasperation. Who else but her would come up with such a wild idea—and have the adventurous spirit to try it?", + "DatingCharacterEvent.139301.1": "You and Allie hit up the academy library in search of some books on home economics.\nBut it doesn't take long for you to get completely lost in the maze of bookshelves.\nAs you're trying to figure out how to get out, an elderly professor carrying a box of exam papers walks past.\nMistaking you for a student, he thrusts the box into your arms and orders you to take it to his classroom.", + "DatingCharacterEvent.139301.2": "The professor's glare is so intense you don't dare correct him. You grit your teeth and follow him into the classroom.\nThe second you step through the door, he puts you in charge of handing out the exams and announces that the pop quiz is starting.\nYou fully intend to ditch through the back door the moment the last paper leaves your hand, but he catches you in the act. He marches you straight back to a seat, then casually hands you an exam paper and a pen.", + "DatingCharacterEvent.139301.3": "You know what all the individual words on the page mean, but strung together like this, they read like complete gibberish.\nForty agonizing minutes later, you hand in a blank sheet of paper.\nPredictably, the elderly professor flies into a rage. He marches you straight to his office and demands you summon your parents immediately.\nRight on cue, Allie, who has been scouring the library for you, hears the screaming and follows the noise to the office door.", + "DatingCharacterEvent.139301.5": "Call Your Parents", + "DatingCharacterEvent.139301.6": "Visit the Academy to unlock", + "DatingCharacterEvent.139301.7": "Assuming Allie is your mother, the professor immediately ushers her inside and launches into a long-winded lecture about the importance of family education. Allie just wears a pleasant smile on her face, politely enduring the entire \"parent-teacher conference\" without interrupting. It isn't until the professor finally pauses for a breath that she gently breaks the news: you don't even go to this academy, and she isn't your mother.", + "DatingCharacterEvent.139302.1": "The Dessert Shop is hosting a baking workshop, so you and Allie decide to roll up your sleeves and give it a try.", + "DatingCharacterEvent.139302.2": "With a few professional pastry chefs walking you through it, the two of you get straight to work.\nSurprisingly, the prep phase actually goes off without a hitch. Whipping the cream, folding the dough, mixing in the eggs and milk—no disasters whatsoever.\nSo you both slide your cake batter into the oven.", + "DatingCharacterEvent.139302.3": "When the timer finally dings, you and Allie pull your respective trays out at the exact same time.\nYours actually looks decent. The top is a little charred, sure, but it's a solid effort.\nThen you glance over at Allie's station and spot a pitch-black cinder block.\nIt's just sitting there on the baking sheet, completely devoid of anything resembling a cake.\n\"But ... I followed all the steps to a tee...\" she mutters.", + "DatingCharacterEvent.139302.5": "The Charcoal Cake", + "DatingCharacterEvent.139302.6": "Visit the Dessert Shop to unlock", + "DatingCharacterEvent.139302.7": "Baking is a weird paradox. It's easy because the actual physical steps—whipping cream, mixing batter, turning on an oven—don't require much finesse. But it's also hard because if you mess up even one single detail along the way, the whole thing goes up in flames...", "DatingCharacterEvent.140301.1": "A massive crowd is swarming the game booth today. The grand prize is a phonograph the owner dug up from who-knows-where.\n\"An Artifact that plays records. This one's actually pretty cute, and the colors match your outfit.\" Sparkla eyes the device with intense interest.\nCatching your confused look, she nods calmly. \"I already have one in my workshop.\"", "DatingCharacterEvent.140301.2": "\"I just don't own many records, so mine mostly gather dust. But Trekkers like you travel everywhere, so you must have plenty, right? Let's win this thing and set it up on Lucky Oasis.\"\nYou two are on the exact same wavelength. Teaming up, you step up to win the grand prize.\"", "DatingCharacterEvent.140301.3": "A whole day flies by. The audience watching your attempts rotates out several times, yet the phonograph sits untouched on its pedestal. Meanwhile, the booth owner happily counts the piles of Dorra he's milked from you two.\n\"You know, this phonograph isn't even that nice. Let's just wish for a brand-new one at the Monolith.\" Agreeing once again, you and Sparkla beat a hasty retreat.", diff --git a/data/language/en_us/datingstartendevent.json b/data/language/en_us/datingstartendevent.json index 82d26d7a8..f3fa48140 100644 --- a/data/language/en_us/datingstartendevent.json +++ b/data/language/en_us/datingstartendevent.json @@ -95,6 +95,10 @@ "DatingStartEndEvent.137101.2": "The two of you will be spending some time together. What will happen?", "DatingStartEndEvent.137102.1": "Before you realize it, time has flown by.", "DatingStartEndEvent.137102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...", + "DatingStartEndEvent.139101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.", + "DatingStartEndEvent.139101.2": "The two of you will be spending some time together. What will happen?", + "DatingStartEndEvent.139102.1": "Before you realize it, time has flown by.", + "DatingStartEndEvent.139102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...", "DatingStartEndEvent.140101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.", "DatingStartEndEvent.140101.2": "The two of you will be spending some time together. What will happen?", "DatingStartEndEvent.140102.1": "Before you realize it, time has flown by.", diff --git a/data/language/en_us/dictionarydiagram.json b/data/language/en_us/dictionarydiagram.json index 40d771f7e..ffe9b841b 100644 --- a/data/language/en_us/dictionarydiagram.json +++ b/data/language/en_us/dictionarydiagram.json @@ -108,7 +108,7 @@ "DictionaryDiagram.20110102.1": "Vigor Recovery", "DictionaryDiagram.20110102.2": "Vigor naturally regenerates by 1 every 6 minutes. You can also restore it by using Stellanite Dust or recovery items like Energy Drinks.", "DictionaryDiagram.20110103.1": "Vigor Reserve", - "DictionaryDiagram.20110103.2": "When Vigor is full, 1 Vigor will be stored in the Vigor Reserve every X minutes, up to a maximum of XX. Reserved Vigor can be withdrawn and used at any time.", + "DictionaryDiagram.20110103.2": "When Vigor is full, 1 Vigor will be stored in the Vigor Reserve every 18 minutes, up to 2,400. Reserved Vigor can be withdrawn and used at any time.", "DictionaryDiagram.20120101.1": "Gameplay Overview", "DictionaryDiagram.20120101.2": "The Arena features different difficulties and elements, requiring Trekkers to start from the lowest level arena.\nCompleting Arena challenges grants abundant rewards.", "DictionaryDiagram.20120102.1": "Arena Rules", @@ -259,6 +259,20 @@ "DictionaryDiagram.40022202.2": "An elite enemy appears! It shoots fireballs that set deployment slots Ablaze and increase the Heat of characters on those slots.", "DictionaryDiagram.40022301.1": "Chess Defense: Watch for Boss", "DictionaryDiagram.40022301.2": "A boss enemy appears! It summons full‑screen flame waves and calls down heavenly fire to set deployment slots Ablaze. Be prepared!", + "DictionaryDiagram.40023001.1": "Chess Defense - Stealth", + "DictionaryDiagram.40023001.2": "Enemies moving into unlit tiles gain Stealth, and enemies with Stealth cannot be attacked.\nStealth is removed the moment they step back into the light.", + "DictionaryDiagram.40023002.1": "Chess Defense - Deployment", + "DictionaryDiagram.40023002.2": "Deploying a Trekker lights up the surrounding tiles.", + "DictionaryDiagram.40023101.1": "Chess Defense - Deployment Tiles", + "DictionaryDiagram.40023101.2": "You cannot deploy Trekkers on unlit deployment tiles.", + "DictionaryDiagram.40023102.1": "Chess Defense - Soulcalling Lantern", + "DictionaryDiagram.40023102.2": "Use a Soulcalling Lantern to light up nearby tiles, clearing the darkness so you can deploy Trekkers.", + "DictionaryDiagram.40023201.1": "Chess Defense - Beacon", + "DictionaryDiagram.40023201.2": "Use a Soulcalling Lantern to reignite an inactive Beacon. Once lit, a Beacon provides steady light to the surrounding area.", + "DictionaryDiagram.40023301.1": "Chess Defense: Watch for Elites", + "DictionaryDiagram.40023301.2": "An elite enemy appears! It fires dark beams that can destroy Soulcalling Lanterns on contact. If a beam hits a Trekker, they will be stunned and plunged into darkness.", + "DictionaryDiagram.40023302.1": "Chess Defense: Watch for Boss", + "DictionaryDiagram.40023302.2": "A boss enemy appears! It summons a void that devours light. This void realm will destroy Soulcalling Lanterns, extinguish Beacons, and leave any Trekker it touches stunned in the dark.", "DictionaryDiagram.40030101.1": "Gameplay Introduction", "DictionaryDiagram.40030101.2": "Select Start Packing to start the game!\nPack as many cookies correctly as possible in a limited time!", "DictionaryDiagram.40030201.1": "Gentle Brew", @@ -326,7 +340,9 @@ "DictionaryDiagram.40070201.1": "Double Search", "DictionaryDiagram.40070201.2": "This operation spans two rooms. You must reach the target score in the current room to unlock the next.", "DictionaryDiagram.40070202.1": "Bomb Trap", - "DictionaryDiagram.40070202.2": "Watch out for these bomb traps! They may not only destroy nearby supplies but also potentially trigger chain explosions.", + "DictionaryDiagram.40070202.2": "Watch out for these bomb traps! Even your trawl net can trigger them. They'll destroy nearby supplies and can even set off chain explosions.", + "DictionaryDiagram.40070203.1": "Trawl Net", + "DictionaryDiagram.40070203.2": "Using the Trawl Net rig, the moment the claw grabs its first item, it spreads a large net to haul in nearby supplies as well. Use it wisely to sweep up all your loot in one go!", "DictionaryDiagram.40070301.1": "Moving Device", "DictionaryDiagram.40070301.2": "Mechanical devices roam the room. Sweepers' allegiance is unclear, but drones are dangerous sentries—stay away from them.", "DictionaryDiagram.40070302.1": "Drone", diff --git a/data/language/en_us/dictionarytopbarentry.json b/data/language/en_us/dictionarytopbarentry.json index ee894d5e9..1fabaface 100644 --- a/data/language/en_us/dictionarytopbarentry.json +++ b/data/language/en_us/dictionarytopbarentry.json @@ -57,6 +57,10 @@ "DictionaryTopBarEntry.400221.1": "Chess Defense: Cooling Down", "DictionaryTopBarEntry.400222.1": "Chess Defense: Extinguish the Fire", "DictionaryTopBarEntry.400223.1": "Chess Defense: Watch for Boss", + "DictionaryTopBarEntry.400230.1": "Chess Defense - Basic Gameplay", + "DictionaryTopBarEntry.400231.1": "Chess Defense - Soulcalling Lantern", + "DictionaryTopBarEntry.400232.1": "Chess Defense - Beacon", + "DictionaryTopBarEntry.400233.1": "Chess Defense: Watch for Boss", "DictionaryTopBarEntry.400301.1": "Cookie Workshop", "DictionaryTopBarEntry.400401.1": "Bouncing Bumper Bash: Basics", "DictionaryTopBarEntry.400402.1": "Bouncing Bumper Bash: Items", diff --git a/data/language/en_us/discip.json b/data/language/en_us/discip.json index af60223d8..d50ca4c63 100644 --- a/data/language/en_us/discip.json +++ b/data/language/en_us/discip.json @@ -398,5 +398,13 @@ "DiscIP.214060.1": "Main Melody", "DiscIP.214060.2": "Victory Tune", "DiscIP.214060.3": "Moment of Glory", - "DiscIP.214060.4": "No one can foresee the course their life would take.\nAt every fork in the road, no one can know for certain whether the next step leads to great success or abject failure until they take it. That is why we do not make such choices lightly until we are actually faced with them.\nWe learn from those who came before us, drawing on their knowledge and experience in hopes of making the right decision. More importantly, we also have our families.\nParents are often our first teachers. They have lived longer, seen more, and faced these choices before us. Whether they succeeded or failed, their experience can still guide us. Their selfless love makes that guidance all the more precious.\n\nBut that is not the whole of love. Love has weight, and those who receive it can feel that weight. When parents guide their children, they also carry expectations: that their children will do better than they did, or even make up for their regrets.\nAt some unnoticed point, that love may grow heavier until it becomes a chain, restricting the possibilities their children should have had and forcing them to fold the wings of their future.\nHow could one break free? Eleanor, who used to be a caged bird herself, did not know the answer. Fighting evil required courage, but bonds born of love left people helpless and confused. Understanding one another was never easy.\nYet now, on this night of honor, she raised the trophy—\n\n\"Faced with a brazen criminal gang, she broke through their schemes with courage and brought them to justice. Through sweat and passion, she restored peace and order to the city...\"\n\"My parents are watching me\", thought Eleanor. Her cheeks flushed and her heart pounded; her palms were sweaty as she lifted the trophy.\n\"Let us show our appreciation through a big round of cheers!\"\nThey were proud of what she had achieved. Though they had not understood her before, her actions had finally broken down the barrier between them.\nIn that moment, Eleanor understood what it meant to prove herself to others. This was what she had been seeking all along...\nIt was Eleanor's first taste of such overwhelming glory. She would experience many more moments like it in the years ahead, but none would remain as vivid as the first." + "DiscIP.214060.4": "No one can foresee the course their life would take.\nAt every fork in the road, no one can know for certain whether the next step leads to great success or abject failure until they take it. That is why we do not make such choices lightly until we are actually faced with them.\nWe learn from those who came before us, drawing on their knowledge and experience in hopes of making the right decision. More importantly, we also have our families.\nParents are often our first teachers. They have lived longer, seen more, and faced these choices before us. Whether they succeeded or failed, their experience can still guide us. Their selfless love makes that guidance all the more precious.\n\nBut that is not the whole of love. Love has weight, and those who receive it can feel that weight. When parents guide their children, they also carry expectations: that their children will do better than they did, or even make up for their regrets.\nAt some unnoticed point, that love may grow heavier until it becomes a chain, restricting the possibilities their children should have had and forcing them to fold the wings of their future.\nHow could one break free? Eleanor, who used to be a caged bird herself, did not know the answer. Fighting evil required courage, but bonds born of love left people helpless and confused. Understanding one another was never easy.\nYet now, on this night of honor, she raised the trophy—\n\n\"Faced with a brazen criminal gang, she broke through their schemes with courage and brought them to justice. Through sweat and passion, she restored peace and order to the city...\"\n\"My parents are watching me\", thought Eleanor. Her cheeks flushed and her heart pounded; her palms were sweaty as she lifted the trophy.\n\"Let us show our appreciation through a big round of cheers!\"\nThey were proud of what she had achieved. Though they had not understood her before, her actions had finally broken down the barrier between them.\nIn that moment, Eleanor understood what it meant to prove herself to others. This was what she had been seeking all along...\nIt was Eleanor's first taste of such overwhelming glory. She would experience many more moments like it in the years ahead, but none would remain as vivid as the first.", + "DiscIP.214061.1": "Main Melody", + "DiscIP.214061.2": "Victory Tune", + "DiscIP.214061.3": "Bedtime Tales", + "DiscIP.214061.4": "\"And that is where we stop for tonight.\" \nThe hour had slipped away from them. A gentle breeze brushed against the windowpanes, making the tree shadows dance in the moonlight while an owl hooted somewhere in the distance. \nInside, the warm glow of the lamp illuminated the open storybook and the wide, captivated eyes of the children.\n\n\"No, you can't! Did we beat the pirates or not?\"\n\"Noya, it's late. Aunt Allie needs her sleep!\"\n\"Yeah, I'm getting tired too...\"\n\"How can you sleep, Amber? The pirates still have the cat!\"\nNoya refused to let the fantasy go. She pressed Allie for more, as if squeezing out just one last sentence would keep the gateway to that amazing world wedged open.\n\n\"The story is always better when you have something to look forward to tomorrow.\"\n\"I guess...\"\n\"Aunt Allie? Will the things in the book actually happen to us someday?\"\nThe innocent question blurred the line between fantasy and reality. Allie did not answer right away. She leaned over to tuck the blankets tight around the children, gently smoothing Noya's hair.\nLooking down at the blank picture book, Allie wondered if every child secretly harbored the same belief when they heard a fairy tale.\nThey wanted to believe that the sprawling journeys through cities and the Wilds, the grand adventures and quiet moments, the ups and downs, were not just ink on a page. They believed that one day, as they grew up, those very legends would become their own lives.\n\n\"I really don't know.\"\n\"But I do know your lives will be far more exciting than anything in this book.\"\nThe children's breathing soon steadied into a peaceful rhythm. Sitting next to the bed in the flickering candlelight, Allie studied their sleeping faces and wondered what the world actually had in store for them.\n\nWould they become Trekkers, scaling the Monoliths and charting this massive continent?\nOr would they join a company, shedding sweat and tears to chase a dream?\nWho would they meet? What stories would they write? What kind of people would they become?\nAll those unfinished chapters and distant tomorrows lay perfectly safe in the quiet dark, waiting for the morning to come, and for the children to finally grow up.", + "DiscIP.214062.1": "Main Melody", + "DiscIP.214062.2": "Victory Tune", + "DiscIP.214062.3": "All That Was Beautiful", + "DiscIP.214062.4": "Memories of better days flash through your mind.\nNights at the camp, laughing around the campfire while the breeze carried the scent of woodsmoke and wild grass. Tearing down the roads in Loxy with Noya, kicking up clouds of dust. Scouring the alleyways with Amber for some runaway cat. Scrambling alongside Iris to snatch up sale items, just to save a few Dorra for tomorrow.\n\nThe awe of first meeting the girl who calls herself a blade, and the promise you finally kept when your paths crossed again. The unwavering bond that got you through the clashes with the Big Three. The polite smiles masking hidden daggers during the company's power struggles. The allies and rivals, the highs and lows, the fleeting peace and the crushing tension. It all blends into a distant but unforgettable history.\n\nMaybe those bygone days are what silently shape you now. The laughter and the scars, the moments of quiet and the fierce battles. They became part of you long before you even noticed.\n\nYou can lay low and try to slip out of this mess with minimal casualties. \nYou can grab fate by the throat and tackle the problem head-on. \nOr you can risk everything in one final stand, fighting for a permanent way out.\n\nYet, no matter what you choose, it feels like fate has already rigged the game from on high, tying every path to the exact same end.\nThat's when it finally hits you.\nAll the warmth that made you hesitate, the memories you clung to—they belong to yesterday. They aren't gone, but they have no place here in the present. They can't light the way forward. What awaits you now is heavier, colder, and far more unforgiving than anything you've faced before.\n\nBut the choice is still yours. Because the road ahead is pitch black, because the good times are over, and because there is no turning back, what you do right now matters more than ever.\nSo... What will you choose?" } \ No newline at end of file diff --git a/data/language/en_us/errorcode.json b/data/language/en_us/errorcode.json index 16d2d75d1..ffedf8404 100644 --- a/data/language/en_us/errorcode.json +++ b/data/language/en_us/errorcode.json @@ -54,6 +54,7 @@ "ErrorCode.110803.1": "Insufficient Vigor", "ErrorCode.110804.1": "Max Vigor reached. Item recovery failed.", "ErrorCode.110901.1": "Daily recruitment limit reached", + "ErrorCode.110902.1": "This banner is closed. Confirm to exit.", "ErrorCode.111001.1": "Unable to use the current item", "ErrorCode.111101.1": "Monolith is in progress", "ErrorCode.111102.1": "Monolith entry requirements not satisfied", diff --git a/data/language/en_us/gacha.json b/data/language/en_us/gacha.json index 3bbdbfbd7..a6c44141a 100644 --- a/data/language/en_us/gacha.json +++ b/data/language/en_us/gacha.json @@ -11,6 +11,7 @@ "Gacha.10134.1": "The Promise of Melting Snow", "Gacha.10135.1": "A Fateful Encounter", "Gacha.10137.1": "With Graceful Steps, Elegance Arrives", + "Gacha.10139.1": "Bathed in Warm Smiles, We Linger", "Gacha.10140.1": "The Ultimate Answer", "Gacha.10141.1": "A Fateful Encounter", "Gacha.10143.1": "Silver Shattering the Dark", @@ -23,6 +24,7 @@ "Gacha.10158.1": "Holy Night Gift Rush!", "Gacha.10159.1": "Warmth Lingers, Longing Stirs", "Gacha.10160.1": "Warm Up Before Jumping In!", + "Gacha.11110.1": "Mirroring the Jade's Ideal", "Gacha.11119.1": "A Fateful Encounter", "Gacha.11133.1": "A Breezy Romance", "Gacha.11134.1": "The Promise of Melting Snow", @@ -41,6 +43,7 @@ "Gacha.20134.1": "Fireworks Dazzling the Night", "Gacha.20135.1": "A Heart-Tuned Melody", "Gacha.20137.1": "Toward Her Heart's Desire", + "Gacha.20139.1": "Innocent Dream Untouched", "Gacha.20140.1": "Brilliant Ideas, Crafted by Hand", "Gacha.20141.1": "A Heart-Tuned Melody", "Gacha.20143.1": "Springlight Intoxication", @@ -53,6 +56,7 @@ "Gacha.20158.1": "Ode of the Kingdom of Fries", "Gacha.20159.1": "Fresh Affection Awakes", "Gacha.20160.1": "Rippling Waves, a Touch so Gentle", + "Gacha.21110.1": "Tipsy Wisteria Dreams", "Gacha.21119.1": "A Heart-Tuned Melody", "Gacha.21133.1": "Afternoon Glimmer into the Green", "Gacha.21134.1": "Fireworks Dazzling the Night", diff --git a/data/language/en_us/goldenspybuffcard.json b/data/language/en_us/goldenspybuffcard.json index 20af9e235..6a076a3a3 100644 --- a/data/language/en_us/goldenspybuffcard.json +++ b/data/language/en_us/goldenspybuffcard.json @@ -75,6 +75,8 @@ "GoldenSpyBuffCard.10541.2": "Explosive Skill uses +1.", "GoldenSpyBuffCard.10542.1": "Freeze Master", "GoldenSpyBuffCard.10542.2": "Freeze Skill uses +1.", + "GoldenSpyBuffCard.10543.1": "Master Angler", + "GoldenSpyBuffCard.10543.2": "Catch Skill uses +1.", "GoldenSpyBuffCard.10611.1": "Trigger Modification: Instant", "GoldenSpyBuffCard.10611.2": "Increases grapple drop speed in this room.", "GoldenSpyBuffCard.10621.1": "Trigger Modification: Delayed", @@ -93,6 +95,8 @@ "GoldenSpyBuffCard.10821.2": "Increases the grab range of the grapple in the next room.", "GoldenSpyBuffCard.10911.1": "Agent Pocket Watch", "GoldenSpyBuffCard.10911.2": "Increases this room's remaining action time by 10s.", + "GoldenSpyBuffCard.10931.1": "Fresh Stock", + "GoldenSpyBuffCard.10931.2": "Mysterious Supply Refreshes +1.", "GoldenSpyBuffCard.11031.1": "Briefcase Enthusiast", "GoldenSpyBuffCard.11031.2": "Higher chance to obtain mysterious supplies that enhance the Briefcase.", "GoldenSpyBuffCard.11032.1": "Candy Box Enthusiast", diff --git a/data/language/en_us/goldenspylevel.json b/data/language/en_us/goldenspylevel.json index ea34a6fa1..b1b5bbb3f 100644 --- a/data/language/en_us/goldenspylevel.json +++ b/data/language/en_us/goldenspylevel.json @@ -40,5 +40,26 @@ "GoldenSpyLevel.120302.3": "Before the official operation begins, we need to conduct a targeted drill.", "GoldenSpyLevel.120401.1": "Dust to Dust", "GoldenSpyLevel.120401.2": "Earn 8,000 Points", - "GoldenSpyLevel.120401.3": "The operation begins. When the dust settles, so will everything return to dust." + "GoldenSpyLevel.120401.3": "The operation begins. When the dust settles, so will everything return to dust.", + "GoldenSpyLevel.130101.1": "Warm-Up Run", + "GoldenSpyLevel.130101.2": "Earn 800 Points", + "GoldenSpyLevel.130101.3": "A real pro never charges blindly into danger. Master your tools and skills first, and the rest will be a breeze.", + "GoldenSpyLevel.130102.1": "Machines on Deck", + "GoldenSpyLevel.130102.2": "Earn 1,800 Points", + "GoldenSpyLevel.130102.3": "Patrolling drones and erratic sweepers make every move a gamble. Read their patterns to bypass the interference and snatch your prize.", + "GoldenSpyLevel.130201.1": "One Big Haul", + "GoldenSpyLevel.130201.2": "Earn 2,400 Points", + "GoldenSpyLevel.130201.3": "Why pick them off one by one? Time your cast right, and you can scoop up every treasure in sight with a single net.", + "GoldenSpyLevel.130202.1": "All Out", + "GoldenSpyLevel.130202.2": "Earn 2,500 Points", + "GoldenSpyLevel.130202.3": "Traps turn this place into a deadly minefield, but they're also your biggest opportunity. Use the chaos to your advantage and walk away rich.", + "GoldenSpyLevel.130301.1": "Swift Arrival", + "GoldenSpyLevel.130301.2": "Earn 2400 Points", + "GoldenSpyLevel.130301.3": "Every dive has a specific goal. Blindly grabbing at everything will just get you killed. Stick to the mission, and you'll make it out on top.", + "GoldenSpyLevel.130302.1": "Midas Touch", + "GoldenSpyLevel.130302.2": "Earn 4,000 Points", + "GoldenSpyLevel.130302.3": "One person's trash is another's treasure. Combine the right items, and you can turn a pile of junk into a game-winning miracle.", + "GoldenSpyLevel.130401.1": "Deep Dive", + "GoldenSpyLevel.130401.2": "Earn 8,000 Points", + "GoldenSpyLevel.130401.3": "Every challenge and opportunity you've ever faced converges here. Put your skills to the ultimate test, survive the dangers, and claim the greatest treasure of all." } \ No newline at end of file diff --git a/data/language/en_us/goldenspylevelgroup.json b/data/language/en_us/goldenspylevelgroup.json index b8d640adf..fe8dd1e46 100644 --- a/data/language/en_us/goldenspylevelgroup.json +++ b/data/language/en_us/goldenspylevelgroup.json @@ -6,5 +6,9 @@ "GoldenSpyLevelGroup.201.1": "Intel Gathering", "GoldenSpyLevelGroup.202.1": "Plan Making", "GoldenSpyLevelGroup.203.1": "Combat Drill", - "GoldenSpyLevelGroup.204.1": "Mine Raid" + "GoldenSpyLevelGroup.204.1": "Mine Raid", + "GoldenSpyLevelGroup.301.1": "Lock On", + "GoldenSpyLevelGroup.302.1": "Gear Up", + "GoldenSpyLevelGroup.303.1": "Mission Briefing", + "GoldenSpyLevelGroup.304.1": "Bountiful Haul" } \ No newline at end of file diff --git a/data/language/en_us/honor.json b/data/language/en_us/honor.json index 95a3d828e..820765ba2 100644 --- a/data/language/en_us/honor.json +++ b/data/language/en_us/honor.json @@ -9,6 +9,7 @@ "Honor.111008.1": "Chasing the Phantom", "Honor.111009.1": "Wishmaster", "Honor.111010.1": "Daisy Reverie", + "Honor.111011.1": "Goodbye Tyrant", "Honor.112103.1": "Kitty Seeker", "Honor.112107.1": "Gallant Rider", "Honor.112108.1": "Lucky Star", @@ -33,6 +34,7 @@ "Honor.112134.1": "Best Master Ever", "Honor.112135.1": "Scoop Sleuth", "Honor.112137.1": "Model Mentor", + "Honor.112139.1": "Good Kid", "Honor.112140.1": "Gear Spinner", "Honor.112141.1": "\"Ghost Fluster\"", "Honor.112142.1": "Bev Besties", @@ -52,6 +54,7 @@ "Honor.114002.1": "Cheers! Let's go!", "Honor.114003.1": "Starborne Pioneer", "Honor.114004.1": "Starpath Guide", + "Honor.114005.1": "Hunter on the Spot", "Honor.115001.1": "Season 1 Survival Champ", "Honor.115002.1": "Season 2 Survival Champ", "Honor.115003.1": "Season 3 Survival Champ", @@ -83,6 +86,7 @@ "Honor.116013.1": "Sunlit Breeze, Azure Seas: Checking In for A Cozy Summer~", "Honor.116014.1": "Surfing Splash: A Sparkling Holiday Adventure!", "Honor.116015.1": "Go, My Lady! Training Handbook Plus!", + "Honor.116016.1": "A Monolith Too Far", "Honor.117001.1": "Endgame Ace", "Honor.117002.1": "Endgame Master", "Honor.117003.1": "Endgame Elite", diff --git a/data/language/en_us/item.json b/data/language/en_us/item.json index 6c1083a2c..468ab4599 100644 --- a/data/language/en_us/item.json +++ b/data/language/en_us/item.json @@ -55,6 +55,10 @@ "Item.101025.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.", "Item.101026.1": "Upgrade Grant Differential Item", "Item.101026.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.", + "Item.101027.1": "Royal Grant Bonus Item", + "Item.101027.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.", + "Item.101028.1": "Upgrade Grant Differential Item", + "Item.101028.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.", "Item.103.1": "Amber", "Item.103.2": "Proof of invitation to add Amber to your squad", "Item.103.3": "Listen closely, and you might just catch the faint sound of a meowing cat.", @@ -139,6 +143,9 @@ "Item.111010.1": "Daisy Reverie", "Item.111010.2": "Unlocks the Honor Title: Daisy Reverie.", "Item.111010.3": "Its aroma carries the fading embers of the past.", + "Item.111011.1": "Goodbye Tyrant", + "Item.111011.2": "Unlocks the Honor Title: Goodbye Tyrant.", + "Item.111011.3": "The end of the beginning, and the beginning of the end.", "Item.11102.1": "Iris: Awakened", "Item.11103.1": "The 1/365th of You", "Item.11103.2": "Certificate that unlocks Iris's exclusive appearance \"The 1/365th of You\"!", @@ -229,6 +236,9 @@ "Item.112137.1": "Model Mentor", "Item.112137.2": "Unlocks the Honor Title: Model Mentor.", "Item.112137.3": "Proof of friendship with Eleanor!", + "Item.112139.1": "Good Kid", + "Item.112139.2": "Unlocks the Honor Title: Good Kid.", + "Item.112139.3": "Proof of friendship with Allie!", "Item.112140.1": "Gear Spinner", "Item.112140.2": "Unlocks the Honor Title: Gear Spinner.", "Item.112140.3": "Proof of friendship with Sparkla!", @@ -303,6 +313,9 @@ "Item.114004.1": "Starpath Guide", "Item.114004.2": "Unlock the Honor Title: Starpath Guide", "Item.114004.3": "Obtained from the \"Baidu Maps\" collaboration event", + "Item.114005.1": "Hunter on the Spot", + "Item.114005.2": "Unlocks the Honor Title: Hunter on the Spot.", + "Item.114005.3": "Proof of your mastery in Operation: Shadow Siege!", "Item.11401.1": "Chaton: Default", "Item.11402.1": "Chaton: Awakened", "Item.115.1": "Firefly", @@ -413,6 +426,9 @@ "Item.116015.1": "Go, My Lady! Training Handbook Plus!", "Item.116015.2": "Unlocks the Honor Title: Go, My Lady! Training Handbook Plus.", "Item.116015.3": "Proof of a great success in the event: Go, My Lady! Training Handbook Plus!", + "Item.116016.1": "A Monolith Too Far", + "Item.116016.2": "Unlocks the Honor Title: A Monolith Too Far.", + "Item.116016.3": "Proof of a great success in the event: A Monolith Too Far!", "Item.11602.1": "Ridge: Awakened", "Item.11603.1": "Resting in the Lush Greenhouse", "Item.11603.2": "Certificate that unlocks Ridge's exclusive appearance \"Resting in the Lush Greenhouse\"!", @@ -452,6 +468,9 @@ "Item.117023.1": "Season 3 Endgame Elite", "Item.117023.2": "Unlocks the Honor Title: Season 3 Endgame Elite.", "Item.117023.3": "Proof of fighting tenaciously in Season 2 of A Finale Echoing and achieving the honor of Elite!", + "Item.11703.1": "Feast of Fortune March", + "Item.11703.2": "Certificate that unlocks Jinglin's exclusive appearance \"Feast of Fortune March\"!", + "Item.11703.3": "Let the drums roll and the feast bring good fortune!\u000bWelcome to Jing's Bistro, everyone. Our grand parade of flavors and fortune starts now!", "Item.117031.1": "Season 4 Endgame Ace", "Item.117031.2": "Unlock the Honor Title: Season 4 Endgame Ace", "Item.117031.3": "Proof of fighting tenaciously in Season 4 of A Finale Echoing and achieving the honor of Ace!", @@ -710,6 +729,9 @@ "Item.1260.3": "Fueled by vengeance and ignited by passion,\u000bthe blazing phoenix breaks free from its shackles, spreading its wings to soar into the vast wilderness and skies of freedom.", "Item.12601.1": "Flora: Default", "Item.12602.1": "Flora: Awakened", + "Item.12603.1": "My Stage, My Creation", + "Item.12603.2": "Certificate that unlocks Flora's exclusive appearance \"My Stage, My Creation\"!", + "Item.12603.3": "Spotlights ready...\nBring it on! This time, I'll show the whole world that I light up my own stage.", "Item.127.1": "Teresa", "Item.127.2": "Proof of invitation to add Teresa to your squad", "Item.127.3": "On the day the maiden left, the earthy aroma after a light drizzle lingered vividly in her memory.\u000bShe made a mark on the map, anticipating the wonderful surprises she would bring back upon her return.", @@ -761,6 +783,9 @@ "Item.130011.1": "Summer Fantasy", "Item.130011.2": "Unlocks the Avatar: Summer Fantasy", "Item.130011.3": "What's wrong with living in a fantasy world?!", + "Item.130012.1": "Tit-for-Tat", + "Item.130012.2": "Unlocks the Avatar: Tit-for-Tat", + "Item.130012.3": "Who is the most qualified to protect the one they love?", "Item.13002.1": "Donna: Awakened", "Item.132.1": "Minova", "Item.132.2": "Proof of invitation to add Minova to your squad", @@ -820,6 +845,14 @@ "Item.1370.3": "Take flight and soar toward a new world of freedom.", "Item.13701.1": "Eleanor: Default", "Item.13702.1": "Eleanor: Awakened", + "Item.139.1": "Allie", + "Item.139.2": "Proof of invitation to add Allie to your squad", + "Item.139.3": "She would sacrifice everything for the people she protects ... even her own life.", + "Item.1390.1": "Allie's Soul Key", + "Item.1390.2": "Activates Trekker Talents.", + "Item.1390.3": "She would sacrifice everything for the people she protects ... even her own life.", + "Item.13901.1": "Allie: Default", + "Item.13902.1": "Allie: Awakened", "Item.140.1": "Sparkla", "Item.140.2": "Proof of invitation to add Sparkla to your squad", "Item.140.3": "The person who created it had just one thing in mind—make it cuter!", @@ -1053,6 +1086,12 @@ "Item.199028.1": "Limited-Time Avatar: Summer Fantasy", "Item.199028.2": "Limited-Time Avatar: Summer Fantasy", "Item.199028.3": "Limited-Time Avatar: Summer Fantasy", + "Item.199029.1": "Jinglin's exclusive appearance: Feast of Fortune March", + "Item.199029.2": "Jinglin's exclusive appearance: Feast of Fortune March", + "Item.199029.3": "Jinglin's exclusive appearance: Feast of Fortune March", + "Item.199030.1": "Limited-Time Avatar: Tit-for-Tat", + "Item.199030.2": "Limited-Time Avatar: Tit-for-Tat", + "Item.199030.3": "Limited-Time Avatar: Tit-for-Tat", "Item.2.1": "Stellanite Dust", "Item.2.2": "A rare crystal that can be exchanged for vouchers in the Shop.", "Item.2.3": "This shard vibrates with the power of Stellnanite Veins, exhibiting purity yet bearing the hallmarks of human craftsmanship.\u000bThough not as pristine as natural crystals, it holds immense value.", @@ -1355,6 +1394,10 @@ "Item.214059.3": "The caged bird sings, its feathers shimmering in the sunlight.\nIt pauses, holding back its excitement.\nDespite the cage, its hope for tomorrow endures.\nOne day, it will spread its wings and soar toward its dreams and freedom.", "Item.214060.1": "Moment of Glory", "Item.214060.3": "Her heart is pounding.\nThe cheers from the crowd, the shutter sound of photo capturers,\nand the lights illuminating the hall and sparkling like stars.\nFor the first time, people are here for her, looking at her with approval.\nThis is the most glorious moment of her life.", + "Item.214061.1": "Bedtime Story", + "Item.214061.3": "Raise your sails and travel toward the horizon at the edge of the world.\u000bJourney alongside cats, roaming through cities and the Wilds.\u000bWhether unspoken dreams or deep-seated hopes, they will all come true in this magical fairytale.", + "Item.214062.1": "All That Was Beautiful", + "Item.214062.3": "Do not dwell on memories of the past,\u000bfor yesterday's scars have long faded with time.\u000bDo not cling to the beauty of today,\u000bfor today's laughter will eventually fall silent.\u000bBrace yourself for the hardships and struggles ahead ... because all that was beautiful belongs to yesterday.", "Item.21997.1": "Random Boss Disc Material", "Item.21997.2": "Grants a random basic material for Disc tier-up.", "Item.22.1": "Grant Tier", @@ -1660,6 +1703,12 @@ "Item.224060.1": "Moment of Glory Melody", "Item.224060.2": "Material required for the Crescendo of specific Discs.", "Item.224060.3": "Her heart is pounding.\u000bThe cheers from the crowd, the shutter sound of photo capturers,\u000band the lights illuminating the hall and sparkling like stars.\u000bFor the first time, people are here for her, looking at her with approval.\u000bThis is the most glorious moment of her life.", + "Item.224061.1": "Bedtime Story", + "Item.224061.2": "Material required for the Crescendo of specific Discs.", + "Item.224061.3": "Raise your sails and travel toward the horizon at the edge of the world.\u000bJourney alongside cats, roaming through cities and the Wilds.\u000bWhether unspoken dreams or deep-seated hopes, they will all come true in this magical fairytale.", + "Item.224062.1": "All That Was Beautiful", + "Item.224062.2": "Material required for the Crescendo of specific Discs.", + "Item.224062.3": "Do not dwell on memories of the past,\u000bfor yesterday's scars have long faded with time.\u000bDo not cling to the beauty of today,\u000bfor today's laughter will eventually fall silent.\u000bBrace yourself for the hardships and struggles ahead ... because all that was beautiful belongs to yesterday.", "Item.23.1": "Travel Permit", "Item.23.2": "A certificate obtained through recruiting Trekkers. Can be exchanged for items in the Shop.", "Item.23.3": "A testament to every distant voyage,\u000bwhere each stack's thickness whispers tales of delightful encounters.", @@ -2652,6 +2701,35 @@ "Item.513741.1": "Reinforcement Command", "Item.513742.1": "Purge Command", "Item.513743.1": "Focus Command", + "Item.513901.1": "Quick Sweep", + "Item.513902.1": "Multi Sweep", + "Item.513903.1": "Dusting Vortex", + "Item.513904.1": "Sweep Extension", + "Item.513905.1": "Clothesline Stance", + "Item.513906.1": "Sweeper's Blow", + "Item.513907.1": "Cleaver Ready", + "Item.513908.1": "Wide Blade Arc", + "Item.513909.1": "Pending Chore", + "Item.513910.1": "Overtime Chore", + "Item.513911.1": "Silent Paws", + "Item.513912.1": "Repeated Sweep", + "Item.513913.1": "Sweep Dash", + "Item.513921.1": "Frost Blade", + "Item.513922.1": "Repeat Sweep", + "Item.513923.1": "Sweeper's Finale", + "Item.513924.1": "Accidental Ruin", + "Item.513925.1": "Timber Splitter", + "Item.513926.1": "Frosty Gale", + "Item.513927.1": "Housework Hazard", + "Item.513928.1": "Deep Freeze", + "Item.513929.1": "Solitary Chill", + "Item.513930.1": "Crescent Icicle", + "Item.513931.1": "Winter's Vigil", + "Item.513932.1": "Icy Aegis", + "Item.513933.1": "Moonglow Haven", + "Item.513941.1": "Purge Stance", + "Item.513942.1": "Swift Wipe", + "Item.513943.1": "Mirror Blade", "Item.514001.1": "Bunny-Ear Volley", "Item.514002.1": "Click-Clack Echoes", "Item.514003.1": "Fluffy Rechamber", @@ -3161,6 +3239,21 @@ "Item.71020.1": "Prefix Title: Dependable", "Item.71020.2": "Used to unlock the title: Dependable", "Item.71020.3": "A small card inscribed with magical words.", + "Item.71021.1": "Prefix Title: Blazing Speed", + "Item.71021.2": "Used to unlock the title: Blazing Speed", + "Item.71021.3": "A small card inscribed with magical words.", + "Item.71022.1": "Prefix Title: Gentle", + "Item.71022.2": "Used to unlock the title: Gentle", + "Item.71022.3": "A small card inscribed with magical words.", + "Item.71024.1": "Prefix Title: Cold-Blooded", + "Item.71024.2": "Used to unlock the title: Cold-Blooded", + "Item.71024.3": "A small card inscribed with magical words.", + "Item.71025.1": "Prefix Title: Professional", + "Item.71025.2": "Used to unlock the title: Professional", + "Item.71025.3": "A small card inscribed with magical words.", + "Item.71026.1": "Prefix Title: Nova", + "Item.71026.2": "Used to unlock the title: Nova", + "Item.71026.3": "A small card inscribed with magical words.", "Item.72001.1": "Suffix Title: Tyrant", "Item.72001.2": "Unlocks the title: Tyrant.", "Item.72001.3": "A small card inscribed with magical words.", @@ -3221,6 +3314,21 @@ "Item.72020.1": "Suffix Title: Sailor", "Item.72020.2": "Used to unlock the title: Sailor", "Item.72020.3": "A small card inscribed with magical words.", + "Item.72021.1": "Suffix Title: Racer", + "Item.72021.2": "Used to unlock the title: Racer", + "Item.72021.3": "A small card inscribed with magical words.", + "Item.72022.1": "Suffix Title: Mom", + "Item.72022.2": "Used to unlock the title: Mom", + "Item.72022.3": "A small card inscribed with magical words.", + "Item.72024.1": "Suffix Title: Hunter", + "Item.72024.2": "Used to unlock the title: Hunter", + "Item.72024.3": "A small card inscribed with magical words.", + "Item.72025.1": "Suffix Title: Shadow Seeker", + "Item.72025.2": "Used to unlock the title: Shadow Seeker", + "Item.72025.3": "A small card inscribed with magical words.", + "Item.72026.1": "Suffix Title: Monster Hunter", + "Item.72026.2": "Used to unlock the title: Monster Hunter", + "Item.72026.3": "A small card inscribed with magical words.", "Item.73101.1": "Squid Rice Cracker", "Item.73101.2": "Currency earned via active participation in the event: Daring Adventure! The Ghost Ship Haunts the Deep. Can be used to redeem items in the Event Shop.", "Item.73101.3": "How many of these squid rice crackers she made can you eat in one go?", @@ -3266,6 +3374,9 @@ "Item.73115.1": "Paper Star", "Item.73115.2": "Currency earned via active participation in the Go, My Lady! Training Handbook Plus! event. Can be used to redeem items in the Event Shop.", "Item.73115.3": "When we were little, dreams were paper stars we display in a glass bottle, hoping they'd bring good luck. When we grow up, dreams become stars in the sky, and we won't stop until we firmly grasp one.", + "Item.73116.1": "Flower Sticker", + "Item.73116.2": "Currency earned via active participation in the [A Monolith Too Far] event. Can be used to redeem items in the Event Shop.", + "Item.73116.3": "Whenever the children at the orphanage do something praiseworthy, they receive a flower sticker as a reward.", "Item.73201.1": "Banner of Clearance", "Item.73201.2": "Currency earned via active participation in the Call for Best Records event.", "Item.73201.3": "A banner sent by the Trekker Association to recognize Trekkers who have fully explored the Monolith and contributed Records—\"All for one, one for all.\"", @@ -3646,5 +3757,23 @@ "Item.98858.1": "!NONEED!", "Item.98859.1": "!NONEED!", "Item.98860.1": "!NONEED!", - "Item.98999.1": "!NONEED!" + "Item.98999.1": "!NONEED!", + "Item.99701.1": "???", + "Item.99701.2": "???", + "Item.99701.3": "???", + "Item.99702.1": "???", + "Item.99702.2": "???", + "Item.99702.3": "???", + "Item.99801.1": "???", + "Item.99801.2": "???", + "Item.99801.3": "???", + "Item.99802.1": "???", + "Item.99802.2": "???", + "Item.99802.3": "???", + "Item.99901.1": "???", + "Item.99901.2": "???", + "Item.99901.3": "???", + "Item.99902.1": "???", + "Item.99902.2": "???", + "Item.99902.3": "???" } \ No newline at end of file diff --git a/data/language/en_us/jointdrillaffix.json b/data/language/en_us/jointdrillaffix.json index 240f78579..0439ad089 100644 --- a/data/language/en_us/jointdrillaffix.json +++ b/data/language/en_us/jointdrillaffix.json @@ -36,9 +36,9 @@ "JointDrillAffix.10031.1": "Cycle of Creation", "JointDrillAffix.10031.2": "In Phase 1, Coppelius fights while Olympia periodically moves to the arena's edge to support Coppelius and unleash AoE attacks.\nIn Phase 2, Coppelius leaves the field, and you face Olympia alone.", "JointDrillAffix.10032.1": "Arcane Energy Interception", - "JointDrillAffix.10032.2": "Arcane Puppets generate arcane beams that channel arcane energy into the boss target. If left uninterrupted for long enough, the boss target gains an Arcane Barrier that reduces their DMG Taken. The Main Trekker can block the beams to interrupt charging and gradually remove Arcane Barrier stacks. While blocking the beams, the squad's DMG dealt is increased. Defeating Arcane Puppets also increases the squad's DMG dealt for a period of time.", + "JointDrillAffix.10032.2": "Arcane Puppets generate arcane beams that channel arcane energy into the boss target. If left uninterrupted for long enough, the boss target gains an Arcane Barrier that reduces their DMG Taken.\nThe Main Trekker can block the beams to interrupt charging and gradually remove Arcane Barrier stacks. While blocking the beams, the squad's DMG dealt is increased. \nDefeating Arcane Puppets also increases the squad's DMG dealt for a period of time.", "JointDrillAffix.10033.1": "Free-Floating Core", - "JointDrillAffix.10033.2": "Olympia absorbs nearby Free-Floating Cores, detonating them to deal AoE DMG. Absorbing enough grants the boss target an Arcane Barrier that reduces the DMG Taken of the boss target. If the Main Trekker touches a Core first, they absorb it instead and increase the squad's DMG dealt for a period of time.", + "JointDrillAffix.10033.2": "Olympia absorbs nearby Free-Floating Cores, detonating them to deal AoE DMG. Absorbing enough grants the boss target an Arcane Barrier that reduces the DMG Taken of the boss target.\nIf the Main Trekker touches a Core first, they absorb it instead and increase the squad's DMG dealt for a period of time.", "JointDrillAffix.10034.1": "Royal Guard Puppet", "JointDrillAffix.10034.2": "Royal Guard Puppets attack as commanded by the boss target and cannot be targeted.", "JointDrillAffix.10035.1": "Arcane Collapse", diff --git a/data/language/en_us/levelquesttarget.json b/data/language/en_us/levelquesttarget.json index 7feac16b4..7ba4353fc 100644 --- a/data/language/en_us/levelquesttarget.json +++ b/data/language/en_us/levelquesttarget.json @@ -199,6 +199,26 @@ "LevelQuestTarget.12504014.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.12504015.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.12504016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.12505001.1": "Cast Freesia's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.12505002.1": "Cast Freesia's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.12505003.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12505004.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12505005.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.12506001.1": "Cast Freesia's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.12506002.1": "Cast Freesia's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.12506003.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12506004.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12506005.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.12605001.1": "Cast Flora's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.12605002.1": "Cast Flora's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.12605003.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12605004.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12605005.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.12606001.1": "Cast Flora's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.12606002.1": "Cast Flora's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.12606003.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12606004.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.12606005.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", "LevelQuestTarget.13001011.1": "Cast Donna's Main Skill {Param2} {Param1} times.", "LevelQuestTarget.13001012.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.13001013.1": "Cast Donna's Ultimate {Param2} {Param1} times.", @@ -353,6 +373,30 @@ "LevelQuestTarget.13704014.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.13704015.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.13704016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.13901011.1": "Cast Allie's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.13901012.1": "Cast Allie's {Param2} (Ultimate Phase 2) via the Main Skill {Param1} times", + "LevelQuestTarget.13901013.1": "Cast Allie's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.13901014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13901015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13901016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.13902011.1": "Cast Allie's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.13902012.1": "Cast Allie's {Param2} (Ultimate Phase 1) via the Main Skill {Param1} times", + "LevelQuestTarget.13902013.1": "Cast Allie's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.13902014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13902015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13902016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.13903011.1": "Cast Allie's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.13903012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13903013.1": "Cast Allie's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.13903014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13903015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13903016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.13904011.1": "Cast Allie's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.13904012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13904013.1": "Cast Allie's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.13904014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13904015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.13904016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", "LevelQuestTarget.14001011.1": "Hold the {Param2} (Main Skill) button to enter Bunny Rapid Fire Mode", "LevelQuestTarget.14001012.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.14001013.1": "Cast Sparkla's Ultimate {Param2} {Param1} times", diff --git a/data/language/en_us/mailtemplate.json b/data/language/en_us/mailtemplate.json index b9ecc0446..bf5f03790 100644 --- a/data/language/en_us/mailtemplate.json +++ b/data/language/en_us/mailtemplate.json @@ -107,6 +107,15 @@ "MailTemplate.11103.1": "Trekker Association", "MailTemplate.11103.2": "Reissued Delivery – Quest Rewards", "MailTemplate.11103.3": "The claim deadline has passed for [Go, My Lady! Training Handbook Plus!]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!", + "MailTemplate.11201.1": "Trekker Association", + "MailTemplate.11201.2": "Event Token Expiry Reminder", + "MailTemplate.11201.3": "[A Monolith Too Far] will end in {0} days!\nYour hard-earned Flower Stickers will expire after the event.\nBe sure to visit the Event Shop before then to exchange them for rewards!", + "MailTemplate.11202.1": "Trekker Association", + "MailTemplate.11202.2": "Reissued Delivery – Expired Tokens", + "MailTemplate.11202.3": "[A Monolith Too Far] has ended.\nAny unused Flower Stickers have been automatically converted into Dorra and sent to your guild warehouse. Please check your mail!", + "MailTemplate.11203.1": "Trekker Association", + "MailTemplate.11203.2": "Reissued Delivery – Quest Rewards", + "MailTemplate.11203.3": "The claim deadline has passed for [A Monolith Too Far]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!", "MailTemplate.20101.1": "Trekker Association", "MailTemplate.20101.2": "Event Token Expiration Reminder", "MailTemplate.20101.3": "[Radiant Messenger, Holy Night Spirit] will end in {0} days!\nYour hard-earned Snowish Gingerbread Cookies will expire after the event.\nBe sure to visit the Event Shop before then to exchange them for rewards!", diff --git a/data/language/en_us/mainscreencg.json b/data/language/en_us/mainscreencg.json index 23f438fed..3332c6e17 100644 --- a/data/language/en_us/mainscreencg.json +++ b/data/language/en_us/mainscreencg.json @@ -70,6 +70,7 @@ "MainScreenCG.1110.1": "Three Drops of Radiance", "MainScreenCG.1111.1": "Dawn Is Near", "MainScreenCG.1113.1": "Sunward Gleam", + "MainScreenCG.1116.1": "Fragile Lives", "MainScreenCG.2001.1": "Warmth of Your Grip", "MainScreenCG.2002.1": "Oasis Welcome Party", "MainScreenCG.2003.1": "A Thousand Blossoms by Night", @@ -86,5 +87,6 @@ "MainScreenCG.2014.1": "Resonance Beyond the Starlight", "MainScreenCG.2015.1": "Cuteness Dependency Syndrome", "MainScreenCG.2016.1": "Life Goes On", - "MainScreenCG.2017.1": "The Most Precious Treasure" + "MainScreenCG.2017.1": "The Most Precious Treasure", + "MainScreenCG.2018.1": "Autumn Equinox Lullaby" } \ No newline at end of file diff --git a/data/language/en_us/mainskill.json b/data/language/en_us/mainskill.json index a905b95b5..e3f75f1fa 100644 --- a/data/language/en_us/mainskill.json +++ b/data/language/en_us/mainskill.json @@ -1199,6 +1199,30 @@ "MainSkill.406005.2": "When a Ventus Versatile Trekker deals Auto Attack and Skill DMG, the Ventus Main Trekker gains 1 stack of Glory for {1}s, stacking up to {2} times.\u000bAt 10 stacks, increases the Ventus DMG dealt by Ventus Trekkers in the squad by {3}.\u000bAt 20 stacks, increases the Auto Attack DMG dealt by Ventus Trekkers in the squad by an additional {4}.", "MainSkill.406006.1": "Moment of Glory", "MainSkill.406006.2": "When a Ventus Versatile Trekker deals Auto Attack and Skill DMG, the Ventus Main Trekker gains 1 stack of Glory for {1}s, stacking up to {2} times.\u000bAt 10 stacks, increases the Ventus DMG dealt by Ventus Trekkers in the squad by {3}.\u000bAt 20 stacks, increases the Auto Attack DMG dealt by Ventus Trekkers in the squad by an additional {4}.", + "MainSkill.406101.1": "Bedtime Story", + "MainSkill.406101.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406102.1": "Bedtime Story", + "MainSkill.406102.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406103.1": "Bedtime Story", + "MainSkill.406103.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406104.1": "Bedtime Story", + "MainSkill.406104.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406105.1": "Bedtime Story", + "MainSkill.406105.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406106.1": "Bedtime Story", + "MainSkill.406106.2": "When the Aqua Main Trekker casts a skill or Ultimate, gains 1 stack of Storybook: increases Skill DMG by {1} for {2}s, up to 3 stacks.\u000bWhen a Trekker with Storybook deals DMG to a target, increases the target's Aqua Skill DMG Taken and Aqua Mark DMG Taken by {3} for {4}s.", + "MainSkill.406201.1": "All That Was Beautiful", + "MainSkill.406201.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", + "MainSkill.406202.1": "All That Was Beautiful", + "MainSkill.406202.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", + "MainSkill.406203.1": "All That Was Beautiful", + "MainSkill.406203.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", + "MainSkill.406204.1": "All That Was Beautiful", + "MainSkill.406204.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", + "MainSkill.406205.1": "All That Was Beautiful", + "MainSkill.406205.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", + "MainSkill.406206.1": "All That Was Beautiful", + "MainSkill.406206.2": "When the Aqua Main Trekker triggers ##Aqua Mark#1018# or takes DMG, gains 1 stack of Hope for {1}s, up to 6 stacks.\u000bWhen Hope reaches 3 stacks, increases the squad's Aqua Skill DMG dealt by {2}.\u000bWhen Hope reaches 6 stacks, increases own Mark DMG by {3}.", "MainSkill.900101.1": "!NONEED!", "MainSkill.900102.1": "!NONEED!", "MainSkill.900103.1": "!NONEED!" diff --git a/data/language/en_us/mallpackage.json b/data/language/en_us/mallpackage.json index 2a23e9080..897aad0b5 100644 --- a/data/language/en_us/mallpackage.json +++ b/data/language/en_us/mallpackage.json @@ -358,6 +358,26 @@ "MallPackage.pack.16_role_l.3": "Deluxe Ticket Set", "MallPackage.pack.16_role_s.1": "Afternoon Tea\u000bTicket Value Set", "MallPackage.pack.16_role_s.2": "Afternoon Tea: Ticket Value Set", + "MallPackage.pack.17_disc.1": "Starlight Guardian\u000bSpecial Disc Set", + "MallPackage.pack.17_disc.2": "Starlight Guardian: Special Disc Set", + "MallPackage.pack.17_disc_l.1": "Starlight Guardian\u000bDeluxe Disc Set", + "MallPackage.pack.17_disc_l.2": "Starlight Guardian: Deluxe Disc Set", + "MallPackage.pack.17_disc_l.3": "Deluxe Disc Set", + "MallPackage.pack.17_disc_s.1": "Starlight Guardian\u000bDisc Value Set", + "MallPackage.pack.17_disc_s.2": "Starlight Guardian: Disc Value Set", + "MallPackage.pack.17_gift.1": "Starlight Guardian\u000bHeartfelt Bundle", + "MallPackage.pack.17_gift.2": "Starlight Guardian: Heartfelt Bundle", + "MallPackage.pack.17_gift.3": "Heartfelt Bundle", + "MallPackage.pack.17_res.1": "Starlight Guardian\u000bTrekker Boost Bundle", + "MallPackage.pack.17_res.2": "Starlight Guardian: Trekker Boost Bundle", + "MallPackage.pack.17_res.3": "Trekker Boost Bundle", + "MallPackage.pack.17_role.1": "Starlight Guardian\u000bTicket Deal Set", + "MallPackage.pack.17_role.2": "Starlight Guardian: Ticket Deal Set", + "MallPackage.pack.17_role_l.1": "Starlight Guardian\u000bDeluxe Ticket Set", + "MallPackage.pack.17_role_l.2": "Starlight Guardian: Deluxe Ticket Set", + "MallPackage.pack.17_role_l.3": "Deluxe Ticket Set", + "MallPackage.pack.17_role_s.1": "Starlight Guardian\u000bTicket Value Set", + "MallPackage.pack.17_role_s.2": "Starlight Guardian: Ticket Value Set", "MallPackage.pack.disc.1": "Departure Limited\u000bGold Disc Set", "MallPackage.pack.disc.2": "Departure: Gold Disc Set", "MallPackage.pack.first.1": "Departure Limited\u000bWelcome Pack", @@ -381,6 +401,8 @@ "MallPackage.skin.98.02.1.2": "Certificate that unlocks Nanoha's exclusive appearance \"When Distant Winds Rise\"!", "MallPackage.skin.98.02.2": "Certificate that unlocks Nanoha's exclusive appearance \"When Distant Winds Rise\"!", "MallPackage.skin.98.03.1": "The Gift of Falling Snow", + "MallPackage.skin.98.03.1.1": "The Gift of Falling Snow", + "MallPackage.skin.98.03.1.2": "Certificate that unlocks Freesia's exclusive appearance \"The Gift of Falling Snow\"!", "MallPackage.skin.98.03.2": "Certificate that unlocks Freesia's exclusive appearance \"The Gift of Falling Snow\"!", "MallPackage.skin.98.04.1": "Probation Period Cleared!", "MallPackage.skin.98.04.1.1": "Probation Period Cleared!", @@ -409,5 +431,7 @@ "MallPackage.skin.98.14.1": "Carefree in the Golden Glow", "MallPackage.skin.98.14.2": "Certificate that unlocks Mistique's exclusive appearance \"Carefree in the Golden Glow\"!", "MallPackage.skin.98.15.1": "Shining Bright, Spirits High", - "MallPackage.skin.98.15.2": "Certificate that unlocks Tilia's exclusive appearance \"Shining Bright, Spirits High\"!" + "MallPackage.skin.98.15.2": "Certificate that unlocks Tilia's exclusive appearance \"Shining Bright, Spirits High\"!", + "MallPackage.skin.98.16.1": "My Stage, My Creation", + "MallPackage.skin.98.16.2": "Certificate that unlocks Flora's exclusive appearance \"My Stage, My Creation\"!" } \ No newline at end of file diff --git a/data/language/en_us/mallrecommendgroup.json b/data/language/en_us/mallrecommendgroup.json index 215c79908..fb6ae4d94 100644 --- a/data/language/en_us/mallrecommendgroup.json +++ b/data/language/en_us/mallrecommendgroup.json @@ -33,5 +33,10 @@ "MallRecommendGroup.1032.1": "Trekker Gear", "MallRecommendGroup.1033.1": "Disc Trove", "MallRecommendGroup.1034.1": "Premium Selection", - "MallRecommendGroup.1035.1": "Premium Selection" + "MallRecommendGroup.1035.1": "Premium Selection", + "MallRecommendGroup.1036.1": "New Arrivals", + "MallRecommendGroup.1037.1": "Trekker Gear", + "MallRecommendGroup.1038.1": "Disc Trove", + "MallRecommendGroup.1039.1": "Premium Selection", + "MallRecommendGroup.1040.1": "Premium Selection" } \ No newline at end of file diff --git a/data/language/en_us/mangaloading.json b/data/language/en_us/mangaloading.json index 792cb6d0d..38d7dcd97 100644 --- a/data/language/en_us/mangaloading.json +++ b/data/language/en_us/mangaloading.json @@ -47,6 +47,7 @@ "MangaLoading.50.1": "Guiding Hand", "MangaLoading.51.1": "The Sharp Gaze", "MangaLoading.52.1": "Stay Prepared", + "MangaLoading.53.1": "Home-Cooked with Love", "MangaLoading.6.1": "Tear Collector", "MangaLoading.7.1": "Pastry Seduction", "MangaLoading.9.1": "Purehearted Secret" diff --git a/data/language/en_us/playerhead.json b/data/language/en_us/playerhead.json index 367470681..308fce738 100644 --- a/data/language/en_us/playerhead.json +++ b/data/language/en_us/playerhead.json @@ -8,10 +8,12 @@ "PlayerHead.11203.1": "Acquire the appearance to unlock\nLingering Sunlight", "PlayerHead.11303.1": "Acquire the appearance to unlock\nFeeling Spicy? Take the Heat!", "PlayerHead.11603.1": "Acquire the appearance to unlock\nRepose in the Ever-Warm Shade", + "PlayerHead.11703.1": "Acquire the appearance to unlock\nFeast of Fortune March", "PlayerHead.11903.1": "Acquire the appearance to unlock\nWhen Distant Winds Rise", "PlayerHead.12003.1": "Acquire the appearance to unlock\nThe Formula for Victory", "PlayerHead.12303.1": "Acquire the appearance to unlock\nPrincess of the Wondrous Wilds", "PlayerHead.12503.1": "Acquire the appearance to unlock\nThe Gift of Falling Snow", + "PlayerHead.12603.1": "Acquire the appearance to unlock\nMy Stage, My Creation", "PlayerHead.12703.1": "Acquire the appearance to unlock\nRookie Hero Reporting In", "PlayerHead.130001.1": "Royal Grant of Startup Grant (Season 1)", "PlayerHead.130002.1": "Royal Grant of Startup Grant (Season 2)", @@ -24,6 +26,7 @@ "PlayerHead.130009.1": "Royal Grant of Startup Grant (Season 9)", "PlayerHead.130010.1": "Royal Grant of Startup Grant (Season 10)", "PlayerHead.130011.1": "Royal Grant of Startup Grant (Season 11)", + "PlayerHead.130012.1": "Royal Grant of Startup Grant (Season 12)", "PlayerHead.13203.1": "Acquire the appearance to unlock\nTipsy Daydream", "PlayerHead.13204.1": "Acquire the appearance to unlock\nRippling Void of the Darkest Heartbreak", "PlayerHead.13303.1": "Acquire the appearance to unlock\nA Dip of Fresh Summer", diff --git a/data/language/en_us/plot.json b/data/language/en_us/plot.json index 46fd6de90..7163411e8 100644 --- a/data/language/en_us/plot.json +++ b/data/language/en_us/plot.json @@ -143,6 +143,12 @@ "Plot.13702.2": "Those who take things too seriously are often the ones who push themselves too far.", "Plot.13703.1": "Something's on Her Mind (Part Ⅲ)", "Plot.13703.2": "Take her hand and sweep her into a dazzling dance!", + "Plot.13901.1": "Make-Believe Wedding, Part Ⅰ", + "Plot.13901.2": "Allie's a mother now, but she's never been in love, never been married. Can she really call herself one?", + "Plot.13902.1": "Make-Believe Wedding, Part Ⅱ", + "Plot.13902.2": "Even if she's not good at housework, even if she's never had children, Allie can still be a \"true mother.\"", + "Plot.13903.1": "Make-Believe Wedding, Part Ⅲ", + "Plot.13903.2": "For richer or poorer, in sickness and in health. You vow to love, honor, and protect each other forever.", "Plot.14001.1": "Sparkla's Troubles, Part I", "Plot.14001.2": "A genius inventor has unexpectedly hit a creative wall. Where should I go to find new inspiration?", "Plot.14002.1": "Sparkla's Troubles, Part II", diff --git a/data/language/en_us/potential.json b/data/language/en_us/potential.json index 374d4a18e..d996285f2 100644 --- a/data/language/en_us/potential.json +++ b/data/language/en_us/potential.json @@ -1391,6 +1391,64 @@ "Potential.513742.2": "Increases Eleanor's &Param5& by &Param6&. When Firestorm (Ultimate) deals DMG to a target, increases the &Param1& it deals to the target by &Param2& for &Param3&s, stacking up to &Param4& times.", "Potential.513743.1": "Increases Eleanor's &Param5&. When any Ventus Trekker in the squad casts a Main Skill or Support Skill, increases Eleanor's &Param1&.", "Potential.513743.2": "Increases Eleanor's &Param5& by &Param6&. When any Ventus Trekker in the squad casts a Main Skill or Support Skill, increases Eleanor's &Param1& by &Param2& for &Param3&s, stacking up to &Param4& times.", + "Potential.513901.1": "In an all-Aqua squad, increases the maximum number of Sweep Marks. They no longer disappear over time, and each Sweep Mark additionally increases Allie's &Param2&. When the number of lit ##Sweep Mark#4052# reaches the maximum, Ultimate Phase 2 can be cast via the Main Skill.", + "Potential.513901.2": "In an all-Aqua squad, increases the maximum number of Sweep Marks to 5. They no longer disappear over time, and each Sweep Mark additionally increases Allie's &Param2& by &Param3&. When the number of lit ##Sweep Mark#4052# reaches the maximum, Deep Sweep: Restore Order (Ultimate Phase 2) can be cast via the Main Skill.", + "Potential.513902.1": "When casting Auto Attacks or Main Skill, generates a blade shadow that deals AoE Aqua DMG and gains Sweep Mark.", + "Potential.513902.2": "When casting Housework Slash (Auto Attack) or Sweeping Rush (Main Skill), generates a blade shadow that deals &Param1& of ATK as AoE Aqua Skill DMG, and gains 1 Sweep Mark. This effect can be triggered once every &Param4&s.", + "Potential.513903.1": "When the number of lit Sweep Marks reaches the maximum, Ultimate Phase 1 can be cast via the Main Skill. Casting Ultimate Phase 1 by any means consumes all Sweep Marks and grants max stacks of Sweep Mark buffs.", + "Potential.513903.2": "When the number of lit Sweep Marks reaches the maximum, Deep Sweep: Dust Off (Ultimate Phase 1) can be cast via the Main Skill. Casting Ultimate Phase 1 by any means consumes all Sweep Marks and grants max stacks of Sweep Mark buffs. Cannot gain Sweep Marks while Sweeping Stance is active.", + "Potential.513904.1": "While Sweeping Stance of Ultimate Phase 1 is active, additionally increases Allie's &Param1&.\u000bWhile Sweeping Stance is active, when the target's Tide reaches a certain number of stacks, additionally generates a Wave. Wave is enhanced to ##Abyssal Wave#4054#.", + "Potential.513904.2": "While Sweeping Stance of Deep Sweep: Dust Off (Ultimate Phase 1) is active, additionally increases Allie's &Param1& by &Param2&. Meanwhile, when Allie triggers ##Aqua Mark#1018# to generate ##Tidal Wave#4053#, if the target's Tide stacks reach 3 and 6, additionally generates a Wave. Wave is enhanced to ##Abyssal Wave#4054#: deals &Param3& of ATK as AoE Mark DMG.", + "Potential.513905.1": "All DMG dealt by Ultimate Phase 2 becomes Skill DMG. When casting Ultimate Phase 2 or the Main Skill, increases own &Param1&.", + "Potential.513905.2": "All Ultimate DMG dealt by Deep Sweep: Restore Order (Ultimate Phase 2) becomes Skill DMG. When casting Deep Sweep: Restore Order (Ultimate Phase 2) or Sweeping Rush (Main Skill), increases own &Param1& by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.513906.1": "When gaining a Sweep Mark, increases the &Param1& dealt by the Main Skill and Multi Sweep (Potential).", + "Potential.513906.2": "When gaining a Sweep Mark, increases the &Param1& dealt by Sweeping Rush (Main Skill) and Multi Sweep (Potential) by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.513907.1": "For a period of time after casting Ultimate Phase 2, the trigger interval of blade shadow is reduced. In an all-Aqua squad, increases Allie's &Param5& and &Param7&.", + "Potential.513907.2": "For the next &Param2&s after casting Deep Sweep: Restore Order (Ultimate Phase 2), the trigger interval of blade shadow is reduced to &Param3&s. This effect can be triggered only once every &Param4&s. In an all-Aqua squad, increases Allie's &Param5& by &Param6& and &Param7& by &Param8&.", + "Potential.513908.1": "In an all-Aqua squad, all DMG dealt by Ultimate Phase 1 and Auto Attacks becomes Mark DMG. Meanwhile, increasing Allie's Auto Attack DMG additionally increases her Mark DMG. Reduces Allie's &Param4&.", + "Potential.513908.2": "In an all-Aqua squad, all DMG dealt by Deep Sweep: Dust Off (Ultimate Phase 1) and Housework Slash (Auto Attack) becomes Mark DMG. Meanwhile, every &Param1& increase in Auto Attack DMG additionally increases Allie's Mark DMG by &Param2&, up to &Param3&. Reduces Allie's &Param4& by &Param5&.", + "Potential.513909.1": "While Sweeping Stance is active, generating Wave via ##Tidal Wave#4053# a certain number of times grants 1 stack of Pending Chore and increases Allie's &Param1&. Upon exiting Sweeping Stance, Pending Chores are converted into Sweep Marks.", + "Potential.513909.2": "While Sweeping Stance is active, every &Param5& times Wave is generated via ##Tidal Wave#4053#, grants 1 stack of Pending Chore, up to 4 stacks. Meanwhile, increases Allie's &Param1& by &Param2& for &Param3&s, up to &Param4& stacks. Upon exiting Sweeping Stance, each stack of Pending Chore is converted into 1 Sweep Mark.", + "Potential.513910.1": "Increases Allie's &Param3&. In an all-Aqua squad and while Sweeping Stance is active, Housework Slash (Auto Attack) is enhanced, increasing its &Param1&. It can also trigger ##Aqua Mark#1018# to generate ##Tidal Wave#4053#.", + "Potential.513910.2": "Increases Allie's &Param3& by &Param4&. In an all-Aqua squad and while Sweeping Stance is active, Housework Slash (Auto Attack) is enhanced, increasing its &Param1& by &Param2&. It can also trigger ##Aqua Mark#1018# to generate ##Tidal Wave#4053#.", + "Potential.513911.1": "When dodging or gaining a Shield, increases Allie's &Param1&.", + "Potential.513911.2": "When dodging or gaining a Shield, increases Allie's &Param1& by &Param2& for &Param3&s.", + "Potential.513912.1": "When Allie deals Mark DMG, increases her &Param1&.", + "Potential.513912.2": "When Allie deals Mark DMG, increases her &Param1& by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.513913.1": "A period of time after holding Dodge to dash, immediately gains 3 Sweep Marks.\u000bFor each Aqua Trekker in the squad, increases Allie's &Param2&.", + "Potential.513913.2": "0.5s after holding Dodge to dash, immediately gains 3 Sweep Marks. This effect can be triggered once every &Param1&s.\u000bFor each Aqua Trekker in the squad, increases Allie's &Param2& by &Param3&.", + "Potential.513921.1": "Cycling Slashes fires Frost Blades, dealing AoE Aqua Skill DMG multiple times.", + "Potential.513921.2": "Cycling Slashes fires Frost Blades, dealing &Param1& of ATK as AoE Aqua Skill DMG multiple times.", + "Potential.513922.1": "Cycling Slashes can deal more hits, and its &Param1& dealt is increased.", + "Potential.513922.2": "Cycling Slashes can deal 8 more hits, and its &Param1& dealt is increased by &Param2&.", + "Potential.513923.1": "Finishing Slash deals additional AoE Aqua Skill DMG.", + "Potential.513923.2": "Finishing Slash deals an additional &Param1& x3 of ATK as AoE Aqua Skill DMG.", + "Potential.513924.1": "The ice crystals formed by Finishing Slash will explode, dealing AoE Aqua Skill DMG again.", + "Potential.513924.2": "The ice crystals formed by Finishing Slash will explode, dealing &Param1& of ATK as AoE Aqua Skill DMG again.", + "Potential.513925.1": "Additionally increases the &Param1& dealt by Cycling Slashes. It is further increased against targets with ##Resilience Break#1006#.", + "Potential.513925.2": "Additionally increases the &Param1& dealt by Cycling Slashes by &Param2&. It is further increased by &Param4& against targets with ##Resilience Break#1006#.", + "Potential.513926.1": "When Cycling Slashes hits more than 3 targets, increases its &Param1& dealt.", + "Potential.513926.2": "When Cycling Slashes hits more than 3 targets, increases its &Param1& dealt by &Param2&.", + "Potential.513927.1": "The longer Allie is on the battlefield, the higher the &Param1& she deals.", + "Potential.513927.2": "For every 0.5s Allie is on the battlefield, increases her &Param1& dealt by &Param2&, up to 4 stacks.", + "Potential.513928.1": "Increases the &Param1& dealt by Finishing Slash and ice crystals. It is additionally increased against elite or higher-tier targets.", + "Potential.513928.2": "Increases the &Param1& dealt by Finishing Slash and ice crystals by &Param2&. It is additionally increased by &Param4& against elite or higher-tier targets.", + "Potential.513929.1": "When Finishing Slash and ice crystals hit fewer than 4 targets, increases their &Param1& dealt.", + "Potential.513929.2": "When Finishing Slash and ice crystals hit fewer than 4 targets, increases their &Param1& dealt by &Param2&.", + "Potential.513930.1": "Increases the range of ice crystals. Finishing Slash generates more ice crystals, each dealing Aqua AoE Skill DMG.", + "Potential.513930.2": "Increases the range of ice crystals. Finishing Slash generates 2 more ice crystals, each dealing &Param1& of ATK as Aqua AoE Skill DMG.", + "Potential.513931.1": "When a Support Trekker is on the battlefield, increases &Param1& dealt by Allie.", + "Potential.513931.2": "When a Support Trekker is on the battlefield, increases &Param1& dealt by Allie by &Param2&.", + "Potential.513932.1": "Increases Allie's &Param1&.", + "Potential.513932.2": "Increases Allie's &Param1& by &Param2&.", + "Potential.513933.1": "In an all-Aqua squad, boosts the squad's stats.", + "Potential.513933.2": "In an all-Aqua squad, boosts the squad's &Param1& by &Param2&.", + "Potential.513941.1": "When casting the Ultimate, boosts stats.", + "Potential.513941.2": "When casting Deep Sweep (Ultimate), increases her &Param1& by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.513942.1": "Increases the burst range and DMG of Ultimate Phase 1.", + "Potential.513942.2": "Increases the burst range of Deep Sweep: Dust Off (Ultimate Phase 1) by &Param3&, and increases its &Param4& dealt by &Param5&.", + "Potential.513943.1": "Ultimate Phase 2 creates an additional long blade phantom that deals DMG. Increases Ultimate Phase 2's &Param1& dealt.", + "Potential.513943.2": "Deep Sweep: Restore Order (Ultimate Phase 2) creates an additional long blade phantom that deals &Param3& of ATK as AoE Aqua Ultimate DMG. Increases Ultimate Phase 2's &Param1& dealt by &Param2&.", "Potential.514001.1": "When Sparkla is in ##Bunny Rapid Fire Mode#4034#, activates Bunny Rapid Fire to deal damage. Can trigger ##Terra Mark#1020#.\u000bWhen in an All-Terra squad, increases Bunny Rapid Fire's &Param2&.", "Potential.514001.2": "When Sparkla is in ##Bunny Rapid Fire Mode#4034#, activates Bunny Rapid Fire to unleash a hail of fire on the target, dealing &Param1& of ATK x7 as Terra Skill DMG. Can trigger ##Terra Mark#1020#.\u000bBunny Rapid Fire has a Cooldown of 3s.\u000bWhen in an All-Terra squad, increases Bunny Rapid Fire's &Param2& by &Param3&.", "Potential.514002.1": "Increases the &Param4& of ##Bunny Rapid Fire Mode#4034#.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a target, inflicts Stellar Crystal. At full stack, the target becomes Stellar Crystallized.\u000bStellar Crystallized target will be stunned and immune to Stellar Crystal.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a Stellar Crystallized target, deals additional damage. Can trigger ##Terra Mark#1020#.", diff --git a/data/language/en_us/potentialpreset.json b/data/language/en_us/potentialpreset.json index 668d5c0b3..b2dd461a3 100644 --- a/data/language/en_us/potentialpreset.json +++ b/data/language/en_us/potentialpreset.json @@ -95,6 +95,10 @@ "PotentialPreset.13701.2": "Eleanor Default Preset 1", "PotentialPreset.13702.1": "Default Preset 2", "PotentialPreset.13702.2": "Eleanor Default Preset 2", + "PotentialPreset.13901.1": "Default Preset 1", + "PotentialPreset.13901.2": "Allie Default Preset 1", + "PotentialPreset.13902.1": "Default Preset 2", + "PotentialPreset.13902.2": "Allie Default Preset 2", "PotentialPreset.14001.1": "Default Preset 1", "PotentialPreset.14001.2": "Sparkla Default Preset 1", "PotentialPreset.14002.1": "Default Preset 2", diff --git a/data/language/en_us/scorebossability.json b/data/language/en_us/scorebossability.json index 6a5de86fe..acb9f6f30 100644 --- a/data/language/en_us/scorebossability.json +++ b/data/language/en_us/scorebossability.json @@ -44,5 +44,9 @@ "ScoreBossAbility.100021.1": "Thinning Layers", "ScoreBossAbility.100021.2": "For every &Param3& times a Trekker triggers a Mark, inflict Armor Break on the boss target. Each stack of Armor Break intensify Auto Attack DMG Taken by &Param4& and Skill DMG Taken by &Param5&, stacking up to &Param6& times.", "ScoreBossAbility.100022.1": "Shell-Breaking Pursuit", - "ScoreBossAbility.100022.2": "When a Support Trekker deals Ultimate DMG to the boss target, the boss target's Ultimate DMG Taken intensified by &Param1& for &Param3&s, stacking up to &Param4& times.\nWhen a Support Trekker deals Auto Attack DMG to the boss target, the boss target's Skill DMG Taken intensified by &Param2& for &Param5&s, stacking up to &Param6& times." + "ScoreBossAbility.100022.2": "When a Support Trekker deals Ultimate DMG to the boss target, the boss target's Ultimate DMG Taken intensified by &Param1& for &Param3&s, stacking up to &Param4& times.\nWhen a Support Trekker deals Auto Attack DMG to the boss target, the boss target's Skill DMG Taken intensified by &Param2& for &Param5&s, stacking up to &Param6& times.", + "ScoreBossAbility.100023.1": "Shattered Aftershock", + "ScoreBossAbility.100023.2": "When the Main Trekker casts an Ultimate, increases Skill DMG taken by boss targets by &Param1& for &Param3&s.\nWhen the Main Trekker casts an Ultimate, boss targets' Mark DMG Taken is intensified by &Param2& for &Param4&s.", + "ScoreBossAbility.100024.1": "Blood Pact", + "ScoreBossAbility.100024.2": "Increases the Main Trekker's Max HP by &Param1& and DMG Taken by &Param2&.\nWhen a friendly unit deals Mark DMG &Param4& times to a boss target within &Param3&s, increases Skill DMG and Auto ATK DMG taken by boss targets by &Param5& and &Param6& respectively for &Param7&s." } \ No newline at end of file diff --git a/data/language/en_us/secondaryskill.json b/data/language/en_us/secondaryskill.json index 69430fd84..319cc20be 100644 --- a/data/language/en_us/secondaryskill.json +++ b/data/language/en_us/secondaryskill.json @@ -1380,25 +1380,65 @@ "SecondarySkill.4059205.1": "Voice of the Future", "SecondarySkill.4059205.2": "When a Trekker with Starlit Hope triggers a Mark that inflicts Cyclone, increases the squad's Ventus Auto Attack DMG by {1} for {2}s.\u000bWhen a Trekker with Starlit Hope triggers a Mark that inflicts Blossom, increases the squad's Ventus Skill DMG by {3} for {4}s.", "SecondarySkill.4060101.1": "Path of Radiance", - "SecondarySkill.4060101.2": "Increases the ATK of Ventus Trekkers in the squad by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", + "SecondarySkill.4060101.2": "Increases the ATK of Ventus squadmates by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", "SecondarySkill.4060102.1": "Path of Radiance", - "SecondarySkill.4060102.2": "Increases the ATK of Ventus Trekkers in the squad by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", + "SecondarySkill.4060102.2": "Increases the ATK of Ventus squadmates by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", "SecondarySkill.4060103.1": "Path of Radiance", - "SecondarySkill.4060103.2": "Increases the ATK of Ventus Trekkers in the squad by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", + "SecondarySkill.4060103.2": "Increases the ATK of Ventus squadmates by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", "SecondarySkill.4060104.1": "Path of Radiance", - "SecondarySkill.4060104.2": "Increases the ATK of Ventus Trekkers in the squad by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", + "SecondarySkill.4060104.2": "Increases the ATK of Ventus squadmates by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", "SecondarySkill.4060105.1": "Path of Radiance", - "SecondarySkill.4060105.2": "Increases the ATK of Ventus Trekkers in the squad by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", + "SecondarySkill.4060105.2": "Increases the ATK of Ventus squadmates by {1}.\u000bGlory gains an additional effect: Each stack increases own Skill DMG by {2}.", "SecondarySkill.4060201.1": "Bright Prospects", - "SecondarySkill.4060201.2": "When Glory is at max stacks, increases Ventus DMG dealt by Ventus Trekkers in the squad by {1}.", + "SecondarySkill.4060201.2": "When Glory is at max stacks, increases Ventus squadmates' Ventus DMG dealt by {1}.", "SecondarySkill.4060202.1": "Bright Prospects", - "SecondarySkill.4060202.2": "When Glory is at max stacks, increases Ventus DMG dealt by Ventus Trekkers in the squad by {1}.", + "SecondarySkill.4060202.2": "When Glory is at max stacks, increases Ventus squadmates' Ventus DMG dealt by {1}.", "SecondarySkill.4060203.1": "Bright Prospects", - "SecondarySkill.4060203.2": "When Glory is at max stacks, increases Ventus DMG dealt by Ventus Trekkers in the squad by {1}.", + "SecondarySkill.4060203.2": "When Glory is at max stacks, increases Ventus squadmates' Ventus DMG dealt by {1}.", "SecondarySkill.4060204.1": "Bright Prospects", - "SecondarySkill.4060204.2": "When Glory is at max stacks, increases Ventus DMG dealt by Ventus Trekkers in the squad by {1}.", + "SecondarySkill.4060204.2": "When Glory is at max stacks, increases Ventus squadmates' Ventus DMG dealt by {1}.", "SecondarySkill.4060205.1": "Bright Prospects", - "SecondarySkill.4060205.2": "When Glory is at max stacks, increases Ventus DMG dealt by Ventus Trekkers in the squad by {1}.", + "SecondarySkill.4060205.2": "When Glory is at max stacks, increases Ventus squadmates' Ventus DMG dealt by {1}.", + "SecondarySkill.4061101.1": "New Start Book", + "SecondarySkill.4061101.2": "Increases the squad's Aqua Skill DMG by {1}.\u000bAfter the Aqua Main Trekker triggers ##Aqua Mark#1018#, gains stacks of Reverie equal to the current stacks of Storybook: increases Mark DMG by {2} for {3}s, up to 10 stacks.", + "SecondarySkill.4061102.1": "New Start Book", + "SecondarySkill.4061102.2": "Increases the squad's Aqua Skill DMG by {1}.\u000bAfter the Aqua Main Trekker triggers ##Aqua Mark#1018#, gains stacks of Reverie equal to the current stacks of Storybook: increases Mark DMG by {2} for {3}s, up to 10 stacks.", + "SecondarySkill.4061103.1": "New Start Book", + "SecondarySkill.4061103.2": "Increases the squad's Aqua Skill DMG by {1}.\u000bAfter the Aqua Main Trekker triggers ##Aqua Mark#1018#, gains stacks of Reverie equal to the current stacks of Storybook: increases Mark DMG by {2} for {3}s, up to 10 stacks.", + "SecondarySkill.4061104.1": "New Start Book", + "SecondarySkill.4061104.2": "Increases the squad's Aqua Skill DMG by {1}.\u000bAfter the Aqua Main Trekker triggers ##Aqua Mark#1018#, gains stacks of Reverie equal to the current stacks of Storybook: increases Mark DMG by {2} for {3}s, up to 10 stacks.", + "SecondarySkill.4061105.1": "New Start Book", + "SecondarySkill.4061105.2": "Increases the squad's Aqua Skill DMG by {1}.\u000bAfter the Aqua Main Trekker triggers ##Aqua Mark#1018#, gains stacks of Reverie equal to the current stacks of Storybook: increases Mark DMG by {2} for {3}s, up to 10 stacks.", + "SecondarySkill.4061201.1": "Innocent Reverie", + "SecondarySkill.4061201.2": "When the Aqua Main Trekker gains Reverie, increases the squad's Aqua DMG dealt by {1} for {2}s.\u000bWhen Reverie is at max stacks, increases own Skill Crit DMG by {3}.", + "SecondarySkill.4061202.1": "Innocent Reverie", + "SecondarySkill.4061202.2": "When the Aqua Main Trekker gains Reverie, increases the squad's Aqua DMG dealt by {1} for {2}s.\u000bWhen Reverie is at max stacks, increases own Skill Crit DMG by {3}.", + "SecondarySkill.4061203.1": "Innocent Reverie", + "SecondarySkill.4061203.2": "When the Aqua Main Trekker gains Reverie, increases the squad's Aqua DMG dealt by {1} for {2}s.\u000bWhen Reverie is at max stacks, increases own Skill Crit DMG by {3}.", + "SecondarySkill.4061204.1": "Innocent Reverie", + "SecondarySkill.4061204.2": "When the Aqua Main Trekker gains Reverie, increases the squad's Aqua DMG dealt by {1} for {2}s.\u000bWhen Reverie is at max stacks, increases own Skill Crit DMG by {3}.", + "SecondarySkill.4061205.1": "Innocent Reverie", + "SecondarySkill.4061205.2": "When the Aqua Main Trekker gains Reverie, increases the squad's Aqua DMG dealt by {1} for {2}s.\u000bWhen Reverie is at max stacks, increases own Skill Crit DMG by {3}.", + "SecondarySkill.4062101.1": "Glimmer of Yore", + "SecondarySkill.4062101.2": "When Hope is at max stacks, increases Aqua Main Trekker's ATK by {1}. Dealing DMG inflicts Lingering Wish on the target for {2}s.\u000bTo targets inflicted with Lingering Wish, increases the squad's Aqua Skill DMG dealt by {3}.", + "SecondarySkill.4062102.1": "Glimmer of Yore", + "SecondarySkill.4062102.2": "When Hope is at max stacks, increases Aqua Main Trekker's ATK by {1}. Dealing DMG inflicts Lingering Wish on the target for {2}s.\u000bTo targets inflicted with Lingering Wish, increases the squad's Aqua Skill DMG dealt by {3}.", + "SecondarySkill.4062103.1": "Glimmer of Yore", + "SecondarySkill.4062103.2": "When Hope is at max stacks, increases Aqua Main Trekker's ATK by {1}. Dealing DMG inflicts Lingering Wish on the target for {2}s.\u000bTo targets inflicted with Lingering Wish, increases the squad's Aqua Skill DMG dealt by {3}.", + "SecondarySkill.4062104.1": "Glimmer of Yore", + "SecondarySkill.4062104.2": "When Hope is at max stacks, increases Aqua Main Trekker's ATK by {1}. Dealing DMG inflicts Lingering Wish on the target for {2}s.\u000bTo targets inflicted with Lingering Wish, increases the squad's Aqua Skill DMG dealt by {3}.", + "SecondarySkill.4062105.1": "Glimmer of Yore", + "SecondarySkill.4062105.2": "When Hope is at max stacks, increases Aqua Main Trekker's ATK by {1}. Dealing DMG inflicts Lingering Wish on the target for {2}s.\u000bTo targets inflicted with Lingering Wish, increases the squad's Aqua Skill DMG dealt by {3}.", + "SecondarySkill.4062201.1": "Shadow of the Past", + "SecondarySkill.4062201.2": "When the Aqua Main Trekker inflicts Lingering Wish, increases the squad's ATK by {1} for {2}s.", + "SecondarySkill.4062202.1": "Shadow of the Past", + "SecondarySkill.4062202.2": "When the Aqua Main Trekker inflicts Lingering Wish, increases the squad's ATK by {1} for {2}s.", + "SecondarySkill.4062203.1": "Shadow of the Past", + "SecondarySkill.4062203.2": "When the Aqua Main Trekker inflicts Lingering Wish, increases the squad's ATK by {1} for {2}s.", + "SecondarySkill.4062204.1": "Shadow of the Past", + "SecondarySkill.4062204.2": "When the Aqua Main Trekker inflicts Lingering Wish, increases the squad's ATK by {1} for {2}s.", + "SecondarySkill.4062205.1": "Shadow of the Past", + "SecondarySkill.4062205.2": "When the Aqua Main Trekker inflicts Lingering Wish, increases the squad's ATK by {1} for {2}s.", "SecondarySkill.9001.1": "!NONEED!", "SecondarySkill.9001.2": "Test Placeholder Skill" } \ No newline at end of file diff --git a/data/language/en_us/skill.json b/data/language/en_us/skill.json index cb69c67be..6b39c8ad8 100644 --- a/data/language/en_us/skill.json +++ b/data/language/en_us/skill.json @@ -719,6 +719,20 @@ "Skill.13770000.1": "Eleanor's Dash", "Skill.13770000.13": "Eleanor's Dash", "Skill.13770000.2": "Eleanor's Dash", + "Skill.13910000.1": "Housework Slash", + "Skill.13910000.13": "Wields the long blade to deal DMG multiple times.", + "Skill.13910000.2": "Wields the long blade to deal DMG multiple times.\u000bStrike 1: &Param1& and &Param2& of ATK as Aqua Auto Attack DMG.\u000bStrike 2: &Param3& of ATK as Aqua Auto Attack DMG.\u000bStrike 3: &Param4& x2 of ATK as Aqua Auto Attack DMG.\u000bStrike 4: &Param5&, &Param6&, and &Param7& of ATK as Aqua Auto Attack DMG.\u000bStrike 5: &Param8& of ATK as Aqua Auto Attack DMG.", + "Skill.13931000.1": "Sweeping Rush", + "Skill.13931000.13": "Dashes to the target's location, dealing AoE Aqua Skill DMG, which can trigger ##Aqua Mark#1018#.\u000bWhen Sweeping Rush (Main Skill) deals DMG, obtains 1 Sweep Mark: increases own &Param2&.", + "Skill.13931000.2": "Dashes to the target's location, dealing &Param1& x3 and &Param6& x3 of ATK as AoE Aqua Skill DMG, which can trigger ##Aqua Mark#1018# and generate ##Tidal Wave#4053#.\u000bWhen Sweeping Rush (Main Skill) deals DMG, obtains 1 Sweep Mark: increases own &Param2& by &Param3& for &Param4&s. Up to 3 Sweep Marks can exist, and this effect grants at most 1 Sweep Mark each time.", + "Skill.13931001.1": "Deep Sweep: Dust Off", + "Skill.13931002.1": "Deep Sweep: Restore Order", + "Skill.13932000.1": "Sweeping Slashes", + "Skill.13932000.13": "Wields the long blade to perform Cycling Slashes, dealing AoE Aqua Skill DMG. Then unleashes a powerful Finishing Slash and forms ice crystals, dealing AoE Aqua Skill DMG. When the Support Skill deals DMG, it can trigger ##Aqua Mark#1018#.", + "Skill.13932000.2": "Wields the long blade to perform Cycling Slashes, dealing &Param1& x4 of ATK as AoE Aqua Skill DMG. Then unleashes a powerful Finishing Slash and forms ice crystals, dealing &Param2& and &Param3& of ATK as AoE Aqua Skill DMG. When the Support Skill deals DMG, it can trigger ##Aqua Mark#1018# and generate ##Tide#4053#.", + "Skill.13940000.1": "Deep Sweep", + "Skill.13940000.13": "Deep Sweep: Dust Off (Ultimate Phase 1): Deals AoE Aqua Ultimate DMG and enters Sweeping Stance, increasing own &Param2&. After casting Deep Sweep: Dust Off, unlocks Deep Sweep: Restore Order (Ultimate Phase 2) within a short time.\u000bDeep Sweep: Restore Order (Ultimate Phase 2): Pursues the target, dealing AoE Aqua Ultimate DMG.\u000bWhen the Ultimate deals DMG, it can trigger ##Aqua Mark#1018#.", + "Skill.13940000.2": "Deep Sweep: Dust Off (Ultimate Phase 1): Deals &Param1& of ATK as AoE Aqua Ultimate DMG, and enters Sweeping Stance, increasing own &Param2& by &Param3& for &Param4&s. After casting Deep Sweep: Dust Off, unlocks Deep Sweep: Restore Order (Ultimate Phase 2) within a short time.\u000bDeep Sweep: Restore Order (Ultimate Phase 2): Pursues the target, dealing &Param5& of ATK as AoE Aqua Ultimate DMG.\u000bWhen the Ultimate deals DMG, it can trigger ##Aqua Mark#1018# and generate ##Tide#4053#.", "Skill.14010000.1": "Neo Bunny Blast", "Skill.14010000.13": "Fires energy bullets from her wheelchair-mounted guns, dealing DMG.", "Skill.14010000.2": "Sparkla fires three volleys from her wheelchair-mounted energy guns at the target.\u000bStrike 1: &Param1& of ATK as Terra Auto Attack DMG.\u000bStrike 2: &Param2& of ATK as Terra Auto Attack DMG.\u000bStrike 3: &Param3& of ATK x2 as Terra Auto Attack DMG.", @@ -1143,6 +1157,10 @@ "Skill.8013001.2": "Fires ice arrows to deal DMG to the target.", "Skill.8013002.1": "Rain Call: Volley Chase", "Skill.8013002.2": "Summons an Advertising Doll to deal DMG over time.", + "Skill.8013201.1": "Bat and Skate", + "Skill.8013201.2": "Swings the baseball bat and kickflips the skateboard to attack the target.", + "Skill.8013202.1": "Syou: Pulsar Streak", + "Skill.8013202.2": "Performs consecutive Two Base Hits, ending with a Smash. During the attack, turns to track the target.", "Skill.8013301.1": "Wind Pellets", "Skill.8013301.2": "Fires consecutive wind bullets to deal DMG.", "Skill.8013302.1": "Blooming Draught", @@ -1155,6 +1173,14 @@ "Skill.8013501.2": "Swings the broom to perform multiple attacks.", "Skill.8013502.1": "Summoning Circle", "Skill.8013502.2": "Draws a magic circle on the ground, summoning Lanterna Phantoms to track down targets and self-destruct.", + "Skill.8013701.1": "Tactical Combo", + "Skill.8013701.2": "Quickly switches weapons to unleash strikes, dealing multiple instances of AoE DMG. Each attack grants Tactical Energy Reserve. Spending a certain amount of Tactical Energy Reserve can activate Cross Slash, dealing AoE DMG.", + "Skill.8013702.1": "Sentry Deployment", + "Skill.8013702.2": "Spins rapidly to deal AoE DMG and gains Vigil: multiple Sentries move around Eleanor to deal DMG over time.", + "Skill.8013901.1": "Housework Slash", + "Skill.8013901.2": "Wields the long blade to deal DMG multiple times.", + "Skill.8013902.1": "Sweeping Slashes", + "Skill.8013902.2": "Wields the long blade to deal AoE DMG. Each time the skill is cast, gains 1 stack of Sweep Mark. Each stack increases own ATK, up to 3 stacks.", "Skill.8014001.1": "Neo Bunny Blast", "Skill.8014001.2": "Uses the energy weapon on the wheelchair to rapidly fire crystal projectiles at the target.", "Skill.8014002.1": "Rabbit Pie Tempo Switch", @@ -1171,6 +1197,14 @@ "Skill.8015601.2": "Shoots consecutively with the crossbow.", "Skill.8015602.1": "Plushie Dance", "Skill.8015602.2": "Throws a penguin doll at an enemy's feet and commands it to track and attack the enemy.", + "Skill.8015701.1": "Fisher's Hunt", + "Skill.8015701.2": "Fires cuttlefish shells that deal AoE DMG. After Auto Attacks hit the same target a specified number of times, inflicts Hunter's Mark on the target. Karin fires a chain at the target with Hunter's Mark and links to them.", + "Skill.8015702.1": "Bait and Catch", + "Skill.8015702.2": "Leaps into the air and launches a fishcake that explodes, then summons Boss Shark to devour the target to deal additional DMG.", + "Skill.8016001.1": "Sonic Bubble", + "Skill.8016001.2": "Blows bubbles to attack the target.", + "Skill.8016002.1": "Luminous Leaper", + "Skill.8016002.2": "Fires a Bubble Frog that bounces multiple times, dealing AoE DMG each time it lands.", "Skill.8210020.1": "!NONEED!", "Skill.8210030.1": "!NONEED!", "Skill.8210041.1": "!NONEED!", @@ -1228,7 +1262,7 @@ "Skill.8216001.2": "Creates a bubble at a random energy ball's position, reflecting other energy balls.\nThe energy ball is protected by the bubble and grants Invulnerability once.", "Skill.8219990.1": "Bricker Breaker Spawn", "Skill.8219999.1": "Bricker Breaker Idle", - "Skill.8299999.1": "???", + "Skill.8299999.1": "Wooden Stake", "Skill.9900101.13": "Spike Attack", "Skill.9900101.2": "Spike Attack", "Skill.9900102.13": "Spike Attack", @@ -1281,6 +1315,7 @@ "Skill.99705.2": "This Trekker will be available soon. Please stay tuned.", "Skill.99706.13": "Skill 1", "Skill.99706.2": "Skill 1", + "Skill.99710000.1": "Colossus Assault", "Skill.99801.1": "N/A", "Skill.99801.13": "This Trekker will be available soon. Please stay tuned.", "Skill.99801.2": "This Trekker will be available soon. Please stay tuned.", @@ -1295,6 +1330,7 @@ "Skill.99805.1": "N/A", "Skill.99805.13": "This Trekker will be available soon. Please stay tuned.", "Skill.99805.2": "This Trekker will be available soon. Please stay tuned.", + "Skill.99810000.1": "Spellbound Tremor", "Skill.9999988.13": "Generic Spawn Test", "Skill.9999988.2": "Generic Spawn Test", "Skill.9999989.13": "Generic Spawn Test", diff --git a/data/language/en_us/startowerbookeventreward.json b/data/language/en_us/startowerbookeventreward.json index a77599880..5afabceff 100644 --- a/data/language/en_us/startowerbookeventreward.json +++ b/data/language/en_us/startowerbookeventreward.json @@ -215,6 +215,15 @@ "StarTowerBookEventReward.13703.1": "Painting the Monolith Ⅲ", "StarTowerBookEventReward.13703.2": "In the end, Eleanor could no longer avoid the problem: living as both a refined young lady and a Trekker was taking its toll. Fortunately, the struggle did not last long. Once again, the one person she admired most pointed her in the right direction: life could still be enjoyable, even when one was constantly busy, as long as she remembered to look for the fun in it.\nThat gave Eleanor a new idea for her art. Back when she was a canary in a gilded cage, there was only so much of the world she could see. Now that she was free to take her own adventurous path, an entire new world had opened up before her.\nShe soon found the perfect subject in the sights every Trekker knew so well: breathtaking, otherworldly landscapes along with all the strange and wondrous things she encountered during her travels. She would preserve them all with her brush.\nThus a new chapter in Eleanor's life began.", "StarTowerBookEventReward.13703.3": "Clear Monolith with Eleanor in your squad 3 times", + "StarTowerBookEventReward.13901.1": "The Ultimate Cooking Artifact Ⅰ", + "StarTowerBookEventReward.13901.2": "\"Just place your food inside for rapid heating. No open flame required! Enjoy a piping-hot meal in seconds.\"\nAllie prayed to the Monolith for the ultimate cooking Artifact, but all the Wishing Box gave her was a heavy, weird-looking metal box.\n\nShe lugged it all the way back to the orphanage and started fiddling with it as the kids gathered around.\n\"Now let me put the food inside for heating...\"\nHesitantly, Allie tossed a slice of rye bread inside.\nDing!\nAt the sound of the bell, Allie pulled the door open and poked the bread resting on the little tray.\nIt really was hot!\nHer logic was simple: if it could heat up old food, it could definitely cook raw food from scratch.\nShe threw a handful of raw potatoes inside. She and the kids huddled around the glass door, practically vibrating with excitement.\nBang!\nIt wasn't a cheerful ding this time. Through the glass, they watched in horror as the potatoes violently exploded one by one. Allie instantly tackled the kids to the floor and kicked the machine across the room.\nThat was the last time Allie ever used that Artifact.", + "StarTowerBookEventReward.13901.3": "Clear Monolith with Allie in your squad once", + "StarTowerBookEventReward.13902.1": "The Ultimate Cooking Artifact Ⅱ", + "StarTowerBookEventReward.13902.2": "\"Precise temperature control for perfectly even heating. Now even absolute beginners can bake mouth-watering pastries.\"\nAllie tried wishing at the Monolith again. This time, she got an iron box that was slightly lighter than the last one.\n\nShe hauled it home and began inspecting it, the children crowding around as usual.\n\"Even absolute beginners can bake mouth-watering pastries?\"\nUnlike the last deathtrap, this one sounded like it was made specifically for Allie.\nThere was just one problem: Allie had no idea what the dials for \"low heat,\" \"medium heat,\" \"high heat,\" or \"top/bottom heat\" actually meant.\n\"Well, logically, the higher the heat, the faster it cooks, right?\"\nWith her flawless logic, she shoved a lump of raw dough inside and cranked the dial all the way to maximum heat.\nWhen she finally pulled it out, the kids were staring at a smoldering, pitch-black lump of coal. Surprisingly, the very center actually looked somewhat edible when she sliced it open. But the moment the brave kids took a bite, they found it tasted violently sour and was dense as a rock.\nStill, since it technically cooked something without exploding, Allie decided to keep it.", + "StarTowerBookEventReward.13902.3": "Clear Monolith with Allie in your squad 2 times", + "StarTowerBookEventReward.13903.1": "The Ultimate Cooking Artifact Ⅲ", + "StarTowerBookEventReward.13903.2": "\"No open flames, no boiling oil. Get that perfect golden crisp in one simple step!\"\nAllie had prayed to get an ultimate cooking Artifact from the Wishing Box in the Monolith. What sat before her, however, looked more like a small cabinet with a pull-out drawer.\n\nShe carried the cabinet back to the orphanage. As she tinkered with it, the children gathered around.\n\"One simple step to perfection?\"\nIt seemed completely foolproof. Just dump the ingredients into the drawer, press a button, and boom—gourmet meal.\nSo, Allie threw every single ingredient for that night's dinner into the Artifact at once.\nWhen the timer went off and she pulled the drawer open, an incredibly rich, savory aroma filled the room. Compared to her last two disasters, this felt like an actual miracle.\nTo everyone's confusion, however, the food it produced always came out incredibly dry and shriveled.\nEven the freshest vegetables had been reduced to brittle chips that easily crumbled to dust. It was as if every drop of nutrients had been sucked out.\nIn the end, prioritizing the kids' health, Allie only brings out this particular Artifact when they want something different.", + "StarTowerBookEventReward.13903.3": "Clear Monolith with Allie in your squad 3 times", "StarTowerBookEventReward.14001.1": "Tyrant Pie Ⅰ", "StarTowerBookEventReward.14001.2": "Ever since the Tech Convention, Sparkla had rejected all other commissions to made Tyrant Pie's development her top priority. It was rare she found a muse that fit her aesthetic so perfectly—a perfect chance to turn a unique being into a fun invention.\nAs for the name \"Tyrant Pie\"? It was borrowed directly from that person's title. But anyone familiar with Sparkla knew this \"inspiration\" was just a cover for her total lack of naming talent. Every single robot she built was simply named after its appearance, with the word \"Pie\" slapped on the end.", "StarTowerBookEventReward.14001.3": "Clear Monolith with Sparkla in your squad once", diff --git a/data/language/en_us/story.json b/data/language/en_us/story.json index 5f063a3e2..00e01c3a8 100644 --- a/data/language/en_us/story.json +++ b/data/language/en_us/story.json @@ -2,12 +2,90 @@ "Story.100.1": "Return to the Orphanage", "Story.100.2": "When words fail, the sword shall speak.", "Story.100.4": "BT01", + "Story.1001.1": "Lead-in", + "Story.1001.2": "A fire waiting for its spark.", + "Story.1001.4": "Interlude I", + "Story.1002.1": "Light Up", + "Story.1002.2": "It won't destroy you. It'll make you stronger.", + "Story.1002.4": "Interlude Ⅱ", + "Story.1003.1": "Wind Through the Treetops", + "Story.1003.2": "Words won't settle this. Actions will.", + "Story.1003.4": "01A", + "Story.1004.1": "Closing the Net", + "Story.1004.2": "Though surrounded on all sides, one path still remains.", + "Story.1004.4": "BT01", + "Story.1005.1": "A Moment to Breathe", + "Story.1005.2": "Pain is inevitable. Suffering is a choice.", + "Story.1005.4": "02A", + "Story.1006.1": "Ceasefire", + "Story.1006.2": "There was never a good war, or a bad peace.", + "Story.1006.4": "03A", + "Story.1007.1": "Wise in the Fries", + "Story.1007.2": "Sometimes a letter cuts deeper than a sword.", + "Story.1007.4": "04A", + "Story.1008.1": "Noya's Intuition", + "Story.1008.2": "\"This time just feels ... different.\"", + "Story.1008.4": "05A", + "Story.1009.1": "The Rain That Never Falls", + "Story.1009.2": "Storm clouds are gathering.", + "Story.1009.4": "06A", "Story.101.1": "The Awakening Reset", "Story.101.2": "Every awakening brings a fresh start.", "Story.101.4": "1", + "Story.1010.1": "Army of One", + "Story.1010.2": "Like a city wall, she stands firm and unshaken.", + "Story.1010.4": "BT02", + "Story.1011.1": "Sand Through Fingers", + "Story.1011.2": "She still wants to protect you.", + "Story.1011.4": "The End", + "Story.1012.1": "Foreknowledge", + "Story.1012.2": "Wisdom is seeing ten moves ahead.", + "Story.1012.4": "01B", + "Story.1013.1": "Turning the Tables", + "Story.1013.2": "Knowing your enemy is half the fight.", + "Story.1013.4": "BT03", + "Story.1014.1": "Changing Sides", + "Story.1014.2": "A game of odds, with lives on the table.", + "Story.1014.4": "02B", + "Story.1015.1": "Rain in the Desert", + "Story.1015.2": "The more you understand, the heavier it sits.", + "Story.1015.4": "03B", + "Story.1016.1": "What Victory Brings", + "Story.1016.2": "No one who plays to win is smiling.", + "Story.1016.4": "04B", + "Story.1017.1": "Backfire", + "Story.1017.2": "Nobody wins in the ashes.", + "Story.1017.4": "05B", + "Story.1018.1": "She at Your Side", + "Story.1018.2": "If I can just make it there...", + "Story.1018.4": "The End", + "Story.1019.1": "The Bait Is Set", + "Story.1019.2": "The finest hunter makes the finest bait.", + "Story.1019.4": "01C", "Story.102.1": "Traces of the Past", "Story.102.2": "As you lost all memories, an ancient gift finds its way to you.", "Story.102.4": "2", + "Story.1020.1": "Home Turf Advantage", + "Story.1020.2": "\"With you all behind me, Mom will not lose.\"", + "Story.1020.4": "BT04", + "Story.1021.1": "The Tyran's Tower", + "Story.1021.2": "Such is the path every brave climber must take.", + "Story.1021.4": "02C", + "Story.1022.1": "Where It All Began", + "Story.1022.2": "Back where it all began, it still remembers you.", + "Story.1022.4": "03C", + "Story.1023.1": "Battle the Stellaroids Again", + "Story.1023.2": "When the dust settles, it awaits the king's return—", + "Story.1023.4": "BT05", + "Story.1024.1": "What Endures Unchanged", + "Story.1024.2": "No matter how many times we begin again…", + "Story.1024.4": "04C", + "Story.1025.1": "A Monolith Too Far", + "Story.1025.2": "\"We may be bound for a Monolith far too distant...\"", + "Story.1025.4": "The End", + "Story.1026.1": "Narrow Door", + "Story.1026.2": "In the end, you both arrive at the same door.", + "Story.1026.4": "The True End", "Story.103.1": "Vanished Oasis", "Story.103.2": "In the blink of an eye, the only place you could call home is taken away.", "Story.103.4": "3", diff --git a/data/language/en_us/storychapter.json b/data/language/en_us/storychapter.json index e9a84a221..b29ce2b32 100644 --- a/data/language/en_us/storychapter.json +++ b/data/language/en_us/storychapter.json @@ -2,6 +2,9 @@ "StoryChapter.1.1": "Chapter 01", "StoryChapter.1.2": "Beings Without Memory", "StoryChapter.1.3": "Monolith Calendar Year 996", + "StoryChapter.10.1": "Chapter 9", + "StoryChapter.10.2": "A Monolith Too Far", + "StoryChapter.10.3": "Monolith Calendar Year 996", "StoryChapter.2.1": "Chapter 02", "StoryChapter.2.2": "The Wind on Waterway Bridge", "StoryChapter.2.3": "Monolith Calendar Year 996", diff --git a/data/language/en_us/storychaptertimestamp.json b/data/language/en_us/storychaptertimestamp.json index 559e73e32..2e97f328f 100644 --- a/data/language/en_us/storychaptertimestamp.json +++ b/data/language/en_us/storychaptertimestamp.json @@ -1,5 +1,19 @@ { + "StoryChapterTimeStamp.1001.1": "Nebula Month, Emor Day, 13:10", + "StoryChapterTimeStamp.1002.1": "Nebula Month, Emor Day, 13:30", + "StoryChapterTimeStamp.1003.1": "Nebula Month, Emor Day, 14:00", + "StoryChapterTimeStamp.1004.1": "Nebula Month, Emor Day, 14:10", + "StoryChapterTimeStamp.1005.1": "Nebula Month, Emor Day, 14:30", + "StoryChapterTimeStamp.1006.1": "Nebula Month, Emor Day, 15:00", + "StoryChapterTimeStamp.1007.1": "Nebula Month, Emor Day, 15:11", + "StoryChapterTimeStamp.1008.1": "Nebula Month, Emor Day, 15:40", + "StoryChapterTimeStamp.1009.1": "Nebula Month, Emor Day, 15:50", "StoryChapterTimeStamp.101.1": "Floris Month, Soul Waker Day, 08:00", + "StoryChapterTimeStamp.1010.1": "Nebula Month, Emor Day, 16:40", + "StoryChapterTimeStamp.1011.1": "Nebula Month, Emor Day, 17:10", + "StoryChapterTimeStamp.1012.1": "Nebula Month, Emor Day, 17:30", + "StoryChapterTimeStamp.1013.1": "Nebula Month, Emor Day, 18:15", + "StoryChapterTimeStamp.1014.1": "Nebula Month, Emor Day, 18:40", "StoryChapterTimeStamp.102.1": "Floris Month, Soul Waker Day, 09:00", "StoryChapterTimeStamp.103.1": "Floris Month, Soul Waker Day, 10:00", "StoryChapterTimeStamp.104.1": "Floris Month, Soul Waker Day, 11:25", diff --git a/data/language/en_us/storypreview.json b/data/language/en_us/storypreview.json index f77620c2a..f070bec63 100644 --- a/data/language/en_us/storypreview.json +++ b/data/language/en_us/storypreview.json @@ -7,7 +7,10 @@ "StoryPreview.15.1": "The Nova Times #16", "StoryPreview.16.1": "Main Story Chapter 8", "StoryPreview.17.1": "The Nova Times #17", + "StoryPreview.18.1": "Main Story Chapter 9, Part Ⅰ", + "StoryPreview.19.1": "Main Story Chapter 9, Part Ⅱ", "StoryPreview.2.1": "The Nova Times #07", + "StoryPreview.20.1": "The Nova Times #18", "StoryPreview.3.1": "Main Story Chapter 5", "StoryPreview.4.1": "Main Story Chapter 6", "StoryPreview.5.1": "The Nova Times #08", diff --git a/data/language/en_us/storysetchapter.json b/data/language/en_us/storysetchapter.json index a98660ad7..8a79d52d9 100644 --- a/data/language/en_us/storysetchapter.json +++ b/data/language/en_us/storysetchapter.json @@ -32,5 +32,7 @@ "StorySetChapter.1016.1": "#16", "StorySetChapter.1016.2": "Life Goes On", "StorySetChapter.1017.1": "#17", - "StorySetChapter.1017.2": "The Most Precious Treasure" + "StorySetChapter.1017.2": "The Most Precious Treasure", + "StorySetChapter.1018.1": "#18", + "StorySetChapter.1018.2": "Slumbering Where Autumn Tilts" } \ No newline at end of file diff --git a/data/language/en_us/storysetsection.json b/data/language/en_us/storysetsection.json index 4d5f2f93e..ba0b43376 100644 --- a/data/language/en_us/storysetsection.json +++ b/data/language/en_us/storysetsection.json @@ -104,5 +104,11 @@ "StorySetSection.101702.1": "Act Two", "StorySetSection.101702.2": "The Most Precious Treasure, Part Ⅱ", "StorySetSection.101703.1": "Act Three", - "StorySetSection.101703.2": "The Most Precious Treasure, Part Ⅲ" + "StorySetSection.101703.2": "The Most Precious Treasure, Part Ⅲ", + "StorySetSection.101801.1": "Act One", + "StorySetSection.101801.2": "Slumbering Where Autumn Tilts, Part Ⅰ", + "StorySetSection.101802.1": "Act Two", + "StorySetSection.101802.2": "Slumbering Where Autumn Tilts, Part Ⅱ", + "StorySetSection.101803.1": "Act Three", + "StorySetSection.101803.2": "Slumbering Where Autumn Tilts, Part Ⅲ" } \ No newline at end of file diff --git a/data/language/en_us/talent.json b/data/language/en_us/talent.json index 6520b297c..1972fe1f5 100644 --- a/data/language/en_us/talent.json +++ b/data/language/en_us/talent.json @@ -2589,6 +2589,66 @@ "Talent.1370574.2": "Increases Auto Attack DMG by &Param1&", "Talent.1370580.1": "Party Time", "Talent.1370580.2": "Increases Eleanor's Ventus DMG dealt to elite or higher-tier targets by &Param1&.", + "Talent.1390101.2": "Increases Base ATK by &Param1&.", + "Talent.1390102.2": "Increases Base DEF by &Param1&.", + "Talent.1390103.2": "Increases Base HP by &Param1&.", + "Talent.1390104.2": "Increases ATK by &Param1&", + "Talent.1390105.2": "Increases Aqua DMG by &Param1&", + "Talent.1390106.2": "Increases Base ATK by &Param1&.", + "Talent.1390107.2": "Increases Base DEF by &Param1&.", + "Talent.1390108.2": "Increases Base HP by &Param1&.", + "Talent.1390109.2": "Increases ATK by &Param1&", + "Talent.1390110.2": "Increases Aqua DMG by &Param1&", + "Talent.1390116.1": "Special Cleaning Tools", + "Talent.1390116.2": "Increases Allie's Skill Crit Rate by &Param1&. While Sweeping Stance of Deep Sweep: Dust Off (Ultimate Phase 1) is active, increases Aqua DMG dealt by Allie by &Param2&.", + "Talent.1390217.2": "Increases Base ATK by &Param1&.", + "Talent.1390218.2": "Increases Base DEF by &Param1&.", + "Talent.1390219.2": "Increases Base HP by &Param1&.", + "Talent.1390220.2": "Increases ATK by &Param1&", + "Talent.1390221.2": "Increases Aqua DMG by &Param1&", + "Talent.1390222.2": "Increases Base ATK by &Param1&.", + "Talent.1390223.2": "Increases Base DEF by &Param1&.", + "Talent.1390224.2": "Increases Base HP by &Param1&.", + "Talent.1390225.2": "Increases ATK by &Param1&", + "Talent.1390226.2": "Increases Aqua DMG by &Param1&", + "Talent.1390232.1": "Sewing Kit", + "Talent.1390232.2": "When Allie casts Deep Sweep: Restore Order (Ultimate Phase 2), increases Skill DMG by &Param1& for &Param2&s. When she casts Deep Sweep: Dust Off (Ultimate Phase 1), increases Mark DMG by &Param3& for &Param4&s.", + "Talent.1390333.2": "Increases Base ATK by &Param1&.", + "Talent.1390334.2": "Increases Base DEF by &Param1&.", + "Talent.1390335.2": "Increases Base HP by &Param1&.", + "Talent.1390336.2": "Increases ATK by &Param1&", + "Talent.1390337.2": "Increases Aqua DMG by &Param1&", + "Talent.1390338.2": "Increases Base ATK by &Param1&.", + "Talent.1390339.2": "Increases Base DEF by &Param1&.", + "Talent.1390340.2": "Increases Base HP by &Param1&.", + "Talent.1390341.2": "Increases ATK by &Param1&", + "Talent.1390342.2": "Increases Aqua DMG by &Param1&", + "Talent.1390348.1": "Morning Kiss", + "Talent.1390348.2": "When any Trekker applies ##Aqua Mark#1018# on a target, increases Allie's ATK by &Param1& for &Param2&s, up to &Param3& stacks.", + "Talent.1390449.2": "Increases Base ATK by &Param1&.", + "Talent.1390450.2": "Increases Base DEF by &Param1&.", + "Talent.1390451.2": "Increases Base HP by &Param1&.", + "Talent.1390452.2": "Increases ATK by &Param1&", + "Talent.1390453.2": "Increases Aqua DMG by &Param1&", + "Talent.1390454.2": "Increases Base ATK by &Param1&.", + "Talent.1390455.2": "Increases Base DEF by &Param1&.", + "Talent.1390456.2": "Increases Base HP by &Param1&.", + "Talent.1390457.2": "Increases ATK by &Param1&", + "Talent.1390458.2": "Increases Aqua DMG by &Param1&", + "Talent.1390464.1": "Afternoon Sweep", + "Talent.1390464.2": "When Allie triggers ##Aqua Mark#1018# or casts Deep Sweep (Ultimate), increases her Skill DMG by &Param1& and Mark DMG by &Param2& for &Param3&s, up to &Param4& stacks.", + "Talent.1390565.2": "Increases Base ATK by &Param1&.", + "Talent.1390566.2": "Increases Base DEF by &Param1&.", + "Talent.1390567.2": "Increases Base HP by &Param1&.", + "Talent.1390568.2": "Increases ATK by &Param1&", + "Talent.1390569.2": "Increases Aqua DMG by &Param1&", + "Talent.1390570.2": "Increases Base ATK by &Param1&.", + "Talent.1390571.2": "Increases Base DEF by &Param1&.", + "Talent.1390572.2": "Increases Base HP by &Param1&.", + "Talent.1390573.2": "Increases ATK by &Param1&", + "Talent.1390574.2": "Increases Aqua DMG by &Param1&", + "Talent.1390580.1": "All-Night Watch", + "Talent.1390580.2": "Increases Allie's Aqua DMG dealt to elite or higher-tier targets by &Param1&.", "Talent.1400101.1": "ATK Enhancement", "Talent.1400101.2": "Increases Base ATK by &Param1&.", "Talent.1400102.1": "DEF Enhancement", diff --git a/data/language/en_us/talentgroup.json b/data/language/en_us/talentgroup.json index a4e38a9c5..d79edc3f9 100644 --- a/data/language/en_us/talentgroup.json +++ b/data/language/en_us/talentgroup.json @@ -119,6 +119,11 @@ "TalentGroup.13703.1": "On the House", "TalentGroup.13704.1": "My Treat Today", "TalentGroup.13705.1": "Party Time", + "TalentGroup.13901.1": "Special Cleaning Tools", + "TalentGroup.13902.1": "Sewing Kit", + "TalentGroup.13903.1": "Morning Kiss", + "TalentGroup.13904.1": "Afternoon Sweep", + "TalentGroup.13905.1": "All-Night Watch", "TalentGroup.14001.1": "Genius Artisan", "TalentGroup.14002.1": "Blacklist", "TalentGroup.14003.1": "Invention Blueprint", diff --git a/data/language/en_us/title.json b/data/language/en_us/title.json index 12674d1ef..9c76ddfa8 100644 --- a/data/language/en_us/title.json +++ b/data/language/en_us/title.json @@ -34,7 +34,17 @@ "Title.39.1": "Dependable", "Title.4.1": "Trekker", "Title.40.1": "Sailor", + "Title.41.1": "Blazing Speed", + "Title.42.1": "Racer", + "Title.43.1": "Gentle", + "Title.44.1": "Mom", + "Title.45.1": "Cold-Blooded", + "Title.46.1": "Hunter", + "Title.47.1": "Professional", + "Title.48.1": "Shadow Seeker", + "Title.49.1": "Nova", "Title.5.1": "Daisy", + "Title.50.1": "Monster Hunter", "Title.6.1": "Steward", "Title.7.1": "Calm", "Title.8.1": "Boss", diff --git a/data/language/en_us/topbar.json b/data/language/en_us/topbar.json index 8081c02e7..a806f63ad 100644 --- a/data/language/en_us/topbar.json +++ b/data/language/en_us/topbar.json @@ -12,6 +12,7 @@ "TopBar.ActivityLevelsSelectPanel_10109.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_10110.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_10111.1": "Battle Stage", + "TopBar.ActivityLevelsSelectPanel_10112.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_11100.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_20101.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_20102.1": "Battle Stage", @@ -89,6 +90,7 @@ "TopBar.JointDrillRanking_Mode1.1": "A Finale Echoing Rankings", "TopBar.JointDrillRanking_Mode2.1": "A Finale Echoing Rankings", "TopBar.LevelMenu.1": "Travel", + "TopBar.LongestDayPanel.1": "Event", "TopBar.Mail.1": "Mail", "TopBar.Main_10103.1": "Event", "TopBar.Main_10107.1": "Event", @@ -141,6 +143,7 @@ "TopBar.Shop_10109.1": "Event Shop", "TopBar.Shop_10110.1": "Event Shop", "TopBar.Shop_10111.1": "Event Shop", + "TopBar.Shop_10112.1": "Event Shop", "TopBar.Shop_11100.1": "Event Shop", "TopBar.Shop_20101.1": "Event Shop", "TopBar.Shop_20102.1": "Event Shop", @@ -191,6 +194,7 @@ "TopBar.Task_10109.1": "Event Missions", "TopBar.Task_10110.1": "Event Missions", "TopBar.Task_10111.1": "Event Missions", + "TopBar.Task_10112.1": "Event Missions", "TopBar.Task_11100.1": "Event Missions", "TopBar.Task_20101.1": "Event Missions", "TopBar.Task_20102.1": "Event Missions", diff --git a/data/language/en_us/towerdefensecharacter.json b/data/language/en_us/towerdefensecharacter.json index 1be4d6712..c5bc61d83 100644 --- a/data/language/en_us/towerdefensecharacter.json +++ b/data/language/en_us/towerdefensecharacter.json @@ -12,12 +12,17 @@ "TowerDefenseCharacter.8012601.1": "Flora", "TowerDefenseCharacter.8012701.1": "Teresa", "TowerDefenseCharacter.8013001.1": "Donna", + "TowerDefenseCharacter.8013201.1": "Minova", "TowerDefenseCharacter.8013301.1": "Nazuka", "TowerDefenseCharacter.8013399.1": "Nazuka", "TowerDefenseCharacter.8013401.1": "Fuyuka", "TowerDefenseCharacter.8013501.1": "Mistique", + "TowerDefenseCharacter.8013701.1": "Eleanor", + "TowerDefenseCharacter.8013901.1": "Allie", "TowerDefenseCharacter.8014001.1": "Sparkla", "TowerDefenseCharacter.8014101.1": "Chixia", "TowerDefenseCharacter.8014301.1": "Wraith", - "TowerDefenseCharacter.8015601.1": "Nazuna" + "TowerDefenseCharacter.8015601.1": "Nazuna", + "TowerDefenseCharacter.8015701.1": "Karin", + "TowerDefenseCharacter.8016001.1": "Willow" } \ No newline at end of file diff --git a/data/language/en_us/towerdefensecontrol.json b/data/language/en_us/towerdefensecontrol.json index 0e35000e4..a0c30b0a2 100644 --- a/data/language/en_us/towerdefensecontrol.json +++ b/data/language/en_us/towerdefensecontrol.json @@ -2,5 +2,6 @@ "TowerDefenseControl.102001.1": "\u000b[Event Period]\u000b21:00, Dec 01, 2025 – 19:59, Dec 08, 2025\u000b\u000b[Requirements]\u000bAuthorization Level ≥5, with the Event feature unlocked.\u000b\u000b[Details]\u000b1. Defend the forest with Nazuna using the Trekker Chess. Trekkers will enter the stage as Chess Pieces to assist in battle.\u000b2. Clear stages and complete event missions to obtain generous rewards and a limited Honor Title!", "TowerDefenseControl.102002.1": "\u000b[Event Period]\u000b21:00, Jan 26, 2026 – 20:00, Feb 02, 2026\u000b\u000b[Participation Requirements]\u000bReach Authorization Level 5 or higher and unlock the Event feature.\u000b\u000b[Event Rules]\u000b1. Team up with Nazuna and protect the forest with chess pieces. Familiar Trekkers will appear as pieces to aid you in battle.\u000b2. Clear stages to finish event missions and earn great rewards along with limited titles.", "TowerDefenseControl.102003.1": "\u000b[Event Period]\u000b21:00, Mar 30, 2026 – 20:00, Apr 06, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥5\u000b\u000b[Details]\u000b1. Defend the forest with Nazuna using the Trekker Chess. Trekkers will enter the stage as Chess Pieces to assist in battle.\u000b2. Clear stages and complete event missions to earn fantastic rewards and a limited Title!", - "TowerDefenseControl.102004.1": "\u000b[Event Period]\u000b21:00, Jul 13, 2026 – 19:59:59, Jul 20, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥5\u000b\u000b[Details]\u000b1. Defend the forest with Nazuna using the Trekker Chess. Trekkers will enter the stage as Chess Pieces to assist in battle.\u000b2. Clear stages and complete event missions to earn fantastic rewards and a limited Title!" + "TowerDefenseControl.102004.1": "\u000b[Event Period]\u000b21:00, Jul 13, 2026 – 19:59:59, Jul 20, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥5\u000b\u000b[Details]\u000b1. Defend the forest with Nazuna using the Trekker Chess. Trekkers will enter the stage as Chess Pieces to assist in battle.\u000b2. Clear stages and complete event missions to earn fantastic rewards and a limited Title!", + "TowerDefenseControl.102005.1": "\u000b[Event Period]\u000b21:00, Oct 12, 2026 – 19:59:59, Oct 19, 2026\u000b\u000b[Participation Requirements]\u000bReach Authorization Level 5 or higher and unlock the Event feature.\u000b\u000b[Event Rules]\u000b1. Team up with Nazuna and protect the forest with chess pieces. Familiar Trekkers will appear as pieces to aid you in battle.\u000b2. Clear stages to finish event missions and earn great rewards along with limited titles." } \ No newline at end of file diff --git a/data/language/en_us/towerdefenseitem.json b/data/language/en_us/towerdefenseitem.json index 4b4b2c5fe..8e005885e 100644 --- a/data/language/en_us/towerdefenseitem.json +++ b/data/language/en_us/towerdefenseitem.json @@ -10,5 +10,11 @@ "TowerDefenseItem.1021.3": "Cooldown: 6s", "TowerDefenseItem.1031.1": "Canned Stormcloud", "TowerDefenseItem.1031.2": "Release the stormcloud and let the rain fall!", - "TowerDefenseItem.1031.3": "Energy Charge: 8s" + "TowerDefenseItem.1031.3": "Energy Charge: 8s", + "TowerDefenseItem.1041.1": "Soulcalling Lantern", + "TowerDefenseItem.1041.2": "Call upon souls to light your way forward...", + "TowerDefenseItem.1041.3": "Energy Charge: 8s", + "TowerDefenseItem.1042.1": "Soulcalling Lantern", + "TowerDefenseItem.1042.2": "Call upon souls to light your way forward...", + "TowerDefenseItem.1042.3": "Energy Charge: 8s" } \ No newline at end of file diff --git a/data/language/en_us/towerdefenselevel.json b/data/language/en_us/towerdefenselevel.json index 172f03d0d..ca9c20be4 100644 --- a/data/language/en_us/towerdefenselevel.json +++ b/data/language/en_us/towerdefenselevel.json @@ -154,5 +154,45 @@ "TowerDefenseLevel.1410.1": "Blazing Showdown Ⅱ", "TowerDefenseLevel.1410.2": "Clear the stage", "TowerDefenseLevel.1410.3": "Clear with HP above 10", - "TowerDefenseLevel.1410.4": "Clear with HP above 15" + "TowerDefenseLevel.1410.4": "Clear with HP above 15", + "TowerDefenseLevel.1501.1": "Defense Tutorial Ⅰ", + "TowerDefenseLevel.1501.2": "Clear the stage", + "TowerDefenseLevel.1501.3": "Clear with HP above 3", + "TowerDefenseLevel.1501.4": "Clear with HP above 5", + "TowerDefenseLevel.1502.1": "Defense Tutorial Ⅱ", + "TowerDefenseLevel.1502.2": "Clear the stage", + "TowerDefenseLevel.1502.3": "Clear with HP above 10", + "TowerDefenseLevel.1502.4": "Clear with HP above 15", + "TowerDefenseLevel.1503.1": "Night of Dread Ⅰ", + "TowerDefenseLevel.1503.2": "Clear the stage", + "TowerDefenseLevel.1503.3": "Clear with HP above 3", + "TowerDefenseLevel.1503.4": "Clear with HP above 5", + "TowerDefenseLevel.1504.1": "Night of Dread Ⅱ", + "TowerDefenseLevel.1504.2": "Clear the stage", + "TowerDefenseLevel.1504.3": "Clear with HP above 3", + "TowerDefenseLevel.1504.4": "Clear with HP above 5", + "TowerDefenseLevel.1505.1": "Night of Dread Ⅲ", + "TowerDefenseLevel.1505.2": "Clear the stage", + "TowerDefenseLevel.1505.3": "Clear with HP above 7", + "TowerDefenseLevel.1505.4": "Clear with HP above 10", + "TowerDefenseLevel.1506.1": "Night of Dread Ⅳ", + "TowerDefenseLevel.1506.2": "Clear the stage", + "TowerDefenseLevel.1506.3": "Clear with HP above 10", + "TowerDefenseLevel.1506.4": "Clear with HP above 15", + "TowerDefenseLevel.1507.1": "Fading Lights Ⅰ", + "TowerDefenseLevel.1507.2": "Clear the stage", + "TowerDefenseLevel.1507.3": "Clear with HP above 10", + "TowerDefenseLevel.1507.4": "Clear with HP above 15", + "TowerDefenseLevel.1508.1": "Fading Lights Ⅱ", + "TowerDefenseLevel.1508.2": "Clear the stage", + "TowerDefenseLevel.1508.3": "Clear with HP above 10", + "TowerDefenseLevel.1508.4": "Clear with HP above 15", + "TowerDefenseLevel.1509.1": "Pitch Black Ⅰ", + "TowerDefenseLevel.1509.2": "Clear the stage", + "TowerDefenseLevel.1509.3": "Clear with HP above 10", + "TowerDefenseLevel.1509.4": "Clear with HP above 15", + "TowerDefenseLevel.1510.1": "Pitch Black Ⅱ", + "TowerDefenseLevel.1510.2": "Clear the stage", + "TowerDefenseLevel.1510.3": "Clear with HP above 10", + "TowerDefenseLevel.1510.4": "Clear with HP above 15" } \ No newline at end of file diff --git a/data/language/en_us/towerdefensemonster.json b/data/language/en_us/towerdefensemonster.json index 7544f2110..28d4527ca 100644 --- a/data/language/en_us/towerdefensemonster.json +++ b/data/language/en_us/towerdefensemonster.json @@ -7,6 +7,8 @@ "TowerDefenseMonster.8070201.1": "[Elite] Increases Weight when planting its hands into the ground. Fierce attacks can interrupt this state.", "TowerDefenseMonster.8070401.1": "[Elite] Creates a heated zone around itself, causing the Heat effect to build up faster.", "TowerDefenseMonster.8070402.1": "[Elite] Shoots a fireball. Upon hit, increases Heat and sets the deployment slots ablaze.", + "TowerDefenseMonster.8070501.1": "[Elite] Casts with both hands, firing dark bullets forward. Upon hit, plunges the target into darkness.", + "TowerDefenseMonster.8070502.1": "[Elite] Steps are slow and steady. Moderate Durability.", "TowerDefenseMonster.8079901.1": "[Elite] Steps are slow and steady. High Durability.", "TowerDefenseMonster.8079902.1": "[Elite] Keeps speeding up while rolling. Resets after being inflicted with a control effect.", "TowerDefenseMonster.8079903.1": "[Elite] Increases Weight when planting its hands into the ground. Fierce attacks can interrupt this state.", @@ -14,6 +16,7 @@ "TowerDefenseMonster.8080401.1": "[Boss] Calls down heavenly fire on deployment slots and periodically summons full‑screen flame waves.", "TowerDefenseMonster.8080402.1": "[Boss] Calls down heavenly fire on deployment slots and periodically summons full‑screen flame waves.", "TowerDefenseMonster.8080403.1": "[Boss] Calls down heavenly fire on deployment slots and periodically summons full‑screen flame waves.", + "TowerDefenseMonster.8080501.1": "[Boss] Summons a realm of darkness that devours the light. Upon hit, plunges the target into darkness.", "TowerDefenseMonster.8089901.1": "[Boss] Grants a speed boost to all nearby allies. Must be eliminated first.", "TowerDefenseMonster.8089902.1": "[Boss] Spreads mud that slows all squadmates and grants DMG Boost or DMG RES based on Weight.", "TowerDefenseMonster.8089903.1": "[Boss] Waves a staff, spawning Brush across an area after a short delay." diff --git a/data/language/en_us/towerdefensepotential.json b/data/language/en_us/towerdefensepotential.json index 42deb0544..45aa865d3 100644 --- a/data/language/en_us/towerdefensepotential.json +++ b/data/language/en_us/towerdefensepotential.json @@ -120,6 +120,17 @@ "TowerDefensePotential.1300105.1": "ATK", "TowerDefensePotential.1300106.1": "ATK", "TowerDefensePotential.1300107.1": "Skill Charge", + "TowerDefensePotential.1320101.1": "Optimal Hit Zone", + "TowerDefensePotential.1320101.2": "When the skill hits a target, inflicts Astral Hex Mark. After lasting for a few seconds, Astral Hex automatically detonates, dealing AoE DMG. It can also be detonated manually with Smash, increasing both DMG and Range.", + "TowerDefensePotential.1320102.1": "Radiant Glow", + "TowerDefensePotential.1320102.2": "Each hit of the Skill knocks back the target slightly, while the Trekker's direction is fixed when it is cast.", + "TowerDefensePotential.1320103.1": "Ultimatum", + "TowerDefensePotential.1320103.2": "Two Base Hit becomes a 3-hit combo.", + "TowerDefensePotential.1320104.1": "Street Art", + "TowerDefensePotential.1320104.2": "Increases the skill's Attack Range and Knockback.", + "TowerDefensePotential.1320105.1": "ATK & Skill Charge", + "TowerDefensePotential.1320106.1": "ATK & Skill Charge", + "TowerDefensePotential.1320107.1": "Skill Charge", "TowerDefensePotential.1330101.1": "Willowy Grace", "TowerDefensePotential.1330101.2": "The skill has a stronger push effect and deals increased DMG.", "TowerDefensePotential.1330102.1": "Wind Erosion Impact", @@ -153,6 +164,28 @@ "TowerDefensePotential.1350105.1": "ATK", "TowerDefensePotential.1350106.1": "ATK SPD", "TowerDefensePotential.1350107.1": "Skill Charge", + "TowerDefensePotential.1370101.1": "Tactical Protocol: Detonation", + "TowerDefensePotential.1370101.2": "When Tactical Energy Reserve is gained or consumed, fires 1 bomb.", + "TowerDefensePotential.1370102.1": "Battle Fury", + "TowerDefensePotential.1370102.2": "Increases the skill's Attack Range and frequency.", + "TowerDefensePotential.1370103.1": "Tactical Protocol: Threshold", + "TowerDefensePotential.1370103.2": "Increases the number of Cross Slash attacks. While Vigil is active, increases Armament Energy charge efficiency.", + "TowerDefensePotential.1370104.1": "Tactical Protocol: Overload", + "TowerDefensePotential.1370104.2": "Increases the skill's duration.", + "TowerDefensePotential.1370105.1": "ATK", + "TowerDefensePotential.1370106.1": "ATK", + "TowerDefensePotential.1370107.1": "ATK", + "TowerDefensePotential.1390101.1": "Repeated Sweep", + "TowerDefensePotential.1390101.2": "Increases ATK of each stack of Sweep Mark.", + "TowerDefensePotential.1390102.1": "Frost Blade", + "TowerDefensePotential.1390102.2": "When casting the skill, each slash fires a Frost Blade forward.", + "TowerDefensePotential.1390103.1": "Dusting Vortex", + "TowerDefensePotential.1390103.2": "At 3 stacks of Sweep Mark, immediately consumes all stacks and enters Sweeping Stance for a few seconds, significantly increasing ATK. While Sweeping Stance is active, cannot gain Sweep Mark.", + "TowerDefensePotential.1390104.1": "Repeat Sweep", + "TowerDefensePotential.1390104.2": "Increases the skill's attack frequency.", + "TowerDefensePotential.1390105.1": "ATK", + "TowerDefensePotential.1390106.1": "ATK", + "TowerDefensePotential.1390107.1": "Skill Charge", "TowerDefensePotential.1400101.1": "Bunny-Ear Volley", "TowerDefensePotential.1400101.2": "Performs a quick burst of shots periodically in Rapid-Fire Cannon mode.", "TowerDefensePotential.1400102.1": "Bunny Jaws", @@ -196,5 +229,27 @@ "TowerDefensePotential.1560104.2": "The penguin plushie dances longer on the battlefield, dealing DMG over time to targets around it and inflicting Vulnerability.", "TowerDefensePotential.1560105.1": "ATK", "TowerDefensePotential.1560106.1": "Skill Charge", - "TowerDefensePotential.1560107.1": "ATK" + "TowerDefensePotential.1560107.1": "ATK", + "TowerDefensePotential.1570101.1": "Scatter Shot", + "TowerDefensePotential.1570101.2": "When performing Auto Attacks against a target inflicted with Hunter's Mark, triggers lob shots that deal AoE DMG. At the same time, the chain of Hunter's Mark deals DMG over time.", + "TowerDefensePotential.1570102.1": "Shark Ambush", + "TowerDefensePotential.1570102.2": "After casting the skill, summons Boss Shark to follow, lunging multiple times at the target, dealing AoE DMG.", + "TowerDefensePotential.1570103.1": "Hunting Dark Shackle", + "TowerDefensePotential.1570103.2": "When performing Auto Attacks against a target inflicted with Hunter's Mark, increases Karin's Auto Attack range and slows enemies. The farther the target is from Karin, the more its Movement SPD is reduced.", + "TowerDefensePotential.1570104.1": "Predator's Vortex", + "TowerDefensePotential.1570104.2": "Boss Shark's attacks summon a vortex of fish, dealing AoE DMG.", + "TowerDefensePotential.1570105.1": "ATK", + "TowerDefensePotential.1570106.1": "ATK", + "TowerDefensePotential.1570107.1": "Skill Charge", + "TowerDefensePotential.1600101.1": "Foam Echo", + "TowerDefensePotential.1600101.2": "Each bounce of Bubble Frog increases the DMG of the next bounce.", + "TowerDefensePotential.1600102.1": "Rippling Radiance", + "TowerDefensePotential.1600102.2": "When Bubble Frog lands from a bounce, if a friendly unit is near its landing zone, it grants a certain amount of Skill Charge.", + "TowerDefensePotential.1600103.1": "Rhythmic Bubbles", + "TowerDefensePotential.1600103.2": "After each bounce, Bubble Frog increases in size and Attack Range.", + "TowerDefensePotential.1600104.1": "Bubble Flurry", + "TowerDefensePotential.1600104.2": "Reduces Bubble Frog's bounce intervals, increases the DMG dealt, and enhances the Skill Charge effect inflicted on friendly units.", + "TowerDefensePotential.1600105.1": "ATK", + "TowerDefensePotential.1600106.1": "ATK", + "TowerDefensePotential.1600107.1": "Skill Charge" } \ No newline at end of file diff --git a/data/language/en_us/towerdefensequest.json b/data/language/en_us/towerdefensequest.json index 944121f4d..12cef67c5 100644 --- a/data/language/en_us/towerdefensequest.json +++ b/data/language/en_us/towerdefensequest.json @@ -1,8 +1,32 @@ { "TowerDefenseQuest.1.1": "Clear Defense Tutorial Ⅰ", "TowerDefenseQuest.10.1": "Clear Guardian in the Forest Ⅱ", + "TowerDefenseQuest.100.1": "Clear Defense Tutorial Ⅰ", + "TowerDefenseQuest.101.1": "Clear Defense Tutorial Ⅱ", + "TowerDefenseQuest.102.1": "Clear Night of Dread Ⅰ", + "TowerDefenseQuest.103.1": "Clear Night of Dread Ⅰ with 3★", + "TowerDefenseQuest.104.1": "Clear Night of Dread Ⅱ", + "TowerDefenseQuest.105.1": "Clear Night of Dread Ⅱ with 3★", + "TowerDefenseQuest.106.1": "Clear Night of Dread Ⅲ", + "TowerDefenseQuest.107.1": "Clear Night of Dread Ⅲ with 2★", + "TowerDefenseQuest.108.1": "Clear Night of Dread Ⅲ with 3★", + "TowerDefenseQuest.109.1": "Clear Night of Dread Ⅳ", "TowerDefenseQuest.11.1": "Clear Guardian in the Forest Ⅱ with 2 stars", + "TowerDefenseQuest.110.1": "Clear Night of Dread Ⅳ with 2★", + "TowerDefenseQuest.111.1": "Clear Night of Dread Ⅳ with 3★", + "TowerDefenseQuest.112.1": "Clear Fading Lights Ⅰ", + "TowerDefenseQuest.113.1": "Clear Fading Lights Ⅰ with 2★", + "TowerDefenseQuest.114.1": "Clear Fading Lights Ⅰ with 3★", + "TowerDefenseQuest.115.1": "Clear Fading Lights Ⅱ", + "TowerDefenseQuest.116.1": "Clear Fading Lights Ⅱ with 2★", + "TowerDefenseQuest.117.1": "Clear Fading Lights Ⅱ with 3★", + "TowerDefenseQuest.118.1": "Clear Pitch Black Ⅰ", + "TowerDefenseQuest.119.1": "Clear Pitch Black Ⅰ with 2★", "TowerDefenseQuest.12.1": "Clear Guardian in the Forest Ⅱ with 3 stars", + "TowerDefenseQuest.120.1": "Clear Pitch Black Ⅰ with 3★", + "TowerDefenseQuest.121.1": "Clear Pitch Black Ⅱ", + "TowerDefenseQuest.122.1": "Clear Pitch Black Ⅱ with 2★", + "TowerDefenseQuest.123.1": "Clear Pitch Black Ⅱ with 3★", "TowerDefenseQuest.13.1": "Clear Guardian in the Forest Ⅲ", "TowerDefenseQuest.14.1": "Clear Guardian in the Forest Ⅲ with 2 stars", "TowerDefenseQuest.15.1": "Clear Guardian in the Forest Ⅲ with 3 stars", diff --git a/data/language/en_us/towerdefensequestgroup.json b/data/language/en_us/towerdefensequestgroup.json index 3ae755553..46b2f12a5 100644 --- a/data/language/en_us/towerdefensequestgroup.json +++ b/data/language/en_us/towerdefensequestgroup.json @@ -7,7 +7,11 @@ "TowerDefenseQuestGroup.14.1": "Practiced", "TowerDefenseQuestGroup.15.1": "Expert", "TowerDefenseQuestGroup.16.1": "Master", + "TowerDefenseQuestGroup.17.1": "Beginner", + "TowerDefenseQuestGroup.18.1": "Practiced", + "TowerDefenseQuestGroup.19.1": "Expert", "TowerDefenseQuestGroup.2.1": "Practiced", + "TowerDefenseQuestGroup.20.1": "Master", "TowerDefenseQuestGroup.3.1": "Expert", "TowerDefenseQuestGroup.4.1": "Master", "TowerDefenseQuestGroup.5.1": "Beginner", diff --git a/data/language/en_us/trialbuild.json b/data/language/en_us/trialbuild.json index ab9a46054..39e370bf6 100644 --- a/data/language/en_us/trialbuild.json +++ b/data/language/en_us/trialbuild.json @@ -54,5 +54,10 @@ "TrialBuild.703.1": "Story Record", "TrialBuild.801.1": "Story Record", "TrialBuild.802.1": "Story Record", - "TrialBuild.803.1": "Story Record" + "TrialBuild.803.1": "Story Record", + "TrialBuild.901.1": "Story Record", + "TrialBuild.902.1": "Story Record", + "TrialBuild.903.1": "Story Record", + "TrialBuild.904.1": "Story Record", + "TrialBuild.905.1": "Story Record" } \ No newline at end of file diff --git a/data/language/en_us/trialcharacter.json b/data/language/en_us/trialcharacter.json index ca3285782..3de2a7d15 100644 --- a/data/language/en_us/trialcharacter.json +++ b/data/language/en_us/trialcharacter.json @@ -43,8 +43,10 @@ "TrialCharacter.12301.1": "Ann", "TrialCharacter.125.1": "Freesia", "TrialCharacter.12501.1": "Freesia", + "TrialCharacter.12503.1": "Freesia", "TrialCharacter.126.1": "Flora", "TrialCharacter.12601.1": "Flora", + "TrialCharacter.12603.1": "Flora", "TrialCharacter.127.1": "Teresa", "TrialCharacter.12701.1": "Teresa", "TrialCharacter.12901.1": "???", @@ -62,6 +64,8 @@ "TrialCharacter.13601.1": "???", "TrialCharacter.137.1": "Eleanor", "TrialCharacter.13701.1": "Eleanor", + "TrialCharacter.139.1": "Allie", + "TrialCharacter.13901.1": "Allie", "TrialCharacter.140.1": "Sparkla", "TrialCharacter.14001.1": "Sparkla", "TrialCharacter.141.1": "Chixia", @@ -180,5 +184,16 @@ "TrialCharacter.80202.1": "Iris", "TrialCharacter.80301.1": "Amber", "TrialCharacter.80302.1": "Iris", - "TrialCharacter.80303.1": "Noya" + "TrialCharacter.80303.1": "Noya", + "TrialCharacter.90101.1": "Noya", + "TrialCharacter.90102.1": "Amber", + "TrialCharacter.90103.1": "Iris", + "TrialCharacter.90201.1": "Noya", + "TrialCharacter.90202.1": "Amber", + "TrialCharacter.90203.1": "Iris", + "TrialCharacter.90301.1": "Allie", + "TrialCharacter.90401.1": "Allie", + "TrialCharacter.90501.1": "Spellbound Golem", + "TrialCharacter.90502.1": "Spellbound Golem", + "TrialCharacter.90503.1": "Spellbound Golem" } \ No newline at end of file diff --git a/data/language/en_us/uitext.json b/data/language/en_us/uitext.json index 843a73d9c..2d9f97204 100644 --- a/data/language/en_us/uitext.json +++ b/data/language/en_us/uitext.json @@ -116,6 +116,7 @@ "UIText.Activity_Mini_Game_10102.1": "Lucky Treasure Shovel", "UIText.Activity_Mini_Game_10106.1": "Lucky Treasure Shovel", "UIText.Activity_Mini_Game_10109.1": "Silver-Veiled Dream Catcher", + "UIText.Activity_Mini_Game_10112.1": "Silver-Veiled Dream Catcher", "UIText.Activity_Mini_Game_20102.1": "Silver-Veiled Dream Catcher", "UIText.Activity_Mini_Game_Cookie.1": "Cookie Workshop", "UIText.Activity_MiningEnd.1": "The Lucky Treasure Shovel event has ended", @@ -145,6 +146,8 @@ "UIText.Activity_Shop.1": "Event Shop", "UIText.Activity_Shop_10101.1": "Event Shop", "UIText.Activity_Story.1": "Story", + "UIText.Activity_Story1_10112.1": "A Monolith Too Far", + "UIText.Activity_Story2_10112.1": "Main Story Chapter 9", "UIText.Activity_StoryChapter_10101.1": "Main Story Chapter 3", "UIText.Activity_StoryChapter_10102.1": "Chapter 4 Beyond the Dream", "UIText.Activity_StoryChapter_10103.1": "Chapter 6: Miracle of a Flicker", @@ -794,6 +797,11 @@ "UIText.Depot_SortByStar.1": "Crescendo Level", "UIText.DepthPerk_Empty_Tips.1": "No Potential", "UIText.Depth_Empty_Tips.1": "No item", + "UIText.Desert_9_5_Search_01.1": "Destruction Ray Ready!", + "UIText.Desert_9_5_Search_02.1": "Crush Enemies with the Spellbound Golems' Fists", + "UIText.Desert_9_5_Search_03.1": "Extinction Cannon Fully Charged!", + "UIText.Desert_9_5_Search_04.1": "Wish Box under Attack. Defeat the enemies now!", + "UIText.Desert_9_5_Search_05.1": "Wish Box is destroyed. Neither you nor Noya survived.", "UIText.Dictionary_Btn_Next.1": "Next", "UIText.Dictionary_Btn_Pre.1": "Previous", "UIText.Dictionary_Included.1": "Collected", @@ -1445,6 +1453,7 @@ "UIText.GoldenSpyBuffType2.1": "Delayed Boost", "UIText.GoldenSpyBuffType3.1": "Permanent Boost", "UIText.GoldenSpyBuffType4.1": "Skill Count Boost", + "UIText.GoldenSpy_CanNotChangeHook.1": "Cannot switch to the Trawl Net right now.", "UIText.GoldenSpy_Floor.1": "Room {0}/{1}", "UIText.GoldenSpy_Go.1": "Go", "UIText.GoldenSpy_HighestScore.1": "{0} Points", @@ -2109,10 +2118,11 @@ "UIText.MainlineFormationDisc_NotEnough.1": "You can start the battle with 3 Main Discs.", "UIText.MainlineFormationDisc_PreviewEffect.1": "Disc Details", "UIText.Mainline_Formation_Go.1": "Next", - "UIText.Mainline_Open_Time_Day.1": "New chapter in {0}d", - "UIText.Mainline_Open_Time_Hour.1": "New chapter in {0}h", - "UIText.Mainline_Open_Time_Min.1": "New chapter in {0}m", - "UIText.Mainline_Open_Time_Sec.1": "New chapter in {0}s", + "UIText.Mainline_Open_Time_Day.1": "The next chapter unlocks in {0} d. Stay tuned!", + "UIText.Mainline_Open_Time_Hour.1": "The next chapter unlocks in {0} hr. Stay tuned!", + "UIText.Mainline_Open_Time_Min.1": "The next chapter unlocks in {0} min. Stay tuned!", + "UIText.Mainline_Open_Time_Sec.1": "The next chapter unlocks in {0} sec. Stay tuned!", + "UIText.Mainline_Preview_Lock_Read.1": "This chapter is available early during the event period. For the best experience, we recommend finishing earlier chapters first.\nContinue anyway?", "UIText.Mainview_BattlePassExpireHint.1": "The Grant Pass has expired", "UIText.Mall_Btn_All.1": "All", "UIText.Mall_Btn_Buy.1": "Purchase", @@ -3697,6 +3707,7 @@ "UIText.TraceHunt_Btn_HandBook.1": "Siege Log", "UIText.TraceHunt_Btn_Help.1": "Co-op Hunt", "UIText.TraceHunt_Btn_HelpHunt.1": "Co-op Hunt", + "UIText.TraceHunt_Btn_HelpNoReward.1": "Free Support", "UIText.TraceHunt_Btn_Hunt.1": "Go to Hunt", "UIText.TraceHunt_Btn_HuntAgain.1": "Hunt Again", "UIText.TraceHunt_Btn_MultiHuntWarningCancel.1": "Wait for Support", @@ -3713,8 +3724,8 @@ "UIText.TraceHunt_ControlRefresh_Hour.1": "{num_0}h {num_1}m", "UIText.TraceHunt_ControlRefresh_Min.1": "{num_0}m {num_1}s", "UIText.TraceHunt_ControlRefresh_Sec.1": "{num_0}s", - "UIText.TraceHunt_ControlTimeOverInBattle.1": "The current season has ended. Resolution for the current Boss hunt will be completed, and rewards will be sent to your mail.", - "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "The current season has ended. The current Boss hunt will change.", + "UIText.TraceHunt_ControlTimeOverInBattle.1": "The current season has ended. Siege results are now being calculated, and rewards will be sent to your mailbox.", + "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "The current season has ended. You are about to leave this battle.", "UIText.TraceHunt_Cur_Score.1": "Score", "UIText.TraceHunt_FriendHuntRefresh_Hour.1": "{num_0}h {num_1}m", "UIText.TraceHunt_FriendHuntRefresh_Min.1": "{num_0}m {num_1}s", @@ -3725,7 +3736,19 @@ "UIText.TraceHunt_HandBook_CompleteTitle.1": "Hunted", "UIText.TraceHunt_HandBook_DefaultName.1": "Unknown Threat", "UIText.TraceHunt_HandBook_HelpTitle.1": "Supported", + "UIText.TraceHunt_HardSwitch_AffixAtk.1": "ATK UP", + "UIText.TraceHunt_HardSwitch_AffixDef.1": "DEF UP", + "UIText.TraceHunt_HardSwitch_AffixTime.1": "Time -{num_0}s", + "UIText.TraceHunt_HardSwitch_Close.1": "EASY", + "UIText.TraceHunt_HardSwitch_HuntItemLimit.1": " Not Owned", + "UIText.TraceHunt_HardSwitch_LevelLimit.1": "Siege Lv. {num_0}", + "UIText.TraceHunt_HardSwitch_Open.1": "HARD", + "UIText.TraceHunt_HardSwitch_TipsDesc.1": "After being enraged, the target becomes more ferocious. Defeating it grants bonus rewards.", + "UIText.TraceHunt_HardSwitch_TipsTitle.1": "Bonus Reward", + "UIText.TraceHunt_HardSwitch_Title.1": "Bonus Reward", "UIText.TraceHunt_Help_BossEmpty.1": "No targets available to hunt.", + "UIText.TraceHunt_Help_HuntNoneReward.1": "You cannot receive any rewards when you do not have .", + "UIText.TraceHunt_Help_HuntNoneRewardMask.1": "Free Support does not grant rewards.", "UIText.TraceHunt_Help_HuntRewardRange.1": "Possible Rewards: ×{0}–{1}", "UIText.TraceHunt_Help_ListEmpty.1": "No players available to support.", "UIText.TraceHunt_Help_Stranger.1": "Stranger", @@ -3739,8 +3762,10 @@ "UIText.TraceHunt_HuntRefresh_Sec.1": "Escapes in {num_0}s", "UIText.TraceHunt_LevelEffect_AddRate.1": "Tracking Effect +{num_0}%", "UIText.TraceHunt_LevelEffect_FreeRate.1": "Chance to refund {name_0} when tracking +{num_1}%", + "UIText.TraceHunt_LevelEffect_Hard.1": "Difficulty Selection Unlocked", "UIText.TraceHunt_LevelEffect_LuckyRate.1": "Great Tracking Success Rate +{num_0}%", "UIText.TraceHunt_LevelEffect_MaxStar.1": "Hunt Rating increased to {num_0} Stars", + "UIText.TraceHunt_LevelEffect_NoneRewardHelp.1": "You can still join co-op hunts for free without a Hunt License.", "UIText.TraceHunt_LevelEffect_TokenRate.1": "{name_0} Acquired +{num_1}%", "UIText.TraceHunt_Level_CurLevel.1": "Current Level", "UIText.TraceHunt_Level_LevelName.1": "Lv.", @@ -3754,6 +3779,7 @@ "UIText.TraceHunt_MaxStarWin.1": "Maximum Star Rating Reached. Ending the Hunt...", "UIText.TraceHunt_MultiHuntWarning.1": "Another hunt will cost an additional {name_0}. Consider waiting for support from a friend.", "UIText.TraceHunt_Pause_CurStar.1": "Current Score", + "UIText.TraceHunt_Pause_NoneReward.1": "Free Support does not grant rewards.", "UIText.TraceHunt_Pause_RewardPreview.1": "Estimated Rewards", "UIText.TraceHunt_RestartBattle_Tips.1": "Restart this match?", "UIText.TraceHunt_Result_Cost.1": "{name_0}×{num_1}", @@ -4060,6 +4086,7 @@ "UIText.WaterMark_Trigger_Effect_03.1": "Water Erosion", "UIText.WaterMark_Trigger_Effect_04.1": "Swamp", "UIText.WaterMark_Trigger_Effect_05.1": "Chill", + "UIText.WaterMark_Trigger_Effect_06.1": "Tide", "UIText.WeeklyBoss_Cancel.1": "Cancel", "UIText.WeeklyBoss_Chanllenge.1": "Challenge", "UIText.WeeklyBoss_Confirm.1": "Continue", diff --git a/data/language/en_us/vampiresurvivor.json b/data/language/en_us/vampiresurvivor.json index ea94c12ef..f8bef595a 100644 --- a/data/language/en_us/vampiresurvivor.json +++ b/data/language/en_us/vampiresurvivor.json @@ -78,5 +78,8 @@ "VampireSurvivor.314.3": "Zone 2", "VampireSurvivor.315.1": "Wrathbone Hunt Phase 15", "VampireSurvivor.315.2": "Zone 1", - "VampireSurvivor.315.3": "Zone 2" + "VampireSurvivor.315.3": "Zone 2", + "VampireSurvivor.316.1": "Wrathbone Hunt Phase 16", + "VampireSurvivor.316.2": "Zone 1", + "VampireSurvivor.316.3": "Zone 2" } \ No newline at end of file diff --git a/data/language/en_us/vampiresurvivorquest.json b/data/language/en_us/vampiresurvivorquest.json index 5adb84b38..ad47988f9 100644 --- a/data/language/en_us/vampiresurvivorquest.json +++ b/data/language/en_us/vampiresurvivorquest.json @@ -136,5 +136,10 @@ "VampireSurvivorQuest.31502.1": "Reach 20,000 points in Wrathbone Hunt", "VampireSurvivorQuest.31503.1": "Reach 25,000 points in Wrathbone Hunt", "VampireSurvivorQuest.31504.1": "Reach 28,000 points in Wrathbone Hunt", - "VampireSurvivorQuest.31505.1": "Reach 32,000 points in Wrathbone Hunt" + "VampireSurvivorQuest.31505.1": "Reach 32,000 points in Wrathbone Hunt", + "VampireSurvivorQuest.31601.1": "Complete Wrathbone Hunt", + "VampireSurvivorQuest.31602.1": "Reach 20,000 points in Wrathbone Hunt", + "VampireSurvivorQuest.31603.1": "Reach 25,000 points in Wrathbone Hunt", + "VampireSurvivorQuest.31604.1": "Reach 28,000 points in Wrathbone Hunt", + "VampireSurvivorQuest.31605.1": "Reach 32,000 points in Wrathbone Hunt" } \ No newline at end of file diff --git a/data/language/en_us/word.json b/data/language/en_us/word.json index f1eecf719..cdb24f001 100644 --- a/data/language/en_us/word.json +++ b/data/language/en_us/word.json @@ -265,6 +265,12 @@ "Word.4050.2": "Eleanor's unique drone, which can either protect her or be deployed for targeted attacks.", "Word.4051.1": "Dark Burn", "Word.4051.2": "Deals DMG to the target every 0.5s for &Param1&s, dealing &Param2& of Karin's ATK as Umbra Mark DMG in total.", + "Word.4052.1": "Sweep Mark", + "Word.4052.2": "After casting Deep Sweep: Restore Order (Ultimate Phase 2) via the Main Skill, Sweep Marks switch from lit to unlit, but still retain all of their bonus effects.", + "Word.4053.1": "Tide", + "Word.4053.2": "When some Trekkers trigger Aqua Mark, deals &Param4& of ATK as Aqua Mark DMG, and inflicts 1 stack of Flood for &Param1&s, up to &Param2& stacks. When Flood is at max stacks, triggers Ebb that deals &Param3& of ATK as AoE Aqua Mark DMG, and removes Flood stacks.", + "Word.4054.1": "Abyssal Wave", + "Word.4054.2": "Abyssal Wave is treated as Wave and can trigger effects related to Wave.", "Word.45.1": "Max Energy", "Word.45.2": "When reaching the Energy limit, the Trekker Ultimate becomes available", "Word.4500.1": "Battle Stage Universal", diff --git a/data/language/ja_jp/achievement.json b/data/language/ja_jp/achievement.json index 6141e989b..0151f7c14 100644 --- a/data/language/ja_jp/achievement.json +++ b/data/language/ja_jp/achievement.json @@ -1193,10 +1193,52 @@ "Achievement.635.2": "メインストーリー第七章をクリアする", "Achievement.636.1": "ヒナギクの追憶", "Achievement.636.2": "メインストーリー第八章をクリアする", + "Achievement.637.1": "追跡の達人Ⅰ", + "Achievement.637.2": "連合大捕物帖でターゲットを10回発見する", + "Achievement.638.1": "追跡の達人Ⅱ", + "Achievement.638.2": "連合大捕物帖でターゲットを20回発見する", + "Achievement.639.1": "追跡の達人Ⅲ", + "Achievement.639.2": "連合大捕物帖でターゲットを40回発見する", "Achievement.64.1": "灼熱の大地Ⅰ", "Achievement.64.2": "烈火と泥鉱の難易度1を1回クリアする", + "Achievement.640.1": "追跡の達人Ⅳ", + "Achievement.640.2": "連合大捕物帖でターゲットを60回発見する", + "Achievement.641.1": "追跡の達人Ⅴ", + "Achievement.641.2": "連合大捕物帖でターゲットを80回発見する", + "Achievement.642.1": "追跡の達人Ⅵ", + "Achievement.642.2": "連合大捕物帖でターゲットを100回発見する", + "Achievement.643.1": "追跡の達人Ⅶ", + "Achievement.643.2": "連合大捕物帖でターゲットを120回発見する", + "Achievement.644.1": "追跡の達人 Ⅷ", + "Achievement.644.2": "連合大捕物帖でターゲットを150回発見する", + "Achievement.645.1": "追跡の達人Ⅸ", + "Achievement.645.2": "連合大捕物帖でターゲットを100回発見する", + "Achievement.646.1": "追跡の達人Ⅹ", + "Achievement.646.2": "連合大捕物帖でターゲットを500回発見する", + "Achievement.647.1": "捕物の達人Ⅰ", + "Achievement.647.2": "連合大捕物帖で30回救援に参加する", + "Achievement.648.1": "捕物の達人Ⅱ", + "Achievement.648.2": "連合大捕物帖で60回救援に参加する", + "Achievement.649.1": "捕物の達人Ⅲ", + "Achievement.649.2": "連合大捕物帖で120回救援に参加する", "Achievement.65.1": "灼熱の大地Ⅱ", "Achievement.65.2": "烈火と泥鉱の難易度2を1回クリアする", + "Achievement.650.1": "捕物の達人Ⅳ", + "Achievement.650.2": "連合大捕物帖で180回救援に参加する", + "Achievement.651.1": "捕物の達人Ⅴ", + "Achievement.651.2": "連合大捕物帖で240回救援に参加する", + "Achievement.652.1": "捕物の達人Ⅵ", + "Achievement.652.2": "連合大捕物帖で300回救援に参加する", + "Achievement.653.1": "捕物の達人Ⅶ", + "Achievement.653.2": "連合大捕物帖で360回救援に参加する", + "Achievement.654.1": "捕物の達人Ⅷ", + "Achievement.654.2": "連合大捕物帖で450回救援に参加する", + "Achievement.655.1": "捕物の達人Ⅸ", + "Achievement.655.2": "連合大捕物帖で600回救援に参加する", + "Achievement.656.1": "捕物の達人Ⅹ", + "Achievement.656.2": "連合大捕物帖で1500回救援に参加する", + "Achievement.657.1": "この争いが終わったら…", + "Achievement.657.2": "メインストーリー第九章をクリアする", "Achievement.66.1": "灼熱の大地Ⅲ", "Achievement.66.2": "烈火と泥鉱の難易度3を1回クリアする", "Achievement.67.1": "灼熱の大地Ⅳ", diff --git a/data/language/ja_jp/activitydouble.json b/data/language/ja_jp/activitydouble.json index f090a971a..f349d374e 100644 --- a/data/language/ja_jp/activitydouble.json +++ b/data/language/ja_jp/activitydouble.json @@ -2,5 +2,6 @@ "ActivityDouble.103001.1": "\u000b【イベント期間】\u000b2026/7/14 5:00~2026/7/21 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!", "ActivityDouble.103002.1": "\u000b【イベント期間】\u000b2026/8/11 5:00~2026/8/18 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!", "ActivityDouble.103003.1": "\u000b【イベント期間】\u000b2026/9/1 5:00~2026/9/8 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!", - "ActivityDouble.103004.1": "\u000b【イベント期間】\u000b2026/9/22 5:00~2026/9/29 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!" + "ActivityDouble.103004.1": "\u000b【イベント期間】\u000b2026/9/22 5:00~2026/9/29 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!", + "ActivityDouble.103005.1": "\u000b【イベント期間】\u000b2026/10/13 5:00~2026/10/20 4:59 \u000b\u000b【参加条件】\u000b権限レベル3以上\u000b\u000b【イベント説明】\u000b緊急依頼の懸賞募集中!特定のステージをクリアして、2倍の報酬を勝ち取ろう!" } \ No newline at end of file diff --git a/data/language/ja_jp/activitydoublequest.json b/data/language/ja_jp/activitydoublequest.json index 89b77ff73..eb516bc16 100644 --- a/data/language/ja_jp/activitydoublequest.json +++ b/data/language/ja_jp/activitydoublequest.json @@ -26,5 +26,12 @@ "ActivityDoubleQuest.104004.1": "やる気を累計600消費する", "ActivityDoubleQuest.104005.1": "やる気を累計800消費する", "ActivityDoubleQuest.104006.1": "やる気を累計1000消費する", - "ActivityDoubleQuest.104007.1": "やる気を累計1200消費する" + "ActivityDoubleQuest.104007.1": "やる気を累計1200消費する", + "ActivityDoubleQuest.105001.1": "やる気を累計200消費する", + "ActivityDoubleQuest.105002.1": "やる気を累計300消費する", + "ActivityDoubleQuest.105003.1": "やる気を累計400消費する", + "ActivityDoubleQuest.105004.1": "やる気を累計600消費する", + "ActivityDoubleQuest.105005.1": "やる気を累計800消費する", + "ActivityDoubleQuest.105006.1": "やる気を累計1000消費する", + "ActivityDoubleQuest.105007.1": "やる気を累計1200消費する" } \ No newline at end of file diff --git a/data/language/ja_jp/activitygoods.json b/data/language/ja_jp/activitygoods.json index b1b97d07c..6393f0a25 100644 --- a/data/language/ja_jp/activitygoods.json +++ b/data/language/ja_jp/activitygoods.json @@ -729,6 +729,52 @@ "ActivityGoods.101622.2": "すべての初級スキルカセットの中から1つ選んで獲得できる。", "ActivityGoods.101623.1": "ドーラ", "ActivityGoods.101623.2": "基本的な通貨。様々な機能において使用できる。", + "ActivityGoods.101701.1": "美しき昨日を糧にして", + "ActivityGoods.101701.2": "[美しき昨日を糧にして]という名のロスレコ。", + "ActivityGoods.101702.1": "美しき昨日を糧にしての調べ", + "ActivityGoods.101702.2": "特定のロスレコの突破に必要な素材", + "ActivityGoods.101703.1": "果てしない旅路の先で", + "ActivityGoods.101703.2": "名誉称号「果てしない旅路の先で」を解放する。", + "ActivityGoods.101704.1": "蒼海の精魂", + "ActivityGoods.101704.2": "一部の巡遊者のスキルを、レベル7~10に強化できる。", + "ActivityGoods.101705.1": "青空旅券", + "ActivityGoods.101705.2": "「巡遊者ピックアップガチャ」で使用できる。", + "ActivityGoods.101706.1": "オアシス旅券", + "ActivityGoods.101706.2": "「常設巡遊者ガチャ」で使用できる。", + "ActivityGoods.101707.1": "徽章研磨剤", + "ActivityGoods.101707.2": "徽章効果の再抽選を行う際、特定の効果をロックできる特殊な素材。", + "ActivityGoods.101708.1": "飛花の茶器", + "ActivityGoods.101708.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101709.1": "ふわ雪かき氷機", + "ActivityGoods.101709.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101710.1": "頭髪乾燥機・改", + "ActivityGoods.101710.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101711.1": "カーテンコールの礼帽", + "ActivityGoods.101711.2": "巡遊者の昇格に使う上級素材。", + "ActivityGoods.101712.1": "音楽カセット・上級", + "ActivityGoods.101712.2": "巡遊者のスキル強化に使える上級素材。", + "ActivityGoods.101713.1": "ドボの精魂", + "ActivityGoods.101713.2": "ロスレコの昇格に使う上級素材。", + "ActivityGoods.101714.1": "超高速塔頂チケット", + "ActivityGoods.101714.2": "星ノ塔を素早くクリアするチケット。", + "ActivityGoods.101715.1": "巡遊者上級ガイド", + "ActivityGoods.101715.2": "巡遊者レベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101716.1": "星空のレコード", + "ActivityGoods.101716.2": "ロスレコレベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101717.1": "道化のフェルトハット", + "ActivityGoods.101717.2": "巡遊者の昇格に使う中級素材。", + "ActivityGoods.101718.1": "音楽カセット・中級", + "ActivityGoods.101718.2": "巡遊者のスキル強化に使える中級素材。", + "ActivityGoods.101719.1": "ルボの遺魂", + "ActivityGoods.101719.2": "ロスレコの昇格に使う中級素材。", + "ActivityGoods.101720.1": "新米巡遊者昇格箱", + "ActivityGoods.101720.2": "すべての初級巡遊者昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101721.1": "新米ロスレコ昇格箱", + "ActivityGoods.101721.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101722.1": "新米スキルカセット箱", + "ActivityGoods.101722.2": "すべての初級スキルカセットの中から1つ選んで獲得できる。", + "ActivityGoods.101723.1": "ドーラ", + "ActivityGoods.101723.2": "基本的な通貨。様々な機能において使用できる。", "ActivityGoods.300101.1": "高級ギフト抽選箱", "ActivityGoods.300101.2": "ランダムで高級ギフト1個を獲得する", "ActivityGoods.300102.1": "超高速塔頂チケット", diff --git a/data/language/ja_jp/activitygroup.json b/data/language/ja_jp/activitygroup.json index 29665b702..21c63cb92 100644 --- a/data/language/ja_jp/activitygroup.json +++ b/data/language/ja_jp/activitygroup.json @@ -11,6 +11,7 @@ "ActivityGroup.10109.1": "【イベント説明】\n「砂漠に捧ぐ弾丸」\n\n開催期間中は、イベント限定のステージやミニゲーム「月夜を盗む白き影」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「漆黒の魔弾」を獲得しましょう。", "ActivityGroup.10110.1": "【イベント説明】\n「ワーキングサマーアドベンチャー!」\n\n開催期間中は、イベント限定のステージやミニゲーム「フライングシャロ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「ラムネ」を獲得しましょう。", "ActivityGroup.10111.1": "【イベント説明】\n「奮闘!令嬢巡遊者の修行録!」\n\n開催期間中は、イベント限定のステージやミニゲーム「クッキーラボ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「手作りの星」を獲得しましょう。", + "ActivityGroup.10112.1": "【イベント説明】\n「果てしない旅路の先で」\n\n開催期間中は、イベント限定のステージやミニゲーム「月夜を盗む白き影」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「花丸の証」を獲得しましょう。", "ActivityGroup.11100.1": "【イベント説明】\n「キケン?冒険?蒼海の幽霊船伝説!」\n開催期間中は、イベント限定のステージや\nストーリー、ミニゲーム「ラッキーシャベル」を\nお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「イカせんべい」を獲得しましょう。", "ActivityGroup.20101.1": "【イベント説明】\n「煌めく使者と聖夜の精霊」\n開催期間中は、イベント限定のステージやミニゲーム「クッキーラボ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「ジンジャーマン」を獲得しましょう。", "ActivityGroup.20102.1": "【イベント説明】\n「夜暗に踊る狐独な影」\n開催期間中は、メインストーリーやイベント限定のステージ、またはミニゲーム「シャロカード」、「月夜を盗む白き影」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「百合の香の書簡」を獲得しましょう。", diff --git a/data/language/ja_jp/activitylevelslevel.json b/data/language/ja_jp/activitylevelslevel.json index 3db393e28..9b0df5979 100644 --- a/data/language/ja_jp/activitylevelslevel.json +++ b/data/language/ja_jp/activitylevelslevel.json @@ -1219,6 +1219,126 @@ "ActivityLevelsLevel.1110304.3": "150秒以内にクリアする", "ActivityLevelsLevel.1110304.4": "残り時間30秒以上でクリアする", "ActivityLevelsLevel.1110304.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120101.1": "撤退戦Ⅰ", + "ActivityLevelsLevel.1120101.2": "真っ向勝負で勝ち目がないのならば、撤退もまた英断であるといえるだろう。", + "ActivityLevelsLevel.1120101.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120101.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120101.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120102.1": "撤退戦Ⅱ", + "ActivityLevelsLevel.1120102.2": "真っ向勝負で勝ち目がないのならば、撤退もまた英断であるといえるだろう。", + "ActivityLevelsLevel.1120102.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120102.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120102.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120103.1": "撤退戦Ⅲ", + "ActivityLevelsLevel.1120103.2": "真っ向勝負で勝ち目がないのならば、撤退もまた英断であるといえるだろう。", + "ActivityLevelsLevel.1120103.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120103.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120103.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120104.1": "撤退戦Ⅳ", + "ActivityLevelsLevel.1120104.2": "真っ向勝負で勝ち目がないのならば、撤退もまた英断であるといえるだろう。", + "ActivityLevelsLevel.1120104.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120104.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120104.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120105.1": "強弓の射手Ⅰ", + "ActivityLevelsLevel.1120105.2": "戦場において、遠方からの射撃は厄介なものだ。真に矢を防ぎたければ、射手を倒すしかない。", + "ActivityLevelsLevel.1120105.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120105.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120105.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120106.1": "強弓の射手Ⅱ", + "ActivityLevelsLevel.1120106.2": "戦場において、遠方からの射撃は厄介なものだ。真に矢を防ぎたければ、射手を倒すしかない。", + "ActivityLevelsLevel.1120106.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120106.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120106.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120107.1": "強弓の射手Ⅲ", + "ActivityLevelsLevel.1120107.2": "戦場において、遠方からの射撃は厄介なものだ。真に矢を防ぎたければ、射手を倒すしかない。", + "ActivityLevelsLevel.1120107.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120107.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120107.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120108.1": "強弓の射手Ⅳ", + "ActivityLevelsLevel.1120108.2": "戦場において、遠方からの射撃は厄介なものだ。真に矢を防ぎたければ、射手を倒すしかない。", + "ActivityLevelsLevel.1120108.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120108.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120108.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120109.1": "ジャイアントキリングⅠ", + "ActivityLevelsLevel.1120109.2": "完全勝利を掴んでこそ、因縁に終止符を打てる。弱きをもって強きを制し、運命に立ち向かえ。", + "ActivityLevelsLevel.1120109.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120109.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120109.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120110.1": "ジャイアントキリングⅡ", + "ActivityLevelsLevel.1120110.2": "完全勝利を掴んでこそ、因縁に終止符を打てる。弱きをもって強きを制し、運命に立ち向かえ。", + "ActivityLevelsLevel.1120110.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120110.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120110.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120111.1": "ジャイアントキリングⅢ", + "ActivityLevelsLevel.1120111.2": "完全勝利を掴んでこそ、因縁に終止符を打てる。弱きをもって強きを制し、運命に立ち向かえ。", + "ActivityLevelsLevel.1120111.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120111.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120111.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120112.1": "終局の検証Ⅰ", + "ActivityLevelsLevel.1120112.2": "どちらに正義があるか。どちらが生きるべきか。その答えは戦いの勝者のみぞ知る。", + "ActivityLevelsLevel.1120112.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120112.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120112.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120201.1": "博打の活路Ⅰ", + "ActivityLevelsLevel.1120201.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120201.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120201.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120201.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120202.1": "博打の活路Ⅱ", + "ActivityLevelsLevel.1120202.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120202.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120202.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120202.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120203.1": "博打の活路Ⅲ", + "ActivityLevelsLevel.1120203.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120203.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120203.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120203.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120204.1": "博打の活路Ⅳ", + "ActivityLevelsLevel.1120204.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120204.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120204.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120204.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120205.1": "博打の活路Ⅴ", + "ActivityLevelsLevel.1120205.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120205.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120205.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120205.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120206.1": "博打の活路Ⅵ", + "ActivityLevelsLevel.1120206.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120206.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120206.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120206.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120207.1": "博打の活路Ⅶ", + "ActivityLevelsLevel.1120207.2": "己と仲間のため、目の前のすべてを守るため――命を懸けて突き進め!", + "ActivityLevelsLevel.1120207.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120207.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120207.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120208.1": "終局の検証Ⅱ", + "ActivityLevelsLevel.1120208.2": "どちらに正義があるか。どちらが生きるべきか。その答えは戦いの勝者のみぞ知る。", + "ActivityLevelsLevel.1120208.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120208.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120208.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120301.1": "最後の決断Ⅰ", + "ActivityLevelsLevel.1120301.2": "あらゆる選択を経てあらゆる未来を見てきた――その果てで、君はどんな決断を下すのか。", + "ActivityLevelsLevel.1120301.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120301.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120301.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120302.1": "最後の決断Ⅱ", + "ActivityLevelsLevel.1120302.2": "あらゆる選択を経てあらゆる未来を見てきた――その果てで、君はどんな決断を下すのか。", + "ActivityLevelsLevel.1120302.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120302.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120302.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1120303.1": "最後の決断Ⅲ", + "ActivityLevelsLevel.1120303.2": "あらゆる選択を経てあらゆる未来を見てきた――その果てで、君はどんな決断を下すのか。", + "ActivityLevelsLevel.1120303.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1120303.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1120303.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120304.1": "終局の検証Ⅲ", + "ActivityLevelsLevel.1120304.2": "どちらに正義があるか。どちらが生きるべきか。その答えは戦いの勝者のみぞ知る。", + "ActivityLevelsLevel.1120304.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1120304.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1120304.5": "残り時間60秒以上でクリアする", "ActivityLevelsLevel.2010101.1": "クリスマスの冒険Ⅰ", "ActivityLevelsLevel.2010101.2": "クリスマスの街なかで、浮かれた魔物が暴れている!\nプレゼント配達を邪魔される前にやっつけよう!", "ActivityLevelsLevel.2010101.3": "120秒以内にクリアする", diff --git a/data/language/ja_jp/activityshop.json b/data/language/ja_jp/activityshop.json index 9b83cc962..57fbab168 100644 --- a/data/language/ja_jp/activityshop.json +++ b/data/language/ja_jp/activityshop.json @@ -15,6 +15,7 @@ "ActivityShop.1014.1": "*****", "ActivityShop.1015.1": "*****", "ActivityShop.1016.1": "*****", + "ActivityShop.1017.1": "*****", "ActivityShop.3001.1": "*****", "ActivityShop.3002.1": "*****", "ActivityShop.3003.1": "*****" diff --git a/data/language/ja_jp/activitytask.json b/data/language/ja_jp/activitytask.json index c366e8f52..47fa87b0b 100644 --- a/data/language/ja_jp/activitytask.json +++ b/data/language/ja_jp/activitytask.json @@ -630,6 +630,54 @@ "ActivityTask.111030410.2": "クッキーラボのチャレンジモードで累計20個のクッキーをボックスに入れる", "ActivityTask.111030411.2": "クッキーラボのチャレンジモードで累計4個のボックスを完成する", "ActivityTask.111030412.2": "クッキーラボのチャレンジモードで累計40個のクッキーをボックスに入れる", + "ActivityTask.112030101.2": "メインストーリー\n「点火」を読む", + "ActivityTask.112030102.2": "メインストーリー\n「ある晴れた日の雨」を読む", + "ActivityTask.112030103.2": "メインストーリー\n「傍らの彼女」を読む", + "ActivityTask.112030104.2": "メインストーリーの続きは10月6日に解放予定", + "ActivityTask.112030105.2": "メインストーリーの続きは10月6日に解放予定", + "ActivityTask.112030106.2": "撤退戦Ⅱを★3でクリア", + "ActivityTask.112030107.2": "撤退戦Ⅳを★3でクリア", + "ActivityTask.112030108.2": "強弓の射手Ⅰを★3でクリア", + "ActivityTask.112030109.2": "強弓の射手Ⅲを★3でクリア", + "ActivityTask.112030110.2": "強弓の射手Ⅳを★3でクリア", + "ActivityTask.112030111.2": "ジャイアントキリングⅡを★3でクリア", + "ActivityTask.112030112.2": "終局の検証Ⅰを★3でクリア", + "ActivityTask.112030201.2": "バトルステージを5回クリア", + "ActivityTask.112030202.2": "バトルステージを10回クリア", + "ActivityTask.112030203.2": "バトルステージを15回クリア", + "ActivityTask.112030204.2": "バトルステージを20回クリア", + "ActivityTask.112030205.2": "バトルステージを30回クリア", + "ActivityTask.112030206.2": "バトルステージを40回クリア", + "ActivityTask.112030207.2": "バトルステージを50回クリア", + "ActivityTask.112030208.2": "バトルステージを60回クリア", + "ActivityTask.112030209.2": "バトルステージを70回クリア", + "ActivityTask.112030210.2": "バトルステージを80回クリア", + "ActivityTask.112030211.2": "バトルステージを90回クリア", + "ActivityTask.112030212.2": "バトルステージを100回クリア", + "ActivityTask.112030301.2": "博打の活路Ⅰを★3でクリア", + "ActivityTask.112030302.2": "博打の活路Ⅱを★3でクリア", + "ActivityTask.112030303.2": "博打の活路Ⅲを★3でクリア", + "ActivityTask.112030304.2": "博打の活路Ⅳを★3でクリア", + "ActivityTask.112030305.2": "博打の活路Ⅴを★3でクリア", + "ActivityTask.112030306.2": "博打の活路Ⅵを★3でクリア", + "ActivityTask.112030307.2": "博打の活路Ⅶを★3でクリア", + "ActivityTask.112030308.2": "終局の検証Ⅱを★3でクリア", + "ActivityTask.112030309.2": "イベント期間中に花丸の証を40000個集める", + "ActivityTask.112030310.2": "イベント期間中に花丸の証を60000個集める", + "ActivityTask.112030311.2": "イベント期間中に花丸の証を80000個集める", + "ActivityTask.112030312.2": "イベント期間中に花丸の証を100000個集める", + "ActivityTask.112030401.2": "月夜を盗む白き影の標的捕捉で最高スコアを累計2,600以上達成する", + "ActivityTask.112030402.2": "月夜を盗む白き影の装備集結で最高スコアを累計4,000以上達成する", + "ActivityTask.112030403.2": "月夜を盗む白き影でスパイの情報を累計5回完了する", + "ActivityTask.112030404.2": "月夜を盗む白き影でスパイの情報を累計10回完了する", + "ActivityTask.112030405.2": "月夜を盗む白き影の最深部を1回プレイし、5部屋以上クリアする", + "ActivityTask.112030406.2": "月夜を盗む白き影でセキュリティバッグを累計20回獲得する", + "ActivityTask.112030407.2": "月夜を盗む白き影で宝石を累計10回獲得する", + "ActivityTask.112030408.2": "月夜を盗む白き影で爆破スキルを累計2回使用する", + "ActivityTask.112030409.2": "月夜を盗む白き影で凍結スキルを累計2回使用する", + "ActivityTask.112030410.2": "月夜を盗む白き影で最高スコアを累計18,000以上達成する", + "ActivityTask.112030411.2": "月夜を盗む白き影で最高スコアを累計20,000以上達成する", + "ActivityTask.112030412.2": "月夜を盗む白き影で最高スコアを累計22,000以上達成する", "ActivityTask.201010101.2": "イベントストーリー\n「手がかりを追って」を読む", "ActivityTask.201010102.2": "イベントストーリー\n「掴んだ真実」を読む", "ActivityTask.201010103.2": "イベントストーリー\n「優しい嘘」を読む", diff --git a/data/language/ja_jp/activitytaskgroup.json b/data/language/ja_jp/activitytaskgroup.json index f495f1d0e..4dfd3807e 100644 --- a/data/language/ja_jp/activitytaskgroup.json +++ b/data/language/ja_jp/activitytaskgroup.json @@ -52,6 +52,10 @@ "ActivityTaskGroup.1110302.1": "挑戦任務", "ActivityTaskGroup.1110303.1": "冒険任務", "ActivityTaskGroup.1110304.1": "ミニゲーム", + "ActivityTaskGroup.1120301.1": "通常任務", + "ActivityTaskGroup.1120302.1": "挑戦任務", + "ActivityTaskGroup.1120303.1": "冒険任務", + "ActivityTaskGroup.1120304.1": "ミニゲーム", "ActivityTaskGroup.2010101.1": "通常任務", "ActivityTaskGroup.2010102.1": "挑戦任務", "ActivityTaskGroup.2010103.1": "冒険任務", diff --git a/data/language/ja_jp/affinityquest.json b/data/language/ja_jp/affinityquest.json index 619ef3c60..90d1c80d3 100644 --- a/data/language/ja_jp/affinityquest.json +++ b/data/language/ja_jp/affinityquest.json @@ -215,6 +215,15 @@ "AffinityQuest.13707.1": "エレノアのすべてのスキルレベルを{1}以上にする", "AffinityQuest.13708.1": "エレノアを含む記録レベルが{2}以上の記録を{1}件保存する", "AffinityQuest.13709.1": "エレノアの素質を{1}種類収集する", + "AffinityQuest.13901.1": "エリーと星ノ塔を{1}回探索する", + "AffinityQuest.13902.1": "エリーと{1}回デートする", + "AffinityQuest.13903.1": "エリーをランク{1}にする", + "AffinityQuest.13904.1": "エリーのスキルを{1}回レベルアップする", + "AffinityQuest.13905.1": "エリーを含む記録レベルが{2}以上の記録を{1}件保存する", + "AffinityQuest.13906.1": "エリーをランク{1}にする", + "AffinityQuest.13907.1": "エリーのすべてのスキルレベルを{1}以上にする", + "AffinityQuest.13908.1": "エリーを含む記録レベルが{2}以上の記録を{1}件保存する", + "AffinityQuest.13909.1": "エリーの素質を{1}種類収集する", "AffinityQuest.14001.1": "スパクルと星ノ塔を{1}回探索する", "AffinityQuest.14002.1": "スパクルと{1}回デートする", "AffinityQuest.14003.1": "スパクルをランク{1}にする", diff --git a/data/language/ja_jp/affinityupreward.json b/data/language/ja_jp/affinityupreward.json index 587ea21d9..5e6c1f0e6 100644 --- a/data/language/ja_jp/affinityupreward.json +++ b/data/language/ja_jp/affinityupreward.json @@ -1055,6 +1055,50 @@ "AffinityUpReward.13768.4": "グレードアップ", "AffinityUpReward.13799.1": "信頼称号", "AffinityUpReward.13799.4": "グレードアップ", + "AffinityUpReward.13901.1": "巡遊者ストーリー", + "AffinityUpReward.13901.4": "巡遊者ストーリー 第1話", + "AffinityUpReward.13902.1": "巡遊者情報", + "AffinityUpReward.13902.4": "履歴書からの抜粋", + "AffinityUpReward.13904.1": "巡遊者情報", + "AffinityUpReward.13904.4": "履歴書からの抜粋", + "AffinityUpReward.13905.1": "巡遊者ストーリー", + "AffinityUpReward.13905.4": "巡遊者ストーリー 第2話", + "AffinityUpReward.13907.1": "巡遊者情報", + "AffinityUpReward.13907.4": "履歴書からの抜粋", + "AffinityUpReward.13910.1": "巡遊者ストーリー", + "AffinityUpReward.13910.2": "信頼称号", + "AffinityUpReward.13910.3": "ボイス", + "AffinityUpReward.13910.4": "巡遊者ストーリー 第3話", + "AffinityUpReward.13910.5": "解放", + "AffinityUpReward.13910.6": "信頼ボイス1", + "AffinityUpReward.13912.1": "巡遊者情報", + "AffinityUpReward.13912.4": "同業者の評価", + "AffinityUpReward.13915.1": "ボイス", + "AffinityUpReward.13915.2": "巡遊者情報", + "AffinityUpReward.13915.4": "信頼ボイス2", + "AffinityUpReward.13915.5": "地理協会の評価", + "AffinityUpReward.13918.1": "巡遊者情報", + "AffinityUpReward.13918.4": "備考欄", + "AffinityUpReward.13920.1": "ボイス", + "AffinityUpReward.13920.2": "巡遊者情報", + "AffinityUpReward.13920.4": "信頼ボイス3", + "AffinityUpReward.13920.5": "特別ファイル", + "AffinityUpReward.13921.1": "信頼称号", + "AffinityUpReward.13921.4": "グレードアップ", + "AffinityUpReward.13925.1": "ボイス", + "AffinityUpReward.13925.2": "巡遊者情報", + "AffinityUpReward.13925.4": "信頼ボイス4", + "AffinityUpReward.13925.5": "特別ファイル", + "AffinityUpReward.13930.1": "ボイス", + "AffinityUpReward.13930.2": "巡遊者情報", + "AffinityUpReward.13930.4": "信頼ボイス5", + "AffinityUpReward.13930.5": "武器逸話", + "AffinityUpReward.13942.1": "信頼称号", + "AffinityUpReward.13942.4": "グレードアップ", + "AffinityUpReward.13968.1": "信頼称号", + "AffinityUpReward.13968.4": "グレードアップ", + "AffinityUpReward.13999.1": "信頼称号", + "AffinityUpReward.13999.4": "グレードアップ", "AffinityUpReward.14001.1": "巡遊者ストーリー", "AffinityUpReward.14001.4": "巡遊者ストーリー 第1話", "AffinityUpReward.14002.1": "巡遊者情報", diff --git a/data/language/ja_jp/bdconvertcontent.json b/data/language/ja_jp/bdconvertcontent.json index 28d636c4f..1f8300651 100644 --- a/data/language/ja_jp/bdconvertcontent.json +++ b/data/language/ja_jp/bdconvertcontent.json @@ -5,6 +5,9 @@ "BdConvertContent.101.1": "記録募集中!\n「伝説の巡遊者」級", "BdConvertContent.102.1": "記録募集中!\n「ベテラン巡遊者」級", "BdConvertContent.103.1": "記録募集中!\n「駆け出し巡遊者」級", + "BdConvertContent.1101.1": "記録募集中!\n「伝説の巡遊者」級", + "BdConvertContent.1102.1": "記録募集中!\n「ベテラン巡遊者」級", + "BdConvertContent.1103.1": "記録募集中!\n「駆け出し巡遊者」級", "BdConvertContent.201.1": "記録募集中!\n「伝説の巡遊者」級", "BdConvertContent.202.1": "記録募集中!\n「ベテラン巡遊者」級", "BdConvertContent.203.1": "記録募集中!\n「駆け出し巡遊者」級", diff --git a/data/language/ja_jp/bdconvertcontrol.json b/data/language/ja_jp/bdconvertcontrol.json index 7b9c95ae9..527d5a132 100644 --- a/data/language/ja_jp/bdconvertcontrol.json +++ b/data/language/ja_jp/bdconvertcontrol.json @@ -8,5 +8,6 @@ "BdConvertControl.500007.1": "\u000b【イベント期間】2026/06/23 13:00~2026/6/30 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", "BdConvertControl.500008.1": "\u000b【イベント期間】\u000b2026/07/14 13:00~2026/7/21 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", "BdConvertControl.500009.1": "\u000b【イベント期間】\u000b2026/08/11 13:00~2026/8/18 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", - "BdConvertControl.500010.1": "\u000b【イベント期間】\u000b2026/9/1 13:00~2026/9/8 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。" + "BdConvertControl.500010.1": "\u000b【イベント期間】\u000b2026/9/1 13:00~2026/9/8 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", + "BdConvertControl.500011.1": "\u000b【イベント期間】\u000b2026/10/13 13:00~2026/10/20 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。" } \ No newline at end of file diff --git a/data/language/ja_jp/bdconvertrewardgroup.json b/data/language/ja_jp/bdconvertrewardgroup.json index b9c4e8e85..7cb256b2f 100644 --- a/data/language/ja_jp/bdconvertrewardgroup.json +++ b/data/language/ja_jp/bdconvertrewardgroup.json @@ -21,7 +21,19 @@ "BdConvertRewardGroup.108.1": "記録大募集で塔覇の証を累計1600獲得", "BdConvertRewardGroup.109.1": "記録大募集で塔覇の証を累計1800獲得", "BdConvertRewardGroup.110.1": "記録大募集で塔覇の証を累計2000獲得", + "BdConvertRewardGroup.1101.1": "記録大募集で塔覇の証を累計200獲得", + "BdConvertRewardGroup.1102.1": "記録大募集で塔覇の証を累計400獲得", + "BdConvertRewardGroup.1103.1": "記録大募集で塔覇の証を累計600獲得", + "BdConvertRewardGroup.1104.1": "記録大募集で塔覇の証を累計800獲得", + "BdConvertRewardGroup.1105.1": "記録大募集で塔覇の証を累計1000獲得", + "BdConvertRewardGroup.1106.1": "記録大募集で塔覇の証を累計1200獲得", + "BdConvertRewardGroup.1107.1": "記録大募集で塔覇の証を累計1400獲得", + "BdConvertRewardGroup.1108.1": "記録大募集で塔覇の証を累計1600獲得", + "BdConvertRewardGroup.1109.1": "記録大募集で塔覇の証を累計1800獲得", "BdConvertRewardGroup.111.1": "記録大募集で塔覇の証を累計2200獲得", + "BdConvertRewardGroup.1110.1": "記録大募集で塔覇の証を累計2000獲得", + "BdConvertRewardGroup.1111.1": "記録大募集で塔覇の証を累計2200獲得", + "BdConvertRewardGroup.1112.1": "記録大募集で塔覇の証を累計2400獲得", "BdConvertRewardGroup.112.1": "記録大募集で塔覇の証を累計2400獲得", "BdConvertRewardGroup.201.1": "記録大募集で塔覇の証を累計200獲得", "BdConvertRewardGroup.202.1": "記録大募集で塔覇の証を累計400獲得", diff --git a/data/language/ja_jp/boardnpc.json b/data/language/ja_jp/boardnpc.json index b4a3cb5b5..89c1dbfe8 100644 --- a/data/language/ja_jp/boardnpc.json +++ b/data/language/ja_jp/boardnpc.json @@ -51,6 +51,8 @@ "BoardNPC.8134.2": "イベント交換所", "BoardNPC.8137.1": "エレノア", "BoardNPC.8137.2": "イベント交換所", + "BoardNPC.8139.1": "エリー", + "BoardNPC.8139.2": "イベント交換所", "BoardNPC.8140.1": "スパクル", "BoardNPC.8140.2": "イベント交換所", "BoardNPC.8143.1": "レイス", diff --git a/data/language/ja_jp/character.json b/data/language/ja_jp/character.json index 016d48c6f..1808f5eee 100644 --- a/data/language/ja_jp/character.json +++ b/data/language/ja_jp/character.json @@ -23,6 +23,7 @@ "Character.134.1": "フユカ", "Character.135.1": "ミスティ", "Character.137.1": "エレノア", + "Character.139.1": "エリー", "Character.140.1": "スパクル", "Character.141.1": "チーシア", "Character.142.1": "コゼット", @@ -37,5 +38,8 @@ "Character.157.1": "カリン", "Character.158.1": "ラール(聖夜)", "Character.159.1": "クルニス(華服)", - "Character.160.1": "ウィロー(水着)" + "Character.160.1": "ウィロー(水着)", + "Character.997.1": "太古ノ巨神兵(左手)", + "Character.998.1": "太古ノ巨神兵(右手)", + "Character.999.1": "太古ノ巨神兵" } \ No newline at end of file diff --git a/data/language/ja_jp/characterarchivebaseinfo.json b/data/language/ja_jp/characterarchivebaseinfo.json index 83d488307..9e6608e18 100644 --- a/data/language/ja_jp/characterarchivebaseinfo.json +++ b/data/language/ja_jp/characterarchivebaseinfo.json @@ -388,6 +388,23 @@ "CharacterArchiveBaseInfo.13707.2": "白のトランク", "CharacterArchiveBaseInfo.13708.1": "希望報酬", "CharacterArchiveBaseInfo.13708.2": "どんな依頼でも一生懸命がんばります!", + "CharacterArchiveBaseInfo.13901.1": "氏名", + "CharacterArchiveBaseInfo.13901.2": "エリー", + "CharacterArchiveBaseInfo.13902.1": "生年月日", + "CharacterArchiveBaseInfo.13902.2": "鳴月21日", + "CharacterArchiveBaseInfo.13903.1": "所属", + "CharacterArchiveBaseInfo.13903.2": "フリー巡遊者", + "CharacterArchiveBaseInfo.13904.1": "特技", + "CharacterArchiveBaseInfo.13904.2": "裁縫、応急手当", + "CharacterArchiveBaseInfo.13905.1": "住所", + "CharacterArchiveBaseInfo.13905.2": "ミラーシュ・ヒナギクの家", + "CharacterArchiveBaseInfo.13906.1": "巡遊者歴", + "CharacterArchiveBaseInfo.13906.2": "██", + "CharacterArchiveBaseInfo.13906.3": "8年", + "CharacterArchiveBaseInfo.13907.1": "武器", + "CharacterArchiveBaseInfo.13907.2": "薪割り鉈と物干し竿", + "CharacterArchiveBaseInfo.13908.1": "希望報酬", + "CharacterArchiveBaseInfo.13908.2": "孤児院が忙しいから、依頼は受け付けていないの", "CharacterArchiveBaseInfo.14001.1": "氏名", "CharacterArchiveBaseInfo.14001.2": "スパクル", "CharacterArchiveBaseInfo.14002.1": "生年月日", diff --git a/data/language/ja_jp/characterarchivecontent.json b/data/language/ja_jp/characterarchivecontent.json index b8bca030d..65f0198ab 100644 --- a/data/language/ja_jp/characterarchivecontent.json +++ b/data/language/ja_jp/characterarchivecontent.json @@ -624,6 +624,37 @@ "CharacterArchiveContent.13712.2": "【ウィンドアッシュ】\r\nウィンドアッシュの人たちに出会えたのは、お屋敷をこっそり抜け出すようになってから何日目かの夜でした。\r\nまだまだ見慣れない夜の町をワクワクしながら歩いていたら、スケートボードに乗ったカッコいい女の子たちが現れて。\r\n露店の店主さんが偽物を転売する詐欺師らしく、彼女たち――ウィンドアッシュからも大金を借りたまま踏み倒していたようなのです。\r\n店主さんは仲間を呼んで襲いかかりましたが、結局最後はウィンドアッシュの皆さんが全員倒しちゃって!\r\nヤバくないですか!カッコよすぎます!\r\nわたしもいつかあんなふうになりたいです!\r\nそう思ったわたしは、勇気を出して彼女たちに話しかけることにしました。\r\n\r\n【いざ、新たな旅へ】\r\n家をこっそり抜け出すようになってから、もう3ヶ月が経ちました。\r\nこの3ヶ月間、たくさんの経験をしたんですよ。\r\nウィンドアッシュの人たちは、実践的なストリートでの格闘のやり方を教えてくれました!\r\n最近は、毎日夜が来るのが待ち遠しかったんです。両親に「おやすみなさい」と言ってから、こっそりお部屋を抜け出すその瞬間が。\r\nヴィヴィアンとカトリーヌにはこの生活について打ち明けましたが、驚きながらもわたしの秘密は絶対に守ると約束してくれました。\r\n\r\nこれで本当の冒険に出る準備は整いつつあります。\r\nいよいよ始まるんです!\r\nいまこそ、退屈な生活にサヨナラを告げるときです!", "CharacterArchiveContent.13713.1": "武器逸話:白のトランク", "CharacterArchiveContent.13713.2": "百年前、世界は静寂に包まれていました。\r\n一陣の風が吹き、水面に波紋が広がり、大地から塵が舞い上がると、岩壁に音が反射し、木霊が走ったのです。\r\nやがて人が生まれ、火が灯り、流れる水は黄金のように輝き始めます。\r\n七七四十九日が過ぎ、研ぎ澄まされた気とともに、至高の刀身が姿を現しました。\r\n風にたゆたう髪の毛すら瞬時に断ち切り、大木を泥のように削り、波を切り裂き雲を穿つ、まごうことなき名剣。\r\nですが、誇り高き鍛冶師は満足しませんでした。\r\n「人は皆、天下一の剣は1本しか存在しないと言う。なれど私が、もう1本鍛え上げてみせよう」\r\n誰もが彼女の正気を疑いました。鍛冶師が生涯で剣霊の啓示を受けられるのは、ただ一度きり。\r\n彼女は既に天下一の剣を作り出した。それは、二度と再現できぬ不滅の奇跡。\r\n周囲の嘲笑も、先輩たちの忠告も、彼女の耳には届きませんでした。\r\n長年の鍛錬によって、彼女は風の形、水の温度、爆ぜる火の音、そのすべてを記憶しました。\r\n彼女は神の存在など信じません。ただ、天地の理だけが真実だと信じていました。\r\n\r\n九九八十一日の後、彼女は寸分たがわぬ姿の剣を完成させました。\r\n刃を研ぎ出す前夜、彼女は一睡もできずに過ごしました。\r\n夜が明けると、噂を聞きつけた群衆が祝福のために押し寄せます。\r\n弟子が部屋のドアを叩き、庭に集まった人々へお披露目をしましょうと促しました。\r\nしかし彼女は床に横たわったまま目を閉じ、長い沈黙のあと、重い口を開いたのです。\r\n「人々を帰らせなさい。私は失敗したのだ」\r\n「この剣は……あの剣とは、まるで違う」\r\n\r\n「ではここで問題です!鍛冶師はなぜそんなことを言ったのでしょうか?」\r\n語り手がニヤリと意味深な笑みを浮かべる。\r\n物語に引き込まれていたエレノアは、唐突に話を切られて不満そうに考え込んだ。\r\n「見た目はそっくりでも、中身に違いがあったということですか?」\r\n「いいえ」\r\n「うーん……剣を振ったときの音が違うとか?それとも、斬りつけるときに必要な力が違う?」\r\n「なかなか鋭いですね。そこに思い至るとは……ですが、どちらもハズレです」\r\n「えぇーっ、じゃあなんなんですか?」\r\n語り手は、少し後悔を感じ始めていた。\r\n目の前にいる新人の瞳が、あまりにも純粋でキラキラしていたから。こうなると、後には引けず、苦笑しながら続きを話す。\r\n\r\n「答えは『心境』です。2本目を鍛えたときの心が、1本目とはまるで違っていたのですよ」\r\n「1本目のときは無心で、ただ世界一の剣を打つことだけを考えていた」\r\n「けれど2本目は、『前と同じ剣を作らなければ』という想いに囚われ、模倣に終始して高みを目指す心を失っていた」\r\n「焦りと執着の中で鍛えられた剣は、たとえ形が同じでも、宿る手応えが全く別物になってしまっていたのです」\r\n「なるほど……」\r\n「あなたも場数を踏めばわかりますよ。初めて星ノ塔に挑むときと、十回目、百回目、千回目とでは、胸の中にあるものがまったく違いますからね」\r\n\r\n「すごいです!千回も星ノ塔に登ったことがあるんですね!?」\r\n「……そこじゃありません。それより、この商品を買いますか?」\r\n「買います!絶対買います!」\r\nエレノアは満面の笑みを浮かべた。\r\n「……後から後悔しても知りませんよ?うちはノークレーム・ノーリターンですから」\r\n「大丈夫です!こんなに素敵なお話を聞けただけで、お釣りが出るくらいですから!」\r\n「まったく、あなたって人は……」\r\n語り手――商人は深くため息をついた。\r\nこのお嬢様を『天真爛漫』と呼ぶべきか、それとも単なる『カモ』と呼ぶべきか。\r\n「どうぞ、この武器はお持ち帰りください」\r\n「わぁ!ありがとうございます!あ、そうだ、これを仕舞えるケースかなにかはありませんか?」\r\n商人はまわりを見回し、足元に転がっていたトランクを無造作に拾い上げた。\r\n「これは星ノ塔の願掛けで手に入れた代物ですが……やたら頑丈なだけで他に能もないので、おまけにあげますよ」\r\n\r\n結局のところ、彼女が買い取った剣は、もちろん名剣ではなかった。\r\nだが、おまけで貰ったトランクは驚くほど頑丈で、以降彼女の旅にずっと寄り添っていくことになる。\r\nエレノアの旅路のなかで、トランクに収められていくのは装備や武器だけではない。\r\n道中で紡ぐかけがえのない冒険の思い出そのものが、このトランクのなかに積み重なっていくことになるのだ。", + "CharacterArchiveContent.13901.1": "基本情報", + "CharacterArchiveContent.13901.2": "*****", + "CharacterArchiveContent.13901.3": "*****", + "CharacterArchiveContent.13902.1": "巡遊者になった理由", + "CharacterArchiveContent.13902.2": "子どもたちの生活のため", + "CharacterArchiveContent.13902.3": "子どもたちの生活のため。そして、あの約束のため", + "CharacterArchiveContent.13903.1": "履歴書からの抜粋(1)", + "CharacterArchiveContent.13903.2": "『黒猫の悪魔』の伝説\r\n\r\n『黒猫の悪魔』の伝説については、アモールとミラーシュでまったく異なるふたつの噂が囁かれている。\r\n███、████████████████、█████████████。███████、████、████……███████████——████████████。\r\n█████、████████████、█████████。\r\nミラーシュにおいては、『黒猫の悪魔』は身の毛もよだつ怪談として語り継がれている。\r\n『黒猫の悪魔』は孤児院『ヒナギクの家』に棲みつき、不法侵入を試みる不届き者に容赦なく制裁をくだすのだという。\r\nだが、実際にどのような方法で罰を与えるかについては謎に包まれている。\r\nある者は、「『黒猫の悪魔』はすさまじい怪力の持ち主で、その体にかすっただけではるか彼方まで侵入者を吹き飛ばした」と語り、またある者は、「『黒猫の悪魔』は目にもとまらぬ素早さで足音も気配もなく、相手が気づかぬうちに魂を奪い去った」とおののく。\r\nさらには暗闇に浮かぶ冷たい眼光と身にまとう殺気に恐怖し、蜘蛛の子を散らすように逃げ出した情けない侵入者もいたという話だ。\r\n噂の真偽はともかくとして、『黒猫の悪魔』の恩恵により『ヒナギクの家』は争いの絶えないミラーシュにあっても誰も手出ししようとしない聖域となったのであった。", + "CharacterArchiveContent.13903.3": "『黒猫の悪魔』の伝説\r\n\r\n『黒猫の悪魔』の伝説については、アモールとミラーシュでまったく異なるふたつの噂が囁かれている。\r\nアモールにおける『黒猫の悪魔』は、手入れの行き届いた黒い革靴を履き、アッシュエリアの路地裏を歩き回る女性として描かれる。彼女はどんな依頼でも引き受け、服の縫い直しから傷の手当て……果ては街からならず者を追い出すことまで――どんな仕事も鮮やかにこなしてみせた。\r\nだがある日を境に、彼女は煙のように姿を消し、千塔の都へ二度と姿を現すことはなくなった。\r\nミラーシュにおいて、『黒猫の悪魔』とは不安を煽る怪談として語り継がれている――孤児院には『黒猫の悪魔』と呼ばれる恐ろしい存在がいて、不法侵入を試みる者を容赦なく叩きのめすのだという。だが、その『黒猫の悪魔』がどんな戦い方をするのかについては諸説紛々だ。\r\n規格外の怪力の持ち主で、かすっただけで十数歩も吹き飛ばされると言う者もいれば、\r\n人間離れした素早さで、足音も気配もなく一撃で沈められると言う者もいる。\r\nさらには、その冷たい眼光と漂う殺気だけで人を恐怖させ、蜘蛛の子を散らすように逃げ出させると主張する者までいる。\r\nいずれにせよ噂の真偽はともかく、結果として『ヒナギクの家』は、争いの絶えないミラーシュにおいて誰も足を踏み入れようとしない聖域となった。", + "CharacterArchiveContent.13904.1": "履歴書からの抜粋(2)", + "CharacterArchiveContent.13904.2": "孤児院の日課表\r\n\r\n07:00――起床・洗面・朝食\r\n08:00――食堂の掃除・洗濯\r\n09:00――読み書き・算数の勉強\r\n12:00――昼食・お昼寝\r\n14:00――室内活動\r\n17:00――夕食\r\n18:00――遊びの時間・歌の練習・お話の時間\r\n21:00――就寝", + "CharacterArchiveContent.13905.1": "履歴書からの抜粋(3)", + "CharacterArchiveContent.13905.2": "空白の煮込み料理のレシピ\r\n\r\n・ニンジン2本(ひと口大に切っておく)\r\n・トマト2個(皮を剥いて切っておく。トマトが高い日は『トマトモドキ』で代用可)\r\n・ジャガイモ3個(ひと口大に切っておく)\r\n・その日の残り食材に合わせて、肉類やお団子を適量加える\r\n・鍋のお湯が沸騰したら、上記の食材を順番に入れ、弱火でじっくり煮込む\r\n・約1時間で完成。仕上げにその日の気分に合わせ塩やコショウで味を調える\r\n\r\n——█████『██』██████████。", + "CharacterArchiveContent.13905.3": "空白の煮込み料理のレシピ\r\n\r\n・ニンジン2本(一口大に切っておく)\r\n・トマト2個(皮を剥いて切っておく。トマトが高騰している日は『赤穂果』で代用可)\r\n・ジャガイモ3個(一口大に切っておく)\r\n・その日の残り食材に合わせて、肉類や小麦粉団子を適量加える\r\n・鍋のお湯が沸騰したら、上記の食材を順番に入れ、弱火でじっくり煮込む\r\n・約1時間で完成。仕上げにその日の気分で塩やコショウで味を調える\r\n\r\n——このレシピは『セイナ』が空白旅団として旅立つ前に残していったもの。", + "CharacterArchiveContent.13906.1": "履歴書からの抜粋(4)", + "CharacterArchiveContent.13906.2": "祈りと願いの贈り物\r\n\r\nエリーは『ヒナギクの家』の子どもたちのために、暇を見つけては贈り物を作っていた。\r\nたとえばアヤメの帽子、セイナのクマのぬいぐるみ、そしてコハクのマフラー――\r\nどれも決して高価なものではない。その代わりエリーは1針1針、祈りをこめて縫っていた。\r\n「どうかこの子たちの未来が健やかで幸せなものでありますように」\r\n祈りをこめた針と糸が織りなすは、切なる母の願い。\r\n『ヒナギクの家』を巣立った後も変わらず、母の祈りと願いはいまも子どもたちに寄り添っているのだ。", + "CharacterArchiveContent.13907.1": "履歴書からの抜粋(5)", + "CharacterArchiveContent.13907.2": "『マザーキャットの唄』\r\n\r\n「宵闇に響く歌声を、あなたは聴いたことがありますか?」\r\n\r\nホラー小説『マザーキャットの唄』――アモールシルバーエリア第5大通りに構える書店『漫画の森』で、ベストセラーとなった一作だ。\r\n本作はアモールアッシュエリアに伝わる都市伝説をモチーフにしているという。\r\n\r\nアッシュエリアでも特に古い路地裏では、夜の帳が下りると歌が聞こえてくるらしい。\r\nその歌声は母親がささやく子守唄のような温かみを感じさせつつ、どこか底知れぬ冷たさをはらんでいるのだとか。\r\nその路地裏をただ通り過ぎるだけであれば、風の音だと聞き流せたかもしれない。\r\nしかし、もしも歩みを止めて歌声に耳を傾けてしまったならば、その者は目撃することになるだろう。\r\n――すすり泣く影を。ひとつ、またひとつと影に呑まれていく星の輝きを。\r\n『マザーキャット』の正体を知る者は誰ひとりとしていない。\r\nけれど、誰もが知っている。夜風に乗って聞こえてくる、あの歌声に魅入られてはならないと。", + "CharacterArchiveContent.13908.1": "同業者の評価", + "CharacterArchiveContent.13908.2": "来年1年分のプリンを賭けてもいいけど、私がいままで出会った中で一番強い巡遊者だと思う!だって私たちがちっちゃい頃からずっと、エリーさん……じゃなくて、ママは、たったひとりで私たちとヒナギクの家を守ってくれてたんだもん!\r\n——セイナ\r\n\r\nエリー院長は偉大な人物だ。ミラーシュでは長年続いた戦いのせいで、親を失った子どもたちが大勢いた。それでも子どもたちが希望を失わなかったのは、彼女が温かな家を与えてくれたおかげなんだ。\r\n——カシミラ", + "CharacterArchiveContent.13908.3": "来年1年分のプリンを賭けてもいいけど、私がいままで出会った中で一番強い巡遊者だと思う!だって私たちがちっちゃい頃からずっと、エリーさん……じゃなくて、ママは、たったひとりで私たちとヒナギクの家を守ってくれてたんだもん!\r\n——セイナ\r\n\r\nターフェアイト隊長……ではなく、エリー院長がこれほど壮絶な過去を背負っていたなんて。だが、ネリタ隊長がすべてを葬り去りたいと望んでいるならば、劇団白猫の未来は一体どうなってしまうのだろうか……\r\n——カシミラ", + "CharacterArchiveContent.13909.1": "地理センの評価", + "CharacterArchiveContent.13909.2": "確認不能。\r\n彼女が、セイナのよく口にする『エリーさん』なのでしょうか?\r\nセイナがそこまで保証するのなら、きっと申告内容に間違いはないのでしょう。\r\nですが私自身が彼女の実力をたしかめたわけではなく、また過去の巡遊者データにも記録がないため評価は難しいと言わざるをえません。ミラーシュのような僻地であればなおさらです。\r\n\r\n――ウィロー", + "CharacterArchiveContent.13910.1": "備考欄", + "CharacterArchiveContent.13910.2": "子守唄\r\n\r\nおやすみなさい おやすみなさい\r\nゆめのせかいへ お行きなさい\r\nくらいかげは さようなら\r\nかなしいことも さようなら\r\n\r\nおやすみなさい おやすみなさい\r\nしずかにしずかに ねむりなさい\r\n風もだんまり ゆめごこち\r\nゆりかごゆれて ゆめごこち\r\n\r\nおそらの星も ゆめごこち\r\nみんなまっくら さようなら\r\nおやすみなさい おやすみなさい", + "CharacterArchiveContent.13911.1": "ある子どもの日記", + "CharacterArchiveContent.13911.2": "ドッタンバッタンガラガラガッシャーン!\r\n『ヒナギクの家』ではね、毎日にぎやかな音が聞こえるんだ。\r\n食堂から聞こえたり、キッチンやお庭から聞こえることもある。\r\nでも、みーんな知ってるの。この音は、エリーママががんばってる音なんだって。\r\n\r\nエリーママってね、掃除するときいっつもあぶなっかしいんだ。\r\nこの前も寝室を掃除してたら、うっかりタンスに頭をぶつけちゃって。\r\nフラフラしてたらそのまま転んじゃってさ、持ってたほうきを支えに起き上がろうとしたら、今度はほうきがボキっと折れちゃったの!\r\nその音を聞いてみんなで駆けつけたら、お部屋にほうきの枝が散らばっててびっくりしちゃった。\r\nエリーママがケガしなくて本当によかった!\r\n\r\nエリーママってね、お皿洗いすると決まって割っちゃうの。\r\nこの前なんかたーくさん割っちゃって、みんなでお片づけがんばったんだよ。\r\nでもエリーママも反省してるみたいで、割っちゃうたびに「洗う力が強すぎたのかしら?それとも積み上げ方が悪かったのかしら……」って首をひねってるんだよね。\r\n\r\nエリーママがお布団を干すときは、まるで目に見えない敵と戦ってるみたいなの!\r\n風の向きがコロコロ変わる日なんてね、干そうとしたお布団があっちこっちに飛んで行っちゃってたいへんだったんだ。\r\n最後はエリーママが庭中を走り回って、お布団と鬼ごっこ!ほかのみんなと一緒に飛びかかって、ようやくつかまえたんだっけ。\r\n\r\nエリーママとの毎日って大冒険みたいで、すっごく楽しい!\r\nそれにね、『ヒナギクの家』には子どもがたーくさんいるんだけど、エリーママはみんなのことを覚えてるんだよ。\r\n暗いところが苦手な子、好き嫌いが多い子、夜中にお布団を蹴っ飛ばしちゃう子……ぜんぶちゃーんと覚えててくれるの。\r\n熱が出た夜は、ひと晩中そばにいてくれるし、転んでケガしたときはいつも優しく手当てしてくれる。\r\nだからわたしたちもママのためにお手伝いがんばるんだ!\r\n昨日はね、エリーママよりも先にほうきを取って、こう言ったの。「エリーママも、おやすみしていいんだよ」って!\r\nだって、エリーママはわたしたちにとって世界で一番大切なママなんだもん!", + "CharacterArchiveContent.13912.1": "最高のごちそう", + "CharacterArchiveContent.13912.2": "「ん……?なんだかいい匂いがする……」\r\n「本当だ……近くにパン屋さんでもできたのかな?」\r\n「ちがうよ!この匂い、キッチンからだ!」\r\nキッチンの隙間から香ばしい匂いがただよってくると、子どもたちがそわそわしはじめる。\r\n\r\n「あれ?でも食事を作る時間はまだだよね?」\r\n「ママが早めに帰ってきたとか?」\r\n「ママは帰り遅くなるって言ってたよ」\r\n「それにママの料理も、ぼくたちの料理もこんなにおいしそうな匂いしないよ」\r\n『ヒナギクの家』での食事は子どもたちの当番制となっていた。\r\nだが、ここまでおいしそうな匂いをただよわせる料理を作る相手に心当たりはない。\r\n\r\nでは、キッチンで料理をしているのは誰……?\r\n\r\n子どもたちは一気に警戒心を強める。\r\nエリーは留守。食事を作る時間にはまだ早い。\r\nであれば、導き出される答えはただひとつ。キッチンにいるのは、明らかによそ者だ。\r\n\r\n「キッチンにいるのは誰だ!?」\r\n子どもたちは勇気を振り絞って、キッチンに飛び込んだ。\r\n自分たちの楽園に押し入り、のうのうと料理をしている侵入者の正体はいったい――\r\n\r\n「コハク、ジャガイモ取って!」\r\n「わかった」\r\n「セイナ、トマトの下ごしらえができたわ」\r\n「ありがと、アヤメ!助かる~♪」\r\nそこには大きな湯気を立てる大鍋を前におたまを振り回し、楽しそうに料理をするセイナの姿があった。\r\nよく見れば、コハクとアヤメもセイナの手伝いをしている。\r\n\r\n「あ、待ちきれなくて来ちゃった?もうすぐできるから待っててね!」\r\n「お姉ちゃんたち、なにしてるの?」\r\n「晩ごはんを作ってるの!むかしは私たちが、エリーさんの分まで食事を作ってたんだ」\r\n「エリーさん、むかしから忙しくしてたよね」\r\n「こうして久しぶりに会えたから、むかしみたいに食事を作ろうって話になったのよ。セイナの料理はおいしいから、期待してて?」\r\n自分たちの先輩のお姉さんたちは、にこやかに笑うと料理を再開する。\r\nその手慣れた手つきと、だんだんとできあがっていくおいしそうな料理に、子どもたちの目にはキッチンが輝いて見えるのだった。\r\n\r\n「できたー!みんなー、ごはんだよー!」\r\nしばらくして、セイナが高々とおたまを掲げて料理の完成を宣言する。\r\nいまかいまかと待ちかねていた子どもたちは、一気に食堂に押し寄せる。\r\n「みんな食べ過ぎちゃダメだよ!エリーさんの分も残しておかないとね」\r\n口ではそう言ったものの、腹ペコの子どもたちにかかれば、あっという間に大鍋のシチューは空っぽになってしまった。\r\nセイナは満足そうな子どもたちにほほ笑みながら、最後の一杯を丁寧によそい、テーブルの真ん中にそっと置いた。\r\n\r\n子どもたちも寝静まった夜更けに、外から聞きなれた足音が聞こえてくる。\r\nエリーが『ヒナギクの家』のドアを開けると、出迎えたのは温かでおいしそうな匂いだった。\r\n「おかえりなさい、ママ」\r\n目の前にはすっかり成長した子どもたち。\r\nコハクが武器を受け取り、アヤメはエリーを食卓へと案内する。そして、セイナはエリーの目の前にとっておいたシチューを置く。\r\nあまりに懐かしい光景に、エリーはふっと目を細めた。\r\n「これ……セイナが作ってくれたの?」\r\n「うん!へへ、久しぶりだね。こういうの」\r\n「あたしとアヤメも手伝った」\r\n「ママのために、とっておきを残しておいたんですよ」\r\n\r\nエリーは目の前の料理をいとおしそうに見つめながら、スプーンにすくったシチューを口へと運ぶ。\r\n口の中に広がる懐かしい味にうっかり目頭が熱くなるのをこらえながら、エリーは笑顔を3人の愛し子に向けた。\r\n再会の晩餐は、きっと彼女にとって生涯忘れることのない最高のごちそうになったはずだ。", + "CharacterArchiveContent.13913.1": "武器逸話:薪割り鉈と物干し竿", + "CharacterArchiveContent.13913.2": "「こっちの鉈は、薪割り用に置いてあったものよ。\r\n戦闘で扱うのははじめてだったから、ちょっと苦労したけど」\r\n「は、はじめて?そうとは思えないほど、使いこなしているようでしたが……」\r\n\r\nその理由は、周囲の人間はもちろんエリー自身も気づいていないことだった。\r\n物干し竿と薪割り鉈――それはアモールからミラーシュまで持ってきたただの古道具に過ぎない。\r\nそれなのに、組み合わせて握ると驚くほどしっくりとその手になじむのだ。\r\n\r\n本人は忘れているが、エリーは以前に同じ武器を振るったことがある――もっとも、当時は『武器』として扱ってはいなかったのだが。\r\n\r\n「おい!あんたがここの院長か!」\r\n「今日からこの辺りは俺らのシマだ!痛い目に遭いたくなけりゃ、おとなしくショバ代を払いな!」\r\n子どもたちが戸棚の陰に丸まっておびえる中、エリーは穏やかな笑みをたたえながら玄関に立っていた。\r\n視線の先には、威勢だけは一人前のアッシュエリアのチンピラたち。\r\n\r\nアモールのアッシュエリアは治安が悪いことで有名だ。\r\n取り締まる機構が機能していないことをいいことに、ギャングたちは日夜抗争に明け暮れていた。\r\nそれゆえに縄張りの奪い合いや、組織の入れ替わりも珍しくない。\r\nいまエリーが相対しているギャングたちもまた、最近『ヒナギクの家』の近辺を縄張りにした新勢力なのだろう。\r\nそれが彼らの運のツキだった。彼らは自分たちが足を踏み入れた孤児院こそが、『黒猫の悪魔』の棲み処だと知らなかったのだから。\r\n\r\n「みんな、ママはお客さんとお話してるから、お家の中でいい子にしているのよ」\r\nエリーは朗らかな声で中の子どもたちを安心させるように告げると、静かに扉を閉めて庭へと踏み出していく。\r\nそして次の瞬間には、ゾッとするような冷たい視線でギャングたちを見据えた。\r\n\r\nエリーのただならぬ雰囲気に気圧されたギャングたちは、愚かにも武器を構えはじめる。\r\n「お……おい!変な真似をしてみろ。中のガキたちもタダじゃおかねえぞ!」\r\n「あらあら、礼儀のなっていない悪い子たちね」\r\nエリーは動揺することなく、庭の物干し竿を手にする。\r\n「た、ただの孤児院の院長が俺らにかなうと思ってんのか?その物干し竿でなにができる!」\r\n「ふふ、お仕置きくらいはできるわよ?……だって、必要よね?悪い子には、お仕置き」\r\n\r\n「わああああ!来るな!来るなああああ!!!!」\r\nあまりにも情けない声が聞こえてきて、隠れていた子どもたちはおずおずと扉を開けて様子をうかがう。\r\nすると、ちょうど『お客さん』たちが蜘蛛の子を散らすように逃げていくところだった。\r\n「ママ、お客さんたちどうして逃げてったの?」\r\n「お客さんが悪い子だったから、物干し竿でお尻をぺんぺんしてあげたの。あなたたちは、あんな悪い子になっちゃダメよ?」\r\n「うん!ぜったい、いい子にしてる!お尻ぺんぺんはイヤ!」\r\n「うふふ、えらいわね♡」\r\n\r\nこうして1本の物干し竿が、孤児院の平穏を守ったのだった――", "CharacterArchiveContent.14001.1": "基本情報", "CharacterArchiveContent.14001.2": "*****", "CharacterArchiveContent.14002.1": "巡遊者になった理由", diff --git a/data/language/ja_jp/characterarchivevoice.json b/data/language/ja_jp/characterarchivevoice.json index e55cb85b5..4d39aa60c 100644 --- a/data/language/ja_jp/characterarchivevoice.json +++ b/data/language/ja_jp/characterarchivevoice.json @@ -2135,6 +2135,95 @@ "CharacterArchiveVoice.137087.1": "汎用ボイス(固有)3", "CharacterArchiveVoice.137088.1": "汎用ボイス(固有)4", "CharacterArchiveVoice.137089.1": "汎用ボイス(固有)5", + "CharacterArchiveVoice.139001.1": "必殺技1", + "CharacterArchiveVoice.139002.1": "必殺技2", + "CharacterArchiveVoice.139003.1": "戦闘不能1", + "CharacterArchiveVoice.139004.1": "戦闘不能2", + "CharacterArchiveVoice.139005.1": "星ノ塔・素質獲得1", + "CharacterArchiveVoice.139006.1": "星ノ塔・素質獲得2", + "CharacterArchiveVoice.139007.1": "星ノ塔・素質獲得3", + "CharacterArchiveVoice.139008.1": "星ノ塔・素質獲得4", + "CharacterArchiveVoice.139009.1": "星ノ塔・素質獲得5", + "CharacterArchiveVoice.139010.1": "星ノ塔・探索1", + "CharacterArchiveVoice.139011.1": "星ノ塔・探索2", + "CharacterArchiveVoice.139012.1": "星ノ塔・探索3", + "CharacterArchiveVoice.139013.1": "星ノ塔・探索4", + "CharacterArchiveVoice.139014.1": "星ノ塔・探索5", + "CharacterArchiveVoice.139015.1": "星ノ塔・探索6", + "CharacterArchiveVoice.139016.1": "星ノ塔・探索7", + "CharacterArchiveVoice.139017.1": "星ノ塔・探索8", + "CharacterArchiveVoice.139018.1": "星ノ塔・探索9", + "CharacterArchiveVoice.139019.1": "星ノ塔・探索10", + "CharacterArchiveVoice.139020.1": "星ノ塔・制圧完了1", + "CharacterArchiveVoice.139021.1": "星ノ塔・制圧完了2", + "CharacterArchiveVoice.139022.1": "星ノ塔・制圧完了3", + "CharacterArchiveVoice.139023.1": "ログイン1", + "CharacterArchiveVoice.139024.1": "ログイン2", + "CharacterArchiveVoice.139025.1": "ログイン3", + "CharacterArchiveVoice.139026.1": "ログイン4", + "CharacterArchiveVoice.139027.1": "ログイン5", + "CharacterArchiveVoice.139028.1": "タップリアクション1", + "CharacterArchiveVoice.139029.1": "タップリアクション2", + "CharacterArchiveVoice.139030.1": "タップリアクション3", + "CharacterArchiveVoice.139031.1": "タップリアクション4", + "CharacterArchiveVoice.139032.1": "タップリアクション5", + "CharacterArchiveVoice.139033.1": "タップリアクション6", + "CharacterArchiveVoice.139034.1": "タップリアクション7", + "CharacterArchiveVoice.139035.1": "タップリアクション8", + "CharacterArchiveVoice.139036.1": "タップリアクション9", + "CharacterArchiveVoice.139037.1": "タップリアクション10", + "CharacterArchiveVoice.139038.1": "タップリアクション(信頼度)1", + "CharacterArchiveVoice.139039.1": "タップリアクション(信頼度)2", + "CharacterArchiveVoice.139040.1": "タップリアクション(信頼度)3", + "CharacterArchiveVoice.139041.1": "タップリアクション(信頼度)4", + "CharacterArchiveVoice.139042.1": "タップリアクション(信頼度)5", + "CharacterArchiveVoice.139043.1": "他の巡遊者や地域、世情について1", + "CharacterArchiveVoice.139044.1": "他の巡遊者や地域、世情について2", + "CharacterArchiveVoice.139045.1": "他の巡遊者や地域、世情について3", + "CharacterArchiveVoice.139046.1": "他の巡遊者や地域、世情について4", + "CharacterArchiveVoice.139047.1": "他の巡遊者や地域、世情について5", + "CharacterArchiveVoice.139048.1": "連続タップリアクション1", + "CharacterArchiveVoice.139049.1": "連続タップリアクション2", + "CharacterArchiveVoice.139050.1": "放置リアクション1", + "CharacterArchiveVoice.139051.1": "放置リアクション2", + "CharacterArchiveVoice.139052.1": "放置リアクション(長時間)", + "CharacterArchiveVoice.139053.1": "初加入", + "CharacterArchiveVoice.139054.1": "再加入", + "CharacterArchiveVoice.139055.1": "勝利リザルト1", + "CharacterArchiveVoice.139056.1": "勝利リザルト2", + "CharacterArchiveVoice.139057.1": "敗北リザルト1", + "CharacterArchiveVoice.139058.1": "敗北リザルト2", + "CharacterArchiveVoice.139059.1": "巡遊者育成1", + "CharacterArchiveVoice.139060.1": "巡遊者育成2", + "CharacterArchiveVoice.139061.1": "ロスレコ再生1", + "CharacterArchiveVoice.139062.1": "ロスレコ再生2", + "CharacterArchiveVoice.139063.1": "覚醒立ち絵解放", + "CharacterArchiveVoice.139064.1": "フォトメモ解放", + "CharacterArchiveVoice.139065.1": "編成1", + "CharacterArchiveVoice.139066.1": "編成2", + "CharacterArchiveVoice.139067.1": "編成3", + "CharacterArchiveVoice.139068.1": "編成4", + "CharacterArchiveVoice.139069.1": "信頼度上昇1", + "CharacterArchiveVoice.139070.1": "信頼度上昇2", + "CharacterArchiveVoice.139071.1": "信頼度上昇3", + "CharacterArchiveVoice.139072.1": "信頼度上昇4", + "CharacterArchiveVoice.139073.1": "ギフトへのお礼1", + "CharacterArchiveVoice.139074.1": "ギフトへのお礼2", + "CharacterArchiveVoice.139075.1": "ギフトへのお礼3", + "CharacterArchiveVoice.139076.1": "汎用ボイス(肯定)", + "CharacterArchiveVoice.139077.1": "汎用ボイス(否定)", + "CharacterArchiveVoice.139078.1": "汎用ボイス(疑問)", + "CharacterArchiveVoice.139079.1": "汎用ボイス(困惑)", + "CharacterArchiveVoice.139080.1": "汎用ボイス(悲嘆)", + "CharacterArchiveVoice.139081.1": "汎用ボイス(興奮)", + "CharacterArchiveVoice.139082.1": "汎用ボイス(怒り)", + "CharacterArchiveVoice.139083.1": "汎用ボイス(幸せ)", + "CharacterArchiveVoice.139084.1": "汎用ボイス(嘆息)", + "CharacterArchiveVoice.139085.1": "汎用ボイス(固有)1", + "CharacterArchiveVoice.139086.1": "汎用ボイス(固有)2", + "CharacterArchiveVoice.139087.1": "汎用ボイス(固有)3", + "CharacterArchiveVoice.139088.1": "汎用ボイス(固有)4", + "CharacterArchiveVoice.139089.1": "汎用ボイス(固有)5", "CharacterArchiveVoice.140001.1": "必殺技1", "CharacterArchiveVoice.140002.1": "必殺技2", "CharacterArchiveVoice.140003.1": "戦闘不能1", diff --git a/data/language/ja_jp/charactercg.json b/data/language/ja_jp/charactercg.json index 1e01ea703..db53e301a 100644 --- a/data/language/ja_jp/charactercg.json +++ b/data/language/ja_jp/charactercg.json @@ -23,6 +23,7 @@ "CharacterCG.13401.1": "フユカ", "CharacterCG.13501.1": "ミスティ", "CharacterCG.13701.1": "エレノア", + "CharacterCG.13901.1": "エリー", "CharacterCG.14001.1": "スパクル", "CharacterCG.14101.1": "チーシア", "CharacterCG.14201.1": "コゼット", @@ -37,5 +38,8 @@ "CharacterCG.15701.1": "カリン", "CharacterCG.15801.1": "ラール(聖夜)", "CharacterCG.15901.1": "クルニス(華服)", - "CharacterCG.16001.1": "ウィロー(水着)" + "CharacterCG.16001.1": "ウィロー(水着)", + "CharacterCG.99701.1": "太古ノ巨神兵(左手)", + "CharacterCG.99801.1": "太古ノ巨神兵(右手)", + "CharacterCG.99901.1": "太古ノ巨神兵" } \ No newline at end of file diff --git a/data/language/ja_jp/characterdes.json b/data/language/ja_jp/characterdes.json index 644fe9f6f..2c37f5beb 100644 --- a/data/language/ja_jp/characterdes.json +++ b/data/language/ja_jp/characterdes.json @@ -287,6 +287,18 @@ "CharacterDes.137.7": "特化構築2", "CharacterDes.137.8": "花岩香奈", "CharacterDes.137.9": "レディ・クロスを連発する通常攻撃型構築。", + "CharacterDes.139.1": "*****", + "CharacterDes.139.10": "おしおきモードで通常攻撃&印ダメージを強化する構築。", + "CharacterDes.139.11": "支援スキルを強化し、アイスエッジを放つ構築。", + "CharacterDes.139.12": "支援スキルのアイシクルスラッシュと氷晶強化する構築。", + "CharacterDes.139.2": "*****", + "CharacterDes.139.3": "孤児院『ヒナギクの家』の頼もしい院長。普段は優しい笑顔を浮かべるママだが、愛する子どもたちを守るためならば武器を手に全力で戦う。", + "CharacterDes.139.4": "特化構築1", + "CharacterDes.139.5": "特化構築2", + "CharacterDes.139.6": "特化構築1", + "CharacterDes.139.7": "特化構築2", + "CharacterDes.139.8": "石飛恵里花", + "CharacterDes.139.9": "継続的、かつ高頻度に「粛清」を発動する構築", "CharacterDes.140.1": "*****", "CharacterDes.140.10": "チャージ後にダメージを叩き込む。範囲殲滅に特化した構築。", "CharacterDes.140.11": "瞬発力が強化され、短時間でダメージを与える構築。", @@ -466,5 +478,41 @@ "CharacterDes.160.6": "特化構築1", "CharacterDes.160.7": "特化構築2", "CharacterDes.160.8": "生天目仁美", - "CharacterDes.160.9": "バブルフロッグを継続的に巨大化させ、広範囲にダメージを与える構築" + "CharacterDes.160.9": "バブルフロッグを継続的に巨大化させ、広範囲にダメージを与える構築", + "CharacterDes.997.1": "???", + "CharacterDes.997.10": "*****", + "CharacterDes.997.11": "*****", + "CharacterDes.997.12": "*****", + "CharacterDes.997.2": "*****", + "CharacterDes.997.3": "*****", + "CharacterDes.997.4": "特化構築1", + "CharacterDes.997.5": "特化構築2", + "CharacterDes.997.6": "特化構築1", + "CharacterDes.997.7": "特化構築2", + "CharacterDes.997.8": "???", + "CharacterDes.997.9": "*****", + "CharacterDes.998.1": "???", + "CharacterDes.998.10": "*****", + "CharacterDes.998.11": "*****", + "CharacterDes.998.12": "*****", + "CharacterDes.998.2": "*****", + "CharacterDes.998.3": "*****", + "CharacterDes.998.4": "特化構築1", + "CharacterDes.998.5": "特化構築2", + "CharacterDes.998.6": "特化構築1", + "CharacterDes.998.7": "特化構築2", + "CharacterDes.998.8": "???", + "CharacterDes.998.9": "*****", + "CharacterDes.999.1": "???", + "CharacterDes.999.10": "*****", + "CharacterDes.999.11": "*****", + "CharacterDes.999.12": "*****", + "CharacterDes.999.2": "*****", + "CharacterDes.999.3": "*****", + "CharacterDes.999.4": "特化構築1", + "CharacterDes.999.5": "特化構築2", + "CharacterDes.999.6": "特化構築1", + "CharacterDes.999.7": "特化構築2", + "CharacterDes.999.8": "???", + "CharacterDes.999.9": "*****" } \ No newline at end of file diff --git a/data/language/ja_jp/characterskin.json b/data/language/ja_jp/characterskin.json index b9e80e1d3..17becd544 100644 --- a/data/language/ja_jp/characterskin.json +++ b/data/language/ja_jp/characterskin.json @@ -39,6 +39,8 @@ "CharacterSkin.11603.2": "光合成したい植物さんの気持ちがわかるよ~。日向でのお昼寝ってと~っても幸せになれるんだね。", "CharacterSkin.11701.1": "ジンリン・デフォルト", "CharacterSkin.11702.1": "ジンリン・覚醒", + "CharacterSkin.11703.1": "まんぷく行進曲", + "CharacterSkin.11703.2": "万福誘う行進曲とおいしい料理でお出迎え!\u000b満腹と幸福をもたらす龍璟樓の宴へいらっしゃいませ!", "CharacterSkin.11801.1": "クルニス・デフォルト", "CharacterSkin.11802.1": "クルニス・覚醒", "CharacterSkin.11901.1": "ナノハ・デフォルト", @@ -59,6 +61,8 @@ "CharacterSkin.12503.2": "彼女が夢見ていたクリスマス――\nそれは暖炉の温もり、\nそれは甘く香るジュース、\nそれは友人たちの笑い声、\nそして――特別なプレゼント。", "CharacterSkin.12601.1": "フローラ・デフォルト", "CharacterSkin.12602.1": "フローラ・覚醒", + "CharacterSkin.12603.1": "このステージは、私がルール", + "CharacterSkin.12603.2": "スポットライトの準備はできた?\nさあ、世界中に見せてあげるわ。ステージで輝くこの私の姿をね♪", "CharacterSkin.12701.1": "テレサ・デフォルト", "CharacterSkin.12702.1": "テレサ・覚醒", "CharacterSkin.12703.1": "ビギナー勇者", @@ -87,6 +91,8 @@ "CharacterSkin.13504.2": "ビッグニュースを求めて飛び回る魔女だって、たまにはバカンスを楽しみたい。\r\n大きく伸びをして、夕焼けを眺める――これこそ極上のリラックスタイム。", "CharacterSkin.13701.1": "エレノア・デフォルト", "CharacterSkin.13702.1": "エレノア・覚醒", + "CharacterSkin.13901.1": "エリー・デフォルト", + "CharacterSkin.13902.1": "エリー・覚醒", "CharacterSkin.14001.1": "スパクル・デフォルト", "CharacterSkin.14002.1": "スパクル・覚醒", "CharacterSkin.14101.1": "チーシア・デフォルト", @@ -128,5 +134,11 @@ "CharacterSkin.15901.1": "クルニス(華服)・デフォルト", "CharacterSkin.15902.1": "クルニス(華服)・覚醒", "CharacterSkin.16001.1": "ウィロー(水着)・デフォルト", - "CharacterSkin.16002.1": "ウィロー(水着)・覚醒" + "CharacterSkin.16002.1": "ウィロー(水着)・覚醒", + "CharacterSkin.99701.1": "太古ノ巨神兵(左手)", + "CharacterSkin.99702.1": "???", + "CharacterSkin.99801.1": "太古ノ巨神兵(右手)", + "CharacterSkin.99802.1": "???", + "CharacterSkin.99901.1": "太古ノ巨神兵", + "CharacterSkin.99902.1": "???" } \ No newline at end of file diff --git a/data/language/ja_jp/chargetlines.json b/data/language/ja_jp/chargetlines.json index 03ffce691..341c0edb7 100644 --- a/data/language/ja_jp/chargetlines.json +++ b/data/language/ja_jp/chargetlines.json @@ -52,6 +52,7 @@ "CharGetLines.11702.1": "決めた、ボスのために特別メニューを作ろっと!いいのいいの、ボスはうちの常連さんだから!", "CharGetLines.11703.1": "ジンリン、見・参ッ!と、撮れた?もう…足が、ぷるぷるするぅ…", "CharGetLines.11704.1": "科学麻雀こそ勝利への道!ボスもそう思うでしょ?\nふふん、さっすがあたしの麻雀仲間!", + "CharGetLines.11705.1": "万福誘う行進曲とおいしい料理でお出迎え!満腹と幸福をもたらす龍璟樓の宴へいらっしゃいませ!", "CharGetLines.11801.1": "キミが噂の魔王さん?よければ全身を検査させてくれないかな?", "CharGetLines.11802.1": "なにかと縁があるようだし、近くまで来たときは、是非顔を見せてくれると嬉しいな", "CharGetLines.11803.1": "大鎌が唸ってる…フフ、この子も喜んでるみたいだ", @@ -80,6 +81,7 @@ "CharGetLines.12602.1": "本当なら同じマジックは一度しか見せないんだけど…今回だけ特別よ?", "CharGetLines.12603.1": "さあ、魅惑のステージの開演よー!この奇跡、ばっちり心に刻み込んであげる!", "CharGetLines.12604.1": "はいはい、見とれるのは終わり。\r\nもうすぐ開演だから、早く手伝って", + "CharGetLines.12605.1": "スポットライトの準備はできた?さあ、世界中に見せてあげるわ。ステージで輝くこの私の姿をね♪", "CharGetLines.12701.1": "うおー!こんなところに新しい配達ルートが!ウチはヨロズ配達のテレサ。手紙を出す時は声をかけてね", "CharGetLines.12702.1": "久しぶり、ボス!うちの配達サービスには、満足してくれてる?", "CharGetLines.12703.1": "今のウチなら、伝説のドラゴンだって倒せるかも!", @@ -115,6 +117,10 @@ "CharGetLines.13702.1": "『巡遊者幸運手帳』に書いてあったことは本当でした…!また会いたいと願う人のことを強く思い続ければ、その願いはきっと叶う…わたしと先輩は、やっぱり最高のパートナーなんですね!", "CharGetLines.13703.1": "先輩、わたしのこと、誇りに思っていただけていますか?", "CharGetLines.13704.1": "さあ先輩、私の手をしっかり握っていてください。そうです、そのまま…ふふ。先輩の手、温かいです♪", + "CharGetLines.13901.1": "私はエリー。ヒナギクの家という孤児院の院長をしているの。\r\nよければこれからは、ここを自分の家だと思ってちょうだい。\r\n新しい家族が増えたって、きっと子どもたちもよろこぶはずよ♪", + "CharGetLines.13902.1": "また会えたわね。元気にしていたかしら?\r\nちゃんとごはんは食べてる?困っていることはない?", + "CharGetLines.13903.1": "私のかわいい子どもたちも、魔王さんも、みーんなまとめてママが守ってあげるわ♡", + "CharGetLines.13904.1": "こうして向かい合っていると、なんだか花嫁さんのヴェールを上げているみたいで緊張するわ…", "CharGetLines.14001.1": "ようこそ、スパクルの移動式ラボへ――ってやだっ、あなたすっごくかわいい!かわいすぎて鼻血出そう!ラボラビ、スーパーオートラビ、私たちの新しいお友だちにご挨拶して!", "CharGetLines.14002.1": "もしかして、メカマオーンの試運転に協力してくれるの?開発者としては頼もしい限りだよ", "CharGetLines.14003.1": "行こう、ラボラビ!私たちの物語の始まりだよ!", diff --git a/data/language/ja_jp/datingcharacterevent.json b/data/language/ja_jp/datingcharacterevent.json index 36d0f4e59..0bbb928d3 100644 --- a/data/language/ja_jp/datingcharacterevent.json +++ b/data/language/ja_jp/datingcharacterevent.json @@ -359,6 +359,18 @@ "DatingCharacterEvent.137302.5": "温泉ダイバー", "DatingCharacterEvent.137302.6": "温泉リゾートでなにかが見つかるかもしれない……", "DatingCharacterEvent.137302.7": "エレノアと一緒に温泉に入っていると、急に彼女の姿が見えなくなってしまう。\r\nなにか事故でも起きたのかと心配し始めたそのとき、ダイビング用ゴーグルを装着したエレノアがお湯の中から浮上してきた。\r\nあなたは呆れつつも思わず笑ってしまう。思わぬ発想を実行に移してしまう彼女は、ある意味ではもう立派な巡遊者だろう。", + "DatingCharacterEvent.139301.1": "家事に関する本がないかと、あなたとエリーは一緒に学園の図書館を訪れた。しかし書架の間を歩き回っているうちに、あなたはうっかりエリーとはぐれてしまった。\r\nエリーを探すべく辺りを見回していると、試験用紙の入った箱を抱えた年配の教授がちょうどそばを通りかかった。\r\nどうやらあなたを学園の生徒だと勘違いしたらしく、教授は有無を言わせず箱を押しつけて、教室まで運ぶようにと命じてきた。", + "DatingCharacterEvent.139301.2": "教授の表情はあまりにも険しく、とても断れるような雰囲気ではない。その威圧感に負けたあなたは、しかたなく彼のあとについて教室へと入ることにした。\r\n教室に入るなり今度は試験用紙を配るように言われ、あれよあれよという間にあなたまで抜き打ちテストを受ける流れになってしまう。あなたは試験用紙を配り終えたら後ろの扉からこっそり抜け出すつもりでいたが、教授の鋭い眼光はそれを見逃さなかった。あなたは席に戻され、おまけに筆記用具まで渡され逃げ場を失った。", + "DatingCharacterEvent.139301.3": "あなたは観念して試験用紙に向き合う。問題文に書かれた文字は、もちろんすべて読める。読めるのだが、不思議と内容が頭に入ってこない。まるでまったく知らない言語に変わってしまったかのようだ。\r\n試験が終わり、あなたはほとんど白紙の答案を提出するしかなかった。\r\n案の定、教授は激怒してあなたを研究室へ連れて行くと、いますぐ保護者を学園へ呼ぶように命じた。\r\nちょうどそのとき、あなたを探していたエリーも教授の怒鳴り声を聞きつけ、研究室の前へとやってきていたのだった。", + "DatingCharacterEvent.139301.5": "保護者呼び出し", + "DatingCharacterEvent.139301.6": "学園でなにかが見つかるかもしれない……", + "DatingCharacterEvent.139301.7": "研究室の前に立つエリーを見た教授は、彼女をあなたの保護者だと思い込んですぐさま中へと招き入れる。そして、家庭での教育がいかに大切かをこんこんと説き始めた。\r\n突然『保護者役』にされてしまったエリーだが、彼女は口を挟むこともなく、にこやかな表情で教授のお説教に耳を傾けていた。\r\n教授がひとしきり話し終えたところで、エリーはようやく口を開く。そしてあなたはこの学園の生徒ではなく、自分も保護者ではないと穏やかに告げるのだった。", + "DatingCharacterEvent.139302.1": "スイーツショップでケーキ作り教室が開かれており、あなたとエリーも参加してみることにした。", + "DatingCharacterEvent.139302.2": "あなたたちは店のパティシエに教わりながら、各々ケーキを作り始める。\r\nケーキの生地作りも、クリームの泡立ても特につまずくことなく順調に進んでいく。そして型に生地を流し込み、オーブンに入れ、期待に胸を膨らませながら焼き上がりを待った。", + "DatingCharacterEvent.139302.3": "オーブンのタイマーが鳴り、あなたは意気揚々と自作ケーキを取り出した。あなたのケーキはまずまずの出来で、少し焦げてしまったもののちょうどいい焼き加減だった。焦げはクリームで隠そうかなどと考えながら、ふと隣のエリーのほうを見やる。エリーが手にしたトレイには、真っ黒な『レンガ』がのっていた。\r\n「手順どおりやったのに……」\r\n『ケーキ』という名からはほど遠い代物と化してしまったそれを見ながら肩を落とすエリーを、あなたは必死になぐさめるのだった。", + "DatingCharacterEvent.139302.5": "黒こげケーキ", + "DatingCharacterEvent.139302.6": "スイーツショップでなにかが見つかるかもしれない……", + "DatingCharacterEvent.139302.7": "スイーツ作りは人によっては簡単で、人によっては難しい。\r\nクリームの泡立て、生地作り、オーブンでの焼き上げ――どの工程もレシピどおりにおこなえば、それほど難しいものではない。\r\nだが、絶妙なタイミングを間違えるとなぜかすべてが台無しになってしまう……スイーツ道は1日にして成らないのだ。", "DatingCharacterEvent.140301.1": "ゲームブースにはたくさんの人が集まっていた。\r\nどうやら人々の目当ては1等賞の景品である蓄音神器のようだ。集まった人々に、屋台の主人が威勢のいい声をかけ、挑戦を煽っている。\r\n「配色がどことなくあなたっぽくてすっごくかわいい♪」\r\n他の人達同様、しかし変わった理由でスパクルも蓄音神器に興味を示した。", "DatingCharacterEvent.140301.2": "「私は蓄音神器を使う機会なんてめったにないけど、魔王さんたちみたいな巡遊者なら使えるよね。せっかくだし、あれをゲットしてオアシス号に置かない?」\r\nあなたはスパクルとチームを組み、1等賞の蓄音神器を得るため、挑戦を開始した。", "DatingCharacterEvent.140301.3": "ふたりの挑戦を見守る観客は何度も入れ替わった。それぐらいの時間を挑戦に費やした。しかし蓄音神器は相変わらず1等賞エリアに鎮座したままだし、屋台の主人は脇でふたりから巻き上げたドーラをニヤニヤしながら数えている。\r\n「…………素直に星ノ塔でお願いして、新しいものを手に入れよっか」\r\nあなたとスパクルは、ゲームブースから退散することにした。", diff --git a/data/language/ja_jp/datingstartendevent.json b/data/language/ja_jp/datingstartendevent.json index 925662c76..c285de726 100644 --- a/data/language/ja_jp/datingstartendevent.json +++ b/data/language/ja_jp/datingstartendevent.json @@ -95,6 +95,10 @@ "DatingStartEndEvent.137101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", "DatingStartEndEvent.137102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", "DatingStartEndEvent.137102.2": "名残惜しいけど==DATING_CHARACTER==とのお出かけはそろそろおしまいだ。さて、このあとは……", + "DatingStartEndEvent.139101.1": "ある日のこと――ふと頭に浮かんだ==DATING_CHARACTER==を、遊びに誘うことにした。", + "DatingStartEndEvent.139101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", + "DatingStartEndEvent.139102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", + "DatingStartEndEvent.139102.2": "名残惜しいけど==DATING_CHARACTER==とのお出かけはそろそろおしまいだ。さて、このあとは……", "DatingStartEndEvent.140101.1": "ある日のこと――ふと頭に浮かんだ==DATING_CHARACTER==を、遊びに誘うことにした。", "DatingStartEndEvent.140101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", "DatingStartEndEvent.140102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", diff --git a/data/language/ja_jp/dictionarydiagram.json b/data/language/ja_jp/dictionarydiagram.json index 0703ac79a..c5a7b9151 100644 --- a/data/language/ja_jp/dictionarydiagram.json +++ b/data/language/ja_jp/dictionarydiagram.json @@ -108,7 +108,7 @@ "DictionaryDiagram.20110102.1": "やる気の回復", "DictionaryDiagram.20110102.2": "やる気は6分ごとに1ずつ自然回復します。また、星ノ欠片を消費したり、スタエナなどのアイテムを使用することでも回復が可能です。", "DictionaryDiagram.20110103.1": "やる気ストック", - "DictionaryDiagram.20110103.2": "やる気が所持上限に達している時、x分ごとに1のやる気ストックが溜まり、最大でxxまで溜めることが可能です。ストックのやる気はいつでも取り出して使用できます。", + "DictionaryDiagram.20110103.2": "やる気が上限に達している間、18分ごとにやる気が1ストックされます。最大2400までストックでき、いつでも引き出して使用できます。", "DictionaryDiagram.20120101.1": "無限リング", "DictionaryDiagram.20120101.2": "リングには難易度と属性があります。難易度の低いリングから順番に挑戦する必要があります。\n挑戦に勝利すると、さまざまな報酬を獲得できます。", "DictionaryDiagram.20120102.1": "リングのルール", @@ -259,6 +259,20 @@ "DictionaryDiagram.40022202.2": "エリート敵が出現しました!\n放ったファイアボールが、配置マスに命中すると、そのマスは「発火」状態なり、マスの上にいる巡遊者の「ヒートゲージ」を上昇させます。", "DictionaryDiagram.40022301.1": "守れ!星ノ塔-首領", "DictionaryDiagram.40022301.2": "首領が出現しました!\n放つ「ファイアウェーブ」が画面全体を覆い、全ての巡遊者の「ヒートゲージ」を一斉に上昇させます。さらに、天火の降下でマスが「発火」状態になります。的確に対処しましょう!", + "DictionaryDiagram.40023001.1": "守れ!星ノ塔-潜行", + "DictionaryDiagram.40023001.2": "敵が暗闇のマスに入ると、「潜行」状態になり、攻撃対象にできなくなります。\n敵が暗闇のマスから離れると、「潜行」状態は解除されます。", + "DictionaryDiagram.40023002.1": "守れ!星ノ塔-配置", + "DictionaryDiagram.40023002.2": "巡遊者を配置すると、周囲の一定範囲内にあるマスが照らされます。", + "DictionaryDiagram.40023101.1": "守れ!星ノ塔-配置マス", + "DictionaryDiagram.40023101.2": "暗闇に覆われた配置マスには、巡遊者を配置できません。", + "DictionaryDiagram.40023102.1": "守れ!星ノ塔-タマシイキャンドル", + "DictionaryDiagram.40023102.2": "アイテム「タマシイキャンドル」を使用すると、一定範囲内のマスを照らせます。暗闇に覆われた配置マスを照らすと、巡遊者を配置できるようになります。", + "DictionaryDiagram.40023201.1": "守れ!星ノ塔-灯台", + "DictionaryDiagram.40023201.2": "アイテム「タマシイキャンドル」を使用すると、消灯している「灯台」を点灯させることができます。点灯した「灯台」は、一定範囲内のマスを照らし続けます。", + "DictionaryDiagram.40023301.1": "守れ!星ノ塔-エリート", + "DictionaryDiagram.40023301.2": "エリートが出現しました!エリートは前方へ暗黒ビームを放ちます。\nビームが「タマシイキャンドル」に命中すると、その「タマシイキャンドル」は消滅します。巡遊者に命中すると、その巡遊者をスタンさせ、暗闇状態にします。", + "DictionaryDiagram.40023302.1": "守れ!星ノ塔-首領", + "DictionaryDiagram.40023302.2": "首領が出現しました!首領は光を呑み込む暗黒領域を召喚します。\n暗黒領域が「タマシイキャンドル」に命中すると、その「タマシイキャンドル」は消滅します。「灯台」に命中すると、その「灯台」は消灯します。巡遊者に命中すると、そのスタン巡遊者をさせ、暗闇状態にします。", "DictionaryDiagram.40030101.1": "遊び方", "DictionaryDiagram.40030101.2": "STARTボタンをタップすると、ゲームを開始します。\n制限時間内に、できるだけ早く指定されたクッキーをボックスに入れてみましょう。", "DictionaryDiagram.40030201.1": "見た目も美しく", @@ -326,9 +340,11 @@ "DictionaryDiagram.40070201.1": "月夜を盗む白き影-捜査", "DictionaryDiagram.40070201.2": "今回の任務では2つの部屋から物資を回収する必要があります。現在の部屋の目標スコアを達成することで、次の部屋へ進むことができます。", "DictionaryDiagram.40070202.1": "月夜を盗む白き影-爆薬", - "DictionaryDiagram.40070202.2": "爆薬に注意してください!フックが触れてしまうと周囲の物資をすべて破壊する上に連鎖爆発が起こる可能性もあります。", + "DictionaryDiagram.40070202.2": "触れると即座に爆発する爆薬に注意!捕獲網を広げた際に触れても爆発します!周囲の物資を破壊するだけでなく、場合によっては連鎖爆発を引き起こすこともあります。", + "DictionaryDiagram.40070203.1": "月夜を盗む白き影-回収ネット", + "DictionaryDiagram.40070203.2": "回収ネットを使うと、フックが最初の物資に触れた際にネットが広がり、周囲の物資もまとめて回収できます。うまく活用して、物資を一網打尽にしましょう!", "DictionaryDiagram.40070301.1": "月夜を盗む白き影-移動するもの", - "DictionaryDiagram.40070301.2": "往復して移動する神器が現れました。警備神器には注意が必要です。一方、お掃除神器が敵か味方かは判断ができません。", + "DictionaryDiagram.40070301.2": "往復移動する神器が出現しました。警備神器にご注意ください。お掃除神器が敵か味方かは不明です。", "DictionaryDiagram.40070302.1": "月夜を盗む白き影-てーさつバード", "DictionaryDiagram.40070302.2": "警備神器であるてーさつバードにはくれぐれもご注意を。フックが検知されると警報が発動し、制限時間が大幅に短縮されてしまいます。", "DictionaryDiagram.40070303.1": "月夜を盗む白き影-きゅーいんキャット", diff --git a/data/language/ja_jp/dictionarytopbarentry.json b/data/language/ja_jp/dictionarytopbarentry.json index 56806ed83..32cf6124e 100644 --- a/data/language/ja_jp/dictionarytopbarentry.json +++ b/data/language/ja_jp/dictionarytopbarentry.json @@ -57,6 +57,10 @@ "DictionaryTopBarEntry.400221.1": "守れ!星ノ塔-冷却", "DictionaryTopBarEntry.400222.1": "守れ!星ノ塔-消化", "DictionaryTopBarEntry.400223.1": "守れ!星ノ塔-エリート", + "DictionaryTopBarEntry.400230.1": "守れ!星ノ塔-遊び方", + "DictionaryTopBarEntry.400231.1": "守れ!星ノ塔-タマシイキャンドル", + "DictionaryTopBarEntry.400232.1": "守れ!星ノ塔-灯台", + "DictionaryTopBarEntry.400233.1": "守れ!星ノ塔-エリート", "DictionaryTopBarEntry.400301.1": "クッキーラボ", "DictionaryTopBarEntry.400401.1": "ブロックくずし-遊び方", "DictionaryTopBarEntry.400402.1": "ブロックくずし-アイテム", diff --git a/data/language/ja_jp/discip.json b/data/language/ja_jp/discip.json index 6f0372416..aa16409d2 100644 --- a/data/language/ja_jp/discip.json +++ b/data/language/ja_jp/discip.json @@ -398,5 +398,13 @@ "DiscIP.214060.1": "フル", "DiscIP.214060.2": "サビ", "DiscIP.214060.3": "栄光の瞬間", - "DiscIP.214060.4": "自分の人生をあらかじめ見通すことなど、誰にもできない。\r\n人生の岐路に立ったとき、一歩踏み出した先が成功に続く道なのか、それとも失敗へ続く深淵なのか。\r\n踏み出す前に100%確信できる人間など存在しない。だからこそ私たちは、軽々しく選択を下したりはしないのだ。\r\n先人の知恵を学び、その経験から糧を得て、判断力を磨き、正しい選択をする。\r\nそしてなにより、私たちには家族がいる。\r\n両親は、人生における最初の師だ。私たちより深い経験と豊かな見識を持ち、そして私たちより先に道を踏みしめ、成功も失敗もひっくるめて貴重な道標を示してくれる。\r\n彼らが子に向け注ぐ無償の愛は、その教えをかけがえのない宝物へと変えるのだ。\r\n\r\nだが、それだけが『愛』ではない。\r\n愛には重さがあり、愛される者はその重みを否応なく感じ取る。両親が子に道を示すとき、そこには「自分たち以上に成功してほしい」という期待が少なからず込められている。さらに「かつての失敗を埋め合わせてほしい」という願望まで。\r\n誰にも気づかれぬまま、愛は少しずつ重みを増し、やがて束縛という名の枷へと姿を変える。\r\n子どもが秘めた可能性を縛りつけ、未来へ羽ばたくはずの翼を折りたたませてしまう。\r\nどうすれば、自由を得られるのか。\r\nかつて『籠の鳥』でありながら、自由の空へと旅立てたエレノアにも、はっきりとした答えはない。\r\n立ちはだかる悪に立ち向かうには、勇気があればいい。\r\nだが、愛という名の束縛に直面したとき、人はどうしようもない迷宮に迷い込んでしまう。\r\n\r\nけれどいま、トロフィーを掲げるこの栄誉ある夜……\r\n\r\n「凶悪な犯罪組織に対し、彼女は不屈の胆力で突破口を切り拓き、正義の手で裁きを下しました。汗と情熱をもって、この街に平穏と秩序を取り戻したのです……!」\r\n父も母も、エレノアを見ている。それに気づいたエレノアの頬は赤く火照り、胸は高鳴った。\r\nトロフィーを掲げる手のひらに、じんわりと汗が滲む。\r\n「彼女に盛大な拍手を!」\r\n両親は彼女の功績を称え、心から喜んでくれている。かつては理解し合えなかったけれど、彼女は自らの行動でその壁を打ち破ってみせた。\r\n興奮の中で、エレノアははっきりと実感した。\r\nこれこそが『自分という存在を証明する』ということなのだと。\r\nこれこそが、自分がずっと追い求めていたものなのだと。\r\nそれはエレノアが初めて味わう、栄光の瞬間だった。\r\nこれから続く歳月の中で、似たような瞬間を何度も経験することになるだろう。\r\nけれど、この最初の瞬間は、彼女の心に深く、深く刻み込まれた。" + "DiscIP.214060.4": "自分の人生をあらかじめ見通すことなど、誰にもできない。\r\n人生の岐路に立ったとき、一歩踏み出した先が成功に続く道なのか、それとも失敗へ続く深淵なのか。\r\n踏み出す前に100%確信できる人間など存在しない。だからこそ私たちは、軽々しく選択を下したりはしないのだ。\r\n先人の知恵を学び、その経験から糧を得て、判断力を磨き、正しい選択をする。\r\nそしてなにより、私たちには家族がいる。\r\n両親は、人生における最初の師だ。私たちより深い経験と豊かな見識を持ち、そして私たちより先に道を踏みしめ、成功も失敗もひっくるめて貴重な道標を示してくれる。\r\n彼らが子に向け注ぐ無償の愛は、その教えをかけがえのない宝物へと変えるのだ。\r\n\r\nだが、それだけが『愛』ではない。\r\n愛には重さがあり、愛される者はその重みを否応なく感じ取る。両親が子に道を示すとき、そこには「自分たち以上に成功してほしい」という期待が少なからず込められている。さらに「かつての失敗を埋め合わせてほしい」という願望まで。\r\n誰にも気づかれぬまま、愛は少しずつ重みを増し、やがて束縛という名の枷へと姿を変える。\r\n子どもが秘めた可能性を縛りつけ、未来へ羽ばたくはずの翼を折りたたませてしまう。\r\nどうすれば、自由を得られるのか。\r\nかつて『籠の鳥』でありながら、自由の空へと旅立てたエレノアにも、はっきりとした答えはない。\r\n立ちはだかる悪に立ち向かうには、勇気があればいい。\r\nだが、愛という名の束縛に直面したとき、人はどうしようもない迷宮に迷い込んでしまう。\r\n\r\nけれどいま、トロフィーを掲げるこの栄誉ある夜……\r\n\r\n「凶悪な犯罪組織に対し、彼女は不屈の胆力で突破口を切り拓き、正義の手で裁きを下しました。汗と情熱をもって、この街に平穏と秩序を取り戻したのです……!」\r\n父も母も、エレノアを見ている。それに気づいたエレノアの頬は赤く火照り、胸は高鳴った。\r\nトロフィーを掲げる手のひらに、じんわりと汗が滲む。\r\n「彼女に盛大な拍手を!」\r\n両親は彼女の功績を称え、心から喜んでくれている。かつては理解し合えなかったけれど、彼女は自らの行動でその壁を打ち破ってみせた。\r\n興奮の中で、エレノアははっきりと実感した。\r\nこれこそが『自分という存在を証明する』ということなのだと。\r\nこれこそが、自分がずっと追い求めていたものなのだと。\r\nそれはエレノアが初めて味わう、栄光の瞬間だった。\r\nこれから続く歳月の中で、似たような瞬間を何度も経験することになるだろう。\r\nけれど、この最初の瞬間は、彼女の心に深く、深く刻み込まれた。", + "DiscIP.214061.1": "フル", + "DiscIP.214061.2": "サビ", + "DiscIP.214061.3": "明日へと続く物語", + "DiscIP.214061.4": "「さあて、今日のお話はこれでおしまい」\r\n気がつけば夜の闇の色はすっかり色濃くなっていた。\r\n風が吹いてきたのか、室内に伸びる木々の影はゆらゆら揺れて、遠くからフクロウの低い鳴き声が聞こえてくる。\r\nそんな暗い窓の外の景色とは対照的な光景が、部屋の中には広がっていた。\r\n物語の続きをせがむ無邪気な瞳と開かれたままの絵本が、あたたかな灯りに照らされているのだ。\r\nだが、残念なことに子どもは寝る時間である。\r\n\r\n\r\n「やだやだーっ!私たちが海賊をやっつけられたか気になるー!」\r\n「セイナ、もう遅い時間よ。ママだって寝なきゃ!」\r\n「うん……あたしも、ねむい……」\r\n「えー、コハクは気にならないの?あの猫ちゃん、まだ海賊につかまったままなんだよ!?」\r\nいまだに物語の余韻にひたっているセイナは、なんとかしてもう一度不思議な世界の扉を開けてはくれないかとエリーにせがむ。\r\n\r\n「お楽しみは後にとっておいたほうが、明日が楽しくなるわよ」\r\n「ほんと?今日よりも、明日のほうが楽しいの?」\r\nいたいけで無邪気な問いかけに、エリーは言葉を詰まらせる。\r\nそれはおそらく、絵本の展開についての問いかけなのだろう。\r\nだが、エリーには自身の未来についての問いかけにも聞こえたのだ。\r\n「そうね……」\r\nエリーはすぐには答えずに、子どもたちに布団をかけてその頭を優しくなでる。\r\n答えを考えながら、エリーは視線を閉じた絵本に向けた。\r\n\r\nそれは『空白の絵本』。\r\nセイナとアヤメとコハクの物語だと言って語り始めた絵本。\r\nであれば、子どもたちが胸の内でひそかに信じていてもおかしくないだろう。\r\n都市や荒野を巡る旅も、冒険に彩られた日々も、笑ったり泣いたりした出来事も――\r\n胸を躍らせた物語の数々が、いつか自分たちの未来にも訪れるのではないのかと。\r\n\r\n「……ママは、今日よりも明日のほうが楽しいって信じているわ」\r\n「しんじる……?」\r\n「そう。あなたたちの未来には、いまよりももっと素晴らしい物語が待っているはずだって信じているの。そっちのほうがわくわくするでしょう?」\r\n「うん……そう、だね……ママ……」\r\nほどなくして子どもたちは、穏やかな寝息を立てながら夢の世界へと旅立った。\r\nエリーはベッドの端に腰を下ろし、キャンドルの優しい灯りを頼りに3人の寝顔を見つめながら彼女たちの未来に思いを馳せる。\r\n\r\n巡遊者となって星ノ塔を登り、広大なこの大陸を駆け巡るのだろうか。\r\nそれともカンパニーに就職して、自らの夢のために邁進するのだろうか。\r\n彼女たちはどんな仲間と出会い、どんな物語を紡ぎ、どんな人生を歩んでいくのだろう。\r\n\r\nエリーは優しくキャンドルの火を消す。\r\n穏やかな夜の闇が、まだ語られていないページも、まだたどり着いていない未来も、すべて包み込んでいく。\r\nそれはまるで、子どもたちが明日を迎えるのを静かに見守る母の愛のようだった。", + "DiscIP.214062.1": "フル", + "DiscIP.214062.2": "サビ", + "DiscIP.214062.3": "美しき昨日を糧にして", + "DiscIP.214062.4": "愛おしい思い出たちが、脳裏をよぎる。\r\n\r\nそれは、オアシス号の傍らでたき火を囲んだ夜。\r\nセイナとは、すさまじい砂塵を巻き上げながら、オアシス号で荒野を駆け抜けた。\r\nコハクとは、どこへ消えたかもわからない野良猫を追って、街中の道を歩き回った。\r\nアヤメとは、明日を生き抜くために節約しようと知恵を絞り、特売品を買いあさった。\r\n夜風が運ぶ草木の匂いと燃える薪の香りを楽しみながら、炎が温かに照らす仲間たちの笑顔に思いを馳せる。\r\n\r\nそれは、己を主と定めた刀の少女との出会い。\r\nいかなる窮地でも活路を切り拓く、鮮やかなる剣閃。\r\n時を経た再会の末に果たされたのは、あの日の約束。\r\n\r\nそれは、湖の地の攻防。\r\n強大なる魔物の脅威の前にも、決して潰えることのなかった友情の絆。\r\nカンパニーに蔓延る陰謀に翻弄され、笑顔の裏で刃を研ぎ続けた日々。\r\n\r\n彼の人々。彼の出来事。\r\n肩を並べた日も、刃を交えた日も、\r\n胸を熱く焦がした瞬間も、静寂に息を潜めた瞬間も、\r\n青空にはじける笑顔も、雨とともに流した涙も――\r\nそのすべてが遠い過去へと過ぎ行きながらも、決して消えることのない記憶として魂に刻まれている。\r\n\r\nいまこの瞬間に背中を押してくれるのは、『過去』となった日々なのかもしれない。\r\nかつての笑い声も、傷跡も、つかの間の安らぎも、激しい戦いも、\r\nそのすべてが君の気づかぬうちに、『君』を『君』たらしめる証のひとつとなっているのだ。\r\n\r\n波風を立てずに、最も少ない犠牲でその日の苦境をやり過ごすのもいい。\r\n敵の喉元に食らいつき、力づくで困難をねじ伏せるのもいい。\r\nあるいはすべてをなげうつ覚悟をもって、捨て身の決闘を挑むのもいいだろう。\r\n\r\nだが君がどの道を選んだとて、運命は遥か高みから、すべての道に同じ結末を刻んでいる。\r\n君はやがて悟るのだろう。\r\nあれほど心惹かれ、歩みを阻み、決して手放したくなかった輝かしい日々は、\r\nとうの昔に『昨日』の中に置き去りにされていたのだと。\r\n消滅したわけではない。だが、その日々は『今日』に存在しえない。\r\n『明日』を照らす光にもなれない。\r\n常に対峙するのは、重く、冷たく、容赦のない眼前の現実のみ。\r\n\r\nだからこそ、君は選択できる。\r\n未来が闇に包まれているからこそ、素晴らしき日々を喪失したからこそ、\r\nもはや後戻りなどできないからこそ――\r\nいまこの瞬間の決断が、この世のなによりも尊いのだ。\r\n\r\n果たして君は――どの星に手を伸ばすのだろうか。\r\n君の選んだ旅路に、祝福あれ。" } \ No newline at end of file diff --git a/data/language/ja_jp/errorcode.json b/data/language/ja_jp/errorcode.json index caff1151e..a992d49c4 100644 --- a/data/language/ja_jp/errorcode.json +++ b/data/language/ja_jp/errorcode.json @@ -54,6 +54,7 @@ "ErrorCode.110803.1": "やる気が不足しています。", "ErrorCode.110804.1": "やる気が上限に達しています。", "ErrorCode.110901.1": "本日のガチャ可能回数が上限に達しています。", + "ErrorCode.110902.1": "ガチャはすでに終了しています", "ErrorCode.111001.1": "このアイテムは現在使用できません。", "ErrorCode.111101.1": "星ノ塔を進行中です。", "ErrorCode.111102.1": "星ノ塔の入場条件を満たしていません。", @@ -73,7 +74,7 @@ "ErrorCode.111206.1": "ロスレコの星数が最大に達しています。", "ErrorCode.111207.1": "ロスレコのレベルが不足しています。", "ErrorCode.111301.1": "パックの有効期限が切れています。", - "ErrorCode.111302.1": "*****", + "ErrorCode.111302.1": "交換可能回数が上限に達しています。", "ErrorCode.111303.1": "プレイヤーの交換可能回数が上限に達しています。", "ErrorCode.111304.1": "交換コードが無効です。", "ErrorCode.111305.1": "使用済みのコードです。", diff --git a/data/language/ja_jp/gacha.json b/data/language/ja_jp/gacha.json index 0852f794f..127b1c675 100644 --- a/data/language/ja_jp/gacha.json +++ b/data/language/ja_jp/gacha.json @@ -11,6 +11,7 @@ "Gacha.10134.1": "雪解けは芽吹きの訪れ", "Gacha.10135.1": "熟練巡遊者募集", "Gacha.10137.1": "ルーキーレディは優雅に舞う", + "Gacha.10139.1": "優しい笑みに包まれて", "Gacha.10140.1": "パーフェクトソリューション", "Gacha.10141.1": "熟練巡遊者募集", "Gacha.10143.1": "白銀の武器乙女", @@ -23,6 +24,7 @@ "Gacha.10158.1": "聖夜のプレゼント大作戦", "Gacha.10159.1": "白衣の美姫と甘美なる妙薬", "Gacha.10160.1": "準備運動は忘れずに", + "Gacha.11110.1": "輝ける翠玉のイデア", "Gacha.11119.1": "熟練巡遊者募集", "Gacha.11133.1": "風にゆらゆら薫る純情", "Gacha.11134.1": "雪解けは芽吹きの訪れ", @@ -41,6 +43,7 @@ "Gacha.20134.1": "色めく夜空に浮かぶ華", "Gacha.20135.1": "心窓ノ音色", "Gacha.20137.1": "夢見た世界へ飛び立つ翼", + "Gacha.20139.1": "空白に描いた幼き夢", "Gacha.20140.1": "迸る想い工作に載せて", "Gacha.20141.1": "心窓ノ音色", "Gacha.20143.1": "春のひだまり夢うつつ", @@ -53,6 +56,7 @@ "Gacha.20158.1": "ポテトの国のキャロル", "Gacha.20159.1": "異国風情が魅せる春の幻", "Gacha.20160.1": "揺れる水面、触れる指先", + "Gacha.21110.1": "紅茶の香り誘う藤の夢", "Gacha.21119.1": "心窓ノ音色", "Gacha.21133.1": "仲間とまどろむ夢は翠色", "Gacha.21134.1": "色めく夜空に浮かぶ華", diff --git a/data/language/ja_jp/goldenspybuffcard.json b/data/language/ja_jp/goldenspybuffcard.json index b83412535..f88817f93 100644 --- a/data/language/ja_jp/goldenspybuffcard.json +++ b/data/language/ja_jp/goldenspybuffcard.json @@ -75,6 +75,8 @@ "GoldenSpyBuffCard.10541.2": "爆破スキルの使用回数+1", "GoldenSpyBuffCard.10542.1": "凍結マスター", "GoldenSpyBuffCard.10542.2": "凍結スキルの使用回数+1", + "GoldenSpyBuffCard.10543.1": "回収の達人", + "GoldenSpyBuffCard.10543.2": "回収ネット使用回数+1", "GoldenSpyBuffCard.10611.1": "トリガー改造・即時", "GoldenSpyBuffCard.10611.2": "この部屋でフックを下す速度が上昇", "GoldenSpyBuffCard.10621.1": "トリガー改造・遅延", @@ -93,6 +95,8 @@ "GoldenSpyBuffCard.10821.2": "次の部屋のフックのキャッチ範囲拡大", "GoldenSpyBuffCard.10911.1": "懐中時計", "GoldenSpyBuffCard.10911.2": "この部屋の残り時間+10秒", + "GoldenSpyBuffCard.10931.1": "リフレッシュ", + "GoldenSpyBuffCard.10931.2": "シークレット物資更新回数+1", "GoldenSpyBuffCard.11031.1": "収集家・鞄", "GoldenSpyBuffCard.11031.2": "シークレット物資からセキュリティバッグ関連の出現確率増加", "GoldenSpyBuffCard.11032.1": "収集家・飴箱", diff --git a/data/language/ja_jp/goldenspylevel.json b/data/language/ja_jp/goldenspylevel.json index 00129d14c..45f95ab86 100644 --- a/data/language/ja_jp/goldenspylevel.json +++ b/data/language/ja_jp/goldenspylevel.json @@ -40,5 +40,26 @@ "GoldenSpyLevel.120302.3": "正式な作戦を開始する前に、的を絞った演習を行う必要がある。", "GoldenSpyLevel.120401.1": "灰は灰に、塵は塵に", "GoldenSpyLevel.120401.2": "8000スコアを達成する", - "GoldenSpyLevel.120401.3": "作戦開始。戦塵が収まったとき、すべては塵へと還る。" + "GoldenSpyLevel.120401.3": "作戦開始。戦塵が収まったとき、すべては塵へと還る。", + "GoldenSpyLevel.130101.1": "腕試し", + "GoldenSpyLevel.130101.2": "800スコアを達成する", + "GoldenSpyLevel.130101.3": "プロは、むやみに危険へ踏み込まない。まずは手持ちの道具と技を使いこなすことが、その後の行動をより確実なものにする。", + "GoldenSpyLevel.130102.1": "奇械登場", + "GoldenSpyLevel.130102.2": "1800スコアを達成する", + "GoldenSpyLevel.130102.3": "てーさつバードは辺りを巡回し、きゅーいんキャットは任務の遂行を邪魔してくる。機械の動きを見極め、妨害をかわし、目標を手にせよ。", + "GoldenSpyLevel.130201.1": "一網打尽", + "GoldenSpyLevel.130201.2": "2400スコアを達成する", + "GoldenSpyLevel.130201.3": "獲物は一つずつ捕る必要はない。好機を見定めて回収ネットを広げれば、目の前の宝をまとめて手中に収められる。", + "GoldenSpyLevel.130202.1": "全力全開", + "GoldenSpyLevel.130202.2": "2500スコアを達成する", + "GoldenSpyLevel.130202.3": "罠は辺りを危険で満たす一方、好機をも生み出す。知恵と技を兼ね備えた者だけが、混乱の中から多大の成果を掴み取ることができる。", + "GoldenSpyLevel.130301.1": "任務遂行", + "GoldenSpyLevel.130301.2": "2400スコアを達成する", + "GoldenSpyLevel.130301.3": "潜入時は目標を明確に持つべし。闇雲に漁っても徒労に終わるだけだ。目標を見失わないことこそ、成功への近道となる。", + "GoldenSpyLevel.130302.1": "石をも金と成す", + "GoldenSpyLevel.130302.2": "4000スコアを達成する", + "GoldenSpyLevel.130302.3": "普通なら価値のない品でも、巧みに組み合わせれば思わぬ力を発揮し、局面を一変させることもある。", + "GoldenSpyLevel.130401.1": "最深部", + "GoldenSpyLevel.130401.2": "8000スコアを達成する", + "GoldenSpyLevel.130401.3": "これまでに経験したすべての試練が待ち受けている。培った経験を活かし、幾重もの難関を突破して、秘宝を手に帰還せよ。" } \ No newline at end of file diff --git a/data/language/ja_jp/goldenspylevelgroup.json b/data/language/ja_jp/goldenspylevelgroup.json index d98f29f5b..559e999f9 100644 --- a/data/language/ja_jp/goldenspylevelgroup.json +++ b/data/language/ja_jp/goldenspylevelgroup.json @@ -6,5 +6,9 @@ "GoldenSpyLevelGroup.201.1": "情報収集", "GoldenSpyLevelGroup.202.1": "計画策定", "GoldenSpyLevelGroup.203.1": "作戦前演習", - "GoldenSpyLevelGroup.204.1": "坑道突襲" + "GoldenSpyLevelGroup.204.1": "坑道突襲", + "GoldenSpyLevelGroup.301.1": "標的捕捉", + "GoldenSpyLevelGroup.302.1": "装備集結", + "GoldenSpyLevelGroup.303.1": "任務概要", + "GoldenSpyLevelGroup.304.1": "戦果満載" } \ No newline at end of file diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json index d8ab4de9e..baccaca1d 100644 --- a/data/language/ja_jp/honor.json +++ b/data/language/ja_jp/honor.json @@ -9,6 +9,7 @@ "Honor.111008.1": "銀狐の幻影", "Honor.111009.1": "星ノ塔入札者", "Honor.111010.1": "ヒナギクの追憶", + "Honor.111011.1": "この争いが終わったら…", "Honor.112103.1": "ネコ探しの達人", "Honor.112107.1": "名コンビ", "Honor.112108.1": "幸運の招き猫", @@ -33,6 +34,7 @@ "Honor.112134.1": "最高の師匠", "Honor.112135.1": "壁に耳あり箒に目あり", "Honor.112137.1": "先輩と後輩", + "Honor.112139.1": "理想の家族", "Honor.112140.1": "キューティーフレンズ", "Honor.112141.1": "オバケ退治", "Honor.112142.1": "ドリンクバー", @@ -52,6 +54,7 @@ "Honor.114002.1": "乾杯!旅立ち", "Honor.114003.1": "先駆け巡遊者", "Honor.114004.1": "*****", + "Honor.114005.1": "みんなの助っ人", "Honor.115001.1": "シーズン1 一流サバイバー", "Honor.115002.1": "シーズン2 一流サバイバー", "Honor.115003.1": "シーズン3 一流サバイバー", @@ -83,6 +86,7 @@ "Honor.116013.1": "ワーキングサマーバケーション", "Honor.116014.1": "ワーキングサマーアドベンチャー!", "Honor.116015.1": "奮闘!令嬢巡遊者の修行録!", + "Honor.116016.1": "果てしない旅路の先で", "Honor.117001.1": "キングオブ大討伐", "Honor.117002.1": "ロードオブ大討伐", "Honor.117003.1": "ナイトオブ大討伐", diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json index fa620e7fa..aca1a24dd 100644 --- a/data/language/ja_jp/item.json +++ b/data/language/ja_jp/item.json @@ -55,6 +55,10 @@ "Item.101025.2": "今回の事業支援・ミラクルコースの購入特典。", "Item.101026.1": "グレードアップ特典", "Item.101026.2": "今回の事業支援・ミラクルコースの購入特典。", + "Item.101027.1": "ミラクルコース特典", + "Item.101027.2": "今回の事業支援・ミラクルコースの購入特典。", + "Item.101028.1": "グレードアップ特典", + "Item.101028.2": "今回の事業支援・ミラクルコースの購入特典。", "Item.103.1": "コハク", "Item.103.2": "「コハク」をチームに招待できる。", "Item.103.3": "耳を澄ますとネコの鳴き声が聞こえる気がする。", @@ -139,6 +143,9 @@ "Item.111010.1": "ヒナギクの追憶", "Item.111010.2": "名誉称号「ヒナギクの追憶」を解放する。", "Item.111010.3": "それは過去に置き去りにされた記憶の残滓。", + "Item.111011.1": "この争いが終わったら…", + "Item.111011.2": "名誉称号「この争いが終わったら…」を解放する。", + "Item.111011.3": "はじまりの物語が幕を閉じ、終わりへの物語が幕を開ける。", "Item.11102.1": "アヤメ・覚醒", "Item.11103.1": "1/365の君と", "Item.11103.2": "アヤメのアナザーイメージ「1/365の君と」を解放するチケット!", @@ -229,6 +236,9 @@ "Item.112137.1": "先輩と後輩", "Item.112137.2": "名誉称号「先輩と後輩」を解放する。", "Item.112137.3": "巡遊者・エレノアとの信頼の証!", + "Item.112139.1": "理想の家族", + "Item.112139.2": "名誉称号「理想の家族」を解放する。", + "Item.112139.3": "巡遊者・エリーとの信頼の証!", "Item.112140.1": "キューティーフレンズ", "Item.112140.2": "名誉称号「キューティーフレンズ」を解放する。", "Item.112140.3": "巡遊者・スパクルとの信頼の証!", @@ -303,6 +313,9 @@ "Item.114004.1": "*****", "Item.114004.2": "*****", "Item.114004.3": "*****", + "Item.114005.1": "みんなの助っ人", + "Item.114005.2": "名誉称号「みんなの助っ人」を解放する。", + "Item.114005.3": "「連合大捕物帖」で大活躍した証!", "Item.11401.1": "シャトン・デフォルト", "Item.11402.1": "シャトン・覚醒", "Item.115.1": "ホタル", @@ -413,6 +426,9 @@ "Item.116015.1": "奮闘!令嬢巡遊者の修行録!", "Item.116015.2": "名誉称号「奮闘!令嬢巡遊者の修行録!」を解放する。", "Item.116015.3": "イベント「奮闘!令嬢巡遊者の修行録!」で快挙を成し遂げた証!", + "Item.116016.1": "果てしない旅路の先で", + "Item.116016.2": "名誉称号「果てしない旅路の先で」を解放する。", + "Item.116016.3": "イベント「果てしない旅路の先で」で快挙を成し遂げた証!", "Item.11602.1": "レイセン・覚醒", "Item.11603.1": "眠り姫の光合成", "Item.11603.2": "レイセンのアナザーイメージ「眠り姫の光合成」を解放するチケット!", @@ -452,6 +468,9 @@ "Item.117023.1": "シーズン3 ナイトオブ大討伐", "Item.117023.2": "名誉称号「シーズン3 ナイトオブ大討伐」を解放する。", "Item.117023.3": "「大討伐作戦」シーズン3を戦い抜き、「ナイト」の栄誉を獲得した証!", + "Item.11703.1": "まんぷく行進曲", + "Item.11703.2": "ジンリンのアナザーイメージ「まんぷく行進曲」を解放するチケット!", + "Item.11703.3": "万福誘う行進曲とおいしい料理でお出迎え!\u000b満腹と幸福をもたらす龍璟樓の宴へいらっしゃいませ!", "Item.117031.1": "シーズン4 キングオブ大討伐", "Item.117031.2": "名誉称号「シーズン4 キングオブ大討伐」を解放する。", "Item.117031.3": "「大討伐作戦」シーズン4を戦い抜き、「キング」の栄誉を獲得した証!", @@ -710,6 +729,9 @@ "Item.1260.3": "悔しい気持ちを糧にして、情熱の炎を燃やせ。\u000bやがて束縛から抜け出した不死鳥は、自由な空へと羽ばたいていくだろう。", "Item.12601.1": "フローラ・デフォルト", "Item.12602.1": "フローラ・覚醒", + "Item.12603.1": "このステージは、私がルール", + "Item.12603.2": "フローラのアナザーイメージ「このステージは、私がルール」を解放するチケット!", + "Item.12603.3": "スポットライトの準備はできた?\nさあ、世界中に見せてあげるわ。ステージで輝くこの私の姿をね♪", "Item.127.1": "テレサ", "Item.127.2": "「テレサ」をチームに招待できる。", "Item.127.3": "旅立ちの日は小雨が舞っていた。土の匂いもはっきりと覚えている。\u000b戻った後にみんなを驚かせようと、少女は地図に印をつけた。", @@ -761,6 +783,9 @@ "Item.130011.1": "8月32日", "Item.130011.2": "アイコン「8月32日」を解放する。", "Item.130011.3": "夢の中でくらい、幸せを掴んだっていいじゃないですか!?", + "Item.130012.1": "乙女の戦い", + "Item.130012.2": "アイコン「乙女の戦い」を解放する。", + "Item.130012.3": "乙女には絶対に譲れない戦いがあるのです。", "Item.13002.1": "トーナ・覚醒", "Item.132.1": "ミネルバ", "Item.132.2": "「ミネルバ」をチームに招待できる。", @@ -820,6 +845,14 @@ "Item.1370.3": "翼を広げた夢は、自由な世界へと飛び立つ。", "Item.13701.1": "エレノア・デフォルト", "Item.13702.1": "エレノア・覚醒", + "Item.139.1": "エリー", + "Item.139.2": "「エリー」をチームに招待できる。", + "Item.139.3": "大切な子どもたちを守るためなら、彼女は命さえも捧げる――それが、母の覚悟というものだ。", + "Item.1390.1": "エリーの心相の欠片", + "Item.1390.2": "巡遊者の心相を解放できる。", + "Item.1390.3": "大切な子どもたちを守るためなら、彼女は命さえも捧げる――それが、母の覚悟というものだ。", + "Item.13901.1": "エリー・デフォルト", + "Item.13902.1": "エリー・覚醒", "Item.140.1": "スパクル", "Item.140.2": "「スパクル」をチームに招待できる。", "Item.140.3": "童話の冒険に焦がれるだけの少女はもういない。無限の創造力とかわいい親友と共に、天才発明家は新たな世界を旅するのだ。", @@ -1053,6 +1086,12 @@ "Item.199028.1": "今期限定アイコン:\n8月32日", "Item.199028.2": "今期限定アイコン:\n8月32日", "Item.199028.3": "今期限定アイコン:\n8月32日", + "Item.199029.1": "アナザーイメージ:\nまんぷく行進曲", + "Item.199029.2": "アナザーイメージ:\nまんぷく行進曲", + "Item.199029.3": "アナザーイメージ:\nまんぷく行進曲", + "Item.199030.1": "今期限定アイコン:\n乙女の戦い", + "Item.199030.2": "今期限定アイコン:\n乙女の戦い", + "Item.199030.3": "今期限定アイコン:\n乙女の戦い", "Item.2.1": "星ノ欠片", "Item.2.2": "希少な結晶。各種アイテムと交換できる。", "Item.2.3": "星脈の力を放つ欠片。\r\n天然の石に見えるが、人工的に加工された痕跡が残っている。\u000bとても価値が高い。", @@ -1355,6 +1394,10 @@ "Item.214059.3": "羽ばたきたい衝動をじっと抑え、籠のなかに佇む鳥。\r\n高らかに鳴き、羽の1枚1枚を陽光のもとにきらめかせる。\r\n鉄の籠でさえ、明日への希望を遮ることはできない。\r\nいつか、自由の空へ、翼を広げて舞い上がる日を夢見て。", "Item.214060.1": "栄光の瞬間", "Item.214060.3": "胸の鼓動が高鳴っている。\r\n客席から湧き上がる大きな歓声と、絶え間なく響く写真器のシャッター音。\r\n会場を照らす光の中、星のような閃光がいくつも弾けていた。\r\nこれほど多くの期待と、承認の眼差しを向けられたのは生まれて初めてだった。\r\n彼女にとって最も誇らしい栄光の瞬間が、まさにいま、訪れようとしていた。", + "Item.214061.1": "明日へと続く物語", + "Item.214061.3": "世界の果てのその先へ。希望を乗せた船は進む。\r\n猫は自由気ままに、明日への旅路を進んでいく。\r\n胸に秘めた願いは、絵本を開けばすべてが叶う。\r\nなぜならこれは、未来を描いた物語なのだから。", + "Item.214062.1": "美しき昨日を糧にして", + "Item.214062.3": "昨日の記憶を悔いて、歩みを止めることなかれ。\r\n過去の傷跡は、すでに時の濁流に呑み込まれた。\r\n今日の栄光に酔い、いつまでも縋ることなかれ。\r\n現在の輝きも、いずれ過去のものに成り果てる。\r\nゆえに前を見よ。未来に臆することは許されぬ。\r\n美しき昨日を糧にして、進むしか君に道はない。", "Item.21997.1": "ロスレコ素材抽選箱", "Item.21997.2": "ロスレコの昇格に使う初級素材を1つランダムに獲得できる。", "Item.22.1": "支援経験値", @@ -1660,6 +1703,12 @@ "Item.224060.1": "栄光の瞬間の調べ", "Item.224060.2": "特定のロスレコの突破に必要な素材", "Item.224060.3": "胸の鼓動が高鳴っている。\r\n客席から湧き上がる大きな歓声と、絶え間なく響く写真器のシャッター音。\r\n会場を照らす光の中、星のような閃光がいくつも弾けていた。\r\nこれほど多くの期待と、承認の眼差しを向けられたのは生まれて初めてだった。\r\n彼女にとって最も誇らしい栄光の瞬間が、まさにいま、訪れようとしていた。", + "Item.224061.1": "明日へと続く物語の調べ", + "Item.224061.2": "特定のロスレコの突破に必要な素材", + "Item.224061.3": "世界の果てのその先へ。希望を乗せた船は進む。\r\n猫は自由気ままに、明日への旅路を進んでいく。\r\n胸に秘めた願いは、絵本を開けばすべてが叶う。\r\nなぜならこれは、未来を描いた物語なのだから。", + "Item.224062.1": "美しき昨日を糧にしての調べ", + "Item.224062.2": "特定のロスレコの突破に必要な素材", + "Item.224062.3": "昨日の記憶を悔いて、歩みを止めることなかれ。\r\n過去の傷跡は、すでに時の濁流に呑み込まれた。\r\n今日の栄光に酔い、いつまでも縋ることなかれ。\r\n現在の輝きも、いずれ過去のものに成り果てる。\r\nゆえに前を見よ。未来に臆することは許されぬ。\r\n美しき昨日を糧にして、進むしか君に道はない。", "Item.23.1": "マイレージ", "Item.23.2": "ガチャで獲得できる特典。各種アイテムと交換できる。", "Item.23.3": "ガチャを引くともらえるポイントプログラム。\u000bたくさん貯めて、素敵な景品と交換しよう!", @@ -2652,6 +2701,35 @@ "Item.513741.1": "才能開花", "Item.513742.1": "令嬢のたしなみ", "Item.513743.1": "アドマイアレディ", + "Item.513901.1": "母の愛", + "Item.513902.1": "おしおき追加", + "Item.513903.1": "ママの本気", + "Item.513904.1": "パワフルママ", + "Item.513905.1": "お洗濯の心得", + "Item.513906.1": "ホコリ払い", + "Item.513907.1": "ママの必需品", + "Item.513908.1": "断捨離タイム", + "Item.513909.1": "ママのお手本", + "Item.513910.1": "子どもの守護者", + "Item.513911.1": "黒猫ステップ", + "Item.513912.1": "母のまごころ", + "Item.513913.1": "体の記憶", + "Item.513921.1": "歴戦の母", + "Item.513922.1": "効率重視", + "Item.513923.1": "お掃除テクニック", + "Item.513924.1": "制裁の氷晶", + "Item.513925.1": "薪割りのコツ", + "Item.513926.1": "ママのお説教", + "Item.513927.1": "母の責務", + "Item.513928.1": "凍てつく敵意", + "Item.513929.1": "黒猫の氷爪", + "Item.513930.1": "氷晶トラップ", + "Item.513931.1": "ママの人脈", + "Item.513932.1": "過去との決別", + "Item.513933.1": "ヒナギクの子守歌", + "Item.513941.1": "子を守る覚悟", + "Item.513942.1": "黒猫の悪魔", + "Item.513943.1": "粛清の大鉈", "Item.514001.1": "ラビットバースト", "Item.514002.1": "眠れるバラの姫", "Item.514003.1": "ラビットボマー", @@ -3161,6 +3239,21 @@ "Item.71020.1": "頼れる", "Item.71020.2": "称号「頼れる」の解放に使用する。", "Item.71020.3": "奇妙な言葉が記録された小さなカード。", + "Item.71021.1": "称号:神速", + "Item.71021.2": "称号「神速」の解放に使用する。", + "Item.71021.3": "奇妙な言葉が記録された小さなカード。", + "Item.71022.1": "称号:優しき", + "Item.71022.2": "称号「優しき」の解放に使用する。", + "Item.71022.3": "奇妙な言葉が記録された小さなカード。", + "Item.71024.1": "称号:冷血", + "Item.71024.2": "称号「冷血」の解放に使用する。", + "Item.71024.3": "奇妙な言葉が記録された小さなカード。", + "Item.71025.1": "称号:プロ", + "Item.71025.2": "称号「プロ」の解放に使用する。", + "Item.71025.3": "奇妙な言葉が記録された小さなカード。", + "Item.71026.1": "称号:ノヴァ", + "Item.71026.2": "称号「ノヴァ」の解放に使用する。", + "Item.71026.3": "奇妙な言葉が記録された小さなカード。", "Item.72001.1": "称号:魔王", "Item.72001.2": "称号「魔王」の解放に使用する。", "Item.72001.3": "奇妙な言葉が記録された小さなカード。", @@ -3215,12 +3308,27 @@ "Item.72018.1": "称号:大人", "Item.72018.2": "称号「大人」の解放に使用する。", "Item.72018.3": "奇妙な言葉が記録された小さなカード。", - "Item.72019.1": "警備員", + "Item.72019.1": "称号:警備員", "Item.72019.2": "称号「警備員」の解放に使用する。", "Item.72019.3": "奇妙な言葉が記録された小さなカード。", - "Item.72020.1": "船乗り", + "Item.72020.1": "称号:船乗り", "Item.72020.2": "称号「船乗り」の解放に使用する。", "Item.72020.3": "奇妙な言葉が記録された小さなカード。", + "Item.72021.1": "称号:レーサー", + "Item.72021.2": "称号「レーサー」の解放に使用する。", + "Item.72021.3": "奇妙な言葉が記録された小さなカード。", + "Item.72022.1": "称号:ママ", + "Item.72022.2": "称号「ママ」の解放に使用する。", + "Item.72022.3": "奇妙な言葉が記録された小さなカード。", + "Item.72024.1": "称号:追跡者", + "Item.72024.2": "称号「追跡者」の解放に使用する。", + "Item.72024.3": "奇妙な言葉が記録された小さなカード。", + "Item.72025.1": "称号:アサシン", + "Item.72025.2": "称号「アサシン」の解放に使用する。", + "Item.72025.3": "奇妙な言葉が記録された小さなカード。", + "Item.72026.1": "称号:ハンター", + "Item.72026.2": "称号「ハンター」の解放に使用する。", + "Item.72026.3": "奇妙な言葉が記録された小さなカード。", "Item.73101.1": "イカせんべい", "Item.73101.2": "イベント「キケン?冒険?蒼海の幽霊船伝説!」で入手可能。イベントの交換所でアイテムと交換できる。", "Item.73101.3": "手作りのイカせんべい、パリパリ感がやめられない。", @@ -3266,6 +3374,9 @@ "Item.73115.1": "手作りの星", "Item.73115.2": "イベント「奮闘!令嬢巡遊者の修行録!」で入手可能。イベントの交換所でアイテムと交換できる。", "Item.73115.3": "幼い頃の夢は、折り紙で作った星の形をしていた。幸せを運んできてくれると信じ、ガラス瓶に詰めて大切に保管していたものだ。そして大人になったいま――夢は空に輝く星となった。あの塔の頂へと上り詰め、この手で掴み取るその日まで。", + "Item.73116.1": "花丸の証", + "Item.73116.2": "イベント「果てしない旅路の先で」で入手可能。イベントの交換所でアイテムと交換できる。", + "Item.73116.3": "ヒナギクの家の子どもたちが、褒められる行いをしたらもらえるごほうびの証。", "Item.73201.1": "塔覇の証", "Item.73201.2": "イベント「記録大募集」で入手可能。", "Item.73201.3": "星ノ塔の探索に尽力し、記録を残した巡遊者へと地理協会が贈る栄誉を称える旗。", @@ -3646,5 +3757,23 @@ "Item.98858.1": "【No Need】", "Item.98859.1": "【No Need】", "Item.98860.1": "【No Need】", - "Item.98999.1": "【No Need】" + "Item.98999.1": "【No Need】", + "Item.99701.1": "???", + "Item.99701.2": "???", + "Item.99701.3": "???", + "Item.99702.1": "???", + "Item.99702.2": "???", + "Item.99702.3": "???", + "Item.99801.1": "???", + "Item.99801.2": "???", + "Item.99801.3": "???", + "Item.99802.1": "???", + "Item.99802.2": "???", + "Item.99802.3": "???", + "Item.99901.1": "???", + "Item.99901.2": "???", + "Item.99901.3": "???", + "Item.99902.1": "???", + "Item.99902.2": "???", + "Item.99902.3": "???" } \ No newline at end of file diff --git a/data/language/ja_jp/levelquesttarget.json b/data/language/ja_jp/levelquesttarget.json index 7611586e5..1341c2478 100644 --- a/data/language/ja_jp/levelquesttarget.json +++ b/data/language/ja_jp/levelquesttarget.json @@ -199,6 +199,26 @@ "LevelQuestTarget.12504014.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.12504015.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.12504016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.12505001.1": "フリージアの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12505002.1": "フリージアの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12505003.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12505004.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12505005.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.12506001.1": "フリージアの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12506002.1": "フリージアの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12506003.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12506004.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12506005.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.12605001.1": "フローラの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12605002.1": "フローラの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12605003.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12605004.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12605005.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.12606001.1": "フローラの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12606002.1": "フローラの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.12606003.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12606004.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.12606005.1": "すべての任務を完了しました。昇降機から離脱できます。", "LevelQuestTarget.13001011.1": "トーナの主力スキル「{Param2}」を{Param1}回発動する", "LevelQuestTarget.13001012.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.13001013.1": "トーナの必殺技「{Param2}」を{Param1}回発動する", @@ -353,6 +373,30 @@ "LevelQuestTarget.13704014.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.13704015.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.13704016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.13901011.1": "エリーの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13901012.1": "主力スキルでエリーの必殺技2段目「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13901013.1": "エリーの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13901014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13901015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13901016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.13902011.1": "エリーの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13902012.1": "主力スキルでエリーの必殺技1段目「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13902013.1": "エリーの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13902014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13902015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13902016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.13903011.1": "エリーの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13903012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13903013.1": "エリーの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13903014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13903015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13903016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.13904011.1": "エリーの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13904012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13904013.1": "エリーの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.13904014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13904015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.13904016.1": "すべての任務を完了しました。昇降機から離脱できます。", "LevelQuestTarget.14001011.1": "スパクルの主力スキル「{Param2}」を{Param1}回発動する", "LevelQuestTarget.14001012.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.14001013.1": "スパクルの必殺技「{Param2}」を{Param1}回発動する", diff --git a/data/language/ja_jp/mailtemplate.json b/data/language/ja_jp/mailtemplate.json index d64f42544..3d80e6d08 100644 --- a/data/language/ja_jp/mailtemplate.json +++ b/data/language/ja_jp/mailtemplate.json @@ -107,6 +107,15 @@ "MailTemplate.11103.1": "地理協会", "MailTemplate.11103.2": "イベント報酬郵送のお知らせ", "MailTemplate.11103.3": "親愛なるギルド代表様へ\nイベント「奮闘!令嬢巡遊者の修行録!」の任務報酬の受取期間が終了しました。\n受け取られていない報酬については、地理協会がまとめてオフィスへと郵送しておりますのでご確認ください。", + "MailTemplate.11201.1": "地理協会", + "MailTemplate.11201.2": "イベント終了予定のお知らせ", + "MailTemplate.11201.3": "親愛なるギルド代表様へ\nイベント「果てしない旅路の先で」の終了まで、残り{0}日となりました。\nイベント終了後も、イベント交換所での報酬交換は一定期間ご利用いただけます。\n忘れずに交換しておきましょう。", + "MailTemplate.11202.1": "地理協会", + "MailTemplate.11202.2": "イベントアイテム自動変換のお知らせ", + "MailTemplate.11202.3": "親愛なるギルド代表様へ\nイベント「果てしない旅路の先で」の報酬交換期間が終了しました。\nつきましては、未使用の【花丸の証】を売却し、オフィスに【ドーラ】を送金いたしましたのでご確認ください。", + "MailTemplate.11203.1": "地理協会", + "MailTemplate.11203.2": "イベント報酬郵送のお知らせ", + "MailTemplate.11203.3": "親愛なるギルド代表様へ\nイベント「果てしない旅路の先で」の任務報酬の受取期間が終了しました。\n受け取られていない報酬については、地理協会がまとめてオフィスへと郵送しておりますのでご確認ください。", "MailTemplate.20101.1": "地理協会", "MailTemplate.20101.2": "イベント終了予定のお知らせ", "MailTemplate.20101.3": "親愛なるギルド代表様へ\nイベント「煌めく使者と聖夜の精霊」の終了まで、残り{0}日となりました。\nイベント終了後も、イベント交換所での報酬交換は一定期間ご利用いただけます。\n忘れずに交換しておきましょう。", diff --git a/data/language/ja_jp/mainscreencg.json b/data/language/ja_jp/mainscreencg.json index fb9bac2db..d1e6c5100 100644 --- a/data/language/ja_jp/mainscreencg.json +++ b/data/language/ja_jp/mainscreencg.json @@ -70,6 +70,7 @@ "MainScreenCG.1110.1": "小さな光", "MainScreenCG.1111.1": "新たな日の出", "MainScreenCG.1113.1": "瞳の見据える先に", + "MainScreenCG.1116.1": "守りたかった人", "MainScreenCG.2001.1": "あたたかな掌", "MainScreenCG.2002.1": "ようこそ空白旅団へ", "MainScreenCG.2003.1": "光の川で遊ぶ魚", @@ -86,5 +87,6 @@ "MainScreenCG.2014.1": "君に捧ぐ独り舞台", "MainScreenCG.2015.1": "ヒロインの極意", "MainScreenCG.2016.1": "今日も窓を開けて", - "MainScreenCG.2017.1": "宝よりも大事なもの" + "MainScreenCG.2017.1": "宝よりも大事なもの", + "MainScreenCG.2018.1": "セイナの谷月病" } \ No newline at end of file diff --git a/data/language/ja_jp/mainskill.json b/data/language/ja_jp/mainskill.json index 0b624736f..6fab34397 100644 --- a/data/language/ja_jp/mainskill.json +++ b/data/language/ja_jp/mainskill.json @@ -1199,6 +1199,30 @@ "MainSkill.406005.2": "風属性のバランサー巡遊者が通常攻撃ダメージまたはスキルダメージを与えた時、風属性の主力巡遊者は栄光を1獲得する。栄光は{1}秒間持続し、{2}回まで重複できる。\u000b栄光が10に達している時、チーム内の風属性巡遊者が与える風属性ダメージが{3}増加する。\u000b栄光が20に達している時、さらにチーム内の風属性巡遊者が与える通常攻撃ダメージが{4}増加する。", "MainSkill.406006.1": "栄光の瞬間", "MainSkill.406006.2": "風属性のバランサー巡遊者が通常攻撃ダメージまたはスキルダメージを与えた時、風属性の主力巡遊者は栄光を1獲得する。栄光は{1}秒間持続し、{2}回まで重複できる。\u000b栄光が10に達している時、チーム内の風属性巡遊者が与える風属性ダメージが{3}増加する。\u000b栄光が20に達している時、さらにチーム内の風属性巡遊者が与える通常攻撃ダメージが{4}増加する。", + "MainSkill.406101.1": "明日へと続く物語", + "MainSkill.406101.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406102.1": "明日へと続く物語", + "MainSkill.406102.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406103.1": "明日へと続く物語", + "MainSkill.406103.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406104.1": "明日へと続く物語", + "MainSkill.406104.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406105.1": "明日へと続く物語", + "MainSkill.406105.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406106.1": "明日へと続く物語", + "MainSkill.406106.2": "水属性の主力巡遊者がスキルまたは必殺技を発動した時、絵本を1獲得する。\u000b絵本:{2}秒間、スキルダメージが{1}増加する、この効果は3回まで重複できる。\u000b絵本を保有している巡遊者が敵にダメージを与えた時、{4}秒間、敵の水属性のスキル被ダメージと水属性の印被ダメージが{3}増加する。", + "MainSkill.406201.1": "美しき昨日を糧にして", + "MainSkill.406201.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", + "MainSkill.406202.1": "美しき昨日を糧にして", + "MainSkill.406202.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", + "MainSkill.406203.1": "美しき昨日を糧にして", + "MainSkill.406203.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", + "MainSkill.406204.1": "美しき昨日を糧にして", + "MainSkill.406204.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", + "MainSkill.406205.1": "美しき昨日を糧にして", + "MainSkill.406205.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", + "MainSkill.406206.1": "美しき昨日を糧にして", + "MainSkill.406206.2": "水属性の主力巡遊者が##水属性の印#1018#を発動させるか、ダメージを受けた時、希望を1獲得する。\u000b希望:{1}秒間持続し、6回まで重複できる。\u000b希望が3に達した時、チーム全体が与える水属性のスキルダメージが{2}増加する。\u000b希望が6に達した時、希望が保有している巡遊者が与える印ダメージが{3}増加する。", "MainSkill.900101.1": "【No Need】", "MainSkill.900102.1": "【No Need】", "MainSkill.900103.1": "【No Need】" diff --git a/data/language/ja_jp/mallpackage.json b/data/language/ja_jp/mallpackage.json index 4d79f5a1d..ef66cdd4f 100644 --- a/data/language/ja_jp/mallpackage.json +++ b/data/language/ja_jp/mallpackage.json @@ -338,7 +338,7 @@ "MallPackage.pack.15_role_l.3": "巡遊者ガチャパックⅡ", "MallPackage.pack.15_role_s.1": "波が運ぶ\u000b巡遊者ガチャパックⅠ", "MallPackage.pack.15_role_s.2": "波が運ぶ・巡遊者ガチャパックⅠ", - "MallPackage.pack.16_disc.1": "色香華やぐ \u000b煌金レコードパック", + "MallPackage.pack.16_disc.1": "色香華やぐ\u000b煌金レコードパック", "MallPackage.pack.16_disc.2": "色香華やぐ・煌金レコードパック", "MallPackage.pack.16_disc_l.1": "色香華やぐ\u000bロスレコガチャパックⅡ", "MallPackage.pack.16_disc_l.2": "色香華やぐ・ロスレコガチャパックⅡ", @@ -358,6 +358,26 @@ "MallPackage.pack.16_role_l.3": "巡遊者ガチャパックⅡ", "MallPackage.pack.16_role_s.1": "色香華やぐ\u000b巡遊者ガチャパックⅠ", "MallPackage.pack.16_role_s.2": "色香華やぐ・巡遊者ガチャパックⅠ", + "MallPackage.pack.17_disc.1": "星の子守唄\u000b煌金レコードパック", + "MallPackage.pack.17_disc.2": "星の子守唄・煌金レコードパック", + "MallPackage.pack.17_disc_l.1": "星の子守唄\u000bロスレコガチャパックⅡ", + "MallPackage.pack.17_disc_l.2": "星の子守唄・ロスレコガチャパックⅡ", + "MallPackage.pack.17_disc_l.3": "ロスレコガチャパックⅡ", + "MallPackage.pack.17_disc_s.1": "星の子守唄\u000bロスレコガチャパックⅠ", + "MallPackage.pack.17_disc_s.2": "星の子守唄・ロスレコガチャパックⅠ", + "MallPackage.pack.17_gift.1": "星の子守唄\u000bギフトパック", + "MallPackage.pack.17_gift.2": "星の子守唄・ギフトパック", + "MallPackage.pack.17_gift.3": "ギフトパック", + "MallPackage.pack.17_res.1": "星の子守唄\u000b巡遊者育成パック", + "MallPackage.pack.17_res.2": "星の子守唄・巡遊者育成パック", + "MallPackage.pack.17_res.3": "巡遊者育成パック", + "MallPackage.pack.17_role.1": "星の子守唄\u000b青空旅券パック", + "MallPackage.pack.17_role.2": "星の子守唄・青空旅券パック", + "MallPackage.pack.17_role_l.1": "星の子守唄\u000b巡遊者ガチャパックⅡ", + "MallPackage.pack.17_role_l.2": "星の子守唄・巡遊者ガチャパックⅡ", + "MallPackage.pack.17_role_l.3": "巡遊者ガチャパックⅡ", + "MallPackage.pack.17_role_s.1": "星の子守唄\u000b巡遊者ガチャパックⅠ", + "MallPackage.pack.17_role_s.2": "星の子守唄・巡遊者ガチャパックⅠ", "MallPackage.pack.disc.1": "煌金レコードパック", "MallPackage.pack.disc.2": "新米魔王・煌金レコードパック", "MallPackage.pack.first.1": "冒険応援パック", @@ -381,6 +401,8 @@ "MallPackage.skin.98.02.1.2": "ナノハのアナザーイメージ「異国情緒で準備中」", "MallPackage.skin.98.02.2": "ナノハのアナザーイメージ「異国情緒で準備中」", "MallPackage.skin.98.03.1": "雪降る夜の贈り物", + "MallPackage.skin.98.03.1.1": "雪降る夜の贈り物", + "MallPackage.skin.98.03.1.2": "フリージアのアナザーイメージ「雪降る夜の贈り物」", "MallPackage.skin.98.03.2": "フリージアのアナザーイメージ「雪降る夜の贈り物」", "MallPackage.skin.98.04.1": "新人社員奮闘中!", "MallPackage.skin.98.04.1.1": "新人社員奮闘中!", @@ -409,5 +431,7 @@ "MallPackage.skin.98.14.1": "のびのびサンセット", "MallPackage.skin.98.14.2": "ミスティのアナザーイメージ「のびのびサンセット」", "MallPackage.skin.98.15.1": "ブライトアップ、チアアップ", - "MallPackage.skin.98.15.2": "ティリアのアナザーイメージ「ブライトアップ、チアアップ」" + "MallPackage.skin.98.15.2": "ティリアのアナザーイメージ「ブライトアップ、チアアップ」", + "MallPackage.skin.98.16.1": "このステージは、私がルール", + "MallPackage.skin.98.16.2": "フローラのアナザーイメージ「このステージは、私がルール」" } \ No newline at end of file diff --git a/data/language/ja_jp/mallrecommendgroup.json b/data/language/ja_jp/mallrecommendgroup.json index b0c234a0d..cf026bada 100644 --- a/data/language/ja_jp/mallrecommendgroup.json +++ b/data/language/ja_jp/mallrecommendgroup.json @@ -33,5 +33,10 @@ "MallRecommendGroup.1032.1": "期間限定お得パック", "MallRecommendGroup.1033.1": "期間限定お得パック", "MallRecommendGroup.1034.1": "おすすめ", - "MallRecommendGroup.1035.1": "おすすめ" + "MallRecommendGroup.1035.1": "おすすめ", + "MallRecommendGroup.1036.1": "おすすめ", + "MallRecommendGroup.1037.1": "期間限定お得パック", + "MallRecommendGroup.1038.1": "期間限定お得パック", + "MallRecommendGroup.1039.1": "おすすめ", + "MallRecommendGroup.1040.1": "おすすめ" } \ No newline at end of file diff --git a/data/language/ja_jp/mangaloading.json b/data/language/ja_jp/mangaloading.json index 6cea1cc55..8fd8bf056 100644 --- a/data/language/ja_jp/mangaloading.json +++ b/data/language/ja_jp/mangaloading.json @@ -47,6 +47,7 @@ "MangaLoading.50.1": "海辺の個別指導", "MangaLoading.51.1": "鋭い眼光", "MangaLoading.52.1": "備えあれば憂いなし", + "MangaLoading.53.1": "親の背を見て子は育つ", "MangaLoading.6.1": "涙のコレクション", "MangaLoading.7.1": "ケーキの誘惑", "MangaLoading.9.1": "純情の秘密" diff --git a/data/language/ja_jp/playerhead.json b/data/language/ja_jp/playerhead.json index df7300bb3..0b7edb08e 100644 --- a/data/language/ja_jp/playerhead.json +++ b/data/language/ja_jp/playerhead.json @@ -8,10 +8,12 @@ "PlayerHead.11203.1": "アナザーイメージ\r\n日焼けあとの思い出\r\n入手後獲得", "PlayerHead.11303.1": "アナザーイメージ\r\n負けるな!マジカルガール!\r\n入手後獲得", "PlayerHead.11603.1": "アナザーイメージ\r\n眠り姫の光合成\r\n入手後獲得", + "PlayerHead.11703.1": "アナザーイメージ\r\nまんぷく行進曲\r\n入手後獲得", "PlayerHead.11903.1": "アナザーイメージ\r\n異国情緒で準備中\r\n入手後獲得", "PlayerHead.12003.1": "アナザーイメージ\r\n狙え、サービスエース!\r\n入手後獲得", "PlayerHead.12303.1": "アナザーイメージ\r\n不思議の国のアンズ\r\n入手後獲得", "PlayerHead.12503.1": "アナザーイメージ\r\n雪降る夜の贈り物\r\n入手後獲得", + "PlayerHead.12603.1": "アナザーイメージ\r\nこのステージは、私がルール\r\n入手後獲得", "PlayerHead.12703.1": "アナザーイメージ\r\nビギナー勇者\r\n入手後獲得", "PlayerHead.130001.1": "第1期事業支援\nミラクルコース報酬", "PlayerHead.130002.1": "第2期事業支援\nミラクルコース報酬", @@ -24,6 +26,7 @@ "PlayerHead.130009.1": "第9期事業支援\nミラクルコース報酬", "PlayerHead.130010.1": "第10期事業支援\nミラクルコース報酬", "PlayerHead.130011.1": "第11期事業支援\nミラクルコース報酬", + "PlayerHead.130012.1": "第12期事業支援\nミラクルコース報酬", "PlayerHead.13203.1": "アナザーイメージ\r\nアイマイハクチューム\r\n入手後獲得", "PlayerHead.13204.1": "アナザーイメージ\r\nノワールエトワール\r\n入手後獲得", "PlayerHead.13303.1": "アナザーイメージ\r\n水もしたたる初夏美人\r\n入手後獲得", diff --git a/data/language/ja_jp/plot.json b/data/language/ja_jp/plot.json index 4cca51487..35de4f66a 100644 --- a/data/language/ja_jp/plot.json +++ b/data/language/ja_jp/plot.json @@ -143,6 +143,12 @@ "Plot.13702.2": "ため息が多いエレノアを心配するカトリーヌとヴィヴィアンのふたり。見かねたふたりは、親友の相談相手になってほしいと魔王に依頼する。依頼を快諾した魔王は、さっそくエレノアの悩みを聞いてみるが、その内容にどことなく違和感を覚えたのだった。", "Plot.13703.1": "お嬢様巡遊者の憂鬱", "Plot.13703.2": "エレノアの本当の悩みは、巡遊者と貴族のふたつの立場の両立だった。多忙すぎる毎日に限界を迎え、過労で倒れてしまうエレノア。目覚めたエレノアに、魔王は悩みを解決する方法を一緒に探そうと提案する。", + "Plot.13901.1": "憧れの花嫁さん", + "Plot.13901.2": "子どもたちに絵本を読み聞かせるエリー。すると子どもたちは、『結婚』という言葉に興味を抱き、エリーに対して無邪気な質問をぶつけてくるのだった。", + "Plot.13902.1": "憧れの花嫁さん", + "Plot.13902.2": "『結婚』という言葉に興味を持った子どもたちからの質問攻めで、たじたじになるエリー。しかし明確な回答を出せなかったことに責任を感じており、結婚をとおして母親のあり方を考え始めるのだった。", + "Plot.13903.1": "憧れの花嫁さん", + "Plot.13903.2": "結婚に反対されていた花嫁の問題が無事解決し、結婚とはなにか、母親とはどうあるべきか、という答えを得たエリー。偶然の出会いにより、無事ママとしての自信を取り戻したのだった。", "Plot.14001.1": "スパクルの悩み", "Plot.14001.2": "ラボラビのメンテナンス期間中、身の回りの世話をスパクルから依頼された魔王。ラボでは、どこか元気がなさそうなスパクルが待っていた。どうやら彼女はスランプに陥っているらしく……", "Plot.14002.1": "スパクルの悩み", diff --git a/data/language/ja_jp/potential.json b/data/language/ja_jp/potential.json index 908125560..a1619b0f5 100644 --- a/data/language/ja_jp/potential.json +++ b/data/language/ja_jp/potential.json @@ -1391,6 +1391,64 @@ "Potential.513742.2": "エレノアの&Param5&が&Param6&増加する。\nエレノアの必殺技が敵にダメージを与えた時、&Param3&秒間、その敵に対する&Param1&が&Param2&増加する。この効果は&Param4&回まで重複できる。", "Potential.513743.1": "エレノアの&Param5&が上昇する。チーム内の風属性巡遊者が主力スキル、または支援スキルを発動時、エレノアの&Param1&が増加する。", "Potential.513743.2": "エレノアの&Param5&が&Param6&上昇する。\u000bチーム内の風属性巡遊者が主力スキル、または支援スキルを発動時、&Param3&秒間、エレノアの&Param1&が&Param2&増加する。この効果は&Param4&回まで重複できる。", + "Potential.513901.1": "チーム全員が水属性巡遊者の場合、愛のしるしの上限が増加し、時間経過で消失しなくなる。\u000bチーム全員が水属性巡遊者の場合、愛のしるし1につき自身の&Param2&がさらに上昇し、愛のしるしの点灯数が上限に達している時、主力スキルで必殺技2段目を発動できる。", + "Potential.513901.2": "チーム全員が水属性巡遊者の場合、愛のしるしの上限が5まで増加し、時間経過で消失しなくなる。\u000bチーム全員が水属性巡遊者の場合、愛のしるし1につき自身の&Param2&がさらに&Param3&上昇し、愛のしるしの点灯数が上限に達している時、主力スキルで必殺技2段目「粛清」を発動できる。", + "Potential.513902.1": "通常攻撃、または主力スキル発動時、氷刃を生成して範囲内の敵に水属性ダメージを与え、同時に愛のしるしを1獲得する。", + "Potential.513902.2": "通常攻撃、または主力スキル「ママのしつけ」発動時、氷刃を生成して範囲内の敵に攻撃力の&Param1&の水属性のスキルダメージを与え、同時に愛のしるしを1獲得する。この効果は&Param4&秒ごとに1回まで発動できる。", + "Potential.513903.1": "愛のしるしの点灯数が上限に達している時、主力スキルで必殺技1段目を発動できる。いずれかの方法で必殺技1段目を発動した時、すべての愛のしるしを吸収し、愛のしるしの強化効果を最大数で獲得する。", + "Potential.513903.2": "愛のしるしの点灯数が上限に達している時、主力スキルで必殺技1段目「一掃」を発動できる。いずれかの方法で必殺技1段目「一掃」を発動した時、すべての愛のしるしを吸収し、愛のしるしの強化効果を最大数で獲得する。おしおきモード中は、愛のしるしを獲得できない。", + "Potential.513904.1": "必殺技1段目によるおしおきモード持続中、追加でエリーの&Param1&が増加する。\u000bおしおきモード持続中、敵に付与された霜が一定数に達した時、追加で華を生成する。華は##凍華#4054#に強化される。", + "Potential.513904.2": "必殺技1段目「一掃」によるおしおきモード持続中、追加でエリーの&Param1&が&Param2&増加する。\u000bおしおきモード持続中、##水属性の印#1018#を発動させて##霜華#4053#を発生させた時、敵に付与された霜が3または6に達している場合、追加で華を生成する。華は##凍華#4054#に強化され、範囲内の敵に攻撃力の&Param3&の印ダメージを与える。", + "Potential.513905.1": "必殺技2段目が与えるダメージはスキルダメージに変換される。\u000b必殺技2段目または主力スキル発動時、自身の&Param1&が増加する。", + "Potential.513905.2": "必殺技2段目「粛清」が与える必殺技ダメージはスキルダメージに変換される。\u000b必殺技2段目「粛清」または主力スキル「ママのしつけ」発動時、&Param3&秒間、自身の&Param1&が&Param2&増加する。この効果は&Param4&回まで重複できる。", + "Potential.513906.1": "愛のしるし獲得時、主力スキルと素質「おしおき追加」は与える&Param1&が増加する。", + "Potential.513906.2": "愛のしるし獲得時、&Param3&秒間、主力スキル「ママのしつけ」と素質「おしおき追加」は与える&Param1&が&Param2&増加する。この効果は&Param4&回まで重複できる。", + "Potential.513907.1": "必殺技2段目発動後、しばらくの間、氷刃の発生間隔が短縮される。\u000bチーム全員が水属性巡遊者の場合、エリーの&Param5&が上昇し、&Param7&が増加する。", + "Potential.513907.2": "必殺技2段目「粛清」発動後、&Param2&秒間、氷刃の発生間隔が&Param3&秒まで短縮される。この効果は&Param4&秒ごとに1回まで発動できる。\u000bチーム全員が水属性巡遊者の場合、エリーの&Param5&が&Param6&上昇し、&Param7&が&Param8&増加する。", + "Potential.513908.1": "チーム全員が水属性巡遊者の場合、必殺技1段目と通常攻撃が与えるダメージは、印ダメージに変換される。\u000bチーム全員が水属性巡遊者の場合、エリーの通常攻撃ダメージが増加する効果で、印ダメージも増加するようになる。\u000bエリーの&Param4&が低下する。", + "Potential.513908.2": "チーム全員が水属性巡遊者の場合、必殺技1段目「一掃」が与える必殺技ダメージ、通常攻撃が与える通常攻撃ダメージは、印ダメージに変換される。\u000bチーム全員が水属性巡遊者の場合、エリーの通常攻撃ダメージが&Param1&増加するごとに、印ダメージも&Param2&増加するようになる。この効果による印ダメージ増加は最大&Param3&まで獲得できる。\u000bエリーの&Param4&が&Param5&低下する。", + "Potential.513909.1": "おしおきモード持続中、##霜華#4053#によって華を一定回数発生させるごとに、ママポイントを1獲得し、同時にエリーの&Param1&が増加する。\u000bおしおきモード終了時、ママポイントは愛のしるしに変化する。", + "Potential.513909.2": "おしおきモード持続中、##霜華#4053#によって華を&Param5&回発生させるごとに、ママポイントを1獲得し、この効果は最大4回まで重複でき、同時に&Param3&秒間、エリーの&Param1&が&Param2&増加し、この効果は&Param4&回まで重複できる。\u000bおしおきモード終了時、ママポイント1につき愛のしるしを1獲得する。", + "Potential.513910.1": "エリーの&Param3&が増加する。\u000bチーム全員が水属性巡遊者、なおかつエリーがおしおきモード持続中の場合、通常攻撃は強化され、&Param1&が増加し、##水属性の印#1018#を発動できるようになり、さらに##霜華#4053#を発生させることができる。", + "Potential.513910.2": "エリーの&Param3&が&Param4&増加する。\u000bチーム全員が水属性巡遊者、なおかつエリーがおしおきモード持続中の場合、通常攻撃は強化され、&Param1&が&Param2&増加し、##水属性の印#1018#を発動できるようになり、さらに##霜華#4053#を発生させることができる。", + "Potential.513911.1": "回避時、またはシールド獲得時、エリーの&Param1&が上昇する。", + "Potential.513911.2": "エリーが回避時、またはシールド獲得時、&Param3&秒間、エリーの&Param1&が&Param2&上昇する。", + "Potential.513912.1": "エリーが印ダメージを与えた時、自身の&Param1&が上昇する。", + "Potential.513912.2": "エリーが印ダメージを与えた時、&Param3&秒間、自身の&Param1&が&Param2&上昇する。この効果は持続し、&Param4&回まで重複できる。", + "Potential.513913.1": "ダッシュ後、一定時間後に愛のしるしを3獲得するようになる。\u000bチーム内の水属性巡遊者1体につき、エリーの&Param2&が増加する。", + "Potential.513913.2": "ダッシュしてから0.5秒後に愛のしるしを3獲得するようになる。この効果は&Param1&秒ごとに1回まで発動できる。\u000bチーム内の水属性巡遊者1体につき、エリーの&Param2&が&Param3&増加する。", + "Potential.513921.1": "「スイープスラッシュ」がアイスエッジを連続で放つようになる。アイスエッジは1発ごとに範囲内の敵に水属性のスキルダメージを与える。", + "Potential.513921.2": "「スイープスラッシュ」がアイスエッジを連続で放つようになる。アイスエッジは1発ごとに範囲内の敵に攻撃力の&Param1&の水属性のスキルダメージを与える。", + "Potential.513922.1": "「スイープスラッシュ」の攻撃回数が増加し、与える&Param1&が増加する。", + "Potential.513922.2": "「スイープスラッシュ」の攻撃回数が8回増加し、与える&Param1&が&Param2&増加する。", + "Potential.513923.1": "「アイシクルスラッシュ」は、追加で範囲内の敵に水属性のスキルダメージを与えるようになる。", + "Potential.513923.2": "「アイシクルスラッシュ」は、追加で範囲内の敵に攻撃力の&Param1&x3の水属性のスキルダメージを与えるようになる。", + "Potential.513924.1": "「アイシクルスラッシュ」で生成した氷晶は、爆発するようになり、再度範囲内の敵に水属性のスキルダメージを与える。", + "Potential.513924.2": "「アイシクルスラッシュ」で生成する氷晶は、爆発するようになり、再度範囲内の敵に攻撃力の&Param1&の水属性のスキルダメージを与える。", + "Potential.513925.1": "「スイープスラッシュ」が与える&Param1&が増加し、##ブレイク#1006#状態の敵に対してさらに増加する。", + "Potential.513925.2": "「スイープスラッシュ」が与える&Param1&が&Param2&増加し、##ブレイク#1006#状態の敵に対してさらに&Param4&増加する。", + "Potential.513926.1": "「スイープスラッシュ」が命中した敵が4体以上の時、与える&Param1&が増加する。", + "Potential.513926.2": "「スイープスラッシュ」が命中した敵が4体以上の時、与える&Param1&が&Param2&増加する。", + "Potential.513927.1": "エリーがフィールドにいる時間に応じて、与える&Param1&が増加するようになる。", + "Potential.513927.2": "エリーがフィールドに0.5秒いるごとに、エリーの与える&Param1&が&Param2&増加するようになる。この効果は4回まで重複できる。", + "Potential.513928.1": "「アイシクルスラッシュ」と氷晶が与える&Param1&が増加し、エリート以上の敵に対してさらに増加する。", + "Potential.513928.2": "「アイシクルスラッシュ」と氷晶が与える&Param1&が&Param2&増加し、エリート以上の敵に対してさらに&Param4&増加する。", + "Potential.513929.1": "「アイシクルスラッシュ」と氷晶が命中した敵が3体以下の場合、与える&Param1&が増加する。", + "Potential.513929.2": "「アイシクルスラッシュ」と氷晶が命中した敵が3体以下の場合、与える&Param1&が&Param2&増加する。", + "Potential.513930.1": "氷晶の範囲が拡大される。\u000b「アイシクルスラッシュ」は追加で氷晶を生成するようになり、それぞれ範囲内の敵に水属性のスキルダメージを与える。", + "Potential.513930.2": "氷晶の範囲が拡大される。\u000b「アイシクルスラッシュ」は追加で氷晶を2つ生成するようになり、それぞれ範囲内の敵に攻撃力の&Param1&の水属性のスキルダメージを与える。", + "Potential.513931.1": "サポーター巡遊者がフィールドにいる時、エリーの与える&Param1&が増加する。", + "Potential.513931.2": "サポーター巡遊者がフィールドにいる時、エリーの与える&Param1&が&Param2&増加する。", + "Potential.513932.1": "エリーの与える&Param1&が増加する。", + "Potential.513932.2": "エリーの与える&Param1&が&Param2&増加する。", + "Potential.513933.1": "チーム内に水属性の巡遊者が3体いる時、チーム全体の&Param1&が増加する。", + "Potential.513933.2": "チーム内に水属性の巡遊者が3体いる時、チーム全体の&Param1&が&Param2&増加する。", + "Potential.513941.1": "必殺技発動時、エリーの&Param1&が上昇する。", + "Potential.513941.2": "必殺技「邪魔者大掃除」発動時、&Param3&秒間、エリーの&Param1&が&Param2&上昇する。この効果は&Param4&回まで重複できる。", + "Potential.513942.1": "必殺技1段目の攻撃範囲が拡大され、与えるダメージが増加する。", + "Potential.513942.2": "必殺技1段目「一掃」の攻撃範囲が&Param3&拡大され、与える&Param4&が&Param5&増加する。", + "Potential.513943.1": "必殺技2段目は追加で薙刀の残像を生成するようになり、与える&Param1&が増加する。", + "Potential.513943.2": "必殺技2段目「粛清」は追加で薙刀の残像を生成し、追加で範囲内の敵に攻撃力の&Param3&の水属性の必殺技ダメージを与えるようになる。\u000b必殺技2段目「粛清」が与える&Param1&が&Param2&増加する。", "Potential.514001.1": "スパクルの##バーストモード#4034#持続中、主力スキルが「連射ラビット」に変化する。「連射ラビット」は敵にダメージを与え、##地属性の印#1020#を発動させることができる。\u000bチーム内に地属性巡遊者が3体いる時、「連射ラビット」の与える&Param2&が増加する。", "Potential.514001.2": "スパクルの##バーストモード#4034#持続中、主力スキルが「連射ラビット」に変化する。\u000b「連射ラビット」は敵に猛烈な射撃を浴びせ、攻撃力の&Param1&x7の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。\u000b「連射ラビット」のクールタイムは3秒。\u000bチーム内に地属性巡遊者が3体いる時、「連射ラビット」の与える&Param2&が&Param3&増加する。", "Potential.514002.1": "##バーストモード#4034#の与える&Param4&が増加する。\u000b##バーストモード#4034#で敵にダメージを与えると呪いのトゲを付与するようになり、上限に達した時、敵をおやすみ状態にする。\u000bおやすみ状態の敵はスタンし、呪いのトゲを付与することができなくなる。\u000b##バーストモード#4034#でおやすみ状態の敵にダメージを与えた時、追加ダメージが発生し、##地属性の印#1020#を発動させることができる。", diff --git a/data/language/ja_jp/potentialpreset.json b/data/language/ja_jp/potentialpreset.json index 355835a79..d82740dbc 100644 --- a/data/language/ja_jp/potentialpreset.json +++ b/data/language/ja_jp/potentialpreset.json @@ -95,6 +95,10 @@ "PotentialPreset.13701.2": "エレノアのプリセット1", "PotentialPreset.13702.1": "サンプル2", "PotentialPreset.13702.2": "エレノアのプリセット2", + "PotentialPreset.13901.1": "サンプル1", + "PotentialPreset.13901.2": "エリーのプリセット1", + "PotentialPreset.13902.1": "サンプル2", + "PotentialPreset.13902.2": "エリーのプリセット2", "PotentialPreset.14001.1": "サンプル1", "PotentialPreset.14001.2": "スパクルのプリセット1", "PotentialPreset.14002.1": "サンプル2", diff --git a/data/language/ja_jp/scorebossability.json b/data/language/ja_jp/scorebossability.json index 30d34bb53..aa51b7898 100644 --- a/data/language/ja_jp/scorebossability.json +++ b/data/language/ja_jp/scorebossability.json @@ -44,5 +44,9 @@ "ScoreBossAbility.100021.1": "アーマーブレイク", "ScoreBossAbility.100021.2": "チーム内の巡遊者が印を&Param3&回発動させるごとに、首領に「アーマーブレイク」を1付与する。「アーマーブレイク」1ごとに、首領の通常攻撃被ダメージ強度が&Param4&増加し、スキル被ダメージ強度が&Param5&増加する。この効果は&Param6&回まで重複できる。", "ScoreBossAbility.100022.1": "狙い澄ます", - "ScoreBossAbility.100022.2": "支援巡遊者が首領に必殺技ダメージを与えた時、&Param3&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param4&回まで重複できる。\n支援巡遊者が首領に通常攻撃ダメージを与えた時、&Param5&秒間、首領のスキル被ダメージ強度が&Param2&増加する。この効果は&Param6&回まで重複できる。" + "ScoreBossAbility.100022.2": "支援巡遊者が首領に必殺技ダメージを与えた時、&Param3&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param4&回まで重複できる。\n支援巡遊者が首領に通常攻撃ダメージを与えた時、&Param5&秒間、首領のスキル被ダメージ強度が&Param2&増加する。この効果は&Param6&回まで重複できる。", + "ScoreBossAbility.100023.1": "ひび割れた好機", + "ScoreBossAbility.100023.2": "主力巡遊者が必殺技を発動した時、&Param3&秒間、首領のスキル被ダメージ強度が&Param1&増加する。\n主力巡遊者が必殺技を発動した時、&Param4&秒間、首領の印被ダメージ強度が&Param2&増加する。", + "ScoreBossAbility.100024.1": "命がけの追撃", + "ScoreBossAbility.100024.2": "主力巡遊者の最大HPが&Param1&上昇し、被ダメージが&Param2&増加する。\n味方が&Param3&秒以内に首領へ累計&Param4&回の印ダメージを与えた時、&Param7&秒間、首領のスキル被ダメージ強度が&Param5&増加し、通常攻撃被ダメージ強度が&Param6&増加する。" } \ No newline at end of file diff --git a/data/language/ja_jp/secondaryskill.json b/data/language/ja_jp/secondaryskill.json index 510d74b90..67fd13ea3 100644 --- a/data/language/ja_jp/secondaryskill.json +++ b/data/language/ja_jp/secondaryskill.json @@ -1399,6 +1399,46 @@ "SecondarySkill.4060204.2": "栄光が上限に達している時、チーム内の風属性巡遊者が与える風属性ダメージが{1}増加する。", "SecondarySkill.4060205.1": "輝かしい未来", "SecondarySkill.4060205.2": "栄光が上限に達している時、チーム内の風属性巡遊者が与える風属性ダメージが{1}増加する。", + "SecondarySkill.4061101.1": "空白の絵本", + "SecondarySkill.4061101.2": "チーム全体が与える水属性のスキルダメージが{1}増加する。\u000b水属性の主力巡遊者が##水属性の印#1018#を発動させた後、現在保有している絵本と同数の冒険心を獲得する。\u000b冒険心:{3}秒間、印ダメージが{2}増加する、この効果は10回まで重複できる。", + "SecondarySkill.4061102.1": "空白の絵本", + "SecondarySkill.4061102.2": "チーム全体が与える水属性のスキルダメージが{1}増加する。\u000b水属性の主力巡遊者が##水属性の印#1018#を発動させた後、現在保有している絵本と同数の冒険心を獲得する。\u000b冒険心:{3}秒間、印ダメージが{2}増加する、この効果は10回まで重複できる。", + "SecondarySkill.4061103.1": "空白の絵本", + "SecondarySkill.4061103.2": "チーム全体が与える水属性のスキルダメージが{1}増加する。\u000b水属性の主力巡遊者が##水属性の印#1018#を発動させた後、現在保有している絵本と同数の冒険心を獲得する。\u000b冒険心:{3}秒間、印ダメージが{2}増加する、この効果は10回まで重複できる。", + "SecondarySkill.4061104.1": "空白の絵本", + "SecondarySkill.4061104.2": "チーム全体が与える水属性のスキルダメージが{1}増加する。\u000b水属性の主力巡遊者が##水属性の印#1018#を発動させた後、現在保有している絵本と同数の冒険心を獲得する。\u000b冒険心:{3}秒間、印ダメージが{2}増加する、この効果は10回まで重複できる。", + "SecondarySkill.4061105.1": "空白の絵本", + "SecondarySkill.4061105.2": "チーム全体が与える水属性のスキルダメージが{1}増加する。\u000b水属性の主力巡遊者が##水属性の印#1018#を発動させた後、現在保有している絵本と同数の冒険心を獲得する。\u000b冒険心:{3}秒間、印ダメージが{2}増加する、この効果は10回まで重複できる。", + "SecondarySkill.4061201.1": "幼き日の夢物語", + "SecondarySkill.4061201.2": "水属性の主力巡遊者が冒険心を獲得した時、{2}秒間、チーム全体が与える水属性ダメージが{1}増加する。\u000b冒険心が上限に達している時、冒険心を保有している巡遊者のスキル会心ダメージが{3}増加する。", + "SecondarySkill.4061202.1": "幼き日の夢物語", + "SecondarySkill.4061202.2": "水属性の主力巡遊者が冒険心を獲得した時、{2}秒間、チーム全体が与える水属性ダメージが{1}増加する。\u000b冒険心が上限に達している時、冒険心を保有している巡遊者のスキル会心ダメージが{3}増加する。", + "SecondarySkill.4061203.1": "幼き日の夢物語", + "SecondarySkill.4061203.2": "水属性の主力巡遊者が冒険心を獲得した時、{2}秒間、チーム全体が与える水属性ダメージが{1}増加する。\u000b冒険心が上限に達している時、冒険心を保有している巡遊者のスキル会心ダメージが{3}増加する。", + "SecondarySkill.4061204.1": "幼き日の夢物語", + "SecondarySkill.4061204.2": "水属性の主力巡遊者が冒険心を獲得した時、{2}秒間、チーム全体が与える水属性ダメージが{1}増加する。\u000b冒険心が上限に達している時、冒険心を保有している巡遊者のスキル会心ダメージが{3}増加する。", + "SecondarySkill.4061205.1": "幼き日の夢物語", + "SecondarySkill.4061205.2": "水属性の主力巡遊者が冒険心を獲得した時、{2}秒間、チーム全体が与える水属性ダメージが{1}増加する。\u000b冒険心が上限に達している時、冒険心を保有している巡遊者のスキル会心ダメージが{3}増加する。", + "SecondarySkill.4062101.1": "過ぎ去りし日の残光", + "SecondarySkill.4062101.2": "希望が6に達した時、水属性の主力巡遊者の攻撃力が{1}上昇すし、ダメージを与えた時、敵に妄執を付与する。\u000b妄執:{2}秒間、付与された敵の水属性のスキル被ダメージが{3}増加する", + "SecondarySkill.4062102.1": "過ぎ去りし日の残光", + "SecondarySkill.4062102.2": "希望が6に達した時、水属性の主力巡遊者の攻撃力が{1}上昇すし、ダメージを与えた時、敵に妄執を付与する。\u000b妄執:{2}秒間、付与された敵の水属性のスキル被ダメージが{3}増加する", + "SecondarySkill.4062103.1": "過ぎ去りし日の残光", + "SecondarySkill.4062103.2": "希望が6に達した時、水属性の主力巡遊者の攻撃力が{1}上昇すし、ダメージを与えた時、敵に妄執を付与する。\u000b妄執:{2}秒間、付与された敵の水属性のスキル被ダメージが{3}増加する", + "SecondarySkill.4062104.1": "過ぎ去りし日の残光", + "SecondarySkill.4062104.2": "希望が6に達した時、水属性の主力巡遊者の攻撃力が{1}上昇すし、ダメージを与えた時、敵に妄執を付与する。\u000b妄執:{2}秒間、付与された敵の水属性のスキル被ダメージが{3}増加する", + "SecondarySkill.4062105.1": "過ぎ去りし日の残光", + "SecondarySkill.4062105.2": "希望が6に達した時、水属性の主力巡遊者の攻撃力が{1}上昇すし、ダメージを与えた時、敵に妄執を付与する。\u000b妄執:{2}秒間、付与された敵の水属性のスキル被ダメージが{3}増加する", + "SecondarySkill.4062201.1": "昔日が導く旅路", + "SecondarySkill.4062201.2": "水属性の主力巡遊者が妄執を付与した時、{2}秒間、チーム全体の攻撃力が{1}上昇する。", + "SecondarySkill.4062202.1": "昔日が導く旅路", + "SecondarySkill.4062202.2": "水属性の主力巡遊者が妄執を付与した時、{2}秒間、チーム全体の攻撃力が{1}上昇する。", + "SecondarySkill.4062203.1": "昔日が導く旅路", + "SecondarySkill.4062203.2": "水属性の主力巡遊者が妄執を付与した時、{2}秒間、チーム全体の攻撃力が{1}上昇する。", + "SecondarySkill.4062204.1": "昔日が導く旅路", + "SecondarySkill.4062204.2": "水属性の主力巡遊者が妄執を付与した時、{2}秒間、チーム全体の攻撃力が{1}上昇する。", + "SecondarySkill.4062205.1": "昔日が導く旅路", + "SecondarySkill.4062205.2": "水属性の主力巡遊者が妄執を付与した時、{2}秒間、チーム全体の攻撃力が{1}上昇する。", "SecondarySkill.9001.1": "【No Need】", "SecondarySkill.9001.2": "【No Need】" } \ No newline at end of file diff --git a/data/language/ja_jp/skill.json b/data/language/ja_jp/skill.json index 5b8a9b8ff..4fdff30ce 100644 --- a/data/language/ja_jp/skill.json +++ b/data/language/ja_jp/skill.json @@ -719,6 +719,20 @@ "Skill.13770000.1": "*****", "Skill.13770000.13": "*****", "Skill.13770000.2": "*****", + "Skill.13910000.1": "お掃除開始", + "Skill.13910000.13": "薙刀で連続攻撃を行い、ダメージを与える。", + "Skill.13910000.2": "薙刀で連続攻撃を行う。\u000b1段目:攻撃力の&Param1&、&Param2&の水属性の通常攻撃ダメージを与える。\u000b2段目:攻撃力の&Param3&の水属性の通常攻撃ダメージを与える。\u000b3段目:攻撃力の&Param4&x2の水属性の通常攻撃ダメージを与える。\u000b4段目:攻撃力の&Param5&、&Param6&、&Param7&の水属性の通常攻撃ダメージを与える。\u000b5段目:攻撃力の&Param8&の水属性の通常攻撃ダメージを与える。", + "Skill.13931000.1": "ママのしつけ", + "Skill.13931000.13": "複数回突進し、範囲内の敵に水属性のスキルダメージを与える。##水属性の印#1018#を発動させることができる。\u000b主力スキルがダメージを与えた時、愛のしるしを1獲得する。\u000b愛のしるし:愛のしるし1につき自身の&Param2&が増加する。", + "Skill.13931000.2": "複数回突進し、範囲内の敵に攻撃力の&Param1&x3、&Param6&x3の水属性のスキルダメージを与える。##水属性の印#1018#を発動させ、##霜華#4053#を発生させる。\u000b主力スキルがダメージを与えた時、愛のしるしを1獲得する。\u000b愛のしるし:&Param4&秒間、愛のしるし1につき自身の&Param2&が&Param3&増加する。愛のしるしは最大3まで同時に保有でき、この効果で一度に獲得できる愛のしるしは1まで。", + "Skill.13931001.1": "一掃", + "Skill.13931002.1": "粛清", + "Skill.13932000.1": "プロのお片付け", + "Skill.13932000.13": "薙刀で「スイープスラッシュ」を放ち、範囲内の敵に水属性のスキルダメージを与える。その後、「アイシクルスラッシュ」を放ち、氷晶を生成して範囲内の敵に水属性のスキルダメージを与える。支援スキルがダメージを与えた時、##水属性の印#1018#を発動させることができる。", + "Skill.13932000.2": "薙刀で「スイープスラッシュ」を放ち、範囲内の敵に攻撃力の&Param1&x4の水属性のスキルダメージを与える。その後、「アイシクルスラッシュ」を放ち、氷晶を生成する。それぞれ範囲内の敵に攻撃力の&Param2&、&Param3&の水属性のスキルダメージを与える。支援スキルがダメージを与えた時、##水属性の印#1018#を発動させ、##霜華#4053#を発生させる。", + "Skill.13940000.1": "邪魔者大掃除", + "Skill.13940000.13": "必殺技1段目「一掃」:発動と同時におしおきモードに移行し、自身の&Param2&が上昇する。その後、範囲内の敵に水属性の必殺技ダメージを与える。\u000b「一掃」発動後、一定時間必殺技2段目「粛清」が発動できるようになる。\u000b必殺技2段目「粛清」:敵を追撃し、範囲内の敵に水属性の必殺技ダメージを与える。\u000b必殺技がダメージを与えた時、##水属性の印#1018#を発動させることができる。", + "Skill.13940000.2": "必殺技1段目「一掃」:発動と同時におしおきモードに移行し、&Param4&秒間、自身の&Param2&が&Param3&上昇する。その後、範囲内の敵に攻撃力の&Param1&の水属性の必殺技ダメージを与える。\u000b「一掃」発動後、一定時間必殺技2段目「粛清」が発動できるようになる。\u000b必殺技2段目「粛清」:敵を追撃し、範囲内の敵に攻撃力の&Param5&の水属性の必殺技ダメージを与える。\u000b必殺技がダメージを与えた時、##水属性の印#1018#を発動させ、##霜華#4053#を発生させる。", "Skill.14010000.1": "ラビットバレット", "Skill.14010000.13": "スーパーオートラビを操作してムーナラビット弾を連続発射し、ダメージを与える。", "Skill.14010000.2": "スーパーオートラビの両サイドにあるエネルギーガンを制御し、敵に3連射を行う。\u000b1撃目:攻撃力の&Param1&の地属性の通常攻撃ダメージを与える。\u000b2撃目:攻撃力の&Param2&の地属性の通常攻撃ダメージを与える。\u000b3撃目:攻撃力の&Param3&x2の地属性の通常攻撃ダメージを与える。", @@ -1143,6 +1157,10 @@ "Skill.8013001.2": "氷の矢を発射し、敵にダメージを与える。", "Skill.8013002.1": "パペットキャンペーン", "Skill.8013002.2": "呼び込みトーナちゃんを召喚し、持続的にダメージを与える。", + "Skill.8013201.1": "閃光乱舞", + "Skill.8013201.2": "バットとスケートボードを振り回して敵を攻撃する。", + "Skill.8013202.1": "勝!爆星の連撃", + "Skill.8013202.2": "二塁打を連続で繰り出し、最後に強打を行う。攻撃中は敵をロックオンし、その方向へ向き直る。", "Skill.8013301.1": "青嵐の息吹", "Skill.8013301.2": "花風弾を連続して放ち、ダメージを与える。", "Skill.8013302.1": "烈華の風刃", @@ -1155,6 +1173,14 @@ "Skill.8013501.2": "ほうきで連続攻撃をする。", "Skill.8013502.1": "真実はすぐそこに★", "Skill.8013502.2": "魔法陣を描き、敵を追尾するランタンおばけを召喚し続ける。", + "Skill.8013701.1": "エレガントチェイン", + "Skill.8013701.2": "素早く武器を切り替えながら攻撃を行い、範囲内に多段ダメージを与える。攻撃を行うたびに令嬢のひらめきを獲得でき、令嬢のひらめきを一定量消費することでレディ・クロスを発動して範囲ダメージを与える。", + "Skill.8013702.1": "フローラルガード", + "Skill.8013702.2": "素早く回転して範囲ダメージを与え、警戒を獲得する。\u000b警戒:複数のフラワードローンがエレノアの周囲を旋回し、継続的に攻撃を行う。", + "Skill.8013901.1": "お掃除開始", + "Skill.8013901.2": "薙刀で連続攻撃を行い、ダメージを与える。", + "Skill.8013902.1": "プロのお片付け", + "Skill.8013902.2": "薙刀を振るい、範囲内にダメージを与える。スキルを発動するたびに愛のしるしを1獲得し、愛のしるし1につき自身の攻撃力が上昇する。この効果は最大3回まで重複できる。", "Skill.8014001.1": "ラビットバレット", "Skill.8014001.2": "スーパーオートラビからムーナラビット弾を高速発射する。", "Skill.8014002.1": "ラボラビチェンジ", @@ -1171,6 +1197,14 @@ "Skill.8015601.2": "クロスボウで矢を連射する。", "Skill.8015602.1": "みんな頼んだ!", "Skill.8015602.2": "ぬいぐるみペンギンを敵の足元に投げつけ、追跡して攻撃するよう命令する。", + "Skill.8015701.1": "怒涛の追撃", + "Skill.8015701.2": "イカ墨弾を発射し、範囲内にダメージを与える。同じ敵に通常攻撃が一定回数命中すると、その敵にデスデスを付与する。カリンはデスデスを付与された敵に鎖を放ちチェイン状態になる。", + "Skill.8015702.1": "入れ食いタイム", + "Skill.8015702.2": "跳躍してイカせんべいを発射し爆発を起こす。さらにサメ大将を呼び寄せ、丸呑み攻撃を行い、2段ダメージを与える。", + "Skill.8016001.1": "ソニックバブル", + "Skill.8016001.2": "バブルで敵を攻撃する。", + "Skill.8016002.1": "瑠璃色バブルフロッグ", + "Skill.8016002.2": "バブルフロッグを発射する。バブルフロッグは複数回ジャンプを行い、着地するたびに、範囲内にダメージを与える。", "Skill.8210020.1": "*****", "Skill.8210030.1": "*****", "Skill.8210041.1": "*****", @@ -1228,7 +1262,7 @@ "Skill.8216001.2": "ランダムなボールの位置に、ボールを跳ね返すバブルを生成する。\nボールはバブルに保護され、1回分の無敵効果が付与される。", "Skill.8219990.1": "ブロック崩し開始", "Skill.8219999.1": "ブロック崩しidle", - "Skill.8299999.1": "???", + "Skill.8299999.1": "*****", "Skill.9900101.13": "釘刺し攻撃", "Skill.9900101.2": "釘刺し攻撃", "Skill.9900102.13": "釘刺し攻撃", @@ -1281,6 +1315,7 @@ "Skill.99705.2": "*****", "Skill.99706.13": "スキル1", "Skill.99706.2": "スキル1", + "Skill.99710000.1": "*****", "Skill.99801.1": "*****", "Skill.99801.13": "*****", "Skill.99801.2": "*****", @@ -1295,6 +1330,7 @@ "Skill.99805.1": "*****", "Skill.99805.13": "*****", "Skill.99805.2": "*****", + "Skill.99810000.1": "*****", "Skill.9999988.13": "汎用出場テスト", "Skill.9999988.2": "汎用出場テスト", "Skill.9999989.13": "汎用出場テスト", diff --git a/data/language/ja_jp/startowerbookeventreward.json b/data/language/ja_jp/startowerbookeventreward.json index 6c4eda985..4800efc41 100644 --- a/data/language/ja_jp/startowerbookeventreward.json +++ b/data/language/ja_jp/startowerbookeventreward.json @@ -215,6 +215,15 @@ "StarTowerBookEventReward.13703.1": "新しい世界を絵筆に(3)", "StarTowerBookEventReward.13703.2": "やがてエレノアは、避けては通れない現実と向き合うことになった。\r\n『お嬢様』の身分と、『巡遊者』としての新たな顔。ふたつの役割が彼女の心に重くのしかかっていたのだ。\r\nだが、その苦悩は長くは続かなかった。\r\n彼女が心から尊敬する先輩が、再び行くべき道を示してくれたからだ。\r\n\r\n「日々の暮らしの中に楽しみを見出す術さえ知っていれば、どんな環境でも遊び心を忘れずにいられる」\r\n\r\n先輩の言葉に触れ、エレノアは『絵を描く』という趣味に、新たな意味を見出した。\r\n籠の中の金糸雀だった頃に見ていた景色は、あまりにも限られていた。\r\n自由を手に入れ、冒険の旅へ1歩踏み出して初めて、どこまでも広がる世界が見えてくる。\r\n\r\nエレノアはさっそく、巡遊者として出会う一番身近な景色に目を向けた。\r\nまるで異世界のように華やかで、不可思議に満ちたこの世界を、1本の筆で描き留めていこうと心に誓ったのだ。\r\nこうして、少女の新たな物語が幕を開けた。", "StarTowerBookEventReward.13703.3": "エレノアと星ノ塔を3回クリアする", + "StarTowerBookEventReward.13901.1": "万能の調理神器(1)", + "StarTowerBookEventReward.13901.2": "『食材を入れるだけで、すばやく加熱!火を使わずに、あっという間に熱々のおいしさが楽しめる!』\r\nエリーは星ノ塔で万能の調理神器を願う。すると祈願箱には、ずっしりと重い金属の箱が入っていた。\r\n\r\nエリーはその箱を孤児院へ持ち帰り、興味津々でいろいろといじってみる。見慣れない神器に興味をひかれたのか、子どもたちも次々と集まってきた。\r\n「『食材を入れるだけで、すばやく加熱!』、ねえ……」\r\nエリーはためしに、ヨタカブレッドをひとつ神器の中へ入れてみた。\r\n\r\nチン!\r\n軽快な音が調理完了を告げる。エリーは箱の扉を開け、丸い皿の上に載ったヨタカブレッドに触れてみる。\r\n「本当に温かくなったわ!」\r\nこの神器であれば、生の食材にも火を通せるはずだ。\r\nそう考えたエリーは、ジャガイモをいくつか箱の中へ入れる。そして子どもたちと一緒にその前へ集まり、胸を躍らせながら再びあの軽快な音が鳴るのを待った。\r\n\r\nボン!!\r\nしかし聞こえてきたのは、先ほどとはまるで違う鈍い破裂音だった。\r\nエリーはあわてて子どもたちを抱き寄せると、反射的に神器を思い切り蹴とばす。\r\n音がやんだのをみはからって、エリーはおそるおそるガラス製の窓をのぞきこむ。\r\nそこには、破裂したジャガイモが箱の中いっぱいに飛び散っている光景が広がっていたのだった。\r\n\r\nそれ以来、エリーがこの神器を使うことは二度となかった。", + "StarTowerBookEventReward.13901.3": "エリーと星ノ塔を1回クリアする", + "StarTowerBookEventReward.13902.1": "万能の調理神器(2)", + "StarTowerBookEventReward.13902.2": "『多彩な温度調節機能でムラのない加熱を実現!初心者でも、簡単にオーブン料理を作れる!』\r\nエリーは星ノ塔で万能の調理神器を願う。今回の祈願箱には、前回のものよりも少し軽い金属の箱が入っていた。\r\n\r\nエリーはその箱を孤児院へ持ち帰り、興味津々でいろいろといじってみる。見慣れない神器に興味をひかれたのか、子どもたちも次々と集まってきた。\r\n「『初心者でも、簡単に』……?」\r\nその謳い文句が真実であれば、まさにエリーにぴったりの神器だ。\r\n\r\n回転つまみには『弱火』『中火』『強火』といった火力の強さが記されていたのだが、どう使い分ければよいのかエリーにはわからなかった。\r\n「きっと火が強いほうが早くできあがるわよね」\r\nそう言ってエリーはおやつ用のケーキ生地を神器の中に入れ、つまみを『強火』の位置まで一気に回した。\r\n\r\nしばらくしてエリーが生地を取り出すと、子どもたちの前に現れたのは真っ黒な炭の塊だった。\r\n切ってみると、幸いにも中心には焦げていない部分が残っていた。だがひと口食べてみると、それは酸っぱいうえに硬く、とてもおいしいケーキとは言えなかった。\r\nそれでも、とりあえずは食べ物らしきものは作れた。そう考えたエリーは、この神器を手元に残しておくことにした。", + "StarTowerBookEventReward.13902.3": "エリーと星ノ塔を2回クリアする", + "StarTowerBookEventReward.13903.1": "万能の調理神器(3)", + "StarTowerBookEventReward.13903.2": "『火も油も不要!ワンステップで、こんがりサクサクのおいしさを手軽に完成!』\r\nエリーは星ノ塔で万能の調理神器を願う。今回の祈願箱には、引き出しのついた箱が入っていた。\r\n\r\nエリーはその箱を孤児院へ持ち帰り、興味津々でいろいろといじってみる。見慣れない神器に興味をひかれたのか、子どもたちも次々と集まってきた。\r\n「『ワンステップで、こんがりサクサクのおいしさを手軽に完成』……?」\r\nどうやら食材を引き出しに入れるだけで、おいしい料理ができあがるらしい。\r\n\r\nそこでエリーは、その日の夕食に使う食材をまとめて放り込んだ。\r\nやがて引き出しを開けると、食欲をそそる香りがふわりと広がる。これまでのふたつに比べれば、今度こそまぎれもない万能の調理神器だった。\r\n\r\nところが、ひとつだけ妙な点があった。この神器で作ったものは、どれもカラカラに水分が抜けたような食感になるのだ。新鮮な野菜でさえ、できあがる頃には握っただけでパリパリと砕けてしまう。まるで、食材の栄養まで神器に吸い取られてしまったかのようである。\r\n子どもたちの食生活を考えたエリーは、この神器はおやつに野菜チップスを作るときだけに使い、普段はしまっておくことにしたのだった。", + "StarTowerBookEventReward.13903.3": "エリーと星ノ塔を3回クリアする", "StarTowerBookEventReward.14001.1": "メカマオーン(1)", "StarTowerBookEventReward.14001.2": "あの技術大会のあと、スパクルはすべての依頼をストップし、『メカマオーン』の開発を最優先事項とした。なにしろ、彼女の審美眼にドンピシャな存在からインスピレーションを得て、最高に面白い発明品を作れる機会なんて、そうそうあるものではないから。\r\nゆえに、メカマオーンという名前も、魔王の名前から取ったものだった。\r\nもっとも、スパクルがこれまでの発明品につけてきた名前を知る者なら、それは彼女の壊滅的なネーミングセンスを誤魔化すための言い訳だとすぐに気づいたはずだ。なんせ、彼女の作るものはどれも見た目や名前にそのまま文字を付け足しただけの安直なものなのだから。", "StarTowerBookEventReward.14001.3": "スパクルと星ノ塔を1回クリアする", diff --git a/data/language/ja_jp/story.json b/data/language/ja_jp/story.json index 09440968d..163b334c5 100644 --- a/data/language/ja_jp/story.json +++ b/data/language/ja_jp/story.json @@ -2,12 +2,90 @@ "Story.100.1": "孤児院への道のり", "Story.100.2": "些細な誤解がきっかけで、セイナたち空白旅団は戦うことを余儀なくされてしまい――", "Story.100.4": "BT01", + "Story.1001.1": "導火線", + "Story.1001.2": "消えた星ノ塔が再び現れ、救済委員会の大部隊がミラーシュへ迫る。隠し部屋で自分と瓜二つの肖像画を見た魔王は、失われた記憶と自らの正体に疑念を抱きながら、仲間とともに坑道の出口を探す。", + "Story.1001.4": "幕間 上", + "Story.1002.1": "点火", + "Story.1002.2": "アンジュ率いる救済委員会が迫るなか、星ノ塔が再び出現する。自らの正体に疑問を抱く魔王だったが、セイナに支えられ仲間を守る決意を新たにする。一方、魔王との接触を目指すラールたちは、ポテトとアイスの差し入れを口実に鉱山へ向かう。", + "Story.1002.4": "幕間 下", + "Story.1003.1": "仲間たちとの再会", + "Story.1003.2": "救済委員会が帝国西部へ集結し、砂漠へ向かった魔王に危機が迫る。フィーリエに残されたナツカたちは、心優しい魔王は助けを拒むであろうと思いながらも、巧妙な偽装作戦で救援へ向かう。", + "Story.1003.4": "01A", + "Story.1004.1": "四面楚歌", + "Story.1004.2": "魔王をおびき出すためにヒナギクの家へ侵攻する救済委員会。魔王一行は子どもたちの救出と足止めにわかれて立ち向かう。セイナたちは救出組を先へ進めるために、奮闘するのだった。", + "Story.1004.4": "BT01", + "Story.1005.1": "刻を断つ", + "Story.1005.2": "ナツカたちが救援に駆けつけた経緯を知り、仲間の想いを受け止めた魔王。ヒナギクの家を狙う救済委員会を前に、一行は子どもたちの救出と敵の足止めに分かれる。セイナたちが奮闘する中、放たれた一発の銃弾がセイナを襲うのだった。", + "Story.1005.4": "02A", + "Story.1006.1": "謎の情報源", + "Story.1006.2": "恐怖の幻覚を操る160番を、エリーの子どもたちへの愛と怒りが退ける。直後、アンジュが最後の会談を求めて姿を現す。仲間と子どもたちを避難させるために時間が必要な魔王は、2時間後の交渉と休戦を受け入れる。", + "Story.1006.4": "03A", + "Story.1007.1": "フライドポテトの妖精", + "Story.1007.2": "敵陣から戻ったセイナは深手を負いながらも、超遠距離狙撃手ガンヒルトの能力と弱点を持ち帰る。だが詳細な情報の入手先を問われた彼女の口から飛び出したのは、「フライドポテトの変態」という謎の人物だった。", + "Story.1007.4": "04A", + "Story.1008.1": "セイナの直感", + "Story.1008.2": "ポテト箱に託された情報から、魔王は敵の能力とアンジュの覚悟を知る。そんな彼を見つめるセイナは、いつになく不安げに、魔王が自分たちの手の届かない遠くへ行ってしまうのではないかという胸騒ぎを告白する。", + "Story.1008.4": "05A", + "Story.1009.1": "雨、降らず", + "Story.1009.2": "救済委員会は現地勢力を制圧し、千人近い兵力を手中に収める。魔王たちは廃坑道から住民を逃がし、夜陰に乗じて敵部隊へ紛れる脱出作戦を決行。勝利ではなく全員の生還を目指し、アンジュとの交渉へ臨む。", + "Story.1009.4": "06A", "Story.101.1": "夢の終わり", "Story.101.2": "祈願箱の中で眠っていた謎の人物を連れて、セイナたち空白旅団はひとまず近郊の都市・アモールへ帰ることにした。道中、眠ってしまった謎の人物は夢を見るのだが――", "Story.101.4": "01", + "Story.1010.1": "精鋭たちの大乱戦", + "Story.1010.2": "突然の砲撃により、地下へ落ちて満身創痍になった魔王一行。窮地に陥る彼らの前に、避難を終えたエリーが救援に現れる。一騎当千の戦士たちによる魔王をめぐる戦いが激化していく。", + "Story.1010.4": "BT02", + "Story.1011.1": "ある晴れた日の雨", + "Story.1011.2": "アンジュとの交渉に向かった魔王だが、彼女は自らを囮として魔王を罠にはめようとしていたのだった。結果として坑道に閉じ込められた魔王は、徐々に追い詰められるが…絶体絶命の窮地に現れたのは、子どもたちの避難を終えたエリーだった。", + "Story.1011.4": "BE", + "Story.1012.1": "予知", + "Story.1012.2": "救済委員会の大軍がミラーシュへ迫る。しかし魔王には、一度敗れた戦いの記憶と敵三部隊の情報があった。仲間と住民を守り抜くため、魔王は全戦力を一点に集め、運命を覆す大胆な作戦に打って出る。", + "Story.1012.4": "01B", + "Story.1013.1": "逆転の一手", + "Story.1013.2": "前回の敗北を記憶した魔王は、逃げ続ける策を捨ててアンジュ捕縛を決意する。魔王の指揮のもと、先手を打つ準備を整えた一行は、ヒナギクの家を狙う救済委員会を迎え撃つのだった。", + "Story.1013.4": "BT03", + "Story.1014.1": "立場を替えて", + "Story.1014.2": "魔王はアンジュとの交渉を餌に敵将を誘い出し、仲間たちへ各部隊の奇襲と住民避難を指示。幾度も仲間の死を見る試行を拒み、今度こそ全員を救う決意を胸に、セイナたちが完璧な挟撃作戦を開始する。", + "Story.1014.4": "02B", + "Story.1015.1": "砂漠の雨", + "Story.1015.2": "魔王はアンジュに対して交渉を申し入れる。アンジュから指定された交渉場所は、砲撃も、落とし穴の設置も可能な彼女の狩り場だった。すべてを見抜いた魔王は仲間を配し、アンジュの罠ごと利用する策を巡らせる。", + "Story.1015.4": "03B", + "Story.1016.1": "勝利の後", + "Story.1016.2": "自決すれば仲間と住民を救うと迫るアンジュに、魔王はその条件を伝えるふりをしてフユカへ合図を送り、地面を崩落させる。とき同じくして仲間たちは砲撃部隊を奇襲を開始。アンジュの切り札を封じるため、砂丘に黄砂の豪雨が降り注ぐ。", + "Story.1016.4": "04B", + "Story.1017.1": "逆効果", + "Story.1017.2": "アンジュを捕らえ、戦いは終わったかに見えた。だが彼女は魔王が未来を知る者だと見抜き、真の切り札の存在をほのめかす。そこへ血まみれのベスティナが現れ、統制を失った救済委員会が全面戦争へ突入したと告げる。", + "Story.1017.4": "05B", + "Story.1018.1": "傍らの彼女", + "Story.1018.2": "住民の避難完了は翌朝まで望めない。だが救済委員会は夜明けの総攻撃を決め、逃げ場は塞がれていく。自分たちだけ逃げることを拒む魔王はオアシス号を見て、敵の目的と包囲を逆手に取る活路を見いだす。", + "Story.1018.4": "BE", + "Story.1019.1": "罠へ誘い込め", + "Story.1019.2": "救済委員会の大軍が孤児院へ迫るなか、魔王は壊れた星ノ塔に籠城する策を提示する。塔で得る『素質』と複雑な構造を利用し、数で勝る敵を分断して迎え撃つ――住民を巻き込まないための危険な賭けが始まる。", + "Story.1019.4": "01C", "Story.102.1": "過去の痕跡", "Story.102.2": "所用を済ませてから、ノヴァ大陸のライフラインを一手に担う巨大なカンパニー『恩恵意志』の運営する『心相ショップ』を訪れる空白旅団。目的は謎の人物の身元特定だったのだが――", "Story.102.4": "02", + "Story.1020.1": "巡遊者たちの庭", + "Story.1020.2": "ヒナギクの家の子どもたち、そしてミラーシュの住人が避難する時間を稼ぐため、自らを囮として星ノ塔に立てこもることにした魔王。そんな魔王を追って救済委員会が集まったところで、エリーは奇襲を仕掛けるのだった。", + "Story.1020.4": "BT04", + "Story.1021.1": "魔王の塔", + "Story.1021.2": "恩恵の印章を託してデザートゲイルとの共闘を図り、魔王は残っていた連絡先からアンジュを星ノ塔へ誘い出す。救済委員会の全軍が突入し、昇降機で分断された先で、待ち受けるエリーが「最後の機会」を突きつける。", + "Story.1021.4": "02C", + "Story.1022.1": "夢が始まった場所", + "Story.1022.2": "自傷による時間停止を繰り出す160番の前にチトセが立ちはだかり、160番が繰り出す恐怖の毒に魔王の刀として耐えきる。見事160番を退けたチトセは、自らの主の前途に最後の祈りを捧げるのであった。", + "Story.1022.4": "03C", + "Story.1023.1": "*****", + "Story.1023.2": "*****", + "Story.1023.4": "BT05", + "Story.1024.1": "変わらぬもの", + "Story.1024.2": "魔王はデザートゲイルを味方につけ、アンジュの前に姿を現す。対決の場は、かつて祈願箱から目覚めた魔王ノ間。追い詰められた魔王とセイナが箱へ飛び込むと、巨大星骸が浮上する。", + "Story.1024.4": "04C", + "Story.1025.1": "遥かなる塔", + "Story.1025.2": "未来から来た元魔王だと明かしたアンジュは、自分と魔王の死こそ世界を救う道だと迫る。彼女が死ねばミラーシュ上空の星ノ塔が落ちるという。その頃、空を見上げたコゼットは、塔が落ちてくる光景を目の当たりにし、恐れおののく。", + "Story.1025.4": "BE", + "Story.1026.1": "逸れ星の終着点", + "Story.1026.2": "ついに、あなたたちは同じ扉の前にたどり着いた。(一)", + "Story.1026.4": "ENDING", "Story.103.1": "消えたオアシス", "Story.103.2": "結局、謎の人物の身元は特定できないばかりかさらに謎が深まってしまった。心相石ショップの貸金庫で困惑するセイナたちのもとへ、さらにショッキングな知らせがもたらされ――", "Story.103.4": "03", diff --git a/data/language/ja_jp/storychapter.json b/data/language/ja_jp/storychapter.json index 904c519d3..92a03b786 100644 --- a/data/language/ja_jp/storychapter.json +++ b/data/language/ja_jp/storychapter.json @@ -2,6 +2,9 @@ "StoryChapter.1.1": "第一章", "StoryChapter.1.2": "記憶を失くした器", "StoryChapter.1.3": "星歴996年", + "StoryChapter.10.1": "第九章", + "StoryChapter.10.2": "果てしない旅路の先で", + "StoryChapter.10.3": "星歴996年", "StoryChapter.2.1": "第二章", "StoryChapter.2.2": "水道橋の攻防", "StoryChapter.2.3": "星歴996年", diff --git a/data/language/ja_jp/storychaptertimestamp.json b/data/language/ja_jp/storychaptertimestamp.json index 88898f1bd..e43495284 100644 --- a/data/language/ja_jp/storychaptertimestamp.json +++ b/data/language/ja_jp/storychaptertimestamp.json @@ -1,5 +1,19 @@ { + "StoryChapterTimeStamp.1001.1": "霧月 18日 13:10", + "StoryChapterTimeStamp.1002.1": "霧月 18日 13:30", + "StoryChapterTimeStamp.1003.1": "霧月 18日 14:00", + "StoryChapterTimeStamp.1004.1": "霧月 18日 14:10", + "StoryChapterTimeStamp.1005.1": "霧月 18日 14:30", + "StoryChapterTimeStamp.1006.1": "霧月 18日 15:00", + "StoryChapterTimeStamp.1007.1": "霧月 18日 15:11", + "StoryChapterTimeStamp.1008.1": "霧月 18日 15:40", + "StoryChapterTimeStamp.1009.1": "霧月 18日 15:50", "StoryChapterTimeStamp.101.1": "花月 26日 08:00", + "StoryChapterTimeStamp.1010.1": "霧月 18日 16:40", + "StoryChapterTimeStamp.1011.1": "霧月 18日 17:10", + "StoryChapterTimeStamp.1012.1": "霧月 18日 17:30", + "StoryChapterTimeStamp.1013.1": "霧月 18日 18:15", + "StoryChapterTimeStamp.1014.1": "霧月 18日 18:40", "StoryChapterTimeStamp.102.1": "花月 26日 09:00", "StoryChapterTimeStamp.103.1": "花月 26日 10:00", "StoryChapterTimeStamp.104.1": "花月 26日 11:25", diff --git a/data/language/ja_jp/storypreview.json b/data/language/ja_jp/storypreview.json index 1ece6c9c0..d877fca0e 100644 --- a/data/language/ja_jp/storypreview.json +++ b/data/language/ja_jp/storypreview.json @@ -7,7 +7,10 @@ "StoryPreview.15.1": "ノヴァ漫遊記 #16", "StoryPreview.16.1": "メインストーリー 第八章", "StoryPreview.17.1": "ノヴァ漫遊記 #17", + "StoryPreview.18.1": "メインストーリー 第九章 前半", + "StoryPreview.19.1": "メインストーリー 第九章 後半", "StoryPreview.2.1": "ノヴァ漫遊記 #07", + "StoryPreview.20.1": "ノヴァ漫遊記 #18", "StoryPreview.3.1": "メインストーリー 第五章", "StoryPreview.4.1": "メインストーリー 第六章", "StoryPreview.5.1": "ノヴァ漫遊記 #08", diff --git a/data/language/ja_jp/storysetchapter.json b/data/language/ja_jp/storysetchapter.json index aafb9170d..7e1f62c5a 100644 --- a/data/language/ja_jp/storysetchapter.json +++ b/data/language/ja_jp/storysetchapter.json @@ -32,5 +32,7 @@ "StorySetChapter.1016.1": "#16", "StorySetChapter.1016.2": "今日も窓を開けて", "StorySetChapter.1017.1": "#17", - "StorySetChapter.1017.2": "宝よりも大事なもの" + "StorySetChapter.1017.2": "宝よりも大事なもの", + "StorySetChapter.1018.1": "#18", + "StorySetChapter.1018.2": "セイナの谷月病" } \ No newline at end of file diff --git a/data/language/ja_jp/storysetsection.json b/data/language/ja_jp/storysetsection.json index f86c7d8ce..bafcc5b16 100644 --- a/data/language/ja_jp/storysetsection.json +++ b/data/language/ja_jp/storysetsection.json @@ -104,5 +104,11 @@ "StorySetSection.101702.1": "第2話", "StorySetSection.101702.2": "宝よりも大事なもの", "StorySetSection.101703.1": "第3話", - "StorySetSection.101703.2": "宝よりも大事なもの" + "StorySetSection.101703.2": "宝よりも大事なもの", + "StorySetSection.101801.1": "第1話", + "StorySetSection.101801.2": "セイナの谷月病", + "StorySetSection.101802.1": "第2話", + "StorySetSection.101802.2": "セイナの谷月病", + "StorySetSection.101803.1": "第3話", + "StorySetSection.101803.2": "セイナの谷月病" } \ No newline at end of file diff --git a/data/language/ja_jp/talent.json b/data/language/ja_jp/talent.json index 525aafd58..956da9e98 100644 --- a/data/language/ja_jp/talent.json +++ b/data/language/ja_jp/talent.json @@ -2589,6 +2589,66 @@ "Talent.1370574.2": "通常攻撃ダメージが&Param1&増加する", "Talent.1370580.1": "終わらない夢", "Talent.1370580.2": "エレノアはエリート以上の敵に与える風属性ダメージが&Param1&増加する。", + "Talent.1390101.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390102.2": "基礎防御力が&Param1&上昇する", + "Talent.1390103.2": "基礎HPが&Param1&増加する", + "Talent.1390104.2": "攻撃力が&Param1&上昇する", + "Talent.1390105.2": "水属性ダメージが&Param1&増加する", + "Talent.1390106.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390107.2": "基礎防御力が&Param1&上昇する", + "Talent.1390108.2": "基礎HPが&Param1&増加する", + "Talent.1390109.2": "攻撃力が&Param1&上昇する", + "Talent.1390110.2": "水属性ダメージが&Param1&増加する", + "Talent.1390116.1": "ヒナギクの家", + "Talent.1390116.2": "エリーのスキル会心率が&Param1&上昇する。「一掃」によるおしおきモード持続中、エリーの与える水属性ダメージが&Param2&増加する。", + "Talent.1390217.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390218.2": "基礎防御力が&Param1&上昇する", + "Talent.1390219.2": "基礎HPが&Param1&増加する", + "Talent.1390220.2": "攻撃力が&Param1&上昇する", + "Talent.1390221.2": "水属性ダメージが&Param1&増加する", + "Talent.1390222.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390223.2": "基礎防御力が&Param1&上昇する", + "Talent.1390224.2": "基礎HPが&Param1&増加する", + "Talent.1390225.2": "攻撃力が&Param1&上昇する", + "Talent.1390226.2": "水属性ダメージが&Param1&増加する", + "Talent.1390232.1": "母は強し", + "Talent.1390232.2": "エリーが「粛清」を発動した時、&Param2&秒間、スキルダメージが&Param1&増加する。「一掃」を発動した時、&Param4&秒間、印ダメージが&Param3&増加する。", + "Talent.1390333.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390334.2": "基礎防御力が&Param1&上昇する", + "Talent.1390335.2": "基礎HPが&Param1&増加する", + "Talent.1390336.2": "攻撃力が&Param1&上昇する", + "Talent.1390337.2": "水属性ダメージが&Param1&増加する", + "Talent.1390338.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390339.2": "基礎防御力が&Param1&上昇する", + "Talent.1390340.2": "基礎HPが&Param1&増加する", + "Talent.1390341.2": "攻撃力が&Param1&上昇する", + "Talent.1390342.2": "水属性ダメージが&Param1&増加する", + "Talent.1390348.1": "友の残り香", + "Talent.1390348.2": "チーム内の巡遊者が敵に##水属性の印#1018#を付与した時、&Param2&秒間、エリーの攻撃力が&Param1&上昇する。この効果は&Param3&回まで重複できる。", + "Talent.1390449.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390450.2": "基礎防御力が&Param1&上昇する", + "Talent.1390451.2": "基礎HPが&Param1&増加する", + "Talent.1390452.2": "攻撃力が&Param1&上昇する", + "Talent.1390453.2": "水属性ダメージが&Param1&増加する", + "Talent.1390454.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390455.2": "基礎防御力が&Param1&上昇する", + "Talent.1390456.2": "基礎HPが&Param1&増加する", + "Talent.1390457.2": "攻撃力が&Param1&上昇する", + "Talent.1390458.2": "水属性ダメージが&Param1&増加する", + "Talent.1390464.1": "昔日の誓い", + "Talent.1390464.2": "エリーが##水属性の印#1018#を発動させるか、必殺技「邪魔者大掃除」を発動した時、&Param3&秒間、スキルダメージが&Param1&増加し、印ダメージが&Param2&増加する。この効果は&Param4&回まで重複できる。", + "Talent.1390565.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390566.2": "基礎防御力が&Param1&上昇する", + "Talent.1390567.2": "基礎HPが&Param1&増加する", + "Talent.1390568.2": "攻撃力が&Param1&上昇する", + "Talent.1390569.2": "水属性ダメージが&Param1&増加する", + "Talent.1390570.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1390571.2": "基礎防御力が&Param1&上昇する", + "Talent.1390572.2": "基礎HPが&Param1&増加する", + "Talent.1390573.2": "攻撃力が&Param1&上昇する", + "Talent.1390574.2": "水属性ダメージが&Param1&増加する", + "Talent.1390580.1": "子どもたちのママ", + "Talent.1390580.2": "エリーはエリート以上の敵に与える水属性ダメージが&Param1&増加する。", "Talent.1400101.1": "攻撃力強化", "Talent.1400101.2": "基礎攻撃力が&Param1&上昇する", "Talent.1400102.1": "防御力強化", diff --git a/data/language/ja_jp/talentgroup.json b/data/language/ja_jp/talentgroup.json index 5814d3118..31f0bb07c 100644 --- a/data/language/ja_jp/talentgroup.json +++ b/data/language/ja_jp/talentgroup.json @@ -119,6 +119,11 @@ "TalentGroup.13703.1": "先輩の背中", "TalentGroup.13704.1": "お嬢様巡遊者", "TalentGroup.13705.1": "終わらない夢", + "TalentGroup.13901.1": "ヒナギクの家", + "TalentGroup.13902.1": "母は強し", + "TalentGroup.13903.1": "友の残り香", + "TalentGroup.13904.1": "昔日の誓い", + "TalentGroup.13905.1": "子どもたちのママ", "TalentGroup.14001.1": "天才マイスター", "TalentGroup.14002.1": "ブラックリスト", "TalentGroup.14003.1": "奇跡の設計図", diff --git a/data/language/ja_jp/title.json b/data/language/ja_jp/title.json index 09a2d31bb..434730681 100644 --- a/data/language/ja_jp/title.json +++ b/data/language/ja_jp/title.json @@ -34,7 +34,17 @@ "Title.39.1": "頼れる", "Title.4.1": "巡遊者", "Title.40.1": "船乗り", + "Title.41.1": "神速", + "Title.42.1": "レーサー", + "Title.43.1": "優しき", + "Title.44.1": "ママ", + "Title.45.1": "冷血", + "Title.46.1": "追跡者", + "Title.47.1": "プロ", + "Title.48.1": "アサシン", + "Title.49.1": "ノヴァ", "Title.5.1": "ヒナギク", + "Title.50.1": "ハンター", "Title.6.1": "執事", "Title.7.1": "クール", "Title.8.1": "オーナー", diff --git a/data/language/ja_jp/topbar.json b/data/language/ja_jp/topbar.json index 4edb520ed..e04a5d204 100644 --- a/data/language/ja_jp/topbar.json +++ b/data/language/ja_jp/topbar.json @@ -12,6 +12,7 @@ "TopBar.ActivityLevelsSelectPanel_10109.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_10110.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_10111.1": "バトルステージ", + "TopBar.ActivityLevelsSelectPanel_10112.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_11100.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_20101.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_20102.1": "バトルステージ", @@ -89,6 +90,7 @@ "TopBar.JointDrillRanking_Mode1.1": "ランキング", "TopBar.JointDrillRanking_Mode2.1": "ランキング", "TopBar.LevelMenu.1": "旅", + "TopBar.LongestDayPanel.1": "イベント", "TopBar.Mail.1": "メール", "TopBar.Main_10103.1": "イベント", "TopBar.Main_10107.1": "イベント", @@ -141,6 +143,7 @@ "TopBar.Shop_10109.1": "イベント交換所", "TopBar.Shop_10110.1": "イベント交換所", "TopBar.Shop_10111.1": "イベント交換所", + "TopBar.Shop_10112.1": "イベント交換所", "TopBar.Shop_11100.1": "イベント交換所", "TopBar.Shop_20101.1": "イベント交換所", "TopBar.Shop_20102.1": "イベント交換所", @@ -191,6 +194,7 @@ "TopBar.Task_10109.1": "イベント任務", "TopBar.Task_10110.1": "イベント任務", "TopBar.Task_10111.1": "イベント任務", + "TopBar.Task_10112.1": "イベント任務", "TopBar.Task_11100.1": "イベント任務", "TopBar.Task_20101.1": "イベント任務", "TopBar.Task_20102.1": "イベント任務", diff --git a/data/language/ja_jp/towerdefensecharacter.json b/data/language/ja_jp/towerdefensecharacter.json index 5017396f1..280e658f3 100644 --- a/data/language/ja_jp/towerdefensecharacter.json +++ b/data/language/ja_jp/towerdefensecharacter.json @@ -12,12 +12,17 @@ "TowerDefenseCharacter.8012601.1": "フローラ", "TowerDefenseCharacter.8012701.1": "テレサ", "TowerDefenseCharacter.8013001.1": "トーナ", + "TowerDefenseCharacter.8013201.1": "ミネルバ", "TowerDefenseCharacter.8013301.1": "ナツカ", "TowerDefenseCharacter.8013399.1": "ナツカ", "TowerDefenseCharacter.8013401.1": "フユカ", "TowerDefenseCharacter.8013501.1": "ミスティ", + "TowerDefenseCharacter.8013701.1": "エレノア", + "TowerDefenseCharacter.8013901.1": "エリー", "TowerDefenseCharacter.8014001.1": "スパクル", "TowerDefenseCharacter.8014101.1": "チーシア", "TowerDefenseCharacter.8014301.1": "レイス", - "TowerDefenseCharacter.8015601.1": "ナズナ" + "TowerDefenseCharacter.8015601.1": "ナズナ", + "TowerDefenseCharacter.8015701.1": "カリン", + "TowerDefenseCharacter.8016001.1": "ウィロー" } \ No newline at end of file diff --git a/data/language/ja_jp/towerdefensecontrol.json b/data/language/ja_jp/towerdefensecontrol.json index d6f3ebbc7..8e0ff42cf 100644 --- a/data/language/ja_jp/towerdefensecontrol.json +++ b/data/language/ja_jp/towerdefensecontrol.json @@ -2,5 +2,6 @@ "TowerDefenseControl.102001.1": "\u000b【イベント期間】\u000b2025/12/02 13:00〜2025/12/09 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。", "TowerDefenseControl.102002.1": "\u000b【イベント期間】\u000b2026/01/27 13:00~2026/02/03 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。", "TowerDefenseControl.102003.1": "\u000b【イベント期間】\u000b2026/03/31 13:00~2026/04/07 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。", - "TowerDefenseControl.102004.1": "\u000b【イベント期間】\u000b2026/07/14 13:00~2026/07/21 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。" + "TowerDefenseControl.102004.1": "\u000b【イベント期間】\u000b2026/07/14 13:00~2026/07/21 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。", + "TowerDefenseControl.102005.1": "\u000b【イベント期間】\u000b2026/10/13 13:00~2026/10/20 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上で参加できます。\u000b\u000b【イベント説明】\u000b1、巡遊者の駒を配置して、星ノ塔を狙って進行する敵を倒し、星ノ塔を守りましょう。\u000b2、ステージをクリアしてイベント任務を達成すると、豪華報酬と限定称号を獲得できます。" } \ No newline at end of file diff --git a/data/language/ja_jp/towerdefenseitem.json b/data/language/ja_jp/towerdefenseitem.json index 2eb265061..a8cbd7317 100644 --- a/data/language/ja_jp/towerdefenseitem.json +++ b/data/language/ja_jp/towerdefenseitem.json @@ -10,5 +10,11 @@ "TowerDefenseItem.1021.3": "クールタイム:6秒", "TowerDefenseItem.1031.1": "雨雲の缶詰", "TowerDefenseItem.1031.2": "雨雲が広がり、恵みの雨を降らせる!", - "TowerDefenseItem.1031.3": "クールタイム:8秒" + "TowerDefenseItem.1031.3": "クールタイム:8秒", + "TowerDefenseItem.1041.1": "タマシイキャンドル", + "TowerDefenseItem.1041.2": "魂の灯火が行く先を照らしてくれる。", + "TowerDefenseItem.1041.3": "クールタイム:8秒", + "TowerDefenseItem.1042.1": "タマシイキャンドル", + "TowerDefenseItem.1042.2": "魂の灯火が行く先を照らしてくれる。", + "TowerDefenseItem.1042.3": "クールタイム:8秒" } \ No newline at end of file diff --git a/data/language/ja_jp/towerdefenselevel.json b/data/language/ja_jp/towerdefenselevel.json index 8706b19ae..762f6721c 100644 --- a/data/language/ja_jp/towerdefenselevel.json +++ b/data/language/ja_jp/towerdefenselevel.json @@ -154,5 +154,45 @@ "TowerDefenseLevel.1410.1": "烈火の決戦Ⅱ", "TowerDefenseLevel.1410.2": "ステージをクリアする", "TowerDefenseLevel.1410.3": "残りHP11以上でクリアする", - "TowerDefenseLevel.1410.4": "残りHP16以上でクリアする" + "TowerDefenseLevel.1410.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1501.1": "チュートリアルⅠ", + "TowerDefenseLevel.1501.2": "ステージをクリアする", + "TowerDefenseLevel.1501.3": "残りHP4以上でクリアする", + "TowerDefenseLevel.1501.4": "残りHP6以上でクリアする", + "TowerDefenseLevel.1502.1": "チュートリアルⅡ", + "TowerDefenseLevel.1502.2": "ステージをクリアする", + "TowerDefenseLevel.1502.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1502.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1503.1": "あやしい霧のホラーナイトⅠ", + "TowerDefenseLevel.1503.2": "ステージをクリアする", + "TowerDefenseLevel.1503.3": "残りHP4以上でクリアする", + "TowerDefenseLevel.1503.4": "残りHP6以上でクリアする", + "TowerDefenseLevel.1504.1": "あやしい霧のホラーナイトⅡ", + "TowerDefenseLevel.1504.2": "ステージをクリアする", + "TowerDefenseLevel.1504.3": "残りHP4以上でクリアする", + "TowerDefenseLevel.1504.4": "残りHP6以上でクリアする", + "TowerDefenseLevel.1505.1": "あやしい霧のホラーナイトⅢ", + "TowerDefenseLevel.1505.2": "ステージをクリアする", + "TowerDefenseLevel.1505.3": "残りHP8以上でクリアする", + "TowerDefenseLevel.1505.4": "残りHP11以上でクリアする", + "TowerDefenseLevel.1506.1": "あやしい霧のホラーナイトⅣ", + "TowerDefenseLevel.1506.2": "ステージをクリアする", + "TowerDefenseLevel.1506.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1506.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1507.1": "儚きキャンドルの灯りⅠ", + "TowerDefenseLevel.1507.2": "ステージをクリアする", + "TowerDefenseLevel.1507.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1507.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1508.1": "儚きキャンドルの灯りⅡ", + "TowerDefenseLevel.1508.2": "ステージをクリアする", + "TowerDefenseLevel.1508.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1508.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1509.1": "一寸先は真っ暗闇Ⅰ", + "TowerDefenseLevel.1509.2": "ステージをクリアする", + "TowerDefenseLevel.1509.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1509.4": "残りHP16以上でクリアする", + "TowerDefenseLevel.1510.1": "一寸先は真っ暗闇Ⅱ", + "TowerDefenseLevel.1510.2": "ステージをクリアする", + "TowerDefenseLevel.1510.3": "残りHP11以上でクリアする", + "TowerDefenseLevel.1510.4": "残りHP16以上でクリアする" } \ No newline at end of file diff --git a/data/language/ja_jp/towerdefensemonster.json b/data/language/ja_jp/towerdefensemonster.json index 24e179256..f67c10ff0 100644 --- a/data/language/ja_jp/towerdefensemonster.json +++ b/data/language/ja_jp/towerdefensemonster.json @@ -7,6 +7,8 @@ "TowerDefenseMonster.8070201.1": "【エリート】両手を地面に突き立てている間は重量が増加する、激しい攻撃で中断させることができる。", "TowerDefenseMonster.8070401.1": "【エリート】自身の周囲に「灼熱領域」を生成し、ヒートゲージ蓄積を加速させる。", "TowerDefenseMonster.8070402.1": "【エリート】ファイアボールを発射する。命中するとヒートゲージが増加し、マスを「発火」状態にする。", + "TowerDefenseMonster.8070501.1": "【エリート】両手で魔法を操り、前方へ漆黒の弾丸を放つ。命中した敵を暗闇状態にする。", + "TowerDefenseMonster.8070502.1": "【エリート】ゆっくりと着実に前進し、耐久力は中程度。", "TowerDefenseMonster.8079901.1": "【エリート】移動速度は遅いが、高い耐久力を持つ。", "TowerDefenseMonster.8079902.1": "【エリート】転がりながら加速し続けるが、いずれかの行動不能効果を受けると元の状態に戻る。", "TowerDefenseMonster.8079903.1": "【エリート】両手を地面に突き立てている間は重量が増加する、激しい攻撃で中断させることができる。", @@ -14,6 +16,7 @@ "TowerDefenseMonster.8080401.1": "【首領】マスへ炎を降らせ、さらに一定時間ごとに画面全体を覆う「ファイアウェーブ」を召喚する。", "TowerDefenseMonster.8080402.1": "【首領】マスへ炎を降らせ、さらに一定時間ごとに画面全体を覆う「ファイアウェーブ」を召喚する。", "TowerDefenseMonster.8080403.1": "【首領】マスへ炎を降らせ、さらに一定時間ごとに画面全体を覆う「ファイアウェーブ」を召喚する。", + "TowerDefenseMonster.8080501.1": "【首領】光を呑み込む闇の領域を召喚し、命中した敵を暗闇状態にする。", "TowerDefenseMonster.8089901.1": "【首領】周囲すべての敵に加速効果を付与する、優先して倒す必要がある。", "TowerDefenseMonster.8089902.1": "【首領】ぬかるんだエリア内の敵に、移動速度低下・重量増加・被ダメージ軽減効果を付与する。", "TowerDefenseMonster.8089903.1": "【首領】詠唱を唱え、一定時間後草むらを広範囲に生成する。" diff --git a/data/language/ja_jp/towerdefensepotential.json b/data/language/ja_jp/towerdefensepotential.json index 1fa001b6f..980a6e48d 100644 --- a/data/language/ja_jp/towerdefensepotential.json +++ b/data/language/ja_jp/towerdefensepotential.json @@ -120,6 +120,17 @@ "TowerDefensePotential.1300105.1": "攻撃力", "TowerDefensePotential.1300106.1": "攻撃力", "TowerDefensePotential.1300107.1": "スキルチャージ", + "TowerDefensePotential.1320101.1": "ミートエリア", + "TowerDefensePotential.1320101.2": "スキルが敵に命中した時、星芒を付与する。星芒は数秒後に自動で爆発し、範囲ダメージを与える。また、強打で起爆することもでき、その場合は爆発ダメージと爆発範囲が増加する。", + "TowerDefensePotential.1320102.1": "光輝炸裂", + "TowerDefensePotential.1320102.2": "スキルの各段でダメージを与えるたび、敵をわずかにノックバックさせる。ただし、スキル発動中は自身の向きが固定される。", + "TowerDefensePotential.1320103.1": "最後通牒", + "TowerDefensePotential.1320103.2": "二塁打が3連撃に変化する。", + "TowerDefensePotential.1320104.1": "ストリートアーティスト", + "TowerDefensePotential.1320104.2": "スキルの攻撃範囲が拡大し、ノックバック効果が強化される。", + "TowerDefensePotential.1320105.1": "攻撃力とスキルチャージ", + "TowerDefensePotential.1320106.1": "攻撃力とスキルチャージ", + "TowerDefensePotential.1320107.1": "スキルチャージ", "TowerDefensePotential.1330101.1": "烈風の加護", "TowerDefensePotential.1330101.2": "スキルのノックバック効果が強化され、ダメージが増加する。", "TowerDefensePotential.1330102.1": "風蝕の加護", @@ -153,6 +164,28 @@ "TowerDefensePotential.1350105.1": "攻撃力", "TowerDefensePotential.1350106.1": "攻撃速度", "TowerDefensePotential.1350107.1": "スキルチャージ", + "TowerDefensePotential.1370101.1": "令嬢戦術:爆花", + "TowerDefensePotential.1370101.2": "戦術エネルギーを獲得または消費した時、爆弾を1個発射する。", + "TowerDefensePotential.1370102.1": "ライジングハート", + "TowerDefensePotential.1370102.2": "スキルの攻撃範囲が拡大し、攻撃頻度が上昇する。", + "TowerDefensePotential.1370103.1": "令嬢戦術:開花", + "TowerDefensePotential.1370103.2": "クロススラッシュの攻撃回数が増加し、警戒中は戦術エネルギーの獲得効率が上昇する。", + "TowerDefensePotential.1370104.1": "令嬢戦術:閃花", + "TowerDefensePotential.1370104.2": "スキルの持続時間が延長される。", + "TowerDefensePotential.1370105.1": "攻撃力", + "TowerDefensePotential.1370106.1": "攻撃力", + "TowerDefensePotential.1370107.1": "攻撃力", + "TowerDefensePotential.1390101.1": "母のまごころ", + "TowerDefensePotential.1390101.2": "愛のしるし1につき得られる攻撃力が上昇する。", + "TowerDefensePotential.1390102.1": "歴戦の母", + "TowerDefensePotential.1390102.2": "スキル発動時、斬撃を行うたびに前方へ氷刃を放つ。", + "TowerDefensePotential.1390103.1": "お掃除トルネード", + "TowerDefensePotential.1390103.2": "愛のしるしが3に達した時、すべての愛のしるしを即座に消費して、数秒間おしおきモードに移行する。おしおきモード持続中は攻撃力が大幅に上昇するが、愛のしるしを獲得できない。", + "TowerDefensePotential.1390104.1": "効率重視", + "TowerDefensePotential.1390104.2": "スキルの攻撃頻度が上昇する。", + "TowerDefensePotential.1390105.1": "攻撃力", + "TowerDefensePotential.1390106.1": "攻撃力", + "TowerDefensePotential.1390107.1": "スキルチャージ", "TowerDefensePotential.1400101.1": "ラビットバースト", "TowerDefensePotential.1400101.2": "バーストモード中、一定時間ごとに連射攻撃を行う。", "TowerDefensePotential.1400102.1": "タンクモード", @@ -196,5 +229,27 @@ "TowerDefensePotential.1560104.2": "ぬいぐるみペンギンが長時間ダンスを披露し、周囲の敵にダメージを与え続け、被ダメージ上昇効果を付与する。", "TowerDefensePotential.1560105.1": "攻撃力", "TowerDefensePotential.1560106.1": "スキルチャージ", - "TowerDefensePotential.1560107.1": "攻撃力" + "TowerDefensePotential.1560107.1": "攻撃力", + "TowerDefensePotential.1570101.1": "スキャッター", + "TowerDefensePotential.1570101.2": "デスデスを付与された敵に通常攻撃を行うと、曲射攻撃を行い範囲ダメージを与える。同時に、鎖が継続的にダメージを与える。", + "TowerDefensePotential.1570102.1": "シャークアタック", + "TowerDefensePotential.1570102.2": "スキル発動後、サメ大将を呼び寄せて追従させる。サメ大将は敵に数回飛びかかり、範囲ダメージを与える。", + "TowerDefensePotential.1570103.1": "チェインハント", + "TowerDefensePotential.1570103.2": "デスデスを付与された敵に通常攻撃を行う時、カリンの通常攻撃範囲が拡大し、敵の移動速度が低下する。また、カリンから離れているほど、その敵の移動速度がさらに低下する。", + "TowerDefensePotential.1570104.1": "フィッシュネード", + "TowerDefensePotential.1570104.2": "サメ大将が攻撃を行うと魚群の渦を呼び寄せ、範囲ダメージを与える。", + "TowerDefensePotential.1570105.1": "攻撃力", + "TowerDefensePotential.1570106.1": "攻撃力", + "TowerDefensePotential.1570107.1": "スキルチャージ", + "TowerDefensePotential.1600101.1": "砕沫の余韻", + "TowerDefensePotential.1600101.2": "バブルフロッグが跳ねるたび、次の跳躍で与えるダメージが増加する。", + "TowerDefensePotential.1600102.1": "微震する流光", + "TowerDefensePotential.1600102.2": "バブルフロッグが着地するたび、着地点の周囲一定範囲内に味方がいる場合、その味方のスキルを一定量チャージする。", + "TowerDefensePotential.1600103.1": "律動する光泡", + "TowerDefensePotential.1600103.2": "バブルフロッグが跳ねるたび、サイズが大きくなり、攻撃範囲が拡大する。", + "TowerDefensePotential.1600104.1": "乱れ飛ぶ水泡", + "TowerDefensePotential.1600104.2": "バブルフロッグの跳躍間隔が短縮され、与えるダメージが増加する。また、味方に与えるスキルチャージ効果が強化される。", + "TowerDefensePotential.1600105.1": "攻撃力", + "TowerDefensePotential.1600106.1": "攻撃力", + "TowerDefensePotential.1600107.1": "スキルチャージ" } \ No newline at end of file diff --git a/data/language/ja_jp/towerdefensequest.json b/data/language/ja_jp/towerdefensequest.json index 226733df1..b5858fe85 100644 --- a/data/language/ja_jp/towerdefensequest.json +++ b/data/language/ja_jp/towerdefensequest.json @@ -1,8 +1,32 @@ { "TowerDefenseQuest.1.1": "チュートリアルⅠをクリアする", "TowerDefenseQuest.10.1": "森の守護者Ⅱをクリアする", + "TowerDefenseQuest.100.1": "チュートリアルⅠをクリアする", + "TowerDefenseQuest.101.1": "チュートリアルⅡをクリアする", + "TowerDefenseQuest.102.1": "あやしい霧のホラーナイトⅠをクリアする", + "TowerDefenseQuest.103.1": "あやしい霧のホラーナイトⅠで★3を獲得する", + "TowerDefenseQuest.104.1": "あやしい霧のホラーナイトⅡをクリアする", + "TowerDefenseQuest.105.1": "あやしい霧のホラーナイトⅡで★3を獲得する", + "TowerDefenseQuest.106.1": "あやしい霧のホラーナイトⅢをクリアする", + "TowerDefenseQuest.107.1": "あやしい霧のホラーナイトⅢで★2を獲得する", + "TowerDefenseQuest.108.1": "あやしい霧のホラーナイトⅢで★3を獲得する", + "TowerDefenseQuest.109.1": "あやしい霧のホラーナイトⅣをクリアする", "TowerDefenseQuest.11.1": "森の守護者Ⅱで★2を獲得する", + "TowerDefenseQuest.110.1": "あやしい霧のホラーナイトⅣで★2を獲得する", + "TowerDefenseQuest.111.1": "あやしい霧のホラーナイトⅣで★3を獲得する", + "TowerDefenseQuest.112.1": "儚きキャンドルの灯りⅠをクリアする", + "TowerDefenseQuest.113.1": "儚きキャンドルの灯りⅠで★2を獲得する", + "TowerDefenseQuest.114.1": "儚きキャンドルの灯りⅠで★3を獲得する", + "TowerDefenseQuest.115.1": "儚きキャンドルの灯りⅡをクリアする", + "TowerDefenseQuest.116.1": "儚きキャンドルの灯りⅡで★2を獲得する", + "TowerDefenseQuest.117.1": "儚きキャンドルの灯りⅡで★3を獲得する", + "TowerDefenseQuest.118.1": "一寸先は真っ暗闇Ⅰをクリアする", + "TowerDefenseQuest.119.1": "一寸先は真っ暗闇Ⅰで★2を獲得する", "TowerDefenseQuest.12.1": "森の守護者Ⅱで★3を獲得する", + "TowerDefenseQuest.120.1": "一寸先は真っ暗闇Ⅰで★3を獲得する", + "TowerDefenseQuest.121.1": "一寸先は真っ暗闇Ⅱをクリアする", + "TowerDefenseQuest.122.1": "一寸先は真っ暗闇Ⅱで★2を獲得する", + "TowerDefenseQuest.123.1": "一寸先は真っ暗闇Ⅱで★3を獲得する", "TowerDefenseQuest.13.1": "森の守護者Ⅲをクリアする", "TowerDefenseQuest.14.1": "森の守護者Ⅲで★2を獲得する", "TowerDefenseQuest.15.1": "森の守護者Ⅲで★3を獲得する", diff --git a/data/language/ja_jp/towerdefensequestgroup.json b/data/language/ja_jp/towerdefensequestgroup.json index 7a6f1528a..a955620c8 100644 --- a/data/language/ja_jp/towerdefensequestgroup.json +++ b/data/language/ja_jp/towerdefensequestgroup.json @@ -7,7 +7,11 @@ "TowerDefenseQuestGroup.14.1": "熟練者", "TowerDefenseQuestGroup.15.1": "ベテラン", "TowerDefenseQuestGroup.16.1": "マスター", + "TowerDefenseQuestGroup.17.1": "初心者", + "TowerDefenseQuestGroup.18.1": "熟練者", + "TowerDefenseQuestGroup.19.1": "ベテラン", "TowerDefenseQuestGroup.2.1": "熟練者", + "TowerDefenseQuestGroup.20.1": "マスター", "TowerDefenseQuestGroup.3.1": "ベテラン", "TowerDefenseQuestGroup.4.1": "マスター", "TowerDefenseQuestGroup.5.1": "初心者", diff --git a/data/language/ja_jp/trialbuild.json b/data/language/ja_jp/trialbuild.json index 99a8ad69a..3829c0e44 100644 --- a/data/language/ja_jp/trialbuild.json +++ b/data/language/ja_jp/trialbuild.json @@ -54,5 +54,10 @@ "TrialBuild.703.1": "ストーリー記録", "TrialBuild.801.1": "ストーリー記録", "TrialBuild.802.1": "ストーリー記録", - "TrialBuild.803.1": "ストーリー記録" + "TrialBuild.803.1": "ストーリー記録", + "TrialBuild.901.1": "ストーリー記録", + "TrialBuild.902.1": "ストーリー記録", + "TrialBuild.903.1": "ストーリー記録", + "TrialBuild.904.1": "ストーリー記録", + "TrialBuild.905.1": "ストーリー記録" } \ No newline at end of file diff --git a/data/language/ja_jp/trialcharacter.json b/data/language/ja_jp/trialcharacter.json index 7e3a46a0d..95ed5b54c 100644 --- a/data/language/ja_jp/trialcharacter.json +++ b/data/language/ja_jp/trialcharacter.json @@ -43,8 +43,10 @@ "TrialCharacter.12301.1": "アンズ", "TrialCharacter.125.1": "フリージア", "TrialCharacter.12501.1": "フリージア", + "TrialCharacter.12503.1": "フリージア", "TrialCharacter.126.1": "フローラ", "TrialCharacter.12601.1": "フローラ", + "TrialCharacter.12603.1": "フローラ", "TrialCharacter.127.1": "テレサ", "TrialCharacter.12701.1": "テレサ", "TrialCharacter.12901.1": "???", @@ -62,6 +64,8 @@ "TrialCharacter.13601.1": "???", "TrialCharacter.137.1": "エレノア", "TrialCharacter.13701.1": "エレノア", + "TrialCharacter.139.1": "エリー", + "TrialCharacter.13901.1": "エリー", "TrialCharacter.140.1": "スパクル", "TrialCharacter.14001.1": "スパクル", "TrialCharacter.141.1": "チーシア", @@ -180,5 +184,16 @@ "TrialCharacter.80202.1": "アヤメ", "TrialCharacter.80301.1": "コハク", "TrialCharacter.80302.1": "アヤメ", - "TrialCharacter.80303.1": "セイナ" + "TrialCharacter.80303.1": "セイナ", + "TrialCharacter.90101.1": "セイナ", + "TrialCharacter.90102.1": "コハク", + "TrialCharacter.90103.1": "アヤメ", + "TrialCharacter.90201.1": "セイナ", + "TrialCharacter.90202.1": "コハク", + "TrialCharacter.90203.1": "アヤメ", + "TrialCharacter.90301.1": "エリー", + "TrialCharacter.90401.1": "エリー", + "TrialCharacter.90501.1": "太古ノ巨神兵", + "TrialCharacter.90502.1": "太古ノ巨神兵", + "TrialCharacter.90503.1": "太古ノ巨神兵" } \ No newline at end of file diff --git a/data/language/ja_jp/uitext.json b/data/language/ja_jp/uitext.json index 53c05f1a2..3edc4065e 100644 --- a/data/language/ja_jp/uitext.json +++ b/data/language/ja_jp/uitext.json @@ -116,6 +116,7 @@ "UIText.Activity_Mini_Game_10102.1": "ミニゲーム", "UIText.Activity_Mini_Game_10106.1": "ミニゲーム", "UIText.Activity_Mini_Game_10109.1": "月夜を盗む白き影", + "UIText.Activity_Mini_Game_10112.1": "月夜を盗む白き影", "UIText.Activity_Mini_Game_20102.1": "月夜を盗む白き影", "UIText.Activity_Mini_Game_Cookie.1": "クッキーラボ", "UIText.Activity_MiningEnd.1": "「ラッキーシャベル」イベントは終了しました", @@ -145,6 +146,8 @@ "UIText.Activity_Shop.1": "交換所", "UIText.Activity_Shop_10101.1": "交換所", "UIText.Activity_Story.1": "ストーリー", + "UIText.Activity_Story1_10112.1": "果てしない旅路の先で", + "UIText.Activity_Story2_10112.1": "メインストーリー第九章", "UIText.Activity_StoryChapter_10101.1": "メインストーリー第三章", "UIText.Activity_StoryChapter_10102.1": "第四章 夢の先へ", "UIText.Activity_StoryChapter_10103.1": "第六章 黎明告げる凱旋歌", @@ -794,6 +797,11 @@ "UIText.Depot_SortByStar.1": "突破回数", "UIText.DepthPerk_Empty_Tips.1": "素質はありません", "UIText.Depth_Empty_Tips.1": "アイテムはありません", + "UIText.Desert_9_5_Search_01.1": "破滅のディザスター、準備完了(一)", + "UIText.Desert_9_5_Search_02.1": "アースシェイカー、ロックオン(一)", + "UIText.Desert_9_5_Search_03.1": "アポカリプスキャノン、フルチャージ(一)", + "UIText.Desert_9_5_Search_04.1": "祈願箱がまもなく陥落します。すぐに敵を撃破してください(一)", + "UIText.Desert_9_5_Search_05.1": "祈願箱が破壊された……あなたもセイナも、助からなかった(一)", "UIText.Dictionary_Btn_Next.1": "次へ", "UIText.Dictionary_Btn_Pre.1": "前へ", "UIText.Dictionary_Included.1": "収録済み", @@ -1393,8 +1401,8 @@ "UIText.Gacha_Cover_GoToTrial.1": "お試しへ", "UIText.Gacha_Cover_UpItemTitle.1": "{0}", "UIText.Gacha_FesGacha.1": "限定", - "UIText.Gacha_GachaTimeLimit.1": "1日のガチャ上限:{0}/{1}(一)", - "UIText.Gacha_GachaTimeLimitTips.1": "残りのガチャ回数が不足しています(一)", + "UIText.Gacha_GachaTimeLimit.1": "1日のガチャ上限:{0}/{1}", + "UIText.Gacha_GachaTimeLimitTips.1": "残りのガチャ回数が不足しています", "UIText.Gacha_GiveItemTitle.1": "ガチャ特典", "UIText.Gacha_History_UPMark.1": "UP", "UIText.Gacha_NewBieHint.1": "残り回数が不足しています", @@ -1445,6 +1453,7 @@ "UIText.GoldenSpyBuffType2.1": "次の部屋", "UIText.GoldenSpyBuffType3.1": "ミッション中", "UIText.GoldenSpyBuffType4.1": "スキル回数バフ", + "UIText.GoldenSpy_CanNotChangeHook.1": "回収ネットに切り替えることができません", "UIText.GoldenSpy_Floor.1": "第{0}/{1}部屋", "UIText.GoldenSpy_Go.1": "進む", "UIText.GoldenSpy_HighestScore.1": "スコア{0}", @@ -2109,10 +2118,11 @@ "UIText.MainlineFormationDisc_NotEnough.1": "メイン枠ロスレコを3枚編成すると戦闘を開始できます", "UIText.MainlineFormationDisc_PreviewEffect.1": "ロスレコ詳細", "UIText.Mainline_Formation_Go.1": "次へ", - "UIText.Mainline_Open_Time_Day.1": "{0} 日後解放", - "UIText.Mainline_Open_Time_Hour.1": "{0} 時間後解放", - "UIText.Mainline_Open_Time_Min.1": "{0} 分後解放", - "UIText.Mainline_Open_Time_Sec.1": "{0} 秒後解放", + "UIText.Mainline_Open_Time_Day.1": "続きは{0}日後に解放されます、お楽しみに!", + "UIText.Mainline_Open_Time_Hour.1": "続きは {0} 時間後に解放されます、お楽しみに!", + "UIText.Mainline_Open_Time_Min.1": "続きは {0} 分後に解放されます、お楽しみに!", + "UIText.Mainline_Open_Time_Sec.1": "続きは {0} 秒後に解放されます、お楽しみに!", + "UIText.Mainline_Preview_Lock_Read.1": "イベント期間中、未解放の章を期間限定で先行プレイできます。\nストーリーをよりお楽しみいただくため、これまでの章を順番にクリアしてから本章に進むことをおすすめします。\n本章を先行して開始しますか?", "UIText.Mainview_BattlePassExpireHint.1": "事業支援の期間が終了しました", "UIText.Mall_Btn_All.1": "全て", "UIText.Mall_Btn_Buy.1": "購入", @@ -3470,8 +3480,8 @@ "UIText.Story_Unkown_Clue.1": "未知の手がかり", "UIText.Story_Unkown_End.1": "未知の結末", "UIText.Story_UnlockAchievement.1": "実績{0}をクリアすると解放", - "UIText.Story_UnlockClueCondition.1": "他の選択肢を先に探索してください", - "UIText.Story_UnlockPreId.1": "{0}をクリアすると解放", + "UIText.Story_UnlockClueCondition.1": "ほかの選択の先を見届けると、道が開かれます", + "UIText.Story_UnlockPreId.1": "{0}クリア後に解放", "UIText.Story_UnlockWorldLv.1": "権限レベル{0}で解放", "UIText.SupplyRoomName.1": "憩いノ間", "UIText.SupportSkill_Mobile.1": "タップしてセイナの支援スキルを発動!", @@ -3666,10 +3676,10 @@ "UIText.TowerDef_TeamEditor_Item.1": "特殊アイテム", "UIText.TowerDef_TeamEditor_ItemTip.1": "アイテムが最大に達しています", "UIText.TowerDef_TeamEditor_Selected.1": "選択中", - "UIText.TowerDef_TeamEditor_SelectedChar.1": "出撃中(一)", + "UIText.TowerDef_TeamEditor_SelectedChar.1": "出撃中", "UIText.TowerDef_Team_Tips.1": "チームメンバーがまだ揃っていません", "UIText.TowerDef_Text_Atrr.1": "基本ステータス", - "UIText.TowerDef_Text_Henshin.1": "モードを選択してください(一)", + "UIText.TowerDef_Text_Henshin.1": "モードを選択してください", "UIText.TowerDef_Text_LevelUp.1": "{0}がLv.{1}にレベルアップ", "UIText.TowerDef_Text_Pause.1": "一時停止中です。プレイを再開しますか?", "UIText.TowerDef_Text_Point.1": "残りの獲得可能pt:", @@ -3682,10 +3692,10 @@ "UIText.TowerDef_Title_Item.1": "特殊アイテム", "UIText.TowerDef_Title_RewardInfo.1": "報酬一覧", "UIText.TowerDef_Title_Target.1": "任務目標", - "UIText.TowerDef_UnSelect_Char.1": "待機(一)", - "UIText.TowerDefense_ItemUse_Cooldown.1": "クールタイム:{0}秒(一)", - "UIText.TowerDefense_ItemUse_Cooldown_Times.1": "クールタイム:{0}秒(一)", - "UIText.TowerDefense_ItemUse_Times.1": "チャージタイム:{0}秒(一)", + "UIText.TowerDef_UnSelect_Char.1": "待機", + "UIText.TowerDefense_ItemUse_Cooldown.1": "クールタイム:{0}秒", + "UIText.TowerDefense_ItemUse_Cooldown_Times.1": "クールタイム:{0}秒", + "UIText.TowerDefense_ItemUse_Times.1": "チャージタイム:{0}秒", "UIText.TowerDefense_Monster_Brief.1": "情報解析", "UIText.TowerDefense_Quest_ReceiveNone.1": "受取可能な報酬がありません", "UIText.TowerDefense_Tutorial_Tips_1_1.1": "今回の戦闘では経験値がたくさん獲得できる!配置した駒をタップして、レベルを思う存分上げていこう!", @@ -3697,6 +3707,7 @@ "UIText.TraceHunt_Btn_HandBook.1": "追跡メモ", "UIText.TraceHunt_Btn_Help.1": "救援参加", "UIText.TraceHunt_Btn_HelpHunt.1": "救援参加", + "UIText.TraceHunt_Btn_HelpNoReward.1": "お手伝い", "UIText.TraceHunt_Btn_Hunt.1": "バトル", "UIText.TraceHunt_Btn_HuntAgain.1": "再挑戦", "UIText.TraceHunt_Btn_MultiHuntWarningCancel.1": "救援を待つ", @@ -3713,8 +3724,8 @@ "UIText.TraceHunt_ControlRefresh_Hour.1": "{num_0}時間{num_1}分", "UIText.TraceHunt_ControlRefresh_Min.1": "{num_0}分{num_1}秒", "UIText.TraceHunt_ControlRefresh_Sec.1": "{num_0}秒", - "UIText.TraceHunt_ControlTimeOverInBattle.1": "シーズンが終了しました。集計を行い、報酬はメールボックスへお送りいたします。", - "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "シーズンが終了しました。首領が変更されます。", + "UIText.TraceHunt_ControlTimeOverInBattle.1": "シーズンが終了しました。集計を行い、報酬はメールにてお送りいたします。", + "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "シーズンが終了しました。戦闘を終了します。", "UIText.TraceHunt_Cur_Score.1": "現在のスコア", "UIText.TraceHunt_FriendHuntRefresh_Hour.1": "{num_0}時間{num_1}分", "UIText.TraceHunt_FriendHuntRefresh_Min.1": "{num_0}分{num_1}秒", @@ -3725,7 +3736,19 @@ "UIText.TraceHunt_HandBook_CompleteTitle.1": "確保済み", "UIText.TraceHunt_HandBook_DefaultName.1": "未知の脅威", "UIText.TraceHunt_HandBook_HelpTitle.1": "追跡救援", + "UIText.TraceHunt_HardSwitch_AffixAtk.1": "攻撃力上昇", + "UIText.TraceHunt_HardSwitch_AffixDef.1": "防御力上昇", + "UIText.TraceHunt_HardSwitch_AffixTime.1": "制限時間-{num_0}秒", + "UIText.TraceHunt_HardSwitch_Close.1": "入門", + "UIText.TraceHunt_HardSwitch_HuntItemLimit.1": "を所持していません", + "UIText.TraceHunt_HardSwitch_LevelLimit.1": "捕物Lv.{num_0}", + "UIText.TraceHunt_HardSwitch_Open.1": "挑戦", + "UIText.TraceHunt_HardSwitch_TipsDesc.1": "ターゲットが激怒させると、より凶暴になりますが、討伐に成功すると追加報酬を獲得できます。", + "UIText.TraceHunt_HardSwitch_TipsTitle.1": "追加報酬", + "UIText.TraceHunt_HardSwitch_Title.1": "追加報酬", "UIText.TraceHunt_Help_BossEmpty.1": "討伐可能な対象がいません", + "UIText.TraceHunt_Help_HuntNoneReward.1": "を所持していないため、報酬を獲得できません", + "UIText.TraceHunt_Help_HuntNoneRewardMask.1": "お手伝いでは報酬を獲得できません", "UIText.TraceHunt_Help_HuntRewardRange.1": "獲得可能報酬:×{0}〜{1}", "UIText.TraceHunt_Help_ListEmpty.1": "救援可能な対象がいません", "UIText.TraceHunt_Help_Stranger.1": "他の魔王", @@ -3739,8 +3762,10 @@ "UIText.TraceHunt_HuntRefresh_Sec.1": "ターゲットは{num_0}秒後に逃走します", "UIText.TraceHunt_LevelEffect_AddRate.1": "追跡効果 {num_0}%増加", "UIText.TraceHunt_LevelEffect_FreeRate.1": "追跡時に{name_0}が返還される確率 {num_1}% 上昇", + "UIText.TraceHunt_LevelEffect_Hard.1": "難易度挑戦解放", "UIText.TraceHunt_LevelEffect_LuckyRate.1": "追跡大成功確率 {num_0}% 上昇", "UIText.TraceHunt_LevelEffect_MaxStar.1": "討伐戦闘の評価上限が {num_0}星に拡張", + "UIText.TraceHunt_LevelEffect_NoneRewardHelp.1": "捕物ライセンス未所持でも、救援参加可能(報酬は獲得不可)", "UIText.TraceHunt_LevelEffect_TokenRate.1": "{name_0}の獲得量が {num_1}% 増加", "UIText.TraceHunt_Level_CurLevel.1": "現在のレベル", "UIText.TraceHunt_Level_LevelName.1": "レベル", @@ -3754,6 +3779,7 @@ "UIText.TraceHunt_MaxStarWin.1": "最大評価に達したため、まもなく討伐を終了して退出します", "UIText.TraceHunt_MultiHuntWarning.1": "再度討伐するには追加で{name_0}を消費します。救援を待つことを推奨します。", "UIText.TraceHunt_Pause_CurStar.1": "現在のスコア", + "UIText.TraceHunt_Pause_NoneReward.1": "お手伝いでは報酬を獲得できません", "UIText.TraceHunt_Pause_RewardPreview.1": "報酬プレビュー", "UIText.TraceHunt_RestartBattle_Tips.1": "リトライしますか?", "UIText.TraceHunt_Result_Cost.1": "{name_0}×{num_1}", @@ -4060,6 +4086,7 @@ "UIText.WaterMark_Trigger_Effect_03.1": "水蝕", "UIText.WaterMark_Trigger_Effect_04.1": "沼", "UIText.WaterMark_Trigger_Effect_05.1": "寒冷", + "UIText.WaterMark_Trigger_Effect_06.1": "霜華", "UIText.WeeklyBoss_Cancel.1": "キャンセル", "UIText.WeeklyBoss_Chanllenge.1": "挑戦", "UIText.WeeklyBoss_Confirm.1": "続ける", diff --git a/data/language/ja_jp/vampiresurvivor.json b/data/language/ja_jp/vampiresurvivor.json index 4fc86d822..ae4b86dc3 100644 --- a/data/language/ja_jp/vampiresurvivor.json +++ b/data/language/ja_jp/vampiresurvivor.json @@ -78,5 +78,8 @@ "VampireSurvivor.314.3": "エリア2", "VampireSurvivor.315.1": "骸魔攻防戦XV", "VampireSurvivor.315.2": "エリア1", - "VampireSurvivor.315.3": "エリア2" + "VampireSurvivor.315.3": "エリア2", + "VampireSurvivor.316.1": "骸魔攻防戦XVI", + "VampireSurvivor.316.2": "エリア1", + "VampireSurvivor.316.3": "エリア2" } \ No newline at end of file diff --git a/data/language/ja_jp/vampiresurvivorquest.json b/data/language/ja_jp/vampiresurvivorquest.json index 5a652bacd..b012ce23b 100644 --- a/data/language/ja_jp/vampiresurvivorquest.json +++ b/data/language/ja_jp/vampiresurvivorquest.json @@ -136,5 +136,10 @@ "VampireSurvivorQuest.31502.1": "骸魔攻防戦で20000Ptに到達する", "VampireSurvivorQuest.31503.1": "骸魔攻防戦で25000Ptに到達する", "VampireSurvivorQuest.31504.1": "骸魔攻防戦で28000Ptに到達する", - "VampireSurvivorQuest.31505.1": "骸魔攻防戦で32000Ptに到達する" + "VampireSurvivorQuest.31505.1": "骸魔攻防戦で32000Ptに到達する", + "VampireSurvivorQuest.31601.1": "骸魔攻防戦をクリアする", + "VampireSurvivorQuest.31602.1": "骸魔攻防戦で20000Ptに到達する", + "VampireSurvivorQuest.31603.1": "骸魔攻防戦で25000Ptに到達する", + "VampireSurvivorQuest.31604.1": "骸魔攻防戦で28000Ptに到達する", + "VampireSurvivorQuest.31605.1": "骸魔攻防戦で32000Ptに到達する" } \ No newline at end of file diff --git a/data/language/ja_jp/word.json b/data/language/ja_jp/word.json index 2e0729c33..a4bea1c0b 100644 --- a/data/language/ja_jp/word.json +++ b/data/language/ja_jp/word.json @@ -265,6 +265,12 @@ "Word.4050.2": "エレノアが持つ専用ドローン。エレノアの周囲を旋回して防護するほか、展開して自律攻撃を行うこともできる。", "Word.4051.1": "暗灼", "Word.4051.2": "&Param1&秒間、0.5秒ごとに1回ダメージを与え、合計でカリンの攻撃力の&Param2&の闇属性の印ダメージを与える。", + "Word.4052.1": "愛のしるし", + "Word.4052.2": "主力スキルで必殺技2段目「粛清」を発動した後、愛のしるしは全て点灯状態から消灯状態に変化するが、愛のしるしによる強化効果は継続する。", + "Word.4053.1": "霜華", + "Word.4053.2": "一部の巡遊者が水属性の印を発動させた時、敵に攻撃力の&Param4&の水属性の印ダメージを与え、霜を1付与する。霜は&Param1&秒間持続し、最大&Param2&回まで重複できる。霜が上限に達した時、霜をすべて消費し、華を発生させ、範囲内に攻撃力の&Param3&の水属性の印ダメージを与える。", + "Word.4054.1": "凍華", + "Word.4054.2": "凍華は華として扱われ、華に関する効果を発動できる。", "Word.45.1": "SP上限", "Word.45.2": "SPが最大の時、巡遊者の必殺技を発動できる", "Word.4500.1": "【No Need】", diff --git a/data/language/ko_kr/achievement.json b/data/language/ko_kr/achievement.json index 000a3e133..c4276f6be 100644 --- a/data/language/ko_kr/achievement.json +++ b/data/language/ko_kr/achievement.json @@ -1193,10 +1193,52 @@ "Achievement.635.2": "스토리 챕터 7 클리어", "Achievement.636.1": "히나기쿠의 추억", "Achievement.636.2": "스토리 챕터8 클리어", + "Achievement.637.1": "사냥의 달인 Ⅰ", + "Achievement.637.2": "「쉐도우 헌터」에서 사냥 목표 10회 고정", + "Achievement.638.1": "사냥의 달인 Ⅱ", + "Achievement.638.2": "「쉐도우 헌터」에서 사냥 목표 20회 고정", + "Achievement.639.1": "사냥의 달인 Ⅲ", + "Achievement.639.2": "「쉐도우 헌터」에서 사냥 목표 40회 고정", "Achievement.64.1": "다 타버린 등불 I", "Achievement.64.2": "난이도 1의 불꽃과 먼지 최초 클리어", + "Achievement.640.1": "사냥의 달인 Ⅳ", + "Achievement.640.2": "「쉐도우 헌터」에서 사냥 목표 60회 고정", + "Achievement.641.1": "사냥의 달인 Ⅴ", + "Achievement.641.2": "「쉐도우 헌터」에서 사냥 목표 80회 고정", + "Achievement.642.1": "사냥의 달인 Ⅵ", + "Achievement.642.2": "「쉐도우 헌터」에서 사냥 목표 100회 고정", + "Achievement.643.1": "사냥의 달인 Ⅶ", + "Achievement.643.2": "「쉐도우 헌터」에서 사냥 목표 120회 고정", + "Achievement.644.1": "사냥의 달인 Ⅷ", + "Achievement.644.2": "「쉐도우 헌터」에서 사냥 목표 150회 고정", + "Achievement.645.1": "사냥의 달인 Ⅸ", + "Achievement.645.2": "「쉐도우 헌터」에서 사냥 목표 200회 고정", + "Achievement.646.1": "사냥의 달인 Ⅹ", + "Achievement.646.2": "「쉐도우 헌터」에서 사냥 목표 500회 고정", + "Achievement.647.1": "사냥 전문가 Ⅰ", + "Achievement.647.2": "「쉐도우 헌터」에서 협력 토벌 30회 완료", + "Achievement.648.1": "사냥 전문가 Ⅱ", + "Achievement.648.2": "「쉐도우 헌터」에서 협력 토벌 60회 완료", + "Achievement.649.1": "사냥 전문가 Ⅲ", + "Achievement.649.2": "「쉐도우 헌터」에서 협력 토벌 120회 완료", "Achievement.65.1": "다 타버린 등불 II", "Achievement.65.2": "난이도 2의 불꽃과 먼지 최초 클리어", + "Achievement.650.1": "사냥 전문가 Ⅳ", + "Achievement.650.2": "「쉐도우 헌터」에서 협력 토벌 180회 완료", + "Achievement.651.1": "사냥 전문가 Ⅴ", + "Achievement.651.2": "「쉐도우 헌터」에서 협력 토벌 240회 완료", + "Achievement.652.1": "사냥 전문가 Ⅵ", + "Achievement.652.2": "「쉐도우 헌터」에서 협력 토벌 300회 완료", + "Achievement.653.1": "사냥 전문가 Ⅶ", + "Achievement.653.2": "「쉐도우 헌터」에서 협력 토벌 360회 완료", + "Achievement.654.1": "사냥 전문가 Ⅷ", + "Achievement.654.2": "「쉐도우 헌터」에서 협력 토벌 450회 완료", + "Achievement.655.1": "사냥 전문가 Ⅸ", + "Achievement.655.2": "「쉐도우 헌터」에서 협력 토벌 600회 완료", + "Achievement.656.1": "사냥 전문가 Ⅹ", + "Achievement.656.2": "「쉐도우 헌터」에서 협력 토벌 1500회 완료", + "Achievement.657.1": "안녕, 마왕님", + "Achievement.657.2": "스토리 챕터9 클리어", "Achievement.66.1": "다 타버린 등불 III", "Achievement.66.2": "난이도 3의 불꽃과 먼지 최초 클리어", "Achievement.67.1": "다 타버린 등불 IV", diff --git a/data/language/ko_kr/activitydouble.json b/data/language/ko_kr/activitydouble.json index 44df403d3..eabaa2959 100644 --- a/data/language/ko_kr/activitydouble.json +++ b/data/language/ko_kr/activitydouble.json @@ -2,5 +2,6 @@ "ActivityDouble.103001.1": "\u000b「이벤트 기간」\u000b2026/07/14 05:00~2026/07/21 04:59\u000b\u000b「참여 조건」\u000b권한 레벨 3 이상 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!", "ActivityDouble.103002.1": "\u000b「이벤트 기간」\u000b2026/08/11 05:00~2026/08/18 04:59 \u000b\u000b「참여 조건」\u000b권한 레벨≥3레벨 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!", "ActivityDouble.103003.1": "\u000b「이벤트 기간」\u000b2026/09/01 05:00~2026/09/08 04:59 \u000b\u000b「참여 조건」\u000b권한 레벨≥3레벨 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!", - "ActivityDouble.103004.1": "\u000b「이벤트 기간」\u000b2026/09/22 05:00~2026/09/29 04:59 \u000b\u000b「참여 조건」\u000b권한 레벨≥3레벨 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!" + "ActivityDouble.103004.1": "\u000b「이벤트 기간」\u000b2026/09/22 05:00~2026/09/29 04:59 \u000b\u000b「참여 조건」\u000b권한 레벨≥3레벨 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!", + "ActivityDouble.103005.1": "\u000b「이벤트 기간」\u000b2026/10/13 05:00~2026/10/20 04:59 \u000b\u000b「참여 조건」\u000b권한 레벨≥3레벨 \u000b\u000b「이벤트 설명」\u000b긴급 수배 중! 지정된 유형의 시련 스테이지를 완료하고 2배 보상을 받아가세요!" } \ No newline at end of file diff --git a/data/language/ko_kr/activitydoublequest.json b/data/language/ko_kr/activitydoublequest.json index 4bc0e0fb9..ff3ab5c15 100644 --- a/data/language/ko_kr/activitydoublequest.json +++ b/data/language/ko_kr/activitydoublequest.json @@ -26,5 +26,12 @@ "ActivityDoubleQuest.104004.1": "누적 600 활력 소모", "ActivityDoubleQuest.104005.1": "누적 800 활력 소모", "ActivityDoubleQuest.104006.1": "누적 1000 활력 소모", - "ActivityDoubleQuest.104007.1": "누적 1200 활력 소모" + "ActivityDoubleQuest.104007.1": "누적 1200 활력 소모", + "ActivityDoubleQuest.105001.1": "누적 200 활력 소모", + "ActivityDoubleQuest.105002.1": "누적 300 활력 소모", + "ActivityDoubleQuest.105003.1": "누적 400 활력 소모", + "ActivityDoubleQuest.105004.1": "누적 600 활력 소모", + "ActivityDoubleQuest.105005.1": "누적 800 활력 소모", + "ActivityDoubleQuest.105006.1": "누적 1000 활력 소모", + "ActivityDoubleQuest.105007.1": "누적 1200 활력 소모" } \ No newline at end of file diff --git a/data/language/ko_kr/activitygoods.json b/data/language/ko_kr/activitygoods.json index 4ce0f3fa1..6f1f92165 100644 --- a/data/language/ko_kr/activitygoods.json +++ b/data/language/ko_kr/activitygoods.json @@ -729,6 +729,52 @@ "ActivityGoods.101622.2": "모든 초급 카트리지 중 1개 선택 가능", "ActivityGoods.101623.1": "도라", "ActivityGoods.101623.2": "기본 화폐, 다양한 기능에서 사용할 수 있다.", + "ActivityGoods.101701.1": "행복은 어제에", + "ActivityGoods.101701.2": "「행복은 어제에」라는 이름의 레코드, 강력한 힘을 발휘한다.", + "ActivityGoods.101702.1": "행복은 어제에 멜로디", + "ActivityGoods.101702.2": "「행복은 어제에」 레코드 한계 돌파에 사용되는 재료", + "ActivityGoods.101703.1": "머나먼 탑", + "ActivityGoods.101703.2": "명예로운 칭호 「머나먼 탑」 오픈", + "ActivityGoods.101704.1": "거친 파도의 정수", + "ActivityGoods.101704.2": "일부 여행가의 스킬 7~10 레벨 구간에서 사용", + "ActivityGoods.101705.1": "하늘 티켓", + "ActivityGoods.101705.2": "「여행가 기간 한정 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101706.1": "새싹 티켓", + "ActivityGoods.101706.2": "「여행가 상시 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101707.1": "별의 배지 연마제", + "ActivityGoods.101707.2": "여행가 배지 초기화 시 옵션을 고정하는 데 사용되는 특수 재료.", + "ActivityGoods.101708.1": "비단꽃 도자기잔", + "ActivityGoods.101708.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101709.1": "설한의 향기", + "ActivityGoods.101709.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101710.1": "정교한 에어건", + "ActivityGoods.101710.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101711.1": "커튼콜 예복 모자", + "ActivityGoods.101711.2": "여행가 승급에 사용되는 고급 재료", + "ActivityGoods.101712.1": "악마의 음악 게임 카트리지", + "ActivityGoods.101712.2": "여행가 스킬 레벨업에 사용되는 고급 재료", + "ActivityGoods.101713.1": "뚜두의 정수", + "ActivityGoods.101713.2": "레코드 승급에 사용되는 고급 재료", + "ActivityGoods.101714.1": "별승강기 티켓", + "ActivityGoods.101714.2": "별의 탑 빠른 진행에 사용하는 티켓", + "ActivityGoods.101715.1": "모험가 백서", + "ActivityGoods.101715.2": "특대량의 여행가 경험치 제공", + "ActivityGoods.101716.1": "별하늘의 스테인드 글라스", + "ActivityGoods.101716.2": "특대량의 레코드 경험치 제공", + "ActivityGoods.101717.1": "스포트라이트 중절모", + "ActivityGoods.101717.2": "여행가 승급에 사용되는 중급 재료", + "ActivityGoods.101718.1": "리듬 게임 카트리지", + "ActivityGoods.101718.2": "여행가 스킬 레벨업에 사용되는 중급 재료", + "ActivityGoods.101719.1": "뚜두의 영혼", + "ActivityGoods.101719.2": "레코드 승급에 사용되는 중급 재료", + "ActivityGoods.101720.1": "신입 여행가 성장 패키지", + "ActivityGoods.101720.2": "모든 승급 시련 초급 여행가 승급 재료 중 1개 선택 가능", + "ActivityGoods.101721.1": "신입 여행가 레코드 성장 패키지", + "ActivityGoods.101721.2": "모든 승급 시련 초급 레코드 승급 재료 중 1개 선택 가능", + "ActivityGoods.101722.1": "신입 여행가 카트리지 패키지", + "ActivityGoods.101722.2": "모든 초급 카트리지 중 1개 선택 가능", + "ActivityGoods.101723.1": "도라", + "ActivityGoods.101723.2": "기본 화폐, 다양한 기능에서 사용할 수 있다.", "ActivityGoods.300101.1": "고급 선물 랜덤 상자", "ActivityGoods.300101.2": "고급 선물 1개를 랜덤으로 획득한다.", "ActivityGoods.300102.1": "별승강기 티켓", diff --git a/data/language/ko_kr/activitygroup.json b/data/language/ko_kr/activitygroup.json index 92055f71c..ec19f8b70 100644 --- a/data/language/ko_kr/activitygroup.json +++ b/data/language/ko_kr/activitygroup.json @@ -11,6 +11,7 @@ "ActivityGroup.10109.1": "「이벤트 안내」\n「사막을 뒤덮은 총알 세례」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하고 ‘스파이 대작전’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘암흑 마력탄’을 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.10110.1": "「이벤트 안내」\n「파도의 축제 · 찬란한 휴일 아찔한 모험!」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘슈팅 럭키샷’ 미니게임에 참여하세요.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 이벤트 코인인 ‘구슬 사이다’를 획득하여 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.10111.1": "「이벤트 안내」\n「파이팅! 아가씨의 여행가 수련 매뉴얼!」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘달콤한 공방’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘종이별’을 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", + "ActivityGroup.10112.1": "「메인 스토리 안내」\n「머나먼 탑」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 메인 스토리를 감상하고 ‘스파이 대작전’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘빨간 꽃’을 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.11100.1": "「이벤트 안내」\n「기묘한 모험! 심해 유령선의 전설!」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 테마 스토리를 감상하며, ‘행운의 보물찾기’ 미니게임에 참여하세요.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 이벤트 코인인 ‘오징어 쌀과자’를 획득하여 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.20101.1": "「이벤트 안내」\n「반짝이는 사자와 이브의 정령」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘달콤한 공방’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘진저브레드’를 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.20102.1": "「이벤트 안내」\n「어두운 밤 홀로 춤추는 그림자」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 메인 스토리를 감상하며, ‘페이트 하우스’를 플레이하고 ‘스파이 대작전’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘심야 편지’를 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", diff --git a/data/language/ko_kr/activitylevelslevel.json b/data/language/ko_kr/activitylevelslevel.json index 7cde2260b..486f7bb1e 100644 --- a/data/language/ko_kr/activitylevelslevel.json +++ b/data/language/ko_kr/activitylevelslevel.json @@ -1219,6 +1219,126 @@ "ActivityLevelsLevel.1110304.3": "150초 내 클리어", "ActivityLevelsLevel.1110304.4": "남은 시간 30초 초과로 클리어", "ActivityLevelsLevel.1110304.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120101.1": "철수 작전 Ⅰ", + "ActivityLevelsLevel.1120101.2": "정면 대결만이 정답이 아니다. 공격을 피해 후퇴하는 것 또한 정답이다…", + "ActivityLevelsLevel.1120101.3": "120초 내 클리어", + "ActivityLevelsLevel.1120101.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120101.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120102.1": "철수 작전 Ⅱ", + "ActivityLevelsLevel.1120102.2": "정면 대결만이 정답이 아니다. 공격을 피해 후퇴하는 것 또한 정답이다…", + "ActivityLevelsLevel.1120102.3": "120초 내 클리어", + "ActivityLevelsLevel.1120102.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120102.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120103.1": "철수 작전 Ⅲ", + "ActivityLevelsLevel.1120103.2": "정면 대결만이 정답이 아니다. 공격을 피해 후퇴하는 것 또한 정답이다…", + "ActivityLevelsLevel.1120103.3": "120초 내 클리어", + "ActivityLevelsLevel.1120103.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120103.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120104.1": "철수 작전 Ⅳ", + "ActivityLevelsLevel.1120104.2": "정면 대결만이 정답이 아니다. 공격을 피해 후퇴하는 것 또한 정답이다…", + "ActivityLevelsLevel.1120104.3": "150초 내 클리어", + "ActivityLevelsLevel.1120104.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120104.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120105.1": "적은 대장부터 Ⅰ", + "ActivityLevelsLevel.1120105.2": "활을 당기려거든 강한 활을 당기고, 화살을 쏘려거든 긴 화살을 써야 한다. 사람을 쏘려면 말부터 쏴야 하고, 적을 잡으려면 그 대장부터 잡아야 하는 법이다.", + "ActivityLevelsLevel.1120105.3": "120초 내 클리어", + "ActivityLevelsLevel.1120105.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120105.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120106.1": "적은 대장부터 Ⅱ", + "ActivityLevelsLevel.1120106.2": "활을 당기려거든 강한 활을 당기고, 화살을 쏘려거든 긴 화살을 써야 한다. 사람을 쏘려면 말부터 쏴야 하고, 적을 잡으려면 그 대장부터 잡아야 하는 법이다.", + "ActivityLevelsLevel.1120106.3": "120초 내 클리어", + "ActivityLevelsLevel.1120106.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120106.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120107.1": "적은 대장부터 Ⅲ", + "ActivityLevelsLevel.1120107.2": "활을 당기려거든 강한 활을 당기고, 화살을 쏘려거든 긴 화살을 써야 한다. 사람을 쏘려면 말부터 쏴야 하고, 적을 잡으려면 그 대장부터 잡아야 하는 법이다.", + "ActivityLevelsLevel.1120107.3": "120초 내 클리어", + "ActivityLevelsLevel.1120107.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120107.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120108.1": "적은 대장부터 Ⅳ", + "ActivityLevelsLevel.1120108.2": "활을 당기려거든 강한 활을 당기고, 화살을 쏘려거든 긴 화살을 써야 한다. 사람을 쏘려면 말부터 쏴야 하고, 적을 잡으려면 그 대장부터 잡아야 하는 법이다.", + "ActivityLevelsLevel.1120108.3": "120초 내 클리어", + "ActivityLevelsLevel.1120108.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120108.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120109.1": "약자로 강자를 Ⅰ", + "ActivityLevelsLevel.1120109.2": "완전한 승리만이 영원한 안식을 가져다 준다.", + "ActivityLevelsLevel.1120109.3": "120초 내 클리어", + "ActivityLevelsLevel.1120109.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120109.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120110.1": "약자로 강자를 Ⅱ", + "ActivityLevelsLevel.1120110.2": "완전한 승리만이 영원한 안식을 가져다 준다.", + "ActivityLevelsLevel.1120110.3": "120초 내 클리어", + "ActivityLevelsLevel.1120110.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120110.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120111.1": "약자로 강자를 Ⅲ", + "ActivityLevelsLevel.1120111.2": "완전한 승리만이 영원한 안식을 가져다 준다.", + "ActivityLevelsLevel.1120111.3": "120초 내 클리어", + "ActivityLevelsLevel.1120111.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120111.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120112.1": "최종 검증 Ⅰ", + "ActivityLevelsLevel.1120112.2": "맞는지 틀린지, 사는지 죽는지, 끝까지 가 봐야 알 수 있는 것이다.", + "ActivityLevelsLevel.1120112.3": "150초 내 클리어", + "ActivityLevelsLevel.1120112.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120112.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120201.1": "사력을 다한 일격 Ⅰ", + "ActivityLevelsLevel.1120201.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120201.3": "120초 내 클리어", + "ActivityLevelsLevel.1120201.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120201.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120202.1": "사력을 다한 일격 Ⅱ", + "ActivityLevelsLevel.1120202.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120202.3": "120초 내 클리어", + "ActivityLevelsLevel.1120202.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120202.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120203.1": "사력을 다한 일격 Ⅲ", + "ActivityLevelsLevel.1120203.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120203.3": "150초 내 클리어", + "ActivityLevelsLevel.1120203.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120203.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120204.1": "사력을 다한 일격 Ⅳ", + "ActivityLevelsLevel.1120204.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120204.3": "120초 내 클리어", + "ActivityLevelsLevel.1120204.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120204.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120205.1": "사력을 다한 일격 Ⅴ", + "ActivityLevelsLevel.1120205.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120205.3": "120초 내 클리어", + "ActivityLevelsLevel.1120205.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120205.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120206.1": "사력을 다한 일격 Ⅵ", + "ActivityLevelsLevel.1120206.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120206.3": "120초 내 클리어", + "ActivityLevelsLevel.1120206.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120206.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120207.1": "사력을 다한 일격 Ⅶ", + "ActivityLevelsLevel.1120207.2": "동료, 그리고 눈 앞에 있는 모든 것을 위해 목숨을 걸어라!", + "ActivityLevelsLevel.1120207.3": "120초 내 클리어", + "ActivityLevelsLevel.1120207.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120207.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120208.1": "최종 검증 Ⅱ", + "ActivityLevelsLevel.1120208.2": "맞는지 틀린지, 사는지 죽는지, 끝까지 가 봐야 알 수 있는 것이다.", + "ActivityLevelsLevel.1120208.3": "150초 내 클리어", + "ActivityLevelsLevel.1120208.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120208.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120301.1": "최종 결단 Ⅰ", + "ActivityLevelsLevel.1120301.2": "모든 선택을 거친 지금, 당신은 또 어떤 결단을 내릴 것인가.", + "ActivityLevelsLevel.1120301.3": "120초 내 클리어", + "ActivityLevelsLevel.1120301.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120301.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120302.1": "최종 결단 Ⅱ", + "ActivityLevelsLevel.1120302.2": "모든 선택을 거친 지금, 당신은 또 어떤 결단을 내릴 것인가.", + "ActivityLevelsLevel.1120302.3": "150초 내 클리어", + "ActivityLevelsLevel.1120302.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120302.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1120303.1": "최종 결단 Ⅲ", + "ActivityLevelsLevel.1120303.2": "모든 선택을 거친 지금, 당신은 또 어떤 결단을 내릴 것인가.", + "ActivityLevelsLevel.1120303.3": "120초 내 클리어", + "ActivityLevelsLevel.1120303.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1120303.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120304.1": "최종 검증 Ⅲ", + "ActivityLevelsLevel.1120304.2": "맞는지 틀린지, 사는지 죽는지, 끝까지 가 봐야 알 수 있는 것이다.", + "ActivityLevelsLevel.1120304.3": "150초 내 클리어", + "ActivityLevelsLevel.1120304.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1120304.5": "남은 시간 60초 초과로 클리어", "ActivityLevelsLevel.2010101.1": "이브의 환상 모험 Ⅰ", "ActivityLevelsLevel.2010101.2": "설마 이게 크리스마스트리 정령의 시험? 그럼 어디 한번 해보죠! \n모든 몬스터를 처치하고 마음에 드는 선물을 선택하세요.", "ActivityLevelsLevel.2010101.3": "120초 내 클리어", diff --git a/data/language/ko_kr/activityshop.json b/data/language/ko_kr/activityshop.json index a93b20e5a..fedc64dc7 100644 --- a/data/language/ko_kr/activityshop.json +++ b/data/language/ko_kr/activityshop.json @@ -15,6 +15,7 @@ "ActivityShop.1014.1": "윌로(여름) 이벤트 상점", "ActivityShop.1015.1": "카린 이벤트 상점", "ActivityShop.1016.1": "엘레노어 이벤트 상점", + "ActivityShop.1017.1": "엘리 이벤트 상점", "ActivityShop.3001.1": "브릭 크러쉬 상점", "ActivityShop.3002.1": "브릭 크러쉬 상점 시즌2", "ActivityShop.3003.1": "브릭 크러쉬 상점 시즌2" diff --git a/data/language/ko_kr/activitytask.json b/data/language/ko_kr/activitytask.json index 486a279e3..99de6824b 100644 --- a/data/language/ko_kr/activitytask.json +++ b/data/language/ko_kr/activitytask.json @@ -630,6 +630,54 @@ "ActivityTask.111030410.2": "‘달콤한 공방’의 「장인」 모드에서 쿠키 누적 20개 포장", "ActivityTask.111030411.2": "‘달콤한 공방’의 「장인」 모드에서 쿠키 누적 4상자 포장", "ActivityTask.111030412.2": "‘달콤한 공방’의 「장인」 모드에서 쿠키 누적 40개 포장", + "ActivityTask.112030101.2": "메인 스토리 챕터 9 「프롤로그 (하) 점화」 클리어", + "ActivityTask.112030102.2": "메인 스토리 챕터 9 「손끝의 모래」 클리어", + "ActivityTask.112030103.2": "메인 스토리 챕터 9 「옆에 있는 그녀」 클리어", + "ActivityTask.112030104.2": "이후 내용은 10월 6일에 오픈되니 기대해 주세요.", + "ActivityTask.112030105.2": "이후 내용은 10월 6일에 오픈되니 기대해 주세요.", + "ActivityTask.112030106.2": "「철수 작전 Ⅱ」 ★3 클리어", + "ActivityTask.112030107.2": "「철수 작전 Ⅳ」 ★3 클리어", + "ActivityTask.112030108.2": "「적은 대장부터 Ⅰ」 ★3 클리어", + "ActivityTask.112030109.2": "「적은 대장부터 Ⅲ」 ★3 클리어", + "ActivityTask.112030110.2": "「적은 대장부터 Ⅳ」 ★3 클리어", + "ActivityTask.112030111.2": "「약자로 강자를 Ⅱ」 ★3 클리어", + "ActivityTask.112030112.2": "「최종 검증 Ⅰ」 ★3 클리어", + "ActivityTask.112030201.2": "이벤트 전투 스테이지 5회 도전", + "ActivityTask.112030202.2": "이벤트 전투 스테이지 10회 도전", + "ActivityTask.112030203.2": "이벤트 전투 스테이지 15회 도전", + "ActivityTask.112030204.2": "이벤트 전투 스테이지 20회 도전", + "ActivityTask.112030205.2": "이벤트 전투 스테이지 30회 도전", + "ActivityTask.112030206.2": "이벤트 전투 스테이지 40회 도전", + "ActivityTask.112030207.2": "이벤트 전투 스테이지 50회 도전", + "ActivityTask.112030208.2": "이벤트 전투 스테이지 60회 도전", + "ActivityTask.112030209.2": "이벤트 전투 스테이지 70회 도전", + "ActivityTask.112030210.2": "이벤트 전투 스테이지 80회 도전", + "ActivityTask.112030211.2": "이벤트 전투 스테이지 90회 도전", + "ActivityTask.112030212.2": "이벤트 전투 스테이지 100회 도전", + "ActivityTask.112030301.2": "「사력을 다한 일격 Ⅰ」 ★3 클리어", + "ActivityTask.112030302.2": "「사력을 다한 일격 Ⅱ」 ★3 클리어", + "ActivityTask.112030303.2": "「사력을 다한 일격 Ⅲ」 ★3 클리어", + "ActivityTask.112030304.2": "「사력을 다한 일격 Ⅳ」 ★3 클리어", + "ActivityTask.112030305.2": "「사력을 다한 일격 Ⅴ」 ★3 클리어", + "ActivityTask.112030306.2": "「사력을 다한 일격 Ⅵ」 ★3 클리어", + "ActivityTask.112030307.2": "「사력을 다한 일격 Ⅶ」 ★3 클리어", + "ActivityTask.112030308.2": "「최종 검증 Ⅱ」 ★3 클리어", + "ActivityTask.112030309.2": "이벤트 기간 동안 ‘빨간 꽃’ 40,000개 수집", + "ActivityTask.112030310.2": "이벤트 기간 동안 ‘빨간 꽃’ 60,000개 수집", + "ActivityTask.112030311.2": "이벤트 기간 동안 ‘빨간 꽃’ 80,000개 수집", + "ActivityTask.112030312.2": "이벤트 기간 동안 ‘빨간 꽃’ 100,000개 수집", + "ActivityTask.112030401.2": "“스파이 대작전” 「목표 고정」에서 최고 득점 누적 2,600포인트 달성", + "ActivityTask.112030402.2": "“스파이 대작전” 「장비 집결」에서 최고 득점 누적 4,000포인트 달성", + "ActivityTask.112030403.2": "“스파이 대작전” 작전 중 특파 정보 누적 5건 완료", + "ActivityTask.112030404.2": "“스파이 대작전” 작전 중 특파 정보 누적 10건 완료", + "ActivityTask.112030405.2": "“스파이 대작전” 「심층 탐색」 1회 작전 중 방 5개 클리어", + "ActivityTask.112030406.2": "“스파이 대작전”에서 「서류 가방」 누적 20회 획득", + "ActivityTask.112030407.2": "“스파이 대작전”에서 「보석」 누적 10회 획득", + "ActivityTask.112030408.2": "“스파이 대작전”에서 폭파 스킬 누적 2회 사용", + "ActivityTask.112030409.2": "“스파이 대작전”에서 빙결 스킬 누적 2회 사용", + "ActivityTask.112030410.2": "“스파이 대작전”에서 최고 득점 누적 18,000포인트 달성", + "ActivityTask.112030411.2": "“스파이 대작전”에서 최고 득점 누적 20,000포인트 달성", + "ActivityTask.112030412.2": "“스파이 대작전”에서 최고 득점 누적 22,000포인트 달성", "ActivityTask.201010101.2": "이벤트 스토리 「정령의 흔적」 보기 오픈", "ActivityTask.201010102.2": "이벤트 스토리 「비슷한 빛」 보기 오픈", "ActivityTask.201010103.2": "이벤트 스토리 「우정의 마법」 보기 오픈", diff --git a/data/language/ko_kr/activitytaskgroup.json b/data/language/ko_kr/activitytaskgroup.json index 527e39cd2..e4cbdd3f2 100644 --- a/data/language/ko_kr/activitytaskgroup.json +++ b/data/language/ko_kr/activitytaskgroup.json @@ -52,6 +52,10 @@ "ActivityTaskGroup.1110302.1": "도전 임무", "ActivityTaskGroup.1110303.1": "모험 임무", "ActivityTaskGroup.1110304.1": "플레이 임무", + "ActivityTaskGroup.1120301.1": "일반 임무", + "ActivityTaskGroup.1120302.1": "도전 임무", + "ActivityTaskGroup.1120303.1": "모험 임무", + "ActivityTaskGroup.1120304.1": "플레이 임무", "ActivityTaskGroup.2010101.1": "일반 임무", "ActivityTaskGroup.2010102.1": "도전 임무", "ActivityTaskGroup.2010103.1": "모험 임무", diff --git a/data/language/ko_kr/affinityquest.json b/data/language/ko_kr/affinityquest.json index 1fcf96af8..edabb2a4d 100644 --- a/data/language/ko_kr/affinityquest.json +++ b/data/language/ko_kr/affinityquest.json @@ -215,6 +215,15 @@ "AffinityQuest.13707.1": "엘레노어의 모든 스킬 {1}레벨 이상 달성", "AffinityQuest.13708.1": "엘레노어로 {1}개의 평점 레벨 {2} 기록 저장", "AffinityQuest.13709.1": "엘레노어 잠재력 수집 누적 수량 {1}개 달성", + "AffinityQuest.13901.1": "엘리와 별의 탑 탐색 {1}회 완료", + "AffinityQuest.13902.1": "엘리와 약속 {1}회 진행", + "AffinityQuest.13903.1": "엘리 {1}승급 달성", + "AffinityQuest.13904.1": "엘리 스킬 {1}회 레벨업", + "AffinityQuest.13905.1": "엘리로 {1}개의 평점 레벨 {2} 기록 저장", + "AffinityQuest.13906.1": "엘리 {1}승급 달성", + "AffinityQuest.13907.1": "엘리의 모든 스킬 {1}레벨 이상 달성", + "AffinityQuest.13908.1": "엘리로 {1}개의 평점 레벨 {2} 기록 저장", + "AffinityQuest.13909.1": "엘리 잠재력 수집 누적 수량 {1}개 달성", "AffinityQuest.14001.1": "스파클과 별의 탑 탐색 {1}회 완료", "AffinityQuest.14002.1": "스파클과 약속 {1}회 진행", "AffinityQuest.14003.1": "스파클 {1}승급 달성", diff --git a/data/language/ko_kr/affinityupreward.json b/data/language/ko_kr/affinityupreward.json index 2e67aded0..356b176e8 100644 --- a/data/language/ko_kr/affinityupreward.json +++ b/data/language/ko_kr/affinityupreward.json @@ -1055,6 +1055,50 @@ "AffinityUpReward.13768.4": "레벨업", "AffinityUpReward.13799.1": "호감도 칭호", "AffinityUpReward.13799.4": "레벨업", + "AffinityUpReward.13901.1": "여행가 스토리", + "AffinityUpReward.13901.4": "여행가 스토리(상)", + "AffinityUpReward.13902.1": "프로필", + "AffinityUpReward.13902.4": "이력 사항", + "AffinityUpReward.13904.1": "프로필", + "AffinityUpReward.13904.4": "이력 사항", + "AffinityUpReward.13905.1": "여행가 스토리", + "AffinityUpReward.13905.4": "여행가 스토리(중)", + "AffinityUpReward.13907.1": "프로필", + "AffinityUpReward.13907.4": "이력 사항", + "AffinityUpReward.13910.1": "여행가 스토리", + "AffinityUpReward.13910.2": "호감도 칭호", + "AffinityUpReward.13910.3": "음성", + "AffinityUpReward.13910.4": "여행가 스토리(하)", + "AffinityUpReward.13910.5": "오픈", + "AffinityUpReward.13910.6": "호감도 음성 1", + "AffinityUpReward.13912.1": "프로필", + "AffinityUpReward.13912.4": "동료 평가", + "AffinityUpReward.13915.1": "음성", + "AffinityUpReward.13915.2": "프로필", + "AffinityUpReward.13915.4": "호감도 음성 2", + "AffinityUpReward.13915.5": "협회 피드백", + "AffinityUpReward.13918.1": "프로필", + "AffinityUpReward.13918.4": "파일 부록", + "AffinityUpReward.13920.1": "음성", + "AffinityUpReward.13920.2": "프로필", + "AffinityUpReward.13920.4": "호감도 음성 3", + "AffinityUpReward.13920.5": "특별 프로필", + "AffinityUpReward.13921.1": "호감도 칭호", + "AffinityUpReward.13921.4": "레벨업", + "AffinityUpReward.13925.1": "음성", + "AffinityUpReward.13925.2": "프로필", + "AffinityUpReward.13925.4": "호감도 음성 4", + "AffinityUpReward.13925.5": "특별 프로필", + "AffinityUpReward.13930.1": "음성", + "AffinityUpReward.13930.2": "프로필", + "AffinityUpReward.13930.4": "호감도 음성 5", + "AffinityUpReward.13930.5": "무기 일화", + "AffinityUpReward.13942.1": "호감도 칭호", + "AffinityUpReward.13942.4": "레벨업", + "AffinityUpReward.13968.1": "호감도 칭호", + "AffinityUpReward.13968.4": "레벨업", + "AffinityUpReward.13999.1": "호감도 칭호", + "AffinityUpReward.13999.4": "레벨업", "AffinityUpReward.14001.1": "여행가 스토리", "AffinityUpReward.14001.4": "여행가 스토리(상)", "AffinityUpReward.14002.1": "프로필", diff --git a/data/language/ko_kr/bdconvertcontent.json b/data/language/ko_kr/bdconvertcontent.json index 441a9b68f..decf4c05a 100644 --- a/data/language/ko_kr/bdconvertcontent.json +++ b/data/language/ko_kr/bdconvertcontent.json @@ -5,6 +5,9 @@ "BdConvertContent.101.1": "「극한 등반」 등급 기록 제출", "BdConvertContent.102.1": "「심연 탐색」 등급 기록 제출", "BdConvertContent.103.1": "「표면 조사」 등급 기록 제출", + "BdConvertContent.1101.1": "「극한 등반」 등급 기록 제출", + "BdConvertContent.1102.1": "「심연 탐색」 등급 기록 제출", + "BdConvertContent.1103.1": "「표면 조사」 등급 기록 제출", "BdConvertContent.201.1": "「극한 등반」 등급 기록 제출", "BdConvertContent.202.1": "「심연 탐색」 등급 기록 제출", "BdConvertContent.203.1": "「표면 조사」 등급 기록 제출", diff --git a/data/language/ko_kr/bdconvertcontrol.json b/data/language/ko_kr/bdconvertcontrol.json index f0e104afc..3df4fe059 100644 --- a/data/language/ko_kr/bdconvertcontrol.json +++ b/data/language/ko_kr/bdconvertcontrol.json @@ -8,5 +8,6 @@ "BdConvertControl.500007.1": "\u000b「이벤트 기간」\u000b2026/06/23 13:00~2026/06/30 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", "BdConvertControl.500008.1": "\u000b「이벤트 기간」\u000b2026/07/14 13:00~2026/07/21 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", "BdConvertControl.500009.1": "\u000b「이벤트 기간」\u000b2026/08/11 13:00~2026/08/18 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", - "BdConvertControl.500010.1": "\u000b「이벤트 기간」\u000b2026/09/01 13:00~2026/09/08 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다." + "BdConvertControl.500010.1": "\u000b「이벤트 기간」\u000b2026/09/01 13:00~2026/09/08 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", + "BdConvertControl.500011.1": "\u000b「이벤트 기간」\u000b2026/10/13 13:00~2026/10/20 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/bdconvertrewardgroup.json b/data/language/ko_kr/bdconvertrewardgroup.json index 30d99645c..6c4daa69d 100644 --- a/data/language/ko_kr/bdconvertrewardgroup.json +++ b/data/language/ko_kr/bdconvertrewardgroup.json @@ -21,7 +21,19 @@ "BdConvertRewardGroup.108.1": "「공략 기록 대모집」 중 공략 점수 1600 누적", "BdConvertRewardGroup.109.1": "「공략 기록 대모집」 중 공략 점수 1800 누적", "BdConvertRewardGroup.110.1": "「공략 기록 대모집」 중 공략 점수 2000 누적", + "BdConvertRewardGroup.1101.1": "「공략 기록 대모집」 중 공략 점수 200 누적", + "BdConvertRewardGroup.1102.1": "「공략 기록 대모집」 중 공략 점수 400 누적", + "BdConvertRewardGroup.1103.1": "「공략 기록 대모집」 중 공략 점수 600 누적", + "BdConvertRewardGroup.1104.1": "「공략 기록 대모집」 중 공략 점수 800 누적", + "BdConvertRewardGroup.1105.1": "「공략 기록 대모집」 중 공략 점수 1000 누적", + "BdConvertRewardGroup.1106.1": "「공략 기록 대모집」 중 공략 점수 1200 누적", + "BdConvertRewardGroup.1107.1": "「공략 기록 대모집」 중 공략 점수 1400 누적", + "BdConvertRewardGroup.1108.1": "「공략 기록 대모집」 중 공략 점수 1600 누적", + "BdConvertRewardGroup.1109.1": "「공략 기록 대모집」 중 공략 점수 1800 누적", "BdConvertRewardGroup.111.1": "「공략 기록 대모집」 중 공략 점수 2200 누적", + "BdConvertRewardGroup.1110.1": "「공략 기록 대모집」 중 공략 점수 2000 누적", + "BdConvertRewardGroup.1111.1": "「공략 기록 대모집」 중 공략 점수 2200 누적", + "BdConvertRewardGroup.1112.1": "「공략 기록 대모집」 중 공략 점수 2400 누적", "BdConvertRewardGroup.112.1": "「공략 기록 대모집」 중 공략 점수 2400 누적", "BdConvertRewardGroup.201.1": "「공략 기록 대모집」 중 공략 점수 200 누적", "BdConvertRewardGroup.202.1": "「공략 기록 대모집」 중 공략 점수 400 누적", diff --git a/data/language/ko_kr/boardnpc.json b/data/language/ko_kr/boardnpc.json index 4ab570459..9bb5334e7 100644 --- a/data/language/ko_kr/boardnpc.json +++ b/data/language/ko_kr/boardnpc.json @@ -51,6 +51,8 @@ "BoardNPC.8134.2": "이벤트 상점", "BoardNPC.8137.1": "엘레노어", "BoardNPC.8137.2": "이벤트 상점", + "BoardNPC.8139.1": "엘리", + "BoardNPC.8139.2": "이벤트 상점", "BoardNPC.8140.1": "스파클", "BoardNPC.8140.2": "이벤트 상점", "BoardNPC.8143.1": "레이스", diff --git a/data/language/ko_kr/character.json b/data/language/ko_kr/character.json index fd495f576..acf9755eb 100644 --- a/data/language/ko_kr/character.json +++ b/data/language/ko_kr/character.json @@ -23,6 +23,7 @@ "Character.134.1": "후유카", "Character.135.1": "미스티", "Character.137.1": "엘레노어", + "Character.139.1": "엘리", "Character.140.1": "스파클", "Character.141.1": "치시아", "Character.142.1": "코제트", @@ -37,5 +38,8 @@ "Character.157.1": "카린", "Character.158.1": "라루(이브)", "Character.159.1": "크루니스(새해)", - "Character.160.1": "윌로(여름)" + "Character.160.1": "윌로(여름)", + "Character.997.1": "태고의 거신병(왼손)", + "Character.998.1": "태고의 거신병(오른손)", + "Character.999.1": "태고의 거신병" } \ No newline at end of file diff --git a/data/language/ko_kr/characterarchivebaseinfo.json b/data/language/ko_kr/characterarchivebaseinfo.json index 8454ef09b..2400cb0b4 100644 --- a/data/language/ko_kr/characterarchivebaseinfo.json +++ b/data/language/ko_kr/characterarchivebaseinfo.json @@ -388,6 +388,23 @@ "CharacterArchiveBaseInfo.13707.2": "만물창고", "CharacterArchiveBaseInfo.13708.1": "급여", "CharacterArchiveBaseInfo.13708.2": "흥미로운 의뢰는 급여를 받지 않음", + "CharacterArchiveBaseInfo.13901.1": "이름", + "CharacterArchiveBaseInfo.13901.2": "엘리", + "CharacterArchiveBaseInfo.13902.1": "생일", + "CharacterArchiveBaseInfo.13902.2": "3월 21일", + "CharacterArchiveBaseInfo.13903.1": "소속", + "CharacterArchiveBaseInfo.13903.2": "자유 여행가", + "CharacterArchiveBaseInfo.13904.1": "스킬", + "CharacterArchiveBaseInfo.13904.2": "옷 재봉, 외상 치료", + "CharacterArchiveBaseInfo.13905.1": "주소", + "CharacterArchiveBaseInfo.13905.2": "미라슈 마을 - 히나기쿠의 집", + "CharacterArchiveBaseInfo.13906.1": "경력", + "CharacterArchiveBaseInfo.13906.2": "██", + "CharacterArchiveBaseInfo.13906.3": "8년", + "CharacterArchiveBaseInfo.13907.1": "무기", + "CharacterArchiveBaseInfo.13907.2": "장작칼과 빨랫대", + "CharacterArchiveBaseInfo.13908.1": "급여", + "CharacterArchiveBaseInfo.13908.2": "엄마가 요즘 많이 바빠서 의뢰는 당분간 받지 않을게", "CharacterArchiveBaseInfo.14001.1": "이름", "CharacterArchiveBaseInfo.14001.2": "스파클", "CharacterArchiveBaseInfo.14002.1": "생일", diff --git a/data/language/ko_kr/characterarchivecontent.json b/data/language/ko_kr/characterarchivecontent.json index 067b1bb30..200316b1d 100644 --- a/data/language/ko_kr/characterarchivecontent.json +++ b/data/language/ko_kr/characterarchivecontent.json @@ -624,6 +624,37 @@ "CharacterArchiveContent.13712.2": "[실패한 첫날 밤]\r\n집에서 도망친 첫날 밤, 저는 간신히 담을 넘어 밖으로 나간 후에야 바깥에는 재미있는 곳이 전혀 없다는 걸 깨달았습니다.\r\n심야의 도심은 아주 고요했고, 집집마다 정원 문이 굳게 닫혀 있었으며, 늘 시끄럽게 짖어대던 강아지들조차 잠들어 있었습니다.\r\n저는 세 블록이나 걸었지만 문을 연 가게는 단 한 곳도 보지 못했고, 여관은 모두 신분 등록이 필요해서 머무를 곳을 찾지 못했습니다.\r\n순찰하는 경비원들에게 잡히지 않기 위해, 저는 날이 밝기 전에 다시 집으로 돌아와 아무 일도 없었던 것처럼 행동할 수밖에 없었습니다.\r\n이건 정말 제가 예상했던 것과는 완전히 달랐기에, 저는 더 완벽한 계획을 세워야겠다고 생각했습니다.\r\n부모님께서는 늘 \"실패는 성공의 어머니\"라고 말씀하셨습니다.\r\n비록 첫날 밤은 실패했지만, 이것은 제가 성공에 한 발짝 더 가까워졌다는 뜻입니다!\r\n\r\n[윈드 애시]\r\n제가 처음으로 윈드 애시 사람들을 만난 것은 '모험가 계획'을 실행한 지 세 번째 되던 밤이었습니다.\r\n확실히 알아본 결과, 애시 에리어야말로 제가 가고 싶었던 곳이었고, 그곳에는 각양각색의 사람들이 있었습니다.\r\n이곳에 도착하고 나서야, 저는 밤이 이렇게나 활기찰 수 있다는 것을 알게 되었습니다.\r\n야시장에서 눈이 휘둥그레져서 구경하다가 막 돈을 내려던 참에, 스케이트보드를 탄 여자아이들이 갑자기 나타났습니다.\r\n그녀들은 제게 가게 주인이 사기꾼이며, 가짜 물건을 팔아넘기고 자신들의 클럽에 도라도 잔뜩 빚졌다고 말해 주었습니다.\r\n그녀들은 주인의 가판대를 부수었고, 주인은 사람들을 불러와 그녀들과 싸우려 했지만, 결국 그녀들이 그 무리를 모조리 때려눕혔습니다.\r\n이건 정말…… 너무 멋있었습니다! 저도 그녀들처럼 권선징악을 행하는 영웅이 되고 싶습니다!\r\n\r\n\r\n[빛바랜 모험가, 새로운 출발]\r\n제가 처음으로 집을 빠져나온 지 어느덧 2주일이 지났습니다.\r\n그동안 많은 일이 있었는데, 윈드 애시 사람들이 제게 길거리 격투 기술을 가르쳐 준 덕분에 지금의 저는 스스로를 보호할 수 있게 되었습니다.\r\n요즘 제가 매일 기다리는 시간은 밤입니다. 부모님께 굿나잇 인사를 드린 뒤 몰래 빠져나가곤 합니다. 비비안, 그리고 카트린과도 이야기를 잘 끝마쳤는데, 그녀들은 제 비밀을 지켜주기로 약속했습니다.\r\n\r\n하지만 이것은 아직 진짜 가출이라고 할 수 없습니다…… 이제 저는 정식으로 여행가가 되어 저만의 모험을 맞이할 준비를 하려 합니다——\r\n이제 과거의 삶과 완전히 작별할 시간입니다!", "CharacterArchiveContent.13713.1": "무기 일화: 하얀 트렁크", "CharacterArchiveContent.13713.2": "백 년 전, 세상은 끝없이 고요했다.\r\n첫 바람이 불어오자 물결이 일고, 먼지가 대지에서 피어오르며, 암벽에 메아리가 울려 퍼졌다.\r\n그리하여 인간이 태어나고, 불이 타오르고, 흐르는 물은 금빛처럼 빛났다.\r\n사십구 일이 지나자, 청백색 기운이 다하고 날카로운 검날이 드러났다.\r\n머리카락을 불면 스르륵 잘려 나가고, 나무를 진흙 베듯 베어내며, 파도를 가르고 구름을 뚫었다.\r\n그러나 오만한 주검사는 만족하지 못했다.\r\n'사람들은 천하제일검은 단 한 자루뿐이라고 말하지만, 난 기어코 한 자루를 더 만들겠다.'\r\n모두가 그녀가 미쳤다고 생각했다. 주검사는 평생 단 한 번만 검령의 계시를 받을 수 있기 때문이다. 그녀는 이미 천하제일검을 주조했으니, 이는 다시 재현할 수 없는 기적이었다.\r\n타인의 말도, 선배의 충고도, 주검사는 전혀 개의치 않았다.\r\n오랜 수련 덕분에 그녀는 바람의 형태, 물의 온도, 불꽃이 터지는 소리를 기억하고 있었다.\r\n그녀는 신을 믿지 않았고, 천지 만물은 자신을 속이지 않는다고 믿었다.\r\n\r\n팔십일 일이 지난 후, 그녀는 정말로 똑같은 검을 만들어 냈다.\r\n날을 세우기 전날 밤, 그녀는 잠을 이루지 못하고 뒤척였고, 날이 밝자 수많은 사람이 명성을 듣고 찾아와 축하했다.\r\n제자가 그녀의 문을 두드리며 정원 안이 무척 북적거리는데 이제 시작해도 되겠냐고 물었다.\r\n그녀는 여전히 침대에 누워 두 눈을 꼭 감은 채, 한참이 지나서야 천천히 입을 열었다.\r\n'모두 돌아가라고 해라, 난 실패했다.'\r\n'이 검은...... 이전의 그 검과 완전히 다르다.'\r\n\r\n'흠흠, 그럼 여기서 문제. 왜 주검사가 그렇게 말했는지 알아?'\r\n이야기를 하던 사람이 교활한 미소를 지었고, 엘레노어는 이야기에 푹 빠져 있다가 어쩔 수 없이 그녀의 질문을 생각하기 위해 멈춰 섰다.\r\n'그러니까, 이 두 검은 겉보기에는 똑같아 보이지만 실제로는 차이가 있다는 말씀인가요?'\r\n'맞아.'\r\n'음...... 설마 검을 휘두를 때 나는 소리가 다른 걸까요? 아니면 베어낼 때 필요한 힘이 다른 건가요?'\r\n'제법 똑똑하네, 단번에 두 가지 가능성을 생각해 내다니...... 하지만 둘 다 틀렸어.'\r\n'그럼 대체 뭔가요?' \r\n여행가는 문득 후회가 밀려왔다. 그 신참의 눈빛이 너무나도 뜨겁고 순수했기 때문이다. 하지만 그녀는 억지로 이야기를 계속 이어 나갈 수밖에 없었다.\r\n\r\n'심경이야. 그녀가 두 번째 검을 연성할 때의 심경은 첫 번째 검을 연성할 때와는 완전히 달랐지.'\r\n'첫 번째는 잡념 없이, 그저 세상에서 가장 좋은 검을 만들고 싶어 했어.'\r\n'두 번째는 지난번과 똑같은 검을 만들고 싶어 하는 마음이 되어, 발전이 아니라 오직 모방에만 온 정신을 쏟았지.'\r\n'급하게 만들어진 검은 형태가 같을지언정 본질은 완전히 달라지는 법이야.'\r\n'그렇군요...'\r\n'네가 나의 경지에 이르면 이해하게 될 거야. 처음 별의 탑을 오를 때의 심경은 열 번째, 백 번째, 천 번째 오를 때와는 완전히 다르니까.'\r\n\r\n'대단해요! 별의 탑을 무려 천 번이나 오르셨다니!'\r\n'짚는 포인트가 이상하잖아. 그나저나, 너 진짜 살 거야?'\r\n'살게요, 당연히 사야죠.'\r\n엘레노어는 유쾌하게 웃었다.\r\n'후회하지 마라......? 난 환불 안 해 주니까.'\r\n'아니에요, 이렇게 멋진 이야기를 들은 것만으로도 이미 충분한걸요!'\r\n'너도 참......'\r\n여행가는 한숨을 쉬며, 이 사람을 '순진하다'고 해야 할지 '어리석다'고 해야 할지 알 수 없었다.\r\n'됐다, 이 무기는 그냥 가져가.'\r\n'네, 네! 아, 맞다. 혹시 이걸 담을 만한 물건이 있을까요?'\r\n여행가는 좌우를 둘러보더니, 옆에 놓여 있던 상자를 아무렇게나 집어 들었다.\r\n'이건 내가 별의 탑에서 소원으로 얻은 건데, 단단한 것 말고는 딱히 쓸모가 없어서 사은품으로 줄게.'\r\n\r\n엘레노어는 만족스러운 듯 상자를 품에 안고 떠났다.\r\n결과적으로 보면 그녀가 구매한 무기는 진짜 신병이기가 아니었지만, 사은품으로 받은 가방은 정말 튼튼하고 내구성이 좋아 늘 그녀의 곁을 지켰으니, 이는 운명의 장난이라 하지 않을 수 없다. 엘레노어에게 가방에 담긴 것은 단순한 도구, 장비, 무기뿐만 아니라, 그녀가 걸어온 길을 함께한 모험 이야기였다.\r\n그리고 우리 모두는 무기가 명성을 얻는 것은 그 본질 때문이 아니라 그것을 사용하는 사람 때문이라는 것을 알고 있다. 머지않아 세계적으로 명성을 떨칠 위대한 여행가가 될 그 소녀에게는, 비록 겉보기에는 보통의 상자에 불과할지라도 머지않아 새롭고 드높은 이름을 얻게 될 것이다——\r\n천변만화, 무궁한 뜻을 품다.", + "CharacterArchiveContent.13901.1": "기본 정보", + "CharacterArchiveContent.13901.2": "이름: 엘리\r\n생일: 3월 21일\r\n소속: 자유 여행가\r\n스킬: 옷 재봉, 외상 치료\r\n주소: 미라슈 마을 - 히나기쿠의 집\r\n경험: ██\r\n무기: 장작칼과 빨랫대\r\n급여: 엄마가 요즘 많이 바빠서 의뢰는 당분간 받지 않을게", + "CharacterArchiveContent.13901.3": "이름: 엘리\r\n생일: 3월 21일\r\n소속: 자유 여행가\r\n스킬: 옷 재봉, 외상 치료\r\n주소: 미라슈 마을 - 히나기쿠의 집\r\n경험: 8년\r\n무기: 장작칼과 빨랫대\r\n급여: 엄마가 요즘 많이 바빠서 의뢰는 당분간 받지 않을게", + "CharacterArchiveContent.13902.1": "여행가가 된 이유", + "CharacterArchiveContent.13902.2": "아이들은 내 보살핌이 필요해.", + "CharacterArchiveContent.13902.3": "아이들은 내가 지켜야 해…… 그리고, 난 약속을 지킬 거야.", + "CharacterArchiveContent.13903.1": "이력 발췌(1)", + "CharacterArchiveContent.13903.2": "흑묘의 전설\r\n\r\n흑묘에 관해서는 아모르와 미라슈에 서로 완전히 다른 두 가지 이야기가 전해진다.\r\n███,████████████████、█████████████。███████,████、████……███████████——████████████。\r\n█████,████████████,█████████。\r\n미라슈에서 흑묘의 이야기는 불안감을 자아내는 괴담으로 전해진다. 보육원에는 ‘흑묘’라는 무시무시한 존재가 있는데, 침입하려는 낯선 사람은 누구든 공격한다고 한다. 하지만 이 ‘흑묘’가 어떻게 싸우는지에 대해서는 의견이 분분하다.\r\n누군가는 그녀는 힘이 엄청나서, 살짝 건드리기만 하면 상대는 열 걸음도 넘게 날아간다고 말한다.\r\n누군가는 그녀의 움직임이 비할 데 없이 날렵해서, 발놀림과 모습조차 제대로 보지 못한 채 주먹 한 방에 쓰러진다고 말한다.\r\n또 누군가는 그녀의 차가운 시선과 뿜어져 나오는 투지만으로도 사람들이 겁에 질려 달아난다고 말한다.\r\n어쨌든 이 전설들이 사실인지 아닌지와는 별개로, 결과적으로 히나기쿠의 집은 싸움이 끊이지 않는 미라슈에서 누구도 감히 침범하지 못하는 영역이 되었다.", + "CharacterArchiveContent.13903.3": "흑묘의 전설\r\n\r\n흑묘에 관해서는 아모르와 미라슈에 서로 완전히 다른 두 가지 이야기가 전해진다.\r\n아모르에서 흑묘는 예쁜 검은 가죽 구두를 신고 애시 에리어의 골목길을 누비는 한 여성을 묘사하는 말이다. 그녀는 어떤 의뢰든 가리지 않고 받았다. 옷 수선, 상처 치료…… 심지어 동네 불량배들을 쫓아내는 일까지…… 그녀는 항상 모든 것을 깔끔하게 처리했다.\r\n하지만 어느 날 이후, 이 여성은 연기처럼 사라진 듯 두 번 다시 천 탑에 나타나지 않았다.\r\n미라슈에서 흑묘의 이야기는 불안감을 자아내는 괴담으로 전해진다. 보육원에는 ‘흑묘’라는 무시무시한 존재가 있는데, 침입하려는 낯선 사람은 누구든 공격한다고 한다. 하지만 이 ‘흑묘’가 어떻게 싸우는지에 대해서는 의견이 분분하다.\r\n누군가는 그녀는 힘이 엄청나서, 살짝 건드리기만 하면 상대는 열 걸음도 넘게 날아간다고 말한다.\r\n누군가는 그녀의 움직임이 비할 데 없이 날렵해서, 발놀림과 모습조차 제대로 보지 못한 채 주먹 한 방에 쓰러진다고 말한다.\r\n또 누군가는 그녀의 차가운 시선과 뿜어져 나오는 투지만으로도 사람들이 겁에 질려 달아난다고 말한다.\r\n어쨌든 이 전설들이 사실인지 아닌지와는 별개로, 결과적으로 히나기쿠의 집은 싸움이 끊이지 않는 미라슈에서 누구도 감히 침범하지 못하는 영역이 되었다.", + "CharacterArchiveContent.13904.1": "이력 발췌(2)", + "CharacterArchiveContent.13904.2": "보육원 일과표\r\n\r\n7:00——기상, 세면, 아침 식사\r\n8:00——식당 청소, 세탁\r\n9:00——글자 익히기, 셈 배우기\r\n12:00——점심 식사, 낮잠\r\n14:00——기상, 실내 이벤트\r\n17:00——저녁 식사\r\n18:00——놀이하기, 노래 배우기, 이야기 듣기\r\n21:00——취침", + "CharacterArchiveContent.13905.1": "이력 발췌(3)", + "CharacterArchiveContent.13905.2": "공백 스튜 만드는 법\r\n\r\n당근 2개를 큼직하게 썰어 둔다.\r\n토마토 2개는 껍질을 벗겨 큼직하게 썰어 둔다.(그날 토마토 가격이 비싸면 ‘붉은 이삭 열매’로 대체할 수 있다)\r\n감자 3개를 큼직하게 썰어 둔다.\r\n그날 남은 식재료에 따라 고기나 수제비를 적당량 넣어도 된다.\r\n냄비의 물이 끓으면, 위 식재료를 순서대로 넣고 약한 불에서 푹 끓인다.\r\n약 한 시간 후에 먹을 수 있으며, 불에서 내리기 전에 그날 상황에 따라 소금이나 후추로 간을 해도 된다\r\n\r\n——█████‘██’██████████.", + "CharacterArchiveContent.13905.3": "공백 스튜 만드는 법\r\n\r\n당근 두 개를 큼직하게 썰어 둔다\r\n토마토 두 개는 껍질을 벗겨 큼직하게 썰어 둔다(그날 토마토 가격이 비싸면 ‘붉은 이삭 열매’로 대체할 수 있다)\r\n감자 세 개를 큼직하게 썰어 둔다그날 남은 식재료에 따라 고기나 수제비를 적당량 넣어도 된다\r\n냄비의 물이 끓으면 위의 식재료를 순서대로 넣고 약한 불에서 푹 끓인다\r\n약 한 시간 후면 먹을 수 있으며, 불에서 내리기 전에 그날 상황에 따라 소금이나 후추로 간을 해도 된다\r\n\r\n——이 레시피는 공백 여단이 출발하기 전 ‘세이나’가 남긴 것이다.", + "CharacterArchiveContent.13906.1": "이력 발췌(4)", + "CharacterArchiveContent.13906.2": "운명의 선물\r\n\r\n보육원에서 엘리는 틈이 날 때마다 아이들을 위해 자그마한 물건들을 바느질해 주곤 했다.\r\n이를테면 아야메의 모자, 세이나의 곰 인형, 코하쿠의 목도리 같은 것들이었다.\r\n어느 것 하나 귀한 물건은 아니었지만, 마치 천에 정성스레 꿰매 넣은 소망처럼 하루하루 아이들의 곁을 지켜 주었다.\r\n엘리가 선물을 만든 데에는 특별한 이유가 있었던 것이 아니었다. 그저 바늘이 천을 오갈 때마다 그녀가 마음속으로 바라는 것은 언제나 한 가지였다.\r\n이 아이들이 무탈하게 자라기를...", + "CharacterArchiveContent.13907.1": "이력 발췌(5)", + "CharacterArchiveContent.13907.2": "「어미 고양이의 노래」\r\n\r\n‘한밤중에 골목 어귀에서 누군가 나지막이 흥얼거리는 소리를 들어 본 적이 있는가?’\r\n공포 소설 「어미 고양이의 노래」는 천 탑 실버 에리어 제5번가의 ‘만화 숲 서점’ 베스트셀러 1위 작품이다.\r\n이 책은 애시 에리어의 실제 도시 괴담을 바탕으로 만들어졌다고 한다.\r\n밤이 찾아올 때마다, 오래된 골목을 지나던 사람들은 어김없이 희미하고도 부드러운 노랫소리를 들었다고 한다.\r\n그 노랫소리는 아이를 재우는 어머니의 속삭임처럼 느리고 다정했으나, 그 안에는 설명하기 어려운 음산한 한기가 서려 있었다.\r\n그저 서둘러 지나가기만 한다면 바람 소리일 뿐이라고 여길지도 모른다.\r\n하지만 누군가 걸음을 멈추고 가사를 제대로 들어 보려 한다면, 그 속에서 듣게 될 것이다. 그림자와 울음소리, 그리고 하나씩 꺼진 별들을......\r\n실제로 그 ‘어미 고양이’를 본 사람은 아무도 없다.\r\n하지만 모두가 알고 있다. 한밤중에는 어미 고양이의 노래에 응답하지 않는 편이 좋다는 것을.", + "CharacterArchiveContent.13908.1": "동료 평가", + "CharacterArchiveContent.13908.2": "내가 앞으로 1년 동안 먹을 푸딩을 걸고 장담하는데, 엘리 씨는 내가 지금껏 본 여행가 중 단연코 가장 강해. 우리가 어릴 때부터 지금까지, 엘리 씨....... 아니, 엄마는 늘 혼자서 우리와 보육원을 지켜 왔으니까!\r\n——세이나\r\n\r\n미라슈 마을에는 오랜 세월 이어진 전란 탓에 부모를 잃은 아이들이 너무나도 많다. 엘리 원장이 나타난 덕분에 아이들에게 따뜻한 보금자리가 생겼지.\r\n——카시미라", + "CharacterArchiveContent.13908.3": "내가 앞으로 1년 동안 먹을 푸딩을 걸고 장담하는데, 엘리는 내가 지금껏 본 여행가 중 단연코 가장 강해. 우리가 어릴 때부터 지금까지, 엘리 이모....... 아니, 엘리 엄마는 늘 혼자서 우리와 보육원을 지켜 줬으니까!\r\n——세이나\r\n\r\n타피이트 선배…… 아니, 엘리 원장이 이토록 많은 일들을 겪었다니. 하지만, 네리타 대장이 이 모든 걸 묻어두려 한다면, 백묘 극단의 미래는 도대체 어떻게 해야……\r\n——카시미라", + "CharacterArchiveContent.13909.1": "협회 피드백", + "CharacterArchiveContent.13909.2": "확인 불가 \r\n그녀가 바로 세이나가 자주 언급하던 ‘엘리 씨’인가요?\r\n세이나가 보증했으니, 어쩌면 정말 세이나의 말이 맞을지도 모르겠네요.\r\n다만 저는 그녀의 실력을 직접 확인할 기회가 없었고, 과거 여행가 기록에도 그녀와 관련된 자료는 없습니다. 미라슈처럼 황량한 곳에서는 더 말할 것도 없고요.\r\n——윌로", + "CharacterArchiveContent.13910.1": "파일 부록", + "CharacterArchiveContent.13910.2": "동요\r\n\r\n잘 자렴, 잘 자렴, 창밖의 그림자는 보지 마렴.\r\n꿈이 너를 아주 멀리, 울음소리조차 들리지 않는 곳까지 데려다줄 거야.\r\n잘 자렴, 잘 자렴, 밤이 벌써 깊었단다.\r\n바람은 먼 곳에서 불어와, 이제 아무 말도 못 한단다.\r\n흔들흔들, 작은 침대가 살며시 흔들리네.\r\n하늘의 별들을 세지 마렴, 하나씩 꺼져 가고 있으니.", + "CharacterArchiveContent.13911.1": "들인 노력에 비해 성과가 적음", + "CharacterArchiveContent.13911.2": "쾅......\r\n보육원에서는 날마다 이런 소리가 들린다. 식당에서 날 때도 있고, 주방이나 마당에서 날 때도 있다.\r\n하지만 다들 알고 있다. 보통 이런 소리가 나면 엘리 엄마가 또 일을 하고 있다는 뜻이다.\r\n\r\n엘리 엄마는 청소할 때 늘 실수투성이다!\r\n지난번 엘리 엄마가 침실을 청소할 때는 실수로 머리를 옷장에 부딪쳤다.\r\n곧이어 비틀거리다 땅에 넘어졌고, 빗자루를 짚고 일어서려다 너무 세게 힘을 준 탓에 빗자루가 그 자리에서 부러지고 말았다.\r\n소리를 듣고 우리가 위층으로 올라가 보니 빗자루를 엮은 버드나무 가지가 방 안 곳곳에 흩어져 있었다. 그래도 엘리 엄마가 다치지 않아 다행이었다.\r\n\r\n엘리 엄마는 설거지를 할 때마다 접시를 깨뜨린다!\r\n한번은 엘리 아주머니가 설거지를 하다가 접시를 잔뜩 깨뜨렸다! 결국 우리도 엘리 아주머니와 함께 한참 동안 땅에 떨어진 조각을 하나하나 조심스럽게 주워야 했다.\r\n그래도 엘리 아주머니는 나름 반성도 한다. 접시를 깨뜨리고 나면 '방금 내가 너무 세게 힘을 줬나? 아니면 각도가 잘못됐나?' 같은 말을 하는 소리가 자주 들린다.\r\n\r\n엘리 엄마는 이불을 널 때마다 보이지 않는 적과 싸우는 것 같다!\r\n어느 날은 바람이 유난히 이상하게 불어, 방향이 계속 바뀌었다. 엘리 엄마가 이불을 걸어 놓기만 하면 바람에 이리저리 날렸다.\r\n결국 엘리 엄마는 이불과 싸움이라도 벌이듯 마당을 몇 바퀴나 빙빙 돌았다. 모두가 함께 달려들고 나서야 겨우 이불의 네 귀퉁이를 붙잡을 수 있었다.\r\n\r\n엘리 엄마는 늘 힘겨운 모험을 겪는 것처럼 보이지만, 우리에게는 언제나 최고의 엘리 엄마다.\r\n엘리 엄마는 누가 어둠을 무서워하는지, 누가 편식하는지, 누가 밤에 이불을 걷어차는지 모두 기억한다.\r\n우리가 열이 나면 밤새 자지 않고 곁을 지켜 주고, 넘어져 다치면 상처도 치료해 준다.\r\n그래서 그 뒤로는 엘리 엄마가 청소나 집안일을 시작하려는 모습이 보이면 우리가 엄마 손에서 빗자루를 받아 들고 이렇게 외치곤 했다. '엘리 엄마, 쉬고 있어.'", + "CharacterArchiveContent.13912.1": "맛있는 저녁 식사", + "CharacterArchiveContent.13912.2": "‘음…… 응? 무슨 냄새지?’\r\n‘맛있는 냄새가 나……’\r\n‘근처에 빵집이라도 새로 생긴 걸까?’\r\n‘말도 안 돼! 빵에서 어떻게 이런 냄새가 나겠어?’\r\n향긋한 냄새가 주방 문틈으로 새어 나오자, 식당에서 기다리다 못해 안달이 난 아이들이 점점 술렁이기 시작했다.\r\n\r\n‘그러고 보니, 엄마는 돌아왔어?’\r\n‘쉿, 엄마라고 하면 안 돼. 아주머니라고 해야지.’\r\n‘엘리 아주머니는 아직 안 돌아오셨을 텐데……’\r\n‘그럼 누가 요리하고 있는 거야?’\r\n그랬다. 엘리 아주머니는 아침에 나가기 전, 오늘은 의뢰가 좀 많아 늦게 돌아올 거라고 일러두었다. 그렇다면 지금 주방을 쓰고 있는 건 다른 사람임이 분명했다.\r\n\r\n‘안에 누구야!’\r\n아이들은 용기를 내어 주방 문을 열고, 보육원에 몰래 침입한 도둑을 붙잡으려 했다.\r\n\r\n‘코하쿠! 감자 좀 가져다줘!’\r\n‘가져왔어……’\r\n‘세이나, 토마토 껍질 다 벗겼어.’\r\n‘아! 고마워, 아야메.’\r\n세이나는 커다란 국자를 들고 큰 솥 안을 휘휘 젓고 있었고, 솥에서는 진하고 향긋한 냄새가 풍겨 나왔다.\r\n\r\n‘아, 너희 배 많이 고파? 아이참~ 이제 곧 되니까 조금만 더 기다려!’\r\n‘세이나, 지금 뭐 하는 거야?’\r\n‘저녁밥이지. 엘리 아주머니는 의뢰를 마치고 돌아오면 분명 피곤할 테니까, 오늘 저녁은 나한테 맡겨~’\r\n‘저녁밥? 이렇게 맛있는 냄새가 나는 게 정말 밥이라고?’\r\n아이들은 문가에 다닥다닥 모여 서서, 세이나가 온갖 재료를 하나씩 솥에 넣는 모습을 눈을 크게 뜨고 바라보았다.\r\n지나치다 싶을 만큼 능숙한 손놀림에 아이들은 순간 이런 착각마저 품었다.\r\n주방에서는 이런 냄새가 날 수도 있었던 거야?\r\n\r\n‘다 됐다!’\r\n얼마나 시간이 흘렀을까. 세이나는 마침내 국자를 치켜들고 요리가 완성되었음을 엄숙하게 선언했다.\r\n‘1인당 한 국자씩이야. 더 먹으면 안 돼~ 엘리 아주머니 몫도 남겨 둬야 하니까!’\r\n말은 그렇게 했지만, 배가 몹시 고팠던 아이들이 솥 주위에 줄을 서자 커다란 솥을 가득 채웠던 스튜는 얼마 지나지 않아 놀라운 속도로 바닥을 드러냈다.\r\n마지막으로 솥에 남은 작은 몫은 세이나가 조심스럽게 그릇에 담아 식탁 한가운데에 놓았다.\r\n\r\n밤이 깊어지자 마침내 문밖에서 익숙한 발소리가 들려왔다.\r\n엘리가 보육원의 대문을 열었을 때 그녀를 맞이한 것은 평소처럼 텅 비고 조용한 식당이 아니었다. 식탁 위에는 아직 김이 피어오르는 그릇과 숟가락이 놓여 있었고, 반짝이는 눈망울들이 일제히 그녀를 바라보고 있었다.\r\n‘어서 와!’\r\n아이들은 저마다 한마디씩 외치며 엘리에게 몰려갔다. 누군가는 그녀의 무기를 받아 들었고, 누군가는 그녀를 식탁으로 이끌었으며, 또 누군가는 따로 남겨 둔 스튜 그릇을 그녀의 손 앞으로 밀어 주었다.\r\n엘리는 놀란 채 그 자리에 서서 아직 온기가 남아 있는 저녁밥과 기대에 찬 아이들의 얼굴을 잠시 바라보다가, 이윽고 부드럽게 미소 지었다.\r\n‘이건…… 너희가 만든 거니?’\r\n‘세이나가 만들었어!’\r\n‘코하쿠랑 아야메도 도와줬어!’\r\n‘이 한 그릇은 엘리 아주머니 주려고 특별히 남겨 둔 거야!’\r\n엘리는 긴 식탁 끝에 조용히 앉아 눈앞의 스튜를 바라보며 말없이 먹기 시작했다. 마치 무언가를 떠올리는 듯했다.\r\n그녀에게 그것은 아마 무슨 일이 있어도 결코 잊을 수 없는 맛있는 저녁 식사였을 것이다.", + "CharacterArchiveContent.13913.1": "무기 일화: 장작칼과 빨랫대", + "CharacterArchiveContent.13913.2": "‘분명 처음 사용하는데도, 처음이라 느껴지지 않을 만큼 능숙해……’\r\n그렇게 느낀 것은 주변 사람들만이 아니었다. 심지어 엘리 자신조차도 그 이유를 알지 못했다.\r\n이른바 빨랫대와 장작칼은 보육원 지하실에서 찾아내 미라슈까지 가져온 낡은 물건들일 뿐이었다…… 그런데 막상 둘을 조합해 보니 뜻밖에도 손에 아주 잘 맞았다.\r\n\r\n사실 엘리가 이런 종류의 ‘무기’를 사용한 것은 이번이 처음이 아니었다. 아니, 달리 말하자면…… 엘리가 전에 사용했던 것은 ‘무기’가 아니었다.\r\n‘이봐, 이봐! 네가 여기 원장 맞지!’\r\n‘우리는 이곳의 새 갱단이다. 이제부터 여긴 우리 구역이야. 방해받고 싶지 않으면 제때 보호비를 내! 알아들었어?’\r\n아이들은 겁에 질려 한쪽 옷장 안에 몸을 숨겼고, 엘리는 문 앞에 서서 미소를 지은 채 키는 작지만 기세등등한 애시 에리어의 갱단원 몇 명을 바라보았다.\r\n\r\n아모르의 애시 에리어는 치안이 좋지 않았고, 그로 인해 생긴 권력의 공백은 갱단들이 차지하고 있었다.\r\n또한 갱단끼리 충돌하는 일도 잦았으며, 구역의 주인이 바뀌거나 신구 세력이 교체되는 일도 흔했다.\r\n하지만 눈앞의 ‘풋내기 불량배들’은 갓 결성된 갱단이 분명했고, 이곳이 사실 ‘흑묘’의 구역이라는 것도 모르고 있었다.\r\n\r\n‘얘들아~ 엘리 아주머니는 지금 잠깐 볼일이 있으니, 금방 돌아올게~’\r\n엘리는 손에 빗자루를 든 채 다정하게 문을 닫고 안뜰로 나갔다.\r\n‘이봐! 너…… 괜한 수작 부리지 마! 안 그러면 가만두지 않을 거야!’\r\n‘보아하니 너희는 나쁜 아이들이구나~ 제대로 가르쳐 줄 필요가 있겠어~’\r\n엘리는 처음 문을 열었을 때부터 줄곧 미소를 잃지 않았지만, 어째서인지 지금은 보는 이의 등골을 서늘하게 했다.\r\n\r\n‘오지 마! 오지 마! 오지 말라고!’\r\n안뜰에 있던 갱단원들이 뿔뿔이 달아나자, 아이들도 문을 밀고 밖으로 나왔다.\r\n‘엘리 아주머니, 저 사람들은 왜 도망간 거야!’\r\n‘저 사람들은 나쁜 아이들이란다~ 방금 빗자루로 엉덩이를 때렸어. 너희는 앞으로 저런 아이가 되면 안 된단다~’\r\n‘난 빗자루로 엉덩이 맞기 싫어! 꼭 착한 아이가 될게! 맹세해!’\r\n‘후후…… 그럼 됐단다~’", "CharacterArchiveContent.14001.1": "기본 정보", "CharacterArchiveContent.14001.2": "이름: 스파클\r\n생일: 7월 26일\r\n소속: 무나 워크스\r\n스킬: 발명, 개조\r\n주소: 개인 공방, 위치 비공개\r\n경력: 1년 미만\r\n무기: 라보라비\r\n급여: 의뢰에 따라 다름", "CharacterArchiveContent.14002.1": "여행가가 된 이유", diff --git a/data/language/ko_kr/characterarchivevoice.json b/data/language/ko_kr/characterarchivevoice.json index 4ebdfe8b1..0daf498d3 100644 --- a/data/language/ko_kr/characterarchivevoice.json +++ b/data/language/ko_kr/characterarchivevoice.json @@ -2135,6 +2135,95 @@ "CharacterArchiveVoice.137087.1": "개인 3", "CharacterArchiveVoice.137088.1": "개인 4", "CharacterArchiveVoice.137089.1": "개인 5", + "CharacterArchiveVoice.139001.1": "필살기 1", + "CharacterArchiveVoice.139002.1": "필살기 2", + "CharacterArchiveVoice.139003.1": "쓰러짐 1", + "CharacterArchiveVoice.139004.1": "쓰러짐 2", + "CharacterArchiveVoice.139005.1": "잠재력 획득 1", + "CharacterArchiveVoice.139006.1": "잠재력 획득 2", + "CharacterArchiveVoice.139007.1": "잠재력 획득 3", + "CharacterArchiveVoice.139008.1": "잠재력 획득 4", + "CharacterArchiveVoice.139009.1": "잠재력 획득 5", + "CharacterArchiveVoice.139010.1": "별의 탑·탐색 시작 1", + "CharacterArchiveVoice.139011.1": "별의 탑·탐색 시작 2", + "CharacterArchiveVoice.139012.1": "별의 탑·탐색 시작 3", + "CharacterArchiveVoice.139013.1": "별의 탑·탐색 시작 4", + "CharacterArchiveVoice.139014.1": "별의 탑·탐색 시작 5", + "CharacterArchiveVoice.139015.1": "별의 탑·새로운 난이도 시작", + "CharacterArchiveVoice.139016.1": "별의 탑·새로운 스테이지", + "CharacterArchiveVoice.139017.1": "별의 탑·상점", + "CharacterArchiveVoice.139018.1": "별의 탑·안전장소", + "CharacterArchiveVoice.139019.1": "별의 탑·사건", + "CharacterArchiveVoice.139020.1": "별의 탑·전투 종료 1", + "CharacterArchiveVoice.139021.1": "별의 탑·전투 종료 2", + "CharacterArchiveVoice.139022.1": "별의 탑·전투 종료 3", + "CharacterArchiveVoice.139023.1": "인사 1", + "CharacterArchiveVoice.139024.1": "인사 2", + "CharacterArchiveVoice.139025.1": "인사 3", + "CharacterArchiveVoice.139026.1": "인사 4", + "CharacterArchiveVoice.139027.1": "인사 5", + "CharacterArchiveVoice.139028.1": "홈 1", + "CharacterArchiveVoice.139029.1": "홈 2", + "CharacterArchiveVoice.139030.1": "홈 3", + "CharacterArchiveVoice.139031.1": "홈 4", + "CharacterArchiveVoice.139032.1": "홈 5", + "CharacterArchiveVoice.139033.1": "홈 6", + "CharacterArchiveVoice.139034.1": "홈 7", + "CharacterArchiveVoice.139035.1": "홈 8", + "CharacterArchiveVoice.139036.1": "홈 9", + "CharacterArchiveVoice.139037.1": "홈 10", + "CharacterArchiveVoice.139038.1": "홈·호감도 10", + "CharacterArchiveVoice.139039.1": "홈·호감도 15", + "CharacterArchiveVoice.139040.1": "홈·호감도 20", + "CharacterArchiveVoice.139041.1": "홈·호감도 25", + "CharacterArchiveVoice.139042.1": "홈·호감도 30", + "CharacterArchiveVoice.139043.1": "홈 11", + "CharacterArchiveVoice.139044.1": "홈 12", + "CharacterArchiveVoice.139045.1": "홈 13", + "CharacterArchiveVoice.139046.1": "홈 14", + "CharacterArchiveVoice.139047.1": "홈 15", + "CharacterArchiveVoice.139048.1": "홈·중복 터치 1", + "CharacterArchiveVoice.139049.1": "홈·중복 터치 2", + "CharacterArchiveVoice.139050.1": "홈·방치 1", + "CharacterArchiveVoice.139051.1": "홈·방치 2", + "CharacterArchiveVoice.139052.1": "홈·장시간 방치", + "CharacterArchiveVoice.139053.1": "첫 만남", + "CharacterArchiveVoice.139054.1": "다시 만남", + "CharacterArchiveVoice.139055.1": "전투 승리 1", + "CharacterArchiveVoice.139056.1": "전투 승리 2", + "CharacterArchiveVoice.139057.1": "전투 실패 1", + "CharacterArchiveVoice.139058.1": "전투 실패 2", + "CharacterArchiveVoice.139059.1": "육성", + "CharacterArchiveVoice.139060.1": "레벨업", + "CharacterArchiveVoice.139061.1": "일반 레코드 듣기", + "CharacterArchiveVoice.139062.1": "특별 레코드 듣기", + "CharacterArchiveVoice.139063.1": "새로운 스킨 오픈", + "CharacterArchiveVoice.139064.1": "추억 컷신 오픈", + "CharacterArchiveVoice.139065.1": "출전 1", + "CharacterArchiveVoice.139066.1": "출전 2", + "CharacterArchiveVoice.139067.1": "출전 3", + "CharacterArchiveVoice.139068.1": "출전 4", + "CharacterArchiveVoice.139069.1": "호감도 10 달성", + "CharacterArchiveVoice.139070.1": "호감도 15 달성", + "CharacterArchiveVoice.139071.1": "호감도 25 달성", + "CharacterArchiveVoice.139072.1": "호감도 30 달성", + "CharacterArchiveVoice.139073.1": "선물 1", + "CharacterArchiveVoice.139074.1": "선물 2", + "CharacterArchiveVoice.139075.1": "선물 3", + "CharacterArchiveVoice.139076.1": "긍정", + "CharacterArchiveVoice.139077.1": "부정", + "CharacterArchiveVoice.139078.1": "의문", + "CharacterArchiveVoice.139079.1": "당황", + "CharacterArchiveVoice.139080.1": "상심", + "CharacterArchiveVoice.139081.1": "흥분", + "CharacterArchiveVoice.139082.1": "화", + "CharacterArchiveVoice.139083.1": "기쁨", + "CharacterArchiveVoice.139084.1": "한숨", + "CharacterArchiveVoice.139085.1": "개인 1", + "CharacterArchiveVoice.139086.1": "개인 2", + "CharacterArchiveVoice.139087.1": "개인 3", + "CharacterArchiveVoice.139088.1": "개인 4", + "CharacterArchiveVoice.139089.1": "개인 5", "CharacterArchiveVoice.140001.1": "필살기 1", "CharacterArchiveVoice.140002.1": "필살기 2", "CharacterArchiveVoice.140003.1": "쓰러짐 1", diff --git a/data/language/ko_kr/charactercg.json b/data/language/ko_kr/charactercg.json index 733d1a0f9..74e7dcebd 100644 --- a/data/language/ko_kr/charactercg.json +++ b/data/language/ko_kr/charactercg.json @@ -23,6 +23,7 @@ "CharacterCG.13401.1": "후유카-추억 컷신", "CharacterCG.13501.1": "미스티-추억 컷신", "CharacterCG.13701.1": "엘레노어-추억 컷신", + "CharacterCG.13901.1": "엘리-추억 컷신", "CharacterCG.14001.1": "스파클-추억 컷신", "CharacterCG.14101.1": "치시아-추억 컷신", "CharacterCG.14201.1": "코제트-추억 컷신", @@ -37,5 +38,8 @@ "CharacterCG.15701.1": "카린-추억 컷신", "CharacterCG.15801.1": "라루(이브)-추억 컷신", "CharacterCG.15901.1": "크루니스(새해)-추억 컷신", - "CharacterCG.16001.1": "윌로(여름)-추억 컷신" + "CharacterCG.16001.1": "윌로(여름)-추억 컷신", + "CharacterCG.99701.1": "태고의 거신병(왼손)-추억 컷신", + "CharacterCG.99801.1": "태고의 거신병(오른손)-추억 컷신", + "CharacterCG.99901.1": "태고의 거신병-추억 컷신" } \ No newline at end of file diff --git a/data/language/ko_kr/characterdes.json b/data/language/ko_kr/characterdes.json index 93e3a6736..1854a14fe 100644 --- a/data/language/ko_kr/characterdes.json +++ b/data/language/ko_kr/characterdes.json @@ -287,6 +287,18 @@ "CharacterDes.137.7": "엘레노어 지원 유파 2", "CharacterDes.137.8": "하나이와 카나", "CharacterDes.137.9": "전술 에너지를 지속적으로 회복해, 빠른 속도로 강화된 크로스 참격을 시전하는 일반 공격 유파.", + "CharacterDes.139.1": "Zeng Tong", + "CharacterDes.139.10": "청소 표식을 가득 채워 필살기 1단계를 사용하며, 일반 공격과 표식 형태를 동시에 강화하는 유파.", + "CharacterDes.139.11": "순환 참격을 강화하고 서리의 칼날을 발사하는 유파.", + "CharacterDes.139.12": "마무리 참격과 얼음 결정을 강화하는 유파.", + "CharacterDes.139.2": "Allie", + "CharacterDes.139.3": "보육원의 엄마인 엘리는 자신의 월도로 전력을 다해 아이들을 지켜낸다.", + "CharacterDes.139.4": "엘리 메인 유파 1", + "CharacterDes.139.5": "엘리 메인 유파 2", + "CharacterDes.139.6": "엘리 지원 유파 1", + "CharacterDes.139.7": "엘리 지원 유파 2", + "CharacterDes.139.8": "이시토비 에리카", + "CharacterDes.139.9": "청소 표식을 지속적으로 획득해 필살기 2단계를 시전하고, 더 많은 피해를 입히는 유파.", "CharacterDes.140.1": "Song Zhengnan", "CharacterDes.140.10": "라보라비가 모드를 전환해 차징 후 폭발적인 공격을 가해 다수의 목표를 타격하기 좋은 유파.", "CharacterDes.140.11": "슈퍼 오토라비의 폭발력이 강화되어 짧은 기간에 대량의 피해를 입히는 유파.", @@ -466,5 +478,41 @@ "CharacterDes.160.6": "윌로 지원 유파 1", "CharacterDes.160.7": "윌로 지원 유파 2", "CharacterDes.160.8": "나바타메 히토미", - "CharacterDes.160.9": "버블 개구리가 지속적으로 커지며 큰 범위 피해를 입히는 유파." + "CharacterDes.160.9": "버블 개구리가 지속적으로 커지며 큰 범위 피해를 입히는 유파.", + "CharacterDes.997.1": "???", + "CharacterDes.997.10": "메인 유파 설명2", + "CharacterDes.997.11": "지원 유파 설명1", + "CharacterDes.997.12": "지원 유파 설명1", + "CharacterDes.997.2": "Willow", + "CharacterDes.997.3": "캐릭터 소개는 일반적으로 기능과 플레이 스타일의 특징을 중심으로, 어느 정도 문학적인 묘사를 더한 내용으로 한다. 예를 들어 작은 유령을 소환하여 공격이나 지원을 할 수 있는 ‘경쾌한 마녀’와 같은 표현.", + "CharacterDes.997.4": "윌로 메인 유파 1", + "CharacterDes.997.5": "윌로 메인 유파 2", + "CharacterDes.997.6": "윌로 지원 유파 1", + "CharacterDes.997.7": "윌로 지원 유파 2", + "CharacterDes.997.8": "???", + "CharacterDes.997.9": "메인 유파 설명1", + "CharacterDes.998.1": "???", + "CharacterDes.998.10": "메인 유파 설명2", + "CharacterDes.998.11": "지원 유파 설명1", + "CharacterDes.998.12": "지원 유파 설명1", + "CharacterDes.998.2": "Willow", + "CharacterDes.998.3": "캐릭터 소개는 일반적으로 기능과 플레이 스타일의 특징을 중심으로, 어느 정도 문학적인 묘사를 더한 내용으로 한다. 예를 들어 작은 유령을 소환하여 공격이나 지원을 할 수 있는 ‘경쾌한 마녀’와 같은 표현.", + "CharacterDes.998.4": "윌로 메인 유파 1", + "CharacterDes.998.5": "윌로 메인 유파 2", + "CharacterDes.998.6": "윌로 지원 유파 1", + "CharacterDes.998.7": "윌로 지원 유파 2", + "CharacterDes.998.8": "???", + "CharacterDes.998.9": "메인 유파 설명1", + "CharacterDes.999.1": "???", + "CharacterDes.999.10": "메인 유파 설명2", + "CharacterDes.999.11": "지원 유파 설명1", + "CharacterDes.999.12": "지원 유파 설명1", + "CharacterDes.999.2": "Willow", + "CharacterDes.999.3": "캐릭터 소개는 일반적으로 기능과 플레이 스타일의 특징을 중심으로, 어느 정도 문학적인 묘사를 더한 내용으로 한다. 예를 들어 작은 유령을 소환하여 공격이나 지원을 할 수 있는 ‘경쾌한 마녀’와 같은 표현.", + "CharacterDes.999.4": "윌로 메인 유파 1", + "CharacterDes.999.5": "윌로 메인 유파 2", + "CharacterDes.999.6": "윌로 지원 유파 1", + "CharacterDes.999.7": "윌로 지원 유파 2", + "CharacterDes.999.8": "???", + "CharacterDes.999.9": "메인 유파 설명1" } \ No newline at end of file diff --git a/data/language/ko_kr/characterskin.json b/data/language/ko_kr/characterskin.json index 43793ecb1..89bec23e0 100644 --- a/data/language/ko_kr/characterskin.json +++ b/data/language/ko_kr/characterskin.json @@ -39,6 +39,8 @@ "CharacterSkin.11603.2": "내가 생각하는 가장 행복한 순간은 따사로운 오후의 온기 속에서 낮잠을 자는 거야. 깨어났을 때 햇살이 창가를 비추고, 꽃들이 여전히 그대를 기다리고 있는 그런 순간 말이야.", "CharacterSkin.11701.1": "징린-기본", "CharacterSkin.11702.1": "징린-각성", + "CharacterSkin.11703.1": "행운 가득, 맛있는 행진곡", + "CharacterSkin.11703.2": "멋진 음악으로 손님을 맞이하니 행운이 절로 따른다! \u000b오늘 용경루를 찾아주신 모든 손님 여러분을 환영합니다. 맛과 행운의 시간이 시작됩니다!", "CharacterSkin.11801.1": "크루니스-기본", "CharacterSkin.11802.1": "크루니스-각성", "CharacterSkin.11901.1": "나노하-기본", @@ -59,6 +61,8 @@ "CharacterSkin.12503.2": "그녀가 그토록 바라던 크리스마스는, 따뜻한 화롯불과 향긋하고 달콤한 과일주, 친구들과 나누는 웃음, 그리고 당신이 보낸 단 하나뿐인 특별한 선물입니다.", "CharacterSkin.12601.1": "플로라-기본", "CharacterSkin.12602.1": "플로라-각성", + "CharacterSkin.12603.1": "나의 무대는 내가 만든다", + "CharacterSkin.12603.2": "조명 세팅 완료! \n자, 이번에야 말로 온 세상에 보여줄 거야. 나의 무대는 내가 만든다!", "CharacterSkin.12701.1": "테레사-기본", "CharacterSkin.12702.1": "테레사-각성", "CharacterSkin.12703.1": "오늘부터 신입 용사!", @@ -87,6 +91,8 @@ "CharacterSkin.13504.2": "진실을 먹고사는 마녀라도 가끔은 여유로운 휴식이 필요한 법이다.\u000b기지개를 켜며 석양을 바라보는 것만큼 여유로운 게 또 있을까?", "CharacterSkin.13701.1": "엘레노어-기본", "CharacterSkin.13702.1": "엘레노어-각성", + "CharacterSkin.13901.1": "엘리-기본", + "CharacterSkin.13902.1": "엘리-각성", "CharacterSkin.14001.1": "스파클-기본", "CharacterSkin.14002.1": "스파클-각성", "CharacterSkin.14101.1": "치시아-기본", @@ -128,5 +134,11 @@ "CharacterSkin.15901.1": "크루니스(새해)-기본", "CharacterSkin.15902.1": "크루니스(새해)-각성", "CharacterSkin.16001.1": "윌로(여름)-기본", - "CharacterSkin.16002.1": "윌로(여름)-각성" + "CharacterSkin.16002.1": "윌로(여름)-각성", + "CharacterSkin.99701.1": "태고의 거신병(왼손)", + "CharacterSkin.99702.1": "???", + "CharacterSkin.99801.1": "태고의 거신병(오른손)", + "CharacterSkin.99802.1": "???", + "CharacterSkin.99901.1": "태고의 거신병", + "CharacterSkin.99902.1": "???" } \ No newline at end of file diff --git a/data/language/ko_kr/chargetlines.json b/data/language/ko_kr/chargetlines.json index 21b80ccba..f9b674939 100644 --- a/data/language/ko_kr/chargetlines.json +++ b/data/language/ko_kr/chargetlines.json @@ -52,6 +52,7 @@ "CharGetLines.11702.1": "결정했어, 보스를 위해 특별 메뉴를 만들 거야! 괜찮아, 괜찮아, 보스는 우리 단골손님이니까!", "CharGetLines.11703.1": "징린, 등! 장! \u000b……다 찍었어? 으으…… 다리 저려……", "CharGetLines.11704.1": "과학 마작이야말로 승리로 가는 길! 보스도 그렇게 생각하지? 흐흥, 역시 내 마작 동료다워!", + "CharGetLines.11705.1": "멋진 음악으로 손님을 맞이하니 행운이 절로 따른다! \n오늘 용경루를 찾아주신 모든 손님 여러분을 환영합니다. 맛과 행운의 시간이 시작됩니다!", "CharGetLines.11801.1": "네가 그 마왕님이니? 괜찮다면 전신을 검사하게 해주지 않을래?", "CharGetLines.11802.1": "아무래도 인연인 듯한데 근처에 왔을 땐 꼭 얼굴 비춰줬으면 좋겠어.", "CharGetLines.11803.1": "낫이 울고 있어…… 후후, 이 아이도 기쁜가 봐.", @@ -80,6 +81,7 @@ "CharGetLines.12602.1": "원래 같은 마술은 한 번밖에 안 보여 주지만…… 이번만 특별히 보여 주는 거다?", "CharGetLines.12603.1": "자, 매혹적인 스테이지의 시작이야~! 이 기적을 확실하게 마음에 새겨줄게!", "CharGetLines.12604.1": "자, 넋 놓고 보는 건 끝. 곧 공연 시작이니 얼른 도와줘.", + "CharGetLines.12605.1": "조명 세팅 완료! \n자, 이번에야 말로 온 세상에 보여줄 거야. 나의 무대는 내가 만든다!", "CharGetLines.12701.1": "우오~! 이런 곳에 새로운 배달 루트가! 난 요로즈 택배의 테레사. 편지를 보낼 때는 날 불러줘.", "CharGetLines.12702.1": "오랜만이야, 보스! 내 택배 서비스는 만족스러워?", "CharGetLines.12703.1": "지금의 나라면, 전설의 드래곤을 쓰러뜨릴 수 있을지도 몰라!", @@ -115,6 +117,10 @@ "CharGetLines.13702.1": "‘여행가 행운 수첩’에 쓰여있던 게 진짜였어요……! 다시 만나고 싶은 사람을 강하게 떠올리면, 소원은 반드시 이루어진다…… 저와 선배님은 역시 최고의 파트너예요!", "CharGetLines.13703.1": "선배님, 저를 자랑스럽게 생각하고 계시나요?", "CharGetLines.13704.1": "자 선배님, 제 손을 잘 잡고 계세요. 네. 그대로…… 후후. 선배님의 손, 따뜻하네요♪", + "CharGetLines.13901.1": "나는 엘리야. 히나기쿠의 집이라는 보육원의 원장을 맡고 있어. 괜찮다면 앞으로는 여기를 네 집이라고 생각해 주렴. 분명 아이들도 새 가족이 늘었다고 좋아할 거야♪", + "CharGetLines.13902.1": "또 만났네. 잘 지냈니? 밥은 잘 먹고 있고? 곤란한 일은 없어?", + "CharGetLines.13903.1": "우리 귀여운 아이들도, 마왕님도, 전부 엄마가 지켜줄게♡", + "CharGetLines.13904.1": "이렇게 마주 보고 있으니까, 왠지 신부의 베일을 들어 올리고 있는 것 같아서 긴장되네…", "CharGetLines.14001.1": "어서 와, 스파클의 이동식 제작실에…… 아니 세상에, 당신 완전 귀엽잖아! 귀여워서 코피 터질 것 같아! 라보라비, 슈퍼 오토라비, 우리 새 친구에게 인사해!", "CharGetLines.14002.1": "혹시 메카 마와앙의 시운전에 협력해 주는 거야? 개발자로서 정말 든든한걸?", "CharGetLines.14003.1": "가자, 라보라비! 우리 이야기의 시작이야!", diff --git a/data/language/ko_kr/datingcharacterevent.json b/data/language/ko_kr/datingcharacterevent.json index 07fff48d6..7610b6f63 100644 --- a/data/language/ko_kr/datingcharacterevent.json +++ b/data/language/ko_kr/datingcharacterevent.json @@ -359,6 +359,18 @@ "DatingCharacterEvent.137302.5": "온천 잠수부", "DatingCharacterEvent.137302.6": "온천 리조트에서 뭔가 특별한 일이 일어날지도 모른다……", "DatingCharacterEvent.137302.7": "엘레노어와 함께 온천욕을 즐기던 중, 그녀의 모습이 갑자기 사라졌다. \n무슨 사고라도 난 건 아닌지 걱정이 들려던 찰나, 온천의 수면 위로 잠수경을 쓴 엘레노어가 튀어나왔다. \n황당한 마음이 들면서도 웃음이 터져 나왔다. 이런 기상천외한 상상력과 모험 정신을 가진 사람은 오직 엘레노어뿐일 것이다.", + "DatingCharacterEvent.139301.1": "엘리와 함께 집안일에 관한 서적을 찾으러 아카데미 도서관을 방문했다.\n하지만 얼마 지나지 않아 책장 사이에서 길을 잃고 말았다.\n길을 찾으려 헤매던 중 시험지 상자를 들고 있는 나이든 교수 한 명을 지나쳤다. \n그 교수는 당신을 아카데미 학생으로 오해한 건지 다짜고짜 시험지를 품에 안겨주고는 교실까지 들고 가도록 했다.", + "DatingCharacterEvent.139301.2": "교수가 워낙 엄격해 보여 거절하지 못한 당신은 울며 겨자 먹기로 교실까지 따라 들어갔다. \n교실에 들어서자마자 교수는 시험지를 나눠주라고 시키더니 그 자리에서 깜짝 쪽지 시험을 진행하겠다고 했다. \n시험지를 다 나눠준 후 후문으로 슬쩍 빠져나가려 했지만, 교수에게 덜미를 잡혀 억지로 의자에 앉아 시험지와 펜까지 받아 들게 되었다.", + "DatingCharacterEvent.139301.3": "문제 자체는 읽을 수 있었지만, 생소하게 작성된 문장은 낯선 외국어처럼 느껴졌다. \n40분이 지난 후 제출할 수 있던 건 백지에 가까운 답안지뿐이었다. \n이에 크게 화를 낸 교수가 당신을 곧장 교무실로 끌고 가 보호자를 호출하라고 호통치던 바로 그때, \n도서관에서 당신을 찾고 있던 엘리가 호통 소리에 끌려 교무실 앞에 나타났다.", + "DatingCharacterEvent.139301.5": "보호자 호출", + "DatingCharacterEvent.139301.6": "학원에서 뭔가 특별한 일이 일어날지도 모른다……", + "DatingCharacterEvent.139301.7": "교수는 문 앞에 서 있던 엘리를 보호자로 착각하고 교무실 안으로 들어오라고 한 뒤 가정교육의 중요성에 대해 열변을 토하기 시작했다. 엘리는 줄곧 미소를 띤 채 점잖고 예의 바른 태도로 이 갑작스러운 ‘면담’을 들어주었다. 교수의 말이 끝나자, 그녀는 그제야 당신이 이 학원의 학생이 아니며, 자신 역시 보호자가 아니라는 사실을 차분히 말해주었다.", + "DatingCharacterEvent.139302.1": "디저트 카페에서 제빵 교류회가 열리고 있어, 엘리와 함께 도전해 보기로 했다.", + "DatingCharacterEvent.139302.2": "몇몇 파티시에의 도움으로 두 사람은 금세 각자의 작품을 만들기 시작했다. \n다행히 휘핑크림을 치는 것부터 반죽에 계란과 우유를 섞는 과정까지 이번 초반 작업은 아주 순조롭게 진행되었다.\n그렇게 두 사람은 완성된 케이크 시트를 함께 오븐에 넣었다.", + "DatingCharacterEvent.139302.3": "정해진 시간이 지난 후 엘리와 당신은 각자의 작품을 꺼냈다. \n당신의 케이크는 윗부분이 약간 그을렸지만 전반적으로 제법 잘 완성된 편이었다. \n하지만 엘리 쪽을 바라보던 당신의 눈에 들어온 것은 새까만 ‘벽돌’이었다. \n오븐 트레이 한가운데에 놓인 그건 도무지 ‘케이크’라고 부르기 힘든 모습이었다. \n“분명… 아까까지는 아무 문제 없었는데…”", + "DatingCharacterEvent.139302.5": "다 타버린 케이크", + "DatingCharacterEvent.139302.6": "디저트 카페에서 뭔가 특별한 일이 일어날지도 모른다……", + "DatingCharacterEvent.139302.7": "디저트를 만드는 일은 쉽다고 하면 쉽고, 어렵다고 하면 어려운 일이다. 휘핑부터 반죽, 오븐에 넣기까지 특별히 어려운 기술이 필요한 것은 아니다. 하지만 중간에 하나라도 어긋나면 모든 과정을 망치게 된다…", "DatingCharacterEvent.140301.1": "오락 노점상 앞에 꽤 많은 사람이 모여 있었다. 최우수상 자리에 주인이 어디선가 구해온 축음기 1대가 놓여 있기 때문이었다. \n“레코드를 재생할 수 있는 신기야. 그런데 이건 꽤 귀엽게 생겼네. 이 색이 마왕님이랑 닮았어.” 스파클은 이 신기에 매우 관심이 많아 보였다. \n당신의 의구심을 알아챈 듯, 담담하게 고개를 끄덕였다. “내 공방에 이미 1대 있거든.”", "DatingCharacterEvent.140301.2": "“다만 내가 수집한 레코드가 별로 없어서 축음기는 거의 방치된 상태야. 하지만 너희 같은 여행가라면 이야기가 다르겠지? 차라리 이걸 따내서 오아시스호에 두는 건 어때?” \n스파클과 의기투합하여 팀을 이루고, 최우수상을 향한 도전을 시작했다.", "DatingCharacterEvent.140301.3": "어느덧 하루가 다 지나고, 둘의 도전을 구경하던 사람들은 몇 번이나 바뀌었다. 축음기는 여전히 최우수상 자리에 떡하니 버티고 있고, 노점상 주인은 옆에서 두 사람에게 벌어들인 도라를 세며 즐거워하고 있다. \n“저 축음기, 딱히 좋아 보이지도 않는데 그냥 별의 탑에 가서 새 걸로 소원을 빌자.” 스파클과 함께 다시 한번 의견을 모으고는 노점상에서 도망치듯 빠져나왔다.", diff --git a/data/language/ko_kr/datingstartendevent.json b/data/language/ko_kr/datingstartendevent.json index e1b0162a0..da40b9ae2 100644 --- a/data/language/ko_kr/datingstartendevent.json +++ b/data/language/ko_kr/datingstartendevent.json @@ -95,6 +95,10 @@ "DatingStartEndEvent.137101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", "DatingStartEndEvent.137102.1": "어느새 시간이 꽤 흘렀다.", "DatingStartEndEvent.137102.2": "==DATING_CHARACTER====KR4== 정말 잊을 수 없는 시간을 보냈다. 이제……", + "DatingStartEndEvent.139101.1": "당신은 휴대폰을 꺼내고 ==DATING_CHARACTER==에게 즉흥적으로 약속 신청 메시지를 보냈다.", + "DatingStartEndEvent.139101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", + "DatingStartEndEvent.139102.1": "어느새 시간이 꽤 흘렀다.", + "DatingStartEndEvent.139102.2": "==DATING_CHARACTER====KR4== 정말 잊을 수 없는 시간을 보냈다. 이제……", "DatingStartEndEvent.140101.1": "당신은 휴대폰을 꺼내고 ==DATING_CHARACTER==에게 즉흥적으로 약속 신청 메시지를 보냈다.", "DatingStartEndEvent.140101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", "DatingStartEndEvent.140102.1": "어느새 시간이 꽤 흘렀다.", diff --git a/data/language/ko_kr/dictionarydiagram.json b/data/language/ko_kr/dictionarydiagram.json index 3767319cc..fbdea41bb 100644 --- a/data/language/ko_kr/dictionarydiagram.json +++ b/data/language/ko_kr/dictionarydiagram.json @@ -108,7 +108,7 @@ "DictionaryDiagram.20110102.1": "직접 회복", "DictionaryDiagram.20110102.2": "활력은 6분마다 1포인트씩 자동으로 회복되며, 별의 파편으로 교환하거나 에너지 드링크 등의 아이템을 소모하여 회복할 수도 있습니다.", "DictionaryDiagram.20110103.1": "활력 저장", - "DictionaryDiagram.20110103.2": "활력이 가득 차면, X분마다 활력 1포인트를 저장합니다. 최대 XX포인트를 저장할 수 있으며, 저장된 활력은 언제든 꺼내 쓸 수 있습니다.", + "DictionaryDiagram.20110103.2": "활력이 가득 차면, 18분마다 활력 1포인트를 저장합니다. 최대 2,400포인트를 저장할 수 있으며, 저장된 활력은 언제든 꺼내 쓸 수 있습니다.", "DictionaryDiagram.20120101.1": "콘텐츠 설명", "DictionaryDiagram.20120101.2": "아레나는 다양한 난이도와 속성으로 구분되어 있으며, 여행가는 가장 낮은 단계의 아레나부터 차례로 도전해야 합니다.\r\n아레나 도전을 완료하면 풍성한 보상을 획득할 수 있습니다.", "DictionaryDiagram.20120102.1": "아레나 규칙", @@ -259,6 +259,20 @@ "DictionaryDiagram.40022202.2": "정예 적 출현! 파이어볼을 발사할 수 있으며, 배치 타일 명중 후 해당 타일이 「발화」 상태가 되고, 그 위 캐릭터의 「폭염 포인트」가 증가합니다.", "DictionaryDiagram.40022301.1": "스텔라 디펜스-보스 몬스터 주의", "DictionaryDiagram.40022301.2": "보스 적 출현! 화면 전체에 화염 파도를 소환해 모든 캐릭터의 「폭염 포인트」를 증가시키며, 하늘에서 불꽃을 내려 배치 타일을 「발화」 상태로 전환합니다. 철저히 대비해야 합니다!", + "DictionaryDiagram.40023001.1": "스텔라 디펜스-잠행", + "DictionaryDiagram.40023001.2": "적이 어둠 속에 있는 타일에 진입 후 「잠행」 상태를 획득합니다. 「잠행」 상태인 적은 피격될 수 없습니다.\n적이 어둠 속에 있는 타일을 떠난 후 「잠행」 상태가 사라집니다.", + "DictionaryDiagram.40023002.1": "스텔라 디펜스-배치", + "DictionaryDiagram.40023002.2": "캐릭터를 배치하면 캐릭터 주변 일정 범위 내의 타일을 밝힐 수 있습니다.", + "DictionaryDiagram.40023101.1": "스텔라 디펜스-배치 타일", + "DictionaryDiagram.40023101.2": "어둠 속에 있는 타일에 캐릭터를 배치할 수 없습니다.", + "DictionaryDiagram.40023102.1": "스텔라 디펜스-초혼등", + "DictionaryDiagram.40023102.2": "아이템 「초혼등」을 사용하면 일정 범위 내의 타일을 밝힐 수 있습니다. 어둠 속에 있는 타일을 밝힌 후 캐릭터를 배치할 수 있습니다.", + "DictionaryDiagram.40023201.1": "스텔라 디펜스-등대", + "DictionaryDiagram.40023201.2": "아이템 「초혼등」을 사용하면 소등 상태인 「등대」를 활성화할 수 있으며, 「등대」가 활성화된 후 지속적으로 일정 범위 내의 타일을 밝힐 수 있습니다.", + "DictionaryDiagram.40023301.1": "스텔라 디펜스-정예 몬스터 주의", + "DictionaryDiagram.40023301.2": "정예 적이 나타났습니다! 정예 적은 전방을 향해 어둠 빔을 발사하며, 「초혼등」을 명중하면 사라지게 하고 캐릭터를 명중하면 기절시키고 어둠에 빠지게 합니다.", + "DictionaryDiagram.40023302.1": "스텔라 디펜스-보스 몬스터 주의", + "DictionaryDiagram.40023302.2": "보스 적이 나타났습니다! 보스 적은 빛을 삼키는 어둠의 영역을 소환하여 「초혼등」을 명중하면 사라지게 하고, 「등대」를 명중하면 꺼지게 하고, 캐릭터를 명중하면 기절시키고 어둠에 빠지게 합니다.", "DictionaryDiagram.40030101.1": "콘텐츠 설명", "DictionaryDiagram.40030101.2": "‘포장 시작’을 터치하면 게임이 시작됩니다!\n제한 기간 내에 최대한 빠르게 정확한 쿠키를 넣어주세요!", "DictionaryDiagram.40030201.1": "“은은한 온기”", @@ -326,7 +340,9 @@ "DictionaryDiagram.40070201.1": "이중 수색", "DictionaryDiagram.40070201.2": "이번 작전은 두 개의 방에서 진행됩니다. 현재 방에서 목표 점수를 달성해야만 다음 방이 해제됩니다.", "DictionaryDiagram.40070202.1": "폭탄 함정", - "DictionaryDiagram.40070202.2": "닿는 순간 폭탄 함정이 터지니 조심하세요! 주변 물자를 파괴할 뿐만 아니라, 연쇄 폭발을 일으킬 수도 있습니다.", + "DictionaryDiagram.40070202.2": "닿는 순간 폭탄 함정이 터지니 조심하세요! 펼쳐진 그물이 닿아도 폭발이 일어납니다! 주변 물자를 파괴할 뿐만 아니라, 연쇄 폭발을 일으킬 수도 있습니다.", + "DictionaryDiagram.40070203.1": "그물", + "DictionaryDiagram.40070203.2": "이번에는 그물 장치를 사용하여 작전을 펼칩니다. 갈고리는 첫 물품에 닿을 시 그물을 펼쳐 주변 물자들을 함께 기져옵니다.", "DictionaryDiagram.40070301.1": "이동 장치", "DictionaryDiagram.40070301.2": "방 안에는 이리저리 움직이는 기계 장치가 있습니다. 청소기는 아군인지 적군인지 명확하지 않지만, 드론은 위험한 감시병이니 반드시 피해야 합니다.", "DictionaryDiagram.40070302.1": "드론", diff --git a/data/language/ko_kr/dictionarytopbarentry.json b/data/language/ko_kr/dictionarytopbarentry.json index 8d563d432..bc1574e51 100644 --- a/data/language/ko_kr/dictionarytopbarentry.json +++ b/data/language/ko_kr/dictionarytopbarentry.json @@ -57,6 +57,10 @@ "DictionaryTopBarEntry.400221.1": "스텔라 디펜스-냉각", "DictionaryTopBarEntry.400222.1": "스텔라 디펜스-화재 진압", "DictionaryTopBarEntry.400223.1": "스텔라 디펜스-보스 몬스터 주의", + "DictionaryTopBarEntry.400230.1": "스텔라 디펜스-기본 플레이", + "DictionaryTopBarEntry.400231.1": "스텔라 디펜스-초혼등", + "DictionaryTopBarEntry.400232.1": "스텔라 디펜스-등대", + "DictionaryTopBarEntry.400233.1": "스텔라 디펜스-보스 몬스터 주의", "DictionaryTopBarEntry.400301.1": "달콤한 공방", "DictionaryTopBarEntry.400401.1": "브릭 크러쉬-기본 플레이", "DictionaryTopBarEntry.400402.1": "브릭 크러쉬-아이템", diff --git a/data/language/ko_kr/discip.json b/data/language/ko_kr/discip.json index 248ce2fc2..7d9fbfcb9 100644 --- a/data/language/ko_kr/discip.json +++ b/data/language/ko_kr/discip.json @@ -398,5 +398,13 @@ "DiscIP.214060.1": "메인 멜로디", "DiscIP.214060.2": "승리 멜로디", "DiscIP.214060.3": "영광의 순간", - "DiscIP.214060.4": "누구도 자신의 인생을 예측할 수 없다.\r\n인생의 갈림길에 직면했을 때, 앞으로 내딛는 한 걸음이 과연 승리에 향하는 탄탄대로일지, 아니면 실패의 심연일지, 진정으로 그 한 걸음을 내딛기 전까지는 아무도 확신할 수 없다. 그래서 진정으로 갈림길에 도착하기 전까지, 우리는 결코 섣불리 선택을 내리지 않는다.\r\n우리는 선조들의 지식을 배우고, 그들의 경험을 흡수하여 자신의 지혜를 기르고 올바른 선택을 내리기를 기대한다. 더 중요한 것은, 우리에게는 가족이 있다는 것이다.\r\n부모님, 그들은 종종 우리의 첫 번째 선생님이 된다. 그들은 연륜이 더 깊고 경험이 풍부하며, 우리보다 먼저 그 한 걸음을 내디뎠다. 최종 결과가 성공이든 실패든, 모두 우리에게 귀중한 경험을 제공해 줄 수 있다. 그들은 우리의 길잡이가 되었다. 부모가 자녀에게 베풀었던 헌신적인 사랑은 그 가르침을 무엇과도 바꿀 수 없는 보물로 만들어 줬다.\r\n\r\n하지만 이것이 '사랑'의 전부는 아니다. 사랑 자체에는 무게가 있어서, 사랑받는 사람은 그로 인해 마음속에서 그 묵직한 무게감을 느낄 수 있다. 마찬가지로, 부모가 아이들의 길잡이가 되어준다는 것은 곧 그들이 기대를 품고, 아이들이 자신보다 더 잘 해내기를, 심지어 자신들의 과거의 결함을 메워주기를 바란다는 것을 의미한다.\r\n그리하여, 아무도 눈치채지 못한 어느 순간부터 사랑은 갈수록 무거워져, 마침내 족쇄로 변해버린다. 그것은 아이들이 본래 가져야 할 가능성을 옭아매어, 미래를 상징하는 날개를 접을 수밖에 없게 만든다.\r\n어떻게 해야 자유를 얻을 수 있을까? 한때 '새장 속의 새'였던 엘레노어는 그 해답을 알지 못했다. 악에 맞서는 데는 충분한 용기만 있으면 되지만, 사랑에서 비롯된 속박 앞에서는 사람들은 종종 무력한 미궁에 빠지곤 한다. 서로를 이해한다는 것이 어찌 쉬운 일이겠는가?\r\n하지만 바로 이 순간, 트로피를 들어 올린 이 영광의 밤에——\r\n\r\n'오만한 범죄 조직에 맞서, 그녀는 대담하게 위기를 돌파하고 정의의 포위망을 좁혀 갔습니다. 뜨거운 열정과 헌신으로 이 도시에 평온과 질서를 되찾아 주었습니다……'\r\n아버님과 어머님, 모두 보고 계셔. 엘레노어는 생각했다. 그녀의 두 뺨은 발그레했고, 심장은 쿵쾅거렸으며, 트로피를 들어 올린 손바닥은 땀으로 젖어 있었다.\r\n\"그녀를 위해 환호합시다!\"\r\n그들은 그녀의 업적에 기뻐하고 있었다. 비록 예전엔 자신을 이해해 주지 못 해주었지만, 그녀는 자신의 행동으로 그 장벽을 깨뜨린 것이다.\r\n엘레노어는 문득 깨달았다. 아, 이것이 바로 '타인에게 자신을 증명하는' 기분이구나, 이것이 바로 그녀가 줄곧 추구해 왔던 것이구나……\r\n이것은 엘레노어가 처음으로 느낀 가슴 벅찬 영광의 순간이었다. 이러한 순간을 앞으로의 세월 속에서 그녀는 여러 번 겪게 되겠지만, 처음 느껴본 순간만큼은 그녀에게 유독 깊은 인상을 남겼다." + "DiscIP.214060.4": "누구도 자신의 인생을 예측할 수 없다.\r\n인생의 갈림길에 직면했을 때, 앞으로 내딛는 한 걸음이 과연 승리에 향하는 탄탄대로일지, 아니면 실패의 심연일지, 진정으로 그 한 걸음을 내딛기 전까지는 아무도 확신할 수 없다. 그래서 진정으로 갈림길에 도착하기 전까지, 우리는 결코 섣불리 선택을 내리지 않는다.\r\n우리는 선조들의 지식을 배우고, 그들의 경험을 흡수하여 자신의 지혜를 기르고 올바른 선택을 내리기를 기대한다. 더 중요한 것은, 우리에게는 가족이 있다는 것이다.\r\n부모님, 그들은 종종 우리의 첫 번째 선생님이 된다. 그들은 연륜이 더 깊고 경험이 풍부하며, 우리보다 먼저 그 한 걸음을 내디뎠다. 최종 결과가 성공이든 실패든, 모두 우리에게 귀중한 경험을 제공해 줄 수 있다. 그들은 우리의 길잡이가 되었다. 부모가 자녀에게 베풀었던 헌신적인 사랑은 그 가르침을 무엇과도 바꿀 수 없는 보물로 만들어 줬다.\r\n\r\n하지만 이것이 '사랑'의 전부는 아니다. 사랑 자체에는 무게가 있어서, 사랑받는 사람은 그로 인해 마음속에서 그 묵직한 무게감을 느낄 수 있다. 마찬가지로, 부모가 아이들의 길잡이가 되어준다는 것은 곧 그들이 기대를 품고, 아이들이 자신보다 더 잘 해내기를, 심지어 자신들의 과거의 결함을 메워주기를 바란다는 것을 의미한다.\r\n그리하여, 아무도 눈치채지 못한 어느 순간부터 사랑은 갈수록 무거워져, 마침내 족쇄로 변해버린다. 그것은 아이들이 본래 가져야 할 가능성을 옭아매어, 미래를 상징하는 날개를 접을 수밖에 없게 만든다.\r\n어떻게 해야 자유를 얻을 수 있을까? 한때 '새장 속의 새'였던 엘레노어는 그 해답을 알지 못했다. 악에 맞서는 데는 충분한 용기만 있으면 되지만, 사랑에서 비롯된 속박 앞에서는 사람들은 종종 무력한 미궁에 빠지곤 한다. 서로를 이해한다는 것이 어찌 쉬운 일이겠는가?\r\n하지만 바로 이 순간, 트로피를 들어 올린 이 영광의 밤에——\r\n\r\n'오만한 범죄 조직에 맞서, 그녀는 대담하게 위기를 돌파하고 정의의 포위망을 좁혀 갔습니다. 뜨거운 열정과 헌신으로 이 도시에 평온과 질서를 되찾아 주었습니다……'\r\n아버님과 어머님, 모두 보고 계셔. 엘레노어는 생각했다. 그녀의 두 뺨은 발그레했고, 심장은 쿵쾅거렸으며, 트로피를 들어 올린 손바닥은 땀으로 젖어 있었다.\r\n\"그녀를 위해 환호합시다!\"\r\n그들은 그녀의 업적에 기뻐하고 있었다. 비록 예전엔 자신을 이해해 주지 못 해주었지만, 그녀는 자신의 행동으로 그 장벽을 깨뜨린 것이다.\r\n엘레노어는 문득 깨달았다. 아, 이것이 바로 '타인에게 자신을 증명하는' 기분이구나, 이것이 바로 그녀가 줄곧 추구해 왔던 것이구나……\r\n이것은 엘레노어가 처음으로 느낀 가슴 벅찬 영광의 순간이었다. 이러한 순간을 앞으로의 세월 속에서 그녀는 여러 번 겪게 되겠지만, 처음 느껴본 순간만큼은 그녀에게 유독 깊은 인상을 남겼다.", + "DiscIP.214061.1": "메인 멜로디", + "DiscIP.214061.2": "승리 멜로디", + "DiscIP.214061.3": "잠자리 동화", + "DiscIP.214061.4": "“자~ 오늘 이야기는 여기까지 하자~”\r\n어느덧 밤이 깊어졌다. 창밖으로 바람이 살며시 스쳐 지나가고, 나무 그림자는 희미한 빛 속에서 일렁였다. 멀리서 부엉이의 나지막한 울음소리가 들려왔다.\r\n방 안의 불빛은 여전히 따스했고, 이야기의 여운이 가시지 않은 아이들의 눈망울과 미처 덮지 못한 동화책을 비추고 있었다.\r\n\r\n“안 돼! 안 돼! 그럼 우리가 해적을 물리친 거야?”\r\n“세이나, 벌써 늦었어. 엘리 씨도 쉬어야 해!”\r\n“응, 나도 졸려……”\r\n“코하쿠까지 왜…… 그 고양이는 아직 해적들한테서 구해 오지도 못했잖아!”\r\n세이나는 여전히 방금 전 이야기에 푹 빠진 채 엘리에게 끊임없이 질문을 던졌다. 마치 한마디만 더 들으면 그 머나먼 신비로운 세계가 계속 문을 열어 줄 것만 같았다.\r\n\r\n“기대감은 조금 남겨 둬야 내일의 이야기가 더 흥미진진해지지~”\r\n“으음……”\r\n“그럼…… 엘리 씨, 이야기 속 이런 일들이 나중에 정말 현실이 될까?”\r\n그 앳되고 천진한 질문은 그녀가 묻는 것이 과연 동화인지 현실인지 순간 분간하기 어렵게 했다. 엘리는 곧바로 대답하지 않고 그저 몸을 숙여 아이들의 이불자락을 잘 여며 준 뒤, 또 살며시 머리를 쓰다듬어 주었다.\r\n그 빈 그림책을 바라보며 엘리는 문득 생각했다. 어쩌면 아이들은 누구나 이야기를 들을 때면 남몰래 믿고 있을지도 모른다……\r\n도시와 황야에서의 여정도, 모험과 일상의 순간들도, 웃음과 고난의 경험들도 그저 이야기 속에만 머무는 것이 아니라, 언젠가 성장의 궤적을 따라 조용히 자신의 삶으로 들어오게 되리라고.\r\n\r\n“나도 모르겠구나.”\r\n“하지만 나는 믿는단다. 너희가 앞으로는 이보다 더 멋진 이야기를 반드시 만나게 될 거라는 걸.”\r\n아이들의 숨결은 차츰 고르게 잦아들었고, 방 안도 마침내 고요해졌다. 엘리는 침대맡에 앉아 희미한 촛불빛에 의지해 곤히 잠든 세 아이의 얼굴을 가만히 바라보다 문득 생각했다. 이 아이들은 앞으로 과연 어떤 미래를 맞이하게 될까?\r\n\r\n여행가가 되어 별의 탑을 오르며, 이 광활한 대륙을 누비게 될까……\r\n아니면 컴퍼니에 들어가 자신의 이상을 위해 땀과 눈물을 쏟게 될까.\r\n이 아이들은 과연 어떤 동료들을 만나고, 어떤 이야기를 만들어 가며, 어떤 삶을 살아가게 될까.\r\n아직 끝맺지 못한 이야기와 다다르지 못한 미래는 모두 이 고요한 밤에 남몰래 소중히 간직되어, 내일을 기다리고 또 아이들이 천천히 자라나기를 기다리는 듯했다.", + "DiscIP.214062.1": "메인 멜로디", + "DiscIP.214062.2": "승리 멜로디", + "DiscIP.214062.3": "행복은 어제에", + "DiscIP.214062.4": "지난날의 아름다운 추억이 머릿속을 스쳐 지나갔다……\r\n캠핑카 캠프에서 모두와 둘러앉아 야영하던 밤, 모닥불은 웃는 얼굴들을 환히 비추고 바람에는 풀과 나무, 불꽃과 연기의 내음이 감돌았다. 세이나와 함께 캠핑카를 몰고 쏜살같이 내달리자 바퀴가 온 하늘에 누런 모래를 휘날렸다. 코하쿠와 함께 골목을 누비며 어디로 숨어 버렸는지 모를 고양이를 찾아다녔다. 아야메와 함께 할인 상품을 앞다투어 사며 내일을 위해 도라 몇 닢이라도 더 아끼려 했다.\r\n\r\n도검 소녀와 처음 만났을 때 느낀 놀라움과 감동, 그리고 재회하고 나서야 마침내 지킬 수 있었던 약속. 세 마리 대마물과 맞붙었을 때에도 한결같이 꺼지지 않았던 우정과 온기. 그리고 컴퍼니 내부의 치열한 암투, 미소와 예의 아래 감춰진 날카로운 기세. 그 사람들과 그 일들, 나란히 함께했던 순간과 서로 맞섰던 순간, 뜨거움과 침묵, 경쾌함과 억압감은 마침내 하나로 모여 이미 아득히 멀어졌으나 결코 잊힌 적 없는 지난날이 되었다.\r\n\r\n어쩌면 이미 흘러가 버린 그 지난날들이 지금 이 순간에도 소리 없이 당신에게 영향을 미치고 있는지도 모른다. 그때의 웃음과 상처, 찰나의 평온과 격렬한 충돌은 당신이 미처 깨닫지 못한 사이 이미 당신의 일부가 되어 있었다.\r\n\r\n당신은 그 위험을 피하고, 최소한의 대가로 오늘의 곤경에서 벗어나려 해볼 수 있다.\r\n혹은 운명의 숨통을 단번에 움켜쥐고, 가장 직접적인 방식으로 눈앞의 문제를 해결할 수도 있다.\r\n아니면 위험 속에서 승부를 가려, 단번에 모든 것을 끝낼 결말을 얻을 수도 있다.\r\n\r\n그러나 당신이 최종적으로 어떤 선택을 내리든, 운명은 이미 더 높고 더 먼 곳에서 모든 선택에 똑같은 결말을 써 둔 듯하다.\r\n그제야 당신은 문득 깨닫게 될 것이다……\r\n알고 보니 당신이 한때 미련을 품고, 망설이고, 끝내 놓지 못했던 그 아름다운 것들은 이미 어제에 머물러 있었다. 그것들은 사라진 것이 아니라, 더는 이 순간에 속하지 않으며 내일로 향하는 길도 밝혀 줄 수 없다. 결국 마주해야 할 것은 오늘보다 더 무겁고, 더 차갑고, 더 견디기 힘든 모든 것이다.\r\n\r\n하지만 그렇다 해도 선택은 여전히 당신의 손에 달려 있다. 앞길이 어둡고, 아름다운 것들은 이미 지나갔으며, 모든 것을 되돌릴 수 없기에 지금 이 순간의 선택이 더욱 중요하다.\r\n끝내…… 당신은 어떤 선택을 내릴 것인가." } \ No newline at end of file diff --git a/data/language/ko_kr/errorcode.json b/data/language/ko_kr/errorcode.json index b9fb45dfd..02bb099ff 100644 --- a/data/language/ko_kr/errorcode.json +++ b/data/language/ko_kr/errorcode.json @@ -54,6 +54,7 @@ "ErrorCode.110803.1": "활력 부족", "ErrorCode.110804.1": "활력이 가득 찼습니다. 아이템을 사용할 수 없습니다", "ErrorCode.110901.1": "오늘은 더이상 모집할 수 없습니다", + "ErrorCode.110902.1": "모집 기간이 종료되었습니다. 확인 시 퇴장합니다.", "ErrorCode.111001.1": "현재 이 아이템은 사용할 수 없습니다", "ErrorCode.111101.1": "별의 탑이 현재 진행 중입니다", "ErrorCode.111102.1": "별의 탑에 들어갈 조건을 충족하지 않았습니다", diff --git a/data/language/ko_kr/gacha.json b/data/language/ko_kr/gacha.json index 0e169d908..6f127f466 100644 --- a/data/language/ko_kr/gacha.json +++ b/data/language/ko_kr/gacha.json @@ -11,6 +11,7 @@ "Gacha.10134.1": "녹은 눈 사이로 피어나는 새싹", "Gacha.10135.1": "운명의 만남", "Gacha.10137.1": "우아한 몸짓 당찬 발걸음", + "Gacha.10139.1": "따스한 미소에 머물며", "Gacha.10140.1": "완전무결한 최종의 답", "Gacha.10141.1": "운명의 만남", "Gacha.10143.1": "어둠을 가르는 은빛 총", @@ -23,6 +24,7 @@ "Gacha.10158.1": "이브의 선물 대작전", "Gacha.10159.1": "마음의 속삭임, 남아 있는 온기", "Gacha.10160.1": "물놀이 전 준비운동은 필수!", + "Gacha.11110.1": "찬란한 에메랄드의 이데아", "Gacha.11119.1": "운명의 만남", "Gacha.11133.1": "산들바람에 실린 청순한 향기", "Gacha.11134.1": "녹은 눈 사이로 피어나는 새싹", @@ -41,6 +43,7 @@ "Gacha.20134.1": "화려한 밤하늘 피어오른 불꽃", "Gacha.20135.1": "마음의 소리", "Gacha.20137.1": "날아라! 꿈꾸던 세상으로", + "Gacha.20139.1": "어린 시절 공백의 꿈", "Gacha.20140.1": "기묘한 생각 천재의 작품", "Gacha.20141.1": "마음의 소리", "Gacha.20143.1": "봄날의 햇살 나른한 꿈결", @@ -53,6 +56,7 @@ "Gacha.20158.1": "감튀 나라의 캐럴", "Gacha.20159.1": "깨어난 찰나 몽환의 실루엣", "Gacha.20160.1": "찰랑이는 물결 맞닿은 손끝", + "Gacha.21110.1": "홍차의 향기 등꽃의 꿈", "Gacha.21119.1": "마음의 소리", "Gacha.21133.1": "오후의 햇살 달콤한 꿈나라", "Gacha.21134.1": "화려한 밤하늘 피어오른 불꽃", diff --git a/data/language/ko_kr/goldenspybuffcard.json b/data/language/ko_kr/goldenspybuffcard.json index feea79db1..fb7a64634 100644 --- a/data/language/ko_kr/goldenspybuffcard.json +++ b/data/language/ko_kr/goldenspybuffcard.json @@ -75,6 +75,8 @@ "GoldenSpyBuffCard.10541.2": "폭파 스킬 사용 횟수 +1", "GoldenSpyBuffCard.10542.1": "빙결의 달인", "GoldenSpyBuffCard.10542.2": "빙결 스킬 사용 횟수 +1", + "GoldenSpyBuffCard.10543.1": "낚시의 달인", + "GoldenSpyBuffCard.10543.2": "포획 스킬 사용 횟수 +1", "GoldenSpyBuffCard.10611.1": "방아쇠 개조·즉시", "GoldenSpyBuffCard.10611.2": "이번 방 갈고리 투척 속도 증가", "GoldenSpyBuffCard.10621.1": "방아쇠 개조·지연", @@ -93,6 +95,8 @@ "GoldenSpyBuffCard.10821.2": "다음 방의 갈고리 포획 반경 증가", "GoldenSpyBuffCard.10911.1": "요원의 회중시계", "GoldenSpyBuffCard.10911.2": "이번 방 남은 시간 +10초", + "GoldenSpyBuffCard.10931.1": "새로운 모습", + "GoldenSpyBuffCard.10931.2": "비밀 물자 새로고침 +1", "GoldenSpyBuffCard.11031.1": "서류 가방 마니아", "GoldenSpyBuffCard.11031.2": "서류 가방 관련 버프를 가진 비밀 물자의 출현 확률 증가", "GoldenSpyBuffCard.11032.1": "사탕 상자 마니아", diff --git a/data/language/ko_kr/goldenspylevel.json b/data/language/ko_kr/goldenspylevel.json index ece51547a..6918005cc 100644 --- a/data/language/ko_kr/goldenspylevel.json +++ b/data/language/ko_kr/goldenspylevel.json @@ -40,5 +40,26 @@ "GoldenSpyLevel.120302.3": "정식 작전 개시 전, 우리는 맞춤형 모의 훈련을 한 번 더 거쳐야 한다.", "GoldenSpyLevel.120401.1": "흙에서 흙으로", "GoldenSpyLevel.120401.2": "8000포인트 획득", - "GoldenSpyLevel.120401.3": "작전 개시. 소란이 지나고 나면, 모든 것은 결국 흙으로 돌아갈 것이다." + "GoldenSpyLevel.120401.3": "작전 개시. 소란이 지나고 나면, 모든 것은 결국 흙으로 돌아갈 것이다.", + "GoldenSpyLevel.130101.1": "가벼운 몸 풀기", + "GoldenSpyLevel.130101.2": "800포인트 획득", + "GoldenSpyLevel.130101.3": "진정한 고수는 결코 위험에 성급히 뛰어들지 않는 법. 손에 쥔 도구와 스킬을 먼저 익혀두면 앞으로의 작전이 배는 수월해진다.", + "GoldenSpyLevel.130102.1": "특수 기계 등장", + "GoldenSpyLevel.130102.2": "1,800 포인트 획득", + "GoldenSpyLevel.130102.3": "드론이 주변을 순찰하고, 청소기는 작전을 예측할 수 없게 만든다. 기계의 패턴을 정확히 파악해야만 방해를 피하고 목표를 탈취할 수 있다.", + "GoldenSpyLevel.130201.1": "일망타진", + "GoldenSpyLevel.130201.2": "2,400 포인트 획득", + "GoldenSpyLevel.130201.3": "꼭 일일이 건져 올릴 필요는 없다. 타이밍을 노려 그물을 펼치면 눈앞의 보물을 한꺼번에 차지할 수 있다.", + "GoldenSpyLevel.130202.1": "화력 전개", + "GoldenSpyLevel.130202.2": "2,500포인트 획득", + "GoldenSpyLevel.130202.3": "함정으로 인해 사방에 위기가 도사리고 있지만, 그 이면엔 기회가 숨어 있다. 눈치 빠르고 손재주가 좋은 자만이 혼란 속에서 가장 큰 이득을 쟁취할 수 있다.", + "GoldenSpyLevel.130301.1": "임무 완수", + "GoldenSpyLevel.130301.2": "2400포인트 획득", + "GoldenSpyLevel.130301.3": "깊은 곳으로 향할 때마다 명확한 임무를 짊어지게 된다. 무작정 휩쓸고 다니는 것은 헛수고일 뿐, 목표를 명심하는 것만이 성공으로 가는 지름길이다.", + "GoldenSpyLevel.130302.1": "마이더스의 손", + "GoldenSpyLevel.130302.2": "4,000포인트 획득", + "GoldenSpyLevel.130302.3": "일반인의 눈에는 전혀 가치 없는 물건일지라도, 교묘한 조합법만 터득한다면 고철 덩어리도 기적처럼 탈바꿈시켜 전세를 뒤집을 수 있다.", + "GoldenSpyLevel.130401.1": "심층 탐색", + "GoldenSpyLevel.130401.2": "8000포인트 획득", + "GoldenSpyLevel.130401.3": "이곳에는 과거에 겪었던 모든 도전과 기회가 모여 있다. 경험을 적극 활용해 수많은 난관을 돌파해야만 최종 비보를 가득 안고 무사히 귀환할 수 있다." } \ No newline at end of file diff --git a/data/language/ko_kr/goldenspylevelgroup.json b/data/language/ko_kr/goldenspylevelgroup.json index cf8e012a7..63460b92f 100644 --- a/data/language/ko_kr/goldenspylevelgroup.json +++ b/data/language/ko_kr/goldenspylevelgroup.json @@ -6,5 +6,9 @@ "GoldenSpyLevelGroup.201.1": "정보 수집", "GoldenSpyLevelGroup.202.1": "계획 수립", "GoldenSpyLevelGroup.203.1": "모의 훈련", - "GoldenSpyLevelGroup.204.1": "동굴 습격" + "GoldenSpyLevelGroup.204.1": "동굴 습격", + "GoldenSpyLevelGroup.301.1": "목표 고정", + "GoldenSpyLevelGroup.302.1": "장비 집결", + "GoldenSpyLevelGroup.303.1": "임무 보고", + "GoldenSpyLevelGroup.304.1": "수확 가득" } \ No newline at end of file diff --git a/data/language/ko_kr/honor.json b/data/language/ko_kr/honor.json index db846c30d..54be69ea9 100644 --- a/data/language/ko_kr/honor.json +++ b/data/language/ko_kr/honor.json @@ -9,6 +9,7 @@ "Honor.111008.1": "환영을 쫓아서", "Honor.111009.1": "소원 달인", "Honor.111010.1": "히나기쿠의 추억", + "Honor.111011.1": "안녕, 마왕님", "Honor.112103.1": "고양이 찾기의 달인", "Honor.112107.1": "정의의 파트너", "Honor.112108.1": "행운의 아이콘", @@ -33,6 +34,7 @@ "Honor.112134.1": "최고의 스승", "Honor.112135.1": "마녀의 소식통", "Honor.112137.1": "완벽한 선배", + "Honor.112139.1": "착한 아이", "Honor.112140.1": "돌아가는 톱니바퀴", "Honor.112141.1": "‘퇴마의 달인’", "Honor.112142.1": "음료의 달인", @@ -52,6 +54,7 @@ "Honor.114002.1": "건배! 여정의 시작", "Honor.114003.1": "별의 여정 선행자", "Honor.114004.1": "별의 가이드", + "Honor.114005.1": "사냥의 동행자", "Honor.115001.1": "시즌1 생존 마스터", "Honor.115002.1": "시즌2 생존 마스터", "Honor.115003.1": "시즌3 생존 마스터", @@ -83,6 +86,7 @@ "Honor.116013.1": "푸른 바다·한여름에도 인증샷입니다만?!", "Honor.116014.1": "파도의 축제 · 찬란한 휴일 아찔한 모험!", "Honor.116015.1": "파이팅! 아가씨의 여행가 수련 매뉴얼!", + "Honor.116016.1": "머나먼 탑", "Honor.117001.1": "종언의 결전·패왕", "Honor.117002.1": "종언의 결전·달인", "Honor.117003.1": "종언의 결전·정예", diff --git a/data/language/ko_kr/item.json b/data/language/ko_kr/item.json index a3d257462..7bb6a9d5c 100644 --- a/data/language/ko_kr/item.json +++ b/data/language/ko_kr/item.json @@ -55,6 +55,10 @@ "Item.101025.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함", "Item.101026.1": "지원금 차액 아이템 업그레이드", "Item.101026.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함", + "Item.101027.1": "럭셔리 지원금 보너스 아이템", + "Item.101027.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함", + "Item.101028.1": "지원금 차액 아이템 업그레이드", + "Item.101028.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함", "Item.103.1": "코하쿠", "Item.103.2": "「코하쿠」에게 팀 가입을 요청한 증표", "Item.103.3": "귀를 기울여 듣자, 고양이 울음소리가 들리는 듯하다.", @@ -139,6 +143,9 @@ "Item.111010.1": "히나기쿠의 추억", "Item.111010.2": "명예로운 칭호 「히나기쿠의 추억」 오픈", "Item.111010.3": "그 향기는 과거가 남긴 불씨다.", + "Item.111011.1": "안녕, 마왕님", + "Item.111011.2": "명예로운 칭호 「안녕, 마왕님」 오픈", + "Item.111011.3": "모든 시작의 끝이자, 모든 끝의 시작이다.", "Item.11102.1": "아야메-각성", "Item.11103.1": "1/365의 그대와", "Item.11103.2": "아야메 전용 스킨 「1/365의 그대와」 오픈했다는 증표.", @@ -229,6 +236,9 @@ "Item.112137.1": "완벽한 선배", "Item.112137.2": "명예로운 칭호 「완벽한 선배」 오픈", "Item.112137.3": "여행가 엘레노어와의 우정 증표!", + "Item.112139.1": "착한 아이", + "Item.112139.2": "명예로운 칭호 「착한 아이」 오픈", + "Item.112139.3": "여행가 엘리와의 우정 증표!", "Item.112140.1": "돌아가는 톱니바퀴", "Item.112140.2": "명예로운 칭호 「돌아가는 톱니바퀴」 오픈", "Item.112140.3": "여행가 스파클과의 우정 증표!", @@ -303,6 +313,9 @@ "Item.114004.1": "별의 가이드", "Item.114004.2": "명예로운 칭호 「별의 가이드」 오픈", "Item.114004.3": "「Baidu 지도」 콜라보 이벤트로 획득", + "Item.114005.1": "사냥의 동행자", + "Item.114005.2": "명예로운 칭호 「사냥의 동행자」 오픈", + "Item.114005.3": "「쉐도우 헌터」 마스터가 되었다는 증명!", "Item.11401.1": "샤통-기본", "Item.11402.1": "샤통-각성", "Item.115.1": "호타루", @@ -413,6 +426,9 @@ "Item.116015.1": "파이팅! 아가씨의 여행가 수련 매뉴얼!", "Item.116015.2": "명예로운 칭호 「파이팅! 아가씨의 여행가 수련 매뉴얼!」 오픈", "Item.116015.3": "「파이팅! 아가씨의 여행가 수련 매뉴얼!」 이벤트에서 많은 것을 얻었다는 증명.", + "Item.116016.1": "머나먼 탑", + "Item.116016.2": "명예로운 칭호 「머나먼 탑」 오픈", + "Item.116016.3": "「머나먼 탑」 이벤트에서 많은 것을 얻었다는 증명.", "Item.11602.1": "레이센-각성", "Item.11603.1": "잠자는 온실 속의 공주", "Item.11603.2": "레이센 전용 스킨 「잠자는 온실 속의 공주」 오픈의 증표!", @@ -452,6 +468,9 @@ "Item.117023.1": "시즌3 종언의 결전·정예", "Item.117023.2": "명예로운 칭호 「시즌3 종언의 결전·정예」 오픈", "Item.117023.3": "「종언의 노래」 시즌3에서 치열하게 싸워 ‘정예’라는 칭호를 획득했다는 증명!", + "Item.11703.1": "행운 가득, 맛있는 행진곡", + "Item.11703.2": "징린 전용 스킨 「행운 가득, 맛있는 행진곡」 오픈의 증표!", + "Item.11703.3": "멋진 음악으로 손님을 맞이하니 행운이 절로 따른다! \u000b오늘 용경루를 찾아주신 모든 손님 여러분을 환영합니다. 맛과 행운의 시간이 시작됩니다!", "Item.117031.1": "시즌4 종언의 결전·패왕", "Item.117031.2": "명예로운 칭호 「시즌4 종언의 결전·패왕」 오픈", "Item.117031.3": "「종언의 노래」 시즌4에서 치열하게 싸워 ‘패왕’이라는 칭호를 획득했다는 증명!", @@ -710,6 +729,9 @@ "Item.1260.3": "‘복수’를 연료로 삼고, 열정을 불꽃으로 삼아, \u000b영원히 타오르는 불사조는 구속을 벗어던지며, 자유로운 들판과 하늘을 향해 힘차게 날갯짓한다.", "Item.12601.1": "플로라-기본", "Item.12602.1": "플로라-각성", + "Item.12603.1": "나의 무대는 내가 만든다", + "Item.12603.2": "플로라 전용 스킨 「나의 무대는 내가 만든다」 오픈의 증표!", + "Item.12603.3": "조명 세팅 완료! \n자, 이번에야 말로 온 세상에 보여줄 거야. 나의 무대는 내가 만든다!", "Item.127.1": "테레사", "Item.127.2": "「테레사」에게 팀 가입을 요청한 증표", "Item.127.3": "떠나가던 날은 가랑비가 내렸고, 그때의 흙내음은 아직도 선명하게 기억에 남아 있다. \u000b소녀는 지도에 표식을 남기며, 다음에 돌아올 때 깜짝 선물을 선사할 기대를 하고 있다.", @@ -761,6 +783,9 @@ "Item.130011.1": "여름의 환상", "Item.130011.2": "개인 프로필 「여름의 환상」 오픈", "Item.130011.3": "환상 속 세계에 빠지는 게 뭐가 나쁜데?!", + "Item.130012.1": "정면 승부", + "Item.130012.2": "개인 프로필 「정면 승부」 오픈", + "Item.130012.3": "과연 누가 가장 마음에 품은 사람의 호위가 될 자격을 갖추었을까?", "Item.13002.1": "토나-각성", "Item.132.1": "미네르바", "Item.132.2": "「미네르바」에게 팀 가입을 요청한 증표", @@ -820,6 +845,14 @@ "Item.1370.3": "높이 날아오르는 꿈, 자유로 가득한 새 세계를 향해 날아간다.", "Item.13701.1": "엘레노어-기본", "Item.13702.1": "엘레노어-각성", + "Item.139.1": "엘리", + "Item.139.2": "「엘리」에게 팀 가입을 요청한 증표", + "Item.139.3": "지키려는 사람을 위해서라면 그녀는 자신의 모든 것, 목숨마저도 바칠 각오가 되어 있다.", + "Item.1390.1": "엘리 심상 결정", + "Item.1390.2": "여행가 특성 활성화에 사용", + "Item.1390.3": "지키려는 사람을 위해서라면 그녀는 자신의 모든 것, 목숨마저도 바칠 각오가 되어 있다.", + "Item.13901.1": "엘리-기본", + "Item.13902.1": "엘리-각성", "Item.140.1": "스파클", "Item.140.2": "「스파클」에게 팀 가입을 요청한 증표", "Item.140.3": "이것을 만든 이의 목표는 오직 하나, 어떻게든 조금 더 귀엽게 만드는 것이다.", @@ -1053,6 +1086,12 @@ "Item.199028.1": "이번 시즌 한정 프로필\n여름의 환상", "Item.199028.2": "이번 시즌 한정 프로필\n여름의 환상", "Item.199028.3": "이번 시즌 한정 프로필\n여름의 환상", + "Item.199029.1": "징린 전용 스킨: 행운 가득, 맛있는 행진곡", + "Item.199029.2": "징린 전용 스킨: 행운 가득, 맛있는 행진곡", + "Item.199029.3": "징린 전용 스킨: 행운 가득, 맛있는 행진곡", + "Item.199030.1": "이번 시즌 한정 프로필: 정면 승부", + "Item.199030.2": "이번 시즌 한정 프로필: 정면 승부", + "Item.199030.3": "이번 시즌 한정 프로필: 정면 승부", "Item.2.1": "별의 파편", "Item.2.2": "희귀한 결정석, 상점에서 상품권으로 교환 가능", "Item.2.3": "성맥의 힘이 깃든 조각, 순수하지만 인공적으로 만든 흔적이 남아있다. \u000b원석 같은 천연소재는 아니지만, 가치가 굉장히 높다.", @@ -1355,6 +1394,10 @@ "Item.214059.3": "새장 속 새가 지저귀고, 그 깃털들이 햇살 아래 눈부시게 빛난다.\n새는 걸음을 멈추고, 설레는 마음을 누른다.\n철창은 내일에 대한 희망을 막을 수 없으니,\n언젠가는 꿈과 자유의 하늘을 향해 날개를 펼쳐 날아오르리라.", "Item.214060.1": "영광의 순간", "Item.214060.3": "심장이 쿵쾅쿵쾅 뛴다.\n무대 아래의 환호성, 그리고 카메라의 찰칵거리는 소리.\n홀을 비추는 빛과 그사이를 장식하는 별빛 같은 반짝임.\n사람들의 기대에 가득 찬 눈빛을 보는 것도, 그토록 많은 인정의 눈빛을 본 것도 처음이다.\n그녀에게 있어 가장 영광스러운 순간은 바로 지금이다.", + "Item.214061.1": "잠자리 동화", + "Item.214061.3": "돛을 올려 세계의 끝 저편으로 향하자.\u000b고양이와 함께 도시와 황야를 유랑하자.\u000b입 밖에 내지 못한 꿈이든, 가슴 깊이 간직한 바람이든, 이 신비로운 동화 안에서 모두 현실이 되리라.", + "Item.214062.1": "행복은 어제에", + "Item.214062.3": "지난날의 기억에 집착하지 마라.\u000b지난날의 상처는 이미 세월 따라 멀어졌으니.\u000b오늘의 아름다움에 미련을 두지 마라.\u000b오늘의 환호성도 결국 침묵 속에 묻힐 테니.\u000b다가올 고난과 역경을 맞이할 준비를 하라.\u000b사실 모든 아름다움은 그저 어제에 머물러 있었을 뿐이다.", "Item.21997.1": "랜덤 보스 레코드 재료", "Item.21997.2": "레코드 승급에 사용되는 초급 재료 1개를 랜덤으로 획득한다.", "Item.22.1": "지원 증명서", @@ -1660,6 +1703,12 @@ "Item.224060.1": "영광의 순간 멜로디", "Item.224060.2": "특정 레코드 한계 돌파에 사용되는 재료", "Item.224060.3": "심장이 쿵쾅쿵쾅 뛴다. \u000b무대 아래의 환호성, 그리고 카메라의 찰칵거리는 소리. \u000b홀을 비추는 빛과 그사이를 장식하는 별빛 같은 반짝임. \u000b사람들의 기대에 가득 찬 눈빛을 보는 것도, 그토록 많은 인정의 눈빛을 본 것도 처음이다. \u000b그녀에게 있어 가장 영광스러운 순간은 바로 지금이다.", + "Item.224061.1": "잠자리 동화", + "Item.224061.2": "특정 레코드 한계 돌파에 사용되는 재료", + "Item.224061.3": "돛을 올려 세계의 끝 저편으로 향하자.\u000b고양이와 함께 도시와 황야를 유랑하자.\u000b입 밖에 내지 못한 꿈이든, 가슴 깊이 간직한 바람이든, 이 신비로운 동화 안에서 모두 현실이 되리라.", + "Item.224062.1": "행복은 어제에", + "Item.224062.2": "특정 레코드 한계 돌파에 사용되는 재료", + "Item.224062.3": "지난날의 기억에 집착하지 마라.\u000b지난날의 상처는 이미 세월 따라 멀어졌으니.\u000b오늘의 아름다움에 미련을 두지 마라.\u000b오늘의 환호성도 결국 침묵 속에 묻힐 테니.\u000b다가올 고난과 역경을 맞이할 준비를 하라.\u000b사실 모든 아름다움은 그저 어제에 머물러 있었을 뿐이다.", "Item.23.1": "여행 면허증", "Item.23.2": "여행가 모집 중 획득한 면허증, 상점에서 아이템으로 교환 가능", "Item.23.3": "모든 여행이 기록되는 허가증. \u000b페이지마다 그 순간의 아름다운 만남을 의미한다.", @@ -2652,6 +2701,35 @@ "Item.513741.1": "증원 명령", "Item.513742.1": "숙청 명령", "Item.513743.1": "집중 명령", + "Item.513901.1": "빠른 청소", + "Item.513902.1": "다중 청소", + "Item.513903.1": "먼지 제거 소용돌이", + "Item.513904.1": "청소의 연속", + "Item.513905.1": "빨랫대 공세", + "Item.513906.1": "빗자루 중참", + "Item.513907.1": "낫 장착", + "Item.513908.1": "칼날 휩쓸기", + "Item.513909.1": "청소 대기 지점", + "Item.513910.1": "추가 작업", + "Item.513911.1": "검은 고양이의 발걸음", + "Item.513912.1": "중복 청소", + "Item.513913.1": "빗자루 휩쓸기", + "Item.513921.1": "서리의 칼날", + "Item.513922.1": "반복 청소", + "Item.513923.1": "마당쓸기 초식", + "Item.513924.1": "추가 파괴", + "Item.513925.1": "장작 패기", + "Item.513926.1": "찬 바람의 습격", + "Item.513927.1": "집안일 초보", + "Item.513928.1": "특수 동상", + "Item.513929.1": "차가운 칼날이 가리키는 곳", + "Item.513930.1": "반달 얼음 송곳", + "Item.513931.1": "눈 내리는 밤의 파수꾼", + "Item.513932.1": "얼음꽃의 가호", + "Item.513933.1": "순백의 요람", + "Item.513941.1": "숙청 태세", + "Item.513942.1": "빠른 먼지 제거", + "Item.513943.1": "얼음 거울 대검", "Item.514001.1": "쫑긋 사격", "Item.514002.1": "찰칵 연쇄음", "Item.514003.1": "인형의 묵직한 총성", @@ -3161,6 +3239,21 @@ "Item.71020.1": "접두 칭호: 든든한", "Item.71020.2": "칭호: 든든한 오픈에 사용된다.", "Item.71020.3": "신비한 단어가 적힌 작은 카드.", + "Item.71021.1": "접두 칭호: 초고속", + "Item.71021.2": "칭호: 초고속 오픈에 사용된다.", + "Item.71021.3": "신비한 단어가 적힌 작은 카드.", + "Item.71022.1": "접두 칭호: 온화한", + "Item.71022.2": "칭호: 온화한 오픈에 사용된다.", + "Item.71022.3": "신비한 단어가 적힌 작은 카드.", + "Item.71024.1": "접두 칭호: 냉혈한", + "Item.71024.2": "칭호: 냉혈한 오픈에 사용된다.", + "Item.71024.3": "신비한 단어가 적힌 작은 카드.", + "Item.71025.1": "접두 칭호: 전문", + "Item.71025.2": "칭호: 전문 오픈에 사용된다.", + "Item.71025.3": "신비한 단어가 적힌 작은 카드.", + "Item.71026.1": "접두 칭호: 노바", + "Item.71026.2": "칭호: 노바 오픈에 사용된다.", + "Item.71026.3": "신비한 단어가 적힌 작은 카드.", "Item.72001.1": "접미 칭호: 마왕", "Item.72001.2": "칭호: 마왕 오픈에 사용된다.", "Item.72001.3": "신비한 단어가 적힌 작은 카드.", @@ -3221,6 +3314,21 @@ "Item.72020.1": "접미 칭호: 선원", "Item.72020.2": "칭호: 선원 오픈에 사용된다.", "Item.72020.3": "신비한 단어가 적힌 작은 카드.", + "Item.72021.1": "접미 칭호: 드라이버", + "Item.72021.2": "칭호: 드라이버 오픈에 사용된다.", + "Item.72021.3": "신비한 단어가 적힌 작은 카드.", + "Item.72022.1": "접미 칭호: 엄마", + "Item.72022.2": "칭호: 엄마 오픈에 사용된다.", + "Item.72022.3": "신비한 단어가 적힌 작은 카드.", + "Item.72024.1": "접미 칭호: 추격자", + "Item.72024.2": "칭호: 추격자 오픈에 사용된다.", + "Item.72024.3": "신비한 단어가 적힌 작은 카드.", + "Item.72025.1": "접미 칭호: 그림자 추격자", + "Item.72025.2": "칭호: 그림자 추격자 오픈에 사용된다.", + "Item.72025.3": "신비한 단어가 적힌 작은 카드.", + "Item.72026.1": "접미 칭호: 헌터", + "Item.72026.2": "칭호: 헌터 오픈에 사용된다.", + "Item.72026.3": "신비한 단어가 적힌 작은 카드.", "Item.73101.1": "오징어 쌀과자", "Item.73101.2": "「기묘한 모험! 심해 유령선의 전설!」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", "Item.73101.3": "그녀가 직접 만든 오징어 쌀과자, 한 번에 얼마나 먹을 수 있을까?", @@ -3266,6 +3374,9 @@ "Item.73115.1": "종이별", "Item.73115.2": "「파이팅! 아가씨의 여행가 수련 매뉴얼!」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", "Item.73115.3": "어릴 적 꿈은 행운을 가져다 주길 바라며 유리병에 담은 종이별이었고, 자란 뒤의 꿈은 하늘의 별이었다. 그 탑의 가장 높은 곳에 올라 손에 꼭 쥘 때까지.", + "Item.73116.1": "빨간 꽃", + "Item.73116.2": "「머나먼 탑」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", + "Item.73116.3": "보육원의 아이들은 칭찬할 만한 착한 일을 할 때마다 상으로 빨간 꽃을 한 송이씩 받는다.", "Item.73201.1": "공략 깃발", "Item.73201.2": "「공략 기록 대모집」에 적극적으로 참여하여 획득하는 아이템!", "Item.73201.3": "지리 협회에서 별의 탑을 충분히 탐색하여 공략 기록을 남긴 여행가에게 주어진 깃발, 남을 위한 것이 곧 나를 위한 것.", @@ -3646,5 +3757,23 @@ "Item.98858.1": "더미46", "Item.98859.1": "더미46", "Item.98860.1": "더미46", - "Item.98999.1": "더미280" + "Item.98999.1": "더미280", + "Item.99701.1": "???", + "Item.99701.2": "???", + "Item.99701.3": "???", + "Item.99702.1": "???", + "Item.99702.2": "???", + "Item.99702.3": "???", + "Item.99801.1": "???", + "Item.99801.2": "???", + "Item.99801.3": "???", + "Item.99802.1": "???", + "Item.99802.2": "???", + "Item.99802.3": "???", + "Item.99901.1": "???", + "Item.99901.2": "???", + "Item.99901.3": "???", + "Item.99902.1": "???", + "Item.99902.2": "???", + "Item.99902.3": "???" } \ No newline at end of file diff --git a/data/language/ko_kr/jointdrillaffix.json b/data/language/ko_kr/jointdrillaffix.json index d00e232fc..83814f3bf 100644 --- a/data/language/ko_kr/jointdrillaffix.json +++ b/data/language/ko_kr/jointdrillaffix.json @@ -38,7 +38,7 @@ "JointDrillAffix.10032.1": "비술 에너지 차단", "JointDrillAffix.10032.2": "「술사 꼭두각시」가 비술 에너지 빔을 생성하여 보스 목표에게 비술 에너지를 주입한다. 일정 시간 동안 비술 에너지를 성공적으로 주입하면 보스 목표가 「비술 에너지 보호막」을 획득한다. 「비술 에너지 보호막」은 보스 목표가 받는 피해를 감소시킨다.\n메인 캐릭터가 비술 에너지 빔을 막아내면 보스 목표의 비술 에너지 획득을 방해할 수 있으며, 보스 목표의 「비술 에너지 보호막」을 점차 제거할 수 있다. 비술 에너지 빔을 막는 기간 동안 팀 전체가 입히는 피해가 증가한다.\n전체 아군이 「술사 꼭두각시」를 제거하면 일정 기간 동안 팀 전체가 입히는 피해가 증가한다.", "JointDrillAffix.10033.1": "부유 에너지 핵", - "JointDrillAffix.10033.2": "올림피아는 필드에서 움직이는 부유 에너지 핵을 흡수하려고 하며, 흡수 후 즉시 부유 에너지 핵을 폭발시켜 범위 피해를 입힌다. 일정 수량의 부유 에너지 핵을 흡수하면 보스 목표가 「비술 에너지 보호막」을 획득한다. 「비술 에너지 보호막」은 보스 복표가 받는 피해를 감소시킨다.\n메인 캐릭터가 부유 에너지 핵에 닿으면 흡수하고, 보스 목표의 「비술 에너지 보호막」을 1스택 제거하며 일정 기간 동안 팀 전체가 입히는 피해가 증가한다.", + "JointDrillAffix.10033.2": "올림피아는 필드에서 움직이는 부유 에너지 핵을 흡수하려고 하며, 흡수 후 즉시 부유 에너지 핵을 폭발시켜 범위 피해를 입힌다. 일정 수량의 부유 에너지 핵을 흡수하면 보스 목표가 「비술 에너지 보호막」을 획득한다. 「비술 에너지 보호막」은 보스 목표가 받는 피해를 감소시킨다.\n메인 캐릭터가 부유 에너지 핵에 닿으면 흡수하고, 보스 목표의 「비술 에너지 보호막」을 1스택 제거하며 일정 기간 동안 팀 전체가 입히는 피해가 증가한다.", "JointDrillAffix.10034.1": "근위병 꼭두각시", "JointDrillAffix.10034.2": "「근위병 꼭두각시」는 보스 목표의 지령에 따라 목표를 공격하며, 피격될 수 없다.", "JointDrillAffix.10035.1": "비술 에너지 붕괴", @@ -48,5 +48,5 @@ "JointDrillAffix.10037.1": "비술 에너지 확장", "JointDrillAffix.10037.2": "올림피아가 필드의 부유 비술 에너지를 지속적으로 흡수하여, 자신의 비술 에너지를 지속적으로 확장시킨다.", "JointDrillAffix.10038.1": "비술 에너지 보호막", - "JointDrillAffix.10038.2": "올림피아가 일정량의 비술 에너지를 획득한 후 자신 혹은 코펠리우스에게 「비술 에너지 보호막」 1스택을 제공한다. 「비술 에너지 보호막」은 보스 복표가 받는 피해를 감소시킨다." + "JointDrillAffix.10038.2": "올림피아가 일정량의 비술 에너지를 획득한 후 자신 혹은 코펠리우스에게 「비술 에너지 보호막」 1스택을 제공한다. 「비술 에너지 보호막」은 보스 목표가 받는 피해를 감소시킨다." } \ No newline at end of file diff --git a/data/language/ko_kr/jointdrillcontrol.json b/data/language/ko_kr/jointdrillcontrol.json index 673e7997b..dbf9c0bb7 100644 --- a/data/language/ko_kr/jointdrillcontrol.json +++ b/data/language/ko_kr/jointdrillcontrol.json @@ -11,6 +11,6 @@ "JointDrillControl.510005.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다.", "JointDrillControl.510006.2": "전차는 대지를 짓밟고, 중생의 파멸을 찬양하는 개선가를 부른다. \u000b그녀는 수없이 많은 전쟁을 재현했지만, 오직 광기만이 영원히 변치 않음을 증명한다.", "JointDrillControl.510006.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다.", - "JointDrillControl.510007.2": "영혼과 육신을 바쳐라……\u000b위대한 올림피아에게 복종하라.", + "JointDrillControl.510007.2": "영혼과 몸, 모두 그녀에게 복종하라……\u000b위대한 올림피아에게 복종하라.", "JointDrillControl.510007.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/levelquesttarget.json b/data/language/ko_kr/levelquesttarget.json index cccda0332..9fc39faf3 100644 --- a/data/language/ko_kr/levelquesttarget.json +++ b/data/language/ko_kr/levelquesttarget.json @@ -199,6 +199,26 @@ "LevelQuestTarget.12504014.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.12504015.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.12504016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.12505001.1": "프리지아 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12505002.1": "프리지아 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12505003.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12505004.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12505005.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.12506001.1": "프리지아 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12506002.1": "프리지아 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12506003.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12506004.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12506005.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.12605001.1": "플로라 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12605002.1": "플로라 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12605003.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12605004.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12605005.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.12606001.1": "플로라 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12606002.1": "플로라 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.12606003.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12606004.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.12606005.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", "LevelQuestTarget.13001011.1": "토나의 메인 스킬 「{Param2}」 {Param1}회 시전", "LevelQuestTarget.13001012.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.13001013.1": "토나의 필살기 「{Param2}」 {Param1}회 시전", @@ -353,6 +373,30 @@ "LevelQuestTarget.13704014.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.13704015.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.13704016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.13901011.1": "엘리 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13901012.1": "메인 스킬로 엘리 필살기 2단계 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13901013.1": "엘리 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13901014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13901015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13901016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.13902011.1": "엘리 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13902012.1": "메인 스킬로 엘리 필살기 1단계 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13902013.1": "엘리 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13902014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13902015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13902016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.13903011.1": "엘리 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13903012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13903013.1": "엘리 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13903014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13903015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13903016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.13904011.1": "엘리 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13904012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13904013.1": "엘리 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.13904014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13904015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.13904016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", "LevelQuestTarget.14001011.1": "스파클 메인 스킬 「{Param2}」을 길게 눌러 토끼 속사 모드 진입", "LevelQuestTarget.14001012.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.14001013.1": "스파클의 필살기 「{Param2}」 {Param1}회 시전", diff --git a/data/language/ko_kr/mailtemplate.json b/data/language/ko_kr/mailtemplate.json index 2ea41bbb0..b49e41eac 100644 --- a/data/language/ko_kr/mailtemplate.json +++ b/data/language/ko_kr/mailtemplate.json @@ -107,6 +107,15 @@ "MailTemplate.11103.1": "지리 협회", "MailTemplate.11103.2": "재배송 - 임무 보상", "MailTemplate.11103.3": "「파이팅! 아가씨의 여행가 수련 매뉴얼!」 이벤트 임무가 종료되었으며, 보상 수령 기한이 만료되었습니다. \n협회에서 특별히 여단 사무실로 보상을 배송해 드렸으니 확인해 보세요.\n다음번 임무 완료 후에는 잊지 말고 꼭 보상을 수령하세요!", + "MailTemplate.11201.1": "지리 협회", + "MailTemplate.11201.2": "이벤트 코인 만료 알림", + "MailTemplate.11201.3": "「머나먼 탑」 이벤트가 {0}일 뒤 종료됩니다.\n획득한 「빨간 꽃」은 이벤트 종료 후 만료되어 소멸되니, \n이벤트 종료 전에 꼭 이벤트 상점에서 「빨간 꽃」으로 원하는 보상을 교환하세요!", + "MailTemplate.11202.1": "지리 협회", + "MailTemplate.11202.2": "재배송 - 만료된 코인", + "MailTemplate.11202.3": "「머나먼 탑」 이벤트가 종료되었습니다. \n사용하지 않은 「빨간 꽃」은 「도라」로 교환되어 길드 창고로 발송되었으니 꼭 확인해 주세요.", + "MailTemplate.11203.1": "지리 협회", + "MailTemplate.11203.2": "재배송 - 임무 보상", + "MailTemplate.11203.3": "「머나먼 탑」 이벤트 임무가 종료되었으며, 보상 수령 기한이 만료되었습니다. \n협회에서 특별히 여단 사무실로 보상을 배송해 드렸으니 확인해 보세요.\n다음번 임무 완료 후에는 잊지 말고 꼭 보상을 수령하세요!", "MailTemplate.20101.1": "지리 협회", "MailTemplate.20101.2": "이벤트 코인 만료 알림", "MailTemplate.20101.3": "「반짝이는 사자와 이브의 정령」 이벤트가 {0}일 뒤 종료됩니다.\n획득한 「진저브레드」는 이벤트 종료 후 만료되어 소멸되니, \n이벤트 종료 전에 꼭 이벤트 상점에서 「진저브레드」로 원하는 보상을 교환하세요!", diff --git a/data/language/ko_kr/mainscreencg.json b/data/language/ko_kr/mainscreencg.json index 047157fad..ae706ddd6 100644 --- a/data/language/ko_kr/mainscreencg.json +++ b/data/language/ko_kr/mainscreencg.json @@ -70,6 +70,7 @@ "MainScreenCG.1110.1": "세 방울의 빛", "MainScreenCG.1111.1": "다가오는 여명", "MainScreenCG.1113.1": "햇빛에 반짝이는 갑옷", + "MainScreenCG.1116.1": "취약한 생명", "MainScreenCG.2001.1": "손의 온기", "MainScreenCG.2002.1": "오아시스 환영회", "MainScreenCG.2003.1": "천 그루 꽃이 피는 밤", @@ -86,5 +87,6 @@ "MainScreenCG.2014.1": "별과 소리 너머의 공명", "MainScreenCG.2015.1": "귀여움 의존 증후군", "MainScreenCG.2016.1": "그저 그렇게 또 하루를", - "MainScreenCG.2017.1": "가장 소중한 보물" + "MainScreenCG.2017.1": "가장 소중한 보물", + "MainScreenCG.2018.1": "가을에 잠들다" } \ No newline at end of file diff --git a/data/language/ko_kr/mainskill.json b/data/language/ko_kr/mainskill.json index 35598b62a..ee0da291d 100644 --- a/data/language/ko_kr/mainskill.json +++ b/data/language/ko_kr/mainskill.json @@ -1199,6 +1199,30 @@ "MainSkill.406005.2": "바람 속성 밸런스 캐릭터가 일반 공격과 스킬 피해를 입히면, 바람 속성 메인 캐릭터가 「영광」 1스택을 획득한다. {1}초간 지속되며, 최대 {2}스택 중첩된다. \u000b「영광」 10스택 달성 시, 팀 내 바람 속성 캐릭터가 입히는 바람 속성 피해가 {3} 증가한다. \u000b「영광」 20스택 달성 시 팀 내 바람 속성 캐릭터가 입히는 일반 공격 피해가 추가로 {4} 증가한다.", "MainSkill.406006.1": "영광의 순간", "MainSkill.406006.2": "바람 속성 밸런스 캐릭터가 일반 공격과 스킬 피해를 입히면, 바람 속성 메인 캐릭터가 「영광」 1스택을 획득한다. {1}초간 지속되며, 최대 {2}스택 중첩된다. \u000b「영광」 10스택 달성 시, 팀 내 바람 속성 캐릭터가 입히는 바람 속성 피해가 {3} 증가한다. \u000b「영광」 20스택 달성 시 팀 내 바람 속성 캐릭터가 입히는 일반 공격 피해가 추가로 {4} 증가한다.", + "MainSkill.406101.1": "잠자리 동화", + "MainSkill.406101.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406102.1": "잠자리 동화", + "MainSkill.406102.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406103.1": "잠자리 동화", + "MainSkill.406103.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406104.1": "잠자리 동화", + "MainSkill.406104.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406105.1": "잠자리 동화", + "MainSkill.406105.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406106.1": "잠자리 동화", + "MainSkill.406106.2": "물 속성 메인 캐릭터가 스킬 또는 필살기를 시전하면, 「그림책」을 1스택 획득해, 스킬 피해가 {1} 증가한다. {2}초간 지속되며, 최대 3스택 중첩된다. \u000b「그림책」을 보유한 캐릭터가 목표에게 피해를 입히면 목표가 받는 물 속성 스킬 피해와 물 속성 표식 피해가 {3} 증가한다. {4}초간 지속된다.", + "MainSkill.406201.1": "행복은 어제에", + "MainSkill.406201.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", + "MainSkill.406202.1": "행복은 어제에", + "MainSkill.406202.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", + "MainSkill.406203.1": "행복은 어제에", + "MainSkill.406203.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", + "MainSkill.406204.1": "행복은 어제에", + "MainSkill.406204.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", + "MainSkill.406205.1": "행복은 어제에", + "MainSkill.406205.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", + "MainSkill.406206.1": "행복은 어제에", + "MainSkill.406206.2": "물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동하거나 피해를 받은 후, 「희망」 1스택을 획득한다. {1}초간 지속되며, 최대 6스택 중첩된다. \u000b「희망」이 3스택 중첩되면, 팀 전체가 입히는 물 속성 스킬 피해가 {2} 증가한다. \u000b「희망」이 6스택 중첩되면, 자신이 입히는 표식 피해가 {3} 증가한다.", "MainSkill.900101.1": "비어있음", "MainSkill.900102.1": "비어있음", "MainSkill.900103.1": "비어있음" diff --git a/data/language/ko_kr/mallpackage.json b/data/language/ko_kr/mallpackage.json index 5a0a88ecc..a9d33021b 100644 --- a/data/language/ko_kr/mallpackage.json +++ b/data/language/ko_kr/mallpackage.json @@ -358,6 +358,26 @@ "MallPackage.pack.16_role_l.3": "럭셔리 티켓 세트", "MallPackage.pack.16_role_s.1": "오후의 티타임\u000b초특가 티켓 세트", "MallPackage.pack.16_role_s.2": "오후의 티타임·초특가 티켓 세트", + "MallPackage.pack.17_disc.1": "별빛의 수호\u000b스페셜 디스크 세트", + "MallPackage.pack.17_disc.2": "별빛의 수호·스페셜 디스크 세트", + "MallPackage.pack.17_disc_l.1": "별빛의 수호\u000b럭셔리 디스크 세트", + "MallPackage.pack.17_disc_l.2": "별빛의 수호·럭셔리 디스크 세트", + "MallPackage.pack.17_disc_l.3": "럭셔리 디스크 세트", + "MallPackage.pack.17_disc_s.1": "별빛의 수호\u000b초특가 디스크 세트", + "MallPackage.pack.17_disc_s.2": "별빛의 수호·초특가 디스크 세트", + "MallPackage.pack.17_gift.1": "별빛의 수호\u000b선물 세트", + "MallPackage.pack.17_gift.2": "별빛의 수호·선물 세트", + "MallPackage.pack.17_gift.3": "선물 세트", + "MallPackage.pack.17_res.1": "별빛의 수호\u000b여행가 성장 세트", + "MallPackage.pack.17_res.2": "별빛의 수호·여행가 성장 세트", + "MallPackage.pack.17_res.3": "여행가 성장 세트", + "MallPackage.pack.17_role.1": "별빛의 수호\u000b스페셜 티켓 세트", + "MallPackage.pack.17_role.2": "별빛의 수호·스페셜 티켓 세트", + "MallPackage.pack.17_role_l.1": "별빛의 수호\u000b럭셔리 티켓 세트", + "MallPackage.pack.17_role_l.2": "별빛의 수호·럭셔리 티켓 세트", + "MallPackage.pack.17_role_l.3": "럭셔리 티켓 세트", + "MallPackage.pack.17_role_s.1": "별빛의 수호\u000b초특가 티켓 세트", + "MallPackage.pack.17_role_s.2": "별빛의 수호·초특가 티켓 세트", "MallPackage.pack.disc.1": "여행 시작 한정\u000b골든 디스크 세트", "MallPackage.pack.disc.2": "여행 시작 한정·골든 디스크 세트", "MallPackage.pack.first.1": "여행 시작 한정\u000b특별 할인 세트", @@ -381,6 +401,8 @@ "MallPackage.skin.98.02.1.2": "나노하 전용 스킨 「낯선 바람이 불어올 때」 오픈의 증표!", "MallPackage.skin.98.02.2": "나노하 전용 스킨 「낯선 바람이 불어올 때」 오픈의 증표!", "MallPackage.skin.98.03.1": "눈 내리는 밤의 선물", + "MallPackage.skin.98.03.1.1": "눈 내리는 밤의 선물", + "MallPackage.skin.98.03.1.2": "프리지아 전용 스킨 「눈 내리는 밤의 선물」 오픈의 증표!", "MallPackage.skin.98.03.2": "프리지아 전용 스킨 「눈 내리는 밤의 선물」 오픈의 증표!", "MallPackage.skin.98.04.1": "정직원으로 향하는 길", "MallPackage.skin.98.04.1.1": "정직원으로 향하는 길", @@ -409,5 +431,7 @@ "MallPackage.skin.98.14.1": "한가로이 노을을 맞으며", "MallPackage.skin.98.14.2": "미스티 전용 스킨 「한가로이 노을을 맞으며」 오픈의 증표!", "MallPackage.skin.98.15.1": "눈부시게 당당하게", - "MallPackage.skin.98.15.2": "틸리아 전용 스킨 「눈부시게 당당하게」 오픈의 증표!" + "MallPackage.skin.98.15.2": "틸리아 전용 스킨 「눈부시게 당당하게」 오픈의 증표!", + "MallPackage.skin.98.16.1": "나의 무대는 내가 만든다", + "MallPackage.skin.98.16.2": "플로라 전용 스킨 「나의 무대는 내가 만든다」 오픈의 증표!" } \ No newline at end of file diff --git a/data/language/ko_kr/mallrecommendgroup.json b/data/language/ko_kr/mallrecommendgroup.json index b2ef41e8c..3e0d2eb5a 100644 --- a/data/language/ko_kr/mallrecommendgroup.json +++ b/data/language/ko_kr/mallrecommendgroup.json @@ -33,5 +33,10 @@ "MallRecommendGroup.1032.1": "여행가 수집", "MallRecommendGroup.1033.1": "레코드 수집", "MallRecommendGroup.1034.1": "추천 세트", - "MallRecommendGroup.1035.1": "추천 세트" + "MallRecommendGroup.1035.1": "추천 세트", + "MallRecommendGroup.1036.1": "맛보기", + "MallRecommendGroup.1037.1": "여행가 수집", + "MallRecommendGroup.1038.1": "레코드 수집", + "MallRecommendGroup.1039.1": "추천 세트", + "MallRecommendGroup.1040.1": "추천 세트" } \ No newline at end of file diff --git a/data/language/ko_kr/mangaloading.json b/data/language/ko_kr/mangaloading.json index 469242945..75159c112 100644 --- a/data/language/ko_kr/mangaloading.json +++ b/data/language/ko_kr/mangaloading.json @@ -47,6 +47,7 @@ "MangaLoading.50.1": "다정한 수업", "MangaLoading.51.1": "예리한 눈빛", "MangaLoading.52.1": "유비무환", + "MangaLoading.53.1": "사랑이 담긴 요리", "MangaLoading.6.1": "눈물 수집", "MangaLoading.7.1": "케이크의 유혹", "MangaLoading.9.1": "순정의 비밀" diff --git a/data/language/ko_kr/playerhead.json b/data/language/ko_kr/playerhead.json index 332d70bd1..528b3c717 100644 --- a/data/language/ko_kr/playerhead.json +++ b/data/language/ko_kr/playerhead.json @@ -8,10 +8,12 @@ "PlayerHead.11203.1": "스킨 획득 후\n「햇살의 온기」 오픈", "PlayerHead.11303.1": "스킨 획득 후\n「매운맛 좀 볼래?!」 오픈", "PlayerHead.11603.1": "스킨 획득 후\n「잠자는 온실 속의 공주」 오픈", + "PlayerHead.11703.1": "스킨 획득 후\n「행운 가득, 맛있는 행진곡」 오픈", "PlayerHead.11903.1": "스킨 획득 후\n「낯선 바람이 불어올 때」 오픈", "PlayerHead.12003.1": "스킨 획득 후\n「승리의 방정식」 오픈", "PlayerHead.12303.1": "스킨 획득 후\n「이상한 나라의 복슬 공주」 오픈", "PlayerHead.12503.1": "스킨 획득 후\n「눈 내리는 밤의 선물」 오픈", + "PlayerHead.12603.1": "스킨 획득 후\n「나의 무대는 내가 만든다」 오픈", "PlayerHead.12703.1": "스킨 획득 후\n「오늘부터 신입 용사!」 오픈", "PlayerHead.130001.1": "제1회 창업 지원 패스\n럭셔리 지원금 오픈", "PlayerHead.130002.1": "제2회 창업 지원 패스\n럭셔리 지원금 오픈", @@ -24,6 +26,7 @@ "PlayerHead.130009.1": "제9회 창업 지원 패스\n럭셔리 지원금 오픈", "PlayerHead.130010.1": "제10회 창업 지원 패스\n럭셔리 지원금 오픈", "PlayerHead.130011.1": "제11회 창업 지원 패스\n럭셔리 지원금 오픈", + "PlayerHead.130012.1": "제12회 창업 지원 패스\n럭셔리 지원금 오픈", "PlayerHead.13203.1": "스킨 획득 후\n「나른한 백일몽」 오픈", "PlayerHead.13204.1": "스킨 획득 후\n「거울아 거울아 나를 치유해줘」 오픈", "PlayerHead.13303.1": "스킨 획득 후\n「이슬 맺힌 첫 여름」 오픈", diff --git a/data/language/ko_kr/plot.json b/data/language/ko_kr/plot.json index b041d9228..088f80bf7 100644 --- a/data/language/ko_kr/plot.json +++ b/data/language/ko_kr/plot.json @@ -143,6 +143,12 @@ "Plot.13702.2": "과도하게 진지한 사람은 스스로를 한계까지 몰아붙이기 쉽다.", "Plot.13703.1": "후배의 고민 많은 하루 (하)", "Plot.13703.2": "그녀의 손을 잡고 멋진 춤을 춰 보자!", + "Plot.13901.1": "결혼 소꿉놀이 (상)", + "Plot.13901.2": "엄마가 되긴 했지만, 엘리는 연애도 결혼도 해 본 적이 없다…… 그래도 ‘어머니’가 될 수 있을까?", + "Plot.13902.1": "결혼 소꿉놀이 (중)", + "Plot.13902.2": "집안일이 서툴고 아이를 낳은 적이 없더라도, 엘리는 ‘진정한 어머니’다.", + "Plot.13903.1": "결혼 소꿉놀이 (하)", + "Plot.13903.2": "아플 때도 건강할 때도, 가난할 때도 넉넉할 때도, 서로를 영원히 사랑하고 존중하며 지켜나갈 것을 맹세합니다.", "Plot.14001.1": "스파클의 고민 (상)", "Plot.14001.2": "천재 발명가가 예상치 못한 슬럼프에 빠진다. 새로운 영감은 어디서 찾아야 할까?", "Plot.14002.1": "스파클의 고민 (중)", diff --git a/data/language/ko_kr/potential.json b/data/language/ko_kr/potential.json index 533c5e565..a7c9fa8a6 100644 --- a/data/language/ko_kr/potential.json +++ b/data/language/ko_kr/potential.json @@ -1391,6 +1391,64 @@ "Potential.513742.2": "엘레노어의 &Param5_kr1& &Param6& 증가한다. 필살기 「화력 지배」가 목표에게 피해를 입히면, 필살기가 해당 목표에게 입히는 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", "Potential.513743.1": "엘레노어의 &Param5_kr1& 증가한다. 팀 전체 바람 속성 캐릭터가 메인 스킬 또는 지원 스킬을 시전할 때 엘레노어의 &Param1_kr1& 증가한다.", "Potential.513743.2": "엘레노어의 &Param5_kr1& &Param6& 증가한다. 팀 전체 바람 속성 캐릭터가 메인 스킬 또는 지원 스킬을 시전할 때, 엘레노어의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.513901.1": "팀 전체가 물 속성 캐릭터일 때, 「청소 표식」의 최대 수량이 증가하며, 시간에 따라 사라지지 않는다. 또한 「청소 표식」마다 엘리의 &Param2_kr1& 추가로 증가한다. ##「청소 표식」#4052#이 최대 스택을 달성하면 메인 스킬을 통해 필살기 2단계를 시전할 수 있다.", + "Potential.513901.2": "팀 전체가 물 속성 캐릭터일 때, 「청소 표식」의 최대 수량이 5개로 증가하며, 시간에 따라 사라지지 않는다. 또한 「청소 표식」마다 엘리의 &Param2_kr1& 추가로 &Param3& 증가한다. ##「청소 표식」#4052#이 최대 스택을 달성하면 메인 스킬을 통해 필살기 2단계 「대청소·정리정돈」을 시전할 수 있다.", + "Potential.513902.1": "엘리가 일반 공격 또는 메인 스킬을 시전할 때 월도의 그림자를 생성해 물 속성 범위 피해를 입힌다. 동시에 「청소 표식」을 획득한다.", + "Potential.513902.2": "엘리가 일반 공격 「청소 시작」 또는 메인 스킬 「엄마의 가르침」을 시전할 때 월도의 그림자를 생성해 공격력 &Param1&의 물 속성 범위 스킬 피해를 입힌다. 동시에 「청소 표식」 1개를 획득한다. 해당 효과는 &Param4&초마다 최대 1회 발동한다.", + "Potential.513903.1": "「청소 표식」 활성화 수가 최대치를 달성하면, 메인 스킬을 통해 필살기 1단계를 시전할 수 있다. 임의의 방식으로 필살기 1단계를 시전하면 모든 「청소 표식」을 흡수하며, 최대 스택 「청소 표식」의 버프를 획득한다.", + "Potential.513903.2": "「청소 표식」 활성화 수가 최대치를 달성하면, 메인 스킬을 통해 필살기 1단계 「대청소·먼지 제거」를 시전할 수 있다. 임의의 방식으로 「대청소·먼지 제거」를 시전하면 모든 「청소 표식」을 흡수하며, 최대 스택 「청소 표식」의 버프를 획득한다. 「청소 태세」 기간에는 「청소 표식」을 획득할 수 없다.", + "Potential.513904.1": "필살기 1단계의 「청소 태세」 기간 중 엘리의 &Param1_kr1& 추가로 증가한다. \u000b「청소 태세」 기간 중 목표가 보유한 「조」가 일정 스택에 다다르면 「석」을 추가로 생성한다. 「석」이 ##「명석」#4054#으로 강화된다.", + "Potential.513904.2": "필살기 1단계 「대청소·먼지 제거」의 「청소 태세」 기간 중 엘리의 &Param1_kr1& 추가로 &Param2& 증가한다. 또한 엘리가 ##물 속성 표식#1018#을 발동하여 ##조석#4053# 생성 시 목표가 보유한 「조」가 3스택 또는 6스택일 경우 「석」을 추가로 생성한다. 「석」은 ##「명석」#4054#으로 강화되어 공격력 &Param3&의 범위 표식 피해를 입힌다.", + "Potential.513905.1": "필살기 2단계가 입히는 피해가 스킬 피해로 변경된다. 필살기 2단계 또는 메인 스킬 시전 시 자신의 &Param1_kr1& 증가한다.", + "Potential.513905.2": "필살기 2단계 「대청소·정리정돈」이 입히는 필살기 피해가 스킬 피해로 변경된다. 필살기 2단계 「대청소·정리정돈」 또는 메인 스킬 「엄마의 가르침」 시전 시, 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.513906.1": "「청소 표식」을 획득하면 메인 스킬과 잠재력 「다중 청소」가 입히는 &Param1_kr1& 증가한다.", + "Potential.513906.2": "「청소 표식」을 획득하면 메인 스킬 「엄마의 가르침」과 잠재력 「다중 청소」가 입히는 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.513907.1": "필살기 2단계 시전 후 일정 시간 동안 월도의 그림자의 발동 간격이 감소한다. 팀 전체가 물 속성 캐릭터일 경우 엘리의 &Param5_kr4& &Param7_kr1& 증가한다.", + "Potential.513907.2": "필살기 2단계 「대청소·정리정돈」 시전 후 &Param2&초 동안 월도의 그림자의 발동 간격이 &Param3&초로 감소한다. 해당 효과는 &Param4&초마다 최대 1회 발동한다. 팀 전체가 물 속성 캐릭터일 경우 엘리의 &Param5_kr1& &Param6& 증가하고, &Param7_kr1& &Param8& 증가한다.", + "Potential.513908.1": "팀 전체가 물 속성 캐릭터일 경우 필살기 1단계가 입히는 피해와 일반 공격이 입히는 피해가 모두 표식 피해로 변경된다. 또한 엘리의 일반 공격 피해가 증가하면 표식 피해가 추가로 증가한다. 엘리의 &Param4_kr1& 감소한다.", + "Potential.513908.2": "팀 전체가 물 속성 캐릭터일 경우 필살기 1단계 「대청소·먼지 제거」가 입히는 필살기 피해와 일반 공격 「청소 시작」이 입히는 일반 공격 피해가 모두 표식 피해로 변경된다. 또한 엘리의 일반 공격 피해가 &Param1& 증가할 때마다 표식 피해가 추가로 &Param2& 증가한다. 해당 방식으로 증가하는 표식 피해는 최대 &Param3&이다. 엘리의 &Param4_kr1& &Param5& 감소한다.", + "Potential.513909.1": "「청소 태세」 기간 중 ##조석#4053#을 통해 「석」이 일정 횟수 생성될 때마다 「청소 대기 지점」을 1스택 획득한다. 또한 엘리의 &Param1_kr1& 증가한다. 「청소 태세」를 종료할 때마다 「청소 대기 지점」이 「청소 표식」으로 전환된다.", + "Potential.513909.2": "「청소 태세」 기간 중 ##조석#4053#을 통해 「석」을 &Param5&회 생성할 때마다 「청소 대기 지점」 1스택을 획득한다. 최대 4스택 중첩된다. 동시에 엘리의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다. 「청소 태세」를 종료할 때 「청소 대기 지점」 스택마다 「청소 표식」 1개로 전환된다.", + "Potential.513910.1": "엘리의 &Param3_kr1& 증가한다. 팀 전체가 물 속성 캐릭터이고 엘리가 「청소 태세」 기간 중이라면, 일반 공격 「청소 시작」의 형태가 강화되고, &Param1_kr1& 증가한다. ##물 속성 표식#1018#을 발동해 ##조석#4053#을 생성할 수 있다.", + "Potential.513910.2": "엘리의 &Param3_kr1& &Param4& 증가한다. 팀 전체가 물 속성 캐릭터이고, 엘리가 「청소 태세」일 때 일반 공격 「청소 시작」의 형태가 강화되어 &Param1_kr1& &Param2& 증가한다. ##물 속성 표식#1018#을 발동해 ##조석#4053#을 생성할 수 있다.", + "Potential.513911.1": "회피 또는 보호막 획득 시 엘리의 &Param1_kr1& 증가한다.", + "Potential.513911.2": "회피 또는 보호막 획득 시 엘리의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속된다.", + "Potential.513912.1": "엘리가 표식 피해를 입히면 자신의 &Param1_kr1& 증가한다.", + "Potential.513912.2": "엘리가 표식 피해를 입히면 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.513913.1": "회피를 길게 눌러 빠른 발놀림 상태로 진입한 일정 시간 후 「청소 표식」 3개를 즉시 획득한다. \u000b팀 내 물 속성 캐릭터 1명마다 엘리의 &Param2_kr1& 증가한다.", + "Potential.513913.2": "회피를 길게 눌러 빠른 발놀림 상태로 진입한 0.5초 후 「청소 표식」 3개를 즉시 획득한다. 해당 효과는 &Param1&초마다 최대 1회 발동한다. \u000b팀 내 물 속성 캐릭터 1명마다 엘리의 &Param2_kr1& &Param3& 증가한다.", + "Potential.513921.1": "「순환 참격」으로 서리의 칼날을 계속하여 발사해 연속으로 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513921.2": "「순환 참격」으로 서리의 칼날을 계속하여 발사해 연속으로 공격력 &Param1&의 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513922.1": "「순환 참격」 횟수가 증가하고, 해당 공격으로 입히는 &Param1_kr1& 증가한다.", + "Potential.513922.2": "「순환 참격」 횟수가 8회 증가하고, 해당 공격으로 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.513923.1": "「마무리 참격」이 물 속성 범위 스킬 피해를 추가로 입힌다.", + "Potential.513923.2": "「마무리 참격」이 공격력 &Param1&x3의 물 속성 범위 스킬 피해를 추가로 입힌다.", + "Potential.513924.1": "「마무리 참격」 시 생성되는 얼음 결정이 폭파되고, 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513924.2": "「마무리 참격」 시 생성되는 얼음 결정이 폭파되고, 공격력 &Param1&의 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513925.1": "「순환 참격」이 입히는 &Param1_kr1& 추가로 증가하고, ##내성 무시#1006# 목표에게 추가로 증가한다.", + "Potential.513925.2": "「순환 참격」이 입히는 &Param1_kr1& 추가로 &Param2& 증가하고, ##내성 무시#1006# 목표에게 추가로 &Param4& 증가한다.", + "Potential.513926.1": "「순환 참격」이 명중한 목표의 수가 3 이상일 때 해당 공격이 입히는 &Param1_kr1& 증가한다.", + "Potential.513926.2": "「순환 참격」이 명중한 목표의 수가 3 이상일 때 해당 공격이 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.513927.1": "엘리가 필드에 오래 머물수록 입히는 &Param1_kr1& 증가한다.", + "Potential.513927.2": "엘리가 필드에 머무르는 0.5초마다 입히는 &Param1_kr1& &Param2& 증가한다. 최대 4스택 중첩된다.", + "Potential.513928.1": "「마무리 참격」과 얼음 결정이 입히는 &Param1_kr1& 증가하고, 정예 이상 목표에게 추가로 증가한다.", + "Potential.513928.2": "「마무리 참격」과 얼음 결정이 입히는 &Param1_kr1& &Param2& 증가하고, 정예 이상 목표에게 &Param4& 추가로 증가한다.", + "Potential.513929.1": "「마무리 참격」과 얼음 결정이 명중한 목표의 수가 4 미만일 때 입히는 &Param1_kr1& 증가한다.", + "Potential.513929.2": "「마무리 참격」과 얼음 결정이 명중한 목표의 수가 4 미만일 때 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.513930.1": "「얼음 결정」의 범위가 증가한다. 「마무리 참격」이 추가로 「얼음 결정」을 생성하여 각자 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513930.2": "「얼음 결정」의 범위가 증가한다. 「마무리 참격」이 추가로 「얼음 결정」을 2개 생성하여 각 공격력 &Param1&의 물 속성 범위 스킬 피해를 입힌다.", + "Potential.513931.1": "서포터 캐릭터가 필드에 있을 때, 엘리가 입히는 &Param1_kr1& 증가한다.", + "Potential.513931.2": "서포터 캐릭터가 필드에 있을 때, 엘리가 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.513932.1": "엘리의 &Param1_kr1& 증가한다.", + "Potential.513932.2": "엘리의 &Param1_kr1& &Param2& 증가한다.", + "Potential.513933.1": "팀 전체가 물 속성 캐릭터일 때 팀 전체의 속성이 증가한다.", + "Potential.513933.2": "팀 전체가 물 속성 캐릭터일 때 팀 전체의 &Param1_kr1& &Param2& 증가한다.", + "Potential.513941.1": "필살기를 시전할 때 속성이 증가한다.", + "Potential.513941.2": "필살기 「대청소」 시전 시 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.513942.1": "필살기 1단계의 폭발 범위와 피해가 증가한다.", + "Potential.513942.2": "필살기 1단계 「대청소·먼지 제거」의 폭발 범위가 &Param3& 증가하고, 입히는 &Param4_kr1& &Param5& 증가한다.", + "Potential.513943.1": "필살기 2단계가 추가로 월도의 허상을 생성하여 피해를 입힌다. 필살기 2단계가 입히는 &Param1_kr1& 증가한다.", + "Potential.513943.2": "필살기 2단계 「대청소·정리정돈」이 추가로 월도의 허상을 생성하여 공격력 &Param3&의 물 속성 범위 필살기 피해를 추가로 입힌다. 필살기 2단계가 입히는 &Param1_kr1& &Param2& 증가한다.", "Potential.514001.1": "스파클이 ##토끼 속사 모드#4034#일 때, 스킬 「토끼 속사」가 활성화되어 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b팀 전체가 땅 속성 캐릭터일 경우 「토끼 속사」가 입히는 &Param2_kr1& 증가한다.", "Potential.514001.2": "스파클이 ##토끼 속사 모드#4034#일 때, 스킬 「토끼 속사」가 활성화되어 목표에게 화력을 쏟아 공격력 &Param1&x7의 땅 속성 스킬 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b「토끼 속사」는 3초의 쿨타임이 적용된다. \u000b팀 전체가 땅 속성 캐릭터일 경우 「토끼 속사」가 입히는 &Param2_kr1& &Param3& 증가한다.", "Potential.514002.1": "##토끼 속사 모드#4034#가 입히는 &Param4_kr1& 증가한다. \u000b##토끼 속사 모드#4034#가 목표에게 피해를 입히면 「별빛 결정」을 부여하고, 최대 스택이 되면 목표를 「별빛 결정화」 상태로 만든다. \u000b「별빛 결정화」 상태의 목표는 기절 상태에 빠지며, 「별빛 결정」을 부여할 수 없다. \u000b##토끼 속사 모드#4034#가 「별빛 결정화」 상태의 목표에게 피해를 입히면 추가 피해를 입히며, ##땅 속성 표식#1020#을 발동할 수 있다.", diff --git a/data/language/ko_kr/potentialpreset.json b/data/language/ko_kr/potentialpreset.json index f13959e3c..4fb705820 100644 --- a/data/language/ko_kr/potentialpreset.json +++ b/data/language/ko_kr/potentialpreset.json @@ -95,6 +95,10 @@ "PotentialPreset.13701.2": "엘레노어 시스템 추천 프리셋1", "PotentialPreset.13702.1": "추천 프리셋2", "PotentialPreset.13702.2": "엘레노어 시스템 추천 프리셋2", + "PotentialPreset.13901.1": "추천 프리셋1", + "PotentialPreset.13901.2": "엘리 추천 프리셋1", + "PotentialPreset.13902.1": "추천 프리셋2", + "PotentialPreset.13902.2": "엘리 추천 프리셋2", "PotentialPreset.14001.1": "추천 프리셋1", "PotentialPreset.14001.2": "스파클 시스템 추천 프리셋1", "PotentialPreset.14002.1": "추천 프리셋2", diff --git a/data/language/ko_kr/scorebossability.json b/data/language/ko_kr/scorebossability.json index 95c3cfb57..b56c7e935 100644 --- a/data/language/ko_kr/scorebossability.json +++ b/data/language/ko_kr/scorebossability.json @@ -44,5 +44,9 @@ "ScoreBossAbility.100021.1": "단계적 작전", "ScoreBossAbility.100021.2": "캐릭터가 표식을 &Param3&회 발동할 때마다 보스 목표에게 「방어 파괴」를 부여한다. 「방어 파괴」 스택마다 받는 일반 공격 피해 강도가 &Param4& 증가하고, 받는 스킬 피해 강도가 &Param5& 증가한다. 최대 &Param6&스택 중첩된다.", "ScoreBossAbility.100022.1": "파괴적인 추격", - "ScoreBossAbility.100022.2": "지원 캐릭터가 보스 목표에게 필살기 피해를 입히면, 보스 목표가 받는 필살기 피해 강도가 &Param1& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.\n지원 캐릭터가 보스 목표에게 일반 공격 피해를 입히면, 보스 목표가 받는 스킬 피해 강도가 &Param2& 증가한다. &Param5&초간 지속되며, 최대 &Param6&스택 중첩된다." + "ScoreBossAbility.100022.2": "지원 캐릭터가 보스 목표에게 필살기 피해를 입히면, 보스 목표가 받는 필살기 피해 강도가 &Param1& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.\n지원 캐릭터가 보스 목표에게 일반 공격 피해를 입히면, 보스 목표가 받는 스킬 피해 강도가 &Param2& 증가한다. &Param5&초간 지속되며, 최대 &Param6&스택 중첩된다.", + "ScoreBossAbility.100023.1": "균열의 위세", + "ScoreBossAbility.100023.2": "메인 캐릭터가 필살기를 시전하면, 보스 목표가 받는 스킬 피해 강도가 &Param1& 증가한다. &Param3&초간 지속된다.\n메인 캐릭터가 필살기를 시전하면, 보스 목표가 받는 표식 피해 강도가 &Param2& 증가한다. &Param4&초간 지속된다.", + "ScoreBossAbility.100024.1": "피의 사냥 계약", + "ScoreBossAbility.100024.2": "메인 캐릭터의 최대 HP가 &Param1& 증가하고, 받는 피해가 &Param2& 증가한다.\n전체 아군이 &Param3&초 내에 보스 목표에게 누적 &Param4&회의 표식 피해를 입히면, 보스 목표가 받는 스킬 피해 강도가 &Param5& 증가하고, 받는 일반 공격 피해 강도가 &Param6& 증가한다. &Param7&초간 지속된다." } \ No newline at end of file diff --git a/data/language/ko_kr/secondaryskill.json b/data/language/ko_kr/secondaryskill.json index aae948e93..483bf0612 100644 --- a/data/language/ko_kr/secondaryskill.json +++ b/data/language/ko_kr/secondaryskill.json @@ -1399,6 +1399,46 @@ "SecondarySkill.4060204.2": "「영광」 최대 스택 시 팀 내 바람 속성 캐릭터가 입히는 바람 속성 피해가 {1} 증가한다.", "SecondarySkill.4060205.1": "원대한 앞길", "SecondarySkill.4060205.2": "「영광」 최대 스택 시 팀 내 바람 속성 캐릭터가 입히는 바람 속성 피해가 {1} 증가한다.", + "SecondarySkill.4061101.1": "공백의 그림책", + "SecondarySkill.4061101.2": "팀 전체 물 속성 스킬 피해가 {1} 증가한다. \u000b물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동한 후, 현재 「그림책」 스택만큼 「어린 꿈」을 획득해 표식 피해가 {2} 증가한다. {3}초간 지속되며, 최대 10스택 중첩된다.", + "SecondarySkill.4061102.1": "공백의 그림책", + "SecondarySkill.4061102.2": "팀 전체 물 속성 스킬 피해가 {1} 증가한다. \u000b물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동한 후, 현재 「그림책」 스택만큼 「어린 꿈」을 획득해 표식 피해가 {2} 증가한다. {3}초간 지속되며, 최대 10스택 중첩된다.", + "SecondarySkill.4061103.1": "공백의 그림책", + "SecondarySkill.4061103.2": "팀 전체 물 속성 스킬 피해가 {1} 증가한다. \u000b물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동한 후, 현재 「그림책」 스택만큼 「어린 꿈」을 획득해 표식 피해가 {2} 증가한다. {3}초간 지속되며, 최대 10스택 중첩된다.", + "SecondarySkill.4061104.1": "공백의 그림책", + "SecondarySkill.4061104.2": "팀 전체 물 속성 스킬 피해가 {1} 증가한다. \u000b물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동한 후, 현재 「그림책」 스택만큼 「어린 꿈」을 획득해 표식 피해가 {2} 증가한다. {3}초간 지속되며, 최대 10스택 중첩된다.", + "SecondarySkill.4061105.1": "공백의 그림책", + "SecondarySkill.4061105.2": "팀 전체 물 속성 스킬 피해가 {1} 증가한다. \u000b물 속성 메인 캐릭터가 ##물 속성 표식#1018#을 발동한 후, 현재 「그림책」 스택만큼 「어린 꿈」을 획득해 표식 피해가 {2} 증가한다. {3}초간 지속되며, 최대 10스택 중첩된다.", + "SecondarySkill.4061201.1": "어린 날의 몽상", + "SecondarySkill.4061201.2": "물 속성 메인 캐릭터가 「어린 꿈」을 획득하면, 팀 전체가 입히는 물 속성 피해가 {1} 증가한다. {2}초간 지속된다. \u000b「어린 꿈」이 최대 스택 중첩되면, 자신의 스킬 치명타 피해가 {3} 증가한다.", + "SecondarySkill.4061202.1": "어린 날의 몽상", + "SecondarySkill.4061202.2": "물 속성 메인 캐릭터가 「어린 꿈」을 획득하면, 팀 전체가 입히는 물 속성 피해가 {1} 증가한다. {2}초간 지속된다. \u000b「어린 꿈」이 최대 스택 중첩되면, 자신의 스킬 치명타 피해가 {3} 증가한다.", + "SecondarySkill.4061203.1": "어린 날의 몽상", + "SecondarySkill.4061203.2": "물 속성 메인 캐릭터가 「어린 꿈」을 획득하면, 팀 전체가 입히는 물 속성 피해가 {1} 증가한다. {2}초간 지속된다. \u000b「어린 꿈」이 최대 스택 중첩되면, 자신의 스킬 치명타 피해가 {3} 증가한다.", + "SecondarySkill.4061204.1": "어린 날의 몽상", + "SecondarySkill.4061204.2": "물 속성 메인 캐릭터가 「어린 꿈」을 획득하면, 팀 전체가 입히는 물 속성 피해가 {1} 증가한다. {2}초간 지속된다. \u000b「어린 꿈」이 최대 스택 중첩되면, 자신의 스킬 치명타 피해가 {3} 증가한다.", + "SecondarySkill.4061205.1": "어린 날의 몽상", + "SecondarySkill.4061205.2": "물 속성 메인 캐릭터가 「어린 꿈」을 획득하면, 팀 전체가 입히는 물 속성 피해가 {1} 증가한다. {2}초간 지속된다. \u000b「어린 꿈」이 최대 스택 중첩되면, 자신의 스킬 치명타 피해가 {3} 증가한다.", + "SecondarySkill.4062101.1": "어제의 빛", + "SecondarySkill.4062101.2": "「희망」이 최대 스택일 때, 물 속성 메인 캐릭터의 공격력이 {1} 증가하고, 피해를 입힐 때 목표에게 「남은 소원」을 부여한다. {2}초간 지속된다. \u000b팀 내 캐릭터가 「남은 소원」을 보유한 목표에게 입히는 물 속성 스킬 피해가 {3} 증가한다.", + "SecondarySkill.4062102.1": "어제의 빛", + "SecondarySkill.4062102.2": "「희망」이 최대 스택일 때, 물 속성 메인 캐릭터의 공격력이 {1} 증가하고, 피해를 입힐 때 목표에게 「남은 소원」을 부여한다. {2}초간 지속된다. \u000b「남은 소원」을 보유한 목표에게 팀 내 캐릭터가 입히는 물 속성 스킬 피해가 {3} 증가한다.", + "SecondarySkill.4062103.1": "어제의 빛", + "SecondarySkill.4062103.2": "「희망」이 최대 스택일 때, 물 속성 메인 캐릭터의 공격력이 {1} 증가하고, 피해를 입힐 때 목표에게 「남은 소원」을 부여한다. {2}초간 지속된다. \u000b「남은 소원」을 보유한 목표에게 팀 내 캐릭터가 입히는 물 속성 스킬 피해가 {3} 증가한다.", + "SecondarySkill.4062104.1": "어제의 빛", + "SecondarySkill.4062104.2": "「희망」이 최대 스택일 때, 물 속성 메인 캐릭터의 공격력이 {1} 증가하고, 피해를 입힐 때 목표에게 「남은 소원」을 부여한다. {2}초간 지속된다. \u000b「남은 소원」을 보유한 목표에게 팀 내 캐릭터가 입히는 물 속성 스킬 피해가 {3} 증가한다.", + "SecondarySkill.4062105.1": "어제의 빛", + "SecondarySkill.4062105.2": "「희망」이 최대 스택일 때, 물 속성 메인 캐릭터의 공격력이 {1} 증가하고, 피해를 입힐 때 목표에게 「남은 소원」을 부여한다. {2}초간 지속된다. \u000b「남은 소원」을 보유한 목표에게 팀 내 캐릭터가 입히는 물 속성 스킬 피해가 {3} 증가한다.", + "SecondarySkill.4062201.1": "그림자가 가리키는 것", + "SecondarySkill.4062201.2": "물 속성 메인 캐릭터가 「남은 소원」을 부여하면, 팀 전체의 공격력이 {1} 증가한다. {2}초간 지속된다.", + "SecondarySkill.4062202.1": "그림자가 가리키는 것", + "SecondarySkill.4062202.2": "물 속성 메인 캐릭터가 「남은 소원」을 부여하면, 팀 전체의 공격력이 {1} 증가한다. {2}초간 지속된다.", + "SecondarySkill.4062203.1": "그림자가 가리키는 것", + "SecondarySkill.4062203.2": "물 속성 메인 캐릭터가 「남은 소원」을 부여하면, 팀 전체의 공격력이 {1} 증가한다. {2}초간 지속된다.", + "SecondarySkill.4062204.1": "그림자가 가리키는 것", + "SecondarySkill.4062204.2": "물 속성 메인 캐릭터가 「남은 소원」을 부여하면, 팀 전체의 공격력이 {1} 증가한다. {2}초간 지속된다.", + "SecondarySkill.4062205.1": "그림자가 가리키는 것", + "SecondarySkill.4062205.2": "물 속성 메인 캐릭터가 「남은 소원」을 부여하면, 팀 전체의 공격력이 {1} 증가한다. {2}초간 지속된다.", "SecondarySkill.9001.1": "비어있음", "SecondarySkill.9001.2": "더미329" } \ No newline at end of file diff --git a/data/language/ko_kr/skill.json b/data/language/ko_kr/skill.json index 3cdf9bf98..c56d88b19 100644 --- a/data/language/ko_kr/skill.json +++ b/data/language/ko_kr/skill.json @@ -719,6 +719,20 @@ "Skill.13770000.1": "엘레노어 빠른 발놀림", "Skill.13770000.13": "엘레노어 빠른 발놀림", "Skill.13770000.2": "엘레노어 빠른 발놀림", + "Skill.13910000.1": "청소 시작", + "Skill.13910000.13": "월도를 사용해 연속으로 피해를 입힌다.", + "Skill.13910000.2": "월도를 사용해 연속으로 피해를 입힌다. \u000b1단계: 공격력 &Param1&, &Param2&의 물 속성 일반 공격 피해 \u000b2단계: 공격력 &Param3&의 물 속성 일반 공격 피해 \u000b3단계: 공격력 &Param4&x2의 물 속성 일반 공격 피해 \u000b4단계: 공격력 &Param5&, &Param6&, &Param7&의 물 속성 일반 공격 피해 \u000b5단계: 공격력 &Param8&의 물 속성 일반 공격 피해", + "Skill.13931000.1": "엄마의 가르침", + "Skill.13931000.13": "목표 위치로 이동하여 물 속성 범위 스킬 피해를 입히고, ##물 속성 표식#1018#을 발동할 수 있다. \u000b메인 스킬 「엄마의 가르침」이 피해를 입히면 「청소 표식」 1개를 획득해 자신의 &Param2_kr1& 증가한다.", + "Skill.13931000.2": "목표 위치로 이동하여 공격력 &Param1&x3, &Param6&x3의 물 속성 범위 스킬 피해를 입히고, ##물 속성 표식#1018#을 발동해 ##조석#4053#을 생성할 수 있다. \u000b메인 스킬 「엄마의 가르침」이 피해를 입히면 「청소 표식」 1개를 획득해 자신의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속되며, 최대 3개 획득할 수 있다. 해당 방식으로는 1회에 최대 1개의 「청소 표식」을 획득할 수 있다.", + "Skill.13931001.1": "대청소·먼지 제거", + "Skill.13931002.1": "대청소·정리정돈", + "Skill.13932000.1": "전문가의 마무리 작업", + "Skill.13932000.13": "월도로 「순환 참격」을 가해 물 속성 범위 스킬 피해를 입힌다. 이후 강력한 「마무리 참격」을 발동하고 얼음 결정을 생성하여 물 속성 범위 스킬 피해를 입힌다. 지원 스킬이 피해를 입히면 ##물 속성 표식#1018#을 발동할 수 있다.", + "Skill.13932000.2": "월도로 「순환 참격」을 가해 공격력 &Param1&x4의 물 속성 범위 스킬 피해를 입힌다. 이후 강력한 「마무리 참격」을 발동하고 얼음 결정을 생성하여 각 공격력 &Param2&, &Param3&의 물 속성 범위 스킬 피해를 입힌다. 지원 스킬이 피해를 입히면 ##물 속성 표식#1018#을 발동해 ##조석#4053#을 생성할 수 있다.", + "Skill.13940000.1": "대청소", + "Skill.13940000.13": "필살기 1단계 「대청소·먼지 제거」: 물 속성 범위 필살기 피해를 입히고, 「청소 태세」에 진입해 자신의 &Param2_kr1& 증가한다. 「대청소·먼지 제거」 시전 후 짧은 시간 동안 필살기 2단계 「대청소·정리정돈」을 해제한다. \u000b필살기 2단계 「대청소·정리정돈」: 목표를 추격해 물 속성 범위 필살기 피해를 입힌다. \u000b필살기가 피해를 입히면 ##물 속성 표식#1018#을 발동할 수 있다.", + "Skill.13940000.2": "필살기 1단계 「대청소·먼지 제거」: 공격력 &Param1&의 물 속성 범위 필살기 피해를 입히고, 「청소 태세」에 진입해 자신의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속된다. 「대청소·먼지 제거」 시전 후 짧은 시간 동안 필살기 2단계 「대청소·정리정돈」을 해제한다. \u000b필살기 2단계 「대청소·정리정돈」: 목표를 추격해 공격력 &Param5&의 물 속성 범위 필살기 피해를 입힌다. \u000b필살기가 피해를 입히면 ##물 속성 표식#1018#을 발동해 ##조석#4053#을 생성할 수 있다.", "Skill.14010000.1": "무나 토끼탄", "Skill.14010000.13": "휠체어를 제어하여 에너지 탄환을 연속으로 발사해 피해를 입힌다.", "Skill.14010000.2": "스파클이 휠체어 양쪽의 에너지건을 제어하여, 목표를 향해 3회 사격한다. \u000b1단계: 공격력 &Param1&의 땅 속성 일반 공격 피해\u000b2단계: 공격력 &Param2&의 땅 속성 일반 공격 피해\u000b3단계: 공격력 &Param3&x2의 땅 속성 일반 공격 피해", @@ -1143,6 +1157,10 @@ "Skill.8013001.2": "얼음 화살을 발사해 목표에게 피해를 입힌다.", "Skill.8013002.1": "장마의 추격", "Skill.8013002.2": "「홍보 인형」을 소환해 지속적으로 피해를 입힌다.", + "Skill.8013201.1": "연타와 회피", + "Skill.8013201.2": "방망이와 스케이트보드를 휘둘러 목표를 공격한다.", + "Skill.8013202.1": "승! 폭발하는 별의 연타", + "Skill.8013202.2": "「2루타」를 지속적으로 진행하고, ‘맹격’으로 마무리한다. 과정 중 공격 목표를 따라 회전한다.", "Skill.8013301.1": "폭발하는 바람탄", "Skill.8013301.2": "「바람탄」을 연속으로 발사해 피해를 입힌다.", "Skill.8013302.1": "질풍의 만개", @@ -1155,6 +1173,14 @@ "Skill.8013501.2": "빗자루를 휘둘러 다중 공격을 진행한다.", "Skill.8013502.1": "기괴한 관문", "Skill.8013502.2": "마법진을 그려 계속하여 「램프 유령」을 소환해 목표를 추적하고 자폭한다.", + "Skill.8013701.1": "전술 콤보", + "Skill.8013701.2": "빠른 속도로 무기를 교체하며 공격해 다중 범위 피해를 입힌다. 공격할 때마다 「전술 에너지」를 획득하며, 일정량의 「전술 에너지」를 소모하여 「크로스 참격」을 발동해 범위 피해를 입힌다.", + "Skill.8013702.1": "파수꾼 전개", + "Skill.8013702.2": "빠른 속도로 회전하며 범위 피해를 입히고, 「경계」 효과를 획득해 여러 파수꾼이 엘레노어를 맴돌며 지속적으로 회전 공격한다.", + "Skill.8013901.1": "집안일용 중참", + "Skill.8013901.2": "장검을 사용해 연속으로 피해를 입힌다.", + "Skill.8013902.1": "청소의 연쇄 칼날", + "Skill.8013902.2": "장검을 휘둘러 범위 피해를 입힌다. 스킬을 시전한 후마다 「청소 표식」 1스택을 획득하고, 표식 스택마다 자신의 공격력이 증가한다. 최대 3스택 중첩된다.", "Skill.8014001.1": "무나 토끼탄", "Skill.8014001.2": "휠체어 위의 에너지 총기를 사용해 목표에게 빠른 속도로 크리스탈 탄환을 발사한다.", "Skill.8014002.1": "라보라비 모드 전환", @@ -1171,6 +1197,14 @@ "Skill.8015601.2": "크로스보우를 사용해 연속 사격한다.", "Skill.8015602.1": "인형 스텝", "Skill.8015602.2": "인형 펭귄을 적의 발 밑에 던져, 적을 쫓으며 공격하도록 명령한다.", + "Skill.8015701.1": "항해자의 추적", + "Skill.8015701.2": "먹물탄을 발사해 범위 피해를 입힌다. 일반 공격이 동일한 목표를 지정된 횟수 명중한 후 해당 목표에 「사냥 표식」을 부여한다. 카린이 「사냥 표식」을 보유한 목표에게 사슬을 발사하고 연결시킨다.", + "Skill.8015702.1": "미끼에 걸린 자", + "Skill.8015702.2": "점프하며 물고기 쿠키를 발사해 폭파시키고, 「상어 대장」이 삼키도록 유도해 2차 피해를 입힌다.", + "Skill.8016001.1": "음파 물거품", + "Skill.8016001.2": "버블을 불어 목표를 공격한다.", + "Skill.8016002.1": "유리 버블 개구리", + "Skill.8016002.2": "「버블 개구리」 1마리를 발사해 여러 차례 점프한다. 점프 후 착지할 때마다 범위 피해를 입힌다.", "Skill.8210020.1": "1_2 이동", "Skill.8210030.1": "1_3 이동 공격", "Skill.8210041.1": "1_4 크로스소드 이동 공격", @@ -1228,7 +1262,7 @@ "Skill.8216001.2": "랜덤 에너지볼 1개 위치에 에너지볼을 반사하는 버블을 생성한다. \n에너지볼은 버블의 보호를 받으며, 1회 무적 효과를 제공받는다.", "Skill.8219990.1": "더미", "Skill.8219999.1": "더미", - "Skill.8299999.1": "???", + "Skill.8299999.1": "말뚝", "Skill.9900101.13": "송곳 찌르기", "Skill.9900101.2": "송곳 찌르기", "Skill.9900102.13": "송곳 찌르기", @@ -1281,6 +1315,7 @@ "Skill.99705.2": "해당 캐릭터는 이후 버전에 추가될 예정입니다. 많은 기대 바랍니다!", "Skill.99706.13": "스킬1", "Skill.99706.2": "스킬1", + "Skill.99710000.1": "거신병 출격", "Skill.99801.1": "추가 전", "Skill.99801.13": "해당 캐릭터는 이후 버전에 추가될 예정입니다. 많은 기대 바랍니다!", "Skill.99801.2": "해당 캐릭터는 이후 버전에 추가될 예정입니다. 많은 기대 바랍니다!", @@ -1295,6 +1330,7 @@ "Skill.99805.1": "추가 전", "Skill.99805.13": "해당 캐릭터는 이후 버전에 추가될 예정입니다. 많은 기대 바랍니다!", "Skill.99805.2": "해당 캐릭터는 이후 버전에 추가될 예정입니다. 많은 기대 바랍니다!", + "Skill.99810000.1": "태고의 진동", "Skill.9999988.13": "공용 출생 테스트", "Skill.9999988.2": "공용 출생 테스트", "Skill.9999989.13": "공용 출생 테스트", diff --git a/data/language/ko_kr/startowerbookeventreward.json b/data/language/ko_kr/startowerbookeventreward.json index 49b6a4306..d44103faf 100644 --- a/data/language/ko_kr/startowerbookeventreward.json +++ b/data/language/ko_kr/startowerbookeventreward.json @@ -215,6 +215,15 @@ "StarTowerBookEventReward.13703.1": "별의 탑 스케치 (3)", "StarTowerBookEventReward.13703.2": "엘레노어는 결국 문제에 직면하고 말았다. ‘숙녀’라는 신분과 ‘여행가’라는 이중 신분은 그녀에게 무거운 압박감을 안겨주었다. 하지만 다행히도 그녀는 그리 오래 고민하지 않았다. 자신이 가장 존경하는 선배가 다시 길을 제시해 주었기 때문이다. 바쁘게 지내는 와중에도 일상 속의 즐거움을 즐길 줄 안다면 그것으로 충분하다고 말이다. \n그렇기에 엘레노어는 자신이 고수해 온 ‘그림’이라는 취미에 대해 새로운 방향을 갖게 되었다. 과거 새장 속 작은 새였을 때는 볼 수 있는 풍경이 한정되어 있었지만, 자유를 얻고 모험의 길에 들어섰을 때 비로소 광활한 새로운 세상을 볼 수 있게 되었다. \n엘레노어는 곧 여행가에게 가장 익숙한 풍경으로 시선을 돌렸다. 다른 세계에서 온 듯한 아름다운 풍경, 혹은 화려하거나 신기한 사물들을 바로 자신의 이 붓으로 기록해 나가기로 한 것이었다. \n이 소녀만의 새로운 삶이 그렇게 시작되었다.", "StarTowerBookEventReward.13703.3": "엘레노어와 별의 탑 3회 클리어", + "StarTowerBookEventReward.13901.1": "만능 요리 신기 (1)", + "StarTowerBookEventReward.13901.2": "“재료만 넣으면 순식간에 따뜻해져요! 불도 없이, 잠깐이면 김이 모락모락 나는 요리를 맛볼 수 있어요.” \n엘리는 별의 탑에서 소원을 빌어 만능 요리 신기를 갖고 싶었지만, 정작 소원 상자 안에 놓여 있던 것은 묵직한 금속 상자였다. \n\n엘리는 그 금속 상자를 품에 안고 보육원으로 돌아와 호기심 가득한 얼굴로 이리저리 만져보았고, 그 모습을 본 아이들도 하나둘 몰려들었다. “재료만 넣으면 순식간에 따뜻해지다니…” \n엘리는 반신반의하며 신기 안에 딱딱해진 검은 빵 한 조각을 넣어 보았다. \n띵! \n경쾌한 소리가 들리자, 엘리는 신기를 열어 접시 위에 놓인 빵을 만져 보았다. \n정말로 따뜻해져 있었다! \n음식을 데울 수 있다면, 이론상 아예 익히는 것도 가능하지 않을까? \n엘리는 감자 몇 알을 신기 안에 넣고는, 아이들과 함께 옹기종기 둘러앉아 잔뜩 들뜬 채 기다렸다. \n펑! \n이전과는 전혀 다른 둔탁한 소리와 함께, 유리 너머로 감자가 하나둘 터져 나가는 광경이 보았다. 엘리는 황급히 아이들을 품에 안아 신기를 걷어차 버렸다. \n그 이후로 엘리는 두 번 다시 그 신기를 쓰지 않았다.", + "StarTowerBookEventReward.13901.3": "엘리와 별의 탑 1회 클리어", + "StarTowerBookEventReward.13902.1": "만능 요리 신기 (2)", + "StarTowerBookEventReward.13902.2": "“정밀한 온도 조절과 고른 열전달… 초보자도 손쉽게 맛있는 제과, 제빵 요리를 완성할 수 있어요.” \n엘리는 별의 탑에서 소원을 빌어 만능 요리 신기를 갖고 싶었지만, 이번에 소원 상자 안에 놓여 있던 것은 지난번보다 조금 가벼운 철제 상자였다. \n\n엘리는 그 철제 상자를 품에 안고 보육원으로 돌아와 호기심 가득한 얼굴로 만지작거렸고, 이번에도 아이들이 곁으로 모여들었다. \n“초보자도 맛있는 제과, 제빵 요리를 만들 수 있다고?” \n지난 신기와는 달리, 이번 것은 마치 엘리를 위해 제작된 것처럼 느껴졌다. \n하지만 엘리는 신기의 손잡이에 적힌 약불, 중불, 강불, 그리고 상단과 하단 가열이 대체 무슨 뜻인지 도무지 이해할 수 없었다. \n“보통 불이 세면 셀수록 음식이 더 빨리 익는 거 아닌가?” \n그렇게 중얼거리며 엘리는 반죽 하나를 꺼내 신기 안에 넣고는 손잡이를 강불 쪽으로 돌렸다. \n얼마 지나지 않아 엘리가 반죽을 다시 꺼냈고, 아이들 눈에 들어온 건 새까맣게 타버린 숯덩이였다. 그나마 다행인 점은 가운데를 잘라보니 안에는 그럴듯해 보였다는 것이다. 하지만 한 아이가 그 부분을 입에 넣자마자 시큼하고 딱딱한 맛에 인상을 찌푸렸다. \n그래도 어쨌든 음식이 나오긴 했으니, 엘리는 이 신기를 버리지 않기로 했다.", + "StarTowerBookEventReward.13902.3": "엘리와 별의 탑 2회 클리어", + "StarTowerBookEventReward.13903.1": "만능 요리 신기 (3)", + "StarTowerBookEventReward.13903.2": "“불도, 뜨거운 기름도 필요 없이 노릇노릇 바삭하게! 순식간에 맛있는 요리가 뚝딱!” \n엘리는 별의 탑에서 소원을 빌어 만능 요리 신기를 갖고 싶었지만, 이번에 소원 상자 안에 놓여 있던 것은 서랍이 달린 캐비닛처럼 생긴 물건이었다. \n\n 엘리는 그 캐비닛을 품에 안고 보육원으로 돌아와 호기심 가득한 얼굴로 만지작거렸고, 아이들도 곁으로 모여들었다. “간단하게 맛있는 요리가 뚝딱이라고?” \n보아하니 준비한 재료를 이 안에 넣고 원버튼으로 맛있는 요리가 완성되는 모양이었다. \n그래서 엘리는 오늘 저녁 재료를 몽땅 안에 밀어 넣었다. \n신기를 열자 진한 향이 확 풍겨왔다. 앞선 두 번과 비교하면, 이번엔 그야말로 제대로 된 만능 요리 신기였다. \n하지만 다들 의아했던 건, 이 신기로 만든 음식은 하나같이 퍽퍽하다는 점이었다. \n아무리 싱싱한 채소를 넣어도 결국 살짝만 눌러도 바스러지는 말린 채소가 되어버렸다. 마치 이 신기가 재료의 영양분을 몽땅 빨아들이기라도 한 것 같았다. \n그래서 엘리는 아이들의 건강을 생각해, 아이들이 색다른 맛을 원할 때만 이 신기를 꺼내곤 했다.", + "StarTowerBookEventReward.13903.3": "엘리와 별의 탑 3회 클리어", "StarTowerBookEventReward.14001.1": "메카 마와앙 (1)", "StarTowerBookEventReward.14001.2": "기술 경연이 끝난 후, 스파클은 모든 주문을 거절하고 메카 마와앙의 연구 개발을 최우선 순위에 두었다. 자신의 취향에 딱 맞는 존재를 영감 삼아 흥미로운 발명품으로 탈바꿈시킬 기회는 흔치 않으니 말이다. \n참고로 메카 마와앙이라는 이름도 그 사람의 ‘호칭’을 기반으로 지은 것이었다. 물론 스파클의 작명 방식을 잘 아는 사람이라면, 이른바 영감이라는 것도 그녀의 심각한 작명 센스를 가려주지는 못한다는 사실을 알아차렸을 것이다. 그녀가 만드는 모든 로봇의 이름은 영감을 받은 이와 관련 있기 때문이다.", "StarTowerBookEventReward.14001.3": "스파클과 별의 탑 1회 클리어", diff --git a/data/language/ko_kr/story.json b/data/language/ko_kr/story.json index da5246fd8..4282de802 100644 --- a/data/language/ko_kr/story.json +++ b/data/language/ko_kr/story.json @@ -2,12 +2,90 @@ "Story.100.1": "다시 찾은 보육원", "Story.100.2": "말이 통하지 않을 때는 칼로 길을 열 수 밖에 없다.", "Story.100.4": "BT01", + "Story.1001.1": "도화선", + "Story.1001.2": "언젠가 타오르고야 말 불꽃.", + "Story.1001.4": "프롤로그 (상)", + "Story.1002.1": "점화", + "Story.1002.2": "그건 당신을 무너뜨리지 못한다. 오히려 더 강하게 만들 뿐.", + "Story.1002.4": "프롤로그 (하)", + "Story.1003.1": "숲끝을 스치는 바람", + "Story.1003.2": "말은 필요 없다. 행동이 곧 답이니.", + "Story.1003.4": "01A", + "Story.1004.1": "사방을 뒤덮은 그물", + "Story.1004.2": "사방을 막되, 한 갈래의 길은 남겨 둔다.", + "Story.1004.4": "BT01", + "Story.1005.1": "잠시 멎은 상처", + "Story.1005.2": "고통은 피할 수 없지만, 시련은 선택할 수 있다.", + "Story.1005.4": "02A", + "Story.1006.1": "휴전 기간", + "Story.1006.2": "좋은 전쟁은 없고, 나쁜 평화도 없다.", + "Story.1006.4": "03A", + "Story.1007.1": "감자튀김과 정보", + "Story.1007.2": "때로는 믿음이 검보다 강하다.", + "Story.1007.4": "04A", + "Story.1008.1": "세이나의 직감", + "Story.1008.2": "“이번엔… 다른 것 같아.”", + "Story.1008.4": "05A", + "Story.1009.1": "내리지 못한 비", + "Story.1009.2": "먹구름이 잔뜩 끼고 시름 어린 안개가 자욱하다.", + "Story.1009.4": "06A", "Story.101.1": "꿈에서 깨어날 때", "Story.101.2": "깨어날 때마다 새로운 인생이 시작된다.", - "Story.101.4": "01", + "Story.101.4": "1", + "Story.1010.1": "일당백", + "Story.1010.2": "그녀는 마치 성벽 같았다.", + "Story.1010.4": "BT02", + "Story.1011.1": "손끝의 모래", + "Story.1011.2": "그녀는 여전히 당신을 지키고 싶다.", + "Story.1011.4": "엔딩", + "Story.1012.1": "앞일을 미리 꿰뚫어 보다.", + "Story.1012.2": "여기까지 계획했어야 참된 지혜라고 할 수 있다.", + "Story.1012.4": "01B", + "Story.1013.1": "이중 반전", + "Story.1013.2": "지피지기면 백전백승.", + "Story.1013.4": "BT03", + "Story.1014.1": "역지사지", + "Story.1014.2": "이건 생사가 걸린 중요한 판이다.", + "Story.1014.4": "02B", + "Story.1015.1": "사막의 비", + "Story.1015.2": "지혜로우면 그만큼 근심도 많은 법이다.", + "Story.1015.4": "03B", + "Story.1016.1": "승리 이후", + "Story.1016.2": "이기길 원하는 자의 얼굴에는 웃음이 없다.", + "Story.1016.4": "04B", + "Story.1017.1": "역효과", + "Story.1017.2": "폐허 위에는 승자가 더 이상 없다.", + "Story.1017.4": "05B", + "Story.1018.1": "옆에 있는 그녀", + "Story.1018.2": "그저… 그곳에 이를 수 있다면…", + "Story.1018.4": "엔딩", + "Story.1019.1": "함정에 빠뜨리다", + "Story.1019.2": "최고의 사냥꾼, 최고의 미끼.", + "Story.1019.4": "01C", "Story.102.1": "과거의 흔적", - "Story.102.2": "모든 기억을 잃은 당신, 오래된 선물을 받았다.", - "Story.102.4": "02", + "Story.102.2": "모든 기억을 잃은 당신, 오래된 선물을 받는다.", + "Story.102.4": "2", + "Story.1020.1": "홈그라운드 작전", + "Story.1020.2": "\"너희들이 뒤에 있어 준다면, 엄마는 지지 않아\"", + "Story.1020.4": "BT04", + "Story.1021.1": "마왕의 탑", + "Story.1021.2": "용사의 오르막길도 이 정도에 불과하군…", + "Story.1021.4": "02C", + "Story.1022.1": "꿈이 시작되는 곳", + "Story.1022.2": "처음 그곳으로 돌아와도, 그것은 여전히 당신을 알아본다.", + "Story.1022.4": "03C", + "Story.1023.1": "성해와 다시 싸우다", + "Story.1023.2": "먼지가 걷히고, 마침내 왕의 귀환을 맞이한다…", + "Story.1023.4": "BT05", + "Story.1024.1": "변하지 않는 것", + "Story.1024.2": "몇 번을 다시 시작하더라도……", + "Story.1024.4": "04C", + "Story.1025.1": "머나먼 탑", + "Story.1025.2": "\"아주 머나먼 탑으로 떠나야 할 것 같아...\"", + "Story.1025.4": "엔딩", + "Story.1026.1": "좁은 문", + "Story.1026.2": "결국 같은 문 앞에 왔다.", + "Story.1026.4": "최종 엔딩", "Story.103.1": "사라진 오아시스호", "Story.103.2": "순식간에, 보금자리를 빼앗겨 버렸다.", "Story.103.4": "03", diff --git a/data/language/ko_kr/storychapter.json b/data/language/ko_kr/storychapter.json index 48608ec6b..a4585e465 100644 --- a/data/language/ko_kr/storychapter.json +++ b/data/language/ko_kr/storychapter.json @@ -2,6 +2,9 @@ "StoryChapter.1.1": "챕터 1", "StoryChapter.1.2": "기억이 없는 생물", "StoryChapter.1.3": "성력 996년", + "StoryChapter.10.1": "챕터 9", + "StoryChapter.10.2": "머나먼 탑", + "StoryChapter.10.3": "성력 996년", "StoryChapter.2.1": "챕터 2", "StoryChapter.2.2": "수도교 위의 바람", "StoryChapter.2.3": "성력 996년", diff --git a/data/language/ko_kr/storychaptertimestamp.json b/data/language/ko_kr/storychaptertimestamp.json index 4aab9c439..026b3446e 100644 --- a/data/language/ko_kr/storychaptertimestamp.json +++ b/data/language/ko_kr/storychaptertimestamp.json @@ -1,5 +1,19 @@ { + "StoryChapterTimeStamp.1001.1": "무월 18일 13:10", + "StoryChapterTimeStamp.1002.1": "무월 18일 13:30", + "StoryChapterTimeStamp.1003.1": "무월 18일 14:00", + "StoryChapterTimeStamp.1004.1": "무월 18일 14:10", + "StoryChapterTimeStamp.1005.1": "무월 18일 14:30", + "StoryChapterTimeStamp.1006.1": "무월 18일 15:00", + "StoryChapterTimeStamp.1007.1": "무월 18일 15:11", + "StoryChapterTimeStamp.1008.1": "무월 18일 15:40", + "StoryChapterTimeStamp.1009.1": "무월 18일 15:50", "StoryChapterTimeStamp.101.1": "화월 26일 08:00", + "StoryChapterTimeStamp.1010.1": "무월 18일 16:40", + "StoryChapterTimeStamp.1011.1": "무월 18일 17:10", + "StoryChapterTimeStamp.1012.1": "무월 18일 17:30", + "StoryChapterTimeStamp.1013.1": "무월 18일 18:15", + "StoryChapterTimeStamp.1014.1": "무월 18일 18:40", "StoryChapterTimeStamp.102.1": "화월 26일 09:00", "StoryChapterTimeStamp.103.1": "화월 26일 10:00", "StoryChapterTimeStamp.104.1": "화월 26일 11:25", diff --git a/data/language/ko_kr/storypreview.json b/data/language/ko_kr/storypreview.json index 03d402a4d..244ae2130 100644 --- a/data/language/ko_kr/storypreview.json +++ b/data/language/ko_kr/storypreview.json @@ -7,7 +7,10 @@ "StoryPreview.15.1": "노바 기담 #16", "StoryPreview.16.1": "메인 스토리 챕터8", "StoryPreview.17.1": "노바 기담 #17", + "StoryPreview.18.1": "메인 스토리 챕터9 전편", + "StoryPreview.19.1": "메인 스토리 챕터9 후편", "StoryPreview.2.1": "노바 기담 #07", + "StoryPreview.20.1": "노바 기담 #18", "StoryPreview.3.1": "메인 스토리 챕터5", "StoryPreview.4.1": "메인 스토리 챕터6", "StoryPreview.5.1": "노바 기담 #08", diff --git a/data/language/ko_kr/storysetchapter.json b/data/language/ko_kr/storysetchapter.json index 66f9c1fc7..9d2027538 100644 --- a/data/language/ko_kr/storysetchapter.json +++ b/data/language/ko_kr/storysetchapter.json @@ -32,5 +32,7 @@ "StorySetChapter.1016.1": "#16", "StorySetChapter.1016.2": "그저 그렇게 또 하루를", "StorySetChapter.1017.1": "#17", - "StorySetChapter.1017.2": "가장 소중한 보물" + "StorySetChapter.1017.2": "가장 소중한 보물", + "StorySetChapter.1018.1": "#18", + "StorySetChapter.1018.2": "가을에 잠들다" } \ No newline at end of file diff --git a/data/language/ko_kr/storysetsection.json b/data/language/ko_kr/storysetsection.json index 720b406f0..01721f4ac 100644 --- a/data/language/ko_kr/storysetsection.json +++ b/data/language/ko_kr/storysetsection.json @@ -104,5 +104,11 @@ "StorySetSection.101702.1": "제2화", "StorySetSection.101702.2": "가장 소중한 보물 2", "StorySetSection.101703.1": "제3화", - "StorySetSection.101703.2": "가장 소중한 보물 3" + "StorySetSection.101703.2": "가장 소중한 보물 3", + "StorySetSection.101801.1": "제1화", + "StorySetSection.101801.2": "가을에 잠들다 1", + "StorySetSection.101802.1": "제2화", + "StorySetSection.101802.2": "가을에 잠들다 2", + "StorySetSection.101803.1": "제3화", + "StorySetSection.101803.2": "가을에 잠들다 3" } \ No newline at end of file diff --git a/data/language/ko_kr/talent.json b/data/language/ko_kr/talent.json index 500f1192d..0503c067e 100644 --- a/data/language/ko_kr/talent.json +++ b/data/language/ko_kr/talent.json @@ -2589,6 +2589,66 @@ "Talent.1370574.2": "일반 공격 피해가 &Param1& 증가한다.", "Talent.1370580.1": "다같이 놀자", "Talent.1370580.2": "엘레노어가 정예 이상 목표에게 입히는 바람 속성 피해가 &Param1& 증가한다.", + "Talent.1390101.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390102.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390103.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390104.2": "공격력이 &Param1& 증가한다.", + "Talent.1390105.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390106.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390107.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390108.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390109.2": "공격력이 &Param1& 증가한다.", + "Talent.1390110.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390116.1": "특수 청소 도구", + "Talent.1390116.2": "엘리의 스킬 치명타율이 &Param1& 증가한다. 「대청소·먼지 제거」의 「청소 태세」 기간 중 엘리가 입히는 물 속성 피해가 &Param2& 증가한다.", + "Talent.1390217.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390218.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390219.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390220.2": "공격력이 &Param1& 증가한다.", + "Talent.1390221.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390222.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390223.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390224.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390225.2": "공격력이 &Param1& 증가한다.", + "Talent.1390226.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390232.1": "반짇고리", + "Talent.1390232.2": "엘리가 「대청소·정리정돈」을 시전하면 스킬 피해가 &Param1& 증가한다. &Param2&초간 지속된다. 「대청소·먼지 제거」를 시전하면 표식 피해가 &Param3& 증가한다. &Param4&초간 지속된다.", + "Talent.1390333.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390334.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390335.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390336.2": "공격력이 &Param1& 증가한다.", + "Talent.1390337.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390338.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390339.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390340.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390341.2": "공격력이 &Param1& 증가한다.", + "Talent.1390342.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390348.1": "굿모닝 키스", + "Talent.1390348.2": "캐릭터가 목표에게 ##물 속성 표식#1018#을 부여한 후 엘리의 공격이 &Param1& 증가한다. &Param2&초간 지속되며, 최대 &Param3&스택 중첩된다.", + "Talent.1390449.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390450.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390451.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390452.2": "공격력이 &Param1& 증가한다.", + "Talent.1390453.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390454.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390455.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390456.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390457.2": "공격력이 &Param1& 증가한다.", + "Talent.1390458.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390464.1": "오후 청소", + "Talent.1390464.2": "엘리가 ##물 속성 표식#1018#을 발동하거나 필살기 「대청소」를 시전하면 스킬 피해가 &Param1& 증가하고, 표식 피해가 &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Talent.1390565.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390566.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390567.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390568.2": "공격력이 &Param1& 증가한다.", + "Talent.1390569.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390570.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1390571.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1390572.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1390573.2": "공격력이 &Param1& 증가한다.", + "Talent.1390574.2": "물 속성 피해가 &Param1& 증가한다.", + "Talent.1390580.1": "긴 밤의 수호", + "Talent.1390580.2": "엘리가 정예 이상 목표에게 입히는 물 속성 피해가 &Param1& 증가한다.", "Talent.1400101.1": "공격 강화", "Talent.1400101.2": "기본 공격이 &Param1& 증가한다.", "Talent.1400102.1": "방어 강화", diff --git a/data/language/ko_kr/talentgroup.json b/data/language/ko_kr/talentgroup.json index 597db17d0..f59ca64db 100644 --- a/data/language/ko_kr/talentgroup.json +++ b/data/language/ko_kr/talentgroup.json @@ -119,6 +119,11 @@ "TalentGroup.13703.1": "골든벨", "TalentGroup.13704.1": "오늘은 내가 산다", "TalentGroup.13705.1": "다같이 놀자", + "TalentGroup.13901.1": "특수 청소 도구", + "TalentGroup.13902.1": "반짇고리", + "TalentGroup.13903.1": "굿모닝 키스", + "TalentGroup.13904.1": "오후 청소", + "TalentGroup.13905.1": "긴 밤의 수호", "TalentGroup.14001.1": "천재 장인", "TalentGroup.14002.1": "블랙리스트", "TalentGroup.14003.1": "발명가의 설계도", diff --git a/data/language/ko_kr/title.json b/data/language/ko_kr/title.json index dc8bc87af..a124692e3 100644 --- a/data/language/ko_kr/title.json +++ b/data/language/ko_kr/title.json @@ -34,7 +34,17 @@ "Title.39.1": "든든한", "Title.4.1": "여행가", "Title.40.1": "선원", + "Title.41.1": "초고속", + "Title.42.1": "드라이버", + "Title.43.1": "온화한", + "Title.44.1": "엄마", + "Title.45.1": "냉혈한", + "Title.46.1": "추격자", + "Title.47.1": "전문", + "Title.48.1": "그림자 추격자", + "Title.49.1": "노바", "Title.5.1": "히나기쿠", + "Title.50.1": "헌터", "Title.6.1": "집사", "Title.7.1": "냉정한", "Title.8.1": "사장", diff --git a/data/language/ko_kr/topbar.json b/data/language/ko_kr/topbar.json index 1c91c4572..3751fdb47 100644 --- a/data/language/ko_kr/topbar.json +++ b/data/language/ko_kr/topbar.json @@ -12,6 +12,7 @@ "TopBar.ActivityLevelsSelectPanel_10109.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_10110.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_10111.1": "전투 스테이지", + "TopBar.ActivityLevelsSelectPanel_10112.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_11100.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_20101.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_20102.1": "전투 스테이지", @@ -89,6 +90,7 @@ "TopBar.JointDrillRanking_Mode1.1": "종언의 노래 랭킹", "TopBar.JointDrillRanking_Mode2.1": "종언의 노래 랭킹", "TopBar.LevelMenu.1": "여행", + "TopBar.LongestDayPanel.1": "이벤트", "TopBar.Mail.1": "우편", "TopBar.Main_10103.1": "이벤트", "TopBar.Main_10107.1": "이벤트", @@ -141,6 +143,7 @@ "TopBar.Shop_10109.1": "이벤트 상점", "TopBar.Shop_10110.1": "이벤트 상점", "TopBar.Shop_10111.1": "이벤트 상점", + "TopBar.Shop_10112.1": "이벤트 상점", "TopBar.Shop_11100.1": "이벤트 상점", "TopBar.Shop_20101.1": "이벤트 상점", "TopBar.Shop_20102.1": "이벤트 상점", @@ -191,6 +194,7 @@ "TopBar.Task_10109.1": "이벤트 임무", "TopBar.Task_10110.1": "이벤트 임무", "TopBar.Task_10111.1": "이벤트 임무", + "TopBar.Task_10112.1": "이벤트 임무", "TopBar.Task_11100.1": "이벤트 임무", "TopBar.Task_20101.1": "이벤트 임무", "TopBar.Task_20102.1": "이벤트 임무", diff --git a/data/language/ko_kr/towerdefensecharacter.json b/data/language/ko_kr/towerdefensecharacter.json index 96fbbe825..a9b272b1d 100644 --- a/data/language/ko_kr/towerdefensecharacter.json +++ b/data/language/ko_kr/towerdefensecharacter.json @@ -12,12 +12,17 @@ "TowerDefenseCharacter.8012601.1": "플로라", "TowerDefenseCharacter.8012701.1": "테레사", "TowerDefenseCharacter.8013001.1": "토나", + "TowerDefenseCharacter.8013201.1": "미네르바", "TowerDefenseCharacter.8013301.1": "나츠카", "TowerDefenseCharacter.8013399.1": "나츠카", "TowerDefenseCharacter.8013401.1": "후유카", "TowerDefenseCharacter.8013501.1": "미스티", + "TowerDefenseCharacter.8013701.1": "엘레노어", + "TowerDefenseCharacter.8013901.1": "엘리", "TowerDefenseCharacter.8014001.1": "스파클", "TowerDefenseCharacter.8014101.1": "치시아", "TowerDefenseCharacter.8014301.1": "레이스", - "TowerDefenseCharacter.8015601.1": "나즈나" + "TowerDefenseCharacter.8015601.1": "나즈나", + "TowerDefenseCharacter.8015701.1": "카린", + "TowerDefenseCharacter.8016001.1": "윌로" } \ No newline at end of file diff --git a/data/language/ko_kr/towerdefensecontrol.json b/data/language/ko_kr/towerdefensecontrol.json index 9ed252349..d21e5dbcb 100644 --- a/data/language/ko_kr/towerdefensecontrol.json +++ b/data/language/ko_kr/towerdefensecontrol.json @@ -2,5 +2,6 @@ "TowerDefenseControl.102001.1": "\u000b「이벤트 기간」\u000b2025/12/02 13:00~2025/12/09 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다.", "TowerDefenseControl.102002.1": "\u000b「이벤트 기간」\u000b2026/01/27 13:00~2026/02/03 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다.", "TowerDefenseControl.102003.1": "\u000b「이벤트 기간」\u000b2026/03/31 13:00~2026/04/07 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다.", - "TowerDefenseControl.102004.1": "\u000b「이벤트 기간」\u000b2026/07/14 13:00~2026/07/21 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다." + "TowerDefenseControl.102004.1": "\u000b「이벤트 기간」\u000b2026/07/14 13:00~2026/07/21 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다.", + "TowerDefenseControl.102005.1": "\u000b「이벤트 기간」\u000b2026/10/13 13:00~2026/10/20 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/towerdefenseitem.json b/data/language/ko_kr/towerdefenseitem.json index 9a9858ab5..96342eaae 100644 --- a/data/language/ko_kr/towerdefenseitem.json +++ b/data/language/ko_kr/towerdefenseitem.json @@ -10,5 +10,11 @@ "TowerDefenseItem.1021.3": "쿨타임: 6초", "TowerDefenseItem.1031.1": "먹구름 통조림", "TowerDefenseItem.1031.2": "먹구름을 개방해, 축복의 비를 내려라!", - "TowerDefenseItem.1031.3": "SP 회복: 8초" + "TowerDefenseItem.1031.3": "SP 회복: 8초", + "TowerDefenseItem.1041.1": "초혼등", + "TowerDefenseItem.1041.2": "앞길을 비추기 위해 혼령을 소환한다…", + "TowerDefenseItem.1041.3": "SP 회복: 8초", + "TowerDefenseItem.1042.1": "초혼등", + "TowerDefenseItem.1042.2": "앞길을 비추기 위해 혼령을 소환한다…", + "TowerDefenseItem.1042.3": "SP 회복: 8초" } \ No newline at end of file diff --git a/data/language/ko_kr/towerdefenselevel.json b/data/language/ko_kr/towerdefenselevel.json index 0be1d003d..76e10d228 100644 --- a/data/language/ko_kr/towerdefenselevel.json +++ b/data/language/ko_kr/towerdefenselevel.json @@ -154,5 +154,45 @@ "TowerDefenseLevel.1410.1": "불꽃의 대결 Ⅱ", "TowerDefenseLevel.1410.2": "이번 스테이지 클리어", "TowerDefenseLevel.1410.3": "클리어 시 HP 10 초과", - "TowerDefenseLevel.1410.4": "클리어 시 HP 15 초과" + "TowerDefenseLevel.1410.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1501.1": "디펜스 튜토리얼 Ⅰ", + "TowerDefenseLevel.1501.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1501.3": "클리어 시 HP 3 초과", + "TowerDefenseLevel.1501.4": "클리어 시 HP 5 초과", + "TowerDefenseLevel.1502.1": "디펜스 튜토리얼 Ⅱ", + "TowerDefenseLevel.1502.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1502.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1502.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1503.1": "안개 속 공포의 밤 Ⅰ", + "TowerDefenseLevel.1503.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1503.3": "클리어 시 HP 3 초과", + "TowerDefenseLevel.1503.4": "클리어 시 HP 5 초과", + "TowerDefenseLevel.1504.1": "안개 속 공포의 밤 Ⅱ", + "TowerDefenseLevel.1504.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1504.3": "클리어 시 HP 3 초과", + "TowerDefenseLevel.1504.4": "클리어 시 HP 5 초과", + "TowerDefenseLevel.1505.1": "안개 속 공포의 밤 Ⅲ", + "TowerDefenseLevel.1505.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1505.3": "클리어 시 HP 7 초과", + "TowerDefenseLevel.1505.4": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1506.1": "안개 속 공포의 밤 Ⅳ", + "TowerDefenseLevel.1506.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1506.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1506.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1507.1": "서서히 꺼지는 등불 Ⅰ", + "TowerDefenseLevel.1507.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1507.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1507.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1508.1": "서서히 꺼지는 등불 Ⅱ", + "TowerDefenseLevel.1508.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1508.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1508.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1509.1": "칠흑 같은 어둠 Ⅰ", + "TowerDefenseLevel.1509.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1509.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1509.4": "클리어 시 HP 15 초과", + "TowerDefenseLevel.1510.1": "칠흑 같은 어둠 Ⅱ", + "TowerDefenseLevel.1510.2": "이번 스테이지 클리어", + "TowerDefenseLevel.1510.3": "클리어 시 HP 10 초과", + "TowerDefenseLevel.1510.4": "클리어 시 HP 15 초과" } \ No newline at end of file diff --git a/data/language/ko_kr/towerdefensemonster.json b/data/language/ko_kr/towerdefensemonster.json index 9a44d807e..47231289b 100644 --- a/data/language/ko_kr/towerdefensemonster.json +++ b/data/language/ko_kr/towerdefensemonster.json @@ -1,19 +1,22 @@ { - "TowerDefenseMonster.8069901.1": "[일반] 흔히 볼 수 있는 일반 성해, 하지만 무리를 지으면 꽤나 골치 아프다.", - "TowerDefenseMonster.8069902.1": "[일반] 강화된 일반 성해, 절대 얕봐선 안 된다.", - "TowerDefenseMonster.8069903.1": "[일반] 흔히 볼 수 있는 빠른 성해, 발걸음이 매우 민첩하다.", - "TowerDefenseMonster.8069904.1": "[일반] 강화된 빠른 성해, 절대 얕봐선 안 된다.", - "TowerDefenseMonster.8069905.1": "「보통」 사망 시 한 칸의 수풀이 생성된다.", + "TowerDefenseMonster.8069901.1": "「일반」 흔히 볼 수 있는 일반 성해, 하지만 무리를 지으면 꽤나 골치 아프다.", + "TowerDefenseMonster.8069902.1": "「일반」 강화된 일반 성해, 절대 얕봐선 안 된다.", + "TowerDefenseMonster.8069903.1": "「일반」 흔히 볼 수 있는 빠른 성해, 발걸음이 매우 민첩하다.", + "TowerDefenseMonster.8069904.1": "「일반」 강화된 빠른 성해, 절대 얕봐선 안 된다.", + "TowerDefenseMonster.8069905.1": "「일반」 사망 시 한 칸의 수풀이 생성된다.", "TowerDefenseMonster.8070201.1": "「정예」 두 손을 대지에 꽂을 때 중량이 증가하고, 맹렬한 공격을 중단시킬 수 있다.", - "TowerDefenseMonster.8070401.1": "[정예] 자신 주변에 폭염 영역을 생성해 폭염 효과의 누적을 가속한다.", - "TowerDefenseMonster.8070402.1": "[정예] 파이어볼을 발사하며, 명중 시 폭염 포인트를 증가시키고 배치 타일을 발화 상태로 만든다.", - "TowerDefenseMonster.8079901.1": "[정예] 발걸음이 느리지만 묵직하며, 내구도가 매우 높다.", + "TowerDefenseMonster.8070401.1": "「정예」자신 주변에 폭염 영역을 생성해 폭염 효과의 누적을 가속한다.", + "TowerDefenseMonster.8070402.1": "「정예」파이어볼을 발사하며, 명중 시 폭염 포인트를 증가시키고 배치 타일을 발화 상태로 만든다.", + "TowerDefenseMonster.8070501.1": "「정예」 두 손으로 시전해 전방에 칠흑 탄환을 발사한다. 명중 후 목표를 어둠에 빠뜨린다.", + "TowerDefenseMonster.8070502.1": "「정예」 발걸음이 느리지만 묵직하며 내구도가 적당하다.", + "TowerDefenseMonster.8079901.1": "「정예」발걸음이 느리지만 묵직하며, 내구도가 매우 높다.", "TowerDefenseMonster.8079902.1": "「정예」 구르기 중 계속해서 가속하지만, 제어를 받으면 원래 상태로 돌아간다.", "TowerDefenseMonster.8079903.1": "「정예」 두 손을 대지에 꽂을 때 중량이 증가하고, 맹렬한 공격을 중단시킬 수 있다.", "TowerDefenseMonster.8079904.1": "「정예」 촉수를 대지에 꽂아, 일정 시간 뒤 수풀 1칸을 생성한다.", - "TowerDefenseMonster.8080401.1": "[보스] 배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", - "TowerDefenseMonster.8080402.1": "[보스] 배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", - "TowerDefenseMonster.8080403.1": "[보스] 배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", + "TowerDefenseMonster.8080401.1": "「보스」배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", + "TowerDefenseMonster.8080402.1": "「보스」배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", + "TowerDefenseMonster.8080403.1": "「보스」배치 타일 위로 불꽃이 내리며, 일정 시간마다 화면 전체에 화염 파도를 소환한다.", + "TowerDefenseMonster.8080501.1": "「보스」 빛을 집어삼키는 어둠의 영역을 소환하고, 명중 후 목표를 어둠에 빠뜨린다.", "TowerDefenseMonster.8089901.1": "「보스」 주변 모든 팀원에게 가속 효과를 부여하므로, 우선적으로 처치해야 한다.", "TowerDefenseMonster.8089902.1": "「보스」 진흙 구역에서 팀원에게 감속과 중량 증가, 피해 감소 효과를 부여한다.", "TowerDefenseMonster.8089903.1": "「보스」 지팡이를 휘둘러, 일정 시간 뒤 한 구역에 수풀을 생성한다." diff --git a/data/language/ko_kr/towerdefensepotential.json b/data/language/ko_kr/towerdefensepotential.json index 7c72d78ba..2014721ee 100644 --- a/data/language/ko_kr/towerdefensepotential.json +++ b/data/language/ko_kr/towerdefensepotential.json @@ -120,6 +120,17 @@ "TowerDefensePotential.1300105.1": "공격력", "TowerDefensePotential.1300106.1": "공격력", "TowerDefensePotential.1300107.1": "스킬 SP 회복", + "TowerDefensePotential.1320101.1": "완벽한 타격 지점", + "TowerDefensePotential.1320101.2": "스킬이 목표를 명중하면 「성망」 표식을 부여한다. 「성망」이 일정 시간 지속된 후 자동으로 폭발하며 범위 피해를 입힌다. 「맹격」을 통해 직접 폭발시킬 수도 있으며, 폭발 피해와 범위가 증가한다.", + "TowerDefensePotential.1320102.1": "눈 부신 광휘", + "TowerDefensePotential.1320102.2": "스킬의 피해 단계마다 작은 강도로 목표를 넉백시킨다. 하지만, 시전 중 캐릭터의 방향이 바뀌지 않는다.", + "TowerDefensePotential.1320103.1": "최후통첩", + "TowerDefensePotential.1320103.2": "「2루타」가 3연타로 변경된다.", + "TowerDefensePotential.1320104.1": "거리의 예술", + "TowerDefensePotential.1320104.2": "스킬의 피해 범위가 확대되고, 넉백 강도가 증가한다.", + "TowerDefensePotential.1320105.1": "공격력과 스킬 SP 회복", + "TowerDefensePotential.1320106.1": "공격력과 스킬 SP 회복", + "TowerDefensePotential.1320107.1": "스킬 SP 회복", "TowerDefensePotential.1330101.1": "가벼운 몸놀림", "TowerDefensePotential.1330101.2": "스킬의 밀치기 효과가 더욱 강해지며, 피해가 증가한다.", "TowerDefensePotential.1330102.1": "풍식의 충격", @@ -153,6 +164,28 @@ "TowerDefensePotential.1350105.1": "공격력", "TowerDefensePotential.1350106.1": "공격 속도", "TowerDefensePotential.1350107.1": "스킬 SP 회복", + "TowerDefensePotential.1370101.1": "전술 프로토콜: 폭파", + "TowerDefensePotential.1370101.2": "「전술 에너지」를 획득하거나 소모할 때 폭탄을 1개 발사한다.", + "TowerDefensePotential.1370102.1": "전의 급증", + "TowerDefensePotential.1370102.2": "스킬 공격 범위와 빈도가 증가한다.", + "TowerDefensePotential.1370103.1": "전술 프로토콜: 임계", + "TowerDefensePotential.1370103.2": "「크로스 참격」의 공격 횟수가 증가한다. 「경계」 기간 중 무장 에너지의 획득 효율이 증가한다.", + "TowerDefensePotential.1370104.1": "전술 프로토콜: 과부하", + "TowerDefensePotential.1370104.2": "스킬의 지속 시간이 증가한다.", + "TowerDefensePotential.1370105.1": "공격력", + "TowerDefensePotential.1370106.1": "공격력", + "TowerDefensePotential.1370107.1": "공격력", + "TowerDefensePotential.1390101.1": "중복 청소", + "TowerDefensePotential.1390101.2": "「청소 표식」 스택마다 획득하는 공격력이 증가한다.", + "TowerDefensePotential.1390102.1": "서리의 칼날", + "TowerDefensePotential.1390102.2": "스킬 시전 시 참격마다 전방으로 서리의 칼날을 발사한다.", + "TowerDefensePotential.1390103.1": "먼지 제거 소용돌이", + "TowerDefensePotential.1390103.2": "「청소 표식」이 3스택 중첩되면 즉시 모든 「청소 표식」을 소모해 「청소 태세」 상태에 진입하고 몇 초간 지속된다. 기간 중 공격력이 대폭 증가하며, 「청소 태세」 기간 중에는 「청소 표식」을 획득할 수 없다.", + "TowerDefensePotential.1390104.1": "반복 청소", + "TowerDefensePotential.1390104.2": "스킬 공격 빈도가 증가한다.", + "TowerDefensePotential.1390105.1": "공격력", + "TowerDefensePotential.1390106.1": "공격력", + "TowerDefensePotential.1390107.1": "스킬 SP 회복", "TowerDefensePotential.1400101.1": "쫑긋 사격", "TowerDefensePotential.1400101.2": "「속사포」 형태에서 일정 시간마다 빠른 연속 사격을 1회 진행한다.", "TowerDefensePotential.1400102.1": "토끼 대개방", @@ -196,5 +229,27 @@ "TowerDefensePotential.1560104.2": "펭귄 인형이 필드에서 더 오랜 시간 열정적으로 춤추며, 주변에 지속적으로 피해를 입히고 취약 효과를 부여한다.", "TowerDefensePotential.1560105.1": "공격력", "TowerDefensePotential.1560106.1": "스킬 SP 회복", - "TowerDefensePotential.1560107.1": "공격력" + "TowerDefensePotential.1560107.1": "공격력", + "TowerDefensePotential.1570101.1": "곳곳에 흩어진 탄환", + "TowerDefensePotential.1570101.2": "「사냥 표식」을 보유한 목표에게 일반 공격을 가하면 낙하 사격을 발동해 범위 피해를 입힌다. 동시에 「사냥 표식」의 사슬이 지속적으로 피해를 입힌다.", + "TowerDefensePotential.1570102.1": "상어 그림자의 습격", + "TowerDefensePotential.1570102.2": "스킬 시전 후 「상어 대장」이 따라다니며 목표에게 여러 차례 덮치기 공격을 발동해 범위 피해를 입힌다.", + "TowerDefensePotential.1570103.1": "추적의 어둠 사슬", + "TowerDefensePotential.1570103.2": "「사냥 표식」을 보유한 목표에게 일반 공격을 가할 시 카린의 일반 공격 범위가 증가한다. 적은 감속을 획득하며, 목표의 거리가 카린과 멀수록 현재 이동 속도가 더욱 낮아진다.", + "TowerDefensePotential.1570104.1": "포식자의 소용돌이", + "TowerDefensePotential.1570104.2": "「상어 대장」이 공격을 발동해 물고기떼 소용돌이를 일으켜 범위 피해를 입힌다.", + "TowerDefensePotential.1570105.1": "공격력", + "TowerDefensePotential.1570106.1": "공격력", + "TowerDefensePotential.1570107.1": "스킬 SP 회복", + "TowerDefensePotential.1600101.1": "부서진 여운", + "TowerDefensePotential.1600101.2": "「버블 개구리」가 점프한 후마다 다음 점프 피해가 증가한다.", + "TowerDefensePotential.1600102.1": "빛의 떨림", + "TowerDefensePotential.1600102.2": "「버블 개구리」가 점프 후 착지할 때마다 자신의 착지 위치 일정 범위 내에 자신을 제외한 아군 캐릭터가 있다면 일정량의 스킬 SP 회복을 부여한다.", + "TowerDefensePotential.1600103.1": "리듬 버블", + "TowerDefensePotential.1600103.2": "「버블 개구리」가 점프한 후마다 크기와 피해 범위가 증가한다.", + "TowerDefensePotential.1600104.1": "요란한 버블", + "TowerDefensePotential.1600104.2": "「버블 개구리」의 점프 간격이 짧아지고 입히는 피해가 증가한다. 또한 자신을 제외한 아군에게 부여한 스킬 SP 회복 효과가 강화된다.", + "TowerDefensePotential.1600105.1": "공격력", + "TowerDefensePotential.1600106.1": "공격력", + "TowerDefensePotential.1600107.1": "스킬 SP 회복" } \ No newline at end of file diff --git a/data/language/ko_kr/towerdefensequest.json b/data/language/ko_kr/towerdefensequest.json index 6c4abb44e..c7a6df6a8 100644 --- a/data/language/ko_kr/towerdefensequest.json +++ b/data/language/ko_kr/towerdefensequest.json @@ -1,8 +1,32 @@ { "TowerDefenseQuest.1.1": "[디펜스 튜토리얼 I] 클리어", "TowerDefenseQuest.10.1": "[숲의 경호원 II] 클리어", + "TowerDefenseQuest.100.1": "「디펜스 튜토리얼 Ⅰ」 클리어", + "TowerDefenseQuest.101.1": "「디펜스 튜토리얼 Ⅱ」 클리어", + "TowerDefenseQuest.102.1": "「안개 속 공포의 밤 Ⅰ」 클리어", + "TowerDefenseQuest.103.1": "「안개 속 공포의 밤 Ⅰ」 ★3 클리어", + "TowerDefenseQuest.104.1": "「안개 속 공포의 밤 Ⅱ」 클리어", + "TowerDefenseQuest.105.1": "「안개 속 공포의 밤 Ⅱ」 ★3 클리어", + "TowerDefenseQuest.106.1": "「안개 속 공포의 밤 Ⅲ」 클리어", + "TowerDefenseQuest.107.1": "「안개 속 공포의 밤 Ⅲ」 ★2 클리어", + "TowerDefenseQuest.108.1": "「안개 속 공포의 밤 Ⅲ」 ★3 클리어", + "TowerDefenseQuest.109.1": "「안개 속 공포의 밤 Ⅳ」 클리어", "TowerDefenseQuest.11.1": "[숲의 경호원 II] ★2 클리어", + "TowerDefenseQuest.110.1": "「안개 속 공포의 밤 Ⅳ」 ★2 클리어", + "TowerDefenseQuest.111.1": "「안개 속 공포의 밤 Ⅳ」 ★3 클리어", + "TowerDefenseQuest.112.1": "「서서히 꺼지는 등불 Ⅰ」 클리어", + "TowerDefenseQuest.113.1": "「서서히 꺼지는 등불 Ⅰ」 ★2 클리어", + "TowerDefenseQuest.114.1": "「서서히 꺼지는 등불 Ⅰ」 ★3 클리어", + "TowerDefenseQuest.115.1": "「서서히 꺼지는 등불 Ⅱ」 클리어", + "TowerDefenseQuest.116.1": "「서서히 꺼지는 등불 Ⅱ」 ★2 클리어", + "TowerDefenseQuest.117.1": "「서서히 꺼지는 등불 Ⅱ」 ★3 클리어", + "TowerDefenseQuest.118.1": "「칠흑 같은 어둠 Ⅰ」 클리어", + "TowerDefenseQuest.119.1": "「칠흑 같은 어둠 Ⅰ」 ★2 클리어", "TowerDefenseQuest.12.1": "[숲의 경호원 II] ★3 클리어", + "TowerDefenseQuest.120.1": "「칠흑 같은 어둠 Ⅰ」 ★3 클리어", + "TowerDefenseQuest.121.1": "「칠흑 같은 어둠 Ⅱ」 클리어", + "TowerDefenseQuest.122.1": "「칠흑 같은 어둠 Ⅱ」 ★2 클리어", + "TowerDefenseQuest.123.1": "「칠흑 같은 어둠 Ⅱ」 ★3 클리어", "TowerDefenseQuest.13.1": "[숲의 경호원 III] 클리어", "TowerDefenseQuest.14.1": "[숲의 경호원 III] ★2 클리어", "TowerDefenseQuest.15.1": "[숲의 경호원 III] ★3 클리어", diff --git a/data/language/ko_kr/towerdefensequestgroup.json b/data/language/ko_kr/towerdefensequestgroup.json index 428534e4c..8f11b98ff 100644 --- a/data/language/ko_kr/towerdefensequestgroup.json +++ b/data/language/ko_kr/towerdefensequestgroup.json @@ -7,7 +7,11 @@ "TowerDefenseQuestGroup.14.1": "숙련", "TowerDefenseQuestGroup.15.1": "달인", "TowerDefenseQuestGroup.16.1": "마스터", + "TowerDefenseQuestGroup.17.1": "입문", + "TowerDefenseQuestGroup.18.1": "숙련", + "TowerDefenseQuestGroup.19.1": "달인", "TowerDefenseQuestGroup.2.1": "숙련", + "TowerDefenseQuestGroup.20.1": "마스터", "TowerDefenseQuestGroup.3.1": "달인", "TowerDefenseQuestGroup.4.1": "마스터", "TowerDefenseQuestGroup.5.1": "입문", diff --git a/data/language/ko_kr/trialbuild.json b/data/language/ko_kr/trialbuild.json index c2e9cde83..6d761740f 100644 --- a/data/language/ko_kr/trialbuild.json +++ b/data/language/ko_kr/trialbuild.json @@ -54,5 +54,10 @@ "TrialBuild.703.1": "스토리 기록", "TrialBuild.801.1": "스토리 기록", "TrialBuild.802.1": "스토리 기록", - "TrialBuild.803.1": "스토리 기록" + "TrialBuild.803.1": "스토리 기록", + "TrialBuild.901.1": "스토리 기록", + "TrialBuild.902.1": "스토리 기록", + "TrialBuild.903.1": "스토리 기록", + "TrialBuild.904.1": "스토리 기록", + "TrialBuild.905.1": "스토리 기록" } \ No newline at end of file diff --git a/data/language/ko_kr/trialcharacter.json b/data/language/ko_kr/trialcharacter.json index b6d815b52..10e454db8 100644 --- a/data/language/ko_kr/trialcharacter.json +++ b/data/language/ko_kr/trialcharacter.json @@ -43,8 +43,10 @@ "TrialCharacter.12301.1": "안즈", "TrialCharacter.125.1": "프리지아", "TrialCharacter.12501.1": "프리지아", + "TrialCharacter.12503.1": "프리지아", "TrialCharacter.126.1": "플로라", "TrialCharacter.12601.1": "플로라", + "TrialCharacter.12603.1": "플로라", "TrialCharacter.127.1": "테레사", "TrialCharacter.12701.1": "테레사", "TrialCharacter.12901.1": "???", @@ -62,6 +64,8 @@ "TrialCharacter.13601.1": "???", "TrialCharacter.137.1": "엘레노어", "TrialCharacter.13701.1": "엘레노어", + "TrialCharacter.139.1": "엘리", + "TrialCharacter.13901.1": "엘리", "TrialCharacter.140.1": "스파클", "TrialCharacter.14001.1": "스파클", "TrialCharacter.141.1": "치시아", @@ -180,5 +184,16 @@ "TrialCharacter.80202.1": "아야메", "TrialCharacter.80301.1": "코하쿠", "TrialCharacter.80302.1": "아야메", - "TrialCharacter.80303.1": "세이나" + "TrialCharacter.80303.1": "세이나", + "TrialCharacter.90101.1": "세이나", + "TrialCharacter.90102.1": "코하쿠", + "TrialCharacter.90103.1": "아야메", + "TrialCharacter.90201.1": "세이나", + "TrialCharacter.90202.1": "코하쿠", + "TrialCharacter.90203.1": "아야메", + "TrialCharacter.90301.1": "엘리", + "TrialCharacter.90401.1": "엘리", + "TrialCharacter.90501.1": "태고의 거신병", + "TrialCharacter.90502.1": "태고의 거신병", + "TrialCharacter.90503.1": "태고의 거신병" } \ No newline at end of file diff --git a/data/language/ko_kr/uitext.json b/data/language/ko_kr/uitext.json index 5c786f77e..eb53ee99f 100644 --- a/data/language/ko_kr/uitext.json +++ b/data/language/ko_kr/uitext.json @@ -116,6 +116,7 @@ "UIText.Activity_Mini_Game_10102.1": "행운의 보물찾기", "UIText.Activity_Mini_Game_10106.1": "행운의 보물찾기", "UIText.Activity_Mini_Game_10109.1": "스파이 대작전", + "UIText.Activity_Mini_Game_10112.1": "스파이 대작전", "UIText.Activity_Mini_Game_20102.1": "스파이 대작전", "UIText.Activity_Mini_Game_Cookie.1": "달콤한 공방", "UIText.Activity_MiningEnd.1": "「행운의 보물찾기」이벤트 종료", @@ -145,6 +146,8 @@ "UIText.Activity_Shop.1": "이벤트 상점", "UIText.Activity_Shop_10101.1": "이벤트 상점", "UIText.Activity_Story.1": "스토리", + "UIText.Activity_Story1_10112.1": "머나먼 탑", + "UIText.Activity_Story2_10112.1": "메인 스토리 챕터9", "UIText.Activity_StoryChapter_10101.1": "메인 스토리 챕터 3", "UIText.Activity_StoryChapter_10102.1": "챕터 4 꿈의 저편", "UIText.Activity_StoryChapter_10103.1": "챕터 6 여명의 기적", @@ -794,6 +797,11 @@ "UIText.Depot_SortByStar.1": "레벨 돌파", "UIText.DepthPerk_Empty_Tips.1": "잠재력이 없습니다", "UIText.Depth_Empty_Tips.1": "비어있음", + "UIText.Desert_9_5_Search_01.1": "파괴 레이저 준비 완료", + "UIText.Desert_9_5_Search_02.1": "태고의 거신병의 주먹을 조종하여 적 파괴", + "UIText.Desert_9_5_Search_03.1": "섬멸 캐논 차징 완료", + "UIText.Desert_9_5_Search_04.1": "소원 상자가 곧 함락된다. 신속히 적을 격퇴하길……", + "UIText.Desert_9_5_Search_05.1": "소원 상자가 파괴되었다…… 당신과 세이나 모두 무사하지 못했다.", "UIText.Dictionary_Btn_Next.1": "다음", "UIText.Dictionary_Btn_Pre.1": "이전", "UIText.Dictionary_Included.1": "수록 완료", @@ -1445,6 +1453,7 @@ "UIText.GoldenSpyBuffType2.1": "지연 버프", "UIText.GoldenSpyBuffType3.1": "영구 버프", "UIText.GoldenSpyBuffType4.1": "스킬 횟수 버프", + "UIText.GoldenSpy_CanNotChangeHook.1": "현재 그물로 교체할 수 없습니다.", "UIText.GoldenSpy_Floor.1": "{0}/{1}번 방", "UIText.GoldenSpy_Go.1": "작전", "UIText.GoldenSpy_HighestScore.1": "{0}포인트", @@ -2109,10 +2118,11 @@ "UIText.MainlineFormationDisc_NotEnough.1": "메인 레코드 3개를 소지하면 바로 전투를 시작할 수 있습니다.", "UIText.MainlineFormationDisc_PreviewEffect.1": "레코드 상세 정보", "UIText.Mainline_Formation_Go.1": "다음", - "UIText.Mainline_Open_Time_Day.1": "{0}일 후 신규 챕터 오픈", - "UIText.Mainline_Open_Time_Hour.1": "{0}시간 후 신규 챕터 오픈", - "UIText.Mainline_Open_Time_Min.1": "{0}분 후 신규 챕터 오픈", - "UIText.Mainline_Open_Time_Sec.1": "{0}초 후 신규 챕터 오픈", + "UIText.Mainline_Open_Time_Day.1": "이후 챕터는 {0}일 후 해제됩니다. 기대해 주세요!", + "UIText.Mainline_Open_Time_Hour.1": "이후 챕터는 {0}시간 후 해제됩니다. 기대해 주세요!", + "UIText.Mainline_Open_Time_Min.1": "이후 챕터는 {0}분 후 해제됩니다. 기대해 주세요!", + "UIText.Mainline_Open_Time_Sec.1": "이후 챕터는 {0}초 후 해제됩니다. 기대해 주세요!", + "UIText.Mainline_Preview_Lock_Read.1": "이벤트 기간 동안 아직 활성화되지 않은 챕터의 미리보기가 가능합니다.\n더 나은 체험을 위하여 먼저 순서대로 앞 챕터 완료하는 것을 권장드립니다.\n미리 해당 챕터를 읽으시겠습니까?", "UIText.Mainview_BattlePassExpireHint.1": "패스가 만료되었습니다.", "UIText.Mall_Btn_All.1": "전 체", "UIText.Mall_Btn_Buy.1": "구 매", @@ -3697,6 +3707,7 @@ "UIText.TraceHunt_Btn_HandBook.1": "사냥 노트", "UIText.TraceHunt_Btn_Help.1": "협력 토벌", "UIText.TraceHunt_Btn_HelpHunt.1": "협력 토벌", + "UIText.TraceHunt_Btn_HelpNoReward.1": "무료 지원", "UIText.TraceHunt_Btn_Hunt.1": "토벌하기", "UIText.TraceHunt_Btn_HuntAgain.1": "다시 토벌", "UIText.TraceHunt_Btn_MultiHuntWarningCancel.1": "지원 대기", @@ -3713,8 +3724,8 @@ "UIText.TraceHunt_ControlRefresh_Hour.1": "{num_0}시간 {num_1}분", "UIText.TraceHunt_ControlRefresh_Min.1": "{num_0}분 {num_1}초", "UIText.TraceHunt_ControlRefresh_Sec.1": "{num_0}초", - "UIText.TraceHunt_ControlTimeOverInBattle.1": "현재 시즌이 종료되어, 토벌 보스의 결산이 곧 종료됩니다. 보상은 우편으로 지급됩니다.", - "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "현재 시즌이 종료되어, 토벌 보스가 변경되었습니다.", + "UIText.TraceHunt_ControlTimeOverInBattle.1": "현재 시즌이 종료되어, 이번 사냥이 곧 결산됩니다. 보상은 우편으로 지급됩니다.", + "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "현재 시즌이 종료되어, 전투에서 나갑니다.", "UIText.TraceHunt_Cur_Score.1": "현재 포인트", "UIText.TraceHunt_FriendHuntRefresh_Hour.1": "{num_0}시간 {num_1}분", "UIText.TraceHunt_FriendHuntRefresh_Min.1": "{num_0}분 {num_1}초", @@ -3725,7 +3736,19 @@ "UIText.TraceHunt_HandBook_CompleteTitle.1": "추격 완료", "UIText.TraceHunt_HandBook_DefaultName.1": "알 수 없는 위협", "UIText.TraceHunt_HandBook_HelpTitle.1": "협력 추격", + "UIText.TraceHunt_HardSwitch_AffixAtk.1": "공격 증가", + "UIText.TraceHunt_HardSwitch_AffixDef.1": "방어 증가", + "UIText.TraceHunt_HardSwitch_AffixTime.1": "시간-{num_0}초", + "UIText.TraceHunt_HardSwitch_Close.1": "쉬움", + "UIText.TraceHunt_HardSwitch_HuntItemLimit.1": " 미보유", + "UIText.TraceHunt_HardSwitch_LevelLimit.1": "사냥 {num_0}레벨", + "UIText.TraceHunt_HardSwitch_Open.1": "어려움", + "UIText.TraceHunt_HardSwitch_TipsDesc.1": "목표가 분노하면 더욱 포악해지며, 해당 목표를 토벌하면 추가 보수를 획득할 수 있습니다.", + "UIText.TraceHunt_HardSwitch_TipsTitle.1": "추가 보수", + "UIText.TraceHunt_HardSwitch_Title.1": "추가 보수", "UIText.TraceHunt_Help_BossEmpty.1": "토벌 가능 목표 없음", + "UIText.TraceHunt_Help_HuntNoneReward.1": " 미보유 시 보상을 획득할 수 없습니다.", + "UIText.TraceHunt_Help_HuntNoneRewardMask.1": "무료 지원은 보상을 획득할 수 없습니다.", "UIText.TraceHunt_Help_HuntRewardRange.1": "획득 가능 보상: ×{0}~{1}", "UIText.TraceHunt_Help_ListEmpty.1": "협력 가능 대상 없음", "UIText.TraceHunt_Help_Stranger.1": "낯선 사람", @@ -3739,8 +3762,10 @@ "UIText.TraceHunt_HuntRefresh_Sec.1": "목표가 {num_0}초 후 도망칩니다", "UIText.TraceHunt_LevelEffect_AddRate.1": "추적 효과 {num_0}% 증가", "UIText.TraceHunt_LevelEffect_FreeRate.1": "추적 시 {name_0} 반환 확률 {num_1}% 증가", + "UIText.TraceHunt_LevelEffect_Hard.1": "토벌 시 전투 난이도 선택 가능", "UIText.TraceHunt_LevelEffect_LuckyRate.1": "추적 대성공 확률 {num_0}% 증가", "UIText.TraceHunt_LevelEffect_MaxStar.1": "토벌 전투 평점 최대 {num_0}성까지 확장", + "UIText.TraceHunt_LevelEffect_NoneRewardHelp.1": "사냥 허가증을 보유하지 않으면 무료 지원을 진행할 수 있습니다.", "UIText.TraceHunt_LevelEffect_TokenRate.1": "{name_0} 획득량 {num_1}% 증가", "UIText.TraceHunt_Level_CurLevel.1": "현재 레벨", "UIText.TraceHunt_Level_LevelName.1": "레벨", @@ -3754,6 +3779,7 @@ "UIText.TraceHunt_MaxStarWin.1": "최고 성급을 달성해, 곧 토벌을 종료하고 퇴장합니다.", "UIText.TraceHunt_MultiHuntWarning.1": "다시 토벌 시 {name_0} 추가 소모, 친구의 토벌 지원을 기다리는 것을 추천합니다.", "UIText.TraceHunt_Pause_CurStar.1": "현재 평점", + "UIText.TraceHunt_Pause_NoneReward.1": "무료 지원은 보상을 획득할 수 없습니다.", "UIText.TraceHunt_Pause_RewardPreview.1": "예상 보상", "UIText.TraceHunt_RestartBattle_Tips.1": "이번 전투를 다시 시작하시겠습니까?", "UIText.TraceHunt_Result_Cost.1": "{name_0}×{num_1}", @@ -4060,6 +4086,7 @@ "UIText.WaterMark_Trigger_Effect_03.1": "물 침식", "UIText.WaterMark_Trigger_Effect_04.1": "늪", "UIText.WaterMark_Trigger_Effect_05.1": "추위", + "UIText.WaterMark_Trigger_Effect_06.1": "조석", "UIText.WeeklyBoss_Cancel.1": "취 소", "UIText.WeeklyBoss_Chanllenge.1": "도전", "UIText.WeeklyBoss_Confirm.1": "계속 도전", diff --git a/data/language/ko_kr/vampiresurvivor.json b/data/language/ko_kr/vampiresurvivor.json index ac02dc752..161b3c9af 100644 --- a/data/language/ko_kr/vampiresurvivor.json +++ b/data/language/ko_kr/vampiresurvivor.json @@ -78,5 +78,8 @@ "VampireSurvivor.314.3": "2구역", "VampireSurvivor.315.1": "분노한 성해 사냥 시즌15", "VampireSurvivor.315.2": "1구역", - "VampireSurvivor.315.3": "2구역" + "VampireSurvivor.315.3": "2구역", + "VampireSurvivor.316.1": "분노한 성해 사냥 시즌16", + "VampireSurvivor.316.2": "1구역", + "VampireSurvivor.316.3": "2구역" } \ No newline at end of file diff --git a/data/language/ko_kr/vampiresurvivorquest.json b/data/language/ko_kr/vampiresurvivorquest.json index 41043ade9..ad845d597 100644 --- a/data/language/ko_kr/vampiresurvivorquest.json +++ b/data/language/ko_kr/vampiresurvivorquest.json @@ -136,5 +136,10 @@ "VampireSurvivorQuest.31502.1": "분노한 성해 사냥 최고 20000점 달성", "VampireSurvivorQuest.31503.1": "분노한 성해 사냥 최고 25000점 달성", "VampireSurvivorQuest.31504.1": "분노한 성해 사냥 최고 28000점 달성", - "VampireSurvivorQuest.31505.1": "분노한 성해 사냥 최고 32000점 달성" + "VampireSurvivorQuest.31505.1": "분노한 성해 사냥 최고 32000점 달성", + "VampireSurvivorQuest.31601.1": "분노한 성해 사냥 완료", + "VampireSurvivorQuest.31602.1": "분노한 성해 사냥 최고 20000점 달성", + "VampireSurvivorQuest.31603.1": "분노한 성해 사냥 최고 25000점 달성", + "VampireSurvivorQuest.31604.1": "분노한 성해 사냥 최고 28000점 달성", + "VampireSurvivorQuest.31605.1": "분노한 성해 사냥 최고 32000점 달성" } \ No newline at end of file diff --git a/data/language/ko_kr/word.json b/data/language/ko_kr/word.json index 555e7db91..5b0813025 100644 --- a/data/language/ko_kr/word.json +++ b/data/language/ko_kr/word.json @@ -265,6 +265,12 @@ "Word.4050.2": "엘레노어가 보유한 독특한 드론, 주변을 회전하며 방어하거나 방출되어 자율 공격을 수행할 수 있다.", "Word.4051.1": "어둠 작열", "Word.4051.2": "0.5초마다 목표에게 피해를 1회 입히며, &Param1&초간 지속된다. 총 카린 공격력 &Param2&의 어둠 속성 표식 피해를 입힌다.", + "Word.4052.1": "「청소 표식」", + "Word.4052.2": "메인 스킬로 필살기 2단계 「대청소·정리정돈」을 시전한 후 청소 표식이 활성화 상태에서 비활성화 상태가 된다. 비활성화 상태일 때도 버프 효과는 적용된다.", + "Word.4053.1": "조석", + "Word.4053.2": "일부 캐릭터가 물 속성 표식을 발동한 후 공격력 &Param4&의 물 속성 표식 피해를 입힌다. 또한 「조」 1스택을 부여한다. &Param1&초간 지속되며, 최대 &Param2&스택 중첩된다. 「조」 스택이 가득 차면 「석」을 생성해 공격력 &Param3&의 물 속성 범위 표식 피해를 입히고, 「조」의 스택을 제거한다.", + "Word.4054.1": "「명석」", + "Word.4054.2": "「명석」이 「석」으로 간주되고, 「석」의 효과를 발동할 수 있다.", "Word.45.1": "최대 SP", "Word.45.2": "축적한 SP가 일정 수준에 다다르면, 즉시 캐릭터의 필살기를 시전한다.", "Word.4500.1": "전투 스테이지 전용", diff --git a/data/language/zh_cn/achievement.json b/data/language/zh_cn/achievement.json index 8a4be7fbc..7150ea26a 100644 --- a/data/language/zh_cn/achievement.json +++ b/data/language/zh_cn/achievement.json @@ -1193,10 +1193,52 @@ "Achievement.635.2": "通关剧情第七章", "Achievement.636.1": "雏菊的追忆", "Achievement.636.2": "通关剧情第八章", + "Achievement.637.1": "追猎达人 Ⅰ", + "Achievement.637.2": "在「猎影合围」中锁定10次围猎目标", + "Achievement.638.1": "追猎达人 Ⅱ", + "Achievement.638.2": "在「猎影合围」中锁定20次围猎目标", + "Achievement.639.1": "追猎达人 Ⅲ", + "Achievement.639.2": "在「猎影合围」中锁定40次围猎目标", "Achievement.64.1": "油尽灯枯 I", "Achievement.64.2": "首次通关难度1[烈焰与尘埃]", + "Achievement.640.1": "追猎达人 Ⅳ", + "Achievement.640.2": "在「猎影合围」中锁定60次围猎目标", + "Achievement.641.1": "追猎达人 Ⅴ", + "Achievement.641.2": "在「猎影合围」中锁定80次围猎目标", + "Achievement.642.1": "追猎达人 Ⅵ", + "Achievement.642.2": "在「猎影合围」中锁定100次围猎目标", + "Achievement.643.1": "追猎达人 Ⅶ", + "Achievement.643.2": "在「猎影合围」中锁定120次围猎目标", + "Achievement.644.1": "追猎达人 Ⅷ", + "Achievement.644.2": "在「猎影合围」中锁定150次围猎目标", + "Achievement.645.1": "追猎达人 Ⅸ", + "Achievement.645.2": "在「猎影合围」中锁定200次围猎目标", + "Achievement.646.1": "追猎达人 Ⅹ", + "Achievement.646.2": "在「猎影合围」中锁定500次围猎目标", + "Achievement.647.1": "合围专家 Ⅰ", + "Achievement.647.2": "在「猎影合围」中完成30次协助讨伐", + "Achievement.648.1": "合围专家 Ⅱ", + "Achievement.648.2": "在「猎影合围」中完成60次协助讨伐", + "Achievement.649.1": "合围专家 Ⅲ", + "Achievement.649.2": "在「猎影合围」中完成120次协助讨伐", "Achievement.65.1": "油尽灯枯 II", "Achievement.65.2": "首次通关难度2[烈焰与尘埃]", + "Achievement.650.1": "合围专家 Ⅳ", + "Achievement.650.2": "在「猎影合围」中完成180次协助讨伐", + "Achievement.651.1": "合围专家 Ⅴ", + "Achievement.651.2": "在「猎影合围」中完成240次协助讨伐", + "Achievement.652.1": "合围专家 Ⅵ", + "Achievement.652.2": "在「猎影合围」中完成300次协助讨伐", + "Achievement.653.1": "合围专家 Ⅶ", + "Achievement.653.2": "在「猎影合围」中完成360次协助讨伐", + "Achievement.654.1": "合围专家 Ⅷ", + "Achievement.654.2": "在「猎影合围」中完成450次协助讨伐", + "Achievement.655.1": "合围专家 Ⅸ", + "Achievement.655.2": "在「猎影合围」中完成600次协助讨伐", + "Achievement.656.1": "合围专家 Ⅹ", + "Achievement.656.2": "在「猎影合围」中完成1500次协助讨伐", + "Achievement.657.1": "再见,魔王大人", + "Achievement.657.2": "通关剧情第九章", "Achievement.66.1": "油尽灯枯 III", "Achievement.66.2": "首次通关难度3[烈焰与尘埃]", "Achievement.67.1": "油尽灯枯 IV", diff --git a/data/language/zh_cn/activitydouble.json b/data/language/zh_cn/activitydouble.json index 992b9d4e0..91bfcbd98 100644 --- a/data/language/zh_cn/activitydouble.json +++ b/data/language/zh_cn/activitydouble.json @@ -2,5 +2,6 @@ "ActivityDouble.103001.1": "\u000b【活动时间】\u000b2026/7/14 4:00~2026/7/21 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!", "ActivityDouble.103002.1": "\u000b【活动时间】\u000b2026/8/11 4:00~2026/8/18 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!", "ActivityDouble.103003.1": "\u000b【活动时间】\u000b2026/9/1 4:00~2026/9/8 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!", - "ActivityDouble.103004.1": "\u000b【活动时间】\u000b2026/9/22 4:00~2026/9/29 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!" + "ActivityDouble.103004.1": "\u000b【活动时间】\u000b2026/9/22 4:00~2026/9/29 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!", + "ActivityDouble.103005.1": "\u000b【活动时间】\u000b2026/10/13 4:00~2026/10/20 3:59 \u000b\u000b【参与条件】\u000b权限等级≥3级\u000b\u000b【活动说明】\u000b紧急委托正悬赏招募中!完成特定种类的试炼关卡,赢取双倍奖励吧!" } \ No newline at end of file diff --git a/data/language/zh_cn/activitydoublequest.json b/data/language/zh_cn/activitydoublequest.json index 6d881315e..9ab089fed 100644 --- a/data/language/zh_cn/activitydoublequest.json +++ b/data/language/zh_cn/activitydoublequest.json @@ -26,5 +26,12 @@ "ActivityDoubleQuest.104004.1": "累积消耗600干劲", "ActivityDoubleQuest.104005.1": "累积消耗800干劲", "ActivityDoubleQuest.104006.1": "累积消耗1000干劲", - "ActivityDoubleQuest.104007.1": "累积消耗1200干劲" + "ActivityDoubleQuest.104007.1": "累积消耗1200干劲", + "ActivityDoubleQuest.105001.1": "累积消耗200干劲", + "ActivityDoubleQuest.105002.1": "累积消耗300干劲", + "ActivityDoubleQuest.105003.1": "累积消耗400干劲", + "ActivityDoubleQuest.105004.1": "累积消耗600干劲", + "ActivityDoubleQuest.105005.1": "累积消耗800干劲", + "ActivityDoubleQuest.105006.1": "累积消耗1000干劲", + "ActivityDoubleQuest.105007.1": "累积消耗1200干劲" } \ No newline at end of file diff --git a/data/language/zh_cn/activitygoods.json b/data/language/zh_cn/activitygoods.json index 4ef63d0ec..5c3254802 100644 --- a/data/language/zh_cn/activitygoods.json +++ b/data/language/zh_cn/activitygoods.json @@ -729,6 +729,52 @@ "ActivityGoods.101622.2": "可以在所有低级卡带中任选其一。", "ActivityGoods.101623.1": "朵拉", "ActivityGoods.101623.2": "基础的货币,可在各个功能中进行使用。", + "ActivityGoods.101701.1": "美好,尽在昨日", + "ActivityGoods.101701.2": "名为[美好,尽在昨日]的秘纹唱片,可发挥强大的力量。", + "ActivityGoods.101702.1": "美好,尽在昨日曲调", + "ActivityGoods.101702.2": "秘纹[美好,尽在昨日]突破所需的素材", + "ActivityGoods.101703.1": "遥远的塔", + "ActivityGoods.101703.2": "解锁荣誉称号「遥远的塔」", + "ActivityGoods.101704.1": "骇浪精魄", + "ActivityGoods.101704.2": "用于部分旅人能力7~10级等级提升", + "ActivityGoods.101705.1": "青空礼券", + "ActivityGoods.101705.2": "用于「旅人限时招募」中进行招募的凭证。", + "ActivityGoods.101706.1": "萌芽礼券", + "ActivityGoods.101706.2": "用于「旅人常驻招募」中进行招募的凭证。", + "ActivityGoods.101707.1": "星章抛光剂", + "ActivityGoods.101707.2": "用于旅人纹章重置时锁定词条的特殊素材。", + "ActivityGoods.101708.1": "飞花瓷杯", + "ActivityGoods.101708.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101709.1": "沐雪芬香", + "ActivityGoods.101709.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101710.1": "精致风枪", + "ActivityGoods.101710.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101711.1": "谢幕礼帽", + "ActivityGoods.101711.2": "用于旅人升阶的高级材料。", + "ActivityGoods.101712.1": "魔音游戏卡带", + "ActivityGoods.101712.2": "用于旅人能力提升的高级材料。", + "ActivityGoods.101713.1": "嘟噗精魄", + "ActivityGoods.101713.2": "用于秘纹升阶的高级材料。", + "ActivityGoods.101714.1": "星梯搭乘票", + "ActivityGoods.101714.2": "用于开启星塔速通的门票。", + "ActivityGoods.101715.1": "冒险家的手抄百科", + "ActivityGoods.101715.2": "提供特大量旅人升级经验。", + "ActivityGoods.101716.1": "星空的彩琉璃", + "ActivityGoods.101716.2": "提供特大量秘纹升级经验。", + "ActivityGoods.101717.1": "聚光毡帽", + "ActivityGoods.101717.2": "用于旅人升阶的中级材料。", + "ActivityGoods.101718.1": "节奏游戏卡带", + "ActivityGoods.101718.2": "用于旅人能力提升的中级材料。", + "ActivityGoods.101719.1": "噜噗遗魂", + "ActivityGoods.101719.2": "用于秘纹升阶的中级材料。", + "ActivityGoods.101720.1": "新手旅人晋升礼盒", + "ActivityGoods.101720.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", + "ActivityGoods.101721.1": "新手秘纹晋升礼盒", + "ActivityGoods.101721.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", + "ActivityGoods.101722.1": "新手技能卡带礼盒", + "ActivityGoods.101722.2": "可以在所有低级卡带中任选其一。", + "ActivityGoods.101723.1": "朵拉", + "ActivityGoods.101723.2": "基础的货币,可在各个功能中进行使用。", "ActivityGoods.300101.1": "精美礼物随机盒", "ActivityGoods.300101.2": "随机获得一件精美礼物", "ActivityGoods.300102.1": "星梯搭乘票", diff --git a/data/language/zh_cn/activitygroup.json b/data/language/zh_cn/activitygroup.json index 6c8643f04..e0eedb28c 100644 --- a/data/language/zh_cn/activitygroup.json +++ b/data/language/zh_cn/activitygroup.json @@ -11,6 +11,7 @@ "ActivityGroup.10109.1": "【活动说明】\n「枪林弹雨覆黄沙」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“月华窃梦人”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“暗黑魔弹”,兑换各种丰厚奖励。", "ActivityGroup.10110.1": "【活动说明】\n「欢歌劲浪 · 闪耀假日惊涛探险!」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“豪礼抛物线”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“弹珠汽水”,兑换各种丰厚奖励。", "ActivityGroup.10111.1": "【活动说明】\n「奋斗吧!大小姐的旅人修炼手册!」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“纸星星”,兑换各种丰厚奖励。", + "ActivityGroup.10112.1": "【活动说明】\n「遥远的塔」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“月华窃梦人”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“小红花”,兑换各种丰厚奖励。", "ActivityGroup.11100.1": "【活动说明】\n「惊奇冒险!渊海幽灵船传说!」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动主题故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“鱿鱼米饼”,兑换各种丰厚奖励。", "ActivityGroup.20101.1": "【活动说明】\n「闪耀的使者与圣夜的精灵」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“雪愿姜饼人”,兑换各种丰厚奖励。", "ActivityGroup.20102.1": "【活动说明】\n「幽夜独舞孤影乱」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,体验“命运星牌局”,游玩“月华窃梦人”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“午夜来信”,兑换各种丰厚奖励。", diff --git a/data/language/zh_cn/activitylevelslevel.json b/data/language/zh_cn/activitylevelslevel.json index 0b6e5d878..37660b136 100644 --- a/data/language/zh_cn/activitylevelslevel.json +++ b/data/language/zh_cn/activitylevelslevel.json @@ -1219,6 +1219,126 @@ "ActivityLevelsLevel.1110304.3": "150秒内成功通关", "ActivityLevelsLevel.1110304.4": "剩余时间大于30秒通关", "ActivityLevelsLevel.1110304.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120101.1": "且战且退Ⅰ", + "ActivityLevelsLevel.1120101.2": "正面对抗不是办法,唯有避其锋芒,才是王道……", + "ActivityLevelsLevel.1120101.3": "120秒内成功通关", + "ActivityLevelsLevel.1120101.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120101.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120102.1": "且战且退Ⅱ", + "ActivityLevelsLevel.1120102.2": "正面对抗不是办法,唯有避其锋芒,才是王道……", + "ActivityLevelsLevel.1120102.3": "120秒内成功通关", + "ActivityLevelsLevel.1120102.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120102.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120103.1": "且战且退Ⅲ", + "ActivityLevelsLevel.1120103.2": "正面对抗不是办法,唯有避其锋芒,才是王道……", + "ActivityLevelsLevel.1120103.3": "120秒内成功通关", + "ActivityLevelsLevel.1120103.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120103.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120104.1": "且战且退Ⅳ", + "ActivityLevelsLevel.1120104.2": "正面对抗不是办法,唯有避其锋芒,才是王道……", + "ActivityLevelsLevel.1120104.3": "150秒内成功通关", + "ActivityLevelsLevel.1120104.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120104.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120105.1": "擒贼先擒王Ⅰ", + "ActivityLevelsLevel.1120105.2": "挽弓当挽强,用箭当用长。射人先射马,擒贼先擒王。", + "ActivityLevelsLevel.1120105.3": "120秒内成功通关", + "ActivityLevelsLevel.1120105.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120105.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120106.1": "擒贼先擒王Ⅱ", + "ActivityLevelsLevel.1120106.2": "挽弓当挽强,用箭当用长。射人先射马,擒贼先擒王。", + "ActivityLevelsLevel.1120106.3": "120秒内成功通关", + "ActivityLevelsLevel.1120106.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120106.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120107.1": "擒贼先擒王Ⅲ", + "ActivityLevelsLevel.1120107.2": "挽弓当挽强,用箭当用长。射人先射马,擒贼先擒王。", + "ActivityLevelsLevel.1120107.3": "120秒内成功通关", + "ActivityLevelsLevel.1120107.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120107.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120108.1": "擒贼先擒王Ⅳ", + "ActivityLevelsLevel.1120108.2": "挽弓当挽强,用箭当用长。射人先射马,擒贼先擒王。", + "ActivityLevelsLevel.1120108.3": "120秒内成功通关", + "ActivityLevelsLevel.1120108.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120108.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120109.1": "以弱胜强Ⅰ", + "ActivityLevelsLevel.1120109.2": "唯有全面的胜利,才能一劳永逸。", + "ActivityLevelsLevel.1120109.3": "120秒内成功通关", + "ActivityLevelsLevel.1120109.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120109.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120110.1": "以弱胜强Ⅱ", + "ActivityLevelsLevel.1120110.2": "唯有全面的胜利,才能一劳永逸。", + "ActivityLevelsLevel.1120110.3": "120秒内成功通关", + "ActivityLevelsLevel.1120110.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120110.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120111.1": "以弱胜强Ⅲ", + "ActivityLevelsLevel.1120111.2": "唯有全面的胜利,才能一劳永逸。", + "ActivityLevelsLevel.1120111.3": "120秒内成功通关", + "ActivityLevelsLevel.1120111.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120111.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120112.1": "终局验证Ⅰ", + "ActivityLevelsLevel.1120112.2": "是对是错,是生是死,只有试了才知道。", + "ActivityLevelsLevel.1120112.3": "150秒内成功通关", + "ActivityLevelsLevel.1120112.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120112.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120201.1": "放手一搏Ⅰ", + "ActivityLevelsLevel.1120201.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120201.3": "120秒内成功通关", + "ActivityLevelsLevel.1120201.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120201.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120202.1": "放手一搏Ⅱ", + "ActivityLevelsLevel.1120202.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120202.3": "120秒内成功通关", + "ActivityLevelsLevel.1120202.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120202.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120203.1": "放手一搏Ⅲ", + "ActivityLevelsLevel.1120203.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120203.3": "150秒内成功通关", + "ActivityLevelsLevel.1120203.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120203.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120204.1": "放手一搏Ⅳ", + "ActivityLevelsLevel.1120204.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120204.3": "120秒内成功通关", + "ActivityLevelsLevel.1120204.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120204.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120205.1": "放手一搏Ⅴ", + "ActivityLevelsLevel.1120205.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120205.3": "120秒内成功通关", + "ActivityLevelsLevel.1120205.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120205.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120206.1": "放手一搏Ⅵ", + "ActivityLevelsLevel.1120206.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120206.3": "120秒内成功通关", + "ActivityLevelsLevel.1120206.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120206.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120207.1": "放手一搏Ⅶ", + "ActivityLevelsLevel.1120207.2": "为了同伴,为了眼前的一切,赌上性命吧!", + "ActivityLevelsLevel.1120207.3": "120秒内成功通关", + "ActivityLevelsLevel.1120207.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120207.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120208.1": "终局验证Ⅱ", + "ActivityLevelsLevel.1120208.2": "是对是错,是生是死,只有试了才知道。", + "ActivityLevelsLevel.1120208.3": "150秒内成功通关", + "ActivityLevelsLevel.1120208.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120208.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120301.1": "最终决断Ⅰ", + "ActivityLevelsLevel.1120301.2": "在经历过所有的选项后,你又将做出怎样的抉择。", + "ActivityLevelsLevel.1120301.3": "120秒内成功通关", + "ActivityLevelsLevel.1120301.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120301.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120302.1": "最终决断Ⅱ", + "ActivityLevelsLevel.1120302.2": "在经历过所有的选项后,你又将做出怎样的抉择。", + "ActivityLevelsLevel.1120302.3": "150秒内成功通关", + "ActivityLevelsLevel.1120302.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120302.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1120303.1": "最终决断Ⅲ", + "ActivityLevelsLevel.1120303.2": "在经历过所有的选项后,你又将做出怎样的抉择。", + "ActivityLevelsLevel.1120303.3": "120秒内成功通关", + "ActivityLevelsLevel.1120303.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1120303.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120304.1": "终局验证Ⅲ", + "ActivityLevelsLevel.1120304.2": "是对是错,是生是死,只有试了才知道。", + "ActivityLevelsLevel.1120304.3": "150秒内成功通关", + "ActivityLevelsLevel.1120304.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1120304.5": "剩余时间大于60秒通关", "ActivityLevelsLevel.2010101.1": "雪愿夜的奇境冒险Ⅰ", "ActivityLevelsLevel.2010101.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!", "ActivityLevelsLevel.2010101.3": "120秒内成功通关", diff --git a/data/language/zh_cn/activityshop.json b/data/language/zh_cn/activityshop.json index 7bb3cd59b..c18ee7fd5 100644 --- a/data/language/zh_cn/activityshop.json +++ b/data/language/zh_cn/activityshop.json @@ -15,6 +15,7 @@ "ActivityShop.1014.1": "夏日薇洛活动商店", "ActivityShop.1015.1": "花铃活动商店", "ActivityShop.1016.1": "埃莉诺活动商店", + "ActivityShop.1017.1": "艾蕾活动商店", "ActivityShop.3001.1": "缭乱弹珠台商店", "ActivityShop.3002.1": "缭乱弹珠台2期商店", "ActivityShop.3003.1": "缭乱弹珠台2期商店" diff --git a/data/language/zh_cn/activitytask.json b/data/language/zh_cn/activitytask.json index 454d70c58..97837c426 100644 --- a/data/language/zh_cn/activitytask.json +++ b/data/language/zh_cn/activitytask.json @@ -630,6 +630,54 @@ "ActivityTask.111030410.2": "在“甜心梦工坊”的「匠心」模式中累计装入20块饼干", "ActivityTask.111030411.2": "在“甜心梦工坊”的「匠心」模式中累计装配4个饼干礼盒", "ActivityTask.111030412.2": "在“甜心梦工坊”的「匠心」模式中累计装入40块饼干", + "ActivityTask.112030101.2": "通关第九章主线剧情「幕间 下 点燃」", + "ActivityTask.112030102.2": "通关第九章主线剧情「指尖的沙」", + "ActivityTask.112030103.2": "通关第九章主线剧情「身旁的她」", + "ActivityTask.112030104.2": "后续主线于10月6日解锁,敬请期待", + "ActivityTask.112030105.2": "后续主线于10月6日解锁,敬请期待", + "ActivityTask.112030106.2": "以3星评级通关「且战且退Ⅱ」", + "ActivityTask.112030107.2": "以3星评级通关「且战且退Ⅳ」", + "ActivityTask.112030108.2": "以3星评级通关「擒贼先擒王Ⅰ」", + "ActivityTask.112030109.2": "以3星评级通关「擒贼先擒王Ⅲ」", + "ActivityTask.112030110.2": "以3星评级通关「擒贼先擒王Ⅳ」", + "ActivityTask.112030111.2": "以3星评级通关「以弱胜强Ⅱ」", + "ActivityTask.112030112.2": "以3星评级通关「终局验证Ⅰ」", + "ActivityTask.112030201.2": "挑战5次活动战斗关卡", + "ActivityTask.112030202.2": "挑战10次活动战斗关卡", + "ActivityTask.112030203.2": "挑战15次活动战斗关卡", + "ActivityTask.112030204.2": "挑战20次活动战斗关卡", + "ActivityTask.112030205.2": "挑战30次活动战斗关卡", + "ActivityTask.112030206.2": "挑战40次活动战斗关卡", + "ActivityTask.112030207.2": "挑战50次活动战斗关卡", + "ActivityTask.112030208.2": "挑战60次活动战斗关卡", + "ActivityTask.112030209.2": "挑战70次活动战斗关卡", + "ActivityTask.112030210.2": "挑战80次活动战斗关卡", + "ActivityTask.112030211.2": "挑战90次活动战斗关卡", + "ActivityTask.112030212.2": "挑战100次活动战斗关卡", + "ActivityTask.112030301.2": "以3星评级通关「放手一搏Ⅰ」", + "ActivityTask.112030302.2": "以3星评级通关「放手一搏Ⅱ」", + "ActivityTask.112030303.2": "以3星评级通关「放手一搏Ⅲ」", + "ActivityTask.112030304.2": "以3星评级通关「放手一搏Ⅳ」", + "ActivityTask.112030305.2": "以3星评级通关「放手一搏Ⅴ」", + "ActivityTask.112030306.2": "以3星评级通关「放手一搏Ⅵ」", + "ActivityTask.112030307.2": "以3星评级通关「放手一搏Ⅶ」", + "ActivityTask.112030308.2": "以3星评级通关「终局验证Ⅱ」", + "ActivityTask.112030309.2": "活动期间内收集40000个“小红花”", + "ActivityTask.112030310.2": "活动期间内收集60000个“小红花”", + "ActivityTask.112030311.2": "活动期间内收集80000个“小红花”", + "ActivityTask.112030312.2": "活动期间内收集100000个“小红花”", + "ActivityTask.112030401.2": "在“月华窃梦人”「目标锁定」中最高得分总计达2,600分", + "ActivityTask.112030402.2": "在“月华窃梦人”「装备集结」中最高得分总计达4,000分", + "ActivityTask.112030403.2": "在“月华窃梦人”行动中累计完成5条特派情报", + "ActivityTask.112030404.2": "在“月华窃梦人”行动中累计完成10条特派情报", + "ActivityTask.112030405.2": "在“月华窃梦人”「一探到底」一次行动中通过5个房间", + "ActivityTask.112030406.2": "在“月华窃梦人”中累计抓取20次「公文包」", + "ActivityTask.112030407.2": "在“月华窃梦人”中累计抓取10次「宝石」", + "ActivityTask.112030408.2": "在“月华窃梦人”中累计使用2次爆破技能", + "ActivityTask.112030409.2": "在“月华窃梦人”中累计使用2次冻结技能", + "ActivityTask.112030410.2": "在“月华窃梦人”中最高得分总计达18,000分", + "ActivityTask.112030411.2": "在“月华窃梦人”中最高得分总计达20,000分", + "ActivityTask.112030412.2": "在“月华窃梦人”中最高得分总计达22,000分", "ActivityTask.201010101.2": "阅读活动剧情故事「精灵的踪迹」", "ActivityTask.201010102.2": "阅读活动剧情故事「相似的闪光」", "ActivityTask.201010103.2": "阅读活动剧情故事「友谊的魔法」", diff --git a/data/language/zh_cn/activitytaskgroup.json b/data/language/zh_cn/activitytaskgroup.json index bbb7ab49b..4c9c3f64d 100644 --- a/data/language/zh_cn/activitytaskgroup.json +++ b/data/language/zh_cn/activitytaskgroup.json @@ -52,6 +52,10 @@ "ActivityTaskGroup.1110302.1": "挑战任务", "ActivityTaskGroup.1110303.1": "冒险任务", "ActivityTaskGroup.1110304.1": "趣味任务", + "ActivityTaskGroup.1120301.1": "普通任务", + "ActivityTaskGroup.1120302.1": "挑战任务", + "ActivityTaskGroup.1120303.1": "冒险任务", + "ActivityTaskGroup.1120304.1": "趣味任务", "ActivityTaskGroup.2010101.1": "普通任务", "ActivityTaskGroup.2010102.1": "挑战任务", "ActivityTaskGroup.2010103.1": "冒险任务", diff --git a/data/language/zh_cn/affinityquest.json b/data/language/zh_cn/affinityquest.json index c30ca4f6c..fca180d03 100644 --- a/data/language/zh_cn/affinityquest.json +++ b/data/language/zh_cn/affinityquest.json @@ -215,6 +215,15 @@ "AffinityQuest.13707.1": "埃莉诺所有技能等级提升到{1}级或以上", "AffinityQuest.13708.1": "埃莉诺保存{1}份评分等级达到{2}级的纪录", "AffinityQuest.13709.1": "累计收集埃莉诺的潜能数量达到{1}", + "AffinityQuest.13901.1": "艾蕾完成{1}次星塔探索", + "AffinityQuest.13902.1": "完成{1}次与艾蕾的邀约", + "AffinityQuest.13903.1": "艾蕾进阶到{1}阶", + "AffinityQuest.13904.1": "艾蕾累计升级{1}次技能", + "AffinityQuest.13905.1": "艾蕾保存{1}份评分等级达到{2}级的纪录", + "AffinityQuest.13906.1": "艾蕾进阶到{1}阶", + "AffinityQuest.13907.1": "艾蕾所有技能等级提升到{1}级或以上", + "AffinityQuest.13908.1": "艾蕾保存{1}份评分等级达到{2}级的纪录", + "AffinityQuest.13909.1": "累计收集艾蕾的潜能数量达到{1}", "AffinityQuest.14001.1": "斯帕克拉完成{1}次星塔探索", "AffinityQuest.14002.1": "完成{1}次与斯帕克拉的邀约", "AffinityQuest.14003.1": "斯帕克拉进阶到{1}阶", diff --git a/data/language/zh_cn/affinityupreward.json b/data/language/zh_cn/affinityupreward.json index 915e3f3fd..eff98d53e 100644 --- a/data/language/zh_cn/affinityupreward.json +++ b/data/language/zh_cn/affinityupreward.json @@ -1055,6 +1055,50 @@ "AffinityUpReward.13768.4": "晋级", "AffinityUpReward.13799.1": "默契称号", "AffinityUpReward.13799.4": "晋级", + "AffinityUpReward.13901.1": "旅人剧情", + "AffinityUpReward.13901.4": "旅人剧情 上篇", + "AffinityUpReward.13902.1": "档案", + "AffinityUpReward.13902.4": "简历摘录", + "AffinityUpReward.13904.1": "档案", + "AffinityUpReward.13904.4": "简历摘录", + "AffinityUpReward.13905.1": "旅人剧情", + "AffinityUpReward.13905.4": "旅人剧情 中篇", + "AffinityUpReward.13907.1": "档案", + "AffinityUpReward.13907.4": "简历摘录", + "AffinityUpReward.13910.1": "旅人剧情", + "AffinityUpReward.13910.2": "默契称号", + "AffinityUpReward.13910.3": "语音", + "AffinityUpReward.13910.4": "旅人剧情 下篇", + "AffinityUpReward.13910.5": "解锁", + "AffinityUpReward.13910.6": "默契语音1", + "AffinityUpReward.13912.1": "档案", + "AffinityUpReward.13912.4": "同行评议", + "AffinityUpReward.13915.1": "语音", + "AffinityUpReward.13915.2": "档案", + "AffinityUpReward.13915.4": "默契语音2", + "AffinityUpReward.13915.5": "协会反馈", + "AffinityUpReward.13918.1": "档案", + "AffinityUpReward.13918.4": "档案附文", + "AffinityUpReward.13920.1": "语音", + "AffinityUpReward.13920.2": "档案", + "AffinityUpReward.13920.4": "默契语音3", + "AffinityUpReward.13920.5": "特别档案", + "AffinityUpReward.13921.1": "默契称号", + "AffinityUpReward.13921.4": "晋级", + "AffinityUpReward.13925.1": "语音", + "AffinityUpReward.13925.2": "档案", + "AffinityUpReward.13925.4": "默契语音4", + "AffinityUpReward.13925.5": "特别档案", + "AffinityUpReward.13930.1": "语音", + "AffinityUpReward.13930.2": "档案", + "AffinityUpReward.13930.4": "默契语音5", + "AffinityUpReward.13930.5": "武器轶事", + "AffinityUpReward.13942.1": "默契称号", + "AffinityUpReward.13942.4": "晋级", + "AffinityUpReward.13968.1": "默契称号", + "AffinityUpReward.13968.4": "晋级", + "AffinityUpReward.13999.1": "默契称号", + "AffinityUpReward.13999.4": "晋级", "AffinityUpReward.14001.1": "旅人剧情", "AffinityUpReward.14001.4": "旅人剧情 上篇", "AffinityUpReward.14002.1": "档案", diff --git a/data/language/zh_cn/bdconvertcontent.json b/data/language/zh_cn/bdconvertcontent.json index 6fd1789e2..48487625c 100644 --- a/data/language/zh_cn/bdconvertcontent.json +++ b/data/language/zh_cn/bdconvertcontent.json @@ -5,6 +5,9 @@ "BdConvertContent.101.1": "递交「极限登峰」级纪录", "BdConvertContent.102.1": "递交「深域探索」级纪录", "BdConvertContent.103.1": "递交「浅层调查」级纪录", + "BdConvertContent.1101.1": "递交「极限登峰」级纪录", + "BdConvertContent.1102.1": "递交「深域探索」级纪录", + "BdConvertContent.1103.1": "递交「浅层调查」级纪录", "BdConvertContent.201.1": "递交「极限登峰」级纪录", "BdConvertContent.202.1": "递交「深域探索」级纪录", "BdConvertContent.203.1": "递交「浅层调查」级纪录", diff --git a/data/language/zh_cn/bdconvertcontrol.json b/data/language/zh_cn/bdconvertcontrol.json index 05dc3e755..e4404763f 100644 --- a/data/language/zh_cn/bdconvertcontrol.json +++ b/data/language/zh_cn/bdconvertcontrol.json @@ -8,5 +8,6 @@ "BdConvertControl.500007.1": "\u000b【活动时间】\u000b2026/6/23 12:00~2026/6/30 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", "BdConvertControl.500008.1": "\u000b【活动时间】\u000b2026/7/14 12:00~2026/7/21 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", "BdConvertControl.500009.1": "\u000b【活动时间】\u000b2026/8/11 12:00~2026/8/18 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertControl.500010.1": "\u000b【活动时间】\u000b2026/9/1 12:00~2026/9/8 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。" + "BdConvertControl.500010.1": "\u000b【活动时间】\u000b2026/9/1 12:00~2026/9/8 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", + "BdConvertControl.500011.1": "\u000b【活动时间】\u000b2026/10/13 12:00~2026/10/20 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。" } \ No newline at end of file diff --git a/data/language/zh_cn/bdconvertrewardgroup.json b/data/language/zh_cn/bdconvertrewardgroup.json index a445f00f1..ae99c9bf4 100644 --- a/data/language/zh_cn/bdconvertrewardgroup.json +++ b/data/language/zh_cn/bdconvertrewardgroup.json @@ -21,7 +21,19 @@ "BdConvertRewardGroup.108.1": "在「攻略纪录大征集」中累计1600攻略积分", "BdConvertRewardGroup.109.1": "在「攻略纪录大征集」中累计1800攻略积分", "BdConvertRewardGroup.110.1": "在「攻略纪录大征集」中累计2000攻略积分", + "BdConvertRewardGroup.1101.1": "在「攻略纪录大征集」中累计200攻略积分", + "BdConvertRewardGroup.1102.1": "在「攻略纪录大征集」中累计400攻略积分", + "BdConvertRewardGroup.1103.1": "在「攻略纪录大征集」中累计600攻略积分", + "BdConvertRewardGroup.1104.1": "在「攻略纪录大征集」中累计800攻略积分", + "BdConvertRewardGroup.1105.1": "在「攻略纪录大征集」中累计1000攻略积分", + "BdConvertRewardGroup.1106.1": "在「攻略纪录大征集」中累计1200攻略积分", + "BdConvertRewardGroup.1107.1": "在「攻略纪录大征集」中累计1400攻略积分", + "BdConvertRewardGroup.1108.1": "在「攻略纪录大征集」中累计1600攻略积分", + "BdConvertRewardGroup.1109.1": "在「攻略纪录大征集」中累计1800攻略积分", "BdConvertRewardGroup.111.1": "在「攻略纪录大征集」中累计2200攻略积分", + "BdConvertRewardGroup.1110.1": "在「攻略纪录大征集」中累计2000攻略积分", + "BdConvertRewardGroup.1111.1": "在「攻略纪录大征集」中累计2200攻略积分", + "BdConvertRewardGroup.1112.1": "在「攻略纪录大征集」中累计2400攻略积分", "BdConvertRewardGroup.112.1": "在「攻略纪录大征集」中累计2400攻略积分", "BdConvertRewardGroup.201.1": "在「攻略纪录大征集」中累计200攻略积分", "BdConvertRewardGroup.202.1": "在「攻略纪录大征集」中累计400攻略积分", diff --git a/data/language/zh_cn/boardnpc.json b/data/language/zh_cn/boardnpc.json index dc39b6113..5ee0620c5 100644 --- a/data/language/zh_cn/boardnpc.json +++ b/data/language/zh_cn/boardnpc.json @@ -51,6 +51,8 @@ "BoardNPC.8134.2": "活动商店", "BoardNPC.8137.1": "埃莉诺", "BoardNPC.8137.2": "活动商店", + "BoardNPC.8139.1": "艾蕾", + "BoardNPC.8139.2": "活动商店", "BoardNPC.8140.1": "斯帕克拉", "BoardNPC.8140.2": "活动商店", "BoardNPC.8143.1": "风影", diff --git a/data/language/zh_cn/character.json b/data/language/zh_cn/character.json index 2cd58bef4..06707aee8 100644 --- a/data/language/zh_cn/character.json +++ b/data/language/zh_cn/character.json @@ -23,6 +23,7 @@ "Character.134.1": "冬香", "Character.135.1": "雾语", "Character.137.1": "埃莉诺", + "Character.139.1": "艾蕾", "Character.140.1": "斯帕克拉", "Character.141.1": "赤霞", "Character.142.1": "珂赛特", @@ -37,5 +38,8 @@ "Character.157.1": "花铃", "Character.158.1": "菈露(圣夜)", "Character.159.1": "科洛妮丝(新春)", - "Character.160.1": "薇洛(盛夏)" + "Character.160.1": "薇洛(盛夏)", + "Character.997.1": "魔侍巨像(左手)", + "Character.998.1": "魔侍巨像(右手)", + "Character.999.1": "魔侍巨像" } \ No newline at end of file diff --git a/data/language/zh_cn/characterarchivebaseinfo.json b/data/language/zh_cn/characterarchivebaseinfo.json index 97d7d4c4d..78931ec4c 100644 --- a/data/language/zh_cn/characterarchivebaseinfo.json +++ b/data/language/zh_cn/characterarchivebaseinfo.json @@ -388,6 +388,23 @@ "CharacterArchiveBaseInfo.13707.2": "千藏", "CharacterArchiveBaseInfo.13708.1": "薪资", "CharacterArchiveBaseInfo.13708.2": "有趣的委托不收钱", + "CharacterArchiveBaseInfo.13901.1": "姓名", + "CharacterArchiveBaseInfo.13901.2": "艾蕾", + "CharacterArchiveBaseInfo.13902.1": "生日", + "CharacterArchiveBaseInfo.13902.2": "3月21日", + "CharacterArchiveBaseInfo.13903.1": "所属", + "CharacterArchiveBaseInfo.13903.2": "自由旅人", + "CharacterArchiveBaseInfo.13904.1": "技能", + "CharacterArchiveBaseInfo.13904.2": "衣物缝纫、治疗外伤", + "CharacterArchiveBaseInfo.13905.1": "地址", + "CharacterArchiveBaseInfo.13905.2": "米拉什小镇-雏菊孤儿院", + "CharacterArchiveBaseInfo.13906.1": "经验", + "CharacterArchiveBaseInfo.13906.2": "██", + "CharacterArchiveBaseInfo.13906.3": "八年", + "CharacterArchiveBaseInfo.13907.1": "武器", + "CharacterArchiveBaseInfo.13907.2": "柴刀与晾衣杆", + "CharacterArchiveBaseInfo.13908.1": "薪资", + "CharacterArchiveBaseInfo.13908.2": "妈妈最近很忙碌,委托就先不接啦", "CharacterArchiveBaseInfo.14001.1": "姓名", "CharacterArchiveBaseInfo.14001.2": "斯帕克拉", "CharacterArchiveBaseInfo.14002.1": "生日", diff --git a/data/language/zh_cn/characterarchivecontent.json b/data/language/zh_cn/characterarchivecontent.json index 0dfc59569..74c0f50b5 100644 --- a/data/language/zh_cn/characterarchivecontent.json +++ b/data/language/zh_cn/characterarchivecontent.json @@ -624,6 +624,37 @@ "CharacterArchiveContent.13712.2": "[失败的第一晚]\n逃出家门的第一天晚上,我好不容易翻墙出去后,才发现外面根本没有好玩的地方。\n深夜的城区静悄悄,每户庭院都紧闭着大门,连一向吵闹的狗狗们都睡了。\n我走了三条街,也没看到一家开门的商店,旅馆都需要身份登记,我找不到落脚的地方。\n为了不被巡逻的守卫们抓住,我只得趁着天亮之前又回到了家,装作什么事都没发生。\n这着实和我预想中的完全不同,我应该再制定一个更完善的计划。\n爸爸妈妈总是说:“失败是成功之母”。\n虽然第一晚失败了,但这意味着我离成功更近了一步!\n\n[灰风俱乐部]\n第一次见到灰风俱乐部的人们,是在我执行“冒险者计划”的第三个夜晚。\n我打听清楚了,灰城区才是我想去的地方,那里有各色各样的人。\n等到了这里,我才知道,原来夜晚还可以这么热闹。\n我在夜市上挑花了眼,正准备付钱时,几个滑滑板的女孩子突然出现了。\n她们告诉我老板是个骗子,倒卖假货,还欠了她们俱乐部许多朵拉。\n她们砸了老板的摊子,老板叫人来和她们打架,最后她们揍翻了一群人。\n这简直……太帅了!我也要像她们一样,做惩恶扬善的大英雄!\n \n \n[褪色的冒险者,新的启航]\n距离我第一次溜出家门,已经过去两个星期了。\n这段时间以来发生了许多事,灰风俱乐部的人们教了我一些街头格斗的技巧,现在的我已经有能力保护好自己了。\n这些日子,我每天最期盼的就是晚上,和爸爸妈妈说过晚安后,我就会偷偷溜出去;和薇薇安还有卡特琳她们也都说好了,她们约定会为我保守秘密。\n \n但这还算不上是真正的离家出走……接下来,我准备正式成为一名旅人,迎来属于我的冒险——\n是时候彻底与过去的生活说再见了!", "CharacterArchiveContent.13713.1": "武器轶事:千藏", "CharacterArchiveContent.13713.2": "百年以前,世界寂静无垠。\n第一缕风吹过,水长出波纹,尘土脱离大地,岩壁溅起回响。\n于是人诞生,火燃烧,流水似金。\n待七七四十九日后,青白之气竭,利刃之锋开。\n吹丝化雪,削木如泥,斩浪穿云。\n然而,骄傲的铸剑师并不满意。\n“人们常说,天下第一剑只有一把,我偏要再做一把。”\n无人不认为她疯了,铸剑师一生只能接受一次来自剑灵的启示。她已铸出了天下第一剑,这是无法再现的神迹。\n旁人的言语,前辈的忠告,铸剑师毫不在意。\n长久的练习令她记住了风的形状、水的温度、火焰爆裂的声音。\n她不信神明,她相信天地万物不会欺骗自己。\n\n九九八十一日后,她果真做出了一模一样的剑。\n开刃前夜,她辗转无眠,直至天光大亮,无数人慕名而来道贺。\n学徒敲响她的门,告诉她庭院里热闹非凡,是否可以开始了。\n她仍然躺在床上,双目紧闭,良久,才缓缓开口:\n“让他们都走吧,我失败了。”\n“这把剑……和之前那把,完全不同。”\n\n“咳咳,那么问题来了,你知道为什么铸剑师这样说吗?”\n讲故事的人露出狡黠的微笑,埃莉诺正听得入迷,不得不停下来思考她的问题。\n“也就是说,这两把剑虽然看起来一模一样,但实际上还是有区别?”\n“没错。”\n“嗯……难道是挥剑时发出的声音不一样?还是劈砍时需要的力度不同?”\n“你很聪明嘛,一下子想出来了两种可能……不过,都不对。”\n“那是什么?” \n旅人忽然有些后悔,因为那个新人的目光过于炽热而单纯,但她只能硬着头皮继续讲下去。\n\n“心境。她铸造第二把剑时的心境,和铸造第一把剑时完全不同。”\n“第一次她心无杂念,只想铸出世界上最好的剑。”\n“第二次,就变成了想要做出和上次一样的剑,一门心思在模仿,而不是提升。”\n“急功近利之时铸出的剑,即便形态一样,但手感也会截然不同。”\n“这样呀……”\n“等你到了我这个阶段就懂了。第一次爬星塔时的心境,和第十次、第一百次、第一千次时完全不同。”\n\n“好厉害!竟然爬了一千次星塔!”\n“……你的重点搞错了。还有,你到底买不买?”\n“买,我当然要买。”\n埃莉诺愉快地笑了起来。\n“……可别后悔哦?我这边不退货的。”\n“不会不会,光是能听到那么精彩的故事,就已经足够啦!”\n“你还真是……”\n旅人叹了口气,不知道该评价这个人是“天真”还是“愚蠢”。\n“算了,这件武器你就拿走吧。”\n“嗯嗯!对了,有没有能装下它的东西?”\n旅人左右看了看,随意地拿起旁边放着的箱子。\n“这个是我从星塔里许愿得到的,除了硬也没别的好处,就当赠品送你了。”\n\n埃莉诺心满意足地抱着箱子离开了。\n就以结果而言,她买到的武器并非真的神兵利器,可作为赠品拿到的手提箱却真的坚固耐用,一直陪伴着她,这不得不说是命运开的玩笑;对于埃莉诺而言,手提箱里装着的不止是工具、装备与武器,更是她一路走来,相伴相随的冒险故事。\n而我们都知道,武器成名往往不在于其本质,更在于使用它的人。对于迟早要成为享誉世界的伟大旅人的那位少女而言,哪怕只是一个看似普通的箱子,也迟早会得到一个全新的、响亮的名字——\n千变万化,藏意无穷。", + "CharacterArchiveContent.13901.1": "基本信息", + "CharacterArchiveContent.13901.2": "姓名:艾蕾\n生日:3月21日 睡眠日\n所属:自由旅人\n技能:衣物缝纫、治疗外伤\n地址:米拉什小镇-雏菊孤儿院\n经验:██\n武器:柴刀与晾衣杆\n薪资:妈妈最近很忙碌,委托就先不接啦", + "CharacterArchiveContent.13901.3": "姓名:艾蕾\n生日:3月21日 睡眠日\n所属:自由旅人\n技能:衣物缝纫、治疗外伤\n地址:米拉什小镇-雏菊孤儿院\n经验:八年\n武器:柴刀与晾衣杆\n薪资:妈妈最近很忙碌,委托就先不接啦", + "CharacterArchiveContent.13902.1": "成为旅人的理由", + "CharacterArchiveContent.13902.2": "孩子们需要我的照顾。", + "CharacterArchiveContent.13902.3": "孩子们需要我来守护……而且,我要遵守约定。", + "CharacterArchiveContent.13903.1": "简历摘录之一", + "CharacterArchiveContent.13903.2": "黑足猫的传说\n\n关于黑足猫的传说,埃摩与米拉什流传着两种截然不同的版本。\n███,████████████████、█████████████。███████,████、████……███████████——████████████。\n█████,████████████,█████████。\n在米拉什,黑足猫是一则令人不安的怪谈——孤儿院里,有个名为“黑足猫”的可怕存在,会袭击每一个试图闯入的陌生人,但至于这个“黑足猫”如何战斗,则众说纷纭。\n有人说她力气大得惊人,只要被她碰到一下,就会被甩飞十几步远。\n有人说她行动灵敏过人,步伐和身影都没看清,就会被一拳撂倒。\n还有人说,她冰冷的视线、散出的战意,就足以让人闻风丧胆,撒腿逃命。\n总之,无论这些传说真实与否,从结果而言,雏菊孤儿院成了战斗不息的米拉什中,一块无人敢侵入的领域。", + "CharacterArchiveContent.13903.3": "黑足猫的传说\n\n关于黑足猫的传说,埃摩与米拉什流传着两种截然不同的版本。\n在埃摩,黑足猫描述的是一位踩着漂亮黑皮鞋、穿行于灰城区巷陌之间的女士。她什么委托都会接,缝补衣物、处理伤口……乃至把地痞流氓赶出街区——她总是干净利落地搞定一切。\n但某天以后,这位女士仿佛烟消云散一般,再也没有出现在千塔。\n在米拉什,黑足猫是一则令人不安的怪谈——孤儿院里,有个名为“黑足猫”的可怕存在,会袭击每一个试图闯入的陌生人,但至于这个“黑足猫”如何战斗,则众说纷纭。\n有人说她力气大得惊人,只要被她碰到一下,就会被甩飞十几步远。\n有人说她行动灵敏过人,步伐和身影都没看清,就会被一拳撂倒。\n还有人说,她冰冷的视线、散出的战意,就足以让人闻风丧胆,撒腿逃命。\n总之,无论这些传说真实与否,从结果而言,雏菊孤儿院成了战斗不息的米拉什中,一块无人敢侵入的领域。", + "CharacterArchiveContent.13904.1": "简历摘录之二", + "CharacterArchiveContent.13904.2": "孤儿院的作息时间表\n\n7:00——起床、洗漱、吃早餐\n8:00——打扫餐厅、清洗衣物\n9:00——学认字、学计算\n12:00——吃午饭、睡午觉\n14:00——起床、室内活动\n17:00——吃晚饭\n18:00——做游戏、学唱歌、听故事\n21:00——上床睡觉", + "CharacterArchiveContent.13905.1": "简历摘录之三", + "CharacterArchiveContent.13905.2": "空白炖菜的制作方法\n\n两根胡萝卜,切块备用\n两颗西红柿,去皮后切块备用(若当日西红柿价格较贵可用“赤穗果”代替)\n三颗土豆,切块备用\n可根据当日剩余食材情况,适量加入肉类或面疙瘩\n待锅中清水煮沸后,按顺序放入上述食材,以小火慢炖\n约一小时后即可食用,起锅前可依当日情况加入盐或胡椒调味\n\n——█████“██”██████████。", + "CharacterArchiveContent.13905.3": "空白炖菜的制作方法\n\n两根胡萝卜,切块备用\n两颗西红柿,去皮后切块备用(若当日西红柿价格较贵可用“赤穗果”代替)\n三颗土豆,切块备用\n可根据当日剩余食材情况,适量加入肉类或面疙瘩\n待锅中清水煮沸后,按顺序放入上述食材,以小火慢炖\n约一小时后即可食用,起锅前可依当日情况加入盐或胡椒调味\n\n——此份食谱由“尘沙”于空白旅团启程前留下。", + "CharacterArchiveContent.13906.1": "简历摘录之四", + "CharacterArchiveContent.13906.2": "命运的礼物\n\n在孤儿院里,艾蕾总会趁着闲暇,为孩子们亲手缝制一些小东西。\n比如鸢尾的帽子、尘沙的小熊以及琥珀的围巾——\n它们都算不上珍贵,却像某种被细心缝进布料里的祝愿,日复一日地陪在孩子们身边。\n对艾蕾而言,这些礼物没有什么特别的由头。只是每当针线穿过布料时,她心里想的,都是同一件事:\n希望这些孩子,能平平安安地长大。", + "CharacterArchiveContent.13907.1": "简历摘录之五", + "CharacterArchiveContent.13907.2": "《猫妈妈的童谣》\n\n“你是否曾在夜里听见,有谁在巷口轻声哼唱?”\n恐怖小说《猫妈妈的童谣》,千塔银城区第五大街“漫画森书店”畅销榜的榜首作品。\n本书据称取材自灰城区的真实都市怪谈——\n据说,每当夜幕降临,穿过旧巷的人们总会听见某种模糊而轻柔的歌声。\n那歌声像母亲哄睡时的低语,缓慢、温柔,却又带着难以解释的阴冷。\n若只是匆匆经过,或许只会以为那不过是风声。\n可若有人停下脚步,试图听清歌词,便会从中听见——影子、哭声,以及一颗颗熄灭的星星。\n没有人真正见过那位“猫妈妈”。\n但每个人都知道,最好不要在深夜回应她的歌。", + "CharacterArchiveContent.13908.1": "同行评议", + "CharacterArchiveContent.13908.2": "我以我未来一整年的布丁担保,她绝对是我迄今为止见过最强大的旅人,毕竟我们从小到大,都是艾蕾阿姨.......不,艾蕾妈妈一个人在保护我们,保护孤儿院呢!\n——尘沙\n\n米拉什过去常年的战乱,导致镇子上有太多失去双亲的孩子,艾蕾院长的出现,给了这些孩子们一个温暖的家。\n——卡西米拉", + "CharacterArchiveContent.13908.3": "我以我未来一整年的布丁担保,她绝对是我迄今为止见过最强大的旅人,毕竟我们从小到大,都是艾蕾阿姨.......不,艾蕾妈妈一个人在保护我们,保护孤儿院呢!\n——尘沙\n\n塔菲特前辈……不,艾蕾院长,居然经历了如此多的事。可是,既然纳瑞妲队长她想埋藏这一切,那白猫剧团的未来,究竟应该……\n——卡西米拉", + "CharacterArchiveContent.13909.1": "协会反馈", + "CharacterArchiveContent.13909.2": "无法证实 \n她就是那位,尘沙经常提到的“艾蕾阿姨”吗?\n既然有着尘沙的担保,或许确实如她所言吧。\n只是,我并没有机会亲眼见识到她的实力,过去的旅人档案里也没有她的资料,更别提在米拉什这样荒芜的地方了。\n——薇洛", + "CharacterArchiveContent.13910.1": "档案附文", + "CharacterArchiveContent.13910.2": "童谣\n\n睡吧,睡吧,别看窗外的影子。\n梦会带你走得很远,远到听不见哭声。\n睡吧,睡吧,夜已经深了\n风从远处来,不会说话了。\n摇吧,摇吧,小床轻轻晃。\n不要去数空中的星星,它们正在一颗颗熄灭。", + "CharacterArchiveContent.13911.1": "事倍功半", + "CharacterArchiveContent.13911.2": "咣当——\n这是每天在孤儿院里都能听到的声音,或许是在餐厅,或许是在厨房,或许是在院子里。\n但大家都知道,一般传出这种声音就意味着,艾蕾妈妈又在干活了。\n\n艾蕾妈妈打扫卫生时总是不小心!\n上次艾蕾妈妈在打扫卧室卫生的时候,头不小心撞在了衣柜上。\n紧接着就一个踉跄摔倒在地上,之后艾蕾妈妈想撑着扫帚站起来,结果因为使的力气太大,扫帚当场就断掉了。\n等我们听到声音上楼,发现扫帚上的柳条散得房间里到处都是,还好艾蕾妈妈没有受伤。\n\n艾蕾阿姨洗碗的时候总是打碎盘子!\n有一次艾蕾阿姨洗碗的时候打碎了好多盘子!最后是我们和艾蕾阿姨一起花了好长时间,才小心翼翼地把地上的碎片一个一个捡起来的。\n不过艾蕾阿姨也有在反省的,经常能听见她在打碎盘子后,说“是我刚才用力太大了吗?还是角度不对?”之类的话。\n\n艾蕾妈妈晒被子的时候总是像在和看不见的敌人搏斗!\n有一天风特别地诡异,总是变换方向,艾蕾妈妈把被子挂上去的时候,被子就会被风吹得乱跑。\n结果艾蕾妈妈就像是在和被子打架一样,在院子里转了好几圈,最后还是得靠大家一起冲上去才勉强按住了被子的四个角。\n\n虽然艾蕾妈妈总是像在经历着一场艰难的冒险,但她永远是对我们最好的艾蕾妈妈。\n她会记得谁怕黑、谁挑食、谁晚上会踢被子;\n会在我们发烧时整夜守着不睡,也会在摔伤时为我们处理伤口。\n所以后来,我们再看见艾蕾妈妈要开始打扫卫生、做家务的时候,便会接过她手上的扫帚,对她喊道“艾蕾妈妈,你歇着吧——”", + "CharacterArchiveContent.13912.1": "美味晚餐", + "CharacterArchiveContent.13912.2": "“嗯……嗯?什么味道?”\n“好香啊……”\n“是附近新开了面包店吗?”\n“瞎说!面包怎么会是这个味道?”\n随着一股香味从厨房的门缝间溜出,在餐厅里等待的有些急不可耐的孩童们逐渐躁动了起来。\n\n“说起来,艾蕾妈妈回来了吗?”\n“嘘,不能说妈妈,要说阿姨。”\n“艾蕾阿姨还没回来吧……”\n“那是谁在做饭?”\n是啊,艾蕾阿姨早上出门前有交待过,今天的委托任务有点多会晚点回来。那么很明显,正在使用厨房的另有其人。\n\n“是谁在里面!——”\n孩子们鼓起勇气,推开了厨房的大门,试图抓住正在偷偷闯入孤儿院的小偷。\n\n“琥珀!帮我把土豆拿过来!”\n“来了……”\n“尘沙,西红柿的皮剥好了。”\n“啊!谢了,鸢尾。”\n只见尘沙正拿着一把大汤勺,在一口大锅里搅来搅去,同时散发着浓郁的香气。\n\n“啊,你们是等不及了吗?哎呀~马上就好了,再等等!”\n“尘沙,你这是在做什么呢?”\n“晚饭啊?艾蕾阿姨做完委托回来一定很累吧,今天的晚饭就交给我好啦~”\n“晚饭?这么香的东西,居然是饭吗?”\n孩子们挤在门边,睁大眼睛看着尘沙把各种食材一样样丢进锅里。\n那熟练得过分的动作,让他们一时之间甚至生出一种错觉——\n原来,厨房里是可以诞生这种味道的吗?\n\n“好啦!——”\n不知过了多久,尘沙终于举起汤勺,郑重宣布大功告成。\n”大家一人一勺,不许多吃哦~要给艾蕾阿姨留一点!”\n虽然嘴上这么说,可一群饿坏了的孩子围着锅边排起队来,没过多久,大锅里的炖菜便以惊人的速度见了底。\n最终留在锅里的那一小份,被尘沙小心翼翼地盛进碗里,放到了桌子中央。\n\n夜色渐深,门外终于传来了熟悉的脚步声。\n当艾蕾推开孤儿院的大门时,迎接她的不是往常空荡安静的餐厅,而是一桌还带着热气的碗勺,与一双双亮晶晶望向她的眼睛。\n“欢迎回来——!”\n孩子们七嘴八舌地围了上去,有人替她接过武器,有人拉着她往餐桌边走,还有人迫不及待地把那碗特意留下的炖菜往她手边推。\n艾蕾惊讶地站在原地,目光在那碗仍带着余温的晚饭与孩子们期待的脸上停留了片刻,随后才轻轻笑了起来。\n“这是……你们做的?”\n“是尘沙做的!”\n“还有琥珀和鸢尾!”\n“这一碗,特地给艾蕾阿姨留的!”\n艾蕾安静地坐在长桌尽头,看着眼前的炖菜,安静地吃了起来,仿佛在回想着什么。\n对她而言,那大概是一顿无论如何都无法忘记的美味晚餐。", + "CharacterArchiveContent.13913.1": "武器轶事", + "CharacterArchiveContent.13913.2": "“明明是第一次使用,却熟练得让人完全看不出来……”\n这不仅仅是在周围人眼里,甚至于艾蕾自己都不曾明白。\n所谓的晾衣杆和柴刀,都是从孤儿院的地下室里翻出来、一路带来米拉什的旧物罢了……组合起来居然意外地顺手。\n\n实际上,艾蕾并非第一次使用这类“武器”,或者换句话说——艾蕾先前用的并非是“武器”。\n“喂喂喂!你就是这里的院长对吧!”\n“我们是这里的新帮派,以后这里就是我们的地盘了,如果不想被打扰的话,就要按时缴纳保护费!明白吗?”\n孩子们害怕地缩在一旁的衣柜中,而艾蕾则微笑着站在门口,看着几个虽然矮小但气焰嚣张的灰城区帮派成员。\n\n在埃摩的灰城区,由于治安环境较差,所形成的权力真空便被帮派所占据。\n同时,帮派与帮派之间也时常发生斗争,地盘轮换、新旧更替也是常有的事。\n但眼前的几个“小混混”显然是新成立的帮派,并不熟悉这里实际上是“黑足猫”的地盘。\n\n“孩子们~艾蕾阿姨现在有点事,一会就回来哦~”\n艾蕾拿着手中的扫帚,和蔼地关上了门,走到了庭院之中。\n“喂!你……你不要耍花样啊!否则我就让你好看!”\n“看来,你们是坏孩子呢~是有必要好好教育一下了~”\n虽然艾蕾从刚刚打开门时,笑容便一直在脸上从未变过,但不知为何,现在却给人一种不寒而栗的感觉——\n\n“别过来!别过来!别过来啊!——”\n随着院子里的帮派成员四散而逃,孩子们也推开门走了出来。\n“艾蕾阿姨他们为什么跑了啊!”\n“他们是坏孩子哦~刚刚被用扫帚打屁股了,你们以后可不许变成他们那样哦~”\n“我不想被用扫帚打屁股!我发誓绝对会做个好孩子的!”\n“呵呵……那就好~”", "CharacterArchiveContent.14001.1": "基本信息", "CharacterArchiveContent.14001.2": "姓名: 斯帕克拉\n生日:7月26日\n所属:柔光会社\n技能:发明,改装\n地址:私人工坊,地址保密\n经验:少于一年\n武器:兔子派\n薪资:视委托而定", "CharacterArchiveContent.14002.1": "成为旅人的理由", diff --git a/data/language/zh_cn/characterarchivevoice.json b/data/language/zh_cn/characterarchivevoice.json index 036dfce01..7d65f1b25 100644 --- a/data/language/zh_cn/characterarchivevoice.json +++ b/data/language/zh_cn/characterarchivevoice.json @@ -2135,6 +2135,95 @@ "CharacterArchiveVoice.137087.1": "个人格言3", "CharacterArchiveVoice.137088.1": "个人格言4", "CharacterArchiveVoice.137089.1": "个人格言5", + "CharacterArchiveVoice.139001.1": "绝招宣言1", + "CharacterArchiveVoice.139002.1": "绝招宣言2", + "CharacterArchiveVoice.139003.1": "力竭倒下1", + "CharacterArchiveVoice.139004.1": "力竭倒下2", + "CharacterArchiveVoice.139005.1": "获得潜能1", + "CharacterArchiveVoice.139006.1": "获得潜能2", + "CharacterArchiveVoice.139007.1": "获得潜能3", + "CharacterArchiveVoice.139008.1": "获得潜能4", + "CharacterArchiveVoice.139009.1": "获得潜能5", + "CharacterArchiveVoice.139010.1": "星塔·开始探索1", + "CharacterArchiveVoice.139011.1": "星塔·开始探索2", + "CharacterArchiveVoice.139012.1": "星塔·开始探索3", + "CharacterArchiveVoice.139013.1": "星塔·开始探索4", + "CharacterArchiveVoice.139014.1": "星塔·开始探索5", + "CharacterArchiveVoice.139015.1": "星塔·开始新难度", + "CharacterArchiveVoice.139016.1": "星塔·开始新种类", + "CharacterArchiveVoice.139017.1": "星塔·商店", + "CharacterArchiveVoice.139018.1": "星塔·安全场所", + "CharacterArchiveVoice.139019.1": "星塔·事件", + "CharacterArchiveVoice.139020.1": "星塔·战斗结束1", + "CharacterArchiveVoice.139021.1": "星塔·战斗结束2", + "CharacterArchiveVoice.139022.1": "星塔·战斗结束3", + "CharacterArchiveVoice.139023.1": "打招呼1", + "CharacterArchiveVoice.139024.1": "打招呼2", + "CharacterArchiveVoice.139025.1": "打招呼3", + "CharacterArchiveVoice.139026.1": "打招呼4", + "CharacterArchiveVoice.139027.1": "打招呼5", + "CharacterArchiveVoice.139028.1": "首页交互1", + "CharacterArchiveVoice.139029.1": "首页交互2", + "CharacterArchiveVoice.139030.1": "首页交互3", + "CharacterArchiveVoice.139031.1": "首页交互4", + "CharacterArchiveVoice.139032.1": "首页交互5", + "CharacterArchiveVoice.139033.1": "首页交互6", + "CharacterArchiveVoice.139034.1": "首页交互7", + "CharacterArchiveVoice.139035.1": "首页交互8", + "CharacterArchiveVoice.139036.1": "首页交互9", + "CharacterArchiveVoice.139037.1": "首页交互10", + "CharacterArchiveVoice.139038.1": "首页交互·默契10", + "CharacterArchiveVoice.139039.1": "首页交互·默契15", + "CharacterArchiveVoice.139040.1": "首页交互·默契20", + "CharacterArchiveVoice.139041.1": "首页交互·默契25", + "CharacterArchiveVoice.139042.1": "首页交互·默契30", + "CharacterArchiveVoice.139043.1": "首页交互11", + "CharacterArchiveVoice.139044.1": "首页交互12", + "CharacterArchiveVoice.139045.1": "首页交互13", + "CharacterArchiveVoice.139046.1": "首页交互14", + "CharacterArchiveVoice.139047.1": "首页交互15", + "CharacterArchiveVoice.139048.1": "首页交互·重复点击1", + "CharacterArchiveVoice.139049.1": "首页交互·重复点击2", + "CharacterArchiveVoice.139050.1": "首页交互·放置1", + "CharacterArchiveVoice.139051.1": "首页交互·放置2", + "CharacterArchiveVoice.139052.1": "首页交互·长时间放置", + "CharacterArchiveVoice.139053.1": "首次相遇", + "CharacterArchiveVoice.139054.1": "再度相遇", + "CharacterArchiveVoice.139055.1": "战斗胜利1", + "CharacterArchiveVoice.139056.1": "战斗胜利2", + "CharacterArchiveVoice.139057.1": "战斗失败1", + "CharacterArchiveVoice.139058.1": "战斗失败2", + "CharacterArchiveVoice.139059.1": "旅人养成", + "CharacterArchiveVoice.139060.1": "旅人大幅提升", + "CharacterArchiveVoice.139061.1": "倾听普通秘纹", + "CharacterArchiveVoice.139062.1": "倾听特别秘纹", + "CharacterArchiveVoice.139063.1": "解锁新姿态", + "CharacterArchiveVoice.139064.1": "解锁回忆特写", + "CharacterArchiveVoice.139065.1": "上场1", + "CharacterArchiveVoice.139066.1": "上场2", + "CharacterArchiveVoice.139067.1": "上场3", + "CharacterArchiveVoice.139068.1": "上场4", + "CharacterArchiveVoice.139069.1": "达到默契10", + "CharacterArchiveVoice.139070.1": "达到默契15", + "CharacterArchiveVoice.139071.1": "达到默契25", + "CharacterArchiveVoice.139072.1": "达到默契30", + "CharacterArchiveVoice.139073.1": "感谢赠礼1", + "CharacterArchiveVoice.139074.1": "感谢赠礼2", + "CharacterArchiveVoice.139075.1": "感谢赠礼3", + "CharacterArchiveVoice.139076.1": "肯定", + "CharacterArchiveVoice.139077.1": "否定", + "CharacterArchiveVoice.139078.1": "疑问", + "CharacterArchiveVoice.139079.1": "困惑", + "CharacterArchiveVoice.139080.1": "伤心", + "CharacterArchiveVoice.139081.1": "兴奋", + "CharacterArchiveVoice.139082.1": "生气", + "CharacterArchiveVoice.139083.1": "开心", + "CharacterArchiveVoice.139084.1": "叹气", + "CharacterArchiveVoice.139085.1": "个人格言1", + "CharacterArchiveVoice.139086.1": "个人格言2", + "CharacterArchiveVoice.139087.1": "个人格言3", + "CharacterArchiveVoice.139088.1": "个人格言4", + "CharacterArchiveVoice.139089.1": "个人格言5", "CharacterArchiveVoice.140001.1": "绝招宣言1", "CharacterArchiveVoice.140002.1": "绝招宣言2", "CharacterArchiveVoice.140003.1": "力竭倒下1", diff --git a/data/language/zh_cn/charactercg.json b/data/language/zh_cn/charactercg.json index 22b098cc8..d71f4a9dc 100644 --- a/data/language/zh_cn/charactercg.json +++ b/data/language/zh_cn/charactercg.json @@ -23,6 +23,7 @@ "CharacterCG.13401.1": "冬香-回忆特写", "CharacterCG.13501.1": "雾语-回忆特写", "CharacterCG.13701.1": "埃莉诺-回忆特写", + "CharacterCG.13901.1": "艾蕾-回忆特写", "CharacterCG.14001.1": "斯帕克拉-回忆特写", "CharacterCG.14101.1": "赤霞-回忆特写", "CharacterCG.14201.1": "珂赛特-回忆特写", @@ -37,5 +38,8 @@ "CharacterCG.15701.1": "花铃-回忆特写", "CharacterCG.15801.1": "菈露(圣夜)-回忆特写", "CharacterCG.15901.1": "科洛妮丝(新春)-回忆特写", - "CharacterCG.16001.1": "薇洛(盛夏)-回忆特写" + "CharacterCG.16001.1": "薇洛(盛夏)-回忆特写", + "CharacterCG.99701.1": "魔侍巨像(左手)-回忆特写", + "CharacterCG.99801.1": "魔侍巨像(右手)-回忆特写", + "CharacterCG.99901.1": "魔侍巨像-回忆特写" } \ No newline at end of file diff --git a/data/language/zh_cn/characterdes.json b/data/language/zh_cn/characterdes.json index be65cc091..1b3ea151d 100644 --- a/data/language/zh_cn/characterdes.json +++ b/data/language/zh_cn/characterdes.json @@ -287,6 +287,18 @@ "CharacterDes.137.7": "埃莉诺援护流派2", "CharacterDes.137.8": "花岩香奈", "CharacterDes.137.9": "通过持续恢复战术储能,高频释放强化后的十字重斩的普攻流派。", + "CharacterDes.139.1": "曾彤", + "CharacterDes.139.10": "积攒清扫标记使用第一段绝招,同时强化普攻和印记形态的流派", + "CharacterDes.139.11": "增强循环斩击并发射寒冰之刃的流派", + "CharacterDes.139.12": "增强收尾斩击并强化冰晶的流派", + "CharacterDes.139.2": "Allie", + "CharacterDes.139.3": "身为孤儿院的妈妈,艾蕾会用自己的长刀,拼尽全力保护自己的孩子们。", + "CharacterDes.139.4": "艾蕾主控流派1", + "CharacterDes.139.5": "艾蕾主控流派2", + "CharacterDes.139.6": "艾蕾援护流派1", + "CharacterDes.139.7": "艾蕾援护流派2", + "CharacterDes.139.8": "石飛恵里花", + "CharacterDes.139.9": "不断获得清扫标记,施放第二段绝招,并造成更多伤害的流派。", "CharacterDes.140.1": "宋政楠", "CharacterDes.140.10": "兔子派切换模式,蓄力后打出爆发,擅长消灭群体目标的流派。", "CharacterDes.140.11": "超级行动派爆发力加强,短时间内造成大量伤害的流派。", @@ -466,5 +478,41 @@ "CharacterDes.160.6": "薇洛援护流派1", "CharacterDes.160.7": "薇洛援护流派2", "CharacterDes.160.8": "生天目仁美", - "CharacterDes.160.9": "泡泡蛙持续增大,造成大范围伤害的流派。" + "CharacterDes.160.9": "泡泡蛙持续增大,造成大范围伤害的流派。", + "CharacterDes.997.1": "???", + "CharacterDes.997.10": "主控流派描述2", + "CharacterDes.997.11": "支援流派描述1", + "CharacterDes.997.12": "支援流派描述1", + "CharacterDes.997.2": "Willow", + "CharacterDes.997.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。如能够召唤小幽灵进行攻击和辅助的灵动魔女。", + "CharacterDes.997.4": "薇洛主控流派1", + "CharacterDes.997.5": "薇洛主控流派2", + "CharacterDes.997.6": "薇洛援护流派1", + "CharacterDes.997.7": "薇洛援护流派2", + "CharacterDes.997.8": "???", + "CharacterDes.997.9": "主控流派描述1", + "CharacterDes.998.1": "???", + "CharacterDes.998.10": "主控流派描述2", + "CharacterDes.998.11": "支援流派描述1", + "CharacterDes.998.12": "支援流派描述1", + "CharacterDes.998.2": "Willow", + "CharacterDes.998.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。如能够召唤小幽灵进行攻击和辅助的灵动魔女。", + "CharacterDes.998.4": "薇洛主控流派1", + "CharacterDes.998.5": "薇洛主控流派2", + "CharacterDes.998.6": "薇洛援护流派1", + "CharacterDes.998.7": "薇洛援护流派2", + "CharacterDes.998.8": "???", + "CharacterDes.998.9": "主控流派描述1", + "CharacterDes.999.1": "???", + "CharacterDes.999.10": "主控流派描述2", + "CharacterDes.999.11": "支援流派描述1", + "CharacterDes.999.12": "支援流派描述1", + "CharacterDes.999.2": "Willow", + "CharacterDes.999.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。如能够召唤小幽灵进行攻击和辅助的灵动魔女。", + "CharacterDes.999.4": "薇洛主控流派1", + "CharacterDes.999.5": "薇洛主控流派2", + "CharacterDes.999.6": "薇洛援护流派1", + "CharacterDes.999.7": "薇洛援护流派2", + "CharacterDes.999.8": "???", + "CharacterDes.999.9": "主控流派描述1" } \ No newline at end of file diff --git a/data/language/zh_cn/characterskin.json b/data/language/zh_cn/characterskin.json index 86f1a36b8..8744cdcf9 100644 --- a/data/language/zh_cn/characterskin.json +++ b/data/language/zh_cn/characterskin.json @@ -39,6 +39,8 @@ "CharacterSkin.11603.2": "我能想到最幸福的时刻,就是在午后的温暖中小憩。醒来时阳光晒过窗脚,而花朵仍在等你。", "CharacterSkin.11701.1": "璟麟-基础形象", "CharacterSkin.11702.1": "璟麟-觉醒形象", + "CharacterSkin.11703.1": "食来运转进行曲", + "CharacterSkin.11703.2": "鼓乐迎宾,食来运转!\u000b欢迎各位来宾今日莅临怀璟食府,美味与好运的巡礼正式开场!", "CharacterSkin.11801.1": "科洛妮丝-基础形象", "CharacterSkin.11802.1": "科洛妮丝-觉醒形象", "CharacterSkin.11901.1": "花原-基础形象", @@ -59,6 +61,8 @@ "CharacterSkin.12503.2": "她所期盼的雪愿节,是一炉温暖的火焰,一杯香甜的果酿,亲密好友的笑语,以及一份来自你的、独一无二的礼物。", "CharacterSkin.12601.1": "紫槿-基础形象", "CharacterSkin.12602.1": "紫槿-觉醒形象", + "CharacterSkin.12603.1": "我的舞台我建造", + "CharacterSkin.12603.2": "聚光灯就位——\n来吧,这一次要让全世界看到,我的舞台由我自己照耀。", "CharacterSkin.12701.1": "特丽莎-基础形象", "CharacterSkin.12702.1": "特丽莎-觉醒形象", "CharacterSkin.12703.1": "新人勇者前来报到", @@ -87,6 +91,8 @@ "CharacterSkin.13504.2": "哪怕是以真相为食的魔女,也偶尔需要一段时间的悠闲假日。\u000b伸着懒腰,看着夕阳,能有什么比这更悠闲的呢?", "CharacterSkin.13701.1": "埃莉诺-基础形象", "CharacterSkin.13702.1": "埃莉诺-觉醒形象", + "CharacterSkin.13901.1": "艾蕾-基础形象", + "CharacterSkin.13902.1": "艾蕾-觉醒形象", "CharacterSkin.14001.1": "斯帕克拉-基础形象", "CharacterSkin.14002.1": "斯帕克拉-觉醒形象", "CharacterSkin.14101.1": "赤霞-基础形象", @@ -128,5 +134,11 @@ "CharacterSkin.15901.1": "科洛妮丝(新春)-基础形象", "CharacterSkin.15902.1": "科洛妮丝(新春)-觉醒形象", "CharacterSkin.16001.1": "薇洛(盛夏)-基础形象", - "CharacterSkin.16002.1": "薇洛(盛夏)-觉醒形象" + "CharacterSkin.16002.1": "薇洛(盛夏)-觉醒形象", + "CharacterSkin.99701.1": "魔侍巨像(左手)", + "CharacterSkin.99702.1": "???", + "CharacterSkin.99801.1": "魔侍巨像(右手)", + "CharacterSkin.99802.1": "???", + "CharacterSkin.99901.1": "魔侍巨像", + "CharacterSkin.99902.1": "???" } \ No newline at end of file diff --git a/data/language/zh_cn/chargetlines.json b/data/language/zh_cn/chargetlines.json index 00a0a0cf1..ea64e2e51 100644 --- a/data/language/zh_cn/chargetlines.json +++ b/data/language/zh_cn/chargetlines.json @@ -52,6 +52,7 @@ "CharGetLines.11702.1": "我让后厨给魔王开个小灶吧。嘿嘿,不麻烦不麻烦,你可是我们家的熟客呀!", "CharGetLines.11703.1": "璟麟,威风凛凛!\u000b——拍好了吗?脚、脚有点酸了……", "CharGetLines.11704.1": "科学麻雀牌才是唯一出路!魔王,你也认同这一点吧?唔唔,不愧是我的牌搭子!", + "CharGetLines.11705.1": "鼓乐迎宾,食来运转!\n欢迎各位来宾今日莅临怀璟食府,美味与好运的巡礼正式开场!", "CharGetLines.11801.1": "你就是魔王大人吗?久仰大名,请务必让我替你做个“全身检查”。", "CharGetLines.11802.1": "看来我们还挺有缘的,要不来我诊所坐坐?", "CharGetLines.11803.1": "镰刀在低吟,它也很喜欢这份力量。", @@ -80,6 +81,7 @@ "CharGetLines.12602.1": "同样的手法我不会演示两遍,这一次,请仔细看清楚了~", "CharGetLines.12603.1": "盛大的演出就要开始了,将这份奇迹牢记于心吧!", "CharGetLines.12604.1": "看入迷了?好啦,快点来帮忙吧,演出就要开始了。", + "CharGetLines.12605.1": "聚光灯就位——\n来吧,这一次要让全世界看到,我的舞台由我自己照耀。", "CharGetLines.12701.1": "喔~又发现一条新航道!\n哼哼~我是万送屋的特丽莎,想寄信时,您和我说一声就行。", "CharGetLines.12702.1": "又见面了,魔王,万送屋的服务您还满意吗?", "CharGetLines.12703.1": "现在的我,说不定连传说中的龙也能打倒呢!", @@ -115,6 +117,10 @@ "CharGetLines.13702.1": "《旅人好运手册》说得没错,只要一直想着某个人,就可以再次相遇……我和前辈一定是最完美的冒险搭档!", "CharGetLines.13703.1": "前辈,你会为我感到骄傲吗?", "CharGetLines.13704.1": "来,前辈,请牵住我的手。呵呵,没错,就是这样……前辈的手心,很温暖呢。", + "CharGetLines.13901.1": "我是艾蕾,雏菊孤儿院的院长。如果你愿意,可以把这里当作暂时歇脚的地方。要是能陪孩子们一起玩一会儿,大家一定会很高兴的。", + "CharGetLines.13902.1": "又见面了,这段时间你过得怎么样?有按时吃饭吗?", + "CharGetLines.13903.1": "孤儿院的孩子们……还有魔王,就由我来守护!", + "CharGetLines.13904.1": "现在这样……就像是在掀开新娘的头纱……", "CharGetLines.14001.1": "欢迎来到斯帕克拉的移动工坊……等等,这张脸可爱超标了……兔子派,超级行动派,快来打个招呼,之后这位就是我们的新朋友了~", "CharGetLines.14002.1": "你是决定……亲自参与魔王派的测试了吗?呵呵,对魔王派的发明者来说,这可真是一个好消息!", "CharGetLines.14003.1": "兔子派,冲呀!我们的童话冒险,正式启程~", diff --git a/data/language/zh_cn/datingcharacterevent.json b/data/language/zh_cn/datingcharacterevent.json index 65da5b6f1..81a429380 100644 --- a/data/language/zh_cn/datingcharacterevent.json +++ b/data/language/zh_cn/datingcharacterevent.json @@ -359,6 +359,18 @@ "DatingCharacterEvent.137302.5": "温泉潜水员", "DatingCharacterEvent.137302.6": "在温泉度假村的话,或许会发现些什么……", "DatingCharacterEvent.137302.7": "你和埃莉诺一起泡温泉,她的身影却突然消失不见。\n正当你开始担心是不是发生了什么意外的时候,却看到了戴着潜水面罩的埃莉诺从温泉中浮现。\n你既无奈又觉得好笑,会有这种奇思妙想、又那么有冒险精神的人,也就只有她了吧。", + "DatingCharacterEvent.139301.1": "你与艾蕾一同来到学院图书馆,想寻找一些与家政相关的书籍。\n然而,才在书架间转了没多久,你便不小心迷失了方向。\n就在你试图找路时,一位抱着试卷箱的老教授恰好从一旁经过。\n他似乎将你误认成了学院学生,二话不说便把试卷塞进你怀里,命你帮忙送去教室。", + "DatingCharacterEvent.139301.2": "老教授的神情严厉得惊人,你一时没敢拒绝,只得硬着头皮跟着他走进教室。\n结果刚一进门,他便让你负责分发试卷,并当场宣布开始突击测验。\n你原本打算在发完卷子后从后门偷偷溜走,却被教授当场抓住,直接按回座位,还顺手递给了你一份卷子和一支笔。", + "DatingCharacterEvent.139301.3": "那些题目上的字你当然都认识,可当它们以这种方式组合在一起时,却仿佛突然变成了某种完全陌生的语言。\n四十分钟后,你只能交出一张几乎空白的答卷。\n理所当然地,老教授勃然大怒,当场将你带去了办公室,并要求你立刻通知家长来学校一趟。\n而就在这时,原本正在图书馆里寻找你的艾蕾,也恰好被训斥声吸引,来到了办公室门口。", + "DatingCharacterEvent.139301.5": "叫家长", + "DatingCharacterEvent.139301.6": "在学院的话,或许会发现些什么……", + "DatingCharacterEvent.139301.7": "教授将站在门口的艾蕾误认成了你的家长,立刻把她请进办公室,语重心长地谈起了家庭教育的重要性。艾蕾始终面带微笑,安静又有礼貌地听完了这场突如其来的“家长谈话”。直到教授终于停下,她才温和地提醒对方:你并不是这里的学生,而她也并非你的家长。", + "DatingCharacterEvent.139302.1": "甜品屋现在正在举办烘焙经验交流会,你和艾蕾便决定亲自上手一试。", + "DatingCharacterEvent.139302.2": "在几位甜品师的指导下,你们很快开始亲手制作自己的作品。\n幸运的是,这一次前期过程进行得相当顺利,无论是奶油的打发,还是面团与鸡蛋、牛奶的混合,都没有出现什么问题。\n于是,你们将各自做好的蛋糕胚一同送入了烤箱。", + "DatingCharacterEvent.139302.3": "等到规定时间结束后,你和艾蕾同时将各自的作品取了出来。\n你的蛋糕看起来还算不错,虽然顶部稍微有些焦黑,但总体仍称得上恰到好处。\n然而,当你看向艾蕾那边时,却看见了一块黑黢黢的“砖块”。\n那东西安静地躺在烤盘中央,看起来与“蛋糕”已经没有太大关系了。\n“明明……之前的步骤都没有问题的……”", + "DatingCharacterEvent.139302.5": "烤糊的蛋糕", + "DatingCharacterEvent.139302.6": "在甜品屋的话,或许会发现些什么……", + "DatingCharacterEvent.139302.7": "制作甜品是一项说简单也简单,说难也难的事情。简单之处在于,从打发到面团制作再到放进烤箱,这些步骤其实并没有太多的技术难度,但难也就难在,只要其中一个步骤出错,那就步步皆错……", "DatingCharacterEvent.140301.1": "今天的游戏摊位前集结了不少人——头等奖区域放着一台摊主不知道从哪里淘来的留声机。\n“是能播放唱片的神器,不过这台的外形还挺可爱的,配色像你。”斯帕克拉似乎对这台神器非常感兴趣。\n看出你的疑问,她淡定点头:“因为我的工坊里已经有一台。”", "DatingCharacterEvent.140301.2": "“只是我收集的唱片并不多,留声机基本都是闲置状态。但是像你们旅团这样的旅人就不一定了吧?不如我们把这台赢下来,放在绿洲号上。”\n你与斯帕克拉一拍即合,两人组队,发起对头等奖的挑战。", "DatingCharacterEvent.140301.3": "只见一天过去,围观你们挑战的人换了一批又一批,留声机依旧稳稳地被摆在头等奖区域,摊主乐得在旁边数着今天从你们两人身上赚到的朵拉。\n“这个留声机也没什么好的,还是去星塔许愿一个全新的吧。”你与斯帕克拉再次达成一致,逃离了游戏摊位。", diff --git a/data/language/zh_cn/datingstartendevent.json b/data/language/zh_cn/datingstartendevent.json index 5d862f7ba..14e7f8b5d 100644 --- a/data/language/zh_cn/datingstartendevent.json +++ b/data/language/zh_cn/datingstartendevent.json @@ -95,6 +95,10 @@ "DatingStartEndEvent.137101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", "DatingStartEndEvent.137102.1": "转眼,时候不早了。", "DatingStartEndEvent.137102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", + "DatingStartEndEvent.139101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", + "DatingStartEndEvent.139101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", + "DatingStartEndEvent.139102.1": "转眼,时候不早了。", + "DatingStartEndEvent.139102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", "DatingStartEndEvent.140101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", "DatingStartEndEvent.140101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", "DatingStartEndEvent.140102.1": "转眼,时候不早了。", diff --git a/data/language/zh_cn/dictionarydiagram.json b/data/language/zh_cn/dictionarydiagram.json index 906f026fa..5db670a2f 100644 --- a/data/language/zh_cn/dictionarydiagram.json +++ b/data/language/zh_cn/dictionarydiagram.json @@ -108,7 +108,7 @@ "DictionaryDiagram.20110102.1": "手动恢复", "DictionaryDiagram.20110102.2": "干劲每6分钟随时间自然恢复1点,也可通过消耗星之砂进行兑换,或使用能量饮料等物品进行恢复。", "DictionaryDiagram.20110103.1": "干劲储备", - "DictionaryDiagram.20110103.2": "当干劲已满时,每X分钟储存1点至干劲储备,最多储存XX点,储备的干劲可随时提取使用。", + "DictionaryDiagram.20110103.2": "当干劲已满时,每18分钟储存1点至干劲储备,最多储存2400点,储备的干劲可随时提取使用。", "DictionaryDiagram.20120101.1": "玩法概述", "DictionaryDiagram.20120101.2": "擂台分为不同难度与属性,旅人需要从最低级的擂台逐步挑战。\n完成擂台挑战可获得丰厚的奖励。", "DictionaryDiagram.20120102.1": "擂台规则", @@ -259,6 +259,20 @@ "DictionaryDiagram.40022202.2": "精英级敌人出现!其会发射火球,命中部署位后使该格「着火」,并增加其上角色的「炎热值」。", "DictionaryDiagram.40022301.1": "游棋保卫战-注意首领怪物", "DictionaryDiagram.40022301.2": "首领级敌人出现!其会召唤全屏焰浪提升所有角色「炎热值」,还会降下天火使部署位「着火」。注意应对!", + "DictionaryDiagram.40023001.1": "游棋保卫战-潜行", + "DictionaryDiagram.40023001.2": "敌人进入黑暗中的格子后,将会获得「潜行」状态,处于「潜行」状态的敌人无法被攻击。\n敌人离开黑暗中的格子后,「潜行」状态将会消失。", + "DictionaryDiagram.40023002.1": "游棋保卫战-部署", + "DictionaryDiagram.40023002.2": "角色成功部署后可使角色周围一定范围内的格子被点亮。", + "DictionaryDiagram.40023101.1": "游棋保卫战-布置格", + "DictionaryDiagram.40023101.2": "处于黑暗中的布置格,将无法布置角色。", + "DictionaryDiagram.40023102.1": "游棋保卫战-唤魂灯", + "DictionaryDiagram.40023102.2": "使用道具「唤魂灯」可以点亮一定范围内的格子,黑暗中的布置格被点亮后,将可以布置角色。", + "DictionaryDiagram.40023201.1": "游棋保卫战--灯塔", + "DictionaryDiagram.40023201.2": "使用道具「唤魂灯」可以点亮熄灭状态的「灯塔」,「灯塔」被点亮后将持续照明一定范围内的格子。", + "DictionaryDiagram.40023301.1": "游棋保卫战-注意精英怪物", + "DictionaryDiagram.40023301.2": "精英级敌人出现!其将会向前发射黑暗波束,命中「唤魂灯」时将会使其消失,命中角色后将会使其眩晕并陷入黑暗。", + "DictionaryDiagram.40023302.1": "游棋保卫战-注意首领怪物", + "DictionaryDiagram.40023302.2": "首领级敌人出现!其召唤吞噬光明的黑暗领域,命中「唤魂灯」时将会使其消失,命中「灯塔」将会使其熄灭,命中角色后将会使其眩晕并陷入黑暗。", "DictionaryDiagram.40030101.1": "玩法说明", "DictionaryDiagram.40030101.2": "点击“开始装盒”后,游戏就正式开始!\n在时限内尽可能快速地装入正确的饼干吧!", "DictionaryDiagram.40030201.1": "“慢火温盏”", @@ -326,7 +340,9 @@ "DictionaryDiagram.40070201.1": "二重搜查", "DictionaryDiagram.40070201.2": "本次行动分为两个房间进行,只有在当前房间累计达到目标积分,才能解锁并进入下一个房间。", "DictionaryDiagram.40070202.1": "炸弹陷阱", - "DictionaryDiagram.40070202.2": "小心这些一碰即炸的炸弹陷阱!它们不仅会摧毁周围的物资,严重时还可能引发连锁爆炸。", + "DictionaryDiagram.40070202.2": "小心这些一碰即炸的炸弹陷阱,捕捞网张开时碰到它们也会引起爆炸!它们不仅会摧毁周围的物资,严重时还可能引发连锁爆炸。", + "DictionaryDiagram.40070203.1": "捕捞网", + "DictionaryDiagram.40070203.2": "使用带有捕捞网的装置行动,能在钩爪触碰到第一个物品时张开大网,将周围物资一同带回。合理利用,将战利品一网打尽!", "DictionaryDiagram.40070301.1": "移动装置", "DictionaryDiagram.40070301.2": "房间内有来回移动的机械装置。扫地机属性不明,但无人机是危险的守卫,请务必小心避开。", "DictionaryDiagram.40070302.1": "无人机", diff --git a/data/language/zh_cn/dictionarytopbarentry.json b/data/language/zh_cn/dictionarytopbarentry.json index 38a267441..900c64f46 100644 --- a/data/language/zh_cn/dictionarytopbarentry.json +++ b/data/language/zh_cn/dictionarytopbarentry.json @@ -57,6 +57,10 @@ "DictionaryTopBarEntry.400221.1": "游棋保卫战-降温", "DictionaryTopBarEntry.400222.1": "游棋保卫战-灭火", "DictionaryTopBarEntry.400223.1": "游棋保卫战-注意首领怪物", + "DictionaryTopBarEntry.400230.1": "游棋保卫战-基础玩法", + "DictionaryTopBarEntry.400231.1": "游棋保卫战-唤魂灯", + "DictionaryTopBarEntry.400232.1": "游棋保卫战--灯塔", + "DictionaryTopBarEntry.400233.1": "游棋保卫战-注意首领怪物", "DictionaryTopBarEntry.400301.1": "甜心梦工坊", "DictionaryTopBarEntry.400401.1": "缭乱碎晶球-基础玩法", "DictionaryTopBarEntry.400402.1": "缭乱碎晶球-道具", diff --git a/data/language/zh_cn/discip.json b/data/language/zh_cn/discip.json index 60aff04fb..743c32d2c 100644 --- a/data/language/zh_cn/discip.json +++ b/data/language/zh_cn/discip.json @@ -398,5 +398,13 @@ "DiscIP.214060.1": "核心旋律", "DiscIP.214060.2": "凯旋旋律", "DiscIP.214060.3": "荣誉时刻", - "DiscIP.214060.4": "谁都无法预见自己的人生。\n面对人生的分岔路时,朝前一步究竟是胜利的坦途、抑或失败的渊谷,在真正踏出那一步之前,没有人能百分之百地确认。所以在真正抵达分岔路之前,我们从不贸然做出选择。\n我们学习前人的知识,汲取他们的经验,以期增长自己的智慧,做出正确的选择;更重要的是,我们还有家人。\n父母,他们往往会成为我们的第一任老师,他们阅历更深、经验丰富,也比我们更早地跨出了那一步——无论最终结果是成功还是失败,都能为我们提供宝贵的经验。他们成为了我们的引路人。父母对孩子们所怀有的那份无私的爱,更让这份指引本身成为了无偿的宝藏。\n\n但这并不是“爱”的全部。 爱本身就有重量,被爱的人因此能在心中感受到它沉甸甸的重量;同样的,父母为孩子提供指引,也就意味着他们心怀期待,希望孩子们比自己做得更好,甚至是弥补他们曾经的缺憾。\n于是,从无人察觉的某一时刻开始,爱愈发沉重,最终转变为镣铐。它束缚住了孩子们本应有的可能性,不得不收拢起象征着未来的翅膀。\n该如何得到自由?曾经的“笼中鸟”——埃莉诺并不知晓答案。对抗邪恶,只需足够的勇气;但面对来自爱的束缚,人们往往陷入无力的迷茫;相互理解,谈何容易?\n可就在这一刻,在这个捧起奖杯的荣誉之夜——\n\n“面对嚣张的犯罪团伙,她以胆识破局,以正义收网;她用汗水与热血,为这个城市换回了安宁与秩序……”\n父亲大人和母亲大人,都在看着我。埃莉诺想道,她的脸蛋红扑扑的,心脏砰砰直跳,捧起奖杯的手掌被汗水打湿。\n“让我们为她欢呼吧!”\n他们正在为她的成就感到喜悦,哪怕曾经的他们并不理解自己,可她用实际行动打破了这层藩篱。\n埃莉诺在恍惚间意识到,原来这就是“向他人证明自己”的感觉,这就是她一直以来所追求的……\n这是埃莉诺第一次感受到令人心潮澎湃的光荣时刻;这样的时刻在往后岁月里她会不止一次经历,但这最初的一次,却令她尤其印象深刻。" + "DiscIP.214060.4": "谁都无法预见自己的人生。\n面对人生的分岔路时,朝前一步究竟是胜利的坦途、抑或失败的渊谷,在真正踏出那一步之前,没有人能百分之百地确认。所以在真正抵达分岔路之前,我们从不贸然做出选择。\n我们学习前人的知识,汲取他们的经验,以期增长自己的智慧,做出正确的选择;更重要的是,我们还有家人。\n父母,他们往往会成为我们的第一任老师,他们阅历更深、经验丰富,也比我们更早地跨出了那一步——无论最终结果是成功还是失败,都能为我们提供宝贵的经验。他们成为了我们的引路人。父母对孩子们所怀有的那份无私的爱,更让这份指引本身成为了无偿的宝藏。\n\n但这并不是“爱”的全部。 爱本身就有重量,被爱的人因此能在心中感受到它沉甸甸的重量;同样的,父母为孩子提供指引,也就意味着他们心怀期待,希望孩子们比自己做得更好,甚至是弥补他们曾经的缺憾。\n于是,从无人察觉的某一时刻开始,爱愈发沉重,最终转变为镣铐。它束缚住了孩子们本应有的可能性,不得不收拢起象征着未来的翅膀。\n该如何得到自由?曾经的“笼中鸟”——埃莉诺并不知晓答案。对抗邪恶,只需足够的勇气;但面对来自爱的束缚,人们往往陷入无力的迷茫;相互理解,谈何容易?\n可就在这一刻,在这个捧起奖杯的荣誉之夜——\n\n“面对嚣张的犯罪团伙,她以胆识破局,以正义收网;她用汗水与热血,为这个城市换回了安宁与秩序……”\n父亲大人和母亲大人,都在看着我。埃莉诺想道,她的脸蛋红扑扑的,心脏砰砰直跳,捧起奖杯的手掌被汗水打湿。\n“让我们为她欢呼吧!”\n他们正在为她的成就感到喜悦,哪怕曾经的他们并不理解自己,可她用实际行动打破了这层藩篱。\n埃莉诺在恍惚间意识到,原来这就是“向他人证明自己”的感觉,这就是她一直以来所追求的……\n这是埃莉诺第一次感受到令人心潮澎湃的光荣时刻;这样的时刻在往后岁月里她会不止一次经历,但这最初的一次,却令她尤其印象深刻。", + "DiscIP.214061.1": "核心旋律", + "DiscIP.214061.2": "凯旋旋律", + "DiscIP.214061.3": "睡前童话", + "DiscIP.214061.4": "“好了~今天的故事就到这里吧~”\n不知不觉间,夜色已深。窗外的风轻轻拂过,树影在微光里摇曳,远处传来猫头鹰低低的鸣叫。\n屋子里的灯火依旧温暖,映着孩子们意犹未尽的眼睛,也映着那本尚未来得及合上的童话书。\n\n“不要!不要!所以我们打败海盗了吗?”\n“尘沙,时间已经不早了,艾蕾阿姨也要休息的!”\n“嗯,我也困了……”\n“怎么琥珀也……那只猫还在海盗手里没救回来呢!”\n尘沙还沉浸在方才的故事里,不断地追问着艾蕾,仿佛只要再多听一句,那个遥远而神奇的世界就会继续敞开大门。\n\n“留一点期待,明天的故事才会更精彩哦~”\n“唔……”\n“那……艾蕾阿姨,故事里的这些事,以后会变成真的吗?”\n这句稚嫩而天真的疑问,却让人一时分不清,她问的究竟是童话,还是现实。艾蕾没有立刻回答,只是俯下身,替孩子们掖好被角,又轻轻摸了摸她们的头。\n望着那本空白的绘本,艾蕾不禁想到,也许每一个孩子,在听故事的时候,都会悄悄相信——\n那些关于城邦与荒野的旅途,关于冒险与日常的片段,关于欢笑与艰辛的经历,并不只是停留在故事之中,而会在未来的某一天,沿着成长的轨迹,悄然走进自己的生命里。\n\n“我也不知道。”\n“但我相信,你们的未来,一定会遇见比这些更精彩的故事。”\n孩子们的呼吸渐渐平稳,屋内也终于安静下来。艾蕾坐在床边,借着昏黄的烛光,静静望着三人熟睡的脸庞,不由得想,这些孩子们,今后究竟会拥有怎样的未来呢?\n\n是成为旅人,攀爬星塔,行走在这片广袤的大陆之上;\n还是加入公司,为了自己的理想,付出汗水与眼泪;\n她们究竟会遇见怎样的同伴,经历怎样的故事,拥有怎样的人生。\n那些还未说完的篇章,那些尚未抵达的未来,仿佛都在这静谧的夜里,被悄悄珍藏起来,等待着明天,也等待着她们慢慢长大。", + "DiscIP.214062.1": "核心旋律", + "DiscIP.214062.2": "凯旋旋律", + "DiscIP.214062.3": "美好,尽在昨日", + "DiscIP.214062.4": "往日的美好,在脑海中一闪而过——\n房车营地里,与众人围坐野营的夜晚,篝火映亮笑颜,风里浮动着草木与烟火的气息;与尘沙驾驶房车一路疾驰,车轮卷起漫天黄沙;陪着琥珀穿行街巷,只为寻回那只不知躲去了何处的猫;和鸢尾一起抢购打折的商品,只为替明天多省下几枚朵拉。\n\n与刀剑少女初逢时的惊喜与触动,直到再次相遇时,终于得以兑现的诺言;与三大魔物交锋之际,那份始终未曾熄灭的友情与温暖;以及身陷公司内部的明争暗斗,在笑意与礼貌之下暗藏锋芒。那些人,那些事,那些并肩与敌对、热烈与沉默、轻快与压抑,最终汇成一段早已远去、却始终未曾被遗忘的过往。\n\n也许,正是这些已经逝去的昨日,此刻仍在无声地影响着你。那些曾经的欢笑与伤痕,那些短暂的安宁与激烈的冲突,早就在你未曾察觉之时,成为了你的一部分。\n\n你可以避其锋芒,尝试以最小的代价摆脱今日的困境;\n也可以直取命运的咽喉,用最直接的方式解决眼前的问题;\n抑或在险境之中分出高下,只为求得一劳永逸的结局;\n\n然而,无论你最终如何抉择,命运似乎早已在更高更远的地方,为所有道路写下了同一个结局。\n直到这时,你才会恍然察觉——\n原来那些曾令你眷恋、令你迟疑、令你始终无法彻底舍下的美好,早已停留在昨日。它们并非消逝,只是不再属于此刻,也无法照亮通向明天的路。最终将要面对的,是比今日更沉、更冷、更难的一切。\n\n可即便如此,选择仍旧在你手中。正因前路晦暗,正因美好已逝,正因一切都无法回头,当下的抉择才更加重要。\n最终——你将做出什么样的选择。" } \ No newline at end of file diff --git a/data/language/zh_cn/errorcode.json b/data/language/zh_cn/errorcode.json index 25bbf1a0e..6beb38820 100644 --- a/data/language/zh_cn/errorcode.json +++ b/data/language/zh_cn/errorcode.json @@ -54,6 +54,7 @@ "ErrorCode.110803.1": "干劲不足", "ErrorCode.110804.1": "干劲已达上限,道具恢复失败", "ErrorCode.110901.1": "今日招募已达上限", + "ErrorCode.110902.1": "卡池已关闭,确认后将退出", "ErrorCode.111001.1": "当前道具无法使用", "ErrorCode.111101.1": "星塔正在进行中", "ErrorCode.111102.1": "尚未满足进入星塔条件", diff --git a/data/language/zh_cn/gacha.json b/data/language/zh_cn/gacha.json index 0f2d3103b..ec4d16d3d 100644 --- a/data/language/zh_cn/gacha.json +++ b/data/language/zh_cn/gacha.json @@ -11,6 +11,7 @@ "Gacha.10134.1": "雪融时分新芽绽", "Gacha.10135.1": "命定奇遇", "Gacha.10137.1": "优雅起舞 千金驾到", + "Gacha.10139.1": "沐于温情笑意中", "Gacha.10140.1": "完美无缺的最终解", "Gacha.10141.1": "命定奇遇", "Gacha.10143.1": "划破黑暗的银枪", @@ -23,6 +24,7 @@ "Gacha.10158.1": "圣夜送礼大作战!", "Gacha.10159.1": "点滴心语,余温尚存时", "Gacha.10160.1": "下水之前别忘热身!", + "Gacha.11110.1": "辉映碧玉的理型", "Gacha.11119.1": "命定奇遇", "Gacha.11133.1": "摇曳轻风纯情香", "Gacha.11134.1": "雪融时分新芽绽", @@ -41,6 +43,7 @@ "Gacha.20134.1": "绚丽夜空、烟花绽放", "Gacha.20135.1": "心弦定音", "Gacha.20137.1": "飞向梦寐以求的世界", + "Gacha.20139.1": "空白的稚梦", "Gacha.20140.1": "奇思妙想,寄于手作", "Gacha.20141.1": "心弦定音", "Gacha.20143.1": "春日暖阳梦微醺", @@ -53,6 +56,7 @@ "Gacha.20158.1": "薯条之国的颂歌", "Gacha.20159.1": "初醒眷恋 如梦之影", "Gacha.20160.1": "波光荡漾,轻触的指尖", + "Gacha.21110.1": "微醺茶香,藤花幽梦", "Gacha.21119.1": "心弦定音", "Gacha.21133.1": "午后微光、共入翠梦", "Gacha.21134.1": "绚丽夜空、烟花绽放", diff --git a/data/language/zh_cn/goldenspybuffcard.json b/data/language/zh_cn/goldenspybuffcard.json index 7720735cb..6ff8b3a53 100644 --- a/data/language/zh_cn/goldenspybuffcard.json +++ b/data/language/zh_cn/goldenspybuffcard.json @@ -75,6 +75,8 @@ "GoldenSpyBuffCard.10541.2": "爆破技能的使用次数增加1次。", "GoldenSpyBuffCard.10542.1": "冷冻大师", "GoldenSpyBuffCard.10542.2": "冻结技能的使用次数增加1次。", + "GoldenSpyBuffCard.10543.1": "捕鱼达人", + "GoldenSpyBuffCard.10543.2": "捕捞技能的使用次数增加1次。", "GoldenSpyBuffCard.10611.1": "扳机改造·即时", "GoldenSpyBuffCard.10611.2": "本房间内,钩爪下钩的速度将获得提升。", "GoldenSpyBuffCard.10621.1": "扳机改造·延迟", @@ -93,6 +95,8 @@ "GoldenSpyBuffCard.10821.2": "下一房间内,钩爪的抓取半径范围扩大。", "GoldenSpyBuffCard.10911.1": "特工怀表", "GoldenSpyBuffCard.10911.2": "本房间行动的剩余时间增加10秒。", + "GoldenSpyBuffCard.10931.1": "焕然一新", + "GoldenSpyBuffCard.10931.2": "神秘物资刷新次数+1", "GoldenSpyBuffCard.11031.1": "公文包爱好者", "GoldenSpyBuffCard.11031.2": "提升获得公文包相关强化效果的神秘物资的概率。", "GoldenSpyBuffCard.11032.1": "糖果盒爱好者", diff --git a/data/language/zh_cn/goldenspylevel.json b/data/language/zh_cn/goldenspylevel.json index 5e8b805c1..858758569 100644 --- a/data/language/zh_cn/goldenspylevel.json +++ b/data/language/zh_cn/goldenspylevel.json @@ -40,5 +40,26 @@ "GoldenSpyLevel.120302.3": "在正式行动开始前,我们还需要做一次针对性的演练。", "GoldenSpyLevel.120401.1": "尘归尘,土归土", "GoldenSpyLevel.120401.2": "获得8000积分", - "GoldenSpyLevel.120401.3": "作战开始,当尘埃落定,一切都将归于尘土。" + "GoldenSpyLevel.120401.3": "作战开始,当尘埃落定,一切都将归于尘土。", + "GoldenSpyLevel.130101.1": "小试身手", + "GoldenSpyLevel.130101.2": "获得800积分", + "GoldenSpyLevel.130101.3": "真正的行家从不急于深入险境,先熟悉手中的工具与技能,往往能让之后的行动事半功倍。", + "GoldenSpyLevel.130102.1": "奇械登场", + "GoldenSpyLevel.130102.2": "获得1800积分", + "GoldenSpyLevel.130102.3": "无人机来回巡弋,扫地机则让行动变得难以预料。看准机械的规律,才能避开干扰、夺取目标。", + "GoldenSpyLevel.130201.1": "一网打尽", + "GoldenSpyLevel.130201.2": "获得2400积分", + "GoldenSpyLevel.130201.3": "想要收获未必都要逐个捕捞,找准时机张开大网,便能将眼前的宝物一并收入囊中。", + "GoldenSpyLevel.130202.1": "火力全开", + "GoldenSpyLevel.130202.2": "获得2500积分", + "GoldenSpyLevel.130202.3": "陷阱让世界变得危机四伏,却也暗藏机遇。唯有心灵手巧之人,才能在混乱中夺取最大收益。", + "GoldenSpyLevel.130301.1": "使命必达", + "GoldenSpyLevel.130301.2": "获得2400积分", + "GoldenSpyLevel.130301.3": "每次深入都肩负着明确的任务,盲目搜刮只会徒劳无功,牢记目标才是通往成功的捷径。", + "GoldenSpyLevel.130302.1": "点石成金", + "GoldenSpyLevel.130302.2": "获得4000积分", + "GoldenSpyLevel.130302.3": "在普通人眼中毫无价值的物品,只要学会巧妙搭配,就能化腐朽为神奇,扭转全局。", + "GoldenSpyLevel.130401.1": "一探到底", + "GoldenSpyLevel.130401.2": "获得8000积分", + "GoldenSpyLevel.130401.3": "此处汇聚了过往经历的一切挑战和机遇,唯有活用经验,突破重重险阻,才能带着最终秘藏满载而归。" } \ No newline at end of file diff --git a/data/language/zh_cn/goldenspylevelgroup.json b/data/language/zh_cn/goldenspylevelgroup.json index 61cbee2e7..44393633b 100644 --- a/data/language/zh_cn/goldenspylevelgroup.json +++ b/data/language/zh_cn/goldenspylevelgroup.json @@ -6,5 +6,9 @@ "GoldenSpyLevelGroup.201.1": "情报收集", "GoldenSpyLevelGroup.202.1": "制定计划", "GoldenSpyLevelGroup.203.1": "战前演练", - "GoldenSpyLevelGroup.204.1": "矿洞突袭" + "GoldenSpyLevelGroup.204.1": "矿洞突袭", + "GoldenSpyLevelGroup.301.1": "目标锁定", + "GoldenSpyLevelGroup.302.1": "装备集结", + "GoldenSpyLevelGroup.303.1": "任务简报", + "GoldenSpyLevelGroup.304.1": "满载而归" } \ No newline at end of file diff --git a/data/language/zh_cn/honor.json b/data/language/zh_cn/honor.json index 06860808f..de55d15ed 100644 --- a/data/language/zh_cn/honor.json +++ b/data/language/zh_cn/honor.json @@ -9,6 +9,7 @@ "Honor.111008.1": "追逐魅影", "Honor.111009.1": "许愿大师", "Honor.111010.1": "雏菊的追忆", + "Honor.111011.1": "再见,魔王大人", "Honor.112103.1": "寻猫达人", "Honor.112107.1": "正义拍档", "Honor.112108.1": "幸运星", @@ -33,6 +34,7 @@ "Honor.112134.1": "最好的师父", "Honor.112135.1": "魔女包打听", "Honor.112137.1": "完美前辈", + "Honor.112139.1": "乖孩子", "Honor.112140.1": "齿轮转转", "Honor.112141.1": "“捉鬼大师”", "Honor.112142.1": "饮料达人", @@ -52,6 +54,7 @@ "Honor.114002.1": "干杯!启程", "Honor.114003.1": "星途先行者", "Honor.114004.1": "星途向导", + "Honor.114005.1": "豪情及时雨", "Honor.115001.1": "第1赛季 求生大师", "Honor.115002.1": "第2赛季 求生大师", "Honor.115003.1": "第3赛季 求生大师", @@ -83,6 +86,7 @@ "Honor.116013.1": "晴风碧海 · 悠哉盛夏依然打卡~", "Honor.116014.1": "欢歌劲浪 · 闪耀假日惊涛探险!", "Honor.116015.1": "奋斗吧!大小姐的旅人修炼手册!", + "Honor.116016.1": "遥远的塔", "Honor.117001.1": "决战终焉·王牌", "Honor.117002.1": "决战终焉·宗师", "Honor.117003.1": "决战终焉·精英", diff --git a/data/language/zh_cn/item.json b/data/language/zh_cn/item.json index 5b865f8be..5da0de80a 100644 --- a/data/language/zh_cn/item.json +++ b/data/language/zh_cn/item.json @@ -55,6 +55,10 @@ "Item.101025.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", "Item.101026.1": "升级补贴差额物品", "Item.101026.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", + "Item.101027.1": "大亨尊享补贴附赠物品", + "Item.101027.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", + "Item.101028.1": "升级补贴差额物品", + "Item.101028.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", "Item.103.1": "琥珀", "Item.103.2": "邀请「琥珀」加入队伍的凭证", "Item.103.3": "贴耳聆听,似乎能听到猫叫的声音。", @@ -139,6 +143,9 @@ "Item.111010.1": "雏菊的追忆", "Item.111010.2": "解锁荣誉称号「雏菊的追忆」", "Item.111010.3": "它的香气是过去残留的余烬。", + "Item.111011.1": "再见,魔王大人", + "Item.111011.2": "解锁荣誉称号「再见,魔王大人」", + "Item.111011.3": "一切开始的结束,一切结束的开始。", "Item.11102.1": "鸢尾-觉醒形象", "Item.11103.1": "1/365的你", "Item.11103.2": "解锁鸢尾专属形象「1/365的你」的凭证!", @@ -229,6 +236,9 @@ "Item.112137.1": "完美前辈", "Item.112137.2": "解锁荣誉称号「完美前辈」", "Item.112137.3": "与旅人埃莉诺友谊的证明!", + "Item.112139.1": "乖孩子", + "Item.112139.2": "解锁荣誉称号「乖孩子」", + "Item.112139.3": "与旅人艾蕾友谊的证明!", "Item.112140.1": "齿轮转转", "Item.112140.2": "解锁荣誉称号「齿轮转转」", "Item.112140.3": "与旅人斯帕克拉友谊的证明!", @@ -303,6 +313,9 @@ "Item.114004.1": "星途向导", "Item.114004.2": "解锁荣誉称号「星途向导」", "Item.114004.3": "通过《百度地图》联动活动获得", + "Item.114005.1": "豪情及时雨", + "Item.114005.2": "解锁荣誉称号「豪情及时雨」", + "Item.114005.3": "成为「猎影合围」大师的证明!", "Item.11401.1": "猫眼-基础形象", "Item.11402.1": "猫眼-觉醒形象", "Item.115.1": "火垂", @@ -413,6 +426,9 @@ "Item.116015.1": "奋斗吧!大小姐的旅人修炼手册!", "Item.116015.2": "解锁荣誉称号「奋斗吧!大小姐的旅人修炼手册!」", "Item.116015.3": "在「奋斗吧!大小姐的旅人修炼手册!」活动中收获满满的证明!", + "Item.116016.1": "遥远的塔", + "Item.116016.2": "解锁荣誉称号「遥远的塔」", + "Item.116016.3": "在「遥远的塔」活动中收获满满的证明!", "Item.11602.1": "岭川-觉醒形象", "Item.11603.1": "郁蓊恒温室中憩", "Item.11603.2": "解锁岭川专属形象「郁蓊恒温室中憩」的凭证!", @@ -452,6 +468,9 @@ "Item.117023.1": "第3赛季 决战终焉·精英", "Item.117023.2": "解锁荣誉称号「第3赛季 决战终焉·精英」", "Item.117023.3": "在「终焉绝响」第3赛季中顽强奋战,获得“精英”荣誉的证明!", + "Item.11703.1": "食来运转进行曲", + "Item.11703.2": "解锁璟麟专属形象「食来运转进行曲」的凭证!", + "Item.11703.3": "鼓乐迎宾,食来运转!\u000b欢迎各位来宾今日莅临怀璟食府,美味与好运的巡礼正式开场!", "Item.117031.1": "第4赛季 决战终焉·王牌", "Item.117031.2": "解锁荣誉称号「第4赛季 决战终焉·王牌」", "Item.117031.3": "在「终焉绝响」第4赛季中顽强奋战,获得“王牌”荣誉的证明!", @@ -710,6 +729,9 @@ "Item.1260.3": "以“复仇”为薪,以热情为火,\u000b永恒燃烧的不死鸟挣脱桎梏,向着自由的旷野与天空振翅。", "Item.12601.1": "紫槿-基础形象", "Item.12602.1": "紫槿-觉醒形象", + "Item.12603.1": "我的舞台我建造", + "Item.12603.2": "解锁紫槿专属形象「我的舞台我建造」的凭证!", + "Item.12603.3": "聚光灯就位——\n来吧,这一次要让全世界看到,我的舞台由我自己照耀。", "Item.127.1": "特丽莎", "Item.127.2": "邀请「特丽莎」加入队伍的凭证", "Item.127.3": "离开的那天下着细雨,泥土的气息还记得很清,\u000b少女在地图上做了标记,期待下次回来带给他们的惊喜。", @@ -761,6 +783,9 @@ "Item.130011.1": "夏日幻想", "Item.130011.2": "解锁个人头像「夏日幻想」", "Item.130011.3": "沉浸在幻想的世界里有什么不好?!", + "Item.130012.1": "针锋相对", + "Item.130012.2": "解锁个人头像「针锋相对」", + "Item.130012.3": "究竟谁最有资格成为心上之人的护卫呢?", "Item.13002.1": "多娜-觉醒形象", "Item.132.1": "密涅瓦", "Item.132.2": "邀请「密涅瓦」加入队伍的凭证", @@ -820,6 +845,14 @@ "Item.1370.3": "展翅高飞的梦想,飞往自由的新世界。", "Item.13701.1": "埃莉诺-基础形象", "Item.13702.1": "埃莉诺-觉醒形象", + "Item.139.1": "艾蕾", + "Item.139.2": "邀请「艾蕾」加入队伍的凭证", + "Item.139.3": "为了自己所要保护的人,她愿意为之付出一切——甚至自己的生命。", + "Item.1390.1": "艾蕾的心钥", + "Item.1390.2": "用于激活旅人的天赋。", + "Item.1390.3": "为了自己所要保护的人,她愿意为之付出一切——甚至自己的生命。", + "Item.13901.1": "艾蕾-基础形象", + "Item.13902.1": "艾蕾-觉醒形象", "Item.140.1": "斯帕克拉", "Item.140.2": "邀请「斯帕克拉」加入队伍的凭证", "Item.140.3": "创造它的人唯有一个目标——那就是再多加点可爱吧。", @@ -1053,6 +1086,12 @@ "Item.199028.1": "本期限定头像: 夏日幻想", "Item.199028.2": "本期限定头像: 夏日幻想", "Item.199028.3": "本期限定头像: 夏日幻想", + "Item.199029.1": "璟麟专属形象: 食来运转进行曲", + "Item.199029.2": "璟麟专属形象: 食来运转进行曲", + "Item.199029.3": "璟麟专属形象: 食来运转进行曲", + "Item.199030.1": "本期限定头像: 针锋相对", + "Item.199030.2": "本期限定头像: 针锋相对", + "Item.199030.3": "本期限定头像: 针锋相对", "Item.2.1": "星之砂", "Item.2.2": "稀有的晶石,可以在商店中兑换礼券。", "Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。", @@ -1355,6 +1394,10 @@ "Item.214059.3": "笼中鸟高声啼鸣,它的每一片羽毛都在阳光下熠熠生辉。\n它驻足停留,它按捺雀跃。\n铁笼无法阻挡对明日的希望,\n总有一日,要向着梦想与自由的天空,展翅翱翔——", "Item.214060.1": "荣誉时刻", "Item.214060.3": "心脏正在砰砰跳。\n台下的欢呼声,留影机“咔嚓咔嚓”的声响;\n照耀大厅的光芒,期间点缀着星辰般的闪亮。\n第一次被人们如此期待着,第一次看到那么多双认可的眼神——\n对她而言最光荣的时刻,就是现在。", + "Item.214061.1": "睡前童话", + "Item.214061.3": "扬起风帆,驶向世界尽头的彼岸。\u000b与猫同行,漫游于城邦与荒野中。\u000b无论是未曾言说的梦想,还是深藏心底的期望,都将在这本神奇的童话书中,化作真实。", + "Item.214062.1": "美好,尽在昨日", + "Item.214062.3": "不要沉湎于昨日的记忆,\u000b因为昨日的伤痕,早已随时光远去。\u000b不要留恋于今日的美好,\u000b因为今日的欢声,终将归于寂静。\u000b准备起来,去迎接往后的艰难与困苦——原来所有美好,都只在昨日。", "Item.21997.1": "随机首领秘纹材料", "Item.21997.2": "随机获得一种秘纹升阶的初级材料。", "Item.22.1": "补贴额度", @@ -1660,6 +1703,12 @@ "Item.224060.1": "荣誉时刻曲调", "Item.224060.2": "特定秘纹突破所需的素材", "Item.224060.3": "心脏正在砰砰跳。\u000b台下的欢呼声,留影机“咔嚓咔嚓”的声响;\u000b照耀大厅的光芒,期间点缀着星辰般的闪亮。\u000b第一次被人们如此期待着,第一次看到那么多双认可的眼神——\u000b对她而言最光荣的时刻,就是现在。", + "Item.224061.1": "睡前童话", + "Item.224061.2": "特定秘纹突破所需的素材", + "Item.224061.3": "扬起风帆,驶向世界尽头的彼岸。\u000b与猫同行,漫游于城邦与荒野中。\u000b无论是未曾言说的梦想,还是深藏心底的期望,都将在这本神奇的童话书中,化作真实。", + "Item.224062.1": "美好,尽在昨日", + "Item.224062.2": "特定秘纹突破所需的素材", + "Item.224062.3": "不要沉湎于昨日的记忆,\u000b因为昨日的伤痕,早已随时光远去。\u000b不要留恋于今日的美好,\u000b因为今日的欢声,终将归于寂静。\u000b准备起来,去迎接往后的艰难与困苦——原来所有美好,都只在昨日。", "Item.23.1": "旅行执照", "Item.23.2": "旅人招募中获得的凭证,可用于在商店中兑换道具。", "Item.23.3": "记录了每次远途旅行的凭证。\u000b每一沓厚度,都是某段美好的邂逅。", @@ -2652,6 +2701,35 @@ "Item.513741.1": "增援指令", "Item.513742.1": "肃清指令", "Item.513743.1": "集中指令", + "Item.513901.1": "快速清扫", + "Item.513902.1": "多重清扫", + "Item.513903.1": "除尘涡旋", + "Item.513904.1": "清扫延续", + "Item.513905.1": "晾衣杆执式", + "Item.513906.1": "扫把重斩", + "Item.513907.1": "柴刃装配", + "Item.513908.1": "拼刃横扫", + "Item.513909.1": "待清理点", + "Item.513910.1": "额外返工", + "Item.513911.1": "黑足猫步", + "Item.513912.1": "重复清理", + "Item.513913.1": "扫间穿行", + "Item.513921.1": "寒冰之刃", + "Item.513922.1": "反复清理", + "Item.513923.1": "扫庭终式", + "Item.513924.1": "额外破坏", + "Item.513925.1": "砍柴劈木", + "Item.513926.1": "寒风扫堂", + "Item.513927.1": "家务苦手", + "Item.513928.1": "特殊冻伤", + "Item.513929.1": "寒锋独向", + "Item.513930.1": "月半锥冰", + "Item.513931.1": "雪夜守望", + "Item.513932.1": "冰华加护", + "Item.513933.1": "月白摇篮", + "Item.513941.1": "肃清架势", + "Item.513942.1": "快速除尘", + "Item.513943.1": "冰镜巨刃", "Item.514001.1": "跃耳极射", "Item.514002.1": "咔哒叠响", "Item.514003.1": "布偶重膛", @@ -3161,6 +3239,21 @@ "Item.71020.1": "前缀头衔:可靠", "Item.71020.2": "用于解锁头衔:可靠", "Item.71020.3": "记录着神奇词语的小卡片。", + "Item.71021.1": "前缀头衔:极速", + "Item.71021.2": "用于解锁头衔:极速", + "Item.71021.3": "记录着神奇词语的小卡片。", + "Item.71022.1": "前缀头衔:温柔", + "Item.71022.2": "用于解锁头衔:温柔", + "Item.71022.3": "记录着神奇词语的小卡片。", + "Item.71024.1": "前缀头衔:冷血", + "Item.71024.2": "用于解锁头衔:冷血", + "Item.71024.3": "记录着神奇词语的小卡片。", + "Item.71025.1": "前缀头衔:专业", + "Item.71025.2": "用于解锁头衔:专业", + "Item.71025.3": "记录着神奇词语的小卡片。", + "Item.71026.1": "前缀头衔:诺瓦", + "Item.71026.2": "用于解锁头衔:诺瓦", + "Item.71026.3": "记录着神奇词语的小卡片。", "Item.72001.1": "后缀头衔:魔王", "Item.72001.2": "用于解锁头衔:魔王", "Item.72001.3": "记录着神奇词语的小卡片。", @@ -3221,6 +3314,21 @@ "Item.72020.1": "后缀头衔:海员", "Item.72020.2": "用于解锁头衔:海员", "Item.72020.3": "记录着神奇词语的小卡片。", + "Item.72021.1": "后缀头衔:车手", + "Item.72021.2": "用于解锁头衔:车手", + "Item.72021.3": "记录着神奇词语的小卡片。", + "Item.72022.1": "后缀头衔:妈妈", + "Item.72022.2": "用于解锁头衔:妈妈", + "Item.72022.3": "记录着神奇词语的小卡片。", + "Item.72024.1": "后缀头衔:追猎者", + "Item.72024.2": "用于解锁头衔:追猎者", + "Item.72024.3": "记录着神奇词语的小卡片。", + "Item.72025.1": "后缀头衔:寻影师", + "Item.72025.2": "用于解锁头衔:寻影师", + "Item.72025.3": "记录着神奇词语的小卡片。", + "Item.72026.1": "后缀头衔:猎魔人", + "Item.72026.2": "用于解锁头衔:猎魔人", + "Item.72026.3": "记录着神奇词语的小卡片。", "Item.73101.1": "鱿鱼米饼", "Item.73101.2": "「惊奇冒险!渊海幽灵船传说!」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", "Item.73101.3": "由她亲手制作的鱿鱼米饼,一口气能吃掉多少个呢?", @@ -3266,6 +3374,9 @@ "Item.73115.1": "纸星星", "Item.73115.2": "「奋斗吧!大小姐的旅人修炼手册!」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", "Item.73115.3": "小时候,梦想是纸做的星星,放在玻璃瓶中,期待着它能为自己带来幸运;长大后,梦想是天上的星星,直至攀登到那座塔的最高处,将它牢牢攥在手里。", + "Item.73116.1": "小红花", + "Item.73116.2": "「遥远的塔」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", + "Item.73116.3": "孤儿院的孩子,每做一件值得表扬的好事,便可以得到一朵小红花作为奖励。", "Item.73201.1": "攻略旌旗", "Item.73201.2": "「攻略纪录大征集」活动中积极参与获得的道具!", "Item.73201.3": "地理协会为表彰充分探索星塔并留下攻略纪要的旅人送出的旌旗——人人为我,我为人人。", @@ -3646,5 +3757,23 @@ "Item.98858.1": "【不要翻译】命运卡占位", "Item.98859.1": "【不要翻译】命运卡占位", "Item.98860.1": "【不要翻译】命运卡占位", - "Item.98999.1": "【不要翻译】回血" + "Item.98999.1": "【不要翻译】回血", + "Item.99701.1": "???", + "Item.99701.2": "???", + "Item.99701.3": "???", + "Item.99702.1": "???", + "Item.99702.2": "???", + "Item.99702.3": "???", + "Item.99801.1": "???", + "Item.99801.2": "???", + "Item.99801.3": "???", + "Item.99802.1": "???", + "Item.99802.2": "???", + "Item.99802.3": "???", + "Item.99901.1": "???", + "Item.99901.2": "???", + "Item.99901.3": "???", + "Item.99902.1": "???", + "Item.99902.2": "???", + "Item.99902.3": "???" } \ No newline at end of file diff --git a/data/language/zh_cn/levelquesttarget.json b/data/language/zh_cn/levelquesttarget.json index e4a573f3a..3a9df586f 100644 --- a/data/language/zh_cn/levelquesttarget.json +++ b/data/language/zh_cn/levelquesttarget.json @@ -199,6 +199,26 @@ "LevelQuestTarget.12504014.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.12504015.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.12504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.12505001.1": "施放{Param1}次苍兰主控技「{Param2}」", + "LevelQuestTarget.12505002.1": "施放{Param1}次苍兰绝招「{Param2}」", + "LevelQuestTarget.12505003.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12505004.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12505005.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.12506001.1": "施放{Param1}次苍兰援护技「{Param2}」", + "LevelQuestTarget.12506002.1": "施放{Param1}次苍兰绝招「{Param2}」", + "LevelQuestTarget.12506003.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12506004.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12506005.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", + "LevelQuestTarget.12605001.1": "施放{Param1}次紫槿主控技「{Param2}」", + "LevelQuestTarget.12605002.1": "施放{Param1}次紫槿绝招「{Param2}」", + "LevelQuestTarget.12605003.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12605004.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12605005.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.12606001.1": "施放{Param1}次紫槿援护技「{Param2}」", + "LevelQuestTarget.12606002.1": "施放{Param1}次紫槿绝招「{Param2}」", + "LevelQuestTarget.12606003.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12606004.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.12606005.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", "LevelQuestTarget.13001011.1": "施放{Param1}次多娜主控技「{Param2}」", "LevelQuestTarget.13001012.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.13001013.1": "施放{Param1}次多娜绝招「{Param2}」", @@ -353,6 +373,30 @@ "LevelQuestTarget.13704014.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.13704015.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.13704016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.13901011.1": "施放{Param1}次艾蕾主控技「{Param2}」", + "LevelQuestTarget.13901012.1": "通过主控技施放{Param1}次艾蕾绝招二段「{Param2}」", + "LevelQuestTarget.13901013.1": "施放{Param1}次艾蕾绝招「{Param2}」", + "LevelQuestTarget.13901014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13901015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13901016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.13902011.1": "施放{Param1}次艾蕾主控技「{Param2}」", + "LevelQuestTarget.13902012.1": "通过主控技施放{Param1}次艾蕾绝招一段「{Param2}」", + "LevelQuestTarget.13902013.1": "施放{Param1}次艾蕾绝招「{Param2}」", + "LevelQuestTarget.13902014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13902015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13902016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.13903011.1": "施放{Param1}次艾蕾援护技「{Param2}」", + "LevelQuestTarget.13903012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13903013.1": "施放{Param1}次艾蕾绝招「{Param2}」", + "LevelQuestTarget.13903014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13903015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13903016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.13904011.1": "施放{Param1}次艾蕾援护技「{Param2}」", + "LevelQuestTarget.13904012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13904013.1": "施放{Param1}次艾蕾绝招「{Param2}」", + "LevelQuestTarget.13904014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13904015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.13904016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", "LevelQuestTarget.14001011.1": "长按斯帕克拉主控技「{Param2}」,进入兔兔速射模式", "LevelQuestTarget.14001012.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.14001013.1": "施放{Param1}次斯帕克拉绝招「{Param2}」", diff --git a/data/language/zh_cn/mailtemplate.json b/data/language/zh_cn/mailtemplate.json index 16398a207..2e44eb86c 100644 --- a/data/language/zh_cn/mailtemplate.json +++ b/data/language/zh_cn/mailtemplate.json @@ -107,6 +107,15 @@ "MailTemplate.11103.1": "地理协会", "MailTemplate.11103.2": "快件补发 - 任务奖励", "MailTemplate.11103.3": "「奋斗吧!大小姐的旅人修炼手册!」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", + "MailTemplate.11201.1": "地理协会", + "MailTemplate.11201.2": "活动代币到期提醒", + "MailTemplate.11201.3": "「遥远的塔」活动即将于{0}天后结束。\n辛苦收集的「小红花」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「小红花」兑换各项奖励!", + "MailTemplate.11202.1": "地理协会", + "MailTemplate.11202.2": "快件补发 - 到期代币", + "MailTemplate.11202.3": "「遥远的塔」活动已正式结束。\n尚未消耗的「小红花」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", + "MailTemplate.11203.1": "地理协会", + "MailTemplate.11203.2": "快件补发 - 任务奖励", + "MailTemplate.11203.3": "「遥远的塔」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", "MailTemplate.20101.1": "地理协会", "MailTemplate.20101.2": "活动代币到期提醒", "MailTemplate.20101.3": "「闪耀的使者与圣夜的精灵」活动即将于{0}天后结束。\n辛苦收集的「雪愿姜饼人」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「雪愿姜饼人」兑换各项奖励!", diff --git a/data/language/zh_cn/mainscreencg.json b/data/language/zh_cn/mainscreencg.json index 6b6acea94..8cc8cf207 100644 --- a/data/language/zh_cn/mainscreencg.json +++ b/data/language/zh_cn/mainscreencg.json @@ -70,6 +70,7 @@ "MainScreenCG.1110.1": "三滴光明", "MainScreenCG.1111.1": "黎明将至", "MainScreenCG.1113.1": "甲光向日", + "MainScreenCG.1116.1": "易碎的生命", "MainScreenCG.2001.1": "掌心之暖", "MainScreenCG.2002.1": "绿洲欢迎会", "MainScreenCG.2003.1": "夜放花千树", @@ -86,5 +87,6 @@ "MainScreenCG.2014.1": "跨越星声的对话", "MainScreenCG.2015.1": "可爱依赖症候群", "MainScreenCG.2016.1": "此间日常", - "MainScreenCG.2017.1": "最珍贵的宝物" + "MainScreenCG.2017.1": "最珍贵的宝物", + "MainScreenCG.2018.1": "眠于秋分之日" } \ No newline at end of file diff --git a/data/language/zh_cn/mainskill.json b/data/language/zh_cn/mainskill.json index 030841180..6511064ea 100644 --- a/data/language/zh_cn/mainskill.json +++ b/data/language/zh_cn/mainskill.json @@ -1199,6 +1199,30 @@ "MainSkill.406005.2": "风系均衡角色造成普攻和技能伤害时,风系主控角色获得1层「光荣」,持续{1}秒,可叠加{2}层。\u000b「光荣」层数达到10层时,队伍中风系角色造成的风系伤害提升{3}。\u000b「光荣」层数达到20层时,额外使队伍中风系角色造成的普攻伤害提升{4}。", "MainSkill.406006.1": "荣誉时刻", "MainSkill.406006.2": "风系均衡角色造成普攻和技能伤害时,风系主控角色获得1层「光荣」,持续{1}秒,可叠加{2}层。\u000b「光荣」层数达到10层时,队伍中风系角色造成的风系伤害提升{3}。\u000b「光荣」层数达到20层时,额外使队伍中风系角色造成的普攻伤害提升{4}。", + "MainSkill.406101.1": "睡前童话", + "MainSkill.406101.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406102.1": "睡前童话", + "MainSkill.406102.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406103.1": "睡前童话", + "MainSkill.406103.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406104.1": "睡前童话", + "MainSkill.406104.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406105.1": "睡前童话", + "MainSkill.406105.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406106.1": "睡前童话", + "MainSkill.406106.2": "水系主控角色施放技能或绝招时,获得1层「绘本」:技能伤害提升{1},持续{2}秒,可叠加3层。\u000b附带「绘本」的角色对目标造成伤害时,使目标受到水系技能伤害和水系印记伤害提升{3},持续{4}秒。", + "MainSkill.406201.1": "美好,尽在昨日", + "MainSkill.406201.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", + "MainSkill.406202.1": "美好,尽在昨日", + "MainSkill.406202.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", + "MainSkill.406203.1": "美好,尽在昨日", + "MainSkill.406203.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", + "MainSkill.406204.1": "美好,尽在昨日", + "MainSkill.406204.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", + "MainSkill.406205.1": "美好,尽在昨日", + "MainSkill.406205.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", + "MainSkill.406206.1": "美好,尽在昨日", + "MainSkill.406206.2": "水系主控角色触发##水系印记#1018#或受到伤害后,获得1层「希望」,持续{1}秒,可叠加6层。\u000b「希望」层数达到3层时,全队造成的水系技能伤害提升{2}。\u000b「希望」层数达到6层时,自身造成的印记伤害提升{3}。", "MainSkill.900101.1": "空技能", "MainSkill.900102.1": "空技能", "MainSkill.900103.1": "空技能" diff --git a/data/language/zh_cn/mallpackage.json b/data/language/zh_cn/mallpackage.json index 611ed5ea4..8072774ff 100644 --- a/data/language/zh_cn/mallpackage.json +++ b/data/language/zh_cn/mallpackage.json @@ -358,6 +358,26 @@ "MallPackage.pack.16_role_l.3": "豪华礼券组合", "MallPackage.pack.16_role_s.1": "午后茶会\u000b超值礼券组合", "MallPackage.pack.16_role_s.2": "午后茶会·超值礼券组合", + "MallPackage.pack.17_disc.1": "星晨守护\u000b特惠闪碟组合", + "MallPackage.pack.17_disc.2": "星晨守护·特惠闪碟组合", + "MallPackage.pack.17_disc_l.1": "星晨守护\u000b豪华闪碟组合", + "MallPackage.pack.17_disc_l.2": "星晨守护·豪华闪碟组合", + "MallPackage.pack.17_disc_l.3": "豪华闪碟组合", + "MallPackage.pack.17_disc_s.1": "星晨守护\u000b超值闪碟组合", + "MallPackage.pack.17_disc_s.2": "星晨守护·超值闪碟组合", + "MallPackage.pack.17_gift.1": "星晨守护\u000b倾心礼品组合", + "MallPackage.pack.17_gift.2": "星晨守护·倾心礼品组合", + "MallPackage.pack.17_gift.3": "倾心礼品组合", + "MallPackage.pack.17_res.1": "星晨守护\u000b旅人养成组合", + "MallPackage.pack.17_res.2": "星晨守护·旅人养成组合", + "MallPackage.pack.17_res.3": "旅人养成组合", + "MallPackage.pack.17_role.1": "星晨守护\u000b特惠礼券组合", + "MallPackage.pack.17_role.2": "星晨守护·特惠礼券组合", + "MallPackage.pack.17_role_l.1": "星晨守护\u000b豪华礼券组合", + "MallPackage.pack.17_role_l.2": "星晨守护·豪华礼券组合", + "MallPackage.pack.17_role_l.3": "豪华礼券组合", + "MallPackage.pack.17_role_s.1": "星晨守护\u000b超值礼券组合", + "MallPackage.pack.17_role_s.2": "星晨守护·超值礼券组合", "MallPackage.pack.disc.1": "启程限定\u000b灿金闪碟组合", "MallPackage.pack.disc.2": "启程限定·灿金闪碟组合", "MallPackage.pack.first.1": "启程限定\u000b6元特惠组合", @@ -381,6 +401,8 @@ "MallPackage.skin.98.02.1.2": "解锁花原专属形象「异国风起时」的凭证!", "MallPackage.skin.98.02.2": "解锁花原专属形象「异国风起时」的凭证!", "MallPackage.skin.98.03.1": "落雪的赠礼", + "MallPackage.skin.98.03.1.1": "落雪的赠礼", + "MallPackage.skin.98.03.1.2": "解锁苍兰专属形象「落雪的赠礼」的凭证!", "MallPackage.skin.98.03.2": "解锁苍兰专属形象「落雪的赠礼」的凭证!", "MallPackage.skin.98.04.1": "平安度过试用期", "MallPackage.skin.98.04.1.1": "平安度过试用期", @@ -409,5 +431,7 @@ "MallPackage.skin.98.14.1": "悠悠哉哉,惬意夕阳", "MallPackage.skin.98.14.2": "解锁雾语专属形象「悠悠哉哉,惬意夕阳」的凭证!", "MallPackage.skin.98.15.1": "光彩闪亮,斗志昂扬", - "MallPackage.skin.98.15.2": "解锁缇莉娅专属形象「光彩闪亮,斗志昂扬」的凭证!" + "MallPackage.skin.98.15.2": "解锁缇莉娅专属形象「光彩闪亮,斗志昂扬」的凭证!", + "MallPackage.skin.98.16.1": "我的舞台我建造", + "MallPackage.skin.98.16.2": "解锁紫槿专属形象「我的舞台我建造」的凭证!" } \ No newline at end of file diff --git a/data/language/zh_cn/mallrecommendgroup.json b/data/language/zh_cn/mallrecommendgroup.json index bee745339..bf531494e 100644 --- a/data/language/zh_cn/mallrecommendgroup.json +++ b/data/language/zh_cn/mallrecommendgroup.json @@ -33,5 +33,10 @@ "MallRecommendGroup.1032.1": "旅人收集", "MallRecommendGroup.1033.1": "秘纹收集", "MallRecommendGroup.1034.1": "精品优选", - "MallRecommendGroup.1035.1": "精品优选" + "MallRecommendGroup.1035.1": "精品优选", + "MallRecommendGroup.1036.1": "尝鲜一试", + "MallRecommendGroup.1037.1": "旅人收集", + "MallRecommendGroup.1038.1": "秘纹收集", + "MallRecommendGroup.1039.1": "精品优选", + "MallRecommendGroup.1040.1": "精品优选" } \ No newline at end of file diff --git a/data/language/zh_cn/mangaloading.json b/data/language/zh_cn/mangaloading.json index 2cf078ebc..94a545177 100644 --- a/data/language/zh_cn/mangaloading.json +++ b/data/language/zh_cn/mangaloading.json @@ -47,6 +47,7 @@ "MangaLoading.50.1": "耐心教学", "MangaLoading.51.1": "锐利的目光", "MangaLoading.52.1": "有备无患", + "MangaLoading.53.1": "爱心饭菜", "MangaLoading.6.1": "泪液收藏", "MangaLoading.7.1": "蛋糕诱惑", "MangaLoading.9.1": "纯情秘密" diff --git a/data/language/zh_cn/playerhead.json b/data/language/zh_cn/playerhead.json index b168c8957..91debb853 100644 --- a/data/language/zh_cn/playerhead.json +++ b/data/language/zh_cn/playerhead.json @@ -8,10 +8,12 @@ "PlayerHead.11203.1": "获得形象后解锁\n\"日晒的余温\"", "PlayerHead.11303.1": "获得形象后解锁\n\"辣就试试看吧!\"", "PlayerHead.11603.1": "获得形象后解锁\n\"郁蓊恒温室中憩\"", + "PlayerHead.11703.1": "获得形象后解锁\n\"食来运转进行曲\"", "PlayerHead.11903.1": "获得形象后解锁\n\"异国风起时\"", "PlayerHead.12003.1": "获得形象后解锁\n\"胜利的方程式\"", "PlayerHead.12303.1": "获得形象后解锁\n\"漫游奇境的森林公主\"", "PlayerHead.12503.1": "获得形象后解锁\n\"落雪的赠礼\"", + "PlayerHead.12603.1": "获得形象后解锁\n\"我的舞台我建造\"", "PlayerHead.12703.1": "获得形象后解锁\n\"新人勇者前来报到\"", "PlayerHead.130001.1": "第1期创业激励基金\n解锁大亨尊享补贴获得", "PlayerHead.130002.1": "第2期创业激励基金\n解锁大亨尊享补贴获得", @@ -24,6 +26,7 @@ "PlayerHead.130009.1": "第9期创业激励基金\n解锁大亨尊享补贴获得", "PlayerHead.130010.1": "第10期创业激励基金\n解锁大亨尊享补贴获得", "PlayerHead.130011.1": "第11期创业激励基金\n解锁大亨尊享补贴获得", + "PlayerHead.130012.1": "第12期创业激励基金\n解锁大亨尊享补贴获得", "PlayerHead.13203.1": "获得形象后解锁\n\"微醺白日梦\"", "PlayerHead.13204.1": "获得形象后解锁\n\"粼粼镜影☆漆黑心伤\"", "PlayerHead.13303.1": "获得形象后解锁\n\"清露微滴的初夏\"", diff --git a/data/language/zh_cn/plot.json b/data/language/zh_cn/plot.json index b06917389..69839a75b 100644 --- a/data/language/zh_cn/plot.json +++ b/data/language/zh_cn/plot.json @@ -143,6 +143,12 @@ "Plot.13702.2": "太过认真的人,容易把自己逼到极限。", "Plot.13703.1": "后辈的烦恼日 下", "Plot.13703.2": "牵起她的手,来一场华丽的舞蹈吧!", + "Plot.13901.1": "结婚过家家 上", + "Plot.13901.2": "虽然成为了妈妈,但艾蕾既没有谈过恋爱,也没有结过婚……就算这样也可以成为“母亲”吗?", + "Plot.13902.1": "结婚过家家 中", + "Plot.13902.2": "即使不擅长家务,即使没有生过孩子,艾蕾也会是一位\"真正的母亲\"。", + "Plot.13903.1": "结婚过家家 下", + "Plot.13903.2": "无论疾病还是健康,无论贫穷还是富有,你们都发誓永远爱对方、尊敬对方、保护对方。", "Plot.14001.1": "斯帕克拉的烦恼 上", "Plot.14001.2": "天才发明家竟意外陷入瓶颈期,我该去哪里寻找新的灵感?", "Plot.14002.1": "斯帕克拉的烦恼 中", diff --git a/data/language/zh_cn/potential.json b/data/language/zh_cn/potential.json index 2fc00ccde..b0ced0d15 100644 --- a/data/language/zh_cn/potential.json +++ b/data/language/zh_cn/potential.json @@ -1391,6 +1391,64 @@ "Potential.513742.2": "埃莉诺的&Param5&提升&Param6&。绝招「火力覆盖」对目标造成伤害时,提升绝招对该目标造成的&Param1&&Param2&,持续&Param3&秒,可叠加&Param4&层。", "Potential.513743.1": "提升埃莉诺的&Param5&。全队风系角色施放主控技或援护技时,提升埃莉诺的&Param1&。", "Potential.513743.2": "埃莉诺的&Param5&提升&Param6&。全队风系角色施放主控技或援护技时,埃莉诺的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.513901.1": "全队为水系角色时,「清扫标记」数量上限提升,不会随时间消失,且每个「清扫标记」额外使艾蕾&Param2&提升。##「清扫标记」#4052#点亮数量达到上限时,可通过主控技施放绝招二段。", + "Potential.513901.2": "全队为水系角色时,「清扫标记」数量上限提升至5个,不会随时间消失,且每个「清扫标记」额外使艾蕾&Param2&提升&Param3&。##「清扫标记」#4052#点亮数量达到上限时,可通过主控技施放绝招二段「大扫除·归置」。", + "Potential.513902.1": "艾蕾施放普攻或主控技时,生成刀影,造成范围水系伤害,同时获得「清扫标记」。", + "Potential.513902.2": "艾蕾施放普攻「家务用重斩」或主控技「扫堂突进」时,生成刀影,造成攻击力&Param1&的范围水系技能伤害,同时获得1个「清扫标记」,该效果每&Param4&秒可触发1次。", + "Potential.513903.1": "「清扫标记」点亮数量达到上限时,可通过主控技施放绝招一段。通过任意方式施放绝招一段时,吸收所有「清扫标记」,并获得满层「清扫标记」增益。", + "Potential.513903.2": "「清扫标记」点亮数量达到上限时,可通过主控技施放绝招一段「大扫除·除尘」。通过任意方式施放绝招一段「大扫除·除尘」时,吸收所有「清扫标记」,并获得满层「清扫标记」增益,「清扫架势」期间不可获得「清扫标记」。", + "Potential.513904.1": "绝招一段的「清扫架势」期间,额外提升艾蕾&Param1&。\u000b「清扫架势」期间,目标身上「潮」达到一定层数时,额外生成「汐」。「汐」强化为##「溟汐」#4054#。", + "Potential.513904.2": "绝招一段「大扫除·除尘」的「清扫架势」期间,艾蕾&Param1&额外提升&Param2&,同时艾蕾触发##水系印记#1018#,产生##潮汐#4053#时,如果目标身上「潮」的层数达到3层和6层,额外生成「汐」。「汐」强化为##「溟汐」#4054#:造成攻击力&Param3&范围印记伤害。", + "Potential.513905.1": "绝招二段造成的伤害均变为技能伤害。施放绝招二段或主控技时,提升自身&Param1&。", + "Potential.513905.2": "绝招二段「大扫除·归置」造成的绝招伤害均变为技能伤害。施放绝招二段「大扫除·归置」或主控技「扫堂突进」时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.513906.1": "获得「清扫标记」时,主控技和潜能「多重清扫」造成的&Param1&提升。", + "Potential.513906.2": "获得「清扫标记」时,主控技「扫堂突进」和潜能「多重清扫」造成的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.513907.1": "施放绝招二段后,接下来一段时间内,刀影的触发间隔降低。全队为水系角色时,艾蕾&Param5&和&Param7&提升。", + "Potential.513907.2": "施放绝招二段「大扫除·归置」后,接下来&Param2&秒内,刀影的触发间隔降低至&Param3&秒,该效果每&Param4&秒最多触发一次。全队为水系角色时,艾蕾&Param5&提升&Param6&,&Param7&提升&Param8&。", + "Potential.513908.1": "全队为水系角色时,绝招一段造成的伤害和普攻造成的伤害均变为印记伤害,同时艾蕾提升普攻伤害可额外提升印记伤害。艾蕾&Param4&降低。", + "Potential.513908.2": "全队为水系角色时,绝招一段「大扫除·除尘」造成的绝招伤害和普攻「家务用重斩」造成的普攻伤害均变为印记伤害,同时艾蕾每提升&Param1&普攻伤害可额外提升&Param2&印记伤害,通过此方式提升的印记伤害最高不超过&Param3&。艾蕾&Param4&降低&Param5&。", + "Potential.513909.1": "「清扫架势」期间,每通过##潮汐#4053#生成一定次数的「汐」,可获得1层「待清理点」,同时提升艾蕾&Param1&。退出「清扫架势」时,「待清理点」转化为「清扫标记」。", + "Potential.513909.2": "「清扫架势」期间,每通过##潮汐#4053#生成&Param5&次「汐」,可获得1层「待清理点」,可叠加4层,同时艾蕾&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。退出「清扫架势」时,每层「待清理点」转化为1个「清扫标记」。", + "Potential.513910.1": "艾蕾&Param3&提升。全队为水系角色并且艾蕾处于「清扫架势」期间,普攻「家务用重斩」形态增强,&Param1&提升,可触发##水系印记#1018#产生##潮汐#4053#。", + "Potential.513910.2": "艾蕾&Param3&提升&Param4&。全队为水系角色并且艾蕾处于「清扫架势」期间,普攻「家务用重斩」形态增强,&Param1&提升&Param2&,可触发##水系印记#1018#产生##潮汐#4053#。", + "Potential.513911.1": "闪避或获得护盾时,提升艾蕾&Param1&。", + "Potential.513911.2": "闪避或获得护盾时,艾蕾&Param1&提升&Param2&,持续&Param3&秒。", + "Potential.513912.1": "艾蕾造成印记伤害时,提升自身&Param1&。", + "Potential.513912.2": "艾蕾造成印记伤害时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.513913.1": "长按闪避进入疾跑状态后一段时间,立即获得3个「清扫标记」。\u000b队伍中每有1个水系角色,提升艾蕾&Param2&。", + "Potential.513913.2": "长按闪避进入疾跑状态后0.5秒,立即获得3个「清扫标记」,该效果每&Param1&秒可触发1次。\u000b队伍中每有1个水系角色,艾蕾&Param2&提升&Param3&。", + "Potential.513921.1": "「循环斩击」不断发射寒冰之刃,连续造成范围水系技能伤害。", + "Potential.513921.2": "「循环斩击」不断发射寒冰之刃,连续造成攻击力&Param1&的范围水系技能伤害。", + "Potential.513922.1": "「循环斩击」次数提升和其造成的&Param1&提升。", + "Potential.513922.2": "「循环斩击」次数提升8次,且造成的&Param1&提升&Param2&。", + "Potential.513923.1": "「收尾斩击」额外造成范围水系技能伤害。", + "Potential.513923.2": "「收尾斩击」额外造成攻击力&Param1&x3的范围水系技能伤害。", + "Potential.513924.1": "「收尾斩击」时生成的冰晶会爆炸,再次造成范围水系技能伤害。", + "Potential.513924.2": "「收尾斩击」时生成的冰晶会爆炸,再次造成攻击力&Param1&的范围水系技能伤害。", + "Potential.513925.1": "「循环斩击」造成的&Param1&额外提升,对##破韧#1006#目标额外提升。", + "Potential.513925.2": "「循环斩击」造成的&Param1&额外提升&Param2&,对##破韧#1006#目标额外提升&Param4&。", + "Potential.513926.1": "「循环斩击」命中的目标数量大于3个时,造成的&Param1&提升。", + "Potential.513926.2": "「循环斩击」命中的目标数量大于3个时,造成的&Param1&提升&Param2&。", + "Potential.513927.1": "艾蕾在场越久,造成的&Param1&越高。", + "Potential.513927.2": "艾蕾每在场0.5秒,造成的&Param1&提升&Param2&,可叠加4层。", + "Potential.513928.1": "「收尾斩击」和冰晶造成的&Param1&提升,对精英及以上目标额外提升。", + "Potential.513928.2": "「收尾斩击」和冰晶造成的&Param1&提升&Param2&,对精英及以上目标额外提升&Param4&。", + "Potential.513929.1": "「收尾斩击」和冰晶命中的目标数量小于4个时,造成的&Param1&提升。", + "Potential.513929.2": "「收尾斩击」和冰晶命中的目标数量小于4个时,造成的&Param1&提升&Param2&。", + "Potential.513930.1": "「冰晶」范围提升。「收尾斩击」额外生成「冰晶」,分别造成范围水系技能伤害。", + "Potential.513930.2": "「冰晶」范围提升。「收尾斩击」额外生成2道「冰晶」,分别造成攻击力&Param1&的范围水系技能伤害。", + "Potential.513931.1": "辅助角色在场时,艾蕾造成的&Param1&提升。", + "Potential.513931.2": "辅助角色在场时,艾蕾造成的&Param1&提升&Param2&。", + "Potential.513932.1": "艾蕾&Param1&提升。", + "Potential.513932.2": "艾蕾&Param1&提升&Param2&。", + "Potential.513933.1": "全队为水系角色时,全队属性提升。", + "Potential.513933.2": "全队为水系角色时,全队&Param1&提升&Param2&。", + "Potential.513941.1": "施放绝招时,属性提升。", + "Potential.513941.2": "施放绝招「大扫除」时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.513942.1": "绝招一段爆气范围和伤害增加。", + "Potential.513942.2": "绝招一段「大扫除·除尘」爆气范围提升&Param3&,造成的&Param4&提升&Param5&。", + "Potential.513943.1": "绝招二段额外产生长刀虚影造成伤害。绝招二段造成的&Param1&提升。", + "Potential.513943.2": "绝招二段「大扫除·归置」额外产生长刀虚影,造成攻击力&Param3&的范围水系绝招伤害。绝招二段造成的&Param1&提升&Param2&。", "Potential.514001.1": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」,造成伤害,可触发##地系印记#1020#。\u000b当全队均为地系角色时,提升「兔兔速射」造成的&Param2&。", "Potential.514001.2": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」:对目标倾泻火力,造成攻击力&Param1&x7的地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔速射」的冷却为3秒。\u000b当全队均为地系角色时,「兔兔速射」造成的&Param2&提升&Param3&。", "Potential.514002.1": "提升##兔兔速射模式#4034#造成的&Param4&。\u000b##兔兔速射模式#4034#对目标造成伤害时附加「星晶」,叠加满层时使目标「星晶化」。\u000b「星晶化」的目标处于眩晕状态,无法被附加「星晶」。\u000b##兔兔速射模式#4034#对「星晶化」的目标造成伤害时,造成额外伤害,可触发##地系印记#1020#。", diff --git a/data/language/zh_cn/potentialpreset.json b/data/language/zh_cn/potentialpreset.json index 2adc66d48..c67c378b4 100644 --- a/data/language/zh_cn/potentialpreset.json +++ b/data/language/zh_cn/potentialpreset.json @@ -95,6 +95,10 @@ "PotentialPreset.13701.2": "埃莉诺的系统推荐预设1", "PotentialPreset.13702.1": "系统推荐预设2", "PotentialPreset.13702.2": "埃莉诺的系统推荐预设2", + "PotentialPreset.13901.1": "系统推荐预设1", + "PotentialPreset.13901.2": "艾蕾的系统推荐预设1", + "PotentialPreset.13902.1": "系统推荐预设2", + "PotentialPreset.13902.2": "艾蕾的系统推荐预设2", "PotentialPreset.14001.1": "系统推荐预设1", "PotentialPreset.14001.2": "斯帕克拉的系统推荐预设1", "PotentialPreset.14002.1": "系统推荐预设2", diff --git a/data/language/zh_cn/scorebossability.json b/data/language/zh_cn/scorebossability.json index 154b61944..053302b29 100644 --- a/data/language/zh_cn/scorebossability.json +++ b/data/language/zh_cn/scorebossability.json @@ -44,5 +44,9 @@ "ScoreBossAbility.100021.1": "层层打薄", "ScoreBossAbility.100021.2": "任意角色每触发&Param3&次印记,对首领目标附加「破甲」,每层「破甲」使其受到普攻伤害强度提升&Param4&,受到技能伤害强度提升&Param5&,可叠加&Param6&层。", "ScoreBossAbility.100022.1": "碎壳追击", - "ScoreBossAbility.100022.2": "援护角色对首领目标造成绝招伤害时,首领目标受到的绝招伤害强度提升&Param1&,持续&Param3&秒,可叠加&Param4&层。\n援护角色对首领目标造成普攻伤害时,首领目标受到的技能伤害强度提升&Param2&,持续&Param5&秒,可叠加&Param6&层。" + "ScoreBossAbility.100022.2": "援护角色对首领目标造成绝招伤害时,首领目标受到的绝招伤害强度提升&Param1&,持续&Param3&秒,可叠加&Param4&层。\n援护角色对首领目标造成普攻伤害时,首领目标受到的技能伤害强度提升&Param2&,持续&Param5&秒,可叠加&Param6&层。", + "ScoreBossAbility.100023.1": "裂壳余威", + "ScoreBossAbility.100023.2": "主控角色施放绝招时,首领目标受到的技能伤害强度提升&Param1&,持续&Param3&秒。\n主控角色施放绝招时,首领目标受到的印记伤害强度提升&Param2&,持续&Param4&秒。", + "ScoreBossAbility.100024.1": "追猎血契", + "ScoreBossAbility.100024.2": "主控角色最大生命提升&Param1&,受到伤害提升&Param2&。\n己方&Param3&秒内对首领目标累计造成&Param4&次印记伤害时,首领目标受到的技能伤害强度提升&Param5&,受到的普攻伤害强度提升&Param6&,持续&Param7&秒。" } \ No newline at end of file diff --git a/data/language/zh_cn/secondaryskill.json b/data/language/zh_cn/secondaryskill.json index 90dba10e4..79977fe0a 100644 --- a/data/language/zh_cn/secondaryskill.json +++ b/data/language/zh_cn/secondaryskill.json @@ -1399,6 +1399,46 @@ "SecondarySkill.4060204.2": "「光荣」满层时,队伍中风系角色造成的风系伤害提升{1}。", "SecondarySkill.4060205.1": "远大前途", "SecondarySkill.4060205.2": "「光荣」满层时,队伍中风系角色造成的风系伤害提升{1}。", + "SecondarySkill.4061101.1": "空白绘本", + "SecondarySkill.4061101.2": "全队水系技能伤害提升{1}。\u000b水系主控角色触发##水系印记#1018#后,获得当前「绘本」层数的「稚梦」:印记伤害提升{2},持续{3}秒,可叠加10层", + "SecondarySkill.4061102.1": "空白绘本", + "SecondarySkill.4061102.2": "全队水系技能伤害提升{1}。\u000b水系主控角色触发##水系印记#1018#后,获得当前「绘本」层数的「稚梦」:印记伤害提升{2},持续{3}秒,可叠加10层", + "SecondarySkill.4061103.1": "空白绘本", + "SecondarySkill.4061103.2": "全队水系技能伤害提升{1}。\u000b水系主控角色触发##水系印记#1018#后,获得当前「绘本」层数的「稚梦」:印记伤害提升{2},持续{3}秒,可叠加10层", + "SecondarySkill.4061104.1": "空白绘本", + "SecondarySkill.4061104.2": "全队水系技能伤害提升{1}。\u000b水系主控角色触发##水系印记#1018#后,获得当前「绘本」层数的「稚梦」:印记伤害提升{2},持续{3}秒,可叠加10层", + "SecondarySkill.4061105.1": "空白绘本", + "SecondarySkill.4061105.2": "全队水系技能伤害提升{1}。\u000b水系主控角色触发##水系印记#1018#后,获得当前「绘本」层数的「稚梦」:印记伤害提升{2},持续{3}秒,可叠加10层", + "SecondarySkill.4061201.1": "稚梦遐想", + "SecondarySkill.4061201.2": "水系主控角色获得「稚梦」时,全队造成的水系伤害提升{1},持续{2}秒。\u000b「稚梦」满层时,自身技能暴击伤害提升{3}。", + "SecondarySkill.4061202.1": "稚梦遐想", + "SecondarySkill.4061202.2": "水系主控角色获得「稚梦」时,全队造成的水系伤害提升{1},持续{2}秒。\u000b「稚梦」满层时,自身技能暴击伤害提升{3}。", + "SecondarySkill.4061203.1": "稚梦遐想", + "SecondarySkill.4061203.2": "水系主控角色获得「稚梦」时,全队造成的水系伤害提升{1},持续{2}秒。\u000b「稚梦」满层时,自身技能暴击伤害提升{3}。", + "SecondarySkill.4061204.1": "稚梦遐想", + "SecondarySkill.4061204.2": "水系主控角色获得「稚梦」时,全队造成的水系伤害提升{1},持续{2}秒。\u000b「稚梦」满层时,自身技能暴击伤害提升{3}。", + "SecondarySkill.4061205.1": "稚梦遐想", + "SecondarySkill.4061205.2": "水系主控角色获得「稚梦」时,全队造成的水系伤害提升{1},持续{2}秒。\u000b「稚梦」满层时,自身技能暴击伤害提升{3}。", + "SecondarySkill.4062101.1": "昨日余光", + "SecondarySkill.4062101.2": "「希望」满层时,水系主控角色攻击力提升{1},造成伤害时对目标附加「残愿」,持续{2}秒。\u000b对附带「残愿」的目标,队伍内角色造成的水系技能伤害提升{3}。", + "SecondarySkill.4062102.1": "昨日余光", + "SecondarySkill.4062102.2": "「希望」满层时,水系主控角色攻击力提升{1},造成伤害时对目标附加「残愿」,持续{2}秒。\u000b对附带「残愿」的目标,队伍内角色造成的水系技能伤害提升{3}。", + "SecondarySkill.4062103.1": "昨日余光", + "SecondarySkill.4062103.2": "「希望」满层时,水系主控角色攻击力提升{1},造成伤害时对目标附加「残愿」,持续{2}秒。\u000b对附带「残愿」的目标,队伍内角色造成的水系技能伤害提升{3}。", + "SecondarySkill.4062104.1": "昨日余光", + "SecondarySkill.4062104.2": "「希望」满层时,水系主控角色攻击力提升{1},造成伤害时对目标附加「残愿」,持续{2}秒。\u000b对附带「残愿」的目标,队伍内角色造成的水系技能伤害提升{3}。", + "SecondarySkill.4062105.1": "昨日余光", + "SecondarySkill.4062105.2": "「希望」满层时,水系主控角色攻击力提升{1},造成伤害时对目标附加「残愿」,持续{2}秒。\u000b对附带「残愿」的目标,队伍内角色造成的水系技能伤害提升{3}。", + "SecondarySkill.4062201.1": "昔影所指", + "SecondarySkill.4062201.2": "水系主控角色附加「残愿」时,全队攻击力提升{1},持续{2}秒。", + "SecondarySkill.4062202.1": "昔影所指", + "SecondarySkill.4062202.2": "水系主控角色附加「残愿」时,全队攻击力提升{1},持续{2}秒。", + "SecondarySkill.4062203.1": "昔影所指", + "SecondarySkill.4062203.2": "水系主控角色附加「残愿」时,全队攻击力提升{1},持续{2}秒。", + "SecondarySkill.4062204.1": "昔影所指", + "SecondarySkill.4062204.2": "水系主控角色附加「残愿」时,全队攻击力提升{1},持续{2}秒。", + "SecondarySkill.4062205.1": "昔影所指", + "SecondarySkill.4062205.2": "水系主控角色附加「残愿」时,全队攻击力提升{1},持续{2}秒。", "SecondarySkill.9001.1": "空技能", "SecondarySkill.9001.2": "测试用空技能" } \ No newline at end of file diff --git a/data/language/zh_cn/skill.json b/data/language/zh_cn/skill.json index a81b5f341..af6acd5c6 100644 --- a/data/language/zh_cn/skill.json +++ b/data/language/zh_cn/skill.json @@ -719,6 +719,20 @@ "Skill.13770000.1": "艾莉诺疾跑", "Skill.13770000.13": "艾莉诺疾跑", "Skill.13770000.2": "艾莉诺疾跑", + "Skill.13910000.1": "家务用重斩", + "Skill.13910000.13": "使用长刀,连续造成伤害。", + "Skill.13910000.2": "使用长刀,连续造成伤害。\u000b一段:攻击力&Param1&、&Param2&水系普攻伤害\u000b二段:攻击力&Param3&水系普攻伤害\u000b三段:攻击力&Param4&x2水系普攻伤害\u000b四段:攻击力&Param5&、&Param6&、&Param7&水系普攻伤害\u000b五段:攻击力&Param8&水系普攻伤害", + "Skill.13931000.1": "扫堂突进", + "Skill.13931000.13": "穿梭至目标处,造成范围水系技能伤害,可触发##水系印记#1018#。\u000b主控技「扫堂突进」造成伤害时,获得1个「清扫标记」:使自身&Param2&提升。", + "Skill.13931000.2": "穿梭至目标处,造成攻击力&Param1&x3、&Param6&x3范围水系技能伤害,可触发##水系印记#1018#,产生##潮汐#4053#。\u000b主控技「扫堂突进」造成伤害时,获得1个「清扫标记」:使自身&Param2&提升&Param3&,持续&Param4&秒,数量上限为3个,通过此方式每次最多获得1个「清扫标记」。", + "Skill.13931001.1": "大扫除·除尘", + "Skill.13931002.1": "大扫除·归置", + "Skill.13932000.1": "清扫连刃", + "Skill.13932000.13": "挥动长刀「循环斩击」,造成范围水系技能伤害,随后发动强力「收尾斩击」,并形成冰晶,造成范围水系技能伤害。援护技造成伤害时,可触发##水系印记#1018#。", + "Skill.13932000.2": "挥动长刀「循环斩击」,造成攻击力&Param1&x4范围水系技能伤害,随后发动强力「收尾斩击」,并形成冰晶,分别造成攻击力&Param2&和&Param3&范围水系技能伤害。援护技造成伤害时,可触发##水系印记#1018#,产生##潮汐#4053#。", + "Skill.13940000.1": "大扫除", + "Skill.13940000.13": "绝招一段「大扫除·除尘」:造成范围水系绝招伤害,同时进入「清扫架势」:自身&Param2&提升。施放「大扫除·除尘」后,短时间内解锁二段绝招「大扫除·归置」。\u000b绝招二段「大扫除·归置」:追击目标,造成范围水系绝招伤害。\u000b绝招造成伤害时,可触发##水系印记#1018#。", + "Skill.13940000.2": "绝招一段「大扫除·除尘」:造成攻击力&Param1&范围水系绝招伤害,同时进入「清扫架势」:自身&Param2&提升&Param3&,持续&Param4&秒。施放「大扫除·除尘」后,短时间内解锁绝招二段「大扫除·归置」。\u000b绝招二段「大扫除·归置」:追击目标,造成攻击力&Param5&范围水系绝招伤害。\u000b绝招造成伤害时,可触发##水系印记#1018#,产生##潮汐#4053#。", "Skill.14010000.1": "柔光兔兔弹", "Skill.14010000.13": "控制轮椅连续发射能量子弹,造成伤害。", "Skill.14010000.2": "斯帕克拉控制轮椅两侧的能量枪,向目标进行3次射击。\u000b一段:攻击力&Param1&地系普攻伤害\u000b二段:攻击力&Param2&地系普攻伤害\u000b三段:攻击力&Param3&x2地系普攻伤害", @@ -1143,6 +1157,10 @@ "Skill.8013001.2": "发射冰箭,对目标造成伤害。", "Skill.8013002.1": "霖雨追击", "Skill.8013002.2": "召唤「宣传人偶」持续造成伤害。", + "Skill.8013201.1": "连打带闪", + "Skill.8013201.2": "挥舞球棒和滑板攻击目标。", + "Skill.8013202.1": "胜!爆星连打", + "Skill.8013202.2": "持续进行「二垒打」,并以”猛击“收尾,过程中会锁定攻击目标进行转向。", "Skill.8013301.1": "爆裂风弹", "Skill.8013301.2": "连续发射风弹,造成伤害。", "Skill.8013302.1": "疾风绽放", @@ -1155,6 +1173,14 @@ "Skill.8013501.2": "挥舞扫帚,进行多段攻击。", "Skill.8013502.1": "怪奇门扉", "Skill.8013502.2": "绘出法阵,从中不断召唤「提灯影灵」追踪目标并自爆。", + "Skill.8013701.1": "战术连式", + "Skill.8013701.2": "快速切换武器发动攻击,造成多段范围伤害。每次攻击可获得「战术储能」,消耗一定数量的「战术储能」可以发动「十字重斩」造成范围伤害。", + "Skill.8013702.1": "哨位展开", + "Skill.8013702.2": "快速旋转造成范围伤害,并获得「警戒」效果:多个哨兵环绕埃利诺持续旋转攻击。", + "Skill.8013901.1": "家务用重斩", + "Skill.8013901.2": "使用长刀,连续造成伤害。", + "Skill.8013902.1": "清扫连刃", + "Skill.8013902.2": "挥动长刀造成范围伤害,每次施放技能后获得 1 层「清扫标记」,每层标记提升自身攻击力,最多叠加 3 层。", "Skill.8014001.1": "柔光兔兔弹", "Skill.8014001.2": "使用轮椅上的能量枪械,对目标高速发射水晶子弹。", "Skill.8014002.1": "兔子派重速切换", @@ -1171,6 +1197,14 @@ "Skill.8015601.2": "使用手弩连续射击。", "Skill.8015602.1": "布偶乱步", "Skill.8015602.2": "将玩偶企鹅投掷到敌人脚下,命令其追踪敌人进行攻击。", + "Skill.8015701.1": "渔狩追猎", + "Skill.8015701.2": "发射墨鱼弹,造成范围伤害。普攻命中同一目标达到指定次数后,为该目标附加「猎标」;花玲会向携带「猎标」的目标发射锁链,与之链接。", + "Skill.8015702.1": "愿者上钩", + "Skill.8015702.2": "跃起发射鱼饼干引发爆炸,并引来「鲨老大」吞食造成二次伤害。", + "Skill.8016001.1": "音波泡沫", + "Skill.8016001.2": "吹出泡泡攻击目标。", + "Skill.8016002.1": "琉璃泡泡蛙", + "Skill.8016002.2": "发射一个「泡泡蛙」:进行多次弹跳,每次弹跳落地时,造成范围伤害。", "Skill.8210020.1": "1_2移动", "Skill.8210030.1": "1_3移动攻击", "Skill.8210041.1": "1_4十字刀移动攻击", @@ -1228,7 +1262,7 @@ "Skill.8216001.2": "在随机1枚能量球位置形成反弹能量球的泡泡。\n能量球被泡泡保护,提供一次无敌。", "Skill.8219990.1": "打砖块出生", "Skill.8219999.1": "打砖块Idle", - "Skill.8299999.1": "???", + "Skill.8299999.1": "木桩", "Skill.9900101.13": "钉刺攻击", "Skill.9900101.2": "钉刺攻击", "Skill.9900102.13": "钉刺攻击", @@ -1281,6 +1315,7 @@ "Skill.99705.2": "该角色会在后续版本中进行实装,敬请期待哟", "Skill.99706.13": "技能1", "Skill.99706.2": "技能1", + "Skill.99710000.1": "巨像进击", "Skill.99801.1": "暂未实装", "Skill.99801.13": "该角色会在后续版本中进行实装,敬请期待哟", "Skill.99801.2": "该角色会在后续版本中进行实装,敬请期待哟", @@ -1295,6 +1330,7 @@ "Skill.99805.1": "暂未实装", "Skill.99805.13": "该角色会在后续版本中进行实装,敬请期待哟", "Skill.99805.2": "该角色会在后续版本中进行实装,敬请期待哟", + "Skill.99810000.1": "魔侍轰震", "Skill.9999988.13": "通用出生测试", "Skill.9999988.2": "通用出生测试", "Skill.9999989.13": "通用出生测试", diff --git a/data/language/zh_cn/startowerbookeventreward.json b/data/language/zh_cn/startowerbookeventreward.json index b5ea63429..3b0a143e2 100644 --- a/data/language/zh_cn/startowerbookeventreward.json +++ b/data/language/zh_cn/startowerbookeventreward.json @@ -215,6 +215,15 @@ "StarTowerBookEventReward.13703.1": "星塔写生(三)", "StarTowerBookEventReward.13703.2": "埃莉诺终究还是要直面问题:“大小姐”的身份与“旅人”的双重身份,为她带来了沉重的压力。不过幸运的是,她并没有为此烦恼太久,因为那位自己最尊敬的前辈,又一次为她指明了道路:只要懂得发掘生活中的乐趣,忙中取乐亦未尝不可\n所以,埃莉诺对于她坚持的“绘画”这一爱好,有了新的主意。过去身为笼子里的金丝雀,能见到的美景终究是有限的;而只有当她得到自由,走上冒险之路时,才能看到广阔的新天地。\n埃莉诺很快将目光落在了对旅人而言最耳熟能详的风景上:那些仿佛来自另一个世界的美景,或瑰丽或奇妙的事物,就用自己的这支画笔记录下来吧!\n属于这位少女的新篇章,从此开始。", "StarTowerBookEventReward.13703.3": "携带埃莉诺通关3次星塔", + "StarTowerBookEventReward.13901.1": "万能的烹饪神器(一)", + "StarTowerBookEventReward.13901.2": "“把食材放进去,即可快速加热——无需点火,片刻即享热腾腾的美味。”\n艾蕾想要在星塔中通过许愿得到一款万能的烹饪神器,但眼前放在许愿箱里的却是一个沉重的金属箱子。\n\n艾蕾将眼前的金属箱子抱回了孤儿院,好奇的摆弄着,孩子们也围了过来。\n“把食材放进去,就可以快速加热……”\n艾蕾试探着往神器里放入了一块黑面包。\n叮!——\n随着清脆的声响,艾蕾打开了柜门,摸了摸放在圆盘上的面包。\n果然热了!\n既然这个神器可以加热食物,那理论上也可以直接把食物做熟。\n艾蕾又往神器里放入了几枚土豆,随后和孩子们一起围坐在神器旁,兴奋的等待着。\n嘭!——\n随着一声截然不同的闷响,众人透过神器的玻璃窗,眼看着土豆在里面一个个炸开,艾蕾赶快将孩子们护在怀里并踢开了神器。\n在那之后,艾蕾再也没有使用过这台神器。", + "StarTowerBookEventReward.13901.3": "携带艾蕾通关1次星塔", + "StarTowerBookEventReward.13902.1": "万能的烹饪神器(二)", + "StarTowerBookEventReward.13902.2": "“精准控温,受热均匀——即使是初学者,也能轻松做出香喷喷的烘焙美食。”\n艾蕾想要在星塔中通过许愿得到一款万能的烹饪神器,但眼前放在许愿箱里的却是一个比上次轻一些的铁盒子。\n\n艾蕾将眼前的铁盒子抱回了孤儿院,好奇的摆弄着,孩子们也围了过来。\n“即使是初学者,也能做出香喷喷的烘焙美食?”\n不同于上一台,这一台神器听上去就像是为艾蕾量身定制的。\n不过艾蕾却不能理解神器旋钮上所标注的小火、中火、大火、上下火是什么意思。\n“一般来说,火越大,食物熟的越快对吧。”\n说着,艾蕾拿出了一个面团,放进了神器中,然后将旋钮扭到了大火的档位。\n很快,当艾蕾从神器中取出面团时,孩子们只看到了一块黑漆漆的焦炭,但还好切开后中间的部分看上去卖相还不错,但当孩子将那部分放进嘴里时,却发现口感又酸又硬,十分难吃。\n不过,好歹是能做出来食物,艾蕾留下了这台神器。", + "StarTowerBookEventReward.13902.3": "携带艾蕾通关2次星塔", + "StarTowerBookEventReward.13903.1": "万能的烹饪神器(三)", + "StarTowerBookEventReward.13903.2": "“无需明火,无需热油,轻松炸出金黄酥脆——简单一步,美味立现!”\n艾蕾想要在星塔中通过许愿得到一款万能的烹饪神器,但眼前放在许愿箱里的却是一个像是带抽屉的柜子。\n\n艾蕾将眼前的柜子抱回了孤儿院,好奇的摆弄着,孩子们也围了过来。\n“简单一步,美味立现?”\n看上去,只要把准备好的食物放进这个柜子里,就能一键生成美味了。\n于是艾蕾将今天晚饭的食材一股脑放了进去。\n当柜门被拉开时,一股浓郁的香气扑面而出,相比于之前的两次,这次是实打实的万能烹饪神器。\n但让众人感到疑惑的是,这台神器做出来的食物口感上总是非常的干瘪。\n哪怕是新鲜的蔬菜,做出的也会是一捏就碎的蔬菜干,仿佛菜品里的营养早就被这台神器榨干了一般。\n于是,考虑到孩子们的饮食健康,艾蕾只会在孩子们想要改变口味时端出这台神器。", + "StarTowerBookEventReward.13903.3": "携带艾蕾通关3次星塔", "StarTowerBookEventReward.14001.1": "魔王派(一)", "StarTowerBookEventReward.14001.2": "那次技术大会后,斯帕克拉就推掉了一切订单,将魔王派的研发提到最高的优先级。毕竟,很少有机会能将这样一个符合自己审美的存在作为灵感,转变成一件有意思的发明。\n对了,魔王派这个名字,也是以那个人的“称谓”为基础取的——当然,如果熟知斯帕克拉的取名模式,便会知道这个所谓的灵感也掩盖不了她不擅长取名的事实:她所制造的每一个机器人,名字都由外形加一个‘派’字构成。", "StarTowerBookEventReward.14001.3": "携带斯帕克拉通关1次星塔", diff --git a/data/language/zh_cn/story.json b/data/language/zh_cn/story.json index beb49a802..d4fa34d55 100644 --- a/data/language/zh_cn/story.json +++ b/data/language/zh_cn/story.json @@ -2,12 +2,90 @@ "Story.100.1": "重返孤儿院", "Story.100.2": "言语说不通的时候,就需要用剑来开路。", "Story.100.4": "BT01", + "Story.1001.1": "引线", + "Story.1001.2": "这是一朵终将燃起的火。", + "Story.1001.4": "幕间 上", + "Story.1002.1": "点燃", + "Story.1002.2": "它毁灭不了你——反使你更强大。", + "Story.1002.4": "幕间 下", + "Story.1003.1": "风过林梢", + "Story.1003.2": "不必多言,行动就是答案。", + "Story.1003.4": "01A", + "Story.1004.1": "十面张网", + "Story.1004.2": "四正六隅,仍留一路。", + "Story.1004.4": "BT01", + "Story.1005.1": "伤痕暂停", + "Story.1005.2": "痛楚难以免去,但苦难可以选择。", + "Story.1005.4": "02A", + "Story.1006.1": "休战期", + "Story.1006.2": "不存在好的战争,也不存在坏的和平。", + "Story.1006.4": "03A", + "Story.1007.1": "薯条和情报", + "Story.1007.2": "有时候,信比剑更管用。", + "Story.1007.4": "04A", + "Story.1008.1": "尘沙的直觉", + "Story.1008.2": "“我觉得这次……这次不一样。”", + "Story.1008.4": "05A", + "Story.1009.1": "落不下的雨", + "Story.1009.2": "阴云密布,愁云惨雾。", + "Story.1009.4": "06A", "Story.101.1": "梦醒时分", "Story.101.2": "每一次醒来,都是一段新的人生。", "Story.101.4": "01", + "Story.1010.1": "一人成军", + "Story.1010.2": "如城墙一般,她屹立不倒。", + "Story.1010.4": "BT02", + "Story.1011.1": "指尖的沙", + "Story.1011.2": "她依然想保护你。", + "Story.1011.4": "终局", + "Story.1012.1": "未卜先知", + "Story.1012.2": "运筹至此,方为真知。", + "Story.1012.4": "01B", + "Story.1013.1": "两级反转", + "Story.1013.2": "知己知彼,百战不殆。", + "Story.1013.4": "BT03", + "Story.1014.1": "易地而处", + "Story.1014.2": "这是一场致命的算计。", + "Story.1014.4": "02B", + "Story.1015.1": "沙漠中的雨", + "Story.1015.2": "多有智慧,就多有愁烦。", + "Story.1015.4": "03B", + "Story.1016.1": "胜利之后", + "Story.1016.2": "想赢的人,脸上是不会有笑容的。", + "Story.1016.4": "04B", + "Story.1017.1": "适得其反", + "Story.1017.2": "废墟之上没有赢家。", + "Story.1017.4": "05B", + "Story.1018.1": "身旁的她", + "Story.1018.2": "只要……能到达那个地方……", + "Story.1018.4": "终局", + "Story.1019.1": "请君入瓮", + "Story.1019.2": "最好的猎人,最好的诱饵。", + "Story.1019.4": "01C", "Story.102.1": "过去的痕迹", "Story.102.2": "失去了所有记忆的你,收到了一份久远的礼物。", "Story.102.4": "02", + "Story.1020.1": "主场作战", + "Story.1020.2": "“有你们在身后,妈妈就不会输。”", + "Story.1020.4": "BT04", + "Story.1021.1": "魔王之塔", + "Story.1021.2": "勇者的攀登之路也不过如此了——", + "Story.1021.4": "02C", + "Story.1022.1": "梦开始的地方", + "Story.1022.2": "回到最初的地方,它依然认得你。", + "Story.1022.4": "03C", + "Story.1023.1": "再战星骸", + "Story.1023.2": "尘埃散尽,它等到了王的归来——", + "Story.1023.4": "BT05", + "Story.1024.1": "不变之物", + "Story.1024.2": "无论重来几次……", + "Story.1024.4": "04C", + "Story.1025.1": "遥远的塔", + "Story.1025.2": "“我们可能要前往一座过于遥远的塔了……”", + "Story.1025.4": "终局", + "Story.1026.1": "窄门", + "Story.1026.2": "最终,你们来到同一扇门前。", + "Story.1026.4": "真·终局", "Story.103.1": "消失的绿洲", "Story.103.2": "一转眼,你们的容身之所就被夺走了。", "Story.103.4": "03", diff --git a/data/language/zh_cn/storychapter.json b/data/language/zh_cn/storychapter.json index 8208e8def..92adf5bdb 100644 --- a/data/language/zh_cn/storychapter.json +++ b/data/language/zh_cn/storychapter.json @@ -2,6 +2,9 @@ "StoryChapter.1.1": "第一章", "StoryChapter.1.2": "没有记忆的生物", "StoryChapter.1.3": "星塔历 996 年", + "StoryChapter.10.1": "第九章", + "StoryChapter.10.2": "遥远的塔", + "StoryChapter.10.3": "星塔历 996 年", "StoryChapter.2.1": "第二章", "StoryChapter.2.2": "水道桥上的风", "StoryChapter.2.3": "星塔历 996 年", diff --git a/data/language/zh_cn/storychaptertimestamp.json b/data/language/zh_cn/storychaptertimestamp.json index 7939d8e60..e4210ff02 100644 --- a/data/language/zh_cn/storychaptertimestamp.json +++ b/data/language/zh_cn/storychaptertimestamp.json @@ -1,5 +1,19 @@ { + "StoryChapterTimeStamp.1001.1": "雾月 千塔日 13:10", + "StoryChapterTimeStamp.1002.1": "雾月 千塔日 13:30", + "StoryChapterTimeStamp.1003.1": "雾月 千塔日 14:00", + "StoryChapterTimeStamp.1004.1": "雾月 千塔日 14:10", + "StoryChapterTimeStamp.1005.1": "雾月 千塔日 14:30", + "StoryChapterTimeStamp.1006.1": "雾月 千塔日 15:00", + "StoryChapterTimeStamp.1007.1": "雾月 千塔日 15:11", + "StoryChapterTimeStamp.1008.1": "雾月 千塔日 15:40", + "StoryChapterTimeStamp.1009.1": "雾月 千塔日 15:50", "StoryChapterTimeStamp.101.1": "花月 醒神草日 08:00", + "StoryChapterTimeStamp.1010.1": "雾月 千塔日 16:40", + "StoryChapterTimeStamp.1011.1": "雾月 千塔日 17:10", + "StoryChapterTimeStamp.1012.1": "雾月 千塔日 17:30", + "StoryChapterTimeStamp.1013.1": "雾月 千塔日 18:15", + "StoryChapterTimeStamp.1014.1": "雾月 千塔日 18:40", "StoryChapterTimeStamp.102.1": "花月 醒神草日 09:00", "StoryChapterTimeStamp.103.1": "花月 醒神草日 10:00", "StoryChapterTimeStamp.104.1": "花月 醒神草日 11:25", diff --git a/data/language/zh_cn/storypreview.json b/data/language/zh_cn/storypreview.json index 0c33480c0..6bbd158f5 100644 --- a/data/language/zh_cn/storypreview.json +++ b/data/language/zh_cn/storypreview.json @@ -7,7 +7,10 @@ "StoryPreview.15.1": "诺瓦异闻 #16", "StoryPreview.16.1": "主线剧情 第八章", "StoryPreview.17.1": "诺瓦异闻 #17", + "StoryPreview.18.1": "主线剧情 第九章 前篇", + "StoryPreview.19.1": "主线剧情 第九章 后篇", "StoryPreview.2.1": "诺瓦异闻 #07", + "StoryPreview.20.1": "诺瓦异闻 #18", "StoryPreview.3.1": "主线剧情 第五章", "StoryPreview.4.1": "主线剧情 第六章", "StoryPreview.5.1": "诺瓦异闻 #08", diff --git a/data/language/zh_cn/storysetchapter.json b/data/language/zh_cn/storysetchapter.json index 03225f084..7f96d7008 100644 --- a/data/language/zh_cn/storysetchapter.json +++ b/data/language/zh_cn/storysetchapter.json @@ -32,5 +32,7 @@ "StorySetChapter.1016.1": "#16", "StorySetChapter.1016.2": "此间日常", "StorySetChapter.1017.1": "#17", - "StorySetChapter.1017.2": "最珍贵的宝物" + "StorySetChapter.1017.2": "最珍贵的宝物", + "StorySetChapter.1018.1": "#18", + "StorySetChapter.1018.2": "眠于秋分之日" } \ No newline at end of file diff --git a/data/language/zh_cn/storysetsection.json b/data/language/zh_cn/storysetsection.json index c9a4dbcee..0e86b1940 100644 --- a/data/language/zh_cn/storysetsection.json +++ b/data/language/zh_cn/storysetsection.json @@ -104,5 +104,11 @@ "StorySetSection.101702.1": "第二话", "StorySetSection.101702.2": "最珍贵的宝物 其二", "StorySetSection.101703.1": "第三话", - "StorySetSection.101703.2": "最珍贵的宝物 其三" + "StorySetSection.101703.2": "最珍贵的宝物 其三", + "StorySetSection.101801.1": "第一话", + "StorySetSection.101801.2": "眠于秋分之日 其一", + "StorySetSection.101802.1": "第二话", + "StorySetSection.101802.2": "眠于秋分之日 其二", + "StorySetSection.101803.1": "第三话", + "StorySetSection.101803.2": "眠于秋分之日 其三" } \ No newline at end of file diff --git a/data/language/zh_cn/talent.json b/data/language/zh_cn/talent.json index 03be4f17d..5c0975ef3 100644 --- a/data/language/zh_cn/talent.json +++ b/data/language/zh_cn/talent.json @@ -2589,6 +2589,66 @@ "Talent.1370574.2": "普攻伤害提升&Param1&", "Talent.1370580.1": "大家一起嗨", "Talent.1370580.2": "埃莉诺对精英及以上目标造成的风系伤害提升&Param1&。", + "Talent.1390101.2": "基础攻击提升&Param1&", + "Talent.1390102.2": "基础防御提升&Param1&", + "Talent.1390103.2": "基础生命提升&Param1&", + "Talent.1390104.2": "攻击力提升&Param1&", + "Talent.1390105.2": "水系伤害提升&Param1&", + "Talent.1390106.2": "基础攻击提升&Param1&", + "Talent.1390107.2": "基础防御提升&Param1&", + "Talent.1390108.2": "基础生命提升&Param1&", + "Talent.1390109.2": "攻击力提升&Param1&", + "Talent.1390110.2": "水系伤害提升&Param1&", + "Talent.1390116.1": "特殊清扫工具", + "Talent.1390116.2": "艾蕾技能暴击率提升&Param1&。「大扫除·除尘」的「清扫架势」期间,艾蕾造成的水系伤害提升&Param2&。", + "Talent.1390217.2": "基础攻击提升&Param1&", + "Talent.1390218.2": "基础防御提升&Param1&", + "Talent.1390219.2": "基础生命提升&Param1&", + "Talent.1390220.2": "攻击力提升&Param1&", + "Talent.1390221.2": "水系伤害提升&Param1&", + "Talent.1390222.2": "基础攻击提升&Param1&", + "Talent.1390223.2": "基础防御提升&Param1&", + "Talent.1390224.2": "基础生命提升&Param1&", + "Talent.1390225.2": "攻击力提升&Param1&", + "Talent.1390226.2": "水系伤害提升&Param1&", + "Talent.1390232.1": "缝纫针线盒", + "Talent.1390232.2": "艾蕾施放「大扫除·归置」时,技能伤害提升&Param1&,持续&Param2&秒,施放「大扫除·除尘」时,印记伤害提升&Param3&,持续&Param4&秒。", + "Talent.1390333.2": "基础攻击提升&Param1&", + "Talent.1390334.2": "基础防御提升&Param1&", + "Talent.1390335.2": "基础生命提升&Param1&", + "Talent.1390336.2": "攻击力提升&Param1&", + "Talent.1390337.2": "水系伤害提升&Param1&", + "Talent.1390338.2": "基础攻击提升&Param1&", + "Talent.1390339.2": "基础防御提升&Param1&", + "Talent.1390340.2": "基础生命提升&Param1&", + "Talent.1390341.2": "攻击力提升&Param1&", + "Talent.1390342.2": "水系伤害提升&Param1&", + "Talent.1390348.1": "早安之吻", + "Talent.1390348.2": "任意角色对目标附加##水系印记#1018#后,艾蕾攻击提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", + "Talent.1390449.2": "基础攻击提升&Param1&", + "Talent.1390450.2": "基础防御提升&Param1&", + "Talent.1390451.2": "基础生命提升&Param1&", + "Talent.1390452.2": "攻击力提升&Param1&", + "Talent.1390453.2": "水系伤害提升&Param1&", + "Talent.1390454.2": "基础攻击提升&Param1&", + "Talent.1390455.2": "基础防御提升&Param1&", + "Talent.1390456.2": "基础生命提升&Param1&", + "Talent.1390457.2": "攻击力提升&Param1&", + "Talent.1390458.2": "水系伤害提升&Param1&", + "Talent.1390464.1": "午后清扫", + "Talent.1390464.2": "艾蕾触发##水系印记#1018#或施放绝招「大扫除」时,技能伤害提升&Param1&,印记伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Talent.1390565.2": "基础攻击提升&Param1&", + "Talent.1390566.2": "基础防御提升&Param1&", + "Talent.1390567.2": "基础生命提升&Param1&", + "Talent.1390568.2": "攻击力提升&Param1&", + "Talent.1390569.2": "水系伤害提升&Param1&", + "Talent.1390570.2": "基础攻击提升&Param1&", + "Talent.1390571.2": "基础防御提升&Param1&", + "Talent.1390572.2": "基础生命提升&Param1&", + "Talent.1390573.2": "攻击力提升&Param1&", + "Talent.1390574.2": "水系伤害提升&Param1&", + "Talent.1390580.1": "彻夜守护", + "Talent.1390580.2": "艾蕾对精英及以上目标造成的水系伤害提升&Param1&。", "Talent.1400101.1": "攻击强化", "Talent.1400101.2": "基础攻击提升&Param1&", "Talent.1400102.1": "防御强化", diff --git a/data/language/zh_cn/talentgroup.json b/data/language/zh_cn/talentgroup.json index 3ffae3082..454551ba3 100644 --- a/data/language/zh_cn/talentgroup.json +++ b/data/language/zh_cn/talentgroup.json @@ -119,6 +119,11 @@ "TalentGroup.13703.1": "这里我包场", "TalentGroup.13704.1": "今天我请客", "TalentGroup.13705.1": "大家一起嗨", + "TalentGroup.13901.1": "特殊清扫工具", + "TalentGroup.13902.1": "缝纫针线盒", + "TalentGroup.13903.1": "早安之吻", + "TalentGroup.13904.1": "午后清扫", + "TalentGroup.13905.1": "彻夜守护", "TalentGroup.14001.1": "天才工匠", "TalentGroup.14002.1": "拉黑名单", "TalentGroup.14003.1": "发明蓝图", diff --git a/data/language/zh_cn/title.json b/data/language/zh_cn/title.json index c53ed1b01..ab723039e 100644 --- a/data/language/zh_cn/title.json +++ b/data/language/zh_cn/title.json @@ -34,7 +34,17 @@ "Title.39.1": "可靠", "Title.4.1": "旅人", "Title.40.1": "海员", + "Title.41.1": "极速", + "Title.42.1": "车手", + "Title.43.1": "温柔", + "Title.44.1": "妈妈", + "Title.45.1": "冷血", + "Title.46.1": "追猎者", + "Title.47.1": "专业", + "Title.48.1": "寻影师", + "Title.49.1": "诺瓦", "Title.5.1": "雏菊", + "Title.50.1": "猎魔人", "Title.6.1": "管家", "Title.7.1": "冷静", "Title.8.1": "老板", diff --git a/data/language/zh_cn/topbar.json b/data/language/zh_cn/topbar.json index 866ea881f..a528c5b44 100644 --- a/data/language/zh_cn/topbar.json +++ b/data/language/zh_cn/topbar.json @@ -12,6 +12,7 @@ "TopBar.ActivityLevelsSelectPanel_10109.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_10110.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_10111.1": "战斗关卡", + "TopBar.ActivityLevelsSelectPanel_10112.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_11100.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_20101.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_20102.1": "战斗关卡", @@ -89,6 +90,7 @@ "TopBar.JointDrillRanking_Mode1.1": "终焉绝响排行榜", "TopBar.JointDrillRanking_Mode2.1": "终焉绝响排行榜", "TopBar.LevelMenu.1": "旅行", + "TopBar.LongestDayPanel.1": "活动", "TopBar.Mail.1": "邮件", "TopBar.Main_10103.1": "活动", "TopBar.Main_10107.1": "活动", @@ -141,6 +143,7 @@ "TopBar.Shop_10109.1": "活动商店", "TopBar.Shop_10110.1": "活动商店", "TopBar.Shop_10111.1": "活动商店", + "TopBar.Shop_10112.1": "活动商店", "TopBar.Shop_11100.1": "活动商店", "TopBar.Shop_20101.1": "活动商店", "TopBar.Shop_20102.1": "活动商店", @@ -191,6 +194,7 @@ "TopBar.Task_10109.1": "活动任务", "TopBar.Task_10110.1": "活动任务", "TopBar.Task_10111.1": "活动任务", + "TopBar.Task_10112.1": "活动任务", "TopBar.Task_11100.1": "活动任务", "TopBar.Task_20101.1": "活动任务", "TopBar.Task_20102.1": "活动任务", diff --git a/data/language/zh_cn/towerdefensecharacter.json b/data/language/zh_cn/towerdefensecharacter.json index 780765a03..6fbd6a615 100644 --- a/data/language/zh_cn/towerdefensecharacter.json +++ b/data/language/zh_cn/towerdefensecharacter.json @@ -12,12 +12,17 @@ "TowerDefenseCharacter.8012601.1": "紫槿", "TowerDefenseCharacter.8012701.1": "特丽莎", "TowerDefenseCharacter.8013001.1": "多娜", + "TowerDefenseCharacter.8013201.1": "密涅瓦", "TowerDefenseCharacter.8013301.1": "夏花", "TowerDefenseCharacter.8013399.1": "夏花", "TowerDefenseCharacter.8013401.1": "冬香", "TowerDefenseCharacter.8013501.1": "雾语", + "TowerDefenseCharacter.8013701.1": "埃莉诺", + "TowerDefenseCharacter.8013901.1": "艾蕾", "TowerDefenseCharacter.8014001.1": "斯帕克拉", "TowerDefenseCharacter.8014101.1": "赤霞", "TowerDefenseCharacter.8014301.1": "风影", - "TowerDefenseCharacter.8015601.1": "小禾" + "TowerDefenseCharacter.8015601.1": "小禾", + "TowerDefenseCharacter.8015701.1": "花玲", + "TowerDefenseCharacter.8016001.1": "薇洛" } \ No newline at end of file diff --git a/data/language/zh_cn/towerdefensecontrol.json b/data/language/zh_cn/towerdefensecontrol.json index 7f4974fbe..c6d4774c2 100644 --- a/data/language/zh_cn/towerdefensecontrol.json +++ b/data/language/zh_cn/towerdefensecontrol.json @@ -2,5 +2,6 @@ "TowerDefenseControl.102001.1": "\u000b【活动时间】\u000b2025/12/02 12:00~2025/12/09 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", "TowerDefenseControl.102002.1": "\u000b【活动时间】\u000b2026/01/27 12:00~2026/02/03 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", "TowerDefenseControl.102003.1": "\u000b【活动时间】\u000b2026/03/31 12:00~2026/04/07 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", - "TowerDefenseControl.102004.1": "\u000b【活动时间】\u000b2026/7/14 12:00~2026/7/21 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。" + "TowerDefenseControl.102004.1": "\u000b【活动时间】\u000b2026/7/14 12:00~2026/7/21 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", + "TowerDefenseControl.102005.1": "\u000b【活动时间】\u000b2026/10/13 12:00~2026/10/20 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。" } \ No newline at end of file diff --git a/data/language/zh_cn/towerdefenseitem.json b/data/language/zh_cn/towerdefenseitem.json index 229aa0a38..4ba7784ad 100644 --- a/data/language/zh_cn/towerdefenseitem.json +++ b/data/language/zh_cn/towerdefenseitem.json @@ -10,5 +10,11 @@ "TowerDefenseItem.1021.3": "冷却时间:6s", "TowerDefenseItem.1031.1": "罐装乌云", "TowerDefenseItem.1031.2": "释放乌云,天降甘霖!", - "TowerDefenseItem.1031.3": "充能时间:8s" + "TowerDefenseItem.1031.3": "充能时间:8s", + "TowerDefenseItem.1041.1": "唤魂灯", + "TowerDefenseItem.1041.2": "呼唤灵魂为你照亮前方的道路……", + "TowerDefenseItem.1041.3": "充能时间:8s", + "TowerDefenseItem.1042.1": "唤魂灯", + "TowerDefenseItem.1042.2": "呼唤灵魂为你照亮前方的道路……", + "TowerDefenseItem.1042.3": "充能时间:8s" } \ No newline at end of file diff --git a/data/language/zh_cn/towerdefenselevel.json b/data/language/zh_cn/towerdefenselevel.json index 67305b96c..fd8049ebc 100644 --- a/data/language/zh_cn/towerdefenselevel.json +++ b/data/language/zh_cn/towerdefenselevel.json @@ -154,5 +154,45 @@ "TowerDefenseLevel.1410.1": "烈焰对决 Ⅱ", "TowerDefenseLevel.1410.2": "通关本关卡", "TowerDefenseLevel.1410.3": "通关时血量高于10", - "TowerDefenseLevel.1410.4": "通关时血量高于15" + "TowerDefenseLevel.1410.4": "通关时血量高于15", + "TowerDefenseLevel.1501.1": "保卫战教程 Ⅰ", + "TowerDefenseLevel.1501.2": "通关本关卡", + "TowerDefenseLevel.1501.3": "通关时血量高于3", + "TowerDefenseLevel.1501.4": "通关时血量高于5", + "TowerDefenseLevel.1502.1": "保卫战教程 Ⅱ", + "TowerDefenseLevel.1502.2": "通关本关卡", + "TowerDefenseLevel.1502.3": "通关时血量高于10", + "TowerDefenseLevel.1502.4": "通关时血量高于15", + "TowerDefenseLevel.1503.1": "雾中惊魂夜Ⅰ", + "TowerDefenseLevel.1503.2": "通关本关卡", + "TowerDefenseLevel.1503.3": "通关时血量高于3", + "TowerDefenseLevel.1503.4": "通关时血量高于5", + "TowerDefenseLevel.1504.1": "雾中惊魂夜Ⅱ", + "TowerDefenseLevel.1504.2": "通关本关卡", + "TowerDefenseLevel.1504.3": "通关时血量高于3", + "TowerDefenseLevel.1504.4": "通关时血量高于5", + "TowerDefenseLevel.1505.1": "雾中惊魂夜Ⅲ", + "TowerDefenseLevel.1505.2": "通关本关卡", + "TowerDefenseLevel.1505.3": "通关时血量高于7", + "TowerDefenseLevel.1505.4": "通关时血量高于10", + "TowerDefenseLevel.1506.1": "雾中惊魂夜Ⅳ", + "TowerDefenseLevel.1506.2": "通关本关卡", + "TowerDefenseLevel.1506.3": "通关时血量高于10", + "TowerDefenseLevel.1506.4": "通关时血量高于15", + "TowerDefenseLevel.1507.1": "灯火渐熄Ⅰ", + "TowerDefenseLevel.1507.2": "通关本关卡", + "TowerDefenseLevel.1507.3": "通关时血量高于10", + "TowerDefenseLevel.1507.4": "通关时血量高于15", + "TowerDefenseLevel.1508.1": "灯火渐熄Ⅱ", + "TowerDefenseLevel.1508.2": "通关本关卡", + "TowerDefenseLevel.1508.3": "通关时血量高于10", + "TowerDefenseLevel.1508.4": "通关时血量高于15", + "TowerDefenseLevel.1509.1": "不见五指Ⅰ", + "TowerDefenseLevel.1509.2": "通关本关卡", + "TowerDefenseLevel.1509.3": "通关时血量高于10", + "TowerDefenseLevel.1509.4": "通关时血量高于15", + "TowerDefenseLevel.1510.1": "不见五指Ⅱ", + "TowerDefenseLevel.1510.2": "通关本关卡", + "TowerDefenseLevel.1510.3": "通关时血量高于10", + "TowerDefenseLevel.1510.4": "通关时血量高于15" } \ No newline at end of file diff --git a/data/language/zh_cn/towerdefensemonster.json b/data/language/zh_cn/towerdefensemonster.json index 8dabd3d32..7d327b98f 100644 --- a/data/language/zh_cn/towerdefensemonster.json +++ b/data/language/zh_cn/towerdefensemonster.json @@ -7,6 +7,8 @@ "TowerDefenseMonster.8070201.1": "【精英】双手插入大地时重量增加,猛烈的进攻可以打断。", "TowerDefenseMonster.8070401.1": "【精英】在自身周围生成炎热领域,加速炎热效果累积。", "TowerDefenseMonster.8070402.1": "【精英】发射火球,命中后增加炎热值并使部署位着火。", + "TowerDefenseMonster.8070501.1": "【精英】双手施法,向前发射漆黑子弹,命中后使目标陷入黑暗。", + "TowerDefenseMonster.8070502.1": "【精英】步伐缓慢而沉稳,耐久度适中。", "TowerDefenseMonster.8079901.1": "【精英】步伐缓慢而沉稳,耐久度很高。", "TowerDefenseMonster.8079902.1": "【精英】翻滚途中不停加速,一旦受到控制就会恢复原状。", "TowerDefenseMonster.8079903.1": "【精英】双手插入大地时重量增加,猛烈的进攻可以打断。", @@ -14,6 +16,7 @@ "TowerDefenseMonster.8080401.1": "【首领】向部署位降下天火,并且每隔一段时间召唤全屏焰浪。", "TowerDefenseMonster.8080402.1": "【首领】向部署位降下天火,并且每隔一段时间召唤全屏焰浪。", "TowerDefenseMonster.8080403.1": "【首领】向部署位降下天火,并且每隔一段时间召唤全屏焰浪。", + "TowerDefenseMonster.8080501.1": "【首领】召唤吞噬光明的黑暗领域,命中后使目标陷入黑暗。", "TowerDefenseMonster.8089901.1": "【首领】会给周围所有队友施加加速效果,需要优先消灭。", "TowerDefenseMonster.8089902.1": "【首领】泥泞区域为队友附加减速、重量增加与减伤效果。", "TowerDefenseMonster.8089903.1": "【首领】挥动法杖,延迟后使一片区域生成草丛。" diff --git a/data/language/zh_cn/towerdefensepotential.json b/data/language/zh_cn/towerdefensepotential.json index c1cbc6cd0..e68cf3fa9 100644 --- a/data/language/zh_cn/towerdefensepotential.json +++ b/data/language/zh_cn/towerdefensepotential.json @@ -120,6 +120,17 @@ "TowerDefensePotential.1300105.1": "攻击力", "TowerDefensePotential.1300106.1": "攻击力", "TowerDefensePotential.1300107.1": "技能充能", + "TowerDefensePotential.1320101.1": "好球区域", + "TowerDefensePotential.1320101.2": "技能命中目标时,为其附加「星芒」标记。「星芒」在持续数秒后自动引爆,造成范围伤害;亦可通过「猛击」主动引爆,引爆伤害与范围均获得提升。", + "TowerDefensePotential.1320102.1": "耀目辉芒", + "TowerDefensePotential.1320102.2": "技能每段伤害都会以小力度击退目标,但释放过程中角色朝向不再变化。", + "TowerDefensePotential.1320103.1": "最后通牒", + "TowerDefensePotential.1320103.2": "「二垒打」变为三连击。", + "TowerDefensePotential.1320104.1": "街头艺术", + "TowerDefensePotential.1320104.2": "技能的伤害范围扩大,击退力度提升。", + "TowerDefensePotential.1320105.1": "攻击力与技能充能", + "TowerDefensePotential.1320106.1": "攻击力与技能充能", + "TowerDefensePotential.1320107.1": "技能充能", "TowerDefensePotential.1330101.1": "身如柳絮", "TowerDefensePotential.1330101.2": "技能具有更强的推动效果,伤害提升。", "TowerDefensePotential.1330102.1": "风蚀冲击", @@ -153,6 +164,28 @@ "TowerDefensePotential.1350105.1": "攻击力", "TowerDefensePotential.1350106.1": "攻击速度", "TowerDefensePotential.1350107.1": "技能充能", + "TowerDefensePotential.1370101.1": "战术协议:爆破", + "TowerDefensePotential.1370101.2": "获得或消耗「战术储能」时发射1枚炸弹。", + "TowerDefensePotential.1370102.1": "战意激增", + "TowerDefensePotential.1370102.2": "提升技能攻击范围与频率。", + "TowerDefensePotential.1370103.1": "战术协议:阈值", + "TowerDefensePotential.1370103.2": "提升「十字重斩」的攻击次数,「警戒」期间武装能量的获取效率提升。", + "TowerDefensePotential.1370104.1": "战术协议:过载", + "TowerDefensePotential.1370104.2": "技能的持续时间变长。", + "TowerDefensePotential.1370105.1": "攻击力", + "TowerDefensePotential.1370106.1": "攻击力", + "TowerDefensePotential.1370107.1": "攻击力", + "TowerDefensePotential.1390101.1": "重复清理", + "TowerDefensePotential.1390101.2": "每层「清扫标记」获得的攻击力提升。", + "TowerDefensePotential.1390102.1": "寒冰之刃", + "TowerDefensePotential.1390102.2": "施放技能时,每次斩击都会向前方发射寒冰之刃。", + "TowerDefensePotential.1390103.1": "除尘漩涡", + "TowerDefensePotential.1390103.2": "集满 3 层「清扫标记」时,会立即消耗全部「清扫标记」进入「清扫架势」状态持续数秒,期间攻击力大幅提升,「清扫架势」期间不可获得「清扫标记」。", + "TowerDefensePotential.1390104.1": "反复清理", + "TowerDefensePotential.1390104.2": "技能攻击频率获得提升。", + "TowerDefensePotential.1390105.1": "攻击力", + "TowerDefensePotential.1390106.1": "攻击力", + "TowerDefensePotential.1390107.1": "技能充能", "TowerDefensePotential.1400101.1": "跃耳极射", "TowerDefensePotential.1400101.2": "「速射炮」形态下,每隔一段时间便会进行一次快速连射。", "TowerDefensePotential.1400102.1": "兔兔大开口", @@ -196,5 +229,27 @@ "TowerDefensePotential.1560104.2": "企鹅玩偶在场上进行持续时间更久的热舞,对周围造成持续性的伤害并附加易伤效果。", "TowerDefensePotential.1560105.1": "攻击力", "TowerDefensePotential.1560106.1": "技能充能", - "TowerDefensePotential.1560107.1": "攻击力" + "TowerDefensePotential.1560107.1": "攻击力", + "TowerDefensePotential.1570101.1": "猎弹散布", + "TowerDefensePotential.1570101.2": "对附带「猎标」的目标普攻时,可发动吊射产生范围伤害,同时「猎标」的锁链会持续产生伤害。", + "TowerDefensePotential.1570102.1": "鲨影潜袭", + "TowerDefensePotential.1570102.2": "施放技能后会引来「鲨老大」跟随,对目标发动数次飞扑攻击造成范围伤害。", + "TowerDefensePotential.1570103.1": "追猎暗锁", + "TowerDefensePotential.1570103.2": "对附带「猎标」的目标普攻时花铃的普通攻击范围获得提升,敌人获得减速,且目标距离花铃越远,目前的移动速度会变得越低。", + "TowerDefensePotential.1570104.1": "猎群涡流", + "TowerDefensePotential.1570104.2": "「鲨老大」发动攻击可引来鱼群涡流造成范围伤害。", + "TowerDefensePotential.1570105.1": "攻击力", + "TowerDefensePotential.1570106.1": "攻击力", + "TowerDefensePotential.1570107.1": "技能充能", + "TowerDefensePotential.1600101.1": "碎沫余音", + "TowerDefensePotential.1600101.2": "「泡泡蛙」每次弹跳后,下一次弹跳伤害增加。", + "TowerDefensePotential.1600102.1": "流光微颤", + "TowerDefensePotential.1600102.2": "「泡泡蛙」每次弹跳落地时,若自身落点周围一定范围内有友方角色,则为其提供一定技能充能。", + "TowerDefensePotential.1600103.1": "律动光泡", + "TowerDefensePotential.1600103.2": "「泡泡蛙」每次弹跳后,体积与伤害范围获得提升。", + "TowerDefensePotential.1600104.1": "纷乱泡泡", + "TowerDefensePotential.1600104.2": "「泡泡蛙」的弹跳间隔变短,造成的伤害获得提升,同时附加给友方的技能充能效果获得强化。", + "TowerDefensePotential.1600105.1": "攻击力", + "TowerDefensePotential.1600106.1": "攻击力", + "TowerDefensePotential.1600107.1": "技能充能" } \ No newline at end of file diff --git a/data/language/zh_cn/towerdefensequest.json b/data/language/zh_cn/towerdefensequest.json index 333d6ff24..e5c87858c 100644 --- a/data/language/zh_cn/towerdefensequest.json +++ b/data/language/zh_cn/towerdefensequest.json @@ -1,8 +1,32 @@ { "TowerDefenseQuest.1.1": "在「保卫战教程 I」中通关", "TowerDefenseQuest.10.1": "在「林中卫士 II」中通关", + "TowerDefenseQuest.100.1": "在「保卫战教程 Ⅰ」中通关", + "TowerDefenseQuest.101.1": "在「保卫战教程 Ⅱ」中通关", + "TowerDefenseQuest.102.1": "在「雾中惊魂夜Ⅰ」中通关", + "TowerDefenseQuest.103.1": "在「雾中惊魂夜Ⅰ」中达到3星", + "TowerDefenseQuest.104.1": "在「雾中惊魂夜Ⅱ」中通关", + "TowerDefenseQuest.105.1": "在「雾中惊魂夜Ⅱ」中达到3星", + "TowerDefenseQuest.106.1": "在「雾中惊魂夜Ⅲ」中通关", + "TowerDefenseQuest.107.1": "在「雾中惊魂夜Ⅲ」中达到2星", + "TowerDefenseQuest.108.1": "在「雾中惊魂夜Ⅲ」中达到3星", + "TowerDefenseQuest.109.1": "在「雾中惊魂夜Ⅳ」中通关", "TowerDefenseQuest.11.1": "在「林中卫士 II」中达到2星", + "TowerDefenseQuest.110.1": "在「雾中惊魂夜Ⅳ」中达到2星", + "TowerDefenseQuest.111.1": "在「雾中惊魂夜Ⅳ」中达到3星", + "TowerDefenseQuest.112.1": "在「灯火渐熄 Ⅰ」中通关", + "TowerDefenseQuest.113.1": "在「灯火渐熄 Ⅰ」中达到2星", + "TowerDefenseQuest.114.1": "在「灯火渐熄 Ⅰ」中达到3星", + "TowerDefenseQuest.115.1": "在「灯火渐熄 Ⅱ」中通关", + "TowerDefenseQuest.116.1": "在「灯火渐熄 Ⅱ」中达到2星", + "TowerDefenseQuest.117.1": "在「灯火渐熄 Ⅱ」中达到3星", + "TowerDefenseQuest.118.1": "在「不见五指 Ⅰ」中通关", + "TowerDefenseQuest.119.1": "在「不见五指 Ⅰ」中达到2星", "TowerDefenseQuest.12.1": "在「林中卫士 II」中达到3星", + "TowerDefenseQuest.120.1": "在「不见五指 Ⅰ」中达到3星", + "TowerDefenseQuest.121.1": "在「不见五指 Ⅱ」中通关", + "TowerDefenseQuest.122.1": "在「不见五指 Ⅱ」中达到2星", + "TowerDefenseQuest.123.1": "在「不见五指 Ⅱ」中达到3星", "TowerDefenseQuest.13.1": "在「林中卫士 III」中通关", "TowerDefenseQuest.14.1": "在「林中卫士 III」中达到2星", "TowerDefenseQuest.15.1": "在「林中卫士 III」中达到3星", diff --git a/data/language/zh_cn/towerdefensequestgroup.json b/data/language/zh_cn/towerdefensequestgroup.json index a47ed1549..a49a9ba29 100644 --- a/data/language/zh_cn/towerdefensequestgroup.json +++ b/data/language/zh_cn/towerdefensequestgroup.json @@ -7,7 +7,11 @@ "TowerDefenseQuestGroup.14.1": "熟能生巧", "TowerDefenseQuestGroup.15.1": "游棋高手", "TowerDefenseQuestGroup.16.1": "游棋大师", + "TowerDefenseQuestGroup.17.1": "初来乍到", + "TowerDefenseQuestGroup.18.1": "熟能生巧", + "TowerDefenseQuestGroup.19.1": "游棋高手", "TowerDefenseQuestGroup.2.1": "熟能生巧", + "TowerDefenseQuestGroup.20.1": "游棋大师", "TowerDefenseQuestGroup.3.1": "游棋高手", "TowerDefenseQuestGroup.4.1": "游棋大师", "TowerDefenseQuestGroup.5.1": "初来乍到", diff --git a/data/language/zh_cn/trialbuild.json b/data/language/zh_cn/trialbuild.json index dd42a27ec..e298501d2 100644 --- a/data/language/zh_cn/trialbuild.json +++ b/data/language/zh_cn/trialbuild.json @@ -54,5 +54,10 @@ "TrialBuild.703.1": "剧情纪录", "TrialBuild.801.1": "剧情纪录", "TrialBuild.802.1": "剧情纪录", - "TrialBuild.803.1": "剧情纪录" + "TrialBuild.803.1": "剧情纪录", + "TrialBuild.901.1": "剧情纪录", + "TrialBuild.902.1": "剧情纪录", + "TrialBuild.903.1": "剧情纪录", + "TrialBuild.904.1": "剧情纪录", + "TrialBuild.905.1": "剧情纪录" } \ No newline at end of file diff --git a/data/language/zh_cn/trialcharacter.json b/data/language/zh_cn/trialcharacter.json index 539f84782..347aedebe 100644 --- a/data/language/zh_cn/trialcharacter.json +++ b/data/language/zh_cn/trialcharacter.json @@ -43,8 +43,10 @@ "TrialCharacter.12301.1": "杏子", "TrialCharacter.125.1": "苍兰", "TrialCharacter.12501.1": "苍兰", + "TrialCharacter.12503.1": "苍兰", "TrialCharacter.126.1": "紫槿", "TrialCharacter.12601.1": "紫槿", + "TrialCharacter.12603.1": "紫槿", "TrialCharacter.127.1": "特丽莎", "TrialCharacter.12701.1": "特丽莎", "TrialCharacter.12901.1": "???", @@ -62,6 +64,8 @@ "TrialCharacter.13601.1": "???", "TrialCharacter.137.1": "埃莉诺", "TrialCharacter.13701.1": "埃莉诺", + "TrialCharacter.139.1": "艾蕾", + "TrialCharacter.13901.1": "艾蕾", "TrialCharacter.140.1": "斯帕克拉", "TrialCharacter.14001.1": "斯帕克拉", "TrialCharacter.141.1": "赤霞", @@ -180,5 +184,16 @@ "TrialCharacter.80202.1": "鸢尾", "TrialCharacter.80301.1": "琥珀", "TrialCharacter.80302.1": "鸢尾", - "TrialCharacter.80303.1": "尘沙" + "TrialCharacter.80303.1": "尘沙", + "TrialCharacter.90101.1": "尘沙", + "TrialCharacter.90102.1": "琥珀", + "TrialCharacter.90103.1": "鸢尾", + "TrialCharacter.90201.1": "尘沙", + "TrialCharacter.90202.1": "琥珀", + "TrialCharacter.90203.1": "鸢尾", + "TrialCharacter.90301.1": "艾蕾", + "TrialCharacter.90401.1": "艾蕾", + "TrialCharacter.90501.1": "魔侍巨像", + "TrialCharacter.90502.1": "魔侍巨像", + "TrialCharacter.90503.1": "魔侍巨像" } \ No newline at end of file diff --git a/data/language/zh_cn/uitext.json b/data/language/zh_cn/uitext.json index ea92ff581..1d9fbeb04 100644 --- a/data/language/zh_cn/uitext.json +++ b/data/language/zh_cn/uitext.json @@ -116,6 +116,7 @@ "UIText.Activity_Mini_Game_10102.1": "幸运寻宝铲", "UIText.Activity_Mini_Game_10106.1": "幸运寻宝铲", "UIText.Activity_Mini_Game_10109.1": "月华窃梦人", + "UIText.Activity_Mini_Game_10112.1": "月华窃梦人", "UIText.Activity_Mini_Game_20102.1": "月华窃梦人", "UIText.Activity_Mini_Game_Cookie.1": "甜心梦工坊", "UIText.Activity_MiningEnd.1": "「幸运寻宝铲」活动已结束", @@ -145,6 +146,8 @@ "UIText.Activity_Shop.1": "活动商店", "UIText.Activity_Shop_10101.1": "活动商店", "UIText.Activity_Story.1": "剧情故事", + "UIText.Activity_Story1_10112.1": "遥远的塔", + "UIText.Activity_Story2_10112.1": "主线剧情第九章", "UIText.Activity_StoryChapter_10101.1": "主线剧情第三章", "UIText.Activity_StoryChapter_10102.1": "第四章 梦的彼岸", "UIText.Activity_StoryChapter_10103.1": "第六章 微火的奇迹", @@ -794,6 +797,11 @@ "UIText.Depot_SortByStar.1": "突破等级", "UIText.DepthPerk_Empty_Tips.1": "暂无潜能", "UIText.Depth_Empty_Tips.1": "暂无道具", + "UIText.Desert_9_5_Search_01.1": "破坏射线已准备完毕", + "UIText.Desert_9_5_Search_02.1": "操控魔侍巨像的双拳摧毁敌人", + "UIText.Desert_9_5_Search_03.1": "灭绝光炮已完全充能", + "UIText.Desert_9_5_Search_04.1": "许愿箱即将失守,尽速击溃敌人", + "UIText.Desert_9_5_Search_05.1": "许愿箱被摧毁了……你和尘沙都未能幸免", "UIText.Dictionary_Btn_Next.1": "下一条", "UIText.Dictionary_Btn_Pre.1": "上一条", "UIText.Dictionary_Included.1": "已收录", @@ -1445,6 +1453,7 @@ "UIText.GoldenSpyBuffType2.1": "延迟增益", "UIText.GoldenSpyBuffType3.1": "永久增益", "UIText.GoldenSpyBuffType4.1": "技能次数增益", + "UIText.GoldenSpy_CanNotChangeHook.1": "当前无法切换为捕捞网", "UIText.GoldenSpy_Floor.1": "第{0}/{1}间", "UIText.GoldenSpy_Go.1": "行动", "UIText.GoldenSpy_HighestScore.1": "{0}分", @@ -2109,10 +2118,11 @@ "UIText.MainlineFormationDisc_NotEnough.1": "携带3个主位秘纹即可开始战斗", "UIText.MainlineFormationDisc_PreviewEffect.1": "秘纹详情", "UIText.Mainline_Formation_Go.1": "下一步", - "UIText.Mainline_Open_Time_Day.1": "{0} 天 后开放新章节", - "UIText.Mainline_Open_Time_Hour.1": "{0} 小时 后开放新章节", - "UIText.Mainline_Open_Time_Min.1": "{0} 分钟 后开放新章节", - "UIText.Mainline_Open_Time_Sec.1": "{0} 秒 后开放新章节", + "UIText.Mainline_Open_Time_Day.1": "后续章节将于 {0} 天后开启,敬请期待", + "UIText.Mainline_Open_Time_Hour.1": "后续章节将于 {0} 小时后开启,敬请期待", + "UIText.Mainline_Open_Time_Min.1": "后续章节将于 {0} 分钟后开启,敬请期待", + "UIText.Mainline_Open_Time_Sec.1": "后续章节将于 {0} 秒后开启,敬请期待", + "UIText.Mainline_Preview_Lock_Read.1": "在活动期间,您可限时提前阅读未解锁的故事章节。\n为了您的最优体验,建议您先按顺序完成前序章节。\n您确定要提前进入本章节么?", "UIText.Mainview_BattlePassExpireHint.1": "战令已过期", "UIText.Mall_Btn_All.1": "全 部", "UIText.Mall_Btn_Buy.1": "购 买", @@ -3697,6 +3707,7 @@ "UIText.TraceHunt_Btn_HandBook.1": "围猎笔记", "UIText.TraceHunt_Btn_Help.1": "协助讨伐", "UIText.TraceHunt_Btn_HelpHunt.1": "协助讨伐", + "UIText.TraceHunt_Btn_HelpNoReward.1": "无偿协助", "UIText.TraceHunt_Btn_Hunt.1": "前往讨伐", "UIText.TraceHunt_Btn_HuntAgain.1": "再次讨伐", "UIText.TraceHunt_Btn_MultiHuntWarningCancel.1": "等待协助", @@ -3713,8 +3724,8 @@ "UIText.TraceHunt_ControlRefresh_Hour.1": "{num_0}小时{num_1}分", "UIText.TraceHunt_ControlRefresh_Min.1": "{num_0}分{num_1}秒", "UIText.TraceHunt_ControlRefresh_Sec.1": "{num_0}秒", - "UIText.TraceHunt_ControlTimeOverInBattle.1": "当前赛季已结束,当前讨伐Boss将完成结算,奖励会发往邮箱", - "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "当前赛季已结束,当前讨伐Boss将变更", + "UIText.TraceHunt_ControlTimeOverInBattle.1": "当前赛季已结束,本次围猎成果即将结算,奖励会发往邮箱", + "UIText.TraceHunt_ControlTimeOverInFirstBattle.1": "当前赛季已结束,即将离开本场战斗", "UIText.TraceHunt_Cur_Score.1": "当前积分", "UIText.TraceHunt_FriendHuntRefresh_Hour.1": "{num_0}小时{num_1}分", "UIText.TraceHunt_FriendHuntRefresh_Min.1": "{num_0}分{num_1}秒", @@ -3725,7 +3736,19 @@ "UIText.TraceHunt_HandBook_CompleteTitle.1": "已追捕", "UIText.TraceHunt_HandBook_DefaultName.1": "未知威胁", "UIText.TraceHunt_HandBook_HelpTitle.1": "协助追捕", + "UIText.TraceHunt_HardSwitch_AffixAtk.1": "攻击提升", + "UIText.TraceHunt_HardSwitch_AffixDef.1": "防御提升", + "UIText.TraceHunt_HardSwitch_AffixTime.1": "时间-{num_0}s", + "UIText.TraceHunt_HardSwitch_Close.1": "简单", + "UIText.TraceHunt_HardSwitch_HuntItemLimit.1": "未持有", + "UIText.TraceHunt_HardSwitch_LevelLimit.1": "围猎等级{num_0}级", + "UIText.TraceHunt_HardSwitch_Open.1": "困难", + "UIText.TraceHunt_HardSwitch_TipsDesc.1": "目标被激怒后将变得更加凶狠,将其讨伐可获得额外报酬", + "UIText.TraceHunt_HardSwitch_TipsTitle.1": "额外报酬", + "UIText.TraceHunt_HardSwitch_Title.1": "额外报酬", "UIText.TraceHunt_Help_BossEmpty.1": "暂无可讨伐目标", + "UIText.TraceHunt_Help_HuntNoneReward.1": "未持有时无法获得奖励", + "UIText.TraceHunt_Help_HuntNoneRewardMask.1": "无偿协助无法获得奖励", "UIText.TraceHunt_Help_HuntRewardRange.1": "可获得奖励:×{0}~{1}", "UIText.TraceHunt_Help_ListEmpty.1": "暂无可协助对象", "UIText.TraceHunt_Help_Stranger.1": "陌生人", @@ -3739,8 +3762,10 @@ "UIText.TraceHunt_HuntRefresh_Sec.1": "目标将于{num_0}秒后逃跑", "UIText.TraceHunt_LevelEffect_AddRate.1": "追踪效果提高 {num_0}%", "UIText.TraceHunt_LevelEffect_FreeRate.1": "追踪时返还{name_0}的概率提高 {num_1}%", + "UIText.TraceHunt_LevelEffect_Hard.1": "讨伐时可选择战斗难度", "UIText.TraceHunt_LevelEffect_LuckyRate.1": "追踪大成功概率提高 {num_0}%", "UIText.TraceHunt_LevelEffect_MaxStar.1": "讨伐战斗评分扩展至 {num_0}星", + "UIText.TraceHunt_LevelEffect_NoneRewardHelp.1": "未持有围猎许可证时可以进行无偿协助", "UIText.TraceHunt_LevelEffect_TokenRate.1": "{name_0}获得量提高 {num_1}%", "UIText.TraceHunt_Level_CurLevel.1": "当前等级", "UIText.TraceHunt_Level_LevelName.1": "等级", @@ -3754,6 +3779,7 @@ "UIText.TraceHunt_MaxStarWin.1": "已达成最高星级,即将完成并退出讨伐", "UIText.TraceHunt_MultiHuntWarning.1": "再次讨伐需要额外消耗{name_0},建议等待好友协助讨伐", "UIText.TraceHunt_Pause_CurStar.1": "当前评分", + "UIText.TraceHunt_Pause_NoneReward.1": "无偿协助无法获得奖励", "UIText.TraceHunt_Pause_RewardPreview.1": "预计奖励", "UIText.TraceHunt_RestartBattle_Tips.1": "是否重新开始本场战斗?", "UIText.TraceHunt_Result_Cost.1": "{name_0}×{num_1}", @@ -4060,6 +4086,7 @@ "UIText.WaterMark_Trigger_Effect_03.1": "水蚀", "UIText.WaterMark_Trigger_Effect_04.1": "沼泽", "UIText.WaterMark_Trigger_Effect_05.1": "寒冷", + "UIText.WaterMark_Trigger_Effect_06.1": "潮汐", "UIText.WeeklyBoss_Cancel.1": "取 消", "UIText.WeeklyBoss_Chanllenge.1": "挑 战", "UIText.WeeklyBoss_Confirm.1": "继续挑战", diff --git a/data/language/zh_cn/vampiresurvivor.json b/data/language/zh_cn/vampiresurvivor.json index 2b47c74ee..01933c5f9 100644 --- a/data/language/zh_cn/vampiresurvivor.json +++ b/data/language/zh_cn/vampiresurvivor.json @@ -78,5 +78,8 @@ "VampireSurvivor.314.3": "区域二", "VampireSurvivor.315.1": "怒骸狂猎 第15期", "VampireSurvivor.315.2": "区域一", - "VampireSurvivor.315.3": "区域二" + "VampireSurvivor.315.3": "区域二", + "VampireSurvivor.316.1": "怒骸狂猎 第16期", + "VampireSurvivor.316.2": "区域一", + "VampireSurvivor.316.3": "区域二" } \ No newline at end of file diff --git a/data/language/zh_cn/vampiresurvivorquest.json b/data/language/zh_cn/vampiresurvivorquest.json index 8a51d8927..110a3976f 100644 --- a/data/language/zh_cn/vampiresurvivorquest.json +++ b/data/language/zh_cn/vampiresurvivorquest.json @@ -136,5 +136,10 @@ "VampireSurvivorQuest.31502.1": "怒骸狂猎最高达到20000分", "VampireSurvivorQuest.31503.1": "怒骸狂猎最高达到25000分", "VampireSurvivorQuest.31504.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.31505.1": "怒骸狂猎最高达到32000分" + "VampireSurvivorQuest.31505.1": "怒骸狂猎最高达到32000分", + "VampireSurvivorQuest.31601.1": "完成怒骸狂猎", + "VampireSurvivorQuest.31602.1": "怒骸狂猎最高达到20000分", + "VampireSurvivorQuest.31603.1": "怒骸狂猎最高达到25000分", + "VampireSurvivorQuest.31604.1": "怒骸狂猎最高达到28000分", + "VampireSurvivorQuest.31605.1": "怒骸狂猎最高达到32000分" } \ No newline at end of file diff --git a/data/language/zh_cn/word.json b/data/language/zh_cn/word.json index 834069fa7..de631ccb5 100644 --- a/data/language/zh_cn/word.json +++ b/data/language/zh_cn/word.json @@ -265,6 +265,12 @@ "Word.4050.2": "埃莉诺拥有的独特无人机,即可环绕周身防护,也可放出进行自主攻击。", "Word.4051.1": "暗灼", "Word.4051.2": "每0.5秒对目标造成1次伤害,持续&Param1&秒,共造成花铃攻击力&Param2&的暗系印记伤害。", + "Word.4052.1": "「清扫标记」", + "Word.4052.2": "通过主控技施放绝招二段「大扫除·归置」后,清扫标记由亮变暗,但仍享受其所有增益效果。", + "Word.4053.1": "潮汐", + "Word.4053.2": "部分角色触发水系印记后,造成攻击力&Param4&的水系印记伤害,并附加1层「潮」,持续&Param1&秒,可叠加&Param2&层。「潮」满层时,生成「汐」,造成攻击力&Param3&范围水系印记伤害,并移除「潮」的层数。", + "Word.4054.1": "「溟汐」", + "Word.4054.2": "「溟汐」视为「汐」,可触发「汐」的相关效果。", "Word.45.1": "能量上限", "Word.45.2": "积累能量达到上限时,即可释放角色绝招", "Word.4500.1": "战斗关卡通用", diff --git a/lua/game/adventure/story/storylevel.lua b/lua/game/adventure/story/storylevel.lua index 3964c79d1..3d37b40c7 100644 --- a/lua/game/adventure/story/storylevel.lua +++ b/lua/game/adventure/story/storylevel.lua @@ -111,7 +111,9 @@ function StoryLevel:OnEvent_AbandonBattle() end function StoryLevel:OnEvent_AdventureModuleEnter() PlayerData.Achievement:SetSpecialBattleAchievement(GameEnum.levelType.Mainline) - EventManager.Hit(EventId.OpenPanel, PanelId.Adventure, self.tbCharId) + local mapStory = self.bActivityStory == true and ConfigTable.GetData("ActivityStory", self.nLevelId) or ConfigTable.GetData_Story(self.nLevelId) + local nMapId = mapStory and mapStory.FloorId[self.curFloorIdx] + EventManager.Hit(EventId.OpenPanel, PanelId.Adventure, self.tbCharId, nMapId) self:SetPersonalPerk() self:SetDiscInfo() for idx, nCharId in ipairs(self.tbCharId) do @@ -239,7 +241,7 @@ function StoryLevel:OnEvnet_Pause() printError("mapStory is nil,id = " .. self.nLevelId) return end - if mapStory.EnterMethod == GameEnum.EnterMethod.JumpFormation then + if mapStory.EnterMethod == GameEnum.EnterMethod.JumpFormationPause then EventManager.Hit(EventId.OpenPanel, PanelId.ChapterPausePanel, self.nMainLineTime or 0, self.mapBuildData.tbChar, sAim) return end diff --git a/lua/game/adventure/tracehunt/tracehuntlevel.lua b/lua/game/adventure/tracehunt/tracehuntlevel.lua index fde0de2a7..4f78f4fea 100644 --- a/lua/game/adventure/tracehunt/tracehuntlevel.lua +++ b/lua/game/adventure/tracehunt/tracehuntlevel.lua @@ -181,7 +181,12 @@ function TraceHuntLevel:TraceHuntResult(levelState, totalTime) local nLeft = self.parent:GetControlLeftTime() if nLeft <= 0 then local bEmpty = self.parent:GetSelfHuntCount() == 0 - local sTip = bEmpty and ConfigTable.GetUIText("TraceHunt_ControlTimeOverInFirstBattle") or ConfigTable.GetUIText("TraceHunt_ControlTimeOverInBattle") + local sTip = "" + if self.parent.bSelfBoss then + sTip = bEmpty and ConfigTable.GetUIText("TraceHunt_ControlTimeOverInFirstBattle") or ConfigTable.GetUIText("TraceHunt_ControlTimeOverInBattle") + else + sTip = ConfigTable.GetUIText("TraceHunt_ControlTimeOverInFirstBattle") + end local msg = { nType = AllEnum.MessageBox.Alert, sContent = sTip, diff --git a/lua/game/codegen/game_enum_define.lua b/lua/game/codegen/game_enum_define.lua index f970e23ff..80caf807d 100644 --- a/lua/game/codegen/game_enum_define.lua +++ b/lua/game/codegen/game_enum_define.lua @@ -2929,7 +2929,11 @@ GameEnum.CharEnergyCostSpeed = { Mid = 3, Low = 4 } -GameEnum.EnterMethod = {Default = 0, JumpFormation = 1} +GameEnum.EnterMethod = { + Default = 0, + JumpFormation = 1, + JumpFormationPause = 2 +} GameEnum.MainlineMemoryNodeType = { None = 0, DiscType = 1, diff --git a/lua/game/codegen/game_table_define.lua b/lua/game/codegen/game_table_define.lua index 4d720ece1..814e18645 100644 --- a/lua/game/codegen/game_table_define.lua +++ b/lua/game/codegen/game_table_define.lua @@ -1155,9 +1155,9 @@ GameTableDefine.CommonTable = { "Aplus", "Bplus", "Cplus", - "Ab", - "Ac", - "Bc", + "Abc", + "Bac", + "Cab", "Normal" } }, diff --git a/lua/game/common/utils/jumputil.lua b/lua/game/common/utils/jumputil.lua index 1c45bd089..6036f96df 100644 --- a/lua/game/common/utils/jumputil.lua +++ b/lua/game/common/utils/jumputil.lua @@ -1,4 +1,5 @@ local JumpUtil = {} +local LocalData = require("GameCore.Data.LocalData") function JumpUtil.JumpTo(jumpId, ...) if jumpId == nil then return @@ -448,10 +449,24 @@ function JumpUtil.JumpToActivity(tbJumpData) if tbJumpData[1] == GameEnum.jumpType.MainLineStoryChapter then local chapterIndex = tbJumpData[2] local isUnlock = PlayerData.Avg:IsStoryChapterUnlock(chapterIndex) - if not isUnlock then - EventManager.Hit(EventId.OpenPanel, PanelId.StoryChapter) - else + if isUnlock then EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterIndex) + else + local sLockReadTipsKey = "Mainline_Preview_Lock_Read_" .. chapterIndex + if LocalData.GetPlayerLocalData(sLockReadTipsKey) then + EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterIndex) + return + end + local sTip = ConfigTable.GetUIText("Mainline_Preview_Lock_Read") + local msg = { + nType = AllEnum.MessageBox.Confirm, + sContent = sTip, + callbackConfirm = function() + LocalData.SetPlayerLocalData(sLockReadTipsKey, true) + EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterIndex) + end + } + EventManager.Hit(EventId.OpenMessageBox, msg) end return end diff --git a/lua/game/ui/activity/goldenspy/goldenspybuffselectctrl.lua b/lua/game/ui/activity/goldenspy/goldenspybuffselectctrl.lua index e4ea4fbc1..16879a4d4 100644 --- a/lua/game/ui/activity/goldenspy/goldenspybuffselectctrl.lua +++ b/lua/game/ui/activity/goldenspy/goldenspybuffselectctrl.lua @@ -69,9 +69,11 @@ GoldenSpyBuffSelectCtrl._mapNodeConfig = { }, btn_Refresh = { sComponentName = "NaviButton", - callback = "OnBtnClick_Refresh" + callback = "OnBtnClick_Refresh", + sAction = "Roll" }, txt_Refresh = { + nCount = 2, sComponentName = "TMP_Text", sLanguageId = "GoldenSpy_Refresh_Title" }, @@ -185,7 +187,7 @@ function GoldenSpyBuffSelectCtrl:RandomBuff(tbBuffPool) end function GoldenSpyBuffSelectCtrl:RefreshRefreshCount() local nRefreshCount = self.getRefreshCallback() or 0 - NovaAPI.SetTMPText(self._mapNode.txt_num, nRefreshCount) + NovaAPI.SetTMPText(self._mapNode.txt_num, string.format("%d", nRefreshCount)) end function GoldenSpyBuffSelectCtrl:ShowBuffSelect(tbShowItem, tbBuff, tbSelectBuff, selectedCallback) self.selectedCallback = selectedCallback @@ -341,10 +343,11 @@ function GoldenSpyBuffSelectCtrl:OnBtnClick_Confirm(btn, nIndex) animator:Play("btnBuff_get") self._mapNode.animCtrl:Play("GoldenSpyBuffSelectPanel_out") self:AddTimer(1, 0.6, function() - self.selectedCallback(self.tbSelectBuff[self.nSelectIdx]) local wait = function() coroutine.yield(CS.UnityEngine.WaitForEndOfFrame()) EventManager.Hit(EventId.ClosePanel, self._panel._nPanelId) + coroutine.yield(CS.UnityEngine.WaitForEndOfFrame()) + self.selectedCallback(self.tbSelectBuff[self.nSelectIdx]) end cs_coroutine.start(wait) end, true, true, true, nil) diff --git a/lua/game/ui/activity/goldenspy/goldenspycompanionitem.lua b/lua/game/ui/activity/goldenspy/goldenspycompanionitem.lua index f133d8808..7c1eefb82 100644 --- a/lua/game/ui/activity/goldenspy/goldenspycompanionitem.lua +++ b/lua/game/ui/activity/goldenspy/goldenspycompanionitem.lua @@ -381,8 +381,8 @@ function GoldenSpyCompanionItem:_CheckVision() local removeItem local hitArea = item.Ctrl:GetHitArea() if hitArea and self:_HitAreaInSector(hitArea, vx, vy, forwardAngle, halfAngle, radius) then - if table.indexof(self.floorCtrl.tbCatchedItem, item.Ctrl) > 0 then - goto lbl_179 + if self.floorCtrl.tbCatchedItem ~= nil and table.indexof(self.floorCtrl.tbCatchedItem, item.Ctrl) > 0 then + goto lbl_183 end if item.Ctrl:GetItemCfg().ItemType == GameEnum.GoldenSpyItem.Boom then item.Ctrl:Boom(nil) @@ -412,7 +412,7 @@ function GoldenSpyCompanionItem:_CheckVision() end tbRemoveItems = {} end - ::lbl_179:: + ::lbl_183:: end end function GoldenSpyCompanionItem:_StartVisionCheck() diff --git a/lua/game/ui/activity/goldenspy/goldenspyfloorctrl.lua b/lua/game/ui/activity/goldenspy/goldenspyfloorctrl.lua index 6ca6e0c16..768307f0b 100644 --- a/lua/game/ui/activity/goldenspy/goldenspyfloorctrl.lua +++ b/lua/game/ui/activity/goldenspy/goldenspyfloorctrl.lua @@ -244,10 +244,11 @@ function GoldenSpyFloorCtrl:Shoot(nSpeed, nRadius, nFactor, nMinSpeed, onRetract end end) end -function GoldenSpyFloorCtrl:SetHookType(nHookType, nFishingHookRadius) +function GoldenSpyFloorCtrl:SetHookType(nHookType, nFishingHookRadius, bForce) local hookCtrl = self._mapNode.HookCtrl + self.nHookType = nHookType if hookCtrl and hookCtrl.SetHookType then - hookCtrl:SetHookType(nHookType, nFishingHookRadius) + hookCtrl:SetHookType(nHookType, nFishingHookRadius, bForce) end end function GoldenSpyFloorCtrl:RemoveItem(itemCtrl, bForce) @@ -270,7 +271,7 @@ function GoldenSpyFloorCtrl:CheckCanDropItem() if hookCtrl == nil then return false end - local hookType = hookCtrl:GetHookType() + local hookType = hookCtrl:GetCurHookType() if hookType == AllEnum.GoldenSpyHookType.FishingHook then return false end @@ -322,6 +323,15 @@ function GoldenSpyFloorCtrl:StartBoom(useCallback, finishCallback) if self.tbCatchedItem == nil or #self.tbCatchedItem <= 0 then return false end + local hookCtrl = self._mapNode.HookCtrl + if hookCtrl and not hookCtrl:CanUseBoom() then + return false + end + for _, itemCtrl in ipairs(self.tbCatchedItem) do + if itemCtrl:GetItemCfg().ItemType == GameEnum.GoldenSpyItem.Boom then + return false + end + end if useCallback then useCallback() end diff --git a/lua/game/ui/activity/goldenspy/goldenspyhookctrl.lua b/lua/game/ui/activity/goldenspy/goldenspyhookctrl.lua index df4e25664..e0959c024 100644 --- a/lua/game/ui/activity/goldenspy/goldenspyhookctrl.lua +++ b/lua/game/ui/activity/goldenspy/goldenspyhookctrl.lua @@ -1,5 +1,6 @@ local GoldenSpyHookCtrl = class("GoldenSpyHookCtrl", BaseCtrl) local SpineManager = require("Game.Spine.SpineManager") +local WwiseAudioMgr = CS.WwiseAudioManager.Instance local MaxOffset = 20 local MinOffset = 10 local OffsetDir = { @@ -26,6 +27,10 @@ GoldenSpyHookCtrl._mapNodeConfig = { sNodeName = "hook", sComponentName = "RectTransform" }, + trNet = { + sNodeName = "net_Hook", + sComponentName = "RectTransform" + }, rtMaxLengthArea = { sNodeName = "MaxLengthArea", sComponentName = "RectTransform" @@ -40,13 +45,17 @@ GoldenSpyHookCtrl._mapNodeConfig = { hook_catched = {}, nethookRoot = {}, nethook_normal = {}, - nethook_catched = {} + nethook_catched = {}, + net_Hook = {} } GoldenSpyHookCtrl.DefaultLineSize = 100 GoldenSpyHookCtrl.DefaultHookPosY = -90 GoldenSpyHookCtrl.HOOK_SWING_EASE = Ease.Linear GoldenSpyHookCtrl.HOOK_EXTEND_EASE = Ease.Linear GoldenSpyHookCtrl.HOOK_RETRACT_EASE = Ease.Linear +GoldenSpyHookCtrl._mapEventConfig = { + GM_GoldenSpy_Show = "OnEvent_GM_GoldenSpy_Show" +} local HookStage = { STATE_SWINGING = 1, STATE_EXTENDING = 2, @@ -89,9 +98,9 @@ function GoldenSpyHookCtrl:Init(levelId, floorId, floorCtrl, levelData, floorDat end self.tbTimers = {} if levelCfg.LevelType == GameEnum.GoldenSpyLevelType.FishingHook then - self:SetHookType(AllEnum.GoldenSpyHookType.FishingHook, tonumber(levelCfg.Param1)) + self:SetHookType(AllEnum.GoldenSpyHookType.FishingHook, tonumber(levelCfg.Param1), true) else - self:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0) + self:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0, true) end SpineManager.Resume(self._mapNode.nethook_catched) if self._hookType == AllEnum.GoldenSpyHookType.Normal then @@ -107,10 +116,14 @@ function GoldenSpyHookCtrl:Init(levelId, floorId, floorCtrl, levelData, floorDat self._mapNode.nethook_catched:SetActive(false) end end -function GoldenSpyHookCtrl:SetHookType(hookType, fishingHookRadius) +function GoldenSpyHookCtrl:SetHookType(hookType, fishingHookRadius, bForce) self._hookType = hookType - self._fishingHookRadius = fishingHookRadius or 0 - if self._hookType == 0 or self._hookState == HookStage.STATE_SWINGING then + if bForce or self.tempHookType == nil then + self.tempHookType = hookType + self.tempHookRadius = fishingHookRadius + end + self._fishingHookRadius = tonumber(fishingHookRadius) or 0 + if self._hookState == HookStage.STATE_SWINGING or bForce then if self._hookType == AllEnum.GoldenSpyHookType.Normal then self._mapNode.hookRoot:SetActive(true) self._mapNode.nethookRoot:SetActive(false) @@ -124,9 +137,13 @@ function GoldenSpyHookCtrl:SetHookType(hookType, fishingHookRadius) self._mapNode.nethook_catched:SetActive(false) end end + if NovaAPI.IsEditorPlatform() and self._fishingHookRadius > 0 then + local tr = self._mapNode.trNet + tr.sizeDelta = Vector2(self._fishingHookRadius * 2, self._fishingHookRadius * 2) + end end -function GoldenSpyHookCtrl:GetHookType() - return self._hookType +function GoldenSpyHookCtrl:GetCurHookType() + return self.tempHookType end function GoldenSpyHookCtrl:DestroyItemInHook() local itemParent = self._mapNode.itemParent @@ -210,13 +227,13 @@ function GoldenSpyHookCtrl:StartSwing(leftAngle, rightAngle) self:StopSwing() self:StopExtend() self:StopRetract() - if self._hookType == AllEnum.GoldenSpyHookType.Normal then + if self.tempHookType == AllEnum.GoldenSpyHookType.Normal then self._mapNode.hookRoot:SetActive(true) self._mapNode.nethookRoot:SetActive(false) self._mapNode.hook_open:SetActive(false) self._mapNode.hook_normal:SetActive(true) self._mapNode.hook_catched:SetActive(false) - elseif self._hookType == AllEnum.GoldenSpyHookType.FishingHook then + elseif self.tempHookType == AllEnum.GoldenSpyHookType.FishingHook then self._mapNode.hookRoot:SetActive(false) self._mapNode.nethookRoot:SetActive(true) self._mapNode.nethook_normal:SetActive(true) @@ -239,6 +256,9 @@ function GoldenSpyHookCtrl:StartSwing(leftAngle, rightAngle) end) EventManager.Hit("GoldenSpyHookResumeSwing") end +function GoldenSpyHookCtrl:CanUseBoom() + return self.bCanUseBoom or false +end function GoldenSpyHookCtrl:PauseSwing() self:StopSwing() if self._hookState == HookStage.STATE_SWINGING then @@ -251,6 +271,7 @@ function GoldenSpyHookCtrl:ResumeSwing(fromCurrent) end local leftAngle = self.HOOK_SWING_LEFT_ANGLE local rightAngle = self.HOOK_SWING_RIGHT_ANGLE + self._hookState = HookStage.STATE_SWINGING if fromCurrent then self:StopExtend() self:StopRetract() @@ -275,7 +296,6 @@ function GoldenSpyHookCtrl:ResumeSwing(fromCurrent) self:StartSwing() return end - self._hookState = HookStage.STATE_SWINGING EventManager.Hit("GoldenSpyHookResumeSwing") end function GoldenSpyHookCtrl:_NormalizeAngleZ(z) @@ -302,6 +322,8 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl if tr == nil then return end + self.tempHookType = self._hookType + self.tempHookRadius = self._fishingHookRadius local maxLength = self:GetCurrentMaxLength() self._onExtendComplete = onComplete self._hookState = HookStage.STATE_EXTENDING @@ -317,6 +339,7 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl end return end + self.bCanUseBoom = true self._mapNode.hook_open:SetActive(true) self._mapNode.hook_normal:SetActive(false) self._mapNode.hook_catched:SetActive(false) @@ -345,7 +368,7 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl end) return end - if self._hookType == AllEnum.GoldenSpyHookType.Normal then + if self.tempHookType == AllEnum.GoldenSpyHookType.Normal then do local tbCatchItems = {} table.insert(tbCatchItems, item.Ctrl) @@ -363,7 +386,7 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl local itemNormalWeight = item.Ctrl:GetWeight() for _, v in ipairs(self:GetBuffData()) do local buffCfg = ConfigTable.GetData("GoldenSpyBuffCard", v.buffId) - if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight and self.levelData:CheckBuffActive(v) then + if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight and self.levelData:CheckBuffActive(v) and item.Ctrl:GetItemCfg().ItemType == buffCfg.Params[1] then itemNormalWeight = itemNormalWeight - buffCfg.Params[2] end end @@ -391,12 +414,14 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl end break end - if self._hookType == AllEnum.GoldenSpyHookType.FishingHook then + if self.tempHookType == AllEnum.GoldenSpyHookType.FishingHook then self._mapNode.hookRoot:SetActive(false) self._mapNode.nethookRoot:SetActive(true) self._mapNode.nethook_normal:SetActive(false) self._mapNode.nethook_catched:SetActive(true) SpineManager.PlayAnim(self._mapNode.nethook_catched, "open", false) + WwiseAudioMgr:PostEvent("Mode_steal_net") + self.bCanUseBoom = false local tbCatchItems = self:GetCatchItems() local tbBoomItems = {} for _, item in ipairs(tbCatchItems) do @@ -436,11 +461,11 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl local nIndex = (index - 1) % 9 + 1 local vOffset = OffsetDir[nIndex] itemCtrl.gameObject.transform:SetParent(self._mapNode.itemParent) - itemCtrl.gameObject.transform.localPosition = Vector3(vOffset.x * math.random(MinOffset, MaxOffset), vOffset.y * math.random(MinOffset, MaxOffset) - 150, 0) + itemCtrl.gameObject.transform.localPosition = Vector3(vOffset.x * math.random(MinOffset, MaxOffset), vOffset.y * math.random(MinOffset, MaxOffset) - 100, 0) local itemNormalWeight = itemCtrl:GetWeight() for _, v in ipairs(self:GetBuffData()) do local buffCfg = ConfigTable.GetData("GoldenSpyBuffCard", v.buffId) - if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight and self.levelData:CheckBuffActive(v) then + if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight and self.levelData:CheckBuffActive(v) and itemCtrl:GetItemCfg().ItemType == buffCfg.Params[1] then itemNormalWeight = itemNormalWeight - buffCfg.Params[2] end end @@ -455,7 +480,9 @@ function GoldenSpyHookCtrl:StartExtend(speed, radius, factor, nMinSpeed, onCompl sSpineAnim = "catched1" end SpineManager.PlayAnim(self._mapNode.nethook_catched, sSpineAnim, false) + self.bCanUseBoom = false local timer2 = self:AddTimer(1, 0.16, function() + self.bCanUseBoom = true self:StartRetract(nbackSpeed, function() self._mapNode.hookRoot:SetActive(false) self._mapNode.nethookRoot:SetActive(true) @@ -496,8 +523,12 @@ end function GoldenSpyHookCtrl:GetCatchItems() local tbCatchItems = {} local items = self.floorCtrl.tbItem + local hookEndPos = self:GetHookEndWorldPosition() + if self.tempHookType == AllEnum.GoldenSpyHookType.FishingHook then + hookEndPos = self:GetHookEndWorldPositionWithNet() + end for _, item in ipairs(items) do - if self:CheckCatchIntersect(self:GetHookEndWorldPosition(), self._fishingHookRadius, item.Ctrl) then + if self:CheckCatchIntersect(hookEndPos, self.tempHookRadius, item.Ctrl) then table.insert(tbCatchItems, item.Ctrl) end end @@ -507,9 +538,12 @@ function GoldenSpyHookCtrl:GetHookEndWorldPosition() local rootTr = self.gameObject.transform local trEnd = self._mapNode.trHookEnd local localPt = rootTr:InverseTransformPoint(trEnd.position) - if self.nHookType == AllEnum.GoldenSpyHookType.FishingHook then - localPt.y = localPt.y - 100 - end + return Vector3(localPt.x, localPt.y, 0) +end +function GoldenSpyHookCtrl:GetHookEndWorldPositionWithNet() + local rootTr = self.gameObject.transform + local trEnd = self._mapNode.trNet + local localPt = rootTr:InverseTransformPoint(trEnd.position) return Vector3(localPt.x, localPt.y, 0) end function GoldenSpyHookCtrl:StopExtend() @@ -548,13 +582,13 @@ function GoldenSpyHookCtrl:StartRetract(speed, onComplete, bIsCatched) end return end - if self._hookType == AllEnum.GoldenSpyHookType.Normal then + if self.tempHookType == AllEnum.GoldenSpyHookType.Normal then self._mapNode.hookRoot:SetActive(true) self._mapNode.nethookRoot:SetActive(false) self._mapNode.hook_open:SetActive(false) self._mapNode.hook_normal:SetActive(false) self._mapNode.hook_catched:SetActive(true) - elseif self._hookType == AllEnum.GoldenSpyHookType.FishingHook then + elseif self.tempHookType == AllEnum.GoldenSpyHookType.FishingHook then self._mapNode.hookRoot:SetActive(false) self._mapNode.nethookRoot:SetActive(true) self._mapNode.nethook_normal:SetActive(not bIsCatched) @@ -808,4 +842,7 @@ function GoldenSpyHookCtrl:Exit() self:StopExtend() self:StopRetract() end +function GoldenSpyHookCtrl:OnEvent_GM_GoldenSpy_Show() + self._mapNode.net_Hook:SetActive(true) +end return GoldenSpyHookCtrl diff --git a/lua/game/ui/activity/goldenspy/goldenspylevelctrl.lua b/lua/game/ui/activity/goldenspy/goldenspylevelctrl.lua index 0a8289139..b27007dcc 100644 --- a/lua/game/ui/activity/goldenspy/goldenspylevelctrl.lua +++ b/lua/game/ui/activity/goldenspy/goldenspylevelctrl.lua @@ -182,19 +182,19 @@ function GoldenSpyLevelCtrl:Init() self.nLevelType = self.levelCfg.LevelType if self.nLevelType == GameEnum.GoldenSpyLevelType.Normal then self._mapNode.go_Task:SetActive(false) - self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0) + self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0, true) self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_game_01") elseif self.nLevelType == GameEnum.GoldenSpyLevelType.Quest then self._mapNode.go_Task:SetActive(true) - self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0) + self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0, true) self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_game_01") elseif self.nLevelType == GameEnum.GoldenSpyLevelType.Random then self._mapNode.go_Task:SetActive(true) - self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0) + self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0, true) self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_game_01") elseif self.nLevelType == GameEnum.GoldenSpyLevelType.FishingHook then self._mapNode.go_Task:SetActive(false) - self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.FishingHook, self.levelCfg.Param1) + self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.FishingHook, self.levelCfg.Param1, true) self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_level_task_02") end for _, v in ipairs(self.tbTimer) do @@ -319,6 +319,7 @@ function GoldenSpyLevelCtrl:FinishFloor() local nCurFloorId = self.GoldenSpyLevelData:GetCurFloorId() local nFloor = self.GoldenSpyLevelData:GetCurFloor() local nTotalFloor = self.GoldenSpyLevelData:GetTotalFloor() + self.nCurScore = self.GoldenSpyLevelData:GetCurScore() local bFinish = nFloor == nTotalFloor or self.nCurScore < self.floorCfg.GoalScore self:UpdateScoreText() local finishCallback = function(callback) @@ -382,13 +383,13 @@ function GoldenSpyLevelCtrl:FinishFloor() if self.animator ~= nil then self.animator:Play("GoldenSpyPanel_out") self:AddTimer(1, 1.4, function() - EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data) + EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data, self.nActId) end, true, true, true) else - EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data) + EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data, self.nActId) end else - EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data) + EventManager.Hit(EventId.OpenPanel, self._panel.nResultPanelId, data, self.nActId) end end function GoldenSpyLevelCtrl:GoNextFloor() @@ -495,21 +496,22 @@ function GoldenSpyLevelCtrl:CatchedItemProcessCallback(tbTempItemCtrl, itemCtrl, self:UpdateTaskUI() end self.bCanBoom = false - end - local itemCfg = itemCtrl:GetItemCfg() - if itemCfg.ItemType == GameEnum.GoldenSpyItem.BuffItem then - local nCount = 0 - local items = self.GoldenSpyFloorData:GetItems() - for k, v in pairs(items) do - local itemCfg = ConfigTable.GetData("GoldenSpyItem", k) - if itemCfg ~= nil and itemCfg.ItemType ~= GameEnum.GoldenSpyItem.Boom then - nCount = nCount + v.itemCount + local itemCfg = itemCtrl:GetItemCfg() + if itemCfg.ItemType == GameEnum.GoldenSpyItem.BuffItem then + local nCount = 0 + local items = self.GoldenSpyFloorData:GetItems() + for k, v in pairs(items) do + local itemCfg = ConfigTable.GetData("GoldenSpyItem", k) + if itemCfg ~= nil and itemCfg.ItemType ~= GameEnum.GoldenSpyItem.Boom then + nCount = nCount + v.itemCount + end + end + if items == nil or nCount <= 0 then + self:FinishFloor() end end - if items == nil or nCount <= 0 then - self:FinishFloor() - end end + self:CatchedItemProcess(tbTempItemCtrl, bFinishTask) end function GoldenSpyLevelCtrl:UpdateTaskIcon() for i = 1, 3 do @@ -892,13 +894,11 @@ function GoldenSpyLevelCtrl:OnBtnClick_Hook() local itemNormalWeight = itemCtrl:GetWeight() for _, v in ipairs(self.GoldenSpyLevelData:GetBuffData()) do local buffCfg = ConfigTable.GetData("GoldenSpyBuffCard", v.buffId) - if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight then - if self.GoldenSpyLevelData:CheckBuffActive(v) and itemCtrl.nItemId == buffCfg.Params[1] then - itemNormalWeight = itemNormalWeight - buffCfg.Params[2] - end - nTotalWeight = nTotalWeight + itemNormalWeight + if buffCfg ~= nil and buffCfg.EffectType == GameEnum.GoldenSpyBuffEffect.ReduceItemWeight and self.GoldenSpyLevelData:CheckBuffActive(v) and itemCtrl:GetItemCfg().ItemType == buffCfg.Params[1] then + itemNormalWeight = itemNormalWeight - buffCfg.Params[2] end end + nTotalWeight = nTotalWeight + itemNormalWeight end local cfg = ConfigTable.GetData("GoldenSpyConfig", self.levelCfg.ConfigId) if cfg ~= nil then @@ -1123,6 +1123,9 @@ function GoldenSpyLevelCtrl:OnBtnClick_FishingHook() EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("GoldenSpy_CanNotChangeHook")) return end + if self.bInFishingHook then + return + end self.bInFishingHook = true local FishingHookSkillId = 0 local btn_Skill @@ -1139,6 +1142,12 @@ function GoldenSpyLevelCtrl:OnBtnClick_FishingHook() self.bInFishingHook = false return end + local skillData = self.GoldenSpyLevelData:GetSkillData() + if skillData[FishingHookSkillId] == nil or skillData[FishingHookSkillId] <= 0 then + self.bInFishingHook = false + return + end + self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_level_task_02") self.GoldenSpyLevelData:UseSkill(FishingHookSkillId) local newSkillData = self.GoldenSpyLevelData:GetSkillData() local mask = btn_Skill.transform:Find("AnimRoot/mask"):GetComponent("Image") @@ -1160,6 +1169,7 @@ function GoldenSpyLevelCtrl:OnBtnClick_FishingHook() end local timer = self:AddTimer(1, nTime, function() self._mapNode.floorCtrl:SetHookType(AllEnum.GoldenSpyHookType.Normal, 0) + self:SetPngSprite(self._mapNode.img_hook, string.format(SpritePath, self.nActId) .. "btn_goldenspy_game_01") self.bInFishingHook = false end, true, true, true) table.insert(self.tbTimer, timer) diff --git a/lua/game/ui/activity/goldenspy/goldenspypatrolitem.lua b/lua/game/ui/activity/goldenspy/goldenspypatrolitem.lua index eace5874a..f3b2874bf 100644 --- a/lua/game/ui/activity/goldenspy/goldenspypatrolitem.lua +++ b/lua/game/ui/activity/goldenspy/goldenspypatrolitem.lua @@ -127,6 +127,10 @@ end function GoldenSpyPatrolItem:onCatch(callback) self:StopMove() self._mapNode.trDrone.anchoredPosition = Vector2.zero + if self.visionTimer ~= nil then + self.visionTimer:Cancel() + self.visionTimer = nil + end self._mapNode.img_warning:SetActive(false) self._mapNode.img_normal:SetActive(false) self._mapNode.animator:Play("Companion_out") @@ -354,7 +358,7 @@ function GoldenSpyPatrolItem:_CheckVision() self.floorCtrl:SubTime(self.itemCfg.Params[2]) self._mapNode.img_normal:SetActive(false) self._mapNode.img_warning:SetActive(true) - self:AddTimer(1, 0.5, function() + self.visionTimer = self:AddTimer(1, 0.5, function() self._mapNode.img_normal:SetActive(true) self._mapNode.img_warning:SetActive(false) end, true, true, true) diff --git a/lua/game/ui/activity/goldenspy/goldenspyresultctrl.lua b/lua/game/ui/activity/goldenspy/goldenspyresultctrl.lua index 7f79e698f..2b975ed42 100644 --- a/lua/game/ui/activity/goldenspy/goldenspyresultctrl.lua +++ b/lua/game/ui/activity/goldenspy/goldenspyresultctrl.lua @@ -57,6 +57,7 @@ function GoldenSpyResultCtrl:Awake() local tbParam = self:GetPanelParam() if type(tbParam) == "table" then self.data = tbParam[1] + self.nActId = tbParam[2] end self.bResult = self.data.bResult self.nLevelId = self.data.nLevelId @@ -145,7 +146,13 @@ function GoldenSpyResultCtrl:SetFinishActive(bActive) UTILS.OpenReceiveByChangeInfo(msgData) self.nextGroupId = nextGroupId self.nextLevelId = nextLevelId - if self.bSuccess and self.nextGroupId ~= nil and self.nextLevelId ~= nil then + local bCurLevelPass = false + local actData = PlayerData.Activity:GetActivityDataById(self.nActId) + local levelData = actData:GetLevelDataById(self.nLevelId) + if levelData ~= nil then + bCurLevelPass = levelData.nMaxScore >= self.levelCfg.Score + end + if self.bSuccess and self.nextGroupId ~= nil and self.nextLevelId ~= nil and bCurLevelPass then self._mapNode.btn_goNext2.gameObject:SetActive(true) else self._mapNode.btn_goNext2.gameObject:SetActive(false) diff --git a/lua/game/ui/activitytheme/10112/longestdayctrl.lua b/lua/game/ui/activitytheme/10112/longestdayctrl.lua index b43ef19ff..d2ede1e57 100644 --- a/lua/game/ui/activitytheme/10112/longestdayctrl.lua +++ b/lua/game/ui/activitytheme/10112/longestdayctrl.lua @@ -63,7 +63,6 @@ LongestDayCtrl._mapNodeConfig = { txtTaskProgress_End = {}, imgTaskActivityUnlockTime = {}, txtTaskActivityUnlockTime = {sComponentName = "TMP_Text"}, - dbTaskEnd = {}, txtTaskProgressEnd = {sComponentName = "TMP_Text"}, dbTask = {}, dbTaskEnd = {}, @@ -162,11 +161,11 @@ function LongestDayCtrl:Awake() end function LongestDayCtrl:OnEnable() self:RefreshPanel() - for i = 1, 6 do + for i = 1, 5 do local actData = self.ActData:GetActivityDataByIndex(i) local nActId = actData ~= nil and actData.ActivityId or 0 local state = self.tbActState[nActId] - if nActId ~= nil and 0 < nActId and state ~= nil then + if 0 < nActId and state ~= nil then if i == AllEnum.ActivityThemeFuncIndex.Task then if state == ActivityState.Closed then self._mapNode.redDotEntrance2:SetActive(false) @@ -181,31 +180,14 @@ function LongestDayCtrl:OnEnable() self.nActId, nActId }, self._mapNode.reddotLevel) - elseif i == AllEnum.ActivityThemeFuncIndex.FateCard then - RedDotManager.RegisterNode(RedDotDefine.Activity_Group_PenguinCard_Level, { - self.nActId - }, self._mapNode.reddotFatecard) elseif i == AllEnum.ActivityThemeFuncIndex.MiniGame then - local bOld = LocalData.GetPlayerLocalData("Activity_MiniGame_10112_New") or state ~= ActivityState.Open - RedDotManager.SetValid(RedDotDefine.Activity_GroupNew_MiniGame, { - self.nActId - }, not bOld) - RedDotManager.RegisterNode(RedDotDefine.Activity_GroupNew_MiniGame, { + RedDotManager.RegisterNode(RedDotDefine.Activity_GoldenSpy, { self.nActId }, self._mapNode.miniGameRedDot) end end end - local sAnimName = "LongestDayPanel_Full" - local sAudioName = "Mode_10112_activity" - if self.animRoot ~= nil then - self.animRoot = self.gameObject:GetComponent("Animator") - sAnimName = "LongestDayPanel_Pullback" - sAudioName = "Mode_10112_activity_01" - end - self.animRoot = self.gameObject:GetComponent("Animator") - self.animRoot:Play(sAnimName, 0, 0) - WwiseAudioMgr:PostEvent(sAudioName) + self:SetEnterState() end function LongestDayCtrl:OnDisable() if nil ~= self.minigameRemainTimer then @@ -232,6 +214,43 @@ function LongestDayCtrl:OnDisable() TimerManager.Remove(self.taskRemainTimer) self.taskRemainTimer = nil end + self:RedDotUnRegister() +end +function LongestDayCtrl:RedDotUnRegister() + for i = 1, 5 do + local actData = self.ActData:GetActivityDataByIndex(i) + local nActId = actData ~= nil and actData.ActivityId or 0 + local state = self.tbActState[nActId] + if 0 < nActId and state ~= nil then + if i == AllEnum.ActivityThemeFuncIndex.Task then + RedDotManager.UnRegisterNode(RedDotDefine.Activity_Group_Task, { + self.nActId, + nActId + }, self._mapNode.redDotEntrance2) + elseif i == AllEnum.ActivityThemeFuncIndex.Level then + RedDotManager.UnRegisterNode(RedDotDefine.ActivityLevel, { + self.nActId, + nActId + }, self._mapNode.reddotLevel) + elseif i == AllEnum.ActivityThemeFuncIndex.MiniGame then + RedDotManager.UnRegisterNode(RedDotDefine.Activity_GroupNew_MiniGame, { + self.nActId + }, self._mapNode.miniGameRedDot) + end + end + end +end +function LongestDayCtrl:SetEnterState() + local sAnimName = "LongestDayPanel_Full" + local sAudioName = "Mode_10112_activity" + if self.bFirstEnter then + sAnimName = "LongestDayPanel_Pullback" + sAudioName = "Mode_10112_activity_01" + end + self.bFirstEnter = true + self.animRoot = self.gameObject:GetComponent("Animator") + self.animRoot:Play(sAnimName, 0, 0) + WwiseAudioMgr:PostEvent(sAudioName) end function LongestDayCtrl:RefreshPanel() if self.ActData == nil or self.ActivityGroupCfg == nil then @@ -333,7 +352,7 @@ function LongestDayCtrl:RefreshButtonState() self:RefreshStoryButtonState() end function LongestDayCtrl:RefreshButtonTimer(actData, timer, txtTrans, imgTrans, refreshFunc) - local countDowmTimer + local countDownTimer local activityId = actData.ActivityId local state, bShowCountDown, openTime, endTime = self.ActData:GetActivityEntranceTimerData(activityId) if state == ActivityState.NotOpen then @@ -349,30 +368,30 @@ function LongestDayCtrl:RefreshButtonTimer(actData, timer, txtTrans, imgTrans, r end else imgTrans:SetActive(false) - TimerManager.Remove(countDowmTimer) - countDowmTimer = nil + TimerManager.Remove(countDownTimer) + countDownTimer = nil self.tbActState[activityId] = ActivityState.Open refreshFunc(actData) self:RefreshActivityData() end end fcTimer() - countDowmTimer = self:AddTimer(0, 1, fcTimer, true, true, false) + countDownTimer = self:AddTimer(0, 1, fcTimer, true, true, false) end elseif state == ActivityState.Open and endTime ~= nil and timer == nil and bShowCountDown then self:RefreshRemainTime(endTime, txtTrans) local fcTimer = function() local remainTime = self:RefreshRemainTime(endTime, txtTrans) if remainTime <= 0 then - TimerManager.Remove(countDowmTimer) - countDowmTimer = nil + TimerManager.Remove(countDownTimer) + countDownTimer = nil refreshFunc(actData) end end fcTimer() - countDowmTimer = self:AddTimer(0, 1, fcTimer, true, true, false) + countDownTimer = self:AddTimer(0, 1, fcTimer, true, true, false) end - return state, bShowCountDown, countDowmTimer + return state, bShowCountDown, countDownTimer end function LongestDayCtrl:RefreshMiniGameButtonState(actData) local activityId = actData.ActivityId @@ -381,9 +400,9 @@ function LongestDayCtrl:RefreshMiniGameButtonState(actData) local refreshFunc = function(actData) self:RefreshMiniGameButtonState(actData) end - local state, bShowCountDown, countDowmTimer = self:RefreshButtonTimer(actData, self.minigameRemainTimer, self._mapNode.txtMiniGameActivityTime, self._mapNode.imgMiniGameActivityUnlockTime, refreshFunc) + local state, bShowCountDown, countDownTimer = self:RefreshButtonTimer(actData, self.minigameRemainTimer, self._mapNode.txtMiniGameActivityTime, self._mapNode.imgMiniGameActivityUnlockTime, refreshFunc) if self.minigameRemainTimer == nil then - self.minigameRemainTimer = countDowmTimer + self.minigameRemainTimer = countDownTimer end self._mapNode.imgMiniGameActivityUnlockTime:SetActive(state == ActivityState.NotOpen) self._mapNode.imgMiniGameActivityTime.gameObject:SetActive(state == ActivityState.Open and bShowCountDown) @@ -393,8 +412,6 @@ function LongestDayCtrl:RefreshMiniGameButtonState(actData) self._mapNode.goMiniGameEnd.gameObject:SetActive(state == ActivityState.Closed) self._mapNode.dbMiniGame.gameObject:SetActive(state ~= ActivityState.Closed) self._mapNode.dbMiniGameEnd.gameObject:SetActive(state == ActivityState.Closed) - if state ~= ActivityState.Open then - end self.tbActState[activityId] = state end end @@ -409,9 +426,9 @@ function LongestDayCtrl:RefreshTaskButtonState(actData) end self:RefreshTaskButtonState(actData) end - local state, bShowCountDown, countDowmTimer = self:RefreshButtonTimer(actData, self.taskRemainTimer, self._mapNode.txtTaskActivityTime, self._mapNode.imgTaskActivityUnlockTime, refreshFunc) + local state, bShowCountDown, countDownTimer = self:RefreshButtonTimer(actData, self.taskRemainTimer, self._mapNode.txtTaskActivityTime, self._mapNode.imgTaskActivityUnlockTime, refreshFunc) if self.taskRemainTimer == nil then - self.taskRemainTimer = countDowmTimer + self.taskRemainTimer = countDownTimer end if state == ActivityState.Closed and actInsData ~= nil then actInsData:RefreshTaskRedDot() @@ -425,10 +442,9 @@ function LongestDayCtrl:RefreshTaskButtonState(actData) self._mapNode.dbTaskEnd.gameObject:SetActive(state == ActivityState.Closed) self._mapNode.txtTaskProgressEnd.gameObject:SetActive(state == ActivityState.Closed) self.tbActState[activityId] = state - local ActivityTaskData = PlayerData.Activity:GetActivityDataById(activityId) local nDone, nTotal = 0, 0 - if ActivityTaskData ~= nil then - nDone, nTotal = ActivityTaskData:CalcTotalProgress() + if actInsData ~= nil then + nDone, nTotal = actInsData:CalcTotalProgress() end local progress = string.format("%d/%d", nDone, nTotal) NovaAPI.SetTMPText(self._mapNode.txtTaskProgress, progress) @@ -446,9 +462,9 @@ function LongestDayCtrl:RefreshLevelButtonState(actData) end self:RefreshLevelButtonState(actData) end - local state, bShowCountDown, countDowmTimer = self:RefreshButtonTimer(actData, self.levelRemainTimer, self._mapNode.txtLevelActivityTime, self._mapNode.imgLevelActivityUnlockTime, refreshFunc) + local state, bShowCountDown, countDownTimer = self:RefreshButtonTimer(actData, self.levelRemainTimer, self._mapNode.txtLevelActivityTime, self._mapNode.imgLevelActivityUnlockTime, refreshFunc) if self.levelRemainTimer == nil then - self.levelRemainTimer = countDowmTimer + self.levelRemainTimer = countDownTimer end if state == ActivityState.Closed then local activityLevelsData = PlayerData.Activity:GetActivityDataById(activityId) @@ -474,9 +490,9 @@ function LongestDayCtrl:RefreshShopButtonState(actData) local refreshFunc = function(actData) self:RefreshShopButtonState(actData) end - local state, bShowCountDown, countDowmTimer = self:RefreshButtonTimer(actData, self.shopRemainTimer, self._mapNode.txtShopActivityTime, self._mapNode.imgShopActivityUnlockTime, refreshFunc) + local state, bShowCountDown, countDownTimer = self:RefreshButtonTimer(actData, self.shopRemainTimer, self._mapNode.txtShopActivityTime, self._mapNode.imgShopActivityUnlockTime, refreshFunc) if self.shopRemainTimer == nil then - self.shopRemainTimer = countDowmTimer + self.shopRemainTimer = countDownTimer end self._mapNode.imgShopActivityTime:SetActive(state == ActivityState.Open and bShowCountDown) self._mapNode.imgShopActivityUnlockTime:SetActive(state == ActivityState.NotOpen) @@ -499,7 +515,7 @@ function LongestDayCtrl:RefreshStoryButtonState() self._mapNode.dbStory.gameObject:SetActive(true) self._mapNode.dbStoryEnd.gameObject:SetActive(false) end -function LongestDayCtrl:RequireActiviyData() +function LongestDayCtrl:RequireActivityData() if self.bRequiredActData then return end @@ -517,7 +533,9 @@ function LongestDayCtrl:RefreshActivityData() if self.bRequiredActData then return end - self:AddTimer(1, 3, self.RequireActiviyData, true, true, true) + self:AddTimer(1, 3, function() + self:RequireActivityData() + end, true, true, true) end function LongestDayCtrl:OnBtn_ClickActivityEntrance(btn, nIndex) if nIndex == AllEnum.ActivityThemeFuncIndex.Story then @@ -526,7 +544,21 @@ function LongestDayCtrl:OnBtn_ClickActivityEntrance(btn, nIndex) if isUnlock then EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterId) else - EventManager.Hit(EventId.OpenPanel, PanelId.StoryChapter) + local sLockReadTipsKey = "Mainline_Preview_Lock_Read_" .. chapterId + if LocalData.GetPlayerLocalData(sLockReadTipsKey) then + EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterId) + return + end + local sTip = ConfigTable.GetUIText("Mainline_Preview_Lock_Read") + local msg = { + nType = AllEnum.MessageBox.Confirm, + sContent = sTip, + callbackConfirm = function() + LocalData.SetPlayerLocalData(sLockReadTipsKey, true) + EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, chapterId) + end + } + EventManager.Hit(EventId.OpenMessageBox, msg) end return end @@ -537,7 +569,7 @@ function LongestDayCtrl:OnBtn_ClickActivityEntrance(btn, nIndex) local bOpen, _state, _sTips, bNeedRefreshData = self.ActData:CheckActivityEntranceOpen(actData.ActivityId, actData.PanelId, true, self.bRequiredActData) if not bOpen then if bNeedRefreshData then - self:RequireActiviyData() + self:RequireActivityData() end return end diff --git a/lua/game/ui/avg/_cn/config/bbm09_bt01.lua b/lua/game/ui/avg/_cn/config/bbm09_bt01.lua new file mode 100644 index 000000000..3a64dfd8e --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm09_bt01.lua @@ -0,0 +1,472 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "前面,来了好多敌人。", + 0, + "vo_BBm09_BT01_001", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "帝国骑士、黎明近卫……==RT==连沙蝎也来了……", + 0, + "vo_BBm09_BT01_002", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "尘沙、琥珀,我们无论如何都要拖住他们!", + 0, + "vo_BBm09_BT01_003", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "那当然!我们一定要帮魔王和妈妈争取到时间!", + 0, + "vo_BBm09_BT01_004", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "箭……好快……==RT==尘沙,小心。", + 0, + "vo_BBm09_BT01_005", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "只要躲开,就没问题啦~", + 0, + "vo_BBm09_BT01_006", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "奇怪,今天的帝国骑士……==RT==好像不太一样?", + 0, + "vo_BBm09_BT01_007", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "他们认真起来……==RT==竟然这么难对付……", + 0, + "vo_BBm09_BT01_008", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "呼……赢了。", + 0, + "vo_BBm09_BT01_009", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "我们快去跟魔王汇合吧!", + 0, + "vo_BBm09_BT01_010", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "鸢尾!小心!", + 0, + "vo_BBm09_BT01_011", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "哇!这是魔法弹?!好险……差一点就被击中了!", + 0, + "vo_BBm09_BT01_012", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "是从视野盲区,射来的。", + 0, + "vo_BBm09_BT01_013", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "别停下!我们得赶快冲过去!", + 0, + "vo_BBm09_BT01_014", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "这里怎么会有埋伏?!", + 0, + "vo_BBm09_BT01_015", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "没想到他们准备了这么“隆重”的欢迎啊~", + 0, + "vo_BBm09_BT01_016", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "这样正好。我们吸引来的敌人越多,就越能为魔王==SEX1==们争取时间。", + 0, + "vo_BBm09_BT01_017", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "尘沙,好凶。跟平时不一样。", + 0, + "vo_BBm09_BT01_018", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "诶?我吗?", + 0, + "vo_BBm09_BT01_019", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "嗯……你战斗的时候,明显有些急躁。平时很少见你这样……", + 0, + "vo_BBm09_BT01_020", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "是、是吗……啊哈哈,应该是错觉吧?", + 0, + "vo_BBm09_BT01_021", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "魔王……你一定要没事啊!", + 0, + "vo_BBm09_BT01_022", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "啊!是灰风的大家来支援我们了!", + 0, + "vo_BBm09_BT01_023", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "嗯~又有力气了!==RT==我们一口气冲过去吧~", + 0, + "vo_BBm09_BT01_024", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "诶?这些沙子是……", + 0, + "vo_BBm09_BT01_025", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "哈萨娜的......沙暴。", + 0, + "vo_BBm09_BT01_026", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "快趴下——!", + 0, + "vo_BBm09_BT01_027", + "", + "", + 0, + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/bbm09_bt02.lua b/lua/game/ui/avg/_cn/config/bbm09_bt02.lua new file mode 100644 index 000000000..0bf1ceb34 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm09_bt02.lua @@ -0,0 +1,387 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "前面,来了好多敌人。", + 0, + "vo_BBm09_BT02_001", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "帝国骑士、黎明近卫……==RT==连沙蝎也来了……", + 0, + "vo_BBm09_BT02_002", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "不用担心……我们,也有援军。", + 0, + "vo_BBm09_BT02_003", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "卡西米拉应该已经准备好了。==RT==我们联系她吧~", + 0, + "vo_BBm09_BT02_004", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "哇!吓我一跳,竟然真的有埋伏!", + 0, + "vo_BBm09_BT02_005", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "不愧是魔王……==RT==连这种情况都预料到了!", + 0, + "vo_BBm09_BT02_006", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "防守也太严密了……我们该怎么突破?", + 0, + "vo_BBm09_BT02_007", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "这种时候,该联系小千了。", + 0, + "vo_BBm09_BT02_008", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144", + "002", + "刀出鞘,敌无存!", + 0, + "vo_BBm09_BT02_009", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "哼哼~没想到吧~可不只有你们会设下埋伏哦~", + 0, + "vo_BBm09_BT02_010", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "前面可能还有埋伏,我们小心前进吧……", + 0, + "vo_BBm09_BT02_011", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "你怎么在后面!啊——", + 0, + "vo_BBm09_BT02_012", + "", + "“拯救委员会”成员", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "敌人的气息,消失了。", + 0, + "vo_BBm09_BT02_013", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "看来小千已经把他们全都解决掉了~", + 0, + "vo_BBm09_BT02_014", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "果然有埋伏!按照计划行动!", + 0, + "vo_BBm09_BT02_015", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "卡西米拉……先下手为强。", + 0, + "vo_BBm09_BT02_016", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "夏花说,她已经抵达预定地点了。", + 0, + "vo_BBm09_BT02_018", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "接下来就拜托她啦!", + 0, + "vo_BBm09_BT02_019", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_133", + "002", + "请束手就擒吧。", + 0, + "vo_BBm09_BT02_020", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "好厉害啊,夏花!把他们全都吹飞吧!", + 0, + "vo_BBm09_BT02_021", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "唔……好大的沙暴。==RT==哈萨娜那家伙,还真坐不住啊……", + 0, + "vo_BBm09_BT02_022", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "往这边走。", + 0, + "vo_BBm09_BT02_023", + "", + "", + 0 + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "要不是魔王提前安排好路线,我们肯定找不到这条小路。", + 0, + "vo_BBm09_BT02_024", + "", + "", + 0 + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "这下轮到我们把他们引进包围圈啦~", + 0, + "vo_BBm09_BT02_025", + "", + "", + 0 + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/bbm09_bt03.lua b/lua/game/ui/avg/_cn/config/bbm09_bt03.lua new file mode 100644 index 000000000..516ee6154 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm09_bt03.lua @@ -0,0 +1,320 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "人还真不少呢……==RT==魔王说的十年前的那一夜,就是这样的吗?", + 0, + "vo_BBm09_BT03_001", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "不过,只要是为了那些孩子们……", + 0, + "vo_BBm09_BT03_002", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "喂?==RT==你就是那个安琪吧。", + 0, + "vo_BBm09_BT03_003", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "为了保护孩子,妈妈能做到什么地步……==RT==你还是亲自体会一下吧?", + 0, + "vo_BBm09_BT03_004", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "艾蕾院长,请放下武器。我们没有战斗的理由。", + 0, + "vo_BBm09_BT03_005", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "我们只是来抓捕魔王,拯救世界的。", + 0, + "vo_BBm09_BT03_006", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "“拯救世界”……这种事,我不太明白呢。", + 0, + "vo_BBm09_BT03_007", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "比起这个,你们伤害了那些孩子……", + 0, + "vo_BBm09_BT03_008", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "这就足够成为我战斗的理由了!", + 0, + "vo_BBm09_BT03_009", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "不想受伤的话,就放下武器,立刻离开!", + 0, + "vo_BBm09_BT03_010", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "你的刀法没有一丝犹豫,看来,你是个不会轻易动摇的人呢。", + 0, + "vo_BBm09_BT03_011", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_163", + "002", + "……", + 0, + "vo_BBm09_BT03_012", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "我相信,你的确是想要守护这个世界,才会与我战斗。", + 0, + "vo_BBm09_BT03_013", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "虽然我们想守护的东西不同,但保护重要之物的心情是一样的。", + 0, + "vo_BBm09_BT03_014", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "所以,作为这些孩子的妈妈……我绝不会让你伤害==SEX1==们!", + 0, + "vo_BBm09_BT03_015", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "好强……", + 0, + "vo_BBm09_BT03_016", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "你真的是孤儿院的院长吗?", + 0, + "vo_BBm09_BT03_017", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "没错。我是孤儿院的院长,也是那些孩子的妈妈。", + 0, + "vo_BBm09_BT03_018", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "不过,在成为院长前……我还有个早已舍弃的名字——塔菲特。", + 0, + "vo_BBm09_BT03_019", + "", + "", + 0, + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_139_01.lua b/lua/game/ui/avg/_cn/config/cg_139_01.lua new file mode 100644 index 000000000..d4d76bc64 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_139_01.lua @@ -0,0 +1,8577 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "结婚过家家 上", + "虽然成为了妈妈,但艾蕾既没有谈过恋爱,也没有结过婚……就算这样也可以成为“母亲”吗?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "大家早上好!先去洗漱,然后再来吃早饭哦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "睡眼惺忪的男孩", + "唔……妈妈,我还是好困。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,小懒虫,太阳都已经升起来了。==RT==快把睡衣换下来,去洗把脸吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "面露窘态的女孩", + "妈妈……衣服多出来了一个扣子……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哦呀?没关系哦,妈妈等下就来帮你系!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,可以麻烦你帮我去仓库拿一些鸡蛋吗?早餐做松饼吃。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,包在我身上!==W====RT==艾蕾做事干练又麻利……==W==真是太厉害了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_star", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不愧是“雏菊孤儿院”的妈妈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾……这是什么情况?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 300.0, + nil, + "avg1_139", + "a", + "011", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊……魔王……那个……我刚刚本来想把松饼翻个面,可没想到一使劲,面饼会飞的那么高……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 300.0, + nil, + "avg3_100", + "a", + "021", + "avg_emoji_sweaty", + 2, + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "结果就“吧唧”一声粘死在天花板上了吗,还真是厉害啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "唉……为什么我总是这个样子呢。明明已经很小心了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别担心,我来重新煎一份吧!不能让孩子们饿着,等吃完了饭我们再回头复盘吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……谢谢你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "开心的男孩", + "松饼好好吃!我还要吃!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精神十足的女孩", + "我也要!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_love", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈,知道啦知道啦。==RT==还想要的都管够,乖乖按顺序排好队哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "好——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……我有个不情之请,能麻烦你教我做饭吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我教你做饭?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "说起来……我真的可以教艾蕾做饭吗?==RT==如果要论厨艺的话,我觉得还是去请尘沙比较好……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "可是,尘沙她们现在正在外面做委托,一时半会也回不来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + nil, + -0.01, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "而且,我觉得多请几位老师也不是什么坏事。==RT==为了孩子们,我一定会努力的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我明白了!那事不宜迟,我们再来做一次松饼试试看吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "谢谢你,魔王!==W====RT==首先第一步,要把面粉过一次筛……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 2, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "m4", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咳咳咳!艾,艾蕾……过筛的时候动作轻点,别那么用力……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对,对不起……!真奇怪,我感觉自己已经很收着力气了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "松饼翻面会把饼甩到天花板上,筛面粉会摇的满屋子都是面粉,看来得先让艾蕾学会怎么控制力道才行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,能把你的手借我一下吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "022", + "none", + 2, + 0.5, + 0.05, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这倒没关系……可是你抓着我的手打算做什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我想让你感受一下,我是怎么发力的。==W====RT==嗯……==W==对,就是这样,手上放松,不需要太用力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "左手稳稳托住筛子,右手轻轻拍打。==RT==……砰、砰、砰……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶,==W==原来这样轻微触碰的力道就可以了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎么样,这和你刚刚的力气完全不一样对吧?==RT==趁着还记得这个手感,接下来再打个鸡蛋试试吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我知道了,魔王!==RT==记住……只需要轻轻触碰的力道……==W==啊。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "仅仅在碗边敲了一下,整个鸡蛋就彻底震碎了……==RT==看来我还是低估了艾蕾与生俱来的力量啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对不起!我马上清理干净……==W==呀?!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对不起,真的很对不起!我真是的,怎么净惹麻烦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "总之,艾蕾你先冷静一下。我来帮你收拾碎盘子……==W==好痛!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,你没事吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "只划破了一点皮,没什么大碍——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.78, + 1.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m85", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "艾蕾立刻抓过我的手,将流血的手指含进了口中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾,艾蕾?!你,你突然做什么……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊——?!==W==对,对不起!我平时都是这么给孩子们处理伤口的,一不留神就……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.45, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sweaty", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊……原来如此。==RT==哈哈,艾蕾这样做,好像我也变成了小孩子一样,多少有点让人难为情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "说,说的也是呢。==RT==魔王也不是什么小孩子……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真是的,我刚才都对魔王做了什么啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "路过的女孩", + "哎?妈妈、魔王,你们俩的脸怎么都红红的呀?==W==是发烧了吗?==W==身体不舒服吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没,没没没事的哦!妈妈精神得很呢!你说对吧,魔王?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊?哦哦!没错!我也没事,你就放心吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_shy", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "就算没有小时候的记忆,可被艾蕾当成小孩子对待,还是会有些羞耻啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不过,为什么连艾蕾的脸也跟着变红了呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "“就这样,公主和王子结婚后,从此过上了幸福快乐的生活。可喜可贺,可喜可贺。”……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好了,今晚的故事就讲到这里。差不多也该回房间睡觉了哦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + nil, + 0.7, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "充满好奇心的女孩", + "艾蕾妈妈。“接婚”是什么呀?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶?这个嘛……大概就是相爱的两个人结合在一起,相互厮守终生的意思吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + 0.3, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴趣满满的男孩", + "“结为一体”?妈妈,公主和王子是变成了蝴蝶结吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "充满好奇心的女孩", + "可是绘本里画的明明是人呀!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊……说得也是呢,刚才妈妈的说法确实有些难懂了。==W====RT==呃……换成\"和喜欢的人和睦相处、在生活中互帮互助\",这样解释是不是好懂一点?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 4, + 0.4, + 0.25, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "早熟的女孩", + "那,妈妈和魔王接婚了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "早熟的女孩", + "因为,妈妈和魔王的关系不是很好嘛?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "充满好奇心的女孩", + "确实是哦!中午还在一起有说有笑地做饭来着!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那,那个,妈妈和魔王的关系确实是不错啦,但结婚是不太可能的……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴趣满满的男孩", + "原来不是那样吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "早熟的女孩", + "魔王、魔王!==W==你和妈妈接婚了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + 1, + 0.4, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我?!呃这个……==W==我和艾蕾并没有结婚啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "早熟的女孩", + "那是因为,==W==魔王讨厌妈妈吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "放心好了,==W==我很喜欢艾蕾的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "该怎么解释呢……你们也很喜欢艾蕾妈妈对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + 0.2, + -0.05, + 1.2, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴趣满满的男孩", + "嗯!最喜欢了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但是你们并没有和艾蕾妈妈“结婚”对吧?==W==因为你们是艾蕾妈妈最重要的孩子们,这样说,能明白吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴趣满满的男孩", + "嗯!妈妈就是妈妈呀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也就是说,就算没有结婚,也是可以和喜欢的人这般和睦相处、互相帮助的哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "就像你们平时也经常帮助艾蕾妈妈那样,我其实也是一样的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "原来如此~!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_sweaty", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呼……这下孩子们总算能接受这份解释了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_question", + nil, + 0.7, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "充满好奇心的女孩", + "可是,既然这样,那为什么公主和王子还要接婚呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴趣满满的男孩", + "让公主当王子的妈妈,王子当公主的爸爸,==W==不行吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "早熟的女孩", + "那我们以后也能和妈妈还有魔王接婚吗?我们最喜欢你们了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这……呃,这个嘛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好啦好啦~!大家,今天就先说到这里吧。好孩子早就已经该睡觉了哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "诶——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不准“诶”。剩下没说完的留到明天再说。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "好吧~。晚安,妈妈、魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈……孩子们的这些问题真是让人有些找架不住啊。==RT==没想到他们还能从那种角度来提问。你说是吧,艾蕾……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,你愿意和我结婚吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈?!结、结结结结、结婚?!==RT==我和艾蕾?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎么突然提出这种爆炸性的请求?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没能好好回答孩子们刚才的提问,肯定是因为我的经验还不够丰富……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么经验?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……其实我,别说结婚,就连一次恋爱都没谈过。==W====RT==我只是照着别人家父母的样子,有样学样地当着大家的\"妈妈\"罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "一个真正的\"母亲\",是怀着怎样的心情去恋爱、==W==步入婚姻、==W==生下孩子,==W==最终成为母亲的……==W==这些我完全都不懂。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mansion_garden_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以我在想,为了能回答孩子们的疑问,我是不是也该亲身去体会一下,所谓\"结婚\"到底是怎么一回事……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以拜托了,魔王。==W==希望你能跟我“结婚”!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等会等会等会!==W====RT==我理解你的心情,==W==但这也太操之过急了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对,对了!艾蕾,之后能抽出点空来吗?我有个地方想带你去一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_139_02.lua b/lua/game/ui/avg/_cn/config/cg_139_02.lua new file mode 100644 index 000000000..a53535075 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_139_02.lua @@ -0,0 +1,9869 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "结婚过家家 中", + "即使不擅长家务,即使没有生过孩子,艾蕾也会是一位\"真正的母亲\"。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,今天能和魔王一起来菲莱玩,还看了一场这么有意思的星塔影戏,真是太开心了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -1.4, + 2.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "一开始的剧情还真是让我捏了把汗,不过最后那对恋人能终成眷属,==W==连女主角的母亲最后也过上了幸福的生活,真是太好了呢!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "话说回来,==W==魔王是怎么突然想到要带我来看星塔影戏的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我觉得或许能帮到你吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "帮到我?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你之前不是说了,自己搞不懂\"真正的母亲\"应该是什么样子吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "亲身经历固然重要,不过多接触一些虚构故事也不是坏事,==RT==结合他人的经验说不定也可以弥补自己缺少的东西!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "和影戏里的角色产生共鸣,也能让你更加了解“真正的母亲”,不是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "说得也是,这部影戏里确实有不少让我感同身受的情节,台词写得也很棒。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "具体是哪段戏?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "母亲给女主角穿上婚纱那一幕吧,看着孩子收获幸福才是为人父母最大的欣慰啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "还有最后一幕,女主角脸上的笑容也特别美。==W====RT==这段身份悬殊的恋爱最终修成正果,最后连我都觉得很幸福呢……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我……总有一天也要……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没什么。==RT==对了,难得来一次菲莱,回去之前我还想给孩子们买点礼物——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "呀啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎呀,真不好意思。您没事吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被追赶的女性", + "救,救命啊!有人……一直在追我……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg3_198", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追兵", + "她在那儿!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "002", + "none", + nil, + -0.1, + -0.4, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1238", + "a", + "002", + "none", + nil, + 1.1, + -0.4, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,带她到安全的地方躲起来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + 1, + 1.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + 2, + -0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 3, + nil, + -0.05, + 1.05, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这么多人欺负一个女孩子,==W==必须给你们点教训才行!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.3, + 1.8, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "喝啊!——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.0, + -1.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追兵们", + "哇啊啊啊啊!——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被追赶的女性", + "感谢二位出手相救。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "出什么事了?怎么那么多人追着你跑……嗯?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你这袋子里装的,难道是婚纱吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新娘", + "是的……我今天,本来是要去婚礼的。==W====RT==眼看什么都准备妥当了,母亲却突然反对我的这门婚事,把我关在了家里……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新娘", + "我乔装打扮好不容易逃了出来,可好像还是被发现了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以才会被佣兵追捕吗?婚礼当天居然想把亲生女儿关起来,好过分的妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新娘", + "所以,我想拜托你们!==W==能不能护送我去婚礼会场?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "当然可以啦!魔王也没意见吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯!那事不宜迟,我们赶紧动身吧!况且,说不定还有其他的追兵!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 1, + 0.3, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + true, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新郎", + "朱莉亚!出什么事了,你怎么这么晚才到。我担心的不得了啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "罗宾,对不起。我这就去换衣服梳妆……==W==啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "怎么办,婚纱破了个口子。==W==偏偏我,完全做不来针线活……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "别担心,我来帮你补就好!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "新郎,婚礼开始前麻烦你拖延一下时间,我这边会尽快的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "罗宾", + "好的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + 2, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "新娘就先跟我去休息室吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 1, + 0.7, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "艾蕾,真的没问题吗?那个……你……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你是担心我不擅长做针线活吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过……我其实还挺在行的,放心交给我吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.55, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "真是不好意思……你们明明已经护送我平安抵达会场了。==W====RT==没想到连修补婚纱也要麻烦你……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没关系,==W==婚礼这种事一辈子可能也就经历一次,谁不想穿的漂亮一点呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "真是太感谢了!==RT==唉……大概率是在逃跑的时候,不小心摔倒弄破的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "新郎难道不知道,你母亲反对你们的婚事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "如果说了的话,婚礼恐怕就要被取消了吧。==RT==我不想再让他为我担心了,所以就没有告诉他。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "而且,不讲理的分明是我的母亲。==RT==之前谈恋爱的时候,她没有半点意见,可一听要结婚就强烈反对……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真奇怪……交往可以,但一要结婚就不行了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不管出于什么理由,父母都不该拦着孩子去追寻自己的幸福。==RT==好啦!补好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "哇啊……真是太感谢了!这样一来,我就能顺利完婚——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "罗宾的声音", + "请等一下,岳母大人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.1, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "朱莉亚,立刻取消这场婚礼。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "母亲大人?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "我都是为了你好。==W==走,跟我回家!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "请留步。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_angry", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "你又是哪位?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我是朱莉亚小姐雇佣的护卫,刚才您的那番话未免也太虚伪了,我实在是无法认同!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "虽然嘴上说着“我都是为你好”,但实际上,您不就是想让茱莉亚小姐服从你的支配吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "我,我才不是这么想的……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "如果真是为她好,你们母女二人就该坐下来好好商量一番。==W====RT==强行把人关起来,这不是“支配”又是什么呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "这……你说得对,把她关起来确实是我做过头了。==RT==可你要明白,我只是不想看着朱莉亚往后过上苦日子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我听说她们开始交往的时候您并没反对,为什么一准备结婚就翻脸不认人啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "我不想自己的宝贝女儿哪天被人始乱终弃。只要不结婚,就不会有被抛弃的那一天。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "恕我直言,婚都还没结就担心离婚,是不是有点杞人忧天了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "我怎么能不担心!因为我这笨女儿——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "做起家务来简直是无可救药啊!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + 0.97, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg3_139", + "a", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_100", + "c", + "025", + "avg_emoji_speechless", + 4, + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "…………==W==诶?==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "烧饭烧糊是家常便饭,糖和盐也分不清,让她补衣服反倒把洞越戳越大……==W====RT==这样一个什么家务都做不好,迷迷糊糊的新娘,谁知道哪天就被人家给嫌弃了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "哦,她刚才好像确实说过“做不来针线活”来着……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + 2, + 0.6, + -0.65, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_sigh", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_147", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "我当年被丈夫抛弃,一个人含辛茹苦,把朱莉亚拉扯大。哪个当妈的愿意看女儿再走一遍自己的老路?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "母亲的想法也不是不能理解。可是,要因此取消婚礼,实在是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "罗宾", + "岳母大人请您大可放心,家务活我很在行。==RT==我们两个人一定会互相帮助,过上幸福的生活!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "这可说不准。谈恋爱和在一个屋檐下过日子,完全是两码事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + 100.0, + nil, + "avg3_1313", + "b", + "003", + "avg_emoji_attention", + 5, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "……为什么不去试着相信他们一回呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "相信……?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_170", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_167", + "a", + "006", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_168", + "a", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不瞒您说,其实我的家务能力也是一塌糊涂。 ==W====RT==就在前几天,我还把松饼甩到了天花板上,还打碎了一堆盘子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.75, + 0.54, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "作为一个孤儿院的院长竟然会犯这种低级错误……说来都好笑。==W====RT==可即便如此,孩子们还是会喊我\"妈妈\",还会帮我分担不擅长的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 1, + 5, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "互相去弥补各自不擅长的地方,共同编织出幸福美满的生活……==W====RT==所谓的\"成为一家人\",不正是这么一回事吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "这……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我虽然没有亲生骨肉,却也能理解您不想让爱女受一点伤害的心情。==W====RT==为了护住孤儿院的孩子,我同样愿意赴汤蹈火。可是——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孩子终有一天要展翅高飞。==W==到了那一天,选择相信他们,送他们奔向自己向往的未来,==W==我想这也是为人父母对她们的爱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "朱莉亚小姐的人生才刚刚开始,==W==说不定有朝一日她也能克服那些短板。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "妈妈,我会更努力的!因为我喜欢罗宾,再不擅长的家务我也愿意去做!求求您了,同意我们的婚事吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.95, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "罗宾", + "我也恳请您。我真心爱着朱莉亚,我在此发誓绝不会抛弃她。==RT==请您一定要相信我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "看来……我的保护欲确实有些过头了呢。==W====RT==好吧!我同意你们俩的婚事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m108", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚", + "母亲大人……!==W==谢谢您!我们一定会幸福的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是场精彩的婚礼,能顺利举办真是太好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,是啊……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾?你在想什么呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "刚要走的时候,朱莉亚的母亲把我叫住了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "003", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "朱莉亚的母亲", + "今天真是让你给我上了一课。你说自己没有亲生孩子,可在我看来,你早就是位了不起的母亲了。==W==有你这样的妈妈,孤儿院的孩子们一定会很幸福吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "被她夸是一位\"了不起的母亲\",还真让我吃惊。明明……我并不是她那样\"真正的母亲\"……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在你的那些话里,都是满满的母亲对于孩子的爱。所以朱莉亚的母亲才会被你打动,不是吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,这跟有没有亲身经历没关系。在我看来,你早就是位出色又了不起的母亲了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……说得也是,或许我真的是在纠结一些没有意义的事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不会在迷茫了。我一定会挺起胸膛,做好那些孩子们的“妈妈”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯嗯!这就对了!对于孤儿院的孩子们来说,\"真正的母亲\"就只有你艾蕾一个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_139_03.lua b/lua/game/ui/avg/_cn/config/cg_139_03.lua new file mode 100644 index 000000000..deac7af58 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_139_03.lua @@ -0,0 +1,9106 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "结婚过家家 下", + "无论疾病还是健康,无论贫穷还是富有,你们都发誓永远爱对方、尊敬对方、保护对方。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.6, + -0.3, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutSine", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + -0.03, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "大家早上好!==W==先去洗漱,然后再来吃早饭哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "avg_emoji_vexation", + 1, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "睡眼惺忪的女孩", + "唔……妈妈,我还是好困。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,小懒虫,太阳都已经升起来了。快把睡衣换下来,去洗把脸吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.65, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 4, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精神十足的男孩", + "妈妈——!厨房里在冒烟!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "糟了!==W==魔王,能麻烦你帮孩子们换好衣服吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,交给我吧。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + nil, + nil, + -0.02, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "即使不擅长家务,即使没有生过孩子,艾蕾这份对孩子们的爱也绝不会有半分虚假。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你是雏菊孤儿院当之无愧的好妈妈,艾蕾。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.45, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + 0.2, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_sigh", + nil, + 0.5, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "好,早饭准备得差不多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + 5.5, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "010", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "艾蕾的声音", + "呀啊啊啊啊啊啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "艾蕾?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "惨叫是从院子那边传来的?!==W==是艾蕾发出的声音,究竟出了什么事……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + 0.4, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "艾蕾,你没事吧……==W==呜哇?!==W==怎么这么多泡泡啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 20.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊……==W==魔王……==W==那个……==W==我本来在洗床单……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "结果洗着洗着,不小心把肥皂捏碎了,之后就突然冒出来了一大堆泡泡……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "stop", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "看来肥皂也扛不住艾蕾的怪力啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "总之我先打点水来,把泡泡冲掉吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,麻烦你了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼……==W==总算把床单洗好晾上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "有魔王在真是帮大忙了。==W==要是只有我一个人,怕是要晕倒在那堆泡泡里了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "明明下定决心要当一个好妈妈,看来我还差得远呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但在把洗好的床单搬过去晒的时候,基本都是艾蕾在出力啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我只是搬过去而已呀。==W==再说了,力气活是我的强项,这么点东西完全不会累……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这样就够了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你没必要什么事都一肩挑。==W==“互相去弥补各自不擅长的地方,共同编织出幸福美满的生活……这才是一家人”——==W==这话不是你自己说的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,劝别人的时候能说得头头是道,轮到自己就非要钻牛角尖,真是个坏习惯呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你说的没错,==W==朱莉亚他们也是我该努力的方向。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.15, + -0.35, + 1.42, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 4, + 0.85, + -0.3, + -1.4, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那个,魔王。==W==你想过结婚,组建自己的家庭吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "结婚吗……==W==我还真没仔细想过。==W==说实话,我光顾着自己那摊子事就已经够头大了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我以前也和魔王一样。满脑子都是孤儿院的孩子们,根本没想过要结婚。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "结果那天孩子们一问,我发现自己根本答不上来。==W==这种事对我来说简直是另一个世界……==W==或者说,就像童话世界一样遥远。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾真的想要结婚吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我可是大家的妈妈呀,我怎么会丢下孩子们,自己去独享幸福呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过……==W==身边有深爱之人相伴,我多少还是会有那么一丝羡慕的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这么多年来都是我一个人在守护着孩子们,正是因为有这样的经历,所以我才会更加憧憬,要是能有一个人和我一起陪伴着孩子们,该多好啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "与心爱之人结为夫妻,一起守护家庭,一起同甘共苦……==W==想必一定是一件无比幸福的事吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以当这些孩子们长大了,到了该结婚的时候,==W==作为母亲的我一定会全力支持的。==W==呵呵,光是想想就有点期待了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那你呢,艾蕾?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我?我刚才不是说了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我是说,如果卸下“妈妈”这层身份,你自己又是怎么想的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不是“妈妈”,我自己的想法……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为我觉得,艾蕾你对于结婚,还是有几分向往的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那天看完影戏时,你不也说过类似的话吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "Linear", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "还有最后一幕,女主角脸上的笑容也特别美。==W====RT==这段身份悬殊的恋爱最终修成正果,最后连我都觉得很幸福呢……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我……总有一天也要……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那,那只是刚看完影戏出来,还有些意犹未尽罢了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "再说了,事到如今让我去结婚,为孩子们倒也就算了,只为了我自己也太自私了……==W==呀啊!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + -20.0, + 10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + 40.0, + -10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_01", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "艾蕾,你没事吧?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "艾蕾,你没事吧?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_01", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_01" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_01" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_a", + "vo_cgstory_139_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "呀……==W==吓我一跳。==W==刚才的风也太大了,==W==连刚晾的床单都被吹到这里来了。", + 1, + "", + false, + "", + "吓我一跳~==W==好大的风啊。==RT====W==连晾晒的衣物==W==都飞到了这种地方。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "谢谢你,魔王。==W==我们赶紧把它挂回去吧……==W==啊。", + 0, + "", + false, + "", + "魔王,==W==谢谢你。==RT====W==来,==W==赶紧重新晾起来吧……==W==啊。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_02", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "现在的艾蕾,感觉就像是新娘一样", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "现在的艾蕾,感觉就像是新娘一样", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_02", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_02" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_02" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_b", + "vo_cgstory_139_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "新娘?==W==我吗?==RT====W==呵呵,==W==魔王,==W==你偶尔也会说些让人害羞的话呢。", + 1, + "", + false, + "", + "我==W==当新娘?==RT====W==真是的,==W==魔王你可真会说话呢。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "不过,==W==我可是大家的“艾蕾妈妈”。==W==事到如今,再说什么成为新娘……==W==会不会已经太晚了?", + 0, + "", + false, + "", + "我说过的吧?==W==我是大家的“艾蕾妈妈”。==RT====W==事到如今==W==才说新娘什么的。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_03", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "难道成为了“妈妈”,就不能成为新娘了吗?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "难道成为了“妈妈”,就不能成为新娘了吗?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_03", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_03" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_03" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_c", + "vo_cgstory_139_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "诶……==W==这个嘛……==W==倒也不能说不可以。", + 0, + "", + false, + "", + "呃……==W==那个嘛,==W==该怎么说呢……==RT====W==我觉得应该是没有这种规定的……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_05", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "既然如此,也就不晚了", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "既然如此,也就不晚了", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_05", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_05" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_05" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_06", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "只要艾蕾想,就一定可以", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "我觉得艾蕾可以对结婚有兴趣", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_06", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_06" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_06" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_d", + "vo_cgstory_139_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "可是……==RT====W==我都已经是孩子们的妈妈了。==W==真的还可以成为新娘吗?", + 0, + "", + false, + "", + "是吗……?==RT====W==真的可以吗,==W==我也能憧憬……成为新娘吗……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_07", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "艾蕾在成为“妈妈”之前,首先是艾蕾自己", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "艾蕾在成为“妈妈”之前,首先是艾蕾自己", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_07", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_07" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_07" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_08", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "只要你愿意,当然可以成为你想成为的任何样子", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "只要你愿意,当然可以成为新娘", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_08", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_08" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_08" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_e", + "vo_cgstory_139_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "对我来说,==W==孩子们的幸福才是最重要的。==RT====W==只要孩子们能够平安长大、==W==获得幸福,==W==我就已经很满足了。", + 0, + "", + false, + "", + "可是我==W==已经有孩子了啊?==RT====W==在妈妈==W==自己的幸福之前,==W==理应想要让孩子先获得幸福。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_09", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "我想,孩子们也一定希望妈妈能够获得幸福", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "我想,孩子们也一定希望妈妈能够获得幸福", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_09", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_09" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_09" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_10", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "你想要的,不正是一个能够彼此扶持的“家”吗?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "你的目标,不正是一个能够彼此扶持的“家”吗?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_10", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_10" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_10" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_f", + "vo_cgstory_139_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "……你说得对。==RT====W==既然这样,==W==我能拜托你一件事吗?", + 1, + "", + false, + "", + "魔王……==RT====W==既然这样,==W==我能拜托你一件事吗?", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "你愿意==W==陪我玩一次婚礼游戏吗?==RT====W==就像==W==孩子们平时玩的过家家一样。==W==我们一起念一遍==W==新郎新娘的结婚誓词……", + 0, + "", + false, + "", + "请你陪我一起玩婚礼游戏吧。==RT====W==你愿意==W==跟我一起念==W==新郎新娘的誓词吗?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_11", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "当然了,我很乐意", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "当然了,我很乐意", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_11", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_11" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_11" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_g", + "vo_cgstory_139_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "谢谢,==W==那么……==W==我们开始吧。", + 1, + "", + false, + "", + "谢谢。==RT====W==那么,==W==要开始了哦。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "无论顺境还是逆境,==W==富裕还是贫穷。", + 0, + "", + false, + "", + "无论是疾病==W==还是健康——", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_12", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "无论是健康还是疾病,我都会陪在你的身边", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "无论是富裕还是贫穷", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_12", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_12" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_12" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_h", + "vo_cgstory_139_h", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "我发誓==W==会永远爱你、==W==尊重你、==W==珍惜你。", + 1, + "", + false, + "", + "我发誓我会爱你、==W==尊敬你、==W==珍惜你。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "……呵呵,==W==对我来说,==W==这样就已经足够了。==RT====W==谢谢你,魔王,==W==为我实现了这个愿望。", + 0, + "", + false, + "", + "呵呵,==W==对我而言这就足够了。==RT====W==谢谢你,==W==魔王,==W==实现了我的憧憬。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "close", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "话说回来……==W==我有表现得那么明显吗?我很憧憬结婚这件事……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……==W==你那天和刚才说的话,其实还挺明显的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "原来这么早就被你看穿了吗?==W==呜呜……感觉好丢脸啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_shy", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这件事一定要对孩子们保密哦!不然就显得我太不成熟了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "放心吧!==W==不过,我倒是觉得,憧憬结婚这种事,和年龄没什么关系。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "更重要的是,你要珍视自己的想法,不要被身份所束缚住。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这句话,我原封不动还给你哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?还给我?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你肩上也背负着不少东西吧?“魔王”这个称呼,其分量肯定也不可能会轻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以你也别忘了——==W==在身为“魔王”之前,你首先也是个普普通通的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "说得好……==W==我会铭记于心的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "如果以后有我能帮上忙的地方,就尽管开口,千万别客气哦?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你帮助我实现了一个小小的心愿,作为报答,我也想帮你去实现你的愿望。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "能得到孩子们的“艾蕾妈妈”的帮助,真让人安心,太感谢了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对吧?==W==好了,让我重新把床单挂上去吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "再之后就是孩子们的点心时间啦!==W==今天的菜单当然是——松饼!==W==这次我一定会做得漂漂亮亮的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈,干劲十足是好事,不过你可悠着点发力哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那当然。==W==为了大家,艾蕾妈妈今天也要加倍努力!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看来,==W==今天还是陪着艾蕾一起做会比较保险啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_disc4061.lua b/lua/game/ui/avg/_cn/config/cg_disc4061.lua new file mode 100644 index 000000000..e6d42eef9 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_disc4061.lua @@ -0,0 +1,12990 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "记忆回想", + "睡前童话", + "一本空白的童话书,却藏着说不完的故事。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,厨房打扫完了哦~==W==接下来还有哪要帮忙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯……==W==那就拜托你再整理一下书架可以吗?==W==呵呵,今天的大扫除多亏了有魔王,真是帮大忙了呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "之前一直都是艾蕾在照顾我,所以现在只要是我力所能及的事就请尽管吩咐吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那么……开始吧,先把书都拿出来,清理一下灰尘吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "嗯?==W==这本书……==W==封皮上怎么没书名?==W==而且书里面竟然也都是白纸。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.65, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎呀,这不是“空白绘本”吗?好怀念啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "“空白绘本”?这本书是绘本?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,毕竟全是白纸嘛,你觉得奇怪也很正常。==W==正好,也到了该休息的时间了,魔王想听听空白旅团小时候的故事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "啊……==W==我的确有兴趣,但这样会不会不太好……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "放心好了,肯定不介意告诉你的。==W==那是,我刚建立“灰城孤儿院”没多久的时候——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈,我今天晚上想听冒险者的故事!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "011", + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,那本书昨天不是才读过吗,还是换一本吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "000", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我,想听猫咪的故事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_vexation", + 1, + nil, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "猫咪的故事都读过无数次啦,我想听其他的故事!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "也是,这几本书都已经反反复复读过无数次了……孩子们听腻了也是理所当然的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那这样吧,妈妈明天去买本新的绘本回来~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + 3, + 0.38, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + 1, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真的吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯!包在妈妈身上!一言为定。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "期待新故事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "谢谢妈妈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "第二天", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "跟妈妈的约定都还记得吧,一人说一句,从鸢尾开始吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "陌生人来了,绝对不能开门!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "003", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "等妈妈回来之后才能开火做饭!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈妈回来之前绝不迈出家门一步。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + 4, + 0.1, + nil, + 0.95, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "006", + "none", + 2, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + 1, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "很好很好。要乖乖看家哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + 1, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "……妈妈,答应我们,你一定会回来吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那当然了。==W==只是去买本书,很快就能回来,==W==我出门喽~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + 0.65, + -0.06, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + 0.1, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "close", + 3, + 0.11, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "close", + 2, + 0.27, + 0.0, + 0.95, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + 1, + 0.42, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "路上小心……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "为了不辜负孩子们的期待,得买到一本相当有意思的书才行呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_030", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_030", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呃……看来还是我太天真了,原来绘本价格都这么贵的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "书摊老板", + "真是不好意思……我们这最近一直进不到货。==W==毕竟,本来就没多少旅人会去特意许愿书籍……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "原来您这里的书都是从星塔许愿出来的啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "书摊老板", + "是啊。跟市面上普通的书相比,从许愿箱里出来的书可就要有趣多了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "原来如此……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m1", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "天色看起来还早,为了不让孩子们失望,不如现在就出发去星塔吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m98", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1195", + "a", + "002", + "none", + nil, + nil, + 0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + -4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_442", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "终于找到许愿箱了!==W==虽然花费的时间比预想中的多了些,但起码是找到了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这下应该不会空手而归了,开始许愿吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 0.3, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "万能的恩赐之神啊,我虔诚地向您许下愿望。==W==请赐予我——==W==一本能让尘沙、琥珀与鸢尾都喜欢的绘本故事书。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + -0.42, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + 3, + 0.8, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + 4, + 0.45, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 5, + 0.2, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_223", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这个声音,许愿箱打开了。==W==让我看看,恩赐之神会赐予我们什么样的书呢……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶,诶诶诶诶诶诶诶诶诶?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "刚才许愿的是绘本没错啊!别说插画了,这书上面就连一个字都没写啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "28_down", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "难道是我许愿的方式不对吗?但刚才许愿的时候脑海里想的全都是能让孩子们开心的书啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这下可麻烦了……==W==明明都和孩子们约好了,现在难道要再去找一个许愿箱吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不行,光是找到这一个就已经花了很多时间了,要是再不回去肯定会让她们担心的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "唉……看来只能改天再来许愿了……今天就先回去吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuint", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "还好没有继续找,没想到太阳都已经下山了……==W==孩子们肯定担心坏了。得抓紧时间赶回去——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "f", + "002", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "呀啊啊啊啊啊啊!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_symbol", + nil, + 0.55, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "?!什么声音,难道是……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.2, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 5.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "冻、冻住吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 10.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.5, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -100.0, + nil, + "avg1_103", + "h", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "不会吧,鸢尾的魔法不起作用……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + -100.0, + nil, + "avg1_112", + "f", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "鸢尾、琥珀,退后!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "005", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "魔物", + "呃嗷嗷嗷嗷嗷!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.3, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 0.5, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.7, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "孩子们", + "妈妈,救命啊……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.85, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "呀啊——!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "018", + "none", + nil, + 0.3, + nil, + 1.13, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + 1.2, + nil, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 1, + 180.0, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + 2, + 0.1, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + 3, + 0.21, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + 4, + 0.29, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + 0.12, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "close", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "诶……妈妈?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + 1, + 0.463, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + 3, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "none", + 5, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.8, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_flurry", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你们跑来这种地方做什么!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "啊……那,那个……我们是来找妈妈的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "可妈妈不是说了会回来的吗?你们为什么没有好好看家!刚刚多危险呀!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "对,对不起。可是……可是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们以为妈妈不见了,好害怕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "都是因为我们太任性了,还想听别的故事书……妈妈明明已经很忙了……是我们让你生气了对吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我不要新书了,我只要妈妈!所以妈妈,别离开我们……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孩子们……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对不起。都怪妈妈回来太晚,让你们担心了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没事的。放心吧,妈妈哪里也不会去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "真的吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真的!妈妈最喜欢你们了,怎么可能会丢下你们不管呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "呜呜……呜哇哇哇哇!妈妈……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我本来以为去星塔许愿是为了孩子们好……但其实孩子们真正需要的不单单只是一本故事书……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "作为妈妈,应该要多关爱孩子们、陪伴孩子们才是……我真不称职……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是妈妈不好,让你们受委屈了……孩子们,好了,我们一起回家吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "嗯……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈妈刚才去了哪里呀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_happy", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "妈妈去星塔许了愿,想要一本新的故事书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊?!原来妈妈回来这么晚……都是为了我们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可我们却……连和妈妈的约定都遵守不了,==W==对不起妈妈……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是妈妈临时起意,没有跟你们说清楚,都是妈妈不对。所以你们不用再道歉了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "……妈妈,你手里这本书就是从星塔里拿出来的吗?我猜一定是冒险故事吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "猫咪的故事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你们两个!不要再让妈妈犯难啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.05, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没关系的,鸢尾。==W==等等……说不定……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "——我明白了。==W==如果是这样的话,一定能让孩子们都开心起来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 1, + 7.0, + 2.0, + 0.8, + 0.1, + true, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 2, + -8.0, + -2.0, + 1.3, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m126", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + 2.0, + -2.0, + nil, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 2.0, + nil, + 0.8, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.07, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + 0.8, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.15, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + 0.75, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + nil, + 0.2, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + nil, + 0.4, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "妈妈,这本书上怎么什么都没有啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "这本书啊,叫做“空白绘本”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + 0.33, + -0.7, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "“空白”绘本?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "没错。我们大家可以一起构思故事,共同创造出属于我们的绘本哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + 0.45, + -0.25, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我们来构思故事?哇……好像很有趣!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "对吧?那就先从妈妈开始喽。“从前有个地方,生活着三个孩子,名叫尘沙、琥珀与鸢尾。”", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "这是我们三个的故事?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "对哦。如果大家生活在故事的世界里,都有什么想做的事啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + -4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我!想去冒险!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我想坐一次船试试……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + 4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "想跟猫咪做朋友。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "真不错。那就这么办。==W==“尘沙和鸢尾乘着船出发去冒险。在船上,她们遇上了带着猫咪的琥珀,于是三人成为了好朋友。”", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.4, + -1.0, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "孩子们", + "哇哦……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "这是属于你们的故事。你们可以尽情去描绘属于自己的梦想……==W==所以这本书才叫做“空白绘本”啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "好了,快告诉妈妈,你们还想做些什么呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + nil, + nil, + -3.0, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来如此……大家在一起创造故事,怪不得孩子们永远都听不腻呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是呀,所以那时的恩赐之神,其实就已经实现了我的愿望呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我真正的愿望并不是得到绘本,而是回应孩子们的期待,让她们露出笑容。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "现在想想,我当时还抱怨过……==W==还真是有些过意不去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过,要把孩子们的奇思妙想全部整合在一起,听上去就很难……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "习惯了其实也还好哦。你要是有兴趣,今晚我就久违地再读一读这本书吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "刚好,魔王要不要也和我说说,你梦想中的那个故事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/dp_single139.lua b/lua/game/ui/avg/_cn/config/dp_single139.lua new file mode 100644 index 000000000..671669915 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/dp_single139.lua @@ -0,0 +1,249 @@ +return { + { + cmd = "SetGroupId", + param = {"13901"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "今天的委托也很顺利呢!", + 0, + "", + false, + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==也辛苦了~", + 0, + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"13902"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_b", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==这次表现的相当不错呢~", + 0, + "", + false, + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "有什么想要的奖励吗?", + 0, + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 5, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 1, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "猫眼,要尝尝我新烤的蛋糕吗?", + 0, + "", + false, + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "avg_emoji_awkward", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "none", + "think_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 6, + "avg1_114", + "我我我、我今天已经吸收过多的黑暗之力了!", + 0, + "", + false, + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 2, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_vexation", + "", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "真有这么黑暗吗……", + 0, + "", + false, + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 6, + "none", + "", + 1 + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/pm13901.lua b/lua/game/ui/avg/_cn/config/pm13901.lua new file mode 100644 index 000000000..d41a684fa --- /dev/null +++ b/lua/game/ui/avg/_cn/config/pm13901.lua @@ -0,0 +1,2914 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这样就算加上好友了对吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==能看见我发的消息吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "嗯嗯!看得见哦!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "嗯嗯!看得见哦!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "啊,那就好。", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我还是第一次用手机和别人说话呢。", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "艾蕾以前没用过手机吗?", + "空白旅团没加过你的好友吗?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "艾蕾以前没用过手机吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "算是……用过吧……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "不过我没什么好友,也没什么需要发消息的对象", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "所以也就没怎么用过", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "空白旅团没加过你的好友吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "嗯……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "她们刚刚出发做旅人的时候,还没有朵拉买手机呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这还要多亏了==PLAYER_NAME==带着她们找到这里", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "才终于加上她们", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "原来是这样", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "先不聊了,我这边还要照顾孩子们", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "下次有时间了再说~", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_awkward_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "怎么了?是发生什么事情了吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "也没什么事情", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "刚刚干完活,有点累", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这个不是流汗的表情吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "呃……这个表情不是这么用的", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "呃……这个表情不是这么用的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "诶?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "一般不都是干了活,才会流汗吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "人流汗,不就是说明很累吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "哪里有问题吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "说起来,鸢尾有的时候也会给我发这个表情呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "她最近也很累吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "鸢尾她……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "她发流汗表情,确实有可能……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "是真的累了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "你看", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我就说吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "怎么了?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==也很累吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "啊,不", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "没什么,我不累的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==今天按时吃饭了吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "吃了", + "还没", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "报告!吃了!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "真是好孩子!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "刚刚有点事,还没来得及吃", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "真是的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "什么事情还能比按时吃饭重要呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "刚刚有个紧急委托", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "才做完", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "现在就去吃!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "真乖!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "没想到今天米拉什居然下雨了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==有带伞吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "没带", + "带了", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "没带", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "不过我找了一块岩石避雨", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "空白旅团已经开着小绿来接我了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "带了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我可是有着出门必带伞的习惯呢!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "放心吧!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "那就好……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "没想到沙漠里居然会突然下这么大的雨", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "还真是准备不充分了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这么大的雨我也是头一次见呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "最近的气候是有些反复无常", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "该不会是有人用魔法刻意操控吧!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "应该不会有那种魔法吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "说的也是呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "空白旅团开的小绿到了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我要上车了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "那回家了再说", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "嗯!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==想听听尘沙小时候的故事吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "怎么突然说这个", + "不太好吧", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "怎么突然说这个", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "今天收拾箱子", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "突然翻出来了尘沙小时候盖的被子", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "就想起来了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "不太好吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "可是", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我觉得尘沙那孩子应该不会在意的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "尤其是和你说", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "尘沙小时候睡觉总是爱踢被子", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "每次刚刚盖好", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "扭个头的功夫,她就又踢开了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "所以我那时候就想了个办法", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "什么办法", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "用绳子将被子固定在床上,这样尘沙就踢不开了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "第二天早上,我再在尘沙睡醒之前解开就行了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "所以她从来都没有发现过", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "好简单粗暴的办法", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "魔王大人!魔王大人!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "什么时候再来孤儿院玩啊!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "你是……", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "你是……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "不好意思", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "刚刚孩子们把我的手机拿走了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "原来是这样", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "自从上次==PLAYER_NAME==来陪孩子们玩过了之后", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "魔王大人在孤儿院就变得异常受欢迎了呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "孩子们都希望你能再来", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sing_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "过奖了,过奖了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "主要是我也dashjlhdajsf", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "什么?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "稍等一下", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "刚刚有孩子在院子里玩,不小心摔倒了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "没受伤吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "还好,破了点皮", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我去给他上个药", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "要我来帮忙吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "如果==PLAYER_NAME==有空的话", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "马上到", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这么晚了,怎么还没睡?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我看小绿车里的灯一直没灭", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "我们睡了啊", + "我们忘记关了", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我们睡了啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "睡了是怎么回消息的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我们忘记关了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这么亮的灯,你们怎么睡着啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "老实说", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "你们在干嘛呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我们在……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "看今天从星塔里许愿出来的影戏", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "真是的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "又熬夜", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "对不起", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我们现在就睡觉", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "所以艾蕾怎么还没有睡啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我刚刚巡完夜,给孩子们盖好被子", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "正好就看到停在院子里的你们,车里没关灯", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "好了,我也要去睡觉了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "你们不可以再看了哦", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "是!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==有空吗?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "生日快乐!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "生日快乐!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "诶?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "今天是艾蕾的生日啊?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我去看看日历……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "好像还真是今天,时间过得真快", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_cheerup_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "谢谢你", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "所以==PLAYER_NAME==今天有空吗", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "当然有了", + "怎么了", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "当然有了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "怎么了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "晚上来孤儿院吃顿饭吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "那我刚好把生日蛋糕带来", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "来就来了,还带什么蛋糕呀", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "生日是一定要吃蛋糕的!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "好好好", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "一会见", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "一会见", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_bye_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "大家现在都好强啊", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "无论是尘沙、琥珀还是鸢尾", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_great_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "那是当然", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "看来如果是这样", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我也不必再过度担心了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "尘沙的格斗技巧或许都要超越我了呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "那倒没有", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "艾蕾还是很强的!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "而且和大家的配合也很好", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "那也是大家的功劳", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "无论是琥珀的远程支援,还是鸢尾的辅助", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "不不不", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "艾蕾自身的实力也是很强大的", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "哈哈哈", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "好好好,就依你说的吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "不过,看到孩子们进步的如此之快", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我也感觉到了一丝压力呢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "是时候进一步训练了", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==也要加油哦~", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这份回忆……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "以及今天一起战斗的白猫剧团的大家……", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "艾蕾?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "艾蕾?", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "没什么", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "不用担心我", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "我只是感到有些怀念", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "这张唱片所记录的过去的记忆", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "不过,那个叫塔菲特的佣兵", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "现在已经早已从这个世界上消失了吧", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "留下来的,只有作为孤儿院孩子们妈妈的艾蕾", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "嗯嗯!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "艾蕾永远是孩子们最喜欢的艾蕾妈妈!", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_tete_a", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "谢谢你,==PLAYER_NAME==", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "今天能让我看到这份记忆", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "不用谢", + "0", + "", + false, + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_00_a.lua b/lua/game/ui/avg/_cn/config/stm09_00_a.lua new file mode 100644 index 000000000..20a0ba91d --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_00_a.lua @@ -0,0 +1,13311 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "幕间 上", + "引线", + "白猫剧团侦查到安琪的到来,众人纷纷开始应对行动。==RT==混入队伍的菈露和贝修莉娜盘算起了协助你的方法……==RT==面对这庞杂的信息量,你陷入了迷思,但大军已至……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "==RT====RT====RT====RT==  傲慢的魔王不再与睿智的尊者共商治理之策。他独揽权柄,消失在沙漠深处,誓要将巍峨的高塔化为灰烬。==RT==                   ——维嘉尔 《新诺瓦前史》", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:10", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "然而,==W==暴君终将受到神明的惩罚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "沙漠之民聚集在高塔下,将潜伏在黑暗中的魔王击败,封印在神赐的石棺中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.03, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "012", + "none", + 2, + 0.45, + -0.02, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "报告,委员长,炮击阵地准备完毕……==W==哎?我打扰到您读书了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "没关系,我也只是随便读读历史……==W==很久很久以前的,魔王的历史。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "原来古代就有魔王了吗?我还是第一次听说。真是惭愧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "有的,诺瓦的历史,就是诺瓦人不断反抗、击败、封印魔王的历史。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "只是……这些历史都被恩赐意志封印了起来,学校和城邦里流传的都是经过修饰的,童话般的故事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果你有兴趣,在这场战斗结束后,我可以借给你几本“真正”的历史书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "谢谢,安琪委员长!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "其实,一想到要和魔王决战,我还有点紧张。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "但看到您在这里气定神闲地读书的样子,紧张就通通飞走了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "我这就去检查炮击阵地的装定诸元!战斗结束后我来找您拿书!先失陪了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "紧张么……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我又是为什么翻开这本……许久没有看过的历史书呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "003", + "none", + 2, + 0.75, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "魔王,旁观你在菲莱冒险的那段时光,或许是我最开心的一段时光。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果我不知道一切的结局,我们大概能成为很好的朋友。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵,现在说这些又有什么用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你从沙漠醒来,又在沙漠结束。或许,这就是恩赐之神的安排。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 70.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:15", + "雾月", + "18日", + "米拉什", + "晶钻矿附近" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + 0.46, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 70.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "外来者将高塔中的圣物分给了众人,在沙漠中建立了新的家园。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "然而,当财富如泉水般涌流时,人们忘记了过往的牺牲,也忘记了外来者,只把幸福视为理所当然之事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "外来者乐见其成,==SEX1==隐入荒野,不知所踪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.5, + -0.1, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + -8.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_question", + nil, + 0.32, + -0.134, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "贝修莉娜,你嘟嘟囔囔地说什么呢?我知道这么热的天气谁都想抱怨几句,但还是少说点话,多保存体力吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我没在抱怨啦,只是在准备恩赐理论考试,这些历史段落没头没尾又要求全文背诵,真让人头大。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_idea", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哦,对,我想起来了,是所有转正的员工都要在一年内通过的那个考试,对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "光是想起来就觉得烦……为什么考恩赐理论,却要背一大堆毫无关系的历史?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "不过,你背的这是什么?我怎么不记得考点里有这段?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我的领导给我的复习资料,喏,就是这本书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哦……是那个你经常用手机请示的领导么……我看看……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "《诺瓦前史》,==W==作者名字是……诶?没写。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "唔......是没见过的历史书呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊,不管啦,这可恶的太阳晒得我头都要昏了,根本读不进去,还给你!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哈~我们真是吃力不讨好啊……早知道做卧底还要跑到沙漠里被晒,就算给外勤费我也绝对不来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "说到底!薯条跟沙漠根本不搭!在这么热的地方吃热腾腾的东西是要干什么呀!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "027", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "菈露前辈,请尝尝这个。把热呼呼的薯条插入冰冰凉的冰淇淋就好入口了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "薯条配冰淇淋?就算薯条再好吃,这个组合也不搭吧……不过还是吃吃看啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "……等等,这是什么?!超好吃的啊!再吃一口……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "这种咸香和甜腻、==W==火热和冰凉的结合好完美!两种截然相反的味道在嘴里融合在一起!既补充了盐分,又消解了酷暑,简直是救人一命的伟大食物啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "又甜又咸又冰又热,简直是神仙美食!贝修莉娜,你是天才!大发明家!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "嘿嘿,这就是做后勤的好处啦,我把给委员会成员解暑的冰块和菈露前辈的薯条储备合在一起,就想到了这种吃法呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.82, + -0.15, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "不过……安琪还真是信任我们啊……竟然把我们两个临时投靠过来的人放在这么重要的位置上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哼哼,拯救委员会现在可是异端,我们是仅有的,在这种时候主动投靠的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "所以,安琪可不能太冷落我们。就算她怀疑我们,也不能表现得太明显,还得优待我们这种勇敢的怪人才行,否则军心就要动摇了,她也绝对找不到愿意加入的新人了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "后勤工作的确很重要,但就这次而言,比起围猎魔王的其他岗位,这里又是相对最不重要的岗位。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我们现在停在沙漠深处,手机被收了,还被其他拯救委员会的人团团包围,送情报和搞破坏都没机会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "所以,我们心安理得地摸鱼就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "真的可以摸鱼吗?菈露前辈,要是安琪抓到了魔王,那么反对安琪的奥尔贝德大人就要被清算了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "唔哇!确实……!安琪的话,肯定有一百种办法让==PLAYER_NAME==承认自己是毁灭世界的魔王……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "这样一来,拯救委员会的异端认定会被取消,那么反对安琪的奥尔贝德肯定会第一个被问责——不,说不定甚至会被当成给魔王打掩护的同谋!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "那么,身为卧底的我们暴露身份……也只是时间问题了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "到时候,最轻的处罚也是被开除……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.51, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "开除?!不行,失业了还怎么摸鱼!我绝对要避免这种未来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "一定……一定有什么办法的,菈露,菈露,快开动你那聪明的大脑想一想——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "有了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_flower", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "013", + "none", + nil, + nil, + -0.16, + 1.24, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "贝修莉娜!我们的任务是给奥尔贝德送情报对吧?而奥尔贝德的目的是帮助==PLAYER_NAME==。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "现在我们没有手机,没办法给奥尔贝德送情报,但我们人就在米拉什——那么,我们直接去见==PLAYER_NAME==不就行了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "哎?真的可以吗?好像……好像跳过了很重要的流程。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "不要在意那些小节啦,只要能抵达终点,是不是抄了近道并不重要!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "贝修莉娜,请给我准备三百份薯条配冰淇淋!现在正是后勤人员大显身手的时候啦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我们主动给拯救委员会的成员们送下午茶,让大家保持良好的身体和精神状态——我用这个理由进入前线阵地,然后想办法溜走,去联系==PLAYER_NAME==!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:20", + "雾月", + "18日", + "米拉什", + "晶钻矿矿井" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.33, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "左边的矿道塌方很严重,完全走不了人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "来时的路,也堵死了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是刚刚的震动导致的塌方吗?呜,我们在矿道里转了半个小时了,会不会走不出去了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.66, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "请各位放心,这个晶钻矿四通八达,通向地面的出口可能有上百个。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "我们最多就是绕一些路,绝对能出去的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "刚刚真的不是地震吗?……我有些担心雏菊的孩子们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.32, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_967", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "好,我明白了。你们原地待命等我们汇合。千万别做危险的事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "各位,外面的情况已经清楚了,刚刚的确不是地震,而是星塔回来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.12, + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "星塔……回来了?那是什么意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "数年前从米拉什城外消失的那座星塔,刚才重新出现在了原来的位置……之前的震动就是星塔出现导致的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "avg_emoji_speechless", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + -0.13, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那么大的一座塔突然出现在城外的沙漠里?这这这……这是真的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.75, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我知道这很难相信……但那么多人亲眼所见的事情,不会有错。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "况且,现在还有更严峻的情况。我的队员侦查到——有数百人的战斗集团抵达米拉什城外,人员构成是审判官,近卫士兵和帝国骑士,打着恩赐意志的旗帜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.52, + -0.035, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + -0.114, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "是拯救委员会……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + 1.0, + 0.92, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.7, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "十六号,猫眼在距离米拉什一天路程的沙漠里遇到了孤身一人的安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "仅仅两天,她就把这支队伍拉到了米拉什的城外,这种行军速度很少见,她的指挥能力不容小觑。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.111, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "被无数星辰的光辉所指引,猫眼大人侦查——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "m122", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "嗨嗨嗨,为什么大家都那么严肃,不管来了什么敌人,猫眼大人的黑暗之力都——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + 0.32, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "唉……黑暗之力先放一边,侦查的结果怎么样?旧地图上画着的废弃矿道还能用吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "能用的,至少我去侦察的时候还能走人。不过说不定什么时候会塌,最好还是快点走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "明白了。==W==魔王协议的各位,还有艾蕾院长,请跟我走,白猫会把你们安全带出去的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.15, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,我们走吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "震动是由星塔出现引起的话……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个......信里面说地下室的指南针,是不是就是我们从翡冷翠那拿到的这个?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "台子上,有凹槽,尘沙,放一下试试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "指南针是在灰城孤儿院地下室发现的,灰城孤儿院的房子是前代皇帝安排的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "纳瑞妲的信里也提到了指南针的事情,而这个矿井里的白猫密室,说不定也是皇帝准备的……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那么,星塔难道是被那枚指南针召唤回来的?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "如果真是这样,一切都能串起来了……可前代皇帝究竟在白猫和孤儿院身上布下了什么局?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "还有那本书里的内容——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "6", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==我的魔王大人", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "如果一切都在前代皇帝的算计之中,那我……难道真的是==RT==魔王?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "怎么会这样?!难道安琪才是对的,我的确是预言中会毁灭世界的魔王?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "只是我失去了记忆,才一直认为自己不是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "shilaimu1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊?啊——是尘沙啊,你吓死我了。咦?怎么没人了?大家呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你走神得太严重啦,差点就被落下了。==W==就在刚才,猫眼找到了还可以用的矿道,我让鸢尾、琥珀还有艾蕾妈妈先跟着白猫走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱,抱歉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你从密室里出来后,就一个人拖在队伍后面想事情,让你这么苦思冥想的,一定是很麻烦的事情吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "来,拉着我的手。这样就不用担心会被落下了,也可以一边前进一边思考了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "024", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "谢谢你,尘沙。不过我已经想明白了,现在没事了,我们走吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.75, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真的没事了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真的。刚才在想该怎么脱困。既然还有没塌的矿道,我就不用操这个心了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + 0.49, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "骗人,你想的根本不是你说的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你不知道吧,你说谎的时候会下意识地挪开视线哦。你想的其实是别的事情吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "有,有吗?我……我……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎,被识破了。我不应该瞒着你们的,我刚刚其实一直在考虑那张画,还有我的身份的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夹着那张画的书压在纳瑞妲的信下,纳瑞妲失踪后就没人能打开白猫密室。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也就是说,那张画最晚最晚也是六年前放进去的……那时候,你们还没在沙漠中遇到我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "六年前的画……加上书上的文字……虽然很不愿意承认,但根据这些信息,失忆之前的我——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==是魔王!至少是被其他人称为魔王的人", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "总不可能是有人提前多年布局,就为了骗不知道什么时候会抵达这里的我,为了让我相信自己是魔王吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,你都这么说了,那我觉得……你大概真的是魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你看,尘沙你也觉得我是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是魔王又怎样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "i", + "020", + "none", + nil, + nil, + -0.32, + 2.0, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "我们每天睡在一辆车里,一睁眼就能看到对方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "i", + nil, + "none", + nil, + nil, + -0.45, + 2.28, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.95, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "014", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你是什么样的人,没人比空白旅团更清楚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.49, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "反正,从你加入空白旅团的那天起,我的直觉就告诉我,我们不可能分开的。鸢尾和琥珀肯定也是这么想的哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.34, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对不对……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我的救世主?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈……尘沙你在说什么啊,救世主什么的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这也是那本书上写的词哦,既然那么在意魔王,那也得在意一下“救世主”这三字才行呀!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这是什么逻辑啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "既然书上并列写了魔王和救世主,那你除了可能是魔王,也可能是救世主嘛。我们只要打败安琪,让她承认你是后面那个身份就好啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "另外,不管你是魔王还是“救世主”,你都是我永远的==PLAYER_NAME==。所以,不要纠结啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙……呵呵,你还真是个乐天派啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "放心,那次夜谈后,我就不会再因为自己的身份,因为自己是否牵连到你们而纠结了。刚才我只是被这突如其来的“事实”震惊到了,思路有点跑偏。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "现在我该烦恼的,是如何在保护大家的同时,击退安琪率领的拯救委员会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然,不管她带来多少人,我都不会认输。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,这才是我熟悉的==PLAYER_NAME==嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对了,尘沙,你刚刚说——我说谎的时候会下意识地挪开视线。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这个问题严重吗?要是谈判时暴露出这点,被对手看出来就不妙了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊,这个啊,哈哈……==W==其实我是骗你的,你根本没这个习惯啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_resentful", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "竟,竟然诈我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "上次夜谈后,我们三个私下讨论了一下,琥珀说你这个人有时候不够坦率,需要有人推你一把才能解开心结,然后就想出了这个办法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,没想到吧,我也是会骗人的。果然和鸢尾说得一样——没心机的人骗人最厉害了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈,被你完美地骗到了……==W==下次我绝对不会上当了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_resentful", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "没有下次了,只要我不再骗你,我就可以一直赢你一次啦,==PLAYER_NAME==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是的,在这种地方争强好胜有什么用啦,我们快点追上大家吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -5.5, + -0.8, + 0.0, + false, + false, + 330.0 + } + }, + { + cmd = "Wait", + param = {3.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "等一下,==PLAYER_NAME==,有情况!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "前面似乎有白色的烟?==W==不,这是很强的风魔法,用来索敌的风魔法!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪的手下已经进入矿井了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我想是的,这种级别的魔法不是随随便便可以放出来的,只可能是安琪手下的精锐。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "尘沙拔出剑,自然地把我护在身后。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,前面有脚步声。你先走,我来拖住敌人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "兵刃相交,在幽暗的矿井中擦出耀眼的火花。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_00_b.lua b/lua/game/ui/avg/_cn/config/stm09_00_b.lua new file mode 100644 index 000000000..13a2705fb --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_00_b.lua @@ -0,0 +1,21502 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "幕间 下", + "点燃", + "格蕾霍恩带领的大军已追到你藏身的矿洞,==RT==危机时刻,花令旅团的众伙伴竟奇迹般的赶到助阵。==RT==在众人合力掩护下,你终于得到这喘息与抉择的良机……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:30", + "雾月", + "18日", + "米拉什", + "晶钻矿入口" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.34, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "薯条,热乎乎脆生生的新鲜薯条。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.12, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "none", + nil, + 0.37, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 1.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "冰淇淋,吃下一口就能让人回到北国的透心凉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.67, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "这是……叫卖声?沙漠里也有随军商人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + nil, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "不可能吧,这次可是拯救委员会的秘密行动,难道我们的计划泄露了?我们去把那人抓回来审审。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "走!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.515, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.4, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 2, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.74, + -0.16, + 1.22, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + 0.7, + 0.009, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.0, + 1.3, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 0.6, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.51, + -0.2, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.1, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.86, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "可疑的家伙!说,是谁派你来的?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.115, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "噫——误会,天大的误会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我是后勤队的菈露啊,那个超级努力超级勤奋的菈露。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.1, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.86, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "等一下,这个名字我有印象,后勤队那边好像的确有个超级喜欢摸鱼的家伙,你来做什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "大部分后勤物资和援兵还要一天才能抵达,在这段时间里,我们后勤队为了保障前线战士的战斗状态,临时做了一些下午茶,材料有限还请见谅。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "下午茶……听说好像是埃摩城那些大小姐的午后活动,在漂亮的花园里吃吃喝喝什么的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "哼,一想到我们拼死拼活保护的是这些人,拯救世界的劲头都下降了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "别说这些不愉快的事情了,要不然就浪费了后勤队的好意了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "是啊是啊,这边有薯条和冰淇淋,吃下后能让各位快速恢复体力和精神,更好,更快地抓到魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.38, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "薯条吗?虽然我们的确出了很多汗,急需补充盐分,但是在沙漠里吃炸薯条……有点难以入口啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 50.0, + nil, + 1.07, + "avg1_150", + "a", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "嘿嘿,这薯条不是直接吃的,而是用来蘸着冰淇淋吃的,两位请试试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "有这样的吃法吗?——==W==啊呜啊呜……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "这,这好美味!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "咸香酥脆甜蜜冰凉,各种美好的味道混合在一起,一下子就赶走了暑热,整个人都好起来了!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "两位喜欢那就太好了,请问其他的委员会成员在哪里呢?我把下午茶送过去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "第一百人队的大部分人都跟着格蕾霍恩队长下矿道了,剩下的人在侦查魔王的踪迹——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.76, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + -0.22, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "操控风的近卫", + "黄沙之地的热风,我以恩赐之神的名义施加命令,把这些沙子吹拂至矿洞各处。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.1, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.2, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "操控沙的近卫", + "接受了魔力恩赐的沙子啊,立刻把远方的信息刻印在我的眼中!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_end_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.445, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -45.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "(唔,控风的近卫和控沙的近卫合作侦查么……前者把沙子送出去,后者则用自己附魔的沙子来感知矿洞里的生物。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -28.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.2, + -0.095, + 1.15, + nil, + 0.2, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "(这么远的控风术和这么强的感知术单独用出来都很难对付,这样组合起来……==PLAYER_NAME==在矿洞中根本藏不住。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.48, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "(为了我的摸鱼大业,必须快点找到==PLAYER_NAME==,把情报送出去。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "喂,别向前走了,格蕾霍恩队长禁止第一百人队之外的人进入矿洞。这里马上就要变成战场,对你们后勤人员来说太危险了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "辛苦你了,把薯条和冰淇淋放在这里就好,然后就去休息吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "休息?不不不,我不要。放在这里的话,薯条会绵掉,冰淇淋会化掉!让每一位同伴吃到完美的薯条蘸冰淇淋是我们后勤队的职责!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "大家都在前面为了世界的安危苦战,我们后勤人员怎么好独自留在后面休息。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "请让我进入矿洞给大家送下午茶,我也要为拯救世界尽一份力!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -90.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "好,好有精神!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "操控沙的近卫", + "我看到了,矿洞里的沙子告诉我,==SEX14==的魔王和==SEX1==唯一的护卫,就躲在白猫密室附近!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控风的近卫", + "我立刻通知格蕾霍恩队长,你们几个,快跟我上,我们这次一定要抓住魔王!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -25.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "006", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "后勤队的,喜欢摸鱼……不,现在应该称呼你为:超级勤奋的菈露,你也能战斗对吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "当然!我这杆枪,可是能把人轻松电晕的枪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "那就一起去吧,背上你的薯条和冰淇淋!你说得对,我们每个人都要为拯救世界尽一份力!我们一起抓住魔王!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "明白,立刻做好准备!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + 0.515, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "(呼呼,靠着薯条和冰淇淋成功混进来了,接下来,就是想办法找到==PLAYER_NAME==了。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:35", + "雾月", + "18日", + "米拉什", + "矿道深处" + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.21, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.87, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警惕的黎明近卫", + "格蕾霍恩大人,侦查组发来消息,魔王和唯一的护卫就在我们前面的矿道里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "展开战斗队形,控制魔法威力。只诛首恶,不问胁从。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "记住,对于那些拼死保护魔王的人,只要让她们失去战斗能力就可以了,无需痛下杀手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InBack", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "疑惑的帝国卫队", + "为什么?我们要放过那些帮助魔王毁灭世界的人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.12, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "愤怒的黎明近卫", + "那些执迷不悟的家伙在菲莱打伤了我们的同伴,死不足惜!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我们的目的始终是拯救世界,杀死魔王也是为了拯救世界。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王的伙伴和这个目的无关,==W==没必要节外生枝,也不要造成无谓的伤亡。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -40.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这是安琪大人的命令!也是我的军令,违令者军法从事!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.18, + -1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + -0.1, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警惕的黎明近卫", + "格蕾霍恩大人,魔王向你那边逃走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "收到,交给我吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,前面有脚步声。你先走,我来拖住敌人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等一下,尘沙,对面不是敌人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.15, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + -0.14, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.33, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "小千?!你怎么在这里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 3, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "007", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -110.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "007", + "none", + nil, + 0.31, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.69, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,还有尘沙,妾身终于找到你们了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -8.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 1.0, + -7.0, + 0.8, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.45, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.75, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "散开,散开,对方招式沉重,矿道狭窄,别扎堆在一起。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.05, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.62, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "对不起!我也不想和大家战斗的,但是——身为徒弟,我绝不会让师父被你们抓住!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "打得好,冬香……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "再来一个右勾拳……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "把那些铁罐头砸进墙里!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.0, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 0.9, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + 2.0, + nil, + 0.7, + 0.0, + false, + false, + -100.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "使用这么重的武器还能如此的敏捷,少女,你的才能要是用在守护诺瓦的和平和安宁上,该有多好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "破,破坏和平和安宁的明明是你们,师父,师父没有做错任何事!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.61, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "none", + nil, + 0.395, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "有破绽,说话果然会让你分心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "不好,师父!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "受死吧,魔王。如果只杀一人就能结束这起闹剧,我愿意承受由此导致的一切罪责!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王", + "呜!我要死了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.6, + 0.67, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_miss_mr", + 0, + 1, + -0.6, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuad", + false, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.52, + 0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "才怪!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.1, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我只戳到了……一件衣服?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "呼呼呼,那个化妆师真是厉害,伪装的衣服上还有位移魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你不是魔王……这个身高……是花令旅团的小禾吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哦?我已经那么出名了吗?==W==等等,什么叫这个身高?!我记住你了,穿衣服四面漏风的铁罐头!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王到底在哪?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "020", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "怎么可能告诉你!冬香,我们一起拆了这段矿道!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "好!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m77", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.54, + -0.47, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "西风啊,你何时吹拂?细雨何时才能落下?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.1, + 0.0, + false, + false, + -20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==淡绿色的风围绕在夏花身边,轻柔但坚定地把矿道中流淌的黄色热风==RT==阻隔在身前,不让附有侦查魔法的砂砾接触到同伴一丝一毫", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.8, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -4.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "在她的引导下,丝丝绿意渗入热风,引导着那些砂砾,向另外的矿道飞去。 ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.1, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花……你也在?之前和你联络的时候你还在菲莱。难道……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + 2, + 0.25, + -0.09, + 1.1, + nil, + 0.25, + 0.0, + 0.0, + true, + 0.8 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "难道我就只能在菲莱傻傻地等着你回来?那可不是我的做事习惯。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我们留在菲莱,本来是为了给你打掩护的,但后来……拯救委员会似乎用某种方式查明你在沙漠,我们便顺势过来帮你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "具体的情况我们一会再聊,既然已经找到了你。小禾和冬香那边就不用继续诱敌了,我也无须隐藏实力了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 4.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:40", + "雾月", + "18日", + "米拉什", + "矿道入口" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控沙的近卫", + "呼呼呼,我看到了,格蕾霍恩队长已经包围了魔王,还有==SEX1==身边那个白头发的,看起来弱弱的护卫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控风的近卫", + "白头发的?不对啊,空白旅团的三个人里没有白头发的……白猫剧团里的厉害角色也没有是白头发的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控风的近卫", + "你看到的到底是谁?==W==呜——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控沙的近卫", + "怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控风的近卫", + "风——矿洞里的风在摆脱我的控制,可恶,到底是什么人,怎么会有这么强的控风术!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.83, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.075, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "站岗的帝国卫队", + "我听到风的呼啸声了。所有人!快点抓住身边的东西,什么都行!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.72, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "放哨的黎明近卫", + "坚,坚持不住了!啊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.92} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "好,好厉害的风,使用魔法的人似乎很生气啊。==W==幸好我背着这么重的薯条和冰淇淋,才没有被吹走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "==PLAYER_NAME==你到底有多少强到可怕的同伴啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:45", + "雾月", + "18日", + "米拉什", + "矿道深处" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "呼——打扫干净了,讨厌的沙子都吹出去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flower", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "魔王,我们回来啦。==W==那个穿衣服四面漏风的铁罐头和一大堆帝国卫队、黎明近卫都被冬香砸塌的矿道堵在另一边了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 220.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "对,对不起,我砸坏了好多东西,听说这里是沙蝎的产业,那个……那个要不要赔偿啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "InOutQuad", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 3, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_star", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呜哇,又来了很多黑暗之力超级充沛的旅人。放心吧,赔偿什么完全不用担心,沙蝎敢来要,我就用子弹赔给她们,嘿嘿~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + 0.22, + -0.085, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + nil, + 0.8, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + nil, + 0.63, + -0.06, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.43, + -0.05, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大家……==W==你们都来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "嗯,不仅是菲莱城的同伴,==W==主公您在埃摩的友人密涅瓦,==W==还有绯瞳传讯的魔女雾语也赶来支援了,她们正在城外侦查。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 2, + 0.77, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.25, + 0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeD"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连灰风都来了……我们要在这里和拯救委员会决战吗?呜——不管怎么想都打不过吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,接下来,怎么办?", + 0, + "", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "怎,怎么办……我还能……做到什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeC"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连灰风都来了……我们要在这里和拯救委员会决战吗?呜——不管怎么想都打不过吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,接下来,怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "逃跑没有用,斩首行动也没有用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "想要保护住大家,我一定要把前两次的全部情报都利用上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我要让安琪留在拯救委员会,选择一个不影响孤儿院的孩子和米拉什市民的战场,和拯救委员会打一次决战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不和对方消耗,一次性全部消灭他们!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeB"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连灰风都来了……我们要在这里和拯救委员会决战吗?呜——不管怎么想都打不过吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,接下来,怎么办?", + 0, + "", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙……你,你一切都好吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?我?我挺好啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.175, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那个……==W==肩膀上没有伤痕,==W==肋下也没有受伤吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.4, + -0.53, + 2.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + -0.15, + 2.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InOutSine", + 0.85, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.495, + -0.01, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "怎,怎么突然问这个,当然没有受伤啊。==W==你不会想在这里看我的肚子吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "太好了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "怎,怎么突然抱过来了,喂喂喂,大家都看着呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没关系,没关系的,一切都不会发生的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.29, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,不用担心你的那个直觉,那都是错的,我保证,我永远永远不会离你们而去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?哎哎哎哎哎哎?真,真是的,==PLAYER_NAME==你在说什么啊,什么直觉不直觉的,我从来没有那样的直觉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不对,你是怎么知道的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + -0.12, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,你对尘沙说了什么啊,我还是第一次看到尘沙的脸红成这样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没什么,==W==我只是不想让尘沙继续不安下去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.59, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花,千都世,小禾,冬香,还有不在场的来支援的同伴们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_idea", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "感谢你们及时赶到,从菲莱赶来,一路上静默通讯辛苦了,要不是有你们的主动支援,我们就要被拯救委员会围在这里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "015", + "none", + nil, + 0.53, + -0.21, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,你……你知道的好清楚?翡冷翠联系你了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没有,你们就当做——因为我是魔王,还有可能是传说中的魔王,所以,我未卜先知吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "既然……逃跑没有用,我很难护住全部的伙伴……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "IfUnlockElse", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连灰风都来了……我们要在这里和拯救委员会决战吗?呜——不管怎么想都打不过吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,接下来,怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "同伴们都在的话……就个人实力而言,我们甚至有和拯救委员会的一战之力。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + 0.15, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "但是……我不知道安琪这次到底调动了多少人,我们除了自保之外,还要保护雏菊孤儿院的孩子,米拉什的市民也因为我的到来被卷进了无妄之灾。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "就算那本书证明我就是魔王。我也没道理让无辜的人们卷入我们的战斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "更没道理让一路上奋力帮助我的同伴们陷入危险。所以——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlockEnd", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_09_01_FP", + 0, + "走为上计", + "逃跑可耻但有用", + "", + "E1001", + 1, + "AvgChoice_item_09_02", + 0, + "斩首行动", + "进攻是最好的防御", + "C09_routeB", + "E1002", + 1, + "AvgChoice_item_09_03", + 0, + "星塔决战", + "回到一切开始的地方", + "C09_routeC", + "E1003", + 1, + "c", + "020", + "avg_emoji_think", + "正确的路是……", + "", + "AvgChoice_item_09_04_FP", + 0, + "赌上一切", + "原谅我又让你失望", + "C09_routeD", + "E1004", + 0 + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "敌情不明,我们先撤出矿井,撤回米拉什保护孤儿院的孩子和市民。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不管怎么说,这都是我,是魔王协议和拯救委员会的事情。没道理牵连米拉什的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_idea", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "魔王,米拉什也是我们白猫的家,我们会和你并肩作战。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "005", + "none", + 3, + 0.227, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 4, + 0.47, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "多谢,卡西米拉,还有猫眼、蓝锥。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.27, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,夏花,撤出矿井的路上,请把你们这些天遇到的事情讲给我听吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "none", + nil, + 0.37, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "avg_emoji_shy", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "是,主公。妾身会把这些天发生的事情,和夏花大人一起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "仔仔细细地讲给你听的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "028", + "none", + nil, + 0.34, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "各位,安琪带领拯救委员会来势汹汹,但他们并不可怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.31, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.69, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我已经有了击败他们的计划!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "接下来,我们要彻底击败拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哎?魔王,你在说什么啊,==W==我们只有这么几个人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "足够了,==W==只要能进入那座星塔,我们就能以弱胜强,逆转战局。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们……去星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_question", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "去星塔?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,这是我在米拉什能保护大家的唯一方法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + 0.4, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.51, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.6, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我把不能再发出声音的王权放进胸前的口袋……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + -200.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "向星塔的方向走去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_01_a.lua b/lua/game/ui/avg/_cn/config/stm09_01_a.lua new file mode 100644 index 000000000..c9cafbc79 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_01_a.lua @@ -0,0 +1,19838 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "风过林梢", + "时间回到十天前,菲莱的伪装虽貌似顺利,==RT==但以防不测,夏花和翡冷翠还是秘密召集了伙伴们,==RT==一番运作下,花令旅团得以顺利与你合流。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "十天前", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1311", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.32, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "雾月", + "08日", + "菲莱温室区", + "实验室核心区" + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "今,今天的联络就到这里了,你多注意安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们也是。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "呼,联络完毕。==W==未来一段时间里,魔王不会主动和我们联络,我们可以讨论“那件事”了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 2, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "呀嘞呀嘞,==W==明明一切都在顺利进行,怎么某人的脸色看着那么忧郁呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "说什么呢?我哪有忧郁?虽然没办法像以前那样,每天都听到==SEX1==温柔的声音,但这都是为了能更长久地和==SEX1==在一起所做的必要牺牲。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 0.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "嘻嘻,==W==我说的“某人”是小千,又不是说你,==W==你着急什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 1, + 0.68, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "哎?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.95, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.95, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m87", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,街边的紫藤花还在盛开,一如妾身和您重逢的那天,但菲莱的细雨中,已经感受不到您残留的气息。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "在接下来的日子里,妾身会回忆着您的点点滴滴,以此慰藉相思,静候下一个重逢之日。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.15, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.4, + nil, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_sigh", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "夏花啊,你应该学学人家的坦诚,==W==再这么口是心非下去,说不定有些话就要被别人抢先说了,到时候你只能说:", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "020", + "none", + 3, + 0.85, + -0.55, + 1.8, + 0.6, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "为什么会变成这样呢?==W==明明是我先在星塔下和魔王立下约定的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.5, + 0.0, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "小禾!别以为扮成魔王的样子就可以为所欲为!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "呜哇,==W==夏花生气了,人家怕怕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + 3, + 0.22, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 9.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "008", + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "小千小千,快来护卫主公。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "夏花大人请息怒,妾身认为,您不用太在意小禾的话。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "您并不是一个口是心非的人。妾身觉得,主公只要见到您,就能完全理解您的心情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "对,对嘛,魔王肯定能察觉到我的心意的,根本不用那么直白地说出来!小禾,你看看人家小千多了解我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "那个,夏花大人,请用凉毛巾降温,您的脸红得像锻炉里的刀,这样可能会对皮肤不好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 5.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "咦?咦咦咦?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -12.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "是啊,每个人看到这张脸都能理解你的心情呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.57, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + 0.04, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.2, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "咳咳咳,静一下。虽然我能理解你们对魔王的思念,但时间不等人,我们还是回归正题吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "星雁,反窃听法阵布置的如何了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + "005", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "放心吧,一只蚊子都飞不进来,今天我们在这里说的一切都不可能传出去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + nil, + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "好。向各位宣布一个遗憾的消息:我们假扮魔王吸引拯救委员会注意力的计划,并没有起到预想的效果。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "今天凌晨,奥尔贝德找到我和夏花——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 1, + -0.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 1.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "翡冷翠,夏花,晚上好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "向两位通报一个好消息:黄昏裁判宣布拯救委员会为异端后,不断有委员会成员前往黄昏裁判,忏悔自己的过错,由此,我们掌握了拯救委员会的大量情报。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "就在刚刚,诺瓦各地的拯救委员会成员接到命令,要求他们前往帝国西部某地集结。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "005", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "西?菲莱在帝国南部,他们就算集结,也应该向南才对。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我们还没查到更具体的命令内容,但根据他们集结的方向推断,他们再次袭击菲莱的可能性极低,现在从菲莱前往埃摩,被拯救委员会袭击的可能性很小。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我建议两位趁着这个机会保护魔王前往埃摩。只要能在月底的大会上辨明身份,魔王就能洗清嫌疑,各位也可以回到平静的生活中了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_1265", + "c", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "感谢你的建议,魔王何时,用何种方式前往埃摩不是我一个人能决定的,天亮后,我会和同伴讨论一下的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "025", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "024", + "none", + 2, + 0.62, + nil, + 1.03, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "咦?拯救委员会不来菲莱袭击我吗?为什么会这样?刚刚夏花还说我扮得很完美。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "这不是你的错,小禾。我认为拯救委员会没有被我们吸引到菲莱,并不是你的扮演出了什么问题。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "毕竟——就算他们判断出台前的魔王是假的,又怎么知道真的魔王不在菲莱呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "他们有明确的集结方向,说明他们已经通过别的情报确认了魔王的大致位置。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + 3, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父去的落日沙漠就在帝国西部。呜——那师父岂不是很危险,==SEX1==们四个人要面对那么多敌人!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "这就是我们今天要讨论的事情——我想借着“保护魔王去埃摩”的理由,暗中去沙漠帮魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.2, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 1, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "既然拯救委员会已经不会来菲莱,我们的确应该去,哪怕帮==SEX1==分担一些压力也是好的。可是……这件事有必要瞒着==SEX1==吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.03, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "有必要,枫姐,你知道魔王的性格,如果我们直接和==SEX1==说:“安琪不会袭击菲莱,我们要去沙漠帮你。”==SEX1==会怎么回答?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "肯定会拒绝,我们决定假扮魔王给==SEX1==打掩护时,==SEX1==虽然没说什么,但那个神情,明显是觉得“自己连累了我们”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "==SEX1==要是知道拯救委员会不袭击菲莱,肯定不让我们支援,对==SEX1==来说,我们的安全比==SEX1==自己的安全还重要。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父……想保护我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_144", + "c", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公总是过度珍惜妾身,但妾身不喜欢这样。妾身身为主公的刀,存在的意义本就是为主公而战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.62, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "与其说是保护和珍惜,不如说……==SEX1==的确是个身先士卒的“王者”呢,不管遇到什么事情,都恨不得自己冲在第一线。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "正是因为魔王是这样的人,我们才成为互相托付彼此的同伴不是么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "==SEX1==不想让我们冒险是==SEX1==的想法,我要去帮==SEX1==是我的决定。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我是能决定自己走哪条路的旅人,不是温室里只能痴痴地等待着别人看顾自己的花朵。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "拯救委员会的实力很强,此次行动会很危险。所以,我和夏花把大家召集到这里,是想问问大家的意见,确定行动的人选。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + 0.04, + 0.9, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + 0.02, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + nil, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "特意把大家喊到这里,就是为了这点事啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_138", + "a", + "007", + "none", + 1, + 0.44, + -0.12, + 0.99, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "这里根本不会有人拒绝吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身心悬已久,只想即刻启程。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "我……我虽然还不够成熟,但不管怎么样,我都要去帮师父的忙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "后勤工作就交给我吧,今天就要出发么?要准备的东西可不少。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "006", + "none", + nil, + 0.58, + -0.23, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_love", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "唔,想要让小禾维持住魔王的形象,一路上都需要补妆,那我也跟你们走一趟吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "那就这么决定了,我们今天和押送粮食去米拉什的帝国卫队一起出发。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "005", + "none", + nil, + 0.1, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_music", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "呼呼呼,真是刺激的大行动啊,又有好多照片要拍了。但别怪我泼冷水哦,你们是不是忘了一件事——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "按照你们和奥尔贝德的约定,哪怕在前往埃摩的路上,魔王也要每天给绯瞳传讯一段影像,向全诺瓦人证明==SEX1==不会去毁灭世界。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "avg_emoji_sigh", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "在这种限制下,你们根本没办法脱离既定的路程前往沙漠吧,如果只是一部分人去——突然少了几个人也会被有心之人发现的,现在可是有很多人关注着你们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "这件事还需要你的帮助,雾语。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "帮助?我是很想帮你们啦,但我除了是魔王的朋友,还是个魔女。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "如果我公开帮助你们被别人看到,大家就会怀疑魔王协议和绯瞳传讯是不是有什么私下交易,你们每天播放的影像就没意义了,大家只会觉得我们联手造假。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "不是你想的那样,我是想让你帮我送一封信。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "none", + nil, + 0.32, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + -7.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "我是魔女,又不是信使……==W==嘛,这种时候也没必要分的那么清了,信送到哪里?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + 2, + 0.35, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "埃摩灰城区,水道桥下的灰风俱乐部。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "雾月", + "12日", + "荒野", + "无名森林" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "翡冷翠大人,从此地向北再走两天就能看到埃摩的星塔了,我们会在此地向西而行,押送粮食去米拉什。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "辛苦了,能和你们同行太好了,这一路上的魔物都被你们清理掉了,让我们省了很多力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "您太客气了,您可是我们的雇主,护送的又是魔王协议的魔王,我们帮忙清理一些魔物也是应该的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "那位特别努力的小骑士……==W==是叫缇莉娅吧?==W==昨天被青枭袭击时,她的表现令人印象深刻呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 3, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 2, + 0.2, + -0.13, + -1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.8, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "003", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "啊哈哈,其实她还是个侍从啦,不过我觉得以她的表现很快就能升为正式骑士。==W==缇莉娅,快过来谢谢翡冷翠大人的夸奖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.75, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "翡冷翠大人,感谢您的夸奖,==W==这都是我应该做的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我会向帝国卫队写一封感谢信,对你晋升正式骑士应该有帮助。如果你有什么别的需要的话,也请告诉我……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "那个,我的确有事情想要请教翡冷翠大人……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.8, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_sweaty", + nil, + 0.2, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "我听说埃摩马上要举行判断魔王身份的大会,==W==魔王不会有事吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "放心吧,我认识魔王有段时间了,==W====SEX1==从未有过任何“毁灭世界”的意图。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我想,恩赐意志和与会的各家公司代表不会偏听偏信拯救委员会的胡言,会还魔王一个清白的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "那,那就好,如果有需要,我愿意为魔王作证,证明==SEX1==是一个好人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "作证……你和魔王认识?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "唔,有,有过几面之缘,虽然没有太深的接触,==W==但==SEX1==绝对和我一样,是一位正义的伙伴,我愿意赌上我骑士侍从的名声发誓……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.2, + -0.1, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + 0.7, + -0.02, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "用骑士侍从的名声发誓?还要作证?==W==这不会牵连帝国卫队吧?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "缇莉娅,别打扰翡冷翠大人了!==W==啊哈哈,翡冷翠大人,很抱歉,==W==这孩子就是这样,一提到正义什么的就说个不停。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "none", + 3, + 0.48, + 0.0, + 0.98, + 0.0, + 0.5, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + 2, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "呵呵,没关系的,缇莉娅,我会把这份支持转达给魔王的,如果需要你作证,到时候就麻烦了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "那么,翡冷翠大人,我们就此别过,祝你们一路顺风。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我听说拯救委员会集结的方向和你们押送粮食的方向差不多,你们也多加小心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "感谢您的关心,但我想拯救委员会应该不会找我们的麻烦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "什,什么声音?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不,不好了,==W==是拯救委员会!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.7, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "拯救委员会成员", + "包围他们,==W==杀掉魔王!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身会保护主公的——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + -1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "咕,==W==这些人好强。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "014", + "none", + nil, + 0.35, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 1, + 0.8, + -0.15, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + 3, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + 2, + 0.28, + 0.2, + nil, + nil, + 0.0, + nil, + "Tiao", + "none", + "OutBack", + 0, + -45.0, + false, + 0.7, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父,快跟我走,==W==我保护你!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + -0.07, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,等等妾身——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + 3, + 0.48, + nil, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "队长,联系黄昏裁判!向她们报告我们被拯救委员会袭击了!我去追魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "啊,是,是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "我们要不要也去帮忙,拯救委员会那边来了好多人,现在都冲进森林去了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "帮什么忙!我们的任务是押送这些粮食到米拉什,不是保护魔王!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "可是——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "没什么可是的,执行翡冷翠大人的命令!缇莉娅,你立刻去埃摩向黄昏裁判和菲莱公司报告这里发生的事情!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + 1, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "(刚刚那些人……真的是拯救委员会的人吗?==W==别人我不知道……那位用刀的旅人,可不会被那几下软弱的攻击就击退,我感觉怎么像是计划好的……)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "(不对不对,不要想那么多,这种大人物的神仙打架我们这种小人物还是不要参与了,什么都不知道才是最好的!)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "雾月", + "18日", + "米拉什", + "矿道深处" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + 1, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + 3, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + 4, + 0.7, + 0.03, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "你们让灰风俱乐部假扮成拯救委员会的成员,让押送粮食的帝国卫队做目击者,在荒野里上演了一场“拯救委员会劫持我”的戏,趁机来到米拉什。==W==情况就是这样吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 1.01, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "是的。==W==翡冷翠大人拜托妾身传话给主公。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + 3, + 0.25, + -0.4, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "她说如果主公和拯救委员会在米拉什附近战斗,战斗情况一定会被传出去,必须有一个合理的理由,让原本在菲莱的主公自然地出现在米拉什。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "否则,大家就会发现之前看到的“人在菲莱的魔王”是假的,对主公的信任度大大下降。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,的确如此,我之前没想到会被安琪堵在米拉什,翡冷翠考虑的很周全。进入沙漠之后的事呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + 1, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + 2, + 0.35, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "进入沙漠后,我本打算用心链联系你,==W==但雾语发现拯救委员会的队伍就在我们附近。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "有传言说,黄昏裁判中的某些人可以窃听一定范围内的心链。我们怕暴露踪迹,就远远地缀在他们后面,没有和你联系。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "后来,拯救委员会在米拉什城外的沙丘上布阵,派人进入了矿井。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我们跟进了矿井,正好遇到拯救委员会释放侦查魔法。我就一边用自己的魔法阻拦他们的侦查,一边用风找你,还好快了一步。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来那阵绿色的雾气是你的魔法,其他人在哪里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "004", + "none", + 1, + 0.5, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 2, + 0.7, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 3, + 0.15, + nil, + nil, + 1.0, + 1.0, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_daylight", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我们发现拯救委员会的队伍后,翡冷翠和星雁改道离开沙漠,==W==她们去埃摩雇佣帝国卫队,同时联络黄昏裁判,做我们的后援。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 1, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 2, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 3, + 0.65, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 4, + 0.85, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "枫姐、一叶、密涅瓦和雾语留在城外的沙漠里,==W==找机会接应我们,==W==这就是全部的安排了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "非常妥善的布置,只是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 2, + 0.23, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "只是——我们来这里太危险了==W==是吧?我就猜到你会这么说!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "怎么样,被我问住了吧!==W==我们当然知道危险,但我们就是……==W==就是要来,大家都是这么觉得的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊……其实……我没打算说这个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "嗯?!那你刚才为什么沉默?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为你的表现有点可爱,很少能见到这样气鼓鼓的夏花呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "可……可爱……你真的觉得刚刚的我可爱?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "嗯,真的。并且夏花你说的也不算错,几周前,我的确会觉得你们这么做太危险,但是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "bb", + "024", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我真傻,只考虑了自己珍惜你们的心情,却忘了你们也会同样珍惜我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + 1, + nil, + -0.05, + 1.02, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.68, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + 3, + 0.32, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "打起精神来,别小看我们,还有菲莱的伙伴们啊,每一个人都是和你出生入死过。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "和尘沙聊过后,我才发现,我的这种想法……实在是有些轻视为我着想的你们,对不起!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "所以,你们能来我很高兴!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "夏花、千都世、小禾,还有冬香,请把你们的力量借给我,我们一起从这里逃出去吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.55, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "009", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.2, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "嗯……嗯——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身自当竭尽全力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "我会按照师父的指示行动的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "我也没问题啦。不过,魔王,你刚刚想说的“只是”后面到底是什么啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "其实也没什么,我只是想说——你们演的那场戏恐怕瞒不住聪明人,==W==毕竟,你们的实力也不是秘密,怎么可能那么轻易就败退。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哈哈,那还不是因为夏花演得太僵硬了……==W==不,不好了,==W==是拯救委员会!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "019", + "none", + 5, + 0.35, + -0.25, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "谁会相信能独自战胜翠煌之刃的强悍旅人,看到几个敌人出现就发出这样娇弱的声音啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "又不能真打,==W==我已经尽力在演了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "youzaiLp", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_vexation", + 1, + 0.32, + -0.02, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "抱歉,主公,妾身演得也很僵硬。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没关系啦,其实也不用那么担心,越是聪明人,越不会在这个时候介入我们和拯救委员会的争斗,观望才是最符合利益的做法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_108", + "a", + "011", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "魔王,前面就是出口了,你来看一下,街上都是拯救委员会的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "005", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.15, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 4, + 0.85, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "我们的目标是雏菊孤儿院,不要管别的地方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "只要能赶在魔王之前抵达那里,==SEX1==就不得不和我们正面交战。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 4, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "糟了,他们向着孤儿院去了!魔王,孩子们就拜托你了,我去拦住拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎?孩子们,你们为什么要拉住我?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_004", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈,这是小绿的钥匙,==W==你开小绿带孤儿院的孩子们走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "追兵,我们,来挡。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不行,孩子们,我不能让你们冒这个险。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "妈妈,这个时候不要争了,孩子们最熟悉的人就是你,只有你回去,他们撤离的效率才是最高的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.05, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + nil, + 0.3, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "蓝锥,你回去组织剩下的白猫保护孩子,我和猫眼留下,只靠你们三个挡不住这么多人的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_146", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蓝锥&猫眼", + "明白。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + 1, + 0.6, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + 2, + 0.75, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 3, + 0.45, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "小禾,冬香,你们护着魔王一起走,我也留下来,我的风墙能够阻挡他们。魔王这样的安排可以吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我们掌握的情况太少了,这次真是让安琪打了个措手不及,但是——现在不是犹豫的时候。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "孤儿院那边有我们几个人就够了,千都世,你也留下,是你出鞘的时候了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.33, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "如您所愿。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "026", + "none", + 1, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "拖延他们二十分钟就可以撤退,我们在尤里卡水吧汇合!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "雾月", + "18日", + "米拉什", + "主街" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "加快脚步,这条街的尽头就是雏菊孤儿院。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.83, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "止步,前方的路,你们一步也休想踏过去!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "哼,是魔王的部下么。安琪大人说只诛首恶,但你故意跳出来送死,那可由不得我们了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 60.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 50.0, + 1.7, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "给你狂暴的翠绿精灵所赐的安眠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + 0.9, + 0.1, + nil, + 1.0, + 1.0, + 0.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 220.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "唔,好大的风,快用反制魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + -0.2, + -1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + nil, + 0.9, + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "不会让你有机会吟唱的。斩——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会魔法师", + "咕——魔法,破除吧——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + -0.2, + -0.4, + 1.8, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InCubic", + 0, + -4.0, + true, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_vexation", + 2, + 0.35, + 0.0, + 0.95, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "啧,即使被砍倒,还是拼命吟唱出来了么。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + 1, + 0.75, + 0.01, + 0.98, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "小心,千都世,这些人的战斗水平和战斗意志不是一般旅人可比的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "别和她们纠缠,目标是雏菊孤儿院!==W==留几个人拖住她们,剩下的人分头行动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + 1, + 0.65, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + 2, + 0.35, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "拯救委员会的人分开行动了,猫眼,我们去拦截!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "002", + "none", + 3, + 0.4, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呜嘿嘿嘿,尝尝猫眼大人的黑暗之力吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.1, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.35, + 0.05, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这么多人……我们真拦得住吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾、琥珀,最好的防御就是进攻!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们冲进他们的队伍里,这样一来,他们就不得不对付我们,没工夫去找妈妈和==PLAYER_NAME==的麻烦了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.7, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "棘手的敌人,我来解决。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_01_b.lua b/lua/game/ui/avg/_cn/config/stm09_01_b.lua new file mode 100644 index 000000000..55a295857 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_01_b.lua @@ -0,0 +1,10811 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "未卜先知", + "从白色房间返回的你,决定凭信息差直接抓住安琪结束战斗。==RT==于是,你假装菈露她们给了情报,说出了敌方的所有布置,==RT==随后,你给伙伴们定下了一整套天衣无缝的作战计划……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:50", + "雾月", + "18日", + "米拉什", + "矿道深处" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你有击败他们的计划?可是……我们甚至不知道拯救委员会有多少人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + 2, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我知道,我们一边走,一边介绍情况吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "现在,城外的拯救委员会战斗人员一共三百人,分成三个百人队。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "第一百人队的队长是格蕾霍恩,她尽忠职守,擅长防御魔法和追踪敌人踪迹,但她只是在执行上级的命令,自身并非拯救委员会成员,未必会和我们死战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "现在,她们这支部队被冬香和小禾破坏的矿道堵住了,大概二十分钟后才能撤出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "第二百人队的队长是黄昏裁判的审判官160号,==W==此人受到伤害后能够施放特殊的“时间停止”魔法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_133", + "a", + "020", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "时间停止?==W==这怎么可能,哪怕是顶级魔法师也做不到让时间停下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + -0.23, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.15, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 2, + 0.85, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "她的“时间停止”不是真的“时间停止”,==W==而是用魔力把身边一定范围内,==W==自己所看到的东西凝固住一段时间。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但就中了魔法的人的体验来说,和“时间停止”无异,==W==另外,160号还能窃听身边一定范围的心链。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "008", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "竟然真的能窃听心链……翡冷翠的顾虑是对的……这一路上,她坚持不让我们用手机联络。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "嗯,正是因为你们躲开了窃听,拯救委员会才不知道你们抵达米拉什附近,你们才能打拯救委员会一个措手不及。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "总之,在击败160号之前,我们先不要用心链联络。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不能,用手机,==W==不开心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + 2, + 0.63, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "第三百人队的队长是冈希尔德,她拥有一把射程很远的魔法炮“贯穿”,==W==据说这把武器可以自动锁定曾被这把武器射伤的人,==W==哪怕对方在墙后面也能锁定。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -310.0, + -30.0, + 1.5, + nil, + 1.0, + nil, + 0.7, + "zuochupeng", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "012", + "none", + 1, + 0.37, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + 2, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + 3, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 2, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哇,这不就是那种,那种游戏作弊小道具嘛。==W==能透视到墙后面的人,这也太耍赖了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "“贯穿”的精准狙击射程为五公里,这支百人队现在正在米拉什城外的沙丘上驻扎。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "五公里……白猫最强的魔法枪也只有这五分之一的有效射程。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "对方可以狙击,我们却不能还手,单方面挨打啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "另外,沙蝎和米拉什的帝国卫队很快就会承受不住拯救委员会的压力,投向拯救委员会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以,我们面对的其实不是三百人,==W==而是一千人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们算上白猫也只有六七十人,六七十人对一千……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -350.0, + nil, + nil, + "avg1_134", + "a", + "016", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "压,压倒性的不利啊,师父。我们是不是跑路比较好啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.78, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "上一次,==W==我情报不足,一味求稳避战,==W==只想带着大家逃走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + 2, + nil, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 3, + 0.3, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + 1, + 0.7, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "最终和安琪消耗了太长时间,==W==被拯救委员会压倒性的人数和物资击败。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.8, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "015", + "none", + 4, + nil, + -0.15, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "现在,我带着上一次的情报回来,战场对我单方面透明。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我应该利用信息差,以及同伴们优秀的个人能力,集中兵力以快打快,不给拯救委员会反应的时间。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "007", + "none", + nil, + 0.65, + nil, + 1.03, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "如果只是我们这些人,那么的确可以安全地撤退,只要跑进沙漠,一千人也找不到我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但我们要考虑的不仅仅是自己,还有雏菊孤儿院的孩子们,以及被我们波及的,无辜的米拉什市民。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "短时间内,我们没办法安全撤出这么多人。==W==所以,我能想到的最快解决拯救委员会的办法是——==W==抓住安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "万军之中取上将首级么……妾身明白了,主公。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "等一下,“抓住安琪”就能结束战斗,这件事在逻辑上当然是成立的,但……究竟要怎么做。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "还有,你为什么知道那么多情报,就好像……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "军记物语中的军师一样,足不出户就能算定天下事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呃,这的确是个问题,我到底要怎么和她们解释……我又说不出白色房间相关的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "010", + "none", + nil, + 0.32, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "023", + "none", + nil, + 0.68, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "啊,有了!==W==贝修莉娜,菈露,就让我借用一下你们的名号吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "拯救委员会里有我的同伴,这些情报都是她们暗中提供的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "原来如此,看来那边的组织里也有明白人啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "总之,各位同伴,还有白猫的朋友们,你们能信任我,接下来听我指挥吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我保证,我一定能在确保大家安全的前提下,抓住安琪,结束这一切。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "事到如今,你还在说这种话……==W==魔王,我们都会听你的指挥。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.28, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你帮了白猫那么大的忙,我们肯定是站在你这一边的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "况且,这里本就是白猫的家园,保护米拉什是白猫的责任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "魔王,前面就是矿道的出口了,上面是米拉什中心的那条主街。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,我们就埋伏在这里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "160号正在带着第二百人队向雏菊孤儿院前进,她们试图用这种方法逼迫我们和她们正面交战,再用超远的狙击干掉我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "022", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.68, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孤儿院?!那些人连孩子也不放过吗?魔王,请让我回去保护孩子们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,不要着急,我们不能把战火蔓延到孤儿院,我们就在这条街上击溃她们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.35, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.65, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙、鸢尾、琥珀,在第二百人队出现的时候,请你们作为先锋冲进她们的队列,打乱她们的行军,但不要管为首的那位审判官。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我,我们去吗?在菲莱的时候,我们那么多人才抓住了十个拯救委员会的人,打,打不过吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们的目的不是打赢,而是保护自己和吸引敌人的注意力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + 0.9, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花、千都世、还有卡西米拉,在尘沙她们吸引敌人注意力的时候,你们从敌人的身后包抄,一下子干掉他们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "敌人可能会在的位置,我已经画在这张纸上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "好详细的情报……魔王,你的线人好厉害。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,由你来掌握时机,发出信号。你们看到尘沙的信号就冲出去", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "明白啦~听起来好简单,看我们里应外合把敌人砰砰砰地都打飞。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对了,尘沙。走到主街尽头的时候,你要特别注意。不要走大路,走这边的小路。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "为什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + 0.6, + -0.2, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大路上会有狙击,千万注意安全,不要受伤。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==你好紧张啊,放心吧,我的直觉很好的,就算有人瞄准我,我也能咻咻咻地躲开~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.5, + 1.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "021", + "none", + 1, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.5, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那么,下一个命令。小禾,你去第一百人队附近的矿井出口,在保护自己的前提下,尽量找到一个穿着恩赐意志的衣服,背着很多薯条拿着长枪的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "她叫菈露,是我的线人。你告诉她——她想提供的情报我已经收到了,请她给安琪传个口信,就说我想约安琪谈判,谈判的地方可以由安琪来决定。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "谈,谈判?那个安琪可是想杀了你啊,你还要和她谈判?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "只是以自己为鱼饵,钓她出来罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "冬香,你埋伏在图上画的这段矿道里,我一用心链联络你,你就用力向上砸,把头顶的地面砸穿。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "明白,师父。我会用上全力的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.38, + 0.05, + 0.87, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + 3, + 0.43, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 4, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.53, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "蓝锥,麻烦你和其他的白猫去组织米拉什的市民撤退,还有照看一下雏菊孤儿院的孩子们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "嗯,交给我吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "最后,拥有黑暗之力的猫眼大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_star", + 1, + 0.45, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.5, + nil, + "youchupeng", + "none", + "OutBack", + 0, + -3.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哦?你终于懂得欣赏我的黑暗之力了吗?有什么任务就快说吧,本大人一定完成。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "绕出米拉什,在两点半之前抵达五公里外的那座沙丘。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那里有我的同伴——踩着滑板的蓝发少女密涅瓦、擅长变装的忍者乙叶、还有使用剑盾的大姐姐枫。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你联系上其中任何一个人都可以,让她们先不要打草惊蛇,停止袭击沙丘上的第三百人队,等待支援。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "013", + "none", + 1, + 0.45, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -0.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "明白,猫眼大人出发啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "002", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "夏花,小禾,你们在完成各自的任务后,也前往沙丘,", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我要让那座沙丘上,下一场迟来的“雨”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:05", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,您刚刚指挥若定的风姿,就像是魔王军的总帅呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "不过,维塔有一事不明,不知魔王大人可否为我解惑?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "距离交战还有点时间,你想问什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "上一次的人生,虽然您不幸失败了,但从整体战略上看,您的逃走计划还是很成功的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "如果尘沙大人没有受伤……如果您的行动路线稍微变化一下,说不定就能成功逃走了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "让维塔来选择的话,维塔应该会在上次的逃走计划上稍作修改,确保大家安全逃离就可以了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "为什么您要全盘修改计划,变成抓捕安琪呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为就算我们逃进星塔,逃进沙漠,拯救委员会也会凭借着人数和物资的优势继续追捕我们,翡冷翠和黄昏裁判抵达还要一天以上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在这个过程中,我没办法保护我的每个同伴。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "话虽如此,但您可以一遍遍尝试吧?总有一种可能性,是大家都安全逃走的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "一次次看到……我最重要的同伴死在我的面前吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呵,那可真是酷刑,我的心还没有那么坚强。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "况且,虽然这一次的安琪还什么都没做,但我还是想让她付出代价,付出伤害尘沙的代价!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "维塔明白了,您的确是一位,重视部下的伟大魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "那么,维塔告退,祝您旗开得胜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 0.98, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + nil, + 0.7, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_question", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,你在和谁说话?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊,没什么,只是……在和我的手机自言自语罢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我们就这样在这里等着没关系吗?要不要还是先回孤儿院看看孩子们?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "相信我,艾蕾。一会,那个审判官就会一个人出现在这里,到时候,请你用不会伤害到她的办法,把她打晕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "雾月", + "18日", + "米拉什", + "主街" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "加快脚步,这条街的尽头就是雏菊孤儿院。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.7, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "别想过去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "哼,是魔王的部下么。安琪大人说只诛首恶,但你故意跳出来送死,那可由不得我们了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.98, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "明明穿着黎明近卫的制服,却只想着欺负小孩子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.67, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "卑劣!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1309", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1307", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "别和她们纠缠,目标是雏菊孤儿院!==W==留几个人拖住她们,剩下的人分头行动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + 1, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.22, + 0.03, + -0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + -0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + 0.5, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 2, + 0.9, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.1, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾、琥珀,冲进去,打乱他们的队列。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,防护魔法已经准备好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王的计划,不会错!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_02_a.lua b/lua/game/ui/avg/_cn/config/stm09_02_a.lua new file mode 100644 index 000000000..b15be1174 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_02_a.lua @@ -0,0 +1,28683 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "伤痕暂停", + "尘沙因遭狙击负伤,而担忧你的众伙伴们也纷纷赶到支援。==RT==神秘的160号展现了她的异常力量,令伙伴们陷入不振。==RT==为了同伴们的安危,你决定暂与安琪休战谈判。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "雾月", + "18日", + "米拉什", + "主街" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + -0.13, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.45, + -0.13, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.7, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + 1.0, + -3.5, + 1.2, + 0.0, + false, + false, + -170.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 3, + 0.7, + -0.05, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 1, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -30.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + -0.05, + 0.9, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + -7.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜,怎么回事?==W==腰上热热的……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + 0.57, + -0.497, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutExpo", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.1, + -0.38, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -2.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.34, + -0.42, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.53, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.9, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "狙击手的位置,完全看不到?风沙太大了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙别动,你中枪了,我帮你止血。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,==W==别过来——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_magic", + 0, + 0, + -4.0, + -10.0, + 2.0, + 0.0, + false, + true, + 180.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutElastic", + 0.7, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 1.15, + 0.13, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 100.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_dust_b", + 0, + 0, + 7.15, + 4.2, + 0.3, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "哦?明明已经被我打伤了腰,还能及时推开同伴。==W==该说是反应快呢,还是运气好呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "Xiao", + "OutBack", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "不过,你的活跃到此为止了,==W==这把“贯穿”可以锁定它射中过的人,只要被锁定,就绝对无法躲开!下一炮就锁定你吧,金发的旅人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.75, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冈希尔德,不要取她们的性命,也不要让她们受到无法治愈的严重伤害,只要她们失去战斗力就好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 4, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "拯救委员会的目的是杀死魔王,拯救世界。==W==我们只诛首恶,无需为难这些被魔王蛊惑的旅人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "委员长,您的命令可真是个考验。==W==在这么远的距离上射移动靶,还要精准地控制伤害程度——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这的确很难,但我知道你做得到,不是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "嘿嘿嘿,当然,我可是黎明近卫最好的炮手!也是全诺瓦最好的炮手!金发的旅人已经受伤了,那就换个目标!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + 2, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "“贯穿”!==W==瞄准——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.0, + nil, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "(刚刚那枪射过来的方向……==W==没有任何适合狙击的地方,到底是从哪里射过来的?!==W==没办法,只能用跑动吸引狙击手的注意力了。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "close", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.4, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + 0.55, + -1.3, + 2.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "黑发的少女,你好努力啊,可惜你们所在的那条街距离这里可是有五公里远。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + 0.58, + -1.55, + 3.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "全诺瓦只有我的“贯穿”,才能在这么远的距离上做出精准狙击,你根本想不到我在哪里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "那么,就稍稍打伤你的肩膀,让你举不起枪吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.5, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会魔法师", + "咕——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -20.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_shock", + nil, + 0.45, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "反狙击?怎么可能?那种白猫的小魔法枪根本打不到这么远。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "close", + 2, + 0.25, + -0.15, + 0.95, + nil, + nil, + nil, + "JuGong1", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.55, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "委员长,队长,小心。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 2, + 0.6, + nil, + 1.0, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.6, + nil, + 0.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "在后面的沙丘上么!可恶,到底是什么时候绕过去的!==W==街上的三个旅人也不见了!一定是趁着这个机会躲进房子里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.85, + 0.1, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "005", + "close", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "黎明近卫的小朋友,狙击最重要的不是瞄准,而是找到一个安全隐蔽的狙击阵地,你还是太大意了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "哎,这么一来,我的真面目就被大家都看光了,==W==魔王你要负责啊,==W==等到战斗结束后,去和你讨债吧,嘻嘻。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.15, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.85, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "30", + "OutCubic", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "趴下!都趴下!第三百人队,分散搜索,把那个狙击手赶出来,保证炮击阵地的安全!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "是!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的委员会成员", + "委员长,冈希尔德队长,我有紧急情况汇报。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "讲。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的委员会成员", + "我截获了一封密信,请过目。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 1, + 0.2, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 2, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.87, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + 3, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "停步,你是哪个百人队的?我怎么没见过你?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.57, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "啧——被识破了。==W==那就用球棒解决吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "007", + "none", + nil, + 0.57, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "唔!好重的力道,==W==你也是被魔王蛊惑的旅人吧,变装潜入到这里袭击我们……==W==你知道会有什么后果吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "派你来这里的魔王已经把你当成弃子了,不要执迷不悟了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "弃子?哈哈,你们这帮不懂何为“仁义”的家伙在说什么?==W==自由的灰风会自己选择吹向的方向,不需要谁来命令我!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + 3.0, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutExpo", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + -0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "其他的废话,等你躺下了再说。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -11.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + -0.2, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "(距离太近了,根本没办法开炮。==W==好奇怪啊,那个球棒为什么比我的“贯穿”还重!)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "(挡不住了,不行,我得保护委员长到安全的地方——)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "(乙叶的化妆术真厉害,让我轻松就潜入到敌人阵地的中心,==W==只要突破前面这个人,就能拿下他们的指挥官,一切就都解决了!)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "别挡路——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.5, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + 0.92, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + 3, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + 1, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冈希尔德", + "委员长,你快走!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "密涅瓦,停下吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "010", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + 0.15, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1205", + "a", + nil, + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "(我的袖子……被什么打穿了?奇怪,明明没感觉到有魔力波动。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "你认识我?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 550.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_136", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "白金公学的优等生,灰风俱乐部的孩子王,==W==埃摩水道桥下的街区多亏了你的存在,才能获得些许安宁。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我手里的这个武器,是你的魔王,我们要杀的魔王许愿出来的“死之权杖”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果不想死在这里就离开吧。==W==你是个好人,即使现在我们不得不为敌,我也无意杀掉你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + 1, + 0.7, + -0.25, + 1.35, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会精锐", + "魔王的部下在那里,包围她。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.3, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 3, + 0.5, + -0.1, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.85, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 5, + 0.6, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 1, + 0.8, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.2, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "(被乙叶吸引走的士兵已经回来了,那个女人手里的武器……很危险,只能先撤退了。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "就凭你们还想拦住我?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会骑士", + "列阵!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 5, + 0.6, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + 0.45, + nil, + 1.02, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + -3.0, + -2.0, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + 0.55, + nil, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + 0.3, + -0.2, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "(好硬,明明平时轻易就能打飞的铁罐头,列阵后竟然这么硬。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + nil, + "avg3_132", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "密涅瓦小姐,我来支援你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_144", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "看招,烟雾……==W==呀,这个滑板要怎么控制啊。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_132", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 1.3, + nil, + 1.0, + 0.98, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 4, + 1.3, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "委员长,密涅瓦和花令旅团的旅人趁着烟雾逃走了,要追击吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "不用了,你看天上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzaiLp", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "005", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "鸟?==W==不,那是骑着扫把的魔女!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那也是魔王的伙伴,绯瞳传讯的雾语,她身负魔女的职责,应该不会轻易加入战斗,但我们这里的一举一动都逃不过她的眼睛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_216", + 1, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "委员长,让我把她打下来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "不行,我们已经被黄昏裁判宣布为异端,==W==如果能只诛首恶,证明我们真的是为了拯救世界才针对魔王,我们还能洗清大家对我们的误会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "要是在这里袭击了绯瞳传讯的魔女,那拯救委员会就真的成为了无法辩驳的异端,到那时,我们又要怎么继续守护诺瓦呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "好麻烦啊,为什么大家都不理解我们呢?==W==明明那么多的星塔都……==W==为什么大家意识不到啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "因为,恩赐意志封锁了消息。==W==更因为,脆弱的诺瓦人,只有靠着这样的自欺欺人,才能假装什么都没发生,懵懂地活下去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冈希尔德,给你一个小时的时间,整备好炮击阵地,然后按计划行事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "明白,保证完成任务。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "委员长,您要去哪里?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我去雏菊孤儿院,==W==去见魔王最后一面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + "004", + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + 0.65, + -0.05, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "魔王,前面那座房子就是雏菊孤儿院了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是,==W==不知道尘沙她们怎么样了,七个人拦截那么多的近卫和骑士,怎么说都太勉强了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王……果然还是应该让我留下……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不,鸢尾的判断是正确的,==W==我们的首要目的是把孩子送到安全的地方,==W==现在外面乱成一团,孩子们肯定很害怕,只有你才能以最快的速度安抚他们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,好吧,我听你的。==W==让自己的孩子去战斗,我可真是个不够格的妈妈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "a", + "002", + "close", + nil, + 0.53, + -0.2, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "那都是因为,你们非要和毁灭世界的魔王站在一边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + nil, + "avg1_134", + "a", + "009", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父,前面有人拦路。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "none", + 3, + 0.5, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "是刚刚的审判官,不过……怎么只有她一个人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "各位好,我是黄昏裁判的审判官——==W==160号,==W==同时也是拯救委员会的百人队队长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣审判官", + "你们的同伴很厉害,我的部下完全被她们拦住了。==W==所以,只能由我来亲自抓魔王了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "那么,白头发和绿头发的小妹妹,还有粉色头发的大姐姐,能不能让开一下,让我用匕首割断魔王四肢的肌腱呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "放心吧,我只要魔王的命。我绝对,绝对不会伤到你们的哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.2, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "OutBack", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "我,我不会让你碰到师父的——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_156", + "a", + "023", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "打,打中了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呜,肚子好……好疼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_156", + "a", + "007", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "对,对不起。==W==那个,你没事吧,我还以为你会闪开,我这一拳应该很好闪开的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "这家伙好弱啊,==W==冬香,你不用道歉,这都是她自找的,我们快去孤儿院吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "自找的……==W==嘻嘻嘻,你说的没错,我的确是自找的,==W==这种内脏被打碎的感觉,咕——==W==好痛苦,但是又好喜欢!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "请给予我更多的疼痛和恐惧吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_exclamation", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "疯,疯女人,别过来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -2.0, + 0.3, + 0.3, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.5, + 0.0, + 0.4, + 0.2, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 4.0, + -3.0, + 0.3, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呜,被弩箭划破皮肤的感觉很棒,肌肉被穿刺的感觉很棒,==W==白头发的小妹妹,请继续用你带刺的拳头攻击我的肚子吧,那种内脏被重击的感觉最棒了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "avg_emoji_flower", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + nil, + 0.5, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -2.0, + -1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呵呵呵,好熟悉的疼痛,==W==我……我马上就要有感觉了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "010", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_shock", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "015", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_shock", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "好,好变态!==W==冬香,我们把她打晕!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + -0.3, + 1.34, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "小禾,冬香,别过去,那个审判官和刚才不一样了,她身上散发着危险的魔力气息!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.7, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "疼,疼死了,感,感觉来了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.1, + nil, + nil, + nil, + "still", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 3.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off== 好疼 好疼 ==RT==好疼==RT==好疼==RT==好疼==RT==好害怕==RT==好害怕 好害怕", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "对不起,都是我不好,我什么都愿意做,求求你们不要再打我了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "恩赐之神啊,如果您真的存在……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "求您把时间停在这一刻吧,救救我——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuint", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 1.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_shock", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "小禾、冬香、艾蕾,你们怎么了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这是……定身魔法?不,不对,连被风吹起来的沙子都悬浮在半空。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "难道……那个审判官停下了时间?不可能吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "哦?==W==你竟然能在我的“暂停”范围里活动。==W==果然像安琪大人说的那样,你的体质很特殊,任何魔法对你都没有作用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "但是,你的部下就没那么好运了,==W==我会让她们明白,死,有时真的是一种奢望。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.0, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + 5.0, + nil, + -1.0, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + 0.2, + -0.11, + 1.3, + 1.0, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 1, + 0.3, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + 2, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.4 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "魔法的效果……消失了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "小禾、冬香、艾蕾,你们怎么了?还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "009", + "none", + nil, + 0.4, + -0.45, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "呜呜呜呜,怎么办,师父,师父你说话啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "是我的错,我……我控制不住我的拳头,不小心打到了你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "冬香你在说什么?==W==我在这里啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我的这双手就是祸根,我,我应该把它们砍掉,砍掉后就不会伤到人了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -200.0, + 1.5, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "小禾前辈,帮帮我,帮我把手砍断吧", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.35, + -0.47, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + -0.37, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "冬香,不要乱说!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "026", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "小禾,你快帮我拦住冬香,她中了敌人的魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "015", + "none", + nil, + 0.5, + -0.21, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "不是你的错,是我的错。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "我如果不说那些气话,魔王和夏花就不会两个人去对付魔物,就不会失踪在森林里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + -1.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "如果我没长这张嘴就好了", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 300.0, + 1.7, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -400.0, + 1.7, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.43, + -0.23, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "对哦,我应该射穿我这张嘴==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "把弩箭塞在嘴里,就这样——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "016", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "小禾,快停下! ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呵呵呵,哈哈哈,==W==魔王,你是叫不醒她们的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "她们已经中了我的“伤痕”之毒,==W==只会沉浸在自己想象出的,内心深处最恐惧的画面之中,==W==除了哭泣和自我伤害什么都做不了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "魔王,恐惧是最甜美的毒药,能让人溺死在里面,==W==像你这种幸福的人,是无法理解这种心情的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "好了,下面就是把你抓回去交给安琪大人了。==W==不知道这份功劳,够不够让安琪大人用死之权杖射穿我的身体呢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孩子们……你们为什么不说话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.14, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "哦,粉色头发的姐姐,你竟然还能站起来。呵呵,我给你的“伤痕”还不够多啊,那就让我再划你一刀吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你手中的是……刀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + 0.5, + -0.66, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我明白了,你就是杀掉我的孩子的人", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + 1.0, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.55, + -0.08, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + -15.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + 0.63, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "怎么会……你怎么可能还能反击,没有人可以战胜我施加的恐惧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "明白了,我都明白了,我这个妈妈没有保护好大家,我,我不配活在这个世上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.65, + -0.06, + 1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "对,这就对了,你应该恨的是无能的自己,快点终结自己的生命吧。呵呵,虽然安琪大人不让我杀掉你们,但你们自杀的话,就怪不到我头上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我的确应该去死,但在我死之前,我还有事要做。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "有……什么事……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "竟敢对我的孩子们做出这种事……我要把你们所有人都挫骨扬灰!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "017", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "好,好可怕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 210.0, + 1.35, + nil, + 0.997, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "none", + nil, + 0.59, + -0.16, + 1.13, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 2, + 0.41, + -0.2, + 1.22, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我的孩子们……就是被你这只手弄伤的吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_482", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "被、==W==被抓住了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.15, + nil, + 0.994, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你知道吗?只要握住手掌和手臂,像拧毛巾一样让骨头转动起来……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "就会流出很多鲜艳的“颜料”呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_504", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "啊啊啊!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.59, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.41, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.1, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这就不行了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + -0.35, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_217", + "恩赐之神,求您将时间……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.41, + -0.17, + 1.17, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.25, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.991, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + 2, + 0.63, + -0.21, + 1.25, + nil, + 0.8, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "想说遗言吗?对不起,我不想听杀死我孩子的凶手的声音呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -60.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.75, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.52, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以,就这样把你的喉骨捏碎吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + -0.8, + nil, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.35, + -0.13, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.2, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + 3, + 0.7, + 0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.0, + nil, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "none", + nil, + 0.6, + -0.03, + 1.08, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.405, + -0.15, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet_2", + 0, + 1, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没有……魔力的攻击?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_139", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + nil, + 0.525, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "抱歉,艾蕾院长,我不能眼睁睁地看着我的部下被你杀掉,也不想看到你陷入这样的疯狂之中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "018", + "none", + nil, + 0.75, + -0.05, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 45.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "安琪大人……对,对不起,我没能抓到魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "睡吧,160号,你做的已经很好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "017", + "none", + nil, + 0.506, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_1s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父……==W==咦,我在做什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.82, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "魔王……你不是好好在这里吗,那……我刚才为什么那么痛苦?==W==呃,脑子乱乱的,我刚才想的都是什么啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "160号晕倒了,魔法也解除了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.71, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.85, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.72, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "孩子们,妈妈对不起你们——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.19, + -0.165, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "艾蕾!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"a_92", "C08_BE"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "艾蕾刚刚那种状态,就像是我在白色房间里看到的那段已经不存在的未来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "160号的魔法肯定是让她看到了孩子惨死的画面,但160号根本不知道,想要为孩子复仇的妈妈,有多么可怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockElse", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "017", + "none", + nil, + nil, + -0.54, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "艾蕾刚刚那种状态,好可怕……160号的魔法完全激发了她作为妈妈想要保护孩子的一面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockEnd", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.525, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "瑟拉娜前辈……不,现在应该称呼你为安琪,虽然,虽然你当时帮了花令旅团和我很多,==W==但你要对师父动手,我,我决不允许!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.18, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.82, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "020", + "none", + 3, + 0.52, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "在战场上就是敌人了,比一比吧,是你的死之权杖快,还是我的弩箭快。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + 0.52, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "不要那么激动嘛。魔王,你的同伴的确很厉害,哪怕面对拯救委员会的突袭,也撑住了局面,甚至还能自行做出有效的反击。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果可以,我真的不想伤害她们。毕竟,拯救世界需要很多人的力量。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "所以,魔王,我们谈判吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果你答应,那么在谈判开始之前,拯救委员会愿意和你们休战。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "休战……冬香、小禾和艾蕾刚从160号的魔法中挣脱,状态很差。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘沙她们情况不明,我们也需要时间去转移雏菊孤儿院的孩子们,这种情况下……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChoiceBegin", + param = { + "t_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "好,我答应你。", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"t_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"t_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"t_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,我就知道你会这么选的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那么——两个小时后,我在这里等你,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_02_b.lua b/lua/game/ui/avg/_cn/config/stm09_02_b.lua new file mode 100644 index 000000000..928a7a12e --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_02_b.lua @@ -0,0 +1,11547 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "易地而处", + "伙伴们冲破了安琪的布阵,艾蕾也拦下了狂奔的160号。==RT==安琪意识到你有未卜先知的能力,在菈露牵线下答应了谈判,==RT==你与安琪各持算计的棋局正式开始。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "015", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呼,呼——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(那些旅人是怎么回事?第二百人队一下子就被击溃了,虽然没有损失多少人,但阵列完全被打散了。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 2, + 0.3, + -0.2, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.7, + -0.33, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(提前安排的狙击和埋伏都失效了,==W==就连哈萨娜的沙暴也被料到了,==W==就好像……==W==战场对她们单方面透明一样。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + 3, + nil, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(那个魔王……==W==到底用了什么作弊手段?)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(不过,我还没有输,魔王的大部分部下都在和第二百人队战斗。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(只要我能抢在魔王之前抵达雏菊孤儿院,我就可以逼迫魔王和我正面交战……)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "(就可以给安琪大人创造杀死魔王的机会。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "(只有这样……才能让拯救委员会摆脱黄昏裁判的异端指控)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "018", + "none", + nil, + nil, + -0.5, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "(我不想再失去“家”了,我不想再回到过去了!)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "InOutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + 1, + 0.9, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_attention", + 1, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "请问,你是要去雏菊孤儿院吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "你是?==W==……想起来了,你是孤儿院的艾蕾院长?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "请让开,我不想伤害你,也不会伤害孤儿院的孩子,我只要魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王是那些孩子最好的朋友,还帮我找回了记忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对我来说,==SEX1==和我们的孩子没什么两样。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1313", + "a", + nil, + "none", + nil, + 1.3, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.4, + nil, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -30.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_unsheathe", + 0, + 1, + -9.2, + 3.0, + nil, + 0.0, + false, + false, + -15.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "况且,作为妈妈,如果我在这里让开了,那就没办法做孩子们的表率了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "哼,那就别怪我动武了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 4.5, + nil, + 1.0, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_333", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + 2.0, + nil, + -0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "啧——==W==跑得好快,你为什么不反击?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你的眼睛告诉我,你渴求受伤,渴求痛苦,那是你施法的扳机,也是你魔力的源泉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "或许,你有着令人悲伤的过去,但你的嘴角又告诉我,你现在已经找到了容身之所。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那么,你为什么还要伤害自己呢?现在,不会有人再欺负你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "呵呵呵,你这个一脸幸福的家伙怎么会懂?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -5.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "那种被关在星塔里,当作贵人们通话的工具,日复一日地被各种刑具虐待的生活,你怎么可能懂?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "如果不是遇到了安琪大人,我想我才是魔王的同伴,这个世界就应该被毁灭!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王并不想毁灭世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "你这个身法,还有挥刀的动作——你真的只是孤儿院的院长?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "这明明是白猫的战斗方式,==W==啊,我明白了,原来你就是谋杀先帝的罪魁祸首。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "我之所以变成这样,都是因为白猫,==W==都是因为你们——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + -3.0, + nil, + -1.0, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不知道你过去遇到了什么,但白猫没有谋杀陛下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "哈——哈——==W==看来,拯救委员会里也有内鬼啊,要不然你怎么能如此了解我的魔法,一直不肯攻击我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.3, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.5, + -0.32, + 1.4, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "安琪大人,抱歉,我可能,等不到您那甜美的惩罚了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + -60.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutQuint", + true, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "160号调转匕首的方向,向自己的手臂戳下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + 3.5, + nil, + -0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.5, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "023", + "none", + nil, + 0.3, + -0.4, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.1, + -0.6, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呼,赶上了,没让这孩子伤到自己。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真是的,无论多么痛苦,也不要用伤害自己的方法去换取虚假的解脱啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + 0.5, + 0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,你打晕她了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,==W==她挥舞匕首的姿势……==W==比起伤人,更像是一种长期被动防御,在惊恐中形成的身体习惯。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "妈妈的直觉告诉我,她或许……并不是个坏孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "把她绑起来吧,==W==只要能抓住安琪,一切都会好起来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "017", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "008", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "安琪委员长,我们的布置似乎被魔王识破了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "那几个旅人根本没向我的射界里走,160号也没能赶到孤儿院,她的部下看到她被一个粉色头发的女人打晕了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "怎么会这样?==W==第二百人队就这样被几个旅人冲垮了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "撤下来的人说,魔王的部下像是提前知道他们埋伏的地方一样,每次都能精准地从他们身后出现。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "可是,他们的阵地都是临时找的,并没有提前计划,他们也不清楚情报是怎么泄露出去的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "第一百人队情况如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "队员没有损失,但他们被两个旅人耍弄一番后堵在矿井里,士气很低落,现在刚刚撤出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "明明是我们急行军偷袭魔王才对,怎么感觉……==W==我们好像一头掉进了魔王精心准备的陷阱里……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "难道说,我们内部有魔王的间谍?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "应该不是间谍的问题,==W==在160号失败前,她能监听到方圆三十公里内所有的心链,间谍就算要送消息,也只敢用传统的送信方式。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "而我们一抵达米拉什就开始进攻,==W==就算我们内部有间谍,应该也没时间送信过去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "《恩赐预言书》记载:魔王的确有未卜先知的能力。==W==大概,我们的行动被==SEX1==算到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + 1, + 0.83, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.25, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "报告!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "菈露?后勤队有什么情况吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "没有,后勤队一切正常,我们还做了薯条蘸冰淇淋给前线的同袍送去。==W==然后,我就遇到了魔王的同伴。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "星塔投标的时候,我也算是和魔王有一面之缘嘛,所以对方就拜托我给您送个口信。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你遇到魔王的同伴,却没有抓住对方,还反过来给对方送口信?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你这家伙不会是魔王的间谍吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冈希尔德,没必要为难菈露。她只是传个口信,不能说明什么。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "对,对,我可不是魔王的间谍!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_flurry", + nil, + 0.32, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "(其实是奥尔贝德的间谍才对,这也不算说谎!==W==况且,我写在薯条盒里的情报,那个小禾的确没要啊。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "辛苦你为大家做薯条蘸冰淇淋了,==W==咕姆——==W==这还挺好吃的,==W==冈希尔德你也尝尝。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "咦?安琪委员长也觉得薯条蘸冰淇淋好吃吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "脑子转不动的时候,我喜欢吃一些甜的东西呢,==W==谢谢你。==W==那么,能把魔王的口信告诉我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊,抱歉,一聊起来就忘了。==W==魔王让我告诉您——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "下午三点之前,==SEX1==愿意和您谈判,地点可以由您来选择。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "雾月", + "18日", + " 米拉什", + "晶钻矿附近" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "017", + "none", + nil, + nil, + -0.5, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "魔王要约安琪大人谈判?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.25, + 0.0, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_vexation", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "对啊,我也不知道怎么回事,刚一见面,那个绿头发的旅人就表示我想送的情报魔王已经都知道了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "她不需要我们的薯条蘸冰淇淋,但希望我能把魔王想要谈判的意愿告诉安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "看来,拯救委员会里不止我们一组间谍啊。==W==奇怪……会是谁呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "想那么多做什么?==W==你中有我,我中有你,诺瓦的事情好就好在这里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_flower", + nil, + 0.45, + -0.08, + 1.15, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "你看,我们现在也努力过了,魔王也拿到了情报,正在一路高歌猛进:==W==先在矿井里困住了格蕾霍恩,==W==又以摧枯拉朽的气势碾压了160号。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我们既不用担心魔王被抓,更不用担心失业,==W==这种时候,就是要悠闲地摸鱼才对啊~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.2, + nil, + 0.5, + nil, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "唔……总感觉不太对,==W==如果魔王的优势真的那么大,==SEX1==为什么还要和安琪大人谈判呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "==W==菈露前辈,==SEX1==不会是想抓住安琪大人,用这招击败拯救委员会吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 2, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_symbol", + 1, + nil, + -0.02, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "是又怎么样?==W==我看那个安琪已经完全上钩了,她绝对会去谈判的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "不行,==W==我们得想办法警告魔王——==W==就算抓住了安琪,战斗也不会结束的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:59", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,我和小禾已经赶到沙丘附近,和密涅瓦、乙叶、枫姐汇合了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "辛苦了,十分钟后,按计划行动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "明白,==W==魔王,你注意安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "放心吧,安琪的所有行动都在我的预料之中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.7, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "呼,这样就都安排好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪果然还是选择了这里谈判,上一次谈判,我还以为是她随机指定的地方,但仔细观察了这里的布局后……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -700.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -720.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "两边的街道被建筑牢牢包裹,一旦开战,可选的撤退路线非常有限。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "冈希尔德埋伏的沙丘和这条街正好呈一条直线,她可以毫无压力地瞄准并且狙击我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.905} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这里的地面不够结实,很容易就能打穿,==W==让地面上的人掉进下面的废弃矿道里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_vexation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "安琪为了杀我,还真是做了不少功课呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "现在,冬香在地下等我的信号,==W==千都世在我身边护卫,==W==夏花带着城外的同伴准备偷袭拯救委员会的炮击阵地,==W==空白旅团和艾蕾在帮大家撤退,==W==根本不会出现在这里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.17, + nil, + 0.95, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 3, + 0.64, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.4 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 4, + 0.84, + nil, + 0.8, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.47, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + 0.19, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 3, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 4, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_attention", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + -0.2, + nil, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.2, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.32, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 4, + 0.45, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.7, + 0.7, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + 0.45, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,她来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_happy", + 1, + 0.5, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这一次,不会有人受伤,更不会有人牺牲。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 0.4, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪,你为了杀我所做的所有设计,都会为我所用!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_03_a.lua b/lua/game/ui/avg/_cn/config/stm09_03_a.lua new file mode 100644 index 000000000..6934a8ca6 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_03_a.lua @@ -0,0 +1,10732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "休战期", + "与安琪的谈判前,你与伙伴们整理战况与现状。==RT==翡冷翠提出,援军将在三天内抵达,因此只需再坚守两日。==RT==艾蕾为尘沙疗伤,伙伴们各司其职,在喘息中整装备战。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 1, + 0.72, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "雾月", + "18日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,我们回来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身无能,竟被结阵的骑士挡住,没能拦下袭击您的审判官,妾身有罪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不是你们的错。拯救委员会的人数远多于我们,你们做的已经够好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.9, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼!猫眼大人得胜归来。哎呀,那些拯救委员会的家伙躲来躲去好烦人的,==W==但遇到猫眼大人澎湃的黑暗之力和近乎完美的音乐节奏,==W==他们根本冲不过来,一个人都冲不过来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "011", + "none", + nil, + 0.35, + nil, + 0.96, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -2.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "冷静一下,猫眼,骄兵必败!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.55, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "魔王,拯救委员会的防护魔法很强。我们虽然击退了他们,但只打伤几了个人,他们重整队形后,很快又能发起进攻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我们待在水吧也不安全,得快点转移。猫眼,再去探索一下矿道。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 0.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + 2, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "明白,明白,猫眼大人出发!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "卡西米拉,猫眼,不用那么着急。拯救委员会暂时不会进攻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "十分钟前,我和安琪约定了两小时后谈判,在谈判之前,她愿意和我们休战。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "谈判?魔王你不要去,==W==拯救委员会和安琪根本不值得信任。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.1, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + 1, + 0.9, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身亦有此感,昔日,安琪曾诱主公至其房间,暗设杀局。此番故技重施,主公万万不可相信。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "米拉什的周围都是沙漠,还有很多矿道,我们总有办法逃走的,根本不用和她谈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,你们说的我都明白,安琪肯邀请我谈判,也是因为你们的奋战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在你们来之前,我联系了密涅瓦,她告诉我她和一叶,还有枫利用变装术偷袭了拯救委员会在沙丘上的炮击阵地。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "雾语也借着采访的名义和我透露——拯救委员会这次突袭总共分成了三支队伍。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.3, + 1.4, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + nil, + -0.35, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 550.0, + 150.0, + nil, + "avg1_156", + "a", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "三支队伍……不好好穿衣服的铁罐头是一支。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -550.0, + -150.0, + nil, + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "那个,那个让我看到了超级可怕的幻觉的审判官是一支。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "城外沙丘上的炮击阵地是最后一支。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在安琪提出谈判的时候,她的三支队伍不是困在矿井里,就是被你们拦住,又或是被密涅瓦突袭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "明白了,那时她手下也无可用之兵,她急需时间重组部队。提出谈判只是“缓兵之计”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身不明白,既然主公已经识破了她的计谋,为什么还要……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为我们比她更需要时间。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当时,冬香、小禾和艾蕾刚从160号的魔法中挣脱,去拦拯救委员会的你们情况不明,==W==雏菊孤儿院就在距离战场不远的地方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我答应谈判,又何尝不是一种“缓兵之计”呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + 0.9, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "可是……这样太冒险了……要不然,我们拖够时间就逃走吧,魔王,我可以带你低空飞出米拉什!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "两个小时恐怕不够。卡西米拉,白猫从米拉什城内撤退,以及疏散米拉什的市民需要多久?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "人手太少了,五十名白猫组织一千多人撤离还是有些勉强。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "带着这么多人徒步穿越沙漠需要的东西也很多,我估计最快最快也要准备到今晚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾那边的情况也差不多,她和蓝锥已经去孤儿院安抚孩子和准备撤离了,但两个小时最多只能走出米拉什城,无法逃开太远。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以,我会想办法利用谈判再争取一些时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "012", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "翡冷翠来联络了,想必和黄昏裁判联系的事情已经有眉目了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + -0.07, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "下午好,魔王,因为担心拯救委员会可能截获并监听我们的心链,所以迟迟没有和你直接联系。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "不过,今天已经是18号了,我想夏花她们已经和你汇合了,你能接起这个联络,就说明你已经获知,并解决这个问题了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "并没有解决哦,只是没必要了。我们和拯救委员会已经在米拉什交锋了,如果对方能监听这次联络,就让她们听吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "呵呵,明白了。听你的声音,拯救委员会应该没占到什么便宜。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "勉勉强强,对方的人数、装备、魔力储备都在我们之上,形势不乐观。==W==你那边的情况如何?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_129", + "a", + "002", + "none", + 3, + 0.3, + 0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_107", + "a", + "002", + "none", + 2, + 0.48, + -0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我召集了给米拉什运粮的帝国卫队,还从埃摩临时雇佣了一些,大致有两百人左右,==W==三天内就能抵达米拉什。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_149", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "黄昏裁判临时派出了几位审判官和我同行,==W==领头的那位审判官看起来很不一般。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_150", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "奥尔贝德在调集不认为你会毁灭世界,立场明确的黎明近卫前往沙漠,==W==速度只比我们慢一天。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "总之,魔王,只要你能坚持三天,拯救委员会就再也没办法威胁你了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "明白,那就拜托你了,注意安全。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "你也是,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "各位都听到了,只要我们能支撑三天,不,其实是两天——不管拯救委员会能不能监听我和翡冷翠的通话,他们负责侦查的成员都能提前发现翡冷翠的援军。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "除非他们想同时与菲莱公司、帝国卫队、黄昏裁判和黎明近卫一同开战,否则一定会提前撤退。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "大家都忙起来吧,小禾,冬香,请你们去帮艾蕾转移孤儿院的孩子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "明白喽,冬香,我们走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父,一会见。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "卡西米拉,寻找可以用于撤离的矿道的工作就拜托你了,还有米拉什市民的疏散工作。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.57, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "a", + "020", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "对于现在的白猫来说,米拉什就是我们的故乡,==W==我们会尽心竭力完成任务的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 1, + 0.55, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.38, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花,你是在场的人里唯一能飞的,监视拯救委员会动向的工作就交给你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "收到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,尤里卡水吧和雏菊孤儿院附近街道的巡逻交给你,以防拯救委员会派人潜入。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身遵命。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等一下,千都世,尘沙她们怎么还没回来?你有看到她们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "阻拦拯救委员会的时候,为了拦住更多的敌人,她们和妾身分开行动了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公不必忧心,三位大人实力不俗,不会有事的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "004", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + 2, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + 3, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王,我回来了!==W==拯救委员会那帮家伙已经被我们打跑啦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咦?水吧里怎么都没人啊,我们回来的太晚了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙、鸢尾、琥珀,你们怎么回来的这么晚,我好担心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_think", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呼,千都世说的没错,她们果然没事……==W==等等,==W==尘沙身上那是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 280.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 30.0, + -180.0, + 0.7, + nil, + 0.98, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.2, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,我们冲进敌人的队伍里去了,绕了点远路,先不说这个,我们回来的路上遇到了一个人,得到了超级超级重要的情报哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,先别说情报了,==W==你怎么流了那么多血!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "雾月", + "18日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "012", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇——==W==妈妈,轻,轻一点,好疼疼疼!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "忍一下,这么深的伤口,要仔细清洗和缝合才行,==W==鸢尾,==W==给我可吸收缝合线。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_006", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你的运气很好,魔法弹只是切开了你的皮肤,骨头和内脏没有损伤,==W==我把伤口里面的肌肉缝合起来了,外面就用那个吧——==W==琥珀,==W==给我皮肤粘合剂。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_006", + nil, + nil, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_007", + nil, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "g", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这是什么?看起来像是星塔中许愿的胶水?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孤儿院地下室里收藏的,根本没办法许愿出来的治疗神器,用这个粘合你外面的皮肤就不会留疤了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,搭把手,从两边把伤口合上,我要涂粘合剂了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "明白。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 2, + 0.35, + -0.2, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哈哈,好痒,==PLAYER_NAME==,你手按的地方好痒……==W==嘶——==W==笑起来扯到伤口了,好疼,好疼。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.45, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你还知道疼啊。==W==真是乱来,三个人冲到那么多人的军阵里,你有没有脑子啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + nil, + 0.4, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "当,当然有,当时我想的是……==W==鸢尾,我想的是什么来着?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个,妈妈。我们没有夏花和千都世那么强的力量,可以快速击倒敌人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "也不像,白猫,可以轻松,拉开距离。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "但是我们的配合很厉害,==W==根本不用说话,也不用做手势,我们三个人就像一个人一样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊,对,就是这个。所以我们冲进去乱打一通,才能拖住更多的敌人嘛,嗯嗯,我就是这个意思。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "再说,这不就是一点小擦伤吗?==W==现在伤口一点都不疼了,我都可以下床活动了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "029", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "坐回去,老老实实在床上待半个小时不要动,要不然伤口可能会裂开。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?半小时不能动?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "还有,两天内不要沾水也不要剧烈活动,更不要去撕那个粘合剂,一周内不要做出剧烈拉伸那个地方的姿势。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那岂不是一周都不能战斗了?妈妈,你知道的我身体很棒的,小时候从水道桥上摔下来都没事,这点小伤别人可能要一周,但我明天就能好!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那是你正好落到水道桥下面的水塘里!==W==鸢尾还用魔法帮你缓冲了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你知道吗?如果那一枪再深一点,你就要内脏大出血了,==W==米拉什没有医生也没有医院,谁都救不回你!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咿——妈妈不要生气,我老老实实在这里待着就是了,==W==但,但是,我还有很重要的情报要和大家说。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,你就听妈妈的话好好休息吧,菈露送来的情报由我和琥珀传达给大家,其实大部分的情报魔王都推断出来了,最关键的只剩下那三位队长的战斗情报了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "c", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我,记在手机里了,用心链发给大家。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.38, + -0.18, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呼,我去看看孩子们,也不能让夏花她们一直忙。魔王,尘沙就交给你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_sweaty", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "由==PLAYER_NAME==来照顾我吗,这个……==PLAYER_NAME==很忙的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不,现在我完全不忙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -100.0, + 0.98, + "avg1_139", + "a", + "010", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "因为,除了我之外,只有==PLAYER_NAME==能管住你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔,大家都走了啊,说起来,把你拖在这里半小时,是不是很耽误你的事情?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也不算啦,大家要做的事情都安排好了,其实我帮不上什么忙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们被包围在米拉什,形势的确很严峻,但越是这种时候,越要冷静下来,积极地看问题,这还是尘沙你教给我的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "再说,我重要的同伴受伤了,我陪她养伤这件事难道不重要吗?你要是怕耽误战前准备,就把那个“重要情报”给我讲讲吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + 2, + 0.7, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我来讲么?其实,琥珀发的信息会比我讲得更准确吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是这样,不过你的直觉也很准,我想听听你从直觉角度的理解和判断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.55, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_008", + 0.35, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "直觉……那,那好吧。你看这个——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这是?装薯条的盒子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,我们其实都打穿那些拯救委员会的军阵了,但是被不知道藏在什么地方的狙击手偷袭了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "还好,那个狙击手只开了两枪就没有继续打了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那是从米拉什城外几公里远的沙丘上发射的狙击,你们当然看不到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "只开了两枪,是因为密涅瓦和枫化妆混进敌人的阵地,想要偷袭安琪,虽然没能得手,但是打断了敌人的狙击。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇,竟然是从那么远的地方发射的。==W==哦,那我知道是哪个人了,等我找一下,这个薯条盒里面写着——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_216", + 0, + -0.15, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "冈希尔德,黎明近卫炮手,拥有可以超远距离精确狙击的魔法炮“贯穿”,据说,被“贯穿”击中的人会被“贯穿”记住,下次再遇到,“贯穿”可以自动瞄准并且射击。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "同时,“贯穿”还能吞噬其他魔法在短时间内增强自身的攻击力,吞噬的魔法越多,发射出的魔法炮弹威力越大,发射所需的时间越长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "此人尽忠职守,尊敬上级,没有不良爱好,射击水平很高。弱点是——容易被人挑衅,在射击技术上有很强的自尊心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "明白了,只要找个射击厉害的人去招惹她,她应该就没办法好好战斗了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,这薯条盒上的情报可真详细,你们到底是怎么弄到的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "很神奇,神奇到很难让人相信,那是我们为了躲开狙击,冲进米拉什错综复杂的小巷后发生的事……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们在那里,遇到了一个薯条怪人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_03_b.lua b/lua/game/ui/avg/_cn/config/stm09_03_b.lua new file mode 100644 index 000000000..0e69f316c --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_03_b.lua @@ -0,0 +1,9074 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "沙漠中的雨", + "谈判中,安琪提出的条件仍然是以你自裁交换和平。==RT==这次,她举出了有关魔王养成系统的情报,让你陷入动摇。==RT==但你还是发出信号让冬香动手,安琪落入了你设计的圈套……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_001", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 2, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,我们又见面了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你只带了一名护卫,有点出乎我的意料呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "016", + "none", + 2, + 0.65, + 0.05, + 0.9, + nil, + 0.5, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "a", + "003", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪,你现在已经无人可用了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "160号在我们手中,冈希尔德需要看着炮击阵地,你能带来的同伴只有格蕾霍恩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.08, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "格蕾霍恩是位重视荣誉的骑士,她不会行偷袭之事,==W==至于你——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你的死之权杖突破不了千都世的刀刃。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "所以,只让千都世随行就足够了,其他同伴都有她们的事情要忙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哎呀,我在你的眼里,竟然是只会偷袭的小人么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "难道不是吗?是谁把我邀请到旅馆里,打算用我许愿出的神器杀死我?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,我没有否认我是个卑劣的小人,为了拯救世界,我什么事情都可以做。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但我可不是“只会偷袭”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "不必寒暄了,现在,我们之间的战斗并没有造成太大的损失,也没人死亡。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪,只要你让拯救委员会放下武器,我会保证你们的安全,以及为你们争取到公平的审判,还会为你们求情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这就是你开出的条件吗?真是仁慈,我们可是想要杀死你的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "只是……==W==你的自信从何而来?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我们刚刚正面击溃了你的第二百人队,还抓住了160号。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵,小小的挫败而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我承认,你的同伴很强,你的指挥也很精妙,然而,打仗打的是后勤,不是个人英雄主义。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,告诉==SEX1==们第二百人队的损失情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "是,安琪委员长。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "第二百人队无人死亡,四十人轻伤,十人重伤,重伤员之外的成员,稍加整备就能归队。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(和夏花说的差不多,拯救委员会的魔力实在太充沛了,防御魔法不要钱一样向身上堆。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(我们的确打穿了整支部队,但实际上没造成多少减员。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sweaty", + nil, + 0.3, + -0.35, + 1.5, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你们的完美突击,只让我们减员十个人。我手里还有毫发无损的另外两个百人队。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你和你的同伴尽可以再打几场漂亮的战斗,但你们心相石里的恩赐又能支撑多久呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "无论是人数还是物资,我方都有压倒性的优势。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你发起这次谈判,无非是想借着刚刚得胜的势头向我施压,迫使我在慌乱中接受对你有利的条件罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但你完全不懂拯救委员会,我们唯一的目的就是“拯救世界”,所以,不管战局如何,我们都不会接受你的条件。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(我的话术被看破了么?我的确是想趁机逼迫她一下。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(在改变了尘沙和第二百人队的战斗结果后,我已经无法准确推测下面的战斗情况了,真要继续正面打下去,的确是拯救委员会占优。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(不过,我本来也没指望这种简单的话术能糊弄到她,更不要说靠几句话就让拯救委员会放下武器了。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "(所有言辞上的交锋,都只是为了同伴们能到达指定位置,我必须趁着上一次的记忆还有效时,直接打垮拯救委员会。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "avg_emoji_question", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "怎么?无话可说了?==W==我知道你在等翡冷翠和黄昏裁判的支援,她们两天左右就会抵达这里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看起来,即使我没有和翡冷翠联络,安琪也有其他渠道能获得翡冷翠和黄昏裁判的消息。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但是,你用谈判的方法和我拖延时间,反倒暴露了你的虚弱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "拯救委员会只要持续猛攻,二十四小时足够拿下米拉什了,时间并不站在你那边,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那你为什么不立刻进攻呢?说到底,你不是也在用谈判来争取重整部队的时间吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "既然我们对各自的情况都是心知肚明,就不要在这里装来装去了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我只是好奇,就算我真的是“传说中的魔王”,你又为什么笃定魔王就一定会毁灭世界?就靠那本《恩赐预言书》吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "能问出这样的问题,==W==说明你已经看过白猫密室里的那本日记,接受了自己就是魔王的事实吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你说得对,我们各自都需要一点时间,那就告诉你一点日记上没写的内容吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,==W==你知道星塔许愿的基本原理吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "许愿者献出记忆,从星塔中换取神器", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "是的,诺瓦人要的是神器带来的便利生活,星塔要的是人们鲜活的记忆。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但是啊,我听说你的同伴,或者说魔王协议的员工,已经很久没有失去记忆了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "记忆,也是一种信息。维塔会在各位同僚许愿的时候,把星塔要拿走的记忆复制一份,然后把复制品交给星塔,这样各位就不用失忆了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还......==W==还能这样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "欺骗星塔......==W==不对,我们其实没欺骗星塔,星塔也获得了记忆,只不过是复制品,但信息这种东西,复制品和原品并无区别。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "z", + 0.4, + true, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那是……==W==魔王养成系统结合棋子的权能搞出的功能,许愿的时候向星塔献祭复制的记忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_019", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "在外人看来,的确是魔王协议的员工不用失忆就能许愿。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "《恩赐预言书》10:10。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "狂妄自大的魔王用虚伪的誓言蒙蔽不设防的神明,窃取了珍贵的圣物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "自此,永恒的高塔开始衰败,世界的基石开始动摇。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + 2, + 0.5, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你的行为和《恩赐预言书》上记载的无异,这足以回答你的问题了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "系统里的那个功能会导致世界毁灭?这怎么可能——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "从白猫密室的那本日记开始,我越想证明自己不是魔王,越想要摆脱魔王毁灭世界的预言,反而越接近预言的结果。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "安琪不可能知道魔王养成系统,也没有理由在这种地方骗我——==W==如果她说的是假话,我一查《恩赐预言书》就知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那么,难道——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不不不,不对,我不能被安琪的话影响。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "面前这个女人,只是在故意惑乱我的心神罢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,魔王,你的表情变化真的很有趣。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "谈判的机会难得,我也提出我的条件吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "只要你用这把死之权杖自裁,牺牲自己拯救世界。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我就会确保你的同伴和米拉什的人的绝对安全和自由。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.5, + -0.3, + 1.4, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,此等荒谬之言无需入耳。在菲莱的星塔下,妾身就应该把这个女人一刀两断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "别着急嘛,我知道这个提议很难让人接受,所以,我附加了一个条件。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你的同伴可以加入拯救委员会,跟在我的身边,如果她们经过观察,认为我的行为并未拯救世界。那她们可以随时杀掉我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "即使她们暂时放过了我,四年后,当世界真正免于毁灭的时候,我也会请她们杀掉我,作为我对你的补偿。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "也就是说,不论如何,我都会为你赔上自己的命,如果你不放心,可以让你的同伴和我签订魔法契约,最严格的那种魔法契约。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.8, + 0.1, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公的尊躯岂能与你这卑劣的蝼蚁相提并论?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "提出了和之前那次一样的条件啊,不管怎么说,她的确不是为了私心杀我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "虽然还想知道更多的消息,但约定时间到了,更多的事情,抓到她之后再慢慢问吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪,我明白了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的条件……==W==我联系一下同伴,问问她们的意见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,你真是越来越出乎我的意料了,你真的要为世界献身吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "b", + "020", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "冬香,你在吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "007", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父!我就在你告诉我的位置,我完全准备好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪提议我用死之权杖自裁,为世界献身,如果我这么做了,她会保护你们的安全和自由,并且在四年后为我殉死。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "冬香,你觉得这个条件怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "自自自自……裁?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_resentful", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父你在说什么啊,这绝对绝对绝对绝对不行!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_punch", + 0, + 0, + -1.0, + -2.0, + 2.0, + 0.5, + true, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "004", + "none", + 2, + 0.0, + 0.05, + 1.0, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + 0.3, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "安琪委员长,小心地面!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_line_drop_w", + 0, + 2, + -2.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "怎,怎么回事?我们还没开炮地面就塌陷了,重新进入矿井的第一百人队还没到位吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "干练的委员会成员", + "报告队长,第一百人队……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "第一百人队怎么样了?还有安琪委员长怎么样了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "022", + "none", + 2, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "他们永远也到不了魔王那里了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "021", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + 1.5, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 1, + 0.5, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "呜,什么时候摸上来的,还有伪装……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.55, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "别管我,快点,快点向安琪委员长所在的地方投射魔法,这是委员长的命令!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "010", + "none", + 3, + 0.52, + 0.15, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "不惜牺牲自己的生命,也要杀死魔王吗?这种执着于目标的精神我很敬佩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "但是,==SEX1==和我还有约定,我不会让==SEX1==受伤的,拯救委员会的疯子们,放下你们的法杖!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jump1", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "005", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + nil, + 1.1, + -0.35, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + -0.1, + -0.35, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 5, + 0.75, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 5, + 0.2, + 0.05, + -0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_411", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 1, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 500.0, + nil, + nil, + "avg3_216", + "a", + "012", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "别管受伤的同伴,对方冲上来的只有两个人,瞄准,瞄准——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + 2, + 0.5, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "突然间黄昏变得明亮,因为此刻正有细雨在落下——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "008", + "none", + 2, + 0.35, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.65, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "准备魔法的委员会成员", + "呜,哪里来的沙子?什么都看不到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "被这场沙子做的雨掩埋吧,我不会让你们有瞄准魔王的机会的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "米拉什城外,扬起的黄沙化作一场暴雨,无情地落在高高的沙丘上", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_04_a.lua b/lua/game/ui/avg/_cn/config/stm09_04_a.lua new file mode 100644 index 000000000..0cc680a1c --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_04_a.lua @@ -0,0 +1,13298 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第四话", + "薯条和情报", + "回到稍早前,菈露协助空白旅团用伪装的方式脱离了危险,==RT==格蕾霍恩虽已察觉却轻轻放过——因为任务目标仅限于你,==RT==贝修莉娜通过薯条盒向你传递了有关160号的关键情报……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + 1, + 0.44, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + 3, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呼……呼……==W==琥珀,那个狙击手……还在追我们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "没有被瞄准的感觉,我想,已经甩掉了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + -0.03, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,你的伤口又流血了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呃,可能是刚刚逃走的时候动作太大了,把你刚刚止血的伤口又扯开了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.62, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "对,对不起,要不是为了保护我,你也不会中枪……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "说什么呢鸢尾,那时我已经中枪了。==W==要是你也受伤,琥珀一个人可没办法拉着我们两个人跑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_love", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,麻烦你再帮我处理一下伤口啦,然后帮我把衣服上的血迹也清理掉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_sigh", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "一会,一会可不能让==PLAYER_NAME==看出我受伤,那样==SEX1==会担心,会强迫我休息的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,你现在的情况本来就应该休息!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_1996", + "g", + "015", + "none", + nil, + 0.5, + -0.3, + 3.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_frezon_full_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_star", + nil, + 0.425, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.575, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "放心吧,我的身体超级棒的,==W==这点伤不影响挥剑,你看——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔——==W==疼疼疼,好像还是有点疼的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.45, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不要勉强自己了,尘沙。==W==今天的你……有点太努力了,平时的你不是这样的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "有,有么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.25, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_vexation", + 3, + 0.3, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "平时的你,会说,受伤就要休息。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我会这样说么?==W==……好吧,我的确会这么说呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是,但是这次不一样,真的不一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不一样?==W==我们被拯救委员会围在米拉什,的确是旅行以来的最大危机,==W==但我们又不是要击败对方……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "只是逃走的话,魔王肯定会有办法的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "尘沙,你不用焦虑,鸢尾还没焦虑呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不是焦虑啦,是直觉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我的直觉一向很准,我觉得这次……==W==这次不一样,这种奇怪的直觉,之前只出现过一次。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嘘,放低声音,==W==前面,有拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.37, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.6, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + -0.1, + nil, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.05, + nil, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.05, + nil, + 1.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是之前被小禾和冬香困在矿井里的帝国卫队!我们快向回走!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.1, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.05, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "InSine", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 5, + 0.45, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "完了,这边也有拯救委员会的人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我来,灭口。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "灭?灭口?==W==误会啊,我也是魔王的同伴!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你是……同伴?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.7, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.1, + 0.65, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.2, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + -0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + 0.0, + 0.85, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "没时间解释了,==W==快穿上这些衣服,站在我的身后。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:55", + "雾月", + "8日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "格蕾霍恩队长,还有第一百人队的同袍们,==W==各位抓捕魔王辛苦了,请用后勤队特制的薯条蘸冰淇淋。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "沮丧的委员会成员", + "我们整整一个百人队,在矿井里被那两个旅人折腾得进退不能,还有什么心情吃薯条!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "沉默的委员会成员", + "这简直是耻辱,委员会的耻辱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控风的近卫", + "对不起,都是我不好,自己的风法术被魔王的部下侵入、引导都没发现,实在是太丢脸了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "操控沙的近卫", + "还有我,我的侦察魔法找错了人,拖累了大家。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.0, + "avg1_163", + "a", + "003", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "不要讨论这些了,胜败乃兵家常事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "虽然我们在矿井里吃了亏,但战场的主动权依旧在拯救委员会的手里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我们只需按照委员长的指令进行布防,就一定能抓住魔王!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "现在,不要浪费后勤队的好意,快速吃掉这些薯条和冰淇淋,补充能量和盐分!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会成员们", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.9, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 1.15, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 1.0, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.86, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "菈露,谢谢你送来的补给,也代我谢谢后勤队的同袍们。==W==要不是有你,第一百人队的士气会比现在还糟糕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "您太客气了,这是我们后勤队应该做的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "咦?==W==你身后的是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "005", + "none", + 1, + 0.52, + -0.05, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1325", + "a", + "008", + "none", + 2, + 0.65, + nil, + -1.0, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1326", + "a", + "008", + "none", + 3, + 0.36, + nil, + 0.9, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "017", + "avg_emoji_happy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊,这些冰淇淋从保鲜盒中拿出来后太容易化掉了,必须多找几个人分装才能让大家吃上完美的薯条蘸冰淇淋。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "所以,我就请了几个米拉什市民帮忙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "004", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "哦,原来是米拉什人啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_163", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "(这三个人伪装得好草率,其中一个人身上还有血的味道,按照刚才冈希尔德的联络……==W==很可能是==PLAYER_NAME==的同伴,受伤的旅人。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1326", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "(但是,我并不是拯救委员会的成员,也不觉得他们这么做能够拯救世界,我只是因为大团长的命令才来到这里的。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "(既然安琪委员长下令“只诛首恶”,那我也没必要针对这些旅人,她们和==PLAYER_NAME==在菲莱做的也是正义之举,抓捕她们有违骑士的荣誉。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我吃好了,谢谢款待。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "第一百人队,整队,出发。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.45, + 0.05, + 0.95, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1240", + "a", + "002", + "none", + 1, + 0.8, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委员会成员们", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.8, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "呼,好险。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "谢谢你保护了我们,==W==我记得……你是天空院的菈露女士?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "女士?那是奥尔贝德才会用的称呼,听起来太老了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.3, + 2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "请叫我“薯条美少女”吧,我在这里和三位相遇,肯定是薯条之神的安排。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + 0.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊?现在,现在是吃薯条的时候吗?==W==我,我们得赶快走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "别小看薯条啊!==W==我的这根薯条,可是涂满了冰淇淋的薯条。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 6.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.7, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "none", + nil, + 0.55, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 2.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_390", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "舔~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_150", + "shake_R", + true, + 1.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "唔,好吃到晕倒啦~==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "007", + "none", + nil, + 0.72, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + nil, + 0.28, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_sweaty", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_attention", + 1, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "有这么夸张吗?==W==我尝尝。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦哦,超级好吃啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "凉凉的,好舒服。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你们怎么都吃上了?==W==喂喂喂,尘沙,你受伤了不能吃这种东西~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "只吃一点的话没事的,鸢尾你也尝尝吧,==W==咦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_question", + 3, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "怎么了,尘沙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_speechless", + 1, + 0.73, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "“薯条美少女”……一转眼就不见了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:40", + "雾月", + "18日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "情况就是这样啦,==W==虽然那位恩赐意志的员工自称“薯条美少女”,==W==但我们都觉得她更像“薯条怪人”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "close", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + -0.3, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不过,她的确是我们这边的。我们吃完她送给我们的薯条后,在薯条盒的内侧发现了密密麻麻的文字。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可能是怕薯条油掉这些字迹,字上还覆盖着糯米纸。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,肯定是菈露怕这些油墨污染了薯条吧,对她来说,薯条比情报重要多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "三个薯条盒拆开摊平摆在我的面前==RT==盒子的内侧写满了娟秀的诺瓦文==RT==详细记载着拯救委员会的兵力,布防图,以及关键人员的信息", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "底部还有一个小小的落款——贝修莉娜", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这是贝修莉娜和菈露这些天潜伏在拯救委员会收集的情报。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "上面写……==W==她们的手机被没收了,线人也断了,没办法联络上奥尔贝德,就把情报送到我们的手里,希望我们能逃出生天。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "虽然很多情报我们已经推测出来了,比如拯救委员会有三支部队,安琪的身边有一个狙击很厉害的炮手,在城外有炮击阵地。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "但依旧有很多有意义的情报,比如这里——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.75, + -0.4, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "  格蕾霍恩,帝国卫队骑士长,她并不是拯救委员会的成员,只是听从了上级的命令前来协助安琪大人。==P====RT====RT==  战斗的时候,她会尽全力,但应该不会为难您和您的伙伴。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还有这里——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "  160号,黄昏裁判审判官,小时候似乎经历过非常恐怖的事情,有严重的心理阴影。==P====RT====RT==  表面上看,她有受虐倾向。实际上她的“受虐”只是为了激发自己的心理阴影,进而释放出“范围时间停止”的特殊魔法。==P====RT====RT==  但这个魔法并不是真的停止时间,只是强行用魔力限制住身边一定范围内的,被她看到的物体的运动。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "  她受伤越严重,心中越恐惧,魔法的范围和持续时间就越长。==P====RT====RT==  她的身体素质很一般,只有普通人的战斗能力,但手中的匕首很厉害,被匕首划中的人会被注入“恐惧”,看到自己最害怕的东西,从而失去战斗力。==P====RT====RT==  另外,160号过去做过一段“跨城邦接线员”,她可以用魔法窃听一定范围的心链联络,请您慎用手机。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "160号的那个魔法果然是“时间停止”么,受伤越严重时间停止得就越长,所以那时候160号才会故意中冬香的拳。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "翡冷翠的谨慎也是对的,拯救委员会里的确有人能窃听心链,如果夏花、千都世她们暴露了行踪,就没办法作为奇兵给我们解围了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "唔,这里还有——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "  安琪大人是个外行。==P====RT====RT==  她不擅长指挥战斗,也不擅长魔法。==P====W====RT====RT==  但她的确很受拯救委员会成员的拥戴,因为她真的会为了拯救世界——也就是杀死您付出一切。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_177", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "这点,还请您特别当心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.5, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "为了杀死我而付出一切么,==W==她到底为什么,如此坚信魔王一定会毁灭世界呢。==W==不知道一会和她谈判的时候,能不能问出来一些东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "002", + "none", + 1, + 0.7, + -0.13, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "none", + nil, + 0.6, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "023", + "none", + 2, + 0.42, + -0.12, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "总之,这些情报都很重要,尘沙,你们真是帮大忙了。==W==等到一切彻底解决后,得找个机会好好谢谢贝修莉娜和菈露。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,看来我受伤也是有好处的嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "呜哇,尘沙,吓我一跳,你的鼻尖都快贴上我的脸了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你说什么呢,受伤哪有什么好处。那么大一道伤口,我看着都疼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "如果你是说情报的问题,我相信就算你没受伤,菈露和贝修莉娜也会想办法把情报送来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不是情报的事啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我已经好久好久,没能这样静静地看着你认真工作的侧脸了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我,我的侧脸有什么好看的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不知道,就是喜欢看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "STm09_04_a_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "(坐到尘沙身边)", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm09_04_a_1", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "jushou", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.145, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喏,那就给你看个够啦,作为对病人的特别优待。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?你突然坐过来,我倒是不知道应该从哪个角度去看了,==W==不对不对,那种静静看你的气氛就没有了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "噗——==W==今天的尘沙好多愁善感啊,==W==鸢尾说的没错,今天的你一点都不像平时的你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "平时的你要是想看,肯定是一下子就扑过来,直接贴上我的脸,肆无忌惮地看个够啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "喂喂喂,别把我说得和欢迎主人的小狗一样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呼,这都怪那个糟糕的直觉,让我少有地不安起来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊?无敌开朗的尘沙还会不安吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的那个直觉到底是什么啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我……==W==我从走出白猫密室开始,就有种不知从何而来的,奇怪的直觉——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "你会在今天,离开我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_04_b.lua b/lua/game/ui/avg/_cn/config/stm09_04_b.lua new file mode 100644 index 000000000..8e58bcdc6 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_04_b.lua @@ -0,0 +1,13723 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第四话", + "胜利之后", + "众人奋战之下,安琪终于被捕,格蕾霍恩则伺机撤退。==RT==你与同伴们在水吧齐聚,驳斥安琪的谬论。==RT==但还没等庆祝,负伤的贝修莉娜却带来了战况扩大的噩耗……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:11", + "雾月", + "18日", + "米拉什", + "废弃矿道" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.3, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m14", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "安琪委员长,您有没有受伤。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "没有,我还好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,我们这是在哪里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "刚刚地面突然塌陷,我们掉进了地下的废弃矿道里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "请您站到属下的身后,魔王肯定在这里设下了埋伏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "你,你们好。那,那个,我刚刚那一拳,应该没伤到你们吧,我,我已经尽量控制力道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "004", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你就是魔王的同伴吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师,师父才不是魔王,请你们不要诬陷好人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -250.0, + 100.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,趁着魔王的同伴还没来,你快走,我全权授予你拯救委员会的最高指挥权。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "委员长,你在说什么?属下根本没有加入拯救委员会,怎么可能接管指挥权?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你的大团长给你的命令是——遵从我的命令吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那么,这就是我的命令,现在只有你才能带着拯救委员会完成杀死魔王的目标。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + 200.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + 0.4, + 0.95, + nil, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -180.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身不会放你们离开的,为了主公的安全,此地,即是两位的折戟之处。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,小心点,那位骑士的剑技很高明。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + 5.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "好凶的拔刀术,之前听部下说魔王的身边有位用刀厉害的黑衣旅人,应该就是眼前的这位少女吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_111", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_phy_attack", + 0, + 2, + nil, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "InOutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.55, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "17", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身的刀刃在她的盔甲上滑开了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "hengboLP", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "015", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "那身铠甲的弧度,是专门为了卸掉斩击的力道而设计的么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "那么,只能瞄准她未着甲的身体部位了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "糟了,用迅捷剑的我竟然跟不上她的速度,这样下去……只能用那招了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "stop", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "斩——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "33", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "主动迎上我的刀刃,用胸甲硬抗下我这一刀,同时出剑反击?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "这世上,竟然有这样的剑术。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "虽然靠着铠甲格下了这一斩,但我也伤不到她。接下来只能比拼体力了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "010", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,小心安琪!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.6, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "rule_39", + "OutSine", + 0.5, + true, + "cut off", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "区区死之权杖的子弹,只要能看到,妾身就能砍断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,你的武器不适合和格蕾霍恩作战,撤下来去抓安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "格蕾霍恩那边就拜托你了,冬香!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "该死,魔王意识到我的防御优势了,冬香……是刚才那位畏畏缩缩的旅人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "让开,我不想伤到你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "冬香,出拳。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "对,对不起!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + -0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "3", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "咳——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "肋骨,好像断掉了。帝国卫队的铠甲根本防不住钝器的重击。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -300.0, + nil, + 0.8, + "avg1_136", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "AvgStageEffect_paint", + "OutSine", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,你快走!记住我的命令。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "抱歉,安琪委员长,我会回来救你的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_136", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呜——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,安琪的手筋已断,她无法使用死之权杖了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵,魔王,是我输了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我一直没有听到炮声,沙丘上的拯救委员会是不是也被你的同伴袭击了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我让沙丘上下了一场“雨”,你的第三百人队现在应该在沙子里挣扎吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,给她止血,我们和大家汇合。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "米拉什的战斗,结束了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m49", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:00", + "雾月", + "18日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "进去,别耍花招。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你真的把安琪抓回来了,好厉害!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这都是千都世和冬香的功劳。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哼哼哼,冬香,你做的好啊,不愧是我们花令旅团的团长。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "小禾前辈,夏花前辈,你们也辛苦了,我听师父说,你们用沙子把敌人的炮击阵地埋起来了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哎,说到这个——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "none", + nil, + 0.55, + -0.27, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "魔王,我的确是会一点大地魔法,可你也不能把我当成哈萨娜用啊,我不擅长玩沙子的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "你做的不是很好吗?你的魔法把附近的沙子又快又多地聚拢到我的旋风里,让成吨重的沙子在敌人的阵地上下起了“暴雨”,把他们都埋起来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "024", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "那是我强撑着做的,这么重要的任务,我怎么能拖后腿!聚拢完那些沙子,我的大脑都被抽空了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "三天,不,一周内,我一个魔法也用不出来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "我要玩偶,我要抱抱软乎乎香喷喷的玩偶才能好起来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "辛苦了,小禾,我们这些人里,只有你擅长大地魔法,那个任务只能交给你。从米拉什回去后,给你买个等身大的玩偶吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "一言为定?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "一言为定!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哇,谢谢魔王~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "呦,魔王,好久不见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好久不见,密涅瓦,灰风的孩子们还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "托你的福,大家都在健康成长呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "魔王协议的名声越来越大,我挂着魔王协议员工的身份,那些帮派根本不敢来找麻烦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "明年,好几个孩子都要去参加白金公学的入学考试呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那太好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "艾蕾听到这个消息也会开心吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "你指挥得真的漂亮,我们开始突袭的时候,拯救委员会正打算开炮,完全来不及调转炮口对付我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "可惜,那个叫冈希尔德的队长太顽强了,都被我打得举不起武器了,还在拼命还击。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "最后,我只能把球棒插进她的炮口里折断,给她武器堵死了,这样她至少得清理大半天吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "折断了?那你拿着的是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "哈哈,魔王,哪有人出来打架只带一根球棒啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "说起来,这个双手受伤的女人就是安琪吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "OutBack", + 0, + 0.0, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "灰风俱乐部的密涅瓦……呵,魔王,连这些在灰城区抱团取暖的孩子,都不远千里跑过来帮你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你到底魅惑了多少人,又控制了多少人的灵魂。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "哈?控制灵魂?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "我原以为,像你这样的大人物,就算被我们抓住也必有高论。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "InSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "没想到,你这家伙实际上什么都不懂啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.6, + -0.28, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "我们赶来为魔王帮忙,不是因为什么灵魂,==RT==而是因为我们实实在在地接受过魔王的恩惠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "018", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "那只是……==SEX1==不得不做的事情,==SEX1==必须收买人心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "你那个组织叫什么名字?拯救委员会对吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "名字挺好听的,但我问你,==W==当菲金在灰城区肆意欺负孩子们,压榨童工的时候,你们在做什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_028", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.52} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "当星塔里的巨大星骸跑出来,水道桥上的石头砸坏无数房屋的时候,你们又在做什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "既然你说魔王是收买人心,那你们为什么不提前“收买”一下我们呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.28, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_199", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "拯救委员会的人力有限,我们只能选择先做那些,对拯救世界来说最重要的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "哼,连近在眼前的罪恶都看不到,连动动手指就能解决的事情都不肯动。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "现在你说你们的组织要做的是大事,是事关整个世界的事?傻瓜才会信!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你们……什么都不懂!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "谁想懂你的歪理啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "你说杀死魔王就能拯救世界?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 1, + 0.35, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + 3, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.58, + 0.6, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "我看用这把死之权杖打穿你的脑袋,才是真的拯救世界!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那就开枪试试啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.56, + 0.55, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "密涅瓦,不要冲动。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们不是为了杀戮而来的,战斗已经结束了,我们只需等到翡冷翠和黄昏裁判抵达,把拯救委员会交给他们接受审判就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.18, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,哈哈哈,魔王你还真是天真。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你真的以为,抓到我就能结束战斗了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你能在那个废弃的矿道里埋伏我,我很意外,但我也很欣喜。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你猜到我别的布置不奇怪,但你连这个我只在脑子里想过的,利用矿道抓住你的作战计划也知道。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那一刻,我全都明白了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你想说什么?安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,你能看到未来吗?还是说……==W==你本就是从未来回来的人呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "Zhong", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "看你这个表情,在你见过的那个未来里,是我赢了呢,你根本没办法对付我最后的底牌。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我,一定能杀死你,拯救这个世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "师父,她……她在说什么?是不是疯了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "因为没打赢我们,所以在无能狂怒吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 3, + 0.3, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "她已急哭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "安琪到底在说什么?我能看到未来?我是从未来回来的人?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "难道,她知道白色房间的事情?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不不,她不可能知道,她只是因为我预料到了太多的事情,而产生了怀疑,开始胡言乱语了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "等等,仔细想想,这次是我发起的谈判,她没有时间做准备,也就是说——她谈判的目的和上次不一样,不是为了把我诱入陷阱然后抓住我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "她前来谈判并且安排了炮击,这是要……==W==和我同归于尽?还是说,她真有还没掏出来的底牌?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m112", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "呼——呼——==W==可找到你们了,魔王,你们怎么还没走?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "贝修莉娜,你怎么来了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "战斗已经结束了,我们为什么要走?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "战斗根本没有结束,没有安琪大人维持纪律,拯救委员会剩下的人已经放弃了“只诛首恶”的命令。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "下面要来的,不再是“杀死魔王”的战斗,而是战争!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "快,快逃!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_152", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "贝修莉娜,你怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "血,她受伤了,背上流了好多的血。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_05_a.lua b/lua/game/ui/avg/_cn/config/stm09_05_a.lua new file mode 100644 index 000000000..f9e1d076c --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_05_a.lua @@ -0,0 +1,11253 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第五话", + "尘沙的直觉", + "尘沙心中涌现了难以解释的直觉——你今天会\"离开\"她们。==RT==你与她在孤儿院拉了钩,立下了\"一万年不许变\"的誓言。==RT==在你定下伙伴们的撤退计划后,你前往谈判拖延时间……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:50", + "雾月", + "18日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "026", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我……==W==我从走出白猫密室开始,就有种不知从何而来的,奇怪的直觉——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你会在今天,离开我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我会在今天离开尘沙?这是什么情况?==W==尘沙的直觉一向很准,难道说……==W==她觉得我今天会死?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CheckBE", + param = { + "a1", + 1, + 9, + 8 + } + }, + { + cmd = "CheckBECase", + param = {"a1", 1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,不对,在过去的冒险里,我也没少遇到危险。那些时候,尘沙并没有像今天一样,因为直觉的原因慌成这样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,不对。在过去的冒险里,我又不是没遇到死亡的情况。那些时候,尘沙并没有像今天一样,在死亡降临前这么慌张。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,不对。在过去的冒险里,我又不是没遇到死亡的情况。那些时候,尘沙并没有像今天一样,在死亡降临前这么慌张。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,不对。在过去的冒险里,我又不是没遇到死亡的情况。那些时候,尘沙并没有像今天一样,在死亡降临前这么慌张。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CheckBEEnd", + param = {"a1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "或许,是因为她受了伤,外加这次的情况的确比以往都危急,关心则乱之下产生了这样的直觉?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "唔……==W==只要有白色房间在,虽然死亡很痛苦,但对我来说并不是不可挽回的事情,可这件事又没办法向尘沙说明,还是先安慰安慰她吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "放心吧,尘沙,不管你的直觉是什么,我都不会离开你们的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "然而,尘沙的表情不仅没有舒缓开来,反而更加严肃了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,我从来不会怀疑你的信念,只是我的直觉是不讲道理的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "就算一件事明明看上去绝对不会出问题,绝对不会向着我直觉预示的方向发展。也总会有什么巧合,或者我没注意到的契机,导致事情最终就是我的直觉告诉我的那样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "所以,我今天才会……==W==才会变得不像过去的我,我不知道问题到底出在哪里?只能……==W==尽量多做点事情,好让自己安心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘沙是真的在担心我啊,不管是反过来向着拯救委员会的队伍冲锋,还是隐瞒伤口想要继续战斗,都是为了我。那么……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,我们还有点时间,仔细和我说说你的直觉吧,尘沙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽然,我不一定能扭转你的直觉,毕竟你的直觉的确不讲道理,就像在水道桥上你觉得能开着小绿撞倒巨大星骸,就真的能撞倒,但是,我至少可以解决你的不安。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真,真的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为我是无所不能的魔王嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "的确,你是能实现愿望的魔王,==W==嘿嘿,你好像还欠我一个愿望呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_071", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那,魔王,我要许愿了——==W==请让我今天的不安彻底消失吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,那请告诉我,那种“我会离开”的直觉,具体是什么样的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯……平时,不管你在哪里,不管我是醒着还是睡着,不管我能不能看到你,听到你,我的心都能感知到你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这种感觉很难形容,比方说,在菲莱的时候,你和小千去星塔里许愿,我就能一直感知到你很安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为千都世很强?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "也不是,就是没什么道理的,我觉得你的冒险会很顺利,虽然不知道能不能许愿到合适的神器,但你一定会安全回来,和我们继续旅行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是,走出白猫密室的时候,这种感知消失了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哪怕你就走在我的身边,我的心里也七上八下,总觉得,只要我一移开视线,你可能就会在矿井里消失不见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……这还真有点无从下手。==W==对了,你讲菈露的事情时,曾说——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 2, + 0.3, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.8, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + 2, + 0.65, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我的直觉一向很准,我觉得这次……==W==这次不一样,这种奇怪的直觉,之前只出现过一次。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "上次是什么时候?既然我现在好好地和你们在一起,那就说明你上次的直觉没对,这或许就是解决问题的关键。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "028", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "上次么……==W==有,有点难以启齿啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘,尘沙也有脸红的时候么……好少见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是不说的话,就得这么一直不安下去,好烦哦。==W==好吧!我可以告诉你,但是你不要笑我哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我当然不会笑你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "上次有这种直觉,是在菲莱的星塔下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们大战三大魔物的时候吗?那的确也挺危险的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不,不是,是你和夏花在星塔下面说悄悄话的时候。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "当时,夏花带着你飞走了,我们跟在小禾身后,藏在树林里偷看。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个夜晚很美,夏花对你说的那些话,我们也都听见了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "既然都能立下那种誓言,说明你们彼此都是认同对方是自己很重要的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "她人漂亮,实力又强,我的直觉告诉我,留在旅人营地……和花令旅团一起生活,可能更适合你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "虽然没办法一起旅行,会有些寂寞,但只要你们两个幸福,那不也挺好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花的确是很重要的人,==W==但你、鸢尾、琥珀也是很重要的人,千都世也是很重要的人,还有和我一起走过来的大家,都是很重要的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "况且,以夏花的性格,也不会让我老老实实地待在菲莱的。==W==我们身为旅人,本就应该四处旅行,哪有待在一个地方不动的道理呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,是啊,所以后来那个直觉就消失了,算是我的直觉唯一弄错的一次吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是,这次又没有夏花这样的旅人……==W==我的直觉总不能指——那个邪恶的安琪想把你抓回去永远囚禁起来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?安琪应该不会抓我,她只想杀掉我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊,我知道了魔王,我知道我不安的是什么了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "以你的性格……如果我们真的逃不出去了,你肯定会用自己作筹码,保护我们!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "无法反驳啊,我的确会这么做。比起自己受伤,我更无法忍受同伴受伤,况且……我还有白色房间。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutSine", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "维塔,死之权杖真的会让我无法进入白色房间吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + 1.0, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,您前往白色房间的权能是“国王棋子”赋予您的,死之权杖只是一种非魔法兵器,并不能阻止这件事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那就是了,安琪相信的《恩赐预言书》是错误的,或者她的解读是错误的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "在这种情况下,我虽然不会主动寻死,违背白色房间的规则,但我没道理让同伴白白痛苦,死亡这种事,我一个人经历就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王,你怎么不说话?难道……你真是这么想的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m3", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……虽然我不会提前去考虑这种事,但如果真的到了需要做出这种选择的时候,我想你的直觉是对的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不行,你绝对不能这么做!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我知道大家都在乎我,可是……真到了那种时候,死一个人总比大家一起死好得多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "一点都不好!你觉得你死了,我们能好好的活着吗?==W==如果要受那种折磨,还不如和你一起死了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我得立刻去叫鸢尾和琥珀!我要让她们向你许愿,许愿你永远不做这种大蠢事!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "(拉住尘沙的手)", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "027", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不要叫她们,不要让更多的人担心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我答应你,我不会做那种蠢事,我永远也不会用自己作筹码,换你们的安全,我会和你,还有外面的大家一起,战斗到最后一刻。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可是……==W==我已经没有愿望了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这也是帮你摆脱不安的一部分嘛,如果你觉得不够可靠的话,那我们——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "(伸出小指)", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那就这么说定了,可不许反悔。来,我们拉钩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好。拉钩上吊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "一万年不许变。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我和尘沙互相勾住小指,立下了平凡的誓言。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "然后,尘沙就保持着这个姿势,久久没有松开我们勾在一起的小指。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.45, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王……能不能就保持这样别动,让我这样多待一会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我想,拉的久一些,我们的这个誓言也可以更牢靠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呼,今天的我,真的好奇怪啊,脑子里尽是这些平时的我根本不会考虑的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好啊,你想拉多久都可以。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "今天的尘沙,也是最棒的尘沙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我和尘沙的小指勾在一起,两个人谁也没有说话,静静地度过这久违的独处时光……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "33", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "017", + "none", + nil, + nil, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,尘沙的伤口怎么样了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.35, + 0.0, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "该去,尤里卡,开会……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "对,对不起,我们来的好像不是时候。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 3, + nil, + -0.6, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不,你们来的正是时候。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "来,我们一起拉钩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎哎哎?这是要拉钩什么啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不重要,不重要,只要大家的手指勾在一起,就能永远在一起,勾的时间越长越有效哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那……==W==把大家绑在一起吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎,琥珀,不要用那个——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我们被琥珀用“命运的黑线”牢牢捆了好一会才松开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "之后,我们一起前往尤里卡水吧,进行谈判前最后的讨论。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:15", + "雾月", + "18日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "根据菈露送来的情报,之前和我们作战的审判官——160号的确可以窃听一定范围内的心链通讯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以,为了避免泄密,在我和安琪谈判前,还是把大家叫到这里,一起制订好下一步的计划。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "卡西米拉队长,请介绍一下现在的撤退情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 1, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "有个好消息告诉大家,猫眼在矿井里发现了一条通向城外星塔的废弃矿道,这条矿道有好几处被碎石堵住,==W==幸好,我们找到了一位厉害的帮手——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 2, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "呼,这边的碎石也清理好了,好累,口好干。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "022", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "这座城邦到底是怎么回事啊,突然来了那么多黎明近卫……==W==魔王还是下次再抓吧,我得先混在这群居民里逃出去!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "007", + "none", + 2, + 0.8, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "哇,小珂你好厉害!==W==同样大的碎石,我们白猫十个人清理了一个小时都没搞定。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "嘿嘿,我对挖掘还是有些自信的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_348", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "你一定渴了吧,请喝甜仙人掌茶。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "咕嘟——咕嘟——==W==呼呼呼,又有力气了,我再去清理前面的石头!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "在她的帮助下,最迟下午五点,通向星塔的矿道就能全线畅通,米拉什的居民利用这条矿道撤离,三个小时内就能全部离开城中的交战区。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "很好,那我和安琪谈判的最低目标就是——把谈判至少拖延到五点,==W==然后只要再拖延她和拯救委员会到晚上八点,我们就可以撤走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花,拯救委员会那边的动向如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我这边是坏消息,据我侦查,沙蝎和米拉什原本的帝国卫队已经被拯救委员会控制。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "g", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "之前不就被控制了吗?我们反冲拯救委员会军阵的时候,敌人中就有沙蝎和帝国骑士。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + nil, + "avg1_103", + "b", + "012", + "avg_emoji_vexation", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "还有,哈萨娜的沙暴。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "那时候,沙蝎和帝国卫队的驻地还没有大规模调动,大概是少部分人的个人行为,或者对方本就是拯救委员会的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + 2, + 0.3, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "但我看到,半个小时前拯救委员会进入了两方的驻地,抓捕了一些反抗的人,弥尔沙也被绑起来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "所以,我想之前的沙蝎和帝国卫队还不是完全服从的。不管怎么样,加上这两方的兵力后,现在拯救委员会能调动的士兵大约有一千人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 2, + 0.3, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "一……==W==一千人,==W==我们算上白猫,也只有六七十人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不用担心,鸢尾。对方是临时凑起来的,指挥肯定不灵便,我们的目的是逃走,对方人多对我们来说也并非是坏事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "孤儿院里,是不是还有一些帝国卫队的铠甲和沙蝎的衣服?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "有,有的,孩子们去捡铠甲,沙蝎也会来缝补衣服,都有一些还没交过去的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们带上一些,等到晚上,就换上这些衣服混进去对应的队伍中,拯救委员会就更难抓我们了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好计划,我来找衣服。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "孩子们的撤退还顺利吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + nil, + 0.65, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.55, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.42, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,妈妈已经组织好孩子们在矿道里等待了,==W==冬香和小禾也在帮她。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.2, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.0, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.1, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.25, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "讨论结束后,鸢尾你也带着琥珀去帮她们,卡西米拉组织米拉什居民撤退,需要很多人手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那你怎么办?去和安琪谈判也很危险。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙、千都世还有夏花会保护我的,逃跑这种事,人太多反而难办。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.0, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + 3, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "好,好吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "最后——==W==猫眼大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_question", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哦,魔王,你竟然以“大人”相称,==W==你终于认可我的黑暗之力了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "close", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "有一个非常重要的事情,只有拥有黑暗之力你才能做到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "请想办法联系上城外的密涅瓦她们,告诉她们我们的行动,并且让她们看时机撤退。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呼呼,听上去要绕开一大堆的敌人,超级困难,==W==但这正是黑暗之力的后裔应该做的事情!==W==卡西米拉队长,还有大家,猫眼出发了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "注意安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + 5, + 0.42, + 0.05, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那么,大家,我们就按照这个计划行动吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "记住,记住,我们的目标不是战斗,保全自己的生命比什么都重要。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.202, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我要你们每个人都好好地逃出米拉什!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_05_b.lua b/lua/game/ui/avg/_cn/config/stm09_05_b.lua new file mode 100644 index 000000000..fdab4fda3 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_05_b.lua @@ -0,0 +1,10692 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第五话", + "适得其反", + "拯救委员会换用消耗战新战术,战况急转直下。==RT==白猫和伙伴们在攻势下渐渐不支,资源告急。==RT==冈希尔德道出众人的过往:没有人是为了安琪而战。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.3, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 3, + 0.75, + 0.07, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 4, + 0.62, + 0.1, + 0.7, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "前卫展开防御魔法,==W==后排火球术压制,==W==放!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + -0.03, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + -2.0, + -1.0, + 1.5, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 4.0, + 2.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "沮丧的白猫", + "卡西米拉队长,这仗没法打了,拯救委员会的魔力太充沛了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冲动的白猫", + "我们的魔力子弹射不穿他们的防御,我们的掩体在火球术面前根本没用!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "猫眼,带人守住这里,米拉什的市民还没撤完。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你们几个,跟我从矿道绕到他们后面!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "三次齐射完毕,撤退更换心相石。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + -2.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + 2.0, + 3.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_108", + "a", + "006", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_968", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.3, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "打完了就想走,哪有这种好事!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冲动的白猫", + "他们怕了,==W==我们追过去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "别去!有埋伏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "004", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "哈,这些傻猫果然上当了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.58, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.42, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "003", + "none", + nil, + 0.1, + -0.1, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "003", + "none", + nil, + 0.9, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "埋伏的委员会成员", + "狂暴之风,削平一切吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "沮丧的白猫", + "不好,这是陷阱—==W==—", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 3, + 0.4, + -0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你们快走,我来断后。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -120.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.1, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + -1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "哼,领头的这只猫还挺厉害。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "埋伏的委员会成员", + "别着急,我们的新战术很有效,就这样继续消耗下去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "埋伏的委员会成员", + "魔王和==SEX1==的部下的心相石,是耗不到明天早晨的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.65, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "005", + "none", + nil, + 0.35, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "沮丧的白猫", + "卡西米拉队长,我的手……我的手断了,我以后是不是拿不了枪了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "别害怕,我刚才帮你看了,没有伤到骨头。只要安心治疗,你会好起来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + 0.08, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + 0.08, + -0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.25, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 3, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,拯救委员会的小股部队又攻过来了,我们去顶一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不要恋战,也不要深入追击,能把对方击退就行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "明白!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 5, + nil, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "卡西米拉,这是怎么回事?拯救委员会的战斗力突然提升了好多,和之前都不像是同一个组织了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "拯救委员会作战的方式变了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "魔王,你的同伴很强。但除了艾蕾院长之外,个人的武力并没有高出委员会成员太多。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你的一位同伴,大约能对抗三名普通成员或者一名队长,但这只是对抗,并非击败,更不是让对方失去战斗力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "018", + "none", + 6, + 0.37, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长要强一些,可以一人正面对付两位队长和十名普通成员,但我们只有一位艾蕾院长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 6, + 0.63, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "白猫的队员的单人实力弱于普通成员,两名白猫大约能和一名普通成员打个平手。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那么,如果你是拯救委员会的指挥官,你会怎么做?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我是指挥官的话……拯救委员会的优势是人数和资源,劣势是单人实力稍弱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "魔王的优势是单人实力强,但人数有限,且资源不足,那么,结论是显而易见的——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我会把部队分成若干十人左右的战斗小组,小组之间保持五分钟内可以互相支援的距离,然后步步为营,逐渐包围雏菊孤儿院。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "哦,为什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 1, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.15, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "按照刚才的战力分析,魔王的同伴虽然强,但只要不是遇到艾蕾院长或者所有同伴的一起突击,十人的战斗小组不可能被短时间消灭掉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "只要能黏住魔王的同伴,等待附近的其他小组支援,就能把战斗拖入到拯救委员会的舒适区——==W==靠着人数和资源决胜负的消耗战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + 2, + 0.75, + -0.4, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "就算魔王集中同伴突击,或者让艾蕾院长出马,==W==也只能一下子击溃一到两个战斗小组。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "其他的小组只要趁这个机会包抄魔王,依旧可以把战斗拖入消耗战。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "明智的判断,现在的拯救委员会,用的就是你的办法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎?为什么突然变了战术?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + 1, + 0.3, + -0.3, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "因为,安琪大人被你抓住了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "贝修莉娜,你醒过来了!你的伤怎么样了?流了那么多的血,你现在感觉还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_flower", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "嘻嘻,被魔王关心了呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我感觉还好啦~那个伤看起来严重,实际上只是被魔法炸了一下,血流的多了一点而已,艾蕾院长已经帮我处理了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "她给我用了一种神奇的胶水封闭伤口,说这样就不会留疤了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "太好了,我们心相商店的店员偶尔也要出席一些晚宴什么的,这样就不用担心穿露背装把人吓跑了,贝修莉娜依旧是可可爱爱的完美店员。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "被魔法炸到?==W==是谁干的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "其实是……误伤。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "拯救委员会正在用魔法拆除米拉什外围的房屋,扫平射界。我偷跑过来的时候被波及到了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "哎,这些都是小事,魔王,您快逃吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "你抓住安琪大人,不仅不会让拯救委员会停止战斗,反而会让他们的战斗力更强。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为……指挥官换了?但安琪都被抓了,拯救委员会为什么还要战斗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "您误解了拯救委员会,在外人看来,他们或许是一群相信《恩赐预言书》的疯子,但他们并非是安琪大人的私兵。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我和菈露前辈混进拯救委员会后发现,他们拯救世界的心情并不是假的,每个人都有着坚定的,想要挽救世界毁灭的理由和意志——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:15", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "冈希尔德,部队推进情况如何?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你的战术很有效——我们把剩余的同伴分成二十五个战斗小组,五个小组在这里守护阵地,另外二十个小组呈扇形向前推进。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "现在,魔王已经被限制在孤儿院附近的街区了,只是……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "只是什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.55, + -0.32, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "安琪委员长被抓对大家的影响很大,委员会成员们都很愤怒,“只诛首恶”的命令已经维持不下去了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "毕竟,大家都见识过“地狱”,也都是被委员长一个个从地狱般的生活里救出来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "大家当然不会去袭击市民和孩子,但也不会过于顾及普通人的安危了,对魔王同伴的态度,也从”打伤就好”,变成了“格杀勿论“。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "冈希尔德,我不是拯救委员会的成员,不知道你们的痛苦,可我接受了安琪委员长的命令,那我就会忠实地执行下去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我一定会尽我所能,带领拯救委员会取得胜利,但这样的战斗方式……我想也不是安琪委员长想要看到的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "所以,你能不能想想办法,多少约束一下。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你说的我都明白,但是……我做不到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "格蕾霍恩,我们合作的时间不长,我应该没和你讲过……==W==我家乡的事吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "没有,我只知道你是在埃摩加入黎明近卫的,但听你的口音,你应该不是埃摩人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_city_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "不是,我的家乡在遥远的北方,==W==那里很冷,一年有六个月都是冬天,大家只能依靠星塔里的神器维持生活。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "日子虽然清苦,但大家守望相助,倒是也过的其乐融融。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "然后,星塔熄灭了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_163", + "c", + "006", + "avg_emoji_symbol", + nil, + 0.48, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "星塔……熄灭了?还有这种事?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你身为帝国卫队的骑士长……竟然不知道这件事吗?看起来,你并没有被大团长当成心腹啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "诺瓦各大公司的高层有着默契,这些消息会被他们联手封锁,不过,这是另一个话题了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_grey_night_nolight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "总之,星塔熄灭后,突如其来的暴风雪彻底掩埋的我的家乡,我和父母失散,流落到附近的城邦,成了无家可归的孤儿。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "其实,我当时甚至没资格做孤儿,整条街上能得到的施舍每天就那么多,多我一个,别人就少一口吃的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "要不是安琪委员长发现了我,我大概已经和我的家乡一样,在街头冻成冰块了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "003", + "none", + 2, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "拯救委员会的每个成员都有和我差不多的经历,而导致这一切的魔王就在眼前,身边还有一群冥顽不灵的护着==SEX1==的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "这种情况,你让我怎么约束大家?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "要不是我的炮口被堵住了,我现在就会彻底轰烂魔王所在的那个水吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "咳,咳咳咳——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_flurry", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "格蕾霍恩,你的内伤好严重,你应该立刻去休息。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "没,没关系,只是断了几根肋骨,我既然答应了安琪委员长,就会尽责到最后一刻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你们的心情我理解了,既然无法约束,那就以双方最小的伤亡解决吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "告诉大家,轮换消耗魔王到黎明,然后发动总攻,结束这场战斗!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:30", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "情况就是这样,拯救委员会是一群失去了家乡的人,安琪大人只是把这些人聚拢起来而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "即使没有她,这些人也会自发地想要拯救世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这么说,我把安琪抓起来,反而帮了拯救委员会?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "从结果来说的确如此,毕竟安琪大人在指挥战斗上是个完完全全的外行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "把那么精锐的战士集结成三个笨重的百人队使用,三个队长中只有格蕾霍恩骑士长有真正的指挥经验,这种操作,也只有安琪大人想得出吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "所以,魔王,从为客户着想的角度,我建议您今晚趁着夜色逃走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.4, + -0.25, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我的建议也一样,以艾蕾院长和你的同伴的实力,拯救委员会拦不住你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这……我还不能逃。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "卡西米拉,孩子们和米拉什市民撤退得怎么样了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_speechless", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "情况很糟,拯救委员会已经把米拉什的东,南两面包围了,虽然沙蝎和原本米拉什的帝国卫队没有动作,但它们占据的西、北两面我们也没办法通行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "地下的矿道又因为战斗有多处堵塞,撤退进度非常慢,得拖到明天早晨才能撤得差不多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 1, + 0.44, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "005", + "none", + 2, + 0.8, + -0.02, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + 4, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + -100.0, + 1.25, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "有个好消息告诉大家,猫眼在矿井里发现了一条通向城外星塔的废弃矿道,这条矿道有好几处被碎石堵住,==W==幸好,我们找到了一位厉害的帮手——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.57, + -0.0, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 1, + 0.7, + -0.28, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们没找到一位用爪子当武器的厉害旅人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "没有,她是你的朋友吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.7, + -0.24, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不是,只是之前听人说起过。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我抓住了安琪,改变了很多事情发生的顺序,所以……白猫们没遇到那个人吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呼,明明是想改变尘沙死亡的命运的,但事情的发展……明显越来越糟了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.8, + -0.45, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_026", + 0.4, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我的视线,落在停在一旁的幸运绿洲号上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我怎么可能甩下大家,自己逃跑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "等等,逃跑……如果我能反向利用这一点的话,说不定就有胜利的希望!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_06_a.lua b/lua/game/ui/avg/_cn/config/stm09_06_a.lua new file mode 100644 index 000000000..985c2df2a --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_06_a.lua @@ -0,0 +1,21315 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第六话", + "落不下的雨", + "安琪提出以你自裁交换和平,说出了有关世界毁灭的情报。==RT==即便如此,谈判仍然破裂,冈希尔德的炮火直接撕裂了土地……==RT==众人被困于塌陷的矿道中,格蕾霍恩带领部下屹立于前。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:40", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "023", + "none", + nil, + 0.4, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_wind_attack", + 0, + 0, + nil, + -1.0, + -1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.52, + -0.07, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,空中检查完毕,没有敌人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 2, + "OutBack", + 0.6, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,地面建筑检查完毕,没有伏兵。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "InOutSine", + 1.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看起来安琪不屑于在这里埋伏,或者她认为就算在这里埋伏也会被我们识破,只是白费力气。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,你有什么不好的直觉吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔,没有呢,之前的不安感已经消失了,敌人的魔法我们也都掌握了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "死之权杖的子弹,小千能挡住吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "只要不是连射,妾身可以劈开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "160号的时间暂停,只要我们不打伤她,她就没得用了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.3, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "也可以一口气打晕她,让她没时间发动魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不过,冈希尔德的远程狙击……==W==我们没什么好办法。魔王,你的衣服上有我附着的防御法阵,我想……至少也可以挡下一发。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m26", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_magiccircle", + 0, + 1, + nil, + -1.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎,要是能下一场大雨把那个沙丘冲矮一点就好了,那样一来,对方就没有高度来瞄准了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "下雨么……==W==沙漠里虽然会下雨,但一年可能就一两次,我们没那么好的运气啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你要真是传说中的魔王就好了。==W==前几天,我又在孤儿院里翻出了那本童话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.4, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_024_FP", + "AvgStageEffect_fade_right", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "童话里的魔王一挥手就让沙漠降下了大雨,==W==让沙漠中多了几个绿洲,==W==就连沙丘上也开出了美丽的花。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "AvgStageEffect_wipe_up", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "毕竟是童话嘛,现实里想要做到这点,得集合好几个大魔法师的力量吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "xiangpu1", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + 0.2, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,小心,安琪的人来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + 0.35, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 7.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "still", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.11, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "格蕾霍恩……==W==还有刚刚的审判官,你们好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "请问安琪在哪里?提议和我谈判的是她,结果来的却是你们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "安,安琪大人才不会那么容易就出现!==W==魔王!==W==那,那个粉色头发的凶恶女人被你们藏在哪里了?谈判时她绝对不许出现!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "粉色头发……是指艾蕾吗?她之前被艾蕾吓得不轻啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谈判还没开始,就打探对方的同伴在哪?这就是拯救委员会的做事风格吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "抱歉,我代替160号向您致歉。她之前被那位强大的孤儿院院长吓到了,有些语无伦次,还请您大人不记小人过。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我们只是来检查谈判场地的安全,安琪大人马上就到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.35, + nil, + 1.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "格蕾霍恩抖开了手中的斗篷,一个朦胧的人影迅速在斗篷中成型。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_022", + 0.5, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuad", + false, + true, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这家伙到底准备了多少件同款的斗篷啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,我们又见面了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哎呀,你竟然带了三个同伴,还真是谨慎。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对付喜欢偷袭的人,自然要谨慎一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,今天我可是带着十分的诚意,来和你谈判的。==W==既然话不投机,那我们就切入正题吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你的目标,应该是保护同伴,拖延时间,并逃出米拉什吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_407", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "拯救委员会截获了你和翡冷翠的通话,你的援兵三天内就会抵达米拉什。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "考虑到翡冷翠是个喜欢留一手的人,她又知道通话可能被截获,实际抵达的时间可能会更早。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这样一来,我“杀掉你”的可用时间就会大大缩短,一天半……不,为了安全起见,我只有二十四个小时的时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "005", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.85, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "虽然我已经掌握了沙蝎和米拉什帝国卫队的指挥权,但你的同伴实力比我想象的还要强。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.49, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "在这么短的时间里,我并没有“杀死你”的万全把握,我们的战斗必然会导致米拉什变成一片废墟,双方的伤亡也不会少。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.32, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "所以,我想请你用这把死之权杖自裁,同时,我会确保你的同伴和米拉什的人的绝对安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.95, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这叫什么谈判?!随便说两句就想让别人自裁,你的脑子是不是有问题?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我深知现有方案距离你们的预期有一定差距,所以,我附加了一个条件。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "phylanis_tower_throne_nocoffin", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.55, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你的同伴可以加入拯救委员会,跟在我的身边,如果她们经过观察,认为我的行为并未拯救世界。那她们可以随时杀掉我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 5, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "即使她们暂时放过了我,四年后,当世界真正免于毁灭的时候,我也会请她们杀掉我,作为我对你的补偿。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "也就是说,不论如何,我都会为你赔上自己的命,如果你不放心,可以让你的同伴和我签订魔法契约,最严格的那种魔法契约。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这是什么条件?!……她为了杀我,竟然疯到了这个地步吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.7, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公的尊躯岂能与你这卑劣的蝼蚁相提并论?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.8, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "千都世,稍安勿躁,让我和她聊聊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "安琪,你的诚意我了解了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "我们之间无冤无仇,你却愿意为了杀我赔上自己的性命,我想,你这么干至少不是为了你自己。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "谢谢你的理解,和明白人说话果然很愉快。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "不,我不明白。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "你说世界要毁灭了,只有杀死我这个“传说中的魔王”才能拯救世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + false, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但这一切都是你一个人在说。==W==我们走过很多城邦,==W==从未见过世界毁灭的征兆,也没听任何人提起过世界毁灭的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "而我,一个失忆的人,为什么就是传说中的魔王?==RT==为什么魔王一定会毁灭世界?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的所有依据,不会就是那本《恩赐预言书》吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "《恩赐预言书》只是一张“地图”,还是一张很古老的“地图”,只有按照地图走到目的地,才能知道书上的内容是否正确。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_974", + "a", + "011", + "none", + nil, + nil, + -0.9, + 2.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "我比任何人都希望这张“地图”是错的。可惜,当我和拯救委员会走到“地图”指示的目的地时,我们发现“地图”完全正确,实际的情况甚至比“地图”描述的还要严重。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "你们没有看到,只不过是因为你们没有抵达真正的“世界尽头”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "米拉什不就是“世界尽头”吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这里只是文明的尽头……==W==还是最近的一百年里,新出现的“文明尽头”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "想要看到真正的世界尽头,你们还需要向西行驶上数天,==W==越过流沙和山脉,一直行驶到沙漠和大海交接的地方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "在那里,大地不断塌陷,坠入漆黑的深渊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你们没有人听人说起过,只不过是因为诺瓦人已经习惯把头埋进沙子里了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "17", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "今天的诺瓦大陆,面积比两百年前少了三分之一;今天的帝国城邦数量,比一百年前少了十五个。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这些事情,没有人会告诉你们,你们自己也查不到。因为,诺瓦的图书馆里是没有历史书的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "好了,我已经告诉你们世界毁灭的情况了。你们会信吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlock", + param = {"1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "大地不断塌陷,坠入漆黑的深渊……==W==那不就是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "17", + "InOutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "d", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,抓住我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutCubic", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这是……地震?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不,这不是地震......==W==星塔,星塔在下沉!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,我们要被下沉的星塔卷进去了......==W==对不起,我们可能回不去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "16", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那不是偶然的星塔下沉,而是世界毁灭的征兆……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪,我相信你说的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哦?真是让我意外,十年来,你还是第一个在我说完后就相信了的人。==W==并且,我可以看出来,你不是在违心说假话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "大地塌陷……==W==这听起来非常的离奇啊,但无论是格蕾霍恩还是160号,都没有露出惊讶的表情,想必整个拯救委员会都是这么认为的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "如果这是假的,难道这么多人都被安琪骗了吗?况且,她还给我们指出了可以亲眼验证的地方,应该不会说这么容易识破的假话吧……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪,在亲眼所见之前,我没办法相信你说的,但我愿意去验证一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵,不错嘛。听完这套说辞后会去看的人,一百个里只有一个,而如果那一个人能够安全地回来,他一定会加入拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "就算你说的是真的,那这和==PLAYER_NAME==是魔王有什么关系?==W====SEX1==是我们的魔王,和传说中的那个毫无关系!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "真的吗?我想,你的魔王都在犹豫吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "既然你们已经去过白猫密室,那你们应该看过了那本书吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "白猫密室多年未曾开启,你为什么连那本书都知道?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哎呀,都怪我来得太急,让你没时间读完。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果你看完了整本书,就会发现那是先帝的日记。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "日记里明确记载了,你就是传说中的魔王,先帝甚至还亲笔画下了你的样子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我不清楚先帝是怎么未卜先知的,但这的确是无可辩驳的证据。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "就算我是魔王,我也不会毁灭世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "世界的毁灭和你的主观意志无关!虽然我很想告诉你最后的答案,但是魔王,时间到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m78", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "我从一开始,就不觉得你会乖乖束手就擒。你能让这些优秀的旅人心甘情愿地成为你的同伴,说明你一定是一个意志坚定的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "你来和我谈判,只是为了给撤退争取时间吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "一刀两断!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "既然你知道我是在等同伴和市民撤退,那你又在等什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "c", + "015", + "none", + nil, + 0.21, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你马上就会知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "疲惫的黎明近卫", + "冈希尔德队长,一个基数的弹药已经列队完毕,随时可以进行炮击。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "辛苦你们了,安琪大人已经把魔王拖在既定位置,下面就是我们奋战的时刻了,这次一定要彻底击败魔王,守护诺瓦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "疲惫的黎明近卫", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.85, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.7, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.5, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "012", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "“贯穿”,展开第二形态,开始炮击!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 2.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "冒着青蓝色电光的“贯穿”抬起炮口,==RT==尾端延伸出底座如龙爪般钉入沙丘。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "拯救委员会的魔法师排成整齐的队列,==RT==每人都紧握着数枚珍贵的心相石,==RT==排头的魔法师把手放在“贯穿”上,低诵着古朴的咒语。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.2, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + 0.8, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.4, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.6, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "坚定的黎明近卫", + "凭吾脉中之血,化吾魔力之息,以身为链,葬于狱火。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutSine", + false, + false, + 0.54, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "28_down", + "OutSine", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "澎湃的魔力以她的身体为通路,狂暴地注入到“贯穿”之中,==RT==化为闪耀着光芒的魔法弹。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + 1, + 0.5, + -0.25, + 1.35, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + -60.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.7, + -0.15, + -1.1, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.28, + -0.3, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "“贯穿”怒吼,承受不住过量魔力的魔法师随即倒地,被守候在侧的同伴抬下救治。==RT==下一名魔法师立刻顶上,再次低诵起同样的咒语。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "我的百人队,满打满算也只有两个基数的“炮弹”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "如果全部打完还没能拿下魔王,就只能用那“最后一招”了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:01", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "016", + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + -2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + -2.0, + 1.75, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + 0.5, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.5, + -0.3, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "yaobai", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这,这是什么狙击啊!完全就是乱砸一通!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.4, + 0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + 80.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "这不是狙击,这是炮击……这才是沙丘上的炮击阵地的真正实力么……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_dust_2_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + 3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 8.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + -3.0, + -2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + 5.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,尘沙,千都世,你们快走!我的风盾要撑不住了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "要走一起走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "安琪大人,炮击已经按计划开始,请您先行撤出战场,这里由我来处置就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "那就辛苦你了,格蕾霍恩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王,我们来终结这一切吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可恶,那家伙怎么站在炮击里一点事都没有。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "不要小看帝国卫队的防御魔法,旅人——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身来拦住她。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + -1.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 0, + 4.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.25 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "31", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不行了,心相石的魔力要耗尽了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咳咳咳,这是怎么回事?尘沙、夏花、千都世,你们还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "028", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "抱歉,我的风盾维持不住了,我们好像……好像掉到了地下的矿道里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_112", + "g", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "拯救委员会到底有多少魔力啊,把整个地面都砸穿了,啧——==W==伤口又裂开了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 3, + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "ChanDou", + "none", + "OutBack", + 0, + -2.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身的右手……不能动了,地面塌陷的时候,被石头砸到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "都怪我,错判了拯救委员会的实力。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "你没有错判什么,我们还是成功地拖延到了时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 6, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + nil, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 1.0, + "shouji", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + -0.22, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_attention", + nil, + nil, + -0.18, + 1.22, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是啊,这个时间大家都应该向城外移动了,我们只要继续逃跑就可以了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_301", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + 0.65, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "沙场之上,生死本如朝露。若是到了千钧一发的险境,妾身只希望主公能毫不犹豫地舍弃妾身,莫要为妾身回头。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别说这话,千都世,我会把你们好好地带出去的,一个都不能少。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王,你们走不出去的,安琪大人早就安排我的部下埋伏在这里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.4, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 4, + 0.6, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "她已经放开了“只诛首恶”的限制,从现在开始,我们不会再对你的同伴留手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + -5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你的同伴的确很强,但是在她们魔力耗尽,身体带伤的现在,她们又能做什么呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这就是你,是魔王协议和拯救委员会之间,绝对的实力差距。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王,安琪大人愿意给你最后一次机会,如果你愿意接起手机,刚才的条件依旧生效。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_011", + nil, + nil, + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + 2.0, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "啧——还有援兵吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==这里……是不是有人在欺负我的孩子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "008", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "017", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + 5.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.27, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "魔王,尘沙,还有小千和夏花,你们先走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这里,就由妈妈来挡住。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孤儿院的孩子们都安全撤离了,妈妈此刻,唯一挂念的就是你们了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "艾蕾院长,你是个好人,也很强。但你一个人是不可能挡得住一个解除了限制的百人队的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "喂,手机那边的人,竖起耳朵听着吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我会让你明白,你的阴谋和布局有多么的不堪一击。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_06_b.lua b/lua/game/ui/avg/_cn/config/stm09_06_b.lua new file mode 100644 index 000000000..0044f2eda --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_06_b.lua @@ -0,0 +1,28230 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "终局", + "身旁的她", + "你决定带上安琪,亲自成为诱饵,开着绿洲号冲出包围圈。==RT==在沙蝎的掩护下,你们似乎终于甩开了身后的追兵。==RT==但眼前这片莫名的“海”,将你的生路彻底隔开……", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1006"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:45", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "魔王,我这里还有一块没用过的心相石,给你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谢谢你,蓝锥。==W==你们要不要留几块?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "你们一路上需要开着幸运绿洲号狂奔,是最需要魔力的,这个时候还客气什么?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不是这个问题,==W==你们手里没有备用心相石,拯救委员会再次攻来,还守得住吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 1, + 0.65, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + 0.7, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 2, + 0.35, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "放心吧,艾蕾院长刚刚带着孩子们撤进了白猫密室,那里又坚固又通风,就算是拯救委员会,没有那首歌谣也是打不开门的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "不用担心孩子们,你又突围出去了,我们的行动就自由多了,==W==可以在米拉什的地上和矿道里和拯救委员会捉迷藏了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼哼,说到捉迷藏,猫眼大人可没输给过谁,==W==看我用黑暗之力把他们耍得团团转吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_love", + nil, + 0.28, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 1.1, + -0.25, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + 0.82, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "close", + nil, + 0.53, + -0.07, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,都到了这个时候了,你还在关心我们吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "你的计划里,压力最大的就是你和空白旅团吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "真是的,每次都想出这种超级危险,超级不在乎自己的计划,==W==真不知道你这个人是怎么想的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为,这是最有可能救下我们所有人的计划嘛。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们继续在米拉什消耗下去,等不到明天早上就会被拯救委员会耗死。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + 2, + 0.4, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "贝修莉娜建议我逃走,我当然不会这么干,但她的建议的确启发了我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们的优势不只有我和卡西米拉分析的那些,还有一个之前一直被我们忽略的——==W==幸运绿洲号的机动性。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "拯救委员会里有不少能用魔法飞翔,或者用魔法疾驰的人,但这次进入沙漠,我们一辆神器车也没带。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + 0.53, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "拯救委员会想要的无非是我的命,以及抢回安琪,那么,只要我和安琪在一辆车上,他们就只能被我们牵着鼻子走了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在沙漠中打运动战,才是我们和白猫擅长的事情嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "可是,一想到你要被那么多人追……==W==还不如让我跟着去!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + 2, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身也愿随行护卫,==W==若不能陪在您身边守护,妾身这颗心……==W==根本平静不下来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我知道你们的担心。==W==但是,夏花,大家还要在米拉什和拯救委员会周旋下去,她们需要你的空中侦查。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,你是同伴中少有的,不用魔力也能继续战斗的人,大家也需要你的刀刃,请帮我保护大家的安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "你这个人啊……==W==总能想出一大堆道理来说服我们。==W==千都世,我们不和==SEX1==讲,反正也讲不过。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "等==SEX1==冲出包围,米拉什也安全了,我就带你飞着去找==SEX1==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "夏花大人,您说得对。妾身会以最快速度斩断米拉什残留之敌,然后和您一起去寻找主公。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "你们两个人的关系什么时候变得那么好了……==W==嘛,这也算是好事吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "总之,各位不要勉强自己,你们每个人对我都很重要。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "004", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "知道啦,真撑不住的时候,我们会想办法向那个不好好穿衣服的铁罐头投降的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "格蕾霍恩队长是位恪守荣誉的骑士,她不会为难各位的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,我们出发了。==W==鸢尾,带安琪上车。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.2, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "鸢尾押着双手被捆住的安琪走上幸运绿洲号,==W==我迎着即将落下的夕阳,将加速踏板一踩到底。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:50", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.66, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.58, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "队长,我们在矿道里抓到了一个可疑的家伙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.15, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "小孩子?她是魔王的同伴?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "应该……==W==不是,==W==委员长给我们的名单上没有她,但她的魔法和永夜很像,==W==我们实在无法判断,只能把她带回来交给您判断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 3, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "唔,这个身高怎么看都是个小孩子啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "小妹妹,你叫什么名字?==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "害怕得说不出话了么。==W==那……==W==不好意思,请让我摸一下你的头。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "没有角,==W==魔力用的是心相石里的恩赐。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "嘛,看看这个清澈的眼神,这孩子不是什么永夜啦,只是个被你们吓到的旅人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + 2, + 0.75, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + 1, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.95, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 3, + 0.9, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "你们几个,好好和她赔礼道歉,把她送到安全的地方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.95, + nil, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.23, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "冈希尔德,来这边一下,有重要情况,==W==咳咳——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "格蕾霍恩,你还是休息一下,现在还有什么情况比你的身体更重要。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "安琪委员长和我们联络了。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "19:00", + "雾月", + "18日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,冈希尔德,你们听好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王正开着一辆绿色的旅行车,向米拉什北方逃走,马上就会开出城区,经过我们的炮击阵地。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我只被允许和你们说三句话,请一定要阻止魔王,拯救世界。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呼,这样就可以了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.46, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可以了,没想到你会这么配合。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,再提个建议。我最好坐在靠窗的地方,这样冈希尔德才能一下子就在瞄准镜里看到我,拯救委员会才能全部出动来追你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可以是可以,但你可不要想着逃跑,==W==死之权杖就顶在你的后心上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你们做的事情正是我想做的事情,我为什么要逃跑呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 1.0, + -1.0, + 3.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "自始至终,我想杀的只有魔王一人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "所以,我才想在菲莱偷袭魔王。==W==这样,损失的只是==SEX1==和我——==W==两条命而已,==W==你看,是不是比战火蔓延到米拉什要好得多?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是什么歪理!==W==如果不是你非要相信那个什么《恩赐预言书》,根本不会发生这些事,==W==这些天我查过了,那本书连作者都不知道,根本无法确保真实性。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我判断==PLAYER_NAME==是魔王,可不只是靠《恩赐预言书》。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "在这些日子里,我已经把所有能找到的,有关魔王传说的书都看了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你还有什么理由就一起说出来吧,我会一条条地驳斥你的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "好努力呢,如果有时间的话,我们还真可以讨论一下,==W==不过……==W==还是先看看窗外吧,我的同伴已经追上来了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.3, + 0.15, + -0.67, + nil, + 0.3, + nil, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.72, + 0.1, + 0.8, + nil, + 0.1, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "全体注意!那辆绿色的旅行车就是魔王的车,打爆它的车轮!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.2, + nil, + -0.7, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.53, + 0.08, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "施法的委员会成员", + "火焰,==W==聚集吧——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.2, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 1, + -1.0, + 6.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "005", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_a", + 0, + 1, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_b", + 0, + 0, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "极地涡旋!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -150.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 3.0, + 2.0, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + 10.0, + 1.8, + 0.0, + false, + false, + 193.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 18.0, + 2.0, + 0.0, + false, + false, + 12.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "施法的委员会成员", + "法,法杖被冻住了?!==W==怎么会有这么大范围的冰冻魔法?那车里到底坐着什么人?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 700.0, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "b", + "009", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呼——这个魔法学会后我还一次都没放过呢,没想到效果这么好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "等等,我手里的心相石怎么空了?==W==刚才那个魔法一下子就用光了一枚心相石里的恩赐?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这,这也太浪费了,我……我从没吟唱过这么富裕的魔法啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + 1.0, + nil, + "still", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "直接开车冲过来放大型范围魔法,这也太不把拯救委员会放在眼里了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "包围他们,救出委员长!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.15, + -1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + -1.2, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "用魔法升起沙墙,拦住车子!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿,别挡小绿的路!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spatial_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.3, + -0.05, + 1.0, + nil, + 0.1, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精锐的委员会成员", + "可恶,这两个旅人是从哪里冒出来的?==W==挡住她的射击。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_blade", + 0, + 1, + 1.0, + 2.0, + 1.0, + 0.0, + false, + false, + 160.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "小绿,快走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + 0.0, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.66, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.805} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "冲,冲过去了,幸好有尘沙和琥珀帮我开路,要不然车子就撞在沙墙上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "咳咳,==W==魔王这一手还真是厉害,这么快就抓到了战术的唯一漏洞——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "只要车子够快再加上同伴拉扯,我们这种依赖互相支援的阵型,就会变成筛子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "各战斗小组注意,按我的指示在四周竖起沙墙,别急于进攻,先把它围住!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "冈希尔德,那两个旅人交给你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + 3, + nil, + 0.02, + 0.9, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.3, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 5, + 0.7, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.75, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "跟我上,抓住她们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀,就是现在,用你的绑带。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "明白。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.33, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.67, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "沙丘上,琥珀带着尘沙高高跃起,", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "她手腕上的黑色绑带穿过幸运绿洲号敞开的天窗,缠在座椅的把手上,牵扯着两人精准落进在沙丘底部疾驰的小绿里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "完美,落地。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,我们回来了,按照你的安排,我们已经和沙蝎谈妥了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "小绿也把拯救委员会都吸引过来了,只要再冲破那些沙墙,我们就赢啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "别说得那么轻松,那些战斗小组似乎想把沙墙连在一起,修成一个大圆圈把我们关在里面。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "我应该向哪个方向开啊,尘沙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + 1.1, + "avg1_112", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "交给自己的心,选择你最想去的方向就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 1.1, + "avg3_100", + "a", + "025", + "avg_emoji_sweaty", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "你在说什么啊,尘沙,我又不是你!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_a_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "尘沙的温热的掌心覆在了我的手背上,帮我牢牢地把住方向盘。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + 0.5, + -0.4, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我啊,从白猫密室出来后就发现了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "你今天好像……格外在乎我们。==W==不,自私一点地说,你今天好像特别在乎我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "虽然不知道你是怎么了,但我能感受到你内心的焦虑,战斗的时候,也总是把我们放在最安全的地方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "还好,最后的“逃走大作战”,你还是选了我们,==W==你没有忘记……==W==我们抵达米拉什的那天晚上,我们四个人之间的约定呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "那是因为……因为……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.2, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 500.0, + 1.4, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + -200.0, + 1.7, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "这到底要怎么说出口啊,我到底应该怎么在不提及白色房间的前提下,去解释上一次的命运。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.4, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "006", + "none", + nil, + nil, + -0.5, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,==PLAYER_NAME==,不用着急告诉我答案,我可以等的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你还记得,我们在水道桥上遇到的那只超大的星骸吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然记得,那是我们第一次一起战斗,真正的战斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "第一次并肩作战,就要面对那样恐怖的怪物,还真是乱来啊。==W==那种压倒性的差距,任谁看了都会觉得我们毫无胜算——==W==无论如何也跨越不过去的绝望。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是,你的智慧,鸢尾的谨慎,琥珀的敏捷,再加上我的直觉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "管它什么绝望,我们照样把不可能变成可能!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "close", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "今天,也不例外!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 500.0, + 1.7, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.7, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "老大,我们这样子真的可以帮到魔王吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈哈,我也不知道,但那个叫尘沙的旅人跑来和我们说的话没错。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "沙蝎希望尽快结束这场战斗,==W==就算不能结束,也请他们去别的地方打啊,再这么折腾下去,我们的晶钻矿都要塌了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "可是,你之前还去帮拯救委员会放沙暴。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "此一时彼一时,==W==那时候我觉得拯救委员会能速胜的,就小小帮了一手,没想到那些人的布置完全被魔王看破了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "幸好魔王那边无人受伤,不至于结仇。==W==现在,我们该反过来帮魔王了,==W==当然,也不能让拯救委员会看出来找我们的麻烦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "来了,旅行车来了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 0.97, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "落日下的黄沙,请回应我的祈祷。聚沙成丘——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutSine", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "黄沙凝聚成的巨人在拯救委员会竖起的沙墙前站起,==W==而后像是魔力失控般崩塌了下来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "Da", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_b", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -260.0, + 900.0, + 1.5, + nil, + 1.0, + 0.0, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 1, + -90.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + -9.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 1100.0, + 1.9, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 0.8, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这,这是怎么回事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我明白了,拯救委员会的魔力充沛,那些沙墙想要破坏很难,但用更多的沙子堆一个沙丘……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们就可以飞过去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "就像,水道桥上一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -500.0, + 1.5, + nil, + nil, + nil, + "none", + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.7, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "沙丘顶端,幸运绿洲号在空中划出一道完美的弧线,==W==越过格蕾霍恩和冈希尔德的头顶,落在无垠的沙漠中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "十天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_010", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "雾月", + "28日", + "落日沙漠", + "沙漠深处" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "魔王,我和黄昏裁判已经抓到了绝大部分拯救委员会的成员。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "多亏了你们一直开着车在沙漠里消耗他们,我们没什么损伤,大家也都很好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "那就好,==W==我们的恩赐有点不够了,能不能派人来接应我们一下?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "雾语、夏花还有千都世几天前就出发去找你了,她们带着足够多的心相石,==W==说起来,你们跑得真远啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "没办法啦,本来我们是想逃出米拉什后,就向东开和你们汇合的,==W==结果格蕾霍恩的指挥还挺厉害的,我们完全绕不到东边,只能一路向着西北狂奔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "算算距离,差点就开到诺瓦大陆的边缘了,我估计我们再开上一两天,就能看到大海了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "现在我们已经向回返了,应该很快就能遇到雾语她们,我先联系一下。==W==再见,翡冷翠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "等你回来,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "呼,一切都结束了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "虽然中间遇到了种种波折,还意外地帮拯救委员会“增强”了一次战斗力,==W==但现在都结束了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "只要把安琪送到黄昏裁判,我们就能回到日常的生活中去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 100.0, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "魔王,==W==一切真的结束了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "此时此刻,我依旧没有放弃杀掉你哦,魔王,==W==并且,我依旧有十足的把握可以杀掉你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "013", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "你都输了,别嘴硬。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "003", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "真的输了吗?马上你们就会知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Xiao", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "xuanyun", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBounce", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙?出什么事了?刹得这么急。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你,你们快来看……==W==沙,沙漠消失了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:15", + "雾月", + "28日", + "落日沙漠", + "沙漠深处" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这里是……==W==大海?!沙漠里怎么会有大海?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + 0.25, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是沙漠尽头的大海?那应该在西边啊,尘沙,我们没开错方向吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我怎么会犯这种低级错误,你看太阳的位置,我们就是一直在向东开,原路返回啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "是夏花。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "喂,夏花,你们现在在哪?==W==我们这边遇到了点麻烦,得花点时间才能和你们汇合了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,你们到底跑到哪里去了?我们都到海边了,还是没能找到你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "海……海边?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "想要看到真正的世界尽头,你们还需要向西行驶上数天,==W==越过流沙和山脉,一直行驶到沙漠和大海交接的地方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "在那里,大地不断塌陷,坠入漆黑的深渊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "上一次,安琪在谈判时的确这么说过。==W==难道,眼前的海是……==W==不会吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "琥珀,对着天空开一枪,最大火力。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -0.5, + nil, + 0.3, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 3.0, + 3.0, + 0.1, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,我在地平线上看到了……射击的红光,那是你们吗?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.9, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公……==W==在海的另一边?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哈哈,==W==哈哈哈哈——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,你的确战胜了拯救委员会,但没想到啊,你却要被“世界毁灭”困死在这里了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + 0.7, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.35, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "只用看的就知道,这边的海峡,是你们深入沙漠西部后,大地崩落,海水涌入造成的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "诺瓦大陆的西北角因为没有星塔,本就是毁灭最严重的地方,==W==你们只顾着把拯救委员会引入死地,却没意识到你们这么做也让自己踏入了死地。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你在胡说什么,这么窄的海峡一下子就飞过去了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "对,==W==雾语,==W==我们去接魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "012", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "012", + "none", + nil, + 0.7, + 0.1, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "不,不行——==W==在海面上根本飞不起来,这里的空气中怎么有这么多魔力,根本操纵不了扫把。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "怎么会——==W==呜——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.6, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack_2", + 0, + 1, + -5.0, + -5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + 250.0, + nil, + "avg1_133", + "a", + "026", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "019", + "none", + 2, + 0.55, + -0.07, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.4, + 0.5, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "026", + "none", + 1, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "小心,别用蛮力,你的魔法会被这些魔力扭曲的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "别白费力气了,大地崩落的同时会带来巨大的魔力乱流,一般能持续一到三年,在这种乱流里,使用魔法和自杀也没什么区别。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你们想来救魔王,就开一艘不用魔法也能航行的船来吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "只是,诺瓦的西北方一个港口也没有。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不行,我要再试一次!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身可以游过去!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InSine", + 0.05, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_thunder", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "快,快上车——这边的地面也要崩塌了。 ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.6, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -550.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,再见了,==W==魔王,==W==这样的结局——我很满足。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.7, + -0.2, + 1.4, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_367", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 0, + 5.0, + -1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "安琪露出了释然的表情,她对着大海,扔出了一个小小的影子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wave_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_370", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_455", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutExpo", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "下一刻,她的身影连同脚下的沙滩一起被狂暴的海浪吞噬。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m41", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "幸运绿洲号疯狂地倒车,当不知道转了多久的车轮再次停下时,即使夏花和雾语飞上高空,也看不到琥珀再次发射的魔法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "日升日落,数天之后,仅存的魔力终于耗尽。我们只能依靠双腿,绝望地躲避着不断崩坏的大地和步步紧逼的海水。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "奥尔贝德请求黎明近卫和黄昏裁判出动救援;", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1209", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "地理协会召集了能找到的所有航海旅人;", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "翡冷翠和玛蒂尔达甚至找到了联合种业总公司,试图从诺瓦南部调动船只。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "然而,挣扎毫无意义。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "InBounce", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==大地崩裂引发的魔力乱流,化作一道狂暴的屏障==RT==隔开了我们所在的沙漠“碎片”和诺瓦", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==诺瓦的河运固然发达,但海运却早已荒废==RT==距离我们最近的船只全速赶来也要一个月的时间", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==而我们手头的补给,根本撑不到那一天", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "魔王,你还醒着吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "魔王,你还醒着吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.7, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.7, + -0.4, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.13, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我蠕动着嘴唇,什么都没说出来。干渴的喉咙早就失去了知觉,声带的每一次微小的震动只能换来刀割般的剧痛。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.695, + -0.42, + 1.63, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我只好用尽力气,抓住鸢尾的手,以此证明自己还活着。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙和琥珀,好像已经变冷了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + -0.13, + -0.13, + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.7, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,我应该也撑不了多久了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.75, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个,刚刚你昏过去了,没有听到尘沙和琥珀最后的话语,==W==我,我帮她们再说一次,咳咳咳——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_338", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我们一定会得救的,到那时,再一起重新组装小绿,重新出发吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "这是尘沙的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "和魔王一起聊天,很开心,可是,我们已经很久没有好好聊过了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "这是琥珀的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_d", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "还有……我的——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "能在星塔里找到你实在太好了,就算……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_p", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "和你一起坐在这里,化作指引旅人的路标也不错呢,魔王……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "鸢尾的手指失去力气,渐渐松开,而我,甚至……连悲伤的眼泪都流不出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??月", + "??日", + "????", + "白色房间" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.28, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.72, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.3, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.7, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "欢迎回来,魔王大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "008", + "avg_emoji_music", + 1, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "魔王大人,我给您准备了水,您要不要润润嗓子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咳——==W==呃——==W==嗓子不疼了,我,我现在可以说话了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "白色房间容纳的是您的灵魂,而非您的身体,您身体上的损伤,并不会在这里体现。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_002", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "这一次,您真的受苦了呢,==W==在那种烈日的炙烤下,身体里的水分一点点流失的感觉我很明白呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "不过,能和最重要的同伴,以及一直以来的“家”埋葬在同一片沙漠里,或许还挺幸福的,==W==有很多人,连这点都求不得呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "010", + "none", + nil, + 0.31, + nil, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + 0.69, + -0.05, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我……==W==我又失败了,==W==还连累了更多的同伴陪我一起经受折磨。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还有,世界毁灭……==W==竟然是真的……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "珀尔娜,维嘉尔,你们知道“世界毁灭”吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "抱歉,我们是星塔员工,外面的消息全靠跟爬塔的旅人闲聊打听,他们并没有提过“世界毁灭”这种事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "就算知道,也会因为“保密协议”根本说不出啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我明白了。==W==维塔,你呢?你知不知道?==W==不对,你就算知道,也会说——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,维塔的权限不足,无法告知您相关信息。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "都会抢答了呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "开门吧,有了这次的经验,我已经知道要怎么打赢这一仗了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我一定会救下大家,不让任何一个人受伤!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您的命令就是我的意志。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "InCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A,B" + } + }, + {cmd = "End"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连灰风都来了……我们要在这里和拯救委员会决战吗?呜——不管怎么想都打不过吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,接下来,怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "逃跑没有用,斩首行动也没有用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "想要保护住大家,我一定要把前两次的全部情报都利用上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我要让安琪留在拯救委员会,选择一个不影响孤儿院的孩子和米拉什市民的战场,和拯救委员会打一次决战。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不和对方消耗,一次性全部消灭他们!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_it", + 0, + "走为上计", + "逃跑可耻但有用", + "", + "E1001", + 2, + "AvgChoice_it", + 0, + "斩首行动", + "进攻是最好的防御", + "", + "E1002", + 2, + "AvgChoice_it", + 0, + "星塔决战", + "回到一切开始的地方", + "", + "E1003", + 0, + "c", + "009", + "none", + "所以,我要……", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "接下来,我们要彻底击败拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哎?魔王,你在说什么啊,==W==我们只有这么几个人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "足够了,==W==只要能进入那座星塔,我们就能以弱胜强,逆转战局。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm09_07_a.lua b/lua/game/ui/avg/_cn/config/stm09_07_a.lua new file mode 100644 index 000000000..c7ee5e042 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm09_07_a.lua @@ -0,0 +1,21573 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "终局", + "指尖的沙", + "在艾蕾的奋战下,你与伙伴们脱离了格蕾霍恩的拦截。==RT==你阻止了160号的施法,却并没能拦下冈希尔德的炮击……==RT==尘沙用重伤之躯试图保护你,但最终你和她都未能幸免。", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1005"} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.6, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:20", + "雾月", + "18日", + "米拉什", + "摇摇欲坠的矿道" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.5, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "015", + "none", + 2, + nil, + -0.08, + 1.1, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "艾蕾那边……没问题吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "放心吧,妈妈很厉害的,在你给我们讲的回忆里,她可是和纳瑞妲阿姨两个人干掉了上百个黎明近卫和帝国卫队的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_happy", + nil, + 0.5, + -0.21, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "虽然那次是游击战,但矿道那么窄,拯救委员会人再多也施展不开的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "夏花、千都世,你们还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.46, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.2, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.12, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + -0.13, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我没受伤,只是心相石完全没魔力了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身还能用左手继续战斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不要浪费艾蕾的好意,我们尽快撤退,在星塔汇合。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.6, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -9.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:25", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冈希尔德,炮击效果如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "第一个基数已经打了一半,一切都按照您的计划在进行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "炮击果然砸穿了地面,把魔王砸进了地面下的废弃矿井里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.62, + -0.1, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "提前埋伏在那里的第一百人队已经和格蕾霍恩队长汇合……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.9, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.7, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "第二百人队和沙蝎、帝国卫队也在向那边包抄。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -85.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.12, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "矿井的出口有限,这次我们百分之百能抓到魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.8, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "世界上没有百分之百的事情,格蕾霍恩那边已经被艾蕾院长拦住了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "哎?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "c", + "009", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "刚刚和她通话才知道,原来她就是失踪的白猫王牌——塔菲特。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + 0.03, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王麾下真是卧虎藏龙,==W==冈希尔德,不要留手了,把你剩下的弹药基数全部打出去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哪怕隔着地面,你也能看到160号和尘沙的位置,对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.3, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "雾月", + "18日", + "米拉什", + "摇摇欲坠的矿道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,前面的矿道被堵住了,土是新的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.06, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + 0.31, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "这边也是,==W==拯救委员会是故意把我们堵在这里的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "啧——安琪约在这里谈判,原来早有预谋,是我棋差一招……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不,我们之间的人力、资源差距太大了,就好像在用十个棋子和对方一百个棋子下棋一样,根本没办法处处防住。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -650.0, + nil, + nil, + "avg1_112", + "b", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王,快来这边,岩壁上有风吹出来,说明——这块石头后面有通路,==W==看我把它砸开!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.95, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + -1.5, + nil, + -1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "013", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘沙的直觉帮大忙了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + -0.22, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "嘻——魔王,你要去哪里啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.47, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + -2.0, + 0.1, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "尘沙,小心,岩壁后面有人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.78, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.27, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "又是你这个麻烦的家伙,你是跟踪狂吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "跟踪狂?或许是呢,==W==但现在我,更是指引天火的道标。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜,又在说让人听不懂的话了。夏花,小千,你们先走,我来缠住这家伙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.57, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 1.0, + -2.2, + 0.85, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咕——好疼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "嘻嘻嘻,不敢打我了吗?但我不会客气的,旅人,你的伤口也太明显了,一下就戳中了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "不过,谨慎也没意义,我来找你们之前,早就接受了足够多的痛苦了。==W==被魔法炮射穿身体的感觉好棒好棒好棒!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -45.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "这份好棒的痛苦,就由我来还给你们吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + 3, + 0.5, + -0.03, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "恩赐之神,求您将时间停在这一刻吧,救救我——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.91, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChoiceBegin", + param = { + "f_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "(捂住160号的眼睛)", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"f_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.13, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "一切都结束了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "none", + nil, + 0.6, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "魔王!哎,你捂住我的眼睛干什么?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 1.0, + 0.9, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + nil, + 0.73, + -0.4, + 1.5, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "==RT====RT==  但这个魔法并不是真的停止时间,只是强行用魔力限制住身边一定范围内的,被她看到的物体的运动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.57, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你只能停止被你看到的物体的运动,那么,只要捂住你的眼睛,你就没办法停下时间了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "怎,怎么可能,我能看到你的手掌,你应该被我停下才对——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱歉,我是“魔力免疫”体质嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.77, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -1.0, + 2.2, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.7, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_217", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_attention", + nil, + 0.41, + -0.19, + 1.25, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,打晕她了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,总算都解决了。==W==夏花,千都世,你们把这个审判官绑走,我扶着尘沙跟在后面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.5, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.54, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "安琪委员长,多亏160号拖了一会,我已经找到尘沙的位置了。", + 0, + "", + true, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "开火吧。160号在出发前,就已经做好了必死的决心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.4, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "抱歉啊,魔王,这次是我拖后腿了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "说什么呢,尘沙,是我们赢了,拯救委员会拦不住我们,大家全都好好地逃出去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.6, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "8", + "OutCubic", + 0.7, + false, + "cut off", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 9.5, + -9.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -6.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.42, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutBack", + false, + false, + 0.85, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "爆炸?就在我们的头顶上?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.04, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + -0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "夏花,千都世,你们别过来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -6.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我最后的视野里,只有轰然崩塌的矿井,以及尘沙转身将我护在身下的身影。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + -0.37, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我想到了!", + 0, + "vo_STm09_07A_001", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇!==W==怎、怎么了?==W==你想到什么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "让沙漠下雨的办法啊~", + 1, + "vo_STm09_07A_002", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.4, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们先让鸢尾把绿洲的水冻成冰块~==W==然后拜托雾语把冰块运到天上去!==W==等冰块融化就会变成雨下下来了!", + 0, + "vo_STm09_07A_003", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.6, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呃……==W==这样的确能“下雨”,==W==可既然都把冰块拉到天上了,直接用冰块砸沙丘上的敌人不好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "沙丘上的敌人?==W==那是什么?", + 0, + "vo_STm09_07A_004", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那是……呃,我以为你在考虑的是怎么突破这个情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哈哈哈哈,我才不是这个意思!==W==我只是在想,怎么才能让沙漠里开出漂亮的花呢~", + 0, + "vo_STm09_07A_005", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.3, + 0.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "要是真能做到,我们是不是就能看到童话里才有的景色了!", + 0, + "vo_STm09_07A_006", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "童话里才有的景色……就为了这个?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "什么叫就为了这个?==W==我的梦想可是和你一起看遍世上所有的景色呢~", + 0, + "vo_STm09_07A_007", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊不过当然啦!比起击退魔物我当然是更想摘星的!", + 0, + "vo_STm09_07A_008", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "摘星?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯!我也是听别人说的,只要打倒星塔里被称做“尊者”的星骸,就可以获得“许愿星”,只要向它许愿,无论什么愿望都能实现哦!", + 0, + "vo_STm09_07A_009", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……啊,==W==你的梦想应该是……==W==爬到星塔的顶端……然后摘星,没错吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对啊~♪但是==W==梦想又不是只能有一个~", + 0, + "vo_STm09_07A_010", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好啦好啦~先不说这个啦!快看,魔王!", + 0, + "vo_STm09_07A_011", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "下雨啦!", + 0, + "vo_STm09_07A_012", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……下雨?==W==你在说什么?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.4, + -0.1, + 1.8, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.2, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "尘、尘沙?你身上——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "嘿嘿,这就是……沙漠里最美的花哦。", + 1, + "vo_STm09_07A_013", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "是不是……很好看……", + 0, + "vo_STm09_07A_014", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "温热的雨滴,一滴一滴地落在我的脸上,", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "正如她所说,沙漠里——下雨了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 500.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "魔王,醒醒!快醒醒啊!不准睡!", + 0, + "vo_STm09_07A_015", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我们还有好多……好多地方,没一起去过……", + 0, + "vo_STm09_07A_016", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "求求你!快点睁开眼……", + 0, + "vo_STm09_07A_017", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChoiceBegin", + param = { + "s_14", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "尘……尘沙……", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"s_14", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"s_14"} + }, + { + cmd = "SetChoiceEnd", + param = {"s_14"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 550.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "啊,魔王?太好了……我刚刚还以为……你醒不过来了……", + 0, + "vo_STm09_07A_018", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "太暗了,什么都看不清……你有没有受伤?有哪里疼吗?", + 0, + "vo_STm09_07A_019", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我,我还好,就是被瓦砾压住了,不太能动。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "话说回来,看现在的情况,矿道倒塌了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "嗯,刚刚的爆炸……让矿坑完全塌了。", + 0, + "vo_STm09_07A_020", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "不过不过,我刚刚看到了小千和夏花都在安全的位置,她们应该平安无事。", + 0, + "vo_STm09_07A_021", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那就好,尘沙你呢?==W==听你的声音好虚弱……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 600.0, + 600.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.992, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我、我吗?啊哈哈……没事没事。就是刚刚摔倒的时候,皮被擦破了,都是小事。", + 0, + "vo_STm09_07A_022", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这种情况只是轻微擦伤,已经是值得庆幸的事了。对了,你知道我手机在哪儿吗?得快点联系大家……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?我现在摸到的是你的手机吗?好像被什么卡住了,拿不出来。不过屏幕还是能打开的……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好!打开了,屏幕的亮光可以看到……尘沙——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "InOutBounce", + 3.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "InOutBounce", + 3.5, + false, + 1 + } + }, + { + cmd = "Wait", + param = {5.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "……诶?尘、尘沙?!你……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_578", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "温柔地落在我脸颊上的,不是温热的雨点,而是从尘沙胸口上红色水滴。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "她的身体死死顶住崩塌的矿道,为我撑出了一方小小的生存空间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 330.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "啊……周围好像变亮了一些?", + 0, + "vo_STm09_07A_023", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "魔王,你找到手机了吗……", + 0, + "vo_STm09_07A_024", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 800.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.9, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "嗯……奇怪……应该变亮了才对……魔王……为什么……我还是什么……都看不见……?", + 0, + "vo_STm09_07A_025", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {5.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "可以了,尘沙,不要继续勉强自己了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "不……不行。要是……要是我不撑着……魔王就……就会被……石头,压在下面了。", + 0, + "vo_STm09_07A_026", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "嘿嘿……魔王不用担心……我恢复能力……很强的……==RT==这点小伤,不算什么……", + 0, + "vo_STm09_07A_027", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "等我们……从、从这里出去,就把我肩膀里的……木头拔了……==RT==等过几天,我就能痊愈了……", + 0, + "vo_STm09_07A_028", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 320.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "到时候……我们就一起开着小绿……继续……冒险……", + 0, + "vo_STm09_07A_029", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,我答应你,不管去哪里我都会陪着你!所以……所以不要再说话了!不要再浪费体力了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "不行……让我、让我把话说完,以后……可能就没机会了……", + 0, + "vo_STm09_07A_030", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_resentful", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不要说傻话!尘沙!一定还有机会的!你别乱说!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "……嗯……但是……已经……什么都看不见了……==RT==好像说话……也有些勉强……", + 0, + "vo_STm09_07A_031", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "啊哈哈……明明之前和你约好了……不会对你撒谎……", + 0, + "vo_STm09_07A_032", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "如果、如果不趁现在说出来……我肯定会后悔……魔王……听我说……好吗?", + 0, + "vo_STm09_07A_033", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……我知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "谢谢……我……我之前……在孤儿院跟你说、说的那些……", + 0, + "vo_STm09_07A_034", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "就是……魔王和夏花……一起在星塔下许下心愿的事……==RT==我、我是真的觉得……很美……", + 0, + "vo_STm09_07A_035", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + 0.4, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + 1.0, + 0.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "能像那样……一起许下誓言……你们的关系肯定非常……非常好吧……", + 0, + "vo_STm09_07A_036", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "但是、但是……我说的……只要你们幸福就好……==RT==是骗你的……", + 0, + "vo_STm09_07A_037", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "和大家一起看你们的故事时……我就在想……要、要是魔王的身边……是我就好了……", + 0, + "vo_STm09_07A_038", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "那时候,总觉得胸口有些痛……啊哈哈……是不是很奇怪?", + 0, + "vo_STm09_07A_039", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我自己也没弄明白……那时候的想法……所以就……没告诉你……", + 0, + "vo_STm09_07A_040", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我想着……时间还有很多……可以慢慢想……但没想到……这么快就……", + 0, + "vo_STm09_07A_041", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙……你的想法一点都不奇怪……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "魔王……有件事……说出来你可能不信……", + 0, + "vo_STm09_07A_042", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "在许愿箱里找到你的时候……我突然有种……愿望已经实现的感觉……", + 0, + "vo_STm09_07A_043", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "愿望、都实现了……我就不能再贪心了……", + 0, + "vo_STm09_07A_044", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "和你一起旅行……一起冒险……一起看不同的风景……每一天我都很开心……很满足……", + 0, + "vo_STm09_07A_045", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "嘿嘿……我好像……", + 0, + "vo_STm09_07A_046", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我好像没大家想的……那么阳光开朗……", + 0, + "vo_STm09_07A_047", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我知道……我知道的,尘沙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,那约好了,为了我们俩能一起去看各种各样的风景,继续旅行……继续冒险……我们一定要活着离开这里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.5, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "嗯……约好了。", + 0, + "vo_STm09_07A_048", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我想说的……就是这些了……怎么感觉……突然有些困……", + 0, + "vo_STm09_07A_049", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==你能陪我说说话吗……我好像要睡着了……==RT====RT====RT====RT==", + 1, + "vo_STm09_07A_050", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==你能陪我说说话吗……我好像要睡着了……==RT====RT==好,我来说话,你也不要睡,尘沙==RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.15====Off==嗯", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==嗯", + 1, + "vo_STm09_07A_051", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==在那之后,我不停地讲着各种各样的事情", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_224", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_f", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "从我们的第一次相遇,==W==第一次登上星塔时的事,==W==睡衣枕头大战,==W==埃摩的公司战争,==W==再到菲莱和==W==沙漠的冒险。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 1.05, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_02_001", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_029", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT====RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==尘沙,还记得你教给我的那个剑招吗?==RT==哪怕是今天,我也有偷着练哦。==RT====RT==嗯==RT==", + 1, + "vo_STm09_07A_051", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.992, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 700.0, + 1.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "她回应的声音越来越细微,滴落在脸颊上的温热液体,间隔时间也越来越长。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT====RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 450.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A0.1====Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==啊……对了!听我说!我想到了怎么让沙漠下雨的==RT==办法了!==RT====RT==……==RT==", + 1, + "vo_STm09_07A_053", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "尘沙?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "InOutQuad", + 1.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "……", + 0, + "vo_STm09_07A_054", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==…………尘,沙?喂,尘沙!尘沙!尘沙!!!!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.45, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 2.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "InOutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "呜哇啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!!!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "沙漠里的雨,停了", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_429", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 9.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -9.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "尘沙的臂弯渐渐弯曲,在无数土石的重量下,我们的身体紧紧地贴在了一起。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.85, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.75, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "从没有哪一刻,我像现在这般渴求死亡的降临。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.9, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??月", + "??日", + "????", + "白色房间" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "012", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "012", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "魔王大人,请节哀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "这里是白色房间,您的同伴是没办法抵达这里的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对,对,这里是白色房间,那也就是说,我还有回去的机会,还有把尘沙救回来的机会,对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "的,的确如此……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InOutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "魔王大人,请冷静一下,平时的你不是这样的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙为我流干了血,她就那样一点点,一点点的在我面前变得冰冷。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "直到最后,她还在为我撑着上面倒塌的土石。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "冷静,你让我如何冷静!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "我们很理解您的心情,但越是这种时候,越需要冷静。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "哼哼,您这样头脑发热地回到过去,真的能做出准确的判断吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "到时候只能继续带着同伴踏入错误的结局,让同伴和您徒增痛苦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱歉,你们说得对,是我太过冲动了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这次的失败,完全是由于我错判了局势,本以为可以带着大家顺利逃走,没想到拯救委员会能动用的资源比我多得多。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽然艾蕾、千都世、夏花,她们每一个人都能战胜数名,甚至数十名拯救委员会的成员。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但在绝对的人数、资源和组织优势前,我们强大的单人战力根本无处发挥。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "您能冷静判断就好,那么,请记住这最后的画面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "在您凝视着远方的风景时,请不要忘记,也会有人,默默地在关注着您。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "这份心情,如果能提前察觉,或许对方也会更开心一些吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "InOutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "014", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "维塔,打开大门,我要改变这一切!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您的命令就是我的意志。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stsp_17_03.lua b/lua/game/ui/avg/_cn/config/stsp_17_03.lua index 68cea3d45..8a77211df 100644 --- a/lua/game/ui/avg/_cn/config/stsp_17_03.lua +++ b/lua/game/ui/avg/_cn/config/stsp_17_03.lua @@ -2696,7 +2696,7 @@ return { nil, nil, 0.9, - "avg3_138", + "avg2_984", "a", "002", "none", @@ -2715,7 +2715,7 @@ return { { cmd = "CtrlChar", param = { - "avg3_138", + "avg2_984", "a", "006", "avg_emoji_attention", @@ -2784,7 +2784,7 @@ return { nil, nil, nil, - "avg3_138", + "avg2_984", "a", "002", "none", diff --git a/lua/game/ui/avg/_cn/config/stsp_18_01.lua b/lua/game/ui/avg/_cn/config/stsp_18_01.lua new file mode 100644 index 000000000..a6ff36bee --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stsp_18_01.lua @@ -0,0 +1,8703 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "眠于秋分之日 其一", + "那个活泼的尘沙突然变得病恹恹的,==RT==所谓每年秋分之日复发的“谷月病”究竟是什么?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "谷月", + "24日", + "菲莱郊外", + "星塔内部" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "那是在达尔茜亚引发的风波平息之后,空白旅团在短暂的日常里发生的某件事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "那天,鸢尾提议出城散散心,我们还顺便接了几个简单的委托。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这附近的星骸应该不难对付,不过大家也不要大意哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "三人", + "喔!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_974", + "a", + "002", + "none", + nil, + 0.65, + 0.15, + 0.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊!鸢尾,冻住那只星骸!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "好!==W==——流水啊,听我号令,冻结吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + 5.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "琥珀,掩护射击!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.12, + nil, + nil, + nil, + 0.0, + "ChanDou", + "none", + "OutQuad", + 0, + -10.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,剩下的交给你了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "……———", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "尘沙?你怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯……?==W==啊——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_981", + "a", + "002", + "none", + 3, + 0.7, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + 0.68, + 0.17, + 1.05, + 0.0, + 0.0, + 1.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "危险!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "020", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "涌动吧,坚冰——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "好险……==W==刚才应该就是最后一只了。尘沙!你没事吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔……==W==没、没事……==W==吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真没事吗?刚才你动作慢了半拍,难道是哪儿受伤了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还是身体不舒服?好像也没发烧啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "005", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "这个样子,难道是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,今天谷月二十四号。看来是尘沙的“老毛病”又犯了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "“老毛病”……==W==是指什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "以前,每年的秋分时节,尘沙都会像这样突然“蔫”下来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "“秋分”是指龙裔们记录一年二十四节气的那个说法吗?貌似是指谷月二十二到二十四号之后大陆开始昼短夜长。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "没错,不过我们还是习惯称之为“尘沙的谷月病”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "原因还没搞清楚。总之一到这时候,她就没精神、老是发呆,还会说些没头没尾的话,简直就像换了一个人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_001", + nil, + 0.6, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们倒是已经都习惯了,而且这种时候尘沙就会变得软绵绵的哦,你看~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不~要~啦~……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我还是第一次见……==W==这个症状会持续多久?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不出意外,一天就过去了。==W==以往我们都会安排日程,特意避开这天再去爬塔,可这回……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,接下来怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还是先终止爬塔吧,最近因为各种事忙得晕头转向的……==W==是我安排疏忽了……==W==抱歉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别放在心上。这几天大家都因为菲莱城的事忙得团团转,小小失误在所难免。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不行……==W==一定……==W==要上到顶层……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "上面有……==W==很重要的东西……==W==我必须去……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,你现在这状态就别硬撑了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==……==W====PLAYER_NAME==,呜……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 50.0, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_awkward", + 3, + 0.47, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "每年犯谷月病,她都会变得特别爱撒娇……==W==今年好像是黏上你了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "抱歉==PLAYER_NAME==,可能要等她睡着之后症状才能缓解,在那之前,只能麻烦你多照顾她了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "交给我吧。我先把她送回小绿那边。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们两个接着做委托没问题吧?千万小心,有事就用手机联系我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "放心吧,我和琥珀做完剩下的委托就去找你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 3, + 0.2, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "尘沙,听话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔嗯……==W==知道啦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_close", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_570", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……穿过这一层,应该就能回到入口的升降梯了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "再坚持一下,很快就到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==……==W==肩膀,借我靠一下好不好……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然没问题,请吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "平时的尘沙总是很闹腾,这么安静老实反倒让人有点不习惯啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "话说回来,“谷月病”到底是什么……==W==真让人担心……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_493", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_unknow", + "rule_39", + "InQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "到升降梯了,我们走==W==——嗯?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==……==W==别走那么快嘛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱歉,我慢点走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……真的跟换了个人一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 18.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "那个……==W==尘沙……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "怎么啦——?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你是不是贴得太紧了?而且你拽这么用力……==W==衣服都要被你扯掉了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊!==PLAYER_NAME==,快看那边~!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是星骸?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_115_001", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不是不是!那个小房子,是什么呀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那是星塔里的“餐厅”吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "餐厅!有东西吃吗?!人家肚子饿了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "“人家”……?==W==尘沙平时是这么说话的吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不行,尘沙。“星塔里的东西不能随便吃”==W==——这可是你们告诉我的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对、对不起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "怎么突然变得像个小孩子了?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这就是鸢尾说的“像换了个人”吗……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我不是在怪你,只是上次我已经吃过一次亏了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那次要不是大家赶来救我,我说不定还在星塔的便利店里当店员呢……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "现在想想还心有余悸……==W==喂,你在听吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_115_001", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙?喂,尘沙?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_10_003", + nil, + 0.6, + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这边这边~!==PLAYER_NAME==,快来看这个~!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这次又盯上自动售货神器了吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔!嘿!呀——……==W==呜,够不到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜呜……==W====PLAYER_NAME==,我想喝上面那个……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我刚才不是说了星塔里吃喝的东西都最好别碰吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这到底是怎么回事……==W==刚才还只是发呆,现在完全变成个小孩子了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这种状态还留在星塔里太危险了,得赶紧带她出去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + -0.355, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "抱我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "诶?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "快抱我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_042", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼……==W==总算出来了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "饮料~饮料~好喝的饮料~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊!饮料不见了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以说啊……==W==除了从许愿箱里出来的,别的东西一带出星塔就会消失的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜……==W==哇啊啊啊……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等、等一下!怎么哭了!塔里的带不出来,可小绿上还存着很多冰镇的饮料呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真的吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真的!还是你最爱的能量沛沛,鸢尾早就用魔法冻得冰凉冰凉的了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇——!最喜欢==PLAYER_NAME==了——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "总算哄好了……==W==难道我以前有过照顾小孩子的经验吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不对……==W==我在想什么呢,我才刚苏醒过来还不到半年呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "019", + "close", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "只是变成小孩子,我还应付得来……==W==拜托可别再冒出什么奇怪的人格了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,差不多该去小绿那边了……==W==嗯?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "人呢?怎么又不见了?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂——尘沙——?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stsp_18_02.lua b/lua/game/ui/avg/_cn/config/stsp_18_02.lua new file mode 100644 index 000000000..93cb156a5 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stsp_18_02.lua @@ -0,0 +1,7779 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "眠于秋分之日 其二", + "先是幼女,再是猎人,现在又是病弱美少女,==RT==要是能看到如此百变的尘沙,==RT==当个临时护士又算什么难事。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "026", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "尘沙!你在哪儿?!拜托你应我一声啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "该不会是想跟我玩捉迷藏吧?……==W==哇!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.995, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_angry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你、你怎么躲到这儿来了。知道我找了你多久吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘘!小声点!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + 0.45, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "还好……==W==没被发现。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "捉迷藏就玩到这里吧?我们得赶紧回去了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你脑子里在想什么呀!居然敢大摇大摆地走在绿龙的巢穴里!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "要不是我一把拉住你,这会儿你早进绿龙的肚子里了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "绿龙?巢穴?你到底在说什么啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我不知道你是谁,但既然在这儿碰上了也算有缘,我就勉为其难地保护你一程吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "又变样了……==W==这回好像连我都不认识了。也不是刚才小孩子的感觉……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "总之得赶紧把她带回小绿休息。先顺着她说吧……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你说的绿龙是什么?在哪儿?我怎么没看见……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "在哪儿……?==W==你说什么呢,不就在那里嘛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_026", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "看,那就是绿龙。诺瓦大陆上最危险的魔物之一。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来“绿龙”……==W==指的是小绿啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "还好不是把风车当成了巨人,要是开着小绿发起冲锋就太危险了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那接下来呢?咱们该怎么对付那家伙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_026", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "绿龙的吐息带有火焰……==W==而且它还会飞。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "如果贸然靠近,一瞬间就会被烧成灰。==W==不过它现在正在睡觉,我们可以抓住这个机会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "听起来简直像个对魔物了如指掌的猎人……==W==总之先配合一下她吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你是说我们要去击败那条龙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "只要有特殊的魔法道具,就可以制服绿龙……==W==我们得先爬到它的背上,再使用道具……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "魔法道具什么的,我可没有啊,我身上就带了这么一件东西……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_004", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我从行李里掏出了小绿的钥匙。平时为了让大家专心战斗,这种容易从口袋里滑出来的小物件,都是由我来保管的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对!就是它!没想到居然在你手上!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这可是我重要的伙伴交给我的……==W==既然如此,那使用道具的任务就让我上吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦,你还挺勇敢的嘛!我来掩护你!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好,绿龙还在睡。慢慢靠过去,别把它惊醒……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "踩着它尾巴上的刺就能爬上去。我在下面等你!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "知道了,交给我吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嘿咻……==W==上来了。琥珀平时在车顶上看到的,就是这样一番景色吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "avg_char_effect_down", + "InQuad", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "进来倒是毫不费力……==W==接下来只需要转一下钥匙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎么样,我已经把它驯服了,不用再担心了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好、好厉害……!==W==绿龙发出了很舒服的咕噜声!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那明明是引擎的声音吧……==W==话说我钻进“绿龙体内”的时候,在尘沙眼里究竟是什么样子呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "难得有这次机会,要不要坐一下小绿……==W==不对,坐一下绿龙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "难以置信……==W==绿龙竟然真听你的话!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对了!听说驯服了魔物后取个名字能增进羁绊呢。唔——既然是绿色的……==W==就叫“小绿”怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我觉得挺好……==W==不过你驯服了“小绿”,打算用它做什么呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那还用问!当然是骑着它一路飞到星塔的顶层去♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "星塔的顶层……==W==说起来,刚才她也提到过来着……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.7, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不行……==W==一定……==W==要上到顶层……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "上面有……==W==很重要的东西……==W==我必须去……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你为什么非要做到这种地步,也想爬上星塔的顶层呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "…………", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "现在还需要保密。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "换成平时的尘沙,肯定会毫不犹豫地回答——“去摘星”才对……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不过话说回来,小绿应该没有飞行功能吧……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "算了……==W==别想那么多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜……==W==怎么、突然……==W==好困……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙?喂!尘沙?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "睡着了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过这个姿势睡觉会很不舒服的吧……==W==没办法,把她抱到床上去吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜……==W==咦……==W==这里、是……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?你醒啦?午饭刚做好,吃得下吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊……==W==对不起。总觉得好像睡了很长、很长的时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真的已经没事了吗?还记得我的名字吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "抱歉……==W==头还有点晕,看不太清你的脸……==W==但我知道是你……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "谢谢你……==W==一直照顾我。可我已经没剩多少时间了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这回又换了个梦吗……?==W==就算是做梦,也别说这么不吉利的话啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别说这种话了,你会好起来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对了,今天的午饭做了你最爱的烤肉,来尝尝吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "烤肉啊……==W==好怀念……==W==可是我,手使不上劲……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那我喂你吃吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "……谢谢。老让你费心,真的可以吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别这么说,平时全靠尘沙,大家才能吃上美味的饭菜。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……没胃口吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对不起……==W==咳!咳咳!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没事吧?!你躺着别动,我去倒水!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.175, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "谢谢……==W==咳……==W==唔……==W==呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + -0.275, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "还是让她多睡会儿吧。鸢尾也说过一天就能缓过来,最好不要让她硬撑。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个……==W==能再靠近一些吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然可以哦。再说了,平时大家不就爱贴着我睡吗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "谢谢你。靠着你的肩膀,感觉轻松了不少……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_002_FP", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我……==W==可能很快,就要掉进一个很长很长的梦里了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "明明还有好多好多话,想跟你说……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "youchupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "说什么呢。往后我们还要一起冒险的,对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "一直都在麻烦你……==W==对不起。你特意做好的饭,我也没能好好品尝……==W==对不起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "平时一直照顾大家的是尘沙你才对吧?我的厨艺还差得远呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_002_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "让你陪我任性……==W==对不起……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "还有……==W==不能陪你走到最后,对不起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这回到底是什么奇怪的梦境啊……==W==怎么感觉像是苦情小说里的台词一样……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我想……==W==可能不用再去爬塔了。能像现在这样……==W==就够了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这句话——真是从那个尘沙嘴里说出来的吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘沙……==W==你到底是……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "明明知道这是谷月病的症状,为什么我的心还是会这么……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是……==W==我还要,继续战斗才行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "追兵……==W==马上就要找到这儿了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "可恶……!==W==人跑哪儿去了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "应该就在附近,别让他们跑了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "诶?!真有追兵?!连我也开始做梦了?!不不不……==W==冷静,冷静点!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_flurry", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这么偏僻的地方……==W==难道是遇上什么强盗了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙你留在这儿!千万别出声。我去看看情况!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stsp_18_03.lua b/lua/game/ui/avg/_cn/config/stsp_18_03.lua new file mode 100644 index 000000000..f9e269dc9 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stsp_18_03.lua @@ -0,0 +1,9091 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "眠于秋分之日 其三", + "她可能会忘记很多事,但她从未忘记过要保护你。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追逐猎物的旅人", + "可恶!那么大一只猎物,居然让它跑了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "004", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "手持法杖的旅人", + "这下可没办法交差了,怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "喂,等等,你们看那边。这不是有个更值钱的玩意儿嘛,那是辆车吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追逐猎物的旅人", + "还是一辆精心保养过的神器车!没想到这荒郊野外竟然藏着这等宝贝,这下我们要发大财了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "……糟了,真不是时候,现在的尘沙完全没有战斗能力,得赶紧联系琥珀她们求救……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "可恶,他们要过来了……!==W==得想办法拖延点时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.75, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.25, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "看看周围有没有其他人。没人的话我们就直接开走!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂!这可是我们的车,你们想干什么!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追逐猎物的旅人", + "啊?竟然还真有人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "哼,一看就是连剑都不会用的家伙,根本不是我们的对手。不用管==SEX1==。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "avg_emoji_happy", + nil, + 0.32, + -0.25, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "喂喂,这么气派的车,你一个人开真是暴殄天物啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "绝不能让他们发现尘沙还在小绿里面……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那又怎么了,我自己的东西,想怎么用是我的事,与你们无关。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "什么?你就是车主?我还当你是个看家的呢……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "你们这种旅团我见得多了。往好了说你是被留下来看家,说白了就是个“累赘”!哈哈哈!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "乖乖把车交出来。在荒野之上,城里那套法律可管不着我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看来他们不打算善罢甘休……==W==那我只好再强硬一些了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "zuochupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "强到我这个程度,一个人就够了。同伴什么的,只会拖我后腿,都是累赘。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不怀好意的旅人", + "哦——==W==就你这小身板,挨一发魔法就得哭着求饶吧!喂!上!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.27, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "手持法杖的旅人", + "看招!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "004", + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 1, + -4.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "手持法杖的旅人", + "什、什么!竟然毫发无伤地挡下了我的魔法……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我说过了,对付你们这种三流旅人,我只需要动动手指头——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎么,这就结束了吗,不必跟我客气哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "手持法杖的旅人", + "可恶,这家伙不是一般人……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追逐猎物的旅人", + "啧……==W==我可不想在这种地方白送命。撤!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼……==W==算是把他们赶走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好厉害……==W==一个人几句话就把敌人赶跑了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "……明明这种时候,应该是我拿起剑保护你才对……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那些人应该已经死心了。接下来只要等鸢尾和琥珀回来就好……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……!地震!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 1, + nil, + 0.4, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不对!是魔物!刚才那些旅人追的就是这群家伙吗!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "糟了!我们被当成那些旅人的同伙了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1246", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "吼嗷——————!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1247", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1248", + "a", + "002", + "none", + 1, + 0.75, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等等,你们冷静点!刚刚追你们的猎人不是我啊——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 100.0, + nil, + "avg1_112", + "a", + "029", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "退后!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 340.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "1ZhenDong", + "Linear", + 0.75, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 200.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙!?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔……==W==剑、好重……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙!你现在的状态……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "一直都是你在照顾我……==W==我也想保护好你啊……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别勉强自己了!你连站都站不稳了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_151", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "迅风闪!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "吼嗷嗷嗷嗷——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 4.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "——驰风击!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "呜嗷…………!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "全都被尘沙的攻击吓跑了……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这次……==W==终于守护住了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "a", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "尘沙,振作点!听得见我说话吗!尘沙!!", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"a", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"a"} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "咦……==W==我刚才在干什么……==W====PLAYER_NAME==在叫我的名字……==W==我晕过去了吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "b", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "呼吸……很平稳", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"b", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"b"} + }, + { + cmd = "SetChoiceBegin", + param = { + "c", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "又睡过去了,刚才倒下的时候,应该没有撞到头吧……", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"c", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"c"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "还是这么爱操心……==W==明明每次都是自己第一个冲进最危险的地方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "说起来……==W==见到你的那一刻起,我就有种奇特的熟悉感。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "明明刚苏醒不久,又失去了绝大部分的记忆……==W==却选择先站出来帮我们解决问题。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "为了打赢公司战争,当场就成立了一家新公司——这么厉害的主意,换我一辈子也想不出来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_014", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "当上了冬香的师父,在背后默默鼓励着她的也是你……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "被猛进之灵盯上的时候,真为你捏了把汗啊……==W==即使再危险,你也总和我们站在一起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_009_a", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "解开夏花心结的,也是你。即使外表那么坚强的人,原来也会有这样脆弱的一面……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "……那么坚强的你,会不会也有撑不住的时候呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_003", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "潜入联合种业的时候,没想到会闹出那么大动静……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "翡冷翠、星雁、雾语,还有米娜……==W==大家都在拼命地奋战……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_021_FP", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "而你,总是挺身而出……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "……我,真的好担心你啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_paint", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "我……==W==追得上你的脚步吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "==PLAYER_NAME==……==W==等等我……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "d", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "在说梦话吗……?", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"d", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"d"} + }, + { + cmd = "SetChoiceBegin", + param = { + "e", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "尘沙,我一直都在,哪也不会去的", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"e", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"e"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_306", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "约……==W==好了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "f", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "嗯,我们约好了。我和你,鸢尾,琥珀……", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "g", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "空白旅团永远不会分开的,放心吧", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"g", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"g"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.9, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "秋分后的余热,午后温暖的阳光,我和她一起躺在柔软的草地上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "只是像这样看着她、默默守望着她。直至我的思绪也渐渐融化在恬静的氛围里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……==W==熟悉的天花板……==W==我也睡过去了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "迷迷糊糊的……==W==等等,啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙怎么样了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "诶~!叫我吗~?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙!你已经没事了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那当然!满状态复活,耶——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + 3, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "真是的,看护病人的人怎么自己也睡在外面了,要是魔王也感冒了该怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "b", + "006", + "avg_emoji_attention", + 0, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "是尘沙把魔王抱回来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我是被尘沙抱回来的……!?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对呀!不过你比许愿箱轻多了,小菜一碟♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "说起来,平时都没留意——原来==PLAYER_NAME==也会说梦话呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这幅样子……==W==看来是变回平时的那个尘沙了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我睡着的时候……==W==没说什么奇怪的梦话吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "没有呀。对了对了,你睡着的时候脸软乎乎的,戳起来超舒服!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "软乎乎的……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾也想试试对吧,来嘛来嘛~!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shy", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等、等一下!鸢尾你怎么跟着一起瞎闹啊……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我也想戳戳♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好,三比一,少数服从多数!嘿嘿~做好心理准备吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "none", + nil, + nil, + -0.125, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + 2, + 0.3, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.7, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "饶了我吧——!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "小绿状态很完美,恩赐能量也加满了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是时候回城交任务啦,过几天听说还有大事要忙呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -700.0, + -150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "b", + "012", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_970", + "出——发!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_question", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咦?==PLAYER_NAME==,怎么了嘛?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙你……==W==记得今天发生了什么事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.85, + -0.25, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "她肯定什么都不记得啦。毕竟每年都是这个样子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "难道说~你又想被我戳戳脸了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不是啦!算了,当我没问,快点出发吧——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "真跟鸢尾说的一样,一点都不记得……==W==下次找机会再问问吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "各位,都准备好了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "空白旅团——出发——!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/preset/avgcharacter.lua b/lua/game/ui/avg/_cn/preset/avgcharacter.lua index fd36d4bba..8298f2358 100644 --- a/lua/game/ui/avg/_cn/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_cn/preset/avgcharacter.lua @@ -3076,7 +3076,7 @@ return { }, { id = "avg3_1319", - name = "***", + name = "安琪A", name_bg_color = "#0ABEC5", reuse = "avg1_136", ver = "1.16.0" @@ -3088,6 +3088,48 @@ return { reuse = "avg3_232", ver = "2.1.0" }, + { + id = "avg3_1321", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg4_106", + ver = "2.2.0" + }, + { + id = "avg3_1322", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg4_106", + ver = "2.2.0" + }, + { + id = "avg3_1323", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg4_106", + ver = "2.2.0" + }, + { + id = "avg3_1324", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg4_106", + ver = "2.2.0" + }, + { + id = "avg3_1325", + name = "米拉什居民女A", + name_bg_color = "#0ABEC5", + reuse = "avg3_219", + ver = "1.16.0" + }, + { + id = "avg3_1326", + name = "米拉什居民女B", + name_bg_color = "#0ABEC5", + reuse = "avg3_219", + ver = "1.16.0" + }, { id = "avg4_100", name = "菈露发光", @@ -3120,6 +3162,12 @@ return { name_bg_color = "#0ABEC5", ver = "1.13.0" }, + { + id = "avg4_106", + name = "***", + name_bg_color = "#0ABEC5", + ver = "2.2.0" + }, { id = "avg4_999", name = "维塔", diff --git a/lua/game/ui/avg/_cn/preset/avgcontacts.lua b/lua/game/ui/avg/_cn/preset/avgcontacts.lua index 0697f951b..678d602b7 100644 --- a/lua/game/ui/avg/_cn/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_cn/preset/avgcontacts.lua @@ -183,6 +183,14 @@ return { landmark = "菲莱城梅斯特大街十号", signature = "休假中,返岗时间未定" }, + { + id = 139, + icon = "Icon/Head/head_13901_S", + name = "艾蕾", + landmark = "米拉什雏菊孤儿院", + signature = "照顾孩子中……", + ver = "1.16.0" + }, { id = 140, icon = "Icon/Head/head_14001_S", diff --git a/lua/game/ui/avg/_cn/preset/avguitext.lua b/lua/game/ui/avg/_cn/preset/avguitext.lua index c06bdb43c..2f1d893ef 100644 --- a/lua/game/ui/avg/_cn/preset/avguitext.lua +++ b/lua/game/ui/avg/_cn/preset/avguitext.lua @@ -6,10 +6,10 @@ return { AVG_ImportantChoice_Choosed = "已选择过此项", AVG_ImportantChoice_Disable = "已经去过这里了", AVG_ImportantChoice_Match = "此分支对应选项", - AVG_ImportantChoice_UnknownDesc = "是漏掉了什么吗?", - AVG_ImportantChoice_UnknownTitle = "未知的线索", + AVG_ImportantChoice_UnknownDesc = "掌握更多情报的话……", + AVG_ImportantChoice_UnknownTitle = "未知的道路", AVG_ImportantChoice_NewChoiceTips1 = "新的选择出现了", - AVG_ImportantChoice_NewChoiceTips2 = "最后的选择", + AVG_ImportantChoice_NewChoiceTips2 = "最终的道路", AVG_Log_Choice_Title = "%s 选择了", AVG_Log_Thought_Title = "%s 心想......", AVG_Log_Title = "记录", diff --git a/lua/game/ui/avg/_en/config/bbm09_bt01.lua b/lua/game/ui/avg/_en/config/bbm09_bt01.lua new file mode 100644 index 000000000..1c0205b27 --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm09_bt01.lua @@ -0,0 +1,472 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_001", + "", + "", + 0, + "Heavy contact, coming from the front.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_002", + "", + "", + 0, + "The Imperial Guard, the Sentinel of Dawn... Even the Desert Scorpions are here...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_003", + "", + "", + 0, + "We are going to defend this spot no matter what!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_004", + "", + "", + 0, + "Hehe. That's exactly what I was planning to do!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_005", + "", + "", + 0, + "Long-range archery... Noya, be careful.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_006", + "", + "", + 0, + "It's okay if I don't get hit~", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_007", + "", + "", + 0, + "The Imperial Knights today... They're different from usual, aren't they?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_008", + "", + "", + 0, + "When they actually take their job seriously, they're such a pain...", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_009", + "", + "", + 0, + "We won. Finally.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_010", + "", + "", + 0, + "Let's hurry and regroup with Boss.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_011", + "", + "", + 0, + "Iris, watch out!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_012", + "", + "", + 0, + "Gyah! Magic bullets!? Where in the world are they coming from...!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_013", + "", + "", + 0, + "From a blind spot.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_014", + "", + "", + 0, + "There's no time to speculate!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_015", + "", + "", + 0, + "Seriously?! An ambush here!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_016", + "", + "", + 0, + "Looks like we're getting quite a warm welcome...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_017", + "", + "", + 0, + "Fine. So be it. We'll buy some time here for Tyrant and the others.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_018", + "", + "", + 0, + "Noya, are you getting anxious?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_019", + "", + "", + 0, + "Huh? Does it look like that?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_020", + "", + "", + 0, + "You seem less composed than usual... Or rather, you're making a face I rarely see.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_021", + "", + "", + 0, + "N-No way... You're just imagining things. That's it.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_022", + "", + "", + 0, + "Tyrant... Please be safe...", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_023", + "", + "", + 0, + "What...! It's the Ashwind Clan!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_024", + "", + "", + 0, + "Great! Let's keep going at this pace!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_025", + "", + "", + 0, + "Huh? That sand...?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_026", + "", + "", + 0, + "It's Hazana's sandstorm.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_027", + "", + "", + 0, + "You two, stay on your toes!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/bbm09_bt02.lua b/lua/game/ui/avg/_en/config/bbm09_bt02.lua new file mode 100644 index 000000000..ae6604514 --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm09_bt02.lua @@ -0,0 +1,435 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_001", + "", + "", + 0, + "Heavy contact, coming from the front.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_002", + "", + "", + 0, + "The Imperial Guard, the Sentinel of Dawn... Even the Desert Scorpions are here...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_003", + "", + "", + 0, + "It's all right. We've got reinforcements too.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_004", + "", + "", + 0, + "Kasimira should be ready soon. Let's call her!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_005", + "", + "", + 0, + "Wah...! There's really an ambush!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_006", + "", + "", + 0, + "As always, Boss. You saw through everything!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_007", + "", + "", + 0, + "Their defenses are solid. We can't break through...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_008", + "", + "", + 0, + "Texting Chitose... \"You're up.\"", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144", + "002", + "", + 0, + "vo_BBm09_BT02_009", + "", + "", + 0, + "Windhowl sword style—Wyrm Fang!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_010", + "", + "", + 0, + "Hehe! How's that for a counter-ambush~", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_011", + "", + "", + 0, + "Watch out for surprise attacks and proceed forward.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm09_BT02_012", + "", + "Committee Member", + 0, + "Wh-Who are you!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_013", + "", + "", + 0, + "The enemy ... vanished?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_014", + "", + "", + 0, + "Looks like Chitose took care of them.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_015", + "", + "", + 0, + "Enemies! Stick to the plan, stay calm and proceed!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_016", + "", + "", + 0, + "Neutralize them before they get to us.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_018", + "", + "", + 0, + "Nazuka has arrived at the location as planned.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_019", + "", + "", + 0, + "The rest is up to you, Nazuka!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_133", + "002", + "", + 0, + "vo_BBm09_BT02_020", + "", + "", + 0, + "Gusts of wind... Gather!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_021", + "", + "", + 0, + "Blow them away!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_022", + "", + "", + 0, + "Seriously... Just how far is Hazana taking this...?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_023", + "", + "", + 0, + "Incoming attack. You two, this way.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_024", + "", + "", + 0, + "We definitely wouldn't have been able to find this road ourselves.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_025", + "", + "", + 0, + "Let's get them surrounded!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/bbm09_bt03.lua b/lua/game/ui/avg/_en/config/bbm09_bt03.lua new file mode 100644 index 000000000..6062edede --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm09_bt03.lua @@ -0,0 +1,320 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_001", + "", + "", + 0, + "Talk about crowded. I wonder if this is what it was like ten years ago, on the night Tyrant told us about.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_002", + "", + "", + 0, + "But if it's for the kids, this is nothing...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_003", + "", + "", + 0, + "Hello? You're Angie, right? ", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_004", + "", + "", + 0, + "A mother's love for her kids… You'd better not underestimate it.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_005", + "", + "", + 0, + "Please drop your weapons. We only want to capture the Tyrant and save the world.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_006", + "", + "", + 0, + "I bear you no ill will.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_007", + "", + "", + 0, + "Save the world... I have no idea what you're talking about.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_008", + "", + "", + 0, + "But you hurt those kids...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_009", + "", + "", + 0, + "That's more than enough of a reason to fight you.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_010", + "", + "", + 0, + "If you don't want to get hurt, surrender your weapons and head home.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_011", + "", + "", + 0, + "With how poised she strikes... You must be a serious person.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_163", + "002", + "", + 0, + "vo_BBm09_BT03_012", + "", + "", + 0, + "...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_013", + "", + "", + 0, + "That's why I know that you are really trying to save the world in your own way.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_014", + "", + "", + 0, + "We may be protecting different things, but the desire to safeguard what matters is the same.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_015", + "", + "", + 0, + "That's why, as the Mom of those kids, I absolutely cannot yield.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_016", + "", + "", + 0, + "How formidable…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_017", + "", + "", + 0, + "Are you really a director of an orphanage?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_018", + "", + "", + 0, + "Yes. For now.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_019", + "", + "", + 0, + "But… I know they used to call me ... Taffett.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_139_01.lua b/lua/game/ui/avg/_en/config/cg_139_01.lua new file mode 100644 index 000000000..4adf41789 --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_139_01.lua @@ -0,0 +1,8577 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Make-Believe Wedding (Part I)", + "Allie may be a mom now, but she's never been in love, let alone married... Does that still make her a mother?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Morning, everyone! Go wash up, then come grab breakfast!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sleepy Boy", + "", + 1, + "", + false, + "", + "Mmm... Mom, I'm still sleepy...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Haha, wakey-wakey, sleepyhead. The sun's already up. Take off those pajamas and splash some water on your face.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Embarrassed Girl", + "", + 1, + "", + false, + "", + "Mom... I have an extra button on my shirt...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Oh dear! No worries, I'll be right there to fix it!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss, could you grab some eggs from the pantry? We're having pancakes this morning.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "On it!==W== You're always so quick and efficient, Allie.==W== It's impressive.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_star", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Just the perfect Mom for Daisy Orphanage!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie... What happened in here?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 300.0, + nil, + "avg1_139", + "a", + "011", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ah... Boss... Um... I was trying to flip a pancake, but I didn't expect it to fly that high...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 300.0, + nil, + "avg3_100", + "a", + "021", + "avg_emoji_sweaty", + 2, + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "And now it's stuck to the ceiling. That's talent...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Sigh... Why am I always like this? I was being careful...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, it's fine. I'll make a fresh batch! The kids need to eat. We can review your flipping technique after breakfast.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss... Thank you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Happy Boy", + "", + 1, + "", + false, + "", + "The pancakes are so good! I want more!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Girl", + "", + 0, + "", + false, + "", + "Me too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_love", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Haha, alright, calm down! There's plenty to go around. Form a line, no pushing.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Okaaay!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss... I know it's a lot to ask, but could you teach me how to cook?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You want me to teach you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But... Am I the right person for this? If we're talking about cooking, it'd probably be better to ask Noya...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "But the New Star Guild is out on a commission. They won't be back for a while.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + nil, + -0.01, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Plus, it can't hurt to learn from more than one teacher. I have to get better at this, for the kids' sake!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fair enough! No time like the present. Let's try those pancakes again.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Thank you, Boss!==W== Okay, step one. Sift the flour...==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 2, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "m4", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Cough, cough! A... Allie... Take it easy on the sifter! You're shaking it way too hard...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I-I'm sorry! That's weird, I felt like I was holding back already...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "First a pancake on the ceiling, now a flour blizzard. Before we cook anything, I need to teach Allie how to control her strength.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, could you give me your hand?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "022", + "none", + 2, + 0.5, + 0.05, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Sure, but... What are you doing with my hand?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "I want you to feel how much force I use.==W== Yeah...==W== Right, like that. Relax your grip. You don't need to squeeze.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Keep the sifter steady with your left, and tap it with your right. Like this... Tap, tap, tap...", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh,==W== it only takes a light touch like that?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "See? Completely different from what you were doing. While you've got the feel, let's try cracking an egg!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Got it, Boss! Remember... Just a gentle tap...==W== Ah.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You barely tapped the bowl, and the whole egg shattered. Looks like I underestimated your raw strength...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I'm sorry! I'll clean this up right now...==W== Yikes!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh no, sorry! Why am I always causing trouble...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, take a deep breath. I'll handle the broken plates...==W== Ouch!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss! Are you okay?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Just a scratch, nothing major.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.78, + 1.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m85", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Allie grabs my hand and pops my bleeding finger straight into her mouth.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Mmm...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A-Allie?! What are you doing...?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Ah?!==W== I'm sorry! That's how I treat the kids' scrapes. I wasn't thinking...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.45, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sweaty", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah... I see. Haha. That makes me feel like a kid again. A bit embarrassing, honestly.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "R-Right. You aren't exactly a child, Boss...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Good grief, what on earth did I do...", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Girl Passing By", + "", + 1, + "", + false, + "", + "Huh? Mom, Boss, why are your faces so red?==W== Do you both have fevers?==W== Are you sick?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "N-No, we're fine! Mom feels great! Right, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Huh? Oh, yep! Right as rain! Nothing to worry about!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_shy", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Even without memories of my own childhood, being coddled like a kid is still embarrassing...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Still... Why did Allie's face turn red too?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "\"And so, the princess and the prince got married, and they lived happily ever after. The end.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Alright, that's it for tonight. Time to crawl into bed, everyone.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + nil, + 0.7, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Girl", + "", + 1, + "", + false, + "", + "Mom, what does \"got married\" mean?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Huh? Well... It's when two people's lives become one and they make a promise to stay by each other's side.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + 0.3, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Boy", + "", + 1, + "", + false, + "", + "\"Becomes one\"? Mom, did the prince and princess become one person?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Girl", + "", + 1, + "", + false, + "", + "But the picture book shows them as two people!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ah... You're right, that was a bit hard to understand.==W== How about \"getting along with someone you like and helping each other out in life\"? Easier to understand?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 4, + 0.4, + 0.25, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mature Girl", + "", + 1, + "", + false, + "", + "So, are you and Boss married?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Why?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mature Girl", + "", + 1, + "", + false, + "", + "Because you and Boss get along really well, right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Girl", + "", + 1, + "", + false, + "", + "Yeah! You were laughing and cooking together this afternoon!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "W-Well, Boss and I do get along, but we aren't getting married...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Boy", + "", + 1, + "", + false, + "", + "You aren't?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mature Girl", + "", + 0, + "", + false, + "", + "Boss! Boss!==W== Are you and Mom married?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + 1, + 0.4, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Me?! Uh...==W== No, Allie and I aren't married.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mature Girl", + "", + 0, + "", + false, + "", + "Is it because==W== you don't like Mom...?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "No, of course not!==W== I like Allie a lot!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How do I put this... You love Mom Allie too, right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + 0.2, + -0.05, + 1.2, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Boy", + "", + 0, + "", + false, + "", + "Yeah! She's our favorite!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But you aren't \"married\" to her, are you?==W== Because you're her precious kids. Does that make sense?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Boy", + "", + 0, + "", + false, + "", + "Yup! Mom is Mom.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Exactly. You don't have to be married to care about someone and help them out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm helping Mom Allie out, the same way you do!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Oh, we get it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_sweaty", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew... That explanation should satisfy them.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_question", + nil, + 0.7, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Girl", + "", + 1, + "", + false, + "", + "But if that's true, why did the prince and princess have to get married?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Boy", + "", + 1, + "", + false, + "", + "Couldn't the princess be the prince's mom,==W== and the prince be the princess's dad?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mature Girl", + "", + 0, + "", + false, + "", + "Then can we marry Mom and the Boss when we grow up? We love you both the most!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's... Uh, well...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Okay, that's enough questions for one night! Good kids should be asleep by now.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 1, + "", + false, + "", + "Hmph...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "No \"hmph.\" We'll save the rest for tomorrow.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Fine. Good night, Mom. Good night, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Haha... Kids really know how to catch you off guard. I didn't expect them to think of it like that. Right, Allie?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss, would you marry me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "WHAT?! M-M-Marry you?! Me and you?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Where did that come from?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I couldn't explain to the kids in a way they'd understand. It proves I lack real-world experience...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Experience in what?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Boss... The truth is, I've never been on a date, let alone had a relationship.==W== I'm just playing \"mom\" by copying what other parents do.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Falling in love,==W== walking down the aisle,==W== having a child...==W== A real mother knows what that feels like.==W== But I don't know a single thing about it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mansion_garden_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "So I was thinking, to answer their questions, maybe I should find out what \"marriage\" is for myself...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "So please, Boss.==W== Marry me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Whoa, whoa, whoa!==W== I get where you're thinking,==W== but jumping straight to marriage is way too fast!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A-Actually! Do you have free time later? There's a place I want to show you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_139_02.lua b/lua/game/ui/avg/_en/config/cg_139_02.lua new file mode 100644 index 000000000..d9a36fd0e --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_139_02.lua @@ -0,0 +1,9869 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "Make-Believe Wedding (Part II)", + " Even if she's not good at housework, even if she's never had children, Allie can still be a \"true mother.\"", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I had a great time today, Boss. Visiting Philae and watching that Stella Drama together was a lot of fun.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -1.4, + 2.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "The story had me nervous at first. I'm glad the couple finally got together,==W== and even the mother of the heroine got her happy ending, too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "What made you suddenly decide to bring me here anyway,==W== Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I thought it might help.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "How?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Weren't you saying you didn't know what a \"real mother\" is supposed to be like?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Personal experience matters, but fiction helps too. Seeing things through other people's eyes can fill in the blanks.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I figured connecting with the characters might help you understand what being a mother is all about.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "That makes sense. A lot of those scenes hit close to home, and the writing was beautiful.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Which part stood out to you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Probably when the mother helps the heroine into her wedding dress. Watching your child find happiness has to be a parent's greatest joy.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "And her smile in the final scene was gorgeous.==W== Seeing their romance beat the odds made me feel incredibly happy too...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Someday... I want to...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hm?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Never mind. Anyway, since we're in Philae, I want to pick up some gifts for the kids before we head back...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Eek!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Oh, I'm so sorry. Are you hurt?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Woman Being Pursued", + "", + 0, + "", + false, + "", + "Please, help me...! Someone's chasing me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg3_198", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Pursuer", + "", + 0, + "", + false, + "", + "There she is!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "002", + "none", + nil, + -0.1, + -0.4, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1238", + "a", + "002", + "none", + nil, + 1.1, + -0.4, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss, get her somewhere safe!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + 1, + 1.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + 2, + -0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 3, + nil, + -0.05, + 1.05, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ganging up on a single girl?==W== I'm going to teach you all a lesson!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.3, + 1.8, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Haaah!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.0, + -1.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Pursuers", + "", + 0, + "", + false, + "", + "Gaaaaaah!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Woman Being Pursued", + "", + 0, + "", + false, + "", + "Thank you for saving me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "What happened? Why were so many people after you... Wait.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Is that a wedding dress in your bag?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bride", + "", + 1, + "", + false, + "", + "Yes. I was supposed to get married today.==W== Everything was ready, but my mother suddenly objected and locked me in the house...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bride", + "", + 1, + "", + false, + "", + "I managed to sneak out in disguise, but it looks like they still spotted me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "So she sent mercenaries after you? Locking up your own daughter on her wedding day is horrible.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bride", + "", + 1, + "", + false, + "", + "Please,==W== could you escort me to the wedding venue?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Of course! You don't mind, right, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Not at all. Let's get moving! She might have sent more people after you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 1, + 0.3, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + true, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Groom", + "", + 1, + "", + false, + "", + "Julia! What happened? You're so late, I was worried sick!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 0, + "", + false, + "", + "I'm sorry, Robin. I'll go change and do my makeup right now...==W== Ah!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What's wrong?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 1, + "", + false, + "", + "Oh no, there is a tear in the dress.==W== And I am absolutely hopeless with a needle...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Don't worry, I can mend it for you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Mister, please buy us some time before the ceremony. I'll be as quick as I can.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Robin", + "", + 1, + "", + false, + "", + "Got it!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + 2, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Come on, let's get you to the dressing room.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 1, + 0.7, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Allie, are you sure about this? I mean... You're...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You are worried I am going to ruin it, aren't you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Actually... I'm surprisingly good at this. Just leave it to me.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.55, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 1, + "", + false, + "", + "I feel terrible. You escorted me all the way here safely,==W== and now I'm making you fix my dress too...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "It's no big deal.==W== A wedding is a once-in-a-lifetime event. You deserve to look your absolute best.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 0, + "", + false, + "", + "Thank you so much. I must have snagged it when I tripped earlier.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Does Robin know your mother is trying to stop the wedding?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 1, + "", + false, + "", + "If I told him, he probably would have canceled it. I didn't want him to worry about me anymore.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 0, + "", + false, + "", + "Besides, my mother is being completely unreasonable. She had no issues when we were dating, but flipped the second we got engaged.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's strange. Dating is fine, but marriage crosses the line?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Whatever her reason is, a parent shouldn't stand in the way of their child's happiness. And ... done! Good as new.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 0, + "", + false, + "", + "Wow. Thank you! Now I can finally—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Robin's Voice", + "", + 0, + "", + false, + "", + "Please wait a moment, ma'am!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.1, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "Julia. Call off this wedding right now.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 1, + "", + false, + "", + "Mother?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "I'm doing this for your own good.==W== Come on, we're going home!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Hold on a second.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_angry", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "And who might you be?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I am Miss Julia's bodyguard. What you just said was incredibly hypocritical, and I can't let that slide.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You say it's for her own good, but aren't you simply trying to keep her under your control?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 0, + "", + false, + "", + "I-I'm doing no such thing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "If you wanted what is best for her, the two of you would sit down and talk.==W== Locking her in a house against her will is the definition of controlling her.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 0, + "", + false, + "", + "That... Well, you have a point. Locking her up was a step too far. But you have to understand, I don't want Julia to suffer down the line.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I heard you had no problem when they were dating. Why the sudden change of heart now that they're getting married?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "I don't want my precious daughter to be abandoned one day. If she stays unmarried, she never has to face being cast aside.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "With all due respect, worrying about divorce before they even say their vows is a bit pessimistic, don't you think?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "How could I not worry?! Because my clumsy daughter...==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "She's completely hopeless when it comes to chores!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + 0.97, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg3_139", + "a", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_100", + "c", + "025", + "avg_emoji_speechless", + 4, + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Together", + "", + 1, + "", + false, + "", + "...==W== What?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 0, + "", + false, + "", + "She burns food constantly, mixes up salt and sugar, and makes bigger holes when she tries to sew!==W== A bride who fails at every chore is going to end up discarded sooner or later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh, she did mention she was hopeless with a needle earlier...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + 2, + 0.6, + -0.65, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_sigh", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_147", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 0, + "", + false, + "", + "My husband walked out on me years ago. I endured so much to raise Julia alone. What kind of mother wants to watch her daughter walk down that same painful path?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I understand where she is coming from. Still, calling off the wedding over chores is a bit much...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Robin", + "", + 1, + "", + false, + "", + "Please don't worry, ma'am. I am great around the house. We will support each other and build a happy life together!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "Talk is cheap. Being in a relationship and living under the same roof are two completely different things.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + 100.0, + nil, + "avg3_1313", + "b", + "003", + "avg_emoji_attention", + 5, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "... Why not try trusting them just this once?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "Trust them...?", + "" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_170", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_167", + "a", + "006", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_168", + "a", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "To be honest, I am a walking disaster with chores too.==W== Just the other day, I flung a pancake onto the ceiling and shattered a bunch of plates.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.75, + 0.54, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "It's embarrassing for an orphanage director to make such rookie mistakes.==W== But even so, the kids still call me Mom, and they step up to help me with the things I'm bad at.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 1, + 5, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You cover for each other's flaws. You build a life together step by step.==W== Isn't that what becoming a family is all about?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "That's...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I might not have biological kids, but I understand wanting to shield your child from the world.==W== I would walk through fire to protect the kids. But...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "There comes a day when a child has to spread their wings.==W== When that day comes,==W== trusting them to chase their own future is another way of loving them.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Miss Julia's life is just beginning.==W== Given time, she might surprise you and overcome those shortcomings.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 1, + "", + false, + "", + "Mom, I'll work harder! I love Robin, and I am willing to learn every chore in the book for him! Please, give us your blessing!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.95, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Robin", + "", + 0, + "", + false, + "", + "I humbly ask for your blessing too. I love Julia with all my heart, and I swear I will never abandon her. You have to believe me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 1, + "", + false, + "", + "It seems my protective streak got the better of me.==W== All right. You have my blessing.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m108", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia", + "", + 0, + "", + false, + "", + "Mother...!==W== Thank you! We'll live our life well, I promise!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What a beautiful wedding. I'm glad it all went smoothly.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Yeah... Me too.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie? What's on your mind?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Right as we were leaving, Julia's mother pulled me aside...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "003", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Julia's Mother", + "", + 0, + "", + false, + "", + "You really taught me a lesson today. You said you don't have children of your own, but from where I'm standing, you're already an amazing mother.==W== With a mother like you, those kids at the orphanage must be incredibly lucky.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Having her call me an \"amazing mother\" surprised me. After all... I'm not a \"real mother\" like she is...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Every word you said back there was filled with a mother's love. That's exactly why you were able to get through to her, isn't it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, biology has nothing to do with it. As far as I'm concerned, you're already an incredible mother.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Boss... You're right. I was completely overthinking things, wasn't I?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I won't let myself be conflicted anymore. I'll hold my head high and be the best \"Mom\" for those kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's the spirit! Because to the kids at the orphanage, there's only one \"real\" mother, and that's you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_139_03.lua b/lua/game/ui/avg/_en/config/cg_139_03.lua new file mode 100644 index 000000000..26b63aede --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_139_03.lua @@ -0,0 +1,9106 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Make-Believe Wedding (Part III)", + "In sickness and in health, in poverty and in wealth, you have vowed to love, honor, and protect one another forever.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.6, + -0.3, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutSine", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + -0.03, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Morning, everyone!==W== Go wash up, then come grab breakfast!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "avg_emoji_vexation", + 1, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sleepy Girl", + "", + 0, + "", + false, + "", + "Mmm... Mom, I'm still sleepy...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Haha, wakey-wakey, sleepyhead. The sun's already up. Take off those pajamas and splash some water on your face.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.65, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 4, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Boy", + "", + 0, + "", + false, + "", + "Mom! There's smoke in the kitchen!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh no!==W== Boss, could you help the kids get dressed?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mm, leave it to me.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + nil, + nil, + -0.02, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "She might be terrible at chores and never had kids of her own, but her love for them is completely genuine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "You are the perfect Mom for Daisy Orphanage, Allie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.45, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + 0.2, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_sigh", + nil, + 0.5, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "All right, breakfast is almost ready.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + 5.5, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "010", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Allie's Voice", + "", + 0, + "", + false, + "", + "Aaaah!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "That scream came from the courtyard!==W== That was definitely Allie. What happened?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + 0.4, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, are you alright?==W== Whoa?!==W== Where did all these bubbles come from?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 20.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ah...==W== Boss.==W== Well,==W== I was washing the sheets...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But I accidentally crushed the soap, and then this mountain of bubbles exploded everywhere.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "stop", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "I guess soap is no match for Allie's strength, either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Anyway, let me grab some water and rinse this away.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Okay, thank you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew...==W== That's the last of the sheets hung up.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I am glad you were here, Boss.==W== If I were by myself, I probably would have fainted in that pile of bubbles...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "And here I was determined to be a good mother. Looks like I still have a long way to go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, you did all the heavy lifting when we carried those soaked sheets to the line!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "All I did was carry them.==W== Besides, heavy lifting is what I do best. This was nothing.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And that is more than enough.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You don't have to shoulder everything alone.==W== \"You cover for each other's flaws. You build a life together step by step. That is what becoming a family is all about.\"==W== Weren't those your words?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Hehe. I give great advice to others, but I overthink things when it comes to myself. It's a terrible habit.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You are right.==W== I should look up to families like Julia's.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.15, + -0.35, + 1.42, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 4, + 0.85, + -0.3, + -1.4, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Say, Boss.==W== Have you ever thought about getting married and starting a family?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Marriage?==W== I haven't given it much thought.==W== Honestly, dealing with my own issues is already keeping my hands full.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I used to be like you. All I cared about was the orphanage, and marriage never crossed my mind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But when the kids asked me about it the other day, I drew a total blank.==W== Romance feels like a completely different world to me...==W== Almost like a fairy tale.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Do you want to get married, Allie?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I'm the mother here. How could I abandon the kids just for my own happiness?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Still...==W== Seeing people together with the love of their life makes me a bit envious.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I've been looking after these kids by myself for years. Maybe that's why I find myself daydreaming about how nice it would be to have someone to do this together.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Marrying the person you love, protecting your home together, sharing the highs and lows...==W== It must be wonderful.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "When these kids grow up and find love,==W== I'll support them with everything I have.==W== Heh, I'm looking forward to it already just thinking about it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What about you, Allie?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Me? Didn't I just say...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I mean, if you set aside your role as a mother for a moment. What do you want?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Not as a mother, but as myself?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Because I can tell there's a part of you that wants to get married.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Didn't you say something like that after we watched that Stella Drama?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "Linear", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "And her smile in the final scene was gorgeous.==W== Seeing their romance beat the odds made me feel incredibly happy too...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Someday... I want to...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "T-That was because I was caught up in the moment...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Besides, getting married now? Doing it for the kids is one thing, but doing it for myself feels selfish...==W== Eek!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + -20.0, + 10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + 40.0, + -10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_01", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Allie, are you alright?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Allie, are you alright?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_01", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_01" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_01" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_a", + "vo_cgstory_139_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Hah...==W== That startled me.==W== Such a strong wind.==W== I can't believe the laundry got blown all the way over here.", + 1, + "", + false, + "", + "That startled me...==W== Such a strong wind.==W== I can't believe the laundry==W== got blown all the way over here.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Thank you, Boss.==W== Let's hurry up and hang these again...==W== Ah.", + 0, + "", + false, + "", + "Thank you,==W== Boss.==W== Well,==W== let's hurry up and hang these again...==W== Ah.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_02", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Allie, you kind of look like a bride right now.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Allie, you kind of look like a bride right now.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_02", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_02" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_02" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_b", + "vo_cgstory_139_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "A bride?==W== Me?==W== Hehe...==W== Boss,==W== you're such a smooth talker.", + 1, + "", + false, + "", + "Me?==W== A bride?==W== Oh...==W== Boss, you're such a smooth talker.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "But...==W== I'm everyone's \"Mom Allie.\"==W== It's too late for me==W== to be a bride now.", + 0, + "", + false, + "", + "I told you, didn't I?==W== I'm everyone's \"Mom Allie.\"==W== It's too late for me==W== to be a bride now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_03", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Is a \"Mom\" not allowed to be a bride?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Is a \"Mom\" not allowed to be a bride?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_03", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_03" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_03" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_c", + "vo_cgstory_139_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Eh...==W== That's... ==W== not always true, but...", + 0, + "", + false, + "", + "Uh...==W== That's...==W== How should I explain this...==W== I don't think there was ever a rule like that…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_05", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Then it's never too late.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Then it's never too late.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_05", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_05" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_05" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_06", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "I think it's fine if you want to get married.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "I think it's fine if you want to get married.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_06", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_06" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_06" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_d", + "vo_cgstory_139_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Really...?==W== Is it fine?==W== I do dream of getting married but...", + 0, + "", + false, + "", + "Really...?==W== Is it fine?==W== I do dream of getting married, but...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_07", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "You are Allie, before you are a \"Mom.\"", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "You are Allie, before you are a \"Mom.\"", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_07", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_07" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_07" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_08", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "If you want, then you too can become a bride.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "If you want, then you too can become a bride.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_08", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_08" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_08" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_e", + "vo_cgstory_139_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "To me,==W== the kids' happiness is what matters most.==W== As long as they can grow up safe and sound==W== and find happiness,==W== I'll be perfectly content.", + 0, + "", + false, + "", + "Even if==W== I have children to take care of?==W== A mother==W== should always put their children's happiness==W== before her own.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_09", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "But I think children want their mother to be happy, too.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "But I think children want their mother to be happy, too.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_09", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_09" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_09" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_10", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "You want to build a family that helps each other, right?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "You want to build a family that helps each other, right?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_10", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_10" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_10" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_f", + "vo_cgstory_139_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "... You're right, Boss.==W== If so,==W== could I ask you a favor?", + 1, + "", + false, + "", + "Boss...==W== If so,==W== could I ask you a favor?", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Would you==W== be my partner in a make-believe wedding?==W== Like==W== the kind of game the children usually play.==W== We can recite==W== the bride and groom's wedding vows together...", + 0, + "", + false, + "", + "I'd like to ask you to be my partner in a make-believe wedding.==W== Would you like==W== to say==W== the wedding vows with me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_11", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "If it's all right with you...", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "If it's all right with you...", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_11", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_11" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_11" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_g", + "vo_cgstory_139_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Thank you.==W== Then...==W== Let's start.", + 1, + "", + false, + "", + "Thank you.==W== Alright then,==W== let's start.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Whether in good times or bad,==W== in wealth or in poverty.", + 0, + "", + false, + "", + "Whether in sickness==W== or in health…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_12", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Whether in health or in sickness, I will stay by your side.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Whether in poverty or in wealth…", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_12", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_12" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_12" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_h", + "vo_cgstory_139_h", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "I swear==W== to love,==W== respect,==W== and cherish you for all days to come.", + 1, + "", + false, + "", + "I swear to love,==W== respect,==W== and cherish you for all days to come.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "Hehe,==W== that's good enough==W== for me.==W== Thank you, Boss.==W== You made my dream come true.", + 0, + "", + false, + "", + "Hehe,==W== that's good enough for me.==W== Thank you,==W== Boss.==W== You made my dream come true.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "close", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "By the way...==W== Was I that obvious about wanting to get married?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well,==W== based on what you said the other day and earlier... Yeah. It was obvious.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You saw right through me that early on?==W== Aw... I feel embarrassed now.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_shy", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Not a word of this to the kids, okay! They'll think I'm being so childish!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "My lips are sealed!==W== But I think wanting to get married has nothing to do with age.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Remember to value your own feelings instead of burying them under a title.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I could say the same thing to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm? To me?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You carry a lot of weight on your shoulders. Being the \"Boss\" can't be easy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "So don't forget.==W== Before you're the Boss, you're a person, too.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Point taken.==W== I'll keep that in mind.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "If there is ever anything I can help you with, let me know. No holding back, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You helped make a little wish of mine come true. I want to help make one of your wishes come true, too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Having Mom Allie in my corner makes me feel a lot better. Thanks!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Right?==W== Okay, let me hang these sheets back up!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "And then it's snack time for the kids!==W== Today's menu... Pancakes!==W== I'll make them perfectly this time.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Haha, love the enthusiasm. Maybe go easy on the batter this time, though.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You bet!==W== Mom Allie is going into overdrive today!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah,==W== I should probably stay in the kitchen with her...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_disc4061.lua b/lua/game/ui/avg/_en/config/cg_disc4061.lua new file mode 100644 index 000000000..9d71e7a6c --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_disc4061.lua @@ -0,0 +1,12990 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memory Recollection", + "Bedtime Story", + "A blank storybook, yet it holds endless possibilities.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, kitchen's done.==W== Where do you need me next?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hmm,==W== could you tidy up the bookshelf?==W== Heh heh, with Boss helping, we can finish the cleaning in no time!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Allie, you've always taken care of me. Now it's my turn to help.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright, let's get to it. First, take the books out and dust them off.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh?==W== No title on the cover.==W== And the pages==W== are completely blank.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.65, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, the New Start Book! That takes me back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "The New Start Book? That's a book?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hehe, it's all blank pages, no wonder you're confused.==W== Anyway, break time. Boss, want to hear a story about when everyone was still a kid?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh, I'd love to hear it,==W== but I don't want to pry...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Don't worry, they won't mind.==W== This goes back to when I first opened the Ash Orphanage...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom, I want an adventurer story tonight!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "011", + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, we read that one yesterday. Let's pick a different one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "000", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I want kitty story.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_vexation", + 1, + nil, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We read that kitty story a million times! I want something new!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Fair enough. We've read these same books to shreds... No wonder they're getting restless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Tell you what. Mom will go get a new picture book tomorrow.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + 3, + 0.38, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + 1, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Really?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You bet! Leave it to me. Pinky swear.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Can't wait.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Thanks, Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "The next morning...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Remember what we agreed on? One sentence each. Iris, you start.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Don't open the door for strangers!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "003", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No using the stove until Mom gets back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Not one step outside until Mom's home.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + 4, + 0.1, + nil, + 0.95, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "006", + "none", + 2, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + 1, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Perfect. Be good and look after the house, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + 1, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "... Mom, you promise you'll come right back?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I promise.==W== It's a quick trip for a book. I'll be right back.==W== Bye, loves!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + 0.65, + -0.06, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + 0.1, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "close", + 3, + 0.11, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "close", + 2, + 0.27, + 0.0, + 0.95, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + 1, + 0.42, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Be careful out there—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I can't let them down. I need to find a book that's really interesting.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_030", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_030", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Whoa. Guess I was naive. Were picture books always this pricey?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bookstall Owner", + "", + 0, + "", + false, + "", + "Sorry about that... We haven't had new stock in ages.==W== Not many Trekkers go out of their way to wish for books...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Wait, these are all from Monolith wishes?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bookstall Owner", + "", + 0, + "", + false, + "", + "Yep! Books from the Wishing Box are way more interesting than the regular ones!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Huh. Okay...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m1", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It's still early. If I'm going to make this happen, I should head to the Monolith now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m98", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1195", + "a", + "002", + "none", + nil, + nil, + 0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + -4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_442", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Finally, a Wishing Box!==W== Took a lot longer than I thought, but at least I found one.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Now I won't be going home empty-handed. Time to make a wish!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 0.3, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "O mighty God of Grace, please hear my prayer...==W== Please grant me a picture book==W== that Noya, Amber, and Iris will all love.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + -0.42, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + 3, + 0.8, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + 4, + 0.45, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 5, + 0.2, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_223", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "It's opening...==W== Let me see what kind of book the God of Grace has given us!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Huh?! Eeeehhhh?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I definitely wished for a picture book! But this thing is totally blank! No pictures, no words, nothing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "28_down", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Did I wish it wrongly somehow? I pictured them the whole time... A book that would make them smile...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "This is bad. I promised them.==W== Am I seriously going to have to find another Wishing Box?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "No. Finding this one took way too long. If I don't get back soon, they'll definitely worry.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Sigh... I'll have to try again another day. Time to head home.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuint", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Good thing I stopped. I didn't even notice the sun went down...==W== The kids must be worried sick. I need to hurry—", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "f", + "002", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Aaaah!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_symbol", + nil, + 0.55, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "What was that? Wait, is that...?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.2, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 5.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "F-Freeze!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 10.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.5, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -100.0, + nil, + "avg1_103", + "h", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "It didn't work!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + -100.0, + nil, + "avg1_112", + "f", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, Amber, get back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "005", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Monster", + "", + 0, + "", + false, + "", + "Roaaar!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.3, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 0.5, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.7, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "The Kids", + "", + 0, + "", + false, + "", + "Mom, help—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.85, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Hyaaah!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "018", + "none", + nil, + 0.3, + nil, + 1.13, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + 1.2, + nil, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 1, + 180.0, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + 2, + 0.1, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + 3, + 0.21, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + 4, + 0.29, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + 0.12, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "close", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh...? Mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + 1, + 0.463, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + 3, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "none", + 5, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.8, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_flurry", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "What are you doing out here?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "W-We were looking for you...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But I told you I'd be back! Why didn't you stay home? Do you have any idea how dangerous that was?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "S-Sorry... But...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We thought you went missing. We were scared...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "It's our fault. We were being selfish about wanting a new book... You already do enough for us. We upset you, didn't we?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I don't want a new book anymore! I want you, Mom! Please don't leave us...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Oh, sweethearts...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I'm sorry. It's my fault for coming back late and worrying you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It's okay. Don't worry, Mom isn't going anywhere.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "R-Really...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I promise. I love you the most. I would never leave you all behind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Sniff... Waaaaah! Mom...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I thought making a wish at the Monolith was what was best for them... But they need more than just a new storybook.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "They need my company and love... I've been going about this all wrong.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I'm sorry for upsetting you, kids. Come on. Let's go home.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Okay...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Where did you go, Mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_happy", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I went to the Monolith. I made a wish for a new storybook.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait, what?! You were out till this late ... because of us?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "And we couldn't even keep our promise to stay home.==W== We're sorry, Mom...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It was a last-minute decision. This is on me. No more apologies, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "... Mom, is that the book from the Monolith? I bet it's an adventure story!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Story about kitties?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You two! Give Mom a break!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.05, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It's fine, Iris.==W== Wait... What if...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I see...==W== I know what to do. They're going to love this.", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 1, + 7.0, + 2.0, + 0.8, + 0.1, + true, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 2, + -8.0, + -2.0, + 1.3, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m126", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + 2.0, + -2.0, + nil, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 2.0, + nil, + 0.8, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.07, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + 0.8, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.15, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + 0.75, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + nil, + 0.2, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + nil, + 0.4, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "Mom, why is this book empty?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "This is called a New Start Book.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + 0.33, + -0.7, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "A New Start Book?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "That's right. We can give a new start to a story together and create a book of our own.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + 0.45, + -0.25, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "We get to make up the story? Wow, that sounds fun!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "Right? I'll start us off. Once upon a time, there lived three children named Noya, Amber, and Iris.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait, it's about us?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "It sure is. If you lived in a story, what would you want to do?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + -4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "I wanna go on an adventure!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "I want to ride a boat...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + 4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "I wanna be friends with a kitty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "Perfect. Let's go with that.==W== Noya and Iris set sail on an adventure. On the boat, they met Amber with her kitty, and the three became best friends.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.4, + -1.0, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "The Kids", + "", + 0, + "", + false, + "", + "Wow...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "", + false, + "", + "This is your story. You can fill it with your dreams.==W== That's why it's called a New Start Book.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "Now tell Mom, what else do you want to do?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + nil, + nil, + -3.0, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I see... You were all making the story together. No wonder they never got bored of it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Yes. The God of Grace had already granted my wish back then.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "What I wanted wasn't the book. It was to live up to their hopes and see them smile.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Looking back, I even complained about it at the time.==W== I feel a little guilty now.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Still, weaving all their wild ideas into a single story must have been hard.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You get used to it. If you'd like, I can read from it tonight. It's been a while.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Speaking of which, why don't you tell me the story of your dreams, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/dp_single139.lua b/lua/game/ui/avg/_en/config/dp_single139.lua new file mode 100644 index 000000000..5e5de0141 --- /dev/null +++ b/lua/game/ui/avg/_en/config/dp_single139.lua @@ -0,0 +1,263 @@ +return { + { + cmd = "SetGroupId", + param = {"13901"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Another flawless run today!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Great work out there, ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13902"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_b", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You really outdid yourself this time, ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Anything I can get you as a reward?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 5, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 1, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "Chaton, want to try the cake I just baked?", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "avg_emoji_awkward", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "none", + "think_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 6, + "avg1_114", + "", + 0, + "", + false, + "", + "I-I-I... I've already absorbed too much dark power today!", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 2, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_vexation", + "", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "My cake is dark power too...?", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 6, + "none", + "", + 1 + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/pm13901.lua b/lua/game/ui/avg/_en/config/pm13901.lua new file mode 100644 index 000000000..d8f38c9fb --- /dev/null +++ b/lua/game/ui/avg/_en/config/pm13901.lua @@ -0,0 +1,3350 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "So, this means we're friends, right?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Can you see my texts, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Yep! I see them!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Yep! I see them!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Oh, thank goodness.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I've never talked to anyone with a phone before.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "You've never used a phone?", + "Didn't the New Star Guild add you?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "You've never used a phone?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I mean... I have used them...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "But it's not like I have contacts, or anyone to text.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "So I just never bothered.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Didn't the New Star Guild add you?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Mmm...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "They couldn't afford phones when they first set out as Trekkers.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "If you hadn't brought them all the way here...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "We probably never would have connected.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Ah, gotcha.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I gotta go, the kids need me.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Let's talk later!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Everything okay? Did something happen?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Not really.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Just wrapped up my chores, so I'm a little tired.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Isn't this the sweating emoji?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Uh... That's not exactly what it means.", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Uh... That's not exactly what it means.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "You sweat when you work hard, right?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "And sweating means you're tired.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Is that wrong?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Now that I think about it, Iris sends me this one from time to time.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Is she working too hard lately?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Well, knowing Iris...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "When she sends it, there's a very good chance...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "She actually is exhausted.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "See?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Told you.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "What's wrong?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Are you tired too, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Ah, no.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Never mind. I'm good.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Have you eaten today, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Yep!", + "Nope", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Reporting in! Plate cleared!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Well done!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Got busy, haven't had a chance yet.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Hmm...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "What's more important than taking care of yourself?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "We had an urgent commission.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Just finished.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Eating right now!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Good!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Can't believe it's actually raining in Mirage today.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Tell me you brought an umbrella, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Nope", + "Yep", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Nope", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "But I found a rock to hide under", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "And the New Star Guild is already on their way with Loxy", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sure", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I never leave home without one!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Don't worry!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Oh, good...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Who expects a downpour in the middle of a desert?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Definitely caught me off guard", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I've never seen it rain this hard here either.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "The weather's been totally crazy lately", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Could someone be messing with it using magic?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I don't think magic like that exists.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Good point", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Oh", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Loxy just pulled up", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I'm hopping in", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Let's chat when you get home.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Will do!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "==PLAYER_NAME==, wanna hear a story about Noya when she was little?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Where did this come from?", + "Feels a bit intrusive, no?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Where did this come from?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I was cleaning out some boxes today.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Found her old baby blanket.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Brought back some memories.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Feels a bit intrusive, no?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "But...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I really don't think she'd mind.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Especially if it's you.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "She used to kick her blankets off in her sleep all the time.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I'd tuck her in...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Turn my back for two seconds, and she'd kick it right off again.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "So I came up with a fix.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Which was?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I tied the blanket to the bed frame with rope so she couldn't kick it away.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Then I'd just untie it before she woke up.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "She never suspected a thing.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Brutally effective.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Boss! Boss!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "When are you coming back to play with us?!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Who is this...?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Who is this...?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Oh.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Sorry about that.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "The kids swiped my phone.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Ah, that explains it", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Ever since you hung out with them last time...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "The Boss is practically a celebrity around here.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "All of them can't wait for you to come back.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I'm flattered", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Honestly, I'd also dashjlhdajsf", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Give me one sec", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "A boy just took a tumble in the yard.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Is he okay?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Yeah, just a scraped knee.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Gotta go patch him up.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Need a hand?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "If you have the time, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "On my way", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Why are you still up?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Loxy's lights are still on.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "We're asleep!", + "We just forgot to turn the lights off", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "We're asleep!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Then who's texting me?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "We just forgot to turn the lights off", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "How do you sleep with such bright lights?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Be honest.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "What are you doing?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "We're...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Watching that Stella Drama we wished out of the Monolith today", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Seriously...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Pulling another all-nighter, huh?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sorry!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Going to bed right now!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "And why are you still up, Allie?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I was just finishing my rounds and tucking the kids in.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "That's when I saw your car parked in the yard with the lights blazing.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Alright, I'm going to bed too.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Turn off the screen, you hear me?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Yes, ma'am!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Are you free, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Happy Birthday!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Happy Birthday!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Isn't it your birthday today?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Let me check the calendar...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Wow, I guess it is. Time flies.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Thank you.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Anyway, back to my question. Are you free today?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "Sure am", + "What's up?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sure am", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "What's up?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Come over to the orphanage for dinner tonight.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Perfect, I'll bring the cake!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Just bring yourself! No need to buy a cake.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "It's a birthday! Cake is non-negotiable!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Alright, alright.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "See you tonight.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "See you", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_bye_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Everyone's become so strong.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Noya, Amber, Iris... All of them.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_great_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "You bet they have", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Seeing them like this...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I guess I can finally stop worrying so much.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Noya might even be able to beat me in a fight now.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Let's not get crazy", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "You're still a powerhouse, Allie!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Plus, you work perfectly with everyone", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "That's a team effort.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "It's Amber's covering fire and Iris's support that makes it work.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "No, seriously", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "You're more than strong enough on your own", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Haha.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Alright, I'll take your word for it.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Still, seeing the kids grow this fast...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I'd be lying if I said I didn't feel the pressure.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Time to step up my own training.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Don't fall behind either, ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Those memories...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "And fighting alongside the White Cat Troupe today...", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Allie?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Allie?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Sorry.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Don't worry about me.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "I just got a little caught up in the past.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "About the past burned on this record.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "But that mercenary, Taffett...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "She's been gone a long time now.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "All that's left is Allie, the mother of the orphanage.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Exactly!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "And you're the best Mom your kids could ever ask for!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_tete_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "Thank you, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "For helping me revisit those memories today.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Anytime", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_00_a.lua b/lua/game/ui/avg/_en/config/stm09_00_a.lua new file mode 100644 index 000000000..2cfd18854 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_00_a.lua @@ -0,0 +1,13311 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Interlude: Beginning", + "Lead-in", + "The White Cat Troupe detects Angie's people coming, and everyone moves at once. Laru and Bastelina, hidden among them, work to help you. Tangled information leads to confusion, but the army is already here.", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "==RT====RT====RT====RT==The arrogant Tyrant turned ==SEX3== back on the Archons' wisdom. Seizing absolute power, ==SEX== vanished into the deep desert, swearing to burn the great Monoliths to ashes.==RT==—Chronicles of New Nova, by Virigia", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:10", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Yet,==W== the Tyrant would ultimately face divine punishment.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "The desert people rallied beneath the Monolith. They struck down the Tyrant==RT==lurking in the shadows, sealing ==SEX4== away in a god-bestowed stone coffin.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.03, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "012", + "none", + 2, + 0.45, + -0.02, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Reporting in, Ma'am. The artillery is ready.==W== Oh... Am I interrupting your reading?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "It's fine. I was just brushing up on some history...==W== The history of the Tyrant from a long, long time ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "The Tyrant was around in ancient times too? I'm ashamed to say that's news to me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Yes. The history of Nova is an endless cycle of our people rebelling against, defeating, and sealing away the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "But the Grace Imperium buried this truth. The stories passed down in our schools and cities are nothing but sanitized fairy tales.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "If you're interested, I can lend you a few \"true\" history books once this battle is over.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Thank you, Ma'am!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Honestly, I was pretty on edge about this showdown with the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "But seeing you sitting here reading so calmly definitely took the edge off.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "I'll go run a final check on the firing coordinates. I'll hold you to those books when this is over!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Nervous, huh...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Why did I dust off this history book ... when I haven't read it in so long?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "003", + "none", + 2, + 0.75, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "Tyrant, watching your journey through Philae==RT==might have been the happiest time of my life.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "If I didn't know how this had to end, we could have been great friends.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. Not that it matters now.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You woke up in the desert, and it'll all end in the desert. Perhaps this is exactly how the God of Grace designed it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 70.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:15", + "Nebula Month", + "18th", + "Mirage", + "Near the Crystal Diamond Mine" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + 0.46, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 70.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "The outsider distributed the Monolith's holy relics to the people, forging a new home in the desert sands.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "But as wealth was abundant, the people forgot about their past sacrifices. They forgot the outsider, taking their paradise for granted.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "The outsider was pleased with this outcome. ==SEX1== vanished into the Wilds, never to be seen again.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.5, + -0.1, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + -8.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_question", + nil, + 0.32, + -0.134, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Bastelina, what are you muttering about over there? I know this heat is driving everyone mad, but save your complaint before you pass out.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "I'm not complaining. I'm studying for my Grace Theory exam. They expect us to memorize these out-of-context historical passages word for word, and it's giving me a headache.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_idea", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Oh, right, I remember now. That's the test all the new hires have to pass within their first year, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Just thinking about it is annoying enough... Why is an exam on Grace Theory packed with a bunch of useless history?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "What exactly are you reading, though? I don't remember that being on the syllabus.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "My supervisor gave me these review materials. Here, it's this book.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Oh... The supervisor you're always texting for instructions? Let me see...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Chronicles of Nova,==W== and the author is... Huh? It's blank.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Hmm... Never heard of this one.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Ugh, whatever. This awful sun is melting my brain. I can't focus on a single word anyway. Here, take it back!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Hah... We have it so rough. If I knew going undercover meant getting roasted in a desert, I'd have passed on the hazard pay.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I mean, come on! Fries and deserts do not mix! Why would anyone eat piping hot food in this blistering heat?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "027", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Try this, Laru. If you dip the hot fries into cold ice cream, they go down a lot easier.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Fries with ice cream? Fries are great and all, but there is no way that combo works. I'll take a bite, though.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "... Wait, what is this?! It's incredible! Let me get another bite...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "This salty-sweet, hot-cold combo...==W== It's perfect! The contrasting flavors taste so good together! It replenishes sodium and beats the heat. This is a life-saving miracle!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Sweet and salty, cold and hot... It's absolute perfection! Bastelina, you're a genius! A visionary!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Heh, the perks of working logistics. I just combined the ice meant for the Committee with your fry stash, and came up with this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.82, + -0.15, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Still... Angie is awfully trusting...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Hmph. The Salvation Committee just got branded as heretics, and we're the only ones crazy enough to side with them right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "So Angie can't afford to give us the cold shoulder. Even if she suspects us, she has to treat the brave weirdos well. Doing anything else would tank morale.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Logistics is important, sure, but for this operation? Compared to the front lines hunting the Tyrant, this is the least critical post.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "We're stuck in the middle of the desert without our phones, surrounded by Committee members. We couldn't send intel or sabotage them if we tried.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Which means we can kick back and slack off guilt-free!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Can we really, though? If Angie captures the Tyrant, Lady Albedo will be purged for opposing her, won't she?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Whoa! You're right...! Angie will have a hundred ways to force ==PLAYER_NAME== to confess that ==SEX=='s the world-destroying Tyrant...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Then the heresy charges would disappear, and Albedo would definitely be the first to take the fall. Wait, they might even frame her as the Tyrant's accomplice!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Which means it's only a matter of time before our cover gets blown too!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "At that point, getting fired by the Grace Imperium would be the best-case scenario.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.51, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Fired?! No way! How am I supposed to slack off at work if I'm unemployed?! We are avoiding that timeline!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "There has to be a way... Come on, Laru, use that big brain of yours. Think…", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I got it!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_flower", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "013", + "none", + nil, + nil, + -0.16, + 1.24, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Bastelina! Our mission is to feed intel to Albedo, right? And Albedo's goal is to help ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "We don't have phones, so we can't reach Albedo. But we're already right here in Mirage! We can just go meet ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Can we really do that? It feels like... Like we're skipping some major protocols.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Don't sweat the details! As long as we cross the finish line, taking a shortcut doesn't matter!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Bastelina, whip me up three hundred orders of fries and ice cream! This is where logistics really shines!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "We'll say we're keeping the Committee members fed and happy! That's the cover story! Then, in the chaos, we'll find a way to contact ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:20", + "Nebula Month", + "18th", + "Mirage", + "Crystal Diamond Mine" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.33, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, the left tunnel is a complete cave-in. We can't get through.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "The path behind us is blocked too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Did that tremor cause the collapse? Oh no... We've been going in circles for half an hour. What if we're trapped down here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.66, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "Don't panic. This crystal diamond mine is a massive network with hundreds of surface shafts.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "We might have to take a detour, but we will definitely get out.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Are you sure that wasn't an earthquake? I'm worried about the kids at the orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.32, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_967", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Copy that. Hold your position and wait for us to rendezvous. Don't do anything reckless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "We have an update from outside. That wasn't an earthquake. The Monolith has returned.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.12, + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The Monolith has returned...? What does that mean?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "The old Monolith of Mirage reappeared where it vanished years ago. That's what caused the tremor.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "avg_emoji_speechless", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + -0.13, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "A Monolith that massive suddenly appeared in the desert?! Is... Is this for real?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.75, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "I know it's hard to believe, but many people saw it. It's true.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "And we have a more pressing issue. The White Cats scouted a combat group of several hundred outside Mirage. It's a mix of arbiters, sentinels, and Imperial Knights, all flying the Grace Imperium flag.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.52, + -0.035, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + -0.114, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "The Salvation Committee...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + 1.0, + 0.92, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.7, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "On the 16th, Chaton encountered Angie scouting alone in the desert,==RT==about a day's journey from Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "In barely two days, she marched this entire force right to the city outskirts. We cannot underestimate her command.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.111, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Guided by the brilliance of countless stars, the great Chaton is...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "m122", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Hey! Why the long faces? No matter who those enemies are, my dark power will...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + 0.32, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Sigh... Let's set the dark powers aside for a second. What's the scouting report? Are those abandoned tunnels from the archives still usable?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Yep, they were clear when I checked. But they could collapse at any minute, so we'd better move fast.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Good... Thank you.==W== Members of Boss Accord, Director Allie, follow me. The White Cats will guide you out safely.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.15, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Come on, ==PLAYER_NAME==. Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "If the Monolith caused that tremor...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait... The letter mentioned a compass in the basement. Is it this one we got from Firenze?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "There's a slot on the pedestal. Noya, try it.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "We found the compass in the Ash Orphanage's basement, and the previous Empress was the one who got the orphanage settled in that building.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Narida's letter mentioned the compass too. So, this White Cat secret room in the mine ... might be set up by the Empress too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Did that compass summon the Monolith back?", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "If that's true, it all connects... But what did the previous Empress have in mind for the White Cats and the orphanage?", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "And then there's that book...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "6", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==My Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "If everything was part of the previous empress's plan... Am I really the Tyrant?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "How could this happen? Is Angie actually right? Am I truly the Tyrant destined to end the world?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Did I only think otherwise because I lost my memories?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "shilaimu1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh? Oh, Noya. You scared me. Wait, where did everyone go?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, you were so spaced out we almost left you behind.==W== Just now, Chaton found a mineshaft that's still usable. So I told Iris, Amber, and Mom to go ahead with the White Cats while I stayed behind to wait.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "S-Sorry.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Ever since you came out of that hidden room, you've been trailing behind the group, lost in thought. Whatever's got you thinking this hard must be something serious.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You know, you can walk and think at the same time. Here, hold my hand so you don't get left behind.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "024", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Thanks, Noya. But I've figured it out now, so I'm fine. Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.75, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Are you really alright?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah. I was just brainstorming how to escape. But since we have a clear tunnel, we should be fine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + 0.49, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Liar. That's not what you were really thinking about at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You didn't know this, did you, ==PLAYER_NAME==? Whenever you lie, you subconsciously look away. Honestly, you were thinking about something else, weren't you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I-I do? I... I...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Yeah, you're right. I shouldn't keep things from you. I was actually thinking about that sketch and my identity.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The book with the drawing was under Narida's letter. After she vanished, no one could open the White Cat secret room.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Which means that sketch was placed there six years ago at the absolute latest... Long before you found me in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A six-year-old sketch ... and the text in that book... I hate to admit it, but based on all this, the person I was before I lost my memory …", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Has to be the Tyrant!==RT==At least, that's what other people call me.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nobody would orchestrate a massive lie years in advance just to trick me, especially when they couldn't guarantee I'd ever come here!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Well, if you think so, then maybe you really are the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "See? Even you think I'm—", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But what difference will it make?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "i", + "020", + "none", + nil, + nil, + -0.32, + 2.0, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "We sleep in the same RV every night.==RT==You're the first person we see when we wake up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "i", + nil, + "none", + nil, + nil, + -0.45, + 2.28, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.95, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "014", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Nobody knows what kind of person you are better than the New Star Guild.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.49, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Anyway, the day you joined us, my intuition told me we were stuck together for good. Iris and Amber definitely feel the same way.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.34, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Right...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "My savior.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hah... What are you talking about, Noya? What savior...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That word was in the book too. If you're going to obsess over the \"Tyrant\" part, you're not going to ignore the mention of \"Savior\"!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What kind of logic is that...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Since the book lists the Tyrant and the Savior side by side, that means you might not just be the Tyrant. You could be the Savior too. All we have to do is defeat Angie and make her admit you're the latter.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "So stop stressing over it, ==PLAYER_NAME==. Whether you're a Tyrant or a \"savior,\" you will always be my ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya... Heh, you really are an optimist.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Don't worry. After our late-night talk, I promised I wouldn't fall back into that rut. I was shocked by the sudden \"truth,\" that's all.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Right now, I'm not stressing over my true identity. I'm figuring out how to protect everyone while fighting off Angie's forces.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And no matter how many people she brings, I have zero intention of going down easy.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Heh heh, there's the ==PLAYER_NAME== I know.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Oh, right, Noya. You mentioned that I subconsciously look away when I lie.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Is it obvious? It'd be disastrous if this comes out during the negotiations and the other side catches on.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah, that? Haha...==W== I actually made that up. You don't do that at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_resentful", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Y-You bluffed me?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "After our late-night talk last time, the three of us talked things over in private. Amber said you can be pretty guarded sometimes, and that you needed someone to give you a little push to get past that. So we came up with this idea.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Bet you didn't see that coming! I can lie too. Iris was right. The most innocent-looking people make the most ruthless liars. Haha.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So I fell for it completely...==W== It will never happen again!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_resentful", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And I will never lie to you again. That means I'll forever be one point ahead of you, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "There's no point in trying to outdo each other here. Come on, let's catch up with the others.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -5.5, + -0.8, + 0.0, + false, + false, + 330.0 + } + }, + { + cmd = "Wait", + param = {3.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hold on, ==PLAYER_NAME==. We've got company!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Is that green smoke up ahead?==W== No, that's powerful wind magic! They're using it to scout for us!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are Angie's people already in the mine?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Looks like it. You don't casually toss out magic of this caliber. It has to be Angie's elites.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Noya draws her sword, naturally stepping in front to shield me.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Careful, footsteps ahead. Go on without me, ==PLAYER_NAME==. I'll hold them off.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "Blades clash, striking brilliant sparks in the gloom of the mine.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_00_b.lua b/lua/game/ui/avg/_en/config/stm09_00_b.lua new file mode 100644 index 000000000..33d62f21d --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_00_b.lua @@ -0,0 +1,21502 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Interlude (II)", + "Ignition", + "Greyhorn's army reaches the mine where you hide. In this desperate moment, the Petal Bloom Guild arrives like a miracle. Under their cover, you finally gain a chance to breathe and choose...", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:30", + "Nebula Month", + "18th", + "Mirage", + "Crystal Diamond Mine Entrance" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.34, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Fries! Get your hot, crispy fries right here!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.12, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "none", + nil, + 0.37, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 1.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Ice cream! One bite of this will send you straight back to the frozen North!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.67, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "... Is someone selling snacks? Since when do we have camp merchants out in the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + nil, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Impossible. This is a classified Salvation Committee operation. Did our intel leak? Let's bring her in for questioning.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Let's move!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.515, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.4, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 2, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.74, + -0.16, + 1.22, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + 0.7, + 0.009, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.0, + 1.3, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 0.6, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.51, + -0.2, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.1, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.86, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "You there, stop! Who sent you?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.115, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Eek! Whoa, hold on! Don't get me wrong!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I am Laru from Logistics! You know, the super dedicated, ultra-hardworking Laru!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.1, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.86, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "That name rings a bell. Doesn't Logistics have a massive slacker going by that name? What are you doing out here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "The main convoy and reinforcements are still a day out. We whipped up some teatime treats to keep you frontline heroes in peak fighting shape. Ingredients were limited. Forgive the humble spread.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Teatime...? Isn't that what those noble ladies do back in Emor? Sitting around snacking in fancy gardens.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Hmph. Knowing we are out here risking our lives for people like that drains my motivation to save the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Let's drop the depressing talk. We shouldn't let Logistics' hard work go to waste.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Exactly! I have fries and ice cream right here. This combo will recharge your body and mind, helping you catch that Tyrant in record time!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.38, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "I appreciate the thought. We definitely need the sodium after sweating this much, but ... fries in the middle of a desert?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 50.0, + nil, + 1.07, + "avg1_150", + "a", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Heh, you don't eat them plain. You dip your fries in the ice cream. Here, give it a try.", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Is that even a thing...==W== Munch munch...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "W-Wow, this is amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Salty, crispy, sweet, and ice-cold... A perfect storm of flavor! The heat is completely gone! I feel like a new person!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I am glad you like it! Where are the rest of the Committee members? I need to finish my deliveries.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Most of the First Company went down into the mine with Captain Greyhorn. The rest of us are trying to locate the Tyrant...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.76, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + -0.22, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "Wind-Wielding Sentinel", + "", + 0, + "", + false, + "", + "Searing winds of the golden dunes! In the name of the God of Grace,==RT==I command thee, carry these sands into the mine!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.1, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.2, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sand-Wielding Sentinel", + "", + 0, + "", + false, + "", + "O sands imbued with magic and Grace, engrave the distant unseen into my eyes!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_end_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.445, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -45.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(So they're teaming up to scout the mine...? One sentinel controls the wind to carry the sand inside, while the other controls the sand and uses enchanted grains to sense living creatures.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -28.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.2, + -0.095, + 1.15, + nil, + 0.2, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(That range on the wind spell, plus that level of sensory perception... They are tough enough individually. If combined, ==PLAYER_NAME== will have nowhere to hide down there.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.48, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(If I ever want to slack off in peace again, I need to find ==PLAYER_NAME== and deliver the intel fast.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Hey, hold it right there. Captain Greyhorn strictly forbade anyone outside the First Company from entering the mine. It is about to turn into a warzone down there. Way too dangerous for Logistics.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Thanks for the effort. Drop the fries and ice cream here and go get some rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Rest? No, no, no. Absolutely not. If I leave them here, the fries will get soggy, and the ice cream will melt! Ensuring every single ally gets the perfect fry-to-ice-cream ratio is my duty!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "You are fighting tooth and nail for the fate of the world. How could Logistics possibly sit back and relax?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Please let me into the mine. I want to do my part to save the world too!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -90.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "S-Such dedication!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sand-Wielding Sentinel", + "", + 0, + "", + false, + "", + "I have visual! The sands show the white-haired Tyrant and ==SEX3== sole bodyguard hiding near the White Cat secret room!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Wind-Wielding Sentinel", + "", + 0, + "", + false, + "", + "Alerting Captain Greyhorn! You lot, on me. We are bagging the Tyrant this time!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -25.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "Yes, Captain!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "006", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Hey, Logistics slacker... No, ultra-hardworking Laru! You can fight too, right?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "You bet! My spear packs enough volts to knock a person out cold.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "Then fall in, bring the fries and ice cream. You are absolutely right. All of us need to do our part for the world. Let's catch the Tyrant together!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Copy that! Moving out!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + 0.515, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(Heh. Operation Fry-and-Ice-Cream Infiltration is a go. Now I need to reach ==PLAYER_NAME==.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:35", + "Nebula Month", + "18th", + "Mirage", + "Deep in the Mine" + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.21, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.87, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Vigilant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Captain Greyhorn, we got word from the investigation team. The Tyrant and ==SEX3== sole bodyguard are in the tunnel straight ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Spread into battle formation. Rein in your magic. We are only here for the primary target. Ignore the accomplices.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Remember, incapacitate anyone defending the Tyrant. Lethal force is unnecessary.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InBack", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Confused Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Why? Are we really going to let the people helping the Tyrant destroy the world walk away?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.12, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Angry Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Those stubborn fools injured our comrades in Philae. They deserve to die!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Our mission has always been to save the world. Killing the Tyrant is merely a means to that end.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "The Tyrant's companions are irrelevant to this goal.==W== Do not complicate the mission, and do not cause needless casualties.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -40.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "This is a direct order from Lady Angie! It is also my command. Anyone who disobeys will face military punishment!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.18, + -1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + -0.1, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Vigilant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Captain Greyhorn, the Tyrant is fleeing toward your position.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Copy that. Leave it to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Careful, footsteps ahead. Go on without me, ==PLAYER_NAME==. I'll hold them off.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, Noya! They aren't the enemy!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.15, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + -0.14, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.33, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Chitose?! What are you doing here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 3, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "007", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -110.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "007", + "none", + nil, + 0.31, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.69, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==! And Noya! I've finally found you!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -8.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 1.0, + -7.0, + 0.8, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.45, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.75, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Scatter! Her strikes are heavy, and the tunnel is narrow. Do not bunch up!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.05, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.62, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "I-I'm sorry! I don't want to fight you, but ... I cannot let you capture Master!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Nice hit, Fuyuka!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Give 'em a right hook!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Smash those tin cans right into the wall!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.0, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 0.9, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + 2.0, + nil, + 0.7, + 0.0, + false, + false, + -100.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "To move that fast with such a heavy weapon... Girl, if only you used your talents to protect the peace of Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Y-You're the ones destroying the peace! Master hasn't done anything wrong!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.61, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "none", + nil, + 0.395, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Talking makes you lose focus. Just as I thought.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Oh no! Master!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Meet your end, Tyrant. If taking one life stops this madness, I will gladly bear the sins!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Aaaah! I'm dying—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.6, + 0.67, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_miss_mr", + 0, + 1, + -0.6, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuad", + false, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.52, + 0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "As if!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.1, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "I stabbed ... a coat?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Hahaha! That makeup artist is amazing! She even rigged a teleport spell to this disguise!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "You're not the Tyrant... Given your height... Nazuna from the Petal Bloom?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Oh? Am I that famous?==W== Wait, what do you mean \"your height\"?! I'm remembering your face, you drafty tin can!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Where is the Tyrant?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "020", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Like I'd tell you! Come on, Fuyuka, let's bring down this entire tunnel!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "You got it!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m77", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.54, + -0.47, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "O Western Wind, when wilt thou blow? When shall the gentle rain fall?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.1, + 0.0, + false, + false, + -20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==A pale green breeze swirls around Nazuka.==RT==Soft yet unyielding,==RT==it forms a barrier against the searing yellow wind in the tunnel,==RT==keeping every grain of enchanted sand away from her companions.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.8, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -4.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Guided by her hand, threads of green energy seep into the hot wind, diverting the sands down an adjacent tunnel.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.1, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuka... You're here too? When we last spoke, you were still in Philae. Were you actually...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + 2, + 0.25, + -0.09, + 1.1, + nil, + 0.25, + 0.0, + 0.0, + true, + 0.8 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Did you think I would sit around in Philae waiting? That is hardly my style.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "We stayed in Philae to cover for you, but the Salvation Committee seemed to have somehow tracked you down in the desert, so we decided to sneak over and help.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "We can discuss the details later. Now that we've found you, Nazuna and Fuyuka can drop the decoy act, and I can stop holding back!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 4.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:40", + "Nebula Month", + "18th", + "Mirage", + "Mineshaft Entrance" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sand-Wielding Sentinel", + "", + 0, + "", + false, + "", + "I see them! Captain Greyhorn has the Tyrant surrounded, along with that frail, white-haired bodyguard next to ==SEX4==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Wind-Wielding Sentinel", + "", + 1, + "", + false, + "", + "White hair? That's not right. None of the New Star Guild have white hair ... and neither do the heavy hitters in the White Cat Troupe.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Wind-Wielding Sentinel", + "", + 0, + "", + false, + "", + "Who did you actually see?==W== Ugh...!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sand-Wielding Sentinel", + "", + 0, + "", + false, + "", + "What's wrong?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Wind-Wielding Sentinel", + "", + 0, + "", + false, + "", + "The wind! I'm losing control of the air currents in the mine! Dang it, who has magic this strong?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.83, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.075, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard on Duty", + "", + 0, + "", + false, + "", + "I hear howling! Everyone, grab onto something! Anything!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.72, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn on Watch", + "", + 0, + "", + false, + "", + "I-I can't hold on! Aaaah...!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.92} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "W-What a crazy wind! Whoever cast that must be furious.==W== Good thing I'm hauling all these heavy fries and ice cream, or I would've blown away too!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, just how many ridiculously strong companions do you even have...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:45", + "Nebula Month", + "18th", + "Mirage", + "Deep in the Mine" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Phew. All clean. Every last grain of that annoying sand has been blown out.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flower", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Boss, we're back!==W== Fuyuka caved the tunnel in and trapped that drafty tin can on the other side, along with a whole bunch of Imperial Guards and Sentinels of Dawn!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 220.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "I-I'm sorry! I broke a lot of things. I heard this place belongs to the Desert Scorpions... Um... Should I pay for damages?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "InOutQuad", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 3, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_star", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Whoa, even more Trekkers overflowing with dark power! And don't sweat the damages. If the Scorpions come knocking, I'll pay them back in bullets! Hehe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + 0.22, + -0.085, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + nil, + 0.8, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + nil, + 0.63, + -0.06, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.43, + -0.05, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Everyone...==W== You're all here.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Yes. Your companions from Philae,==W== your friend Minova from Emor,==W== and the witch, Mistique, from Scarlet Sights Media. We've all come to assist you, My ==SEX11==. They are on standby outside the city.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 2, + 0.77, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.25, + 0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeD"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Even Ashwind is here... Are we really doing a final showdown with the Salvation Committee right here? Ugh... There's no way we win this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "Boss, what do we do next?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Wh-What should I do... What else ... can I do?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeC"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Even Ashwind is here... Are we really doing a final showdown with the Salvation Committee right here? Ugh... There's no way we win this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss, what do we do next?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Running is useless. The decapitation strike is useless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "If I want to protect everyone, I have to utilize absolutely every piece of intel I gathered from the last two attempts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I need to leave Angie in charge of the Committee, pick a battlefield that keeps the kids and citizens out of the crossfire, and force a showdown.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No wars of attrition. I'm going to wipe them all out in one fell swoop!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeB"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Even Ashwind is here... Are we really doing a final showdown with the Salvation Committee right here? Ugh... There's no way we win this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "Boss, what do we do next?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya... Y-You're okay, right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh? Me? I'm perfectly fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.175, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Um...==W== No wound on your shoulder?==W== Your ribs aren't hurt either, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.4, + -0.53, + 2.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + -0.15, + 2.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InOutSine", + 0.85, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.495, + -0.01, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wh-Why are you asking that out of nowhere? Of course I'm not hurt!==W== You aren't trying to peek at my belly right here, are you...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank goodness!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wh-Why are you hugging me all of a sudden?! Hey, hey, everyone is watching!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's okay. It's okay. None of that is going to happen.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.29, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, don't worry about your intuition. It's completely wrong. I promise you, I will never, ever leave you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Huh? Ehhhhh?! S-Seriously, ==PLAYER_NAME==, what are you talking about? What intuition? I never had any kind of intuition like that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait, how did you know?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + -0.12, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, what did you just say to Noya? This is the first time I've ever seen her blush this hard.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's nothing.==W== I just didn't want Noya to keep worrying.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.59, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Nazuka, Chitose, Nazuna, Fuyuka... And everyone else on their way to back us up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_idea", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank you all for getting here in time. It must've been tough coming all the way from Philae without sending a word. If you hadn't moved to back us up on your own, the Salvation Committee would've had us trapped here.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "015", + "none", + nil, + 0.53, + -0.21, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, how... How do you know all that? Did Firenze contact you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "No. Let's just say that, as your Boss, and possibly the legendary Tyrant, I can see the future.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Since running away is useless, and I can't protect everyone this way...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "IfUnlockElse", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Even Ashwind is here... Are we really doing a final showdown with the Salvation Committee right here? Ugh... There's no way we win this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss, what do we do next?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Everyone is here... In terms of individual strength alone, we might even stand a chance against the Salvation Committee.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + 0.15, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Even though the ancient book stated that I am the Tyrant, I have no right to drag innocent people into our battle.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Even though the ancient book stated that I am the Tyrant, I have no right to drag innocent people into our battle.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "And I definitely have no right to endanger my friends who have fought so hard for me. Therefore...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlockEnd", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_09_01_FP", + 0, + "Tactical Retreat", + "Running away is shameful but useful", + "", + "E1001", + 1, + "AvgChoice_item_09_02", + 0, + "Decapitation Strike", + "The best defense is a good offense", + "C09_routeB", + "E1002", + 1, + "AvgChoice_item_09_03", + 0, + "Monolith Showdown", + "Return to where it all began", + "C09_routeC", + "E1003", + 1, + "c", + "020", + "avg_emoji_think", + "The right path is...", + "", + "AvgChoice_item_09_04_FP", + 0, + "Betting Everything", + "Forgive me for letting you down again", + "C09_routeD", + "E1004", + 0 + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Regardless, this is between me, Boss Accord, and the Salvation Committee. Mirage shouldn't get caught in the crossfire.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Regardless, this is between me, Boss Accord, and the Salvation Committee. Mirage shouldn't get caught in the crossfire.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_idea", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Boss, Mirage is the home of the White Cats too. We will fight alongside you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "005", + "none", + 3, + 0.227, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 4, + 0.47, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank you, Kasimira. And you too, Chaton and Benito.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.27, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, Nazuka, fill me in on everything that's happened over the past few days while we head out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "none", + nil, + 0.37, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "avg_emoji_shy", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Yes, My ==SEX11==. We will catch you up on everything...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "... in complete detail.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "028", + "none", + nil, + 0.34, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Everyone, Angie and her Salvation Committee may be coming in full force, but they're nothing to fear.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.31, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.69, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I already have a plan to beat them!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Listen up. We are going to utterly crush the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Huh? Boss, what are you talking about?==W== We only have...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's more than enough.==W== As long as we get inside that Monolith, we can overcome their numbers and turn this entire war around.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Let's go ... to the Monolith.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_question", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Monolith?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah. This is the only way I can protect everyone here in Mirage.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + 0.4, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.51, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.6, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I put the Throne, which could no longer make a sound, into the pocket on my chest...", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + -200.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "... and head towards the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_01_a.lua b/lua/game/ui/avg/_en/config/stm09_01_a.lua new file mode 100644 index 000000000..6c56e1c14 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_01_a.lua @@ -0,0 +1,19838 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Wind Through the Treetops", + "Ten days earlier. While the Philae disguise proceeds smoothly, Nazuka and Firenze secretly gather allies just in case. After a round of quick arrangements, the Petal Bloom Guild meets you without issue.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Ten days earlier.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1311", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.32, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "Nebula Month", + "8th", + "Greenhouse District", + "Lab Core" + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Th-That's all for today! Keep safe out there!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Phew. Okay, ==SEX=='s gone.==W== ==SEX1== won't reach out for a while, so we're clear to talk about \"the plan.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 2, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "My, my.==W== Everything is going perfectly, so why that tragic look on someone's face?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "What? There's no tragic look! Yes, I miss hearing ==SEX3== voice every single day. But this is a necessary sacrifice! It means we get to stay together later!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 0.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Heh,==W== I was talking about Chitose.==W== But someone is a little eager to confess.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 1, + 0.68, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.95, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.95, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m87", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My ==SEX11==... The wisteria still blooms just as it did on the day we reunited. Yet, the rain has washed away the last traces of your presence.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I will survive the coming days by clinging to our shared memories. My longing will sustain me until we meet again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.15, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.4, + nil, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_sigh", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "See, Nazuka? Take notes.==W== Keep burying your feelings, and others are gonna swoop in. You'll be left completely in the dust.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "020", + "none", + 3, + 0.85, + -0.55, + 1.8, + 0.6, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Why does it end up like this...==W== I was the one who made a promise with ==SEX4== first... I was the first...!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.5, + 0.0, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Nazuna! Wearing Boss's face does not give you a free pass to spout nonsense!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Waaah!==W== Nazuka is angry! Hide me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + 3, + 0.22, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 9.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "008", + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Chito-Chito, protect your poor ==SEX11==!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Please temper your anger, Lady Nazuka. There is no need to take Nazuna's teasing to heart.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "You have never been dishonest about your feelings. I am certain my ==SEX11== understands your heart just by looking at you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "S-See? Exactly! Boss knows how I feel without me having to say it! See, Nazuna? Chitose gets it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Um, Lady Nazuka, would you like a cold towel? Your face is glowing like a blade fresh from the forge.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 5.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Wh-Whaaaat?!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -12.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Yep. A face like that really does say a thousand words.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.57, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + 0.04, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.2, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Ahem. Let us settle down. I appreciate the high spirits, but we are on a tight schedule. Back to business.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Nyx, status on the anti-eavesdropping circle?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + "005", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "Airtight. Not even a fly is getting in. Whatever we say in this room stays in here.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + nil, + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Good. Now, the bad news. Our little decoy stunt didn't attract much attention. The Salvation Committee didn't take the bait.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Albedo met Nazuka and me last night...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 1, + -0.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 1.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Good evening, Firenze, Nazuka.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "I bring good news. Dusk Arbiter declaring the Salvation Committee heretics has triggered a wave of defections. We have secured a massive intelligence haul from the repentant members.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Angie has issued new orders. Committee members are mobilizing toward somewhere in the west of the Nova Empire.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "005", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "The west? That makes no sense. Philae is in the south. If they wanted to hit us, they would be heading south.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "We don't know the exact orders. However, their trajectory strongly indicates they have abandoned Philae as a target. The road to Emor should also be clear of their forces.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "You should take this window to escort Boss to Emor. Clear ==SEX3== name at the conference this month, and you can all go back to your normal lives.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_1265", + "c", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Thank you for the tip, but when and how Boss goes to Emor isn't something I can decide on my own. After daybreak, I'll discuss it with my companions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "025", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "024", + "none", + 2, + 0.62, + nil, + 1.03, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Wait. The Salvation Committee is ignoring Philae? Why? Nazuka, you just said my acting was flawless!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "It is not your fault, Nazuna. They did not ignore Philae because of your disguise.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Think about it. Even if they figured out you were a fake, how could they know the real Boss wasn't hiding here too?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "The fact that they're mobilizing somewhere else means they've already tracked Boss down through other channels.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + 3, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Master went to a desert in the west... Oh no, Master is in trouble! Just the four of them against an entire army!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "That brings us to the real agenda. We use the \"escort mission to Emor\" as a cover, slip out, and head straight for the desert to back them up.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.2, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 1, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "If the Salvation Committee isn't coming here, we absolutely should go. Even just to take off some of the pressure. But ... do we really need to keep them in the dark about it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.03, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "We have to, Kaede. You know how Boss is. If we just said, \"Philae is safe, so we are coming to the desert,\" how do you think ==SEX=='d react?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "==SEX1=='d shoot it down immediately. When we set up the decoy plan, ==SEX== didn't say much, but that look on ==SEX3== face... ==SEX1== was eaten up with guilt for dragging us into this.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Exactly. If ==SEX== knows we're safe here, ==SEX=='ll fight tooth and nail to keep us out of the crossfire. ==SEX1=='d never put us in danger.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Master ... is just trying to protect us.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_144", + "c", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My ==SEX11== coddles me far too much. I am a blade. My only purpose is to strike down my ==SEX11=='s enemies.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.62, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "It's more than just wanting to protect us. ==SEX1== is the kind of leader who insists on taking every hit. ==SEX1=='ll throw ==SEX8== on the front line every time if it spares someone else.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "And that is exactly why we became comrades who trust each other with our lives.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Keeping us out of danger is ==SEX3== choice. Showing up anyway is mine.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "I'm a Trekker. I carve my own path. I refuse to sit around like some wilting greenhouse flower waiting to be watered.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "We all know how strong the Salvation Committee is. This journey will be brutal. Nazuka and I called this meeting to gauge your resolve and lock in our roster.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + 0.04, + 0.9, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + 0.02, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + nil, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "You dragged us all the way out here just for that?", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_138", + "a", + "007", + "none", + 1, + 0.44, + -0.12, + 0.99, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "Like anyone in this room was ever going to say no.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My patience ran dry days ago. I am ready to march right now and take my place as my ==SEX11=='s vanguard.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "I... I know I still have a lot to learn, but I am going to help Master no matter what!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "Logistics are on me. Are we rolling out today? I need to start packing.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "006", + "none", + nil, + 0.58, + -0.23, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_love", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 0, + "", + false, + "", + "Well, keeping Nazuna looking like Boss on the road means constant touch-ups. Count me in.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Then the roster is set. We head out today, hitching a ride with the Imperial Guard convoy bound for Mirage.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "005", + "none", + nil, + 0.1, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_music", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "Hehe, a covert rescue op! Think of the photo ops! But, uh... Not to ruin the mood, but aren't you forgetting a tiny detail?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "According to your deal with Albedo, even on the road to Emor, Boss has to broadcast to Scarlet Sights Media every single day. Just to assure all Novians ==SEX=='s not out to end the world.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "avg_emoji_sigh", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "You cannot just detour into a desert with that restriction. And splitting the party? People are watching you. Missing faces will spark rumors instantly.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "I have a solution for that. But I will need a favor, Mistique.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "A favor? I would love to, but I am still a witch.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "If someone catches me helping you, they will assume Boss Accord and Scarlet Sights Media are colluding. Your daily broadcasts would look staged.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "It won't go that far. I just need you to deliver a letter.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "none", + nil, + 0.32, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + -7.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "I am a witch, not a courier...==W== Fine, whatever. Where to?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + 2, + 0.35, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Emor's Ash District. Under the Waterway. The Ashwind Clan.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Nebula Month", + "12th", + "The Wilds", + "Unnamed Forest" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Lady Firenze. Two more days north and you will spot Emor's Monolith. My unit is hauling grain to Mirage, so we will be breaking west from here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "We appreciate the escort. Having your squad clear the monsters off the road saved us a lot of grief.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Don't mention it. You're paying the tab, and we're guarding the Boss of Boss Accord. It's the least we could do.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "That fiercely dedicated young knight...==W== Tilia, correct?==W== She was spectacular during the Gale Owl battle yesterday.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 3, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 2, + 0.2, + -0.13, + -1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.8, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "003", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Ahaha, she's actually still a squire! But with how she swings a sword, the brass will knight her soon enough.==W== Tilia! Get over here and thank Lady Firenze!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.75, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Thank you, Lady Firenze!==W== I was only doing my duty!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "I'll write a letter of recommendation to the Imperial Guard. It should help with your promotion to a full knight. If there's anything else you need, please let me know.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Um... There was actually something I wanted to ask you, if that's alright...==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.8, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_sweaty", + nil, + 0.2, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "I heard Emor is holding a conference to judge Boss's identity.==W== Is ==SEX== going to be okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "==SEX1=='ll be fine. I've known ==SEX4== for a long time.==W== ==SEX1== has absolutely no interest in \"ending the world.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Grace Imperium and the company reps aren't fools. They won't buy the Salvation Committee's slander. They'll clear ==SEX3== name.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "T-That's a relief! If you need someone to testify, I'll do it! I can swear on record that ==SEX=='s a good person!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Testify... Do you know ==SEX4==?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Well, we've crossed paths a few times! We haven't really talked,==W== but you can just tell by looking at ==SEX4==! ==SEX1== fights for justice, just as I do! I'll stake my honor as a squire on it...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.2, + -0.1, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + 0.7, + -0.02, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Staking honor as a squire? And testifying?==W== This isn't going to drag the Imperial Guard into it, is it?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Let's go! Stop bothering Lady Firenze!==W== Ahaha, I'm so sorry.==W== That's just how the kid is. Once she starts talking about justice, she never stops.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "none", + 3, + 0.48, + 0.0, + 0.98, + 0.0, + 0.5, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + 2, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Heh heh, it's quite alright. I'll pass your support on to Boss, Tilia. We might just hold you to that testimony.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Well then, Lady Firenze, this is where we part ways. Safe travels.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "I've heard the Salvation Committee is mobilizing in a similar direction to your route. Please be careful.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Thank you for the warning, but I doubt they'd waste their time on a simple grain convoy...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Wh-What was that?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Oh! No!==W== It's the Salvation Committee!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.7, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Member", + "", + 1, + "", + false, + "", + "Box them in!==W== Kill the Tyrant!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I shall protect my ==SEX11==—==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + -1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "—Ugh!==W== These foes are strong.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "014", + "none", + nil, + 0.35, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 1, + 0.8, + -0.15, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + 3, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + 2, + 0.28, + 0.2, + nil, + nil, + 0.0, + nil, + "Tiao", + "none", + "OutBack", + 0, + -45.0, + false, + 0.7, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master, let's go!==W== I'll protect you!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + -0.07, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, wait for me—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + 3, + 0.48, + nil, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Captain, contact Dusk Arbiter, hurry! Report to them that we were attacked by the Salvation Committee! I'm going after Boss.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Ah... Yeah...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Should we go help, too? A lot of people from the Committee have arrived, and they've all rushed into the forest!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Help what?! We're hauling grain to Mirage, not playing bodyguard for the Boss!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "But...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "I don't want to hear it. We follow Lady Firenze's orders. Tilia, get to Emor right now. Report this to the Dusk Arbiter and United Harvest Philae!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "Yes, Captain...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + 1, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "(Was that really the Salvation Committee...?==W== I don't know about the others... But there's no way that swordswoman would be pushed back by such weak attacks. It almost feels like it was staged...)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "(Nope, stop overthinking this. Let the big shots play their games. Us grunts are better off staying blind and deaf to this kind of stuff!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "Nebula Month", + "18th", + "Mirage", + "Deep in the Mine" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + 1, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + 3, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + 4, + 0.7, + 0.03, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "So the Ashwind Clan played the Committee, the Guards played the witnesses, and you faked my kidnapping in the Wilds just to sneak into Mirage.==W== Did I get that right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 1.01, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Precisely.==W== Lady Firenze also asked me to pass along a message, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + 3, + 0.25, + -0.4, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "She noted that any clash with the Salvation Committee near Mirage would inevitably draw attention. We needed a convincing reason for you to suddenly appear here instead of Philae.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Without it, people would realize the Boss they saw back in Philae was a decoy. That would severely damage public trust in you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah, that's true. I didn't expect Angie to corner me in Mirage. Firenze really thinks of everything. So what happened after you hit the desert?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + 1, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + 2, + 0.35, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "I was going to use Heartlink to contact you right away,==W== but Mistique spotted the Committee's forces way too close to us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Word is the Dusk Arbiter has ways to tap into local Heartlinks. We figured the Committee might too, so we stayed off the network and just tailed them.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "We watched them set up camp on the dunes outside Mirage and send a squad down here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "So we followed them inside and bumped right into their scouting spell. I used my own magic to block theirs while using the wind to search for you. Luckily, I got here just in time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So that green mist was you. Where are the others?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "004", + "none", + 1, + 0.5, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 2, + 0.7, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 3, + 0.15, + nil, + nil, + 1.0, + 1.0, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_daylight", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Firenze and Nyx split off as soon as we spotted the Committee.==W== They headed to Emor to hire the Imperial Guard, and contact Dusk Arbiter to be our backup.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 1, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 2, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 3, + 0.65, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 4, + 0.85, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Kaede, Itoha, Minova, and Mistique stayed behind in the dunes,==W== on standby to get us out.==W== That's the whole rundown.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's a flawless setup. Except...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 2, + 0.23, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Except it's too dangerous for us, right?==W== I knew you were gonna say that!", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Look, of course we know the risks.==W== But we...==W== We had to come! We all agreed on that!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah... Uh... I actually wasn't going to say that.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "You weren't?! Then why the dramatic pause?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Because it was cute seeing you like that. You don't usually get this worked up, Nazuka.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "C-Cute...? You ... actually thought that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I did. And you're not entirely wrong. A few weeks ago, I definitely would have tried to bench you for your own safety. But...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "bb", + "024", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I've been an idiot. I was so focused on keeping all of you safe, I forgot you wanted to keep me safe too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + 1, + nil, + -0.05, + 1.02, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.68, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + 3, + 0.32, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Keep your head up! Don't underestimate us. Everyone in Philae has been to hell and back with you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Noya knocked some sense into me earlier. Trying to push you guys away was an insult to those who care about me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "So, I'm happy you are here!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Nazuka, Chitose, Nazuna, Fuyuka, I need your help. Let's fight our way out of here together!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.55, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "009", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.2, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "O-Of course!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "I shall hold nothing back.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Just give the word, Master!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "No problem. But hey, Boss, don't leave us hanging. What were you actually gonna say earlier?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh, just that your little \"kidnapping\" act isn't going to fool anyone with half a brain.==W== Everyone knows how strong you are. You'd never fold that easily.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "Haha! That's 'cause Nazuka is a terrible actress!==W== \"Oh! No!==W== It's the Salvation Committee!\"", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "019", + "none", + 5, + 0.35, + -0.25, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "As if the Trekker who soloed the Blade of Jade would actually squeal over a few random grunts!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "I couldn't actually fight back!==W== I did my best!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "youzaiLp", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_vexation", + 1, + 0.32, + -0.02, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Forgive me, my ==SEX11==. My performance was equally unconvincing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't sweat it. The smart ones won't interfere anyway. They'll just hang back and wait to see who survives.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_108", + "a", + "011", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Boss, we're at the exit. Bad news though, the streets are crawling with Committee grunts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "005", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.15, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 4, + 0.85, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 1, + "", + false, + "", + "Focus on reaching Daisy Orphanage. Ignore everything else.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Yes, Ma'am!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 0, + "", + false, + "", + "We lock that down, and the Tyrant has no choice but to face us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 4, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh god, they're going for the orphanage! Boss, keep the kids safe! I'll hold them off!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Huh? Kids, what are you doing?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_004", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Mom, here.==W== Take Loxy's keys and get the others out of here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "We'll hold the line.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Absolutely not! I am not letting you risk your lives!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Mom, please. The younger ones need you. You're the only one who can get them evacuated fast enough.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.05, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + nil, + 0.3, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Benito, rally the rest of the White Cats and guard the kids. Chaton and I are staying here. You three can't hold this line alone.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_146", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Benito & Chaton", + "", + 0, + "", + false, + "", + "On it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + 1, + 0.6, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + 2, + 0.75, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 3, + 0.45, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Nazuna, Fuyuka, get Boss out of here. I'm staying. My wind walls can buy us time. Are you good with this, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No time to second-guess this. We know too little right now. Angie really caught us off guard this time.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The rest of us can handle the orphanage. Chitose, stay with them. It's time to draw your blade.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.33, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "By your will.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "026", + "none", + 1, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We just need twenty minutes! After that, fall back to the Eureka Bar!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "Nebula Month", + "18th", + "Mirage", + "Main Street" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 1, + "", + false, + "", + "Move! Daisy Orphanage is right at the end of the block!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.83, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Hold. As long as I draw breath, you will not take a single step further!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "One of the Tyrant's lackeys. Lady Angie only asked for the Tyrant's head, but if you're that eager to die, we'll gladly oblige!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 60.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 50.0, + 1.7, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "I offer you slumber granted by the wild spirits.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + 0.9, + 0.1, + nil, + 1.0, + 1.0, + 0.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 220.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Gah! The wind's too strong! Cast a counter magic!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + -0.2, + -1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + nil, + 0.9, + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I think not. Take this!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Mage", + "", + 0, + "", + false, + "", + "Urgh... Dispel!==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + -0.2, + -0.4, + 1.8, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InCubic", + 0, + -4.0, + true, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_vexation", + 2, + 0.35, + 0.0, + 0.95, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Tch. She actually forced the cast out before she fell.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + 1, + 0.75, + 0.01, + 0.98, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Heads up, Chitose! These guys aren't your average Trekkers. They're actually trained for this!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 0, + "", + false, + "", + "Don't let them stop you. Get to the orphanage!==W== Pin them down and have the rest flank around!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + 1, + 0.65, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + 2, + 0.35, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "They're splitting up. Chaton, on me! We're intercepting the flankers!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "002", + "none", + 3, + 0.4, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Heheheh! Prepare to get a taste of the great Chaton's dark power!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.1, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.35, + 0.05, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "There are so many of them... Can we actually hold this line?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "The best defense is offense!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Iris, Amber, we're diving straight into the mob! If we cause enough chaos, they won't have time to go after Mom and ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.7, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll take on the tough ones.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_01_b.lua b/lua/game/ui/avg/_en/config/stm09_01_b.lua new file mode 100644 index 000000000..b67ed16db --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_01_b.lua @@ -0,0 +1,10811 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Foreknowledge", + "After returning from the White Room, you decide to use your information advantage to capture Angie and end the battle. Claiming Laru provided the intel, you reveal the enemy setup and lay out a flawless plan…", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:50", + "Nebula Month", + "18th", + "Mirage", + "Deep in the Mine" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "You actually have a plan to beat them? But... We don't even know their numbers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + 2, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I know. Let's walk and talk. I'll brief you on the way.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Right now, the Salvation Committee has three hundred combatants stationed outside the city, split into three companies.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Greyhorn leads the First Company. She excels at defensive magic and tracking, but she's with Imperial Guard, not the Committee. She's just following orders, so she might not fight to the death.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Right now, her unit is trapped in the mineshaft that Fuyuka and Nazuna destroyed. It'll take them twenty minutes to dig out.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "No. 160 leads the Second Company. She's an arbiter from the Dusk Arbiters.==W== If she takes damage, she triggers a unique time-stop magic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_133", + "a", + "020", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Time stop?==W== That's impossible. Not even a grand mage can stop time.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + -0.23, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.15, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 2, + 0.85, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's not a true time stop.==W== Her magic just locks whatever is in her line of sight==W== for a short window.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But to her victims, it feels like time has stopped.==W== Also, she can eavesdrop on nearby Heartlink frequencies.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "008", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "She can actually eavesdrop on Heartlinks... Firenze was right... That explains why she kept us off our phones the entire trip.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Exactly. Because you stayed off the grid, the Committee has no idea you're at Mirage. We still have the element of surprise.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Let me repeat. No Heartlinks until 160 is out of the picture.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "No phones.==W== Not fun.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + 2, + 0.63, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Gunhild leads the Third Company. She uses a long-range magic cannon called Piercer.==W== Once it grazes you, it locks on,==W== even tracks you through walls.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -310.0, + -30.0, + 1.5, + nil, + 1.0, + nil, + 0.7, + "zuochupeng", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "012", + "none", + 1, + 0.37, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + 2, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + 3, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 2, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Whoa, isn't that just a video game cheat code?==W== Wallhacks are completely unfair!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Piercer has a precise range of five kilometers. Her unit is locked down on the dunes outside Mirage.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Five kilometers... Our best White Cat rifles barely cover a fifth of that.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "They can snipe us from afar, but we can't shoot back. We're sitting ducks.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "On top of that, the Desert Scorpions and the local Imperial Guard will eventually cave to Committee pressure and switch sides.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So we aren't just fighting three hundred enemies.==W== We're looking at a thousand.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Even with the White Cats, we only have sixty to seventy people. Sixty or seventy against a thousand…", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -350.0, + nil, + nil, + "avg1_134", + "a", + "016", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Th-That's an overwhelming disadvantage, Master. Should we just run instead?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.78, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Last time,==W== I lacked intel. I played it safe, avoided combat,==W== and focused entirely on getting everyone out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + 2, + nil, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 3, + 0.3, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + 1, + 0.7, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Angie stalled me for too long,==W== and we were crushed by their sheer numbers and resources.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.8, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "015", + "none", + 4, + nil, + -0.15, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "But now, the entire board is visible to me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I need to exploit this information gap. If we leverage everyone's strengths for a lightning strike, the Committee won't even have time to react.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "007", + "none", + nil, + 0.65, + nil, + 1.03, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "If it were just us, making a safe retreat would be easy. Once we disappear into the desert, not even a thousand troops could find us.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "But we have the kids at Daisy Orphanage to consider, not to mention the innocent citizens of Mirage caught in the crossfire.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We can't safely evacuate that many people this quickly.==W== The fastest way to crush the Committee ...==W== is to capture Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Seizing the general's head from amidst her grand army. I understand, my ==SEX11==.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Hold on. \"Capture Angie to end the fight\" makes logical sense, sure, but ... how exactly do we pull that off?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "And another thing, how do you know all this? It's almost like...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Like a grand tactician from the war chronicle. You calculate the fate of the world without ever leaving your tent.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Uh... Valid point. How do I explain this...? I can't tell them about the White Room.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "010", + "none", + nil, + 0.32, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "023", + "none", + nil, + 0.68, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Ah, I've got it!==W== Bastelina, Laru, I'm borrowing your names for a second.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I have allies inside the Salvation Committee. They've been secretly feeding me this intel.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Ah, that explains it. Good to know there are still some reasonable people over there.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "To my companions and our friends in the White Cats... Would you trust me and follow my lead?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I promise to keep everyone safe. We'll capture Angie, and we'll end this.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "It's a little late to be asking that...==W== Boss, we're with you. Just give the order.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.28, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "You've done so much for the White Cats. We're absolutely on your side.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Besides, this is our home. Protecting Mirage is our duty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Boss, the mine exit is dead ahead. It leads straight up to the main street in central Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Good. We set our ambush here.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No. 160 is marching the Second Company toward Daisy Orphanage. They want to force us into a head-on fight, teeing us up for their snipers.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "022", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.68, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "The orphanage?! They target children too? Boss, please let me go back. I have to protect them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Easy, Allie. We keep the fighting away from the orphanage. We're going to crush them right here on this street.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.35, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.65, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, Iris, Amber. As soon as the Second Company shows up, you three charge in as the vanguard. Break their formation, but ignore the arbiter leading them.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "U-Us? Back in Philae, it took a whole group of us to capture ten Committee members. W-We can't beat an entire company!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Your goal isn't to win. It's to protect yourselves and draw their fire.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + 0.9, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Nazuka, Chitose, Kasimira. While Noya's team distracts them, you flank from behind and wipe them out.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I've marked their probable positions on this paper.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "This is incredibly detailed... Boss, your informants are impressive.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, you dictate the timing. Give the signal, and everyone charges.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Got it! Sounds super easy. We'll pincer them and go bam, bam, bam! Send 'em all flying!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "One more thing, Noya. When you reach the end of the main street, be very careful. Don't take the main road. Take this alleyway instead.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Why?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + 0.6, + -0.2, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The main road is a sniper lane. Please be careful. Don't get hurt.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You're so tense, ==PLAYER_NAME==! Relax, my intuition is top-notch. Even if a sniper aims at me, I can just whoosh right out of the way!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.5, + 1.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "021", + "none", + 1, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.5, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Next, Nazuna, head to the mine exit near the First Company. Prioritize your safety, but look for someone in a Grace Imperium uniform carrying a spear and an absurd amount of fries.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Her name is Laru, she's my informant. Tell her I've received her intel. Then, ask her to pass a message to Angie: tell her I want to negotiate, and she can pick the location.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "N-Negotiate? Angie literally wants you dead! Why would you negotiate with her?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm just using myself as bait to lure her out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fuyuka, lie in ambush in this section of the mineshaft. The second I ping you on the Heartlink, smash upward and shatter the ground above you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Understood, Master. I'll give it everything I've got!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.38, + 0.05, + 0.87, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + 3, + 0.43, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 4, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.53, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Benito, please take the other White Cats and organize the evacuation of Mirage's citizens. Keep an eye on the kids from Daisy Orphanage, too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Mm, leave it to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And finally, the wielder of dark power, the great Chaton.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_star", + 1, + 0.45, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.5, + nil, + "youchupeng", + "none", + "OutBack", + 0, + -3.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Oh? Have you finally come to appreciate my dark power? State your mission. I shall see it done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Sneak out of Mirage and reach the dunes five kilometers out. You need to be there before 14:30.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "My companions are out there. A blue-haired girl on a skateboard named Minova, a ninja master of disguise named Otoha, and a woman with a sword and shield named Kaede.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Get in touch with any of them. Tell them not to alert the enemy. They need to call off their attack on the Third Company and wait for backup.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "013", + "none", + 1, + 0.45, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -0.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Understood! The great Chaton is off!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "002", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Nazuka, Nazuna. Once your tasks are done, head straight for those dunes.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I'm going to bring a long-overdue \"rain\" down on those dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "You made quite the commander just now, Tyrant. Like the true supreme commander of the Tyrant Army.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "I do have one question, though. Would you mind enlightening me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We have a minute before the fighting starts. What's on your mind?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Despite how it ended, your escape plan in the previous timeline was a strategic success.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "If Lady Noya hadn't been injured... If you had just tweaked your route a fraction, you could have made it out.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "If it were up to me, I would have just adjusted the original plan to ensure everyone got out safely.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Why scrap the whole thing just to capture Angie?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Because running won't stop them. The Salvation Committee has the numbers and supplies to hunt us into the Monolith or the desert. And Firenze and the Dusk Arbiters are still over a day away.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I can't protect everyone while we're on the run.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "True, but you can always try again, can't you? There has to be a timeline where everyone makes it out unharmed.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "And watch my closest friends die right in front of me ... over and over again?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Heh. That's literal torture. I'm not strong enough for that.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides. Even if the Angie in this timeline hasn't done anything yet, I still want her to pay. Pay for what she did to Noya!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "I understand. You truly are a great Tyrant who deeply values your people.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "I will leave you to it, then. I wish you a resounding victory.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 0.98, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + nil, + 0.7, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_question", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss, who are you talking to?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah, nothing. Just ... thinking out loud to my phone.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Are we really just going to wait here? Shouldn't we check on the kids at the orphanage first?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Trust me. That arbiter will show up here alone any minute now. When she does, I need you to knock her out without hurting her.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "Nebula Month", + "18th", + "Mirage", + "Main Street" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Move! Daisy Orphanage is right at the end of the block!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.7, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Stop right there.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 1, + "", + false, + "", + "One of the Tyrant's lackeys. Lady Angie only asked for the Tyrant's head, but if you're that eager to die, we'll gladly oblige!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.98, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Wearing Sentinel of Dawn uniforms, yet all you do is bully children.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.67, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Despicable!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1309", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1307", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 0, + "", + false, + "", + "Don't let them stop you. Get to the orphanage!==W== Pin them down and have the rest flank around!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + 1, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.22, + 0.03, + -0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + -0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + 0.5, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 2, + 0.9, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.1, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Iris, Amber! Charge in and break their formation!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Got it. Defensive magic is ready.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss's plan won't fail!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_02_a.lua b/lua/game/ui/avg/_en/config/stm09_02_a.lua new file mode 100644 index 000000000..537729d24 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_02_a.lua @@ -0,0 +1,28683 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "A Moment to Breathe", + "Noya is wounded by sniper fire, and your worried allies rush in to help. No. 160 reveals her abnormal power, crushing their morale. For their safety, you choose a temporary truce and agree to negotiate with Angie.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "Nebula Month", + "18th", + "Mirage", + "Main Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + -0.13, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.45, + -0.13, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.7, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + 1.0, + -3.5, + 1.2, + 0.0, + false, + false, + -170.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 3, + 0.7, + -0.05, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 1, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -30.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + -0.05, + 0.9, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + -7.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh, what's going on?==W== My waist feels warm...==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + 0.57, + -0.497, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutExpo", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.1, + -0.38, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -2.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.34, + -0.42, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.53, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.9, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Where are the snipers at?! Can't see through this thick sand!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Don't move! You're hit. I'll stop the bleeding.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris,==W== stay down!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_magic", + 0, + 0, + -4.0, + -10.0, + 2.0, + 0.0, + false, + true, + 180.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutElastic", + 0.7, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 1.15, + 0.13, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 100.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_dust_b", + 0, + 0, + 7.15, + 4.2, + 0.3, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Well, well. Took a hit to the flank and still managed to play hero.==W== Fast reflexes, or just dumb luck?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "Xiao", + "OutBack", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Not that it matters. Your time is up.==W== Piercer locks onto a marked and no one escapes it. You're up next, blond Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.75, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "No lethal shots, Gunhild. No permanent damage, either. Just take them out of the fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 4, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Committee is here to kill the Tyrant and save this world.==W== We strike at the root. There is no need to butcher the Trekkers who were brainwashed into following ==SEX4==.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ma'am, you sure know how to test a girl...==W== Sniping moving targets from this far out, and holding back the damage?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "It is a tall order. But you can handle it, can't you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Hah! Obviously. I'm the best gunner in Sentinel of Dawn. Make that the best in all of Nova! Since the blond Trekker's hit, time to switch target!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + 2, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Piercer!==W== Lock on—", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.0, + nil, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "(That last shot came from wide open terrain...==W== There's zero cover out there...!==W== I have to keep moving and make myself the bait.)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "close", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.4, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + 0.55, + -1.3, + 2.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Aww, look at you go, girl with black hair. Too bad you're a whole five kilometers away.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + 0.58, + -1.55, + 3.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Piercer is the only weapon in Nova that can hit from this distance. You don't even know where to look.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Let's just clip that shoulder. No more guns for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.5, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Mage", + "", + 0, + "", + false, + "", + "Urgh...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -20.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_shock", + nil, + 0.45, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "A counter-snipe?! No way! Those dinky White Cat rifles don't have this kind of range!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "close", + 2, + 0.25, + -0.15, + 0.95, + nil, + nil, + nil, + "JuGong1", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.55, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Ma'am! Captain! Get down!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 2, + 0.6, + nil, + 1.0, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.6, + nil, + 0.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "On the dunes behind us!? Dang it, when did she slip past?!==W== And the three Trekkers are gone too! They must have used the distraction to slip into the house!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.85, + 0.1, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "005", + "close", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Sentinel kid, finding the safest cover is more important than aiming when it comes to sniping. Your inexperience is showing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Oops, I guess everyone knows my true colors now,==W== and it's all on you, Boss.==W== You'll hear from me once this is over, hehe.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.15, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.85, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "30", + "OutCubic", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Take cover! It's just one shooter! Third Company, search, spread out and flush them out! Secure the artillery!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Yes, Captain!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Composed Committee Member", + "", + 0, + "", + false, + "", + "Director. Captain Gunhild. Urgent report.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Go ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Composed Committee Member", + "", + 0, + "", + false, + "", + "I intercepted a secret letter. Please take a look.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 1, + 0.2, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 2, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.87, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + 3, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Stop right there. What's your company? I don't recognize you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.57, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Tsk. Busted.==W== Guess I'll just let my bat do the talking!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "007", + "none", + nil, + 0.57, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Ugh! She hits hard!==W== Let me guess, another Trekker brainwashed by the Tyrant?==W== Did you seriously think you could waltz in here and attack us without any consequences?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Your precious Boss sent you here to die! You're just a pawn!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "A pawn? Hah! Are you hearing yourself? What do you know about honor?==W== I back Boss because I want to. Nobody gives me orders.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + 3.0, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutExpo", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + -0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Save the lecture for when you're eating dirt.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -11.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + -0.2, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "(She's too close, I can't fire!==W== How the hell does a bat hit harder than my Piercer?!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "(I can't hold her off... Crap. I've got to get Director Angie clear!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(Otoha's disguises are insane. I walked right into their lair.==W== Just gotta crush this sniper, grab the commander, and we're golden!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Get out of my way!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.5, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + 0.92, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + 3, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + 1, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gunhild", + "", + 0, + "", + false, + "", + "Ma'am, run!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "That is far enough, Minova.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "010", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + 0.15, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1205", + "a", + nil, + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(My sleeve... What just tore through it? I didn't sense any magic at all...)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "You know me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 550.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_136", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The honors student from Platinum Academy, and the leader of the Ashwind Clan.==W== The streets under the Emor Waterway are only at peace because of you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "This is a Scepter of Death, wished into existence by your Boss, the very Tyrant we are hunting.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Leave while you still can.==W== You're a good person. We might be enemies right now, but I really don't want to kill you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + 1, + 0.7, + -0.25, + 1.35, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "The Tyrant's lackey! Surround her!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.3, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 3, + 0.5, + -0.1, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.85, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 5, + 0.6, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 1, + 0.8, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.2, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(The guards Otoha lured away are back. And that Scepter is bad news. Time to bail.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "You really think you grunts can box me in?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Knight", + "", + 0, + "", + false, + "", + "Form ranks!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 5, + 0.6, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + 0.45, + nil, + 1.02, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + -3.0, + -2.0, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + 0.55, + nil, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + 0.3, + -0.2, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(Dammit. I usually swat these tin cans like flies, but they're rock solid in formation.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + nil, + "avg3_132", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "Miss Minova! Help's coming your way.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_144", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 0, + "", + false, + "", + "Take this! Smoke...==W== Ahhh, how do you steer this scooter?!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_132", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 1.3, + nil, + 1.0, + 0.98, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 4, + 1.3, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ma'am. Minova and that Trekker from Petal Bloom vanished in the smoke. Should we go after them?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Stand down. Look up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzaiLp", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "005", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "A bird?==W== No... That's a witch!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Mistique, from Scarlet Sights Media. Another ally to the Tyrant. Bound by her duties as a witch, she won't engage directly, but she is watching every move we make.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_216", + 1, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Just give the word and I'll shoot her out of the sky!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "No. The Dusk Arbiter has already branded us heretics.==W== If we strictly target the Tyrant, we can prove our true intent is saving the world. That is how we clear our names.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But if we gun down a witch from the press, we validate every lie told about us. And if the entire world turns against the Salvation Committee, who will be left to protect Nova?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ugh, what a headache. Why doesn't anyone get it?==W== Look at what happened to the Monoliths.==W== How is everyone so blind?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Because Grace Imperium censored the news,==W== and because people are fragile. Burying their heads in the sand is the only way they know how to live.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You have one hour. Secure this artillery position, then we proceed as planned.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Understood. Consider it done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Where're you going, ma'am?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I'm heading to Daisy Orphanage.==W== I need to see the Tyrant one last time.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + "004", + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + 0.65, + -0.05, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Boss, that building up ahead is Daisy Orphanage, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah.==W== I just hope Noya's team is holding up. Seven people against an entire squad of Sentinels and Knights is a massive gamble.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss... I really should have stayed behind to help them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No, Iris made the right call.==W== The kids come first.==W== With all this chaos outside, they must be terrified. You are the only one who can calm them down.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You're right. I'll trust you.==W== Sigh... Leaving my own kids behind to fight. I am such a failure of a mother.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "a", + "002", + "close", + nil, + 0.53, + -0.2, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 0, + "", + false, + "", + "Blame yourselves for siding with the Tyrant who is going to end this world.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + nil, + "avg1_134", + "a", + "009", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master, someone is blocking the path ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "none", + 3, + 0.5, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "That is the Arbiter from earlier. But why is she alone?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 1, + "", + false, + "", + "Hello there!==W== I am Arbiter No. 160 of the Dusk Arbiter.==W== I also command a company with the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arbiter in White", + "", + 0, + "", + false, + "", + "Your friends are incredibly tough. They completely pinned down my subordinates.==W== Which means the job of capturing the Tyrant falls entirely on my shoulders.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "So... Little girls with white and green hair, and lady with pink... Mind stepping aside? I just want to sever the tendons in the Tyrant's limbs.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Do not worry. I only want the Tyrant. I absolutely, positively will not leave a single scratch on any of you.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.2, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "OutBack", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "I-I will not let you touch Master!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_156", + "a", + "023", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Wait, that actually hit?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Ugh... My stomach... It hurts...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_156", + "a", + "007", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "I-I'm sorry. ==W==I-I am so sorry! Are you okay? I thought you would dodge! It should be easy to dodge that!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "She's so weak.==W== There's no need to apologize, Fuyuka. She brought this on herself. Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Brought it on myself...==W== Hehehe... You are absolutely right! I totally did!==W== The feeling of my organs rupturing... Ugh!==W== It hurts so much, but I absolutely love it!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Please! Give me more pain! More fear!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_exclamation", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Y-You psycho! Stay back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -2.0, + 0.3, + 0.3, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.5, + 0.0, + 0.4, + 0.2, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 4.0, + -3.0, + 0.3, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Gasp... A crossbow bolt tearing through skin... Flesh getting pierced...==W== Little white-haired girl, keep punching my stomach! That heavy thud against my guts is the absolute best feeling in the world!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "avg_emoji_flower", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + nil, + 0.5, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -2.0, + -1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Hehe, this pain is familiar...==W== Oh, I think ... I am almost there!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "010", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_shock", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "015", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_shock", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "E-Ew!==W== Fuyuka, let's just knock her out!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + -0.3, + 1.34, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Nazuna, Fuyuka, stay back! Something is wrong. She is giving off a massive aura of magic!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.7, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "It hurts... It hurts so bad... The feeling is here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.1, + nil, + nil, + nil, + "still", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 3.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==Off== It hurts, it hurts, ==RT==it hurts, ==RT==it hurts, ==RT==it hurts! ==RT==I am scared, ==RT==I am scared, I am scared!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I am sorry, it is all my fault!==RT==I will do anything, just please stop hitting me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Oh God of Grace, if you truly exist...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Please stop the clock! Make it stop!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuint", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 1.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_shock", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Nazuna? Fuyuka? Allie? What's wrong?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "This is ... paralysis spell? No... Even the dust in the air is frozen completely still.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Did she just ... stop time? That is impossible!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Oh?==W== You can actually move inside my Pause.==W== Lady Angie was right. You have a very special constitution. Magic really does not work on you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Your subordinates aren't so lucky, though.==W== I am going to show them that sometimes, death is an absolute luxury.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.0, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + 5.0, + nil, + -1.0, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + 0.2, + -0.11, + 1.3, + 1.0, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 1, + 0.3, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + 2, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.4 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The magic... It broke?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuna? Fuyuka? Allie? What's wrong? Are you alright?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "009", + "none", + nil, + 0.4, + -0.45, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "Sobbing... What do I do... Master... Master, say something!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "It is my fault... I.. I lost control again. I hit you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fuyuka, what are you talking about?==W== I am right here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "These hands... They ruin everything. I-I should cut them off.==RT==If I cut them off, I can't hurt anyone ever again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -200.0, + 1.5, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Nazuna... Help me. Please, chop off my hands!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.35, + -0.47, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + -0.37, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Fuyuka, don't say that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "026", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuna, grab her! She is under a spell!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "015", + "none", + nil, + 0.5, + -0.21, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "No, it's my fault.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "If I hadn't lost my temper, Boss and Nazuka==RT==wouldn't have gone after those monsters alone.==RT==They wouldn't have disappeared.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + -1.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I wish I didn't have this stupid mouth.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 300.0, + 1.7, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -400.0, + 1.7, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.43, + -0.23, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Right, I should shoot myself in it==RT==.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Use my crossbow—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "016", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuna, stop!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Hehehe... Hahahaha!==W== You can't wake them up, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "They are infected with my Scars.==W== They are trapped in their absolute worst nightmares... Completely helpless.==W== They can do nothing but cry and hurt themselves.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Fear is the sweetest poison. You just drown in it.==W== Someone as blindly happy as you could never understand, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Anyway, time to drag you back to Lady Angie.==W== I wonder if this prize is enough for her to pierce my body with a Scepter of Death.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Kids...? Why aren't you saying anything?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.14, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Oh? The pink-haired lady can still stand? Hehe, guess the Scars I gave you weren't deep enough. Let's add one more.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You're holding a ... knife?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + 0.5, + -0.66, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "I see... You are the one who murdered my kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + 1.0, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.55, + -0.08, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + -15.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + 0.63, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "What... How are you fighting back?! No one escapes my web of fear!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I understand now, I do. It is because I failed to protect them. I am a terrible mother who does not deserve to live.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.65, + -0.06, + 1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Yes! Exactly! Hate yourself! Go on, end your own life! Lady Angie forbade me from killing you, but if you kill yourself, she can't blame me.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I absolutely should die. But not before I do this one thing.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Wh-What is it...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "How dare you do this to my kids… I'll grind every last one of you to dust!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "017", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "E... Eek...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 210.0, + 1.35, + nil, + 0.997, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "none", + nil, + 0.59, + -0.16, + 1.13, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 2, + 0.41, + -0.2, + 1.22, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "My kids… It was this hand that hurt them, wasn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_482", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Sh-==W==she's got me...!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.15, + nil, + 0.994, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Do you know? If you grip the hand and arm, then twist the bones like wringing out a towel…", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "A lot of vivid \"paint\" comes pouring out...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_504", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Aaaahhhhh!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.59, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.41, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.1, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Is that all you can take?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + -0.35, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_217", + "", + 0, + "", + false, + "", + "God of Grace, please stop the...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.41, + -0.17, + 1.17, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.25, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.991, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + 2, + 0.63, + -0.21, + 1.25, + nil, + 0.8, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Trying to say your last words? Apologies, but I have zero interest==RT==in hearing my kids' murderer talk.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -60.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.75, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.52, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I will just crush your throat instead.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + -0.8, + nil, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.35, + -0.13, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.2, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + 3, + 0.7, + 0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.0, + nil, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "none", + nil, + 0.6, + -0.03, + 1.08, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.405, + -0.15, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet_2", + 0, + 1, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "An attack ... with no magic?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_139", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + nil, + 0.525, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Forgive the intrusion, Director Allie. But I cannot stand by and let you kill my subordinate. I don't want to see you drown in this madness either.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "018", + "none", + nil, + 0.75, + -0.05, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 45.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Lady Angie... I-I am sorry. I couldn't catch the Tyrant.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Sleep, No. 160. You did your job.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "017", + "none", + nil, + 0.506, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_1s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master...?==W== Wait, what was I doing?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.82, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Boss...? You are right here. Wh-Why was I in such pain just now?==W== Ugh, my head! Why was I thinking those thoughts?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No. 160 passed out. The spell is broken.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.71, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.85, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.72, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "My kids, I've let you down...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.19, + -0.165, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Allie!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"a_92", "C08_BE"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That state... It was exactly like that erased future I saw in the White Room.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No. 160 must have made her hallucinate the kids dying. But she severely underestimated what a vengeful mother is capable of.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockElse", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "017", + "none", + nil, + nil, + -0.54, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie was ... terrifying. No. 160's magic completely weaponized her instinct to protect her kids.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockEnd", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.525, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "It's Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Serena senpai... No, it should be Angie now... Petal Bloom and I may be in your debt,==W== but I-I'll die before I let you lay a finger on Master!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.18, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.82, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "020", + "none", + 3, + 0.52, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "We're now enemies on a battlefield. Let's test it. Your Scepter of Death against my crossbow.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + 0.52, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. Chill. Tyrant, your allies are impressive. They survived a direct ambush from the Salvation Committee and even mounted a counterattack.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "I truly do not want to hurt them. Saving this world does require all the strength we can muster.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "So, Tyrant... Let's negotiate.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "If you accept, the Salvation Committee will call a truce before we negotiate.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "A truce... Fuyuka, Nazuna, and Allie have just barely survived No. 160's magic.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya's status is unclear, and we need to buy time to move the Daisy Orphanage's kids. In that case...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChoiceBegin", + param = { + "t_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Alright. I accept.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"t_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"t_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"t_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Hehe. I knew you'd make the right choice.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You have two hours. I will be waiting here, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_02_b.lua b/lua/game/ui/avg/_en/config/stm09_02_b.lua new file mode 100644 index 000000000..53d279015 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_02_b.lua @@ -0,0 +1,11547 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "Changing Sides", + "Your companions break through Angie's formation, Allie stops the rampaging No. 160, and Angie, realizing you can foresee what's coming, agrees to negotiate through Laru. Your calculated game begins.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "015", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Huff... Huff...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(What is with those Trekkers? The Second Company was routed in an instant. Casualties are light, but our formation is completely shattered.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 2, + 0.3, + -0.2, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.7, + -0.33, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(Our snipers, our ambushes... Useless.==W== They even predicted Hazana's sandstorm.==W== It's like ...==W== they can see the whole battlefield.)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + 3, + nil, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(How is that Tyrant==W== pulling this off?!)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(But I haven't lost yet. Most of the Tyrant's forces are tied up with the Second Company.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(If I can just beat the Tyrant to Daisy Orphanage, I can force a head-on fight...)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(And create an opening for Lady Angie to land a killing blow.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "(It's the only way ... to clear the Salvation Committee==RT==of the Dusk Arbiters' heresy charges.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "018", + "none", + nil, + nil, + -0.5, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "(I can't lose my home again!==RT==I won't go back to the way things were!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "InOutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + 1, + 0.9, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_attention", + 1, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Excuse me. Are you heading to Daisy Orphanage?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Who are you...?==W== Wait. You're Allie, the orphanage director.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Out of my way. I'm not here to hurt you or the kids. I just want the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Boss is my children's best friend. ==SEX1== also helped me recover my memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "To me, ==SEX== is family. Just like those kids.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1313", + "a", + nil, + "none", + nil, + 1.3, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.4, + nil, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -30.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_unsheathe", + 0, + 1, + -9.2, + 3.0, + nil, + 0.0, + false, + false, + -15.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "And as a mother, stepping aside here wouldn't set a very good example, would it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Hmph. Then don't blame me for what happens next.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 4.5, + nil, + 1.0, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_333", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + 2.0, + nil, + -0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Tch.==W== You're fast. Why aren't you fighting back?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Your eyes... They say you want me to hurt you. You crave the pain. That's your trigger, isn't it? The source of your magic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You clearly have a tragic past, but the look on your face tells me you've finally found a place to belong.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "So why keep hurting yourself? No one is going to abuse you anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Heh... How could someone with a perfect little life like you know?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -5.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "Locked in the Monolith, treated as a walking phone for the nobles. Tortured day in and day out! How could you possibly understand?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "If I hadn't met Lady Angie, I'd be the one teaming up with the Tyrant! This whole world deserves to burn!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss doesn't want to destroy the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "That footwork, and the way you handle that blade... Are you really just an orphanage director?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "That's a White Cat signature.==W== Ah, I get it now. You're the one who murdered the late Empress!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "You White Cats are the reason I ended up like this!==W== It's all your fau—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + -3.0, + nil, + -1.0, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I don't know what you've been through, but the White Cats didn't murder Her Majesty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Haha... Hah... Hah...==W== There must be a mole in the Salvation Committee. How else would you know how my magic works? You absolutely refuse to strike me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.3, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.5, + -0.32, + 1.4, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Lady Angie... I'm sorry. It seems I won't be around for your sweet punishment after all...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + -60.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutQuint", + true, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "No. 160 reverses her grip on the dagger and stabs it toward her own arm.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + 3.5, + nil, + -0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.5, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "023", + "none", + nil, + 0.3, + -0.4, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.1, + -0.6, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Phew. Just in time. I couldn't let this child hurt herself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Honestly. No matter how much it hurts, hurting yourself won't bring you any real relief.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + 0.5, + 0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, is she out?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Yes.==W== The way she swung that dagger...==W== She wasn't trying to strike. It was a reflex. A defensive habit burned into her from living in constant terror.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "A mother's intuition tells me... She might not be a bad kid after all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Tie her up.==W== Once we capture Angie, we can sort all this out.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "017", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "008", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Ma'am, it seems that the Tyrant saw right through our deployment.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Those Trekkers never even stepped into my line of fire. And 160 didn't make it to the orphanage. Her squad watched a pink-haired woman knock her out cold.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "How is this possible?==W== An entire company routed by a handful of Trekkers?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "The survivors swear the Tyrant's people knew exactly where they were hiding. They just kept popping up behind them. Every single time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "But we picked those ambush spots on the fly. Nothing was planned. There's no logical way that intel could have leaked.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "What about the First Company?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "No casualties, but two Trekkers completely played them and trapped them in a mineshaft. They just dug themselves out. Morale is hitting rock bottom.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "We force-marched all this way to ambush the Tyrant...==W== But it feels like we walked face-first into a trap instead.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Could it be ... that we have a mole?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Unlikely. Before 160 went down,==W== she was monitoring all Heartlink comms within a thirty-kilometer radius. A spy would have to rely on a physical courier.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "And we attacked the second we hit Mirage.==W== Even if there was a mole, there wouldn't have been time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Book of Grace Prophecies states the Tyrant possesses the gift of foresight.==W== It seems ==SEX== predicted our every move.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + 1, + 0.83, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.25, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Reporting in!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Laru? Is there a situation with logistics?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Nope! Logistics is perfectly fine. We even ran fries and ice cream up to the front lines.==W== Oh, and I bumped into one of the Tyrant's companions.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I mean, the Tyrant and I kind of crossed paths during the Monolith bidding. So they asked me to pass along a message.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "You ran into the enemy, didn't capture them, and became their messenger?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Are you one of them?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Gunhild, stand down. Passing a message proves nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Yeah, exactly! I am definitely not a spy for the Tyrant!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_flurry", + nil, + 0.32, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(I'm a spy for Albedo, actually, so technically that wasn't a lie!==W== Plus, that Nazuna girl didn't even want the intel I hid in the fry boxes.)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Thank you for feeding everyone.==W== Munch...==W== This is actually quite good.==W== Have some, Gunhild.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Huh? Do you also prefer fries dipped in ice cream, Ma'am?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "When my brain gets foggy, I like to have something sweet.==W== Thank you.==W== Now, what was the Tyrant's message?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Ah, sorry, got distracted.==W== The Tyrant told me to tell you...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "That ==SEX== is willing to negotiate before 15:00, and you get to pick the location.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "Nebula Month", + "18th", + "Mirage", + "Near the Crystal Diamond Mine" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "017", + "none", + nil, + nil, + -0.5, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "The Tyrant wants to negotiate with Lady Angie?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.25, + 0.0, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_vexation", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Right? I don't get it either. The second we met, that green-haired Trekker told me the Tyrant already knew the intel I brought.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "She didn't even want our fries and ice cream. Just asked me to pass along the negotiation offer to Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "It seems we aren't the only spies inside the Salvation Committee. Strange...==W== Who else could it be?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "So what?==W== A spy for you, a spy for me. That's the beauty of how things work in Nova!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_flower", + nil, + 0.45, + -0.08, + 1.15, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Look at it this way. We did our part, the Tyrant got the intel, and now they're on a roll.==W== First they trapped Greyhorn in a mineshaft,==W== then they completely steamrolled 160.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "We don't have to worry about the Tyrant getting caught, and we definitely don't have to worry about losing our jobs.==W== This is the perfect time to just kick back and relax!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.2, + nil, + 0.5, + nil, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Hmm... Something feels off.==W== If the Tyrant really has such an overwhelming advantage, why would ==SEX== bother negotiating with Lady Angie?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "It is as if...==W== ==SEX1== is planning to capture Lady Angie to defeat the Committee, don't you think?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 2, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_symbol", + 1, + nil, + -0.02, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "So what if ==SEX== is?==W== It looks to me like Angie swallowed the bait. She's definitely going to that negotiation.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "No,==W== we have to find a way to warn ==SEX4==.==W== Even if ==SEX== captures Angie, the fighting won't end!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:59", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss. Nazuna and I have reached the dunes. We've regrouped with Minova, Itoha, and Kaede.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Good work. Proceed with the plan in ten minutes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Understood.==W== Stay safe out there, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't worry. Every move Angie makes is exactly as I predicted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.7, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. Everything is in place.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Just as I thought, Angie chose this exact spot again. Last time I assumed she picked it at random, but after taking a closer look at the layout...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -700.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -720.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "These buildings tightly box in the street. Once a fight breaks out, we are barely left with any escape routes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "The dunes line up perfectly with the street. Gunhild has a clear, unobstructed line of sight to snipe us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.905} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The ground here is weak. It'd be easy to blow right through it==W== and send everyone plummeting into the abandoned mineshafts below.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_vexation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Angie really did her homework trying to kill me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "But now, Fuyuka is underground waiting for my signal.==W== Chitose is right beside me.==W== Nazuka's team is ready to ambush their artillery.==W== Allie and the New Star Guild are helping everyone evacuate,==W== nowhere near this trap.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.17, + nil, + 0.95, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 3, + 0.64, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.4 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 4, + 0.84, + nil, + 0.8, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.47, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + 0.19, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 3, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 4, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_attention", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + -0.2, + nil, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.2, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.32, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 4, + 0.45, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.7, + 0.7, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + 0.45, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==. She is here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_happy", + 1, + 0.5, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "This time, no one gets hurt. And no one gets sacrificed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 0.4, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Every trap you set to kill me, Angie... I'm using them right back against you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_03_a.lua b/lua/game/ui/avg/_en/config/stm09_03_a.lua new file mode 100644 index 000000000..84b374de1 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_03_a.lua @@ -0,0 +1,10732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Ceasefire", + "You and Angie agree to negotiate in two hours, buying time for both sides to regroup and prepare for battle. Firenze sends word: reinforcements will arrive within three days, so you only need to hold out for two.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 1, + 0.72, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "Nebula Month", + "18th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Boss, we're back.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I beg your forgiveness, my ==SEX11==. A wall of knights held me back, and I failed to stop the arbiter who struck at you. I bear the blame entirely.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't blame yourselves. The Committee had us severely outmanned. You both did everything you could.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.9, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Heh! The great Chaton returns in triumph! Those Committee goons kept scurrying around like rats,==W== but they didn't stand a chance against my surging dark power and flawless beats.==W== Not a single one crossed my line!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "011", + "none", + nil, + 0.35, + nil, + 0.96, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -2.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Reel it in, Chaton. Arrogance leads to downfall!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.55, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Boss, the Committee's warding magic is thick. We fought them off, but hardly left a scratch. The second they reform their ranks, they're coming right for us again.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Sitting here makes us easy targets. We need to move. Chaton, get back out there and scout the mineshafts.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 0.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + 2, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Understood! The great Chaton is on her way!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Hold on. There's no rush. The Committee isn't attacking anytime soon.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie and I just agreed to negotiate in two hours. We have a ceasefire until then.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Negotiate? Boss, don't do it.==W== You can't trust Angie or her Committee for a second.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.1, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + 1, + 0.9, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "I must agree. She lured you to her quarters once before, my ==SEX11==, only to spring a lethal trap. This is the exact same ploy. Do not fall for it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "We've got the desert and the old mineshafts right outside! We can find a way to slip away. There's zero reason to parley with her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I hear you. But the only reason she even offered a truce is that you all fought her to a standstill.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Before you arrived, Minova checked in. She, Otoha, and Kaede slipped into the dunes in disguise and hit the Committee's artillery camp.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mistique also used a fake interview to feed me some intel: the Committee split their raid into three troops.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.3, + 1.4, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + nil, + -0.35, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 550.0, + 150.0, + nil, + "avg1_156", + "a", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "Three troops... Guess that tin can leads one.", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -550.0, + -150.0, + nil, + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "And... The arbiter who made me see all those awful illusions... That's two.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Which makes the artillery camp out on the dunes the third.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When Angie asked for this talk, all three of her forces were compromised. Stuck in the mines, pinned down by you, or blindsided by Minova.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Makes sense. Her board was completely clear. She just needed time to piece her formations back together. The negotiation is a stall.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Then I am lost, my ==SEX11==. If you have already laid bare her scheme, why would you ever...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Because we need that time far more than she does.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Look at our situation back then. Fuyuka, Nazuna, and Allie had just barely shaken off No. 160's magic. I had no idea if the rest of you were still standing,==W== and the Daisy Orphanage was sitting right in the crossfire.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Taking her deal was my way of stalling, too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + 0.9, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "But ... that's still too dangerous. Let's just run the clock and make a break for it! Boss, I can carry you and fly us straight out of Mirage!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Two hours won't cut it. Kasimira, how long does it take to evacuate the White Cats and empty the city of civilians?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "We're out of capacity. Fifty White Cats shepherding over a thousand people is too much of an undertaking.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Not to mention the sheer amount of supplies we'd need for a desert march. I figure the earliest they'll be ready is tonight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Allie is in the same boat. She and Benito are at the orphanage preparing to leave the city with the kids. But in two hours, they won't get far enough.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So, I'll try to stall them at the negotiation table and buy us some time.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "012", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "It's Firenze. She must have an update on the Dusk Arbiter.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + -0.07, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Good afternoon, Boss. I've been holding off on a direct line. I didn't want the Salvation Committee tapping our Heartlink.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "But it's the 18th now. Nazuka's team must have found you. If you're picking up, you must already know about the raid and have it under control.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Not exactly under control, but it doesn't matter anymore. We've already clashed with them here in Mirage. If they're listening in, let them.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Heh. Fair enough. Judging by your tone, the Committee didn't walk all over you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "We barely held the line. They outmatched us in numbers, gear, and magic. Things are grim.==W== What's your status?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_129", + "a", + "002", + "none", + 3, + 0.3, + 0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_107", + "a", + "002", + "none", + 2, + 0.48, + -0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "I diverted the Imperial Guard's grain convoy and hired some extra muscle out of Emor. Roughly two hundred fighters in total.==W== We'll hit Mirage in three days.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_149", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "The Dusk Arbiter also threw in a few arbiters at the last minute.==W== Their leader looks formidable.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_150", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "And Albedo is rallying any Sentinels of Dawn who don't believe you'll destroy the world.==W== They're marching for the desert, about a day behind us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "The point is, Boss, just hold the line for three days. After that, the Committee won't be able to touch you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Got it. I'm counting on you. Stay safe out there.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "You too, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "You heard her. We just need to hold out for three days. Actually, make that two. Whether the Committee can listen in on our talks or not, their scouts are gonna spot Firenze's backup long before they get here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Unless they're eager to wage war against United Harvest Philae, the Imperial Guard, the Dusk Arbiter, and the Sentinel of Dawn all at once, they'll pack up and leave early.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Alright, let's get to work. Nazuna, Fuyuka, head to the orphanage and help Allie move the kids.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "You got it! Come on, Fuyuka, let's go.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "See you soon, Master.", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Kasimira, I'm trusting you to find us a clear escape route through the mineshafts and to organize the civilian evacuation.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.57, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "a", + "020", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Mirage is home to the White Cats now.==W== We'll give it everything we've got.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 1, + 0.55, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.38, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuka, you're the only one here who can take to the skies. Keep an eye on the Committee's movements.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "On it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, lock down the streets around Eureka Bar and Daisy Orphanage. Don't let anyone slip past.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "As you command, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait a minute... Chitose, where are Noya and the others? Weren't they with you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "We split up during the fight. They broke off to intercept more groups of enemies.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Put your mind at ease, my ==SEX11==. They are all highly capable. They will be fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "004", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + 2, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + 3, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Boss, I'm back!==W== We sent those Committee goons running for the hills!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh? Where did everybody go? Did we take too long getting back?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya, Iris, Amber! Where have you been? I was starting to panic.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_think", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew, Chitose called it. They're okay...==W== Wait,==W== is Noya...?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 280.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 30.0, + -180.0, + 0.7, + nil, + 0.98, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.2, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, we just plowed straight through their lines, so we had to take the scenic route back! But never mind that! We bumped into someone on the way and scored some insanely important intel!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, forget the intel.==W== You're bleeding everywhere! What happened?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "Nebula Month", + "18th", + "Mirage", + "Daisy Orphanage" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "012", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Wah!==W== Mom, easy! Go easy on me! Ow, ow, ow!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Hold still. A gash this deep has to be cleaned and stitched properly.==W== Iris,==W== hand me the absorbable sutures.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_006", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You got extremely lucky. That magic bullet only sliced your skin. Bones and organs are fine.==W== I've stitched up the muscle layer, now let's seal the outside.==W== Amber,==W== skin adhesive.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_006", + nil, + nil, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_007", + nil, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "g", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "What's that? It looks like some glue wished out of the Monolith.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "It's from our basement stash. You can't wish this one out of the Monolith, no matter how hard you try. It seals the skin up tight without leaving a scar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Boss, give me a hand. Pinch the wound closed so I can glue it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "On it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 2, + 0.35, + -0.2, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Haha, that tickles! The spot you're pressing really tickles, ==PLAYER_NAME==...==W== Sss!==W== Ouch, I pulled the wound! Ow, ow.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.45, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, so you do feel pain.==W== You absolute fool. Three of you charging an entire formation... Were you thinking at all?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + nil, + 0.4, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "O-Of course I was! At that moment, I was thinking...==W== Iris, what was I thinking again?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Well, Mom. We don't have the sheer power of Nazuka or Chitose. We can't just wipe out enemies instantly.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "And unlike the White Cats, we can't just slip away and keep our distance.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "But our teamwork is perfect.==W== No words. No signals. Just three of us moving as one.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yeah, exactly! So charging in and fighting like crazy was the best way to stall them! Yep, that was my plan all along.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Besides, it's just a scratch!==W== It doesn't even hurt anymore. Watch, I can get up right now...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "029", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Sit. You are staying in this bed for thirty minutes. No moving. Or that wound will tear right back open.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "What? Half an hour of no moving?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "And keep it dry. No heavy exercise for two days. Do not pick at the glue. And for a full week, absolutely no stretching that area.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Wait, so I can't fight for a week?! Mom, you know how tough I am! I fell off the Waterway as a kid and came out fine. A normal person might need a week to heal, but I'll be fine by tomorrow!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "That's because you fell straight into the pond!==W== And Iris used magic to break your fall!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Do you know? A fraction deeper and you'd have had massive internal bleeding!==W== Mirage has no doctors. No hospitals. We could have lost you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Eek! Mom, please don't be mad. I'll stay put, I swear.==W== B-But I really do have some crucial intel to share.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Just listen to Mom and rest, Noya. Amber and I will share Laru's intel. Boss already guessed most of it anyway. We just need to go over the combat data for those three Company Commanders.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "c", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "I saved it on my phone. Sending over Heartlink now.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.38, + -0.18, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Phew. I need to check on the kids. We can't leave everything to Nazuka. Boss, keep an eye on Noya for me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_sweaty", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME== is watching me? But ... ==PLAYER_NAME== has actual work to do.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Not at all. My schedule is wide open.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -100.0, + 0.98, + "avg1_139", + "a", + "010", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Because other than me, ==PLAYER_NAME== is the only one who can keep you in line.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Well, they're gone. Seriously though, is babysitting me for half an hour ruining your plans?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Nope. Everyone knows their assignments. I'd just be standing around anyway.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Mirage is surrounded. It's looking incredibly bleak. But when things get this dark, I have to stay calm and look on the bright side. You taught me that, Noya.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Plus, my friend got hurt. Sitting here with her is pretty important to me. But if you're really worried about delaying our battle prep, let's hear this intel.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + 2, + 0.7, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Me? Honestly, Amber's notes are probably way more accurate...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Maybe. But your instincts are incredibly sharp. I want to hear your gut read on all this.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.55, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_008", + 0.35, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "My gut read... O-Okay! Take a look at this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What are these? Empty fry boxes?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yeah. So, we totally smashed right through the Salvation Committee's line, but then some sniper ambushed us out of nowhere.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Luckily, they only fired twice before stopping.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Those shots came from the dunes miles outside Mirage. Of course you couldn't spot them.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "They only fired twice because Minova and Kaede snuck into the enemy camp in disguise. They tried to jump Angie and failed, but they totally distracted the sniper.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, from that far out?==W== Oh, then I know exactly who it is! Hang on, let me look... Here, inside this box, it says...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_216", + 0, + -0.15, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Gunhild. Sentinel of Dawn gunner. Wields the ultra-long-range precision magic cannon, Piercer. Rumor says if Piercer hits you once, it remembers you. Next time, it just auto-aims and fires on its own.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It also engulfs other magic to temporarily boost its own damage. The more magic it swallows, the deadlier the shell... But the longer it takes to charge.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fiercely loyal, respects authority, no bad habits. Top-tier marksmanship. Weakness: incredibly proud of her shooting, and easily irritated.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I get it! We'll just find a crack shot to provoke her, and she won't be able to aim straight!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This fry box is an absolute goldmine. How did you even get this?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "It's nuts. You won't even believe me. It happened right after we ducked into the backstreets to dodge the sniper...", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Where we ran into a total fry freak!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_03_b.lua b/lua/game/ui/avg/_en/config/stm09_03_b.lua new file mode 100644 index 000000000..9e2655aff --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_03_b.lua @@ -0,0 +1,9074 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Rain in the Desert", + "Angie's terms for peace remain unchanged: your life. Her deductions hit dangerously close to the truth of the Tyrant Development System. Though shaken, you still give Fuyuka the signal to spring the trap...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_001", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 2, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "We meet again, Tyrant.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Just one guard. I admit, I'm a bit surprised.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "016", + "none", + 2, + 0.65, + 0.05, + 0.9, + nil, + 0.5, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "a", + "003", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "Let's be real, Angie. You have no one left to send.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We have 160. Gunhild is tied down at the artillery. Greyhorn is the only backup you could scrape together.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.08, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "Greyhorn is an honorable knight. She wouldn't stoop to a sneak attack.==W== And as for you...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "Your Scepter of Death stands no chance against Chitose's blade.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "So having Chitose with me is more than enough. The rest of my team has better things to do.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Oh my. Am I really nothing but a backstabbing coward to you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Aren't you? You invited me to a hotel just to murder me with an Artifact I wished into existence.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. I never denied being despicable. I'll do whatever it takes to save this world.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But sneak attacks are hardly my only tactic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "Enough talk. The fighting hasn't caused too much damage yet, and nobody has died.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie, order the Salvation Committee to stand down. I'll guarantee your safety, ensure a fair trial, and even plead your case.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Are those your terms? How merciful, considering we are trying to kill you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But ...==W== where is all this confidence coming from?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We just steamrolled your Second Company in a head-on fight. And we captured 160.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. A minor setback.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Your companions are strong, and your tactics are sharp. But wars are won on logistics, not individual heroism.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Greyhorn. Give ==SEX4== the casualty report for the Second Company.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Yes, Ma'am.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Zero fatalities. Forty minor injuries, ten severe. Aside from the critical cases, the rest can return to duty after a brief rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "(Just like Nazuka said. The Committee has bottomless magic reserves. They're spamming defensive magic like it's free.)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(We tore right through their entire unit, but barely made a dent in their actual numbers.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sweaty", + nil, + 0.3, + -0.35, + 1.5, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Your flawless assault only cost me ten soldiers. And I still have two completely untouched companies waiting in the wings.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You might pull off a few more beautiful victories. But how long will the Grace in your Soul Stones actually last?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "We have an overwhelming advantage in both numbers and supplies.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "You only called this meeting to pressure me. Riding the momentum of your recent win, hoping I'd panic and cave to your demands.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But you don't understand the Salvation Committee at all. Our only goal is to save the world. No matter how the battle turns, we will never accept your terms.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "(She saw right through me. I really did want to put the pressure on her.)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(Changing the outcome for Noya and the Second Company means I can't predict what happens next. If the battle continues, the Committee definitely has the edge.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "(Then again, I never expected a few cheap words to fool her, let alone convince her army to surrender.)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(This whole conversation is just a stall. It gives the others time to get into position. I need to crush the Committee now, while my memories of the last loop are still useful.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "avg_emoji_question", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Well? Nothing to say?==W== I know you're waiting on Firenze and the Dusk Arbiters. They'll be here in about two days.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Looks like Angie has her own intel on Firenze and the Arbiters, even without my Heartlink calls.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "But using this negotiation to stall for time only exposes your weakness.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Salvation Committee just needs to keep up a relentless assault. Twenty-four hours is more than enough to take Mirage. Time is not on your side, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Then why aren't you attacking right now? When it comes down to it, you're using this negotiation to buy time to regroup too, aren't you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We both know exactly where the other stands. Let's drop the act.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm just curious. Even if I really am the legendary Tyrant, what makes you so sure the Tyrant will destroy the world? Is it all based on that Book of Grace Prophecies?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Asking that proves you've read the diary in the White Cat's secret room.==W== You've accepted that you are the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You're right. We both need a little more time. So I'll share something the diary left out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Tyrant,==W== do you know the basic principles behind Monolith wishes?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "The wisher sacrifices their memories in exchange for an Artifact.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Exactly. Novians want the convenience of Artifacts, and the Monolith demands their vivid memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But I hear your companions... Or rather, the employees of the Boss Accord ... haven't lost any memories in quite some time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "Memories are also a form of information. Vita will replicate memories the Monolith demands during your wish-making, then hand over those copies while you keep your originals.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Can ...==W== it really work like that?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Tricking the Monolith...==W== No, technically we're not tricking it. The Monolith does get the memories, even if they're copies. Info is info, and a copy works just as well as the real thing.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "z", + 0.4, + true, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That's ...==W== a feature created by the Tyrant Development System combining with the chess piece's authority. It feeds the Monolith copied memories during a wish.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_019", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "To an outsider, it definitely looks like Boss Accord employees can wish without losing their memories.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Book of Grace Prophecies 10:10.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "\"The arrogant Tyrant blinded the defenseless gods with false vows,==RT==stealing away their precious relics.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "\"From then on, the eternal tower began to decay,==RT==and the very foundations of the world began to shake.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + 2, + 0.5, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Your actions mirror the Book of Grace Prophecies exactly. I believe that answers your question.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That system feature is going to destroy the world? How is that even possible...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Ever since I read that diary in the White Cat's secret room, I've been trying to prove I'm not the Tyrant. But the harder I try to escape this doomsday prophecy, the closer I get to fulfilling it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie couldn't possibly know about the Tyrant Development System.==W== And she has no reason to lie to me right now. If she made that up, I could easily check the book myself.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "So... Does that mean...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, no, no. I can't let her get into my head.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "This woman in front of me is just trying to mess with my head.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. Watching your expressions change is quite entertaining, Tyrant.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "It's rare we get to negotiate like this. Allow me to present my terms.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Take this Scepter of Death and end your own life. Sacrifice yourself to save the world.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Do that, and I will guarantee the safety and freedom of your companions and the people of Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.5, + -0.3, + 1.4, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, you needn't listen to such absurdity. I should have cut this woman down at the Monolith in Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Don't be so hasty. I know it's a difficult proposal to accept, so I will add an extra condition.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Your companions may join the Salvation Committee and stay by my side. If, after observing my actions, they decide I am not actually saving the world, they may kill me at any time.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Even if they spare me for now, in four years, when the world is truly safe from destruction, I will ask them to take my life as recompense for yours.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "In other words, no matter what happens, I will pay for your life with my own. If you still doubt me, your companions can bind me with a magical contract. An unbreakable one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.8, + 0.1, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "How dare you compare my ==SEX11=='s noble life to a lowly ant like yourself?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She's offering the exact same terms as last time. I can tell that she definitely isn't killing me out of personal desire.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I'd love to squeeze more intel out of her, but time's up. I'll interrogate her properly once we catch her.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Angie. I understand.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "About your terms...==W== I need to contact my companions and see what they think.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Tyrant, you continue to surprise me. Are you truly willing to sacrifice yourself for the world?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "b", + "020", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Fuyuka, are you there?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "007", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master! I'm right where you told me to be. I'm completely ready!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "Angie suggested I take my own life with a Scepter of Death to save the world. If I do, she'll guarantee everyone's safety and freedom, and then forfeit her own life in four years.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "What do you think of those terms, Fuyuka?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "T-T-Take your own ... life?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_resentful", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master, what are you saying?! No! Absolutely, unconditionally NO!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_punch", + 0, + 0, + -1.0, + -2.0, + 2.0, + 0.5, + true, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "004", + "none", + 2, + 0.0, + 0.05, + 1.0, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + 0.3, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Ma'am, watch the ground!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_line_drop_w", + 0, + 2, + -2.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Wh-What's going on?! We haven't even fired yet, and the ground's caving in! The First Company hasn't even reached the mines yet, have they?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Capable Committee Member", + "", + 0, + "", + false, + "", + "Captain! The First Company...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "What about them?! And what happened to Lady Angie?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "022", + "none", + 2, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "They're never getting to the Boss!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "021", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + 1.5, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 1, + 0.5, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ugh! When did you sneak up here? And disguised as one of us...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.55, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ignore me! Hurry, launch your magic at Lady Angie's coordinates! That's a direct order!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "010", + "none", + 3, + 0.52, + 0.15, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Willing to sacrifice your own leader's life just to kill Boss? I admire that kind of dedication.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "But I made a promise to ==SEX4==. I won't let ==SEX4== get hurt. Drop your staffs, you Salvation Committee lunatics!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jump1", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "005", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + nil, + 1.1, + -0.35, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + -0.1, + -0.35, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 5, + 0.75, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 5, + 0.2, + 0.05, + -0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_411", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 1, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 500.0, + nil, + nil, + "avg3_216", + "a", + "012", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Ignore the wounded! There're only two of them! Aim! Aim!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + 2, + 0.5, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "The dusk is looking quite bright all of a sudden,==RT==because a gentle rain is starting to fall—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "008", + "none", + 2, + 0.35, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.65, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Preparing Committee Member", + "", + 0, + "", + false, + "", + "Gah, where did all this sand come from?! I can't see a thing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Let this rain of sand bury you! I'm not giving you the chance to aim at Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Outside the city of Mirage,==RT==the swirling sand transforms into a torrential downpour,==RT==falling mercilessly upon the high dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_04_a.lua b/lua/game/ui/avg/_en/config/stm09_04_a.lua new file mode 100644 index 000000000..ca07eaa4c --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_04_a.lua @@ -0,0 +1,13298 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Four", + "Wise in the Fries", + "A little earlier. Laru helps the New Star Guild escape the mines in disguise. Greyhorn notices but lets them go, since you alone are the target. Bastelina then passes you key intel on No. 160 in a box of fries.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + 1, + 0.44, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + 3, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huff... Huff...==W== Amber... Is that sniper still on us?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No eyes on us. I think we lost her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + -0.03, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, you're bleeding again!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh... Must've torn it open again when we made a run for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.62, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I'm sorry. You wouldn't have gotten shot if you hadn't covered me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Don't say that, Iris. I was already hit.==W== If you went down too, Amber couldn't have dragged us both out of there.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_love", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hehe, mind patching me up one more time? Oh, and help me scrub the blood off these clothes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_sigh", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We can't let ==PLAYER_NAME== see this. ==SEX1=='ll worry sick and bench me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, you absolutely belong on the bench right now!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_1996", + "g", + "015", + "none", + nil, + 0.5, + -0.3, + 3.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_frezon_full_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_star", + nil, + 0.425, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.575, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Relax, I'm tough!==W== A little scratch won't stop me from swinging a sword. Watch!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ow, ow, ow!==W== Okay... Maybe it stings a little.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.45, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Stop pushing yourself, Noya.==W== You're trying way too hard today... It's not like you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I-I am?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.25, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_vexation", + 3, + 0.3, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Normally, you'd be the one saying it: if you're hurt, you rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Would I...?==W== Yeah, okay, I totally would.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But this time is different. It really is.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Different how?==W== Being trapped in Mirage by the Salvation Committee is our biggest crisis yet, sure,==W== but it's not like we have to beat them.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "If we only need to escape, Boss will figure something out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Don't panic, Noya. Even Iris isn't panicking yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "It's not panic. It's my gut feeling.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You know my gut is never wrong. And this time just feels ...==W== different. I've only ever felt like this once before.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Shh. Keep your voice down.==W== The Salvation Committee up ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.37, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.6, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + -0.1, + nil, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.05, + nil, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.05, + nil, + 1.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "It's the Imperial Guards that were trapped by Nazuna and Fuyuka in the mines! We need to turn back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.1, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.05, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "InSine", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 5, + 0.45, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Oh no... The Committee is blocking this way too...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll silence them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Silence who?!==W== Wait, huge misunderstanding! I'm with Boss too!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You're ... with Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.7, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.1, + 0.65, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.2, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + -0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + 0.0, + 0.85, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "No time to explain!==W== Put these on and get behind me.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:55", + "Nebula Month", + "8th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Captain Greyhorn! And the brave souls of the First Company!==W== You must be exhausted hunting the Tyrant. Please, enjoy these special ice cream fries courtesy of Logistics!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected Committee Member", + "", + 0, + "", + false, + "", + "We got pinned down in a mine by two measly Trekkers... Who has the appetite for fries?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Quiet Committee Member", + "", + 0, + "", + false, + "", + "It's a disgrace. A stain on the Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Wind-Wielding Sentinel", + "", + 0, + "", + false, + "", + "I'm sorry, that was my fault. The Tyrant's people hijacked my winds, and I didn't even notice. It's humiliating.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sand-Wielding Sentinel", + "", + 0, + "", + false, + "", + "Same here. My scouting spell locked onto the wrong targets and dragged us all down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.0, + "avg1_163", + "a", + "003", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Drop it. Wins and losses are part of war.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "We took a beating in those mines, but the Committee still holds the advantage here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Stick to Director Angie's deployment plan, and we'll capture the Tyrant!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Now, don't let Logistics' hard work go to waste. Eat up. We need the calories and salt.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Members", + "", + 0, + "", + false, + "", + "Yes, Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.9, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 1.15, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 1.0, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.86, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Thanks for the rations, Laru. Pass my regards to your team.==W== Morale would be in the dirt without you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "You're too kind, Captain! Just doing our jobs.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Hm?==W== Who are they?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "005", + "none", + 1, + 0.52, + -0.05, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1325", + "a", + "008", + "none", + 2, + 0.65, + nil, + -1.0, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1326", + "a", + "008", + "none", + 3, + 0.36, + nil, + 0.9, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "017", + "avg_emoji_happy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Oh, them! The ice cream melts way too fast out of the cooler. I needed extra hands plating everything so you guys could enjoy the perfect fries!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "So I hired a few locals to help out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "004", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I see. Mirage locals.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_163", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(What a sloppy disguise. One of them even reeks of blood. Going by Gunhild's latest report...==W== These must be ==PLAYER_NAME=='s Trekker companions, and they're injured.)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1326", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(Then again, I'm not with the Committee. I don't buy their rhetoric about saving the world for a second. I'm only here on the Grand Captain's orders.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(Director Angie ordered us to only target the Tyrant. I have no reason to harass these Trekkers. What they did with ==PLAYER_NAME== in Philae was an act of justice. Arresting them now violates my honor as a knight.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I'm full. Thanks for the food.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Everyone! Fall in. Move out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.45, + 0.05, + 0.95, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1240", + "a", + "002", + "none", + 1, + 0.8, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Members", + "", + 0, + "", + false, + "", + "Yes, Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.8, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Phew... That was close.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Thank you for covering for us.==W== You're Ms. Laru from the Sky Institute, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Ms? Save that for Albedo. It makes me sound ancient.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.3, + 2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Call me the Fry Girl! Running into you three here must be the will of the Goddess of Fries!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + 0.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh? Is this the time to talk about fries?!==W== We need to get out of here!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Never underestimate the fry!==W== Especially when it is perfectly coated in ice cream!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 6.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.7, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "none", + nil, + 0.55, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 2.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_390", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Lick...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_150", + "shake_R", + true, + 1.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Mmm! This is so good I could pass out~~!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "007", + "none", + nil, + 0.72, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + nil, + 0.28, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_sweaty", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_attention", + 1, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Is it that good?==W== Let me try.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa... This is amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Cold. Delicious.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Why are you all eating?!==W== Noya, you're hurt! Drop the junk food!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "One bite won't kill me! Here, Iris, try it...==W== Wait.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_question", + 3, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "What is it, Noya?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_speechless", + 1, + 0.73, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The Fry Girl... She vanished.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:40", + "Nebula Month", + "18th", + "Mirage", + "The Daisy Orphanage" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "So that is what happened.==W== That Grace Imperium lady called herself the Fry Girl,==W== but honestly? Fry Weirdo fits way better.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "close", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + -0.3, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But she's definitely on our side. After we finished the fries she sent us, we found a message written all over the inside of the boxes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "She even protected the ink from grease with rice paper.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No, she must have intended not to let the ink ruin her fries. Priorities.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Three flattened fry boxes sit on the table before me.==RT==The cardboard is packed with neat handwriting==RT==detailing troop counts, defensive layout, and key personnel.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "At the very bottom sits a tiny signature: Bastelina.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "This is what Bastelina and Laru gathered when they went undercover in the Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "It says ...==W== they got their phones confiscated and lost their contacts. They couldn't reach Albedo, so they smuggled this to us instead. They want us to make it out alive.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We already figured some of this out... The three divisions, the elite sniper with Angie, the artillery camp outside the city.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "But there's still a ton of solid intel here. Take this one...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.75, + -0.4, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "Greyhorn. A Knight Commander of the Imperial Guard. She is not a Committee member. She is only assisting Director Angie on orders from a superior.==P====RT====RT==She gives it her all in battles, but she will not needlessly pursue you or your allies.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And this part...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "No. 160, one of the Dusk Arbiters. She seemingly experienced severe childhood trauma and carries deep psychological scars.==P====RT====RT==She displays masochistic tendencies, but this is merely a trigger. She uses pain to recall her trauma, which freezes time itself all around her.==P====RT====RT==But this magic doesn't actually stop time. It just forcibly uses magic power to restrict the movement of anything within a certain range around her that she can see.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "The more pain and fear she endures, the further and longer she can freeze everything around her.==P====RT====RT==She's not much of a fighter physically, but that dagger of hers is the real threat. A single cut plants \"Fear\" in her victims, forcing them to confront their worst nightmares, leaving them defenseless.==P====RT====RT==Additionally, No. 160 is a former inter-city operator. She can intercept Heartlink comms within a certain radius. Please use your phones cautiously.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "So her magic really is stopping time. The more she suffers, the longer it lasts... That explains why she took Fuyuka's punch on purpose.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Firenze is right to be cautious. Someone in the Salvation Committee really can tap into our Heartlinks. If Nazuka and Chitose give away their location, they won't be able to swoop in and bail us out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm, there's more...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "Director Angie is an amateur.==P====RT====RT==She lacks both tactical and magical expertise.==P====W====RT====RT==However, she commands loyalty from the Committee because she will sacrifice absolutely anything to save the world, which means killing you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_177", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Please be extremely careful.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.5, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Sacrifice anything to kill me, huh?==W== Why is she so convinced the Tyrant will end the world?==W== I wonder if I can drag some answers out of her during the negotiations.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "002", + "none", + 1, + 0.7, + -0.13, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "none", + nil, + 0.6, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "023", + "none", + 2, + 0.42, + -0.12, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Anyway, this intel is huge. You did great.==W== Once we clear this mess, we owe Bastelina and Laru big time.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe. See? Taking a hit had its perks.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Whoa, Noya, personal space! Your nose is practically touching mine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "And don't say that. There is zero perk to getting hurt. Just looking at that gash makes me wince.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "If you mean the intel, Laru and Bastelina would've found a way to deliver it even if you were fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I wasn't talking about the intel.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It's been so, so long since I could just watch your profile while you're hard at work.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wh-What's so great about my profile?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I don't know. I just like looking at it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "STm09_04_a_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Sit next to Noya", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm09_04_a_1", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "jushou", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.145, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Here. Stare all you want. Special treatment for the patient.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah! If you sit right next to me, my angles are all messed up!==W== No, no, the whole vibe is gone!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Pfft...==W== You're sentimental today.==W== Iris was right. You're not acting like yourself at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Usually, if you wanted to stare, you'd just tackle me and press your face right against mine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hey! Stop making me sound like a puppy greeting its owner!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sigh... It's all because of this awful gut feeling. It's making me anxious.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Huh? The overwhelmingly cheerful Noya is anxious?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What is this gut feeling telling you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "...==W== Ever since we left the White Cat's secret room... I've had this heavy premonition...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "That today ... is the day you leave us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_04_b.lua b/lua/game/ui/avg/_en/config/stm09_04_b.lua new file mode 100644 index 000000000..bb242d4c0 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_04_b.lua @@ -0,0 +1,13723 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Four", + "What Victory Brings", + "Angie is finally captured, while Greyhorn takes the chance to retreat. You gather at Eureka and refute Angie's claims. Before anyone could celebrate, an injured Bastelina arrives with terrible news...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:11", + "Nebula Month", + "18th", + "Mirage", + "Abandoned Mineshaft" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.3, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m14", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Ma'am, are you hurt?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "I'm fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Where are we?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "The ground gave way. Looks like an abandoned mineshaft.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Get behind me. The Tyrant must have set an ambush down here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "H-Hello! Um... I hope my punch didn't hurt you too badly. I held back as much as I could!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "004", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "You're with the Tyrant?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "M-Master is not the Tyrant! Stop making things up!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -250.0, + 100.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Greyhorn, go. Leave before the rest of the Tyrant's forces arrive. I grant you full command of the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Ma'am, what are you saying? I am not even a Committee member. How can I take command?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Your Grand Captain's orders were to follow my commands, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Then this is my command. You are the only one left who can lead the Committee. You must kill the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + 200.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + 0.4, + 0.95, + nil, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -180.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "None shall leave. For the safety of my ==SEX11==, this shaft will be your tomb.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Be careful, Chitose. That knight knows her way around a sword.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + 5.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "What a ferocious battojutsu stance. The scouts mentioned a black-clad Trekker guarding the Tyrant. That must be her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_111", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_phy_attack", + 0, + 2, + nil, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "InOutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.55, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "17", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My blade ... slipped right off her armor?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "hengboLP", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "015", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "The curvature of that plating... It's forged specifically to deflect slashes?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Then I must aim for the gaps.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Even with a rapier, I can't match her speed. At this rate... I'll have to risk it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "stop", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Hyaaah—", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "33", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "She stepped into the strike? Taking the blow on her breastplate to force a counter?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "To think such a technique exists.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "The armor held, but I still can't land a hit. Is this going to be a war of attrition?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "010", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, watch out for Angie!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.6, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "rule_39", + "OutSine", + 0.5, + true, + "cut off", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "A mere bullet. If I can see it, I can sever it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, fall back! Your blade can't pierce that armor. Secure Angie!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fuyuka, take Greyhorn!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Dammit, the Tyrant saw through my defense. Fuyuka... Is that the timid Trekker from earlier?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Step aside. I don't want to hurt you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fuyuka. Strike.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "I-I'm so sorry!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + -0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "3", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Agh!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "My ribs... I think they're broken. Imperial plate is useless against heavy blunt force.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -300.0, + nil, + 0.8, + "avg1_136", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "AvgStageEffect_paint", + "OutSine", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Greyhorn, run! Remember your orders!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "Forgive me, Lady Angie. I will come back for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_136", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Ugh...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, her tendons are severed. She can no longer wield the Scepter.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. You win, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I haven't heard a single cannon shot. Was my Committee on the dunes ambushed as well?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I brought a little \"rain\" down on the dunes. Your Third Company should be busy struggling in the sand right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, stop her bleeding. We're moving out.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The battle for Mirage is over.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m49", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:00", + "Nebula Month", + "18th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Inside. And no sudden movements.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==! You actually caught her! That's amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose and Fuyuka did all the heavy lifting.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Heheh, great job, Fuyuka! That's our Petal Bloom captain for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "You both worked really hard too, Nazuna, Nazuka! Master told me you buried their artillery in sand?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Ugh, don't even get me started.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "none", + nil, + 0.55, + -0.27, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Boss, I might know a little Terra magic, but I'm no Hazana! Sand isn't exactly my specialty!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "But you did fine, didn't you? You pulled enough sand into my cyclone to dump a literal storm on their camp. They were completely buried.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "024", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "I was pushing myself to the absolute limit! I couldn't drag you down. But pulling all that sand left my brain feeling fried.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "I'm not casting a single spell for three days. No, make that a week!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "I need a plushie... A big, soft, nice-smelling plushie to recover.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks, Nazuna. You're our only Terra mage, so I had to lean on you. I'll buy you a life-sized plushie once we leave Mirage.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Promise?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Promise.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Yay! Thanks, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Yo, Boss. It's been a minute.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Good to see you, Minova. How are the kids in the Ashwind Clan doing?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "Thriving, thanks to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "The Boss Accord carries a lot of weight now. With me officially on the payroll, the street gangs don't dare mess with us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "A few of the older ones are even sitting for the Platinum Academy entrance exams next year.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "That's amazing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie's going to be thrilled.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "Hell of a tactical call, by the way. We hit them right as they were priming the cannon. They couldn't turn it around in time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "That captain, Gunhild, was stubborn as a mule, though. I beat her until she couldn't even stand, and she was still trying to swing at me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "I had to jam my bat down her cannon barrel and snapped it off. That'll take her half the day to dig out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You snapped it? Then what's that in your hand?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "Haha, come on, Boss. Who brings just one bat to a street fight?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Anyway. This woman with the busted hands... This is Angie, right?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "OutBack", + 0, + 0.0, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Minova, of the Ashwind Clan... Heh. You even have street urchins from the Ash District traveling all the way for you, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Just how many people have you beguiled? How many souls have you bound?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Huh? Bound souls?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "I figured a big shot like you would have something profound to say after getting caught.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "InSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "Turns out, you're completely full of it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.6, + -0.28, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "We didn't rush out here because of some soul control. We came because Boss actually looked out for us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "018", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "That was simply ... a calculated move. ==SEX1== needed to buy your loyalty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "What's your little group called again? The Salvation Committee?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "Cute name. But let me ask you:==W== when Feagin was running rampant in the Ash District, beating kids and running sweatshops, where were you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_028", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.52} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "When that massive Stellaroid broke out of the Monolith, and boulders from the Waterway crushed countless homes, where were you then?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 0, + "", + false, + "", + "If you claim that Boss was just buying loyalty, why didn't you step up and buy us first?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.28, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_199", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Salvation Committee has limited resources. We must prioritize what is essential to saving the world.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "Bull. You ignore the suffering right in front of your faces. You won't even lift a finger when it's easy.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "And now we're supposed to believe you're out here saving the world? Only a fool would buy that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You... You understand nothing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "I don't need to understand your twisted logic!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "You think killing Boss is going to save the world?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 1, + 0.35, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + 3, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.58, + 0.6, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "I say putting a round through your skull is what'll really save the world!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Then pull the trigger.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.56, + 0.55, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "Minova, stand down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We're not here to be executioners. The battle is over. We just hold her until Firenze and the Dusk Arbiters arrive to put the Committee on trial.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.18, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh... Hahaha. You are truly naive, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Did you honestly believe capturing me would end this?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Your ambush in the mineshaft surprised me. But it also proved something.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Anticipating my artillery was one thing. But using the mineshaft to lay a trap... That was a tactic I had only ever formed in my mind. And yet, you knew it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "At that moment, it all made sense.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What are you getting at, Angie?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Tell me, Tyrant. Can you see the future? Or ...==W== did you travel back from it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "Zhong", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "That expression says it all. I must have won in the future you saw. You had absolutely no counter to my final card.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I will kill you, and I will save this world.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "Master, what... What is she talking about? Has she lost her mind?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "She's just throwing a tantrum because we beat her.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 3, + 0.3, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "She's losing it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "What does Angie mean? Seeing the future? Traveling back?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Does she know about the White Room?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No. That's impossible. I countered too many of her moves, so she's just grasping at theories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Wait, think about it. I initiated the parley this time. She had zero time to prepare. That means ... her goal for the negotiation was different from last time. She wasn't trying to lure me into a trap.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She came to the table while setting up an artillery strike.==W== Was it a suicide mission? Or does she ... actually have an unplayed trump card?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m112", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Huff... Huff...==W== I finally found you! Boss, why are you still here?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Bastelina? What are you doing here?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The battle is over. Why would we run?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "It's not over! Without Lady Angie to maintain discipline, the Committee's ranks broke. They abandoned the order of only targeting the Tyrant!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "What's coming next isn't just a strike team hunting one target. It's an all-out war!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "You have to ... run...!", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_152", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Bastelina! What's wrong?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Blood! She's hurt... Her back is soaked in blood!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_05_a.lua b/lua/game/ui/avg/_en/config/stm09_05_a.lua new file mode 100644 index 000000000..35ed86aac --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_05_a.lua @@ -0,0 +1,11253 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Five", + "Noya's Intuition", + "A strange feeling rises in Noya’s heart: you are going to leave them today. You seal a pinky promise with her at the orphanage. After finalizing the retreat plan, you head to the negotiations to buy time...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:50", + "Nebula Month", + "18th", + "Mirage", + "Daisy Orphanage" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "026", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "...==W== Ever since we left the White Cat's secret room... I've had this heavy premonition...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That today ... is the day you leave us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The day I leave them? What's going on?==W== Noya's intuition is always spot on. Does she ...==W== think I'm going to die?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CheckBE", + param = { + "a1", + 1, + 9, + 8 + } + }, + { + cmd = "CheckBECase", + param = {"a1", 1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, that's not right. I've faced plenty of danger before. Noya never panicked like this just because of a gut feeling.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, that can't be. It's not like I've never faced death in our past adventures. And back then, Noya was never this panicked.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, that can't be. It's not like I've never faced death in our past adventures. And back then, Noya was never this panicked.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, that can't be. It's not like I've never faced death in our past adventures. And back then, Noya was never this panicked.", + "" + } + }, + { + cmd = "CheckBEEnd", + param = {"a1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Maybe the injury is getting to her. Add that to the fact that things are worse than usual right now... Is fear clouding her judgment?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm...==W== As long as I have the White Room, death isn't permanent for me. It still hurts, though, and I can't exactly explain that to Noya. I'd better comfort her for now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't worry, Noya. Whatever your intuition says, I'm not going anywhere.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mm…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "But Noya's expression only grows more serious.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "==PLAYER_NAME==, I never doubt your conviction. But my intuition doesn't listen to reason.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Even when something looks completely foolproof, like it could never go wrong... Things still happen. A coincidence, or some tiny detail I missed. And then everything plays out exactly as I feared.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That's why I...==W== Why I haven't been acting like myself today. I don't know what's going to go wrong. All I can do is ...==W== get busy, to give myself some peace of mind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She's genuinely terrified for me. Charging back at the Salvation Committee, hiding her wound to keep fighting... She did all of it for me. In that case...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We still have a little time. Tell me exactly what your intuition is telling you, Noya.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I might not be able to talk you out of it, since your intuition ignores logic. Just like when you thought crashing Loxy into a massive Stellaroid on the Waterway would actually work, and it did. But I can at least help put you at ease.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "R-Really?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Because your Boss can do anything.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Right! You're the wish-granting Boss. ==W==Heh heh, you still owe me a wish, you know.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_071", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Then, Boss, here is my wish.==W== Please relieve me of my anxiety!", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Deal. Then tell me, what exactly does this premonition of me leaving feel like?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mm... Usually, no matter where you are, whether I'm awake or asleep, whether I can see or hear you, my heart always senses you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It's hard to explain. Like back in Philae, when you and Chitose went into the Monolith. I could sense that you were safe the whole time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Because of how strong Chitose is?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Not exactly. It's just a feeling, really. I knew your trip would go smoothly. I didn't know whether you'd be able to wish for the right Artifact, but I was sure that you'd come back safe and keep traveling with us.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But ... the second we stepped out of the White Cat's secret room, I lost that peace of mind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Even with you walking right next to me, my stomach was in knots. I couldn't shake the feeling that if I looked away for even a second, you'd vanish into the tunnels.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm... That's a tricky one to tackle.==W== Wait, when you were talking about Laru earlier, you said...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 2, + 0.3, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.8, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + 2, + 0.65, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You know my gut is never wrong. And this time just feels ...==W== different. I've only ever felt like this once before.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When was that? Since I'm sitting right here with you safe and sound, your gut must have been wrong back then. That might be the key to all this.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "028", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The last time? Um...==W== It's a little hard to admit.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya ... blushing? That's a rare sight.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But if I don't tell you, I'll just keep feeling anxious, and I hate that!==W== Fine. I'll tell you, but you can't laugh at me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I won't laugh. I promise.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The last time I had this feeling ... was under the Monolith in Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When we fought the Big Three? That was pretty dangerous.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, not then. It was when you and Nazuka were whispering under the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Nazuka had just flown off with you. We followed Nazuna and hid in the woods to watch.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It was a beautiful night. And we heard ... everything Nazuka said to you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "If you were able to make a promise like that, it means you both recognize each other as someone very important.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "She's beautiful, and she's incredibly strong. My intuition told me that staying at the Trekker Camp ... and living with the Petal Bloom might be a better fit for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Even though it'll be lonely traveling without you anymore... It doesn't matter as long as you two are happy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Nazuka is very important to me.==W== But you, Iris, and Amber are just as important. Chitose is important, too. Everyone who has walked this path with me is irreplaceable.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides, Nazuka would never let me sit quietly in Philae.==W== We're Trekkers. We're meant to explore the world. Why would we ever stay in one place?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Heh heh, yeah. That's why the feeling faded. I guess that was the one and only time my intuition got it wrong.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But this time, there isn't another Trekker like Nazuka around...==W== My intuition couldn't possibly mean that evil Angie wants to capture you and lock you up forever, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie wouldn't capture me. She only wants me dead.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah. I get it now, Boss. I know what's been making me so anxious.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I know you well... If we really have no way out, you'll definitely use yourself as a bargaining chip to protect us!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I can't even argue. That's exactly what I'll do. I'd rather take the hit myself than watch them suffer. Besides... I still have the White Room.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutSine", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Vita, would a Scepter of Death stop me from entering the White Room?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + 1.0, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Tyrant, your authority to enter the White Room is granted by the King piece. The Scepter of Death is merely a non-magical weapon. It cannot prevent this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That settles it. Either the Book of Grace Prophecies is flawed, or Angie is misinterpreting it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I won't just throw my life away and violate the White Room's rules, but there's no reason to let my companions suffer. If it comes to death, I should bear it alone.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, why aren't you saying anything? Don't tell me ... that's actually what you are planning?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m3", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well... It's not my first choice. But if it truly comes down to a choice like that, I suppose your intuition is correct.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No! You cannot do that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I know you care. But... Losing one life is better than losing everyone's.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Not at all! Do you think we could just go on living like nothing happened if you died?==W== If we have to suffer like that, we'd rather die with you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm getting Iris and Amber right now! I'm going to make them wish... Wish that you never did something so incredibly stupid!", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Grab Noya's hand", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "027", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Don't call them. Let's not make anyone else worry.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I promise you, I won't do anything stupid. I will never use myself as a bargaining chip for your safety. I will fight right beside you, and everyone else out there, until the very end.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But ...==W== I don't have any wishes left.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This is part of fulfilling your wish to ease your anxiety. If you need something more concrete, then let's...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Hold out my pinky finger", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It's settled then. No taking it back. Here, pinky promise.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "All right. Pinky promise!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Forever and ever.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Noya and I link our pinkies, making a simple vow.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Noya stays like that, refusing to let go of our linked fingers for a long time.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.45, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Boss, can you let me stay like this a little longer?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I figure ... the longer we hold on, the stronger our promise will be.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sigh. I feel so weird today. My head is full of things I would never even think about.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We can hold on for as long as you want.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And the you I see today is still the best Noya there is.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "We keep our pinkies linked in silence, sharing this rare moment of peace.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "33", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "017", + "none", + nil, + nil, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, how is Noya's wound?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.35, + 0.0, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Time for the Eureka Bar...==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "O-Oh, I'm sorry. Looks like we came at a bad time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 3, + nil, + -0.6, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, you're right on time!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Come on, link pinkies with us!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Eh?! What exactly are we promising here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Doesn't matter! Link our fingers, and we'll be together forever! The longer we hold on, the better it works!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Well...==W== Let's just tie everyone together.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, Amber, don't use that...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "And so, we end up tightly bound by Amber's string of fate for quite a while before she finally unties us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Then, we head to the Eureka Bar for our final meeting before the negotiation.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:15", + "Nebula Month", + "18th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "According to the intel Laru sent us, the arbiter we fought earlier, No. 160, really can eavesdrop on Heartlink communications within a certain range.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So, to avoid any leaks, I thought it best to gather everyone here and map out our next steps face-to-face.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Captain Kasimira, please update us on the evacuation status.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 1, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Good news. Chaton found an abandoned mineshaft leading to the Monolith outside the city. A few sections are blocked by rubble,==W== but luckily, we found a very capable helper—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 2, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Phew, the rubble over here is all cleared out. I'm exhausted. And I'm so thirsty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "022", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "What's going on with this city? All these Sentinels of Dawn showed up out of nowhere...==W== I'll worry about capturing the Boss later. For now, I need to blend in with the locals and get out of here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "007", + "none", + 2, + 0.8, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Wow, Cosette, you're incredible!==W== Ten of us spent an hour clearing a boulder about that size and still couldn't get it done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Hehe, I'm pretty good at digging.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_348", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "You must be thirsty. Here, have some sweet cactus tea.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Gulp... Gulp...==W== Ahhh! I've got my energy back! I'll go clear the rocks up ahead!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "With her help, the route to the Monolith should be fully cleared by 17:00 at the latest. If the citizens evacuate through this tunnel, they can all be out of the combat zone within three hours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Good. Then my minimum objective is to keep the negotiation going until at least 17:00.==W== If we can delay Angie and the Salvation Committee until 20:00, we'll have enough time to withdraw.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuka, any movement from the Salvation Committee?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Only bad news on my end. Based on my recon, the Salvation Committee has taken control of the Desert Scorpions and local Imperial Guard.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "g", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Weren't they already under the Committee's control? They were in the forces we countercharged earlier.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + nil, + "avg1_103", + "b", + "012", + "avg_emoji_vexation", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "And Hazana's sandstorm.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "At the time, neither the Desert Scorpions nor the Imperial Guard had mobilized on a large scale. Those were likely individual actions, or the Committee's sleeper agents.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + 2, + 0.3, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "But half an hour ago, the Committee stormed both camps and arrested anyone who resisted. I even saw Myrsha tied up.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "So they weren't fully compliant before. Regardless, with both forces added to its ranks, the Committee can now command around a thousand soldiers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 2, + 0.3, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "A...==W== A thousand?==W== Even with the White Cats, we only have sixty or seventy people...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Don't worry, Iris. They were thrown together at the last minute, so their command structure is bound to be disorganized. Our goal is to escape, so their sheer numbers might actually work to our advantage.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The orphanage still has some Imperial Guard armor and Desert Scorpion uniforms, right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Y-Yes, we do. The kids scavenged some armor, and the Scorpions sometimes bring us clothes to mend. We have a few pieces left.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We'll bring them along. Once night falls, we'll put them on and blend in with their squads. That'll make it harder for the Committee to find us.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Good plan. I'll get the clothes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How is the children's evacuation going?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + nil, + 0.65, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.55, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.42, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Mom has organized the children and has them waiting in the mineshaft.==W== Fuyuka and Nazuna are helping her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.2, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.0, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.1, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.25, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Once we're done here, Iris, take Amber and go help them. Kasimira will need all the help she can get to evacuate Mirage's citizens.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "What about you? Negotiating with Angie is incredibly dangerous.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, Chitose, and Nazuka will protect me. When it comes to making a getaway, a crowd would only make things harder.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.0, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + 3, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "O-Okay.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And finally...==W== The great Chaton.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_question", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Oho! Boss, calling me \"the great Chaton\"!==W== Have you finally acknowledged my dark power?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "close", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I have an extremely important task for you, one that only someone with dark powers can handle.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Find a way to contact Minova and the others outside the city. Tell them what we're doing, and have them withdraw when the time is right.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Ohoho... Sounds like I'll have to sneak past a whole army of enemies. It'll be extremely difficult,==W== but that's exactly the sort of thing a descendant of dark powers is meant to do!==W== Captain Kasimira, everyone, Chaton is on the move!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Stay safe out there.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + 5, + 0.42, + 0.05, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "All right, everyone. Let's follow the plan.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Remember this: our goal isn't to fight. Staying alive matters more than anything else.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.202, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "I want every one of you to make it out of Mirage alive!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_05_b.lua b/lua/game/ui/avg/_en/config/stm09_05_b.lua new file mode 100644 index 000000000..14ed90ae4 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_05_b.lua @@ -0,0 +1,10692 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Five", + "Backfired", + "The Committee shifts to a new war of attrition, and the tide quickly turns. The White Cats and your allies begin to falter as supplies run low. Then Gunhild lays bare the truth: none of them are fighting for Angie.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.3, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 3, + 0.75, + 0.07, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 4, + 0.62, + 0.1, + 0.7, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Vanguard, defense!==W== Rear guard,==W== suppressive fireballs!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + -0.03, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + -2.0, + -1.0, + 1.5, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 4.0, + 2.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected White Cat", + "", + 1, + "", + false, + "", + "Captain Kasimira, we can't hold them! Their magic reserves are bottomless!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Impulsive White Cat", + "", + 1, + "", + false, + "", + "Our shots aren't breaking their defense, and these fireballs are melting our cover!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Chaton, hold the line! The citizens are still evacuating!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "You lot, on me! We'll take the mineshaft and flank them!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Third volley complete! Fall back and swap Soul Stones!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + -2.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + 2.0, + 3.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_108", + "a", + "006", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_968", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.3, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Think you can shoot and run? Not on my watch!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Impulsive White Cat", + "", + 1, + "", + false, + "", + "They're falling back!==W== Push forward!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Hold your ground! It's an ambush!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "004", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Hah, the stupid cats actually fell for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.58, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.42, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "003", + "none", + nil, + 0.1, + -0.1, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "003", + "none", + nil, + 0.9, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ambushing Committee Member", + "", + 1, + "", + false, + "", + "Raging winds, tear them apart!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected White Cat", + "", + 0, + "", + false, + "", + "Oh no,==W== a trap...", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 3, + 0.4, + -0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Fall back! I'll cover you!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -120.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.1, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + -1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 1, + "", + false, + "", + "Hmph. Their lead cat's got claws.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ambushing Committee Member", + "", + 1, + "", + false, + "", + "Let them run. The new tactic is working perfectly. We'll just keep wearing them down.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ambushing Committee Member", + "", + 0, + "", + false, + "", + "The Tyrant and ==SEX3== lackeys won't have enough Soul Stones to last until dawn.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.65, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "005", + "none", + nil, + 0.35, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected White Cat", + "", + 1, + "", + false, + "", + "Captain Kasimira, m-my arm is broken. Does that mean... I might never be able to hold a gun anymore...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Don't panic. I checked it earlier, and the bone is fine. Rest up. You'll heal.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + 0.08, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + 0.08, + -0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.25, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 3, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, another Committee squad is pushing up! We'll hold them off!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't get bogged down, and no chasing. Just force them back.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Got it!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 5, + nil, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Kasimira, what's going on out there? The Committee's combat effectiveness just spiked. It's like we're fighting a completely different army.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "They changed their tactics.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Boss, your companions are strong. But aside from Director Allie, their individual strength isn't leaps and bounds ahead of the Committee.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "One of your fighters can hold off three regulars or one captain. That's just holding them off too, not taking them out of the fight.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "018", + "none", + 6, + 0.37, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Director Allie is stronger. She can take on two captains and ten regulars head-on. But we only have one of her.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 6, + 0.63, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "The White Cats are weaker individually. It takes two of us to fight one regular to a draw.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "So, if you were their commander, what would you do?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "If I were the commander... The Committee's advantage is numbers and resources. And the weakness is individual strength.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The Tyrant has raw power but lacks numbers and resources. So, the conclusion is obvious...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'd split the forces into ten-person squads, keeping them within a five-minute support radius of one another. Then I'd tighten the noose around Daisy Orphanage step by step.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Oh? And why is that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 1, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.15, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Based on your analysis, the Tyrant team is strong, but a ten-person squad won't get wiped out quickly unless they run straight into Director Allie or a combined assault.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "As long as we pin them down and wait for backup, we can drag the fight right into our comfort zone:==W== a war of attrition decided by sheer numbers and resources.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + 2, + 0.75, + -0.4, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Even if the Tyrant team focuses all their attacks or sends Director Allie in,==W== they could only crush one or two squads at a time.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "The other squads can use that opening to flank them, dragging them right back into the struggle.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "A sound judgment. Right now, the Salvation Committee is doing exactly that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But why the sudden change in tactics?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + 1, + 0.3, + -0.3, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Because you took Lady Angie off the board.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Bastelina, you're awake! How's your injury? You lost so much blood, are you feeling okay?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_flower", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Heheh, Boss is worried about me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "I'm feeling alright! The wound looked worse than it actually was. I just caught a magic blast and bled a bit more than usual. Director Allie patched me right up.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "She sealed the cut with some miracle glue. Said it wouldn't even leave a scar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Thank goodness. Soul Shop clerks have to attend banquets every now and then. Now I don't have to worry about scaring people away in a backless dress! I remain the perfect, adorable Bastelina.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You caught a magic blast?==W== Who did that?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Actually... It was friendly fire.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "The Committee was using magic to level the houses on the outskirts of Mirage to clear their firing lines. I got caught in the crossfire sneaking over here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Anyway, that's not important. Boss, you need to run.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Capturing Lady Angie didn't stop the Committee. It actually made them more dangerous.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Because ... they swapped commanders? But with Angie captured, why are they still fighting?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "You misunderstood the Committee. To outsiders, they might look like a bunch of lunatics obsessed with the Book of Grace Prophecies, but they aren't Lady Angie's private army.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "After Laru and I infiltrated them, we realized their motivation to save the world is genuine. They each have an unwavering reason and the sheer willpower to stop the end of the world...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:15", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Gunhild, what is the status of our advance?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Your tactics are working. We divided our remaining forces into twenty-five combat squads. Five are guarding the camp, while the other twenty are fanning out and pushing forward.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "We've got the Tyrant pinned down in the blocks around the orphanage. Only...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Only what?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.55, + -0.32, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Losing Lady Angie has riled everyone up. They're furious. The \"only target the Tyrant\" order is dead in the water.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "After all, everyone here has been through hell, and she was the one who pulled us out of it, one by one.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "We are not going to target civilians or kids, of course, but no one is too worried about collateral damage anymore. As for the Tyrant's companions... It has escalated from \"wound them\" to \"shoot to kill.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I am not a member of the Committee, Gunhild. I don't know the pain you've all suffered, but I accepted Lady Angie's orders, and I intend to carry them out faithfully.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I will do everything in my power to lead us to victory. But this kind of warfare... I don't think this is what Lady Angie wanted.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "So please, try to rein them in, even if it's just a little.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "I understand what you're saying, but ... I can't.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "We haven't worked together for long, Greyhorn. I don't think I've ever told you==W== about my hometown, have I?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "No. I only know you joined the Sentinel of Dawn in Emor, but judging by your accent, you clearly aren't from there.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_city_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "I'm not. I'm from the far north.==W== It's freezing up there. Winter lasts for six months of the year. We relied on Artifacts from the Monolith just to survive.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Life was harsh, but we looked out for each other. We actually had it pretty good.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "And then... The Monolith went dark.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_163", + "c", + "006", + "avg_emoji_symbol", + nil, + 0.48, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Went ... dark? How is that even possible?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "You're an Imperial Guard Captain, yet you don't know about this? Looks like your Grand Captain doesn't see you as part of the inner circle.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "The top brass at the major Nova companies have a tacit agreement to cover these things up. But that's a conversation for another time.", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_grey_night_nolight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Anyway, after the Monolith went dark, a sudden blizzard buried my hometown. I was separated from my parents and wandered into a neighboring city as an orphan.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Honestly, I didn't even qualify to be an orphan. There was only so much charity to go around on those streets. Me taking a bite meant someone else starved.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "If Lady Angie hadn't found me, I probably would have frozen into a block of ice on the street, just like my home.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "003", + "none", + 2, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Every member of the Committee has a story like mine. And the Tyrant responsible for all of this is right in front of us, surrounded by a bunch of stubborn fools protecting ==SEX4==.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "How am I supposed to rein everyone in under these conditions?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "If my cannon wasn't jammed, I'd completely level the bar the Tyrant is hiding in right now!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Cough, cough, cough...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_flurry", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Greyhorn, your internal injuries are serious. You need rest, right now.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "It's... It's fine. Just a few broken ribs. I gave Lady Angie my word, and I will fulfill my duty to the very end.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I understand how your people feel. Since you can't rein them in, we will resolve this with the least amount of casualties possible on both sides.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Tell the troops to rotate shifts and wear the Tyrant down until dawn. Then we launch a full-scale assault and end this!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:30", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "And that's the situation. The Salvation Committee is just made up of people who lost their homes.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Lady Angie just gathered them together. Even without her, they'd still desperately want to save the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So by capturing Angie, I actually did the Committee a favor?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Looking at the outcome, yes. Honestly, Lady Angie is a complete amateur when it comes to commanding battles.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Clumping elite warriors into three clunky companies, when only Captain Greyhorn has any real command experience... Only Lady Angie would think that's a good idea.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Therefore, Boss... Speaking entirely as a rep looking out for a client's best interests, I highly recommend you slip away tonight under the cover of darkness.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.4, + -0.25, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I suggest the same. With Director Allie and the rest of your team, the Committee won't be able to stop you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I... I can't just run.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Kasimira, what's the evacuation status for the kids and the citizens of Mirage?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_speechless", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "It's bad. The Committee has Mirage surrounded on the east and south. The Desert Scorpions and the local Imperial Guard haven't made a move, but they're blocking the west and north routes. We can't get through.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "The fighting has caved in multiple sections of the underground mineshafts too. Evacuation is crawling. We won't have everyone out until tomorrow morning.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 1, + 0.44, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "005", + "none", + 2, + 0.8, + -0.02, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + 4, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + -100.0, + 1.25, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Good news. Chaton found an abandoned mineshaft leading to the Monolith outside the city. A few sections are blocked by rubble,==W== but luckily, we found a very capable helper—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.57, + -0.0, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 1, + 0.7, + -0.28, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Did you happen to find a capable Trekker who fights with claws?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "No. Is she a friend of yours?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.7, + -0.24, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No, I've just heard people talk about her.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Capturing Angie changed the sequence of events. So ... the White Cats never ran into her?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Dammit, I was trying to change Noya's fate. But things ... are obviously just getting worse.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.8, + -0.45, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_026", + 0.4, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "My gaze lands on the Lucky Oasis parked nearby.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "There's no way I can abandon everyone and just run away.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, running away... If I can use that in reverse, we might actually have a shot at winning this!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_06_a.lua b/lua/game/ui/avg/_en/config/stm09_06_a.lua new file mode 100644 index 000000000..79da73092 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_06_a.lua @@ -0,0 +1,21315 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Six", + "The Rain That Never Falls", + "Angie offered peace in exchange for your suicide and revealed the truth. Even so, talks collapsed. Gunhilde's artillery shattered the land, and in the caved-in mine tunnels, Greyhorn and her forces awaited everyone.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:40", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "023", + "none", + nil, + 0.4, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_wind_attack", + 0, + 0, + nil, + -1.0, + -1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.52, + -0.07, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, aerial recon is clear. No enemies in sight.", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 2, + "OutBack", + 0.6, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, the buildings are secure. No signs of an ambush.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "InOutSine", + 1.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Looks like Angie feels an ambush here is beneath her. Or she knew we'd see right through it, and it'd be a waste of time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, is your gut telling you anything?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hmm, nope! That uneasy feeling from earlier is gone, and we've got a handle on their magic now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The bullets from the Scepter of Death... Chitose can block those, right?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "As long as it isn't rapid fire, I can spice them all.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And No.160's time stop is useless as long as we don't actually hurt her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.3, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Or we knock her out in one hit before she has the chance to cast it.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Gunhild's sniping is the real problem. We don't have a good way to deal with it.==W== Boss, I wove a ward into your clothes. I think ... it can block at least one shot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m26", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_magiccircle", + 0, + 1, + nil, + -1.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sigh. If only a heavy rain would shave that sand dune top. Then Gunhild wouldn't have the high ground to aim from.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Rain, huh...==W== It does rain in the desert, but maybe only once or twice a year. We aren't that lucky.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It'd be great if you really were the legendary Tyrant.==W== I dug up that old fairy tale at the orphanage the other day.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.4, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_024_FP", + "AvgStageEffect_fade_right", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The Tyrant in the story summoned heavy rain to the desert with just a wave.==W== Oases appeared,==W== and beautiful flowers bloomed right out of the dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "AvgStageEffect_wipe_up", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's just a fairy tale. In reality, you'd need the combined power of several mighty mages to pull that off, no?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "xiangpu1", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + 0.2, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, watch out. Angie's crew is here.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + 0.35, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 7.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "still", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.11, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Greyhorn ...==W== and the arbiter from earlier. Hello.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Where is Angie? She was the one who proposed this negotiation, but we get you two instead?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "L-Lady Angie wouldn't just show up that easily!==W== Tyrant!==W== Wh-Where are you hiding that vicious pink-haired woman?! She is absolutely forbidden from attending this negotiation!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Pink hair... Allie? She was quite shaken up by her earlier.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Prying into my companions' whereabouts before negotiations even start? Is that how the Salvation Committee does things?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Apologies. I ask for your forgiveness on 160's behalf. She was quite rattled by that formidable orphanage director earlier and is speaking out of turn. Please overlook it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "We are merely here to secure the perimeter. Lady Angie will arrive shortly.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.35, + nil, + 1.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Greyhorn unfurls the cloak in her hands.==RT==A hazy figure rapidly takes shape within it.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_022", + 0.5, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuad", + false, + true, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Just how many identical cloaks does she have, ready to go...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Tyrant. We meet again.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "My, you have three companions too. How cautious of you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Only when I deal with shady people fond of sneak attacks.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. I came here today with the utmost sincerity to negotiate.==W== But since we clearly aren't going to get along, let's cut to the chase.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Your goal is to protect your companions, buy time, and escape Mirage. Am I right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_407", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "The Salvation Committee intercepted your Heartlink with Firenze.==RT==Your reinforcements will reach Mirage within three days.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Firenze likes to hold her cards close to her chest, and she knew the line might be tapped... So they will likely arrive even sooner.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "That significantly shortens my window to kill you. A day and a half... No, to be safe, I have exactly twenty-four hours.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "005", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.85, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I've already seized command of the Desert Scorpions and the Imperial Guard in Mirage, but your companions are far stronger than I anticipated.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.49, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "With so little time, I'm not absolutely certain that I can end you. Our battle would inevitably reduce Mirage to ruins, with heavy casualties on both sides.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.32, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Therefore, I am asking you to end your own life with this Scepter of Death. In return, I will guarantee the safety of your companions and the people of Mirage.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.95, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You call this a negotiation?! You toss out a few words and expect someone to kill themselves. Are you out of your mind?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "I am well aware this proposal falls short of your expectations. Therefore, I will add a condition.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "phylanis_tower_throne_nocoffin", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.55, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Your companions may join the Salvation Committee and stay by my side. If, after observing my actions, they decide I am not actually saving the world, they may kill me at any time.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 5, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Even if they spare me for now, in four years, when the world is truly safe from destruction, I will ask them to take my life as recompense for yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "In other words, no matter what happens, I will pay for your life with my own. If you still doubt me, your companions can bind me with a magical contract. An unbreakable one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "What kind of condition is this?! She'd go to this length just to see me dead...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.7, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "How dare you compare my ==SEX11=='s noble life to a lowly ant like yourself?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.8, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 1, + "", + false, + "", + "Chitose, stay calm. Let me hear her out.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "Angie, I understand your sincerity.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "We have no personal grudge, yet you're willing to forfeit your own life==RT==just to kill me. I assume you aren't doing this for your own sake.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "Thank you for understanding.==RT==It's always a pleasure speaking with someone reasonable.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "Actually, I don't.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "You claim the world is ending, and the only way to save it==RT==is to kill me, the legendary Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + false, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But you're the only one saying this.==W== We've traveled through many cities,==W== and we've never seen a single sign of the end of the world. We haven't heard a single soul mention it, either.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "And why would I, a person without memories, be the legendary Tyrant? Why must the Tyrant end the world?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Your entire reasoning ... wouldn't be based on that Book of Grace Prophecies, would it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The Book of Grace Prophecies is merely a map. An ancient one, at that. You can only verify its contents by following it to the destination.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_974", + "a", + "011", + "none", + nil, + nil, + -0.9, + 2.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "I hoped more than anyone that this map was wrong. Sadly, when the Salvation Committee and I reached its destination, we found it to be accurate. The reality is even worse than the map described.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "The only reason you haven't seen it is that you haven't reached the true Edge of the World.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Isn't Mirage the Edge of the World?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "This is merely the edge of civilization...==W== A newly formed one, barely a century old.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "This is merely the edge of civilization...==W== A newly formed one, barely a century old.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "There, the earth is constantly collapsing into a pitch-black abyss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The only reason none of you have heard of it is that Novians have grown accustomed to burying their heads in the sand.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "17", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The Nova Continent is one-third smaller today than it was two hundred years ago. The Empire has fifteen fewer cities than it did a century ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "No one will tell you these things, and you will not be able to find them yourselves. Nova's libraries do not have any history books.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "There. Now that I have told you what will happen to the world, will you believe me?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlock", + param = {"1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The earth constantly collapsing into a pitch-black abyss...==W== Isn't that...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "17", + "InOutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "d", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, grab my hand!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutCubic", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Is this ... an earthquake?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "No, it's not an earthquake.==W== The Monolith is sinking!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, it's pulling us down with it...==W== I'm sorry. We might not make it back.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "16", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That isn't an accidental Monolith sinking. It's a sign of the world ending...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie, I believe you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Oh? That's a surprise. In ten years, you're the first person to believe me right after hearing it.==W== And I can tell, you aren't lying.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The earth collapsing...==W== It sounds absurd. But neither Greyhorn nor 160 looks surprised. The entire Salvation Committee must believe this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "If it's a lie, has Angie really fooled all these people? Besides, she gave us a location to verify it for ourselves. She wouldn't tell a lie that can be so easily exposed...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie, I cannot take your word for it without seeing it for myself, but I'm willing to go check.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Heh, fair enough. Out of a hundred people who hear this, only one actually goes to look. And if that person makes it back alive... They always join the Salvation Committee.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Even if everything you said is true, what does that have to do with ==PLAYER_NAME== being the Tyrant?!==W== ==SEX1== is our Boss! ==SEX1== has nothing to do with your stupid legends!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Is that so? I think even your Boss is having doubts.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Since you've already been to the White Cat's secret room, you must have seen that book, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That room has been sealed for years. Why do you know about the book?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Alas, I must have arrived so suddenly that you did not have time to finish reading it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "If you had read the whole thing, you would have realized it was the late Empress's diary.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Alas, I must have arrived so suddenly that you did not have time to finish reading it.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I don't know how Her Highness possessed such foresight, but it is indeed irrefutable proof.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Even if I am the Tyrant, I will not destroy the world.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The world's destruction has nothing to do with your personal will! As much as I'd love to give you the final answer... Time is up, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m78", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "I never expected you to surrender without a fight. For you to earn the loyalty of such exceptional Trekkers, you must possess an unshakable will.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "You only agreed to this negotiation to buy time for your retreat, didn't you?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Severance!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Since you know I am waiting for everyone else to evacuate, what are you waiting for?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "c", + "015", + "none", + nil, + 0.21, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You'll find out soon enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Tired Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Captain Gunhild, one base unit of ammunition is in formation. We're ready to commence bombardment.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Good work, everyone. Lady Angie has stalled the Tyrant in the designated target zone. Now is our time to fight! We will defeat the Tyrant here and now! We will protect Nova!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Tired Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Yes, Ma'am!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.85, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.7, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.5, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "012", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Piercer, shift to second form! Commence bombardment!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 2.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Teal lightning crackles across the Piercer as its barrel rises.==RT==Its rear base extends like a Loong's claw,==RT==anchoring deep into the dune.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Mages line up in neat formation,==RT==each clutching several precious Soul Stones.==RT==The mage at the front places a hand on the Piercer==RT==and murmurs an ancient incantation.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.2, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + 0.8, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.4, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.6, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Resolute Sentinel of Dawn", + "", + 0, + "", + false, + "", + "By the blood in my veins, I manifest the breath of magic. Let my body be the chain, and bury them in hellfire.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutSine", + false, + false, + 0.54, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "28_down", + "OutSine", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Surging energy channels through her body,==RT==violently pouring into the Piercer==RT==to forge a blinding magical shell.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + 1, + 0.5, + -0.25, + 1.35, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + -60.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.7, + -0.15, + -1.1, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.28, + -0.3, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "The Piercer roars.==RT==Unable to withstand the overload, the mage collapses==RT==and is instantly carried off by medics on standby.==RT==The next mage steps up,==RT==murmuring the exact same incantation.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "We have two full firing units at best.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "If we use them all and still can't take down the Tyrant, we'll have to use our last resort.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:01", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "016", + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + -2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + -2.0, + 1.75, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + 0.5, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.5, + -0.3, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "yaobai", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wh-What kind of sniping is this?! They're just bombing us blindly!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.4, + 0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + 80.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "This isn't a snipe. It's an artillery bombardment... Is this the true power of that artillery camp?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_dust_2_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + 3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 8.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + -3.0, + -2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + 5.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, Noya, Chitose, run! My windshield can't hold out much longer!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We leave together or not at all.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Lady Angie, the bombardment has begun as planned. Please evacuate the battlefield. I'll handle things here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Then I'll leave it to you, Greyhorn.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Let's end this, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Dammit. How is she standing in the middle of a bombardment totally unharmed?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Do not underestimate the defensive magic of the Imperial Guard, Trekkers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, I will hold her back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + -1.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 0, + 4.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.25 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "31", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "My Soul Stone is almost out of magic!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Cough... What just happened? Noya, Nazuka, Chitose, are you all right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "028", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Sorry, my shield gave out. It looks like ... we fell into an underground mineshaft.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_112", + "g", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "How much magic does the Committee have? They blasted right through the ground. Ugh!==W== My wound—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 3, + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "ChanDou", + "none", + "OutBack", + 0, + -2.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, my right arm... It won't move. I was crushed by a boulder when the ground caved in.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This is on me. I misjudged their strength.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "You didn't misjudge anything. We still managed to buy enough time.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 6, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + nil, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 1.0, + "shouji", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + -0.22, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_attention", + nil, + nil, + -0.18, + 1.22, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Exactly! Everyone should be heading out of the city by now. All we have to do is keep running!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_301", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + 0.65, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Life on the battlefield is fleeting as morning dew. If we find ourselves in dire straits, I only ask that you abandon me without hesitation. Do not look back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't say that, Chitose. I'm going to get us all out of here safely. No one gets left behind.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "You aren't walking out of here, Tyrant. Lady Angie stationed my troops here in advance.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.4, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 4, + 0.6, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "She's lifted the restriction that limited us to targeting you only. From this moment on, we won't be holding back against your companions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + -5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "They are indeed strong. But with their magic depleted and bodies battered, what can they possibly do now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "This is the overwhelming gap in power between Boss Accord and the Salvation Committee.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Tyrant, Lady Angie is willing to give you one last chance. If you pick up the phone, her previous terms still stand.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_011", + nil, + nil, + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + 2.0, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Tsk... More reinforcements?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Is someone ... picking on my children down here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "008", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "017", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + 5.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.27, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Boss, Noya, Chitose, Nazuka. Go on ahead.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I'm going to hold them off here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "The kids at the orphanage have safely evacuated. Right now, you are the only ones I still have to worry about.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Director Allie, you're one of the good ones, formidable too. But even you can't hold off a full Company with its restrictions lifted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Really...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Hello there. You on the other end of the phone, listen closely.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I'm going to show you just how fragile your little schemes and formations really are.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_06_b.lua b/lua/game/ui/avg/_en/config/stm09_06_b.lua new file mode 100644 index 000000000..73c99651a --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_06_b.lua @@ -0,0 +1,28230 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "The End", + "The One Beside You", + "You take Angie with you and become the bait yourself, driving Loxy out of the encirclement with the help of the Desert Scorpion. But then this inexplicable \"ocean\" completely cuts off your last path to survival…", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1006"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:45", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Boss, I have one Soul Stone left. Take it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks, Benito.==W== But don't you need to keep a few?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "You're gonna push the Lucky Oasis to the limit! Stop being so polite and take it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's not the issue.==W== If the Committee attacks again and you're out of stones, can you actually hold them off?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 1, + 0.65, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + 0.7, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 2, + 0.35, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Relax. Allie just evacuated the kids into the White Cats' secret room. It's secure and well-ventilated. Even the Committee isn't getting in without that nursery rhyme.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Don't worry about the kids. Once you break through, we'll have a lot more room to breathe.==W== We can just play hide-and-seek with the Committee through the streets and mineshafts.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Hehehe. The great Chaton has never lost a game of hide-and-seek.==W== Just watch me run circles around them with my dark power!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_love", + nil, + 0.28, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 1.1, + -0.25, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + 0.82, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "close", + nil, + 0.53, + -0.07, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Boss... Are you seriously still worrying about us at a time like this?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "You and the New Star Guild are the ones taking on the most risk here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Honestly, you always come up with these reckless plans without a single thought for your own safety!==W== I really don't know how your brain works!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Because this gives us the best chance of getting everyone out alive.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "If we stay in Mirage, the Committee will bleed us dry before morning.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + 2, + 0.4, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Bastelina suggested I just make a run for it. I'd never do that, of course, but it did give me an idea.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Kasimira and I went over our advantages, but there's one major thing we overlooked:==W== the Lucky Oasis's mobility.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "The Committee has mages who can fly or enhance their speed, but we didn't bring a single Artifact vehicle into the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + 0.53, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "The Committee only wants my head and Angie. As long as we're in the same vehicle, they have no choice but to chase us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And a high-speed desert chase is exactly where we shine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "But an entire army hunting you down...==W== Just let me go with you!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + 2, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, please allow me to accompany you, too.==W== If I cannot be by your side to protect you, my heart ...==W== will simply not know peace.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I know you're worried.==W== But Nazuka, the others still need to hold the line here in Mirage. They need your aerial recon.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And Chitose, you're one of the few fighters here who doesn't rely on magic. They need your blade. Please, keep everyone safe for me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "You...==W== You always have a million perfect reasons to convince us.==W== Come on, Chitose. There's no point arguing with ==SEX4==.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Once ==SEX== breaks out and Mirage is secure, I'll fly us out to find ==SEX4==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "You are correct, Lady Nazuka. I will sever the remaining enemies in Mirage with all haste, and then we shall seek out my ==SEX11== together.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "When did those two get along so well...?==W== Well, I guess that's a good thing.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Just ... promise me you won't push yourselves too hard. Every single one of you is important to me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "004", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "We know, we know. If things really go south, we'll figure out a way to surrender to that tin can with drafty armor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Captain Greyhorn is an honorable knight. She won't mistreat any of you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "All right, we're moving out.==W== Iris, get Angie in the car.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.2, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Iris shoves a bound Angie into Loxy.==W== I face the setting sun and slam the pedal to the floor.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:50", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.66, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.58, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Captain, we caught someone sneaking around the mineshafts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.15, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "A kid? Is she with the Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "We ...==W== don't think so.==W== She's not on Lady Angie's list, but her magic looks a lot like Nocturn Eterna's.==W== We weren't sure what to make of it, so we brought her to you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 3, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Hmm, she's definitely just a kid at this height.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Hey there, little one. What's your name?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Too scared to speak, huh?==W== Well...==W== Sorry about this, but let me just check your head.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "No horns.==W== And the magic is Grace drawn from a Soul Stone.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Oh, come on, look at those innocent eyes. She's not with Nocturn Eterna. She's just a Trekker terrified by you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + 2, + 0.75, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + 1, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.95, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 3, + 0.9, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Apologize to her, then escort her somewhere safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Yes, Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.95, + nil, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.23, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Gunhild, over here. We have a situation.==W== Cough...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Greyhorn, you really need to rest. What could possibly be more important than your health right now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Lady Angie just made contact.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "19:00", + "Nebula Month", + "18th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Greyhorn, Gunhild, listen to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The Tyrant is fleeing north out of Mirage in a green RV. ==SEX1=='s about to exit the city and pass right by our artillery camp.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "I'm only allowed a few sentences. You must stop the Tyrant. Save the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Phew. Will that suffice?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.46, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "It will. I didn't actually expect you to be this cooperative.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "A suggestion, if I may. I should sit by the window. That way Gunhild spots me in her scope, and the entire Committee will come after you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Fine. But don't try anything funny.==W== I have a Scepter of Death pressed right against your spine.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "You're doing exactly what I want you to do. Why would I run?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 1.0, + -1.0, + 3.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "From the very beginning, the only person I've wanted to kill is the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "That's exactly why I tried to ambush ==SEX4== in Philae.==W== This way,==W== the only casualties would have been just the two of us.==W== Don't you agree that would have been far better than letting the flames of war consume Mirage?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "What twisted logic is that?!==W== None of this would be happening if you weren't so obsessed with that Book of Grace Prophecies!==W== I've looked into it. No one even knows who wrote that book! You have zero proof it's actually real.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I don't base my judgment of ==PLAYER_NAME== solely on the Book of Grace Prophecies.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I've spent days reading every single book on Tyrant legends I could get my hands on!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Go ahead and lay out whatever other reasons you have! I'll debunk every single one of them!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "How diligent. I'd genuinely enjoy debating this with you if we had the time.==W== But ...==W== look out the window. My comrades have caught up.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.3, + 0.15, + -0.67, + nil, + 0.3, + nil, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.72, + 0.1, + 0.8, + nil, + 0.1, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "All units, attention! The Tyrant is in that green RV! Blow out the tires!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.2, + nil, + -0.7, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.53, + 0.08, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Mage", + "", + 0, + "", + false, + "", + "Flames,==W== heed my call—==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.2, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 1, + -1.0, + 6.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "005", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_a", + 0, + 1, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_b", + 0, + 0, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Arctic Vortex!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -150.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 3.0, + 2.0, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + 10.0, + 1.8, + 0.0, + false, + false, + 193.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 18.0, + 2.0, + 0.0, + false, + false, + 12.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Mage", + "", + 0, + "", + false, + "", + "M-My staff is frozen solid?!==W== How is an ice spell covering this much ground?! Just who the hell is in that car?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 700.0, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "b", + "009", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Phew... I haven't actually cast that spell since I learned it. Didn't expect it to work so well.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Wait, why is my Soul Stone empty?!==W== That one spell drained an entire stone's worth of Grace?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Th-That's such a waste! I've... I've never cast a spell this expensive!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + 1.0, + nil, + "still", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Barreling straight at us just to drop a massive area spell? They're underestimating the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Surround them! We're getting Lady Angie back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.15, + -1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + -1.2, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Raise the sand walls! Block their path!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey! Stay out of Loxy's way!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spatial_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.3, + -0.05, + 1.0, + nil, + 0.1, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Committee Elite", + "", + 0, + "", + false, + "", + "Dammit, where did these two Trekkers come from?!==W== Block her shots!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_blade", + 0, + 1, + 1.0, + 2.0, + 1.0, + 0.0, + false, + false, + 160.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Loxy. Go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + 0.0, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.66, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.805} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "We... We made it through! Thank goodness Noya and Amber cleared a path, or we would've slammed right into that sand wall.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Cough, cough...==W== Well played, Tyrant. You found the fatal flaw in our tactics immediately.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Between the vehicle's speed and their allies running interference, a formation like ours that relies on mutual support gets torn to shreds.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "All combat squads, listen up! Raise sand walls on my mark! Don't rush in to attack, box them in first!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Gunhild, those two Trekkers are yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + 3, + nil, + 0.02, + 0.9, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.3, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 5, + 0.7, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.75, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "With me! Bring them down!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Amber, now! Use your straps!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Got it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.33, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.67, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Amber leaps from the dune with Noya into the air.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "The black straps on her wrists shoot through Loxy's open sunroof, wrapping around the seat handles and pulling themselves into the speeding vehicle.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Perfect landing.==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "==PLAYER_NAME==, we're back! We talked to the Desert Scorpions, just like you asked.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And Loxy lured the whole Committee right to us! Now all we have to do is smash through those sand walls, and we win!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "Don’t say it like it's no big deal. Looks like they're trying to link those sand walls into a circle to trap us inside.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "Which way should I steer, Noya?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + 1.1, + "avg1_112", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Follow your heart! Just steer in the direction you want to go most!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 1.1, + "avg3_100", + "a", + "025", + "avg_emoji_sweaty", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "What are you talking about, Noya?! I don't have your intuition!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_a_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Noya's warm palm covers my hand, helping me grip the steering wheel tight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + 0.5, + -0.4, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "I noticed it the second we left the White Cats' secret room.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "You've been ... especially protective of us today.==W== Or, more selfishly, especially protective of me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "I don't know what's going on, but I can feel how anxious you are. Every time we fight, you always make sure we're in the safest possible spot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "But for this final \"great escape,\" you still chose to rely on us.==W== You haven't forgotten ...==W== the promise the four of us made our first night in Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "That's because... Because...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.2, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 500.0, + 1.4, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + -200.0, + 1.7, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "How am I supposed to say this? How do I explain what happened last time without mentioning the White Room?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.4, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "006", + "none", + nil, + nil, + -0.5, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, you don't have to give me an answer right now, ==PLAYER_NAME==. I can wait.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Do you remember that massive Stellaroid we fought at the Waterway?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Of course I do. That was our first time fighting together. Our first real battle.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Facing a monster like that on our first team-up... We were totally reckless.==W== With a power gap like that, anyone else would have said we had zero chance.==W== It was the kind of despair you're never supposed to overcome.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But we had your brains, Iris's caution, Amber's agility, and my intuition!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "To hell with despair! We turned the impossible into the possible!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "close", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And today won't be any different!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 500.0, + 1.7, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.7, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Cap, is doing this actually gonna help the Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Hahaha! Beats me! But that Trekker, Noya, was it? She made a damn good point.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "The Scorpions need this turf war over, like yesterday.==W== And if they can't finish it, they need to take it somewhere else. If this keeps up, our crystal diamond mine is gonna cave in.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "But earlier, you helped the Committee cast a sandstorm...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "That was then, this is now.==W== I thought the Committee was gonna score a quick win, so I tossed a little support their way. I didn't expect the Boss to see right through their whole setup.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Good thing none of the Boss's crew got hurt, so there's no bad blood.==W== Now it's time to flip the script and help them.==W== Of course, we can't let the Committee catch us doing it, or they'll come knocking.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Heads up, here comes the RV!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 0.97, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Golden sands beneath the setting sun, heed my call! Rise and form the dune!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutSine", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "A giant forged of golden sand rises in front of the Committee's sand walls,==W== then immediately collapses, as if the caster had lost control.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "Da", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_b", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -260.0, + 900.0, + 1.5, + nil, + 1.0, + 0.0, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 1, + -90.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + -9.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 1100.0, + 1.9, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 0.8, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wh-What just happened?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I see! The Committee has plenty of magic, which makes breaking those walls impossible. But if someone dumps enough sand to create a makeshift ramp...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Then we can just fly right over them!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Just like the Waterway.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -500.0, + 1.5, + nil, + nil, + nil, + "none", + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.7, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Launching off the crest of the dune, the Lucky Oasis traces a perfect arc through the air,==W== sailing right over Greyhorn and Gunhild's heads before touching down in the boundless desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Ten days later.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_010", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Nebula Month", + "28th", + "Sunset Desert", + "Deep in the Desert" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Boss, the Dusk Arbiters and I have captured almost the whole Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Thanks to you running them ragged across the desert, we barely took any casualties. Everyone is safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "That's a relief.==W== We're running low on Grace, though. Can you send someone to pick us up?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Mistique, Nazuka, and Chitose headed out a few days ago. They brought plenty of Soul Stones.==W== Honestly, you went incredibly far.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We didn't have a choice. We meant to head east and meet up with you after breaking out of Mirage,==W== but Greyhorn cut us off, so we had to gun it northwest.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Judging by the distance, we're practically at the edge of the Nova Continent. Another day or two of driving, and we'd probably hit the ocean.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We've turned back. We should run into the others soon. I'll get in touch with them now.==W== Talk later, Firenze.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "We'll be waiting for you, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew... It's finally over.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We hit a lot of bumps along the way, and even accidentally gave the Committee a \"combat boost\"...==W== But it's over now.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Once we hand Angie over to the Dusk Arbiters, we can finally go back to our normal lives.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 100.0, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "Is it truly over,==W== Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "Even now, I haven't given up on killing you.==W== In fact, I remain absolutely certain that I will.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "013", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You lost. Stop bluffing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "003", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Did I? You'll find out soon enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Xiao", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "xuanyun", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBounce", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya? What's wrong? Why are you braking?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Y-You need to see this...==W== The desert... It's gone.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:15", + "Nebula Month", + "28th", + "Sunset Desert", + "Deep in the Desert" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Is this ...==W== the ocean?! What is an ocean doing in the middle of the desert?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + 0.25, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The sea at the end of the desert? But that should be to the west! Noya, are you sure we didn't go the wrong way?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I wouldn't make a rookie mistake like that! Look at the sun. We've been heading east this whole time, tracing our exact route back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "It's Nazuka.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, Nazuka. Where are you all?==W== We hit a snag on our end. It's going to take a while longer to meet up.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, where did you go? We've reached the coastline, and we still haven't found you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "The ... coastline?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "To see the true Edge of the World, you must travel west for days,==W== cross the quicksand and the mountains, all the way to where the desert meets the sea.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "There, the earth is constantly collapsing into a pitch-black abyss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie did say that during the negotiation last time...==W== Don't tell me this ocean is...==W== No, it can't be!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Amber, fire a shot straight up. Maximum output.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Roger.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -0.5, + nil, + 0.3, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 3.0, + 3.0, + 0.1, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, I see ... a flash of red light on the horizon. Was that you?==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.9, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Is my ==SEX11== ...==W== on the other side of the sea?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Haha...==W== Hahahaha!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "You did defeat the Salvation Committee, Tyrant. But to think you'd end up trapped here, doomed by the end of the world itself!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + 0.7, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.35, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "It's obvious just looking at it. This strait formed because the earth collapsed while you were deep in the west, and the ocean simply rushed in to fill the void.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "The northwest corner of the Nova Continent has no Monolith. It's where the destruction is most severe.==W== You were so focused on leading the Committee to their graves, you never realized you were digging your own.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "What are you babbling about? A strait this narrow? We can just fly right over it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Exactly.==W== Mistique,==W== let's go get them.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "012", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "012", + "none", + nil, + 0.7, + 0.1, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "No, we can't!==W== We can't fly over the water at all. There is way too much magic in the air here. I can't even steer my broom!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "What?!==W== Ugh!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.6, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack_2", + 0, + 1, + -5.0, + -5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + 250.0, + nil, + "avg1_133", + "a", + "026", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "019", + "none", + 2, + 0.55, + -0.07, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.4, + 0.5, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "026", + "none", + 1, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "Careful! Don't force it. This ambient magic will just warp your spells.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Don't waste your breath. A collapsing landmass creates massive magical turbulence. It usually lasts for years. Trying to cast a spell in this kind of maelstrom is basically suicide.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "If you want to save your Tyrant, you'll have to sail a ship that doesn't run on magic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Unfortunately for you, there isn't a single port in northwestern Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "No! I have to try again!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I will swim across!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InSine", + 0.05, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_thunder", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Quick, get in the car! The ground on our side is giving way too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.6, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -550.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Heh... Farewell,==W== Tyrant.==W== To meet an end like this... I am satisfied.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.7, + -0.2, + 1.4, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_367", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 0, + 5.0, + -1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Angie wears an expression of pure relief. Facing the ocean,==RT==she tosses a tiny thing out into the waves.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wave_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_370", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_455", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutExpo", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The next second, the violent tides swallow her whole,==RT==along with the very sand beneath her feet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m41", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Loxy frantically reverses, but by the time its tires finally stop spinning, even==RT==Mistique and Nazuka high above can no longer see Amber's second signal flare.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "The days blur together. When our last magic runs dry, we are forced to press on==RT==by foot, dodging the collapsing earth and the encroaching sea.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Albedo pleads with the Sentinels of Dawn and the Dusk Arbiters to mount a rescue.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1209", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "The Trekker Association rallies every seafaring Trekker they can find.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Firenze and Matilda even track down the United Harvest headquarters,==RT==trying to dispatch ships from southern Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Yet, all their struggles are meaningless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "InBounce", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==The magical turbulence spawned by the fracturing earth==RT==forms a violent barrier, severing the fragment of desert we're on==RT==from the rest of Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Nova's transport thrives, but seafaring has long been abandoned.==RT==Even at full speed, the nearest ship would take a month to reach us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Our supplies will never last that long.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, are you awake?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, are you awake?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.7, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.7, + -0.4, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.13, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "My lips move, but no sound comes out. My parched throat went numb days ago. The slightest vibration of my vocal cords feels like swallowing glass.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.695, + -0.42, + 1.63, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Using the last of my strength, I squeeze Iris's hand, just to prove I am still breathing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya and Amber... They've gone cold.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + -0.13, + -0.13, + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.7, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, I don't think I have much longer, either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.75, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You passed out earlier... So you missed their last words.==W== I'll... I'll say them for you. Cough...", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_338", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "We're going to be rescued. And when we are…==RT==Let's rebuild Loxy together ... and set off again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "That was Noya.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "Talking with Boss is fun. But we haven't had a real talk ... in a long time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "That was Amber.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_d", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "And ... here's mine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "I'm so glad we found you in that Monolith. Even if...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_p", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Sitting here with you... Turning into a beacon for other Trekkers…==RT==It's not a bad way to go, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "Iris's fingers go limp, slowly slipping from my grasp. And I ... can't even shed tears of grief.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "? Month", + "?th", + "????", + "White Room" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.28, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.72, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.3, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.7, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "Welcome back, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "008", + "avg_emoji_music", + 1, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "I have some water for you. Would you like to soothe your throat?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Cough...==W== Ugh...==W== My throat doesn't hurt anymore. I... I can speak again?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "The White Room harbors your soul, not your physical body. The injuries your body sustained will not manifest here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_002", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "You truly suffered this time.==W== Scorched by that blazing sun while water slowly drains from your body... I understand how terrible that feels.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "Still, getting buried in the same desert with your most cherished companions and your \"home\" on wheels? That might be a blessing.==W== There are plenty of people out there who couldn't beg for an end that sweet.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "010", + "none", + nil, + 0.31, + nil, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + 0.69, + -0.05, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I...==W== I failed again.==W== And I dragged even more of my friends into this ordeal with me.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "And... The end of the world...==W== It's actually real...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Bernina, Virigia... Do you know anything about this \"end of the world\"?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "I am sorry. As Monolith staff, our only news comes from chatting with passing Trekkers. They have never mentioned anything about the world ending.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "Even if we did know, our NDA would prevent us from saying a word about it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I see.==W== Vita, what about you? Did you know?==W== No, wait, even if you did, you'd just say...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Tyrant. I lack sufficient permission to disclose information regarding this matter.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "You're even beating me to the punch now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Open the door. With everything I've learned this time around, I know exactly how to win this war.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm going to save everyone, and no one will get hurt!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Your command is my will.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "InCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A,B" + } + }, + {cmd = "End"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Even Ashwind is here... Are we really doing a final showdown with the Salvation Committee right here? Ugh... There's no way we win this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss, what do we do next?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Running is useless. The decapitation strike is useless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "If I want to protect everyone, I have to utilize absolutely every piece of intel I gathered from the last two attempts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I need to leave Angie in charge of the Committee, pick a battlefield that keeps the kids and citizens out of the crossfire, and force a showdown.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No wars of attrition. I'm going to wipe them all out in one fell swoop!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_it", + 0, + "Tactical Retreat", + "Running away is shameful but useful", + "", + "E1001", + 2, + "AvgChoice_it", + 0, + "Decapitation Strike", + "The best defense is a good offense", + "", + "E1002", + 2, + "AvgChoice_it", + 0, + "Monolith Showdown", + "Return to where it all began", + "", + "E1003", + 0, + "c", + "009", + "none", + "So, I need to...", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Listen up. We are going to utterly crush the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Huh? Boss, what are you talking about?==W== We only have...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's more than enough.==W== As long as we get inside that Monolith, we can overcome their numbers and turn this entire war around.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm09_07_a.lua b/lua/game/ui/avg/_en/config/stm09_07_a.lua new file mode 100644 index 000000000..538119e58 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm09_07_a.lua @@ -0,0 +1,21573 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "The End", + "Sand Through Fingers", + "Thanks to Allie's fierce stand, you break past Greyhorn's blockade. You are able to stop No. 160's spell, but not Gunhilde's barrage. Though badly wounded, Noya tries to shield you, yet both of you fall.", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1005"} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.6, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:20", + "Nebula Month", + "18th", + "Mirage", + "Crumbling Mineshaft" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.5, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "015", + "none", + 2, + nil, + -0.08, + 1.1, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Is Allie ... going to be okay?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Don't worry. Mom's tough. You told us yourself, that she and Narida took down hundreds of Sentinels of Dawn and Imperial Guards without breaking a sweat.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_happy", + nil, + 0.5, + -0.21, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That was a guerrilla fight, sure. But it's way too tight in this shaft. The Salvation Committee can't swarm her.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nazuka, Chitose, are you okay?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.46, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.2, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.12, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + -0.13, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "I'm fine. But my Soul Stone is out of magic.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I can still fight with my left hand.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Let's not waste the time Allie bought us. Keep moving. We regroup at the Monolith.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.6, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -9.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:25", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Gunhild. Status on the bombardment?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Half of the first unit fired. Everything's right on schedule.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "The strikes blew right through the surface, driving the Tyrant straight down into the abandoned mineshafts.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.62, + -0.1, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "Our First Company was waiting for them.==RT==They've already linked up with Captain Greyhorn.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.9, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.7, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "The Second, along with the Desert Scorpions and the Imperial Guard,==RT==are moving in to flank.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -85.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.12, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "There are only so many exits in that mine. We're getting the Tyrant this time. Guaranteed.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.8, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Nothing in this world is guaranteed. Director Allie has already stopped Greyhorn dead in her tracks.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "c", + "009", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I just spoke with her. Turns out, Allie is Taffett, the missing ace of the White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + 0.03, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The Tyrant really does surround ==SEX8== with hidden talents.==W== Gunhild, no holding back. Unload the rest of your payload.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Even through the ground, you can still track 160 and Noya, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.3, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "Nebula Month", + "18th", + "Mirage", + "Crumbling Mineshaft" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, the tunnel ahead is blocked. The collapse is fresh.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.06, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + 0.31, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Same here.==W== The Salvation Committee boxed us in on purpose.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Tch... So Angie chose this spot just to set this trap. She played me...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "No, the gap in manpower is just too huge. It's like playing chess with ten pieces against a hundred. I couldn't possibly block every single move.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -650.0, + nil, + nil, + "avg1_112", + "b", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, over here! I feel a draft coming from this wall. There must be a way through! Stand back,==W== I'm busting it open!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.95, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + -1.5, + nil, + -1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "013", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank goodness for Noya's intuition!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + -0.22, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Heehee... And just where do you think you're going, Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.47, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + -2.0, + 0.1, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Noya, watch out! Someone's behind the wall!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.78, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.27, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You again? You're such a pain. Are you a stalker or something?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "A stalker? Maybe!==W== But right now... I'm the beacon for heavenly fire.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh, enough with the riddles. Nazuka, Chitose, you go on ahead. I'll tie this freak down.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.57, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 1.0, + -2.2, + 0.85, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Guh... That hurts.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Heehee, too scared to hit back? Well, I'm not holding back! Your wound is right there, Trekker. Way too easy to poke!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "Not that playing it safe matters anyway. I swallowed plenty of pain before I even came looking for you.==W== Getting shot through by a magic cannon feels ... freaking amazing! So amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -45.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "And now I'm giving all that amazing pain right to you!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + 3, + 0.5, + -0.03, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "God of Grace, please stop the clock! Make it stop!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.91, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChoiceBegin", + param = { + "f_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Cover No. 160's eyes", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"f_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.13, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "It's all over...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "none", + nil, + 0.6, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "... Tyrant! Hey, what are you doing covering my eyes?!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 1.0, + 0.9, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + nil, + 0.73, + -0.4, + 1.5, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "==RT====RT==But this magic doesn't actually stop time. It just forcibly uses magic power to restrict the movement of anything within a certain range around her that she can see.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.57, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You can only freeze what you can see. So, by blocking your vision, your magic is completely useless.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "H-How is this possible?! I can see your hand! You should be frozen...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sorry. I'm immune to magic.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.77, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -1.0, + 2.2, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.7, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_217", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_attention", + nil, + 0.41, + -0.19, + 1.25, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, she's unconscious.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew, that takes care of her.==W== Nazuka, Chitose, tie this arbiter up and drag her along. I've got Noya. We'll be right behind you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.5, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.54, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + true, + "", + "Lady Angie, thanks to No. 160 buying us some time, I've already found the location of Noya.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Open fire. 160 made her peace with death before she deployed.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Yes, Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.4, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm sorry, Boss. I really dragged you down this time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "What are you talking about? We won. The Salvation Committee couldn't hold us, and everyone got out safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.6, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "8", + "OutCubic", + 0.7, + false, + "cut off", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 9.5, + -9.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -6.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.42, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutBack", + false, + false, + 0.85, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "An explosion? Right above us?!", + "" + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.04, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + -0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Nazuka, Chitose, stay back!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -6.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "My final sight is the tunnel caving in, and Noya turning around to shield me with her own body.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + -0.37, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_001", + false, + "", + "I've got it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Whoa!==W== You startled me...==W== What is it?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm09_07A_002", + false, + "", + "It just popped into my head! I figured out how to make it rain in the desert!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.4, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_003", + false, + "", + "First, Iris freezes the oasis lake into a giant block of ice.==W== Then, if we can get Mistique to lift it up into the air,==W== the melted ice will fall like rain!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.6, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Uh...==W== That would technically make it \"rain,\" sure.==W== But if you're hauling ice all the way up there, wouldn't it be better to just drop it on the enemies on the dune?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_004", + false, + "", + "Enemies on the dune?==W== What's that?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's... Uh, I thought you were trying to figure out a way out of this mess...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_005", + false, + "", + "Ahaha! No, no!==W== I was just thinking about how to make flowers bloom in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.3, + 0.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_006", + false, + "", + "Just think! If we could really pull it off, we might get to see a scene==RT==straight out of a fairy tale, don't you think?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Scene out of a fairy tale... Just for that?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_007", + false, + "", + "Not \"just for that.\"==W== It's my dream to see all of the world with you, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_008", + false, + "", + "But I'm more interested in star plucking than fighting monsters!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Star plucking?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_009", + false, + "", + "Yep! I heard it from someone, too. They say if you defeat the boss-class Stellaroid in the Monolith and find the Wishing Star it guards, then any wish you make will come true ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Hm?==W== But I thought your dream was ...==W== to defeat the powerful Stellaroid in the Monolith ... and pluck a star, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_010", + false, + "", + "Yes♪ But==W== there's no rule saying you can't have more than one wish!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_011", + false, + "", + "Okay, okay, let's not talk about that right now. Boss, look!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_012", + false, + "", + "It's starting to rain!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Rain?==W== Noya, what are you talking about...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.4, + -0.1, + 1.8, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.2, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 0, + "", + false, + "", + "N-Noya? You're—", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "vo_STm09_07A_013", + false, + "", + "This is it... The most beautiful flower in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_014", + false, + "", + "It's so pretty, isn't it...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Warm droplets fall onto my face.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Just as she said, the desert witnesses rain.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 500.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_015", + false, + "", + "Boss, open your eyes...! Look at me!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_016", + false, + "", + "There are still so many places we haven't seen together...!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_017", + false, + "", + "So ... please...! Open your eyes!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChoiceBegin", + param = { + "s_14", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "N-No ... ya...?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"s_14", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"s_14"} + }, + { + cmd = "SetChoiceEnd", + param = {"s_14"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 550.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_018", + false, + "", + "Boss? Thank goodness... I thought you weren't going to wake up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_019", + false, + "", + "It's so dark I can barely see. Are you okay...? Are you hurt ... anywhere?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Y-Yeah. The rubble's got me pinned down, so I can't really move... I don't seem to be injured though.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That aside... What happened? Did the mineshaft collapse?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_020", + false, + "", + "Yeah. That explosion just now... Looks like it caved in completely.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_021", + false, + "", + "Oh... But don't worry, I know that Nazuka and Chitose are fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's good to hear. But what about you, Noya?==W== You seem really out of breath...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 600.0, + 600.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.992, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_022", + false, + "", + "M-Me? I'm... Haha... I'm fine, really. I just got a few scrapes when I fell, that's all...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "In a situation like this, if all we got were a few scrapes, we should count ourselves lucky. By the way, have you seen my phone? I need to get in touch with everyone soon...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Huh? Is that your phone I'm touching right now? I think it's caught on something. I can't pull it out. I might be able to turn on the screen, though...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Great! It's on! Noya—", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "InOutBounce", + 3.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "InOutBounce", + 3.5, + false, + 1 + } + }, + { + cmd = "Wait", + param = {5.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "... Eh? N-Noya?! You...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_578", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "What wet my cheek was not the warmth of rain ... but crimson drops falling from Noya's chest.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "She's held back the collapsed rubble just to carve out a tiny pocket of space for me.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 330.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_023", + false, + "", + "Oh... Did it get a little brighter?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_024", + false, + "", + "So that means... You found the phone, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 800.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.9, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_025", + false, + "", + "But... Huh? Th-that's weird... It should be brighter now, but... I can't really see your face...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {5.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's enough, Noya. Don't push yourself any further...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_026", + false, + "", + "No... I can't. If I don't hold on... You'll get crushed under the rubble...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_027", + false, + "", + "And besides... You don't have to worry. Being tough is ... kind of my saving grace. You know that too... Right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_028", + false, + "", + "So... Once we get out of here, and pull out the stake stuck in me... A wound like this ... will heal up in just a few days...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 320.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_029", + false, + "", + "And then... Boss? Let's go for a drive ... together ... with Loxy...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah, we will. We'll go. I'll go with you anywhere you want! So stop wasting your strength talking anymore!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_030", + false, + "", + "No... This might be my last chance, so let me finish it properly...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_resentful", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What!? Don't be silly, Noya! Don't say something like that!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_031", + false, + "", + "S-sorry... but... I can barely see anymore... And I don't think I'll be able to talk much longer...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_032", + false, + "", + "Ahaha... Even though I promised ... that I'd never lie to you...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_033", + false, + "", + "If it goes on like this... I'll be a liar forever in your memory... And I couldn't ... bear that... Not even in death... So... Please... Will you listen?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... I will.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_034", + false, + "", + "Mm... Thank you. Um, you know, what I told you back at the orphanage...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_035", + false, + "", + "That moment when you and Nazuka made your vow beneath the Monolith... I really ... really thought it was beautiful. That's how I truly felt.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + 0.4, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + 1.0, + 0.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_036", + false, + "", + "And ... the fact that you made a vow like that... It made me think ... you two really do have a wonderful relationship. That's how I truly felt, too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_037", + false, + "", + "But... But, when I said I was fine as long as you two were happy... I'm sorry... Maybe that was a lie after all...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_038", + false, + "", + "When all of us were secretly watching you two... The truth is... I wished it were me standing there with you...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_039", + false, + "", + "To be honest... My heart tingled a little. Haha... Doesn't sound like me at all, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_040", + false, + "", + "Well... because of all that, I didn't know how to tell you how I felt...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_041", + false, + "", + "But I thought we'd still have a long, long way to go... So I never thought I had to rush... I'm sorry. Looks like... Time's up...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...No, there's no need to apologize. But if that's how you really felt, I wish you'd told me sooner...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_042", + false, + "", + "Mm... I don't really know how to put it, but...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_043", + false, + "", + "When I found you in the Wishing Box, I felt like ... my wish had already come true.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_044", + false, + "", + "Because of that, I figured I shouldn't ask for anything more...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_045", + false, + "", + "Just traveling with you every day, seeing new sights... I thought I should be grateful for days like that, but...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_046", + false, + "", + "Hehe... I—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_047", + false, + "", + "I guess I was not as cheerful as I thought...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I know... Noya, I know...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well... Then let's make sure we both get out of here alive, so we can go see all kinds of new sights together.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.5, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_048", + false, + "", + "Yeah... I promise you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_049", + false, + "", + "It's just... I'm sorry. Now that I've gotten it all out... I feel so relieved, and I'm getting sleepy...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_050", + false, + "", + "==Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==I'm sorry to ask, but ... could you keep talking to me? Just so I don't fall asleep?==RT====RT==Okay, I'll talk. Just stay awake, Noya.==RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==Sure...", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==Sure...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==And from there, I start to talk about whatever comes to my mind.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_224", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_f", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "The day we first met,==W== the first time we climbed a Monolith,==W== our pillow fight in pajamas,==W== the company war in Emor,==W== those turbulent days in Philae,==W== and our adventure in the desert...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 1.05, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_02_001", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_029", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==Noya, remember that sword technique you taught me?==RT==I still practice it in secret, you know.==RT====RT==... Mm.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.992, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 700.0, + 1.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Noya's replies gradually fade, and the warm drops falling onto my cheek come farther and farther apart.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 450.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_053", + false, + "", + "==Off==And then... Oh right! Listen to this! I just thought of a way to make it rain in the desert too!==RT====RT==...==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Noya?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "InOutQuad", + 1.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_054", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==... N-No ...ya...? Hey, Noya! Noya! Noya!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.45, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 2.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "InOutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Aaaaaaaahhhhhhhhhh!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "The rain in the desert ... stops.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_429", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 9.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -9.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Noya's arms slowly give out. Under the crushing weight of the rubble, our bodies are pressed tightly together.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.85, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.75, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "From the day I awoke in the desert until this very moment... Never once had I longed so desperately for death.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.9, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya!!!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "? Month", + "?th", + "????", + "White Room" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "012", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "012", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "Tyrant... My condolences.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "This is the White Room. Your companions cannot reach you here.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right, right! The White Room! That means I still have a chance. I can still go back and save Noya, right?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "Th-That is true...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InOutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "Please compose yourself, Tyrant. This isn't like you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya bled out for me. She went cold right in front of me, bit by bit!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "And right up until the very end, she was holding up that rubble to protect me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Calm down?! How the hell am I supposed to calm down?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "We fully understand your pain. But you need to stay calm, now more than ever.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "If you rush back completely hot-headed, do you really think you'll make the right call?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "You'll just drag your companions into another tragic end. It'll only add to their suffering and yours.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm sorry. You're right. I was being impulsive.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I completely misjudged the situation. I thought we could make a clean getaway, but the Salvation Committee threw far more at us than I expected.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Even if Allie, Chitose, and Nazuka can each take down dozens of Committee members on their own...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Against their sheer numbers and organization, our individual strength meant nothing.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "It is good that you can think rationally again. Then, please remember this final image.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "As you gaze at the distant scenery, do not forget that someone is silently gazing at you, too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "If only you had noticed her feelings sooner, perhaps she would have been much happier.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "InOutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "014", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Vita, open the door! I'm going to change all of this!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Your command is my will.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stsp_18_01.lua b/lua/game/ui/avg/_en/config/stsp_18_01.lua new file mode 100644 index 000000000..9025d6dc2 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stsp_18_01.lua @@ -0,0 +1,8703 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Slumbering Where Autumn Tilts (Part I)", + "That lively Noya suddenly turned listless. What exactly is this so-called \"Messis Syndrome\" that flares up every year on the Autumn Equinox?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Messis Month", + "24th", + "Outside Philae", + "Inside the Monolith" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "It happened sometime after the turmoil stirred up by Darcia had settled, during a brief stretch of peace for the New Star Guild.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "That day, Iris suggested we head out of the city for some fresh air, and we also picked up a few simple commissions along the way.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The Stellaroids around here shouldn't give us much trouble, but stay sharp.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Crew", + "", + 0, + "", + false, + "", + "Got it!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_974", + "a", + "002", + "none", + nil, + 0.65, + 0.15, + 0.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Heads up! Iris, freeze that one!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "On it!==W== Waters, heed my call. Freeze!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + 5.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Amber, cover us!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Roger.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.12, + nil, + nil, + nil, + 0.0, + "ChanDou", + "none", + "OutQuad", + 0, + -10.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, clean up the rest!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Noya? What's wrong?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh...?==W== Ah!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_981", + "a", + "002", + "none", + 3, + 0.7, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + 0.68, + 0.17, + 1.05, + 0.0, + 0.0, + 1.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Watch out!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "020", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Surge, frost!", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "That was close...==W== That should be the last of them. Noya, are you hit?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh...==W== I think ...==W== I'm okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "You sure? You kind of froze up out there. Are you hurt?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you sick? You don't seem to have a fever...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "005", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Could it be...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Yeah, it's 24th of Messis Month. Noya's problem is acting up again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Problem?==W== What's that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Every year around Qiufen, she just crashes like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Is that the Loongs' term for the Autumn Equinox? Around the 22nd to the 24th of Messis Month, when the days start getting shorter and the nights longer?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Right, but we usually just call it her Messis Syndrome.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "We still don't know what causes it. But whenever it hits, she gets sluggish, zones out, and talks nonsense. It's like someone else takes over.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_001", + nil, + 0.6, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We're used to it by now. Plus, she turns to absolute mush when she gets like this. Look!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Stooop iiit...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This is a first for me.==W== How long does it last?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Usually a day.==W== We normally keep our schedules clear of Monoliths around the day, but now...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris. What's the call?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We need to abort. With everything going on lately, I completely lost track of the dates...==W== My fault.==W== I'm sorry.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't beat yourself up. We've all been running ragged since Philae. Mistakes happen.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "No...==W== We have to ...==W== reach the top...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "There's something ...==W== important up there...==W== I need to go...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, drop it. You can barely stand.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==...==W== ==PLAYER_NAME==... Uwaa...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 50.0, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_awkward", + 3, + 0.47, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "She always gets incredibly clingy during her Messis Syndrome.==W== Looks like you're her target this year.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Sorry, ==PLAYER_NAME==. She won't snap out of it until she sleeps. Think you can handle her until then?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Leave it to me. I'll take her back to Loxy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Can you two finish the commissions alone? Be careful out there, and call me if anything goes wrong.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We'll be fine. Amber and I will catch up once we're done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 3, + 0.2, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Behave, Noya.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mhmm...==W== I know...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_close", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_570", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... If we cut across this floor, we'll hit the main elevator.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hang in there. We're almost out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==...==W== Can I rest on your shoulder...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Sure. Go ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She's usually bouncing off the walls. Seeing her this quiet is actually kind of jarring.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "What exactly is this Messis Syndrome anyway?==W== I don't like the look of it...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_493", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_unknow", + "rule_39", + "InQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Here's the elevator. Let's go.==W== Hm?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==...==W== Wait for me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Sorry. I'll slow down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "... She really is a completely different person.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 18.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Uh...==W== Noya...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeaah?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Aren't you holding on a little too tight?==W== You're going to rip my clothes at this rate.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah! ==PLAYER_NAME==, look at that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A Stellaroid?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_115_001", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, no! What's that little house?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I think that's the Monolith's restaurant...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "A restaurant! Do they have food?! My tummy is rumbling...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Tummy?==W== Since when does Noya talk like that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No way, Noya.==W== You were the ones who taught me never to eat Monolith food.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "S-Sorry...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Why is she suddenly acting like a little kid?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "So this is what Iris meant by someone else taking over...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm not mad. I just learned my lesson the hard way last time...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "If you hadn't saved me, I'd probably still be working the register at that convenience store...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I still get chills thinking about it...==W== Hey, are you listening?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_115_001", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya? Hey, Noya?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_10_003", + nil, + 0.6, + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Over here! ==PLAYER_NAME==, look at this!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Now she's fixated on the Automatic Vending Artifact...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hng! Hiyah! Ah...==W== I can't reach.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Waah...==W== ==PLAYER_NAME==, I want that drink up there...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Didn't I just tell you not to touch any food or drinks in here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "What is going on...==W== First she was spacing out, and now she's a literal child.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I can't keep her in the Monolith like this. We need to leave, now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + -0.355, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Pick me up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Carry me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_042", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew...==W== Finally out...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Drinks, drinks, yummy yummy drinks...♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah! My drink is gone!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Like I said...==W== Unless it comes from a Wishing Box, Monolith items vanish when you leave...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Waah...==W== WAAAAAAH!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "W-Wait! Please don't cry! We couldn't keep that one, but we have plenty of ice-cold drinks stashed on Loxy!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "R-Really...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Really! We've got your favorite Pep Pep Juice. Iris used her magic to get them nice and frosty.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yay! You're the best, ==PLAYER_NAME==!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That actually worked...==W== Did I have experience taking care of kids?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No,==W== what am I thinking? It hasn't even been six months since I woke up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "019", + "close", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I can handle her acting like a kid...==W== Please don't let another weird alter take control.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Okay Noya, time to head over to Loxy...==W== Hm?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Where'd she go? She vanished again?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey! Noya?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stsp_18_02.lua b/lua/game/ui/avg/_en/config/stsp_18_02.lua new file mode 100644 index 000000000..d2cc6757f --- /dev/null +++ b/lua/game/ui/avg/_en/config/stsp_18_02.lua @@ -0,0 +1,7779 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "Slumbering Where Autumn Tilts (Part II)", + "First a little girl, then a hunter, and now a frail beauty—if one gets to see so many different sides of Noya, then playing a temporary nurse is hardly a hardship.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "026", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Noya! Where are you?! Say something!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Are we playing hide-and-seek now...?==W== Whoa!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.995, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_angry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Why are you hiding out here? Do you know how long I've been looking?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Shh! Keep it down!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + 0.45, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Safe...==W== It didn't spot us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright, game over. We need to head back...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Are you crazy?! You're strolling right through a Loxwyrm's lair!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "If I hadn't grabbed you, you'd be dragon food by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Loxwyrm? Lair? What are you talking about?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I have no idea who you are, stranger. But since our paths crossed, I guess I can keep you alive for a bit.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She flipped again...==W== Now she doesn't even recognize me. The child is gone too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I gotta get her back to Loxy to rest. Best to play along.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So, this Loxwyrm... I don't see it. Where is it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Where?==W== Are you blind? It's right there!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_026", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Gaze upon the Loxwyrm. One of the deadliest terrors in all of Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Ah.==W== The Loxwyrm is literally Loxy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "At least she isn't tilting at windmills. The last thing I need is her charging Loxy into one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So, what's our move? How do we take it down?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_026", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "A Loxwyrm breathes fire ...==W== and takes to the skies.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Rush in blindly and you're ash in seconds.==W== But it's asleep. This is our chance.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She is completely committing to this veteran hunter bit.==W== I'll keep humoring her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you saying we need to slay it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We can tame it with a special magical Artifact...==W== We just scale its back and activate it...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I don't have any magical Artifacts on me. I only brought this...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_004", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I pulled out Loxy's key. I usually hold onto small things that easily slip out of pockets so the others can focus on fighting.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yes! That's it! How did you get your hands on that?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "An important partner trusted me with it.==W== Since I have it, let me do the honors.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oho, look who's feeling brave! I'll cover you!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Alright, the beast is still asleep. Nice and slow... Don't wake it up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Use the spikes on its tail to climb up. I'll wait here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Understood. Leave it to me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hngh...==W== Made it. Is this the view Amber always gets from up here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "avg_char_effect_down", + "InQuad", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Getting inside was the easy part.==W== Now I turn the key.", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How's that? The beast is tamed. You can relax.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wow... You're amazing!==W== The Loxwyrm is purring!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That's literally the engine idling...==W== Wait, what did it look like to her when I climbed into the Loxwyrm's \"stomach\"?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Since we have the chance, wanna take Loxy...==W== I mean, the Loxwyrm for a spin?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Unbelievable...==W== It actually listens to you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oh! They say naming a tamed monster strengthens your bond. Hmm... How to name a Loxwyrm...==W== Let's call it Loxy!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Perfect.==W== So, what's your master plan for Loxy now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Isn't it obvious? We ride it all the way to the top of the Monolith! ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The top of the Monolith...==W== She mentioned that earlier, too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.7, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "No...==W== We have to ...==W== reach the top...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "There's something ...==W== important up there...==W== I need to go...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Why push yourself so hard to reach the top?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That's a secret for now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Normally, she'd say she wants to go Star Pluck without missing a beat...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Then again... Loxy definitely doesn't fly.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Never mind.==W== Don't overthink it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh...==W== Why am I ...==W== so sleepy...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya? Hey, Noya?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "She's out...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "She'll bend her neck sleeping like this...==W== Alright, let's get you to bed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mnn...==W== Wh-Where ...==W== am I?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Oh, you're awake. Lunch is ready. Think you can eat?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah...==W== Sorry. I feel like I've been asleep for years.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you sure you're okay? Do you remember my name?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Sorry...==W== The room is spinning. Your face is blurry...==W== But I know it's you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thank you ...==W== for always taking care of me. But I don't have much time left...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Is she having another dream?==W== Sleep-talking or not, she doesn't have to sound so morbid...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Don't talk like that. You're going to be fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I made your favorite roast for lunch. Give it a try.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Roast...==W== I miss it so much...==W== But I can't lift my arms...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Want me to feed you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "... Thank you. I'm always causing trouble. Is that really okay...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Stop that. You're the reason any of us eat well in the first place.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Not hungry?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm sorry...==W== Cough! Cough, cough!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You okay?! Lie still, I'll get you some water!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.175, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thanks...==W== Cough...==W== Mnn...==W== Hah...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + -0.275, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Better let her sleep. Iris said this would blow over in a day. No need to force it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey...==W== Can you come a little closer?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Of course. Besides, you girls already pile on top of me when you sleep anyway.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Thanks... I feel so much better leaning on you like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_002_FP", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I think ...==W== I'm about to fall into a long, long dream.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I still have so much I want to tell you...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "youchupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What are you talking about? We've got plenty of adventures ahead of us.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm always causing trouble...==W== I'm sorry. You cooked for me, yet I couldn't even eat it...==W== I'm sorry...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You're the one who takes care of us. My cooking doesn't even hold a candle to yours...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_002_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I'm sorry ...==W== for making you put up with my nonsense...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And ...==W== I'm sorry I can't stay with you until the end...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What kind of dream are you having now?==W== Why does it sound like a tragic romance novel...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I don't think ...==W== I need to climb the Monolith anymore. Just sitting here like this ...==W== is enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Did those words actually come out of Noya's mouth?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya...==W== What exactly is happening...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I know it's the Messis Syndrome talking, but why does my chest feel so...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But ...==W== I still need to fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The trackers...==W== They're almost here...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Dammit!==W== Where did they go?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "They have to be close! Don't let them get away!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Wait, what?! Actual trackers?! Am I dreaming too?! No, no...==W== Pull it together!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_flurry", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Way out here...==W== Did we stumble into bandits?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, stay here! Don't make a sound. I'll go check it out!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stsp_18_03.lua b/lua/game/ui/avg/_en/config/stsp_18_03.lua new file mode 100644 index 000000000..5be164107 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stsp_18_03.lua @@ -0,0 +1,9091 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Slumbering Where Autumn Tilts (Part III)", + "She may forget many things, but she has never forgotten to protect you.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Prey-Chasing Trekker", + "", + 0, + "", + false, + "", + "Dammit! How'd a catch that big get away?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "004", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Staff-Wielding Trekker", + "", + 0, + "", + false, + "", + "So much for the payout. What now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 0, + "", + false, + "", + "Hold up, look over there. Forget the beast, that's a real payday. Is that a car?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Prey-Chasing Trekker", + "", + 0, + "", + false, + "", + "An Artifact car, and barely a scratch on it! Who leaves a beauty like this out in the Wilds? We're rich!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "... Crap, terrible timing. Noya's in no shape to fight. I need to signal Amber and Iris for backup...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Oh no, they're moving in...!==W== I need to buy some time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.75, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.25, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 0, + "", + false, + "", + "Check the perimeter! If it's clear, we take it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey! Step away from our car!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Prey-Chasing Trekker", + "", + 0, + "", + false, + "", + "Huh? Someone's actually here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 1, + "", + false, + "", + "Hmph. ==SEX1== probably doesn't even know which end of the sword to hold. Ignore ==SEX4==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "avg_emoji_happy", + nil, + 0.32, + -0.25, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 0, + "", + false, + "", + "Look at this thing. A ride this fine is totally wasted on a nobody like you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I can't let them find out Noya's inside...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's my property. What I do with it is my business. Back off.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 1, + "", + false, + "", + "Wait, this is yours? I figured you were the guard dog.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 1, + "", + false, + "", + "I know how guilds like yours work. They leave the dead weight behind to watch the bags! Hahaha!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 0, + "", + false, + "", + "Hand over the keys. City laws don't mean squat out here in the Wilds.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "They aren't backing down...==W== Time to bluff!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "zuochupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When you're as strong as I am, you don't need a guild. Companions just slow me down.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Malicious Trekker", + "", + 0, + "", + false, + "", + "Oh yeah?==W== One spell and you'll be begging for mercy! Light 'em up!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.27, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Staff-Wielding Trekker", + "", + 0, + "", + false, + "", + "Eat this!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "004", + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 1, + -4.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Staff-Wielding Trekker", + "", + 0, + "", + false, + "", + "W-What?! ==SEX1== took that hit without a scratch...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Like I said. Crushing third-rate thugs like you doesn't even take effort.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What, done already? No need to go easy on me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Staff-Wielding Trekker", + "", + 0, + "", + false, + "", + "Dammit, this one's no pushover...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Prey-Chasing Trekker", + "", + 0, + "", + false, + "", + "Tch...==W== Ain't worth dying over. Fall back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew...==W== Managed to scare them off.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Amazing...==W== You talked them down all on your own...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "... I'm the one who should be holding a sword right now. I should be protecting you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "They're gone. Now we just wait for Iris and Amber to get back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... An earthquake?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 1, + nil, + 0.4, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "No! Monsters! Is this what those thugs were hunting?!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Crap! They think we're with them!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1246", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Monster", + "", + 0, + "", + false, + "", + "Roooaaar!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1247", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1248", + "a", + "002", + "none", + 1, + 0.75, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Whoa, easy! I'm not the one hunting you!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 100.0, + nil, + "avg1_112", + "a", + "029", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Get back!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 340.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "1ZhenDong", + "Linear", + 0.75, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 200.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ugh...!==W== My sword... It's so heavy...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya! You're in no condition to fight!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You're always taking care of me...==W== So let me protect you too...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't push it! You can barely even stand!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_151", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sonic Slash!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Monster", + "", + 0, + "", + false, + "", + "Raaaargh!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 4.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "—Gale Storm!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Monster", + "", + 0, + "", + false, + "", + "Gragh...!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "She actually scared them off...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "This time...==W== I kept you safe...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "a", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Noya, stay with me! Can you hear me?! Noya!!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"a", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"a"} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh...==W== What was I doing...?==W== ==PLAYER_NAME== is calling my name...==W== Did I pass out?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "b", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Her breathing is steady.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"b", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"b"} + }, + { + cmd = "SetChoiceBegin", + param = { + "c", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "She just fell asleep. I don't think she hit her head...", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"c", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"c"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Always worrying about everyone else...==W== Even though you're the first one to dive into danger.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "You know...==W== Ever since we first met, something about you just felt strangely familiar.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "You had just woken up. Your memories were gone.==W== Yet you still stepped up to help us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Starting a whole new company on the spot just to win a war... I could never come up with something that brilliant, not in a lifetime.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_014", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "You became Fuyuka's Master, always cheering her on from the sidelines...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "When the Spirit of Brutality targeted you, I was so terrified...==W== But no matter how dangerous it gets, you always stand fast by our side.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_009_a", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "You were the one who helped Nazuka find peace. Even the strongest people have their fragile moments...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "... So what about you? Do you ever have moments where you just can't hold on anymore?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_003", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "I never expected our infiltration of United Harvest to stir such chaos...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Firenze, Nyx, Mistique, and Mina...==W== Everyone was fighting so desperately...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_021_FP", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "And there you were, always throwing yourself onto the front lines...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "... I worry about you. I really do.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_paint", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "... Am I even strong enough==W== to keep up with you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==...==W== Wait for me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "d", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Is she talking in her sleep...?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"d", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"d"} + }, + { + cmd = "SetChoiceBegin", + param = { + "e", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "I'm right here, Noya. I'm not going anywhere.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"e", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"e"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_306", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Promise ...==W== me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "f", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Yeah, it's a promise. You, me, Iris, Amber...", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "g", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "The New Star Guild is sticking together. Don't worry.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"g", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"g"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.9, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The late autumn warmth, the soft afternoon sun.==RT==I lay there with her on the soft grass.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I just watched over her, quietly keeping her safe.==RT==Until my own thoughts finally melted into the quiet afternoon.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Mng...==W== A familiar ceiling...==W== Did I doze off, too?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Everything's a blur...==W== Wait, shoot!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh? Me?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya! You're back to normal?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You bet I am! Fully recovered and ready to roll!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + 3, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Honestly, the one nursing the patient ended up asleep outside ==SEX8==. What if you'd caught a cold too, Boss?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "b", + "006", + "avg_emoji_attention", + 0, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Noya carried you back inside.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, Noya carried me...?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yep! You're way lighter than a Wishing Box anyway. Piece of cake! ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "By the way, I never noticed before... ==PLAYER_NAME==, you talk in your sleep, too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Yep...==W== She's definitely back to her old self.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I didn't say anything weird,==W== did I...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Nope! Oh, but your cheeks get super squishy when you sleep. Poking them was so fun!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Squishy...?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, you totally want to try it too, right? Come on!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shy", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "H-Hold on! Iris, don't join her!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I want to poke too ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Alright, that's three against one! Majority rules! Heh, brace yourself!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "none", + nil, + nil, + -0.125, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + 2, + 0.3, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.7, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Have mercy!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Loxy is in perfect shape, and Grace is topped off!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Time to head back to the city and turn in those commissions! I heard we've got a big job coming up in a few days!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -700.0, + -150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "b", + "012", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_970", + "", + 0, + "", + false, + "", + "Let's go!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_question", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh? What's wrong, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya...==W== Do you remember anything that happened today?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.85, + -0.25, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I highly doubt it. She's like this every year.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Aww, what's this? Do you want me to poke your cheeks again?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "No! Never mind. Let's hit the road.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Iris was right. She has absolutely no memory of it...==W== I'll ask her about it another time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Is everyone ready?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "New Star Guild, moving out!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/preset/avgcharacter.lua b/lua/game/ui/avg/_en/preset/avgcharacter.lua index 9935c5fab..a2f5e7a1f 100644 --- a/lua/game/ui/avg/_en/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_en/preset/avgcharacter.lua @@ -109,7 +109,8 @@ return { { id = "avg1_114", name = "Chaton", - name_bg_color = "#8e65ad" + name_bg_color = "#8e65ad", + reuseL2DPose = "b" }, { id = "avg1_115", @@ -208,7 +209,8 @@ return { { id = "avg1_137", name = "Eleanor", - name_bg_color = "#e78fab" + name_bg_color = "#e78fab", + reuseL2DPose = "b" }, { id = "avg1_138", @@ -249,7 +251,8 @@ return { { id = "avg1_145", name = "Otoha", - name_bg_color = "#90a1c6" + name_bg_color = "#90a1c6", + reuseL2DPose = "b" }, { id = "avg1_146", @@ -321,6 +324,19 @@ return { name_bg_color = "#b0e0f6", ver = "1.13.0" }, + { + id = "avg1_161", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg3_161", + ver = "2.1.0" + }, + { + id = "avg1_162", + name = "***", + name_bg_color = "#ffddb1", + ver = "2.0.0" + }, { id = "avg1_163", name = "Greyhorn", @@ -3058,6 +3074,62 @@ return { reuse = "avg2_945", ver = "1.14.0" }, + { + id = "avg3_1319", + name = "Angie A", + name_bg_color = "#0ABEC5", + reuse = "avg1_136", + ver = "1.16.0" + }, + { + id = "avg3_1320", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg3_232", + ver = "2.1.0" + }, + { + id = "avg3_1321", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg2_940", + ver = "2.2.0" + }, + { + id = "avg3_1322", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg2_940", + ver = "2.2.0" + }, + { + id = "avg3_1323", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg2_940", + ver = "2.2.0" + }, + { + id = "avg3_1324", + name = "***", + name_bg_color = "#0ABEC5", + reuse = "avg2_940", + ver = "2.2.0" + }, + { + id = "avg3_1325", + name = "Mirage Resident A (F)", + name_bg_color = "#0ABEC5", + reuse = "avg3_219", + ver = "1.16.0" + }, + { + id = "avg3_1326", + name = "Mirage Resident B (F)", + name_bg_color = "#0ABEC5", + reuse = "avg3_219", + ver = "1.16.0" + }, { id = "avg4_100", name = "Laru Bright Ver", diff --git a/lua/game/ui/avg/_en/preset/avgcontacts.lua b/lua/game/ui/avg/_en/preset/avgcontacts.lua index ea948cd86..3963c474f 100644 --- a/lua/game/ui/avg/_en/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_en/preset/avgcontacts.lua @@ -183,6 +183,14 @@ return { landmark = "No. 10, Meister Street, Philae", signature = "On leave. Return date TBD." }, + { + id = 139, + icon = "Icon/Head/head_13901_S", + name = "Allie", + landmark = "Daisy Orphanage, Mirage", + signature = "Looking after the little ones.", + ver = "1.16.0" + }, { id = 140, icon = "Icon/Head/head_14001_S", diff --git a/lua/game/ui/avg/_jp/config/bbm09_bt01.lua b/lua/game/ui/avg/_jp/config/bbm09_bt01.lua new file mode 100644 index 000000000..225113196 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm09_bt01.lua @@ -0,0 +1,472 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_001", + "", + "", + 0, + "前から敵がいっぱいくる。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_002", + "", + "", + 0, + "帝国護衛隊に黎明団、==RT==デザートゲイルまで…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_003", + "", + "", + 0, + "ふたりとも、ここは意地でも==RT==守り抜くわよ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_004", + "", + "", + 0, + "へへっ、言われなくても==RT==そのつもりだよ!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_005", + "", + "", + 0, + "矢での狙撃…==RT==セイナ、気をつけて。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_006", + "", + "", + 0, + "当たらなきゃ平気だよー♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_007", + "", + "", + 0, + "今日の帝国騎士…==RT==いつもと違くない?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_008", + "", + "", + 0, + "真面目に仕事をすると、==RT==こんなに厄介なのね…", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_009", + "", + "", + 0, + "なんとか勝てた。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_010", + "", + "", + 0, + "早くボスと合流しましょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_011", + "", + "", + 0, + "アヤメ、気をつけて!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_012", + "", + "", + 0, + "きゃっ、魔法弾!?==RT==いったいどこから…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_013", + "", + "", + 0, + "死角から狙ってるみたい。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_014", + "", + "", + 0, + "考えてる暇はないよ!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_015", + "", + "", + 0, + "そんな…!待ち伏せ!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_016", + "", + "", + 0, + "ずいぶんと歓迎されてる==RT==みたいだね…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_017", + "", + "", + 0, + "まあいいや。それならそれで、魔王さん==RT==たちのために、ここで私たちが時間を稼ごう。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_018", + "", + "", + 0, + "セイナ、焦ってる?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_019", + "", + "", + 0, + "え?そんなふうに見える?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_020", + "", + "", + 0, + "いつもより余裕がなさそうっていうか、==RT==普段あんまり見ない顔をしていたから。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_021", + "", + "", + 0, + "や、やだな…気のせいだよ。==RT==気のせい。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_022", + "", + "", + 0, + "魔王さん…どうか無事でいてね。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_023", + "", + "", + 0, + "あれは…!==RT==ウィンドアッシュのみんな!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_024", + "", + "", + 0, + "よーし!==RT==このまま一気に進もう!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_025", + "", + "", + 0, + "え?この砂は…?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_026", + "", + "", + 0, + "ハサラの砂嵐。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_027", + "", + "", + 0, + "ふたりとも伏せて!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/bbm09_bt02.lua b/lua/game/ui/avg/_jp/config/bbm09_bt02.lua new file mode 100644 index 000000000..b813cfc9a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm09_bt02.lua @@ -0,0 +1,435 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_001", + "", + "", + 0, + "前から敵がいっぱいくる。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_002", + "", + "", + 0, + "帝国護衛隊に黎明団、==RT==デザートゲイルまで…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_003", + "", + "", + 0, + "大丈夫。こっちも援軍がいる。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_004", + "", + "", + 0, + "そろそろ準備できてるだろうし、==RT==カシミラを呼んでみよっか!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_005", + "", + "", + 0, + "うわあっ…!==RT==ほんとに敵が待ち伏せてた!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_006", + "", + "", + 0, + "さすがボス…==RT==すべてお見通しなんですね!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_007", + "", + "", + 0, + "守りが堅くて切り崩せない…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_008", + "", + "", + 0, + "チトセに連絡する。==RT==『出番だよ』。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144", + "002", + "", + 0, + "vo_BBm09_BT02_009", + "", + "", + 0, + "凪島流抜刀術――蛟噛!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_010", + "", + "", + 0, + "へへん!これぞ、待ち伏せ返しー!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_011", + "", + "", + 0, + "待ち伏せに気をつけて、==RT==慎重に進みましょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm09_BT02_012", + "", + "デザートゲイル(男性)", + 0, + "な、なんだお前……!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_013", + "", + "", + 0, + "敵が…消えた?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_014", + "", + "", + 0, + "チトセが片づけて==RT==くれたみたいだね。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_015", + "", + "", + 0, + "敵です!計画どおり、==RT==冷静に動いてください!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_016", + "", + "", + 0, + "やられる前に、やる。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_018", + "", + "", + 0, + "ナツカが予定のポイントに==RT==到着したよ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_019", + "", + "", + 0, + "頼んだよ、ナツカ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_133", + "002", + "", + 0, + "vo_BBm09_BT02_020", + "", + "", + 0, + "風よ…集え!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_021", + "", + "", + 0, + "そのまま吹き飛ばしちゃって==RT==ください!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_022", + "", + "", + 0, + "もう、ハサラってば==RT==どこまで執念深いの…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_023", + "", + "", + 0, + "攻撃がくる。==RT==ふたりとも、こっち。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_024", + "", + "", + 0, + "こんな道、自分たちじゃ絶対==RT==見つけられなかったわ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_025", + "", + "", + 0, + "このまま包囲網に誘い込もう!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/bbm09_bt03.lua b/lua/game/ui/avg/_jp/config/bbm09_bt03.lua new file mode 100644 index 000000000..d6b28602e --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm09_bt03.lua @@ -0,0 +1,320 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_001", + "", + "", + 0, + "ずいぶん数が多いわね。魔王さんから聞いた==RT==10年前の夜も、こんな感じだったのかしら?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_002", + "", + "", + 0, + "でもあの子たちのためなら、==RT==このくらい…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_003", + "", + "", + 0, + "もしもし?==RT==あなたがアンジュさん?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_004", + "", + "", + 0, + "我が子を想うママの気持ち…==RT==あんまり甘く見ないほうがいいわよ?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_005", + "", + "", + 0, + "武器を下ろしてください。私たちは==RT==魔王さんを捕らえ、世界を救いたいだけ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_006", + "", + "", + 0, + "あなたと争うつもりは==RT==ありません。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_007", + "", + "", + 0, + "世界を救う…==RT==私にはよくわからないわ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_008", + "", + "", + 0, + "そんなことより、==RT==あなたはあの子たちを傷つけた…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_009", + "", + "", + 0, + "争う理由としては十分すぎるわ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_010", + "", + "", + 0, + "さあ、ケガをしたくないなら、==RT==武器を捨てて帰りなさい。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_011", + "", + "", + 0, + "迷いのない太刀筋、==RT==きっと真面目な人なのね。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_163", + "002", + "", + 0, + "vo_BBm09_BT03_012", + "", + "", + 0, + "……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_013", + "", + "", + 0, + "だからこそわかるの。あなたはあなたで、==RT==本気でこの世界を守ろうとしている。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_014", + "", + "", + 0, + "でも守るものが違うだけで、大切なものを==RT==守りたいと思う気持ちはこちらも同じ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_015", + "", + "", + 0, + "だから私は、あの子たちのママとして…==RT==一歩も退くわけにはいかないの。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_016", + "", + "", + 0, + "なんて強さ…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_017", + "", + "", + 0, + "あなた、本当に孤児院の==RT==院長なんですか?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_018", + "", + "", + 0, + "ええ。いまは、ね。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_019", + "", + "", + 0, + "でも…昔はこんな名前で呼ばれて==RT==いたそうよ――ターフェアイト。", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_127_02.lua b/lua/game/ui/avg/_jp/config/cg_127_02.lua index 2cad7cbd1..a850b7e38 100644 --- a/lua/game/ui/avg/_jp/config/cg_127_02.lua +++ b/lua/game/ui/avg/_jp/config/cg_127_02.lua @@ -2175,7 +2175,7 @@ return { false, "", "いや、それは危ないだろう?==RT==それに、これは私の引き受けた依頼だ。==RT==君にそこまでやらせるなんて……", - "いや、それば危ないだろう?==RT==それに、これは僕の引き受けた依頼だ。==RT==君にそこまでやらせるなんて……" + "いや、それは危ないだろう?==RT==それに、これは僕の引き受けた依頼だ。==RT==君にそこまでやらせるなんて……" } }, { diff --git a/lua/game/ui/avg/_jp/config/cg_135_03.lua b/lua/game/ui/avg/_jp/config/cg_135_03.lua index 3d7296e8f..6efbf50b7 100644 --- a/lua/game/ui/avg/_jp/config/cg_135_03.lua +++ b/lua/game/ui/avg/_jp/config/cg_135_03.lua @@ -748,7 +748,7 @@ return { "", false, "", - "ははっ。ミスティが怒るものめずらしいな。", + "ははっ。ミスティが怒るのもめずらしいな。", "" } }, diff --git a/lua/game/ui/avg/_jp/config/cg_139_01.lua b/lua/game/ui/avg/_jp/config/cg_139_01.lua new file mode 100644 index 000000000..c755186ba --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_139_01.lua @@ -0,0 +1,8577 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "憧れの花嫁さん", + "子どもたちに『結婚』とはなにかと問われたエリー。しかしいくら考えても、子どもたちが納得する回答を返すことができなかった。するとその原因は『本当のお母さん』としての経験が足りないからだと考え…", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "みんなー、おはよう。 ==RT==顔を洗って、朝ごはんを食べましょうね。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "寝ぼけている男の子", + "", + 1, + "", + false, + "", + "まだねむいよ……ママ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ふふ、お寝坊さんね。==RT==でも、もう起きる時間よ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "困り顔の女の子", + "", + 1, + "", + false, + "", + "ママー……お洋服のボタン、迷子になっちゃった……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あらあら、大丈夫よ。 ==RT==ママがすぐに探してくるからね。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、みんなの着替えを手伝ってあげてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ああ、わかった。==W====RT==それにしても……テキパキしていて、==W==エリーはすごいな。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_star", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さすが、『ヒナギクの家』のママだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー……これはどういう状況だ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 300.0, + nil, + "avg1_139", + "a", + "011", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ……魔王さん……これは、そのぉ……==RT==朝ごはんのパンケーキをひっくり返そうとしたんだけど、==RT==思った以上にパンケーキが飛んでいっちゃって……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 300.0, + nil, + "avg3_100", + "a", + "021", + "avg_emoji_sweaty", + 2, + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "あー……それで、天井にべったり張りついているのか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "はあ……どうしていつもこうなのかしら。==RT==気をつけているのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "落ち込むのはあとだ。新しいパンケーキは私が焼こう。==RT==子どもたちを待たせるわけにはいかないだろう?", + "落ち込むのはあとだ。新しいパンケーキは僕が焼こう。==RT==子どもたちを待たせるわけにはいかないだろう?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん……ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "うれしそうな男の子", + "", + 1, + "", + false, + "", + "パンケーキおいしい!おかわり!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気な女の子", + "", + 0, + "", + false, + "", + "あたしも!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_love", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "はは、わかったわかった。==RT==おかわりが欲しい人は順番に並ぶように。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "はーい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あの……魔王さん、お願いがあるんだけど。==RT==私に料理を教えてもらえないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "料理を?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "本当に私が先生役でいいのか?==RT==料理ならセイナのほうが上手いと思うが……", + "本当に僕が先生役でいいのか?==RT==料理ならセイナのほうが上手いと思うが……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あの子はいま、依頼に出ているでしょう?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + nil, + -0.01, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それに、いろいろな先生に習うことは悪くないと思うの。==RT==子どもたちのためにも、できる努力はしたいのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういうことならば、わかった。==RT==では早速だが、もう一度パンケーキを作ってみよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ありがとう、魔王さん♪==W====RT==それじゃあ、まずは小麦粉をふるって……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 2, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "m4", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ゲホッゲホッゲホッ!==RT==エ、エリー……ふるうときはもっと優しく……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ご、ごめんなさい……!==RT==気持ち的には優しくふるったつもりなんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(天井に張りついたパンケーキといい、==RT==いまの粉ふるいといい、エリーは力加減を==RT==マスターしたほうがよさそうだ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、少し手を借りるぞ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "022", + "none", + 2, + 0.5, + 0.05, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "かまわないけど……私の手を取ってどうするの?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "こうしたほうがわかりやすいと思ってね。==W====RT==そのまま力を抜いていてくれ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "左手はしっかりふるいを支えて、右手はこんな感じで優しく叩くんだ。==RT==こう……ポン、ポン、ポンと……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "えっ、==W==こんなちょっと触るくらいの力でよかったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いままでの力加減と全然違ったのではないか?==RT==この感覚を忘れないうちに、次は卵を割ってみよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "わかったわ、魔王さん!==RT==えっと……ちょっと触るくらいの弱い力で……==W==あっ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "軽く打ちつけただけで、卵が砕けるとは……==RT==エリーの力を見誤ったな……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ごめんなさい!==RT==すぐに片づけるわね……==W==きゃっ!?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ごめんなさい、ごめんなさい!==RT==私ったら、次から次へと……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とりあえず、エリーは一度落ち着こう。==RT==割れた皿も片づければいいだけだし……==W==痛っ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、大丈夫!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "少し切っただけだから大丈夫――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.78, + 1.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m85", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "エリーはすぐさま私の手を取ると、血が流れている指を口に含んだ。", + "エリーはすぐさま僕の手を取ると、血が流れている指を口に含んだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "んっ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エ、エリー!?==RT==いきなり、なにを……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ハッ――!?==W==ご、ごめんなさい!==RT==いつも子どもたちにやっているクセで、つい……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.45, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sweaty", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あっ、ああ、なるほど。==RT==はは、なんだか私まで子どもになったみたいで、==RT==少し気恥ずかしいな。", + "あっ、ああ、なるほど。==RT==はは、なんだか僕まで子どもになったみたいで、==RT==少し気恥ずかしいな。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "そ、そうよね。==RT==魔王さんは子どもじゃないんだから……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ということはつまり私、魔王さんに……?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "通りかかった女の子", + "", + 1, + "", + false, + "", + "あれ?ママ、魔王さん、ふたりとも顔赤いよ?==W====RT==お熱?==W==具合悪いの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だ、だだ、大丈夫よ!==RT==ママは元気いっぱいだから!ねえ、魔王さん?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あ、ああ!そうだな!==RT==私も元気だから心配しないでくれ!", + "あ、ああ!そうだな!==RT==僕も元気だから心配しないでくれ!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_shy", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(記憶がなくても、子ども扱いというのは==RT==恥ずかしくなるものなのだな……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だが、どうしてエリーまで顔が赤いのだろう?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "「こうしてお姫様は王子様と結婚して、末永く幸せに暮らしましたとさ。==RT==めでたし、めでたし」……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "はい、今夜のお話はここまで。==RT==そろそろ寝ましょうね~。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + nil, + 0.7, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な女の子", + "", + 1, + "", + false, + "", + "ねえ、エリーママ~。==RT==『ケッコン』ってなーに?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "え?そうねえ……==RT==愛し合っているふたりが結ばれることって言えばいいのかしら。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + 0.3, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興味津々な男の子", + "", + 1, + "", + false, + "", + "『結ばれる』?==RT==ママ、お姫様と王子様はリボンだったの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な女の子", + "", + 1, + "", + false, + "", + "でも絵本ではにんげんだったよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ……そうね、いまのはママの言い方が悪かったわ。==W====RT==えーっと……『好きな人と仲良く助け合って暮らしていくこと』なら、==RT==わかりやすいかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 4, + 0.4, + 0.25, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ませた女の子", + "", + 1, + "", + false, + "", + "じゃあ、ママと魔王さんはケッコンしてるの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "えっ……!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ませた女の子", + "", + 1, + "", + false, + "", + "だって、ママと魔王さんは仲良しさんでしょう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な女の子", + "", + 1, + "", + false, + "", + "たしかにー!==RT==お昼もいっしょにお料理してたし!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "えっと、たしかにママと魔王さんは仲良しだけど、==RT==結婚しているわけじゃ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興味津々な男の子", + "", + 1, + "", + false, + "", + "ちがうの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ませた女の子", + "", + 0, + "", + false, + "", + "魔王さん、魔王さん!==W====RT==魔王さんはママとケッコンしてるの?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + 1, + 0.4, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私!?==RT==えーっと……==W==私とエリーは結婚しているわけではないよ。", + "僕!?==RT==えーっと……==W==僕とエリーは結婚しているわけではないよ。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ませた女の子", + "", + 0, + "", + false, + "", + "じゃあ、==W==魔王さんはママのこと嫌いなの……?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "安心してくれ。==W====RT==エリーのことは、好きだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ただ好きは好きでも、そうだなあ……==RT==君たちもエリーのことが好きだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + 0.2, + -0.05, + 1.2, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興味津々な男の子", + "", + 0, + "", + false, + "", + "うん!大好き!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "でも君とエリーは『結婚』しているわけではない。==W====RT==君はエリーの大切な『子ども』だからね。==RT==それはわかるかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興味津々な男の子", + "", + 0, + "", + false, + "", + "うん!ママはママだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "つまり、結婚していなくとも好きな人と==RT==仲良く助け合うことはできるんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たちがいつもエリーを手伝うみたいにね。==RT==私も同じようなものさ。", + "君たちがいつもエリーを手伝うみたいにね。==RT==僕も同じようなものさ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "なるほどぉ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_sweaty", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ほっ……これで子どもたちも納得してくれたかな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_question", + nil, + 0.7, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な女の子", + "", + 1, + "", + false, + "", + "でもでも、じゃあなんでお姫様と王子様はケッコンしたの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興味津々な男の子", + "", + 1, + "", + false, + "", + "お姫様が王子様のママになって、==W====RT==王子様がお姫様のパパになるんじゃダメなの?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ませた女の子", + "", + 0, + "", + false, + "", + "わたしたちも、ママや魔王さんとケッコンできる?==RT==ふたりのことは大好きだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ……えっと、そうだな……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "はいは~い!みんな、今日はここまで。==RT==もう寝る時間を過ぎていますよ。いい子は早くおやすみなさい。", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 1, + "", + false, + "", + "ええ~……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "『ええ~』じゃありません。==RT==続きはまた今度にしましょうね。", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "は~い。==RT==おやすみなさい、ママ、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sigh", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "はは……子どもたちの質問には驚かされるな。==RT==まさか、あんな観点があるとは。なあ、エリー……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、私と結婚してもらえないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "なっ!?けっ、けけけけ、結婚!?==RT==私がエリーと!?", + "なっ!?けっ、けけけけ、結婚!?==RT==僕がエリーと!?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いきなりどうしたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "子どもたちの質問に答えられなかったのは、==RT==きっと私に経験が足りなかったせいだわ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "経験?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私ね、結婚どころか実は恋もしたことがないの。==W====RT==だからいまだって、見よう見まねでみんなのママをしているだけ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "『本当のお母さん』がどんな気持ちで恋をして、==W==結婚して、==W====RT==子どもを産んで、==W==母になったのか……==W==私にはわからないの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mansion_garden_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "だから私は、子どもたちの疑問に答えるためにも、==RT==『結婚』とはどういうものなのか、身をもって知るべきじゃないかって……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だからお願い、魔王さん。==W====RT==私と結婚してほしいの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "待て待て待て!==W====RT==気持ちはわかるが、==W==結婚は早まりすぎだ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、そうだ!エリー、今度出かけないか?==RT==連れていきたい場所があるんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "え?魔王さんの……行きたい場所?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_139_02.lua b/lua/game/ui/avg/_jp/config/cg_139_02.lua new file mode 100644 index 000000000..004193648 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_139_02.lua @@ -0,0 +1,9869 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "憧れの花嫁さん", + "ステラキネマを観た帰り道、母親に結婚を反対されているという花嫁に出会う。当初は自分勝手な母親かと思っていた面々だが…話を聞いてみると、それもまた母親から娘への愛情の形だと知るのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ふふ、たのしかった♪==RT==とっても面白いステラキネマだったわね、魔王さん。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -1.4, + 2.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "最初はどうなることかと思ったけど、恋人たちはもちろん、==W====RT==ヒロインのお母さんも幸せになってよかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "でも魔王さん、==W==どうして急にステラキネマに連れてきてくれたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリーの助けになると思ったんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私の助け?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "この前、『本当のお母さん』の気持ちがわからないと==RT==こぼしていただろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "たしかに経験に勝るものはない。だが、他者からの話や==RT==創作物からでも足りない知識を補うことはできる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ステラキネマの登場人物に思いを馳せるのも、==RT==『本当のお母さん』の参考になるのではないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そうね、母親役に共感できるシーンはたくさんあったし、==RT==逆にハッとさせられるセリフもあったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どのシーンが特に心に残ったんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "お母さんがヒロインに花嫁衣装を着せるところかしら。==RT==子どもが幸せに巣立つのは、やっぱり親の喜びなのね。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あと、ラストのヒロインの笑顔もよかったわ。==W====RT==身分違いの恋を実らせて、こっちまで幸せな気持ちになれて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私も、いつか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ううん、なんでもないわ。==RT==そうだ、帰る前に子どもたちへのお土産を見ていきましょ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "きゃあっ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あら、ごめんなさい。==RT==大丈夫?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追われている女性", + "", + 0, + "", + false, + "", + "た、助けてください!==RT==わたし、追われていて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "追われている?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg3_198", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追っ手", + "", + 0, + "", + false, + "", + "いたぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "002", + "none", + nil, + -0.1, + -0.4, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1238", + "a", + "002", + "none", + nil, + 1.1, + -0.4, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、彼女を連れて下がっていて!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + 1, + 1.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + 2, + -0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 3, + nil, + -0.05, + 1.05, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "大勢でひとりを追い回すなんて、感心しないわね。==RT==そんな卑怯者には……==W==お仕置きよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.3, + 1.8, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "はああああっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.0, + -1.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追っ手たち", + "", + 0, + "", + false, + "", + "ぎゃああああ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "追われている女性", + "", + 0, + "", + false, + "", + "助けてくださり、ありがとうございました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "なにがあったんだ?==RT==君ひとりをあんな人数で追いかけまわして……ぬ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "その袋の中身は、もしかして花嫁衣装か?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "花嫁", + "", + 1, + "", + false, + "", + "はい……わたし、今日が結婚式なんです。==W====RT==でも準備を進めていたのに突然、==RT==お母様に結婚を反対されて家に閉じ込められてしまって……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "花嫁", + "", + 1, + "", + false, + "", + "変装して、なんとか家を抜け出したんですが、==RT==お母様に気づかれてしまったみたいで……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "それで追われていたのね。==RT==でも結婚式当日に娘を閉じ込めるなんて、==RT==いったいなにを考えているのかしら?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "花嫁", + "", + 1, + "", + false, + "", + "あの、お願いします!==W====RT==わたしを結婚式場まで護衛してもらえませんか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もちろんよ!==RT==魔王さんもいいかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。そうと決まったら、式場まで急ごう!==RT==また追っ手が増えるかもしれない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 1, + 0.3, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + true, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "花婿", + "", + 1, + "", + false, + "", + "ジュリア!遅かったじゃないか。==RT==心配していたんだよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 0, + "", + false, + "", + "ロビン、ごめんなさい。==RT==急いで支度してくるわね……==W==ああっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どうしたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 1, + "", + false, + "", + "どうしましょう、ドレスが破れてるの。==W====RT==わたし、裁縫は苦手なのに……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "大丈夫よ、私が直してあげる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "花婿さん。私もできる限り急ぐけど、式が始まるまでの==RT==時間稼ぎをお願いしてもいいかしら?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ロビン", + "", + 1, + "", + false, + "", + "わかりました!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + 2, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それじゃあ、花嫁さんはいったん控室に行きましょうか。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 1, + 0.7, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "エリー、ドレスの修繕なんてできるのか?==RT==その……君は……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "家事が苦手なんじゃないか?==RT==そう思うわよね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも私、どういうわけか裁縫だけは得意なの。==RT==だから安心してまかせてちょうだい。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.55, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 1, + "", + false, + "", + "すみません……護衛だけでなく、==W====RT==ドレスの修繕までお願いしてしまって……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "いいのよ。==W==せっかくの結婚式だもの。==RT==キレイなドレスを着たいでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 0, + "", + false, + "", + "ありがとうございます。==RT==逃げる途中で転んだりしたので、きっとそのときに破れたんだわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "母親に反対されていることを、花婿には伝えないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 1, + "", + false, + "", + "そんなことを言ったら、式が中止になってしまいます。==RT==これ以上、彼に心配はかけたくありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 0, + "", + false, + "", + "それに、おかしいのはお母様なんです。==RT==お付き合いしているときはなにも言わなかったのに。==RT==結婚するって決まったら急に反対して……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは妙な話だな。付き合うのはいいが、==RT==結婚はなにか不都合があったということか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "どんな理由があったとしても、親が巣立っていく子どもの==RT==邪魔をするべきではないわ。==RT==……はい、修繕が終わったわよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 0, + "", + false, + "", + "わあ……ありがとうございます!==RT==これでわたし、式を挙げられ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ロビンの声", + "", + 0, + "", + false, + "", + "お待ちください、お義母様!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.1, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "ジュリア、この結婚は取りやめなさい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 1, + "", + false, + "", + "お母様!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "これもあなたのためなのよ。==W====RT==さあ、お家へ帰りましょう!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "待ってください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_angry", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "あなたは?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ジュリアさんの結婚を応援する者です。==RT==そんなことよりもお母様、先ほどの言葉はずるいですよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "『あなたのため』……まるで、子どもを想っているように見せかけた==RT==支配の言葉です。あなたはジュリアさんのためと言いつつ、==RT==自分の言うことを聞かせたいだけではありませんか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 0, + "", + false, + "", + "なっ、そんなつもりはありません……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それが真実ならば、きちんと話し合うべきだ。==W====RT==強引に閉じ込めるようなやり方は、==RT==『支配』と言われてもしかたないと思うが?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 0, + "", + false, + "", + "それは……そうね。閉じ込めたのは、やり過ぎたと思っているわ。==RT==でも、わかって。私はジュリアに不幸になってほしくないだけなの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "交際は認めていたのだろう?==RT==なのに、どうして結婚に反対を?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "……娘が捨てられないためによ。==RT==結婚なんてしなければ、離婚されることはないんだから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "お言葉ですけど、式を挙げる前から離婚の心配をするのは、==RT==いささか心配しすぎじゃないかしら?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "心配にもなりますよ!==RT==だって、私の娘は――==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "絶望的に家事が苦手なんですから!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + 0.97, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg3_139", + "a", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_100", + "c", + "025", + "avg_emoji_speechless", + 4, + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 1, + "", + false, + "", + "…………==W==え?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 0, + "", + false, + "", + "料理を焦がすのは当たり前だし、お砂糖とお塩を間違えるし、==RT==裁縫をお願いしたら穴が増えているし……==W====RT==家のことができない花嫁なんて、いつ愛想を尽かされるかわからないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(そういえば、「裁縫は苦手」と言っていたか……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + 2, + 0.6, + -0.65, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_sigh", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_147", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 0, + "", + false, + "", + "私は夫に離婚されて、女手ひとつでジュリアを育てたの。==RT==同じ悲しさや苦労を娘にさせたいと思う親がいるかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(母親の主張はわからなくもない。だが、娘の気持ちを==RT==考えると結婚を取りやめるというのは……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ロビン", + "", + 1, + "", + false, + "", + "お義母様、ご安心ください。==RT==家事なら僕が得意です。ふたりで助け合っていきます。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "どうかしらね。ただお付き合いするのと、==RT==一緒に暮らしていくのとでは話が違うものよ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + 100.0, + nil, + "avg3_1313", + "b", + "003", + "avg_emoji_attention", + 5, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "……お母様、ここはひとつ彼らを信じてみませんか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "信じる……?", + "" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_170", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_167", + "a", + "006", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_168", + "a", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "実は、私も家事が苦手なんです。==W====RT==昨日もパンケーキを天井に張りつけるし、お皿もたくさん割りました。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.75, + 0.54, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "孤児院の院長なのに……笑ってしまいますよね。==W====RT==それでも子どもたちは、私を『ママ』と呼んで慕ってくれて、==RT==そして私が苦手にしていることを、一緒に手伝ってくれるんですよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 1, + 5, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "苦手なものを補い合って幸せな生活を作っていく……==W====RT==『家族』になるって、そういうことではありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "それは……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私に実の子はいません。それでも、我が子に傷ついてほしくないという==RT==気持ちは痛いほどわかります。私も孤児院の子どもたちを守るためなら、==W====RT==なんだってするでしょう。でも――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "子はいつか巣立つもの。==W==そのときがきたら子どもを信じて、==W====RT==望む未来に送り出すのも親の愛情だと私は考えています。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ジュリアさんの未来はこれからです。==W====RT==いつか苦手を克服できる日が来るかもしれませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 1, + "", + false, + "", + "お母様、わたし、もっと努力する!==RT==ロビンが好きだから、苦手な家事もがんばれるわ!==RT==だからお願い。結婚を認めて!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.95, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ロビン", + "", + 0, + "", + false, + "", + "僕からもお願いします。==RT==心から愛しているジュリアを決して悲しませたりはしません。==RT==どうか信じてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 1, + "", + false, + "", + "……少し、私は過保護すぎたみたいね。==W====RT==わかりました。ふたりの結婚を認めましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m108", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリア", + "", + 0, + "", + false, + "", + "お母様……!ありがとう!==W====RT==わたし、幸せになるわ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とてもいい式だったな。==RT==無事、結婚式を挙げられてよかった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ、そうね……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー?==RT==ぼーっとしてどうしたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "帰り際に、ジュリアさんのお母様に呼び止められたんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "003", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ジュリアの母", + "", + 0, + "", + false, + "", + "今日はあなたに教えられたわ。==RT==実の子はいないと言っていたけれど、あなたは立派な母親よ。==W====RT==あなたのような母を持って、孤児院の子どもたちは幸せでしょうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "『立派な母』って言ってもらえて、驚いてしまったの。==RT==私は彼女のような『本当のお母さん』ではないのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "君の子を想う言葉には、母としての愛が詰まっていた。==RT==だから、彼女も心を動かされたのではないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、経験の有無なんて関係ない。==RT==君は立派で素晴らしい母だと、私も思うよ。", + "エリー、経験の有無なんて関係ない。==RT==君は立派で素晴らしい母だと、僕も思うよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "魔王さん……そうね。==RT==私、つまらないことを気にしていたのかも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もう迷わない。==RT==私はあの子たちの『ママ』だって、胸を張っていくわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、そのほうがいい。孤児院の子どもたちにとって、==RT==『本当のお母さん』はエリーしかいないんだからな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_139_03.lua b/lua/game/ui/avg/_jp/config/cg_139_03.lua new file mode 100644 index 000000000..a56f893c5 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_139_03.lua @@ -0,0 +1,9106 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "憧れの花嫁さん", + "ママとしての自信を取り戻したエリーだが、ある日突然家事が得意になるわけではない。この日もいつものように魔王が孤児院での仕事を手伝っていると、もはやすっかりお馴染みとなったエリーの悲鳴が聞こえてくるのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.6, + -0.3, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutSine", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + -0.03, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "みんなー、おはよう。 ==W====RT==顔を洗って、朝ごはんを食べましょうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "avg_emoji_vexation", + 1, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "寝ぼけている女の子", + "", + 0, + "", + false, + "", + "まだねむいよ……ママ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ふふ、お寝坊さんね。==RT==でも、もう起きる時間よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.65, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 4, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気な男の子", + "", + 0, + "", + false, + "", + "ママー!==RT==キッチンから煙が出てるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "いっけない!==W====RT==魔王さん、みんなの着替えを手伝ってあげてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、ここは任せてくれ。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + nil, + nil, + -0.02, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(たとえ家事が苦手でも、子を産んだことがなくても、==RT==子どもたちを想うエリーの愛情は本物だ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "君は『ヒナギクの家』の立派なママだよ、エリー。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.45, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + 0.2, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_sigh", + nil, + 0.5, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(よし、食事の準備はこんなところかな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + 5.5, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "010", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "エリーの声", + "", + 0, + "", + false, + "", + "きゃあああああ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(悲鳴は洗濯場からか!?==W====RT==エリーが悲鳴をあげるなんて、いったいなにが……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + 0.4, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、大丈夫か……==W==うわっ!?==W====RT==な、なんだ、この大量の泡は……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 20.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ……==W==魔王さん……==W==これは、そのぉ……==W====RT==お洗濯をしていたんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "洗っているうちにいつの間にか石鹸が砕けて、==RT==みるみるうちに泡まみれに……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "stop", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(エリーの力に石鹸が耐えられなかったか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とにかく水を汲んで、石鹸を薄めよう!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "わ、わかったわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふう……==W==なんとか無事に洗濯物も干せたな。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "魔王さんのおかげよ。==W====RT==私だけだったら、あのまま泡まみれになっていたかも。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "胸を張っていくって決めたけど、母親スキルはまだまだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、洗濯物を運んだのはほとんどエリーだっただろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ただ運んだだけよ?==W====RT==力仕事は得意だから、つらくはなかったし……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それでいいんだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "え?どういうこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "母親がすべてを担う必要はない。==W====RT==「苦手なものを補い合って幸せな生活を作っていく」……==W====RT==それが『家族』だと言ったのはエリーだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ふふ、そうね。他人には言えるのに、自分はがんばらないとって==RT==思ってしまうのは悪いクセかもしれないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "互いに助け合える家族を、==W==私も目指しているのにね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.15, + -0.35, + 1.42, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 4, + 0.85, + -0.3, + -1.4, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……ねえ、魔王さん。==W====RT==魔王さんは、結婚して家族を持ちたいと思う?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "結婚か……==W==そういうことは、考えたことがなかったな。==W====RT==正直な話、自分のことで精一杯というか……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私もね、魔王さんと同じだったわ。孤児院の子どもたちを==RT==守るのに必死で、『結婚』なんて考えたこともなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "その結果、子どもたちの質問に答えられなかったわけなんだけど。==W====RT==それくらい私には別世界の……==W==それこそおとぎ話の世界の話だったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリーは結婚してみたいのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私はみんなのママよ?==RT==どちらかというと、子どもたちを送り出す側でしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも……そうね。==W====RT==隣に愛する人がいるのは、少しだけうらやましいなって思ったわ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "一緒に家族を守る存在がいるって、心強いんだろうなあって。==RT==ずっとひとりで子どもたちを守ってきたから余計にね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "愛する人と結ばれて、一緒に家族を作って守っていくって、==W====RT==とても幸せなことなんでしょうね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だから子どもたちが大きくなって、結婚したいって思う日がきたら==W====RT==私は母親として全力で応援するつもりよ。==W==ふふっ、いまから楽しみだわ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー自身はどうなんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私自身?だから私は――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『ママ』ではないエリーはどう思っているんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "『ママ』じゃない、私……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "どことなく、エリー自身は結婚に==RT==興味があるように見えたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ステラキネマを見たあとも、==RT==そのようなことを口にしていなかったか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "Linear", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あと、ラストのヒロインの笑顔もよかったわ。==W====RT==身分違いの恋を実らせて、こっちまで幸せな気持ちになれて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私も、いつか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あれは!==RT==その、ステラキネマに感化されただけで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そもそも!私に結婚なんていまさらよ。==RT==子どもたちのためならともかく、自分のためなんて……==W==キャッ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + -20.0, + 10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + 40.0, + -10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_01", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "エリー、大丈夫か?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_01", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_01" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_01" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_a", + "vo_cgstory_139_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "びっくりした~……==W==すごい風だったわね。==RT====W==洗濯物が==W==ここまで飛んでくるなんて。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、==W==ありがとう。==RT====W==さあ、==W==早く干し直しましょうか==W==……あ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_02", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "いまのエリー、なんだか花嫁みたいだな", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_02", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_02" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_02" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_b", + "vo_cgstory_139_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "私が==W==花嫁?==RT====W==もう、==W==魔王さんったら上手ね。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "言ったでしょう?==W==私はみんなの『エリーママ』。==RT====W==花嫁なんて==W==いまさらなの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_03", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "『ママ』は花嫁になったらいけないのか?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_03", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_03" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_03" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_c", + "vo_cgstory_139_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "えっ……==W==それは、==W==どうなのかしら……==RT====W==そんな決まりはなかったと思うけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_05", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "ならば、いまさらなんてことはない", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_05", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_05" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_05" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_06", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "エリーも結婚に興味をもっていいと思う", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_06", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_06" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_06" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_d", + "vo_cgstory_139_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "そう……?==RT====W==いいのかしら、==W==私が結婚に憧れたりしても……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_07", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "エリーは『ママ』である前にエリーだ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_07", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_07" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_07" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_08", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "君が望むなら、花嫁にだってなれるさ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_08", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_08" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_08" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_e", + "vo_cgstory_139_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "私には==W==子どもたちがいるのに?==RT====W==母は==W==自分の幸せの前に、==W==子どもの幸せを願うものよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_09", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "子どもだって、母の幸せを願うと思うよ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_09", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_09" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_09" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_10", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "助け合える家族を目指しているのだろう?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_10", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_10" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_10" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_f", + "vo_cgstory_139_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "魔王さん……==RT====W==だったら、==W==ひとつお願いしてもいい?", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "結婚式ごっこの相手を頼みたいの。==RT====W==新郎新婦の誓いの言葉を==W==一緒に==W==言ってくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_11", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "自分でよければ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_11", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_11" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_11" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_g", + "vo_cgstory_139_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "ありがとう。==RT====W==それじゃあ、==W==始めるわよ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "病めるときも==W==健やかなるときも――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_12", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "富めるときも貧しきときも", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_12", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_12" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_12" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_h", + "vo_cgstory_139_h", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "あなたを愛し、==W==敬い、==W==慈しむことを誓います。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "ふふっ、==W==私にはこれで十分。==RT====W==ありがとう、==W==魔王さん。==W==私の憧れを叶えてくれて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "close", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ところで……==W==そんなにわかりやすかった?==RT==私が、その……結婚に憧れがあるって。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まあ、割と?==W====RT==昨日の感想やさっきまでの話とか……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "つまりバレバレってことね?==W====RT==うう……恥ずかしい。顔が熱くなってきたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_shy", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "子どもたちには内緒にしてね?==RT==おとなげないもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "心配いらないよ。==W====RT==だが、憧れに年齢は関係ないと思うが。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "自分の想いは大事にするべきだ。==RT==立場に囚われすぎる必要はない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "その言葉、そっくりそのままお返しするわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?お返し?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あなたもいろいろ背負っているんでしょう?==RT==『魔王』という呼び名は、大きなプレッシャーになるはずだもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だから忘れないで。==W====RT==あなたは『魔王』である前にひとりの人間なんだってことを。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ……==W==肝に銘じておくよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あと、私に手伝えることがあったら、なんでも言ってちょうだいね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ささやかな憧れを叶えてくれたお礼がしたいの。==RT==あなたの願いや憧れを、私も叶えたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう。==RT==みんなの『エリーママ』が味方だと、頼もしいな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でしょう?==W====RT==さあ、洗濯物を干し直しましょうか。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そのあとはみんなでおやつの時間よ。==W====RT==メニューはもちろん、パンケーキ!==W==今日こそ、上手に作ってみせるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "はは、やる気十分なのはいいが==RT==力加減には気をつけるようにな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もちろんよ。==W====RT==みんなのために、エリーママはもっともっとがんばっちゃうんだから!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(今日も==W==一緒に作ったほうがよさそうだな……)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_156_01.lua b/lua/game/ui/avg/_jp/config/cg_156_01.lua index 07a135348..0779f7763 100644 --- a/lua/game/ui/avg/_jp/config/cg_156_01.lua +++ b/lua/game/ui/avg/_jp/config/cg_156_01.lua @@ -215,7 +215,7 @@ return { "", false, "", - "おーい、==W==約束した物を持ってきたぞ。==RT==ここに置いておくからなー?", + "おーい、==W==約束した物を持ってきたぞ。==RT==ここに置いておくからなー?", "" } }, diff --git a/lua/game/ui/avg/_jp/config/cg_159_03.lua b/lua/game/ui/avg/_jp/config/cg_159_03.lua index 9775fba53..3d98161bd 100644 --- a/lua/game/ui/avg/_jp/config/cg_159_03.lua +++ b/lua/game/ui/avg/_jp/config/cg_159_03.lua @@ -2289,7 +2289,7 @@ return { "", false, "", - "クルニス?じっとこちら見て、どうかしたのか?", + "クルニス?じっとこちらを見て、どうかしたのか?", "" } }, diff --git a/lua/game/ui/avg/_jp/config/cg_disc4061.lua b/lua/game/ui/avg/_jp/config/cg_disc4061.lua new file mode 100644 index 000000000..ddd571b56 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_disc4061.lua @@ -0,0 +1,13005 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "記憶回想", + "『空白の絵本』", + "ヒナギクの家の掃除を手伝っていた魔王は、『空白の絵本』を見つける。それは、幼い空白旅団の面々に読み聞かせるために願掛けで手に入れた白紙の本だった。エリーは、子どもたちが描く夢をまとめて物語にしたものだと、懐かしそうに語った。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、キッチンの掃除が終わったよ。==W====RT==次はどこを手伝おうか。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そうね……==W==それじゃあ、本棚の整理をお願いできる?==W====RT==ふふっ、魔王さんのおかげで大掃除がはかどって助かっちゃうわ♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "エリーには、世話になっているんだ。==RT==できることは手伝わせてほしい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(さて……まずは本を全部出して、棚の埃を拭き取るか)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ?==W==この本……==W==タイトルがない?==W====RT==中身も白紙だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.65, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あら、『空白の絵本』?==RT==懐かしいわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "『空白の絵本』?==RT==これも絵本なのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "絵も文字もない白紙の本だもの。不思議に思うわよね。==W====RT==いい時間だし、休憩ついでにこの本の思い出話でもしましょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "おお、==W==それならぜひ聞かせてくれ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もちろんよ。==W== ==RT==あれは、『ヒナギクの家』ができて間もない頃だったかしら――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえ、ママ。==RT==今日のおやすみ前の本、冒険者のお話がいい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "011", + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、その本は昨日も読んでもらったから、ほかのにしない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "000", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたし、猫のお話がいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_vexation", + 1, + nil, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "猫のお話ももう何回も読んでもらったよ?==RT==私、ほかのお話も知りたい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(たしかにいまある本は、もう何回も読んでいるし……==RT==この子たちが飽きるのも当然ね)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "わかった!==RT==それじゃあ、ママが新しい本を買ってくるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + 3, + 0.38, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + 1, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほんと!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ!ママにまかせなさい!==RT==約束よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "たのしみ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ありがとう、ママ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "(ふふっ、こんなに期待されちゃったら、==RT== とびっきりおもしろい本を買ってこないとね♪)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "翌日――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "はい、ママと約束したことを言ってみて?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "知らない人が来ても、ぜったいにドアを開けちゃダメ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "003", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "お料理はママが帰ってきてから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ママが帰ってくるまで、おうちにいる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + 4, + 0.1, + nil, + 0.95, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "006", + "none", + 2, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + 1, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "よくできました。==RT==いい子でお留守番をしていてね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + 1, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……ママ、ちゃんと帰ってくる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もちろんよ。==W== ==RT====W==じゃあ、いってきます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + 0.65, + -0.06, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + 0.1, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "close", + 3, + 0.11, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "close", + 2, + 0.27, + 0.0, + 0.95, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + 1, + 0.42, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "いってらっしゃい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_030", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_030", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……甘く見ていたわ。==RT==本って、こんなに高いのね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "本屋台の主人", + "", + 0, + "", + false, + "", + "ごめんなさいねえ……==RT==こっちも最近は、なかなか仕入れられなくて。==W====RT==わざわざ本を願ってくれる巡遊者も少ないからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "このお店は、巡遊者から本を仕入れているんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "本屋台の主人", + "", + 0, + "", + false, + "", + "そうよ。やっぱり祈願箱から出てくる本のほうが、==RT==おもしろいものが多いからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "なるほど……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m1", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m98", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1195", + "a", + "002", + "none", + nil, + nil, + 0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + -4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_442", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "やっと見つけたわ……祈願箱!==W====RT==思ったよりも時間がかかっちゃったけど、よかった……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(これであの子たちに新しい本を持って帰れるわ。==RT==それじゃあ、お願いしましょうか)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 0.3, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "……全知全能の恩恵の神よ、願いを聞き届けたまえ。==W====RT==どうか私に、==W==セイナとコハクとアヤメが喜ぶ絵本を与えたまえ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + -0.42, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + 3, + 0.8, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + 4, + 0.45, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 5, + 0.2, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_223", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "いまの音、フタが開いたわね!==W====RT==さて、恩恵の神が授けてくれたのはどんな本かしら……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "って、ええええええええええ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "絵どころか文字も書いていない白紙の本……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "28_down", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "(願掛けの仕方が悪かったのかしら?==RT==でもきちんとあの子たちを思い浮かべながら願ったし……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(困ったわ……==W==自信満々で約束して期待させちゃったのに。==RT==もうひとつ祈願箱を探してみる?)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(……いいえ、このひとつを探すのにも時間がかかったから、==RT==これ以上遅くなると、あの子たちを心配させちゃうわ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "本は別の日にまた願掛けに来ることにして……==RT==今日は帰りましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuint", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "(早めに引き上げて正解だったわ。まさかもう日が沈んでいたなんて……==W====RT==あの子たちも心配しているわよね。早く帰らないと――)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "f", + "002", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "きゃああああああ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_symbol", + nil, + 0.55, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "この声、まさか……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.2, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 5.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "こ、こおれ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 10.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.5, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -100.0, + nil, + "avg1_103", + "h", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "うそ、アヤメの魔法がきかない……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + -100.0, + nil, + "avg1_112", + "f", + "014", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、コハク、さがって!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "005", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "魔物", + "", + 0, + "", + false, + "", + "グオオオオオッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.3, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 0.5, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.7, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "子どもたち", + "", + 0, + "", + false, + "", + "ママ、たすけて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.85, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "ハアアッ――!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "018", + "none", + nil, + 0.3, + nil, + 1.13, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + 1.2, + nil, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 1, + 180.0, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + 2, + 0.1, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + 3, + 0.21, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + 4, + 0.29, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + 0.12, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "close", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっ……ママ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + 1, + 0.463, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + 3, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "none", + 5, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.8, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_flurry", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "こんなところでなにをしているの!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あっ……そ、それは……==RT==ママを探して……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ママは帰るって言ったでしょう?==RT==どうしてヒナギクの家でお留守番していないの!?==RT==危ないところだったのよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ご、ごめんなさい。でも……でも……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ママがいなくなっちゃったと思って、こわかったの……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "私たち、ほかのお話も知りたいってわがまま言っちゃったから……==RT==ママ、いそがしいのに……困らせちゃったよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ママがいてくれるなら、私、新しい本はいらないよ!==RT==だからママ、どこにも行かないで……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あなたたち……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "不安にさせて、ごめんなさい。==RT==帰りが遅くなったママが悪かったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "大丈夫。==RT==ママはどこにも行かないから、安心して。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ほんと……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "本当よ。大好きなあなたたちを置いて、いなくなるわけないじゃない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "うう……うわああああん!==RT==ママあああ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(この子たちのためにと思って星ノ塔まで出向いたけど……==RT==間違いだったわね。こんなに不安にさせちゃって、ママ失格だわ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "(本よりも、大事なものがあったのに……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "さびしい思いをさせて、本当にごめんね……みんな。==RT==さあ、一緒に帰りましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "うん……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ママはどこに行ってたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_happy", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "星ノ塔に新しい本をお願いしに行っていたのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっ!?==RT==もしかして……私たちのため?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それなのに……言いつけをやぶって、==W==ごめんなさい……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "きちんと説明しなかったママが悪いの。==RT==だからもう謝らなくていいわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……ねえ、ママ?==RT==新しい本って、どんな本なの?冒険のお話?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "猫の話?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ふたりとも!==RT==ママを困らせちゃダメでしょ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.05, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "いいのよ、アヤメ。==W====RT==あ……そうだ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "(これなら、==W==楽しんでもらえるかもしれないわ……!)", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 1, + 7.0, + 2.0, + 0.8, + 0.1, + true, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 2, + -8.0, + -2.0, + 1.3, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m126", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + 2.0, + -2.0, + nil, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 2.0, + nil, + 0.8, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.07, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + 0.8, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.15, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + 0.75, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + nil, + 0.2, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + nil, + 0.4, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "ママ?==RT==この本、まっしろだよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "これはね、『空白の絵本』なの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + 0.33, + -0.7, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "くーはくの絵本?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "そう。みんなでお話を考えて、作っていく絵本よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + 0.45, + -0.25, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "お話を考える?==RT==わあ……おもしろそう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "でしょう?じゃあ、読むわね。==RT==「あるところに、セイナとコハクとアヤメがいました」。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "私たちのお話!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "そうよ。みんなはお話の中でどんなことがしたい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + -4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "私、冒険したい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "船に乗りたいな……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + 4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "猫と友だちになりたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "いいわね。じゃあ、こうしましょう。==W====RT==「セイナとアヤメは船に乗って冒険していました。==RT==そこへ猫を連れたコハクと出会って、3人はお友だちになりました」。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.4, + -1.0, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "子どもたち", + "", + 0, + "", + false, + "", + "わあ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "", + false, + "", + "これはあなたたちの物語。==RT==あなたたちが、自分の夢を自由に描いていいのよ。==W====RT==そのための『空白の絵本』なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "さあ、あなたたちのやりたいことをママに聞かせてちょうだい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + nil, + nil, + -3.0, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なるほど……たしかにみんなで話を作る本であれば、==RT==子どもたちが飽きることもないというわけか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ええ。だからあのとき恩恵の神は、子どもたちを笑顔にしたいっていう ==RT==私の願いをちゃーんと叶えてくれていたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "いま思い返すと、==W==文句を言ったのが少し申し訳なかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、子どもたちの話をまとめるのは==RT==難しかったのではないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "慣れればそうでもないわよ。==RT==興味があるなら、今夜は久しぶりにこの本を読んでみせましょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "せっかくだし、魔王さんも聞かせて?==RT==あなたが夢見る物語を……ね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/dp_single139.lua b/lua/game/ui/avg/_jp/config/dp_single139.lua new file mode 100644 index 000000000..b5be36eb8 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/dp_single139.lua @@ -0,0 +1,263 @@ +return { + { + cmd = "SetGroupId", + param = {"13901"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "今日の依頼もうまくいったわ!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ、魔王さんもお疲れさま♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13902"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_b", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ♡==RT==魔王さん、大活躍だったわね。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ご褒美はなにがいいかしら?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 5, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 1, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "シャトンちゃん、焼きたてのケーキはいかが?", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "avg_emoji_awkward", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "none", + "think_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 6, + "avg1_114", + "", + 0, + "", + false, + "", + "えっ!?あっ、えっと……==RT==きょ、今日の分の漆黒の力はもう吸収したから大丈夫!", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 2, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_vexation", + "", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "焦げたケーキ……黒……==RT==つまり漆黒の力?", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 6, + "none", + "", + 1 + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/pm11201.lua b/lua/game/ui/avg/_jp/config/pm11201.lua index fc5430dd3..0d638f6eb 100644 --- a/lua/game/ui/avg/_jp/config/pm11201.lua +++ b/lua/game/ui/avg/_jp/config/pm11201.lua @@ -1638,7 +1638,7 @@ return { "", false, "", - "私の青春が終わちゃった…", + "私の青春が終わっちゃった…", "" } }, diff --git a/lua/game/ui/avg/_jp/config/pm13901.lua b/lua/game/ui/avg/_jp/config/pm13901.lua new file mode 100644 index 000000000..1ff6b21bd --- /dev/null +++ b/lua/game/ui/avg/_jp/config/pm13901.lua @@ -0,0 +1,3350 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "これでフレンドになれたのかしら?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "このメッセージ、送れてる?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "送れているよ", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "送れているよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ああ、よかった", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "こういうので話すのってはじめてなのよね", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "ケータイを使うのははじめて?", + "空白旅団のみんなと話さないの?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ケータイを使うのははじめて?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "一応……使ったことはあるのだけど……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "メッセージを送るような相手もいなかったから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あまり使うこともなかったのよね", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "空白旅団のみんなと話さないの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "じつはね……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あの子たちが巣立った頃は、ケータイを買うお金がなくて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さんが、あの子たちを連れてきてくれたおかげで", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "やっとフレンドに追加できたわ", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そうだったのか", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あ、そろそろ子どもたちの食事の時間だわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "また暇なときにお話ししましょうね♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "なにかあったのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そういうわけじゃないわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ただスタンプを使ってみたくて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "これは『お疲れさま』って意味よね?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "たぶんちがうと思う", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "たぶんちがうと思う", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "え?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "お仕事明けに汗をかきながら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "お疲れさまって言っている表情じゃないの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "だとしたら本当はどういう意味なのかしら?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "アヤメもなにかと私に同じスタンプを送ってくるから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "てっきり、挨拶だと思っていたのだけど…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ふむ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "アヤメが汗のスタンプを送るのは、おそらく……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "お疲れさまではなく、本当に疲れているのかも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "えっ!?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そうなの!?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "待って、魔王さんも疲れているの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "みんな無理したらダメよ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いや、これは『疲れた』という意味ではなく…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "とにかく、アヤメにも忠告しておくよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さん、毎日ちゃんと食べてる?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "さっき食べたよ", + "今日はまだなんだ…", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "さっき食べたよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あらあら、いい子ね♪", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "今日はまだなんだ…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "食事よりも大事なことがあるの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "体が第一なんだから、きちんと食べるのよ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "さっきまで緊急の依頼をこなしていたんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いま終わったところだから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "これからみんなで食べるよ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "えらいえらい♡", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "雨が降るなんて思わなかったわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さんは傘は持っていたかしら?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "忘れてしまったんだ", + "持ってきたよ", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "忘れてしまったんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "だが、雨宿りできる場所を見つけてね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "空白旅団のみんなが迎えに来てくれる", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "持ってきたよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "出先でなにが起こるかわからないからね", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "だから安心してくれ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "それならよかったわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "砂漠で突然、こんな大雨に降られるなんて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "全然予想していなかったよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "私もミラーシュでははじめての経験よ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "最近、気候が不安定だったからね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もしかして誰かが魔法を使っているとか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "それはさすがに難しいんじゃないかしら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "それもそうだね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "あ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "オアシス号が見えた!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いまから帰るよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "気をつけていらっしゃいね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もちろん!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さん、ちょっと聞いてくれる?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "かまわないよ", + "おもしろい話?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "かまわないよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "昔のお布団が出てきて懐かしくなっちゃって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "誰かと話したかったのよね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "セイナが子どもの頃の話", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "おもしろい話?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "きっとおもしろいと思うわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "なんてったって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "セイナが子どもの頃の話だもの", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "セイナってね、寝てるときも元気な子どもだったのよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "よくお布団を蹴っ飛ばしたりしてね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "直しても直しても、気づいたらまたお布団がなくなっていて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "それで、ある解決策を考えたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どんな方法なんだ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ベッドとお布団を紐で結びつけたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "これなら蹴られないでしょ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "紐はセイナが起きる前にほどいていたから、一度も気づかれなかったわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "…予想以上に力技だった", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "まおうさま!まおうさま!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "いつまたあそべるの?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "君は?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "君は?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ごめんなさいね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "さっき子どもたちにケータイを取られてしまったの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そういうことか", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "この前子どもたちと遊んでくれたでしょう?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "みんな、またあなたに会いたいって言っているわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "いまでは『魔王様』はヒナギクの家の人気者なの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "それほどでも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "それに私もももももももももも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "エリー?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "まおうさま!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ぼくもまおうさまとおはなししししたい!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "えっと、もしかして…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ご、ごめんなさい!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さんと話したいって、子どもたちが聞かなくて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いまからそっちに行こうか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "いいの?迷惑じゃない?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "気にすることはないさ==RT==子どもたちにも伝えておいてくれ", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "もう遅い時間なのにまだ起きているの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "オアシス号の明かりが消えていないみたいだけど", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "もう寝ているよ", + "消し忘れていただけだよ", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もう寝ているよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あら?それなら寝ながらこの返事を書いているのかしら?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "消し忘れていただけだよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そんなに明るかったら、眠れないんじゃないの?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "正直に答えて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あなたたち、遅くまでなにをしているの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "じつは…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "願掛けで持ち帰ったステラキネマを見ていたんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "まったく", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "また夜更かしして", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "す、すまない…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "今日はもう寝ることにするよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そう言うエリーは寝ないのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "子どもたちのお布団をかけ直していたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そうしたらオアシス号の明かりが見えて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あなたたちも早く寝なさいね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "私ももう寝るから==RT==おやすみなさい", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ああ、おやすみ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さん、今日は空いているかしら?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "誕生日おめでとう!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "誕生日おめでとう!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "え?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "今日はエリーの誕生日だろう?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ちょっと待ってね==RT==確認してくるわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "本当だわ…時間がたつのって早いのね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "お祝いの言葉、うれしいわ==RT==ありがとう", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "それで魔王さん、今日は忙しい?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "空いているよ", + "どうしたんだ?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "空いているよ", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どうしたんだ?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "『ヒナギクの家』に夕飯を食べに来ない?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いいね==RT==誕生日ケーキも持っていくよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ケーキなんていらないわ==RT==魔王さんが来てくれるだけで十分よ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いやいや、誕生日はケーキがないと始まらないだろう?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "なら、お言葉に甘えさせてもらおうかしら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "楽しみにしているわ==RT==またあとでね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ああ、またあとで", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_bye_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "みんな本当に強くなったわね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "セイナも、コハクも、アヤメも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_great_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "空白旅団はたくましいよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そうね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "これならもう過剰に心配しなくてもよさそう", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "セイナと戦ったら負けちゃうかも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "それはさすがにないのではないか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "エリーはまだまだ強いよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "みんなとの連携技も素晴らしかったし", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "あれは、あの子たちのおかげよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "コハクとアヤメが私に上手く合わせてくれたから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いやいやいや", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "エリーがみんなを引っ張ったからこその戦果だと思う", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "そう言ってもらえるとうれしいわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "なら、そういうことにしておこうかしら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "でもあの子たちの成長が早いのを見ると", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "私も少しプレッシャーを感じるわね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "負けないように、もっと特訓しないと♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "魔王さんも、がんばってね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "この記憶は…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "劇団白猫のみんな…", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "エリー?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "エリー?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "いいえ、なんでもないわ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "心配しないで", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ちょっと不思議な気持ちになっただけだから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "このロスレコのせいかしら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ねえ、魔王さん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "ターフェアイトはもういない", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "私は『ヒナギクの家』のママ、エリー…==RT==そうよね?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もちろん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "君は、子どもたちが大好きなエリーママだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_tete_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "だから魔王さん、お願いがあるの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "このロスレコのことは、ふたりのヒミツにしてくれない?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ああ、もちろんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_00_a.lua b/lua/game/ui/avg/_jp/config/stm09_00_a.lua new file mode 100644 index 000000000..50845d13b --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_00_a.lua @@ -0,0 +1,13222 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "幕間 上", + "導火線", + "アンジュが魔王とのこれまでを惜しむ一方、潜入中のベスティナとラールは魔王への情報伝達を決意する。復活した星ノ塔と隠し部屋の絵から自らの正体を疑う魔王に救済委員会の索敵魔法が迫り、坑道で戦闘が始まる。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "==RT====RT==傲慢なる魔王は、もはや叡智の智者と統治の策を分かち合おうとはしなくなった。==RT==権力を独占した彼は砂漠の奥深くへと姿を消し、聳え立つ高塔を灰燼に帰すと誓ったのである。==RT====RT==――『新ノヴァ前史』箸・ヴェルジュ", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:10", + "霧月", + "18日", + "ミラーシュ", + "城外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "けれど、==W==暴君も最後には、神罰を下された。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "砂漠の民が高塔の麓に集い、暗闇に潜む魔 王を討ち倒して、==RT==神から授かった石棺に封印した。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.03, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + 2, + 0.45, + -0.02, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "委員長、報告します!==RT==砲撃陣地の設営が完了しま――==W====RT==あ、お邪魔でしたでしょうか?==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "かまいませんよ。==RT==少し歴史書を眺めていただけですから。==W====RT==遠い昔の……かつての魔王の悪行を記した歴史を。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "遠い昔……ですか?==RT==そんな昔から魔王はいたんですね。==RT==はじめて知りました!お恥ずかしい!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "言ってしまえば、ノヴァの歴史とは……==RT==人々が魔王に抗い、倒し、そして封じた戦いの歴史そのもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……ですが、その事実は恩恵意志によって消し去られてしまいました。==RT==いま、語られている魔王のおとぎ話は、彼らが都合よく書き換えたもの……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "もし興味があるのでしたら、私の持っている歴史書をお貸ししますよ。==RT==この戦いが終わったあとに。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "009", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ありがとうございます、アンジュ様!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "その……実はですね。==RT==私、緊張をしていたんです。==RT==あの魔王との決戦だと思うと、どうしても……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ですが!==RT==アンジュ様の泰然自若としたお姿をお見かけした途端!==RT==そんなものは吹き飛んでしまいました!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "砲撃陣地の確認に戻ります!==RT==……帰還後、歴史書を受け取りに伺います!失礼いたします!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……緊張、ですか。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "どうして私は歴史書を手に取ったのでしょう。==RT==いまのこの瞬間に。==RT==ずっと開くことのなかった歴史書を。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "003", + "none", + 2, + 0.75, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "すべての結末を知らなければ……==RT==きっと私たちはいい友人になれていましたよね。魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "フィーリエで、あなたが冒険している様子をすぐそばで見守っていた……==RT==あの頃が私にとっていちばん幸せだったのかもしれません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……ふふ。==RT==いまさらこんなことを口にしたところで、なんの意味もありませんね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "砂漠で目覚め、そして砂漠で果てる。==RT==それこそが恩恵の神が定めた、あなたの運命なのでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 70.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:15", + "霧月", + "18日", + "ミラーシュ", + "クリスタルダイヤ鉱山付近" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + 0.46, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 70.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "来訪者は高塔に眠る失聖物を人々に分け与え、==RT==砂漠の中に新たな故郷を築いた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "けれど、泉のごとく溢れ出る富の前に、人々はかつての犠牲を忘れ、==RT==来訪者の恩義すら忘れ、受けている幸せを当然と思い込むようになった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "来訪者はそれを温かく見守り、やがて荒野の彼方へと姿を消し、==RT==誰もその行方を知る者はいなくなった……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.5, + -0.1, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + -8.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_question", + nil, + 0.32, + -0.134, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "さっきからなにブツブツ言ってるの?==RT==こんなに暑いと文句のひとつも言いたくなるのはわかるけどさー。==RT==体力は温存しといたほうがいいって。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "文句ではありませんよ。恩恵理論の試験勉強をしていたんです。==RT==文脈も脈絡もない歴史の一説を丸暗記しなくてはいけなくて……==RT==頭がいたいのは事実ですが。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_idea", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "あー、あったねそんなの!==RT==正式な従業員になったら1年以内に合格しないといけないやつでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "なんか思い出しただけでうんざりしてきた……==RT==てか、なんでなんの関係もない歴史の暗記とかさせられるわけ?==RT==恩恵理論のテストなのにさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "……あれ?==RT==さっきベスティナが言ってたとこ、あたし暗記してたっけ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "この本には、たしかに載っていますよ?==RT==上の人にいただいた、復習用の資料です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "へ~……たまにケータイで指示してくるっていう上の人から?==RT==その本、ちょっと見せて。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "『ノヴァ前史』、ねぇ。==W====RT==著者名は……あれ?書いてない。", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "どれどれ……==RT==ふーん、やっぱり知らない歴史書じゃん。", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "……てか、こんな暑い中で読むもんじゃないって!==RT==全っ然、頭に入ってこない!返す!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "あーあ、ホントあたしたちって損な役回りだよねぇ……==RT==こーんな砂漠にまで潜入捜査だって言われて引っ張り出されてさ。==RT==いくら出張手当が出るっていっても、割に合わないっていうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "そもそもね!==RT==フライドポテトと砂漠は合わないの!==RT==アツアツの中でアツアツなもの食べてどうすんのよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "027", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ふふ、ラール先輩。これを食べてみてください。==RT==アイスにポテトを合わせたものですよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ポテトにアイスぅ~?==RT==いくらポテトがおいしいっていっても、それは合わないんじゃ……==RT==まあ、食べるけどさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "……ってなにこれ!?めちゃウマなんだけど!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ポテトのアツアツとしょっぱさ、==W==アイスのひんやりと甘さ……!==RT==真逆のふたつが混ざりあって、口の中に広がってく!==RT==塩分と糖分が同時に摂れて、おまけに暑さも吹き飛んじゃう!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あまじょっぱくてアツひやな、まさに神フード!==RT==ベスティナ、あんた天才だよ!よっ、大発明家!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ふふふ、後方支援の特権ですよ。==RT==委員会のみなさんのために用意された熱中症対策用の氷と、==RT==ラール先輩のポテトのストックを組み合わせたときに思いつきました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.82, + -0.15, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "それにしても……==RT==アンジュ様は、わたくしたちのことを信用してくださっているのですね。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "駆け込みで追加されたにもかかわらず、==RT==こんなに重要な場所にわたくしたちを配置してくださるなんて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ふふん、救済委員会なんていまじゃ『異端』扱いだからね。==RT==わざわざ自分から来た物好きなんて、あたしたちくらいじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "だから、アンジュ様も無下にはできないんだよ。==RT==露骨に疑ったりしたら、部下の士気に関わるでしょ?==RT==内心では疑ってても、勇敢な物好きは優遇しないといけないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ま、後方支援も大事な役目だけどさー?==RT==今回だけで言えば、前線に比べると重要度は低いポジションじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "周りには委員会の監視があって、ケータイも取り上げられてる。==RT==おまけに砂漠のど真ん中。==RT==これじゃ情報伝達も妨害工作もやりようがないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "だ・か・ら♪==RT==あたしたちは心置きな~くサボってればいいってワケ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "……ラール先輩。本当にそれでいいんですか?==RT==もしもアンジュ様が魔王さんを捕まえてしまったら、==RT==対立相手であるアルベド様も粛清の対象になってしまうのでは……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "うぐっ!た、たしかに……!==RT==アンジュ様なら、魔王っちを『世界を滅ぼす魔王』だって==RT==世間に認めさせる手段なんていくらでも思いつくはずだよね……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "そうなると救済委員会の異端指定も撤回されて、==RT==アンジュ様に意見してたアルベドが真っ先に責任を追及されるハメに……==RT==ううん、下手したら魔王っちを助けた共犯に仕立て上げられるかも!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "もしそんなことになったら……==RT==あたしたちがスパイだってバレるのも時間の問題?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "……もっとも軽い処分でも、==RT==きっと恩恵意志を解雇されてしまいますよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.51, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "解雇ぉ!?==RT==それはマズいって!無職になったらどうやってサボればいいの!?==RT==そんな未来、絶対に回避してやるんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "なにか……きっとなにか方法があるはず!==RT==考えろ、ラール……その天才的な頭脳なら必ず名案が……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ピカーン!閃いたー!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_flower", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "013", + "none", + nil, + nil, + -0.16, + 1.24, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ベスティナ!==RT==あたしたちの任務は、アルベドに情報を渡すことだよね?==RT==で、アルベドの目的は魔王っちを助けること。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "でも、いまはケータイがないからアルベドに連絡はできない。==RT==でもでも、あたしたちは魔王っちの近くにいる。==RT==だったら直接会いに行けばいいじゃん!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ええっ!?==RT==それは……大丈夫なんでしょうか?==RT==なんだかすっごく重要なプロセスが全部なくなっているような……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "細かいことは気にしなーい!==RT==大事なのは目的を達成することでしょ?==RT==多少のショートカットは問題なし♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "というわけだから、ベスティナ!==RT==ポテトとアイスのセットを大急ぎで300人分用意して!==RT==後方支援の腕の見せ所だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "委員会のみんなのコンディションを保つ差し入れを配る――==RT==と見せかけて!ドサクサに紛れて、うまいこと魔王っちと接触するよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:20", + "霧月", + "18日", + "ミラーシュ", + "クリスタルダイヤ鉱山の坑道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.33, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "みんな、見て。==RT==左側の坑道はすっかり崩落しちゃってる。==RT==とても人は通れないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "来た道も塞がれちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "さっきの揺れで崩れてしまったんでしょうか……?==RT==あぁ、もう30分も迷っているのに……==RT==まさか私たち、ずっとこのままなんじゃ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.66, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "皆さん、どうかご安心ください。==RT==このクリスタルダイヤ鉱山には、あちこちに坑道が伸びています。==RT==地上に繋がっている出口も、おそらく100近くはあるはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "多少遠回りにはなるでしょうが、必ず脱出できますよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "さっきの揺れは、地震が原因ではなかったのかもしれないわね……==RT==ヒナギクの子どもたちが心配だわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.32, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_967", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……了解した。==RT==合流するまで待機していてくれ。くれぐれも無茶はしないように。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "外の状況がわかった。==RT==やはり先ほどの地震は、ただの地震ではなかった。==RT==どうやら星ノ塔が戻ってきたようだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.12, + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "星ノ塔が……戻ってきた?==RT==どういうこと?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ミラーシュから消えた星ノ塔……==RT==それが再び現れたようだ。かつてあったのと同じ場所にね。==RT==先ほどの揺れは、塔が出現した際の衝撃によるものだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "avg_emoji_speechless", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + -0.13, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "星ノ塔が急に現れたって……あんなに大きな塔が!?==RT==そ、それって本当なんですか?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.75, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "多くの目撃者がいる以上、間違いはない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……それと、さらに悪い情報がある。==RT==ミラーシュ郊外に数百人規模の戦闘部隊が展開していると確認された。==RT==構成は審問官、兵士、騎士だ。恩恵意志の旗印を掲げている。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.52, + -0.035, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + -0.114, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "救済委員会……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + 1.0, + 0.92, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.7, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "16日に、シャトンがアンジュと遭遇した。==RT==場所はミラーシュから徒歩で1日ほどの距離にある砂漠。どうやら単身で偵察に来ていたようだな。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そこからわずか2日で大部隊を引き連れてくるとは……==RT==侮れない行軍速度と指揮能力だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.111, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "数多の星々の輝きに導かれ、シャトン様が――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "m122", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "って、なんだかみんな暗くない?==RT==大丈夫!どんな敵がこようとも、このシャトン様の漆黒の力が――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + 0.32, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "はぁ……漆黒の力はいいから、偵察の結果を聞かせてくれ。==RT==資料に記載されていた、例の廃坑道は使えそうだったか?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "うん。少なくとも、あたしが偵察したときはね。==RT==でもいつ崩落するかわからないし、急いだほうがいいかも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そうか……ありがとう。==W====RT==よし。みんな、ついてきてくれ。安全な場所へ案内しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.15, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、行こう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(あの揺れが星ノ塔が現れたことによる==RT==ものだとしたら……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "てかさ、思ったんだけど手紙の話に出てきた『羅針盤』って、==RT==フィレンからもらったアレのことかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "そこの台座のくぼみ、ハマりそう。==RT==セイナ、置いてみて。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(この羅針盤はヒナギクの家の地下室で見つかったもの。==RT==そしてヒナギクの家は、先代皇帝が残した場所……)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ネリタの手紙にも羅針盤のことが書かれていたし、==RT==この坑道にある劇団白猫の隠し部屋も、==RT==もしかすると皇帝が用意したものなのかもしれないな)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だとすると、考えられる可能性としては――==RT==この羅針盤こそが、星ノ塔を呼び戻す『鍵』だった?)", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(本当にそうなら、すべての点と点が繋がるのだが……==RT==しかし先代皇帝は、劇団白猫と孤児院を使って==RT==なにを伝えようとしたんだろう?)", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それにあの本に書かれていた言葉……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "6", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==私の魔王様。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(すべてが前皇帝の思惑通りなのだとしたら、==RT==私こそが、魔王だということになってしまうが……)", + "(すべてが前皇帝の思惑通りなのだとしたら、==RT==僕こそが、魔王だということになってしまうが……)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュの言う通り、==RT==私は本当に世界を滅ぼす魔王なのか?)", + "(アンジュの言う通り、==RT==僕は本当に世界を滅ぼす魔王なのか?)" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(記憶を失っているから、==RT==自分が魔王ではないと思い込んでいるだけなのか?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんっ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "shilaimu1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬっ!?あ、ああ……セイナか。==RT==びっくりした――あれ?みんなはどこへ行ったんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "先に崩れてない坑道の方へ行ってるよ。==RT==やっぱり聞こえてなかったんだね。==W====RT==隠し部屋を出てから、ずっと後ろで考え込んでたもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "う……すまない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それにしても魔王さんがそんなに考え込むなんてさ、==RT==きっと難しいことなんだろうね……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はい、それじゃあ私の手を握って。==RT==これなら歩きながら考えられるでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "024", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "セイナ……==RT==ふふ、ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.75, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……魔王さん、本当に大丈夫?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。==RT==さっきはどうすれば脱出できるか考えていたんだ。==RT==でも、無事な坑道があるなら問題なさそうだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + 0.49, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "嘘だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "えっ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "気づいてないかもしれないけど、==RT==魔王さんは嘘をつくとき目を逸らす癖があるんだよ。==RT==ねえ、本当は別のことを考えてるんでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……セイナの言うとおりだよ。==RT==実はさっき見た絵のことを考えていたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あの絵はネリタの隠し部屋にあった。==RT==彼女が失踪してから6年間、誰も開けることができなかった部屋にね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あの絵が私だとして……==RT==あの絵を彼女が描いたとして……==RT==あの本のページに挟んでいた理由は……!", + "あの絵が僕だとして……==RT==あの絵を彼女が描いたとして……==RT==あの本のページに挟んでいた理由は……!" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "記憶を失う前の私が!==RT==君たちに出会う前の私が!", + "記憶を失う前の僕が!==RT==君たちに出会う前の僕が!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==魔王だからではないのか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうでもなければ納得がいかない!いつ来るかも==RT==わからない私を騙すために仕掛けを残しておくなんて……==RT==そんなことあるはずが……!", + "そうでもなければ納得がいかない!いつ来るかも==RT==わからない僕を騙すために仕掛けを残しておくなんて……==RT==そんなことあるはずが……!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それは……==RT==魔王さんがそう思うなら、そうなのかもしれないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "やはりセイナも、私が――", + "やはりセイナも、僕が――" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもさ、それならそれでいいんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "i", + "020", + "none", + nil, + nil, + -0.32, + 2.0, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "毎日一緒にミドリちゃんで眠って、起きたら最初にお互いの顔を見てる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "i", + nil, + "none", + nil, + nil, + -0.45, + 2.28, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.95, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "014", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんがどんな人なのかは、私たち空白旅団がいちばんよく知ってるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.49, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それにね、魔王さんが空白旅団に入ってくれたときからずっと――==RT==私の直感が言ってるの。私たちは絶対に離れ離れにならないって。==RT==たぶんアヤメとコハクも同じように思ってるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.34, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "私の――救世主様。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "救世主だなんて……大げさだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも、あの本に書いてあった言葉だよ?==RT==魔王のことが気になるなら、こっちのことも気にしなくちゃ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どういう理屈なんだ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だってただの魔王じゃなくて、救世主かもしれないんだし?==RT==それなら私的には救世主のほうが大事かなって。==RT==アンジュに勝ったら、向こうもそう思ってくれるかもしれないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナ……==RT==ふふ、君は本当に前向きだな。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "安心してくれ。==RT==突然のことで少しショックを受けただけだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いま私が悩むべきなのは、自分の正体についてではない。==RT==みんなを守りながら、いかにアンジュが率いる部隊を==RT==退けるかだ。", + "いま僕が悩むべきなのは、自分の正体についてではない。==RT==みんなを守りながら、いかにアンジュが率いる部隊を==RT==退けるかだ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もちろん、どれだけの兵士を引き連れて攻めて==RT==こようとも、負けるつもりはないけどね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えへへ!==RT==それでこそ私の知ってる魔王さんだよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ところで、セイナ。私は嘘をつくときに==RT==目を逸らすと言ったが、そんなにわかりやすいのか?==RT==敵に知られたら困るんだが……", + "……ところで、セイナ。僕は嘘をつくときに==RT==目を逸らすと言ったが、そんなにわかりやすいのか?==RT==敵に知られたら困るんだが……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あ、そのこと?==W====RT==嘘だよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_resentful", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なんだって!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "前に魔王さんが思いつめてたときにね、3人で話し合ったんだ。==RT==そうしたらコハクが「今度ごまかそうとしたら、1回かまかけてみよう。==RT==ボスは素直じゃないときがあるから」って!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふふん、私だって嘘つけるんだよ。意外だった?==RT==アヤメもね「裏表のない人の方が、相手を騙しやすいんだ」==RT==ってよく言ってるし!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まんまと乗せられてしまったわけか……==W====RT==だが次は絶対に引っかからないからな!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_resentful", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも、私はもう騙したりなんかしないよ。==RT==だから勝ち逃げだね♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まったく……==RT==ほら、早くみんなに追いつこう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -5.5, + -0.8, + 0.0, + false, + false, + 330.0 + } + }, + { + cmd = "Wait", + param = {3.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、待って!なにかおかしい!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "煙……==W==ううん、これは風魔法!==RT==索敵用の風魔法だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュの部隊が坑道に入ってきたのか!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "たぶんそうだね!==RT==ここまで強い規模の魔法を使えるのは精鋭に違いないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "セイナは剣を抜くと、自然な動作で私の前へかばうようにして立った。", + "セイナは剣を抜くと、自然な動作で僕の前へかばうようにして立った。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "足音が聞こえる……!==RT==魔王さん、みんなのところへ行って。==RT==ここは私が食い止めるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "暗い坑道の中で刃と刃が激しくぶつかり合い、鮮やかな火花を散らした。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_00_b.lua b/lua/game/ui/avg/_jp/config/stm09_00_b.lua new file mode 100644 index 000000000..4e60fea5c --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_00_b.lua @@ -0,0 +1,21663 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "幕間 下", + "点火", + "救援に駆けつけたナズナとフユカの陽動と、ナツカの風魔法で追手を退ける。そして仲間と合流した魔王は、ミラーシュの住人と孤児院の子どもたちを守るため撤退を決断。道中、チトセとナツカからこれまでの経緯を聞くことにする。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:30", + "霧月", + "18日", + "ミラーシュ", + "クリスタルダイヤ鉱山入口" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.34, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "フライドポテト~。==RT==アツアツ、カリカリ、フライドポテト~。==RT==揚げたてのフライドポテトはいかがですか~?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.12, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "none", + nil, + 0.37, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 1.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "アイスクリーム~。==RT==ヒエヒエ、あまあま、アイスクリーム~。==RT==芯まで冷えるアイスクリームはいかがですか~?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.67, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "ん?この声は……==RT==商人が来てるのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + nil, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "それはないでしょ。今回は救済委員会の秘密作戦なのよ。==RT==……って、まさか計画が漏れたとか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "あいつから話を聞く必要があるな。==RT==行くぞ!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.515, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.4, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 2, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.74, + -0.16, + 1.22, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + 0.7, + 0.009, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.0, + 1.3, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 0.6, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.51, + -0.2, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.1, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.86, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "この商人もどきめ!==RT==言え!いったい誰の差し金でここまで来た!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.115, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ちょっと待って待って!==RT==誤解です!とんでもない誤解ですよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あたしはラール。後方支援隊所属ですって。==RT==ちょー頑張り屋でちょー勤勉で有名なラールですよ、知りません?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.1, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.86, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "ラールか……聞いたことがある。==RT==後方支援隊にいる有名なサボり魔が、たしかそんな名前だった。==RT==それで、そのサボり魔がなにしに来たんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "よくぞ聞いてくださいました!==RT==後方支援物資の大半と援軍が到着するには、まだ1日かかります。==RT==その間、前線の皆さんは大変な緊張と向き合っているわけです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "そこで、あたしたち後方支援隊が一計を案じ――==RT==こうして、皆さんのためにアフタヌーンティーを用意した次第であります。==RT==なにぶん即席ですので、食材に限りがありますが……どうぞご容赦を。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "アフタヌーンティー……==RT==アモールのご令嬢たちが午後にやるという活動か。==RT==綺麗な庭園でお茶をすると聞いたことがある。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "チッ!命をかけて守ってるのが、そんなのんきな連中だなんてね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "まあまあ。それと後方支援隊からの厚意とは話が別だ。==RT==無駄にしないようにしようぜ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "そうですそうです!ささ、こちらどうぞ!==RT==フライドポテトとアイスクリームがたっぷりありますよ。==RT==ひと口食べれば気力も体力も即回復!魔王なんてすぐ捕まえられますよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.38, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "気持ちはありがたいし、塩分の補給ができるのは助かるけど……==RT==この暑い砂漠でフライドポテトを食べるっていうのは、ちょっと……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 50.0, + nil, + 1.07, + "avg1_150", + "a", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ふっふっふ……!==RT==そこでこのアイスクリームです!==RT==おふたりとも、ポテトをアイスにつけてから食べてみてください!", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "アイスにつける?==RT==そんな食べ方、聞いたことないけど……==W==もぐもぐ……==W====RT==えっ、なにこれ!?めちゃめちゃおいしいんだけど!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "塩気、香ばしさ、サクサク感、甘さ、冷たさ……==RT==すべてが混ざり合い、一気に暑さを忘れさせてくれる!==RT==力がみなぎってきたぞ!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "気に入っていただけてなによりです~。==RT==ところで……他の隊の皆さんはどちらに?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "第1部隊の大半は、グレースホルン隊長について坑道に入ったわ。==RT==残りの者たちは魔王の痕跡を追っているところよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.76, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + -0.22, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "風を操る黎明団", + "", + 0, + "", + false, + "", + "黄砂の地を吹く熱風よ、恩恵の神の名において命じる。==RT==この砂を坑道の隅々へと吹き運べ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.1, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.2, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 0, + "", + false, + "", + "魔力を帯びし砂塵よ、ただちに遠方の景色を我が目に届けよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_end_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.445, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -45.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(へー……黎明団の風使いと砂使いが偵察してるんだ。==RT==風で砂を坑道の中まで運んで、砂にまとわせた魔法で生物を感知する。==RT==しかも、どっちも相当な使い手じゃん)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -28.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.2, + -0.095, + 1.15, + nil, + 0.2, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(遠距離からの風制御魔法に強力な探知魔法ねぇ?==RT==単独で使われるのも厄介なのに、協力プレイまでされたら……==RT==魔王っちが見つかるのは時間の問題か)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.48, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(となると……それよりも先に、情報を渡さないと。==RT==未来のサボりライフのために!)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "ちょ、待て待て。==RT==隊長の命令で、第1部隊以外の者は坑道への立ち入りを禁止してるんだ。==RT==そもそもこの中はまもなく戦場になる。後方支援員の者には危険すぎる。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "ご苦労さま。==RT==ポテトとアイスはここに置いていって、==RT==あなたは後ろで休んでなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "いえいえいえいえ休むだなんて!そんなことできませんよ!==RT==この炎天下に置いてたら、ポテトはシナシナ、アイスはドロドロ!==RT==それじゃあ、気力も体力もダダ下がりです!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "皆さんに完璧なアイスクリームディップを食べてもらう!==RT==これこそが、あたしたち後方支援隊の務めなんです!==RT==世界の命運を懸けて戦う皆さんの後ろで、休んでいるわけにはいきません!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "どうか坑道の中の皆さんにもアフタヌーンティーを届けさせてください!==RT==あたしも世界を救うために力を尽くしたいんです!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -90.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "す、すごい熱意ね……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 0, + "", + false, + "", + "見えた!白髪の魔王と護衛がひとり!==RT==小部屋の近くに隠れてる!", + "見えた!黒髪の魔王と護衛がひとり!==RT==小部屋の近くに隠れてる!" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "風を操る黎明団", + "", + 0, + "", + false, + "", + "すぐグレースホルン隊長に知らせよう。==RT==お前たち、私について来い!今度こそ魔王を捕まえるぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -25.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "はい!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "006", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "後方支援隊のサボり魔……いえ、超頑張り屋で超勤勉なラール。==RT==あなた、戦い方は知ってるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "もっちろんです!==RT==この槍は飾りなんかじゃありません。==RT==人を簡単に気絶させられる槍ですから!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "それなら一緒に来なさい。ポテトとアイスを背負ってね。==RT==この世界を救うため、私たちひとりひとりが全力を尽くすのよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ありがとうございます!==RT==すぐ準備します!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + 0.515, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(ふっふっふ……ポテトとアイスで潜入成功~♪==RT==あとはグレースホルンより先に魔王っちを見つけるだけっ!)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:35", + "霧月", + "18日", + "ミラーシュ", + "坑道深部" + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.21, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.87, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警戒する黎明団", + "", + 0, + "", + false, + "", + "グレースホルン隊長。魔王とその護衛がひとり――==RT==我々の前方の坑道にいるとの知らせが入りました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "偵察隊形を展開、魔法の出力は極力抑えるように。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "それと、討つのは魔王のみ。==RT==魔王を守る者たちを殺す必要はありません。==RT==戦闘不能にするだけで十分です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InBack", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "戸惑う黎明団", + "", + 0, + "", + false, + "", + "見逃すというのですか?==RT==魔王の世界滅亡計画に加担する者たちを?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.12, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "怒れる黎明団", + "", + 0, + "", + false, + "", + "あの連中はフィーリエで我々の仲間を傷つけました!==RT==そんなやつらを生かしておくなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "我々の目的はあくまで世界を救うこと。==RT==魔王の命を断つのも、世界を救うために必要だからです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "魔王の仲間は、その目的とは無関係。==RT====W==無用な死傷者を出す必要はありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -40.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "いいですか?これはアンジュ様からの命令です。==RT==背いた者は、その場で私自ら軍令違反者として処分を下します。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.18, + -1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + -0.1, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警戒する黎明団", + "", + 0, + "", + false, + "", + "グレースホルン隊長。魔王がそちらへ逃げました。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "了解しました。あとは任せてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "足音が聞こえる……!==RT==魔王さん、みんなのところへ行って。==RT==ここは私が食い止めるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待つんだ、セイナ!それは敵ではない!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.15, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + -0.14, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.33, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "チトセ!?==RT==どうしてここに?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 3, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "007", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -110.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "007", + "none", + nil, + 0.31, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.69, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、セイナさん!==RT==ようやくお会いできました。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -8.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 1.0, + -7.0, + 0.8, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.45, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.75, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "散開!総員散開!==RT==相手の攻撃は一撃必殺のものと思ってください!==RT==決して固まらないように!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.05, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.62, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "すみませんすみません……!==RT==わたしだって、本当はみなさんと戦いたくないんです……!==RT==でも……師匠を捕まえるなんて、絶対にさせませぇ~~ん!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "よしっ!いいぞ、フユカ!==RT==もう1発右フックだ!ブリキの兵士どもを壁に叩き込め!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.0, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 0.9, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + 2.0, + nil, + 0.7, + 0.0, + false, + false, + -100.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "それほどの重装備を扱いながら、なんて機敏に……!==RT==その才能をノヴァの平和と安寧を守るために使ってくれていたなら……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "へ、平和と安寧を壊してるのは、救済委員会の人たちです!==RT==師匠は……師匠はなにも悪いことなんてしてません!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.61, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "none", + nil, + 0.395, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "やはり話すと気が逸れるようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "後ろに回られ――!?==RT==師匠!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "終わりです、魔王。==RT==これにて茶番は終幕――そしてすべての罪は私が背負いましょう!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "うぐっ!?や、やられた……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.6, + 0.67, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_miss_mr", + 0, + 1, + -0.6, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuad", + false, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.52, + 0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "なーんちゃってー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.1, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "なっ……!?貫いたのは服だけ?==RT==しかし、たしかにこの手には討ち取った感触が……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "ふふふっ♪==RT==あのメイクさん、やるね~!==RT==変装用の服に転移魔法まで仕込んじゃうんだからさっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "なるほど、影武者でしたか。==RT==あなたはたしか、花咲旅団のナズナ……ですね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "あれ?わたしって、そんな有名?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "本物の魔王はどこですか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "020", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "聞かれて素直に答えると思う?==RT==フユカ!この坑道、ぶっ壊すよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "はい!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m77", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.54, + -0.47, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "西風が吹き渡り、細雨は大地に恵みをもたらさん!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.1, + 0.0, + false, + false, + -20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==私たちの周囲を、柔らかな薄緑の風が取り巻く。==RT==その風は、偵察の砂をまとった熱風を遮り―― 坑道の脇へ吹き飛ばした。", + "==Off==僕たちの周囲を、柔らかな薄緑の風が取り巻く。 その風は、偵察の砂をまとった熱風を遮り―― 坑道の脇へ吹き飛ばした。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.8, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -4.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.1, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカ!君も来てくれたのか!==RT==だが前に連絡したときは、まだフィーリエにいたのに……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + 2, + 0.25, + -0.09, + 1.1, + nil, + 0.25, + 0.0, + 0.0, + true, + 0.8 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "私がただぼんやりとあなたの帰りを待っていると思った?==RT==そんなの私のやり方じゃないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "私たちがフィーリエに残ったのは、あなたを援護するため。==RT==でも、その後いろいろあって……援護はできないことに気づいた。==RT==だから、追いかけてきたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "援護できない?どういうことだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "詳しい話は、ここを出てからにしましょう。==RT==魔王さんを見つけた以上、ナズナとフユカが陽動を続ける必要はないし。==RT==私も本気でいかせてもらうわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 4.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:40", + "霧月", + "18日", + "ミラーシュ", + "坑道入口" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "風を操る黎明団", + "", + 0, + "", + false, + "", + "――見えたぞ、隊長だ。==RT==魔王と……白い髪の弱そうな護衛を包囲してる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 1, + "", + false, + "", + "白い髪……?==RT==空白旅団にそんなやつはいなかったけど……==RT==劇団白猫にも、白い髪のメンバーはいないはずよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 0, + "", + false, + "", + "あなたが見た護衛はいったい誰――==RT====W==くっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "風を操る黎明団", + "", + 0, + "", + false, + "", + "どうした!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 0, + "", + false, + "", + "風魔法の使い手よ!==RT==私の砂が、制御から外されていく……!==RT==ここまで強力に風を操る人間がいるとは……いったい何者!?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.83, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.075, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "見張り中の帝国護衛隊", + "", + 0, + "", + false, + "", + "お、俺にも聞こえる!風の唸り声が!==RT==全員、近くのものにしがみつけ!なんでもいい!いますぐにだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.72, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哨戒中の黎明団", + "", + 0, + "", + false, + "", + "も、もう限界――きゃああっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.92} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ひえ~すっごい風!==RT==この魔法の使い手、かなり怒ってるみたいだね。==RT====W==ポテトとアイスを山ほど背負ってなかったら、あたしも危なかったかも。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "てか魔王っち……==RT==あんたの仲間ってさ、なんでみ~んなめちゃ強なわけ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:45", + "霧月", + "18日", + "ミラーシュ", + "坑道深部" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "……ふう。==RT==偵察用の砂はすべて吹き飛ばしたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flower", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "魔王さん、ただいま~。==RT====W==ブリキの兵士とその他大勢の足止めは成功だよ。==RT==いまごろ、フユカが崩した坑道の向こう側で慌ててるんじゃないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 220.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "す、すみません!たくさん壊しちゃいました……!==RT==ここ、デザートゲイルの資金源なんですよね?==RT==弁償請求されたらどうしよう……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "InOutQuad", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 3, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_star", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "そんなの気にしなくていいよ。==RT==取り立てに来たとしても、あたしが漆黒の力で追い払ってあげるし!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + 0.22, + -0.085, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + nil, + 0.8, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + nil, + 0.63, + -0.06, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.43, + -0.05, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな……==W==フィーリエからわざわざ来てくれたのか。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "フィーリエのみなさんだけではありません。==W====RT==いまはミラーシュの外で待機されていますが、==RT====W==アモールのご友人、それにミスティさんも来ています。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 2, + 0.77, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.25, + 0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeD"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちを包囲している救済委員会……==RT==でも、そのさらに外側には私たちの仲間が牽制している形ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "ボス。これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(くそっ……どうしたら……==RT==打つ手なんて、本当に残っているのか?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeC"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちを包囲している救済委員会……==RT==でも、そのさらに外側には私たちの仲間が牽制している形ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス。これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(逃げても無駄。アンジュを捕らえても無駄)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(みんなを守り抜くには、==RT==すべての情報を活用する必要がある)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュを救済委員会に残し――==RT==孤児院の子どもたちとミラーシュの住人に==RT==影響の出ない戦場を選び――救済委員会を打ち負かす)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(消耗戦ではダメだ。一気に殲滅する!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeB"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちを包囲している救済委員会……==RT==でも、そのさらに外側には私たちの仲間が牽制している形ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "ボス。これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!セイナはどこだ……!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "え、魔王さん?急にどうしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.175, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "無事なんだな!?==W====RT==肩にも脇腹にも==W==ケガはないな!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.4, + -0.53, + 2.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + -0.15, + 2.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InOutSine", + 0.85, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.495, + -0.01, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちょっと言ってることの意味がよくわからないけど……==W====RT==いくら魔王さんの頼みでも、こんなところでお腹は見せないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よかった……!本当に、よかった!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちょ、ええええええぇ~~~~っ!?==RT==別にギュッてされるのは嫌じゃないけど……!==RT==ほんと急になんなの!?みんな見てるよ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大丈夫だ、なにも心配いらない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.29, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナが感じている嫌な予感も気にしなくていい。==RT==そんな予感は全部外れる。==RT==私は……絶対にみんなの前からいなくなったりしないよ。", + "セイナが感じている嫌な予感も気にしなくていい。==RT==そんな予感は全部外れる。==RT==僕は……絶対にみんなの前からいなくなったりしないよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だ~か~ら~!==RT==抱きつくのはいいけど、そんなところにほっぺたスリスリしないでってば!==RT==だいたい私、嫌な予感のこととか誰にも――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……あれ?==RT==ちょっと待って。誰にも話してないのに……==RT==どうして魔王さん、そのこと知ってるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + -0.12, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 3, + 0.9, + -0.12, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボ、ボス……!いきなりどうしたんですか!==RT==あのセイナがこんな顔をするなんて、タダゴトじゃありませんよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスのエッチ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "え?あ、ああ……すまない。==W====RT==どうしても我慢できなくなってしまって……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_103", + "a", + "005", + "none", + 0, + nil, + 0.4, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "我慢できないボスはエッチ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.59, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "うぐっ……==RT==と、とにかくセイナには安心してもらいたかったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_idea", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それからチトセも花咲旅団のみんなも、==RT==来てくれて本当にありがとう。フィーリエからここまで、==RT==通信を制限しながら来るのは大変だったろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "015", + "none", + nil, + 0.53, + -0.21, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さんを助けるためなら、このくらいどうってことないわ。==RT==でも……通信を制限してたこと、どうして知ってるの?==RT==フィレンから連絡があったとか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いや、連絡があったわけではないよ。==RT==そこは……ほら、私は伝説の魔王かもしれないわけだし。==RT==未来が視えても不思議ではない、ということで。", + "いや、連絡があったわけではないよ。==RT==そこは……ほら、僕は伝説の魔王かもしれないわけだし。==RT==未来が視えても不思議ではない、ということで。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "前回と同じ轍は踏まない……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "IfUnlockElse", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちを包囲している救済委員会……==RT==でも、そのさらに外側には私たちの仲間が牽制している形ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス。これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(アモールの友人……思い当たるのはミネルバだが、==RT==なぜ彼女がここにいるのかは、ひとまず置いておこう。==RT==とにかく人手が欲しいいま、戦力が増えるのは心強い)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + 0.15, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(しかし……アンジュがどれだけの人数を投入したのかは==RT==不明のままだ。ミラーシュの人を全員守るとなると……==RT==やはり簡単な話ではないな)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(とはいえあの本から判断すると、==RT==私こそが魔王なのだから……==RT==無関係な人たちまで巻き込む道理はない)", + "(とはいえあの本から判断すると、==RT==僕こそが魔王なのだから……==RT==無関係な人たちまで巻き込む道理はない)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(みんなは命がけで私に手を貸してくれたが、==RT==これ以上、みんなを目に遭わせたくはない。==RT==だから——)", + "(みんなは命がけで僕に手を貸してくれたが、==RT==これ以上、みんなを目に遭わせたくはない。==RT==だから——)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlockEnd", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_09_01_FP", + 0, + "三十六計、==RT==逃げるに如かず", + "逃げるは恥だが負けではない", + "", + "E1001", + 1, + "AvgChoice_item_09_02", + 0, + "アンジュを倒す", + "攻撃こそ最大の防御", + "C09_routeB", + "E1002", + 1, + "AvgChoice_item_09_03", + 0, + "星ノ塔での決戦", + "すべてが始まった場所へ", + "C09_routeC", + "E1003", + 1, + "c", + "020", + "avg_emoji_think", + "選ぶべき道はこれだ!", + "", + "AvgChoice_item_09_04_FP", + 0, + "すべてを賭ける", + "運命に抗うために", + "C09_routeD", + "E1004", + 0 + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "敵の戦力がわからない以上、直接の戦闘は避けたい。==RT==まずは坑道から撤退して、ミラーシュの街へ戻ろう。==RT==孤児院の子どもたちと市民を守るんだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いずれにせよ、これは私――魔王プロトコルと==RT==救済委員会の問題だ。ミラーシュの人々を巻き==RT==込むわけにはいかない。", + "いずれにせよ、これは僕――==RT==魔王プロトコルと救済委員会の問題だ。==RT==ミラーシュの人々を巻き込む道理はない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_idea", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ボス、ミラーシュは劇団白猫の家でもあるんだ。==RT==私たちも最後まで戦い抜くことを誓おう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "005", + "none", + 3, + 0.227, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 4, + 0.47, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう、カシミラ。==RT==それにシャトン、ベニト。==RT==ともに行こう!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.27, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカ、チトセ。撤退しながらだが、==RT==この数日の間に君たちに起こったことを聞かせてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "none", + nil, + 0.37, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "avg_emoji_shy", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "話せることはすべて話すわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "028", + "none", + nil, + 0.34, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな、聞いてくれ。==RT==アンジュの率いる救済委員会は、たしかに手強い。==RT==だが恐れる必要はないんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.31, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.69, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "やつらを迎え撃ち――==RT==倒す方法はすでに考えてある。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "これから、私たちは救済委員会を徹底的に叩く。", + "これから、僕たちは救済委員会を徹底的に叩く。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "え?魔王さん、なに言ってるの?==RT====W==わたしたち、たったこれだけしかいないんだよ……?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "十分だ。==RT====W==あの星ノ塔で――絶対にやつらを倒す。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……星ノ塔へ行こう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_question", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "星ノ塔へ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。==RT==ミラーシュで、みんなを守れる唯一の方法だから。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + 0.4, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.51, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.6, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "私は、二度と声を発さなくなった王権を胸のポケットにしまい込み――", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + -200.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "星ノ塔へ向けて歩き出した。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_01_a.lua b/lua/game/ui/avg/_jp/config/stm09_01_a.lua new file mode 100644 index 000000000..92d03f92a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_01_a.lua @@ -0,0 +1,20275 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "仲間たちとの再会", + "救済委員会が砂漠へ集結したと知ったナツカたちが、偽の襲撃劇で追跡をかわして魔王のもとへと合流する。合流を果たしたのも束の間、敵はヒナギクの家を狙って侵攻しており、魔王一行は子どもたちの救出と足止めに分かれて立ち向かう。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "10日前――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1311", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.32, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "霧月", + "08日", + "フィーリエ温室エリア", + "実験室コアエリア" + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "~~~~ッ!?==RT==そ、そういうわけだから、魔王さんも気をつけてね……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。みんなも気をつけて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ふぅ……連絡、終わったわ。==W====RT==これでしばらくの間は、魔王さんから連絡が来ることはないはず。==RT==ようやく『例の件』について話せるわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 2, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "ま、割と順調って感じだね~。==W====RT==……でもなんで、どこかの誰かさんはそんなに浮かない顔をしてるわけ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "な、なにを言ってるの?別にそんなこと……! ==RT==たしかに、前みたいに毎日魔王さんの声を聞けないのは残念だけど…… ==RT==でもこれも、私たちの未来に必要なことだから……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 0.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "ん~?==W====RT==ナツカってば、ちょっと慌てすぎじゃない?==W====RT==わたしが言った「誰かさん」ってチトセのことだったんだけど~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 1, + 0.68, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "えっ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.95, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.95, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m87", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "ああ、主殿…… ==RT==街道沿いの藤の花は、主殿とチトセの再会の日と同じく咲き誇っています。 ==RT==けれどフィーリエに降る細雨の中に、主殿の名残は見えません……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセは主殿とのひとつひとつの思い出を、この胸に抱き…… ==RT==再会の日を心待ちにいたします…… ==RT==主殿への恋しさに身を焦がしながら……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.15, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.4, + nil, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_sigh", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "ナツカもさ、チトセの素直さを見習ったほうがいいんじゃな~い?==W====RT==ヘンに意地はってたら、誰かに先をこされちゃうかもよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "020", + "none", + 3, + 0.85, + -0.55, + 1.8, + 0.6, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "どうしてこうなっちゃったんだろう~。==W====RT==先に約束したのは私なのに~ってね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.5, + 0.0, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ナズナ! ==RT==魔王さんの見た目なら、==RT==なにを言ってもいいなんて思わないで!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "うわっ!ナツカこわ~い!==W====RT==チトセ、助けて~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + 3, + 0.22, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 9.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "008", + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "ナツカさん、怒りをお鎮めください。 ==RT==ナズナさんの言葉は、気にするようなものではないのですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "そ、そう……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセには、ナツカさんがそれほど素直でない方とは思えません。 ==RT==それすなわち、主殿であれば一目でお気持ちのすべてを理解されるかと。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "そうね……うん、きっとそう! ==RT==わざわざ自分から言わなくても、魔王さんならわかってくれる! ==RT==焦る必要なんて全然ないわ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "ナツカさん……! ==RT==お顔が焼き入れをしている刀のように真っ赤に……! ==RT==冷たい手拭いをお持ちしましょうか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 5.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "えっ? ==RT==ま、真っ赤?私が?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -12.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "そんな顔してたら、誰が見たってわかるよね。 ==RT==ナツカの気持ちなんてさー。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.57, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + 0.04, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.2, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "こほん。 ==RT==あなたたちが浮かれる気持ちもわからなくはないけど…… ==RT==時間は待ってくれないわ。今日の本題について話しましょう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ニュクス。 ==RT==盗聴防止の魔法陣は機能しているのよね?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + "005", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "もちろん。 ==RT==ここで話したことが、外に聞かれることは絶対にないわ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + nil, + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "それならいいわ。 ==RT==では本題だけど……残念な知らせよ。 ==RT==魔王さんの替え玉作戦は、あまり効果がなかったみたい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "昨日の夜のことよ。 ==RT==アルベドが私とナツカを訪ねてきたの――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 1, + -0.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 1.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "フィレンさん、ナツカさん。こんばんは。==RT==あなたたちにいい知らせがあります。==RT==救済委員会について、かなりの情報が集まりました。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "情報源は、黄昏庁に罪を告白しにきた救済委員会の元構成員。==RT==それもひとりやふたりではありません。いまも増え続けています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "情報によれば、救済委員会に大きな動きがあったようです。==RT==各構成員は長年潜伏していた持ち場を離れ、==RT==委員長の命令で帝国西部へと向かっています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "005", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "西へ……? ==RT==フィーリエは帝国の南側よ。 ==RT==もう一度ここを狙うなら、南に集まるはずじゃないの?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "具体的な命令の内容までは、まだ掴めていませんが……==RT==同じような情報が複数ある以上、方角に間違いはないでしょう。==RT==フィーリエを再び襲う可能性は低いと見ていいと思います。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "だから、この機会に魔王さんをアモールへ連れていくことをお勧めします。==RT==フィーリエとアモールの間なら、救済委員会の手も及びにくいはず。==RT==月末の会議で身元さえ保証できれば、全員そのまま元の暮らしに戻れます。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_1265", + "c", + "009", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "忠告には感謝するわ。 ==RT==ただ、私ひとりで決められるようなことではないの。 ==RT==明日、全員で話し合うわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "025", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "024", + "none", + 2, + 0.62, + nil, + 1.03, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "救済委員会が襲いにこないってことは…… ==RT==もしかして、わたしの変装がバレちゃったとか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ナズナのせいじゃないわ。 ==RT==だって仮にあなたが偽物だと見抜かれていたとして…… ==RT==本物の魔王さんがフィーリエにいない、とまでは断言できないもの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "そっか!街の中のどこかに隠れてる可能性だってあるもんね。 ==RT==それなのに、救済委員会はみーんな西に向かってる……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "迷いなく、ひとつの方向に集まっているということから考えると……==RT==魔王さんの動きが掴まれたと見て間違いなさそうね。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + 3, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "師匠が行くって言ってた砂漠って、帝国の西にありますよね……? ==RT==それって、とってもとってもピンチなんじゃ……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "それで提案なんだけど―― ==RT==『魔王をアモールまで護衛するフリ』をするっていうのはどう? ==RT==フィーリエから出たら砂漠に向かって、本物の魔王さんを助けるの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.2, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 1, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "救済委員会がもうフィーリエに来ないのなら、それがいいわね。 ==RT==魔王さんたちの負担を少しでも減らしたいもの。 ==RT==このことは……魔王さんたちに伝えなくていいのかしら?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.03, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "カエデだって、魔王さんがどんな人か知ってるでしょう? ==RT==もし私たちが「砂漠へ助けに行く」って言ったら…… ==RT==魔王さんはどう答えると思う?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "……間違いなく断るでしょうね。 ==RT==ナーちゃんが魔王さんの代わりになったときだって…… ==RT==口ではなにも言わなかったけど、顔に申し訳ないって書いてあったもの。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "フィーリエが安全だと知ったら、絶対に私たちをここに残そうとする。 ==RT==助けにきて欲しいだなんて望まないわ。 ==RT==魔王さんはそういう人よ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "うう、師匠~……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_144", + "c", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "主殿は、いつもチトセを大切にしてくださいます。大切にしすぎるほどに。 ==RT==ですが……チトセは主殿の刀。 ==RT==主殿のために戦うことこそ、チトセがこの世に在る理由なのです。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.62, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "彼女は本当に……先陣を切るタイプの『王』だと思うわ。==RT==たとえなにが起きても、真っ先に自分が前に出る。==RT==そして誰かを助けるためなら、自分が犠牲になることもいとわない。", + "彼は本当に……先陣を切るタイプの「王」だと思うわ。==RT==たとえなにが起きても、真っ先に自分が前に出る。==RT==そして誰かを助けるためなら、自分が犠牲になることもいとわない。" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_1311", + "a", + "003", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "危なっかしいっていうか、なんていうかだよね~。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1311", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "でも、そういう魔王さんだったからこそ…… ==RT==私たちはお互いを信頼し合える仲間になれた。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "魔王さんが私たちを巻き込みたくないと思うのは、魔王さんの考え。 ==RT==私が魔王さんを助けに行きたいと思うのは、私の考え。 ==RT==私自身の決断よ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "私は、安全な温室の中で世話をされるのを待ってる花とは違う。 ==RT==私は巡遊者。 ==RT==進むべき道は自分で決めるわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "今回の道のりは間違いなく危険なものになる。 ==RT==だから、みんなを集めたの。 ==RT==誰が行くのかを決めるためにね。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + 0.04, + 0.9, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + 0.02, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + nil, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "わざわざわたしたちを集めたのって、そのためだったの?", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_138", + "a", + "007", + "none", + 1, + 0.44, + -0.12, + 0.99, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "もしかして、断る人がいるとでも思ってたの?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセの心は主殿とともにあります。==RT==いますぐにでも出立し、この身をもって主殿をお護りしたく思います。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "わ、わたしは……まだまだ全然、未熟です。 ==RT==ですけど、それでも……師匠の力になりたいです……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "後方支援なら任せて。 ==RT==いつ出発するの?準備するものがたくさんあるわ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "006", + "none", + nil, + 0.58, + -0.23, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_love", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 0, + "", + false, + "", + "移動中に、ナズナちゃんの魔王メイクが崩れちゃったら大変よねぇ。==RT==だったらアタシも一緒に行くわ。==RT==メイク直し係は必要でしょ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "決まりね。 ==RT==そうとなったら善は急げよ。今日中に出発するわ。 ==RT==ミラーシュへの食糧を護送する帝国護衛隊と一緒にね。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "005", + "none", + nil, + 0.1, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_music", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "うふふ、これは刺激的な大作戦ね~♪いい写真もたくさん撮れそう★==RT==で・も……==RT==アナタたち、ひとつ忘れてない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "毎日『魔王の映像を送る』って約束は、まだなくなってないでしょ?==RT==魔王が世界を滅ぼすつもりはないって、ノヴァ中に証明するための。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "avg_emoji_sigh", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "そんな約束があるのに、砂漠に向かうなんて無理なんじゃない? ==RT==アモールへ行く道とは景色も違ってくるし…… ==RT==もし人数が減ったりしたら、気づく人だって出てくると思うけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "それについては考えがあるわ。 ==RT==ミスティ、あなたの力を借りたいの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "アタシの? ==RT==もちろん助けてあげたい気持ちはあるけど……ガッツリは無理よ? ==RT==だって、アタシ魔女だし?", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "もし魔女が魔王に手を貸してるところを見られたら…… ==RT==魔王プロトコルとレッドアイズが取り引きしてる、って疑われちゃう。 ==RT==そうなったら、もうおしまい。映像の説得力もぜーんぶパー。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "安心して。==RT==手紙を1通、届けてもらいたいだけだから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "none", + nil, + 0.32, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + -7.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "それはそれで配達屋みたいで魔女としてはフクザツだけど……==W====RT==まあいいわ。ここまできたら、もうちょっとだけ付き合ってあげる。 ==RT==それで?どこに届ければいいの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + 2, + 0.35, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "アモールよ。 ==RT==アッシュエリア、水道橋の下――ウィンドアッシュに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "6日前――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "霧月", + "12日", + "荒野", + "名もなき森" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "フィレン様。ご一緒できるのは、ここまでです。==RT==皆さんはあちらの方角――北へあと2日ほど進んでください。==RT==そうすれば、じきにアモールの星ノ塔が見えてくるはずです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ここまでご苦労さま。同行できて助かったわ。 ==RT==道中の魔物もすべて片付けてもらって…… ==RT==これからミラーシュまで行くというのに悪いわね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "とんでもありません。フィレン様は我々の雇い主ですからね。==RT==それに護衛対象も魔王プロトコルの魔王となれば……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "そういえば……==W==あの小さな騎士は、ティリアといったかしら。==W====RT==昨日、青梟と戦っていたときの働きを覚えているわ。==RT==とてもがんばっていたわね。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 3, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 2, + 0.2, + -0.13, + -1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.8, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "003", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "ありがとうございます。 ==RT==……実を言いますと、あの子はまだ従騎士なんです。==W== ==RT==とはいえ、正式な騎士となるのも、そう遠くないでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "ティリア、こちらへ。==RT==フィレン様に働きをお褒めいただきました。==RT==さあ、お礼を。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.75, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "フィレン様!お褒めいただきありがとうございます!==W====RT==当然のことをしたまでであります!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "帝国護衛隊に感謝状を書きましょう。==RT==正式な騎士への昇格にも役立つはずよ。==RT==ほかになにか望みがあるなら、それも聞かせてくれるかしら。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "でしたら……ひとつお聞きしたいことがあります!==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.8, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_sweaty", + nil, + 0.2, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "もうすぐ、アモールで魔王さ――==RT==魔王の身元を判断する会議が開かれると聞きました。==W====RT==その……魔王は、大丈夫なのでありますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "心配いらないわ。私も魔王とはそれなりに長い付き合いだけど……==W====RT==彼女が「世界を滅ぼそう」などと企む人だとは思わないわ。", + "心配いらないわ。==RT==私も魔王とはそれなりに長い付き合いだけど……==W====RT==彼が「世界を滅ぼそう」などと企む人だとは思わないわ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "恩恵意志も、会議に参加する各カンパニーの代表も、==RT==救済委員会の戯言だけを鵜呑みにはしないでしょう。==RT==きっと魔王の潔白を証明してくれるわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "そ、それならよかったであります!==RT==必要でしたら、僭越ながら私も魔王さんのために証言します!==RT==魔王さんがいい人だって証明してみせます!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "証言……? ==RT==あなた、魔王とは知り合いなの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "あっ!えっと、その……はい。==RT==すごく親しい間柄とは言えないのでありますが……==W====RT==でも、魔王さんは私と同じ正義の仲間です!従騎士としての名誉にかけ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.2, + -0.1, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + 0.7, + -0.02, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "従騎士の名誉にかけて誓う?そのうえ証言まで?==W====RT==帝国護衛隊を巻き込まないでくださいね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "さあ、行きますよ。フィレン様のお邪魔になってはいけないので。==W====RT==申し訳ございません。==W==ティリアは正義の話になると、==RT==つい熱が入ってしまいまして……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "none", + 3, + 0.48, + 0.0, + 0.98, + 0.0, + 0.5, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + 2, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ふふ、かまわないわ。 ==RT==ティリア、あなたの気持ちは魔王にも伝えておくわ。 ==RT==証言が必要になったときには、お願いするわね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + 1.05, + nil, + 0.0, + nil, + "jushou0", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + -0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "はいっ!==RT==従騎士としての名誉にかけて誓います!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.48, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + -1.0, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "それでは、フィレン様。我々はここで失礼します。 ==RT==道中どうかお気をつけて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ありがとう。 ==RT==……あなたたちも十分に気をつけて。 ==RT==救済委員会が集結している場所に近いところへ向かうと聞いているわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "お気遣いありがとうございます。 ==RT==ですが、おそらく心配はないでしょう。 ==RT==食糧を運ぶだけの隊列に、救済委員会が手を出してくるとは――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "っ!?なにごとですか!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "た、たいへんよー。==W==救済委員会だわー。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.7, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "救済委員会メンバー", + "", + 1, + "", + false, + "", + "包囲しろ!==W==魔王を逃がすな!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "あるじどのー。チトセがおまもりいたしますー。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + -1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "あわわ、==W==このものたち、なんというつよさー。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "014", + "none", + nil, + 0.35, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 1, + 0.8, + -0.15, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + 3, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + 2, + 0.28, + 0.2, + nil, + nil, + 0.0, + nil, + "Tiao", + "none", + "OutBack", + 0, + -45.0, + false, + 0.7, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "し、ししょう! ==W====RT==はやくこっちへ!わたしがまもります~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + -0.07, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "あるじどのー。 ==W====RT==チトセをおまちくださいませー。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + 3, + 0.48, + nil, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "あなたはすぐに黄昏庁へ連絡して!私たちは魔王を……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "は、はい……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "救済委員会が、魔王さんを追って森の中に……!==RT==私たちも助けにいきましょう!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "いいえ。我々の任務は食糧をミラーシュまで届けること。==RT==魔王を守ることではありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "でも、このまま放っておくなんて――!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "いいから、あなたはフィレン様の命令に従っていますぐアモールへ向かい、==RT==黄昏庁とフィーリエ・アグリ・ユニオンに状況を報告してください!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "……はいっ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + 1, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "(それにしても、さっきの連中……本当に救済委員会なんでしょうか?==W====RT==あの刀使いの巡遊者が押し負けるとは思えませんが……==RT==あんなに腰の入っていない攻撃となれば、なおさらです)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "(なんというか……まるで最初から仕組まれていたかのような……==RT==いえ、余計なことを考えるのはよしましょう。==RT==私たちはしょせん雇われの身。なにも知らないのがいちばんです)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "霧月", + "18日", + "ミラーシュ", + "坑道深部" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + 1, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + 3, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + 4, + 0.7, + 0.03, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "つまり、こういうことだな。 ==RT==ウィンドアッシュに救済委員会のフリをさせて…… ==W====RT==魔王をさらう芝居を打ったと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "そして帝国護衛隊を目撃者にするだけでなく、==RT==不測の事態ということで足止めまでさせる。==RT==……それで、その隙にミラーシュまで来たと。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 1.01, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "主殿のおっしゃる通りです。==W====RT==それと……フィレンさんより伝言を預かっております。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + 3, + 0.25, + -0.4, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "仮に主殿と救済委員会がミラーシュ付近で戦えば、戦況は外へ伝わります。 ==RT==その場合、主殿がミラーシュにいても不自然ではない理由が必要になる…… ==RT==とのことでした。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "さもなくば、皆がフィーリエで目にしていた魔王が偽物と気づかれ、 ==RT==主殿への信頼が大きく損なわれてしまう……と。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "見つかった場合の自然な理由か…… ==RT==すっかり見落としていた。さすがフィレンだな。 ==RT==それで、砂漠に入ってからは?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + 1, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + 2, + 0.35, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "すぐにココチャで連絡するつもりだったわ。 ==W====RT==でも、ミスティが近くに救済委員会の部隊がいるのを見つけて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "黄昏庁には、一定範囲のココチャを盗聴できる人がいるって聞いたわ。 ==RT==救済委員会にも同じことをできる人がいるかもしれない。 ==RT==だから近づかないようにして、ついてきたの。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "そのおかげで、救済委員会が陣をしいてるのも確認できたわ。 ==RT==坑道に狙いをつけているのもね。 ==RT==それで私たちも坑道に入っていったの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ちょうどそこで、救済委員会が索敵魔法を使っているところに==RT==出くわしたの。私は自分の魔法で妨害しながら、==RT==風であなたを捜した。間に合ってよかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あの魔法は君だったのか。==RT==ほかのみんなはどこにいる?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "004", + "none", + 1, + 0.5, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 2, + 0.7, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 3, + 0.15, + nil, + nil, + 1.0, + 1.0, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_daylight", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "フィレンとニュクスのふたりは、砂漠を離れてアモールへ向かったわ。==W====RT==救済委員会の部隊を見つけたあと、すぐにね。 ==RT==帝国護衛隊を雇って、救済委員会の退路を断つ準備をしてる。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 1, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 2, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 3, + 0.65, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 4, + 0.85, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "カエデとカズハ、ミネルバとミスティの4人は砂漠に残ってる。==W====RT==隙を見て、救済委員会の陣地を破壊してくれるはずよ。==W====RT==それと私たちの退路の確保もね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ、よく考えられた布陣だな。 ==RT==ただ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 2, + 0.23, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "……ただ、ここまで来るのは危険すぎる。==W====RT==そう言いたいのよね? ==RT==どう?図星でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "危険なことはもちろんわかってる。==W====RT==それでも……私たちは来たかった。==W====RT==みんな同じ気持ちなんだから!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、いや…… ==RT==そうではなくて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "えっ、違うの? ==RT==じゃあどうして黙ったの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、かわいいなと思ったんだ。==RT==こんな風にぷりぷりしてるナツカは、==RT==なかなか見られないからな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "か、かわいい……?==RT==いまの私、かわいいと思ったの?本当に?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "うん、本当だ。==RT==それに……==RT==ナツカが言っていたことも間違っていない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "bb", + "024", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "痛感したよ。私がみんなを大切に思うように……==RT==みんなも私を大切に思ってくれていたんだな。", + "痛感したよ。僕がみんなを大切に思うように……==RT==みんなも僕を大切に思ってくれていたんだな。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + 1, + nil, + -0.05, + 1.02, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.68, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + 3, + 0.32, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それに私たち、みーんな魔王さんと一緒にいろんなピンチを乗り越えて==RT==きたんだからさ。あんまりナメてもらっちゃ困るんだよね~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "セイナと話していたときに気づいたんだ。==RT==私の考え方は、みんなに――==RT==私のことを想ってくれているみんなに失礼だ、と。", + "セイナと話していたときに気づいたんだ。==RT==僕の考え方は、みんなに――==RT==僕のことを想ってくれているみんなに失礼だ、と。" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "だから……ナツカ、チトセ、ナズナ、フユカ。 ==RT==みんなの力を貸してほしい。 ==RT==一緒にここから無事に出よう!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.55, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "009", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.2, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "うん……うんっ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセは全力を尽くします。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "し、師匠のご指示通りに動きますっ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "わたしもいいよ~。最初からそのつもりだったし。 ==RT==……あ、でもさ? ==RT==さっき魔王さん、なんて言いかけてたの?「ただ……」のあと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、それほど大したことではないよ。==RT==ただ……みんなの芝居は、==W====RT==頭の切れる人には見抜かれてしまうだろうな、と。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "いや~バレるとしたら、ナツカの演技のせいじゃない?==W====RT==だってあんなにカチコチだったし!==W====RT==『た、たいへんよー。救済委員会だわー』", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "019", + "none", + 5, + 0.35, + -0.25, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんなの実力は秘密にしているわけではない。==RT==簡単に押し負けたら不思議に思われるだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "ナツカは翠煌ノ刃をひとりで倒せる巡遊者だよ?==RT==そんなヤツが「たいへんよー」なんて言うわけないじゃん!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "本気で戦うわけにもいかないでしょ!?==W====RT==あれが精いっぱいだったの!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "youzaiLp", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_vexation", + 1, + 0.32, + -0.02, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿……申し訳ございません。 ==RT==チトセの演技も、かなりぎこちないものでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大丈夫だよ。むしろ頭のいい人ほど、 ==RT==見抜いただけで動かないかもしれない。 ==RT==勝敗がつくのを待ってればいいだけの話だからな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_108", + "a", + "011", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ボス。坑道の出口に着いた。 ==RT==ただ……町の中にも救済委員会の連中がいる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "005", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.15, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 4, + 0.85, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審問官", + "", + 1, + "", + false, + "", + "目標はヒナギクの家です。ほかの場所にはかまう必要はありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭部隊", + "", + 0, + "", + false, + "", + "はっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審問官", + "", + 0, + "", + false, + "", + "あそこに先回りできれば、魔王も我々と戦わざるを得ませんから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 4, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "狙いはヒナギクの家……!?==RT==魔王さん、子どもたちをお願い!==RT==私が救済委員会を食い止めるわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "えっ…… ==RT==みんな、どうして私の前に……?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_004", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ママ――これ渡すね。 ==RT==ミドリちゃんの鍵だよ。==W====RT==ママが運転して、みんなを連れて逃げて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "追手は、あたしたちが食い止める。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ダメよ! ==RT==そんな危ないこと、あなたたちにさせられないわ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ママ、言い争っている時間はありません。==RT==子どもたちをいちばんよく知っているのはママなんです。==RT==誰よりも早く子どもたちを避難させられるのは、ママなんですよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "みんな……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.05, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + nil, + 0.3, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ベニト。戻って残りの劇団白猫メンバーをまとめてくれ。==RT==子どもたちの護衛を頼む。==RT==シャトンは私と一緒に残るように。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_146", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ベニト&シャトン", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + 1, + 0.6, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + 2, + 0.75, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 3, + 0.45, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ナズナ、フユカ。魔王さんを守りながら先に行って。==RT==私もここに残るわ。風の防壁魔法なら足止めできるから。==RT==魔王さん、この配置でいい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(情報が少なすぎる……==RT==今回はアンジュに完全に不意を突かれてしまった。==RT==だが――いまは迷っている場合ではない)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "孤児院は私たちだけで十分だよ。==RT==チトセもここに残ってくれ。==RT==いまこそ君の力を存分に振るうときだ。", + "孤児院は僕たちだけで十分だよ。==RT==チトセもここに残ってくれ。==RT==いまこそ君の力を存分に振るうときだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.33, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "026", + "none", + 1, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな、20分だけ時間を稼いでくれ! ==RT==20分後にダイニングバー猫の箱で合流だ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "霧月", + "18日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 1, + "", + false, + "", + "急げ! ==RT==この通りの突きあたりがヒナギクの家―― ==RT==なにっ!?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.83, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "そこまでです。 ==RT==チトセがいる限り、この先へは一歩たりとも行かせません。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "フン、魔王の配下か。 ==RT==アンジュ様からは、魔王のみを討つよう命じられてはいるが…… ==RT==自分から出てきたとなれば話は別だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 60.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 50.0, + 1.7, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "狂暴なる翡翠の精霊より授けられし安眠をそなたに捧げよう。", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + 0.9, + 0.1, + nil, + 1.0, + 1.0, + 0.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 220.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "くそっ、なんて風だ!==RT==魔法で対抗しろ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + -0.2, + -1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + nil, + 0.9, + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "詠唱の時間など与えません――斬!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会魔法使い", + "", + 0, + "", + false, + "", + "ぐっ――魔法よ、打ち消せ――!==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + -0.2, + -0.4, + 1.8, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InCubic", + 0, + -4.0, + true, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_vexation", + 2, + 0.35, + 0.0, + 0.95, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "斬り倒されてなお、詠唱を続けますか……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + 1, + 0.75, + 0.01, + 0.98, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "気をつけて、チトセ。 ==RT==相手は精鋭ぞろいよ。 ==RT==気迫も戦闘力も、並みの巡遊者とは比べものにならないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審問官", + "", + 0, + "", + false, + "", + "もたもたしている時間はありませんよ。==RT==あくまで私たちの目標はヒナギクの家。==W====RT==一部だけ残して、ほかの方は別の道から回り込んでください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + 1, + 0.65, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + 2, + 0.35, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "シャトン! ==RT==私たちで別動隊を食い止めるぞ!ついてこい!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "002", + "none", + 3, + 0.4, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー♪==RT==シャトン様の漆黒の力、受けてみよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.1, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.35, + 0.05, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "こんなに大勢……==RT==本当に私たちだけで止められるのかしら……?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "攻撃は最大の防御だよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ナツカ、チトセ!ここはよろしくね! ==RT==アヤメ、コハク!私たちは敵の真ん中に飛び込んで暴れるよ! ==RT==魔王さんとママたちを追いかける余裕をなくさないと!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.7, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "厄介な敵は、あたしが片づける。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_01_b.lua b/lua/game/ui/avg/_jp/config/stm09_01_b.lua new file mode 100644 index 000000000..0db69b966 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_01_b.lua @@ -0,0 +1,10911 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "予知", + "前回の敗北を記憶した魔王は、救済委員会三部隊の能力と千人に増える戦力を仲間へ明かす。逃げ続ける策を捨て、住民を守るためアンジュ捕縛を決意。仲間を各所に配置し、敵の裏をかく一斉反撃を開始する。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:50", + "霧月", + "18日", + "ミラーシュ", + "鉱道の奥" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "こちらは救済委員会の部隊規模すら把握していないのに、==RT==奴らに対抗する策などあるのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + 2, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "心配ない。==RT==それについては歩きながら説明するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "いま、町の外にいる救済委員会の戦力は約300人。==RT==それが3つの部隊に分かれて行動しているんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "第1部隊の隊長はグレースホルン。==RT==職務に忠実で、防御魔法と追跡術に長けている。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "……だが彼女は上官の命令に従っているだけだ。==RT==アンジュに心酔しているわけではない以上、==RT==私たちの命に執着するとは限らないよ。", + "……だが彼女は上官の命令に従っているだけだ。==RT==アンジュに心酔しているわけではない以上、==RT==僕たちの命に執着するとは限らないよ。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "それにフユカとナズナのおかげで、==RT==彼女の部隊は坑道に足止めされている状況だ。==RT==抜け出すのに20分はかかるだろう。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "第2部隊の隊長は、黄昏庁の審問官『160番』。==W====RT==彼女はダメージを受けることで、==RT==特殊な『時間停止』魔法を発動させるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_133", + "a", + "020", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "時間停止?==W====RT==そんなことが本当にできるの……?==RT==上級の魔法使いでも、時を止めるなんて不可能なはずよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + -0.23, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.15, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 2, + 0.85, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "厳密に言えば、時を止めているわけではないんだ。==W====RT==一定時間だけ、==W==周囲のものから強制的に==RT==自由を奪っているんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とはいえ魔法を受けた側からすれば、==W==大きな違いはない。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "それに……160番は、一定範囲内のココチャ通話を==RT==傍受する能力も持っている。彼女を無力化するまで、==RT==ココチャでの連絡は控えたほうがいい。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "008", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "ほんとにココチャが盗み聞きされてたなんてね~。==RT==フィレンが想像してたとおりだった……ってわけか。==RT==ここにくるまで、ケータイを使わなくて正解だったよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "そう。通信を断っていたおかげで、==RT==救済委員会は君たちがミラーシュ近郊に==RT==到達したことには気づいていない。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "いまなら向こうの不意を突ける。==RT==だから160番を叩くまでは、==RT==ココチャでの通話はなしだ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "……==W==つらい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + 2, + 0.63, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "そして第3部隊の隊長はガンヒルト。超遠距離砲撃が==RT==可能な魔法銃『ネビュラ』を所持している。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -310.0, + -30.0, + 1.5, + nil, + 1.0, + nil, + 0.7, + "zuochupeng", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "この武器には、一度傷つけた対象を==RT==自動追尾・ロックオンする機能がある。==RT==壁の裏に隠れたとしても、逃げ切れないだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "012", + "none", + 1, + 0.37, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + 2, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + 3, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 2, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なっ……!?==RT==そんなの、ただのチートじゃん!==W====RT==壁の裏まで透視して狙い撃ちなんて、ズルすぎ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『ネビュラ』の精密狙撃射程は5キロ。==RT==いま、この部隊はミラーシュの外――==RT==砂丘の上に陣を敷いている。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "5キロ……!?==RT==シャトンのライフルでも、射程は1キロ……==RT==やつらの5分の1の射程がせいぜいだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "アウトレンジから一方的に撃ち込まれる……==RT==つまりこちらは逃げ続けるしかないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "さらに厄介なことに……==RT==デザートゲイルとミラーシュの帝国護衛隊も、==RT==じきに救済委員会の圧力に屈して敵側に回る。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だから私たちが相手にしなければならないのは、==W====RT==約300人から約1000人に増えることになるんだ。", + "だから僕たちが相手にしなければならないのは、==W====RT==約300人から約1000人に増えることになるんだ。" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_awkward", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "せ、1000人……!?==RT==劇団白猫のみなさんを合わせても、こちらは60人くらいですよ?==RT==60対1000だなんて……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -350.0, + nil, + nil, + "avg1_134", + "a", + "016", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "ぜ、絶望的です……!==RT==師匠、ここはひとまず撤退したほうが……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.78, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……前回は情報がなさすぎた。==W====RT==だから事なかれ主義で戦いを避けて、==W====RT==みんなを連れて逃げることばかり考えていた)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + 2, + nil, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 3, + 0.3, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + 1, + 0.7, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(その判断が、アンジュとの不毛な消耗戦に==RT==もつれ込む結果を呼んでしまった。==W====RT==そして、救済委員会の物量に押し潰されて……)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.8, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "015", + "none", + 4, + nil, + -0.15, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だが今回は違う。==RT==前回の記憶と情報を全て持ってやり直しているんだ。==RT==情報で、遅れを取ることはない)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(このアドバンテージと、みんなの力を掛け合わせる。==RT==兵力を一点集中した電撃戦だ。==RT==救済委員会に立て直す隙は与えない!一気にいく!)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "007", + "none", + nil, + 0.65, + nil, + 1.03, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私たちだけなら、たしかに安全に脱出できるだろう。==RT==広い砂漠へ逃げ込んでしまえば、==RT==1000人の大軍だろうと探し出すのは困難だ。", + "僕たちだけなら、たしかに安全に脱出できるだろう。==RT==広い砂漠へ逃げ込んでしまえば、==RT==1000人の大軍だろうと探し出すのは困難だ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "けれど、私たちはヒナギクの家の子どもたちや、==RT==戦いに巻き込まれてしまったミラーシュの住人を==RT==守らなければならない。", + "けれど、僕たちはヒナギクの家の子どもたちや、==RT==戦いに巻き込まれてしまったミラーシュの住人を==RT==守らなければならない。" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "とはいえこれだけの大人数を、==W====RT==短時間で安全に避難させる手立てもない。==W====RT==だから、この事態を最も迅速に収束させる方法は……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "敵の指揮官であるアンジュを捕らえることだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "万軍の渦中より敵将の首を討ち取ると……==RT==御意。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ちょっと待って。==RT==『アンジュを抑えれば勝ち』という理屈はわかるわ。==RT==けど……どうやって、それをやるつもり?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "それに……==RT==魔王さんは、どうしてそこまで詳細な情報を知っているの?==RT==なんだか、まるで……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "まさに逸話に登場する軍師のようです……==RT==千里の外にありて勝利を決める知謀の表れでしょうか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ぬぅ……そこを突かれると痛いな。==RT==どう言い訳をすればいいんだ……?==RT==『白い部屋』のことは話せないし……)", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "010", + "none", + nil, + 0.32, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "023", + "none", + nil, + 0.68, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(あ、そうだ!==W====RT==ベスティナ、ラール――==RT==少しだけふたりの名前を貸してもらうよ)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……実は、救済委員会の内部にも協力者がいてね。==RT==この情報は、彼女たちが命がけで届けてくれたもの==RT==なんだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "なるほど……==RT==敵陣営にも話の通じる人間がいるというわけね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "とにかく――みんな、そして劇団白猫の同志たち。==RT==私を信じて、これからの指揮を委ねてくれないか?", + "とにかく――みんな、そして劇団白猫の同志たち。==RT==僕を信じて、これからの指揮を委ねてくれないか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "約束するよ。==RT==全員の無事とアンジュの確保を。==RT==必ずこの戦いに終止符を打ってみせる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "そんなのいまさらよ。==W====RT==私たち全員、あなたの指揮に従う覚悟はできているわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.28, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "劇団白猫には、君に対して大きすぎるほどの恩がある。==RT==味方をしない理由なんてない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "それに、ここはもともと私たちの故郷。==RT==ミラーシュを護るのは当然のことさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "この先が坑道の出口だ。==RT==そこからミラーシュ中央の大通りに出られる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "よし。そこで待ち伏せをしよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "160番率いる第2部隊は、==RT==ヒナギクの家へ向かっている。==RT==私たちを誘い出すつもりなんだ。", + "160番率いる第2部隊は、==RT==ヒナギクの家へ向かっている。==RT==僕たちを誘い出すつもりなんだ。" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そこへ砂丘からの超遠距離砲撃を叩き込み……==RT==一網打尽にするつもりだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "022", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.68, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ヒナギクの家!?==RT==まさか子どもたちにまで手を出すつもりなの……!?==RT==なら早く戻らないと……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "落ち着くんだ、エリー!==RT==ヒナギクの家の近くを戦場にするわけにはいかない!==RT==だから、この通りで奴らを迎え撃つ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.35, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.65, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、アヤメ、コハク。==RT==第2部隊が来たら、突撃して敵の陣形を乱してくれ。==RT==ただし、先頭の審問官は傷つけないように気をつけて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "わ、私たちが突撃……!?==RT==フィーリエのときは束になって、やっと10人捕まえられたのに……==RT==たった3人で勝てるわけが……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "目的は敵の注意を引きつけることだ。==RT==倒すことではない。==RT==むしろ、自分の身を守るのは最優先で頼む。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + 0.9, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ナツカ、チトセ、カシミラ。==RT==セイナたちが敵の意識を引きつけている隙に、==RT==奴らの背後に回り込んでくれ。一気に叩くんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "敵の想定配置は……==RT==この紙に書き出しておいた。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ずいぶんと細かいことまで書き込まれているが……==RT==君の情報源はいったい何者なんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ、それは秘密だ。==RT==セイナ、突撃のタイミングは任せたよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "りょーかいっ!==RT==要するに挟み撃ちして、まとめてやっつけちゃうんだね!==RT==なんだかイケそうな気がしてきたよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういうことだ。ああ、それと……==RT==大通りの端まで来たら、十分に警戒してくれ。==RT==表通りではなく、こっちの路地を通るんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっ、なんで?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + 0.6, + -0.2, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大通りは、狙撃手の射程内だ。==RT==視界に入るのは危険すぎる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あはは、魔王さんは心配性だね。==RT==大丈夫だよ!今日も私の勘はバリバリに冴えてるから!==RT==狙われたって、余裕で避けちゃうよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.5, + 1.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + 1, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.5, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "次は……ナズナ。==RT==第1部隊が足止めされた場所の近くに坑道の出口がある。==RT==身の安全を最優先にしつつ、そこへ向かってくれ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そこには恩恵意志の制服を着て、フライドポテトを==RT==大量に背負った槍使いがいるはずだ。==RT==彼女の名前はラール――私の情報源だよ。", + "そこには恩恵意志の制服を着て、フライドポテトを==RT==大量に背負った槍使いがいるはずだ。==RT==彼女の名前はラール――僕の情報源だよ。" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そんな彼女にふたつ、伝言を頼みたい。==RT==『情報は無事に受け取った』==RT==『アンジュと交渉したい。場所はそちらに任せる』と。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "こ、交渉……!?==RT==あのアンジュって人は、魔王さんを殺そうとしてるんだよ!?==RT==なのに自分から会いにいくなんて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だからだよ。==RT==私の存在を餌にするんだ。==RT==彼女を炙り出すためにね。", + "だからだよ。==RT==僕の存在を餌にするんだ。==RT==彼女を炙り出すためにね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "フユカは坑道に隠れていてくれ。地図でいうと……==RT==この印のところだな。ココチャで合図を送ったら、==RT==天井を思いっきりブチ破って地上に出てくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "わ、わかりました……!==RT==わたしの底力、相手に見せてあげます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.38, + 0.05, + 0.87, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + 3, + 0.43, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 4, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.53, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ベニト。君は劇団白猫の仲間たちと、==RT==ミラーシュの住人の避難誘導にあたってほしい。==RT==それと……ヒナギクの家の子どもたちの護衛も頼むよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "わかりました。任せてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そして最後に――==RT==漆黒の力を秘めし者、シャトン。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_star", + 1, + 0.45, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.5, + nil, + "youchupeng", + "none", + "OutBack", + 0, + -3.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!==RT==ようやくこのシャトン様の、真の力を発揮するときってことだね!==RT==で、なにすればいいの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ミラーシュを迂回して、5キロ先の砂丘へ行ってほしい。==RT==ただし、14時30分までにだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そこには私の仲間たちがいる。==RT==ミネルバ、オトハ、カエデだ。", + "そこには僕の仲間たちがいる。==RT==ミネルバ、オトハ、カエデだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "その中の誰かひとりでいいから接触して、==RT==『まだ動かず、第3部隊への強襲を取りやめ、==RT==指示を待ってくれ』と伝えてほしい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "013", + "none", + 1, + 0.45, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -0.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!心得た!==RT==シャトン様に任せるがいい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "002", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ナツカ、ナズナ。==RT==ふたりは役目を終えたら、==RT==そのまま砂丘へ向かってくれ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ミラーシュを囲む灼熱の砂丘に……==RT==遅れてきた『雨』を降らせてやろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:05", + "霧月", + "18日", + "ミラーシュ", + "名もなき路地" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "魔王さん。==RT==先ほどの鮮やかな陣頭指揮、お見事デシタ。==RT==あのお姿ハ、まさに魔王軍の軍師そのものデス。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "ですがヴェータにハ、ひとつだけ解せない点がありマス。==RT==教えていただけますデショウカ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "作戦開始までは、まだ少し時間がある。==RT==なにを知りたいんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "前回からの作戦変更についてデス。==RT==不幸にも潰えてしまいマシタガ、大局的な戦略から見レバ、==RT==脱出計画そのものは極めて合理的デシタ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "仮にセイナさんが負傷されなかったナラ……==RT==あるいは脱出ルートを僅かに修正していたナラバ、==RT==首尾よく逃げおおせていた可能性は十分ありマス。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "つまり脱出プランであれバ、微修正だけで済むのデス。==RT==ヴェータであれバ、全員を安全に逃がす道を選択したことデショウ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "なのになぜ計画を変更シ――==RT==アンジュの身柄拘束というリスクをとるのデスカ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "星ノ塔へ逃げ込もうが、砂漠へ逃れようが……==RT==圧倒的な人員と物資を持つ救済委員会には敵わない。==RT==執拗に追撃の手を伸ばしてくる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "フィレンや黄昏庁が駆けつけるまで、==RT==まだ丸一日以上かかる……それまでの間、==RT==仲間全員を無傷で守り切るのは不可能だ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "試行を繰り返せばいいのではないでショウカ?==RT==全員が無傷で生存する世界線モ、確率的には存在するはずデス。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……かけがえのない仲間が目の前で命を落とす様を、==RT==何度も見続けろと言いたいのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "冗談ではない。そんなもの拷問と同じだ。==RT==私の心は、そこまで強くできてはいないよ。", + "冗談ではない。そんなもの拷問と同じだ。==RT==僕の心は、そこまで強くできてはいないよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに……ここではまだ起きていないことだが、==RT==セイナを傷つけたこと……許してはいないんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "……承知シマシタ。==RT==魔王さんは真に配下を慈しまれる偉大なる魔王デス。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "ヴェータは、これにて失礼いたしマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 0.98, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "007", + "none", + nil, + 0.7, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_question", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん……?==RT==誰とお話ししていたのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ……いや、なんでもないよ。==RT==少し……ケータイに向かって==RT==独り言を言っていただけさ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そう?ならいいんだけど……==RT==私たち、本当にここで待っていていいのかしら?==RT==やっぱり、先に子どもたちの無事をたしかめておいたほうが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、私を信じてくれ。==RT==もうすぐ、あの審問官がひとりでここへ現れる。==RT==そのとき……彼女を一撃で気絶させてほしいんだ。", + "エリー、僕を信じてくれ。==RT==もうすぐ、あの審問官がひとりでここへ現れる。==RT==そのとき……彼女を一撃で気絶させてほしいんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "霧月", + "18日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "急げ!==RT==この通りの突きあたりがヒナギクの家――==RT==なにっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.7, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ここから先は、一歩も通さないよ!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 1, + "", + false, + "", + "フン、魔王の配下か。==RT==アンジュ様からは、魔王のみを討つよう命じられてはいるが……==RT==自分から出てきたとなれば話は別だ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.98, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "黎明団の立派な制服を着ておきながら、==RT==頭にあるのは子どもを脅すことだけなんて……!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.67, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "……卑怯者。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1309", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1307", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審判官", + "", + 0, + "", + false, + "", + "もたもたしている時間はありませんよ。==RT==あくまで私たちの目標はヒナギクの家。==W====RT==一部だけ残して、ほかの方は別の道から回り込んでください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + 1, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.22, + 0.03, + -0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + -0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + 0.5, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 2, + 0.9, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.1, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "アヤメ、コハク!突撃開始!==RT==陣形をグチャグチャにするよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "防御魔法の準備はできているわ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "……ボスの作戦、完璧。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_02_a.lua b/lua/game/ui/avg/_jp/config/stm09_02_a.lua new file mode 100644 index 000000000..3bb97a18f --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_02_a.lua @@ -0,0 +1,28826 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "刻を断つ", + "ガンヒルトの狙撃を妨害すべく、オトハが暗躍し、ミネルバは敵陣を強襲する。一方、孤児院へ急ぐ魔王たちは160番に行く手を阻まれる。窮地に陥る一行だが、突如現れたアンジュが休戦を提示するのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "霧月", + "18日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + -0.13, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.45, + -0.13, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.7, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + 1.0, + -3.5, + 1.2, + 0.0, + false, + false, + -170.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 3, + 0.7, + -0.05, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 1, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -30.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + -0.05, + 0.9, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + -7.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うっ!==RT==なに、これ……==W==腰が熱い……==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + 0.57, + -0.497, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutExpo", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.1, + -0.38, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -2.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.34, + -0.42, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.53, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ――!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.9, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "砂嵐がひどくてよく見えない…… ==RT==敵はどこ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、動かないで。撃たれたのよ。==RT==でもすぐに止血すれば……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、==W==来ないで!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_magic", + 0, + 0, + -4.0, + -10.0, + 2.0, + 0.0, + false, + true, + 180.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutElastic", + 0.7, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 1.15, + 0.13, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 100.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_dust_b", + 0, + 0, + 7.15, + 4.2, + 0.3, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "仲間を突き飛ばした? ==RT==腰を撃たれているのに……==W==反応がいいですね。 ==RT==それとも運がよかっただけでしょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "Xiao", + "OutBack", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "まあ、どっちにしても次の1発でおしまいです。==RT====W==私の魔法銃は、撃った相手を記憶します。==RT==たとえ室内に逃げたとしても、あなたたちの位置はバレバレなんですよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.75, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ガンヒルト、わかっていますね? ==RT==彼女たちの命を奪ってはいけません。 ==RT==治癒できないほどの重傷も負わせないように。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 4, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "救済委員会の目的は、魔王を討ち、世界を救うこと。==RT====W==魔王に惑わされた巡遊者たちを苦しめる必要はありません。==RT==戦意を削げば、それで十分です。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "ん~……難しい命令ですね。==RT====W==これほど遠距離からの狙撃だけでなく、==RT==ケガの加減まで制御するというのは……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたでなければ、このような注文はしませんよ。 ==RT==無理難題というわけではないでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "えへへ、もちろんです!==RT==私は黎明団一の砲手――いいえ!==RT==ノヴァ大陸随一の砲手・ガンヒルトですから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + 2, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "狙いを定めよ――==W==『ネビュラ』!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.0, + nil, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "(敵の狙撃手はどこから?==W====RT==射線から考えても、隠れられる場所なんてない。==W====RT==こうなったら、派手に動いておびき出さないと)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "close", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.4, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + 0.55, + -1.3, + 2.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "ふふ……がんばっていますね、かわいい子猫ちゃん。==RT==でも私を撃つのは不可能ですよ。==RT==なにせこちらは、あなたから5キロも離れた場所にいるんですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + 0.58, + -1.55, + 3.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "これほどの遠距離から正確な狙撃をおこなえるのは……==RT==ノヴァ大陸では私の『ネビュラ』だけです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "では、肩を撃ちましょうか。 ==RT==ほんの少し……銃を持ち上げられない程度に。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.5, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会の魔法使い", + "", + 0, + "", + false, + "", + "ぐっ――!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -20.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_shock", + nil, + 0.45, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "相手の狙撃!?==RT==あんな魔法銃では、ここまで届くはずが……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "close", + 2, + 0.25, + -0.15, + 0.95, + nil, + nil, + nil, + "JuGong1", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.55, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "委員長!ガンヒルト隊長! ==RT==後ろです!砂丘の上に!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 2, + 0.6, + nil, + 1.0, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.6, + nil, + 0.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "くっ!いつの間に回り込んで……!==W====RT==ああっ、しまった!空白旅団の連中もいなくなっています!==RT==ミラーシュの奥に逃げ込まれましたか……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.85, + 0.1, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "005", + "close", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "ふふ……==RT==距離はよいよい、連射は遅い。==RT==ヌシの魔法銃、万能とは言えそうにありんせんなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "おや、これではアチキの素顔が皆に丸見えでありんす。==RT====W==しかたありんせん。この戦いが終わったら、==RT====W==魔王さんにはきっちり責任を取っていただきんしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.15, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.85, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "30", + "OutCubic", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "第3部隊、散開隊形!==RT==相手はひとりです!捜し出して砲撃地点の安全を確保!==RT==遮蔽物に身を隠しながら進むように!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "はっ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な委員会メンバー", + "", + 0, + "", + false, + "", + "委員長、隊長。緊急の報告です。==RT==手紙を1通、押収しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "手紙……ですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な委員会メンバー", + "", + 0, + "", + false, + "", + "はい。ご確認ください。 ==RT==では、失礼します。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 1, + 0.2, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 2, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.87, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + 3, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "……止まりなさい。 ==RT==あなた、見かけない顔ですね。所属と名前は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.57, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "チッ……見破られたか。 ==RT====W==だったらコイツの出番だ――なッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "007", + "none", + nil, + 0.57, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ぐっ!==W==なんて重い一撃……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "あなたも魔王にだまされた被害者ですね?==RT==変装して潜り込むように命令されたんでしょうが……==RT==魔王はあなたを捨て駒にしているだけなんです!目を覚ましなさい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "命令?捨て駒? ==RT==ハハッ!なに言ってんだ? ==RT====W==あたしはあたしの意思で、ここにいるんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + 3.0, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutExpo", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + -0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "誰かからあーだこーだと指図されるなんて、まっぴらだ。 ==RT==そんな無駄話は、テメェがブッ倒れてから聞いてやるぜ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -11.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + -0.2, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "(距離が近すぎて、まともに狙えません!==RT====W==しかもこのバット、私の『ネビュラ』よりも重いなんて……)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "(こうなったら、委員長だけでもお守りしないと――)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(カズハってやつのメイクのおかげで、楽にここまで来られた!==RT====W==この隊長さえ倒しちまえば、あとは指揮官を押さえるだけ!==RT==そうすりゃ万事解決だ!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "邪魔――すんなァッ!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.5, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + 0.92, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + 3, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + 1, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガンヒルト", + "", + 0, + "", + false, + "", + "ぐうっ!? ==RT==委員長、逃げてください!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "もうやめなさい。 ==RT==ミネルバ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "010", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + 0.15, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1205", + "a", + nil, + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(服の袖を、撃ち抜かれた……?==RT==魔力の波動は感じなかったが…… いったいなにをされたんだ?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "へえ、あたしのこと知ってんのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 550.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_136", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "プラチナ貴族学院の優等生にして、ウィンドアッシュの総長。==RT====W==アモールではアッシュエリアの平穏を守る立役者……==RT==といったところでしょうか。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "私が手にしている武器は、『死の権杖』と言います。==RT==あなたのボス――あの恐るべき魔王さんが願って生み出したものですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "命が惜しければ立ち去りなさい。 ==W====RT==あなたは決して悪人ではありません。 ==RT==いまは敵対していても、いずれわかりあえると信じています。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + 1, + 0.7, + -0.25, + 1.35, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会精鋭", + "", + 0, + "", + false, + "", + "魔王の配下だ!包囲しろ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.3, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 3, + 0.5, + -0.1, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.85, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 5, + 0.6, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 1, + 0.8, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.2, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(カズハが引きつけてた兵士も戻ってきたか……==RT==よし、ここはいったん退こう。==RT==死のなんとかって武器も、得体がしれねぇしな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "ハッ!ナメられたもんだな。 ==RT==お前らごときに止められるとでも思ってんのか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会騎士", + "", + 0, + "", + false, + "", + "陣を組め!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 5, + 0.6, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + 0.45, + nil, + 1.02, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + -3.0, + -2.0, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + 0.55, + nil, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + 0.3, + -0.2, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "(くっ、かってぇ……!==RT==ブリキの兵士でも、寄せ集めたら歯ごたえが出るもんだな!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + nil, + "avg3_132", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "ミネルバちゃん、援護するわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_144", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 0, + "", + false, + "", + "煙幕をお見舞い――==W==きゃっ! ==RT==スケボーって、どうやって操作すればいいのぉ~~~~!?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_132", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 1.3, + nil, + 1.0, + 0.98, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 4, + 1.3, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "委員長! ==RT==ミネルバと花咲旅団の巡遊者が煙に紛れて逃げました! ==RT==追撃しますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "その必要はありません。 ==RT==空を見てください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzaiLp", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "005", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "あれは鳥――==W==じゃない!箒に乗った魔女!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "レッドアイズのミスティ……魔王さんの仲間です。==RT==魔女である彼女が戦闘に加わることはないでしょう。==RT==ですが、こちらの一挙手一投足は彼女の目から逃れられません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_216", + 1, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "いますぐ撃ち落とします!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "いけません。==W==倒すのは魔王だけだと言ったはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "黄昏庁から受けた異端宣告……この汚名をそそぐ方法はひとつ。==RT==元凶のみを排除し、我々が世界を救うために動いたと証明すること。==RT==ですが、レッドアイズの魔女を襲えば、弁解の余地はなくなります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "……どうしてみんな、私たちを理解してくれないんでしょう。 ==RT====W==あんなに多くの星ノ塔がもう…… ==RT====W==みんな、気づいていないんでしょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "脆弱な人間というものは、==W==自分を欺かなければ歩みを止めてしまうのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ガンヒルト。いまから1時間で砲撃地点を整備してください。==RT==そのあとは計画通りに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "承知しました!==RT==必ず任務を遂行します!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "委員長は、どちらへ行かれるのですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "私は……ヒナギクの家へ。==RT====W==魔王さんとの最後の会談に向かいます。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + "004", + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "霧月", + "18日", + "ミラーシュ", + "無名の街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + 0.65, + -0.05, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "魔王さん。 ==RT==前にある、あの家がヒナギクの家だよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。==W====RT==……セイナたちはどうなっただろう。==RT==無事だといいんだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "たった7人であれだけの人数を足止めするなんて…… ==RT==魔王さん、やっぱり私が残ったほうがよかったんじゃ……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、アヤメの判断は正しい。==W== ==RT==この状況に、子どもたちはきっと怯えている。 ==W====RT==みんなを落ち着かせて、誘導できるのはエリーだけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……そうね、わかったわ。あなたの言うとおりにする。 ==RT====W==でも……あの子たちだけを戦わせるだなんて…… ==RT==はぁ、本当に私はママ失格ね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "a", + "002", + "close", + nil, + 0.53, + -0.2, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審問官", + "", + 0, + "", + false, + "", + "まったくです。==RT==それもこれもすべては、世界を滅ぼす魔王さんの側についたからですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + nil, + "avg1_134", + "a", + "009", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "し、師匠! ==RT==誰かが道をふさいでます……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "none", + 3, + 0.5, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(先ほど救済委員会を指揮していた審問官?==RT==どうして彼女だけなんだ?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "白衣の審問官", + "", + 0, + "", + false, + "", + "皆さん、ごきげんよう。==W====RT==わたくしは救済委員会の一員にして、黄昏庁の審問官――==RT====W==160番と申します。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "あなたたちのお仲間は本当にお強いですね。==W====RT==わたくしが率いていた部隊は完全に足止めされてしまいました。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ですので……==RT==魔王さんはわたくしひとりで討たなければならなくなりました。==RT==皆さん、運が悪かったですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.1, + "avg3_131", + "a", + "011", + "avg_emoji_shock", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_131", + "", + 0, + "", + false, + "", + "……え?==RT==運が悪いって、わたしたちに言ってるの?==RT==あんたの間違いでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "白い髪と緑髪のお嬢さん、それにピンク髪のお姉さん。==RT==少しどいていただけませんか?==RT==この短剣で、魔王さんの喉を切り裂かせてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "心配いりません。==RT==わたくしが欲しいのは魔王さんの命だけですから。==RT==あなたたちを傷つけることは、絶対に絶対にぜぇ~ったいにありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.2, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "OutBack", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "し、師匠は傷つけさせません……っ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_156", + "a", + "023", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "当たった!? こんなあっさり? ==RT==てか弱すぎじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "うう、お腹が……お腹が……==RT==ああっ♪お腹が幸福で満たされていきます!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_156", + "a", + "007", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "すみませんすみません!==W====RT==きっと避けられちゃうと思ったんですけど……!==RT==あ、あの……本当に大丈夫ですか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "弱いのに出てきたんだから、==W==自業自得ってやつだよ。 ==RT==ほら、早くヒナギクの家に行こー。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "自業自得……==W====RT==ヌフ、そうですね。==W==あなたの言うとおりです。==W====RT==内臓を砕かれるこの感覚は……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ベリベリエキサイティ~~~~ング!!!==RT==さあもっと、もっとです!わたくしにさらなる恐怖と痛みを!さあっ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_exclamation", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "うわっ、ヘンタイが出た!!==RT==こっち来るな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -2.0, + 0.3, + 0.3, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.5, + 0.0, + 0.4, + 0.2, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 4.0, + -3.0, + 0.3, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "ングッ♪ングッ♪エキサイティ~~~~ング♪==RT==クロスボウで肌を切り裂かれる感覚……最高です!==W====RT==肌を貫かれるのもたまりませんねぇ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "avg_emoji_flower", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + nil, + 0.5, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -2.0, + -1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "白い髪のお嬢さん!その棘だらけの拳で殴ってください!==RT==ほら、わたくしのお腹はここですよ!よーく狙って?==W====RT==もうすぐ……もうすぐあの感覚が押し寄せてきそうなんです!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "010", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_shock", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "015", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_shock", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "き、気持ち悪ぅ……!==W====RT==フユカ、一気にいくよ!==RT==こんなヤバ女、さっさと倒しちゃおう!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "は、はいっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + -0.3, + 1.34, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "――っ!!==RT==ふたりとも近づいちゃダメ!==RT==その審問官の魔力、さっきとは違うわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.7, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "痛い、痛い、痛い……==RT==ありがとうございます!ありがとうございます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.1, + nil, + nil, + nil, + "still", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 3.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==Off== 痛い 痛い ==RT==痛い==RT==痛い==RT==痛い==RT==怖い==RT==怖い 怖い――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ごめんなさいごめんなさいわたくしが全部悪いんです……!==RT==言うことを聞きますから、お願いですもう殴らないで……!==RT==時計の針、もう動かないで!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "恩恵の神よ、もしわたくしを見ていてくださるのなら……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "どうかこの刻を止めてください。==RT==どうかわたくしをお救いください――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuint", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 1.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_shock", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ナズナ、フユカ、エリー? ==RT==……みんな、どうしたんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(これは……金縛りの魔法?==RT==いや、そうではない!==RT==風に舞った砂まで浮かんだままだ!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(まさか……! ==RT==あの審問官が時間を止めた? ==RT==そんなことありえるのか!?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "あら。==W==あなたは『停止』の範囲内でも動けるのですね、魔王さん? ==W====RT==アンジュ様がおっしゃっていた通り、あなたの体質は特殊なようです。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ですが、あなたの部下たちは……==RT==どんな魔法も効果がないあなたとは違います。==W====RT==ときには死が贅沢な望みにもなることを、理解することでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.0, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + 5.0, + nil, + -1.0, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + 0.2, + -0.11, + 1.3, + 1.0, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 1, + 0.3, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + 2, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.4 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(魔法の効果が消えた……?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな、大丈夫か!? ==RT==いったいなにをされたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "009", + "none", + nil, + 0.4, + -0.45, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "ど、どうしようどうしよう…… ==RT==師匠、返事してください、師匠……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "わたしが悪いんです、わたしがまた力の使い方を間違ったから…… ==RT==師匠に当たって……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "フユカ? ==RT==私ならここにいる。 ==W====RT==地面に向かってなにを言っているんだ?", + "フユカ?==RT==僕ならここにいる。==W====RT==地面に向かって何を言ってるんだ?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "この手……そうです、この手があるのがいけないんです。 ==RT==この両手さえなければ、誰も傷つけないですむんです……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -200.0, + 1.5, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ナズナセンパイ、お願いします! ==RT==わたしの手を切り落としてください!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.35, + -0.47, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + -0.37, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "なに言ってんの、フユカ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "026", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナズナ!フユカを止めてくれ!==RT==きっと敵の魔法にかかっているんだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "015", + "none", + nil, + 0.5, + -0.21, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "……フユカのせいなんかじゃない。全部わたしのせいだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "わたしがあんなひどいことを言わなければ…… ==RT==魔王さんとナツカが魔物と戦うことも森で行方不明になることもなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + -1.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "こんな口、なければよかったのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 300.0, + 1.7, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -400.0, + 1.7, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.43, + -0.23, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "そうだ、撃ち抜いちゃえばいいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "矢を口にくわえて、このまま――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "016", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナズナ、なにをするつもりだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "彼女たちはわたくしの『傷痕』の毒に冒されています。 ==W====RT==できるのは、自分が想像した最も恐ろしい光景に溺れながら…… ==RT==泣いて自分を傷つけることだけです。==W==幼い頃のわたくしと同じように……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "魔王さんはご存じですか?恐怖とはもっとも甘美な毒薬なんですよ。==RT==そして人はその毒を飲みこみ、溺れ死ぬことができるんです。==W====RT==あなたのような幸せな人には、一生理解できないかもしれませんが……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "さあ、ようやく魔王さんを捕まえるときが来ましたね。==RT==アンジュ様にあなたを引き渡したあかつきには、お褒めの言葉とともに……==W====RT==あの死の権杖で、わたくしを貫いてくださるに違いありません……♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "セイナ……アヤメ……コハク……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "どうしてなにも言ってくれないの……?==RT==私の……私の大切な……子どもたち……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.14, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "あら、ピンク髪のお姉さん。 ==RT==まだ立ち上がれるなんて……『傷痕』が足りなかったみたいですね。 ==RT==では、もう一太刀いれてさしあげましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたが手にしているのは……短剣?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + 0.5, + -0.66, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "短剣……一太刀いれる……==RT==そう。わかったわ。==RT==あなたが私の子どもたちを殺したのね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + 1.0, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.55, + -0.08, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + -15.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + 0.63, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "そんな……! ==RT==どうしてまだ反撃できるのですか? ==RT==この恐怖から逃れられる人なんているはずが……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ああ……ヒナギクの家の子どもたちにも手を出したの。 ==RT==そうなのね、私は守り切れなかった…… ==RT==そんな私が……生きている資格なんて……ない……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.65, + -0.06, + 1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "そ、そうです。あなたが憎むべきは、無能な自分自身……!==RT==早く自分の命を終わらせてください!わたくしが手をくださなければ、==RT==アンジュ様の命令には背かないのですから……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ、そうね。私はたしかに死ぬべき存在だわ。 ==RT==でも、その前にやらなければならないことがあるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "や、やらなければならないこと……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私の子どもたちの復讐よ!==RT==骨の髄まで砕いてあげる!肉の欠片も残さない!==RT==惨めな一握りの灰になりなさい!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "017", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "こ、怖い! ==RT==時計の針、もう――ガァッ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 210.0, + 1.35, + nil, + 0.997, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "none", + nil, + 0.59, + -0.16, + 1.13, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 2, + 0.41, + -0.2, + 1.22, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私の子どもたちを傷つけたのは……その手でしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_482", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "は、==W==離して……っ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.15, + nil, + 0.994, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "知っているかしら?==RT==手と腕をしっかり握って、==RT==雑巾を絞るみたいに骨をねじっていくと……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "鮮やかな『絵の具』が、たくさん流れ出てくるのよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_504", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ああああっ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.59, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.41, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.1, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もうおしまいなの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + -0.35, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_217", + "", + 0, + "", + false, + "", + "恩恵の神よ、どうか刻を……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.41, + -0.17, + 1.17, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.25, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.991, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + 2, + 0.63, + -0.21, + 1.25, + nil, + 0.8, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "私の子どもたちを傷つけておいて、遺言なんて残させないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -60.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.75, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.52, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "まずはその喉の骨を握りつぶしてあげる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + -0.8, + nil, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.35, + -0.13, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.2, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + 3, + 0.7, + 0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.0, + nil, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "none", + nil, + 0.6, + -0.03, + 1.08, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.405, + -0.15, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet_2", + 0, + 1, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……? ==RT==魔力のない……攻撃?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_139", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + nil, + 0.525, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "すみません、エリー院長。 ==RT==部下が殺されるのを黙って見ているわけにはいきません。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "018", + "none", + nil, + 0.75, + -0.05, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 45.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ゲホッ、アンジュ様……==RT==も、申し訳ありま、せん。==RT==魔王さんを捕まえられませんでした……", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "もう休んでください、160番。==RT==あなたは十分に働きました。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "017", + "none", + nil, + 0.506, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_1s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "師匠―― ==RT====W==あれ?わたし、なにをしてたんだろう……?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.82, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "……え、魔王さん? ==RT==なーんだ、ちゃんといるじゃん。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(みんなの様子が元に戻った。 ==RT==160番が気絶したからか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.71, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.85, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.72, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "私の、子どもたち――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.19, + -0.165, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "エリー!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"a_92", "C08_BE"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(先ほどのエリーの様子……==RT==まるで白い部屋で見た、==RT==もう存在しない未来みたいだった)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(160番はきっと、セイナたちが==RT==命を落とす光景を彼女に見せたんだろう)", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だが160番は知らなかった。==RT==子どもの復讐をしようとする母親が、==RT==どれほど恐ろしいのかを)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockElse", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "017", + "none", + nil, + nil, + -0.54, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(先ほどのエリーは恐ろしかった……==RT==160番の魔法が、子どもを守ろうとする==RT==母親の顔を完全に引き出したのか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockEnd", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.525, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "セレナさん……いえ、いまはアンジュさんと呼ぶべきですね。==RT==あのとき花咲旅団とわたしをたくさん助けてくれました。==RT====W==でも、師匠に手を出すというなら、わ、わたしは絶対に許しません!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.18, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.82, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "020", + "none", + 3, + 0.52, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "わたしのクロスボウと、あんたの武器。==RT==どっちが早いか、勝負しようよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + 0.52, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ、あなたたちはたしかに手強いです。==RT==我々の奇襲に対し、反撃までしてくるとは思いませんでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "できることなら、あなたたちを傷つけたくはありません。==RT==これは私の本心です。==RT==世界を救うには、ひとりでも多くの人の助けが必要ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "そこで、です。==RT==私と交渉しませんか?魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたが応じるなら、==RT==交渉が始まるまで、救済委員会はあなたたちと休戦します。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(160番との戦闘で、状況はよくない)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(セイナたちの状況もわからないし、==RT==ヒナギクの家の子どもたちを==RT==避難させる時間も必要だ。となると……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChoiceBegin", + param = { + "t_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "わかった、受け入れよう", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"t_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"t_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"t_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ、あなたならそう答えてくださると思っていましたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "では2時間後、またここで会いましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_02_b.lua b/lua/game/ui/avg/_jp/config/stm09_02_b.lua new file mode 100644 index 000000000..9a894659c --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_02_b.lua @@ -0,0 +1,11623 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "立場を替えて", + "エリーは160番を無力化し、救済委員会の奇襲は次々と失敗する。ラールから魔王の交渉提案を受けたアンジュは、魔王が未来を見通していると疑う。一方、魔王は敵の罠を利用し、犠牲を出さずアンジュを捕らえる策を整える。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "015", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "はぁっ、はぁっ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(なんなんですか、あの巡遊者たちは?==RT==第2部隊が一気に撃破されてしまうなんて……==RT==大した損害は出ていませんが、陣形は総崩れです)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 2, + 0.3, + -0.2, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.7, + -0.33, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(狙撃の仕込みも待ち伏せも効果なし。==W====RT==おまけに==W==ハサラさんの砂嵐まで==W==読まれていました……)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + 3, + nil, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(まるでこちらの情報がすべて筒抜けになっているかのような……==W====RT==いったいどのような手を使ったんでしょう?)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(ですが、まだ負けたわけではありません。==RT==魔王の部下の大半は、いまだ第2部隊と交戦中)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(ならばわたくしが魔王より先に――==RT==ほんの少しでも先に、孤児院へたどり着くことさえできれば。==RT==魔王はわたくしと正面から戦わざるを得ません。そうすれば……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "(アンジュ様が魔王を殺す機会を作れます)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "(救済委員会を黄昏庁の異端告発から守るには……==RT==もはや、こうするほかありません)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "018", + "none", + nil, + nil, + -0.5, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "(もう『居場所』を失いたくない……==RT==もう過去には戻りたくない……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "InOutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + 1, + 0.9, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_attention", + 1, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "突然ごめんなさい。==RT==あなた……もしかして、ヒナギクの家へ行くつもりかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "メイドさん……?==W====RT==ああ、思い出しました。孤児院のエリー院長ですね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "道を開けてください。==RT==あなたも孤児院の子どもたちも、傷つけるつもりはありません。==RT==わたくしが探しているのは、魔王だけですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "魔王さんはね、セイナたちにとっていちばんのお友だちなの。==RT==それに、私が過去の自分と向き合う手助けもしてくれて――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "だから私にとっては、魔王さんも大切な子どもたちのひとり……==RT==ううん、家族だと思っているわ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1313", + "a", + nil, + "none", + nil, + 1.3, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.4, + nil, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -30.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_unsheathe", + 0, + 1, + -9.2, + 3.0, + nil, + 0.0, + false, + false, + -15.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それなのに、ここで道を譲ってしまったら、==RT==あの子たちのお手本にはなれなくなっちゃうもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "そうですか……==RT==ではどのような結末になっても恨まないでくださいね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 4.5, + nil, + 1.0, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_333", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + 2.0, + nil, + -0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "なんて反応速度でしょう……==W====RT==ですがどうして反撃しないのです?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたの目が教えてくれているの。==RT==傷つくことを――痛みを渇望している。==RT==きっと、それがあなたの魔力の源なんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "……っ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "つらい過去があるのかしら?==RT==ふふ……でも口元を見ればわかるわ。==RT==いまのあなたには、自分の居場所があるんだって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたを傷つける人はもういないのに、==RT==どうしてまだ自分を傷つけようとするの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "誰もが幸せになれると考えているあなたには、理解などできませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -5.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "星ノ塔に閉じ込められ、通信の道具にされて……==RT==くる日もくる日も、ありとあらゆる刑具で虐げられる。==RT==そんな人生、想像できますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "フフフ……アンジュ様に出会っていなければ、==RT==きっとわたくしも魔王の仲間になっていたでしょう。==RT==こんな世界、滅んでしまえ――と。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "なにを勘違いしているのか知らないけど、==RT==魔王さんは世界を滅ぼそうなんて思っていないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "それにしても……その身のこなしと武器さばき――==RT==劇団白猫の戦い方にそっくりですね。==RT==あなた、本当に孤児院の院長ですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "ああ……なるほど、わかりました。==W====RT==あなたが先帝を殺した張本人というわけですか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "そもそもわたくしがこんなことになってしまったのは……==RT==全部劇団白猫のせい、==W==全部あなたたちのせいなんですよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + -3.0, + nil, + -1.0, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたがどんな目に遭ったのかは知らないけど、==RT==劇団白猫は先帝を殺してなんかいないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "はぁっ、はぁっ……==W==どうやら内通者がいるようですね。==RT==そうでなければ、わたくしを攻撃してこない理由がつきません。==RT==まさか魔法の発動条件まで筒抜けとは……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.3, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.5, + -0.32, + 1.4, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "アンジュ様、申し訳ありません。==RT==わたくしは、もう……==RT==あなたからの甘美なお仕置きを待ちきれなくなってしまいました――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + -60.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutQuint", + true, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "160番は短剣の向きを変え、自分の腕へ突き立てようとした。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + 3.5, + nil, + -0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.5, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "023", + "none", + nil, + 0.3, + -0.4, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.1, + -0.6, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ふう……自傷行為の前に無力化できてよかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私はあなたのママじゃないし、余計なお世話かもしれないけど……==RT==自分で自分を傷つけたらダメよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + 0.5, + 0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、160番は?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "気を失っているわ。==W==それにしても……==W====RT==彼女の短剣の扱い方からは、殺意を感じなかった。==RT==むしろ長い間、恐怖の中で自分を守り続けてきた……そう感じたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もしかすると、この子は悪い子じゃないのかもしれないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とにかく、彼女を縛っておこう。==W====RT==アンジュさえ捕まえられれば、==RT==すべて落ち着くべきところに落ち着くさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "017", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "霧月", + "18日", + "ミラーシュ", + "郊外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "008", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "報告です。こちらの配置が魔王に見抜かれているのか、==RT==敵の巡遊者がひとりも私の射線に入ってきません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "160番も孤児院に到着できませんでした。==RT==彼女がメイドに気絶させられるのを、第2部隊の者が目撃しています。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "第2部隊が、たった数人の巡遊者に壊滅させられたと?==W====RT==どうしてこのようなことに……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "撤退してきた者の話では、==RT==まるでこちらの動きを事前に知っているかのように見えたそうです。==RT==待ち伏せ場所の背後を、魔王の部下に取られてばかりだった、と。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "とはいえ魔王たちの陣地は急ごしらえのもの。==RT==事前に計画していたわけではありません。==RT==なので……情報がどう漏れたのかは不明とのことです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "第1部隊の状況は?==RT==坑道からは撤退してきたのでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "隊員は全員無事ですが、士気は著しく低下しています。==RT==たったふたりの巡遊者に翻弄されたあげく、==RT==坑道に足止めされたことが効いているのかと……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "本来なら、私たちが奇襲する側だったはずですからね。==W====RT==これではまるで、こちらが魔王の用意した罠に――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "まさか……メンバーの中に内通者が?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "いいえ、それはないでしょう。160番が捕らえられる前、==W====RT==彼女は半径30キロ以内すべてのココチャを傍受できていましたが、==RT==そのような情報は観測していません。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "であれば、原始的な手段で情報を届けるしかない。==W====RT==ですが……我々はミラーシュ到着と同時に攻撃を開始しています。==RT==内通者がいたとしても、情報を送る時間はなかったはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "『恩恵の神託』によると――==RT==魔王には未来を見通す力があると記されていますから。==W====RT==こちらの行動は魔王に読まれていたのでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + 1, + 0.83, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.25, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "報告します!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ラール?==RT==後方支援部隊でもなにか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "いいえ、後方支援部隊はなにも問題ありません。==W====RT==ですが……アイスクリームディップを前線に補給していた際、==RT==魔王の仲間から伝言を頼まれてしまいまして……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王の仲間から……伝言を?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "はい。実は以前、魔王の一味と会ったことがあるんです。==RT==それで顔を覚えられていたみたいで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "魔王の仲間に会ったというのに、捕まえもしなかったんですか?==RT==それだけでなく、伝言を預かってくるなんて……!==W====RT==怪しいです!まさかあなたが内通者!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ガンヒルト、ラールを困らせる必要はありません。==RT==伝言を届けただけでは、内通者の証明にならないでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "そ、そうですよ~!==RT==あたしは魔王の内通者なんかじゃありませんって!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_flurry", + nil, + 0.32, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "(内通者は内通者でも、アルベドの内通者だから嘘はついてないし?==W====RT==それに、せっかくフライドポテトの箱に書いた情報も、==RT==あのナズナは受け取らなかったんだから。情報も渡してない!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "それより、早く食べないとアイスクリームディップが溶けてしまいますよ。==RT==いただきます、==W==もぐ……==W==これは、見た目からは想像できないおいしさです。==W====RT==さあ、ガンヒルトも食べてみてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あれ?==RT==こんなジャンキーなポテト、アンジュ様の口に合いました?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "日頃から、==W==頭が回らないときはよく甘いものを食べていますから。==W====RT==それで……魔王さんからの伝言というのは?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "あ、すみません。うっかり忘れてました。==W====RT==えっとですね、魔王はこう伝えてほしいと言ってまして——", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "『午後3時までなら、そちらとの交渉に応じよう。==RT==場所は救済委員会のほうで決めてくれてかまわない』とのことです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "霧月", + "18日", + "ミラーシュ", + "クリスタルダイヤ鉱山付近" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "017", + "none", + nil, + nil, + -0.5, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "魔王さんが、アンジュ様に交渉の提案を?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.25, + 0.0, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_vexation", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "そうそう。あたしにもどうなってるのかわからないんだけどさ?==RT==ナズナって巡遊者、こっちの情報はもう知ってるって言ってたんだよね。==RT==……おまけにアイスクリームディップも断っちゃってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "それで、とにかく魔王っちが交渉したがってることを==RT==アンジュに伝えてほしいって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "どうやら救済委員会にいる内通者は、==RT==プリチーなわたくしたちだけではないようですね。==W====RT==いったい誰なのでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "考えたってしょうがないでしょ。==W====RT==他人は他人、自分は自分なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_flower", + nil, + 0.45, + -0.08, + 1.15, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "まあ、あれだよ。あたしたちにできることは全部やったし?==W====RT==どうやったか知らないけど、魔王っちも情報は手に入れてる。==W====RT==戦況だって、破竹の勢いって感じじゃん?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ここまでくれば、魔王っちが捕まることもないでしょ~♪==RT==おかげで失業の心配もなーし!==W====RT==やれやれ、やーっとのんびりサボれるってもんだよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.2, + nil, + 0.5, + nil, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "うーん、腑に落ちないと言いますか……==W====RT==もしも魔王さんが本当に優勢なら、==RT==アンジュ様と交渉する必要があるのでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "==W==もしかすると……魔王さんは、アンジュ様を捕らえようとしているとか?救済委員会のトップを押さえれば、この騒動にも収拾がつきますからね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 2, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_symbol", + 1, + nil, + -0.02, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "んー……==W==それって問題ある?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "問題大ありです!==W====RT==どうにかして魔王さんに警告する方法を考えないと……!==W====RT==たとえアンジュ様を捕らえても、この戦いは終わらないんですから!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:59", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん。ミネルバ、オトハ、カエデの3人と合流したわ。==RT==いまは砂丘の近くで待機中よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "わかった。==RT==それでは10分後、計画通りに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "了解。==W====RT==魔王さん、気をつけてね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカたちも気をつけて。==RT==こちらのことは心配しなくていい。==RT==アンジュの行動は、すべて想定内だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.7, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(ふう、これで準備は整ったが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(アンジュはやはり、ここを交渉場所に選んだか。==RT==前回は、彼女が適当に指定したとばかり思っていたが……==RT==よく考えてみると、そうではない)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -700.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -720.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(両側は建物に囲まれていて、==RT==ここで戦闘になれば撤退のルートは限られてくる)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(それにこの通りの直線上には、==RT==ガンヒルトが待機している砂丘がある。==RT==砲撃するならうってつけのポイントだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.905} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(おまけに、ここの地面の下には廃坑道がある。==W====RT==空間があるぶん脆く、打ち抜くのは簡単だ。==RT==地上の人間を下に落とす方法も取れる)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_vexation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(私を殺すために……==RT==アンジュはずいぶんと下調べをしたのだな)", + "(僕を殺すために……==RT==アンジュはずいぶんと下調べをしたのだな)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いま、地下ではフユカが私からの合図を待っている。==W====RT==私の護衛はチトセがしてくれていて、==W==ナツカは==RT==街の外の仲間と、砲撃地点への奇襲に備えている)", + "(いま、地下ではフユカが僕からの合図を待っている。==W====RT==僕の護衛はチトセがしてくれていて、==W==ナツカは==RT==街の外の仲間と、==W==砲撃地点への奇襲に備えている)==W==" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.17, + nil, + 0.95, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 3, + 0.64, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.4 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 4, + 0.84, + nil, + 0.8, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.47, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + 0.19, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 3, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 4, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_attention", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + -0.2, + nil, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.2, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.32, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 4, + 0.45, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(空白旅団とエリーはミラーシュの住人の避難を==RT==手伝っていて、そもそもここには現れない)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.7, + 0.7, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + 0.45, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿。アンジュが来ました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_happy", + 1, + 0.5, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(今度は誰も傷つけさせない。==RT==ましてや犠牲者など、絶対に出すものか)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 0.4, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(アンジュ。君が私を殺すために仕掛けた策のすべて――==RT==利用させてもらうぞ!)", + "(アンジュ。君が僕を殺すために仕掛けた策のすべて――==RT==利用させてもらうぞ!)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_03_a.lua b/lua/game/ui/avg/_jp/config/stm09_03_a.lua new file mode 100644 index 000000000..ee4da51ba --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_03_a.lua @@ -0,0 +1,11041 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "謎の情報源", + "救済委員会と2時間の休戦交渉を約束した魔王は、援軍が到着するまで住民を守り抜くため避難を指示。負傷して戻ったセイナから敵隊長ガンヒルトの情報を得るが、その情報源は路地で出会った『フライドポテトの変態』だった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 1, + 0.72, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "霧月", + "18日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "戻ったわ、魔王さん。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセは……騎士たちの陣を突破できませんでした。 ==RT==そのせいで、あの審問官を取り逃し…… ==RT==主殿を傷つける隙を与えてしまいました。すべてチトセの責任です……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "そんなことないわ。==RT==足止めを食らったのは……私も同じだもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たちのせいではない。 ==RT==相手は私たちよりはるかに人数が多いんだ。 ==RT==むしろ十分すぎるほど、よくやってくれたよ。", + "君たちのせいではない。==RT==相手は僕たちよりはるかに人数が多いんだ。==RT==むしろ十分すぎるほど、よくやってくれたよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.9, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ふっふー! ==W====RT==シャトン様、==W==漆黒の力とともに勝利の凱旋!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "011", + "none", + nil, + 0.35, + nil, + 0.96, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -2.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "救済委員会の連中、こそこそ逃げ回ってほんっとに面倒だったけど……==RT==このシャトン様の敵じゃなかったね!==RT==漆黒の力と完璧なリズムに怯えて、だーれも突っ込んでこないんだから!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "シャトン、あまり浮かれないように。 ==RT==油断していると足元をすくわれるぞ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.55, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ボス。相手の防御魔法は強力だ。==RT==追い払えはしたが、戦線を離脱させた負傷者は数人にすぎない。==RT==……隊列を立て直せば、すぐに攻撃を再開してくるだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "この場所も、もはや安全とは言えない。==RT==シャトン。もう一度、坑道を調べてきてくれ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 0.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + 2, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "オッケー。==RT==それじゃ、シャトン様しゅっぱーつ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ふたりとも、そんなに急がなくてもいい。 ==RT==当面の間、救済委員会は攻撃してこないんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "10分ほど前、アンジュと交渉の約束をした。 ==RT==交渉開始は2時間後。 ==RT==それまでの間、彼女は休戦するつもりなんだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "交渉だって?==W====RT==危険すぎる。やつらは誰ひとり、信用に値しない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.1, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + 1, + 0.9, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセもそう思います。主殿、決して信じてはなりません。==RT==かつてアンジュは、主殿を死の罠へ誘い込もうとしました。==RT==また同じ手を使ってくる可能性も十分に考えられます。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ミラーシュは砂漠に囲まれているし、坑道も多いわ。 ==RT==逃げる方法ならいくらでもある。 ==RT==話し合う必要なんてないでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "君たちの言いたいことはわかるよ。 ==RT==だが、みんなの強さがわかったからこそ ==RT==アンジュは交渉してくる気になったんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たちが来る少し前、ミネルバに連絡を取ったんだ。==RT==彼女は、救済委員会の砲撃陣地を奇襲してくれていた。==RT==カズハやカエデと一緒にね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.2, + "avg1_108", + "a", + "003", + "avg_emoji_question", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "というと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ミスティが取材の名目で教えてくれたんだが―― ==RT==今回の救済委員会の部隊は、3つに分かれているらしい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.3, + 1.4, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + nil, + -0.35, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 550.0, + 150.0, + nil, + "avg1_156", + "a", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "3つの部隊かぁ……==RT==ひとつは、あの風通しのいいブリキの兵士の部隊だよね。", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -550.0, + -150.0, + nil, + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "あ、あとは……==RT==ものすごく怖い幻覚を見せてきた、あの審問官の部隊もあります。==RT==それで、残りのひとつは……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "さっき言った砲撃陣地にいる部隊だ。 ==RT==町の外、砂丘の上に配置されている。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュが交渉の提案をしてきたとき―― ==RT==この3つの部隊は、坑道に閉じ込められているか、 ==RT==足止めをされているか、奇襲への対応に追われていた。", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "なるほど。交渉を持ちかけてきたのは、時間稼ぎが目的か。 ==RT==どの部隊も満足に使える状態ではなかった以上、 ==RT==再編するにしても時間がかかる。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセにはよくわかりません。相手のたくらみを見抜いていながら、==RT==主殿はどうして彼女の提案を受け入れられたのでしょう……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "彼女以上に時間を必要としているのは、 ==RT==私たちのほうだからだよ。", + "彼女以上に時間を必要としているのは、==RT==僕たちのほうだからだよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あのとき――フユカ、ナズナ、エリーの3人は ==RT==160番の魔法から抜け出したばかりだった。==W====RT==そして、チトセたちの様子もわからない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ヒナギクの家の近くで、そんな状況になったんだ。 ==RT==時間を稼ぎたかったのは、私も同じだったんだよ。", + "ヒナギクの家の近くで、そんな状況になったんだ。==RT==時間を稼ぎたかったのは、僕も同じだったんだよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + 0.9, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "でも……だからって、交渉に行くのは危険すぎるわ。==RT==そういうことなら、時間を稼ぐだけ稼いで逃げればいい。==RT==私なら、みんなを低空飛行でミラーシュの外まで連れていけるもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "2時間ではおそらく足りないだろうな……==RT==カシミラ。ミラーシュから住人全員を避難させつつ==RT==撤退するには、劇団白猫ならどれくらいかかる?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "どれだけ急いでも……準備だけで夜まではかかる。==RT==まず人手の問題で、50名のメンバーで1000人以上の==RT==撤退を取りまとめるのは、少し厳しい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "次に用意する物資の問題。徒歩で砂漠を越えるとなると==RT==相応のものが必要になる。それが1000人以上となれば、==RT==調達するだけでも大仕事だろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "エリーのほうも状況は似たようなものだ。==RT==彼女とベニトは、いまもヒナギクの家にいる。==RT==子どもたちの撤退準備をしてくれてはいるが……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "2時間では、ミラーシュを出るのが限界だろう。==RT==とても遠くまでは逃げられない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だから、私はこの交渉を利用するつもりだ。 ==RT==さらに時間を稼ぐ方法を考えるために。", + "だから、僕はこの交渉を利用するつもりだ。==RT==さらに時間を稼ぐ方法を考えるために。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "012", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "フィレンから連絡だ。==RT==きっと黄昏庁と接触する目処が立ったんだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + -0.07, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "久しぶりね、魔王さん。==RT==盗聴されるおそれがあったから直接の連絡は避けていたのだけど……==RT==連絡に応じてくれたということは、問題はすべて解決したのかしら。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "いや、まだだ。ただ、盗聴を恐れる必要はなくなった。 ==RT==私たちはミラーシュで救済委員会と交戦している。 ==RT==盗聴したいなら、させておけばいい。", + "いや、まだだ。ただ、盗聴を恐れる必要はなくなった。==RT==僕たちはミラーシュで救済委員会と交戦している。==RT==盗聴したいなら、させておけばいい。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ふふ、わかったわ。 ==RT==あなたの声を聞く限り、向こうはあまり得をしなかったようね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ぎりぎりといったところだ。==RT==相手には、人手も装備も魔力の蓄えもある。==W====RT==それでそちらの状況は?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_129", + "a", + "002", + "none", + 3, + 0.3, + 0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_107", + "a", + "002", + "none", + 2, + 0.48, + -0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "ミラーシュへ食糧を護送する帝国護衛隊を招集しておいたわ。==RT==それと、アモールからも臨時で何人か雇ったわ。==RT==合わせて200人ほどが、==W==3日以内にミラーシュへ到着する手はずよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_149", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "それと、黄昏庁からも戦力の補強を受けたわ。==RT==審問官を数名、私に同行させてくれたの。==W====RT==全員腕は立ちそうよ――リーダー格の審問官は特にね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_150", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "アルベドは、あなたが世界を滅ぼすとは考えていないわ。 ==RT==ただ、立場を明確にしている黎明団の団員に関しては、 ==RT==砂漠に向かわせようとしている。==W==対応は私たちより1日遅れね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "つまり魔王さん。 ==RT==3日間よ。3日間だけ持ちこたえれば、 ==RT==救済委員会はあなたを脅かすことができなくなる。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "3日間か……わかった。==RT==そちらのことは引き続き頼むよ。==RT==十分に気をつけて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "ええ。 ==RT==あなたもね、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "みんな、聞いた通りだ。3日間―― ==RT==いや、正確には丸2日と少しの間、持ちこたえればいい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "先ほどの通話を盗聴されていようがいまいが、==RT==救済委員会は偵察にも人手を割いているはずだ。==RT==当然、フィレンの援軍もすぐに見つけるだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "フィーリエ・アグリ・ユニオン、帝国護衛隊、黄昏庁、==RT==黎明団をまとめて相手にするつもりでもない限り……==RT==やつらは必ず、援軍の到着より先に撤退する。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "よし。みんな、行動開始だ。==RT==ナズナとフユカは、エリーを手伝ってあげてくれ。==RT==ヒナギクの家の子どもたちを避難させるんだ。", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "りょーかい。==RT==フユカ、行くよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "は、はいっ! ==RT==師匠、またあとで……!", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "カシミラ。==RT==撤退に使える坑道探しは頼んだ。==RT==それと住人たちの避難誘導も。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.57, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "a", + "020", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "私たちにとって、ミラーシュは故郷だ。==W====RT==全力を尽くして任務を果たそう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 1, + 0.55, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.38, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカ。 ==RT==この中で飛べるのは君だけだ。 ==RT==救済委員会の監視は任せたよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "わかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ。==RT==ダイニングバー猫の箱とヒナギクの家周辺の巡回を頼む。==RT==救済委員会が、誰か潜り込ませてくるかもしれない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……いや待ってくれ、チトセ。 ==RT==セイナたちがまだ戻ってきていない。 ==RT==空白旅団の3人はどこへ行ったんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "それは……存じ上げません。 ==RT==救済委員会の足止めをしていた際…… ==RT==より多くの敵を食い止めるため、チトセは別行動を取りました。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうだったのか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、どうかご安心ください。 ==RT==空白旅団の方は、皆さん相当な手練れ…… ==RT==ご無事に違いありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "004", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + 2, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + 3, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "たっだいまー! ==W====RT==この辺りの救済委員会はみーんな追い払ったよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "って、あれ?なんだか人が少ないね。 ==RT==もしかして戻るのが遅かった?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!アヤメ!コハク! ==RT==なかなか来ないから心配したぞ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あはは……敵の真ん中に突っ込んだら、ちょっと遠回りになっちゃって。 ==RT==まあ、それは置いといて!==RT==実はね!?ある人から、すっごい情報を手に入れたの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……ふむ。やはりチトセの言ったとおりだな。==RT==みんな無事に――==W====RT==いや待て!==W==あの赤いものは……!)", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 280.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 30.0, + -180.0, + 0.7, + nil, + 0.98, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.2, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、話はあとでいい! ==W====RT==その血はどうしたんだ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "霧月", + "18日", + "ミラーシュ", + "ヒナギクの家" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "012", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ひゃあ――==W==マ、ママっ? ==RT==もうちょっと優しく……いたたた!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "我慢してね。まずはしっかり消毒しないと。==W====RT==こんなに深い傷なんだから……==W==アヤメ、吸収性縫合糸を。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_006", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも運がよかったわね。傷ついたのは外側だけで、骨も内臓も大丈夫。==W====RT==……はい、これで内側の筋肉は縫い合わせたわ。あとは――==W====RT==コハク、==W==皮膚接着剤を。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_006", + nil, + nil, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_007", + nil, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "g", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "これなに?==RT==星ノ塔の願掛けで出す接着剤みたいに見えるけど?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "治療用の神器よ。願掛けだけでは絶対に出せない特別なもの。==RT==ここの地下室にしまってあったの。==RT==これで外側の皮膚を接着すれば、傷跡が残らないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、両側から傷口を閉じてもらえるかしら。 ==RT==接着剤を塗るから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "わかった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 2, + 0.35, + -0.2, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あはは!くすぐったいよ、魔王さんっ。 ==RT==そこ触られるの、私よわ――==W==痛っ!? ==W====RT==あー笑ったら傷に響いたぁ……いたたた……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.45, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "痛いってわかるのなら、感覚も問題ないわね。==W====RT==……本当に無茶をするんだから。==RT==3人で敵陣に突っ込むなんて……ちゃんと考えなくちゃダメよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + nil, + 0.4, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ちゃ、ちゃんと考えてたよ。 ==RT==あのときは……あれ? ==W====RT==アヤメ、私ってなにを考えてたんだっけ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "私たちは、ナツカさんやチトセさんのように強くないから……==RT==すぐに敵を倒すことはできないんです。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "劇団白猫みたいに、簡単に距離を取るのも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "でも、私たちには連携があります。==W====RT==言葉もジェスチャーもなく、3人でひとりのように動ける連携が。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あ!そうそう、それそれ! ==RT==だから突っ込んでめちゃくちゃに暴れれば、 ==RT==たくさんの敵を足止めできるって思ったの!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "たしかに、ちょっとケガはしちゃったけど……==W====RT==こんなのかすり傷でしょ?==RT==もう全然痛くないし、いくらだって動け――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "029", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ダーメ。大人しくしてなさい。==RT==30分はベッドから動かないこと。==RT==でないと、傷口が開くかもしれないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "30分も!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "それから2日間は水に濡らすのもダメよ。激しい運動も禁止。==RT==もちろん接着剤を剥がそうとするのもね。==RT==あとは……傷口を強く伸ばすような姿勢を、1週間はしないように。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ママ、私の体が丈夫なこと知ってるでしょ?==RT==ちっちゃいころ、水道橋から落ちても平気だったんだから!==RT==1週間なんて待たなくても、きっと明日には治ってるよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あのときは、ちょうど下の池に落ちたから無事だったの!==W====RT==それに、アヤメが魔法で衝撃を和らげてくれていたでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "もう少し傷が深かったら、内臓も無事では済まなかったのよ?==RT==ミラーシュにはお医者さんもいないし、病院もないの。==W====RT==どういうことかわかる?誰もあなたを助けられなかったのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ひぃっ――!==RT==お、怒らないで、ママ……ちゃんと大人しくしてるから……!==W====RT==でも、みんなにこれだけは伝えておきたいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "セイナは休んでいて。情報は私とコハクが伝えるから。==RT==……と言っても、情報の大半はボスも推測済みのことなんですけどね。==RT==重要なものは、敵の3人の隊長の戦闘情報くらいです。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "c", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ケータイにメモしてある。 ==RT==みんなにココチャで送るね。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.38, + -0.18, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ふぅ……ちょっと子どもたちの様子を見てくるわ。==RT==ナツカちゃんたちに甘えっぱなしではいられないもの。==RT==魔王さん、セイナのことは任せたわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、任せてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_sweaty", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんが私の面倒をみてくれるの? ==RT==それは……なんだか悪いな~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -100.0, + 0.98, + "avg1_139", + "a", + "010", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私以外で、あなたを大人しくさせられるのは魔王さんだけでしょ?==RT==それじゃあ、またあとでね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "みんな行っちゃったね…… ==RT==でも魔王さん、30分もここにいて大丈夫なの? ==RT==きっと忙しいでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いや、いまはそうでもないよ。 ==RT==みんなにやってほしいことは、もう手配してあるんだ。 ==RT==手伝えそうなことも、あまりないし。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私たちはほぼ完全に包囲されている。状況は厳しいが…… ==RT==こういうときこそ冷静になって、前向きに考えないと。 ==RT==セイナが教えてくれた通りだな。", + "僕たちはほぼ完全に包囲されている。状況は厳しいが……==RT==こういうときこそ冷静になって、前向きに考えないと。==RT==セイナが教えてくれた通りだな。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "魔王さん……==RT==えへへ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに、大切な仲間の療養に付き合うのも重要なことだ。 ==RT==もしじっとしているのが気になるなら…… ==RT==さっき言っていた『すっごい情報』について話してくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + 2, + 0.7, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私でいいの? ==RT==口で言うより、コハクのメモのほうが正確だと思うけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナの直感もかなり鋭いからな。 ==RT==正確な情報と、直感的な理解。 ==RT==両方を合わせて判断したいんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.55, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_008", + 0.35, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "直感かぁ……わかったよ。 ==RT==じゃあ、これを見て――よいしょっと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "これは…… ==RT==フライドポテトの箱?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "うん。 ==RT==あのとき、私たちは救済委員会の陣形を突破できてたの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも狙撃手に奇襲されちゃって…… ==RT==2発だけしか撃ってこなかったのは、本当ラッキーだったよ。 ==RT==どこに隠れてるのかもわからなかったしね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それも仕方のないことだろう。 ==RT==狙撃手はミラーシュの外にいたんだ。 ==RT==数キロ先の砂丘から狙われては見つけようがない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "狙撃が止まったのは、ミネルバたちのおかげだ。 ==RT==敵陣にいるアンジュを奇襲してくれたんだよ。 ==RT==成功はしなかったが、戦果としては十分だ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "数キロ先って……そんなに遠くから撃ってたんだ! ==W====RT==あ、だったらその狙撃手は誰かわかったかも。 ==RT==ちょっと待ってね、たしかポテトの箱の中に――やっぱり書いてあった!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_216", + 0, + -0.15, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……ガンヒルト。黎明団の砲手。==RT==超遠距離から精密狙撃が可能な魔法銃『ネビュラ』を==RT==所持。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "『ネビュラ』に一度でも撃たれた者はロックオンされ……==RT==自動照準の対象となる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "同時に『ネビュラ』はほかの魔法を吸収することが可能。==RT==その際、攻撃力は強化される。効果は短時間。==RT==魔力が多いほど威力はあがるが、発射準備時間も増える。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ガンヒルトは上官と職務に忠実。射撃の実力も高い。 ==RT==弱点は――射撃技術に対しての強いプライドと、 ==RT==挑発に乗りやすいこと。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それなら、射撃の上手な人に挑発してもらおうよ! ==RT==きっと隙だらけになるんじゃないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうかもしれないな。 ==RT==それにしても詳しい情報だな…… ==RT==セイナ、これはいったいどうやって手に入れたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それがね?ちょっと説明するのが難しいんだけど…… ==RT==あのとき、私たちはとにかく狙撃を避けようとしてたの。 ==RT==だから入り組んでそうな路地に飛び込んで――", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうしたら出会っちゃったの。 ==RT==フライドポテトの変態に!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_03_b.lua b/lua/game/ui/avg/_jp/config/stm09_03_b.lua new file mode 100644 index 000000000..17259dc90 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_03_b.lua @@ -0,0 +1,9096 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "砂漠の雨", + "アンジュと交渉を開始するする魔王。魔王が提示した降伏勧告は退けられ、逆に救済委員会の優位と、神託が示す「魔王の罪」を突きつけられる。執拗に自害を求めるアンジュに対する魔王の答えは――仲間たちによる奇襲だった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_001", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 2, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ごきげんよう。魔王さん。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "少々意外でした。==RT==たったひとりしか護衛を連れてこないなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "016", + "none", + 2, + 0.65, + 0.05, + 0.9, + nil, + 0.5, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "a", + "003", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "アンジュ。==RT==いまの君には、もう使える者がいないのだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "160番は、こちらが捕らえている。==RT==ガンヒルトは砲撃地点を見張る必要がある。==RT==君が連れてこられる仲間はグレースホルンだけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.08, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "だが、グレースホルンは騎士だ。==RT==名誉を重んじる彼女が、不意打ちなどするはずがない。==RT====W==そして君は——", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "死の権杖を使ったところで、チトセの刃を突破できない。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "だから、同行するのはチトセだけで十分というわけさ。==RT==ほかの仲間たちは、それぞれやるべきことがある。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あら……魔王さんの目には、==RT==私が不意打ちしかできない小物のように映っているのですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "私をホテルに招き、==RT==私が願掛けした神器で殺そうとしたのは誰だったかな?", + "僕をホテルに招き、==RT==僕が願掛けした神器で殺そうとしたのは誰だったかな?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ……そうですね。==RT==私が卑劣な小物であることは否定しません。==RT==世界を救うためならば、私はどんな手段でも使います。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですが、あなたは勘違いをしています。==RT==私は『不意打ちしかできない』わけではありませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "そんな駆け引きじみたことは、もういい。==RT==……アンジュ。この戦いを終わりにしよう。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "幸いなことに、この戦いで死者は出ていない。==RT==これといった大きな損失もない。 ==RT==いまならまだ間に合う。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "君が救済委員会に武器を捨てるよう指示するなら、==RT==身の安全は保障する。公正な裁判を受けられるようにも==RT==取り計らおう。君たちのために口添えもする。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "それが……あなたの出す条件ですか?==RT==本当に慈悲深いですね。==RT==私たちはあなたを殺そうとしているのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですが……==W====RT==その自信はどこからくるのです?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "私たちは、正面から第2部隊を撃破したばかりだ。==RT==部隊を率いていた160番も捕らえている。", + "僕たちは、正面から第2部隊を撃破したばかりだ。==RT==部隊を率いていた160番も捕らえている。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ、些細なことです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたの仲間は強く、あなたの指揮は見事というほかありません。==RT==ですが、戦争でもっとも重要なのは、裏で支える者たちの働き……==RT==個人の力ではありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "グレースホルン。==RT==魔王さんに第2部隊の損害状況を教えて差し上げてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "承知しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "軽傷者40名、重傷者10名。死者はありません。==RT==重傷者以外の隊員は、わずかな治療と装備の補充で帰隊できます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "(ナツカが言っていた情報と、ほとんど同じだ。==RT==救済委員会の魔力はあまりにも潤沢で、==RT==防御魔法を惜しげもなく重ねている)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(たしかに、私たちは部隊をひとつ突破できた。==RT==だが実際には……壊滅的な被害は与えられていない)", + "(たしかに、僕たちは部隊をひとつ突破できた。==RT==だが実際には……壊滅的な被害は与えられていない)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_sweaty", + nil, + 0.3, + -0.35, + 1.5, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたたちの作戦をもってしても、戦線に復帰できない者は10人だけ。==RT==そして私の手元には、無傷の部隊がまだ2つも残っています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたと仲間たちは、これからも戦いを続けるつもりかもしれません。==RT==ですが、あなたたちの心相石にある恩恵は――==RT==いったいいつまで保つでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "人数においても物資においても。==RT==圧倒的に優位なのは、こちらのほうです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたがこの交渉を望んだのは、圧力をかけるためだったのでしょう?==RT==第2部隊が撃破され戸惑う私に、有利な条件を呑ませようと……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたは救済委員会というものを、まるで理解していません。==RT==私たちの唯一の目的は『世界を救済する』ことです。==RT==戦局がどうであろうと、あなたの条件を受け入れることはありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + nil, + nil, + "", + "(……見破られたか。==RT==たしかに彼女に揺さぶりをかけるつもりではあったが……==RT==そう上手くはいかないな)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + nil, + nil, + "", + "(セイナと第2部隊の戦闘結果は変わってしまった。==RT==この先の状況を正確に推測することはもうできない。==RT==だが救済委員会が有利な状況にいるのは明らかだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "(とはいえ、ここまでは想定内。==RT==最初から彼女を言いくるめられるとは思っていなかった。==RT==ましてや投降させられるなんて、考えてもいない)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + nil, + nil, + "", + "(これは、仲間たちが指定位置に到達するまでの==RT==時間稼ぎだ。前回の記憶がまだ有効なうちに、==RT==救済委員会を打ち砕かなければ……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "avg_emoji_question", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "どうしました?反論もないのですか?==W====RT==あなたが黄昏庁の支援を待っていることはわかっています。==RT==それに、到着まではあと2日ほどかかることも。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(なぜ、そのことを……?==RT==どうやら盗聴以外にも、フィレンと黄昏庁の動きを==RT==知る手段があるらしいな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたは交渉という名の時間稼ぎを試みました。==RT==ですが、それは自ら弱点を教えてくれたことにほかなりません。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "24時間。==RT==それだけあれば、私たちはミラーシュを完全に落とせます。==RT==時間はあなたの味方ではありませんよ、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "なら、なぜすぐに攻めてこない?==RT==時間を稼いでいるのは、君も同じなのではないか?==RT==部隊を立て直す時間が欲しいのだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "お互いの状況がわかりきっているのなら、==RT==取り繕う必要はないな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ただ、気になっていたんだ。==RT==もしも本当に私が『伝説の魔王』だとして、==RT==なぜ君は魔王が世界を滅ぼすと決めつけているんだ?", + "ただ、気になっていたんだ。==RT==もしも本当に僕が『伝説の魔王』だとして、==RT==なぜ君は魔王が世界を滅ぼすと決めつけているんだ?" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そんなに『恩恵の神託』は信用できるものなのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "そのような質問が出るということは……==W====RT==あなたは劇団白猫の密室にあった日記を読んだのですね。==RT==そして、自分が魔王であると受け入れた……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "……あなたの言う通りですね。==RT==私たちはお互いに少し時間が必要です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですがその前に……==W====RT==日記には書かれていなかったことをひとつ教えましょう。==RT==魔王さん。星ノ塔で願掛けする際の基本原理を知っていますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "記憶を捧げ、星ノ塔から神器を得る", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "その通りです。==RT==ノヴァ人が求めるのは、神器がもたらす便利な暮らし。==RT==星ノ塔が求めるのは、人々の生きた記憶。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "なのに、あなたの仲間――いいえ、魔王プロトコルのメンバーたちは、==RT==長い間、記憶を失ってはいないそうですね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "記憶も情報の一種デス。願い事をする際、==RT==奪われる記憶を複製して星ノ塔に捧げるコトデ、==RT==記憶を失わずにすみマス。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そんなこと、==W==本当にできるんですか?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "複製したものとはいえ、記憶は記憶だからな。==W====RT==星ノ塔としては、どちらでもかまわないのだろう。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "z", + 0.4, + true, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(あれは、==W==魔王育成システムが==RT==駒の権能と組み合わせて作り出した機能だ。==RT==願掛けのときに、複製した記憶を捧げるという……)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_019", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(元となった記憶が失われることはない以上、==RT==外部の人間からすれば、魔王プロトコルの者は==RT==記憶喪失にはならないように見えるだろう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "『恩恵の神託』――10章10節。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "傲慢不遜な魔王は、偽りの誓いで無防備な神を欺き、==RT==尊きものを盗み取った。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "以来、永遠の塔は衰え始め、世界の礎は揺らぎ始めた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + 2, + 0.5, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたのおこないは、『恩恵の神託』に記されたものと変わりありません。==RT==これであなたの問いへの答えとしては十分でしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(あの機能が世界を滅ぼすことになる?==RT==まさか、そんなことがあるわけ——)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いや、思い返してみれば……==RT==劇団白猫の隠し部屋にあった日記を読んだときから、==RT==私は自分が魔王ではないと証明しようしていた)", + "(いや、思い返してみれば……==RT==劇団白猫の隠し部屋にあった日記を読んだときから、==RT==僕は自分が魔王ではないと証明しようしていた)" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だが証明しようとすればするほど……==RT==魔王が世界を滅ぼす預言から逃れようとすればするほど、==RT==結果的に預言の結末へと近づいていった)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(アンジュがシステムのことを知っているはずはない。==RT==私を騙す理由もない。彼女の言っていることが嘘なら、==W====RT==『恩恵の神託』を調べればすぐにわかる。)", + "(アンジュがシステムのことを知っているはずはない。==RT==僕を騙す理由もない。彼女の言っていることが嘘なら、==W====RT==『恩恵の神託』を調べればすぐにわかる。)" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だとしたら、本当に——)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(いや、ダメだ。惑わされてはいけない。==RT==アンジュは、私の心を乱そうとしているだけだ)", + "(いや、ダメだ。惑わされてはいけない。==RT==アンジュは、僕の心を乱そうとしているだけだ)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ、魔王さん。==RT==あなたの表情の変化は見ていて飽きませんね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "さて、せっかくの交渉の機会です。==RT==私からも条件を出しましょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたがこの死の権杖で自害し、==RT==自らを犠牲にすることで、この世界を救ってくださるのなら――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたの仲間とミラーシュの人々の安全と自由を保障します。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.5, + -0.3, + 1.4, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、耳を貸す必要はありません。==RT==あのとき――フィーリエの星ノ塔で、相まみえたとき。==RT==チトセが一刀のもとに斬り伏せておくべきでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "そう焦らないでください。==RT==この提案が受け入れがたいものだということはわかっています。==RT==ですから、もうひとつ条件を付け加えましょう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "魔王さんの死後、仲間の方々には救済委員会に入っていただきます。==RT==そして私のおこないを監視し、『世界を救えない』と判断した際には、==RT==私を討ち取っていただくという役目をお願いしたいのです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "仮に手を出すことがなかったとしても……==RT==4年後、世界が本当に滅亡の危機から救われたあかつきには、==RT==あなたへの贖罪として、私の命を差し出しましょう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "つまりどう転ぼうと、私はあなたのために命を差し出す覚悟なのです。==RT==不安なら、仲間の方々と私との間で魔法契約を交わしても結構ですよ。==RT==決して違えることのできない、最も厳格な契約を。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.8, + 0.1, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿の御命を軽んじるその提案……==RT==断じて認めることはできません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(前回と同じ条件を出してきたか。==RT==なんにせよ、彼女が私を殺したのは==RT==私利私欲のためでないことはわかっている)", + "(前回と同じ条件を出してきたか。==RT==なんにせよ、彼女が僕を殺したのは==RT==私利私欲のためでないことはわかっている)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(もっと情報を知りたいところだが……時間だ。==RT==詳しいことは、彼女を捕まえてから==RT==ゆっくり聞くことにしよう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……わかった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュ。==W====RT==君からの条件を仲間たちに伝える。==RT==まず、彼女たちの意見を聞かせてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "まさかこうもすんなりと交渉のテーブルについてくださるなんて……==RT==フフ、あなたは本当に私の予想を超えてきますね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "b", + "020", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "フユカ。聞こえるか?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "007", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "は、はいっ!==RT==指示された場所にいます!==RT==準備はバッチリです!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "実は、アンジュが私に提案してきたんだ。==RT==死の権杖で自害して世界に身を捧げろ、とね。", + "実は、アンジュが僕に提案してきたんだ。==RT==死の権杖で自害して世界に身を捧げろ、とね。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。そうすれば、君たちの安全と自由を保障してくれる==RT==らしい。そして4年後には、彼女自身が命を捧げることで==RT==贖罪とする……とね。フユカ、この条件をどう思う?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "じっ――==RT==じじじじ自害っ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_resentful", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "なにを言ってるんですか、師匠!==RT==そんなの、そんなのそんなの……!==RT==絶対絶対絶対絶対ダメです~~~っ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_punch", + 0, + 0, + -1.0, + -2.0, + 2.0, + 0.5, + true, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "004", + "none", + 2, + 0.0, + 0.05, + 1.0, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + 0.3, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "アンジュ様!足元にお気をつけください!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_line_drop_w", + 0, + 2, + -2.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "な、なにが起きたのですか!?==RT==まだ砲撃していないのに地面が崩れて……!==RT==坑道への再突入だって、第1部隊の配備が済んでいないでしょう!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "有能な委員会メンバー", + "", + 0, + "", + false, + "", + "隊長、報告します!第1部隊は……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "第1部隊は……なんです?==RT==それとアンジュ様は無事なんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "009", + "none", + 2, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "第1部隊は――==RT==ボスのもとへは辿り着けねぇよ!==RT==永遠になぁ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "021", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + 1.5, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 1, + 0.5, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "くっ、魔王の仲間ですか!==RT==いつの間にここまで……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.55, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "狼狽する委員会メンバー", + "", + 0, + "", + false, + "", + "ガ、ガンヒルト隊長!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "私に構わないでください!==RT==いますぐアンジュ様がいる地点へ砲撃を!==RT==これはアンジュ様のご命令です!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "010", + "none", + 3, + 0.52, + 0.15, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "自らの命を犠牲にしてでも、魔王さんを殺すと?==RT==そのご執心ぶり、大したものでありんす。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "とはいえ魔王さんとアチキには、固く交わした契りがありんす。==RT==その契りに誓って、傷つけさせはしんせん。==RT==救済委員会の狂人ども、杖を下ろしなんし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jump1", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "005", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + nil, + 1.1, + -0.35, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + -0.1, + -0.35, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 5, + 0.75, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 5, + 0.2, + 0.05, + -0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_411", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 1, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 500.0, + nil, + nil, + "avg3_216", + "a", + "012", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "負傷した者にはかまわないでください!==RT==相手はふたりだけです!よく狙って――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + 2, + 0.5, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "させないわ!==RT==黄昏の空を青く染める雨雲よ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "008", + "none", + 2, + 0.35, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.65, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔法を準備する委員会メンバー", + "", + 0, + "", + false, + "", + "ううっ!急に砂が……!==RT==いったいどこから来たんだ!?==RT==ええい、なにも見えない!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "この砂の雨に埋もれるといいわ。==RT==あなたたちには魔王さんを狙わせない!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ミラーシュの町の外――==RT==舞い上がった黄砂は豪雨となり、砂丘の上に無情にも降り注いだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_04_a.lua b/lua/game/ui/avg/_jp/config/stm09_04_a.lua new file mode 100644 index 000000000..73e13b6d4 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_04_a.lua @@ -0,0 +1,13269 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第4話", + "フライドポテトの妖精", + "負傷したセイナたちは、救済委員会に潜入中のラールに救われ、ポテト箱に隠されたベスティナたちの情報を魔王へ届ける。功績を認められたセイナはよろこぶも、魔王が自分たちの手の届かない遠くへ行くという胸騒ぎを打ち明ける。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "霧月", + "18日", + "ミラーシュ", + "無名の街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + 1, + 0.44, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + 3, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はぁ……はぁ……==W====RT==あのスナイパー、まだ追ってきてる……?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "狙われてる感じは……ない。==RT==たぶん、撒いたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + -0.03, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、傷口からまた血が……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あちゃー……==RT==せっかく止血してもらったのに。==RT==逃げ回ってるうちに開いちゃったのかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.62, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ごめんなさい……!==RT==私をかばったりしなければ、撃たれずに済んだのに……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "なに言ってんの!私が撃たれたのは、その前なんだから!==W====RT==むしろケガしたのが私だけでよかったよ。==RT==ふたりともやられてたら、コハクが運ぶのも大変だもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_love", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ねえ、また手当してもらってもいい?==RT==ついでに……できるだけ服もきれいにしておきたいな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sigh", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ケガのこと、魔王さんには隠しておきたいんだ。==RT==絶対心配させちゃうし。==RT==きっと『安静にしてろ!』って言われちゃうよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、いまのあなたは本当に休んでいないとダメなのよ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_1996", + "g", + "015", + "none", + nil, + 0.5, + -0.3, + 3.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_frezon_full_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_star", + nil, + 0.425, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.575, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "大丈夫だって!==RT==私、体だけは頑丈なんだから!==W====RT==これくらいなら、剣だって余裕で振れるよ。ほらほ――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "っ!?==W====RT==いっ……たたたた……!!==RT==ごめん、やっぱりちょっと痛いかも……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.45, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "もう、無理しないで。==W====RT==それに今日はなんだか焦りすぎよ。==RT==セイナらしくないっていうか……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そ、そうかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.25, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_vexation", + 3, + 0.3, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "らしくない。==RT==いつもなら、ケガしたらすぐに『休む』って言うはず。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "私、そんなこと言ってるかな?==W====RT==……うん。たしかに言ってるかも。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもね、今日は違うよっ?ほんとに違うから!==RT==焦ってるとか、そういうのじゃなくて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "焦っている人に限って、焦っていないって言うの。==RT==セイナ、聞いて?==W====RT==救済委員会に包囲されたのは、==W==たしかにギルド史上最大のピンチよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "でも、全員倒さなきゃいけないわけじゃない。==RT==それに逃げ出すだけなら、ボスがいい方法を見つけてくれるはず。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "セイナ、焦らないで。==RT==アヤメも落ち着いてる。あたしも。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だから焦ってるんじゃないんだって~!==RT==これは、勘なの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほら、私の勘っていつも当たるでしょ?==RT==今回は……==W==今回はなんだか変なの!==RT==でね?こういう胸騒ぎが、前にも一回だけあって――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "しっ。ふたりとも静かに。==W====RT==救済委員会が来てる。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.37, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.6, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + -0.1, + nil, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.05, + nil, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.05, + nil, + 1.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "あれは……坑道にいた帝国護衛隊!?閉じ込めていたはずなのに……!==RT==急いで引き返さないと!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.1, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.05, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "InSine", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 5, + 0.45, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "っ!?==RT==こっちにも救済委員会が……!==RT==そんな……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしが口を封じる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "口を封じる!?==RT==ちょっと待って、口を封じるってなに!?==W====RT==誤解だよ、誤解誤解っ!あたしも魔王っちの仲間だってば~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "仲間?==RT==……あなたが?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.7, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.1, + 0.65, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.2, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + -0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + 0.0, + 0.85, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "説明はあと!==W====RT==はい、急いでこの服を着て!==RT==着替えたら、あたしの後ろに隠れて!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:55", + "霧月", + "18日", + "ミラーシュ", + "無名の街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "グレースホルン隊長!それに第1部隊の皆さん!==W====RT==魔王の追跡、お疲れさまです!==RT==後方支援隊特製のアイスクリーム・ディップポテトをどうぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "落ち込んだ委員会メンバー", + "", + 0, + "", + false, + "", + "こんなときにポテトなんて食えるか!==RT==ついさっきまで、全員が鉱山で足止めを食らってたんだぞ!==RT==それも、たったふたりの巡遊者に散々振り回されてだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黙った委員会メンバー", + "", + 0, + "", + false, + "", + "屈辱だ……==RT==我々は委員会の恥さらしだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "風を操る黎明団", + "", + 0, + "", + false, + "", + "申し訳ありません。すべては私の不甲斐なさが原因です。==RT==風魔法を敵に乗っ取られただけでなく、誘導までされていたのに……==RT==気づくことができませんでした。なんて情けない……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "砂を操る黎明団", + "", + 0, + "", + false, + "", + "それは私も同じです。==RT==索敵魔法の見誤りで、皆さんに多大なご迷惑を……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.0, + "avg1_163", + "a", + "003", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "過ぎたことを気にしても仕方ありません。==RT==戦場に勝ち負けはつきものですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "たしかに鉱山では不覚を取りました。==RT==ですが、戦場の主導権は依然として我々救済委員会にあります。==RT==委員長の指示に従えば、必ずや魔王を捕らえられるでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "そのためにも、まずは体をしっかりと休めること。==RT==各員、ポテトとアイスで塩分とエネルギーを補給してください。==RT==そして後方支援の方の気遣いに感謝を。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会メンバーたち", + "", + 0, + "", + false, + "", + "ハッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.9, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 1.15, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 1.0, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.86, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ラール、補給を届けてくれて感謝します。==W====RT==あなたが来なければ、隊の士気は下がったままでした。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "もったいなきお言葉、ありがとうございます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "後方支援隊の皆さんには、私が礼を言っていたと――==RT==おや?==W==あなたの後ろにいる方々は?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "005", + "none", + 1, + 0.52, + -0.05, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1325", + "a", + "008", + "none", + 2, + 0.65, + nil, + -1.0, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1326", + "a", + "008", + "none", + 3, + 0.36, + nil, + 0.9, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "017", + "avg_emoji_happy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ミラーシュの町の方々です!==RT==ひとりで配っていると、その間にアイスが溶けてしまいますので!==RT==おいしいディップポテトのため、ご協力をいただきました!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "004", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(……ミラーシュの住人?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_163", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(なんて雑な変装。それに血の匂いのする者がひとり……==RT==ガンヒルトからの連絡を踏まえれば、==W====RT==負傷した魔王の仲間とみて間違いないでしょう)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1326", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(ですが……私は救済委員会の人間ではない。==RT==あちらのやり方で世界を救えるとも思っていない。==RT==大団長の命令でこの場にいるだけ……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "(アンジュ様が「倒すのは魔王だけ」と命じた以上、==RT==この巡遊者たちにわざわざ手を出す必要はない)", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + " (それに……彼女たちと魔王がフィーリエで==RT== 成し遂げたことは紛れもなく正義。==RT== であれば私も正しい判断をしなければ……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "……ごちそうさまでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "第1部隊、整列!出発します!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.45, + 0.05, + 0.95, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1240", + "a", + "002", + "none", + 1, + 0.8, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委員会メンバーたち", + "", + 0, + "", + false, + "", + "ハッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.8, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ふぅ……危なかったぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "助けてくれてありがとうございます。==W====RT==たしか……天空院のラールさん、ですよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.3, + 2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ううん、いまのあたしは……そうだなぁ……==RT==『フライドポテトの妖精』ってことで!==RT==こんなところで会えたのも、ポテトの神様のお導きに間違いないし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + 0.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ポ、ポテト?==RT==あの、いまはポテトを食べている場合ではなくて……!==W====RT==私たち、急いで行かないと……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "フライドポテトを馬鹿にしないで!==W====RT==このポテトはね、アイスをたっぷりつけて食べるポテトなの!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 6.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.7, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "none", + nil, + 0.55, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 2.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_390", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "こ~やって、たぁ~ぷりアイスをつけてから~……==RT==ぱくっと!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_150", + "shake_R", + true, + 1.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ん~っ♪==RT==これこれこれぇ!!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "007", + "none", + nil, + 0.72, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + nil, + 0.28, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_sweaty", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_attention", + 1, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そんなに言うなら……==W====RT==ちょっと食べてみよっと!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おおーっ!==RT==これ、すっごくおいしいよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "冷たくて……==RT==しょっぱくて……==RT==おいしい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "なんでみんな食べちゃってるの!?==W====RT==ああっ、セイナ!==RT==ケガしてるときに、こんな刺激が強いもの食べちゃダメ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちょっとくらい平気だって~♪==RT==ほら、アヤメも食べて――==W====RT==あれ?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_question", + 3, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "どうしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_speechless", + 1, + 0.73, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "『フライドポテトの妖精』……==RT==いなくなっちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:40", + "霧月", + "18日", + "ミラーシュ", + "ヒナギクの家" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "……==W==ってことがあったんだ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "close", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + -0.3, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "その恩恵意志の職員は『フライドポテトの妖精』って言ってたけど、==RT==『フライドポテトの変態』のほうがしっくりくるよねって、==RT==みんなで話してたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でも、あの人は間違いなく味方だったよ。==RT==それがわかったのは、差し入れのポテトを食べ終わったあと――==RT==箱の裏側に、情報がびっしり書かれてるのを見つけたとき。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ポテトの油で文字がにじまないように、==RT==オブラートまで挟んでおいてくれたんだよ?==RT==ちゃんと私たちに伝えようとしてくれた証拠だよね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(いや……==RT==きっとポテトをインクで汚すのが嫌だっただけだろう。==RT==ラールにとって大事なのは、情報よりもポテトだ……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "3つのポテトの箱を切り開いて広げると、==RT==その裏側はきれいなノヴァ語の文字でびっしりと埋め尽くされていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "記されていたのは、救済委員会の戦力、布陣図、主要人物の情報。==RT==そして一番下には小さな署名が添えられていた――==RT==『ベスティナ』と。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "これは……ベスティナとラールのふたりが、==RT==救済委員会に潜入して集めてくれた情報だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "どうやらケータイを没収されてしまったらしい。==RT==この方法は苦肉の策だったようだ。==W====RT==「どうにか無事に脱出してください」……と。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "すでに察しがついていた情報もあるな……==RT==救済委員会の3つの部隊、凄腕のスナイパーの存在、==RT==砂丘の上の砲撃陣地……とはいえ、確証は得られた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、まだ判明していなかった情報も多い。==RT==たとえば――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.75, + -0.4, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "グレースホルン。==RT==彼女は救済委員会のメンバーではありません。==RT==大団長の命令で委員長を支援しているのです。==P====RT====RT==戦闘では全力を尽くすと思われます。==RT==ですが、皆さまを不当に追い詰めるような真似はしないはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それから、ここ――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "160番。黄昏庁の審問官です。==RT==深い心の傷を抱えています。==RT==幼い頃のひどく恐ろしい体験に起因しています。==P====RT====RT==被虐的な傾向があるように見えますが、==RT==実際には自らのトラウマを呼び起こすことをきっかけに、==RT==『範囲内の時間停止』という特殊な魔法を発動させています。==P====RT====RT==しかし、この魔法は本当に時間を止めているわけではなく、==RT==彼女の周囲の一定範囲内にある、彼女が目にした物体の動きを、==RT==魔力で強引に制限しているだけです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "相手から受けた傷が深く、感じた恐怖が大きくなるほど、==RT==魔法の範囲と持続時間は長くなります。==P====RT====RT==身体能力は一般人と同程度ですが、愛用の短剣は大変危険です。==RT==その刃で傷つけられた者は『恐怖』を注入されると同時に、==RT==自分が最も恐れている幻影を見せられて戦意を失います。==P====RT====RT==また、160番は過去に『プライベートコールのオペレーター』を==RT==務めていた経歴があり、魔法で一定範囲のココチャ通話を傍受できます。==RT==ケータイの使用には十分ご注意ください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(160番のあの能力……やはり『時間停止』だったか。==RT==傷が深いほど時間停止が長くなる、か……なるほど。==RT==だからあのとき、フユカの拳をわざと受けたんだな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(傍受に関するフィレンの警戒は正しかった。==RT==ナツカやチトセたちの居場所が割れていたら、==RT==奇襲も我々の救出もできなかっただろう)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ぬ?この情報は……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "戦闘において、委員長は素人です。==P====RT====RT==指揮も魔法も、得意とは言えません。==P====W====RT====RT==ですが、彼女は救済委員会のメンバーから深く信頼されています。==RT==このことは疑いようのない事実です。世界を救うため――==RT==つまり魔王さんを殺すために、すべてを捧げている方ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_177", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "この点だけは、特にご注意ください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.5, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(私を殺すためにすべてを捧げている、==W==か……)==W==", + "(僕を殺すためにすべてを捧げている、==W==か……)==W==" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(だが、わからないな……どうして彼女は、==RT==『魔王が世界を滅ぼす』と信じ切れるのだろう。==RT==交渉するときになにか聞き出せるといいのだが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "002", + "none", + 1, + 0.7, + -0.13, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "none", + nil, + 0.6, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "023", + "none", + 2, + 0.42, + -0.12, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "とにかく、どれも助かる情報ばかりだよ。==RT==セイナ、本当によく持ってきてくれた。==W====RT==全部解決したら、ふたりにお礼を言わないとな。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えへへ、でしょっ?==RT==ケガしたかいがあったよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "うわっ!?==RT==ビックリするではないか、セイナ……==RT==鼻と鼻がくっつきそうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "それよりも……滅多なことを言うものではない。==RT==ケガをしていいことなんてひとつもないぞ。==RT==情報が助かったのはたしかだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "いいか、セイナ?==RT==危険を冒してまで情報を手に入れようとしなくていい。==RT==それは、これから先も同じことだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うん、わかったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ど、どうして私をジッと見ているんだ?", + "ど、どうして僕をジッと見ているんだ?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんの真剣な横顔……==RT==最近、じっくり見られてなかったなーって思って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私の横顔……?==RT==そんなのを見て、なにが面白いんだ?", + "僕の横顔……?==RT==そんなのを見て、なにが面白いんだ?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うーん……わかんない!==RT==でも、眺めてるのが好きなんだ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "STm09_04_a_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(セイナの隣に座る)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm09_04_a_1", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "jushou", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.145, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "では、思う存分見てもらおう。==RT==患者さんへの特別サービスだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ええっ?==RT==いきなりだと、どこから見たらいいかわからなくなっちゃう……==W====RT==って、違うよ!私の『見たい』はそういう『見たい』じゃないの!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ふふっ、==W==アヤメの言っていたとおりだな。==W====RT==今日のセイナは、いつものセイナらしくない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いつもの君なら、遠慮なんてしないだろう?==RT==見たいと思ったらすぐ飛びついてきて、==RT==ペタッと顔を寄せて見つめてくるはずだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ちょっと!==RT==それじゃ、私がご主人様にベッタリな子犬みたいじゃない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はぁ……全部、あの嫌な予感のせいだよ。==RT==自分でも珍しいってわかるくらい、不安になっちゃって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いつでもどこでも元気いっぱいなセイナでも==RT==不安になることがあるのか……==RT==いったいどんな予感があったんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "うん……==W==実はね?==RT==劇団白猫の隠し部屋を出てから、すごく嫌な予感がしてるの。==RT==どこから湧いてくるのかわからないんだけど、ずっと……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "今日、魔王さんが――==RT==私たちの手の届かない、どこか遠くへ行っちゃうんじゃないか、って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_04_b.lua b/lua/game/ui/avg/_jp/config/stm09_04_b.lua new file mode 100644 index 000000000..45e121dc0 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_04_b.lua @@ -0,0 +1,13643 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第4話", + "勝利の後", + "地下でグレースホルンを退け、アンジュを捕縛。勝利を喜ぶ仲間たちの前で、アンジュは魔王が未来を知ると看破し、切り札を示唆する。直後、負傷したベスティナが現れ、統制を失った残党が全面戦争を始めたと警告する。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:11", + "霧月", + "18日", + "ミラーシュ", + "廃坑道" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "008", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.3, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m14", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "アンジュ様、おケガはありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ええ、大丈夫です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "それにしても……==RT==まさか私たちがここに落ちてしまうとは。 ==RT==魔王さんにしてやられましたね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "お気持ちはわかりますが、==RT==ケガがなかっただけでも、運がよかったと考えるべきでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "さあアンジュ様、私の後ろへ。==RT==魔王が伏兵を潜ませているかもしれません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "あ、あの~……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ッ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "こ、こんにちは……==RT==おふたりとも、ケガはありませんでしたか?==RT==ちゃんと手加減したつもりだったんですけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "004", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "さっそく出ましたね!魔王の仲間!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "し、師匠は魔王さんなんですが魔王じゃなくてぇ~……!==RT==と、とにかく悪者扱いしないでください~!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -250.0, + 100.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "グレースホルン――==RT==救済委員会の全指揮権を、あなたに委任します。==RT==向こうの増援が来ないうちに逃げてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "なにをおっしゃっているのです?==RT==私は救済委員会の人間ではありません。==RT==指揮権を引き継げるはずが――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたが大団長から下された命令は『私の指示に従え』のはず。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですからこれは私からの指示。==RT==いま救済委員会と共に魔王討伐を果たせるのは、あなたしかいませんから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + 200.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + 0.4, + 0.95, + nil, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -180.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "行かせません。==RT==すべては主殿の御身を守るため――==RT==この場で命を散らす覚悟を!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ。あの騎士はかなりの手練れだ。==RT==十分に気をつけてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + 5.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(なんて鋭い居合い……!==RT==魔王の側に凄腕の刀使いがいると報告を受けていましたが……==RT==間違いなくこの少女のことでしょう)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_111", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_phy_attack", + 0, + 2, + nil, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "InOutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.55, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "17", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(刃が鎧の上を滑った……!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "hengboLP", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "015", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "(斬撃を逃すよう、鎧の曲面が設計されているのですね……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(ならば――==RT==装甲の隙間を狙うまで!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(くっ……なんという疾さ!==RT==攻撃速度では有利なはずのレイピアが、遅れをとるとは……!==RT==やむを得ません――)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "stop", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "斬――!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "33", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "(自らこちらの懐に飛び込んで……!?==RT==胸の鎧でチトセの一撃を受け止めると同時に、反撃を撃ち込んでくるとは……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "(この世には、これほど捨て身の剣技が存在していたのですね……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "(鎧で防いだものの、あちらも同じく傷ひとつない……==RT==こうなれば持久戦に持ち込むのが得策でしょう)", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "013", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ!==RT==アンジュに注意するんだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.6, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "rule_39", + "OutSine", + 0.5, + true, + "cut off", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "死の権杖の弾丸など、切り払ってみせます!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセの間合いはグレースホルンと相性が悪い!==RT==下がってアンジュを押さえるんだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "グレースホルンは頼んだぞ、フユカ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(私の防具の優位性を見破られた?==RT==魔王……ひと筋縄ではいきませんね)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "どいてください!==RT==いたずらに負傷者を増やしたくはありません!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "フユカ!==RT==思いきりやってくれ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "すみませんすみませんすみません、すみませええええんっ!!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + -0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "3", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "くはっ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(肋骨が……やられましたね。==RT==帝国護衛隊の鎧でも、鈍器の攻撃までは防げませんか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -300.0, + nil, + 0.8, + "avg1_136", + "a", + "016", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "AvgStageEffect_paint", + "OutSine", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "グレースホルン、早く逃げてください!==RT==いいですね、私の指示を忘れないように!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "(……っ!申し訳ありません、アンジュ様!==RT==必ず助けに戻ります……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_136", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "くっ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "……アンジュの手の腱を断ち切りました。==RT==もう死の権杖を扱うことはできません。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふっ……==RT==私の負けですね、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "砂丘の部隊も、あなたの仲間が制圧済みなのでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ああ。砂丘の上に『雨』を降らせてね。==RT==第3部隊はいまごろ砂に埋もれてもがいているだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ、彼女の止血を頼む。==RT==みんなと合流しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ミラーシュの戦いは、これで終わりだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m49", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:00", + "霧月", + "18日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "中へどうぞ。==RT==ただし、妙な気は起こさないよう。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "本当にアンジュを捕まえたんだね!==RT==すごいよ、魔王さん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私はなにもしてないよ。==RT==チトセとフユカが頑張ってくれたおかげだ。", + "僕はなにもしてないよ。==RT==チトセとフユカが頑張ってくれたおかげだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "ふふん!さっすがフユカ!==RT==それでこそ花咲旅団の団長だよ~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "ナズナセンパイ、ナツカセンパイ!お疲れさまですっ!==RT==あのあの、師匠から聞いたんですけど……!==RT==ふたりで敵の砲撃部隊を砂で埋めちゃったって本当ですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "ああ、それについてなんだけどね——", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "none", + nil, + 0.55, + -0.27, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "ちょっと魔王さん!わたし、砂を操るのとか別に得意じゃないんだけど!?==RT==そりゃちょっとは魔法でなんとかできるけど……==RT==あんなの無茶ぶりだからね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "でも、大量の砂をかき集めてくれたでしょ?==RT==それで十分よ。あとは私がそれを旋風に乗せて……==RT==砂の『豪雨』を降らせておしまいだったんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "024", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "十分でなきゃ困るよ!こっちは無理して必死でやったんだから!==RT==大事な作戦で足を引っ張るわけにはいかないしさ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "おかげでもうヘトヘトだよ~……==RT==3日……ううん、1週間は魔法を使えないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "はぁ〜……ぬいぐるみが恋しい。==RT==いますぐ、ふわふわで良い匂いのみんなを抱きしめないと、==RT==回復なんてできないよ~……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "本当に助かったよ、ナズナ。==RT==あれは君にしか頼めない大役だったんだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よし。ミラーシュから戻ったら、==RT==特大のぬいぐるみをプレゼントしよう。==RT==なんでも好きなものを言ってくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "ホント!?約束だからね!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、約束する!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "やったー!==RT==魔王さん、ありがと~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "よお、ボス。久しぶりだな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ミネルバ!久しぶり。==RT==ウィンドアッシュのみんなは元気にやっているか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "おかげさまでな!==RT==それもこれも『魔王プロトコル』が有名になってくれたおかげさ。==RT==ゴロツキもビビっちまって、うちらには手を出してこねぇんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "それに静かになったから、チビたちの勉強もはかどってな。==RT==来年は、何人かプラチナ貴族学院を受験する予定なんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それはよかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(エリーが聞いたら、きっと喜ぶだろうな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "それにしても……見事な指揮だったぜ、ボス!==RT==奇襲をかけたとき、やつらは砲撃準備の真っ最中でさ。==RT==急に出てきたあたしらに、てんやわんやしてたんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "ただ、あのガンヒルトとかいう隊長――あいつは気合入ってたな。==RT==まともに武器も握れないくらいボコボコにしてやったのに、==RT==最後まで血眼で食い下がってきてよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "しょうがねえから、==RT==あいつの砲身にバット突っ込んで叩き折ってやったよ。==RT==あれなら最低でも半日は整備にかかるはずさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "お、折った!?==RT==では君がいま持ってるバットは……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "ははっ!スペアだよ。==RT==デカいケンカにバット1本だけってわけにはいかねぇだろ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "――で、だ。==RT==この両手をやられてる女がアンジュってわけか。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "OutBack", + 0, + 0.0, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ウィンドアッシュのミネルバ……ふふっ。==RT==アッシュエリアで寄せ集まっている子どもまで助けにくるとは……==RT==魔王さん、あなたは本当に人徳がありますね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "いったいどれほどの人を惑わし、どれほどの魂を支配したのか……フフフ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "はあ?魂の支配だぁ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "お偉い委員長様なら、==RT==ちったあマシな考えを持ってると思ったんだが……==RT==案外大したことねーんだな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "InSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.6, + -0.28, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 2, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "あたしらがボスを助けるのは、支配だのなんだのは関係ねぇ。==RT==ボスに救われたからだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "018", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "救われた……フフ、そんなものは人心掌握の常套手段にすぎません。==RT==心地良いまやかしですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "ハッ、言ってろ。==RT==けどな、人を信じられなくなったら……人間終わりだぜ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "そうだ、なら教えてくれよ。==W====RT==フィキンがアッシュエリアの子どもたち相手に、==RT==違法労働で搾り取ってたとき……テメェらはなにをしてた?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_028", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.52} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "星ノ塔からバカデカい星骸が出てきて、==RT==崩れた水道橋が街の連中の家を押し潰したとき!==RT==テメェらはいったいなにをしてくれたんだよ!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 0, + "", + false, + "", + "ボスが人の心を惑わせたって、口で言うのは簡単さ!==RT==でもよ!そういうことは、先にあたしたちの手を掴んでから言いやがれ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + nil, + -0.2, + 1.28, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_199", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "救済委員会のリソースは有限ですから……==RT==世界を救うためには、大義を優先する必要があります。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "『世界を救う』だの『大義』だの……==RT==ぬけぬけとよく言えたもんだな。そんな綺麗事、反吐が出るぜ!==RT==目の前で苦しんでる人間も、救える命も見捨てておいてよ……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたたちに……!==RT==あなたたちに、なにがわかると言うんです!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "理解したくもねえ。==RT==テメェのヘリクツなんざ誰が聞くかよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "だいたいボスを殺せば世界を救えるとか、==RT==ふざけたことぬかしやがって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 1, + 0.35, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + 3, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.58, + 0.6, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "その『死の権杖』とか言うので自分の頭をぶち抜いたほうが、==RT==よっぽど世界のためになるんじゃねぇか?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "……いいでしょう。==RT==では撃ってみてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.56, + 0.55, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "ミネルバ、落ち着いてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もう争いは終わったんだ。==RT==あとはフィレンと黄昏庁の到着を待てばいい。==RT==アンジュを引き渡して裁きを受けさせるんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.18, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "フフフフフ……アハハハハハハハハハッ!==RT==本当に甘い。甘いですね、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "私を捕まえれば争いが終わるだなんて……==RT==本気で思っているのですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "廃坑道で待ち伏せされたときは少し驚きました。==RT==ですが、あの『坑道を使った挟み撃ち』……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "私の企みを見抜かれるならまだしも、==RT==誰にも伝えていない構想段階のものまで完璧に先回りされていた……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あの作戦を見た瞬間、すべてを理解できました。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにが言いたいんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王さん、あなた……==RT==未来が見えているのでしょう?==RT==ああそれとも、==W==『未来から来た』存在なのでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "Zhong", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……なにを言っている?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "フフ……==RT==その様子だと、あなたが見た『未来』では私の勝利だったようですね。==RT==あなたは、私の真の切り札を封じることができなかった、と……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ならば、なにも問題はありません。==RT==私は確実にあなたを殺し、この世界を救ってみせます!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "し、師匠……!==RT==この人、いきなりどうしちゃったんですか?==RT==もしかして強く頭を打ったりしたんじゃ……!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + 3, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "大丈夫!==RT==きっとただの負け惜しみだよ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 3, + 0.3, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "悔しくて、強がってるだけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(未来が見える?未来から来た……?==RT==アンジュはいったいなにを――)", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(まさか……!==RT==『白い部屋』のことを知っているのか!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いや、そんなはずはない。打つ手がなくなって、==RT==やぶれかぶれにカマをかけているだけだ……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……待てよ?今回の交渉はこちらから仕掛けたものだ。==RT==それも彼女に準備の時間を与えないよう、唐突に……)", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だが、彼女は砲撃の手配をしていた。==RT== 私を捕らえるだけなら、そこまでする必要はないはず。==RT== ならば、彼女が交渉に応じた本当の理由は――)", + "(だが、彼女は砲撃の手配をしていた。==RT== 僕を捕らえるだけなら、そこまでする必要はないはず。==RT== ならば、彼女が交渉に応じた本当の理由は――)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(私を罠にはめて捕らえることではなく、==W====RT==最初から私と刺し違えるつもりだったのか?==RT==それともほかに『切り札』を残しているのか?)", + "(僕を罠にはめて捕らえることではなく、==W====RT==最初から僕と刺し違えるつもりだったのか?==RT==それともほかに『切り札』を残しているのか?)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m112", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ハァ……ハァ……==W==やっと、やっと見つけました!==RT==魔王さん、いますぐここから逃げてください!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ベスティナ!?==RT==どうしたんだ、そんなに慌てて……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "戦いは終わりましたよ?==RT==もう逃げる必要なんて……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "終わってなどいません!戦いはまだ続いています!==RT==アンジュ様を失ったことで、統制すら失って……==RT==救済委員会の残党は『魔王のみを討ち取る』という規律を捨てたんです!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "ここからは魔王討伐ではありません……!==RT==全面戦争です!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ですから、早く……早く、逃げて……", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_152", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ベスティナ……っ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス、血です!彼女の背中から、こんなに……!==RT==すぐに止血をしないと!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_05_a.lua b/lua/game/ui/avg/_jp/config/stm09_05_a.lua new file mode 100644 index 000000000..a94d36435 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_05_a.lua @@ -0,0 +1,11387 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第5話", + "セイナの直感", + "魔王が遠くへ行ってしまうと予感するセイナは、魔王が自己犠牲をしないよう、空白旅団全員で約束の指切りを交わす。そして魔王たちは千人近い救済委員会に対し、住民を廃坑道へ避難させ、敵の服で部隊に紛れて全員生還する脱出作戦を立てる。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:50", + "霧月", + "18日", + "ミラーシュ", + "ヒナギクの家" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "026", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "うん……==W==実はね?==RT==劇団白猫の隠し部屋を出てから、すごく嫌な予感がしてるの。==RT==どこから湧いてくるのかわからないんだけど、ずっと……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "今日、魔王さんが――==RT==私たちの手の届かない、どこか遠くへ行っちゃうんじゃないか、って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(セイナたちの手の届かない……どういう意味だ?==W====RT==セイナの勘はいつも当たる。==RT==もしかして……==W==私が今日、死ぬかもしれないと?)", + "(セイナたちの手の届かない……どういう意味だ?==W====RT==セイナの直感はいつも当たる。==RT==もしかして……==W==僕が今日、死ぬかもしれないと?)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CheckBE", + param = { + "a1", + 1, + 9, + 8 + } + }, + { + cmd = "CheckBECase", + param = {"a1", 1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……いや、待て。==RT==これまでも危険な目には何度も遭ってきた。==RT==だがセイナがここまで取り乱したことはなかった……)", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……命の危険なら、これまでに何度もあった。==RT==だが、どんな死線を前にしても……==RT==セイナはここまで取り乱したりはしなかった)", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……命の危険なら、これまでに何度もあった。==RT==だが、どんな死線を前にしても……==RT==セイナはここまで取り乱したりはしなかった)", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……命の危険なら、これまでに何度もあった。==RT==だが、どんな死線を前にしても……==RT==セイナはここまで取り乱したりはしなかった)", + "" + } + }, + { + cmd = "CheckBEEnd", + param = {"a1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(もしかしたら心配しすぎているのかもしれないな。==RT==自分がケガをしている上にいままで以上の窮地……==RT==悪い予感がしてしまうのも理解できる)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……==W==たしかに死ぬのは痛い。それこそ死ぬほど痛い。==RT==だが白い部屋がある限り、取り返しはつくはずだ。==RT==とはいえ、それを説明するわけにはいかないし……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "015", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(うーん……==RT== とにかく、いまはセイナを落ち着かせよう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大丈夫だ、セイナ。==RT==私はみんなの傍から離れたりしないよ。", + "大丈夫だ、セイナ。==RT==僕はみんなの傍から離れたりしないよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "しかし、セイナの表情が晴れることはなく――==RT==むしろ真剣さが増してしまった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さんの言ってることを信じてないわけじゃないよ?==RT==でも……私の直感って理屈じゃないの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "どんなに『大丈夫』に見えてても……==RT==どんなに勘とは違うほうにいこうとしても……==RT==偶然とかちょっとしたきっかけで、結局は勘通りになっちゃうの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だから……==W==今日はどうしてもソワソワしちゃって。==RT==どこに原因があるかもわからないから、==W====RT==とにかくできることを全部やって、気を紛らわせるしかないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(セイナは本当に私のことを心配してくれている。==RT==救済委員会の陣営に飛び込んだのも、==RT==傷を隠して戦おうとしたのも、私を思ってくれてのこと)", + "(セイナは本当に僕のことを心配してくれている。==RT==救済委員会の陣営に飛び込んだのも、==RT==傷を隠して戦おうとしたのも、僕を思ってくれてのこと)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それなら……)", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……セイナ。==RT==もう少し詳しく話してくれないか。==RT==まだ時間はあるから。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナの勘は理屈ではないから、==RT==私に覆せるかはわからない……==RT==だが、感じている不安は私が消してみせるよ。", + "セイナの勘は理屈ではないから、==RT==僕に覆せるかはわからない……==RT==だが、感じている不安は僕が消してみせるよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほんとに……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。==RT==なんでも叶えるのが私の仕事だからな。", + "ああ。==RT==なんでも叶えるのが僕の仕事だからな。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……そっか。そうだよね!==RT==なんでも願いを叶えてくれる魔王さんだもん!==W==へへっ♪==RT==あ!そういえばお願い、まだひとつ残ってたよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。聞かせてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_071", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それじゃあ、お願い!==W====RT==私が感じてる不安、ぜーんぶ吹き飛ばして!", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ?では、教えてくれ。==RT==その嫌な予感というのは、==RT==具体的にどんな感じがするんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うん。いつもならね?==RT==魔王さんがどこにいても、ちゃんと心で感じられるの。==RT==私が起きてても寝てても、姿が見えなくて声が聞こえなくても。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちょっとうまく言えないんだけど……==RT==たとえばフィーリエで、魔王さんはチトセと星ノ塔へ行ってたでしょ?==RT==あのとき、魔王さんたちが無事だって、私にはわかってたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは……チトセが強かったから?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それもあるけど……なんとなく、絶対にうまくいくって思ったんだ。==RT==いい神器が手に入るかどうかまではわからなかったけどね。==RT==とにかく無事に帰ってきて、ずっと一緒に旅を続けられるのはわかってた。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも、その感覚が……==RT==劇団白猫の隠し部屋を出たとたん、急に消えちゃったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "すぐ隣にいるのに胸の中がざわざわして……==RT==ちょっと目を離したら、坑道の奥に消えていっちゃいそうな気がして。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なるほど……==RT==たしかに理由を突き止めるのは難しそうだ。==W====RT==……あ。そういえばラールの話をしていたとき――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 2, + 0.3, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.8, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + 2, + 0.65, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほら、私の勘っていつも当たるでしょ?==RT==今回は……==W==今回はなんだか変なの!==RT==でね?こういう胸騒ぎが、前にも一回だけあって――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……と言っていたな。それはいつのことなんだ?==RT==きっとそのときの勘は外れていたんだろう?==RT==不安解消の手がかりになるかもしれない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "028", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ま、前のときは……==W==その……==RT==うぅ、ちょっと言いにくいなぁ……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(セイナの顔が赤い……==RT==もしかして照れているのか?==RT==それこそ珍しいな……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも、モヤモヤが続くのも嫌だし……==W====RT==よしっ!話すよ!==RT==その代わり、絶対に笑わないでね?絶対にだよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もちろんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっとね、前にそんな感じがしたのは……==RT==フィーリエの星ノ塔の下にいたとき。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "三大依頼のときか?==RT==たしかにあのときも危なかったな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちがうちがう!そうじゃなくて……==RT==魔王さんがナツカとふたりっきりで話してたとき!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ?どういうことだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さんがナツカと『魂の取引』をしてるとこ、==RT==私たち、こっそり覗いてたでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あの夜はすごく綺麗で……==RT==ナツカが魔王さんに言ってたことも、全部聞こえてたよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あんな風に誓っちゃうなんて……==RT==特別な存在だってお互いに認めるようなものじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そのときに、私の勘が言ってたの。==RT==ここに残って、花咲旅団と一緒に暮らしたほうがいいんじゃないかって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "一緒に旅をできなくなるのは寂しいけど……==RT==ナツカはきれいだし頼りになるし……==RT==ふたりが幸せならそれがいちばんなんじゃないかなって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "たしかにナツカはすごく大切な仲間だ。==W====RT==でもセイナもアヤメもコハクも、チトセも同じく大切だ。==RT==一緒に歩いてきてくれた全員が、私にとって大切なんだ。", + "たしかにナツカはすごく大切な仲間だ。==W====RT==でもセイナもアヤメもコハクも、チトセも同じく大切だ。==RT==一緒に歩いてきてくれた全員が、僕にとって大切なんだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに、私をフィーリエに引き留めるだなんて……==RT==きっとナツカも望まないだろう。==W====RT==私たちは巡遊者だからね。", + "それに、僕をフィーリエに引き留めるだなんて……==RT==きっとナツカも望まないだろう。==W====RT==僕たちは巡遊者だからね。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふふっ、そうだよね。==RT==だからその勘はすぐに消えたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも今回はナツカみたいな子がいるわけじゃないし……==W====RT==『悪~いアンジュが、魔王さんを永遠に閉じ込めようとしてる』――==RT==なんて、私の勘が言いたいわけでもないと思うんだよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ?アンジュに捕まる気はないぞ。==RT==私を殺そうとしているのだからな。", + "ぬ?アンジュに捕まる気はないぞ。==RT==僕を殺そうとしているのだからな。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……あ。わかったかも。==RT==私が不安に思ってること。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "もし、私たちがどうしようもないくらいに追い詰められたら……==RT==魔王さんは自分のことを盾にして、みんなを逃がす。==RT==そういう性格でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それは……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……反論できないな。仲間を守れるのなら、==RT==自分が傷つくことくらいなんてことはない。==RT==それに……私には白い部屋がある)", + "(……反論できないな。仲間を守れるのなら、==RT==自分が傷つくことくらいなんてことはない。==RT==それに……僕には白い部屋がある)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutSine", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(――ヴェータ。==RT==仮に『死の権杖』で倒されたら、==RT==私は白い部屋に入れなくなるのか?)", + "(――ヴェータ。==RT==仮に『死の権杖』で倒されたら、==RT==僕は白い部屋に入れなくなるのか?)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + 1.0, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "部屋への移行は『キングの駒』の権能によるものデス。==RT==死の権杖は非魔法的な武器に過ぎズ、==RT==その権能を阻害することはできマセン。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(なるほどな。そうなるとアンジュが信じている==RT==『恩恵の神託』とやらの話はガセか、あるいは……==RT==彼女が解釈を間違えているかだな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(白い部屋のルールを破ってまで死に急ぐつもりはない。==RT==だが、みんなが辛い思いをすることを考えれば……==RT==犠牲になるのは私ひとりで十分だ)", + "(白い部屋のルールを破ってまで死に急ぐつもりはない。==RT==だが、みんなが辛い思いをすることを考えれば……==RT==犠牲になるのは僕一人で十分だ)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、どうしたの?急に黙り込んじゃって――==RT==まさか、ほんとに自分が盾になるつもりじゃ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m3", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにも最初から諦めているわけではないさ。==RT==だが万が一、選択を迫られるときがきたら……==RT==セイナの勘は当たってしまうかもしれないな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ダメ!ダメだよ、そんなの!==RT==絶対にダメ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんなが私を大切に思ってくれていることは==RT==よくわかっているつもりだ。だが、いざとなったら……==RT==私ひとりの命で全員が助かるのなら、上出来だろう。", + "みんなが僕を大切に思ってくれていることは==RT==よくわかっているつもりだ。だが、いざとなったら……==RT==僕ひとりの命で全員が助かるのなら、上出来だろう。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "上出来なわけないよ!==RT==魔王さんが死んじゃって、私たちが平気で生きていけると思ってるの!?==W====RT==それなら、いっそ全員で死んだほうがずっといい!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメとコハクを呼んでくる!==RT==そんなバカなマネ、絶対しないように==RT==ふたりからも頼んでもらうんだから……!", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(セイナの手を引く)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "027", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "頼む。誰も呼ばないでくれ。==RT==これ以上、みんなを不安にさせたくないんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "約束する。絶対にバカなマネはしない。==RT==みんなを助けるために、自分を犠牲にするようなマネは。==RT==私とセイナと、全員で……最後の瞬間まで戦い抜こう。", + "約束する。絶対にバカなマネはしない。==RT==みんなを助けるために、自分を犠牲にするようなマネは。==RT==僕とセイナと、全員で……最後の瞬間まで戦い抜こう。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも……==W====RT==お願いは、もう残ってないよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "不安を消すお願いは、まだ終わっていないさ。==RT==口約束だけでは安心できないだろうから……==RT==ほら。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(小指を差し出す)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……っ!==RT==約束だね?約束したら、絶対破ったらダメなんだからね!==RT==はい、指切り!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。==RT==指切りげんまん――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "嘘ついたら、針千本の〜ます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "私とセイナは互いの小指を絡め合わせ、==RT==どこにでもある小さな誓いを交わした。", + "僕とセイナは互いの小指を絡め合わせ、==RT==どこにでもある小さな誓いを交わした。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "しかし――==RT==セイナは結んだ小指をいつまでも解こうとはしなかった。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.45, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "もうちょっとだけ……==RT==もうちょっとだけ、このままでいさせて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ずっと繋いでいれば……==RT==約束がもっと特別になる気がするから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はぁ……今日の私、ほんとにおかしいね。==RT==いつもなら絶対考えないようなことばっかり、思い浮かんじゃう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "かまわないよ。==RT==ずっとこうしていよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "今日のセイナも、いつものセイナも。==RT==セイナはいつだって、最高のセイナだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "私とセイナは小指を絡めたまま言葉を交わすこともなく、==RT==ふたりだけのささやかな時間を過ごした……", + "僕とセイナは小指を絡めたまま言葉を交わすこともなく、==RT==ふたりだけのささやかな時間を過ごした……" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "33", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "017", + "none", + nil, + nil, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス、セイナの具合はどうで――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.35, + 0.0, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "そろそろ作戦会議――==W====RT==あ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ご、ごめんなさいっ!==RT==私たち、お邪魔だったみたいで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ごゆっくり……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 3, + nil, + -0.6, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ううん、ちょうどよかったよー!==RT==ふたりも一緒に指切りしよっ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっ、指切り?==RT==なんでいきなり!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "細かいことはいーのいーの!==RT==みんなで指を結ぶとね、ずっと一緒にいられるんだって!==RT==なが~く繋げば繋ぐほど効果あるらしいよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "だったら指より……==W====RT==全員まとめて、ぐるぐる巻き。たぶん、効果倍増。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょっ、ちょっと待った!==RT==コハク、それはやりすぎ――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "結局……==RT==私たちはコハクのストラップでぐるぐる巻きにされてしまった。", + "結局……==RT==僕たちはコハクのストラップでぐるぐる巻きにされてしまった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "なんとかストラップから抜け出た私たちは、気を取り直して==RT==ダイニングバー『猫の箱』での作戦会議へと向かったのだった。", + "なんとかストラップから抜け出た僕たちは、気を取り直して==RT==ダイニングバー『猫の箱』での作戦会議へと向かったのだった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:15", + "霧月", + "18日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ラールからの情報によると、私たちが戦った審問官―― ==RT==160番は、一定範囲内のココチャ通話を ==RT==盗聴できるらしい。", + "ラールからの情報によると、僕たちが戦った審問官――==RT==160番は、一定範囲内のココチャ通話を==RT==盗聴できるらしい。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "情報漏洩を防ぐためにも、==RT==アンジュとの交渉前にみんなをここに集めたい。==RT==今後の計画についてすり合わせておく必要がある。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "カシミラ。==RT==住人の避難準備の状況はどうなっている?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 1, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "まずはいい報告がある。==RT==シャトンが、町の外の星ノ塔へ通じる廃坑道を発見した。==RT==いくつかは落盤で塞がれていたが、==W==そこに頼もしい協力者が現れて――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 2, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "よいしょ……と。こっちの岩も片づいたよ。==RT==はぁ、疲れた……喉乾いた……ドリンク飲みたい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "022", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "(この町、いったいどうなってるの?急に黎明団が押し寄せてくるし……==W====RT==とにかく住人に紛れて早く逃げ出さないと!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "007", + "none", + 2, + 0.8, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "すごいですね、コゼットさん。==W====RT==こんなに大きな岩をひとりで片づけてしまうなんて。==RT==普通なら10人がかりで2時間はかかりますよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "え?あ、穴掘りと力仕事には慣れてるから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_348", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "そうだ、たくさん動いて喉が渇いたでしょう?==RT==はい、甘くておいしいサボテンティーをどうぞ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "それってドリンク!?やったー!==RT==ごくごくごく……==W==ぷはーっ!生き返るー♪==RT==よーし、奥の岩もすぐに片づけてくるね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "彼女のおかげで、遅くとも17時には星ノ塔への抜け道が開通する。==RT==ミラーシュの住人を町から避難させられれば……==RT==3時間以内に全員を交戦区域から離脱させられるだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "助かるよ。では、交渉における最低限の目標は……==RT==17時まで時間を稼ぐことだな。==W==理想は20時まで。==RT==そこまでいけば、私たちも無事に撤退できる。", + "助かるよ。では、交渉における最低限の目標は……==RT==17時まで時間を稼ぐことだな。==W==理想は20時まで。==RT==そこまでいけば、僕たちも無事に撤退できる。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカ。救済委員会の動きはどうかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "こちらは悪い知らせよ。==RT==デザートゲイルとミラーシュの帝国護衛隊は、==RT==救済委員会に制圧されていたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "g", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっ?それって前からだよね。==RT==私たちが救済委員会と戦ったときも==RT==向こうにはデザートゲイルとか帝国騎士が混ざってたし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + nil, + "avg1_103", + "b", + "012", + "avg_emoji_vexation", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "それに……ハサラの砂嵐も。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "そのときは、組織全体の意思じゃなかったんでしょうね。==RT==一部の単独行動か、もともと救済委員会の内通者だったか。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + 2, + 0.3, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "だけど30分前……救済委員会が両方の拠点へ突入したの。==RT==抵抗した者は、デザートゲイルの副団長も含めて全員拘束されていたわ。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "なんにせよ、ふたつの組織の兵力が組み込まれたことは事実よ。==RT==これで救済委員会が動かせる手駒は……==RT==1000人近くといったところかしら。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 2, + 0.3, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "せっ……==W==1000人!?==W====RT==私たちは劇団白猫のみなさんを合わせても、==RT==60人くらいしかいないのに……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そこまで心配する必要はないだろう。==RT==あちらは急ごしらえの寄せ集め部隊だ。==RT==まともな連携がとれるとは思えない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それに、私たちの目的はあくまで脱出だ。==RT==正面切って戦う必要はない。==RT==敵の数が多いからといって一概に不利とは限らないさ。", + "それに、僕たちの目的はあくまで脱出だ。==RT==正面切って戦う必要はない。==RT==敵の数が多いからといって一概に不利とは限らないさ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういえば……==RT==帝国護衛隊の鎧やデザートゲイルの衣装が==RT==ヒナギクの家に残っていなかったかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あ!それならあります!==RT==子どもたちが拾ってきた鎧や、デザートゲイルの人たちから==RT==修繕依頼をされて預かったままになっている服が何着か……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よし、それに着替えて潜入しよう。==RT==夜になったら、相手の部隊に紛れ込むんだ。==RT==そうすれば、救済委員会も私たちを識別できなくなる。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "名案。服、集めてくるね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "子どもたちの避難は?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + nil, + 0.65, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.55, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.42, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい。ママが子どもたちを坑道に待機させてくれています。==W====RT==フユカさんとナズナさんも手伝ってくれて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.2, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.0, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.1, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.25, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "会議が終わったら、アヤメとコハクはエリーたちの==RT==サポートに回ってほしい。カシミラは住人の避難指示を==RT==お願いするよ。あっちにも人手がいるはずだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "じゃあ……ボスは?==RT==アンジュとの交渉こそ危険なんですよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私にはセイナとチトセ、ナツカがついていてくれる。==RT==あまり人数は多すぎないほうがいいんだ。==RT==逃げ回るときなんかは、大人数だと目立つからね。", + "僕にはセイナとチトセ、ナツカがついていてくれる。==RT==あまり人数は多すぎないほうがいいんだ。==RT==逃げ回るときなんかは、大人数だと目立つからね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.0, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + 3, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、それは――==RT==そう、かもしれませんね。==RT==……ボス、十分に気をつけてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "わかった。ありがとう。==W====RT==それと最後に――シャトン。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_question", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふっふ……我が名を呼んだか、魔王!==W====RT==ついにシャトン様の漆黒の力に手を伸ばすか!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "close", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ああ、漆黒の力を持つ君にしか頼めない。==RT==それほど重大な任務なんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どうにかしてミネルバたちと連絡を取って、==RT==私たちの作戦を伝えてほしい。==RT==それからタイミングを見て撤退してほしいことも。", + "どうにかしてミネルバたちと連絡を取って、==RT==僕たちの作戦を伝えてほしい。==RT==それからタイミングを見て撤退してほしいことも。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "無数の刺客をかいくぐり、想いを託す……!==W====RT==この苦難こそ、闇の同胞たる者が背負うべき宿命!==W====RT==というわけだから……カシミラ、ちょっと行ってくるね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "気をつけて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + 5, + 0.42, + 0.05, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "よし、みんな。==RT==この作戦でいこう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが忘れないでくれ。==RT==私たちの目的は、戦いに勝つことではない。==RT==全員が生きて帰ることだ。", + "だが忘れないでくれ。==RT==僕たちの目的は、戦いに勝つことではない。==RT==全員が生きて帰ることだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.202, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "無事にみんなで、このミラーシュから脱出しよう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_05_b.lua b/lua/game/ui/avg/_jp/config/stm09_05_b.lua new file mode 100644 index 000000000..474d9d5d0 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_05_b.lua @@ -0,0 +1,10865 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第5話", + "逆効果", + "アンジュの捕縛により統制を失った救済委員会は、グレースホルンの指揮下で総攻撃へ転じる。故郷を失った彼らの執念を知った魔王は住民を残して逃げることを拒み、包囲を破り全員を救うため、オアシス号を使った新たな策を思いつく。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.3, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 3, + 0.75, + 0.07, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 4, + 0.62, + 0.1, + 0.7, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "前衛は防御魔法を展開!==W====RT==後衛の者は火球魔法で制圧しろ!==W==撃て!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + -0.03, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + -2.0, + -1.0, + 1.5, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 4.0, + 2.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "落ち込んだ白猫隊員", + "", + 1, + "", + false, + "", + "カシミラ隊長、もう無理ですよ……==RT==救済委員会の魔力量には敵いません……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "衝動的な白猫隊員", + "", + 1, + "", + false, + "", + "防御魔法も火球魔法もハンパじゃありません!==RT==こっちの攻撃は通らないのに、向こうの攻撃では遮蔽物が貫かれて……==RT==このままじゃジリ貧ですよ!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "シャトン!ここの指揮は任せる!==RT==住人たちの避難が完了するまで守り切るんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_114", + "b", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー、任された!==RT==漆黒の力を分かち合った同胞たちよ、シャトン様についてくるのだ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "何人かは私についてきてくれ!==RT==坑道から、やつらの背後へ回り込む!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "撃ち方やめ!==RT==一時後退して心相石を交換する!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + -2.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + 2.0, + 3.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_108", + "a", + "006", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_968", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.3, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "撃つだけ撃って逃げるつもりか……==RT==そうはさせない!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "衝動的な白猫隊員", + "", + 1, + "", + false, + "", + "よし、やつらビビってる!==W==追うぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "待て、深追いするんじゃない!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "004", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "ハッ、バカ猫どもめ……==RT==まんまと引っかかったな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.58, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.42, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "003", + "none", + nil, + 0.1, + -0.1, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "003", + "none", + nil, + 0.9, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "伏兵の委員会メンバー", + "", + 1, + "", + false, + "", + "狂暴なる風よ、すべてを削り平らげろ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "落ち込んだ白猫隊員", + "", + 0, + "", + false, + "", + "しまった!罠だったのか――==W==", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 3, + 0.4, + -0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "全員、いますぐ撤退!==RT==殿は私が務める!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -120.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.1, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + -1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 1, + "", + false, + "", + "フン。リーダーだけは鼻が利くようだな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "伏兵の委員会メンバー", + "", + 1, + "", + false, + "", + "焦る必要はない。新戦術の効果は出ている。==RT==ただただ消耗させ続ければいい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "伏兵の委員会メンバー", + "", + 0, + "", + false, + "", + "あいつらの心相石、どうせ明日の朝まで持たないわ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.65, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "005", + "none", + nil, + 0.35, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "落ち込んだ白猫隊員", + "", + 1, + "", + false, + "", + "カシミラ隊長……手が……腕の骨が折れたみたいで……==RT==もう銃を握れないのでしょうか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "心配いらない。治療を受ければ、必ずよくなるさ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + 0.08, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + 0.08, + -0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.25, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 3, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん!==RT==救済委員会がまた攻めてきたよ!==RT==食い止めに行ってくるね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "頼む!==RT==だが目の前の戦闘に固執しないでくれ。深追いも厳禁だ。==RT==相手を撃退できればそれでいい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "了解!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 5, + nil, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "カシミラ、これはどういうことだ?==RT==救済委員会の戦闘力が急激に上がってる。==RT==とても、先ほどまでと同じ組織とは思えない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "……戦い方が変わったんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "たしかにあなたの仲間は強い。==RT==しかし、エリー院長を除けば……==RT==個人個人の戦闘力は委員会メンバーを大きく上回っているとは言えない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "単純な比較だと、ひとりあたり委員会メンバー3人――==RT==もしくは隊長クラスひとりに対抗できるくらいだろうか。==RT==だがそれも対抗までで、撃破とまではいかない。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "018", + "none", + 6, + 0.37, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "エリー院長なら、隊長ふたりと委員会メンバー10人を相手にできるが……==RT==彼女は分身できるわけではないからね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 6, + 0.63, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ちなみにうちの隊員の実力だと、隊長クラスどころか、==RT==委員会メンバーひとりの単独撃破も難しいだろう。==RT==ふたりがかりで、委員会メンバーひとりと互角といったところだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そこでボスに聞きたい。==RT==もしあなたが救済委員会の指揮官なら、どんな作戦を立てる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……救済委員会の強みは人数と資源。==RT==弱みはひとりひとりの実力がやや劣ること)", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(『敵』である魔王側の強みは、==RT==ひとりひとりの実力が高いこと。==RT==弱みは人手と資源の少なさ。であれば――)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "部隊を10人前後の小隊に分ける。==RT==その小隊を5分以内に支援し合える距離に配備して前進。==RT==着実に陣地を固めつつ、ヒナギクの家を包囲する。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "その理由は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 1, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.15, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "カシミラの戦力分析に従えば……==RT==一部の例外を除いて、10人規模の小隊が短時間で==RT==壊滅させられる可能性はほぼないと思っていい。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "魔王の仲間に食らいつき、近くの小隊と支援し合う。==RT==つまり、戦いを救済委員会の得意な領域――==W====RT==人数と資源で勝敗を決める消耗戦へ持ち込むわけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + 2, + 0.75, + -0.4, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "たとえ魔王が戦力を集中して突撃させてきても、==RT==あるいはエリーを出してきても問題ない。==W====RT==一度に撃破できる小隊はひとつかふたつだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "そのわずかな小隊を相手している隙に、==RT==ほかの小隊が魔王たちの包囲を進めておけば……==RT==完全な包囲網の完成だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "賢明な判断だな。==RT==……そして、いま救済委員会が使っているのは、==RT==まさにあなたの言っていた作戦そのものだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なんだって?==RT==これまでと作戦の毛色がずいぶんと違うようだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + 1, + 0.3, + -0.3, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "それは――==RT==アンジュ様が捕らわれたからです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ベスティナ!よかった、目が覚めたのか!==RT==傷の具合はどうだ?==RT==というか、もう動いて平気なのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_flower", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "ふふふ、ご心配をおかけしました♪==RT==ですがもう大丈夫ですよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "実際、ちょっとした魔法の爆発に巻き込まれただけで、==RT==見た目よりも傷は浅かったようですし。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "それにしても、エリー院長の持っている==RT==傷口を塞ぐ不思議な接着剤はすごいですね。==RT==なんでも傷跡すら残らないとのことで♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "心相ショップの店頭だけでなく、晩餐会などでは背中の空いた==RT==ドレスを着て人前に出る機会もありますから、とても助かります。==RT==ベスティナという存在は、どんなときもプリチーでありませんと♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ。相変わらずの君で安心したよ。==W====RT==だが魔法の爆発に巻き込まれたというのは……==W====RT==誰がそんなことをしたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "誰、というよりも……==RT==どうやら砲撃に巻き込まれてしまったようで。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "現在、救済委員会は砲撃の射線確保のため、==RT==魔法でミラーシュ外周の家屋を取り壊しているんですが、==RT==こっそり抜け出して歩いていたところ、たまたま巻き込まれてしまい……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "って、わたくしのことはいいんです!==RT==それよりも魔王さん、どうか早く逃げてください!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "アンジュ様を捕らえても、救済委員会は止まりません。==RT==停戦どころか、むしろ勢いを増しています!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは……指揮官が代わったからか?==RT==だが、わからないな。==RT==どうして救済委員会は戦いをやめないんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "救済委員会のみなさんは、アンジュ様の私兵ではないからです。==RT==外から見れば、あの方々は異端……==RT==『恩恵の神託』を信じる狂人の集まりに見えるかもしれません。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ですが救済委員会に潜入してわかったんです。==RT==所属している誰もが、本気で世界を救おうとしている――==RT==いつわりのない意思で、世界の崩壊を止めようとしていると。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:15", + "霧月", + "18日", + "ミラーシュ", + "郊外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ガンヒルトさん、部隊の進軍状況は?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "順調ですよ。あらためて再配備した25の小隊――==RT==そのうちの20を扇形に展開して前進させ、==RT==残りはここで陣地の防衛任務にあたっています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "一方で魔王側は現在、孤児院付近の市街地に立てこもっていますが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "……なにか問題が?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.55, + -0.32, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "アンジュ様が捕らえられたことで、皆さん動揺しています。==RT==大半の者が怒りに燃えていて、『魔王のみを討つ』という命令すら==RT==維持できなくなっていて……言ってしまえば暴走状態です。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "魔王の仲間は『命を奪わない』から『容赦なく殺す』へ。==RT==子どもを含む一般人の安全も、保証できるとは言えません。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "……ここまでついてきたメンバーは、皆『地獄』を見ています。==RT==そして、その地獄のような暮らしから救ってくださったのは==RT==ほかならぬアンジュ様ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ガンヒルトさん。==RT==救済委員会の人間ではない私には、あなたたちの苦しみがわかりません。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ですが……私はアンジュ様の指示を受けました。==RT==ならば忠実に遂行し、救済委員会を勝利へ導くまでです。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "しかし、このような戦い方は……==RT==おそらくアンジュ様も望んでいないでしょう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "そこでガンヒルトさん。==RT==少しでも冷静さを取り戻してもらうよう、==RT==メンバーの方々に呼びかけていただけませんか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "言いたいことは理解しています。==RT==ですが……こうなってしまった以上、私にできることはありません。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "そういえば、合流して日が浅いあなたには==RT==話したことがありませんでしたね……==W==私の故郷のこと。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "あなたがアモールで黎明団に加わったことは知っています。==RT==ですがその訛りからすると、生まれはアモールではありませんよね?", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_city_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "はい。私の故郷はノヴァ大陸の中でも遥か北にあります。==W====RT==とても寒い場所で、1年の半分が冬。==RT==人々は星ノ塔の神器に頼って暮らしていました。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "貧しい暮らしでしたが、皆で助け合って、==RT==それなりに楽しく過ごしていたんです。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "……星ノ塔の光が消えるまでは。", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_163", + "c", + "006", + "avg_emoji_symbol", + nil, + 0.48, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "星ノ塔の光が……消えた?==RT==そのようなことがあるんですか?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "知らなかったんですか?帝国護衛隊の騎士長であるあなたが?==RT==そうですか……どうやらあなたは、大団長さんから腹心と==RT==見なされていないんですね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ノヴァの大手カンパニーの上層部には暗黙の了解があります。==RT==世の中を混乱させるような情報は限られた者だけで共有するという……==RT==ああ、すみません。話が逸れましたね。", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_grey_night_nolight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ともかく星ノ塔の光が消えたあと、猛吹雪が私の故郷を襲いました。==RT==家々は雪に埋まり、私は両親とはぐれました。==RT==そして近くの都市へ流れ着き……孤児になったんです。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "ですが、通り全体で毎日得られる施しの量は決まっていました。==RT==なのでよそ者がひとり増えれば、誰かの食べ物が減る――==RT==……つまり私には、その街の孤児になる資格すらなかったんです。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "アンジュ様が見つけてくださらなければ……==RT==私はきっと路上で氷の塊になっていたでしょう。==RT==雪の下で眠っている故郷と同じように……", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "003", + "none", + 2, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "救済委員会のメンバーは皆、私と似たような経験をしています。==RT==そして、そのすべてを引き起こした魔王が目の前にいる。==RT==そのそばには魔王を守っている連中までいて……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "こんな状況で……==RT==どうやって皆を抑えろと言うんですか?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "砲口さえ塞がれていなければ……!==RT==私だって、魔王のいるあの建物ごと跡形もなく吹き飛ばしています!==RT==いますぐに!!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ゴホッ、ゴホゴホゴホ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_flurry", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "グレースホルンさん……!==RT==無理はしないでください。あなたは重傷なんですよ。==RT==すぐに休んだほうがいいです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "だ……大丈夫です。肋骨が数本折れただけに過ぎません。==RT==アンジュ様と約束した以上、責任は最後まで果たします。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "……ガンヒルトさん。あなたたちの気持ちは理解しました。==RT==いままでも十分に感情を抑えていたんですね。==RT==では、双方の犠牲が最小限で済む形で決着をつけましょう。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "皆さんに伝えてください。==RT==魔王陣営の戦力を消耗させたあと、総攻撃を仕掛けます。==RT==夜明けとともに、この戦いを終わらせます!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:30", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "つまり――==RT==救済委員会は故郷を失った方々の集まりなんです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "アンジュ様は、そういった方を集めただけにすぎません。==RT==たとえ彼女がいなくても、==RT==彼女たちは自発的に世界を救おうとしたでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ということは……まとめ役のアンジュを捕まえたことで、==RT==コントロールを失ってしまったということか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "おっしゃるとおりです。==RT==なにしろアンジュ様は、戦闘の指揮に関しては完全な素人ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "あれほどの精鋭を、小回りの利きにくい3つの大部隊に編成した、==RT==にもかかわらず戦場での指揮経験がある隊長はグレースホルンさんひとり。==RT==このような不安定な采配こそ、まさにその象徴と言えるでしょう。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "魔王さんは、わたくしの大切なお客様です。==RT==お客様の身を案じるプリチーな従業員のわたくしは、==RT==今夜のうちに闇に紛れて逃げることをお勧めします。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.4, + -0.25, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "私も同意見だ。==RT==エリー院長と君の仲間の実力なら、無事に逃げ切れるだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私は……まだ逃げられない。", + "僕は……まだ逃げられない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "カシミラ、ミラーシュの住人の避難状況は?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "状況はかなり悪い。すでにミラーシュの東と南は包囲されている。==RT==デザートゲイルと元々ミラーシュにいた帝国護衛隊に動きはないが、==RT==やつらは西と北を占拠していて通ることはできないだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "地下の坑道も、戦闘の影響であちこち崩落している。==RT==このこともあって、避難が進まないんだ。==RT==全員が無事にミラーシュを出るのは……明日の朝になると思う。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 1, + 0.44, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "005", + "none", + 2, + 0.8, + -0.02, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + 4, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + -100.0, + 1.25, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "まずはいい報告がある。==RT==シャトンが、町の外の星ノ塔へ通じる廃坑道を発見した。==W====RT==いくつかは落盤で塞がれていたが、そこに頼もしい協力者が現れて――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.57, + -0.0, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 1, + 0.7, + -0.28, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういえば……カシミラ。==RT==頼もしい協力者を見かけなかったか?==RT==鉤爪を武器にしている巡遊者だ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "いや……見ていないな。==RT==そんな報告もきていないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.7, + -0.24, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうか……ならいいんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュを捕まえたことで、==RT==いろいろな出来事の起こる順番が変わった……==RT==劇団白猫が協力者に出会わなかったのは、その影響か?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(セイナが死ぬ運命を変えられたのはよかったが……==RT==状況はますます読めなくなってきたな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.8, + -0.45, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_026", + 0.4, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "私の視線は、傍らに停まっているオアシス号へ向いた。", + "僕の視線は、傍らに停まっているオアシス号へ向いた。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(車に乗って強行突破することはできるが……==RT==みんなを置いて、自分だけ逃げるわけにはいかない)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(いや、待てよ。逃げる……?==RT==そうか、これを逆手に取ることができれば――==RT==勝利への活路を見いだせるかもしれない!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_06_a.lua b/lua/game/ui/avg/_jp/config/stm09_06_a.lua new file mode 100644 index 000000000..3daa95fa3 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_06_a.lua @@ -0,0 +1,21254 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第6話", + "雨、降らず", + "アンジュは住民の安全と引き換えに魔王へ自死を要求し、崩壊する世界と先帝の手記が示す正体を語る。交渉は砲撃準備の罠で、一行は地下へ落ち満身創痍に。追い詰められた彼らの前に、避難を終えたエリーが救援に現れる。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:40", + "霧月", + "18日", + "ミラーシュ", + "無名の通り" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "023", + "none", + nil, + 0.4, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_wind_attack", + 0, + 0, + nil, + -1.0, + -1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.52, + -0.07, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん、上空の確認完了。==RT==敵影なしよ。", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 2, + "OutBack", + 0.6, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿。地上の建物も確認しました。==RT==伏兵の気配はありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "InOutSine", + 1.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュはここの待ち伏せを避けたのか……==RT==どうせ見破られるから無駄だと踏んだのかな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ。嫌な予感はするか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ううん、ぜーんぜん!==RT==さっきまでの嫌な胸騒ぎがなくなったからかな?==RT==それに、敵の魔法についてもわかってるしね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "チトセは?==RT==『死の権杖』の弾、防げそう?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "切り払ってみせます。==RT==お恥ずかしいことに、連射となればわかりませんが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "160番の時間停止は、こっちから攻撃しなければ使えないんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.3, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ええ。==RT==だからむしろ、一撃で気絶させるという手もあるわ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "問題はガンヒルトの狙撃ね……==W==これという対策がないから。==RT==魔王さん、あなたの服には防御魔法を付与しておいたわ。==RT==撃たれても、一発くらいなら防げるはずよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m26", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_magiccircle", + 0, + 1, + nil, + -1.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あーあ、土砂降りの雨が降ってくれたらなぁ。==RT==そうすれば砂丘がドシャーって崩れて、==RT==向こうも狙撃しにくくなるかもしれないのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "雨か……==W==残念だが、そう都合よくはいかないだろう。==RT==砂漠に降るのは年に1、2回あるかどうかだからね。==RT==土砂降りとなればなおさらだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "こういうときだけは、==W====RT==魔王さんが本当に伝説の魔王だったらよかったのになーって思っちゃうよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.4, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_024_FP", + "AvgStageEffect_fade_right", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "この前、ヒナギクの家で魔王の絵本を見つけたんだ。==W====RT==その中だとね?魔王は手をひと振りするだけで、雨を降らせちゃうの!==W====RT==それから砂漠のあちこちにオアシスとか花畑を作ったんだって!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "AvgStageEffect_wipe_up", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とはいえそれもおとぎ話だからな。==RT==現実でそんなことをやろうとしたら、==RT==大魔法使いを何人も集めないと無理だろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "xiangpu1", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + 0.2, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん――==RT==アンジュからの使いが来たわ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + 0.35, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 7.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "still", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.11, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "グレースホルンに……さっきの審問官か。==W====RT==アンジュはどうしたんだ?==RT==交渉を持ちかけてきたのは彼女のほうだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ヌフフ……焦らずとも、時がくればお見えになりますよ。==W====RT==ときに、先ほどのメイドさんはどちらに?==W====RT==刺激的な出会いでしたから、ぜひご挨拶しておきたいのですが。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(メイドさん……エリーのことだな。==RT==だがあれだけひどい目に遭わされておきながら、==RT==これだけ余裕があるのは逆に不気味というか……)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "交渉が始まる前から、こちらの身内の居場所を==RT==探るのか……信頼をしていない証拠だな。==RT==それが救済委員会のやり方なのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "160番に代わってお詫びします。大変失礼しました。==RT==彼女は、その……少々個性的なところがありまして……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "とにかく私たちは、場の安全を確認しに来たに過ぎません。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.35, + nil, + 1.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "グレースホルンが掲げたマントを広げると――==RT==内側にゆらりと人影が現れた。その影は見る見るうちに実体となっていく。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_022", + 0.5, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuad", + false, + true, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(アンジュのやつ、==RT==あのマントを何着用意しているんだ?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ごきげんよう。魔王さん。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あら……==RT==お連れの方が3人もいるだなんて。==RT==ずいぶんと警戒されてしまいましたね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "不意打ちは君の得意技だろう?==RT==慎重にもなるさ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ふふ、ご安心ください。==RT==この話し合いには十分な誠意を持って臨んでいますから。==W====RT==さて……挨拶はこれくらいにして、さっそく本題に入りましょうか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたの目的はわかっています。==RT==仲間を守りながら時間を稼ぎ、このミラーシュから脱出すること。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_407", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王さんとフィレンの通信を傍受した限り、==RT==援軍が到着するのは『3日以内』。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですが、あの慎重なフィレンのことです。==RT==盗聴の可能性を見越して、実際はもっと早く現れるかもしれません。", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "そう考えると、私があなたにかけられる時間は……1日半。==RT==いえ、安全策を取るなら、24時間しかないと考えるべきでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "005", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.85, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "デザートゲイルと帝国護衛隊の指揮権はすでに掌握済みとはいえ、==RT==魔王さんの仲間は想像以上に手強い。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.49, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "この限られた時間の中で、確実にあなたを討ち取ることができるのか……==RT==その保証はありません。正面からぶつかれば、ミラーシュは廃墟と化し、==RT==双方に甚大な犠牲が出ることでしょう。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.32, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですから——魔王さん。==RT==この『死の権杖』で、自ら命を絶っていただきたいのです。==RT==その代わりに、お仲間とミラーシュの住民の安全は約束します。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.95, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それのどこが交渉なの!?==RT==一方的に『死ね』だなんて……!==RT==おかしすぎるよ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "この提案が皆の納得を得られないことは、百も承知です。==RT==なので……追加の条件をつけましょう。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "phylanis_tower_throne_nocoffin", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.55, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王さんの死後、仲間の方々には救済委員会に入っていただきます。==RT==そして私のおこないを監視し、『世界を救えない』と判断した際には、==RT==私を討ち取っていただくという役目をお願いしたいのです。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 5, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "仮に手を出すことがなかったとしても……==RT==4年後、世界が本当に滅亡の危機から救われたあかつきには、==RT==あなたへの贖罪として、私の命を差し出しましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "つまりどう転ぼうと、私はあなたのために命を差し出す覚悟なのです。==RT==不安なら、仲間の方々と私との間で魔法契約を交わしても結構ですよ。==RT==決して違えることのできない、最も厳格な契約を。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(なんて無茶苦茶な条件だ……!==RT==私を殺すためなら、==RT==そこまで狂うことができるのか……!?)", + "(なんて無茶苦茶な条件だ……!==RT==僕を殺すためなら、==RT==そこまで狂うことができるのか……!?)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.7, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿の御命を軽んじるその提案……==RT==断じて認めることはできません。", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.8, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 1, + "", + false, + "", + "落ち着くんだ、チトセ。==RT==私から話そう。", + "落ち着くんだ、チトセ。==RT==僕から話そう。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "アンジュ、君の覚悟はわかった。個人的な恨みが==RT==あるわけでもないのに……私を殺すためなら、君は命すら投げ打つつもりでいる。", + "アンジュ、君の覚悟はわかった。==RT==個人的な恨みがあるわけでもないのに……僕を殺すためなら、君は命すら投げ打つつもりでいる。" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "そして、それが君自身の欲のためではないということも。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "ご理解いただけたようでなによりです。==RT==話の通じる方との会話は、やはり心地よいものですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "だが、納得がいかないんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "世界が滅びるのを阻止するためには、『伝説の魔王』を殺さなければならない。==RT==君はそう言うが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + false, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは、君ひとりが主張しているだけではないか。==W====RT==私たちはいくつもの都市を旅してきたが……==W====RT==世界が滅びる兆候どころか、噂すら耳にしたことがない。", + "それは、君ひとりが主張しているだけではないか。==W====RT==僕たちはいくつもの都市を旅してきたが……==W====RT==世界が滅びる兆候どころか、噂すら耳にしたことがない。" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それに、私は記憶を失ったただの人間だ。==RT==なにを根拠に私が『伝説の魔王』だと言い切れる?", + "それに、僕は記憶を失ったただの人間だ。==RT==なにを根拠に僕が『伝説の魔王』だと言い切れる?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そもそも、魔王が世界を滅ぼすと思い込む理由はなんだ?==RT==君の拠り所は――==RT==結局あの『恩恵の神託』だけなのではないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "『恩恵の神託』は、ただの『地図』に過ぎません。それも恐ろしく古びた。==RT==地図に従って目的地へ足を運び……==RT==そこではじめて、書かれた内容が真実かどうかわかるのです。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_974", + "a", + "011", + "none", + nil, + nil, + -0.9, + 2.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "私も『地図』が嘘であってほしいと願っていました。==RT==ですが悲しいことに……『目的地』で目の当たりにした現実は、==RT==正しいどころか、記述されていた内容よりもひどいものでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたたちが目にしていないのは……==RT==単に、本当の『世界の果て』に足を踏み入れていないからに過ぎません。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ミラーシュが『世界の果て』なんじゃないの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あくまでも、ここは『文明の果て』……==W====RT==それも、この百年の間に新しく押しやられたものです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "真の『世界の果て』を目にしたければ――==RT==ここからさらに西へ数日進み、流砂と山脈を越え、==W====RT==砂漠と海が交わる境界まで赴かなければなりません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "その場所では――==RT==大地が絶えることなく音を立てて崩落し、==RT==底知れぬ漆黒の深淵へと呑まれ続けているのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "誰もそれを語ろうとしないのは、==RT==ノヴァの民が砂の中に頭を埋めて……==RT==現実から目を背けることに慣れてしまったからでしょう。", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "17", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "現在のノヴァ大陸の面積は、200年前と比べて3分の1も減っています。==RT==都市の数に関しても、100年前より15も少なくなっています。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "その事実を教える者は誰もいません。==RT==そして、自分で調べようとする術もありません。==RT==なぜなら……ノヴァの図書館には歴史書が存在しないのですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "以上が、崩壊する世界についてのお話です。==RT==信じていただけますか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlock", + param = {"1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(大地が崩れ落ちて漆黒の深淵に……?==W====RT==まさか……!)", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "17", + "InOutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "d", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん、私に掴まって!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutCubic", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "す、すまない。==RT==これは……地震なのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "違うわ!==W==星ノ塔が、沈んでいって――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "くっ……ダメ……このままじゃ、私たちも……!==W====RT==ごめんなさい、これ以上は……もう……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "16", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(あのときはただの事故だと思っていたが……==RT==星ノ塔が沈んだのには別の理由があったのか?==RT==それが世界滅亡の兆候だとすれば……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……アンジュ。==RT==君の言葉を信じよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あら……驚きました。私の話をすぐに信じてくれた方なんて、==RT==この10年の間ではじめてです。==W====RT==それに……その場しのぎの嘘をついている風にも見えませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(大地の崩落か……==W==にわかには信じがたい話だな。==RT==だが、グレースホルンも160番も動揺はしていない。==RT==救済委員会の全員が、真実だと信じ切っているんだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(もしこれが嘘だとすれば、救済委員会全体が==RT==アンジュの虚言に踊らされていることになる)", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だが彼女は……==RT==わざわざ場所まで明らかにしてきた。==RT==すぐにバレるような嘘をつくはずがない……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュ。==RT==君の話を真に受けることはできないが……==RT==その場所へは足を運んでみるつもりだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ふふ、けっこうですよ。==RT==この話を聞いて実際に足を運ぶ者は100人に1人……==RT==そして戻ってきた者は、例外なく救済委員会の一員となっています。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そ、それがもし本当だったとしても……!==RT==魔王さんが本当の魔王なのかもってことと、なんの関係があるの!?==W====RT==てか魔王さんは私たちの魔王さんだもん!おとぎ話の魔王なんて関係ない!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "そうでしょうか?==RT==当の『魔王さん』ご自身も――==RT==確信を持てず戸惑っているように見えますけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "劇団白猫の隠し部屋で目にしたのでしょう?==RT==あの書物を……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "隠し部屋は何年も密室になっていたはずだ。==RT==どうして君がその本の存在を知っているんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あら……?==RT==その様子では、最後まで読み進めてはいないようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "きちんと紐解いていれば……==RT==あれが『先帝の手記』であることは、理解できたはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "それはともかく、手記には明白に記されていますよ――==RT==あなたこそが『伝説の魔王』であると。==RT==先帝は自らの手で、あなたの容姿まで克明に描き残していますから。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "先帝が、どのような手段で未来を見通されたのか……==RT==それはわかりかねますが、あの絵は動かしようのない決定的な証拠です。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "仮に私がその『魔王』だったとしても……==RT==世界を滅ぼすような真似は絶対にしない!", + "仮に僕がその『魔王』だったとしても……==RT==世界を滅ぼすような真似は絶対にしない!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "世界の滅亡は、あなたの意思とは関係なく訪れるのです。==RT==その理由を明かして差し上げたいところですが……==RT==どうやら『時間』のようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m78", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "元より、あなたが素直に投降するとは思っていませんでした。==RT==これほど優秀な巡遊者たちを惹きつけ、従えてきたのですから。==RT==その芯の強さは明白です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "私との話し合いに応じたのは、脱出の時間を稼ぐためのブラフ。==RT==そうなのでしょう?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "斬ります――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "避難の時間を稼いでいると見抜いていたのなら……==RT==君のほうは、いったいなにを待っていたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "c", + "015", + "none", + nil, + 0.21, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ふふ……==RT==それはいまにわかることですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "霧月", + "18日", + "ミラーシュ", + "城外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "疲れた黎明団員", + "", + 0, + "", + false, + "", + "ガンヒルト隊長!==RT==弾薬の装填が完了しました!いつでも砲撃可能です!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "ご苦労さまです!==RT==アンジュ様が魔王を所定の場所に足止めしてくださっています!==RT==あとは我々の手で、今度こそノヴァに安寧をもたらしましょう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "疲れた黎明団員", + "", + 0, + "", + false, + "", + "ハッ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.85, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.7, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.5, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "012", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "『ネビュラ』――第二形態展開!==RT==砲撃開始!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 2.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "蒼い電光をまとった重砲『ネビュラ』が威風堂々と空を仰ぐ。==RT==すると銃床から伸びたアンカーが、==RT==まさに巨竜の爪の如く砂丘の深部へと突き刺さった。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "救済委員会の術士たちが、統制の取れた動作で隊列をなしている。==RT==彼らの手には貴重な心相石が握りしめられていた。先頭の術士が==RT==『ネビュラ』の装甲に手をかざし、重々しく古い言葉を詠唱する。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.2, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + 0.8, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.4, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.6, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "意志ある黎明団員", + "", + 0, + "", + false, + "", + "我が脈打つ血を糧とし、我が魔力の息吹を刻む……==RT==身を以て枷となし、業火の底に潰えよ!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutSine", + false, + false, + 0.54, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "28_down", + "OutSine", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "怒涛の如く溢れ出す魔力は、彼女の身体を経由し――==RT==狂暴なまでに『ネビュラ』へと流し込まれていく。==RT==そして瞬く間に、圧倒的な輝きを放つ魔導砲弾へと昇華していった。", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + 1, + 0.5, + -0.25, + 1.35, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + -60.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.7, + -0.15, + -1.1, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.28, + -0.3, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "『ネビュラ』が地響きと共に砲門を鳴らす。するとあまりの過剰魔力に==RT==術士が吐血して崩れ落ち、即座に控えの兵が後方へと搬送していく。==RT==間髪入れず次の術士が砲身へ寄り添い、再び詠唱し始めた。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "(部隊全員の魔力を集めても、撃ち出せるのは2発が限界……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "(全弾叩き込んでも倒しきれないときは……==RT==『最後の手段』を使うほかありませんね)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:01", + "霧月", + "18日", + "ミラーシュ", + "無名の通り" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "016", + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + -2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + -2.0, + 1.75, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + 0.5, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.5, + -0.3, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "yaobai", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "な、なにこれ!?==RT==めちゃくちゃに撃ちまくってるよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.4, + 0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + 80.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "これは狙撃なんかじゃない!砲撃よ!==RT==これが本来の威力なのね……!==RT==町から離れた砂丘の陣地に隠されていたわけがわかったわ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_dust_2_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + 3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 8.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + -3.0, + -2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + 5.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん!セイナ!チトセ!==RT==早く逃げて!風の防壁が保たないわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "逃げるときは、みんな一緒だ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "手筈どおり砲撃が始まりました。==RT==アンジュ様はお下がりください。==RT==ここは私がお引き受けします。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "頼みましたよ。グレースホルン。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "魔王……==RT==ここで引導を渡します!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちょっと……!==RT==こんな砲撃の中にいて平気なの!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "帝国護衛隊が誇る鉄壁の防御魔法です。==RT==問題ありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿!ここはチトセが!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + -1.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 0, + 4.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.25 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "31", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "くっ……!==RT==ダメ、心相石の魔力が尽きる……っ!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ゴホッ、ゴホッ……!==RT==いったいどうなったんだ……!?==RT==みんな、無事か!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "028", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ごめんなさい、風の防壁を維持しきれなくて……==RT==砲撃の衝撃で地盤が崩れて、地下坑道に落ちたようね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_112", + "g", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それにしても、救済委員会の魔力ってすごいんだね。==RT==地面ごと爆破して崩すなんて――いたた……==W====RT==はぁ、また傷口が開いちゃったよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 3, + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "ChanDou", + "none", + "OutBack", + 0, + -2.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "……チトセの右腕が動きません。==RT==落盤の際、岩の下敷きとなってしまったようです……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "くそっ……私のせいだ!==RT==救済委員会の力を甘く見すぎていた、私の……!!", + "くそっ……僕のせいだ!==RT==救済委員会の力を甘く見すぎていた、僕の……!!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さんのせいじゃないわ。==RT==それに時間を稼ぐという最大の目的は果たせたんだもの。", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 6, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + nil, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 1.0, + "shouji", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + -0.22, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_attention", + nil, + nil, + -0.18, + 1.22, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうそう!==RT==これだけ時間があれば、みんな無事に抜け出せてるって!==RT==あとは私たちが逃げ切るだけだよ!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_301", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + 0.65, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "戦場における生死は、朝露の如く儚きもの。==RT==万が一追い詰められた際には……==RT==主殿。チトセを捨ててお逃げください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "捨てるだなんて、滅多なことを言うな!==RT==必ず、全員でここを脱出するんだ。==RT==誰ひとり欠けていいはずがない!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "無駄ですよ。あなたたちに逃げ場所などありません。==RT==アンジュ様の手筈どおり、この地下の戦力配備はすでに完了しています。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.4, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 4, + 0.6, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "また『魔王のみを討つ』という指示は破棄されましたので、==RT==これより先は、仲間の命の保証などありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + -5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "皆さんは強い……それは認めましょう。==RT==ですが、魔力を使い果たし手負いとなったあなたたちに、==RT==いったいなにができるというのです?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "あなたたちを追い詰めている我々の圧倒的な力……==RT==これこそが救済委員会の力なんです。", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "魔王。アンジュ様は、あなたに最後の慈悲を与えました。==RT==呼び出しに応じるならば、先ほどの条件を呑んでもよいと――", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_011", + nil, + nil, + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + 2.0, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "クッ……!まだ伏兵が!?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==私のかわいいセイナと、そのお友だちをイジメるあなたは……==RT==いったいどこの誰なのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "008", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "017", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + 5.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ママ……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.27, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "みんな、よくがんばったわね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でももう大丈夫よ。おかげでヒナギクの家の子どもたちは、==RT==みんな無事に逃げることができたわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "さあ、だから今度はあなたたちの番。==RT==ここは私が食い止めるから、早く逃げなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "160番を軽々と退けた、孤児院の院長……==RT==あなたが相当な手練れであることは認めます。==RT==ですが単身で、装備を整えた我々を倒すことができるでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ふふ……やってみないとわからないわよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ねえ、ケータイの通話越しに聞いている黒幕さん?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたの張り巡らせた策が、どれほど脆く儚いものか……==RT==すぐに教えてあげるわ!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_06_b.lua b/lua/game/ui/avg/_jp/config/stm09_06_b.lua new file mode 100644 index 000000000..8f1d055bb --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_06_b.lua @@ -0,0 +1,28252 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "BE", + "傍らの彼女", + "魔王はアンジュを乗せたオアシス号で救済委員会を誘い出し、仲間の助けで包囲を突破。十日間逃走を続けて敵を消耗させるが、大地の崩落で孤立し空白旅団とともに力尽きる。白い部屋へ戻った魔王は、今度こそ全員を救うために戦うと誓う。", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1006"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:45", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "魔王さん、未使用の心相石です。これを使ってください。==RT==ひとつだけで申し訳ないですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう、ベニト。==W====RT==だが、君たちの心相石の残りは大丈夫か?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "ったく、こっちの心配なんてしてる場合かよ?==RT==ボスたちは、これからオアシス号で突っ走ってくんだ。==RT==一番魔力が必要なのはそっちだろ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういう問題ではない。==W====RT==救済委員会がまた攻めてきたときに、==RT==予備の心相石なしで守りきれるのか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 1, + 0.65, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + 0.7, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 2, + 0.35, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "大丈夫だ。少なくとも子どもたちの心配はいらない。==RT==エリー院長が子どもたちを例の隠し部屋に避難させてくれたんだ。==RT==あそこは頑丈で風通しもいい。鍵となる歌も、敵は知らないだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "むしろあなたが包囲を突破できれば、私たちもずっと動きやすくなる。==W====RT==ミラーシュの地上と地下で救済委員会とかくれんぼだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー♪かくれんぼならシャトン様に任せよ!==RT==この世に生を受けてから、一度も負けたことがないんだから!==W====RT==漆黒の力で闇から闇へと渡り歩き、やつらを永遠の迷宮へと誘ってやろう!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_love", + nil, + 0.28, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 1.1, + -0.25, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + 0.82, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "close", + nil, + 0.53, + -0.07, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "魔王さん。==RT==こんなときくらい私たちじゃなくて、自分の心配をして。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "この計画の中で一番負担が大きいのは、あなたと空白旅団なのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "いつもいつも、自分の危険を考えない計画ばかり考えるんだから……==RT==まったくもう。ときどき魔王さんが、なにを考えているのか==W====RT==わからなくなるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だが、私たち全員が助かる可能性が一番高いのは、==RT==この計画なんだ。", + "だが、僕たち全員が助かる可能性が一番高いのは、==RT==この計画なんだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "このまま消耗戦を続けていたら、==RT==明日の朝を待たずに制圧されてしまうだろうからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + 2, + 0.4, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに作戦のヒントをくれたのはベスティナだ。==RT==あの逃げろと言う助言がなかったら、==RT==私は思いつきもしなかったし。", + "それに作戦のヒントをくれたのはベスティナだ。==RT==あの逃げろと言う助言がなかったら、==RT==僕は思いつきもしなかったし。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "車を使用するというのは、よい着眼点かと思います。救済委員会には、==RT==魔法で空を飛べる者や高速で移動できる者も少なからずいます。==RT==ですが砂漠での作戦ということで、車は投入されていませんから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + 0.53, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "結局のところ。==RT==救済委員会が欲しいのは、私の命とアンジュの身柄だ。", + "結局のところ。==RT==救済委員会が欲しいのは、僕の命とアンジュの身柄だ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ならば――==RT==その目的のものが1台の車に乗っていれば、==RT==やつらは追いかけてくるしかない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "砂漠での機動戦こそ、==RT==私たちと劇団白猫の得意分野だ。", + "砂漠での機動戦こそ、==RT==僕たちと劇団白猫の得意分野だ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "でも、魔王さんがそんな大勢に追われるところを想像すると……==W====RT==ジッとしていられないわ!やっぱり私もついていく!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + 2, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、チトセも同行いたします。==W====RT==おそばでお守りできないことこそ、==W==懐刀としての名折れ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "君たちが心配してくれる気持ちはうれしいよ。==W====RT==だが、ナツカ。空からの偵察が必要なのは、==RT==ここに残らなければならないみんなのほうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ、君は魔力がなくても戦いを続けられる。==RT==そんなことができるのは、仲間の中でも数少ない。==RT==君の力で、どうかみんなを守ってほしい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "……わかったわ。==W====RT==まったく、==W==いつも山ほどの理屈で説得してくるんだから……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "チトセ、諦めましょう。どうせ言い負かされるもの。==RT==魔王さんが包囲を突破して、ミラーシュも安全になったら、==RT==あなたを連れて飛んであげる。魔王さんを探しにね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "……承知しました。==RT==最速でミラーシュにはびこる敵を斬り伏せ、==RT==風のごとく主殿を探しに参ります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(このふたり……==RT==いつの間に、こんなに仲良くなったんだ?==W====RT==まあ、いいことではあるが……)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とにかくみんな、無理はしないでくれ。==RT==君たちひとりひとりが、私にとって大切な存在なんだ。", + "とにかくみんな、無理はしないでくれ。==RT==君たちひとりひとりが、僕にとって大切な存在なんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "004", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "わかってるって。==RT==ほんっとーに「もう無理!」ってなったら、==RT==降参する方法も考えてるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "グレースホルン隊長は名誉を重んじる騎士です。==RT==降伏した敵兵に、手荒なことはしないと思います♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……よし、出発しよう。==W====RT==アヤメ、アンジュを車に乗せてくれ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.2, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "両手を拘束されたアンジュを連れて、アヤメがオアシス号に乗り込む。==W====RT==私は沈みゆく夕日へ向かって、限界までアクセルを踏み込んだ。", + "両手を拘束されたアンジュを連れて、アヤメがオアシス号に乗り込む。==W====RT==僕は沈みゆく夕日へ向かって、限界までアクセルを踏み込んだ。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:50", + "霧月", + "18日", + "ミラーシュ", + "郊外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.66, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.58, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "隊長!==RT==坑道で不審な者を捕まえました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.15, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "子ども……?==RT==その子も魔王の仲間なんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 1, + "", + false, + "", + "おそらく……==W==そうではないかと。==W====RT==委員長から渡された名簿に彼女は載っていませんでしたが、==W====RT==魔法は永夜と非常によく似ていまして……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "我々では判断ができませんでしたので、==RT==隊長にご報告をした次第です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 3, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "なるほど。ですが、この背丈……==RT==うーん、どう見ても子どもですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "あなた、お名前は?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "すっかり怯えていますね。声も出せないなんて……==W====RT==では、==W==触ってたしかめるしかありません。==RT==ちょっと頭から失礼しますね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "角は……なし。==W====RT==魔力は心相石の恩恵を使っていると……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "どうやら永夜ではないようですね。==RT==おそらく戦闘に巻き込まれただけの巡遊者でしょう。==RT==そもそも、こんなに澄んだ瞳の子どもが永夜であるはずないですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + 2, + 0.75, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + 1, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.95, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 3, + 0.9, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "驚かせてしまい、申し訳ありません。==RT==ほら、あなたたちも、ちゃんと彼女に謝ってください。==RT==それから、きちんと安全な場所まで送り届けるんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "はっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.95, + nil, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.23, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ガンヒルトさん、こちらへ来てください。==RT==重要な知らせが――==W==ゴホッ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "グレースホルンさんは、そろそろ休んでください。==RT==いまなら少しくらいは横になっても問題ないはずです。==RT==自分の身体より大事なことはないんですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ありがとうございます。ですが――==RT==アンジュ様から連絡がありまして。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "19:00", + "霧月", + "18日", + "ミラーシュ", + "名もなき街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "グレースホルン、ガンヒルト。==RT==よく聞いてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "現在、魔王は緑色の車でミラーシュを北へと逃走中。==RT==まもなく市街地を抜け、砲撃部隊の陣地の前を通過します。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "これ以上、話すことは許されていませんが……==RT==どうか必ず世界を救ってください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ふう、これでよかったのですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.46, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ええ。まさかこんなに協力的だとは思いませんでした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "フフ、ではもうひとつ協力しましょう。==RT==外から見つけられやすいよう、私を窓際に座らせたほうがいいですよ。==RT==そうすれば、救済委員会総出であなたたちを追うことができますから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "提案としては悪くありませんが……==RT==隙を突いて逃げようなんて考えないほうがいいですよ。==W====RT==私たちはいつでもあなたの動きを封じることができますからね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "フフフフフ……どうして逃げる必要があるのです?==RT==これは私が望んでいた展開。==RT==魔王さんを殺すのに、他の人を巻き込む必要はありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 1.0, + -1.0, + 3.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "そもそもフィーリエで魔王さんの不意を突いたのは、==W====RT==命を散らすのが私たちだけで済むからです。==W====RT==無関係の者に被害が及ぶより、==W==ずっとマシでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そんなの、ただの屁理屈です!==W====RT==あなたが『恩恵の神託』なんてものを信じ込まなければ、==W====RT==こんなことにはなっていなかったんですから!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私もこの数日の間に調べたんですよ。==RT==そもそも『恩恵の神託』は、誰が書いたのかすらわかっていません。==RT==信憑性なんて、あったものではありません!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "私が彼女を魔王だと判断したのは、==RT==『恩恵の神託』だけが理由ではありません。", + "私が彼を魔王だと判断したのは、==RT==『恩恵の神託』だけが理由ではありません。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "伝説の魔王に関する本も、見つけられる限りすべて読んでいます!==RT==それでももし他に理由があるなら言ってみてください。==RT==私がすべて論破してみせます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "その努力は認めましょう。==RT==時間があれば、議論を交わしてもよいのですが……==W====RT==窓の外を見てください。==W==救済委員会のみなさんが追いついてきましたよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.3, + 0.15, + -0.67, + nil, + 0.3, + nil, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.72, + 0.1, + 0.8, + nil, + 0.1, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "あの緑色の車だ!タイヤを撃ち抜け!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.2, + nil, + -0.7, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.53, + 0.08, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔法を詠唱する委員会メンバー", + "", + 0, + "", + false, + "", + "炎よ、==W==集え——==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.2, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 1, + -1.0, + 6.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "005", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_a", + 0, + 1, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_b", + 0, + 0, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "させません!凍れ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -150.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 3.0, + 2.0, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + 10.0, + 1.8, + 0.0, + false, + false, + 193.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 18.0, + 2.0, + 0.0, + false, + false, + 12.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔法を詠唱する委員会メンバー", + "", + 0, + "", + false, + "", + "つ、杖が凍った!?==W====RT==ここまで広範囲の氷結魔法があるだなんて……!==RT==あの車にはいったいどんなやつが乗ってるんだ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 700.0, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "b", + "009", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ふぅ……はじめて使う魔法だったけど、すごい威力ね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "って、ええ!?心相石が空っぽになってるわ!==W====RT==一度の魔法で、心相石ひとつ分の恩恵を使い切ったってこと!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そんなぁ……このあとはどうしたら……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + 1.0, + nil, + "still", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "車で突っ込んできて広範囲魔法を放つなんて……==RT==舐められたものですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "総員、包囲です!==RT==アンジュ様を救出してください!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.15, + -1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + -1.2, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "魔法で砂の壁を作れ!==RT==車を止めるんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ミドリちゃんの道を――塞がないで!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spatial_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.3, + -0.05, + 1.0, + nil, + 0.1, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "精鋭の委員会メンバー", + "", + 0, + "", + false, + "", + "くそっ!こいつら、どこから湧いて出た!?==W====RT==おい、誰か!銃使いの射撃を防ぐんだ!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_blade", + 0, + 1, + 1.0, + 2.0, + 1.0, + 0.0, + false, + false, + 160.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス、先に行って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + 0.0, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.66, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.805} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "と、突破できた……!==RT==セイナ、コハク、ありがとう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ゴホゴホッ……==W==見事ですね。==RT==こんなに早く唯一の穴を見抜くとは……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "この陣形は互いの支援に依存したもの。==RT==綿密だからこそ、車の機動力とそれを活かすための==RT==攪乱を受ければ、連鎖的に崩れてしまう……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "各小隊!私の指示に従って周囲に砂の壁を!==RT==まずは包囲です!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ガンヒルトさん、あのふたりの巡遊者は任せましたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + 3, + nil, + 0.02, + 0.9, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.3, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 5, + 0.7, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.75, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "了解しました!==RT==さあ、彼女たちを捕らえますよ!私に続いてください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "コハク、いまだよ!==RT==私たちもミドリちゃんに戻ろう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.33, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.67, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "砂丘の上で、コハクはセイナを連れて高く跳び上がった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "コハクの手首から放たれた黒いストラップ――==RT==それはオアシス号の天窓を通り抜け、座席の取っ手に絡みついた。==RT==ストラップはふたりを引き寄せ、オアシス号の屋根へと着地させた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "着地、成功。==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さん、戻ったよー!==RT==手はずどおり、デザートゲイルとは話をつけてきたから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ミドリちゃんも救済委員会を引きつけてくれたし!==RT==あとはあの砂の壁さえ突破すれば、私たちの勝ちだね♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "だが、そう簡単にはいかなそうだ。==RT==どうやら砂の壁を繋げて、==RT==私たちを巨大な円に閉じ込めようとしているらしい。", + "だが、そう簡単にはいかなそうだ。==RT==どうやら砂の壁を繋げて、==RT==僕たちを巨大な円に閉じ込めようとしているらしい。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、こういうときはどっちに進めばいいんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + 1.1, + "avg1_112", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "自分の心に任せるんだよ!==RT==自分が一番行きたいって思う方向にハンドルを切るの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 1.1, + "avg3_100", + "a", + "025", + "avg_emoji_sweaty", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なんだって?==RT==たしかにセイナらしいといえばセイナらしいが……==RT==私はセイナではないんだぞ!?", + "な、なんだって?==RT==たしかにセイナらしいといえばセイナらしいが……==RT==僕はセイナではないんだぞ!?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_a_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "ハンドルを握る私の手に、セイナの温かな掌が重なった。", + "ハンドルを握る僕の手に、セイナの温かな掌が重なった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + 0.5, + -0.4, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "私ね、劇団白猫の隠し部屋を出たときから気づいてたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "今日の魔王さんは、いつも以上に私たちを気にかけてるって。==W====RT==ううん、もうちょっと言うと……==RT==特に私のことを気にかけてくれてる。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "なにがあったのかはわからないけど……焦ってるのは感じるよ。==RT==戦ってるときも、私たちを一番安全な場所に置こうとしてた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "幸いこの『逃走大作戦』で、魔王さんはやっぱり私たちを==RT==選んでくれて……。==W==忘れてなかったんだね。==W====RT==私たちがミラーシュに着いたあの夜、4人で交わした約束を。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、それは……だな……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.2, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 500.0, + 1.4, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + -200.0, + 1.7, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "(……どう言えばいいんだ。==RT==白い部屋のことには触れずに、==RT==前回の運命を説明できるのか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.4, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "006", + "none", + nil, + nil, + -0.5, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふふっ。大丈夫だよ、魔王さん。==RT==別に急いで答えを聞かせてくれなくてもいい。==RT==だって、私は待てるオンナだからねー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえ、覚えてる?==RT==水道橋で戦った、あのすごく大きな星骸のこと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もちろん覚えているさ。==RT==あれが私たちのはじめての共闘で、==RT==はじめての本当の戦いだった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "はじめて肩を並べて戦う相手が、あんな怪物だったんだもんね。==W====RT==てかあの力の差を見たら、誰だって思うよ――==W====RT==こんな相手とどうやって戦ったらいいんだろうってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でも、私たちは勝てた。==RT==魔王さんの知恵、アヤメの慎重さ、コハクの敏捷さ、それに私の直感。==RT==空白旅団、みんなの力を合わせて勝ったんだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "どんなに絶望的な状況でも、私たちは不可能を可能に変えてきた!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "close", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "今日だって変えてみせる!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 500.0, + 1.7, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.7, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "ハサラ~。これが本当に魔王の役に立つの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ハハッ、私だって知らないよ。==RT==でも、あのセイナって巡遊者がわざわざ言ってきたこと。==RT==あれは間違っちゃいない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "私らとしては、この戦いがさっさと終わってくれりゃあそれでいいんだ。==W====RT==終わらないなら終わらないで、続きはよそでやってほしいくらいだしね。==RT==この馬鹿騒ぎで、クリスタルダイヤの鉱山が崩れたら、笑えないだろう?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "じゃあなんで救済委員会を手伝って、砂嵐を起こしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "状況が変わったんだよ。==W====RT==あれは救済委員会がすぐに勝つと思ったから、手を貸しただけ。==RT==だいたい魔王がこの戦力差を覆すなんて、誰に予想できるんだい?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "とにかく結果さえ望んだものになれば、魔王には恨まれやしないだろう。==W====RT==そういうわけだ、==W==ここからは救済委員会の連中に気づかれないよう、==RT==魔王に手を貸していくよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "あ、来たっ!魔王の車だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 0.97, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "落日の黄砂よ、我が祈りに応えよ!==RT==砂を集めて丘となれ——", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutSine", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "黄砂が集まり巨人の姿を形作る。==RT==巨人は救済委員会の築いた砂の壁の前に立ったかと思うと――==W====RT==まるで制御を失ったかのように、サラサラと崩れ落ちた。", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "Da", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_b", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -260.0, + 900.0, + 1.5, + nil, + 1.0, + 0.0, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 1, + -90.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + -9.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 1100.0, + 1.9, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 0.8, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "こ、これはどういうことだ!?==RT==まさかなにか問題が……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "いいえ!ハサラの作戦がわかりましたよ!==RT==救済委員会の魔力は潤沢で、あの砂の壁を壊すのは難しいでしょう。==RT==ですが大量の砂で砂の山を作れば――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そっか!それをジャンプ台にして飛び越えればいいんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "水道橋で星骸と戦ったときみたい。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -500.0, + 1.5, + nil, + nil, + nil, + "none", + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.7, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "砂の山を駆け上がったオアシス号は、完璧な弧を描いて宙を飛んだ。==W====RT==そしてグレースホルンとガンヒルトの頭上を飛び越え――==RT==果てしない砂漠へと着地したのだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "10日後。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_010", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "霧月", + "28日", + "落日の砂漠", + "砂漠の奥地" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "黄昏庁は救済委員会のメンバーの大半を捕らえたわ。==RT==あなたたちが車で走り回って、敵戦力を消耗させてくれたおかげよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "大きな損害も出ていないし、作戦は大成功と言っていいでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "それはよかった。==W==だが……==RT==こちらは恩恵が足りなくなってしまってね。==RT==すまないが誰か迎えに来てもらえないかな?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "ミスティ、ナツカ、それにチトセの3人が数日前に出発しているわ。==RT==それにしても……==W==ずいぶん遠くまで行ったものね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "当初の予定ではミラーシュを脱出したら、==W====RT==君たちと合流するつもりだったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "けれどグレースホルンの指揮が見事でね。==RT==先回りされたから、仕方なく反対へと==RT==進まざるをえなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "距離を考えると……あと1日か2日で、==RT==ノヴァ大陸の端に着いていたよ。==RT==あやうく海まで行くところだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "まあ、いまはもう引き返してるし、==RT==きっとミスティたちにもすぐに会えるだろう。==W====RT==こちらからも連絡してみるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "ええ。あなたが無事に戻るのを待っているわ。魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ふう……==RT==ようやく、すべて終わったか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(いろいろと波乱はあったし、思いがけず==RT==救済委員会の戦力を一度『強化』してしまった。==RT==……==W==だが、それでも終わったんだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(あとはアンジュを黄昏庁に送り届けさえすれば、==RT==元の生活に戻れる)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 100.0, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "フフ……==W==本当に終わったとお思いですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "私はあなたを殺すことを諦めていませんし、==W====RT==息の根を止める絶対の自信もあります。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "013", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "強がっても無駄。この戦いはあなたの負け。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "003", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "誰が本当の勝者なのかは……フフフ、すぐにわかります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Xiao", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "xuanyun", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBounce", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ちょ、セイナ?どうしたのよ?==RT==急にブレーキをかけたら危ないじゃない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "010", + "avg_emoji_speechless", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "砂漠が……==RT==み、みんな……==W==砂漠が……消えてる……!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:15", + "霧月", + "28日", + "落日の砂漠", + "砂漠の奥地" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ここは……==W==海!?==RT==どうして砂漠に海が……?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + 0.25, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "砂漠の果ての海は、西にあるはず……==RT==セイナ、方向を間違えたわけじゃないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_sweaty", + nil, + 0.75, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そ、そんな初歩的なミスしないって!==RT==ほら、太陽の位置を見て!==RT==私たちはずっと東へ向かって走ってる。来た道を戻ってるんだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ナツカからだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "もしもし、ナツカ。いまはどこにいるんだ?==W====RT==こちらは……少々面倒なことになって、==RT==合流するまで時間がかかりそうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "面倒なことって……==RT==魔王さん、あなたたちどこまで行っているの?==RT==海まで来てるのに、まだ見つけられないなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "……海?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "真の『世界の果て』を目にしたければ――==RT==ここからさらに西へ数日進み、==W==流砂と山脈を越え、==RT==砂漠と海が交わる境界まで赴かなければなりません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "その場所では――==RT==大地が絶えることなく音を立てて崩落し、==RT==底知れぬ漆黒の深淵へと呑まれ続けているのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(前回の交渉のとき、==RT==たしかにアンジュはそう言っていた。==W====RT==まさか、目の前の海は……==W==いや、そんなはずはない!)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "コハク、空に向かって1発撃ってくれ。==RT==最大火力だ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -0.5, + nil, + 0.3, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 3.0, + 3.0, + 0.1, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "いま……水平線の先に赤い光が見えたわ。==RT==魔王さんたちはそこにいるの?==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.9, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿は……==W==海の向こうに?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "フフフフフ……==W====RT==アハハハハハハハハッ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "魔王さん。たしかにあなたは救済委員会に勝利しました。==RT==ですが、まさか――==RT==あなたが『滅亡する世界』によって閉じ込められることになるなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + 0.7, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.35, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "見ただけでわかります。==RT==この海峡は、あなたたちが砂漠西部の奥深くまで進んだあと――==RT==大地が崩落し、海水が流れ込んで出来たものでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ノヴァ大陸北西の端は、星ノ塔がありません。==W====RT==したがって崩落が最も深刻な場所。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたたちは救済委員会を死地へ誘い込むことばかりを考えて、==RT==自らが死地へ足を踏み入れていたと気がつかなかった……==RT==というわけです。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でたらめ言わないで!==RT==それに、こんなに狭い海峡くらい一瞬で飛び越えられるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "そうだ、==W==ミスティ!==W====RT==空を飛べる私たちなら、魔王さんを迎えに行けるわ!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "012", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "012", + "none", + nil, + 0.7, + 0.1, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "それなんだけど……ちょっと難しい相談ね。==W====RT==このあたりの空気、どうしてか魔力がものすごく多くて。==RT==箒をまったく操れないの。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "そ、そんな……==W====RT==うくっ――!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.6, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack_2", + 0, + 1, + -5.0, + -5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + 250.0, + nil, + "avg1_133", + "a", + "026", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "019", + "none", + 2, + 0.55, + -0.07, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.4, + 0.5, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "026", + "none", + 1, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "ただ出力を上げればいいってわけじゃないわ。==RT==無理をすれば、あなたの魔法が、この魔力に歪められちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "無駄なあがきですよ。==RT==大地の崩落と同時に、巨大な魔力の乱流が発生しますから。==RT==この状況で魔法を使おうだなんて、自殺行為です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "ちなみに……通常、魔力の乱流は1年から3年の間続きます。==RT==ですのでどうしても魔王さんを救いたければ、==RT==魔法を使わず航行できる船で来ることです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ただし、ノヴァの北西に港はありませんが。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "くっ……もう一度!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセは泳いで渡ります!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InSine", + 0.05, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_thunder", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "みんな!早くミドリちゃんに乗って!==RT==こっちの地面も崩れるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.6, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -550.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "フフフ……さようなら、==W==魔王さん。==W====RT==このような結末を迎えられて――私は大いに満足です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.7, + -0.2, + 1.4, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_367", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 0, + 5.0, + -1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "アンジュは安堵した表情を浮かべると、小さな影を海へと投げ入れた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wave_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_370", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_455", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutExpo", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "そして次の瞬間――==RT==彼女の姿は足元の砂浜ごと、荒れ狂う波に呑み込まれたのだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m41", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "オアシス号は全速力でバックして、迫りくる波から逃れる。==RT==どれほど回り続けたのかわからない車輪が止まったとき――==RT==コハクが再び放った魔法は、ナツカとミスティの瞳に映ることはなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "日が昇り、沈み、数日後。わずかに残っていた魔力もついに尽きた。==RT==私たちは自分の足だけを頼りに、崩壊し続ける大地と、==RT==一歩一歩迫り来る海水から逃げることしかできない。", + "日が昇り、沈み、数日後。わずかに残っていた魔力もついに尽きた。==RT==僕たちは自分の足だけを頼りに、崩壊し続ける大地と、==RT==一歩一歩迫り来る海水から逃げることしかできない。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "アルベドは、黎明団と黄昏庁に救援出動を要請。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1209", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "地理協会は見つけられる限りの航海巡遊者を集めた。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "フィレンとマチルダはアグリ・ユニオン本部にまで掛け合い、==RT==ノヴァ大陸南部から船を出そうとした。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "しかし、それも時すでに遅し――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "InBounce", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 大地の崩落が引き起こした魔力の乱流は、荒れ狂う障壁となり、==RT==私たちのいる砂漠の『欠片』とノヴァを隔ててしまっていた。", + "==Off==大地の崩落が引き起こした魔力の乱流は、荒れ狂う障壁となり、 僕たちのいる砂漠の『欠片』とノヴァを隔ててしまっていた。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==そのためこの場所にもっとも近い船が全速力で駆けつけても、==RT==1ヶ月はかかる。そうなれば――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==先に備蓄が底を尽きてしまい、どちらにせよ助からないだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス、まだ起きていますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.7, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.7, + -0.4, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.13, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "唇を動かしたが、言葉は出てこなかった。==RT==乾ききった喉はとうに感覚を失い、声帯がわずかに震えるたび、==RT==切り裂かれるような激痛だけが返ってくる。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.695, + -0.42, + 1.63, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "残る力を振り絞り、アヤメの手を握る。==RT==自分がまだ生きていることを示すには、これが精一杯だった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……セイナとコハク、もう冷たくなっちゃいました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + -0.13, + -0.13, + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.7, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス。私も長くはもたないと思います。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.75, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あの……さっきボスは気を失っていましたよね。==RT==セイナとコハクの最後の言葉は聞けなかったと思いますから、==W====RT==わ、私が代わりに……ごほっ、ごほごほ――", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_338", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "私たちはきっと助かる。==RT==また一緒にミドリちゃんを組み立て直して、もう一度出発しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "これは……セイナの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "ボスとおしゃべりできて、すごく楽しかった。==RT==でも、あたしたち、長い間ちゃんと話せてなかったね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "……これはコハクの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_d", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "それから……私の――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "星ノ塔であなたを見つけられて、本当によかったです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_p", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "あなたと一緒にここに座って……==RT==巡遊者を導く道しるべになるのも……悪くないですね……==RT==ボス……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "アヤメの指から力が抜け、少しずつほどけていく。==RT==けれど私は、悲しみの涙さえ……流すことができなかった。", + "アヤメの指から力が抜け、少しずつほどけていく。==RT==けれど僕は、悲しみの涙さえ……流すことができなかった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "?月", + "?日", + "????", + "白い部屋" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.28, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.72, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.3, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.7, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "お帰りなさいなのよ♪==RT==魔王サマ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "008", + "avg_emoji_music", + 1, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "お水をご用意したのです。==RT==ささ、ぐいっとひと口。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "げほっげほっ!==W====RT==ううっ――ぬ?==W==あれ?喉が……痛くない?==RT==私はいま、話せるのか?", + "げほっげほっ!==W====RT==ううっ――ぬ?==W==あれ?喉が……痛くない?==RT==僕はいま、話せるのか?" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "いまこの部屋にいるのは、あなたの魂なのです。==RT==肉体の損傷は反映されないのですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_002", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "それにしても、今回は本当に大変でしたね。==W====RT==あのひどい炎天下で、身体の水分が少しずつ失われていく感覚……==RT==私にもわかるのですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "でもでもぉ?一番大切な仲間と、一緒に旅してきた『家』とおんなじ==RT==場所で眠れるのは、もしかしたらと~っても幸せなことじゃないかしら?==W====RT==それを望んでも叶わない人なんて、たっくさんいるのよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "010", + "none", + nil, + 0.31, + nil, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + 0.69, + -0.05, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私は……==W==また失敗したのだな。==W====RT==しかも、前よりももっと多くの仲間を巻き込んで……==RT==苦しませてしまった。", + "僕は……==W==また失敗したのだな。==W====RT==しかも、前よりももっと多くの仲間を巻き込んで……==RT==苦しませてしまった。" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それに……==W====RT==世界の滅亡が本当だったなんて……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ヴェルナー、ヴェルジュ。==RT==君たちは『世界の滅亡』についてなにか知っているのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "申し訳ないですが、私たちはただの星ノ塔のスタッフ。==RT==外の情報は、塔に来た巡遊者から聞いたものだけ。==RT==そして『世界の滅亡』について話す人はひとりもいなかったのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "たとえ知ってたとしても、==RT==『秘密保持契約』のせいで口にはできないのよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうか……わかった。==W====RT==ヴェータ。==W==君は知っていたとしても、==RT==こう言うのだろう――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "申し訳ありマセン。==RT==ヴェータの権限デハ、関連情報をお答えすることはできマセン。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……だと思ったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "まあいいさ。ヴェータ、扉を開けてくれ。==RT==この戦いに完全に勝つ方法は、もうわかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "今度こそ必ず――必ずみんなを救う!==RT==もう誰ひとりとして傷つけさせない!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "承知シマシタ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "InCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 957, + "A,B" + } + }, + {cmd = "End"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちを包囲している救済委員会……==RT==でも、そのさらに外側には私たちの仲間が牽制している形ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス。これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(逃げても無駄。アンジュを捕らえても無駄)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(みんなを守り抜くには、==RT==すべての情報を活用する必要がある)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュを救済委員会に残し――==RT==孤児院の子どもたちとミラーシュの住人に==RT==影響の出ない戦場を選び――救済委員会を打ち負かす)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(消耗戦ではダメだ。一気に殲滅する!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_it", + 0, + "三十六計、逃げるに如かず", + "逃げるは恥だが負けではない", + "", + "E1001", + 2, + "AvgChoice_it", + 0, + "アンジュを倒す", + "攻撃こそ最大の防御", + "", + "E1002", + 2, + "AvgChoice_it", + 0, + "星ノ塔での決戦", + "すべてが始まった場所へ", + "", + "E1003", + 0, + "c", + "009", + "none", + "だから私は……", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "これから、私たちは救済委員会を徹底的に叩く。", + "これから、僕たちは救済委員会を徹底的に叩く。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "え?魔王さん、なに言ってるの?==W====RT==わたしたち、たったこれだけしかいないんだよ……?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "十分だ。==W====RT==あの星ノ塔で――絶対にやつらを倒す。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm09_07_a.lua b/lua/game/ui/avg/_jp/config/stm09_07_a.lua new file mode 100644 index 000000000..277f215fd --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm09_07_a.lua @@ -0,0 +1,21559 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "BE", + "ある晴れた日の雨", + "エリーの力添えでグレースホルンを振り切り、さらに魔王の『魔力絶縁体質』により160番を無力化することに成功した。しかしその直後、ガンヒルトの砲撃により坑道が崩壊し…魔王は大切なものを失ってしまうのだった。", + 1 + } + }, + { + cmd = "GetEvidence", + param = {"E1005"} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.6, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:20", + "霧月", + "18日", + "ミラーシュ", + "崩れかけた坑道" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.5, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "015", + "none", + 2, + nil, + -0.08, + 1.1, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "エリーのほうは大丈夫だろうか……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "心配いらないよ。ママは強いし。==RT==魔王さんの話だと、昔はネリタって人とふたりだけで、==RT==黎明団と帝国騎士を100人以上倒したんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_happy", + nil, + 0.5, + -0.21, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "しかも坑道は狭いから。==RT==良くも悪くも、周りを敵に囲まれることもない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……そうだな。ここはエリーを信じよう。==RT==ナツカとチトセも平気か?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.46, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.2, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.12, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + -0.13, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "心相石は空っぽになったけど……==RT==ケガはしてないから、まだ戦えるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセも問題ありません。==RT==左手一本であっても、主殿をお護りします。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう。==RT==だがなるべく戦闘を避けつつ、星ノ塔へ急ごう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.6, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -9.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:25", + "霧月", + "18日", + "ミラーシュ", + "郊外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ガンヒルト、ここまでの首尾はどうです?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "現在、予定していた半分まで撃ち込みましたが、滞りなく順調です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "報告によると、砲撃は作戦通り岩盤を貫通し、==RT==魔王は地中を走る廃坑道に落ちたとのこと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.62, + -0.1, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "また周囲で待機していた第三部隊は、==RT==すでにグレースホルンさんの第一部隊と合流し、", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.9, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.7, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "さらにデザートゲイルと帝国護衛隊の協力を得て、==RT==包囲網を築いています。", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -85.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.12, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "坑道の出入り口は限定されていますので、==RT==ここで確実に魔王を捕らえられるのではないかと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.8, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "この世に『絶対』はありませんよ。==RT==事実、グレースホルンは孤児院のエリー院長に足止めされていますから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "なっ……!?==RT==グレースホルンさんが、孤児院の院長なんかに苦戦しているんですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "c", + "009", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "驚きますよね?ですが先ほど本人と直接お話しして確信しました。==RT==彼女こそ、姿を眩ませていた劇団白猫の切り札――ターフェアイトです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + 0.03, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……まったく、どうしてこうも魔王さんのところにばかり、==RT==強力な手札が揃っていくのでしょうね。==RT==まあいいです。==W==それではガンヒルト、照準を定めてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "視界に捉えられなくても、160番たちのことは視えているんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.3, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "霧月", + "18日", + "ミラーシュ", + "崩れかけた坑道" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、前方の道が湿った土で塞がれています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.06, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + 0.31, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "こっちの状況も同じよ。==W====RT==……どうやらここに閉じ込められたようね。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(アンジュはすべての準備を整えたうえで、==RT==交渉場所を指定したのか……やってくれたな)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(とはいえリソースの量では差が大きすぎる。==RT==悔しいが……逆立ちしたって、==RT==すべての作戦には対応しきれないだろう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -650.0, + nil, + nil, + "avg1_112", + "b", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、こっちこっち!==RT==ここ、岩の隙間から風が入ってきてるよ!==RT==たぶんだけど、この先に道が続いてると思う!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.95, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + -1.5, + nil, + -1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "013", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ナイスだセイナ……!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + -0.22, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "魔王さん、どちらへ行かれるおつもりですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.47, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + -2.0, + 0.1, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "セイナ、気をつけて!==RT==岩の向こうに誰かいるわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.78, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.27, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ、さっきの審問官っぽい人?==RT==もしかして、私たちのことストーキングしてる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ストーキング……ある意味そうかもしれませんね。==W====RT==なにしろいまのわたくしは、天上より降り注ぎし業火の標ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "業火の標?なんのことだかよくわかんないけど……==RT==とにかくナツカとチトセは先に行って。==RT==この審問官は私が相手するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.57, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 1.0, + -2.2, + 0.85, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "くっ……痛ったぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ヌフ……わたくしの魔法を警戒して、攻撃できないようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "ですが遠慮はいりませんよ。==RT==ここへ来る前に、魔法銃の砲撃を全身に受けてきましたから。==W====RT==こちらの準備はすでに万端なんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -45.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "さあ、わたくしの感じた痛み……==RT==分かち合いましょう♡", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + 3, + 0.5, + -0.03, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "恩恵の神よ、どうか刻を止め……哀れなわたくしをお救い――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.91, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChoiceBegin", + param = { + "f_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(160番の目を手で覆う)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"f_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.13, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "none", + nil, + 0.6, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "なっ、ちょ……!な、なにをするのですか!?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 1.0, + 0.9, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + nil, + 0.73, + -0.4, + 1.5, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "しかし、この魔法は本当に時間を止めているわけではなく、==RT==彼女の周囲の一定範囲内にある、彼女が目にした物体の動きを、==RT==魔力で強引に制限しているだけです。     ", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.57, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君が止められるのは、目に映っているものだけだ。==RT==ならばその目を塞いでしまえば――==RT==時間は止められないのだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "そ、それは……!==RT==ですが、わたくしの視界にはあなたの手が――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "映っていても無駄だ。==RT==私には通用しない。", + "映っていても無駄だ。==RT==僕には通用しない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.77, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -1.0, + 2.2, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.7, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_217", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_attention", + nil, + 0.41, + -0.19, + 1.25, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、意識を失ったようです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふぅ……ひとまずはこれでいい。==RT====W==ナツカとチトセはこの審問官を縛って連れて行ってくれ。==RT==私はセイナを支えながら後ろをついていく。", + "ふぅ……ひとまずはこれでいい。==RT====W==ナツカとチトセはこの審問官を縛って連れて行ってくれ。==RT==僕はセイナを支えながら後ろをついていく。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.5, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.54, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + true, + "", + "アンジュ様、『ネビュラ』が160番を捕捉しました。==RT==おそらくそこに、魔王もいるものと思われます。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "それでは最大火力で砲撃を開始してください。==RT==160番は、すでに覚悟を決めています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "承知しました!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.4, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ごめん、魔王さん……==RT==今回は私が足を引っ張っちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "気にすることはないさ。==RT==アンジュは私たちを止められなかったのだから、==RT==この争いはこちらの勝ちだ。", + "気にすることはないさ。==RT==アンジュは僕たちを止められなかったのだから、==RT==この争いはこちらの勝ちだ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.6, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "8", + "OutCubic", + 0.7, + false, + "cut off", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 9.5, + -9.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -6.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.42, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutBack", + false, + false, + 0.85, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なんだこの爆発音は?==RT==真上……!?", + "" + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.04, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + -0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ナツカ、チトセ、来るな!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -6.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "最後に視界が捉えたのは、轟音とともに崩れ落ちる坑道と――==RT==私を庇おうと、とっさに身を寄せてくるセイナの姿だった。", + "最後に視界が捉えたのは、轟音とともに崩れ落ちる坑道と――==RT==僕を庇おうと、とっさに身を寄せてくるセイナの姿だった。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + -0.37, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_001", + false, + "", + "思いついたー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわぁ!?==RT==ビックリした……==W==急にどうしたんだ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm09_07A_002", + false, + "", + "思いついたんだよ!砂漠に雨を降らす方法!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.4, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_003", + false, + "", + "まずアヤメがオアシスの水を凍らせて、大きな氷を作るでしょ?==RT====W==で、それをミスティに頼んで空に運んでもらえば――==RT====W==溶けた氷が雨になって落ちてくる!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.6, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "たしかに、==W==それなら『雨を降らす』ことはできるが……==W====RT==そこまでするなら、氷で砂丘の敵を押し潰してしまえば==RT==いいのではないか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_004", + false, + "", + "砂丘の敵って……==W==なんの話?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナこそ、なんの話をしているんだ?==RT==私はてっきり、この状況を打開するための==RT==方法を考えているのかと思ったのだが……", + "セイナこそ、なんの話をしているんだ?==RT==僕はてっきり、この状況を打開するための==RT==方法を考えているのかと思ったのだが……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_005", + false, + "", + "あはは!違う違う!==RT====W==私はただ、どうすれば砂漠で花が咲くかなーって考えてただけだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.3, + 0.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_006", + false, + "", + "考えてみて。もし本当にそんなことができるなら、==RT==童話に出てくるような景色が見られるかもしれないでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "童話のような景色……==RT==そんなことのために?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_007", + false, + "", + "『そんなこと』じゃないよ。==W==だって私の夢は、==RT==魔王さんと一緒にこの世界のすべてを見て回ることなんだから!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_008", + false, + "", + "でも私としては、魔物退治よりダンゼン『星狩り』がしたいし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "星狩り?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_009", + false, + "", + "うん!私も人から聞いたんだけど、星ノ塔にいるラスボスクラスの==RT==星骸を倒して、その星骸が守ってる『願い星』っていうのを見つけると、==RT==なんでも願いが叶うって言われてるらしいんだぁ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?==W==たしかセイナの夢は――==RT====W==星ノ塔にいるものすごく強い星骸を倒し、==RT==『星狩り』を達成することではなかったか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_010", + false, + "", + "ノンノンノン♪==RT====W==夢はひとつだけなんて決まりはないし。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_011", + false, + "", + "はいはい、というわけでこの話はおしまい。==RT==それより魔王さん、見てよ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_012", + false, + "", + "ほら、雨が降ってきた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……雨?==RT====W==セイナ、いったいなにを言って――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.4, + -0.1, + 1.8, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.2, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 0, + "", + false, + "", + "セ、セイナ……!?==RT==その体は――", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "vo_STm09_07A_013", + false, + "", + "これが……砂漠に咲く一番きれいな花だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_014", + false, + "", + "すっごく……きれいだね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "温かい雨粒が、ぽつりぽつりと私の頬に落ちてくる。", + "温かい雨粒が、ぽつりと僕の頬に落ちてくる。" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "彼女の言うとおり、砂漠に――雨が降った。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 500.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_015", + false, + "", + "魔王さん、目を開けて……!==RT==私を見て!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_016", + false, + "", + "一緒に行ってない場所、まだまだたくさんあるんだから……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_017", + false, + "", + "だから……お願い!目を開けて!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChoiceBegin", + param = { + "s_14", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "セ……イナ……?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"s_14", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"s_14"} + }, + { + cmd = "SetChoiceEnd", + param = {"s_14"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 550.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_018", + false, + "", + "魔王……さん?==RT==よかったぁ……このまま目を覚まさなかったら、どうしようかと思ったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_019", + false, + "", + "てか暗くてよく見えないんだけど……体は平気?==RT==痛いところ……ない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あ、ああ。瓦礫のせいで、身動きは取れそうにないが……==RT==どうやらケガはないようだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはそうと、この状況……==RT==坑道が崩れたのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_020", + false, + "", + "うん。さっきの爆発で……完全に崩れちゃったみたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_021", + false, + "", + "あ……でも安心して?==RT==ナツカとチトセが無事なのは、確認できたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それならよかった。だがそういうセイナはどうなんだ?==RT====W==かなり息が荒くなっているようだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 600.0, + 600.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.992, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_022", + false, + "", + "わ、私?私は……あはは……だいじょぶだいじょぶ。==RT==転んだときに、ちょっと擦りむいただけ、だから……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "この状況で擦り傷だけなら、むしろ運が良かったと==RT==喜ぶべきだろうな。ところで私のケータイを知らないか?==RT==早くみんなに連絡しないと……", + "この状況で擦り傷だけなら、むしろ運が良かったと==RT==喜ぶべきだろうな。ところで僕のケータイを知らないか?==RT==早くみんなに連絡しないと……" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ぬ?いま触れているのは……セイナのケータイかな?==RT==だが引っかかって取り出せそうにない。画面をつける==RT==ことはできそうだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よし、ついたぞ!セイナ――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "InOutBounce", + 3.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "InOutBounce", + 3.5, + false, + 1 + } + }, + { + cmd = "Wait", + param = {5.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "………………え?==RT==セ、セイナ?その体は……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_578", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "私の頬を濡らしていたのは、温かな雨粒などではなく――==RT==セイナの胸元から滴り落ちる、真っ赤な雫だった。", + "僕の頬を濡らしていたのは、温かな雨粒などではなく――==RT==セイナの胸元から滴り落ちる、真っ赤な雫だった。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "崩れ落ちてきた土砂の山から、==RT==彼女は身を挺して私を庇ってくれていたのだ。", + "崩れ落ちてきた土砂の山から、==RT==彼女は身を挺して僕を庇ってくれていたのだ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 330.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_023", + false, + "", + "あっ……ちょっとあかるくなった?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_024", + false, + "", + "てことは……ケータイ、見つかったんだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 800.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.9, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_025", + false, + "", + "でも……あれ?へ、へんだな……==RT==あかるくなったはずなのに、魔王さんのかお……よく見えないや。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {5.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もういい、セイナ。==RT==これ以上無理しないでくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_026", + false, + "", + "ううん……ダメだよ。だって、私が耐えなきゃ……==RT==魔王さんが、土砂のしたじきになっちゃう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_027", + false, + "", + "それに、ほら……しんぱいしなくても、==RT==私ってがんじょうなのが……取り柄だからさ?==RT==魔王さんだって、しってるでしょ……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_028", + false, + "", + "だから……ここを出て、肩にささってる杭をぬいたら……==RT==傷なんて、なんにちかで、すぐなおっちゃうし…", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 320.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_029", + false, + "", + "そしたら……魔王さん?==RT==ミドリちゃんで……いっしょにドライブ、いこうね……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、行く。行くよ。どこまででも付き合ってやる!==RT==だからこれ以上、おしゃべりなんかで体力を使うな!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_030", + false, + "", + "ううん……最後かもしれないから、ちゃんと言わせて。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_resentful", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "――っ!?==RT==馬鹿セイナ!最後だなんて、縁起でもないこと言うな!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_031", + false, + "", + "ご、ごめん……でも……目はもう、ほとんど見えないし……==RT==こえも、出なくなっちゃいそうで……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_032", + false, + "", + "あはは……まえに、魔王さんには嘘つかないって、==RT==やくそくしたのにさ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_033", + false, + "", + "このままだと、私……魔王さんのなかで、一生嘘つきになっちゃう……==RT==そんなの……死んでも死にきれないし……==RT==だから……お願い。聞いて?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "…………わかった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_034", + false, + "", + "うん……ありがと。==RT==えっと、それじゃあ……孤児院で話したことなんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_035", + false, + "", + "魔王さんとナツカが、星ノ塔のしたで誓いをたてたあの光景は……==RT==ほんとうに……ほんとうにきれいだっておもった。==RT==これは、私のほんしん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + 0.4, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + 1.0, + 0.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_036", + false, + "", + "それに……あんなふうに、誓いをたてるくらいだもん……==RT==ふたりはほんとうに、いい関係なんだなって……おもってるよ。==RT==これも、私のほんしん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_037", + false, + "", + "でも……でもね、ふたりが幸せなら、それでいいっていうのは――==RT==ごめん……やっぱ嘘かも……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_038", + false, + "", + "魔王さんたちのこと、みんなでこっそり見てたとき……==RT==ほんとはさ、魔王さんのあいてが、私だったらいいのにな……って。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_039", + false, + "", + "じつは……ちょっとだけ、胸がチクチクしてたんだよね。==RT==あはは……なんて、私らしくないでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_040", + false, + "", + "まあ……そんなわけでさ、あのときは自分の気持ち、==RT==どう伝えたらいいかわからなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_041", + false, + "", + "でも、どうせ時間はまだまだたくさんあるし、==RT==いそがなくても大丈夫だって思ったんだけど……==RT==ごめんね、時間……なくなっちゃった……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……いや、謝ることではないさ。==RT==だが、それならそうと言ってくれればよかったのに。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_042", + false, + "", + "うーん……なんていうか、自分でもよくわからないんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_043", + false, + "", + "祈願箱のなかにいる魔王さんを見つけたときにね、『私の願い、叶ったかも』――==RT==……そう感じたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_044", + false, + "", + "それがあったから、これいじょう欲張っちゃダメ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_045", + false, + "", + "魔王さんといっしょにいられて、新しい景色を見られる……==RT==そんな毎日に感謝しなきゃって、思ってたんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_046", + false, + "", + "えへへ……私――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_047", + false, + "", + "自分でおもってたより、ふつうの女の子だったみたい……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……私は気づいていたよ。==RT==セイナは普通の女の子だ。", + "……僕は気づいていたよ。==RT==セイナは普通の女の子だ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうだな……ならば、ふたりでいろんな景色を見に行く==RT==ためにも、必ずここから生きて出よう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.5, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_048", + false, + "", + "うん……やくそく。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_049", + false, + "", + "ただ……ごめん、言いたかったこと、ぜんぶはなしたら……==RT==なんかホッとして、ねむくなってきちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_050", + false, + "", + "==Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==わるいんだけど、このまま寝ちゃわないように、==RT== なにかおはなし……聞かせてくれないかな?==RT====RT==もちろんだ。 そのかわり、絶対に寝るのではないぞ?==RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==うん。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==うん。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==そこからの私は、思いつくままにしゃべり続けた。", + "==Off==そこからの僕は、思いつくままにしゃべり続けた。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_224", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_f", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "セイナと出会ったときのこと、==W==はじめて星ノ塔に登ったときのこと、==RT====W==パジャマ姿での枕投げ、==W==アモールでのカンパニー戦争、==RT====W==そしてフィーリエでの激動の日々に、==W==砂漠での冒険――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 1.05, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_02_001", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_029", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==セイナが教えてくれた剣裁きがあっただろう?==RT==今日もこっそり、ひとりで練習していたんだ。==RT==今度披露するから、ぜひ意見を聞かせてくれ。==RT====RT==…………うん。==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.992, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 700.0, + 1.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "セイナからの返事は徐々に少なくなっていき、==RT==頬に滴り落ちる温かい雫の間隔も、少しずつ遠くなっていった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT====RT==", + "==Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT====RT==" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 450.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "_NOT_IN_LOG_==A0.1====Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_053", + false, + "", + "==Off==あとは……そうだ!聞いてくれ!==RT==私も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==", + "==Off==あとは……そうだ!聞いてくれ!==RT==僕も砂漠に雨を降らせる方法を思いついたんだ!==RT====RT==…………==RT==" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "セイナ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "InOutQuad", + 1.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_054", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==…………セイ、ナ? おい、セイナ!セイナ!セイナ!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.45, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 2.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "InOutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "うわああああああああああああああッ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "砂漠の雨は――止んだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_429", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 9.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -9.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "土砂の重さに耐えていたセイナの腕は力を失い、==RT==私たちは自然と固く身を寄せ合う形となる。", + "土砂の重さに耐えていたセイナの腕は力を失い、==RT==僕たちは自然と固く身を寄せ合う形となる。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.85, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.75, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "砂漠で目覚めた数ヶ月前から、いまのいままで――==RT==これほど死を渇望したことはなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.9, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナあああああああっ!!!!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "?月", + "?日", + "????", + "白い部屋" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "012", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "012", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "はあぁ~~~~~~っ!?==RT==ま、魔王さん、落ち着くのですよ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "ここは魔王サマが死んじゃった坑道じゃないのよ。==RT==それに、いくら呼びかけたって、あの子には届かないかしら。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ…………え?ああ、すまない。気が動転していて……==RT==だが私がこの白い部屋にいるということは、==RT==まだやり直すチャンスがあるということだろう?", + "あ…………え?ああ、すまない。気が動転していて……==RT==だが僕がこの白い部屋にいるということは、==RT==まだやり直すチャンスがあるということだろう?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "それはそうですけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InOutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "いつもの魔王サマらしくないのかしら。==RT==ヴェルジュの言うとおり、まずは落ち着くのよ。==RT==はい、息を吸って……吸って……吸ってぇ~……そのまま破裂なのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナは最期の瞬間まで、自らの命を懸けて、==RT==崩れてくる土砂から私を守ってくれたんだ。", + "セイナは最期の瞬間まで、自らの命を懸けて、==RT==崩れてくる土砂から僕を守ってくれたんだ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そして目の前で……冷たくなっていって……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "くっ……!==RT==あんな姿を目にして、落ち着けるわけがないだろう!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "だからこそなのです。==RT==感情に支配されると、また選択を間違えちゃうのですよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "そうなのよ。頭に血が上ったまま過去に戻ったって、==RT==正常な判断なんてできるわけないのよ。==RT==そ・れ・と・も~?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "またまた判断を間違えて、==RT==大切な仲間が不幸になって苦しむ姿を眺めたいのかしら?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そ、それは……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……すまない。==RT==ふたりからの的確な忠告、感謝するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だが……あらためて考えると、==RT==私は救済委員会の力をあまく見すぎていたようだ。==RT==いや、力というより人員とリソースの想定かな。", + "だが……あらためて考えると、==RT==僕は救済委員会の力をあまく見すぎていたようだ。==RT==いや、力というより人員とリソースの想定かな。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "エリーにチトセ、それからナツカもひとりで数人……==RT==状況次第では数十人の救済委員会のメンバーを倒せる==RT==ほどに強い。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それでも組織として連携を取った敵には、==RT==どうしても遅れを取ってしまうんだ。==RT==そうなると、いくら個の力が強くても対応しきれない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "ふふ。いつもの魔王さんに戻って安心したのです。==RT==ではあらためて――この光景を、悔しさとともに、きちんと目に焼きつけておくのですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "そして魔王サマが遠くの景色を見つめてるときも、==RT==そんなアナタをそばで見守ってくれる人がいる――それを忘れちゃダメダメなのよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "その気持ちにもう少し早く気づいてあげられたなら……==RT==きっとその人も喜ぶはずなのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ……==RT==ああ、しかと肝に銘じておくよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "InOutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "014", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ヴェータ、扉を開けてくれ。==RT==今度こそ正しい未来にたどり着くんだ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "命令ヲ、承認しまシタ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 957, + "A" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stsp_17_03.lua b/lua/game/ui/avg/_jp/config/stsp_17_03.lua index 8cc5885a4..f2c01c6a6 100644 --- a/lua/game/ui/avg/_jp/config/stsp_17_03.lua +++ b/lua/game/ui/avg/_jp/config/stsp_17_03.lua @@ -2696,7 +2696,7 @@ return { nil, nil, 0.9, - "avg3_138", + "avg2_984", "a", "002", "none", @@ -2715,7 +2715,7 @@ return { { cmd = "CtrlChar", param = { - "avg3_138", + "avg2_984", "a", "006", "avg_emoji_attention", @@ -2784,7 +2784,7 @@ return { nil, nil, nil, - "avg3_138", + "avg2_984", "a", "002", "none", diff --git a/lua/game/ui/avg/_jp/config/stsp_18_01.lua b/lua/game/ui/avg/_jp/config/stsp_18_01.lua new file mode 100644 index 000000000..f483eeec0 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stsp_18_01.lua @@ -0,0 +1,8703 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "セイナの谷月病", + "依頼をこなしている途中で突然不調になってしまったセイナ。アヤメらはセイナの状況を『セイナの谷月病』と呼んでいる。魔王はセイナを星ノ塔からオアシス号へ送ろうとするものの、子どものように振る舞う彼女に振り回されてしまうのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "谷月", + "24日", + "フィーリエ郊外", + "星ノ塔内部" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "ダリシアが起こした事件にも片がつき、==RT==空白旅団にも束の間の平穏が訪れていた。==RT==これは、そんなある日に起きた出来事……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "その日はアヤメの提案で、気分転換がてら街を出て、==RT==簡単な依頼をこなすことになった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ここの星骸たちなら余裕だとは思うが、==RT==油断せずにいこう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "3人", + "", + 0, + "", + false, + "", + "はい!==RT==……うん。==RT==うん!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_974", + "a", + "002", + "none", + nil, + 0.65, + 0.15, + 0.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アヤメ、あの星骸を凍らせてくれ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい!==W====RT==……水流よ、我が命に従い凍結せよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + 5.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "コハク、援護射撃を頼む!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.12, + nil, + nil, + nil, + 0.0, + "ChanDou", + "none", + "OutQuad", + 0, + -10.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、残りは任せた!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "…………っ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "セイナ?どうしたんだ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ん……?==W==あ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_981", + "a", + "002", + "none", + 3, + 0.7, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + 0.68, + 0.17, + 1.05, + 0.0, + 0.0, + 1.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "危ない!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "020", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "立ち昇れ、堅牢なる氷よ!", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "危なかった……==W==とはいえいまので最後の1体のはずだ。==RT==セイナ!大丈夫か!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う……==W==だ、だいじょうぶ……==W==かも?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "本当に大丈夫か?==RT==動きが遅れていたが、どこかケガでも?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それとも体調が悪いのか?==RT==熱はなさそうだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "005", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "この感じ、もしかして……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "うん。今日は谷月24日。==RT==『いつものアレ』ね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『いつものアレ』……==W==とは、なんのことだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "昔から毎年秋分の時期になると、==RT==セイナは急にこんな感じで『しおれ』ちゃうというか……==RT==セイナ特有の持病みたいなものなんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『秋分』とはたしか、龍族が使う蒼梧城独自の暦の分類==RT==だったな。谷月22日から24日頃を境に、昼が短く、==RT==夜が長くなり始めるとか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そうです。==RT==私たちは、『セイナの谷月病』って呼んでいるんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "原因はわからないんですが、とにかくこの時期になると、==RT==セイナは元気がなくなって、ボーッとして、==RT==人が変わったみたいにとんちんかんなことを言い出すんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_001", + nil, + 0.6, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちは慣れっこですけど、==RT==谷月病のセイナってなんだかフワフワしているんですよ。==RT==よしよし~大丈夫だからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "やーめーてー……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "こんなセイナ、はじめて見た……==W====RT==症状はどれくらい続くんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "何事もなければ1日だけですかね。==W====RT==いつもはこの日に予定をかぶせないように==RT==気をつけていたんですけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ、これからどうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "今回の探索は一旦中止にしましょう。==RT==最近いろいろあってバタバタしていたから、==W====RT==予定を組むときにうっかり見落として……==W==ごめんなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "気にしないでくれ。==RT==ここ数日、みんなフィーリエの件で手一杯だった。==RT==うっかりするのも無理はない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ダメ……==W==ぜったいに……==W====RT==いちばん上まで行かなきゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だいじなものが……==W==あるから……==W==行かなくちゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、そんな状態で無理をするものではない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん……==W==魔王さん、うぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 50.0, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_awkward", + 3, + 0.47, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "毎年谷月病になると、==RT==セイナはすっごく甘えん坊になるんですけど……==W====RT==今年はボスになついちゃったみたいですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "すみません。==RT==眠るまでは症状が落ち着かないと思うので、==RT==それまでセイナのことをお願いできますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "任せてくれ。とりあえずセイナを==RT==オアシス号のところに送り届けてくるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふたりはそのまま依頼を続けてくれて大丈夫だ。==RT==だが、くれぐれも気をつけて。==RT==なにかあったらケータイで連絡してくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "わかりました。==RT==私とコハクは残りの依頼を終わらせてから戻ります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 3, + 0.2, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "セイナ、ボスの言うこときちんと聞くんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うぅ……==W==わかったぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_close", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_570", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……このフロアを抜ければ、==RT==入り口の昇降機に戻れるはず。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あと少しだから、がんばるんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえ……==W====RT==ちょっとだけ肩、借りてもいい……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "もちろん。遠慮しなくていい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(普段のセイナは賑やかだから、==RT==こんなにおとなしいのは本当に不思議だな……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それにしても『谷月病』とはなんなのだ?==W====RT==聞いたことがない症状なだけに、心配になってしまう……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_493", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_unknow", + "rule_39", + "InQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "昇降機が着いた。==RT==行こう……==W==ぬ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん……==W====RT==そんなに早く歩かないでぇ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "すまない。==RT==もっとゆっくり歩こう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……本当に別人みたいだな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 18.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "なぁ……==W==セイナ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "どうしたのー?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょっとくっつきすぎではないか?==RT==それに、そんな強く引っ張ったら……==W====RT==服が伸びてしまう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あ!==RT==魔王さん、あれ見て~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まさか星骸!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_115_001", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ちがうちがう!==RT==あの小屋見て!あれなーに?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『あれ』って、星ノ塔の『レストラン』では……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "レストラン!なにか食べられるの!?==RT==あたし、お腹すいたぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(『あたし』……?==W====RT==セイナは普段、こんな話し方だっただろうか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ダメだセイナ。==RT==「星ノ塔の食べ物を勝手に食べてはいけない」と、==W====RT==君が教えてくれたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ご、ごめんなさい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(なんで急に子どもっぽくなるのだ!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(これがアヤメの言っていた==RT==人が変わるというやつか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "別に責めているわけではないんだが、==RT==私は前に大変な目に遭っているから……", + "別に責めているわけではないんだが、==RT==僕は前に大変な目に遭っているから……" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あのときみんなが助けてくれなかったら、==RT==私はいまもまだコンビニ店員として==RT==星ノ塔にいたかもしれない……", + "あのときみんなが助けてくれなかったら、==RT==僕はいまもまだコンビニ店員として==RT==星ノ塔にいたかもしれない……" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "思い出すだけでもゾッとする……==W====RT==って、聞いているか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_115_001", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ?おい、セイナ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_10_003", + nil, + 0.6, + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "こっちこっち~!==RT==魔王さん、これ見て~!早く~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "今度は自動販売神器に夢中になっているのか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "んっ!えいっ!==RT==やーっ……==W==うぅ、とどかない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うぅ……==W==魔王さん、上のやつ飲みたぁい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だから、星ノ塔の食べ物や飲み物は==RT==危険だと言っただろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(本当にどうしたというんだ……==W====RT==先ほどまではボーッとしているだけだったのに、==RT==今度は完全に子ども返りしている)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(こんな状態で星ノ塔に長居するのは危険だ。==RT==早く外に連れ出さないと)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + -0.355, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だっこしてー。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "…………え?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だっこしてってば!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_042", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふぅ……==W==やっと外に出られた……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ドリンク~ドリンク~♪==RT==おいしいドリンク~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あ!ドリンクが消えちゃった!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だから言っただろう?==W====RT==願掛けで手に入れたもの以外、==RT==外に持ち出した時点で消えてしまうと……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うぅ……==W==うわぁぁん……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょ、ちょっと待て!どうして泣くんだ!==RT==塔のものはダメだが、オアシス号のなかに==RT==ちゃんとドリンクが置いてあるから!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほんとう……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "本当だ!==RT==しかもセイナがいちばん大好きなパチパチメテオだ!==RT==アヤメが魔法でキンキンに冷やしてくれているぞ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わーい!魔王さんだいすきー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(なんとかなだめられた……==W====RT==私には子どものあやし方の心得でもあるのだろうか?)", + "(なんとかなだめられた……==W====RT==僕には子どものあやし方の心得でもあるのだろうか?)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いや……==W==なにを言っているんだ。==RT==目覚めてからまだ半年も経っていないのに)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "019", + "close", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(子どもっぽくなっているだけならまだ対応できるが……==W====RT==これ以上変な人格が出てきたりはしないよな……?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナ、そろそろオアシス号のところに==RT==行かないと……==W==ぬ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あれ、どこへ行った?==RT==またいなくなっている……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "おーい、セイナ~~~~ッ!!!!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stsp_18_02.lua b/lua/game/ui/avg/_jp/config/stsp_18_02.lua new file mode 100644 index 000000000..636795ef1 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stsp_18_02.lua @@ -0,0 +1,7779 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "セイナの谷月病", + "見失ったセイナと合流すると、彼女は自分が魔物のハンターであるかのような態度をとる。さらにオアシス号で眠ったあとは病弱な少女のような発言をはじめ、魔王は戸惑いを隠せない。そこへ盗賊の声が聞こえてきて、車内に緊張が走るのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "026", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "セイナ!どこだ!?==RT==返事をしてくれ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "まさか、かくれんぼをしているわけではないよな?==RT==……==W==うわっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.995, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shock", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "って、なんだこんなところにいたのか。==RT==本気で心配したんだぞ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "しっ!静かに!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + 0.45, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "よかった……==W==見つかってない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "かくれんぼは終わりにしないか?==RT==早く戻らないと……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "なにを考えてるの!翠竜の巣穴をのこのこ歩くなんて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私が引き止めなかったら、==RT==いま頃あなたは翠竜のお腹の中だったんだからね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "翠竜?巣穴?==RT==いったいなんのことだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あなたが誰かは知らないけど、==RT==ここで会ったのもなにかの縁だし、一応守ってあげる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(また雰囲気が変わった……==W====RT==今度は私のことがわからないようだ。==RT==子どもという感じでもなくなったし……)", + "(また雰囲気が変わった……==W====RT==今度は僕のことがわからないようだ。==RT==子どもという感じでもなくなったし……)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ともかく、早くオアシス号で休ませないと。==RT==とりあえずここは話を合わせて……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君の言う翠竜とはなんだ?==RT==どこにいるんだ?==RT==私には見えないんだが……", + "君の言う翠竜とはなんだ?==RT==どこにいるんだ?==RT==僕には見えないんだが……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "どこにいるって……==W====RT==なに言ってるの?そこにいるじゃない!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_026", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほら、あれが翠竜よ。==RT==この大陸で最も危険な魔物の1体なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "『翠竜』とは……==W==オアシス号のことだったのか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(風車を巨人と見間違えるよりはマシだけど、==RT==ちょっと危なっかしいな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、ああ。私の判断が甘かったよ……==RT==それで?あの怪物にどうやって立ち向かうんだ?", + "あ、ああ。僕の判断が甘かったよ……==RT==それで?あの怪物にどうやって立ち向かうんだ?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_026", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "翠竜の吐息は炎を纏っていて……==W====RT==しかも空を飛ぶの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うかつに近づいたら一瞬で焼き尽くされちゃう。==W====RT==でも、幸いいまは眠ってるから、この隙を突くよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(まるで魔物に詳しいハンターのような口調だな……==W====RT==引き続き話を合わせておくか)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あの竜を討伐するのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "討伐する必要はないよ。==RT==背中に飛び乗って特別な魔法具を使えば、==W====RT==翠竜を従わせることができるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "魔法具とは……==RT==もしかしてこれのことか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_004", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "荷物の中からオアシス号の鍵を取り出した。==RT==普段、みんなが戦闘に集中できるよう、==RT==ポケットから落ちやすい小物は私が預かることにしていたのだ。", + "荷物の中からオアシス号の鍵を取り出した。==RT==普段、みんなが戦闘に集中できるよう、==RT==ポケットから落ちやすい小物は僕が預かることにしていたのだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そう!それだよ!==RT==まさかあなたが持ってるなんて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "これは大切な仲間たちが預けてくれたものだが……==W====RT==そういうことならちょうどいい。==RT==ここは私に任せてくれ。", + "これは大切な仲間たちが預けてくれたものだが……==W====RT==そういうことならちょうどいい。==RT==ここは僕に任せてくれ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "へえ、度胸あるんだね!なら私が援護するよ!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "よし、翠竜はまだ眠ってる。==RT==ゆっくり近づいて、起こさないようにね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ここだよ!尻尾のトゲを足場にすれば上に登れるはず。==RT==私は下で待ってるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "わかった、任せてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よいしょ……==W==これで登れた。==RT==コハクがいつも屋根の上から見ている景色は、==RT==こんな感じなのか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "avg_char_effect_down", + "InQuad", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "当たり前だが、難なく中に入れたし……==W====RT==あとは鍵を回すだけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ほら、見てくれ。==RT==手なずけたから、もう心配ないぞ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "す、すごい……!==W====RT==翠竜が気持ちよさそうにゴロゴロ言ってる!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(エンジンがかかった音のことだよな……==W====RT==セイナの目には、私が『竜の中』に入ったところは==RT==どのように見えていたんだろう?)", + "(エンジンがかかった音のことだよな……==W====RT==セイナの目には、僕が『竜の中』に入ったところは==RT==どのように見えていたんだろう?)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "せっかくだから、オアシス号……==W==ではなくて、==RT==竜に乗ってみないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "信じられない……==W====RT==本当に竜が言うことを聞いてる!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうだ!魔物を手なずけたら名前をつけなくちゃ。==RT==そうすれば絆が深まるんだってさ!==RT==うーん、緑だから……==W==『ミドリちゃん』にするのはどう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いいと思うが……==W====RT==『ミドリちゃん』を手なずけてどうするつもりなんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そんなの決まってるでしょ!==RT==乗って星ノ塔のてっぺんまで飛んでいくの♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(星ノ塔のてっぺん……==W====RT==そういえば、あのとき……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.7, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ダメ……==W==ぜったいに……==W====RT==いちばん上まで行かなきゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だいじなものが……==W==あるから……==W==行かなくちゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どうしてそこまでして、==RT==星ノ塔のてっぺんに行こうとするんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いまはまだ秘密。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いつものセイナなら「星狩りに行く!」==RT==と迷わず答えそうなのに……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だが飛ぶと言っても、オアシス号に空を飛ぶ==RT==機能はないと思うが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(もう……==W==あれこれ考えるのはやめよう)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うぅ……==W====RT==なんか、すごく……==W==眠い……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナ?==RT==おい!セイナ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "寝てしまった……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だがこの体勢では辛いだろうし……==W====RT==仕方ない、ベッドまで運ぶか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うぅ……==W==あれ……==W==ここ、は……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ぬ?起きたか?==RT==ちょうど昼ごはんができたところなんだが、==RT==食べられそうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……って、セイナ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あ……==W==ごめんなさい。==RT==なんだかすっごく長い間、眠ってたような気がして。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "本当に大丈夫か?==RT==私のことはわかるか?", + "本当に大丈夫か?==RT==僕のことはわかるか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ほんとごめん……==W==少し頭がクラクラして、==RT==あなたの顔がよく見えなくて……==W====RT==でも、ちゃんとわかってるから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ありがとう……==W==ずっと看病してくれて。==RT==私にはもう、時間が残されてないのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(今度はまた別の人格……?==W==一時的とはいえ、==RT==そんな不吉なこと言わないでほしいが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そんなことを言うものではない。==RT==絶対によくなるから、気をしっかり持つんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうだ、今日の昼は君の大好きな焼肉なんだが……==RT==もちろん食べるだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "焼肉か……==W==懐かしいな……==W====RT==でもごめん、手に力が入らなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういうことなら、私が食べさせてあげよう。", + "そういうことなら、僕が食べさせてあげよう。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……ありがとう。==RT==甘えちゃっても、いい……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "遠慮することはないさ。いつもセイナのおかげで、==RT==みんなおいしい料理を食べられているんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……食欲がないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ごめんなさい……==W====RT==ごほっ!ゲホッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大丈夫か!?==RT==そのまま横になっていてくれ。==RT==すぐに水を持ってくる!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.175, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ありが……==W==ごほっ……==W==うぐ……==W==ふぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + -0.275, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(もう少し休ませてあげよう。==RT==アヤメも1日待てば回復すると言っていたし、==RT==無理をさせないのがいちばんだろう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえ……==W====RT==もう少し近くに来てほしいんだけど……ダメかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "かまわないよ。それにいつもみんな、==RT==私に寄り添って寝ているではないか。", + "かまわないよ。それにいつもみんな、==RT==僕に寄り添って寝ているではないか。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ありがとう。こうしてあなたの肩に寄り添ってると、==RT==少し楽になった気がする……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_002_FP", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ねえ……私、==W==もうすぐ、==RT==とっても長い夢の中に落ちていってしまうかもしれないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "まだ……たくさん、たくさん、あなたに伝えたいことがあるのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "youchupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにを言っているんだ。==RT==これからもたくさん一緒に旅をするんだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ずっとお世話になってばかりで……==W==ごめんなさい。==RT==せっかく作ってくれたご飯も、==RT==ちゃんと味わえなくて……==W==悪いと思ってるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いつもみんなの世話をしてくれているのはセイナなんだ。==RT==私の料理なんてまだまだだし……", + "いつもみんなの世話をしてくれているのはセイナなんだ。==RT==僕の料理なんてまだまだだし……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_002_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "こんなわがままに付き合わせちゃって……==W==ごめんなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それと……==W====RT==最後まで一緒にいられなくて、ごめんね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(今度はいったいどんなシチュエーションなんだ?==W====RT==まるで陰鬱な小説のセリフみたいではないか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "もう……==W==塔に登らなくていいよ。==RT==いまのままで……==W==十分だから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(これが――==RT==あのセイナの口から出てくる言葉なのか……?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(セイナ……==W==君、本当はいったい……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(谷月病の症状だとわかっているはずなのに、==RT==どうしてこんなに胸が……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "……==W==まだ、戦わなくちゃ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "追っ手が……==W====RT==もうすぐここを見つけちゃう……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "くそっ……!==W====RT==どこへ逃げやがった!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "この近くにいるはずだ、逃がすな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(えっ!?本当に追っ手が!?==RT==私まで夢を見ているのか!?==RT==いやいや……==W==落ち着け、私!)", + "(えっ!?本当に追っ手が!?==RT==僕まで夢を見ているのか!?==RT==いやいや……==W==落ち着け、僕!)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_flurry", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(こんな辺鄙な場所にまで==W==盗賊が出るなんて……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナはここにいてくれ!==RT==絶対に声は出さないように。==RT==ちょっと様子を見てくるから!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stsp_18_03.lua b/lua/game/ui/avg/_jp/config/stsp_18_03.lua new file mode 100644 index 000000000..e2306a04a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stsp_18_03.lua @@ -0,0 +1,9363 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "セイナの谷月病", + "オアシス号を狙う盗賊たちをひとりで追い払ってみせる魔王。すると今度は、マスクボアの群れがオアシス号を襲う。魔王を守りきったセイナはその場に倒れ、魔王との記憶を夢に見る。夢からさめたセイナはいつも通りの姿に戻っているのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "獲物を追う巡遊者", + "", + 0, + "", + false, + "", + "ちくしょう!==RT==あんなデカい獲物に逃げられるなんて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "004", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "杖を持つ巡遊者", + "", + 0, + "", + false, + "", + "これじゃ上に報告できないわ。==RT==どうすんのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 0, + "", + false, + "", + "ちょっと待て。見なよ、あれ。==RT==もっと値打ちがありそうなもんがあるじゃん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "獲物を追う巡遊者", + "", + 0, + "", + false, + "", + "傷ひとつない車だ!==RT==こんな辺鄙な場所に宝が眠ってたなんてな!==RT==こいつは大儲けできるぞ!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(……まずいな。タイミングが悪すぎる。==RT==いまのセイナは戦えないし、早くコハクたちに連絡しないと……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(くっ、もうすぐそこまで来ている……!==W====RT==とにかく時間を稼ぐ方法を考えないと)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.75, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.25, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 0, + "", + false, + "", + "周りに見張りがいないかたしかめて。==RT==誰もいなけりゃサクッと持ってくよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "おい!==RT==人の車になにをしようというんだ!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "獲物を追う巡遊者", + "", + 0, + "", + false, + "", + "あ?見張りがいたのか!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 1, + "", + false, + "", + "ふん、見るからに剣も握ったことなさそうな奴じゃん。==RT==さっさと片づけて、車をいただいてくよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "avg_emoji_happy", + nil, + 0.32, + -0.25, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 0, + "", + false, + "", + "ちょっとなに、こんな立派な車にひとりで乗ってんの?==RT==宝の持ち腐れってヤツじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(オアシス号のなかにセイナがいると==RT==バレるわけにはいかない……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それがなんだ?==RT==私のものをどう使おうと私の勝手だろう。==RT==君らには関係ない。", + "それがなんだ?==RT==僕のものをどう使おうと僕の勝手だろう。==RT==君らには関係ない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 1, + "", + false, + "", + "ハッ、アンタのもの?==RT==てっきりただの使いっ走りの見張りだと思ってたよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 1, + "", + false, + "", + "そういうギルドは腐るほど見てきたからね。==RT==アンタは、よく言えばお留守番、実際はただの『お荷物』でしょ?==RT==アハハハ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 0, + "", + false, + "", + "さあ、おとなしくその車を渡しな。==RT==こんな場所じゃ街の法律なんて役に立たないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(簡単には引き下がりそうにないな……==W====RT==もっと強気で言わないと!)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "004", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "zuochupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私くらい強いとひとりで十分なんだ。==RT==仲間なんて、私の足を引っ張るお荷物でしかない。", + "僕くらい強いとひとりで十分なんだ。==RT==仲間なんて、僕の足を引っ張るお荷物でしかない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ガラの悪い巡遊者", + "", + 0, + "", + false, + "", + "ほーん?==W==そんな華奢な体じゃ、==RT==魔法ひとつ使われただけで泣き出すことになると思うけどな!==RT==そら!やっちまえ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.27, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "杖を持つ巡遊者", + "", + 0, + "", + false, + "", + "くらえ!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "004", + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 1, + -4.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "杖を持つ巡遊者", + "", + 0, + "", + false, + "", + "無傷で私の魔法を防いだ……!==RT==ど、どういうこと!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だから言っただろう、私だけで十分だと。==RT==君たちのような三流巡遊者なんて、==RT==指1本でひねり潰せるんだ。", + "だから言っただろう、僕だけで十分だと。==RT==君たちのような三流巡遊者なんて、==RT==指1本でひねり潰せるんだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "avg_emoji_question", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それで、もう終わりか?==RT==遠慮することはないぞ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "杖を持つ巡遊者", + "", + 0, + "", + false, + "", + "くそっ、こいつただ者じゃないわ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "獲物を追う巡遊者", + "", + 0, + "", + false, + "", + "チッ……==W==こんな場所で無駄死にはごめんだ。==RT==引くぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふぅ……==W==なんとか追い払えたかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "すごい……==W====RT==ひとりで敵を追い払っちゃうなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……本当はこんなとき、==RT==私が剣をとってあなたを守らなきゃいけないのに……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あいつらはもう戻ってこないだろう。==RT==あとはアヤメとコハクが帰ってくるのを待つだけ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "なっ……!地震!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 1, + nil, + 0.4, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(いや、違う!マスクボアだ!==RT==先ほどの巡遊者たちが追っていたのはこいつらか!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(まずいな……==RT==あの巡遊者たちの味方だと勘違いされているのか?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1246", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "", + 0, + "", + false, + "", + "グララララァーッ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1247", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1248", + "a", + "002", + "none", + 1, + 0.75, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょ……待て!落ち着くんだ!==RT==君たちを追い回していたのは私ではない!", + "ちょ……待て!落ち着くんだ!==RT==君たちを追い回していたのは僕ではない!" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 100.0, + nil, + "avg1_112", + "a", + "029", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "下がって!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 340.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "1ZhenDong", + "Linear", + 0.75, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 200.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "くっ……==W==剣が、重い……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!いまのその体では……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いっつもあなたに守られてばっかりで……==W====RT==私も、守りたいのに……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "無理をするな!==RT==立っているのがやっとではないか!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_151", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "破岩斬!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "", + 0, + "", + false, + "", + "グララッ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 4.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……裂風撃!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔物", + "", + 0, + "", + false, + "", + "ブモオオオオオッ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナの攻撃で逃げていったぞ……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "今度こそ……==W==守れた……よ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "a", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "セイナ、しっかりしろ!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"a", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"a"} + }, + { + cmd = "SetChoiceBegin", + param = { + "a1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "おい、聞こえるか!?セイナ!!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"a1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"a1"} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(え……?==W==私、なにをしてたんだろう……==W====RT==魔王さんが私の名前を呼んでる……==W==気を失ってたのかな……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "b", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "呼吸は……落ち着いているな", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"b", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"b"} + }, + { + cmd = "SetChoiceBegin", + param = { + "c", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "また眠ったのか?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"c", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"c"} + }, + { + cmd = "SetChoiceBegin", + param = { + "c1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "頭をぶつけたりしていないといいのだが……", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"c1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"c1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(相変わらず心配性だなあ……==W====RT==いつも自分はまっ先に危険なところへ飛び込んでいくくせに)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(そういえば、==W==君にはじめて会ったときから、すごく不思議な懐かしさを感じてたんだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "(目を覚ましたばかりで記憶もほとんどないのに……==W====RT==何度倒れてもすぐに立ち上がって、トラブルを解決してくれたよね)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(カンパニー戦争に勝つために、その場でカンパニーを立ち上げるなんて、==RT==私じゃ絶対に思いつかないアイデアだったよ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_014", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "(フユカの師匠になって、背中を押してあげたときもそう)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(破砕ノ牙に狙われたときは本当にヒヤヒヤしたなあ……==W====RT==どんなに危険な状況でも、君はいつだって私たちと一緒にいてくれた……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_009_a", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "(ナツカの閉ざした心を解きほぐしたのも、魔王さんだったよね。==RT==あんなに強い人でも、脆いところがあるなんて思いもしなかった)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(……そんなに強い魔王さんでも、弱気になることなんてあるのかな?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_003", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "(アグリ・ユニオンに潜入したときも、==RT==まさかあんな大騒ぎになるなんて思いもしなかったよ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(フィレン、ニュクス、ミスティ、それにマイナまで……==W====RT==みんな必死に戦って……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_021_FP", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "(そして、魔王さんはいつだってその先頭に立ってる)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(……私、あなたのことが心配なんだよ)", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_paint", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "(私……==W==あなたの背中に追いつけてるのかな……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん……==W==待って……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "d", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "寝言か……?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"d", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"d"} + }, + { + cmd = "SetChoiceBegin", + param = { + "e", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "セイナ、私はずっとここにいるよ", + "", + "", + "" + }, + { + "セイナ、僕はずっとここにいるよ", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"e", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"e"} + }, + { + cmd = "SetChoiceBegin", + param = { + "e1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "どこにも行ったりしない", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"e1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"e1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_306", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "や……==W==くそく……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "f", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "ああ、約束する", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "f1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "私とセイナ、アヤメ、コハク……", + "", + "", + "" + }, + { + "僕とセイナ、アヤメ、コハク……", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "g", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "空白旅団は、ずっと一緒だ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"g", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"g"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.9, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "秋のやわらかな陽射しが降り注ぐ午後、彼女の隣に横になる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "ただ静かに彼女の寝顔を見つめる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "やがて私の意識も、穏やかな空気の中に溶けていくように==RT==ゆっくりと遠のいていった……", + "やがて僕の意識も、穏やかな空気の中に溶けていくように==RT==ゆっくりと遠のいていった……" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "んん……==W==見慣れた天井……==W====RT==いつの間にか寝てしまったようだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "うとうとして……==W==って、あ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナは!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なに?呼んだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ!?もう平気なのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "もっちろん!==RT==完全復活だよ、イエーイ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + 3, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "まったくもう。セイナの看病をお願いしたはずなのに、==RT==そのボスが外で寝ちゃうなんて、どういうことですか?==RT==ボスまで風邪を引いたらどうするんです?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "b", + "006", + "avg_emoji_attention", + 0, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "セイナが、ボスを抱っこして帰ってきたんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "えっ、私がセイナに抱っこされて……!?", + "えっ、僕がセイナに抱っこされて……!?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そうだよー!==RT==でも魔王さんの体なんて祈願箱より全然軽いから、余裕余裕♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それにしても、普段はあんまり意識してなかったけど、==RT==魔王さんでも寝言を言ったりするんだねー。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(このテンション……==W====RT==うん。すっかりいつものセイナに戻ったようだな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "寝ている間のことはわからないが……==W====RT==おかしなことを言っていなかったか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ううん。別に?==RT==あとね、寝てるときってほっぺがプニプニしてて、==RT==すっごく気持ちいいの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "プニプニ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメも触ってみたいでしょ?==RT==ほらほら~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shy", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょっ……ちょっと待ってくれ!==RT==アヤメまで一緒になってふざけるのではない……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしも、つんつんしたい♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はい、多数決で決定!==RT==えへへ~覚悟してね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "none", + nil, + nil, + -0.125, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + 2, + 0.3, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.7, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "勘弁してくれえええぇ~~~~っ!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ミドリちゃんの調子もバッチリ、エネルギーも満タン!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そろそろ街に戻って依頼の報告をしないと。==RT==数日後にまた大事な予定があるって聞いてるしね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -700.0, + -150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "b", + "012", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_970", + "", + 0, + "", + false, + "", + "しゅっぱーつ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_question", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ?魔王さん、どうかした?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ところでセイナ……==W====RT==今日のことは記憶にあるのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.85, + -0.25, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "きっとなにも覚えていませんよ。==RT==毎年そうですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "もしかして、またほっぺたをプニプニしてほしいの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "どうしてそうなる……!!==RT==はぁ……もういいから、早く出発しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(本当にアヤメの言っていたとおりだ。==RT==なにひとつ覚えてないんだな……==W====RT==また折を見て聞いてみよう)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それじゃあ……あらためて、みんな準備はいい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "空白旅団……しゅっぱーつ!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/preset/avgcharacter.lua b/lua/game/ui/avg/_jp/preset/avgcharacter.lua index 933fd527b..c26eb4c53 100644 --- a/lua/game/ui/avg/_jp/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_jp/preset/avgcharacter.lua @@ -3076,7 +3076,7 @@ return { }, { id = "avg3_1319", - name = "***", + name = "アンジュA", name_bg_color = "#0ABEC5", reuse = "avg1_136", ver = "1.16.0" @@ -3118,14 +3118,14 @@ return { }, { id = "avg3_1325", - name = "***", + name = "米拉什居民女A", name_bg_color = "#0ABEC5", reuse = "avg3_219", ver = "1.16.0" }, { id = "avg3_1326", - name = "***", + name = "米拉什居民女B", name_bg_color = "#0ABEC5", reuse = "avg3_219", ver = "1.16.0" diff --git a/lua/game/ui/avg/_jp/preset/avgcontacts.lua b/lua/game/ui/avg/_jp/preset/avgcontacts.lua index c465ee3e1..ee86c9cb0 100644 --- a/lua/game/ui/avg/_jp/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_jp/preset/avgcontacts.lua @@ -186,7 +186,7 @@ return { { id = 139, icon = "Icon/Head/head_13901_S", - name = "***", + name = "エリー", landmark = "ミラーシュ ヒナギクの家", signature = "従業員は募集していません", ver = "1.16.0" diff --git a/lua/game/ui/avg/_jp/preset/avguitext.lua b/lua/game/ui/avg/_jp/preset/avguitext.lua index b5722c81f..7f2762cb6 100644 --- a/lua/game/ui/avg/_jp/preset/avguitext.lua +++ b/lua/game/ui/avg/_jp/preset/avguitext.lua @@ -4,10 +4,12 @@ return { AVG_ImportantChoice = "選択肢 %d", AVG_ImportantChoice_BE = "バッドエンドへ", AVG_ImportantChoice_Choosed = "選択済み", - AVG_ImportantChoice_Disable = "選択不可", + AVG_ImportantChoice_Disable = "ここはもう行きました", AVG_ImportantChoice_Match = "対応する選択肢", - AVG_ImportantChoice_UnknownDesc = "何か足りないみたい", - AVG_ImportantChoice_UnknownTitle = "なにか足りないみたいだ", + AVG_ImportantChoice_NewChoiceTips1 = "新しい選択肢が現れました", + AVG_ImportantChoice_NewChoiceTips2 = "最後の道", + AVG_ImportantChoice_UnknownDesc = "もっと情報があれば……", + AVG_ImportantChoice_UnknownTitle = "未知の道", AVG_Log_Choice_Title = "《選択肢》", AVG_Log_Thought_Title = "%s", AVG_Log_Title = "ログ", @@ -31,7 +33,25 @@ return { "むすめ", "わかもの" }, + ["==SEX16=="] = { + "魔女", + "ウィザード" + }, + ["==SEX17=="] = {"少女", "少年"}, + ["==SEX18=="] = { + "スカート", + "ズボン" + }, + ["==SEX19=="] = {"メイド", "執事"}, ["==SEX1=="] = {"彼女", "彼"}, + ["==SEX20=="] = { + "ブラウス", + "シャツ" + }, + ["==SEX21=="] = { + "嬢ちゃん", + "兄ちゃん" + }, ["==SEX2=="] = {"姉さん", "兄さん"}, ["==SEX3=="] = { "お姉さん", diff --git a/lua/game/ui/avg/_kr/config/bbm09_bt01.lua b/lua/game/ui/avg/_kr/config/bbm09_bt01.lua new file mode 100644 index 000000000..2728a9ef3 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm09_bt01.lua @@ -0,0 +1,472 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_001", + "", + "", + 0, + "앞쪽에서 적이 엄청 와.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_002", + "", + "", + 0, + "제국 호위대에 여명단, 모래전갈까지……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_003", + "", + "", + 0, + "둘 다, 여기는 억지로라도 막아내야 돼!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_004", + "", + "", + 0, + "헤헷, 말 안 해도 그럴 생각이야!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_005", + "", + "", + 0, + "화살로 저격…… 세이나, 조심해.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_006", + "", + "", + 0, + "안 맞으면 그만이지~♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_007", + "", + "", + 0, + "오늘 제국 기사들…… 평소랑 다르지 않아?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_008", + "", + "", + 0, + "제대로 하니까 이렇게 성가시구나……", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_009", + "", + "", + 0, + "어떻게든 이겼어.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_010", + "", + "", + 0, + "빨리 보스랑 합류하자.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_011", + "", + "", + 0, + "아야메, 조심해!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_012", + "", + "", + 0, + "꺅, 마법탄?! 대체 어디서……!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_013", + "", + "", + 0, + "사각에서 노리고 있는 것 같아.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_014", + "", + "", + 0, + "생각할 시간 없어!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_015", + "", + "", + 0, + "아니……! 복병?!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_016", + "", + "", + 0, + "꽤 환영받고 있는 모양이네……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_017", + "", + "", + 0, + "뭐 됐어. 그러면 그런대로, 마왕님 쪽을 위해서, 우리가 여기서 시간을 벌자.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_018", + "", + "", + 0, + "세이나, 초조해?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_019", + "", + "", + 0, + "응? 그렇게 보여?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_020", + "", + "", + 0, + "평소보다 여유가 없다고 해야 하나, 보통은 잘 못 보던 표정을 하고 있었으니까.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_021", + "", + "", + 0, + "에, 에이…… 기분 탓이야, 기분 탓.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_022", + "", + "", + 0, + "마왕님…… 제발 별일 없기를……", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_023", + "", + "", + 0, + "저건……! 윈드 애시 사람들?!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_024", + "", + "", + 0, + "좋~아! 이대로 한 번에 전진하자!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT01_025", + "", + "", + 0, + "응? 이 모래는……?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT01_026", + "", + "", + 0, + "하자나의 모래폭풍.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT01_027", + "", + "", + 0, + "둘 다 엎드려!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/bbm09_bt02.lua b/lua/game/ui/avg/_kr/config/bbm09_bt02.lua new file mode 100644 index 000000000..c405b9dce --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm09_bt02.lua @@ -0,0 +1,435 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_001", + "", + "", + 0, + "앞쪽에서 적이 엄청 와.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_002", + "", + "", + 0, + "제국 호위대에 여명단, 모래전갈까지……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_003", + "", + "", + 0, + "괜찮아. 이쪽도 원군이 있어.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_004", + "", + "", + 0, + "슬슬 준비도 다 됐을 거고, 카시미라를 불러 볼까!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_005", + "", + "", + 0, + "우와앗……! 진짜 적이 숨어 있었어!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_006", + "", + "", + 0, + "역시 보스…… 전부 꿰뚫어 보고 있군요!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_007", + "", + "", + 0, + "방어가 단단해서 무너지지가 않아……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_008", + "", + "", + 0, + "치토세에게 연락할게. '네 차례야'.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144", + "002", + "", + 0, + "vo_BBm09_BT02_009", + "", + "", + 0, + "나기시마류 발도술…… 교교!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_010", + "", + "", + 0, + "헤헹! 이게 바로, 매복 받아치기다~!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_011", + "", + "", + 0, + "매복을 조심하면서 신중하게 전진하죠.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm09_BT02_012", + "", + "", + 0, + "왜 뒤에 있는 거지! 악……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_013", + "", + "", + 0, + "적이…… 사라졌어?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_014", + "", + "", + 0, + "치토세가 정리해 준 모양이네.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_015", + "", + "", + 0, + "적이에요! 계획대로 침착하게 움직여 주세요!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_016", + "", + "", + 0, + "당하기 전에, 움직여.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_018", + "", + "", + 0, + "나츠카가 예정 포인트에 도착했어.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_019", + "", + "", + 0, + "부탁해, 나츠카!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_133", + "002", + "", + 0, + "vo_BBm09_BT02_020", + "", + "", + 0, + "순순히 항복 해.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_021", + "", + "", + 0, + "그대로 날려버리세요!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_022", + "", + "", + 0, + "진짜. 하자나는 대체 얼마나 집요한 거야……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm09_BT02_023", + "", + "", + 0, + "공격이 와. 둘 다, 이쪽.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm09_BT02_024", + "", + "", + 0, + "이런 길은 우리만으로 절대 못 찾았을 거야.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm09_BT02_025", + "", + "", + 0, + "이대로 포위망으로 유도하자!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/bbm09_bt03.lua b/lua/game/ui/avg/_kr/config/bbm09_bt03.lua new file mode 100644 index 000000000..6c44655da --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm09_bt03.lua @@ -0,0 +1,320 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_001", + "", + "", + 0, + "수가 꽤 많네. 마왕님에게 들었던 10년 전 밤도 이런 느낌이었으려나?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_002", + "", + "", + 0, + "그래도 그 애들을 위해서라면, 이 정도는……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_003", + "", + "", + 0, + "저기? 당신이 앙주 씨야?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_004", + "", + "", + 0, + "아이를 생각하는 엄마의 마음을…… 너무 쉽게 보지 않는 게 좋을걸?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_005", + "", + "", + 0, + "무기를 내리시죠. 우리는 마왕님을 잡고 세계를 구하고 싶을 뿐……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_006", + "", + "", + 0, + "당신과 싸울 생각은 없습니다.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_007", + "", + "", + 0, + "세계를 구한다…… 나는 잘 모르겠네.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_008", + "", + "", + 0, + "그런 것보다, 당신은 그 애를 다치게 했어……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_009", + "", + "", + 0, + "싸울 이유로는 충분하고도 남지.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_010", + "", + "", + 0, + "자, 다치기 싫으면 무기를 버리고 돌아가렴.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_011", + "", + "", + 0, + "망설임 없는 칼 솜씨…… 분명 성실한 사람이겠구나.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_163", + "002", + "", + 0, + "vo_BBm09_BT03_012", + "", + "", + 0, + "……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_013", + "", + "", + 0, + "그러니까 알 수 있어. 당신은 당신 나름대로 진지하게 이 세상을 구하려고 하고 있다는 걸.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_014", + "", + "", + 0, + "하지만 지킬 대상이 달라서 그렇지, 소중한 것을 지키려는 마음은 나도 같아.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_015", + "", + "", + 0, + "그러니까 나는 그 아이들의 엄마로서…… 한 발짝도 물러설 수는 없어.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_016", + "", + "", + 0, + "무슨 힘인가요……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_136", + "002", + "", + 0, + "vo_BBm09_BT03_017", + "", + "", + 0, + "당신, 정말 고아원 원장이 맞나요?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_018", + "", + "", + 0, + "그래. 지금은 말이지.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_139", + "002", + "", + 0, + "vo_BBm09_BT03_019", + "", + "", + 0, + "하지만…… 예전에는 이런 이름으로 불렸다는 것 같아…… 타파이트.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_139_01.lua b/lua/game/ui/avg/_kr/config/cg_139_01.lua new file mode 100644 index 000000000..3cc4b6d1a --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_139_01.lua @@ -0,0 +1,8577 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "결혼 소꿉놀이 (상)", + "엄마가 되긴 했지만, 엘리는 연애도 결혼도 해 본 적이 없다…… 그래도 ‘어머니’가 될 수 있을까?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "다들 잘 잤니! 세수부터 하고 와, 아침 먹자~", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "졸려 하는 소년", + "", + 1, + "", + false, + "", + "으응…… 엄마, 저 아직도 너무 졸려요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "후훗, 잠꾸러기 녀석. 해가 벌써 중천에 떴단다. 어서 잠옷 갈아입고 씻고 와.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "당황한 기색의 소녀", + "", + 1, + "", + false, + "", + "엄마…… 단추가 하나 남아요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어라? 괜찮아, 엄마가 이따가 채워줄게!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 창고에서 달걀 좀 가져다줄 수 있어? 아침으로 팬케이크 만들려고 하는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "알겠어, 내가 갖고 올게!==W== 엘리는 일 처리가 야무지고 빠르네……==W== 대단하다니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_star", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 ‘히나기쿠의 집’ 엄마야!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리…… 이거 왜 이래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 300.0, + nil, + "avg1_139", + "a", + "011", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아…… 마왕님…… 그게…… 방금 팬케이크를 뒤집으려다가, 힘이 너무 들어갔는지 반죽이 저 위로 날아가 버렸지 뭐야……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 300.0, + nil, + "avg3_100", + "a", + "021", + "avg_emoji_sweaty", + 2, + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그래서 ‘찰싹’하고 천장에 붙어버린 거야? 그것 참 대단한걸……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하아…… 난 왜 늘 이 모양일까. 분명 조심한다고 했는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "걱정 마, 내가 다시 구울게! 애들 밥 굶길 순 없으니, 아침 먹고 나서 다시 얘기해 보자!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님…… 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신난 소년", + "", + 1, + "", + false, + "", + "팬케이크 짱 맛있어요! 더 먹을래요!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기운 넘치는 소녀", + "", + 0, + "", + false, + "", + "저도요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_love", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하, 그래, 알았어. 더 먹고 싶은 사람 있으면 넉넉하게 줄 테니까 차례대로 줄 서.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "네!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님…… 무리한 부탁인 줄은 알지만, 나한테 요리 좀 가르쳐줄 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "요리를 가르쳐달라고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데…… 내가 엘리한테 요리를 가르쳐줘도 되는 걸까? 요리 실력만 놓고 보면 세이나한테 부탁하는 편이 낫지 않을까 싶은데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "근데 세이나랑 애들은 지금 밖에서 의뢰 수행 중이라, 금방 돌아오긴 힘들잖아.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + nil, + -0.01, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "게다가, 선생님을 여럿 두는 것도 나쁜 건 아닌 것 같고. 아이들을 위해서 최선을 다할게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알았어! 그럼, 시간 끌 거 없이 팬케이크를 다시 만들어 보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "고마워, 마왕님! 우선 첫 번째로, 밀가루를==W== 체에 한 번 거르고…… ==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 2, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "m4", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "콜록콜록! 엘, 엘리…… 체에 거를 땐 살살해야 해, 너무 힘주지 말고……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "미, 미안……! 이상하네, 힘을 뺀다고 뺐는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "팬케이크 뒤집다 천장에 날려 버리질 않나, 밀가루를 체에 거르다 온 집안을 밀가루 범벅으로 만들지 않나. 아무래도, 엘리한테 힘 조절하는 법부터 가르쳐야겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 손 좀 줘 볼래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "022", + "none", + 2, + 0.5, + 0.05, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "줄 수는 있는데…… 내 손 잡고 뭘 하려고?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "어떻게 힘을 쓰는지 직접 느끼게 해주려고.==W== 음…… 맞아,==W== 바로 이렇게. 손에 힘을 빼, 너무 세게 줄 필요 없어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "왼손으로 체를 안정적으로 받치고, 오른손으로 살살 털어주는 거야. 톡, 톡, 톡……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엇,==W== 이렇게 살짝 터치하는 정도로도 충분한 거였어?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어때, 아까처럼 힘줬을 때랑은 완전히 다르지? 이 감각 잊어버리기 전에, 달걀도 한번 깨보자!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "알겠어, 마왕님! ==W==기억하자…… ==W==터치하듯이 힘만 살짝 줘서…… 앗.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그릇 가에 살짝 쳤을 뿐인데 달걀이 아주 산산조각이 났네…… 아무래도 내가 엘리의 타고난 힘을 너무 얕봤나 봐……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "미안해! ==W==금방 치울게…… ==W==으앗?!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "미안, 진짜 미안! 나 왜 이러지, 자꾸 사고만 치네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 일단 진정해 봐. ==W==깨진 접시는 내가 치워줄게……==W== 아야!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 괜찮아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "살짝 베였어, 별거 아니야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.78, + 1.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m85", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "엘리는 곧장 내 손을 낚아채, 피 나는 손가락을 자신의 입으로 가져갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "음……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘, 엘리?! 갑자기 뭐 하는 거야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아……?! 미,==W== 미안! 평소에 아이들 상처 치료해 줄 때 이렇게 하거든. 그러다 보니 나도 모르게 그만……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.45, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sweaty", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아…… 그렇구나. 하핫, 엘리가 이러니까 나도 어린아이가 된 것 같아서, 어쩐지 좀 부끄럽네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그, 그러게 말이야. 마왕님이 무슨 어린애도 아닌데……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "진짜 미쳤나 봐, 방금 마왕님한테 무슨 짓을 한 거야……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지나가던 소녀", + "", + 1, + "", + false, + "", + "어? 엄마, 마왕님. ==W==두 분 얼굴이 왜 그렇게 빨개요? 열나요?==W== 어디 아파요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 1, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아, 아, 아니야! 엄마 아주 멀쩡해! 그렇지, 마왕님?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아? 어어! 맞아! 나도 아무렇지 않으니까 걱정 마!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_shy", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "어릴 적 기억이 없다고는 해도, 엘리한테 애 취급을 받으니까, 그래도 좀 부끄러워……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그나저나, 어째서 엘리 얼굴까지 덩달아 빨개진 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "“그렇게 공주와 왕자는 결혼해서 오래오래 행복하게 살았답니다. 해피 엔딩.”……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "자, 오늘 밤 이야기는 여기까지야. 이제 방으로 돌아가 잘 시간이야~", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + nil, + 0.7, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 소녀", + "", + 1, + "", + false, + "", + "엄마, ‘결혼’이 뭐예요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "응? 그게 말이지…… 서로 사랑하는 두 사람이 하나가 되어, 한평생 함께 살아가는 거랄까.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + 0.3, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_question", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥미진진해하는 소년", + "", + 1, + "", + false, + "", + "“하나가 되는 것”? 엄마, 공주와 왕자는 리본처럼 하나로 묶인 거예요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 소녀", + "", + 1, + "", + false, + "", + "근데 그림책에는 분명 사람으로 그려져 있단 말이에요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아…… 듣고 보니 그렇네, 방금 엄마가 조금 어렵게 설명했구나.==W== 음…… “좋아하는 사람과 잘 지내면서, 서로 돕는 것”이라고 설명하면 이해하기 더 쉬울까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + 4, + 0.4, + 0.25, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "조숙한 소녀", + "", + 1, + "", + false, + "", + "그럼 엄마랑 마왕님은 결혼한 거예요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "뭐?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "조숙한 소녀", + "", + 1, + "", + false, + "", + "엄마랑 마왕님은 사이가 엄청 좋잖아요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 소녀", + "", + 1, + "", + false, + "", + "맞아요! 낮에도 같이 웃으면서 요리했잖아요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그, 그게, 엄마랑 마왕님이 사이가 좋은 건 맞는데, 결혼은 좀 힘들지 않을까……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥미진진해하는 소년", + "", + 1, + "", + false, + "", + "결혼한 게 아니었어요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "조숙한 소녀", + "", + 0, + "", + false, + "", + "마왕님, 마왕님! ==W==엄마랑 결혼했어요?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + 1, + 0.4, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나?! 어, 그게……==W== 나랑 엘리는 결혼한 게 아니야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "조숙한 소녀", + "", + 0, + "", + false, + "", + "마왕님이 엄마를 싫어해서 결혼 안 하는 거예요……?==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니야, ==W==난 엘리를 아주 좋아해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어떻게 설명하면 좋을까, 음…… 너희도 엄마를 아주 좋아하지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + 0.2, + -0.05, + 1.2, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥미진진해하는 소년", + "", + 0, + "", + false, + "", + "네! 제일 좋아해요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 너희가 엄마와 ‘결혼’한 건 아니잖아?==W== 너희는 엄마가 가장 아끼는 아이들이기 때문이지. 이렇게 설명하면, 이해가 좀 될까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥미진진해하는 소년", + "", + 0, + "", + false, + "", + "네! 엄마는 그냥 엄마죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까, 결혼하지 않아도 좋아하는 사람과 이렇게 잘 지내고, 서로 도울 수 있다는 뜻이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희가 평소에 엄마를 자주 도와주는 것처럼, 나도 그런 거란다!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "그렇구나~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_sweaty", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "후우…… 이 정도면 아이들도 알아들었겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "avg_emoji_question", + nil, + 0.7, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 소녀", + "", + 1, + "", + false, + "", + "그런데요, 그렇다면 공주와 왕자는 왜 결혼을 한 거예요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥미진진해하는 소년", + "", + 1, + "", + false, + "", + "공주가 왕자의 엄마가 되고, ==W==왕자가 공주의 아빠가 되면 되잖아요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "조숙한 소녀", + "", + 0, + "", + false, + "", + "그럼, 나중에 우리도 엄마랑 마왕님이랑 결혼할 수 있어요? 두 분을 정말 좋아한단 말이에요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건…… 어, 그게 말이지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "자, 자~! 애들아, 오늘은 여기까지 하자. 착한 어린이는 이미 잠들었을 시간이야.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 1, + "", + false, + "", + "힝……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "‘힝’ 하지 않기. 못다 한 이야기는 내일 다시 하자꾸나.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "알겠어요~ 엄마, 마왕님 안녕히 주무세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하…… 아이들의 그런 질문은 참 버겁긴 해. 그런 관점에서 질문할 줄은 몰랐어. 안 그래, 엘리……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 나랑 결혼해 줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "뭐?! 결, 결결결결, 결혼?! 나랑 엘리가?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜 갑자기 이런 폭탄 발언을 하는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "방금 아이들 질문에 제대로 대답하지 못한 건, 분명 내 경험이 부족해서일 거야……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "무슨 경험?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님…… 실은 나, 결혼은커녕 연애도 한 번 못 해봤거든. ==W==그저 다른 집 아이들 부모님을 보며, 그럴듯하게 모두의 ‘엄마’ 노릇을 하고 있을 뿐이지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "진짜 ‘어머니’는 어떤 마음으로 연애하고,==W== 결혼하며,==W== 아이를 낳아 결국 진짜 엄마가 되는 건지……==W== 난 전혀 몰라.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mansion_garden_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그래서, 아이들의 궁금증을 풀어주려면, ==W==나도 ‘결혼’이라는 게 어떤 건지 직접 경험해 봐야 하지 않을까 싶어……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러니까 부탁할게, ==W==마왕님. 나랑 ‘결혼’해 줘!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 잠깐, 잠깐만! ==W==네 마음은 이해하겠는데,==W== 이건 너무 성급해!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래, 참! 엘리, 나중에 시간 좀 낼 수 있어? 널 데려가고 싶은 곳이 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_139_02.lua b/lua/game/ui/avg/_kr/config/cg_139_02.lua new file mode 100644 index 000000000..13851844a --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_139_02.lua @@ -0,0 +1,9869 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "결혼 소꿉놀이 (중)", + "집안일이 서툴고 아이를 낳은 적이 없더라도, 엘리는 ‘진정한 어머니’다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "후후, 오늘 마왕님이랑 필리에에 놀러 오고, 이렇게 재미있는 스텔라시네마까지 보다니, 정말 너무 신나!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -1.4, + 2.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "처음엔 정말 마음 졸이면서 봤는데, 결국 그 연인들이 맺어지고,==W== 끝엔 여주인공의 어머니도 행복하게 사시게 돼서, 정말 다행이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그런데, ==W==마왕님은 왜 갑자기 나한테 스텔라시네마를 보러 오자고 한 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너한테 도움이 될지도 모른다고 생각했거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나한테 도움이 된다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "전에 네가 그랬잖아, ‘진짜 어머니’가 어떡해야 하는지 잘 모르겠다고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "직접 겪어보는 것도 중요하긴 하지만, 허구의 이야기를 많이 접해보는 것도 나쁘지 않으니까. 타인의 경험을 통해서, 자신한테 부족한 부분을 채울 수 있을지도 모르잖아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "영화 속 캐릭터에 감정 이입을 하다 보면, ‘진짜 어머니’에 대해 더 깊이 이해하게 될 수도 있잖아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러게, 이 영화를 보면서 내 마음에 와닿는 장면들이 확실히 많았어. 대사도 참 좋았고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "구체적으로 어떤 장면이 그랬어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어머니가 여주인공에게 웨딩드레스를 입혀주던 장면이려나. 자식이 행복해하는 모습을 보는 거야말로, 부모한테는 가장 큰 보람이잖아.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고 마지막 장면에서 여주인공 미소가 참 아름답더라.==W== 신분의 차이를 극복한 사랑이 결국 이루어지니, 나까지 행복해지더라고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나도…… 언젠가는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아무것도 아니야. 맞다, 모처럼 필리에에 왔으니, 돌아가기 전에 아이들한테 줄 선물도 사고 싶은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "꺅!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어머나, 정말 죄송해요. 괜찮으세요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "쫓기던 여성", + "", + 0, + "", + false, + "", + "살, 살려주세요! 누가…… 계속 쫓아와요……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg3_198", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "추격자", + "", + 0, + "", + false, + "", + "저기 있다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "002", + "none", + nil, + -0.1, + -0.4, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1238", + "a", + "002", + "none", + nil, + 1.1, + -0.4, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 이분을 데리고 안전한 곳으로 피해!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1238", + "a", + nil, + "none", + 1, + 1.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + 2, + -0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 3, + nil, + -0.05, + 1.05, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "떼로 지어 여자애를 괴롭히다니,==W== 따끔한 맛을 보여줘야겠네!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.3, + 1.8, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하압……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.0, + -1.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "추격자", + "", + 0, + "", + false, + "", + "으아아아악……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "쫓기던 여성", + "", + 0, + "", + false, + "", + "두 분 덕분에 살았어요. 감사합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "무슨 일이야? 왜 그렇게 많은 사람이 널 쫓아온 거야…… 어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너 그 가방 안에 든 거, 설마 웨딩드레스야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신부", + "", + 1, + "", + false, + "", + "네…… 원래는 오늘 제가 결혼식에 가야 하거든요.==W== 준비를 다 마쳤는데, 어머니가 갑자기 이 결혼을 반대하시면서, 저를 집에 가둬버리셨어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신부", + "", + 1, + "", + false, + "", + "변장해서 겨우 도망쳐 나왔는데, 보아하니 들킨 것 같네요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그래서 용병들한테 쫓기고 있었던 거야? 결혼식 당일에 친딸을 가두다니, 어머니가 너무하셨네.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신부", + "", + 1, + "", + false, + "", + "그래서, 두 분께 부탁드리고 싶어요!==W== 절 결혼식장까지 호위해 주실 수 있나요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "당연히 되지! 마왕님도 동의하지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼! 지체할 시간이 없으니, 어서 출발하자! 다른 추격자들이 몰려올지도 모르잖아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 1, + 0.3, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + true, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신랑", + "", + 1, + "", + false, + "", + "줄리아! 무슨 일이야, 왜 이렇게 늦게 왔어. 얼마나 걱정했다고!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "로빈, 미안해. 얼른 가서 옷 갈아입고 준비하고 올게……==W== 아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜 그래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "어쩌죠, ==W==웨딩드레스가 찢어졌어요.==W== 하필 제가 바느질엔 소질이 없어서……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "걱정 마, 내가 꿰매줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "신랑은 결혼식이 시작되기 전까지 시간을 좀 끌어줘. 나도 최대한 서두를게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "로빈", + "", + 1, + "", + false, + "", + "알겠습니다!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + 2, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "신부는 일단 나랑 같이 대기실로 가자~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 1, + 0.7, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "엘리, 정말 괜찮겠어? 그…… 너……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "내가 바느질을 잘 못할까 봐 걱정되는 거지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "근데…… 사실 나 이런 거 꽤 잘해. 걱정하지 말고, 내게 맡겨.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.55, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "정말 죄송해요……==W== 식장까지 안전하게 데려다주신 것만으로도 충분한데 드레스 수선까지 손을 빌리게 될 줄은 몰랐네요……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "괜찮아,==W== 결혼식은 평생에 단 한 번뿐일 수도 있는데, 누군들 예쁘게 입고 싶지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "정말 감사합니다! 후우…… 아마 도망치다가 실수로 넘어지면서 찢어졌을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "신랑은 혹시 네 어머니가 이 결혼을 반대하신다는 걸 몰라?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "말했으면 이 결혼식은 취소됐을 거예요. 더는 그 사람 걱정시키고 싶지 않아서, 말 안 했어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "게다가 억지를 쓰는 건 저희 어머니세요. 연애할 때는 아무 말씀 없으시다가, 결혼한다니까 갑자기 강하게 반대하셔서……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "거 참, 이상하네…… 연애는 괜찮고, 결혼은 안 된다?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "이유가 무엇이든, 행복을 찾겠다는 자식의 앞길을 부모가 막아서는 안 돼. 자! 다 됐다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "와아…… 정말 감사해요! 이제 무사히 결혼식을 올릴 수……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "로빈의 목소리", + "", + 0, + "", + false, + "", + "잠시만요, 장모님!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.1, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "줄리아, 당장 이 결혼식 취소해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "어머니?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "다 널 위해서야.==W== 가자, 나랑 같이 집으로 가자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "잠시만요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_angry", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "당신은 또 누구지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "저는 줄리아 씨가 고용한 경호원입니다. 방금 하신 말씀은 너무 위선적이라 도저히 수긍이 안 가네요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "말로는 “다 널 위해서”라고 하시지만, 사실은 그냥 줄리아 씨를 어머니 뜻대로 휘두르고 싶으신 거 아닌가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "나, 나는 그런 게 아니야……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 딸을 위해서라면, 두 사람이 마주 앉아 차분히 얘기를 나눴어야지.==W== 억지로 사람을 가두는 게, ‘휘두르는’ 게 아니면 대체 뭐겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "그건…… 당신 말이 맞아. 딸을 가둔 건 내가 과했지. 하지만 내 마음도 이해해야 해. 난 그저 줄리아가 나중에 고생하며 사는 걸 보고 싶지 않을 뿐이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "두 사람이 사귀기 시작했을 땐 반대하지 않았다고 들었어. 그런데 왜 결혼을 준비하기 시작하니 태도가 싹 바뀐 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "난 내 소중한 딸이 어느 날 웬 놈한테 이용만 당하고 버림받는 꼴은 보고 싶지 않아. 결혼을 안 하면, 버려질 일도 없을 테니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "외람된 말씀이지만, 결혼도 하기 전에 이혼을 걱정하시는 건, 지나친 기우 아닐까요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "내가 걱정 안 하게 생겼어! ==W==이 칠칠치 못한 딸아이가……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "살림하는 꼴을 보면 진짜 답도 없다고!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + 0.97, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg3_139", + "a", + "007", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_100", + "c", + "025", + "avg_emoji_speechless", + 4, + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "다 같이", + "", + 1, + "", + false, + "", + "==W==엥……?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "밥하면 태우기 일쑤에 설탕이랑 소금도 구분 못 하고, ==W==옷을 기우라고 했더니 구멍을 더 크게 만들어놓지 않나…… 이렇게 집안일 하나 제대로 못 하고 야무지지 못한 신부를, 언제 남편 눈 밖에 날지 누가 알겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 그러고 보니 아까 ‘바느질엔 진짜 소질이 없어서’라고 하긴 했었지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + 2, + 0.6, + -0.65, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_sigh", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_147", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "그때 난 남편에게 버림받고, 혼자서 온갖 고생을 하며 줄리아를 키웠어. 어떤 엄마가 자기 딸이 자신이 걸어온 고생길을 걷는 걸 보고 싶겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "엄마의 마음도 이해가 안 되는 건 아니야. 그렇다고 결혼식을 취소하는 건, 너무……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + 2, + 0.75, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "로빈", + "", + 1, + "", + false, + "", + "장모님, 안심하세요. 집안일은 제가 진짜 잘합니다. 저희 두 사람, 서로 도와가면서 꼭 행복하게 살겠습니다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "그건 모르는 일이야. 연애하는 거랑 한 지붕 아래서 사는 건, 완전히 다른 이야기니까.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + 100.0, + nil, + "avg3_1313", + "b", + "003", + "avg_emoji_attention", + 5, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "두 사람을 한번 믿어보시는 건 어떠세요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "믿어보라고……?", + "" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_170", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_167", + "a", + "006", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_168", + "a", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "솔직히 말씀드리면, 저도 살림에는 영 소질이 없어요.==W== 며칠 전만 해도, 팬케이크를 천장으로 날려버렸고, 접시도 잔뜩 깨 먹었거든요.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.75, + 0.54, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "보육원 원장이라는 사람이 그런 초보적인 실수를 하다니……==W== 말하고 보니 저도 웃기네요. 그런데도 아이들은 절 여전히 ‘엄마’라고 부르며, 제가 서투른 일들을 알아서 도와준답니다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 1, + 5, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "서로 부족한 부분을 채워가면서, 함께 행복한 삶을 꾸려가는 것……==W== ‘가족이 된다’라는 건 결국 그런 거 아닐까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "그건……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "저는 친자식이 없지만, ==W==사랑하는 딸이 조금의 상처도 받지 않길 바라는 어머니의 마음은 이해가 돼요. 저 역시 보육원의 아이들을 지키기 위해서라면 물불 가리지 않을 테니까요. 하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "언젠가는, 아이들도 날개를 펴고 날아가야 해요.==W== 그날이 오면 아이들을 믿어주고, ==W==스스로 꿈꾸는 미래를 향해 날아오를 수 있게 보내주는 것 또한, 부모로서 줄 수 있는 사랑이라고 생각해요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "줄리아 씨의 인생은 이제 막 시작됐어요.==W== 언젠가 부족했던 부분들도 극복해 나갈 수 있을지도 모르죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "엄마, 저 더 노력할게요! 로빈을 사랑하니까, 아무리 서툰 집안일이라도 열심히 할 거예요! 제발요, 저희 결혼을 허락해 주세요!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.95, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "로빈", + "", + 0, + "", + false, + "", + "저도 간곡히 부탁드립니다. 줄리아를 진심으로 사랑하고 있어요. 절대로 줄리아를 내팽개치지 않겠다고 이 자리에서 맹세할게요. 부디 믿어주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 1, + "", + false, + "", + "내가…… 너무 과보호했던 것 같구나.==W== 그래! 두 사람의 결혼, 허락할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m108", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "어머니……! 감사해요!==W== 저희 꼭 행복하게 살게요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 멋진 결혼식이었어, 무사히 치러져서 다행이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응, ==W==그러게……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리? 무슨 생각 해?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아까 막 나오려는데, 줄리아의 어머니께서 나를 불러 세웠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "003", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "줄리아", + "", + 0, + "", + false, + "", + "오늘 당신 덕분에 정말 큰 깨달음을 얻었어. 친자식은 없다고 했지만, ==W==내가 봤을 땐 당신은 이미 훌륭한 엄마야. 당신 같은 엄마가 있으니 보육원 아이들이 정말 행복하겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "줄리아의 어머니한테 ‘훌륭한 엄마’라는 칭찬을 들으니, 솔직히 좀 놀랐어. 난 그분처럼 ‘진짜 어머니’는 아닌데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "네가 했던 말들 전부, 아이에 대한 어머니의 사랑이 가득했거든. 그러니까 줄리아의 어머니도 너한테 감동하신 거 아닐까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 그건 자식을 낳고 안 낳고의 문제가 아니야. 내가 보기엔 넌 이미 훌륭하고, 대단한 어머니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님…… 맞는 말이야. 어쩌면 나 정말 쓸데없는 일로 고민하고 있었는지도 몰라.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "더는 헤매지 않을게. 가슴 당당하게 펴고, 그 아이들의 멋진 ‘엄마’가 되어줄 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응응! 바로 그거야! 보육원 아이들한테 ‘진짜 어머니’는 엘리, 바로 너 하나뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_139_03.lua b/lua/game/ui/avg/_kr/config/cg_139_03.lua new file mode 100644 index 000000000..ca0a9226c --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_139_03.lua @@ -0,0 +1,9106 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "결혼 소꿉놀이 (하)", + "아플 때도 건강할 때도, 가난할 때도 넉넉할 때도, 서로를 영원히 사랑하고 존중하며 지켜나갈 것을 맹세합니다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.6, + -0.3, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutSine", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + -0.03, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "다들 잘 잤니!==W== 세수부터 하고 와, 아침 먹자~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "avg_emoji_vexation", + 1, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "졸려 하는 소년", + "", + 0, + "", + false, + "", + "으응…… 엄마, 저 너무 졸려요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후훗, 잠꾸러기 녀석. 해가 벌써 중천에 떴단다. 어서 잠옷 갈아입고 씻고 와.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.65, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 4, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기운 넘치는 소년", + "", + 0, + "", + false, + "", + "엄마! 주방에서 연기 나요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "큰일이야!==W== 마왕님, 미안하지만, 애들 옷 좀 갈아입혀 줄 수 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_attention", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, ==W==나한테 맡겨.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + nil, + nil, + -0.02, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "집안일에 서툴고, 아이를 낳아본 적 없어도, 아이들을 향한 엘리의 사랑엔 조금의 거짓도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "넌 누가 뭐래도 히나기쿠의 집의 훌륭한 엄마야, 엘리.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutSine", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.45, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + 0.2, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_sigh", + nil, + 0.5, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아, 아침도 거의 다 준비됐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + 5.5, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "010", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.12, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "엘리의 목소리", + "", + 0, + "", + false, + "", + "꺄아아아아아아악!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "마당에서 비명이 들린 것 같은데?! ==W==엘리 목소리야, 무슨 일이지……!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + 0.4, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 괜찮은 거지……==W== 우왓?!==W== 사방 천지가 거품이잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 20.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아…… ==W==마왕님……==W== 그게…… ==W==침대 시트를 빨고 있었는데……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "빨다 보니까, 나도 모르게 비누를 으스러뜨렸고, 갑자기 거품이 부글부글 솟구쳐 나왔어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "stop", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "비누도 엘리의 괴력을 버티지 못했어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우선, 내가 물을 좀 받아 올 테니까 거품부터 씻어내자!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응, 부탁해~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + 0.02, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후우……==W== 드디어 다 빨아서 널었네.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님이 정말 큰 도움을 줬어. 나 혼자였으면,==W== 그 거품에 파묻혀 기절했을지도 몰라……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "분명 좋은 엄마가 되겠다고 다짐했는데, 아무래도 난 아직 한참 멀었나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래도, 시트를 널러 갈 때는 거의 다 엘리가 했잖아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "난 그냥 옮기기만 한 걸.==W== 게다가 힘쓰는 건 내 전문이니까. 이까짓 거 옮기는 건 일도 아니지……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그거면 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네가 모든 걸 다 혼자 짊어질 필요 없어.==W== “서로 부족한 부분을 채워가면서, 함께 행복한 삶을 꾸려가는 것”. ==W==네가 직접 한 말 아니야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "후후, 남을 설득할 때는 조곤조곤 옳은 말 하면서, 정작 자기 일에는 꽉 막히게 구는 거, 참 나쁜 버릇이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님 말이 맞아.==W== 줄리아 커플이 보여준 모습도 내가 배워야 할 부분이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.15, + -0.35, + 1.42, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 4, + 0.85, + -0.3, + -1.4, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "저기, 마왕님. ==W==결혼해서 가정을 꾸리는 걸 생각해 본 적 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "결혼이라……==W== 정말이지, 진지하게 생각해 본 적이 없네.==W== 솔직히 말하면, 내 앞가림하는 것만으로도 이미 벅차서……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "나도 예전엔 마왕님과 같았어. 머릿속엔 온통 보육원 아이들 생각뿐이라, 결혼은 생각조차 못 했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그날 아이들이 질문을 던졌을 때, 내가 대답을 할 수 없다는 걸 깨달았어. ==W==나에게 결혼이란,==W== 완전히 다른 세상의 이야기…… 아니면 동화 속 이야기처럼 멀게 느껴졌으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리는 정말 결혼하고 싶어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "난 모두의 엄마잖아. 내가 어떻게 아이들을 두고 혼자서만 행복을 누리겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "하지만……==W== 곁에 사랑하는 사람이 있다는 게, 내심 부럽긴 해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "오랜 세월 나 혼자 아이들을 지켜왔잖아. 그런 경험이 있어서인지, 누군가 내 곁에서 함께 아이들을 보살펴주면 좋겠다는 바람이 한층 더 커진 것 같아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "사랑하는 사람과 부부의 연을 맺고, 같이 가정을 지키며,==W== 기쁨도 슬픔도 함께한다는 건…… 분명 더없이 행복한 일일 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래서 말이야, 이 아이들이 자라서 결혼할 때가 되면,==W== 엄마로서 나는 온 힘을 다해 응원해 줄 거야.==W== 후후, 생각만 해도 벌써 기대돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 너는, 엘리?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나? 방금 말했잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 말은, ‘엄마’라는 역할을 내려놓는다면, 너 개인으로서는 어떤 마음인지 묻는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "‘엄마’가 아닌, 온전한 나로서의 생각……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "왜냐하면 내가 보기엔, 엘리 너도 결혼에 대해 동경하는 마음이 있는 것 같아서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그날 영화를 보고 나서도, 비슷한 말 하지 않았어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "Linear", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_166", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_166", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_219", + "a", + "006", + "none", + nil, + 0.48, + -0.45, + -1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + -0.48, + -1.65, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고 마지막 장면에서 여주인공 미소가 참 아름답더라.==W== 신분의 차이를 극복한 사랑이 결국 이루어지니까, 나까지 행복해지더라고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나도…… 언젠가는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그, 그건 그냥 영화 보고 나온 지 얼마 안 돼서, 여운이 좀 남아서 그런 거지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "게다가 이제 와서 결혼하라니, 아이들을 위해서라면 몰라도, ==W==나를 위한 거라면 너무 이기적인 선택이야……==W== 꺅!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + -20.0, + 10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + 40.0, + -10.0, + 20.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_01", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "엘리, 괜찮아?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_01", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_01" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_01" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_a", + "vo_cgstory_139_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "놀래라~==W== 엄청난 바람이네.==W== 빨래가 여기까지 ==W==날아오다니.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, ==W==고마워.==W== 자, ==W==얼른 다시 널자……==W== 아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_02", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "지금 엘리, 뭔가 신부 같아", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_02", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_02" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_02" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_b", + "vo_cgstory_139_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "내가 ==W==신부?==W== 정말, ==W==마왕님은 말도 잘하네.==W==", + 1, + "", + false, + "", + "내가 ==W==신부?==W== 정말, ==W==마왕님은 말도 잘하네.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "말했잖니?==W== 나는 모두의 ‘엘리 엄마’라고.==W== 이제 와서 ==W==신부는 무슨.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_03", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "‘엄마’는 신부가 될 수 없는 거야?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_03", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_03" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_03" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_c", + "vo_cgstory_139_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "어…… ==W==그건 ==W==어떠려나…… 꼭 그런 건 아닌 것 같지만……", + 0, + "", + false, + "", + "어…… ==W==그건 ==W==어떠려나……==W== 꼭 그런 건 아닌 것 같지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_05", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "그러면, “이제 와서” 같은 소리를 할 것도 없잖아", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_05", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_05" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_05" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_06", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "엘리도 결혼에 관심 가져도 좋을 것 같아", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_06", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_06" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_06" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_d", + "vo_cgstory_139_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "그래……? ==W==괜찮으려나.==W== 내가 결혼을 꿈꿔도……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_07", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "엘리는 ‘엄마’이기 이전에 엘리야", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_07", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_07" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_07" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_08", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "네가 바란다면, 신부도 될 수 있지", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_08", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_08" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_08" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_e", + "vo_cgstory_139_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "나는 ==W==아이들이 있는데?==W== 엄마는 ==W==자신의 행복 이전에,==W== 아이들의 행복을 바라야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_09", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "아이들도 엄마의 행복을 바랄 거라고 생각해", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_09", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_09" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_09" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_10", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "서로 도와줄 수 있는 가족을 목표로 하고 있잖아?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_10", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_10" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_10" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_f", + "vo_cgstory_139_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님…… ==W==그러면,==W== 부탁 하나 해도 될까?", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "결혼식 놀이 상대를 해줬으면 좋겠어.==W== 신랑 신부의 맹세를 ==W==같이 ==W==해 주겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_11", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "나라도 괜찮다면", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_11", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_11" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_11" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_g", + "vo_cgstory_139_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 1, + "", + false, + "", + "고마워.==W== 그러면,==W== 시작할게.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "아플 때도 ==W==건강할 때도……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "CG_139_03_12", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "넉넉할 때도 빈곤할 때도", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "CG_139_03_12", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "CG_139_03_12" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "CG_139_03_12" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_139", + "a", + "vo_cgstory_139_h", + "vo_cgstory_139_h", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "당신을 사랑하고,==W== 존경하며, ==W==아낄 것을 맹세합니다.==W==", + 1, + "", + false, + "", + "당신을 사랑하고,==W== 존경하며, ==W==아낄 것을 맹세합니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_139", + "", + 0, + "", + false, + "", + "후훗, ==W==나는 이거면 돼.==W== 고마워, ==W==마왕님.==W== 내가 동경하던 걸 이루어줘서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_139", + "a", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "close", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그건 그렇고……==W== 내가 그렇게 티를 냈어? 사실 결혼을 많이 꿈꿔왔거든……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응…… 그날이랑 방금 한 말들,==W== 사실 꽤 티가 나긴 했어……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "일찌감치 눈치채고 있었구나?==W== 으으…… 완전 창피해……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_shy", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이 일은 아이들한텐 절대 비밀이야! 안 그러면 내가 너무 철없어 보이잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "걱정 마!==W== 근데 나는, 결혼을 동경하는 것과 나이는 아무 상관 없다고 생각해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "더 중요한 건, 네 역할에 얽매이지 말고, 네 마음을 소중히 여기는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그 말, 나도 그대로 마왕님한테 돌려줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 나한테?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님도 어깨에 짊어진 게 많잖아? ‘마왕님’이라는 타이틀의 무게가 절대 가볍지 않을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러니 잊지 마……==W== ‘마왕님’이기 전에, 평범한 사람이라는 걸.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞는 말이야……==W== 마음 깊이 새겨둘게.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "앞으로 내가 도울 일이 있다면 얼마든지 말해, 괜히 미안해하고 그러기 없기다?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님이 내 작은 소원을 이뤄줬으니, 그 보답으로 나도 마왕님 소원을 이뤄주고 싶거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아이들의 ‘엘리 엄마’한테 도움받을 수 있다니, 정말 든든하네. 고마워!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그렇지?==W== 자, 그럼 시트 다시 널러 가자!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그 뒤엔 아이들 간식 시간이야!==W== 오늘 메뉴는 당연히…… 팬케이크!==W== 이번엔 진짜 예쁘게 만들겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하, 의욕이 넘치는 건 좋은데, 힘 조절은 좀 하면서 해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "당연하지.==W== 모두를 위해, 엘리 엄마는 오늘도 2배로 힘낼 거야!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + 1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아무래도,==W== 오늘도 엘리 옆에 붙어서 같이 만드는 게 안전하겠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_disc4061.lua b/lua/game/ui/avg/_kr/config/cg_disc4061.lua new file mode 100644 index 000000000..029f74045 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_disc4061.lua @@ -0,0 +1,12990 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "잠자리 동화", + "아무것도 적히지 않은 동화책, 그 안에는 끝없는 이야기가 숨겨져 있다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + -3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 3.0, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 주방 청소 다 했어~==W== 이제 뭘 도와줄까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "음……==W== 그럼 혹시 책장 정리까지 부탁해도 될까?==W== 후훗, 오늘 대청소는 마왕님이 큰 도움이 됐어!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "지금껏 엘리가 날 챙겨 줬잖아. 그러니까 앞으로 내가 할 수 있는 일이라면 뭐든 편하게 말해줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼…… 시작해 볼까. 우선 책을 다 꺼내서 먼지부터 털어야겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_170", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "응? ==W==이 책은……==W== 왜 표지에 제목이 없지?==W== 안을 펼쳐봐도 온통 하얗기만 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.65, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머, 그건 ‘공백 그림책’이잖아? 정말 오랜만에 보네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "‘공백 그림책’? 이게 그림책이라고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후후, 온통 하얀 종이뿐이니, 이상하게 생각하는 것도 당연해.==W== 마침 쉴 시간도 됐는데, 마왕님은 공백 여단의 어릴 적 이야기 듣고 싶어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "아…… 듣고 싶긴 한데,==W== 이래도 괜찮을까……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "걱정 마, 얘기해 줘도 전혀 신경 안 쓸 거야.==W== 그때는, 내가 막 ‘히나기쿠의 집’을 연 지 얼마 안 됐을 무렵이었어……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마, 오늘 밤에는 모험가 이야기 듣고 싶어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "011", + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 그 책은 어제도 읽었잖아. 다른 거 읽자……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "000", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나는 고양이 이야기 듣고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_vexation", + 1, + nil, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고양이 이야기도 벌써 수없이 읽었잖아! 난 다른 이야기가 듣고 싶다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "하긴, 몇 권 안 되는 책을 몇 번이나 반복해서 읽었으니…… 아이들도 질릴 만해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그럼 이렇게 하자, 엄마가 내일 새 그림책 사올게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + 3, + 0.38, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + 1, + 0.25, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "정말?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응! 엄마만 믿어! 약속할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "새 이야기가 기대돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "감사해요, 엄마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "다음날", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마랑 한 약속 잘 기억하고 있겠지. 한 사람씩 말해 보자, 아야메부터.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "모르는 사람이 오면 절대 문 열어주지 않는다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "003", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마가 돌아오신 다음에 불을 켜고 요리한다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마가 돌아오기 전까지, 집 밖으로 한 발짝도 나가지 않는다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + 4, + 0.1, + nil, + 0.95, + nil, + 0.3, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "006", + "none", + 2, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + 1, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래, 아주 잘했어. 얌전하게 집 잘 보고 있어야 한다~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + 1, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엄마, 약속해요…… 꼭 돌아오시는 거죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그럼 당연하지.==W== 책 사러 가는 거니까,==W== 금방 돌아올 수 있어. 다녀올게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + 0.65, + -0.06, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + 0.1, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "close", + 3, + 0.11, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "close", + 2, + 0.27, + 0.0, + 0.95, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "close", + 1, + 0.42, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "다녀오세요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아이들의 기대를 저버리지 않으려면, 꽤 재미있는 책을 구해야 할 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_030", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_030", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "으…… 아무래도 내가 너무 순진했나 봐, 그림책이 이렇게 비싸다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "책 노점 주인", + "", + 0, + "", + false, + "", + "정말 죄송합니다…… 최근에 물건이 계속 안 들어와서요.==W== 아무래도 책을 소원으로 비는 여행가가 그리 많지 않다 보니……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아, 여기 있는 책들은 전부 별의 탑에서 소원으로 얻은 거였군요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "책 노점 주인", + "", + 0, + "", + false, + "", + "네, 맞아요. 시중에 파는 평범한 책에 비하면, 소원 상자에서 나온 책이 훨씬 더 재미있거든요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇군요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m1", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아직 날이 밝은 것 같으니, 아이들을 실망하게 하지 않으려면 지금 바로 별의 탑으로 가는 게 낫겠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m98", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1195", + "a", + "002", + "none", + nil, + nil, + 0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + -4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1195", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_442", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "드디어 소원 상자를 찾았어!==W== 예상했던 것보다 시간이 좀 걸리긴 했지만, 그래도 찾긴 찾았네……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "이러면 빈손으로 돌아갈 일은 없겠어. 어서 소원을 빌어보자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 0.3, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "전지전능하신 은혜의 신이시여, 진심을 담아 소원을 빕니다.==W== 부디 제게……==W== 세이나와 코하쿠, 그리고 아야메 모두가 좋아할 만한 그림책을 내려주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + -0.42, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + 3, + 0.8, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + 4, + 0.45, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 5, + 0.2, + nil, + 1.4, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_223", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "이 소리는, 소원 상자가 열렸어.==W== 어디 보자, 은혜의 신께서 우리에게 어떤 책을 하사해 주셨을까……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엥, 어어어어어어어어?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "분명 그림책을 달라고 소원을 빌었는데! 삽화는커녕, 책에 글자도 없잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "28_down", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "소원 비는 방식이 잘못된 건가? 하지만 방금 소원을 빌 때, 머릿속엔 온통 아이들을 기쁘게 해줄 책 생각뿐이었는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "이거 큰일이네……==W== 아이들이랑 약속까지 다 했는데, 다른 소원 상자를 다시 찾으러 가야 하나?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "안 돼, 이거 하나 찾는 데도 시간이 이렇게 걸렸는데, 지금 바로 돌아가지 않으면 분명 애들이 걱정할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하아…… 아무래도 다음에 소원을 빌러 다시 와야겠어…… 오늘은 일단 돌아가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuint", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "더 찾으러 다니지 않길 잘했네, 벌써 이렇게 어두워졌을 줄이야……==W== 아이들이 엄청나게 걱정하고 있을 거야, 서둘러 돌아가자……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "f", + "002", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "꺄아아아아아아악!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_symbol", + nil, + 0.55, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "무슨 소리지?! 설마……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.2, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 5.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "얼, 얼어붙어라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 10.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.5, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.3, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -100.0, + nil, + "avg1_103", + "h", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "이럴 수가, 아야메의 마법이 안 먹히다니……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + -100.0, + nil, + "avg1_112", + "f", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 코하쿠! 물러서!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "005", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "마물", + "", + 0, + "", + false, + "", + "크어어어어엉!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_4", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.3, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 0.5, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.7, + -0.02, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "아이들", + "", + 0, + "", + false, + "", + "엄마, 살려주세요……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.85, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "하앗……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "018", + "none", + nil, + 0.3, + nil, + 1.13, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + 1.2, + nil, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 1, + 180.0, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + 15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + 2, + 0.1, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + 3, + 0.21, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + 4, + 0.29, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + 0.12, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "close", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엇…… 엄마?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + 1, + 0.463, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + 3, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "none", + 5, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.8, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_flurry", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "너희들 이런 곳까지 와서 뭐 하는 거야!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아…… 그, 그게…… 우리는 엄마를 찾으러 온 건데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마가 돌아온다고 했잖아? 왜 얌전히 집 안 지키고 나온 거야! 방금 얼마나 위험했는지 알아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "미, 미안. 하지만…… 하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엄마가 사라진 줄 알고, 너무 무서웠어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "이게 다 우리가 제멋대로 굴어서 그래. 괜히 다른 그림책도 보고 싶다고 해서…… 엄마는 안 그래도 너무 바쁜데…… 우리 때문에 화났지, 그런 거지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나 새 책 필요 없어, 엄마만 있으면 돼! 그러니까 엄마, 떠나지 마……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "애들아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "미안해. 엄마가 너무 늦게 오는 바람에 너희를 걱정하게 했네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "괜찮아. 걱정 안 해도 돼, 엄마는 어디도 안 가.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "정말……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "정말이야! 엄마는 너희를 제일 많이 사랑하는데, 어떻게 너희를 두고 가겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "으앙…… 으와아아아앙! 엄마……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "별의 탑에 가서 소원을 비는 게 아이들을 위한 일이라고 생각했어…… 하지만 사실 아이들에게 진짜 필요했던 건 단순히 책 한 권이 아니었어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "엄마로서 아이들을 더 아끼고, 곁에 있어 줘야 하는 건데…… 나 정말 자격 미달이구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마가 잘못했어, 너희를 속상하게 만들었어…… 자, 우리 같이 집으로 돌아가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "응……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마 방금 어디 갔다 온 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_happy", + nil, + nil, + 0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "별의 탑에 가서 새 이야기책을 갖고 싶다고 소원을 빌었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "에?! 엄마가 이렇게 늦게 온 이유가…… 우리 때문이었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그런데 저희는…… 엄마랑 한 약속조차 못 지켰네요.==W== 죄송해요, 엄마……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마가 갑자기 결정한 데다, 너희한테 제대로 설명을 못 해줘서 그런 거잖아. 다 엄마 잘못이야. 그러니까 너희가 미안해할 필요 전혀 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마…… 손에 든 그 책이 별의 탑에서 가져온 거야? 분명 모험 이야기겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "고양이 이야기야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희 둘 다! 엄마 그만 곤란하게 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.05, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아야메, 엄마 괜찮아.==W== 잠깐만…… 어쩌면……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이제 알겠어……==W== 이렇게 하면 다들 무조건 좋아할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 2.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 1, + 7.0, + 2.0, + 0.8, + 0.1, + true, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 2, + -8.0, + -2.0, + 1.3, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m126", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + 2.0, + -2.0, + nil, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 2.0, + nil, + 0.8, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.07, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + 0.8, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.15, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + -0.14, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + 0.75, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "none", + nil, + 0.2, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + -0.15, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + nil, + 0.4, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마, 이 책에는 왜 아무것도 없어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "이 책은 말이지, ‘공백 그림책’이라는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + 0.33, + -0.7, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "‘공백’ 그림책?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "그래. 우리가 같이 이야기를 만들고, 함께 우리만의 그림책을 만들어가는 거란다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + 0.45, + -0.25, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "저희가 이야기를 만든다고요? 와…… 재미있을 것 같아요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇지? 그럼, 엄마부터 시작할게. “옛날 옛적 어느 곳에 세이나, 코하쿠, 아야메라는 세 아이가 살고 있었어요.”", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "이거 우리 이야기야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇단다. 만약 너희들이 이야기 속 세상에 산다면, 뭘 해보고 싶어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + -4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "나 먼저! 모험을 떠나고 싶어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "저는 배를 한번 타보고 싶어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + -450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_firework_lemon", + 0, + 0, + 4.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "고양이랑 친구가 되고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4061_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "너무 좋다. 그럼 이렇게 하자.==W== “세이나와 아야메는 배를 타고 모험을 떠났어요. 배 위에서 두 사람은 고양이를 데리고 있는 코하쿠를 만나, 셋은 좋은 친구가 되었습니다.”", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.4, + -1.0, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "아이들", + "", + 0, + "", + false, + "", + "와아……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "", + false, + "", + "이건 너희만의 이야기야. 마음껏 너희만의 꿈을 그려나갈 수 있어……==W== 그래서 이 책의 이름이 ‘공백 그림책’인 거란다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "자, 어서 이 엄마한테 말해보렴. 또 뭘 해보고 싶어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 1, + nil, + nil, + -3.0, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_left", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_disc_139_001", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇게 된 거구나…… 다 같이 이야기를 만들어가니, 아이들이 아무리 들어도 질리지 않는 거였어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "맞아, 그러니까 그때 은혜의 신은 내 소원을 이뤄준 거였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "내 진짜 소원은 그림책을 얻는 것이 아니라, 아이들이 원하는 걸 해주고 웃게 만드는 거였거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "지금 생각해 보면, 그때 투덜거렸던 게……==W== 좀 미안하기도 해.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래도 아이들의 기상천외한 생각을 하나로 엮는다는 건, 쉽지 않을 것 같은데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_star", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "익숙해지면 별거 아니야. 관심이 있으면, 오늘 밤 이 책을 다시 읽어 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_disc_139_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마침 잘됐다. 마왕님이 꿈꾸는 이야기가 뭔지 나한테 들려주지 않을래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/dp_single139.lua b/lua/game/ui/avg/_kr/config/dp_single139.lua new file mode 100644 index 000000000..eb7c0ef63 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/dp_single139.lua @@ -0,0 +1,263 @@ +return { + { + cmd = "SetGroupId", + param = {"13901"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "오늘 의뢰도 순조로웠네~", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님도 수고했어~", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13902"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_love", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_b", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 이번엔 아주 잘했네~", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "원하는 보상이라도 있어?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 5, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 1, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "샤통, 내가 새로 구운 케이크 먹어볼래?", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "avg_emoji_awkward", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 0, + "none", + "think_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 6, + "avg1_114", + "", + 0, + "", + false, + "", + "나, 나, 난 오늘 이미 칠흑의 힘을 너무 많이 흡수했어!", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_114", + 2, + "none", + "", + 1 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 0, + "avg_emoji_vexation", + "", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 7, + "avg1_139", + "", + 0, + "", + false, + "", + "칠흑의 힘이 그 정도인가......", + "" + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_139", + 6, + "none", + "", + 1 + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/pm13901.lua b/lua/game/ui/avg/_kr/config/pm13901.lua new file mode 100644 index 000000000..1b4c04b33 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/pm13901.lua @@ -0,0 +1,3350 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "친구 추가된 거 맞지?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님, 내 메시지 받았어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "응!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "응!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "아, 됐다 그럼", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "사실 휴대폰으로 다른 사람이랑 메시지 주고받는 건 처음이야", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "예전에는 휴대폰 안 썼어?", + "공백 여단이 친구 추가 안 했어?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "예전에는 휴대폰 안 썼어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "쓰긴…… 썼는데……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "딱히 친구도 없고, 메시지 보낼 사람도 없었거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래서 몇 번 안 써 봤어", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "공백 여단이 친구 추가 안 했어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "음……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "걔네가 막 여행가가 되었을 땐, 휴대폰을 살 도라가 없었거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이것도 마왕님이 애들을 데리고 와준 덕분에", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "겨우 추가할 수 있었어", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그랬구나", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이제 그만 얘기해야겠다, 아이들 챙기러 가봐야 해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "다음에 시간 날 때 얘기하자~", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "왜 그래? 무슨 일 있어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "아니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "방금 막 일하고 왔더니, 조금 피곤하네", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이거 땀 흘리는 이모티콘 아니야?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "음…… 이 이모티콘은 그런 의미가 아닌데", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "음…… 이 이모티콘은 그런 의미가 아닌데", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "원래 일 하고 나면 땀 흘리는 거 아니야?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "사람이 땀을 흘린다는 건, 그만큼 힘들었다는 뜻이잖아?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "뭐가 잘못됐지?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그러고 보니, 아야메도 가끔 이 이모티콘 보내던데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "걔도 요즘 많이 피곤한가?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아야메가……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "땀 흘리는 이모티콘을 보냈다면, 아마……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "진짜 힘든 걸지도", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "거 봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "내 말이 맞지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "뭐야?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님도 많이 피곤해?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아, 아니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "괜찮아, 난 안 피곤해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님, 오늘 밥 잘 챙겨 먹었어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "먹었어", + "아직", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "보고 할게! 밥 먹었어!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "정말 말 잘 듣는다니까!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "방금 일이 좀 있어서, 아직 못 먹었어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "왜 그래 진짜", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "제시간에 밥 챙겨 먹는 것보다 더 중요한 일이 어디 있어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "방금 긴급 의뢰가 있어서", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "이제 막 끝냈어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "이제 먹을 거야!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "착하네!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "오늘 미라슈에 비가 올 줄은 몰랐는데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님, 우산 챙겼어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "아니", + "챙겼어", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그래도 비를 피할 만한 바위를 찾았어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "지금 공백 여단이 초록이 몰고 데리러 오는 중이야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "챙겼어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "내가 외출할 땐 꼭 우산을 챙기거든!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "걱정 마!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그렇다면 다행이야……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "사막에 갑자기 이렇게 큰비가 내릴 줄은 몰랐는데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "정말이지, 준비가 부실했네", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이렇게 큰비는 나도 처음 봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "요즘 날씨가 좀 변덕스러운 것 같아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "설마 누가 마법으로 일부러 조종하는 건 아니겠지!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그런 마법은 없을 것 같은데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "하긴", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "초록이를 몰고 공백 여단이 도착했어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "타러 가야 해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그럼, 집에 가서 얘기하자", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "응!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님, 세이나 어릴 때 얘기 들어볼래?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "갑자기 그 얘긴 왜?", + "그건 좀 그렇지 않아?", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "갑자기 그 얘긴 왜?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "오늘 짐 정리하다가", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "세이나가 어릴 때 덮던 이불을 찾았지 뭐야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래서 생각났어", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그건 좀 그렇지 않아?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "근데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "세이나 그 아이는 별로 신경 안 쓸 것 같아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "특히 마왕님한테 말하는 거라면", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "세이나는 어렸을 때, 자면서 늘 이불을 걷어차곤 했어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "매번 덮어 줘도", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "한눈판 사이에 또 걷어차 버렸지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래서 그때 내가 방법을 생각해 냈어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "무슨 방법인데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이불을 끈으로 침대에 고정하는 거야, 그러면 세이나가 못 걷어차더라고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "다음 날 아침, 세이나가 일어나기 전에 풀어두기만 하면 됐지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래서 그 애는 아직도 전혀 모르고 있어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "단순 무식한 방법이네", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님! 마왕님!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "언제 또 보육원에 올 거예요?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "넌……", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "넌……", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "미안", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "방금 애들이 내 휴대폰을 가져갔어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그랬구나", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "지난번에 마왕님이 애들이랑 놀아준 뒤로", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "보육원에서 마왕님 인기가 아주 하늘을 찔러", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "다들 보고 싶어 해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "에이, 칭찬이 과해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "사실 나도 ㅇㅁ노ㅓㅗ언ㄹ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "뭐?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "잠깐만", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "방금 마당에서 놀던 애가 넘어졌어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "안 다쳤어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "괜찮아, 살짝 까졌어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "약 발라주러 가야겠다", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "내가 도와주러 갈까?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님이 시간 되면", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "바로 갈게", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이렇게 늦었는데, 왜 아직 안 자?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "보니까 초록이 안에 불이 계속 켜져 있던데", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "잤는데", + "불 끄는 걸 깜빡했어", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "잤는데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "잤는데 답장은 어떻게 보낸 거야", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "불 끄는 걸 깜빡했어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그렇게 환한데 어떻게 잠이 와", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "솔직히 말해봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "너희 뭐 하고 있었어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "우리는……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "오늘 별의 탑에서 소원으로 얻은 영화를 보고 있었어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "왜 그래 진짜", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "또 밤새고 말이야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "미안", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sad_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "지금 바로 잘게", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_comfort_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "근데 엘리는 왜 아직 안 잤어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "방금 한 바퀴 돌면서 애들 이불 덮어주고 왔어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그러다 마당에 세워둔 너희 차를 봤는데, 안에 불이 켜져 있더라고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "나도 이제 자러 갈래", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "영화 그만 보고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "응!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님, 오늘 시간 있어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "생일 축하해!", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "생일 축하해!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "오늘 엘리 생일 아니야?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "달력 좀 볼게……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "진짜 오늘이네, 시간 참 빠르다", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "고마워", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래서 마왕님, 오늘 시간 있어", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "2", + "당연히 있지", + "무슨 일인데", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "당연히 있지", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"2", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "무슨 일인데", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "저녁에 보육원으로 와, 밥 먹자", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그럼 내가 생일 케이크 챙겨갈게", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "몸만 오면 되지, 케이크는 무슨", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "생일엔 케이크 무조건 먹어야 해!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래 알겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이따 봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "이따 봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_bye_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "다들 정말 강해졌어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "세이나, 코하쿠, 아야메 모두 다", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_great_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그야 당연하지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그렇다면", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이젠 너무 걱정 안 해도 되겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "세이나 격투 실력이 나보다 더 뛰어날지도 모르겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "에이 설마", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "엘리는 여전히 강해!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "게다가 모두와 합도 잘 맞고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그건 모두가 애써준 덕분이지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "코하쿠의 원거리 지원이든, 아야메의 서포트든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아니, 아니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "엘리, 네 실력도 만만치 않게 뛰어나", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "하하하", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그래, 마왕님 말이 맞아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그나저나, 아이들이 이렇게 빨리 성장하는 걸 보니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "나도 살짝 부담이 되네", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "훈련을 강도를 좀 높여야겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_nope", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "마왕님도 힘내~", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이 기억은……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그리고 오늘 함께 싸운 백묘 극단 단원들은……", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "엘리?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "엘리?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "아무것도 아니야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "걱정 안 해도 돼", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그냥 조금 그리워졌을 뿐이야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "레코드에 담긴 과거의 기억이", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_distract_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그러면, 타파이트라고 불리던 그 용병은", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "이미 오래전에 이 세상에서 사라졌겠지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "남은 건, 보육원 아이들의 엄마인 엘리뿐이네", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "맞아!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "엘리는 영원히 아이들에게 가장 사랑받는 엄마야!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_139", + "emoji_tete_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "고마워, 마왕님", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_139", + "", + "0", + "", + false, + "", + "그 기억을 오늘 다시 보여줘서", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "천만에", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm03_00_b.lua b/lua/game/ui/avg/_kr/config/stm03_00_b.lua index e38259372..9be00ef0c 100644 --- a/lua/game/ui/avg/_kr/config/stm03_00_b.lua +++ b/lua/game/ui/avg/_kr/config/stm03_00_b.lua @@ -4521,7 +4521,7 @@ return { "", false, "", - "기억 또한 일종의 정보입니다. 비타는 동료분들께서 소원을 빌 때 별의 탑이 가져가야 할 기억을 복제해 별의 탑에 넘깁니다. 그러면 여러분은 기억을 안 잃어도 되죠.", + "기억 또한 일종의 정보입니다. 비타는 동료분들께서 소원을 빌 때 별의 탑이 가져가야 할 기억을 복제해 별의 탑에 넘깁니다. 그러면 여러분은 기억을 잃을 필요가 없게 되죠.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stm09_00_a.lua b/lua/game/ui/avg/_kr/config/stm09_00_a.lua new file mode 100644 index 000000000..50686f2b0 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_00_a.lua @@ -0,0 +1,13311 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "프롤로그 (상)", + "도화선", + "백묘 극단이 앙주의 도착을 감지하자, 사람들은 저마다 대응에 나서기 시작한다. 대열에 섞여 있던 라루와 베스티나는 당신을 돕기 위한 방법을 고민하기 시작하고, 쏟아지는 방대한 정보에 당신은 혼란스러웠지만, 대군은 이미 도착해 있었는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "==RT==오만한 마왕은 더는 지혜로운 존자와 통치를 논하지 않았다. 그는 권세를 독차지한 채 사막 깊숙한 곳으로 사라져, 저 웅장한 탑을 잿더미로 만들겠노라 맹세했다. ==RT====RT==베르주 「신 노바 선사」", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:10", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러나, 폭군은 결국 신의 벌을 받게 되었다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "사막의 백성들은 높은 탑 아래에 모여, 어둠 속에 숨어 있던 마왕을 물리치고 신이 내린 석관에 그를 봉인했다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.03, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "012", + "none", + 2, + 0.45, + -0.02, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "보고드립니다, 위원장님! 포병 진지의 준비가 완료……==W== 앗, 제가 독서를 방해했나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "아니요. 그냥 역사책을 좀 읽고 있었을 뿐입니다……==W== 아주 오래전, 마왕의 역사를요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "고대에도 마왕이 있었나요? 저는 처음 듣는 이야기예요. 정말 부끄럽네요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "있었습니다. 노바의 역사는, 노바인들이 마왕에 맞서 끊임없이 저항하고, 물리치고, 봉인해 온 역사 그 자체이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "다만……은혜의지가 그런 역사를 전부 봉인해 버렸죠. 학교와 도시에 전해지는 건 전부 각색된, 동화 같은 이야기일 뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "관심이 있으시다면, 이번 전투가 끝난 뒤 ‘진짜’ 역사책 몇 권을 빌려드리죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "감사합니다, 앙주 님!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "사실 마왕과 결전을 치른다고 생각하니, 긴장이 됐거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "하지만 위원장님이 이렇게 태연하게 책을 읽고 계신 모습을 보니, 긴장이 싹 가시네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "그럼 저는 포병 진지의 사격 제원을 점검하러 가보겠습니다! 전투가 끝나면 책을 받으러 다시 오도록 하죠! 그럼, 먼저 실례하겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "긴장이라……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "저는 어째서…… 펼쳐본 지도 오래된 이 역사책을 펼친 걸까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "003", + "none", + 2, + 0.75, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님, 어쩌면 당신이 필리에에서 모험하던 것을 지켜보던 때가, 제게 가장 행복했던 시간이었을지도 모르겠군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "모든 결말을 알지 못했더라면, 우린 좋은 친구가 될 수 있었을 텐데요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "하, 이제 와서 이런 말이 다 무슨 소용일까요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "당신은 사막에서 깨어나, 사막에서 끝을 맞이하는군요. 아마도, 이건 은혜의 신이 정한 운명일 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 5, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 70.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:15", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산 근처" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + 0.46, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 70.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "이방인은 탑 안의 성물을 군중에게 나누어 주고, 사막에 새로운 터전을 일구었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "그러나 재물이 샘물처럼 흘러넘치자 사람들은 지난날의 희생을 잊고, 이방인마저 잊은 채, 행복을 그저 당연한 것으로 여기게 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "이방인은 그런 상황을 기꺼이 받아들였고, 황야 속으로 사라져 행방을 알 수 없게 되었다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.5, + -0.1, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + -8.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_question", + nil, + 0.32, + -0.134, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "베스티나, 뭘 그렇게 중얼거리는 거야? 날이 이렇게 더워서 불평 한마디하고 싶은 건 알겠지만, 그래도 말 좀 줄이고 체력 좀 아껴.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "불평하는 게 아니라, 은혜 이론 시험 준비 중이에요. 이 역사 구절들은 앞뒤 맥락도 없는데, 전문을 통째로 암기해야 해서…… 머리가 아프네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_idea", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아, 맞다. 생각났어. 정규직이 된 직원이라면 모두 1년 안에 통과해야 하는 그 시험 말하는 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "생각만 해도 짜증 나…… 은혜 이론 시험이라면서 왜 전혀 상관없는 역사를 잔뜩 외워야 하는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "근데 지금 외우고 있는 건 뭐야? 시험 범위에 그런 내용이 있었나?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "높으신 분께서 주신 복습 자료죠. 보세요, 바로 이 책이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "아…… 네가 휴대폰으로 지시받던 그 윗사람 말이구나…… 어디 보자……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "「노바 전사」,==W== 저자의 이름은…… 어? 안 적혀 있네.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "음…… 처음 보는 역사책인데.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_001", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아, 됐어. 이 지독한 햇빛 때문에 머리가 어지러워서 도저히 안 읽혀. 자, 돌려줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "하아~ 우리 정말 고생은 고생대로 하고 좋은 소리도 못 듣네…… 잠입 임무라는 게 사막까지 와서 햇볕에 구워져야 하는 건 줄 알았다면, 외근 수당을 준대도 절대 안 왔을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "애초에! 감자튀김은 사막이랑 전혀 안 어울려! 이런 더위에 뜨거운 걸 먹어서 어쩌자는 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "027", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "라루 선배, 이거 한번 드셔 보세요. 따끈따끈한 감자튀김을 차가운 아이스크림에 찍어 먹으면 훨씬 잘 넘어간답니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "감자튀김에 아이스크림~? 아무리 감자튀김이 맛있어도 이 조합은 안 어울릴 것 같은데…… 그래도 한번 먹어 볼게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "잠깐…… 이게 뭐야?! 엄청 맛있잖아! 한 입만 더……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "이 단맛과 짠맛,==W== 뜨거움과 차가움의 조합이 최고야! 상반된 두 가지 맛이 입안에서 하나로 어우러져! 염분도 보충되고 더위도 싹 날려주니, 그야말로 생명을 구하는 위대한 음식이잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "달고 짜고 차갑고 뜨겁고, 그야말로 천상의 별미야! 베스티나, 넌 천재야! 대발명가라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "헤헤, 이게 바로 후방 지원 담당의 장점이죠. 위원회 구성원들의 더위를 식히라고 준비한 얼음이랑 라루 선배의 감자튀김 재고를 합쳐 봤더니, 이런 조합이 떠올랐지 뭐예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.82, + -0.15, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "그런데…… 앙주 님은 우리를 잘도 믿네요, 이쪽으로 넘어온 지 얼마 안 된 우리 둘을 이런 중요한 자리에 앉히다니 말이에요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "흐흥, 구원 위원회는 지금 이단이야. 이런 상황에서 자진해서 넘어온 사람은 우리뿐이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "그러니까 앙주 님도 우리를 너무 홀대할 수는 없어. 우리를 의심하더라도 너무 티 내서는 안 되고, 우리 같은 용감한 괴짜들을 우대해야 하지. 그러지 않으면 부대의 사기가 흔들릴 뿐만 아니라, 앙주도 우리 같은 신입을 새로 선발하지 못할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "후방 지원이 중요하다지만, 이번에는 전선에 직접 나선 다른 보직들에 비하면, 상대적으로 덜 중요한 역할이기도 하고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "이런 사막 한복판에서 휴대폰도 압수당했고, 주변엔 다른 구원 위원회 사람들에게 포위되어 있어. 정보를 전달하거나 방해 공작을 할 기회조차 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그러니까 우리는 마음 편히 땡땡이나 치면 되는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "정말 이렇게 놀아도 돼요? 라루 선배. 만약 앙주가 마왕님을 붙잡으면, 앙주 님에게 맞선 알베도 님이 숙청당하실 텐데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "우와! 그러네……! 앙주 님이라면 분명 마왕찡이 세계를 멸망시킬 마왕이라고 인정하게 만들 방법이 100가지는 있을 거야……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "그러면 구원 위원회에 대한 이단 판정도 철회될 테고, 앙주 님에게 맞선 알베도가 분명 가장 먼저 문책당하겠지. 아니, 어쩌면 마왕찡을 감싸 준 공범으로 몰릴지도 몰라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그럼 잠입 요원으로 온 우리의 정체가 들통나는 것도 시간문제겠네?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "그때가 되면, 해고되는 게 가장 가벼운 처벌일걸요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.51, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "해고?! 안 돼, 실업자가 되면 무슨 수로 농땡이를 부려! 그런 미래, 무조건 피해야 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그런 상황이 닥치지 않게 할 방법이 분명 있을 거야. 라루야, 라루야, 어서 이 똑똑한 머리를 굴려보자……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "생각났어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_flower", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "013", + "none", + nil, + nil, + -0.16, + 1.24, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "베스티나! 우리 임무는 알베도에게 정보를 전달하는 거고, 알베도의 목적은 마왕찡을 돕는 거잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "지금은 휴대폰이 없어서 알베도에게 정보를 보낼 수 없어. 하지만 우린 지금 미라슈에 있으니까, 그냥 마왕찡을 직접 만나러 가면 되잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "어? 그래도 정말 괜찮을까요? 마치…… 아주 중요한 절차를 건너뛴 것 같은데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "그런 사소한 건 신경 쓰지 마, 종착점에만 도달할 수 있다면 지름길을 사용했다는 건 중요하지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "베스티나, 감자튀김이랑 아이스크림 세트를 300인분 준비해 줘! 지금이 후방 지원 인력이 실력을 발휘할 때야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "직접 구원 위원회 멤버들에게 음식을 배달해서 좋은 컨디션을 유지한다…… 이 명분으로 최전선에 들어간 뒤, 타이밍을 보고 빠져나가 어떻게든 마왕찡에게 연락하는 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:20", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산 갱도" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.33, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "얘들아, 왼쪽 갱도는 붕괴가 심해서 절대 못 지나가겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "우리가 왔던 길도 막혀버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "방금 그 진동 때문에 무너진 거야? 으, 지금 갱도 안에서 벌써 30분째 헤매고 있어, 이러다 못 나가는 거 아니야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.66, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "여러분, 안심하세요. 이 크리스털다이아 광산은 이곳저곳에 통로가 나 있어서, 지상으로 나가는 출구가 100개도 넘을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "헤매봤자 좀 돌아가는 정도일 테니, 무조건 나갈 수 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "방금 건 정말 지진이 아니었니? 히나기쿠의 아이들이 좀 걱정되네……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.32, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_967", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "알았다. 다들 우선 우리가 합류할 때까지 제자리에서 대기하도록. 절대로 위험한 일은 하지 말고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "바깥 상황을 파악했다. 방금 일어난 건 그냥 지진이 아니었어. 별의 탑이 돌아온 모양이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.12, + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "별의 탑이…… 돌아왔다고? 그게 무슨 소리야?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "몇 년 전 미라슈 외곽에서 사라졌던 그 별의 탑이, 조금 전 원래 자리에 다시 나타났다…… 아까 느낀 그 진동도 별의 탑이 나타나면서 생겨난 모양이더군.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "avg_emoji_speechless", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + -0.13, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그렇게 큰 탑이 갑자기 도시 밖 사막에 나타났다고요? 그, 그게…… 정말이에요?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.75, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "믿기 힘들다는 건 안다…… 하지만 그렇게 많은 사람이 직접 목격한 이상, 틀림없겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "게다가, 지금 더 심각한 상황이 벌어지고 있다…… 팀원의 정찰에 따르면, 수백 명 규모의 전투 부대가 미라슈 밖에 도착했다고 한다. 심판관, 근위병, 제국 기사들로 구성되어 있고, 은혜의지 깃발을 앞세우고 있다는군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.52, + -0.035, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + -0.114, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "구원 위원회……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + 1.0, + 0.92, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.7, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "16일에, 샤통이 미라슈와 하루 거리쯤 떨어진 사막에서 홀로 있던 앙주와 마주쳤다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "겨우 이틀 만에 그 병력을 미라슈 밖까지 끌고 온 것이다. 이 정도 행군 속도는 보기 드물다. 지휘 능력이 보통이 아니라는 얘기야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.111, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "무수한 별들의 빛에 이끌려, 샤통 님이 정찰……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "m122", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "앗, 저기? 왜 다들 그렇게 심각해? 어떤 적이라도, 이 샤통 님의 칠흑의 힘이……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + 0.32, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하아…… 칠흑의 힘은 됐고, 정찰 결과는 어땠지? 구 지도에만 기록돼 있던 폐갱도는 아직 쓸 수 있나?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "응, 적어도 내가 정찰하러 갔을 때는 아직 쓸 수 있었어. 하지만 언제 무너질지 모르니 서두르는 게 좋을걸?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그렇군…… 고맙다.==W== 좋아, 마왕 협정 전원, 그리고 엘리 원장, 나를 따라와라. 백묘가 너희를 안전하게 탈출시키겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.15, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑이 나타나면서 진동이 생긴 거라면……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저기…… 편지에서 말한 나침반 말이야. 우리가 피렌한테서 받은 이걸 말하는 걸까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "받침대에 홈이 있어. 세이나, 한번 올려놔 봐.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "나침반은 히나기쿠의 집 지하실에서 발견됐어, 히나기쿠의 집은 선대 황제가 준비한 장소였고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "네리타의 편지에도 나침반 이야기가 나온 걸 보면, 이 광산 안에 있는 백묘의 밀실도 어쩌면 황제가 준비한 걸지도……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇다면, 별의 탑은 설마 그 나침반에 의해 다시 소환된 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "정말 그렇다면, 모든 게 이어져…… 하지만 선대 황제는 대체 백묘와 보육원을 두고 무슨 판을 짠 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고 그 책의 내용은……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "6", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==나의 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "모든 게 선대 황제의 계산대로라면, 나는…… 정말 마왕인 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이럴 수가?! 설마 앙주가 옳았던 건가? 내가 바로 예언 속에서 세계를 멸망시킬 마왕이라고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그저 기억을 잃어서, 여태껏 스스로 부정했을 뿐인 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "shilaimu1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어? 아…… 세이나구나. 깜짝 놀랐네. 어라, 아무도 없네? 다들 어디 갔어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 딴생각했지! 죽을 뻔했잖아. ==W==방금 샤통이 아직 쓸 수 있는 갱도를 찾아냈어. 아야메, 코하쿠, 엄마는 먼저 백묘를 따라가게 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미, 미안.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "밀실에서 나온 뒤로 혼자 행렬 뒤쪽에 처져서 생각에 잠겨 있던데, 그렇게 골머리를 앓을 만큼 골치 아픈 일이 생긴 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "자, 내 손을 잡아, 이러면 뒤처지지 않고, 걸어가면서 생각할 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "024", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "022", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "고마워, 세이나. 이미 생각을 마쳐서, 이제 괜찮아. 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.75, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "진짜 괜찮은 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응. 방금은 어떻게 빠져나갈지 생각하고 있었어. 그래도 무너지지 않은 갱도가 남아 있으니 걱정 안 해도 되겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + 0.49, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "거짓말, 어떻게 이곳을 빠져나갈지 생각한 게 아니잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님은 거짓말할 때 무의식적으로 눈을 피하는 거 알아? 솔직히 말해, 다른 생각 하고 있었지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그, 그래? 나…… 난……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "에유, 들켰네. 너희한테 숨기면 안 되는 거였어. 실은 방금까지도 계속 그 초상화와 내 신분에 대해 생각하고 있었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "초상화가 끼워진 책은 네리타의 편지 아래에 있었고, 그녀가 실종된 뒤로는 누구도 백묘의 밀실을 열 수 없었지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까 그 초상화는 아무리 늦어도 6년 전에는 넣어 둔 거야…… 그때는 너희가 아직 사막에서 나를 만나기 전이었고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "6년 전의 초상화…… 거기에 책에 적힌 글까지…… 인정하고 싶진 않지만, 이 정보대로라면 기억상실 이전의 나는…… 너희를 만나기 전의 나는……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==마왕이야! 적어도 다른 사람들에게 마왕이라 불리는 사람이라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "몇 년 전부터 누군가가 미리 판을 짜서, 언제 여기 도착할지도 모르는 나를 속이기 위해, 내가 마왕이라고 믿게 만들려 했다는 건 있을 수 없는 일이잖아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음, 마왕님이 그렇게까지 말한다면, 진짜 마왕일 수도 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래, 역시 세이나도 내가……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕이면 뭐 어때.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "i", + "020", + "none", + nil, + nil, + -0.32, + 2.0, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "우리는 매일 같은 차 안에서 자고, 눈을 뜨면 서로를 볼 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "i", + nil, + "none", + nil, + nil, + -0.45, + 2.28, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.95, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "014", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 어떤 사람인지, 공백 여단보다 잘 아는 사람은 없을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.49, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어쨌든, 마왕님이 공백 여단에 들어온 그날부터, 우린 절대 헤어질 수 없다는 걸 직감적으로 느꼈어. 아야메랑 코하쿠도 마찬가지일 테고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.34, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "나의…… 구세주님.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하…… 무슨 소리를 하는 거야, 세이나. 구세주라니……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이것도 그 책에 쓰여 있던 말이잖아. 그렇게 마왕이 신경 쓰인다면, ‘구세주’라는 세 글자도 신경 써야지!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게 무슨 논리야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "책에 마왕이랑 구세주가 나란히 적혀 있으니까, 마왕님이 마왕일 수도 있지만 구세주일 수도 있잖아. 우리가 앙주를 이기고 마왕님이 구세주의 신분이라는 걸 인정하게 만들면 되는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 마왕이든 ‘구세주’든, 영원히 내 마왕님이야. 그러니까 너무 고민하지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나…… 후후, 넌 정말 낙천적이구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "걱정 마. 그날 밤 대화를 나누고 나서, 내 정체 때문에, 내가 너희를 연루시키는 건 아닌지 더 이상 고민하지 않기로 했어. 아까는 그저 갑작스러운 ‘사실’에 놀라서 생각이 좀 흐트러졌을 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "지금 내가 고민해야 할 것은, 모두를 지키면서 앙주가 이끄는 구원 위원회를 격퇴하는 방법이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "물론 상대가 아무리 많은 병사를 데리고 공격해 온다 해도, 쉽게 항복할 생각은 없지만.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 이래야 내가 아는 마왕님이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "참, 세이나, 방금 그랬지…… 내가 거짓말할 때 무의식적으로 시선을 피한다고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "티 많이 나? 협상 중에 이 점이 드러나서 상대방에게 들키면 좋지 않을 텐데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아, 그거? 하하……==W== 사실 거짓말한 거야. 애초에 마왕님한테는 그런 버릇 같은 거 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_resentful", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나, 날 속인 거야?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "지난번에 마왕님이 고민할 때, 우리 셋이 따로 얘기했었어. 코하쿠가, 마왕님은 가끔 솔직하지 못할 때가 있으니까, 누군가 살짝 밀어줘야 마음의 응어리를 풀 수 있다고 하더라고. 그래서 이런 방법을 생각해 낸 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 설마 했지? 나도 거짓말할 줄 안다고. 역시 아야메가 말대로야. 잔머리가 없는 사람이 거짓말을 제일 잘 한다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "듣고 보니 완벽하게 속았네…… ==W==다음번엔 절대 안 속을 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_resentful", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "앞으로는 속일 일 없거든? 이러면 평생 1승 앞서게 되겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "참나, 얼른 일행들 뒤를 따라가자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -5.5, + -0.8, + 0.0, + false, + false, + 330.0 + } + }, + { + cmd = "Wait", + param = {3.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "잠깐, 마왕님. 뭔가 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "앞에 초록색 연기가 있는 것 같은데? 아니,==W== 이건 강력한 바람 마법이야, 정찰용 바람 마법.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주의 부하가 벌써 광산 안까지 들어온 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그런가 봐. 이런 수준의 마법은 아무나 쓸 수 있는 게 아니야. 앙주의 부하 중에서도 정예들만 가능하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "세이나가 칼을 뽑아 들고, 자연스럽게 나를 자신의 뒤쪽으로 감싸며 보호했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 앞에서 발소리가 들려. 먼저 가. 적은 내가 막을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "칼날이 부딪치며, 어두운 갱도 안에서 눈부신 불꽃이 튀었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_00_b.lua b/lua/game/ui/avg/_kr/config/stm09_00_b.lua new file mode 100644 index 000000000..eb03eb669 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_00_b.lua @@ -0,0 +1,21502 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "프롤로그 (하)", + "점화", + "그레이스혼이 이끄는 대군이 당신이 숨어 있는 광산 동굴까지 추격해 왔고, 위기의 순간, 하나사키 여단의 동료들이 기적처럼 달려와 힘을 보탠다. 모두가 힘을 합쳐 엄호한 덕분에, 당신은 마침내 숨을 돌리고 선택할 기회를 얻는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:30", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산 입구" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.34, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "감자튀김이 왔어, 따끈따끈 바삭바삭하게 갓 튀겨낸 감자튀김이야.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.12, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "none", + nil, + 0.37, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 1.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "아이스크림도 있지, 한입 베어 물면 북극에 온 듯 온몸이 찌릿찌릿하다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.67, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "이건…… 장사꾼인가? 사막에도 종군 상인이 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + nil, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "그럴 리가, 이건 구원 위원회의 비밀 작전이라고. 설마 계획이 샜나? 붙잡아서 심문하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "가자!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.515, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.75, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.4, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 2, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.74, + -0.16, + 1.22, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + 0.7, + 0.009, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.0, + 1.3, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 4.5, + 0.6, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.51, + -0.2, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.1, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.86, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "수상한 녀석! 말해, 누가 보냈지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + -0.115, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "꺄악~ 오해야, 완전 오해라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "난 후방 지원팀 라루야. 근면 성실하고 부지런한 라루라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.1, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.86, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "잠깐, 그 이름 어디서 들어본 것 같아. 후방 지원팀에 땡땡이치는 걸 아주 좋아하는 녀석이 있다고 들었어. 근데, 여긴 왜 왔지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "후방 지원 물자랑 지원병 대부분은 도착하려면 아직 하루는 더 걸리거든. 그래서 그동안 우리 후방 지원팀에서 전선에 있는 전사들이 기운 내서 싸울 수 있도록, 임시로 오후의 티타임용 간식을 좀 준비해 봤어. 재료에 한계가 있지만 양해해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "오후의 티타임이라니…… 아모르의 아가씨들이 예쁜 정원에서 먹고 마시는 사교 문화라고 들었는데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "흥, 우리가 목숨 걸고 필사적으로 지키는 게 그런 녀석들이라 생각하니, 세상을 구하겠다는 의욕이 싹 달아나네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "그런 씁쓸한 소리는 그쯤 하자고. 후방 지원팀의 성의가 아깝잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그래, 그래. 자, 여기 감자튀김이랑 아이스크림이야. 이거 먹으면 체력이랑 정신력이 빠르게 회복돼서, 마왕을 더 잘, 더 빨리 잡을 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.38, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_sweaty", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "감자 튀김이? 땀을 많이 흘려서, 염분 보충이 필요하긴 한데, 사막에서 감자 튀김이라니…… 안 넘어가는데.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 50.0, + nil, + 1.07, + "avg1_150", + "a", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "헤헤, 이 감자튀김은 그냥 먹는 게 아니라 아이스크림에 찍어 먹는 거야. 둘 다 한번 먹어봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "그런 방식도 있어? ==W==우걱우걱……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "이거, 맛있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "단짠에 고소함까지 더해서, 바삭하면서도 시원해. 다양한 맛이 다 섞여서 더위가 단번에 싹 가시고, 온몸에 기운이 확 나잖아!!!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "두 사람이 좋아하니 정말 다행이야. 다른 위원회 구성원들은 어디 있어? 간식 좀 가져다주려고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "제1 백인대 전사 대부분은 그레이스혼 대장님을 따라 갱도로 내려갔어. 남은 병력은 마왕의 흔적을 추적하는 중이고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.76, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + -0.22, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "바람을 다루는 여명단", + "", + 0, + "", + false, + "", + "황사에 부는 뜨거운 바람이여, 은혜의 신의 이름으로 명하노니 ==RT==이 모래를 광산 갱도 구석구석으로 흩날려라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.1, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.2, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "모래를 다루는 여명단", + "", + 0, + "", + false, + "", + "마력을 받아들인 은혜의 모래여, 즉시 먼 곳의 정보를 내게 보여다오!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_end_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.445, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -45.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "음, 바람과 모래를 다루는 여명단이 협력하는 정찰이라니…… 전자가 모래를 보내고, 후자는 마법을 건 모래로 광산 안의 생물을 감지하고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -28.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.2, + -0.095, + 1.15, + nil, + 0.2, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "원거리 바람 마법과 강력한 감지 마법은 각각 따로 써도 상대하기가 어려운데, 이렇게 연계해 버리면…… 마왕찡이 광산 안에 숨어 있을 수가 없겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.48, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "땡땡이치려는 나의 원대한 계획을 위해서라도, 얼른 마왕찡을 찾아서 정보를 전해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "이봐, 더 가면 안 돼. 대장님이 제1 백인대가 아닌 인원은 광산 진입을 금지했어. 이곳은 곧 전쟁터가 될 텐데, 너희 후방 지원 인력한텐 너무 위험하다고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "수고했어. 감자튀김이랑 아이스크림은 여기 두고, 돌아가서 쉬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "쉬라고? 아니, 아니. 안 되지. 여기 놔두면 감자튀김은 눅눅해지고 아이스크림은 녹아버린단 말이야! 모든 동료에게 완벽한 아이스크림을 찍은 감자튀김을 맛보게 하는 게, 우리 후방 지원팀의 책무라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "다들 최전선에서 세상의 안위를 위해 고생하며 싸우는데, 어떻게 우리 후방 지원 인원만 뒤에 남아서 쉴 수 있겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "광산에 들어가 전사들에게 간식을 주게 해 줘. 나도 세상을 구하는 데 힘을 보태고 싶다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -90.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "좋아, 좋은 자세야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "모래를 다루는 여명단", + "", + 0, + "", + false, + "", + "찾았다. 광산 안의 모래가 말하길, 마왕과 그 유일한 호위가 백묘의 밀실 근처에 숨어 있다는군!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "바람을 다루는 여명단", + "", + 0, + "", + false, + "", + "당장 그레이스혼 대장님께 알리자. 너희들, 어서 나를 따라와. 이번엔 반드시 마왕을 잡고 말겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -25.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "006", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "후방 지원팀, 땡땡이치기 좋아하는…… 아니, 지금은 근면 성실한 라루라고 불러야겠지. 너도 싸울 수 있지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그럼, 이 총은 말이야, 사람 하나는 가볍게 기절시킬 수 있는 총이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "그럼 같이 가자, 감자튀김이랑 아이스크림 꼭 챙기고! 네 말이 맞아, 우리 모두 세상을 구하는 데 힘을 보태야지! 같이 마왕을 잡으러 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "알겠어, 바로 준비할게!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_flower", + nil, + 0.515, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "후후, 감자튀김이랑 아이스크림을 핑계로 잠입에 성공했으니, 이제 마왕찡을 찾기만 하면 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:35", + "무월", + "18일", + "미라슈", + "갱도 깊숙한 곳" + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.21, + -1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.87, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경계하는 여명단", + "", + 0, + "", + false, + "", + "그레이스혼 님, 방금 정찰팀에서 들어온 소식에 따르면 마왕과 그의 유일한 호위가 저희 앞쪽 갱도에 있다고 합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "정찰 대형을 펼치고, 마법의 위력을 조절해라. 주모자만 단죄하고, 동조자는 문책하지 않는다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "목숨 걸고 마왕님을 지키려는 자들은 전투 불능 상태로만 만들도록. 굳이 목숨까지 빼앗을 필요는 없다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InBack", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + 2, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "의아해하는 제국 호위대", + "", + 0, + "", + false, + "", + "왜죠? 마왕을 도와 세상을 멸망시키려는 자들을 그냥 살려주자는 말씀입니까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.12, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "분노한 여명단", + "", + 0, + "", + false, + "", + "그 죄인들은 필리에에서 저희 동료들을 다치게 했으니, 죽어도 싸다고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "우리의 목적은 어디까지나 세상을 구하는 것이다. 마왕님을 처단하는 것 역시 세상을 구하기 위함이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕님의 동료들은 그 목적과 무관하다. 괜히 쓸데없이 일을 키울 필요도,==W== 무의미한 희생을 낼 필요도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_speechless", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -40.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이건 앙주님의 명령이다! 또한 나의 군령이기도 하니, 이를 어기는 자는 군법에 처한다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + -0.18, + -1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + -0.1, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경계하는 여명단", + "", + 0, + "", + false, + "", + "그레이스혼 님, 마왕이 그쪽으로 도망쳤습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "알겠다, 내게 맡겨라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 앞에서 발소리가 들려. 먼저 가. 적은 내가 막을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.72, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + nil, + -0.7, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 세이나, 상대는 적이 아니야!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.15, + -0.11, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + -0.14, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.33, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "치토세?! 네가 여긴 어떻게?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 3, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "007", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -110.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "007", + "none", + nil, + 0.31, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.69, + -0.075, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 그리고 세이나 님. 치토세가 드디어 두 분을 찾았습니다!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -8.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 1.0, + -7.0, + 0.8, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.45, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.75, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "산개하라! 상대의 공격이 매섭고 갱도가 좁으니, 한곳에 뭉쳐 있지 마라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.05, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.62, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "죄송해요! 저도 여러분과 싸우고 싶지 않지만…… 제자로서 스승님이 붙잡히게 둘 순 없어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "잘했어, 후유카……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "라이트 훅 한 번 더……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "저 깡통 기사들을 벽에다 처박아버려!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.0, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 0.9, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + 2.0, + nil, + 0.7, + 0.0, + false, + false, + -100.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그렇게 무거운 무기를 다루면서도 이리 민첩하다니. 소녀여, 그 재능을 노바의 평화와 안녕을 지키는 데 썼더라면 좋았을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "펴, 평화와 안녕을 깬 건 바로 당신들이에요! 스, 스승님은 아무 잘못도 없다고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.61, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "none", + nil, + 0.395, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 9.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "허점이 있군. 역시 말을 하느라 정신이 흐트러졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "안 돼, 스승님!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "죽어주시죠, 마왕님. 단 한 명을 베어 이 참극을 끝낼 수 있다면, 이로 인한 모든 죄업은 제가 달게 받겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕", + "", + 0, + "", + false, + "", + "으윽! 나 죽네……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.6, + 0.67, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.18} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_miss_mr", + 0, + 1, + -0.6, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuad", + false, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.52, + 0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "겠냐고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.1, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "내가 찌른 건…… 옷인가?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "후후후, 그 메이크업 아티스트 정말 대단한데? 변장용 옷에 순간이동 마법까지 걸어두다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "너는 마왕님이 아니군…… 그 키는…… 하나사키 여단의 나즈나인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "오? 내가 벌써 그렇게 유명해졌어?==W== 잠깐, “그 키”라니 무슨 소리야?! 너 내가 딱 기억해 뒀어, 옷에 바람구멍 숭숭 난 깡통 기사 녀석아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕님은 대체 어딨지?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "020", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "그걸 말해줄 것 같아?! 자, 후유카, 같이 이 갱도를 무너뜨려 버리자!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "네!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m77", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.54, + -0.47, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "서풍이여, 언제 불어오는가? 가랑비는 언제쯤 내릴 것인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.1, + 0.0, + false, + false, + -20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "옅은 녹색 바람이 나츠카의 몸을 감싸며, 부드럽지만 단호하게 갱도 안에 흐르던 뜨거운 황색 바람을 가로막았고, 정찰 마법이 깃든 모래 가루가 동료들에게 조금도 닿지 않게 하였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.8, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -4.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그리고 그녀가 이끄는 대로, 한 줄기 녹색 빛이 뜨거운 바람 속으로 스며들어, 모래 가루들을 이끌고 다른 갱도로 날아갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.1, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카…… 너도 여기 있었어? 저번에 연락했을 땐 필리에에 있다고 했었잖아. 설마……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + 2, + 0.25, + -0.09, + 1.1, + nil, + 0.25, + 0.0, + 0.0, + true, + 0.8 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "설마 내가 필리에에서 바보처럼 당신이 돌아오기만을 기다리고 있었을 거라고 생각한 거야? 그건 내 방식이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우리가 필리에에 남아 있던 건 당신 대신 시선을 끌려고 했던 거잖아. 그 뒤로…… 구원 위원회가 결국 당신이 사막에 있다는 것을 알아낸 것 같아서, 우리도 때맞춰 도우러 온 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "자세한 건 광산 밖으로 나가서 얘기하자. 일단 당신을 찾았으니까, 나즈나랑 후유카도 더는 적을 유인할 필요가 없겠어. 나도 실력을 숨길 필요가 없어졌고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 4.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:40", + "무월", + "18일", + "미라슈", + "크리스털다이아 갱도 입구" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "모래를 다루는 여명단", + "", + 0, + "", + false, + "", + "후후후, 보인다. 그레이스혼 대장님이 이미 마왕을 포위했고, 마왕 옆에는 비실비실해 보이는 호위도 함께 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "바람을 다루는 여명단", + "", + 1, + "", + false, + "", + "비실비실해 보이는 호위라고? 이상한데, 공백 여단에 그런 사람은…… 백묘 극단의 에이스 중에서도 없었을 테고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "바람을 다루는 여명단", + "", + 0, + "", + false, + "", + "대체 누굴 본 거야?==W== 으윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "모래를 다루는 여명단", + "", + 0, + "", + false, + "", + "왜 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "바람을 다루는 여명단", + "", + 0, + "", + false, + "", + "바람이, 광산 안의 바람이 내 말을 듣지 않아. 젠장, 대체 누가 이렇게 강력한 바람 마법을 쓰는 거지!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.83, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.075, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "보초 서는 제국 호위대", + "", + 0, + "", + false, + "", + "바, 바람이 휘몰아치는 소리가 들려. 다들! 뭐든 좋으니, 옆에 있는 걸 꽉 잡아. 어서!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.72, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "010", + "none", + 2, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + -5.0, + nil, + 0.0, + false, + false, + 140.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "망보는 여명단", + "", + 0, + "", + false, + "", + "못, 못 버티겠어! 으악~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 13.0, + nil, + 3.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.92} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "우와, ==W==바, 바람이 엄청나네! 마법 시전자가 제대로 화가 난 모양이야. 다행히 난 묵직한 감자튀김이랑 아이스크림을 짊어지고 있어서 안 날아갔지 뭐야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_003", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_awkward", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "마왕찡은 도대체 무시무시한 동료들이 얼마나 많은 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:45", + "무월", + "18일", + "미라슈", + "갱도 깊숙한 곳" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 0.53, + 0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "휴…… 다 정리했어. 짜증나는 모래를 전부 날려버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flower", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "마왕님, 우리 왔어. 옷에 바람구멍 숭숭 난 깡통 놈들이랑,==W== 잔뜩 몰려온 제국 호위대, 그리고 여명단 놈들은 후유카가 무너뜨린 갱도 건너편에 죄다 갇혔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 220.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "011", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "죄, 죄송해요. 제가 이것저것 많이 부숴버렸어요. 여긴 모래전갈의 광산이라고 들었는데, 저기…… 혹시 배상해 드려야 할까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "InOutQuad", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 3, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_star", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "우와아, 칠흑의 힘이 충만한 강자들이 또 잔뜩 왔네. 배상 같은 건 전혀 걱정 안 해도 돼. 모래전갈이 달라고 하면, 내가 총알로 배상해 주면 되거든, 후훗~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + 0.22, + -0.085, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "014", + "none", + nil, + 0.8, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + nil, + 0.63, + -0.06, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.43, + -0.05, + 1.08, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희…… ==W==다들 와 줬구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "네, 필리에의 동료들뿐만 아니라,==W== 아모르에서 사귄 주공의 친구 미네르바,==W== 레드 아이즈의 마녀 미스티도 도와주러 왔습니다. 지금 마을 밖에서 정찰 중이십니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 2, + 0.77, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.25, + 0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeD"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윈드 애시까지 오다니…… 여기서 구원 위원회와 결전을 치르는 건가요? 으으…… 아무리 생각해도 이길 수 없을 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "보스, 이제 어떻게 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "어, 어쩌지…… 내가 아직…… 뭘 더 할 수 있는 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeC"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윈드 애시까지 오다니…… 여기서 구원 위원회와 결전을 치르는 건가요? 으으…… 아무리 생각해도 이길 수 없을 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 이제 어떻게 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "도망치는 건 소용없어. 참수 작전도 소용없고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "모두를 지키기 위해선 지난 두 번의 정보를 전부 이용해야만 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주를 구원 위원회에 남겨두고, 보육원의 아이들과 미라슈 시민들에게 피해가 가지 않는 전장을 골라 구원 위원회와 결전을 치르는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "소모전을 치르지 않고, 한 번에 싹 다 정리해야 해!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"t_1", "C09_routeB"} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.495, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윈드 애시까지 오다니…… 여기서 구원 위원회와 결전을 치르는 건가요? 으으…… 아무리 생각해도 이길 수 없을 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + true, + "", + "보스, 이제 어떻게 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나…… 너, 괜찮은 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어? 나? 난 완전 괜찮은데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.175, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게…… ==W==어깨에 흉터라든가,==W== 옆구리에 상처 같은 건 없는 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.4, + -0.53, + 2.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + -0.15, + 2.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 13.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InOutSine", + 0.85, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.495, + -0.01, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "왜, 왜 갑자기 그런 걸 물어봐, 당연히 안 다쳤지.==W== 설마 여기서 내 배를 보려는 건 아니겠지……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다행이다!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "갑, 갑자기 왜 끌어안고 그래! 다들 보고 있잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "괜찮아, 괜찮아. 아무 일도 일어나지 않을 테니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.29, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 직감은 걱정하지 마. 그건 다 틀렸어. 약속할게. 난 절대로, 영원히 너희 곁을 떠나지 않을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "어? 어어어어어어? 지, 진짜로, 마왕님, 무슨 소리를 하는 거야? 직감이 뭐 어쨌다는 거야? 난 그런 거 느낀 적도 없는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 근데 그건 어떻게 안 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + -0.12, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스, 세이나한테 뭐라고 하셨나요? 세이나 얼굴이 저렇게 빨개진 건 처음 봐요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "별거 아니야.==W== 그냥 세이나가 계속 불안해하는 게 싫어서.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.59, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "나츠카, 치토세, 나즈나, 후유카, 그리고 여기 없지만 지원 와준 동료들까지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_idea", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "제때 와줘서 고마워. 필리에에서부터 여기까지 통신도 끊긴 상태에서 오느라 다들 고생 많았어. 너희가 자발적으로 지원해 주지 않았다면, 우리는 이곳에서 구원 위원회한테 포위됐을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "015", + "none", + nil, + 0.53, + -0.21, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 어…… 어떻게 그렇게 잘 알고 있는 거야? 피렌한테 연락받았어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 그냥…… 내가 마왕이고, 어쩌면 전설 속의 마왕일지도 모르니까, 미리 앞날을 알아낸 거라고 해둬.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "어차피…… 도망치는 게 소용없다면, 내가 동료 모두를 지키기는 힘들 텐데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "IfUnlockElse", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윈드 애시까지 오다니…… 여기서 구원 위원회와 결전을 치르는 건가요? 으으…… 아무리 생각해도 이길 수 없을 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 이제 어떻게 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "동료들이 다 함께 있다면…… 개개인의 실력만 놓고 봤을 때 우리는 구원 위원회와 겨뤄볼 만해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + 0.15, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만…… 앙주가 이번에 얼마나 많은 인원을 동원했는지 모르겠네. 우리는 자신을 지키는 것 외에도 히나기쿠의 집 아이들도 보호해야 하고, 미라슈 시민들도 내가 여기로 온 탓에 뜻하지 않은 재앙에 휘말리게 됐어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그 고서에 내가 마왕이라고 적혀 있다고 하더라도…… 결과가 어떻든, 죄 없는 사람들까지 우리 싸움에 휘말리게 할 수는 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "여기까지 날 위해 필사적으로 도와준 동료들을 위험에 빠뜨릴 수도 없고. 그러니까……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "IfUnlockEnd", + param = {"t_1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_09_01_FP", + 0, + "일단 도주", + "도망치는 건 부끄럽지만 도움이 된다", + "", + "E1001", + 1, + "AvgChoice_item_09_02", + 0, + "참수 작전", + "공격이 최선의 방어다", + "C09_routeB", + "E1002", + 1, + "AvgChoice_item_09_03", + 0, + "별의 탑 결전", + "모든 것이 시작된 곳으로", + "C09_routeC", + "E1003", + 1, + "c", + "020", + "avg_emoji_think", + "올바른 길은……", + "", + "AvgChoice_item_09_04_FP", + 0, + "모든 것을 걸고", + "용서해줘, 또 실망시켜서", + "C09_routeD", + "E1004", + 0 + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들, 적의 전력을 알 수 없으니 일단 광산에서 철수하자. 미라슈로 돌아가 보육원 아이들과 주민들을 보호하는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어찌 됐든, 이건 나, 그러니까 마왕 협정과 구원 위원회 사이의 일이야. 미라슈 주민들까지 끌어들일 순 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_idea", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "보스, 미라슈는 우리 백묘의 터전이기도 하지. 우린 함께 싸울 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "005", + "none", + 3, + 0.227, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + 4, + 0.47, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고마워, 카시미라. 그리고 샤통, 베니토도.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.27, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 나츠카, 광산에서 빠져나가는 길에 그동안 있었던 일들을 나한테 들려줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "none", + nil, + 0.37, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "avg_emoji_shy", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "네, 주공. 치토세가 그동안 있었던 일들을 나츠카 님과 함께……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "하나부터 열까지 빠짐없이 들려줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "028", + "none", + nil, + 0.34, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "애들아, 앙주가 이끄는 구원 위원회가 맹렬한 기세로 몰려오고 있지만, 두려워할 것 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.31, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.69, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.49, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나한테는 이미 적들을 무찌를 계획이 있어!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이제부터 우리는 구원 위원회를 철저하게 무찔러야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "에? 마왕님, ==W==무슨 소리를 하는 거야, 우리 겨우 이 인원밖에 없는데……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이거면 충분해.==W== 저 별의 탑에 들어갈 수만 있다면, 약한 힘으로도 강한 적을 이기고 판세를 뒤집을 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리…… 별의 탑으로 가자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_question", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "별의 탑으로 간다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 이게 내가 미라슈에서 모두를 지킬 수 있는 유일한 방법이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + 0.4, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.51, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + -0.32, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.6, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.37, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "나는 더 이상 소리를 내지 못하는 왕권을 가슴 주머니에 넣고……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + -200.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "별의 탑이 있는 방향으로 걸어갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_01_a.lua b/lua/game/ui/avg/_kr/config/stm09_01_a.lua new file mode 100644 index 000000000..820fe9bcb --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_01_a.lua @@ -0,0 +1,19838 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "숲끝을 스치는 바람", + "시간은 10일 전으로 거슬러 올라간다. 필리에에 있는 동료들의 위장이 순조로워 보이기는 했지만, 만일을 대비해 나츠카와 피렌은 비밀리에 동료들을 소집했고, 일련의 작전 끝에 하나사키 여단은 무사히 당신과 합류한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "11일 전", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1311", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.32, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "무월", + "8일", + "필리에 온실 구역", + "실험실 핵심 구역" + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "오, 오늘은 이만 끊을게. 마왕님도 몸조심해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희도.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "후우, 끊었어.==W== 앞으로 당분간은 마왕님 쪽에서 먼저 연락하지 않을 테니, 이제 ‘그 일’에 대해 얘기해도 되겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 2, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "이런, 이런.==W== 다 잘 풀리고 있는데, 어째 누군가는 우울해 보이네?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우울하다니 무슨 소리야! 전처럼 매일 마왕님의 다정한 목소리를 들을 순 없겠지만…… 이건 다 앞으로 더 오래 함께하기 위해 필요한 희생이라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 0.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "히히, ==W==내가 말한 건 치토세야.==W== 네 얘기도 아닌데 왜 그렇게 발끈해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "011", + "none", + 1, + 0.68, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "뭐?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.95, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.95, + nil, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m87", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "주공, 길가의 등나무꽃이 여전히 활짝 피어 있습니다. 마치 치토세와 주공이 재회했던 그날처럼요. 하지만 필리에의 가랑비에서는 더 이상 주공이 남긴 온기를 느낄 수가 없습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "앞으로 다가올 나날 동안, 치토세는 주공과의 소소한 추억을 떠올리며 그리움을 달래고, 재회의 날을 조용히 기다리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_right", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.15, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + 0.4, + nil, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_sigh", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "나츠카, 너도 치토세의 저 솔직함을 좀 배워야 해.==W== 자꾸 마음에도 없는 소릴 하다간, 하고 싶었던 말을 남한테 빼앗길지도 모른다? 그때 가서……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "020", + "none", + 3, + 0.85, + -0.55, + 1.8, + 0.6, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "“왜 이렇게 된 거지~==W== 별의 탑 아래서 마왕님과 약속을 나누었던 건 분명 내가 먼저였는데~”라고 말해봤자 소용없다구.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.5, + 0.0, + 1.03, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "나즈나! 마왕님처럼 변장했다고 아무 말이나 해도 되는 건 아니거든!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "우앗~ 나츠카 화났다!==W== 무서워라~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + 3, + 0.22, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 9.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "008", + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "치토세, 얼른 와서 네 주공을 지켜줘~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "나츠카 님, 부디 화를 푸시지요. 나즈나 님의 말을 너무 신경 쓰지 않으셔도 된다고 생각합니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "나츠카 님은 결코 본심을 속이시는 분이 아니시죠. 치토세는 주공께서 나츠카 님을 뵙기만 하면 그 진심을 온전히 헤아려 주실 것으로 생각합니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마, 맞아! 마왕님은 분명 내 마음을 알아차려 줄 거야. 굳이 그렇게 대놓고 말할 필요 없다고! 거 봐, 나즈나. 치토세는 나를 이렇게나 잘 이해하잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "음, 나츠카 님. 시원한 수건으로 열을 좀 식히시죠. 화로에 막 달군 칼날처럼 얼굴이 새빨개지셨군요. 피부가 상하겠습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 5.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "어? 어어어?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -12.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "그러게, 누구든 그 얼굴을 보면 네 기분을 단번에 알아채겠는걸.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.57, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + 0.04, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.2, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "흠흠, 다들 조용히 해봐. 마왕님을 그리워하는 너희의 마음은 이해하지만, 시간이 없으니 바로 본론으로 들어갈게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "닉스, 도청 방지 마법진은 다 설치했어?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + "005", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "안심해, 모기 한 마리도 못 들어올 테니까. 오늘 우리가 여기서 나누는 대화는 단 한 마디도 새어 나갈 수 없을 거야.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_138", + "a", + nil, + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "좋아. 모두에게 안타까운 소식을 전할게. 마왕님으로 위장해 구원 위원회의 주의를 끌려던 우리의 계획은, 예상만큼의 효과를 거두진 못했어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "오늘 새벽, 알베도가 나와 나츠카를 찾아왔어……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 1, + -0.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 1.4, + -0.45, + 2.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "피렌 씨, 나츠카 씨. 좋은 저녁입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "좋은 소식을 전해드리죠. 황혼청이 구원 위원회를 이단으로 선포한 뒤, 위원회 구성원들이 끊임없이 황혼청으로 찾아와 자신들의 죄를 참회하고 있습니다. 덕분에 구원 위원회에 관한 많은 정보를 확보할 수 있었어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "그리고 조금 전, 노바 각지의 구원 위원회 구성원들에게 제국 서부의 모처로 집결하라는 명령이 내려졌죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "005", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "서쪽으로? 필리에는 제국 남부에 있잖아. 집결한다면 남쪽으로 해야 하는 거 아닌가?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_1994", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "세부적인 내용은 아직 파악하지 못했습니다만, 집결 장소로 미루어 볼 때 그들이 필리에를 다시 습격할 가능성은 극히 낮습니다. 지금 필리에에서 아모르로 이동하더라도 구원 위원회에 공격당할 가능성은 적을 겁니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "두 분께 이 틈을 타 마왕님을 호위해 아모르로 가시는 걸 권해드리고 싶습니다. 이달 말 열리는 총회에서 마왕님의 정체를 명확히 밝힐 수 있다면, 여러분 역시 평온한 일상으로 돌아갈 수 있을 테니까요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_1265", + "c", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "조언 고마워. 하지만 마왕님이 언제, 어떤 방식으로 아모르에 갈지는 나 혼자 결정할 수 있는 문제가 아니야. 날이 밝는 대로 동료들과 논의해 봐야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "025", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "024", + "none", + 2, + 0.62, + nil, + 1.03, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "뭐? 구원 위원회가 날 습격하려 필리에로 오지 않는다고? 왜지? 아까까지는 내 연기가 완벽하다며.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "네 잘못이 아니야, 나즈나. 구원 위원회가 우리 의도대로 필리에로 오지 않은 건, 네 연기 때문이 아니니까.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "생각해 보면…… 구원 위원회가 사람들 앞에 나선 마왕님이 가짜라는 걸 눈치챘다 해도, 진짜 마왕님이 필리에에 없다는 건 어떻게 알겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "명확한 집결지가 있다는 건, 이미 다른 경로로 마왕님의 대략적인 위치를 파악했다는 뜻이겠지.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + 3, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "스승님이 향한 ‘지는 해의 사막’이 제국 서부에 있었죠? 으…… 그럼 정말로 위험한 거 아닌가요? 넷이서 그 많은 적을 상대해야 한다니!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우리가 오늘 논의해야 할 주제가 바로 그거야. 나는 ‘마왕님을 호위해 아모르로 간다’라는 명분을 내세워, 은밀히 사막으로 가서 마왕님을 도울 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.2, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 1, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "구원 위원회가 더 이상 필리에로 오지 않는다면, 우리도 가는 게 맞아. 마왕님의 부담을 조금이라도 덜어주는 게 좋으니까. 그런데 이 일을 굳이 마왕님한테 숨겨야 할까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.03, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "숨겨야만 해, 카에데. 마왕님 성격 알잖아. 우리가 다짜고짜 마왕님한테 “앙주는 필리에를 공격하지 않을 테니, 우리가 사막으로 도우러 갈게”라고 하면, 뭐라고 대답할 것 같아?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "틀림없이 거절하겠지. 우리가 위장해서 마왕님을 돕기로 했을 때도 별말은 안 했지만, 자기가 모두를 끌어들였다는 표정을 짓고 있었어.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "구원 위원회가 필리에를 습격하지 않을 거란 걸 마왕님이 알게 되면, 분명 우리가 지원하러 가는 걸 허락하지 않을 거야. 마왕님한테는 우리의 안전이 자신보다 더 중요하니까.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "스승님은…… 저희를 지키고 싶어 하세요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_144", + "c", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "주공께서는 항상 이 치토세를 과분하게 아껴주시나, 치토세는 그것이 기쁘지 않습니다. 이 치토세, 주공의 칼로써 주공을 위해 싸우는 것이 존재의 이유니까요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.62, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "지키고 아낀다기보다는…… 마왕님은 확실히 몸소 앞장서는 ‘왕’이야. 무슨 일이든 자신이 가장 먼저 나서려 하니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마왕님이 그런 사람이니까, 우리도 서로를 믿고 의지하는 동료가 된 거 아니겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우리가 위험을 무릅쓰길 원치 않는 건 마왕님의 마음이고, 도우러 가는 건 내 결정이지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "나는 내가 갈 길을 스스로 정하는 여행가야. 온실 속에서 누군가 보살펴주기만을 하염없이 기다리는 꽃이 아니라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "구원 위원회의 전력은 만만치 않아. 이번 작전은 매우 위험하겠지. 나와 나츠카가 너희들을 이곳에 모이라고 한 건, 모두의 의견을 듣고 작전에 나설 사람을 정하고 싶어서야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + 0.04, + 0.9, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + 0.02, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + nil, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "그래서 굳이 전부 불러 모은 거였어?", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_138", + "a", + "007", + "none", + 1, + 0.44, + -0.12, + 0.99, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "이 중에 거절할 사람은 아무도 없을 것 같은데?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "치토세의 마음은 이미 사막에 있습니다. 당장이라도 출발하고 싶습니다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "저는…… 저는 아직 부족하지만, 그래도 스승님을 도우러 가고 싶어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "후방 지원은 나한테 맡겨. 오늘 바로 출발할 거야? 준비해야 할 게 꽤 많겠네.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "006", + "none", + nil, + 0.58, + -0.23, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_love", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 0, + "", + false, + "", + "흠, 나즈나가 마왕님의 모습을 유지하려면 이동하는 동안 계속 화장을 고쳐줘야 할 테니, 나도 같이 갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "그럼 오늘 미라슈로 식량을 수송하는 제국 호위대와 함께 출발하는 걸로 하자.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "005", + "none", + nil, + 0.1, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_music", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "우후후, 정말 짜릿한 대작전이잖아, 찍을 사진도 넘쳐나겠어. 근데 찬물을 끼얹으려는 건 아니지만, 다들 뭔가 잊은 것 같네……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "너희가 알베도와 한 약속대로라면, 아모르로 가는 길이라 하더라도 보스는 매일 레드 아이즈에 영상을 보내서, 세상을 멸망시키려 하지 않는다는 걸 전 노바인에게 증명해야 하잖아.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "avg_emoji_sigh", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "이런 제약이 걸려 있는데, 정해진 경로를 벗어나 사막으로 간다는 건 애초에 불가능한 일이라고. 너희 중 일부만 간다고 해도…… 갑자기 몇 명이 사라지면 눈치 빠른 자들이 바로 알아챌걸? 지금 너희를 주시하는 눈이 한둘이 아니니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "그 부분은 미스티의 도움이 필요해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "도움이라니? 나야 돕고 싶지. 근데 난 보스의 친구인 동시에 마녀이기도 하잖아.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "내가 공개적으로 너희를 돕는 모습이 걸리기라도 하면, 마왕 협정과 레드 아이즈 사이에 뒷거래가 있는 게 아니냐며 의심받을 거야. 그럼 매일 송출하는 영상도 의미가 없어지고, 다들 우리가 짜고 조작했다고 생각하겠지.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "그런 게 아니야. 편지를 한 통 전해줬으면 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "none", + nil, + 0.32, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutBack", + 0, + -7.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "난 마녀지 배달부가 아니라구……==W== 뭐, 이런 상황에 그렇게 따질 것도 없지. 어디로 보내면 돼?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + 2, + 0.35, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "아모르 애시 에리어, 수도교 아래의 윈드 애시로 전해줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "무월", + "12일", + "황야", + "이름 없는 숲" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "피렌 님, 여기서 북쪽으로 이틀 더 가면 아모르의 별의 탑이 보일 겁니다. 저희는 이곳에서 서쪽으로 방향을 틀어, 미라슈로 식량을 수송하러 가 보겠습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "수고했어. 동행할 수 있어서 다행이었어. 오는 길에 마물들을 처리해 준 덕분에 수고를 많이 덜었거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "별말씀을요. 피렌 님은 저희의 고용주이시고, 호위하는 분도 마왕 협정의 마왕님이시니, 마물 몇 마리쯤 처리해 드리는 건 당연한 일입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "유독 열심히 하던 그 어린 기사는……==W== 틸리아라고 했던가?==W== 어제 푸른 올빼미한테 습격받았을 때 보여준 모습이 상당히 인상 깊었어.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 3, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 2, + 0.2, + -0.13, + -1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 1, + 0.8, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.48, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_110", + "c", + "003", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "아하하, 사실 아직 시종 기사이긴 한데, 그 정도 실력이면 머지않아 정식 기사가 될 겁니다.==W== 틸리아, 어서 와서 피렌 님께 칭찬해 주셔서 감사하다고 인사드리세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_129", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.75, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "피렌 님, 칭찬해 주셔서 감사합니다!==W== 당연히 해야 할 일을 한 것뿐이에요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "제국 호위대에 감사장을 써 줄게. 네가 정식 기사가 되는 데 도움이 될 거야. 혹시==W== 다른 필요한 것이 있다면 편하게 말해 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "저기, ==W==사실 피렌 님께 여쭤보고 싶은 게 있는데요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.8, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_sweaty", + nil, + 0.2, + -0.1, + nil, + 1.0, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "아모르에서 곧 마왕님의 정체를 판별하는 총회가 열린다고 들었는데,==W== 마왕님은 별일 없으신가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "걱정 마. 난 마왕님과 알고 지낸 지 제법 됐지만,==W== ‘세상을 멸망시키겠다’라는 마음을 품은 적은 단 한 번도 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_happy", + nil, + 0.65, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "은혜의지와 총회에 참석하는 각 컴퍼니 대표도, 구원 위원회의 허황된 말만 맹신하지 않고 마왕님의 결백을 밝혀줄 거라 믿어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "그, 그럼 다행이네요. 만약 도움이 필요하다면, 저도 마왕님을 위해 증언할게요. 그분이 좋은 사람이라는 걸요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "증언이라니…… 마왕님과 아는 사이야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "음, 몇 번 마주친 적이 있죠. ==W==깊은 교류를 나누진 않았지만,==W== 저처럼 정의의 편이 틀림없어요. 시종 기사로서의 명예를 걸고 맹세할 수 있어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.2, + -0.1, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + 0.7, + -0.02, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "시종 기사의 명예를 걸고?==W== 거기다 증인까지?! 그럼 제국 호위대까지 엮이게 되는 거 아닌가요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "틸리아, 피렌 님을 귀찮게 하지 마세요!==W== 아하하, 피렌 님, 정말 죄송합니다.==W== 이 애가 원래 이렇습니다. ‘정의’라는 얘기만 나오면 말이 많아지거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "none", + 3, + 0.48, + 0.0, + 0.98, + 0.0, + 0.5, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + 2, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "하하, 괜찮아. 틸리아, 네 그 마음은 마왕님한테 잘 전달할게. 증인이 필요해지면 그때 부탁해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "그럼, 피렌 님, 저희는 이만 가보겠습니다. 가시는 길 평안하시길 바랍니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "구원 위원회가 집결하는 방향이 너희 보급로와 거의 비슷하다고 들었어, 너희도 조심해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "염려해 주셔서 감사합니다만, 구원 위원회가 감히 저희를 건드리진 못할 겁니다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "무, 무슨 소리지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "아, 안 돼~==W== 구원 위원회야~", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "007", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.7, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "006", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구원 위원회 구성원", + "", + 1, + "", + false, + "", + "놈들을 포위해,==W== 마왕을 죽여라!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세가 주공을 지키겠습니다~==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + -1.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_073", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "큭. 이자들,==W== 제법 강하군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "014", + "none", + nil, + 0.35, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + -0.1, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 1, + 0.8, + -0.15, + 1.4, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + 3, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + 2, + 0.28, + 0.2, + nil, + nil, + 0.0, + nil, + "Tiao", + "none", + "OutBack", + 0, + -45.0, + false, + 0.7, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님, 어서 저를 따라오세요.==W== 제가 지켜드릴게요~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + -0.07, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, ==W==치토세를 기다려 주십시오~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + 3, + 0.48, + nil, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "대장, 황혼청에 연락해 줘! 구원 위원회의 습격을 받았다고 보고해! 나는 마왕님을 쫓아갈게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "아, 예, 예……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "011", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "저희도 도와주러 가야 하는 거 아닌가요? 구원 위원회 쪽에서 잔뜩 몰려와 숲으로 뛰어 들어갔어요!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "005", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "무슨 소리예요! 우리 임무는 이 식량을 미라슈까지 수송하는 거지, 마왕을 지키는 게 아닙니다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "하지만 같은 소리 하지 말고, 피렌 님의 명령대로 하세요! 틸리아, 당신은 즉시 아모르로 가서 황혼청과 필리에 컴퍼니에 여기서 벌어진 일을 보고하세요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + 1, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "방금 그 사람들…… 정말 구원 위원회가 맞는 걸까요?==W== 다른 사람은 몰라도, 그 칼을 쓰는 여행가가 그 정도 공격 몇 번으로 물러설 리가 없는데 말이죠. 아무래도 짜고 치는 것 같네요……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "아니, 아니지, 깊게 생각하지 말자. 이런 거물들 싸움에 우리 같은 피라미들이 끼어들 필요는 없지. 아무것도 모르는 게 최고야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "무월", + "18일", + "미라슈", + "갱도 깊숙한 곳" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + 1, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "004", + "none", + 3, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + 4, + 0.7, + 0.03, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "윈드 애시를 구원 위원회로 위장시키고,==W== 식량을 수송하던 제국 호위대를 목격자로 삼아서, 구원위원회가 마왕을 납치했다는 연극을 벌인 거구나? 그 틈에 너희는 미라슈까지 온 거고. 맞지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 1.01, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.0, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "그렇습니다.==W== 피렌 씨께서 치토세를 통해 주공께 말씀을 전해달라 부탁하셨습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "010", + "none", + 3, + 0.25, + -0.4, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "만일 주공과 구원 위원회가 미라슈 근처에서 싸우면 그 전투 상황은 틀림없이 밖으로 알려질 것이며, 그렇게 되면 필리에에 있어야 할 주공이 왜 미라슈에 나타났는지 합당한 이유가 필요하다 하셨습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "그러지 않았더라면, 사람들이 그동안 봐 온 ‘필리에에 있던 마왕’이 가짜였다는 걸 알아채고, 주공에 대한 신뢰가 크게 떨어졌을 거라고도 하셨습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음, 그렇긴 하네. 미라슈에서 앙주한테 발이 묶일 줄은 미처 생각지 못했거든. 피렌이 아주 주도면밀했어. 그럼, 사막에 들어오고 나서는?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + 1, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + 2, + 0.35, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "원래는 사막에 온 후에 하트챗으로 연락하려고 했는데, ==W==미스티가 바로 우리 근처에 구원 위원회 부대가 있다는 걸 발견했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "황혼청 일원 중 일부는, 일정 범위 안의 하트챗을 도청할 수 있다는 소문이 있거든. 행적이 드러날까 봐, 그들과 거리를 둔 채 뒤를 밟았을 뿐, 당신한테 연락할 수는 없었어.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "이후에 구원 위원회는 미라슈 밖 모래언덕에 자리를 잡았고, 사람들을 갱도 안으로 들여보냈지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "우리도 그들을 따라 갱도로 들어왔을 때, 마침 구원 위원회가 정찰 마법을 쓰는 걸 발견했어. 그래서 내 마법으로 그 정찰 마법을 막으면서, 동시에 바람으로 당신을 찾았어. 다행히 그들보다 한발 빨랐지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 녹색 안개는 네가 쓴 마법이었구나. 다른 사람들은?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "004", + "none", + 1, + 0.5, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + 2, + 0.7, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 3, + 0.15, + nil, + nil, + 1.0, + 1.0, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_daylight", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우리가 구원 위원회 부대를 발견하자, 피렌과 닉스는 경로를 바꿔서 사막을 빠져나갔어. ==W==둘은 아모르로 가서 제국 호위대를 고용하고, 동시에 황혼청과 연락해서 우리를 지원해 주기로 했어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + 1, + 0.45, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 2, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 3, + 0.65, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 4, + 0.85, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "카에데, 카즈하, ==W==미네르바, ==W==미스티는 도시 밖 사막에 남아서 우리를 도우러 나설 기회를 엿보고 있어. 이게 우리가 짜 놓은 계획의 전부야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아주 완벽하고 정교한 계획이네. 다만……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -80.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 2, + 0.23, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "다만…… 우리가 여기 온 게 너무 위험하다는 거지?==W== 그렇게 말할 줄 알고 있었어!", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "어때, 내 말이 맞지!==W== 당연히 위험하다는 건 알지. 그래도 우린……==W== 오고 싶었단 말이야. 모두 그렇게 생각했어!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아…… 사실…… 난 그 말을 하려던 게 아니었는데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "응?! 그럼, 방금은 왜 조용히 있었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카가 조금 귀여워서. 이렇게 삐진 나츠카는 좀처럼 보기 힘들거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "귀, 귀엽다니…… 방금 정말 귀여웠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "응, 정말로. 그리고 나츠카 말도 맞아. 몇 주 전이었다면, 분명 이런 건 위험하다 생각했겠지만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "bb", + "024", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "난 바보였네. 너희를 소중히 여기는 내 마음만 생각하느라, 너희도 마찬가지로 나를 아껴주고 있다는 걸 잊고 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + 1, + nil, + -0.05, + 1.02, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.68, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "011", + "none", + 3, + 0.32, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까 기운 차려! 우리를, 그리고 필리에에 있는 동료들을 얕보지 말라고. 다들 마왕님과 생사를 넘나든 사이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "세이나와 이야기를 나누고 나서야 깨달았어. 그런 내 생각은…… 날 위해주는 너희 마음을 무시하는 거란 걸. 미안해!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "그러니까, 너희가 와줘서 정말 기뻐!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "나츠카, 치토세, 나즈나, 그리고 후유카. 너희의 힘을 내게 나눠줘, 다 함께 여기서 빠져나가자!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.55, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "009", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.2, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "으, 으응……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "치토세, 마땅히 온 힘을 다하겠습니다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.57, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "스승님이 시키는 대로 할게요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "나도 마찬가지야. 그나저나 마왕님, 아까 “다만” 다음에 무슨 말을 하려고 했어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "사실 별건 아니고, 그냥…… ==W==너희가 벌인 그 연극이 눈치 빠른 사람들까진 못 속였을 거란 얘기였어. 어차피 너희 실력이 숨겨진 것도 아닌데, 그런 공격 한 번에 그렇게 쉽게 물러설 리가 없으니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "하하, 다 나츠카가 연기력이 나빠서 그래……==W== “아, 안 돼~==W== 구원 위원회야~”", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1994", + "a", + "019", + "none", + 5, + 0.35, + -0.25, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_1994", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "취황의 칼날을 혼자서 격파한 여행가가, 적이 좀 등장했다고 그렇게 가녀린 목소리를 낼 리가 없잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "진짜로 싸울 수도 없었잖아,==W== 난 최선을 다했어!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "youzaiLp", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "avg_emoji_vexation", + 1, + 0.32, + -0.02, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "송구하옵니다. 주공, 치토세의 연기도 매우 어설펐습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "괜찮아, 사실 그렇게 걱정 안 해도 돼. 똑똑한 사람일수록, 지금 우리랑 구원 위원회 간의 싸움에 끼어들지 않을 거야. 지켜보는 게 제일 이득이니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_108", + "a", + "011", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "보스, 앞쪽이 바로 출구다. 한번 와서 보도록. 거리가 온통 구원 위원회 투성이군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "005", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.15, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 4, + 0.85, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의의 심판관", + "", + 1, + "", + false, + "", + "우리의 목표는 히나기쿠의 집이에요. 다른 곳은 신경 쓰지 마세요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의의 심판관", + "", + 0, + "", + false, + "", + "마왕보다 먼저 그곳에 도착하기만 하면, 우리와 정면으로 맞붙을 수밖에 없겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 4, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이런, 녀석들이 보육원 쪽으로 가고 있어! 마왕님, 아이들을 부탁해. 나는 구원 위원회를 막으러 갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어? 얘들아, 왜 붙잡는 거니?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_004", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "엄마, 이건 초록이 열쇠야.==W== 초록이를 타고 보육원 아이들을 데려가.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "추격자는 우리가 막을게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "안 돼, 너희를 위험에 빠뜨릴 순 없단다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엄마, 지금은 실랑이할 때가 아니에요. 아이들이 가장 잘 따르는 사람은 엄마니까, 엄마가 가야 애들도 빠르게 대피할 수 있을 거예요.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.05, + nil, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + nil, + 0.3, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "베니토, 넌 돌아가서 남아 있는 백묘 단원들과 함께 아이들을 지키도록. 나와 샤통이 남겠다. 너희 셋만으로는 이렇게 많은 인원을 막을 수 없을 테니.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_146", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -100.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "베니토&샤통", + "", + 0, + "", + false, + "", + "네.==RT==알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + 1, + 0.6, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + 2, + 0.75, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 3, + 0.45, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "나즈나, 후유카, 너희는 마왕님을 호위하며 함께 빠져나가. 나도 남을게, 내 바람 장벽으로 적들을 막을 수 있을 거야. 마왕님, 이렇게 움직여도 괜찮겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "우리가 갖고 있는 정보가 너무 적어. 이번엔 정말 앙주에게 허를 찔렸네. 하지만…… 지금은 망설일 때가 아니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "보육원 쪽은 우리 몇 명이면 충분해. 치토세, 너도 남아. 지금이 바로 네가 칼을 뽑을 때야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.33, + 0.02, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "분부대로 하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "026", + "none", + 1, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "적들을 20분만 붙잡아 주면 도망칠 수 있을 거야. 유레카 워터바에서 보자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "무월", + "18일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 1, + "", + false, + "", + "더 빨리 움직여라! 이 거리의 끝이 바로 히나기쿠의 집이다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.83, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "멈추시죠. 이 앞으론 단 한 걸음도 지나갈 생각 하지 마십시오!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "흥, 마왕의 부하인가. 앙주 님께서는 우두머리만 처단하라 하셨지만, 제 발로 찾아와 죽음을 청한다면 우리도 어쩔 수 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 60.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + 50.0, + 1.7, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "난폭한 에메랄드빛 정령이 잠의 축복을 내리노라.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + 0.9, + 0.1, + nil, + 1.0, + 1.0, + 0.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 220.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + 1.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "윽, 엄청난 바람이야. 어서 대응 마법을 써!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + -0.2, + -1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + nil, + 0.9, + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주문을 외울 틈을 주지는 않겠습니다.==W== 참!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 마법사", + "", + 0, + "", + false, + "", + "으윽…… 마법이여, ==W==흩어져라……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + -0.2, + -0.4, + 1.8, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InCubic", + 0, + -4.0, + true, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_vexation", + 2, + 0.35, + 0.0, + 0.95, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "쯧, 쓰러지면서도 기어이 영창을 마쳤군요.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + 1, + 0.75, + 0.01, + 0.98, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "조심해, 치토세. 평범한 여행가들과는 비교도 안 되는 전투력과 투지야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의의 심판관", + "", + 0, + "", + false, + "", + "저자들과 실랑이하지 마세요. 목표는 히나기쿠의 집입니다!==W== 몇 명만 남아 저들을 상대하고, 나머지는 흩어져서 움직이세요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "008", + "none", + 1, + 0.65, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + 2, + 0.35, + 0.05, + 0.85, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "구원 위원회 병력이 흩어졌군. 샤통, 우리도 막으러 간다!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "002", + "none", + 3, + 0.4, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "우후후후, 샤통 님의 칠흑의 힘을 똑똑히 맛보아라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.1, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.35, + 0.05, + 0.75, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "이렇게 많은 병력을…… 우리가 정말 막을 수 있을까?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아야메, 코하쿠! 최선의 방어는 공격이야!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "상대의 전열 한복판으로 뛰어들면, 우리를 상대하느라 엄마랑 마왕님한테 신경을 쓸 수 없을 거야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.7, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "까다로운 적은 내가 처리할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_01_b.lua b/lua/game/ui/avg/_kr/config/stm09_01_b.lua new file mode 100644 index 000000000..8fd61265a --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_01_b.lua @@ -0,0 +1,10811 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "앞일을 미리 꿰뚫어보다", + "하얀 방에서 돌아온 당신은 정보 격차를 이용해 앙주를 잡아 전투를 끝내기로 결심한다. 당신은 라루 일행이 정보를 넘겨준 척하며 적의 모든 배치를 털어놓았고, 이어서 동료들에게 완벽한 작전 계획을 세워주는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "13:50", + "무월", + "18일", + "미라슈", + "갱도 깊숙한 곳" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "적들을 물리칠 계획이 있다고? 우린…… 구원 위원회가 몇 명인지조차 모르지 않나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "014", + "none", + 2, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "나도 알아, 가면서 상황을 설명해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "현재 도시 밖에 있는 구원 위원회 전투 인원은 총 300명이고, 3개의 백인대로 편성돼 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "제1 백인대 대장은 그레이스혼이야. 임무에 충실하고 방어 마법과 적 추적에 뛰어나지만, 그저 상부의 명령을 따를 뿐, 구원 위원회 소속은 아니라서 우리와 필사적으로 전투하진 않을 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "현재 그레이스혼 부대는 후유카와 나즈나가 무너뜨린 갱도에 막혀 있어서, 빠져나오려면 대략 20분은 걸릴 거고.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + 2, + 0.37, + -0.3, + 1.4, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "제2 백인대 대장은 황혼청의 심판관 160번이야.==W== 부상을 입으면 특수한 ‘시간 정지’ 마법을 사용할 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_133", + "a", + "020", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "시간 정지라고?==W== 그게 말이 돼? 최정상급 마법사라도 시간을 멈추는 건 불가능해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + -0.23, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.15, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 2, + 0.85, + 0.05, + 0.9, + nil, + 0.3, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그 ‘시간 정지’는 진짜로 시간을 멈추는 게 아니라,==W== 마력으로 일정 범위 안에서 자신의 눈에 보이는 것들을 한동안 얼려 버리는 거야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 마법에 걸린 사람에게는 정말로 ‘시간이 정지’된 것처럼 느껴지지. ==W==게다가 160번은 그 근방의 하트챗까지 도청할 수 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "008", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "정말로 하트챗을 도청할 수 있었다니…… 피렌의 우려가 맞았어…… 피렌이 오는 내내 우리한테 휴대폰으로 연락하지 말라고 했었거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "맞아, 너희가 도청을 피했기 때문에 구원 위원회는 너희가 미라슈 근처에 도착한 걸 몰랐고, 그래서 구원 위원회의 허를 찌를 수 있었던 거야.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "아무튼, 160번을 처리하기 전까지 하트챗은 안 돼.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "휴대폰 못 쓰는 거,==W== 기분 별로야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + 2, + 0.63, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "제3 백인대 대장은 건힐트야. 사거리가 아주 긴 마법포 ‘락온 피어서’를 갖고 있어.==W== 그 무기는 한 번 맞힌 타깃을 자동으로 조준할 수 있는데,==W== 타깃이 벽 뒤에 있어도 가능해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -310.0, + -30.0, + 1.5, + nil, + 1.0, + nil, + 0.7, + "zuochupeng", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "012", + "none", + 1, + 0.37, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + 2, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + 3, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 2, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "우와, 이거 완전 사기템이잖아. 벽 뒤까지 훤히 들여다보다니,==W== 완전 치사해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "‘락온 피어서’의 정밀 저격 사거리는 5,000미터, 그 백인대는 현재 미라슈 밖 모래 언덕에 주둔하고 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "5,000미터라니…… 백묘가 가진 가장 강력한 마법 화기도, 유효 사거리는 그 5분의 1에 불과하다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "상대가 우릴 저격해도, 우리는 반격도 못 하고 일방적으로 당하기만 하겠네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "게다가 모래전갈과 미라슈의 제국 호위대는 조만간 구원 위원회의 압박을 견디지 못하고 그쪽에 붙게 될 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까 우리가 상대해야 하는 전투 인력은,==W== 사실 300명이 아니라 1,000명인 셈이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "백묘까지 다 합쳐도 60명 남짓이에요. 60 대 1,000이라니……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -350.0, + nil, + nil, + "avg1_134", + "a", + "016", + "avg_emoji_flurry", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "마, 말도 안 되게 불리해요. 스승님. 그냥 도망치는 게 낫지 않을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.78, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "지난번엔 정보가 부족해서,==W== 그저 안전만 좇아 전투를 피하고 모두를 데리고 도망칠 생각만 했었어.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + 2, + nil, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 3, + 0.3, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + 1, + 0.7, + -0.15, + nil, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "결국 앙주와 너무 오랜 시간을 허비했고,==W== 구원 위원회의 압도적인 인적, 물리적 공격에 패배하고 말았지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.8, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "015", + "none", + 4, + nil, + -0.15, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "지금은 지난번의 정보를 갖고 돌아왔으니, 나만 전장을 훤히 파악하고 있는 상태고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이 정보 격차와 동료들의 뛰어난 개인기를 활용하자. 병력을 집중해 속전속결로 밀어붙여서, 구원 위원회가 대응할 시간을 주지 않아야 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "007", + "none", + nil, + 0.65, + nil, + 1.03, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "우리뿐이라면 무사히 후퇴하는 건 문제없어. 사막에 들어가기만 한다면 1,000명이라도 우릴 찾지 못할 테니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 우리가 고려해야 할 건 우리뿐만이 아니야. 히나기쿠의 집 아이들, 그리고 우리 때문에 피해를 볼 죄 없는 미라슈 시민들도 있어.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "짧은 시간 안에 그렇게 많은 사람을 안전하게 대피시킬 방법은 없어. ==W==그러니까 내가 생각할 수 있는 것 중에 구원 위원회를 해결할 가장 빠른 방법은…… ==W==앙주를 잡는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "적진 속에서 적장의 목을 취하겠다는 것이군요…… 이해했습니다, 주공.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "잠깐, “앙주를 잡으면” 전투가 끝난다는 말은 논리적으로 맞지만…… 대체 어떻게 하려고?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "그리고 어떻게 그렇게 많은 정보를 알고 있는 거야? 마치……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "전쟁 이야기 속 책사처럼, 직접 전장에 나가지 않고도 천하의 일을 훤히 꿰뚫어 보고 계십니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "음, 이거 좀 난감한데. 대체 어떻게 설명해야 하지…… 하얀 방에 관한 이야기를 할 수도 없고.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "010", + "none", + nil, + 0.32, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "023", + "none", + nil, + 0.68, + -0.2, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아, 그래!==W== 베스티나, 라루. 너희 이름 좀 빌리자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "구원 위원회에 내 동료가 있거든. 걔들이 전부 몰래 알려준 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "그렇구나, 저쪽에도 말이 통하는 사람이 있었네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아무튼. 얘들아, 그리고 백묘 친구들. 나를 믿고 앞으로 내 지휘에 따라줄래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "약속할게, 내가 반드시 모두의 안전을 확보한 상태에서 앙주를 잡아, 이 모든 걸 끝낼게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "이렇게까지 된 마당에 새삼스레……==W== 마왕님, 우리는 모두 당신의 지휘에 따를 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.28, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "백묘를 위해 그렇게 애써줬으니, 우리는 당연히 너의 편이다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "게다가 이곳은 원래 백묘의 고향이다. 미라슈를 지키는 건 백묘의 일이기도 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "보스, 앞이 바로 갱도 출구다. 위쪽은 미라슈 중심가의 메인 거리고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "좋아, 여기서 매복하자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "160번은 제2 백인대를 이끌고 히나기쿠의 집으로 향하는 중이야. 그런 식으로 우리를 끌어내 정면으로 맞붙게 한 다음, 초장거리 저격으로 우릴 처리하려는 속셈이지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "022", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.68, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "보육원으로?! 아이들한테까지 손대려는 거야? 마왕님, 날 보내 줘. 아이들을 지켜야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "엘리, 진정해. 전쟁의 불똥이 보육원까지 번지게 둘 순 없어. 이 거리에서 녀석들을 처리할 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.35, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.65, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 아야메, 코하쿠. 제2 백인대가 나타나면 너희가 선봉으로 뛰어들어서 적의 대열을 흐트러 줘. 대신 리더인 그 심판관은 상대하지 말고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저, 저희가요? 필리에에서는 그 많은 인원으로 구원 위원회 10명을 겨우 제압했잖아요. 스, 승산이 없지 않을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "너희 목적은 이기는 게 아니야. 자신을 지키면서 적의 주의를 끄는 거지.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + 0.9, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.44, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "나츠카, 치토세, 그리고 카시미라. 세이나 쪽에서 적의 주의를 끄는 동안, 너희는 적의 뒤로 돌아가서 단숨에 처리해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "적이 있을 만한 위치는 이 종이에 표시해 뒀어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이토록 자세한 정보라니…… 보스, 아주 대단한 정보원을 뒀군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 타이밍을 보고 신호를 보내. 너희는 세이나가 신호를 주면 그대로 돌진하는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이해했어~ 되게 쉬워 보이네. 안팎으로 협공해서 적을 파바박 날려버릴게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 맞다, 세이나. 메인 거리 끝에 다다르면 특히 조심해야 해. 큰길로 가지 말고 이쪽 골목길로 가.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "왜?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + 0.6, + -0.2, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "큰길에는 저격수가 있을 거야. 안전에 특히 유의하고, 다치지 않도록 해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 너무 긴장한 거 아냐? 걱정 마, 내 직감 알잖아. 그 누가 날 노린다 해도 샤샤샥 피할 수 있어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.5, + 1.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "021", + "none", + 1, + 0.4, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.5, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "다음 지령이야. 나즈나는 네 안전이 확보됐다는 전제하에, 제1 백인대 근처의 갱도 출구로 가서, 은혜의지 복장에 감자튀김을 잔뜩 짊어지고 긴 창을 든 사람을 최대한 찾아봐.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 사람의 이름은 라루, 내 정보원이야. 라루한테 전해줘…… 전하려는 정보는 이미 전달받았다고. 그리고 앙주에게 말 좀 전해 달라고 해줘. 앙주와 협상하고 싶으니, 협상 장소는 앙주가 정해도 좋다고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "혀, 협상? 그 앙주라는 여자는 널 죽이려 하잖아. 그런데도 협상하겠다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미끼가 돼서 앙주를 낚으려는 것뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카, 너는 지도에 표시된 이 갱도 구간에 매복해 있다가, 내가 하트챗으로 연락하면 곧바로 힘껏 올려쳐서 지면을 뚫어 버려.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "알겠어요, 스승님. 최선을 다할게요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.38, + 0.05, + 0.87, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.6, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + 3, + 0.43, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 4, + 0.3, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.53, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "베니토, 넌 다른 백묘 단원들과 함께 미라슈 시민들이 대피하도록 이끌어줘. 히나기쿠의 집 아이들도 좀 챙겨주고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "네, 맡겨 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마지막으로 칠흑의 힘을 지닌 샤통 님?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_star", + 1, + 0.45, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.5, + nil, + "youchupeng", + "none", + "OutBack", + 0, + -3.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "오? 드디어 칠흑의 힘의 진가를 알아본 거야? 무슨 임무인지 얼른 말해. 이 몸이 깔끔히 처리해 주지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미라슈를 우회해서, 2시 반까지 5,000미터 떨어진 그 모래 언덕으로 가.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "거기에 내 동료들이 있어…… 스케이트보드를 타는 파란 머리 소녀 미네르바, 변장에 능한 닌자 오토하, 그리고 방패검을 쓰는 카에데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그중 누구든 연락이 닿으면 섣불리 움직이지 말라고 해줘. 모래 언덕에 주둔 중인 제3 백인대를 습격하지 말고, 지원을 기다려 달라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "013", + "none", + 1, + 0.45, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -0.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "알겠어. 샤통 님 출발이다~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "002", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "나츠카, 나즈나, 각자 임무를 완수한 후에는 모래 언덕으로 와 줘.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그 모래 언덕에 뒤늦은 ‘비’를 내리게 할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:05", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "마왕님, 방금 침착하게 지휘하시는 모습이, 마치 마왕군의 총사령관 같으셨습니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "다만 비타에게 한 가지 이해되지 않는 점이 있습니다. 마왕님께서 알려 주실 수 있을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "교전까지는 아직 시간이 좀 있어. 뭐가 궁금한데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "지난번 삶에서는 안타깝게도 실패하셨지만, 전체적인 전략으로 봤을 때 도주 계획은 꽤 성공적이었습니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "만약 세이나 님이 부상당하지 않았다면…… 마왕님이 동선을 조금만 바꾸셨다면, 무사히 도망칠 수 있었을지도 모릅니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "비타라면, 지난번 도주 계획을 살짝만 수정해서 모두가 안전하게 도망칠 수 있게 했을 겁니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그런데 마왕님은 왜 계획을 전면 수정해, 앙주를 잡으려고 하시는지요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "우리가 별의 탑으로 도망치든, 사막으로 도망치든, 구원 위원회는 인력과 물자의 우위를 앞세워 계속 우리를 뒤쫓을 거야. 피렌과 황혼청이 도착하려면 아직 하루 넘게 남았고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 과정에서, 내 동료들을 전부 지켜낼 수는 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "하지만 몇 번이고 다시 시도해 볼 수 있지 않나요? 어쨌든, 모두가 안전하게 도망칠 가능성도 있을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "몇 번이고…… 가장 소중한 동료가 내 눈앞에서 죽는 걸 보라고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "하, 그건 너무 끔찍해. 내 마음이 아직 그렇게까지 단단하진 않거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 이번의 앙주는 아직 아무 짓도 안 했다지만, 그래도 세이나를 다치게 한 대가를 반드시 치르게 하고 싶거든!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "비타는 이해했습니다. 마왕님은 역시 부하를 소중히 여기는 위대한 분이시군요.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그럼, 비타는 이만 물러가겠습니다. 승리를 기원합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 0.98, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + nil, + 0.7, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_question", + nil, + 0.6, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 누구랑 이야기하고 있었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 아무것도 아니야. 그냥…… 휴대폰에다 대고 혼잣말한 것뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "우리 이렇게 기다리기만 해도 괜찮을까? 먼저 보육원에 가서 아이들을 살펴보는 게 낫지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "날 믿어, 엘리. 곧 그 심판관이 이곳에 혼자 나타날 거야. 그때가 되면, 심판관이 다치지 않는 선에서 기절시켜 줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:10", + "무월", + "18일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "【id:622】※无ID角色 说※委员会精锐", + "", + 0, + "", + false, + "", + "더 빨리 움직여! 이 거리의 끝이 바로 히나기쿠의 집이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.2, + nil, + -0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 3, + 0.5, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.7, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 5.0, + 1.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "더는 못 가.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "【id:642】※无ID角色 说※委员会精锐", + "", + 1, + "", + false, + "", + "흥, 마왕의 부하인가. 앙주 님께서는 우두머리만 처단하라 하셨지만, 제 발로 찾아와 죽음을 청한다면 우리도 어쩔 수 없지.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.98, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "여명단 제복까지 입어놓고 아이들을 괴롭힐 생각을 하는 건가요.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.67, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "비겁해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_217", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1309", + "a", + "002", + "none", + 2, + 0.0, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1307", + "a", + "002", + "none", + 3, + -0.2, + -0.1, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "【id:664】※无ID角色 说※白衣审判官", + "", + 0, + "", + false, + "", + "어울려 줄 필요없다. 목표는 히나기쿠의 집이다!==W== 몇 명만 남아 놈들을 상대하고, 나머지는 흩어져서 움직인다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.6, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + 1, + -0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.22, + 0.03, + -0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + -0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + 0.5, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 2, + 0.9, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 3, + 0.1, + -0.2, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아야메, 코하쿠! 가자, 적의 대열을 흩뜨리는 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "응, 방어 마법은 준비됐어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스의 계획은, 절대 틀리지 않아!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_02_a.lua b/lua/game/ui/avg/_kr/config/stm09_02_a.lua new file mode 100644 index 000000000..5bcfc09ea --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_02_a.lua @@ -0,0 +1,28619 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "중단된 상처", + "세이나가 저격으로 부상을 입자, 동료들이 하나둘 달려와 지원한다. 하지만 미스터리한 160호가 수상한 힘을 사용해 동료들의 사기를 꺾고, 동료들의 안위를 위해 당신은 앙주와 잠시 휴전하며 협상하기로 결심한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "무월", + "18일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + -0.13, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.45, + -0.13, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.7, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 0, + 1.0, + -3.5, + 1.2, + 0.0, + false, + false, + -170.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 3, + 0.7, + -0.05, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 1, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -30.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + -0.05, + 0.9, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 5.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + -7.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으윽, ==W==뭐지? ==W==‘여기’가 뜨거워……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_196", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + 0.57, + -0.497, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutExpo", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.1, + -0.38, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -2.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.34, + -0.42, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.53, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.9, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "스나이퍼의 위치, 전혀 안 보여. 모래바람이 너무 강해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.38, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "움직이지 마, 세이나. 너 지금 총에 맞았어. 내가 지혈해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메,==W== 오면 안……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_magic", + 0, + 0, + -4.0, + -10.0, + 2.0, + 0.0, + false, + true, + 180.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutElastic", + 0.7, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 1.15, + 0.13, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 100.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_dust_b", + 0, + 0, + 7.15, + 4.2, + 0.3, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "오? 분명 허리를 맞혔는데, 그 찰나에 동료를 밀쳐내다니.==W== 반응이 빠른 걸까, 운이 좋은 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "Xiao", + "OutBack", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "하지만 네 활약도 여기까지야.==W== 이 ‘락온 피어서’는 한 번 맞힌 상대를 절대 놓치지 않거든. 한 번 타깃으로 지정되면 절대 벗어날 수 없지! 다음 사격의 타깃은 너야, 금발의 여행가.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.75, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "건힐트, 저들의 목숨을 빼앗지는 마세요. 회복 불가능한 중상도 입히지 말고요. 그냥 전투 불능 상태로만 만들면 됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 4, + 0.53, + nil, + 1.2, + nil, + 1.0, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "구원 위원회의 목적은 마왕님을 처단하여 세상을 구하는 겁니다. ==W==원흉만 단죄하면 되니, 마왕님에게 현혹된 여행가들까지 굳이 가혹하게 대할 필요는 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "위원장님, 정말 저를 시험에 들게 하는 명령이네요.==W== 이렇게 먼 거리에서 움직이는 표적을 맞히면서, 피해 수위까지 정밀하게 조절하라니요……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어려운 일이긴 하죠. 하지만 당신이라면 해낼 수 있을 겁니다, 그렇지 않나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "후후후, 물론입니다. 저는 여명단 제일의 사수이자, 전 노바에서 최고의 스나이퍼니까요! 금발 여행가는 이미 부상을 입었으니, 타깃을 바꾸도록 하죠!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + 2, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "‘락온 피어서’!==W== 조준……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.0, + nil, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "방금 총알이 날아온 방향엔……==W== 저격할 만한 장소가 전혀 없어. 대체 어디서 쏜 거지?==W== 어쩔 수 없어. 계속 움직이면서 스나이퍼의 주의를 끄는 수밖에.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "close", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.4, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + 0.55, + -1.3, + 2.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "저 흑발 여자애, 열심히도 뛰네. 안타깝지만 너희가 있는 그곳은 이곳에서 5km나 떨어져 있다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + 0.58, + -1.55, + 3.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "노바 전체에서 이렇게 먼 거리를 정밀 저격할 수 있는 건, 오직 내 ‘락온 피어서’뿐이야. 내가 어디 있는지 넌 꿈에도 모를걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "자, 그러면 어깨만 살짝 맞혀서 총을 못 들게 해 주지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.5, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 마법사", + "", + 0, + "", + false, + "", + "으윽……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -20.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_shock", + nil, + 0.45, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "역공이라고?! 어떻게? 백묘의 작은 마법 화기로는 절대 이 거리까지 닿을 수 없을 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "close", + 2, + 0.25, + -0.15, + 0.95, + nil, + nil, + nil, + "JuGong1", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.55, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "위원장, 대장, ==W==조심하십시오!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 2, + 0.6, + nil, + 1.0, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + 1, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "c", + "002", + "none", + nil, + 0.6, + nil, + 0.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "뒤쪽 모래 언덕이었나! 젠장, 대체 언제 우회했지?! ==W==거리에 있던 여행가 셋도 사라졌어! 분명 이 틈에 집 안으로 숨은 게 틀림없어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.85, + 0.1, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_145", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "c", + "005", + "close", + nil, + 0.47, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "여명단의 풋내기 여러분? 저격에서 가장 중요한 건 조준이 아니라 안전하고 은밀한 저격 장소를 찾는 것이옵니다. 너무 방심했군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "어머, 이래서야, 제 정체가 다 드러나 버렸군요.==W== 마왕님께서 책임지셔야 할 것이옵니다.==W== 전투가 끝나면 그대에게 빚을 받으러 가도록 하지요. 후후.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.15, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.85, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "30", + "OutCubic", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "엎드려! 다들 엎드려라! 제3 백인대, 흩어져서 수색해라! 상대 스나이퍼를 몰아내고 포격 진지의 안전을 확보해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "예!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 위원회 구성원", + "", + 0, + "", + false, + "", + "위원장님, 건힐트 대장, 긴급 상황 보고드립니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "말해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 위원회 구성원", + "", + 0, + "", + false, + "", + "밀서 한 통을 가로챘습니다. 확인해 주십시오.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_common_008", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 1, + 0.2, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + 2, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.87, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + 3, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "멈추세요, 어느 백인대 소속이죠? 처음 보는 얼굴인데요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.57, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "쳇…… 들켰네. 그럼,==W== 방망이로 해결해야지 뭐!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "007", + "none", + nil, + 0.57, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_up", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "윽! 무슨 힘이……==W== 너도 마왕에게 현혹된 여행가인가? 변장까지 하고 우리를 습격하다니……==W== 어떤 결과를 맞이할지 알고는 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "마왕은 이미 널 버리는 패로 생각하고 여기로 보낸 거야. 그러니까 어리석은 짓은 그만두라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "버리는 패? 하하, ‘의리’가 뭔지도 모르는 것들이 무슨 소릴 하는 거야?==W== 자유로운 윈드 애시는 스스로 불어갈 방향을 정하는 법이지. 누구의 명령도 필요로 하지 않는다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + 3.0, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutExpo", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + -0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "나머지 헛소리는 널 쓰러뜨린 후에 듣겠어.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -11.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + -0.2, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "거리가 너무 가까워서 사격할 수가 없어.==W== 이상해, 어떻게 저 방망이가 내 ‘락온 피어서’보다 더 묵직한 거지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "못 막아, 안 돼. 위원장님을 안전한 곳으로 모셔야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "오토하의 분장술은 정말 대단하다니까. ==W==덕분에 적진 한복판까지 손쉽게 잠입했어. 이 녀석만 뚫으면 지휘관을 잡을 수 있어. 그럼 상황 종료야!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "비켜!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.5, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + 0.92, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + 3, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + 1, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "건힐트", + "", + 0, + "", + false, + "", + "위원장님, 어서 피하세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "미네르바, 멈추세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.2, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "010", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_124", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + 0.15, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1205", + "a", + nil, + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "내 소매를…… 뭔가 꿰뚫고 지나갔잖아? 이상하다, 마력 파동은 전혀 못 느꼈는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "날 알아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 550.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_136", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "플라티나 학원의 우등생이자, 윈드 애시의 골목대장이죠.==W== 아모르 수도교 아래 구역이 그나마 평온할 수 있는 것 또한 당신 덕분이고요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "제 손에 있는 이 무기는, 당신의 보스이자 우리가 처단하려는 마왕님이 소원을 빌어 만들어 낸 ‘죽음의 왕홀’입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "여기서 죽고 싶은 게 아니라면,==W== 떠나세요. 당신은 좋은 사람입니다. 비록 지금은 우리가 어쩔 수 없이 적으로 만났지만, 당신을 죽일 생각은 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_1205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + 1, + 0.7, + -0.25, + 1.35, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 정예 병사", + "", + 0, + "", + false, + "", + "마왕의 부하가 저기 있다, 포위해라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.3, + 1.5, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 3, + 0.5, + -0.1, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.85, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 5, + 0.6, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 1, + 0.8, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.2, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.95, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "오토하한테 유인됐던 병사들이 벌써 돌아왔군. 저 여자가 든 무기…… 아주 위험해. 일단은 물러날 수밖에.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "감히 날 막아서겠다고?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 기사", + "", + 0, + "", + false, + "", + "진형을 갖춰라!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 5, + 0.6, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "none", + nil, + 0.45, + nil, + 1.02, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + -3.0, + -2.0, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + 0.55, + nil, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + 0.3, + -0.2, + 1.3, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "제법 촘촘하네, 평소라면 한주먹 거리도 안 될 깡통들 주제에, 진형을 갖추니까 아주 빈틈이 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + nil, + "avg3_132", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "미네르바, 도와주러 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_144", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 0, + "", + false, + "", + "받아라, 연막탄……==W== 꺄앗, ==W==이 스케이트보드는 대체 어떻게 조종하는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_132", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 1.3, + nil, + 1.0, + 0.98, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 4, + 1.3, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "위원장님, 미네르바와 하나사키 여단 여행가들이 연기가 터진 틈을 타 도망쳤습니다. 추격할까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "괜찮습니다. 하늘을 보세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzaiLp", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "005", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "새인가요?==W== 아니, 빗자루를 탄 마녀군요!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "저 마녀 역시 마왕님의 동료예요. 레드 아이즈의 미스티죠. 미스티는 마녀로서의 책무가 있으니 함부로 전투에 개입하진 않겠지만, 저희의 모든 움직임은 그녀의 눈을 피할 수 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_216", + 1, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "위원장님, 저 마녀를 격추하게 해 주세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "안 됩니다. ==W==우리는 이미 황혼청에 의해 이단으로 선포되었어요. 만약 주모자만을 단죄해, 우리가 정말 세계를 구하기 위해 마왕을 노리는 것임을 증명할 수 있다면, 우리에 대한 오해도 풀 수 있을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "하지만 여기서 레드 아이즈의 마녀를 공격한다면, 구원 위원회는 변명의 여지도 없는 이단이 되고 맙니다. 그렇게 되면 우리가 계속 노바를 지킬 수 있을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "정말 골치 아프네요. ==W==왜 다들 우리를 이해해 주지 않는 거죠?==W== 그 많은 별의 탑들이…… 대체 왜 다들 깨닫지 못하는 건데요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "은혜의지가 정보를 봉쇄하고 있으니까요.==W== 그리고 무엇보다, 나약한 노바인들은 그렇게 스스로를 속여야만 아무 일도 없는 척 흐린 눈으로 살아갈 수 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "건힐트, 한 시간 드리겠습니다. 포격 진지를 정비하고 계획대로 움직이세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "알겠습니다, 반드시 임무를 완수하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1319", + "b", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "위원장님은 어디로 가시나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님의 마지막 모습을 보러 히나기쿠의 집으로 갈 겁니다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + "004", + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1319", + "b", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "007", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + 0.65, + -0.05, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "마왕님, 저 앞이 히나기쿠의 집이지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞아.==W== 세이나 쪽은 어떻게 됐을지 모르겠네. 7명으로 그 많은 여명단과 기사를 막는 건 아무리 봐도 무리인데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님…… 역시 내가 남아야 했을까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니야, 아야메 판단이 옳았어.==W== 우리의 최우선 목적은 아이들을 안전한 곳으로 피신시키는 거야. ==W==밖이 이렇게 혼란스러우니 아이들도 분명 겁에 질려 있겠지. 가장 빠르게 아이들을 진정시킬 수 있는 건 엘리뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응, 알겠어. 마왕님 말대로 할게.==W== 아이들을 전투에 내보내다니, 난 정말 엄마 자격이 없나 봐……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "a", + "002", + "close", + nil, + 0.53, + -0.2, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의 심판관", + "", + 0, + "", + false, + "", + "그건 다 당신들이 세계를 멸망시킬 마왕의 편에 섰기 때문이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + nil, + "avg1_134", + "a", + "009", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님, 앞에 누가 길을 막고 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "003", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "none", + 3, + 0.5, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아까 그 심판관이야. 그런데…… 왜 혼자지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의 심판관", + "", + 1, + "", + false, + "", + "안녕하십니까, 여러분. ==W==저는 황혼청의 심판관 160번,==W== 그와 동시에 구원 위원회 백인대 대장입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "백의 심판관", + "", + 0, + "", + false, + "", + "당신 동료들의 실력이 대단하더군요. ==W==제 부하들은 꼼짝없이 발이 묶이고 말았죠. 그러니 어쩔 수 없이 제가 직접 마왕을 잡는 수밖에요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "거기 하얀 머리랑 초록 머리 아가씨들, 그리고 분홍 머리 언니까지. 좀 비켜 주시겠어요? 제가 단검으로 마왕의 사지를 끊을 수 있게 말이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "걱정 마세요, 제 목표는 오직 마왕의 목숨뿐이니까요. 절대로, 절대로 여러분을 다치게 하진 않겠어요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.2, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "OutBack", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + nil, + -0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님한테는 손끝 하나도 못 대게 할 거예요!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + -15.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_156", + "a", + "023", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "마, 맞췄나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "으윽, 배가…… 너무 아파……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_156", + "a", + "007", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "죄, 죄송해요.==W== 저기, 괜찮으세요? 피하실 줄 알았어요. 제 주먹 정도는 충분히 피할 수 있었을 텐데요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "별 볼 일 없는 놈이었잖아?==W== 사과 안 해도 돼, 후유카. 다 자업자득이지. 우린 어서 보육원으로 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "자업자득이라……==W== 히히히, 맞는 말이에요. 제가 자초한 일이죠.==W== 이 내장이 으깨지는 듯한 느낌.==W== 으윽…… 너무 고통스러우면서도, 너무나도 최고예요!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + -0.55, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "제게 더 많은 고통과 공포를 주세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.15, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_exclamation", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "미, 미친 여자잖아. 오지 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -2.0, + 0.3, + 0.3, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.5, + 0.0, + 0.4, + 0.2, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 4.0, + -3.0, + 0.3, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "으윽, 크로스보우에 피부가 찢겨 나가는 느낌, 너무 좋아요.==W== 근육을 꿰뚫는 느낌도 최고네요. 하얀 머리 아가씨, 그 가시가 달린 주먹으로 제 배를 계속 때려 주세요! 내장을 세게 얻어맞는 느낌이 정말 최고예요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "021", + "avg_emoji_flower", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + nil, + 0.5, + 0.4, + true, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -2.0, + -1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "후후훗, 이 익숙한 고통……==W== 이, 이제 곧 느껴질 것 같네요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "010", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "avg_emoji_shock", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "015", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_shock", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "뭐야, ==W==저 변태! 후유카, 그냥 기절시켜 버리자!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + -0.3, + 1.34, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나즈나, 후유카, 다가가지 말렴! 저 심판관, 방금과는 달라. ==W==온몸에서 위험한 마력의 기운을 내뿜고 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.7, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "022", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "아, 아파…… 죽을 것 같아. 느, 느낌이 온다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 2.1, + nil, + nil, + nil, + "still", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 3.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==Off== 아파 아파 ==RT==아파==RT==아파==RT==아파==RT==무서워==RT==무서워 무서워", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "죄송합니다, 전부 다 제가 잘못했어요. 뭐든 다 할 테니까, 제발 때리지 마세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "은혜의 신이시여, 정말 존재하신다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "부디 시간을 이 순간에 멈춰주세요. 절 구해주세요!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuint", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "005", + "none", + nil, + 1.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.0, + nil, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_shock", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "나즈나, 후유카, 엘리! 왜 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이건…… 몸을 속박하는 마법? 아니야, 바람에 날리던 모래알마저 허공에 멈춰 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_exclamation", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "설마…… 저 심판관이 시간을 멈춘 건가?! 말도 안 돼!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "어라?==W== 설마 제 ‘일시정지’ 영역 안에서 움직일 수 있는 건가요? 역시 앙주 님 말씀대로 특이한 체질이네요. ==W==그 어떤 마법도 마왕한테는 통하지 않는군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "하지만 당신 부하들은 그렇게 운이 좋진 않을 거예요.==W== 제가 당신의 부하들에게, 죽음이 때론 사치라는 걸 알게 해 줄 테니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.0, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + 5.0, + nil, + -1.0, + 0.0, + false, + false, + 40.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + nil, + 0.2, + -0.11, + 1.3, + 1.0, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 1, + 0.3, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + 2, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 0, + -5.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.4 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "마법의 효과가…… 사라졌나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나즈나, 후유카, 엘리! 왜 그래? 괜찮아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "009", + "none", + nil, + 0.4, + -0.45, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "흐으으윽, 어떡해. 스승님, 스승님 말 좀 해보세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_134", + "", + 0, + "", + false, + "", + "전부 제 잘못이에요. 제가…… 주먹을 제어하지 못해서 스승님을 쳐버렸어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카, 그게 무슨 말이야?==W== 나 여기 있잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + 3.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "전부 다 이 두 손 때문이에요. 자, 잘라내야겠어요. ==RT==잘라내면 더 이상 아무도 다치게 하지 않겠죠……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -200.0, + 1.5, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "나즈나 선배, 도와주세요. 제 손을 잘라 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "017", + "none", + nil, + 0.35, + -0.47, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + -0.37, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "후유카, 이상한 소리 하지 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "026", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나즈나, 어서 후유카 좀 말려 줘! 적의 마법에 걸렸나 봐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "015", + "none", + nil, + 0.5, + -0.21, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "네 잘못이 아니야, 내 잘못이지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_156", + "", + 0, + "", + false, + "", + "내가 홧김에 한 말만 아니었어도, 마왕님이랑 나츠카가 마물을 상대하러 갈 일도, ==RT==숲에서 실종될 일도 없었을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 1, + -1.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이 입만 아니었어도……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 300.0, + 1.7, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -400.0, + 1.7, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "none", + nil, + 0.43, + -0.23, + 2.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "그래, 이 입을 화살로 쏴버려야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "크로스보우를 입에 물고, 이렇게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "016", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나즈나, 그만둬!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "하하하! 아하하!==W== 마왕, 당신은 깨울 수 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "저들은 이미 내 ‘상처’의 독에 걸려들거든요.==W== 자신이 만들어낸, 마음 깊숙한 곳에서 가장 두려워하는 상황에 빠진 채,==W== 울거나 자해하는 것 말고는 아무것도 할 수 없죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "공포는 가장 달콤한 독이에요. 그 안에 사람을 빠뜨려 죽일 수도 있죠.==W== 마왕, 당신처럼 행복한 사람은 이런 마음을 절대 이해하지 못하겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "자, 이제 남은 건 당신을 잡아서 앙주 님께 바치는 겁니다.==W== 이 정도 공로면 앙주 님이 그 죽음의 왕홀로 제 몸을 꿰뚫어 주시기에 충분하려나요~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "얘들아…… 왜 말이 없는 거니……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + nil, + -0.14, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "어라, 분홍 머리 언니는 어떻게 아직도 제 발로 서 있는 걸까요? 하하, 제가 새겨준 ‘상처’가 모자랐나 보군요. 그럼 한 번 더 베어 드리죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "네 손에 든 건…… 칼?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + 0.5, + -0.66, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "알겠어. 네가 바로 내 아이들을 죽인 사람이구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + 1.0, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.55, + -0.08, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + -15.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + 0.63, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "아니, 어떻게…… 반격할 수 있을 리가 없는데……? 그 누구도 내가 심어준 공포를 이길 수는 없어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래, 이제 전부 다 알겠어. 엄마인 내가 모두를 지켜주지 못한 거야. 내겐 더 이상 살 자격이 없어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.65, + -0.06, + 1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "그래, 바로 그거예요! 증오해야 할 건 무능한 자신이라고요. 어서 스스로 목숨을 끊으세요. 아하핫, 비록 앙주 님께서는 당신들을 죽이지 말라고 하셨지만, 스스로 목숨을 끊는 건 제 탓이 아니니까요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래, 난 죽어야 마땅해. 하지만 죽기 전에, 아직 해야 할 일이 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "무…… 무슨 일을……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "감히 내 아이들에게 이런 짓을 저지르다니…… 뼈를 전부 가루로 만들어주겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "017", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "무, 무서워……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 210.0, + 1.35, + nil, + 0.997, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "none", + nil, + 0.59, + -0.16, + 1.13, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + 2, + 0.41, + -0.2, + 1.22, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "내 아이들을 다치게 한 게…… 바로 이 손일까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_482", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "자, ==W==잡혔다……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.15, + nil, + 0.994, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그거 알아? 손바닥과 팔을 움켜잡고, 수건 짜듯이 뼈를 비틀어 돌리면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄청나게 선명한 ‘물감’이 잔뜩 흘러나온다는 걸……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_504", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "아아악!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.59, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.41, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.1, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "겨우 이 정도로?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + -0.35, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_217", + "", + 0, + "", + false, + "", + "은혜의 신이시여, 부디 시간을……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.41, + -0.17, + 1.17, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.25, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.991, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + 2, + 0.63, + -0.21, + 1.25, + nil, + 0.8, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "유언이라도 하려고? 미안하지만, 내 아이들을 죽인 살인마의 목소리는 듣고 싶지 않아……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -60.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.75, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.52, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.68, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러니 이대로 네 목뼈를 으스러뜨려 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + -0.8, + nil, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.35, + -0.13, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.2, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "009", + "none", + 3, + 0.7, + 0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.0, + nil, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "013", + "none", + nil, + 0.6, + -0.03, + 1.08, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "009", + "none", + nil, + 0.405, + -0.15, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet_2", + 0, + 1, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마력이 없는 공격……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_139", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "013", + "none", + nil, + 0.525, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "죄송합니다, 엘리 원장님. 제 부하가 당신의 손에 죽어가는 걸 차마 두고 볼 수 없어서요. 원장님이 광기에 사로잡히는 것 또한 마찬가지고요.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "018", + "none", + nil, + 0.75, + -0.05, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 45.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "앙주 님…… 죄, 죄송합니다. 마왕을 잡지 못했어요.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그만 쉬세요, 160번. 충분히 잘해주셨어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "017", + "none", + nil, + 0.506, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_1s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님……==W== 앗, 제가 뭘 하고 있었던 거죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_nega_ev", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + 0.82, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "마왕님은…… 멀쩡히 여기 잘 있네. 근데…… 난 방금 왜 그렇게 괴로워했던 거지?==W== 윽, 머릿속이 뒤죽박죽이야. 내가 방금 무슨 생각을 하고 있던 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "160번이 정신을 잃어서, 마법도 해제된 모양이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.71, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "025", + "none", + nil, + 0.85, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.72, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "우리 아이들, 엄마가 정말 미안해……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.19, + -0.165, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "엘리!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlock", + param = {"a_92", "C08_BE"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "방금 전 엘리의 상태는, 마치 하얀 방에서 봤던, 이제는 존재하지 않는 그 미래의 모습 같았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "160번의 마법이 분명 엘리에게 아이들이 참혹하게 죽는 장면을 보여줬겠지. 하지만 160번은 전혀 몰랐던 거야. 아이를 위해 복수하려는 엄마가 얼마나 무서운지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockElse", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "017", + "none", + nil, + nil, + -0.54, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "방금 엘리의 그 모습, 정말 무서웠어…… 160번의 마법이, 아이들을 지키려는 엄마로서의 본능을 완전히 폭발시킨 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "IfUnlockEnd", + param = {"a_92"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.525, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "세레나 선배…… ==W==아니, 이젠 앙주라고 불러야겠네요. 비록, 그땐 하나사키 여단과 저를 많이 도와주셨지만, 스승님께 손대는 건, 저, 절대 용납 못 해요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.18, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.82, + -0.2, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "020", + "none", + 3, + 0.52, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "전장에서는 그냥 적이지. 한번 해보자고, 네 죽음의 왕홀이 빠른지 아니면, 내 크로스보우의 화살이 빠른지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + 0.52, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그렇게 흥분하지 마시길. 마왕님의 동료들은 참으로 대단하군요. 구원 위원회의 기습에도 버텨냈고, 심지어 제대로 된 반격까지 해냈으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "가능하다면, 저는 정말로 마왕님의 동료들을 해치고 싶지 않아요. 세상을 구하려면 결국 많은 사람들의 힘이 필요하니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러니 마왕님, 우리 협상을 하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "응해주신다면, 협상이 시작되기 전까지 구원 위원회는 여러분과 휴전할 용의가 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "휴전이라…… 후유카, 나즈나, 엘리는 160번의 마법에서 벗어난 지 얼마 안 돼서 상태가 매우 안 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나 쪽 상황도 알 수 없고, 히나기쿠의 집 아이들을 대피시킬 시간도 필요해. 그렇다면……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChoiceBegin", + param = { + "t_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "좋아, 그 제안을 받아들일게", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"t_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"t_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"t_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후후, 그러실 줄 알았어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러면…… 2시간 뒤, 여기서 보죠. 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_02_b.lua b/lua/game/ui/avg/_kr/config/stm09_02_b.lua new file mode 100644 index 000000000..08c0ee535 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_02_b.lua @@ -0,0 +1,11547 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "역지사지", + "동료들은 앙주의 진형을 돌파하고, 엘리는 돌진하던 160번을 막아낸다. 앙주는 당신에게 미래를 내다보는 능력이 있다는 사실을 깨닫고, 라루의 중재로 협상에 응한다. 그렇게 저마다의 속내와 계산을 품은 당신과 앙주의 대국이 본격적으로 시작되는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "015", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "후…… 후……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "그 여행가들은 대체 뭐죠? 제2 백인대가 순식간에 무너지다니……! 인명 피해는 크지 않았지만, 대열이 완전히 흐트러졌어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 2, + 0.3, + -0.2, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.7, + -0.33, + 1.4, + nil, + 0.4, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "미리 심어둔 저격과 매복도 전부 무용지물이 됐고,==W== 하자나의 모래폭풍마저 이미 다 읽혔어요.==W== 마치……==W== 상대만 전장을 훤히 꿰뚫어 보고 있는 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + 3, + nil, + nil, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "마왕…… ==W==대체 무슨 수작을 부린 거죠?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "하지만 아직 패한 건 아니에요. 마왕의 부하 대부분은 제2 백인대와 교전 중이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "마왕보다 먼저 히나기쿠의 집에 도착하기만 하면, 마왕과 정면으로 맞붙을 수 있을 테니……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "앙주 님께 마왕을 죽일 기회를 만들어 드릴 수 있겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "이렇게 해야만…… 구원 위원회가 황혼청의 이단 낙인에서 벗어날 수 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "018", + "none", + nil, + nil, + -0.5, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "다시는 ‘집’을 잃고 싶지 않아요. ==RT==절대 그때로 돌아가고 싶지 않다고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "InOutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "006", + "none", + 1, + 0.9, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_attention", + 1, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "저기, 히나기쿠의 집으로 가려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "누구……==W== 아, 생각났다. 보육원의 엘리 원장이었던가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "비키세요, 당신을 다치게 하고 싶지는 않으니까요. 보육원 아이들도 해치지 않을 거예요. 제가 노리는 건 마왕뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "마왕님은 그 아이들의 가장 친한 친구이고, 내 기억도 되찾아줬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "나한테는 마왕님도 내 아이나 마찬가지야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1313", + "a", + nil, + "none", + nil, + 1.3, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.4, + nil, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -30.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_unsheathe", + 0, + 1, + -9.2, + 3.0, + nil, + 0.0, + false, + false, + -15.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "게다가 엄마인 내가 여기서 물러선다면, 아이들의 모범이 될 수 없지 않겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "흥, 그럼 무력을 쓴다 해도 원망하지 마시길.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 4.5, + nil, + 1.0, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_333", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + 2.0, + nil, + -0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "칫…… 꽤 민첩하네요.==W== 어째서 반격하지 않는 거죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "네 눈빛이 말해주고 있거든. 넌 다치는 걸, 고통받는 걸 바라고 있어. 그것이 네 마법의 트리거이자, 마력의 원천이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어쩌면 네겐 슬픈 과거가 있는 걸지도 모르지. 하지만 네 입꼬리를 보니, 이제는 네가 있을 곳을 찾은 것 같구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇다면, 넌 왜 여전히 자신을 다치게 하려는 거니? 이제 널 괴롭히는 사람은 없을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "후후후, 당신처럼 세상 행복해 보이는 얼굴을 한 인간이 뭘 알겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -5.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "별의 탑에 갇혀 귀족들의 연락 도구로 이용당하며, 하루하루 온갖 고문 도구에 시달리던 삶을…… 당신이 어떻게 이해하겠냐고요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "만약 앙주 님을 만나지 못했다면, 저야말로 마왕의 동료가 돼서 이 세상을 멸망시키길 바랐을 거예요!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님에겐 세상을 멸망시킬 생각이 없단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "그 몸놀림, 그리고 검을 다루는 솜씨까지…… 당신, 정말로 그냥 보육원 원장 맞나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 1, + "", + false, + "", + "이건 분명 백묘의 전투 스타일이에요.==W== 아, 알겠어요. 당신이 바로 선대 황제를 시해한 장본인이었군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "제가 이렇게 된 것도 다 백묘 때문이에요, ==W==전부 당신들 때문에……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + -3.0, + nil, + -1.0, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit_2", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "네게 어떤 과거가 있는지는 모르겠지만, 백묘는 폐하를 시해하지 않았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "헉…… 헉……==W== 구원 위원회 내부에도 쥐새끼가 있었나 보군요. 그게 아니고서야, 제 마법을 이렇게까지 다 파악해서 공격하지 않을 리가 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.3, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.5, + -0.32, + 1.4, + nil, + nil, + nil, + "niunie1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_005", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "앙주 님, 죄송합니다. 저는 아무래도 그 달콤한 형벌을 받지 못할 것 같네요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + -60.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutQuint", + true, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "160번이 단검의 방향을 돌려, 칼끝으로 자신의 팔을 찌르려 했다.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_005", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + 3.5, + nil, + -0.7, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -4.5, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "023", + "none", + nil, + 0.3, + -0.4, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.1, + -0.6, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "휴, 다행이야. 이 아이가 자해하는 걸 막을 수 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "029", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "정말이지…… 아무리 고통스러워도, 자신을 해치는 방법으로 가짜 해방을 얻으려 해선 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "none", + nil, + 0.5, + 0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 160번을 기절시켰어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "응.==W== 이 아이가 칼을 휘두르는 자세는……==W== 누군가를 해치려는 것보단, 오랫동안 수동적으로 방어만 해 오다, 공포 속에서 저절로 몸에 밴 습관 같아 보여.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마의 직감으로 봤을 때, 이 아이는…… 결코 나쁜 아이는 아닌 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "160번을 묶어 두자.==W== 앙주만 잡으면, 모든 게 다 괜찮아질 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "017", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:35", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "008", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "앙주 위원장님, 작전이 마왕한테 간파된 모양입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "그 여행가들은 애초에 제 사격 범위 안에 들어오지도 않았고, 160번 역시 보육원에 도달하지 못했습니다. 160번의 부하들 말로는, 분홍 머리 여자에 의해 기절했다고 하는군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어떻게 이럴 수가 있죠?==W== 제2 백인대가 고작 여행가 몇 명한테 이렇게 무너지다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "철수한 병사들 말로는, 마왕의 부하들이 마치 매복 위치를 미리 알고 있었던 것처럼 매번 정확히 등 뒤에서 나타났다고 합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "하지만, 진지는 전부 즉흥적으로 정해졌기에 사전 계획은 없었습니다. 병사들 역시 정보가 어떻게 새어 나갔는지는 알지 못했고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "제1 백인대의 상황은요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "인명 피해는 없지만, 여행가 두 명에게 실컷 농락당한 끝에 갱도에 갇혔습니다. 사기가 크게 떨어진 채로 방금 막 빠져나왔어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "강행군으로 마왕을 기습하려던 건 분명 우리였는데, 왠지…… ==W==마왕이 정성껏 쳐 놓은 함정에 우리가 고스란히 걸려든 것 같습니다……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "혹시, 저희 내부에 마왕의 첩자가 있는 걸까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "첩자는 아닐 겁니다.==W== 160번이 패배하기 전까지는 반경 30,000미터 안의 모든 하트챗을 도청할 수 있었으니, 첩자가 정보를 빼돌리려 했어도 전통적인 방식을 쓸 수밖에 없었을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "하지만 우린 미라슈에 도착하자마자 곧바로 공격을 퍼부었죠. ==W==내부에 첩자가 있었다고 해도, 정보를 전할 틈조차 없었을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "「은혜 예언서」에는 마왕에게 실제로 미래를 내다보는 능력이 있다고 기록돼 있어요.==W== 아마도 우리 작전을 이미 예측했던 거겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + 1, + 0.83, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.25, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "보고합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "라루? 후방 지원대에 무슨 일이라도 생겼나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아뇨, 후방 지원대는 이상 무입니다! 아이스크림을 찍은 감자튀김을 최전방 동료들한테 갖다줬거든요. ==W==그 후에, 마왕의 동료와 마주쳤죠.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "별의 탑 입찰 때 인사를 나눈 적이 있어서 그런지, 그쪽에서 나한테 말을 전해달라고 하더군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "마왕의 동료를 마주쳤으면서 잡기는커녕, 오히려 그쪽 부탁으로 말까지 전해 줬다고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "설마 당신, 마왕의 첩자인가요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "건힐트, 라루를 곤란하게 하지 마세요. 그저 말을 전하게 됐을 뿐, 그것만으로는 아무것도 증명하지 못해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "마, 맞습니다~! 저는 절대 마왕의 첩자가 아니라고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_flurry", + nil, + 0.32, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "정확히는 알베도의 첩자니까 이것도 거짓말은 아니지! 게다가 내가 감자튀김 상자에 적어 놓은 정보는,==W== 그 나즈나라는 애가 가져가지도 않았잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "모두를 위해 아이스크림을 찍은 감자튀김을 준비하느라 고생했어요.==W== 음음…… 이거 꽤 맛있네요.==W== 건힐트도 한번 먹어 봐요.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "어라? 앙주 위원장님도 아이스크림을 찍은 감자튀김이 마음에 드세요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "머리가 안 돌아갈 때 단 걸 먹곤 하죠.==W== 고마워요,==W== 마왕님이 뭐라고 했는지 알려주시겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아, 죄송합니다. 얘기하느라 깜빡했네요.==W== 마왕이 뭐라고 했냐면……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "오후 3시 전까지, 위원장과 협상할 의향이 있으며, 장소는 원하는 대로 선택해도 좋다고 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산 근처" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "017", + "none", + nil, + nil, + -0.5, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "마왕님이 앙주 님께 협상을 요청했다고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.25, + 0.0, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_vexation", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "맞아, 나도 어떻게 된 일인지 잘 모르겠는데, 그 초록 머리 여행가가 나를 보자마자, 내가 알려주려던 정보는 이미 마왕찡이 다 알고 있다 하더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그러고는, 아이스크림을 찍은 감자튀김은 됐으니 대신 마왕찡의 협상 의사를 앙주한테 전해 달라고 했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "구원 위원회 내부에 우리 말고도 첩자들이 더 있나 보네요.==W== 이상해요…… 누굴까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "뭘 그렇게 골치 아프게 생각해?==W== 서로 여기저기 엮여 있는 거겠지. 노바 쪽 일이 이래서 편하다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_flower", + nil, + 0.45, + -0.08, + 1.15, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "봐봐, 우리도 열심히 했고, 마왕찡도 정보를 입수해서 승승장구하는 중이잖아. ==W==우선 갱도에 그레이스혼을 가둔 다음,==W== 압도적인 기세로 160번도 제압했지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "우리는 마왕찡이 잡힐 걱정을 안 해도 되고, 직업을 잃을 걱정은 더더욱 안 해도 된다고.==W== 이럴 때일수록 느긋하게 땡땡이쳐야지~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.2, + nil, + 0.5, + nil, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "음…… 뭔가 이상한데요.==W== 마왕님이 아주 유리한 상황이라면, 왜 굳이 앙주 님과 협상을 하려는 걸까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "라루 선배,==W== 혹시 마왕님은 앙주 님을 잡아서 구원 위원회를 무너뜨리려는 거 아닐까요?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 2, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_symbol", + 1, + nil, + -0.02, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그러면 뭐 어때?==W== 내가 보기엔 앙주는 이미 제대로 걸려든 것 같던데. 분명 협상하러 갈 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_vexation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "안 돼요,==W== 어떻게든 마왕님한테 경고해야 해요…… 앙주 님을 잡아도,==W== 전투는 끝나지 않을 거예요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:59", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 나랑 나즈나는 이미 모래 언덕 근처에 도착해서 미네르바, 오토하, 카에데랑 합류했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "수고했어. 10분 후에 계획대로 움직여 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "알겠어,==W== 마왕님. 당신도 조심해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "걱정 마, 앙주의 모든 행동은 내 머릿속에 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.7, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 이걸로 준비는 다 끝났어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 앙주는 이곳을 협상 장소로 골랐구나. 지난번 협상 때는 아무렇게나 정한 장소인 줄 알았는데, 구조를 자세히 살펴보니……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -700.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -720.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이 거리는 양옆이 건물로 둘러싸여 있어서, 전투가 시작되면 후퇴할 수 있는 경로가 매우 제한적이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "건힐트가 매복한 모래 언덕이 이 거리와 정확히 일직선상에 있어서, 그녀는 아무 부담 없이 우리를 조준하고 저격할 수 있겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.905} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "지면이 무른 편이라 쉽게 뚫을 수 있으니,==W== 땅 위에 있는 사람을 아래의 폐갱도로 떨어뜨릴 수도 있고.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.605, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_vexation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주가 날 죽이려고 준비를 제대로 했네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "지금 후유카는 지하에서 내 신호를 기다리는 중이고,==W== 치토세는 내 곁에서 호위하고 있어.==W== 나츠카는 도시 밖 동료들을 데리고 구원 위원회의 포격 진지를 기습하기 위해 대기 중이고.==W== 공백 여단과 엘리는 사람들을 대피시키느라 아예 이곳에 나타나지 않을 거야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.17, + nil, + 0.95, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "002", + "none", + 3, + 0.64, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.4 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + 4, + 0.84, + nil, + 0.8, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.47, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + 2, + 0.19, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + 3, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 4, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_attention", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + -0.2, + nil, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.2, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.32, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 4, + 0.45, + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "17", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.7, + 0.7, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + 0.45, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 상대가 도착했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.65, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_happy", + 1, + 0.5, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이번엔 다치는 사람이 없을 거야, 희생되는 사람은 더더욱 없을 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 0.4, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주, 네가 날 죽이기 위해 짜 놓은 판을 역이용해 주겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_03_a.lua b/lua/game/ui/avg/_kr/config/stm09_03_a.lua new file mode 100644 index 000000000..5e15a98ac --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_03_a.lua @@ -0,0 +1,10732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "휴전 기간", + "앙주와의 협상을 앞두고, 당신은 동료들과 함께 전황과 현황을 정리한다. 피렌은 원군이 3일 안에 도착할 예정이니 이틀만 더 버티면 된다고 제안한다. 엘리는 세이나의 상처를 치료하고, 동료들은 각자 맡은 역할을 다하며 잠시 숨을 고르는 가운데 전투 준비를 마친다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 1, + 0.72, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "무월", + "18일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마왕님, 우리 왔어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 치토세가 무능한 탓에 대형을 갖춘 기사들에 가로막혀, 주공을 습격한 심판관을 막지 못했습니다. 치토세, 그 죄를 청합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희 잘못이 아니야. 구원 위원회 인원이 우리보다 훨씬 많았잖아. 너희는 충분히 잘해줬어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.9, + -0.15, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "후훗! 샤통 님이 승리하고 돌아왔노라! 어휴, 그 구원 위원회 놈들,==W== 요리조리 피해 다니는 게 어찌나 성가시던지.==W== 그래도 샤통 님의 넘치는 칠흑의 힘과 완벽에 가까운 리듬 앞에서는, 아무도 뚫지 못했어. 단 한 명도.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "011", + "none", + nil, + 0.35, + nil, + 0.96, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -2.5, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "진정해, 샤통. 자만하면 지는 법이다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.55, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "보스, 구원 위원회의 방어 마법이 상당히 강하더군. 우리가 저들을 물리치긴 했지만, 몇 명을 다치게 했을 뿐이다. 대형을 재정비하면 금방 다시 공격해 오겠지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "워터바에 있는 것도 안전하진 않다. 빨리 이동해야 한다. 샤통, 가서 갱도를 살펴보도록.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 0.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + 2, + 0.3, + 0.02, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "알겠어, 알겠다고. 샤통 님이 나가신다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "카시미라, 샤통. 그렇게 조급해할 필요 없어. 구원 위원회는 당분간 공격하지 않을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "10분 전, 앙주와 2시간 뒤에 협상하기로 약속했어. 협상 전까지는 우리랑 휴전할 용의가 있댔어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "협상? 가지 않는 게 좋을 듯하군. ==W==구원 위원회와 앙주는 믿을 만한 자들이 아니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.1, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "010", + "none", + 1, + 0.9, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.04, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "치토세 역시 그리 생각합니다. 과거 앙주는 주공을 자신의 방으로 유인하여 은밀히 함정을 파둔 적이 있습니다. 이번에도 같은 수법을 되풀이하는 것일 테니, 주공께서는 결코 믿으셔서는 안 됩니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "미라슈 주변은 온통 사막인 데다 갱도도 많아. 어떻게든 탈출할 방법이 있을 텐데, 굳이 그 여자랑 협상할 필요는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "후, 너희가 하는 말은 나도 이해해. 앙주가 나한테 협상을 제안한 것도, 너희가 힘써 싸워준 덕분이고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "너희가 오기 전에 미네르바랑 연락했어. 미네르바랑 카즈하, 그리고 카에데가 변장술로 모래 언덕에 있던 구원 위원회의 포격 진지를 기습했다고 하더라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미스티도 인터뷰를 핑계로 슬쩍 알려줬어. 이번 기습은 총 세 부대로 나눠서 진행됐다고 말이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.3, + 1.4, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + nil, + -0.35, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 550.0, + 150.0, + nil, + "avg1_156", + "a", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "세 부대라면…… 갑옷을 대충 걸치고 있는 깡통 기사들이 그중 하나일 테고.", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -550.0, + -150.0, + nil, + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "그, 저한테 엄청 무서운 환각을 보여준 그 심판관이 그중 하나겠네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.5, + 0.7, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그리고 도시 밖 모래 언덕의 포격 진지가 마지막 하나지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주가 협상을 제안했을 때, 앙주의 세 부대는 갱도에 갇혔거나 너희한테 막혔거나, 아니면 미네르바에게 기습당한 상태였어.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "이해했다. 당시 앙주에겐 움직일 수 있는 병력이 없었으니, 부대를 재정비할 시간이 필요했던 거였군. 협상 제안은 그냥 ‘시간 벌기’였던 거고.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세는 이해가 가지 않습니다. 주공께서는 이미 앙주의 계책을 간파하셨거늘, 어찌하여……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주보다 우리가 더 시간이 필요했으니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "당시 후유카, 나즈나, 그리고 엘리는 160번의 마법에서 겨우 깨어난 상태였고,==W== 구원 위원회를 막으러 간 너희의 상황도 알 수 없었어. 게다가 히나기쿠의 집은 전장에서 그리 멀지 않았고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 협상에 응한 것도 어찌 보면 ‘시간 벌기’였던 셈이지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + 0.9, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_flurry", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "하지만…… 이건 너무 위험해. 차라리 시간을 충분히 벌고 나면 그냥 도망치자, 마왕님. 내가 저공비행을 하면 미라슈 밖으로 당신을 데려다줄 수 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "2시간으론 아마 부족할 거야. 카시미라, 백묘가 미라슈에서 철수하고, 미라슈 주민들을 대피시키는 데 얼마나 걸릴까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "인력이 너무 부족하다. 백묘 50명으로 1,000명이 넘는 주민들을 대피시키는 건 아무래도 좀 힘들어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그 많은 사람을 데리고 사막을 가로지르려면 준비해야 할 것도 많지. 아무리 빨라도 오늘 밤까지는 준비해야 한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "엘리 쪽도 비슷해. 엘리랑 베니토가 이미 보육원에서 아이들을 달래며 대피를 준비 중이지만, 2시간이면 기껏해야 미라슈를 벗어나는 정도야. 멀리 도망칠 순 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까, 협상을 이용해 어떻게든 시간을 더 벌어볼 생각이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "012", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "피렌한테 연락이 왔어. 황혼청과 연락한 일이 어느 정도 정리된 모양이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "forest", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + -0.07, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "안녕, 마왕님. 구원 위원회가 혹시 도청할까 봐 그동안 계속 연락을 못 했어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "하지만 오늘이 벌써 18일이니까 나츠카 일행도 이미 합류했을 테고, 당신이 이 연락을 받았다는 건 그 문제도 이미 알고 해결했다는 뜻이겠지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "해결한 건 아니고, 해결할 필요가 없어졌어. 우리랑 구원 위원회가 이미 미라슈에서 맞붙었거든. 이 통화를 도청할 수 있으면 그냥 들으라고 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "후후, 그렇구나. 당신 목소리를 들어보니, 구원 위원회가 딱히 재미를 보진 못한 모양이네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "겨우 버틴 정도야. 저쪽은 인원, 장비, 마력 비축량 모두 우리보다 나은 상황이라,==W== 그리 낙관적이진 않아. 그쪽은 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_129", + "a", + "002", + "none", + 3, + 0.3, + 0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_107", + "a", + "002", + "none", + 2, + 0.48, + -0.05, + nil, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "미라슈로 식량을 수송하던 제국 호위대를 소집했고, 아모르에서 급히 인원을 더 고용했어.==W== 다 합치면 200명 정도 될 거야, 사흘 안으로 미라슈에 도착할 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_149", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "황혼청에서 심판관 몇 명을 임시로 파견해서 동행시켰어.==W== 리더 격인 심판관은 예사 인물이 아닌 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_149", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_150", + "a", + "002", + "none", + 2, + 0.4, + -0.3, + 1.4, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "알베도는, 당신이 세상을 멸망시킬 인물이 아니라 생각하는 여명단들을 사막으로 집결시키고 있어. ==W==우리보다 하루 정도 늦게 도착할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "어쨌든 마왕님. 사흘만 버티면 구원 위원회도 더 이상 당신을 위협할 수 없을 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "그래. 그러면, 잘 부탁해. 몸조심하고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "마왕님도 조심해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "다들 들었지? 사흘, 아니 사실상 이틀만 버티면 돼. 구원 위원회가 통화를 도청했든 안 했든, 저쪽 정찰 대원이 피렌의 지원군을 미리 발견해 낼 테니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "필리에 컴퍼니, 제국 호위대, 황혼청과 여명단을 상대로 한꺼번에 전쟁을 벌일 생각이 아니라면, 분명 알아서 물러날 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "다들 움직이자, 나즈나, 후유카, 너희 둘은 엘리를 도와 보육원 아이들을 대피시켜 줘.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_156", + "a", + "004", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "알았어! 후유카, 가자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "스승님, 이따 봬요!", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "카시미라, 대피에 사용할 수 있는 갱도를 찾는 건 너한테 부탁할게, 미라슈 주민들의 대피 작업도.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.57, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_114", + "a", + "020", + "none", + 2, + 0.42, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "지금의 백묘에게 미라슈는 고향이나 다름없다.==W== 최선을 다해 임무를 완수하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "030", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 1, + 0.55, + nil, + 1.04, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "003", + "none", + 2, + 0.38, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카, 여기서 날 수 있는 건 너뿐이야. 구원 위원회의 동향 감시는 너한테 맡길게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 구원 위원회가 잠입할 수도 있으니, 유레카 워터바와 히나기쿠의 집 근처의 순찰은 너한테 맡길게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세, 명 받들겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 치토세. 세이나랑 애들은 왜 아직도 안 온 거야? 혹시 못 봤어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "구원 위원회를 저지할 때, 더 많은 적을 막아내기 위해 치토세는 그분들과 따로 움직였습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공께서는 심려치 않으셔도 됩니다. 세 분 모두 실력이 뛰어나시니, 별일 없을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "004", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + 2, + 0.2, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + 3, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마왕님, 나 왔어! ==W==구원 위원회 놈들을 다 쫓아내 버렸어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어? 워터바에 왜 아무도 없지? 우리가 너무 늦게 왔나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나, 아야메, 코하쿠! 왜 이렇게 늦었어, 걱정했잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_think", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "후우, 치토세 말이 맞았네, 다들 무사해……==W== 잠깐,==W== 세이나의 몸에 묻은 건 뭐지?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 280.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 30.0, + -180.0, + 0.7, + nil, + 0.98, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.2, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 적진 한복판에 뛰어드느라 좀 돌아서 왔어. 아무튼 그건 됐고, 오면서 어떤 사람을 만났는데, 완전 중요한 정보를 얻었어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, ==W==정보는 둘째치고 피를 왜 이렇게 많이 흘린 거야?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "무월", + "18일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "012", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "으햑~! 엄마, 사, 살살!==W== 아프단 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "참으렴, 이렇게 깊은 상처는 구석구석 소독하고 봉합해야 해.==W== 아야메,==W== 봉합용 실 좀 주겠니?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_006", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "운이 좋았어. 살갗만 스쳤을 뿐, 뼈랑 내장 쪽은 괜찮구나.==W== 상처 안쪽 근육은 봉합했으니, 바깥쪽은 이걸로 하자……==W== 코하쿠,==W== 의료용 접착제 좀 주렴.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_006", + nil, + nil, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_007", + nil, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "g", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "이게 뭐야? 별의 탑에서 소원을 빌면 나오는 접착제처럼 생겼는데?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "보육원 지하실에 보관되어 있던 거란다. 소원으로는 절대 얻을 수 없는 치료 신기야. 이걸 피부에 붙이면 흉터가 남지 않지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 좀 도와줘. 양쪽에서 상처를 잘 모아주면 내가 접착제를 바를게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "006", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + 2, + 0.35, + -0.2, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아하하, 너무 간지럽잖아! 마왕님이 손댄 곳이 너무 간지러워……==W== 흐악~! ==W==웃다가 상처를 건드렸어. 아야야~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.45, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아픈 건 아는구나.==W== 무모하긴, 떼거리로 몰려 있는 적진에 셋이서 덤벼들다니. 생각이란 게 있는 거니?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + nil, + 0.4, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "다, 당연히 있지! 그때 내 생각은……==W== 아야메, 내가 어떻게 하려고 했더라?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그게…… 엄마, 저희는 나츠카나 치토세처럼 순식간에 적을 쓰러뜨릴 만큼 강한 힘은 없어요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "백묘처럼 단숨에 거리를 벌릴 수도 없지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "하지만 호흡은 정말 완벽하거든요.==W== 말 한마디, 손짓 하나 없이도 저희 셋은 한 사람처럼 움직일 수 있죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아, 맞아, 그거였어! 우리가 적진으로 뛰어들어 마구 휘저어야 더 많은 적을 붙잡아 둘 수 있었으니까. 그래, 내 말이 그 말이야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그리고 이 정도는 그냥 살짝 긁힌 정도잖아?==W== 지금은 하나도 안 아파, 침대에서 나와도 될 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "029", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "앉아. 얌전히 침대에서 30분은 꼼짝 말고 있으렴, 안 그러면 상처가 다시 벌어질 수도 있으니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "엥? 30분 동안 움직이지 말라고?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고 이틀 동안은 물도 닿게 하지 말고, 격하게 움직여서도 안 된단다. 접착제를 뜯어내는 건 더더욱 안 되고. 일주일 동안은 상처 부위가 당겨지는 자세도 취해선 안 돼.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그럼, 일주일 동안 싸우지도 못한다는 거야? 엄마, 나 몸 엄청 튼튼한 거 알잖아. 어릴 때 수도교에서 떨어졌을 때도 멀쩡했는데, 남들이야 일주일 걸릴지 몰라도, 난 내일이면 싹 다 나을 거야!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그건 네가 수도교 아래의 물웅덩이로 떨어졌으니까 그런 거잖니! ==W==아야메가 마법으로 충격도 줄여줬고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "알고는 있니? 그 총알이 조금만 더 깊게 박혔으면==W== 내장 출혈이 심각했을 거야. 미라슈엔 의사도 병원도 없어서 아무도 널 살려내지 못했을 거라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "힝…… 엄마, 화내지 마. 얌전히 있으면 되잖아.==W== 아, 그런데 모두한테 알려줘야 할 아주 중요한 정보가 있어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "세이나, 엄마 말대로 얌전히 잘 쉬어. 라루가 준 정보는 나랑 코하쿠가 모두에게 전달할 테니까. 사실 대부분의 정보는 보스가 이미 알아내셨고, 이제 남은 가장 핵심적인 건 백인대 대장 3명의 전투 정보 정도니까.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_103", + "c", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "휴대폰에 저장해 뒀어, 하트챗으로 모두에게 보낼게.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.38, + -0.18, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_sigh", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후우, 난 아이들을 좀 보러 가야겠구나. 나츠카 쪽에만 맡겨둘 순 없으니까. 마왕님, 세이나를 부탁할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_sweaty", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 날 돌봐준다고? 그건…… 마왕님도 바쁠 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 지금은 하나도 안 바빠.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -100.0, + 0.98, + "avg1_139", + "a", + "010", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나 말고 널 통제할 사람이 마왕님 말고 누가 있겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음, 다들 갔네. 그나저나, 내가 마왕님을 이곳에 30분이나 잡아두면 뭔가 문제 생기는 거 아냐?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇지도 않아. 모두에게 할 일을 정해줬으니 사실 내가 도울 건 없거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "지금 미라슈에서 포위당한 게 쉬운 상황은 아니지만, 이럴 때일수록 더 침착하고 긍정적으로 바라봐야 해. 이건 세이나, 네가 나한테 가르쳐 준 거잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 내 소중한 동료가 다쳤는데, 옆에서 챙겨주는 것도 중요해. 전투 준비에 차질이라도 생길까 봐 걱정이면, 그 ‘중요한 정보’나 알려주든가.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + 2, + 0.7, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나보고 말하라고? 코하쿠의 메시지를 보는 게, 내가 말하는 것보다 더 정확할 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇긴 한데, 네 직감도 꽤 정확하잖아. 네가 직감적으로 느낀 해석과 판단을 들어보고 싶어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.55, + 0.0, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_008", + 0.35, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "직감이라…… 그, 그래 좋아. 이것 좀 봐봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이건? 감자튀김 상자잖아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "맞아, 우리가 구원 위원회의 적진을 돌파하긴 했는데, 어딘지 모를 곳에 있는 스나이퍼한테 기습당했거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "다행히 그 스나이퍼는 딱 두 발만 쏘고 더는 안 쐈어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미라슈 밖 몇 킬로미터나 떨어진 모래언덕에서 쐈으니, 너희 눈엔 당연히 안 보였겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "두 발만 쏜 건, 미네르바랑 카에데가 변장하고 적진에 침투해 앙주를 기습하려 했기 때문이야. 성공은 못 했지만, 적의 저격을 끊어놨거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와, 그렇게 멀리서 쏜 거였구나.==W== 아, 그럼 누가 쐈는지 알겠다. 잠깐만, 감자튀김 상자 안에 쓰여 있었는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_216", + 0, + -0.15, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 7.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "건힐트, 여명단의 포수. 초장거리 정밀 저격이 가능한 마법포 ‘락온 피어서’의 소유자. 소문에 따르면 ‘락온 피어서’에 한 번 맞은 표적은 ‘락온 피어서’에 기억되며, 나중에 다시 마주치면 ‘락온 피어서’가 자동으로 조준 및 사격함.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "동시에 ‘락온 피어서’는 다른 마법을 흡수해 단시간 동안 자체 공격력을 강화할 수 있음. 흡수한 마법이 많을수록 발사되는 마법 포탄의 위력도 커지나, 그만큼 발사 준비 시간도 길어짐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "해당 인물은 임무에 충실하고 상관을 존경하며, 불건전한 취미도 없고 사격 실력이 매우 뛰어남. 약점은…… 타인의 도발에 쉽게 넘어가며, 사격 기술에 대한 자존심이 매우 강함.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이해했어! 사격이 뛰어난 사람을 시켜 건힐트를 도발하면, 제대로 사격할 수 없게 되겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후우, 감자튀김 상자에 적힌 정보가 진짜 자세한데? 대체 이걸 어떻게 구했어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "정말 신기하게도 말이지…… 너무 신기해서 안 믿길 텐데, 우리가 저격을 피하려고 미라슈의 복잡한 골목길로 들어섰을 때……", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "거기서 어떤 이상한 감자튀김 괴인을 만났어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_03_b.lua b/lua/game/ui/avg/_kr/config/stm09_03_b.lua new file mode 100644 index 000000000..0f66ad33f --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_03_b.lua @@ -0,0 +1,9074 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "사막의 비", + "협상 도중, 앙주가 내건 조건은 여전히 당신의 자결과 평화를 맞바꾸는 것…… 이번에는 마왕 육성 시스템에 관한 정보까지 꺼내 들며 당신을 흔들려 했지만, 당신은 끝내 후유카에게 신호를 보내 행동을 개시한다. 결국 앙주는 당신이 설계한 함정에 빠지고 마는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_001", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:00", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 2, + 0.5, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님, 또 만났군요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "호위를 한 명만 데려오다니, 조금 의외네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "016", + "none", + 2, + 0.65, + 0.05, + 0.9, + nil, + 0.5, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "a", + "003", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주, 넌 이제 쓸 수 있는 사람이 없겠지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "160번은 우리 손에 있고, 건힐트는 포격 진지를 지켜야 하니, 네가 데려올 수 있는 동료는 그레이스혼뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.08, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "그레이스혼은 명예를 중시하는 기사이니 기습 같은 건 하지 않을 테지,==W== 그리고……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "네 죽음의 왕홀은 치토세의 칼날을 뚫을 수 없거든.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니 치토세만으로도 충분해. 다른 동료들은 저마다 할 일이 있으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어머, 마왕님 눈엔 제가 그저 뒤통수나 치는 사람으로 보이시나 보군요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 아니야? 날 호텔로 초대한 다음, 내 소원으로 얻은 신기로 날 죽이려던 게 누구였더라?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후후, 제가 비열하다는 걸 부인하진 않겠어요. 세상을 구하기 위해서라면 전 뭐든 할 수 있으니까요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "하지만 제가 ‘뒤통수만 칠 줄 아는’ 사람은 아니랍니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "서론은 이쯤 하자. 일단 지금까지의 전투로는 큰 피해도 없었고, 죽은 사람도 없어.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주, 네가 구원 위원회가 무기를 내려놓게만 해준다면, 너희의 안전을 보장하고 공정한 재판을 받게끔 힘써줄게. 선처를 구하는 것도 내가 나서서 도와줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그게 마왕님의 조건인가요? 정말 자비로우시네요. 우린 마왕님을 죽이려고 했는데 말이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그런데……==W== 그 자신감은 대체 어디서 나오는 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "우리는 방금 제2 백인대를 정면으로 격파했고, 160번까지 붙잡았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "훗, 사소한 좌절일 뿐이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님의 동료들이 강하고, 마왕님의 지휘도 훌륭하다는 건 인정해요. 하지만 전쟁은 결국 보급으로 결정되는 것이지, 개인의 영웅 놀이로 되는 게 아니랍니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그레이스혼, 제2 백인대의 피해 상황을 알려 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "예, 앙주 위원장님.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제2 백인대는 사망자 없이 경상 40명, 중상 10명입니다. 중상자를 제외한 인원은 간단한 재정비를 마치면 곧바로 복귀할 수 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "나츠카가 말한 것과 비슷해. 구원 위원회는 마력이 넘쳐나다 보니, 마치 방어 마법이 공짜인 것마냥 몸에 둘러대고 있지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "부대 하나를 무너뜨리긴 했지만, 사실상 병력 손실은 그리 크지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.1, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sweaty", + nil, + 0.3, + -0.35, + 1.5, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "여러분의 완벽한 돌격으로도, 우리 병력은 겨우 10명이 줄었군요. 저한텐 아직 멀쩡한 백인대가 두 부대나 더 있고요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님과 마왕님의 동료들이야 몇 번이고 멋진 전투를 치를 수 있겠지만, 마왕님의 심상석에 남은 은혜가 언제까지 버텨 줄까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "인력이든 물자든, 저희 쪽이 압도적으로 우세해요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님이 이번 협상을 제안한 건, 결국 방금 승리한 기세를 몰아 저를 압박해서, 제가 당황한 틈에 마왕님에게 유리한 조건을 받아들이게 하기 위한 것이겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "하지만 마왕님은 구원 위원회에 대해 전혀 모르세요. 우리의 유일한 목적은 ‘세상을 구하는 것’뿐. 그러니 전쟁 상황이 어떻든, 저희가 마왕님의 조건을 받아들일 일은 없을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "내 속셈이 들킨 건가? 이 틈에 앙주를 압박해 보려던 것도 맞긴 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나와 제2 백인대의 전투 결과를 바꾼 뒤로는, 이어지는 전투 상황을 정확히 예측할 수 없게 됐어. 계속 정면으로 맞붙는다면 구원 위원회 쪽이 확실히 우세해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "물론 나도 이런 단순한 화술로 앙주를 속일 수 있을 거라 기대하진 않았어. 몇 마디 말로 구원 위원회를 무장 해제시킨다는 건 더더욱 말할 것도 없고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "지금까지의 신경전은 그저 동료들이 지정된 위치에 도착할 시간을 벌기 위한 것일 뿐이야. 지난번의 기억이 아직 유효한 동안에, 빠르게 구원 위원회를 무너뜨려야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "avg_emoji_question", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "뭐죠? 할 말이 없으신가요?==W== 마왕님이 피렌과 황혼청의 지원을 기다리고 있다는 건, 이미 알고 있습니다. 약 이틀 후면 이곳에 도착하겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 피렌과 연락하지 않았다 해도, 앙주는 다른 경로로 피렌과 황혼청의 소식을 얻고 있는 모양이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "하지만 협상을 가장해서 시간을 끌어보겠다는 건 오히려 마왕님의 약점을 드러내는 꼴이에요.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "구원 위원회가 계속 맹공을 퍼붓기만 하면, 24시간 안에 미라슈를 거뜬히 점령할 수 있으니까요. 시간은 마왕님 편이 아닙니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그럼 넌 왜 당장 공격하지 않는 거지? 결국 너도 협상하는 시간을 이용해 부대를 재정비할 시간을 벌고 있는 거 아닌가?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "서로의 상황을 뻔히 다 아는 마당에 애써 아닌 척 이리저리 꾸며댈 필요 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그냥 궁금해서 그러는데, 내가 정말로 그 ‘전설 속 마왕’이라고 치자. 넌 왜 마왕이 반드시 세상을 멸망시킨다고 그토록 확신하는 거야? 그 「은혜 예언서」 때문에?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그런 질문을 한다는 건,==W== 백묘 비밀의 방에 있던 그 일기를 이미 봤고, 자신이 바로 마왕이라는 사실을 받아들였다는 뜻이겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "맞는 말이에요. 우리 둘 다 시간을 좀 더 끌어야 하니, 일기에는 적혀 있지 않던 내용을 알려드리죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님은 별의 탑이 소원을 이루어 주는 기본 원리를 알고 계시나요?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "소원을 비는 사람의 기억을 대가로 별의 탑으로부터 신기를 얻는 거잖아", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "맞아요. 노바인들은 신기로 인한 편리한 삶을 원하고, 별의 탑은 사람들의 생생한 기억을 원하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그런데 말이죠, 마왕님의 동료들, 아니 마왕 협정의 직원들은 이미 오래전부터 기억을 잃지 않았다고 들었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "기억 또한 일종의 정보입니다. 비타는 동료분들께서 소원을 빌 때 별의 탑이 가져가야 할 기억을 복제해 별의 탑에 넘깁니다. 그러면 여러분은 기억을 잃을 필요가 없게 되죠.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그…… ==W==그게 가능하다고요?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑을 속이는 건가…… ==W==아니지, 따지고 보면 속이는 건 아니지. 별의 탑도 기억을 가져가지만, 그냥 복제본일 뿐인 거잖아. 하지만 정보라는 건 복제본이든 원본이든 다를 게 없어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "z", + 0.4, + true, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그건……==W== 마왕 육성 시스템이 인장의 권능과 결합해서 만들어 낸 기능이었어. 소원을 빌 때 별의 탑에 복사된 기억을 제물로 바치는.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_019", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "모르는 사람이 봤을 땐, 마왕 협정 직원들은 기억을 잃지 않고도 소원을 빌 수 있었던 셈이었겠네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "「은혜 예언서」 10장 10절.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "오만하고 방자한 마왕이 거짓 맹세로 무방비한 신을 속여, 귀중한 성물을 훔쳤다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "그때부터 영원의 탑이 서서히 무너져 내렸고, 세상의 근간이 흔들리기 시작했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + 2, + 0.5, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님의 행동은 「은혜 예언서」에 기록된 내용과 다를 바 없어요. 이거면 마왕님의 질문에 충분한 답이 됐겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "시스템 속 그 기능이 세상을 멸망시킨다고? 그럴 리가……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "016", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘 비밀의 방에서 그 일기를 본 순간부터, 내가 마왕이 아니라는 걸 증명하려 하면 할수록, 마왕이 세상을 멸망시킨다는 예언에서 벗어나려 하면 할수록, 오히려 그 예언에 점점 더 가까워지고 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주가 마왕 육성 시스템에 대해 알 리도 없고, 이런 자리에서 날 속일 이유도 없어……==W== 만약 앙주의 말이 거짓이라면, 내가 「은혜 예언서」를 확인하면 바로 알 수 있는 일이니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇다면, 설마……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 아니야, 아니지. 앙주의 말에 흔들리면 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이 여자는 일부러 날 혼란스럽게 하려는 것뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후훗, 마왕님 표정 변화가 정말 재미있네요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "이렇게 협상할 기회도 흔치 않으니, 저도 조건을 하나 제시하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "이 죽음의 왕홀로 스스로 목숨을 끊음으로써, 자신을 희생해 세상을 구하신다면……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님의 동료들과 미라슈 사람들의 절대적인 안전과 자유를 보장하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + 2, + 0.5, + -0.3, + 1.4, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 이런 황당무계한 말은 들을 필요도 없습니다. 그때 필리에의 별의 탑 아래에서, 치토세가 진작 저 여자를 두 동강 내야 했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "급할 것 없지 않나요? 받아들이기 힘든 제안이란 건 저도 압니다. 그래서 조건을 하나 덧붙였죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "동료분들은 구원 위원회에 들어와서 제 곁에 머무실 수 있어요. 곁에서 관찰하시다, 제가 하는 일이 세상을 구하는 게 아니라고 판단되면, 언제든 절 죽이셔도 좋습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "설령 절 잠시 살려준다 해도, 4년 뒤 세상이 정말로 멸망하지 않는다면, 그때는 절 죽여달라고 요청하겠습니다. 마왕님에게 드리는 보상으로요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "다시 말해, 어떻게 되든 전 제 목숨으로 마왕님에게 값을 치를 겁니다. 못 미덥다면 마왕님의 동료들과 절대계약을 맺을 수도 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.8, + 0.1, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공의 존체를 어찌 당신 같은 비열한 벌레와 견줄 수 있겠습니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "지난번과 똑같은 조건을 내미는군. 어쨌든, 앙주가 사사로운 욕심 때문에 날 죽이려는 게 아니라는 건 확실해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "더 많은 정보를 알고 싶긴 하지만, 약속한 시각이 다 됐어. 나머지는 앙주를 잡은 뒤에 천천히 물어보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주, 알겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네 조건은……==W== 동료들한테 연락해서 의견을 한번 물어볼게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "008", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님은 점점 더 제 예상을 벗어나시네요. 진정 세상을 위해 목숨을 바치시려고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_100", + "b", + "020", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "007", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님! 스승님이 알려주신 위치에 와 있어요. 준비는 완벽해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주가 나더러 죽음의 왕홀로 자결해 세상을 위해 희생하라고 제안했어. 내가 그렇게 하면, 너희들의 안전과 자유를 보장하고, 4년 뒤엔 나를 위해 자기도 목숨을 끊겠다고 하네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카. 이 제안, 어떤 것 같아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "자, 자, 자, 자…… 자결이요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_resentful", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님 지금 무슨 말씀을 하시는 거예요! 그건 절대, 절대, 절대 안 돼요!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_punch", + 0, + 0, + -1.0, + -2.0, + 2.0, + 0.5, + true, + false, + 90.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "004", + "none", + 2, + 0.0, + 0.05, + 1.0, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_exclamation", + nil, + 0.3, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 위원장님, 바닥을 조심하십시오!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_line_drop_w", + 0, + 2, + -2.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "무, 무슨 일이죠? 포를 쏘지도 않았는데 땅이 무너져 내리다니. 갱도로 다시 들어간 제1 백인대는 아직 도착도 안 했을 텐데요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 위원회 구성원", + "", + 0, + "", + false, + "", + "보고합니다, 대장님. 제1 백인대는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "제1 백인대는 어떻게 됐죠? 그리고 앙주 위원장님은요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "022", + "none", + 2, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "영원히 보스한테 닿을 수 없게 되었단 말이지!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "021", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + 1.5, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + 1, + 0.5, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "윽, 어느 틈에 이렇게 가까이…… 게다가 변장까지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.55, + -1.8, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + -0.55, + 1.8, + 1.0, + 1.0, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "저는 신경 쓰지 말고, 어서! 어서 앙주 위원장님이 계신 곳으로 마법을 쏘세요! 이건 위원장님의 명령입니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "010", + "none", + 3, + 0.52, + 0.15, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "목숨을 희생해서라도 마왕님을 죽이겠다는 것이옵니까? 목표에 대한 집념 하나는 아주 존경스럽사옵니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "하지만, 마왕님과 저 사이엔 약속이 있어서 말이옵니다. 마왕님을 다치게 둘 수는 없사옵니다. 구원 위원회의 광신도들은 어서 그 지팡이를 내려놓으시지요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jump1", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + 0.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 1.0, + true, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "005", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "007", + "none", + nil, + 1.1, + -0.35, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + -0.1, + -0.35, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 5, + 0.75, + 0.05, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 5, + 0.2, + 0.05, + -0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_411", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 1, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 500.0, + nil, + nil, + "avg3_216", + "a", + "012", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "다친 동료는 신경 쓰지 마세요! 기습해 온 상대는 겨우 두 명입니다. 제대로 조준……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_216", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + 2, + 0.5, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "노을이여, 돌연히 밝아져라. 이 순간, 가랑비가 세상을 적시고 있으니……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "008", + "none", + 2, + 0.35, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "008", + "none", + 2, + 0.65, + nil, + nil, + 0.0, + 0.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마법을 준비하던 위원회 구성원", + "", + 0, + "", + false, + "", + "으윽, 어디서 온 모래지? 아무것도 안 보여.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "이 모래비에 파묻혀버려. 너희들한테 마왕님을 노릴 기회 따위는 주지 않겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "미라슈 밖에서, 흩날리는 모래가 한바탕 폭우가 되어==RT==높이 솟은 모래 언덕 위로 무자비하게 쏟아졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_04_a.lua b/lua/game/ui/avg/_kr/config/stm09_04_a.lua new file mode 100644 index 000000000..dfabd6792 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_04_a.lua @@ -0,0 +1,13298 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "04", + "감자튀김과 정보", + "조금 전으로 돌아가서, 위장한 공백 여단이 광산에서 탈출할 수 있도록 라루가 도우고, 그레이스혼은 눈치채고도 슬쩍 넘어간다…… 목표가 오직 당신에게만 한정되어 있기 때문이다. 베스티나는 감자튀김 박스를 통해 160번에 관한 핵심 정보를 당신에게 전달하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:50", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "014", + "none", + 1, + 0.44, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + 3, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하아…… 하아……==W== 코하쿠, 그 스나이퍼…… 아직도 쫓아와?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "조준당하고 있는 것 같진 않아. 따돌린 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + -0.03, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 상처에서 다시 피가 나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으윽, 방금 도망치면서 너무 격하게 움직였나 봐. 겨우 지혈해 둔 상처가 다시 벌어졌네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + 0.62, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "미, 미안해. 날 지키려고 하지만 않았어도 너까지 총에 맞진 않았을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "무슨 소릴 하는 거야, 아야메.==W== 그때 난 이미 총에 맞은 상태였어. 너까지 다쳤다면 코하쿠 혼자서 우리 둘을 데리고 도망칠 수 없었을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_love", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "헤헤, 번거롭겠지만 상처 좀 다시 봐 줘. 옷에 묻은 핏자국도 좀 닦아주고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_sigh", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이, 이따가 마왕님한테 다친 거 들키면 안 되거든. 그럼 분명 걱정하면서 억지로 쉬게 할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, ==W==지금 네 몸 상태면 당연히 쉬어야지!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_1996", + "g", + "015", + "none", + nil, + 0.5, + -0.3, + 3.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_frezon_full_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_star", + nil, + 0.425, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.575, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "걱정 마, 나 완전 튼튼해.==W== 이 정도 상처는 칼 휘두르는 데 아무 지장도 없다구~ 잘 봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "윽…… 아파,==W== 너무 아프네. 아직은 좀 아픈 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.45, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "자신을 너무 몰아붙이지 마,==W== 세이나. 오늘 너…… 너무 무리하는 것 같아. 평소 너답지 않게.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그, 그런가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.25, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_vexation", + 3, + 0.3, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "평소의 너라면, 다쳤으니 쉬겠다고 말했을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "내가 그렇게 말했을 거라고?==W== 하긴…… 그렇게 했겠네.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "근데, 이번엔 달라. 진짜 다르다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "다르다고?==W== 우린 구원 위원회에 의해 미라슈에 갇혔고,==W== 여행을 시작한 후 가장 큰 위기에 처했어. 하지만 상대를 꼭 이겨야 하는 것도 아니고……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "도망만 치는 거라면, 보스한테 분명 무슨 방법이 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "세이나, 초조해하지 마. 아야메도 아직 침착하잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "초조한 게 아니야, 직감 때문에 그래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내 직감은 늘 정확했잖아. 아무래도……==W== 이번엔 좀 달라. 이 정도로 이상한 직감은 지금까지 딱 한 번밖에 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "쉿, 목소리 낮춰.==W== 앞쪽에 구원 위원회야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + 0.37, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + 0.6, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + -0.1, + nil, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.05, + nil, + 2.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.05, + nil, + 1.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "전에 나즈나랑 후유카를 광산에 가뒀던 제국 호위대잖아! 어서 되돌아가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + -0.1, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.05, + nil, + 2.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "InSine", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 5, + 0.45, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "큰일이야, 이쪽에도 구원 위원회가 있어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "내가 처리할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "처? 처리?==W== 오해야, 나도 마왕찡의 동료라고!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "동료라고……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.7, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + 0.05, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.1, + 0.65, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 1.2, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 1.3, + -0.2, + 2.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + -0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + 0.0, + 0.85, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "설명할 시간 없어,==W== 어서 이 옷 입고 내 뒤로 와!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:55", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그레이스혼 대장님! 그리고 제1 백인대 전우 여러분.==W== 모두 마왕을 잡느라 고생이 많으십니다! 자, 후방 지원팀에서 특별히 만든, ‘아이스크림에 찍은 감자튀김’ 좀 드셔 보시죠!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.9, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침울한 위원회 구성원", + "", + 0, + "", + false, + "", + "우리 백인대 전체가 광산에서 그 여행가 둘한테 당해, 오도 가도 못하는 신세가 됐는데, 감자튀김이 목구멍으로 넘어가겠냐!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침묵하는 위원회 대원", + "", + 0, + "", + false, + "", + "이건 수치야. 위원회의 수치라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "바람을 다루는 여명단", + "", + 0, + "", + false, + "", + "죄송합니다, 전부 제 탓입니다. 제 바람 마법이 마왕의 부하에게 멋대로 조종당하는 것조차 몰랐다니…… 면목이 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "모래를 다루는 여명단", + "", + 0, + "", + false, + "", + "저도 마찬가지입니다. 제 정찰 마법이 대상을 착각해서 이렇게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.0, + "avg1_163", + "a", + "003", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "지나간 일은 더 이상 논하지 마십시오. 승리도 패배도 항상 존재하는 법이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "우리가 광산에서 고전하긴 했으나, 전장의 주도권은 여전히 구원 위원회에 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "위원장님의 명령대로 방어선을 구축하기만 하면, 반드시 마왕을 잡을 수 있을 터!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "자, 후방 지원팀의 성의가 있으니, 어서 이 감자튀김과 아이스크림을 먹고 에너지와 염분을 보충하시죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou1", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 구성원들", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "003", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.9, + nil, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 1.15, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 1.0, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.6 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.86, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "라루, 보급품을 챙겨줘서 고맙습니다. ==W==후방 지원팀의 동료들에게도 고맙다고 전해 주세요. 당신이 아니었다면 제1 백인대의 사기는 지금보다 훨씬 더 엉망이었겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아닙니다, 후방 지원대가 당연히 해야 할 일입니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "음?==W== 뒤에 있는 자들은 누구입니까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "005", + "none", + 1, + 0.52, + -0.05, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1325", + "a", + "008", + "none", + 2, + 0.65, + nil, + -1.0, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1326", + "a", + "008", + "none", + 3, + 0.36, + nil, + 0.9, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "017", + "avg_emoji_happy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아, 이 아이스크림은 아이스박스에서 꺼내면 금방 녹아버려서, 여러 사람이 나눠서 퍼 담아야 다 같이 완벽한 ‘아이스크림에 찍은 감자튀김’을 먹을 수 있습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그래서 미라슈 주민들한테 도움을 요청했습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "004", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "아, 미라슈 주민들이었나요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_163", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이 세 사람, 변장이 너무 허술하군. 그중 한 명에게선 피 냄새까지 나.==W== 조금 전 건힐트가 전달한 정보로 봐선…… 마왕의 동료이자, 부상을 입은 그 여행가일 가능성이 높겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1325", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1326", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "하지만 난 구원 위원회의 구성원도 아닐뿐더러, 이런 방식이 세상을 구할 수 있다고 생각하지도 않는다. 그저 대단장님의 명령에 따라 이곳에 왔을 뿐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 위원장은 “주모자만 단죄한다”라는 명령을 내렸으니, 이 여행가들까지 적대할 필요는 없겠지. 이들이 마왕과 함께 필리에에서 한 일은 정의로운 거사였으니, 이들을 잡는 건 기사의 명예에 어긋나는 일이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "잘 먹었습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제1 백인대, 정렬. 출발하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "OutQuart", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.45, + 0.05, + 0.95, + nil, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1240", + "a", + "002", + "none", + 1, + 0.8, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "위원회 구성원들", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + 0.8, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "후우, 걸릴 뻔했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보호해 주셔서 감사해요.==W== 제 기억엔…… 천공원의 라루 님, 맞으시죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "님? 그건 알베도한테나 쓰는 호칭이잖아, 너무 딱딱해 보인다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutQuart", + 0, + 5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.3, + 2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "‘감자튀김 미소녀’라고 불러줘! 내가 여기서 너희 셋과 만난 건, 분명 감자튀김 신님이 인도하신 거겠지~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + 0.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네? 지, 지금 감자튀김 먹을 때인가요?==W== 저, 저희는 서둘러 가야 해요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "감자튀김을 무시하지 마!==W== 이 감자튀김은 아이스크림을 듬뿍 묻힌 감자튀김이라고.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuart", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 6.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.7, + nil, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "none", + nil, + 0.55, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 2.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_390", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "할짝~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_150", + "shake_R", + true, + 1.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "으음, ==W==맛있어서 기절하겠어~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "007", + "none", + nil, + 0.72, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "011", + "none", + nil, + 0.28, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_sweaty", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "007", + "avg_emoji_attention", + 1, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그 정도로 맛있어?==W== 나도 먹어볼래.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오오오, 엄청 맛있잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "시원해서 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희들 왜 다 먹고 있는 거야?! ==W==야, 야, 세이나! 넌 다쳤으니까 이런 거 먹으면 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "조금은 괜찮잖아. 아야메, 너도 먹어봐.==W== 응?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_question", + 3, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "왜 그래, 세이나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_speechless", + 1, + 0.73, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "‘감자튀김 미소녀’가…… 순식간에 사라졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:40", + "무월", + "18일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그렇게 된 거야.==W== 그 은혜의지 직원은 자기를 ‘감자튀김 미소녀’라고 불렀지.==W== 우리 생각엔 ‘감자튀김 괴인’이 더 어울려 보이지만.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "close", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + 3, + 0.25, + -0.3, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_002", + 0.35, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그래도 우리 편인 건 맞더라고, 그 직원이 준 감자튀김을 다 먹고 나서 며칠 뒤에, 상자 안쪽에 빽빽하게 적힌 글씨를 발견했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "감자튀김 기름 때문에 글씨가 지워질까 봐 걱정했는지, 글자 위에 찹쌀 종이 같은 것까지 씌워놨더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아니야, 오히려 라루는 잉크가 감자튀김에 묻을까 봐 그랬을 거야. 라루한텐 정보보다 감자튀김이 훨씬 중요하거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "내 앞에 감자튀김 세 상자가 쫙 펼쳐졌다. 상자 안쪽에는 정갈한 노바 문자로 구원 위원회의 병력, 배치도, 그리고 주요 인물의 정보가 상세히 적혀 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "맨 아래에는 ‘베스티나’라는 작은 서명이 남겨져 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_think", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이건 베스티나랑 라루가 요 며칠 구원 위원회에 잠입해서 모은 정보네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "읽어 보면……==W== 휴대폰을 압수당하고 연락책도 끊겨서, 알베도한테 연락할 방법이 없어졌고, 그래서 정보를 우리한테 직접 전달한 거래. 우리가 무사히 빠져나가길 바란다면서.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "대부분은 이미 우리가 추론한 거네. 구원 위원회에 세 부대가 있다는 것, 앙주 옆에 뛰어난 포수가 있다는 것, 그리고 도시 밖에 포격 진지가 세워져 있다는 것까지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 유의미한 정보도 많아. 예를 들면 이 부분……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.75, + -0.4, + 1.5, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "그레이스혼은 제국 호위대 기사장으로, 구원 위원회 소속은 아니에요. 그저 상부의 명령에 따라 앙주 님을 돕기 위해 출전한 것뿐이죠.==P====RT====RT==전투에서는 최선을 다하겠지만, 마왕님과 동료분들을 괴롭히진 않을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고 여기……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "황혼청 심판관인 160번은 어릴 적에 무서운 일을 겪었는지, 심각한 트라우마를 갖고 있어요.==P====RT====RT==겉보기엔 고통받는 걸 즐기는 성향 같지만, 사실 그런 ‘자학’은 자신의 트라우마를 자극해 특수 마법인 ‘시간 정지 결계’를 시전하기 위한 수단일 뿐이죠.==P====RT====RT==하지만 이 마법은 실제로 시간을 멈추는 것이 아니라, 자신의 시야에 들어온 일정 범위 내 사물의 움직임을 마력으로 강제로 제한하는 것에 불과하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "부상이 심하고, 마음속 공포가 커질수록, 마법의 범위와 지속 시간도 길어져요.==P====RT====RT==신체 능력 자체는 평범해서 일반인 수준의 전투력밖에 안 되지만, 손에 든 단검이 위험해요. 그 단검에 베인 사람은 ‘공포’가 주입돼서, 자신이 가장 두려워하는 것을 보게 되고, 그로 인해 전투력을 상실하게 되거든요.==P====RT====RT==그리고 160번은 예전에 ‘도시 간 교환원’ 일을 한 적이 있어서, 일정 범위의 하트챗을 마법으로 도청할 수 있어요. 마왕님, 휴대폰은 신중하게 사용해 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "160번의 그 마법은 역시 ‘시간을 정지’시키는 거였구나. 부상이 심할수록 정지되는 시간도 길어지니까, 일부러 후유카의 주먹에 맞은 거였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "피렌이 신중했던 것도 옳았어. 구원 위원회 내부에 정말로 하트챗을 도청할 수 있는 사람이 있었으니까. 만약 나츠카랑 치토세 쪽 행적이 노출됐다면, 기습 공격으로 우리를 구해줄 수 없었을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "음, 여기도 있네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + nil, + 1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 1, + "", + false, + "", + "앙주 님은 사실 전문가가 아니에요.==P====RT====RT==전투 지휘에도 능숙하지 않고, 마법도 잘 다루지 못하죠.==P====W== ==RT====RT==하지만 구원 위원회 구성원들에게 확실히 신망을 얻고 있어요. 세상을 구하기 위해…… 즉 마왕님을 죽이기 위해 정말로 모든 걸 바칠 인물이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_177", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이 점을 특히 유의해 주시길 바라요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.5, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "나를 죽이기 위해 모든 걸 바친다.==W== 앙주는 도대체 왜 그렇게까지 마왕이 세상을 멸망시킬 거라고 굳게 믿는 걸까.==W== 이따 협상할 때 뭐라도 좀 물어볼 수 있으려나.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "002", + "none", + 1, + 0.7, + -0.13, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "024", + "none", + nil, + 0.6, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "023", + "none", + 2, + 0.42, + -0.12, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "아무튼 전부 중요한 정보들이야. 세이나, 정말 큰 도움이 됐어.==W== 일이 다 해결되고 나면 베스티나랑 라루한테 꼭 제대로 고맙다는 인사를 해야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "avg_emoji_music", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 다쳐서 좋은 점도 있네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "으앗, 세이나! 깜짝이야, 코끝이 내 얼굴에 거의 닿을 뻔했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "무슨 소릴 하는 거야, 다쳤는데 좋을 게 뭐가 있어. 상처가 너무 크잖아, 보는 것만으로도 아픈데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "정보에 대한 얘기라면, 굳이 세이나가 다치지 않았어도 라루랑 베스티나가 어떻게든 정보를 전달해 줬을 테고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "정보 얘기가 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "정말 오랜만이거든, 이렇게 가만히 마왕님이 진지하게 일하는 옆모습을 바라보는 게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내, 내 옆모습이, 뭐 볼 게 있다고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "글쎄, 그냥 보는 것만으로도 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "STm09_04_a_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "세이나 옆에 앉는다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm09_04_a_1", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm09_04_a_1" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "jushou", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + -0.145, + 1.18, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "자, 그럼 실컷 봐. 환자한테 주는 특별 서비스야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엣? 갑자기 옆에 앉으니까, 오히려 어느 각도로 봐야 할지 모르겠네.==W== 아니, 아니야, 느낌이 안 살잖아.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "풋……==W== 세이나 너 오늘 되게 감상적이네.==W== 아야메 말이 맞았어, 평소랑 완전 딴판이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "평소에는 보고 싶으면 덥석 달려들어서, 얼굴을 바싹 붙이고 실컷 봤을 텐데 말이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아니, 잠깐. 나를 무슨 주인 만난 강아지처럼 말하지 말아 줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "후, 다 그 망할 직감 때문이야, 나답지 않게 불안해지고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "응? 무한 긍정 세이나도 불안해질 때가 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 직감이라는 게 대체 뭔데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + -0.19, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "나……==W== 백묘의 밀실을 나선 순간부터, 왠지 모를 이상한 직감이 들었어……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "마왕님이 오늘, 우리 곁을 떠날 것 같다는 예감이.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_04_b.lua b/lua/game/ui/avg/_kr/config/stm09_04_b.lua new file mode 100644 index 000000000..c17e26a66 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_04_b.lua @@ -0,0 +1,13723 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "04", + "승리 이후", + "모두의 분투 끝에 앙주는 마침내 체포되었고, 그레이스혼은 그 틈을 타 퇴각한다. 당신은 동료들과 함께 워터바에 모여 앙주의 궤변을 반박한다. 기쁨을 나누기도 전에, 부상을 입은 베스티나가 전황이 확대되고 있다는 비보를 전해오는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:11", + "무월", + "18일", + "미라슈", + "폐갱도" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.3, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m14", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 위원장님, 다친 곳은 없으십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "네, 괜찮습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그레이스혼, 여기가 어디죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "방금 갑자기 지면이 무너지면서, 지하 폐갱도로 떨어졌습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제 뒤에 서 계십시오. 마왕이 분명 이곳에 매복시켜 두었을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "009", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "아, 안녕하세요. 저기, 있잖아요. 조금 전 제 주먹에 다치신 건 아니죠? 저, 저도 나름 힘 조절을 한다고 했는데……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "004", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕의 동료인가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스, 스승님은 마왕이 아니에요! 좋은 분을 모함하지 마세요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -250.0, + 100.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.8, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그레이스혼, 마왕의 동료들이 오기 전에 어서 가세요. 구원 위원회에 최고 지휘 전권을 위임하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "위원장님, 무슨 말씀을 하시는 겁니까? 저는 애초에 구원 위원회에 소속이 아닌데, 어떻게 지휘권을 넘겨받는단 말이죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "당신의 대단장은 제 명령에 따르라고 명령했을 텐데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그렇다면, 이게 바로 제 명령입니다. 지금 구원 위원회를 이끌고 마왕님을 죽인다는 목표를 완수할 수 있는 사람은 오직 당신뿐이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + 200.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + 0.4, + 0.95, + nil, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -180.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세는 당신들을 보내주지 않을 겁니다. 주공의 안위를 위해, 이곳이 곧 두 사람의 무덤이 될 것입니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 조심해. 저 기사, 검술이 보통이 아니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + 5.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "정말 매서운 검술이군요. 예전에 부하에게, 마왕님 곁에 칼을 잘 다루는 검은 옷의 여행가가 있다고 들었는데, 바로 이 소녀인가 보군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_111", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 200.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_phy_attack", + 0, + 2, + nil, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "InOutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.55, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "17", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세의 칼날이 저 갑옷 위에서 미끄러진 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.3, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "hengboLP", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "015", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "저 갑옷의 곡선, 설마 칼날의 충격을 흘려내도록 설계된 걸까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "그렇다면 갑옷이 닿지 않은 부위를 노릴 수밖에 없겠군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이런, 쾌검을 쓰는 나조차 이 소녀의 속도를 따라잡지 못하다니. 이대로 가다간…… 그 기술을 쓸 수밖에.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "stop", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "참!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "33", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "일부러 흉갑으로 일격을 그대로 받아내면서, 동시에 검까지 뽑아 반격을?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "이 세상에 이런 검술이 존재하다니요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "갑옷 덕에 방금 일격은 막아냈지만, 나 역시 상처 하나 입히지 못했다. 이제부턴 체력 싸움인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "010", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 앙주를 조심해!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.6, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "rule_39", + "OutSine", + 0.5, + true, + "cut off", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "죽음의 왕홀의 총알 따위, 눈에 보이기만 한다면 치토세가 얼마든지 베어낼 수 있습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 네 무기는 그레이스혼과 싸우기엔 불리해. 물러나서 앙주를 잡아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카, 그레이스혼은 너에게 맡길게!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "음, 마왕이 방어가 견고하다는 걸 파악했군요. 후유카라면…… 방금 그 쭈뼛거리던 여행가?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "003", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "비키세요, 당신을 다치게 하고 싶지는 않습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후유카, 주먹을 날려!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "죄, 죄송해요!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + -0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "3", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_2_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "컥……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "갈비뼈가…… 부러진 것 같군. 제국 호위대의 갑옷도 둔기의 강타를 막기엔 무리인가요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -300.0, + nil, + 0.8, + "avg1_136", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "AvgStageEffect_paint", + "OutSine", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그레이스혼, 어서 가요! 내 명령을 잊지 말고요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "죄송합니다, 앙주 위원장님. 반드시 다시 구하러 오겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_136", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 앙주의 손 힘줄을 끊었습니다. 이제 죽음의 왕홀을 쓸 수 없을 겁니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "하, 마왕님…… 제가 졌군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "포성이 전혀 들리지 않는 걸 보니, 모래 언덕 위의 구원 위원회도 마왕님의 동료들에게 습격당한 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "모래 언덕 위에 ‘비’를 내리게 했거든. 제3 백인대는 지금쯤 모래 속에서 허우적대고 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 앙주를 지혈해 줘. 동료들과 합류하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미라슈의 전투는 끝났어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m49", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "016", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:00", + "무월", + "18일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "들어가시지요, 괜한 수작은 부리지 마시고요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 진짜로 앙주를 잡아 왔구나. 대단해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다 치토세랑 후유카 덕분이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "후훗. 후유카, 아주 잘했어! 역시 우리 하나사키 여단의 단장이라니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "나즈나 선배, 나츠카 선배, 두 분도 고생 많으셨어요. 스승님께 들었는데, 모래로 적의 포격 진지를 파묻어 버리셨다면서요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "아, 말이 나와서 말인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "none", + nil, + 0.55, + -0.27, + 1.33, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "016", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "마왕님, 아무리 내가 대지 마법을 쓸 수 있다지만, 그렇다고 나를 하자나처럼 써먹으면 어떡해! 난 모래는 잘못 다룬단 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "잘만 하던데? 네 마법이 주변 모래를 순식간에 잔뜩 모아서 내 회오리 속으로 밀어 넣어 줬잖아. 그 덕에 몇 톤이나 되는 모래가 적진 위에 ‘폭우’처럼 쏟아져서 놈들을 다 파묻어 버렸고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "006", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "024", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "겨우 버티면서 한 거라고. 이렇게 중요한 임무를 내가 망칠 수는 없잖아! 그 모래를 끌어모으느라 뇌가 방전된 기분이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "사흘, 아니, 일주일 동안은 마법 하나도 못 쓸 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "인형이 필요해, 폭신폭신하고 향기로운 인형을 안고 있어야 겨우 나을 것 같아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고생했어, 나즈나. 우리 중에 대지 마법을 잘 다루는 건 너뿐이라 그 임무를 맡길 수밖에 없었어. 미라슈에서 돌아가면 사람 크기만 한 걸로 하나 사 줄게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "약속한 거다?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "약속할게!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "와아, 고마워 마왕님~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "어이, 보스. 오랜만이네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오랜만이야, 미네르바. 윈드 애시 아이들은 잘 지내?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "덕분에 다들 건강하게 잘 크고 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "마왕 협정의 명성이 점점 높아지고 있다 보니, 내가 마왕 협정 직원이라는 걸 알게 되는 순간 다른 조직원들은 아예 시비 걸 생각도 못 하더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "내년엔 애들 중 몇몇이 플라티나 학원 입학시험도 볼 예정이라니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그거 잘됐다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리가 이 소식을 들으면 정말 좋아하겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "지휘가 진짜 깔끔하던데? 딱 우리가 기습했을 때, 구원 위원회 놈들이 대포를 쏘려고 하더라고. 우리 쪽으로 포구를 돌릴 겨를조차 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "아쉬운 건, 건힐트라는 대장이 어찌나 끈질기던지. 무기도 못 들게 만들어 놨는데도 필사적으로 반격하더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "결국 방망이를 포구에 쑤셔 넣고 부러뜨려서 포를 꽉 막아버렸지. 그거 처리하려면 최소 반나절은 걸릴걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -30.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "부러뜨렸다고? 그럼, 지금 들고 있는 건 뭔데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "하하, 보스. 싸우러 나오는데 방망이 딸랑 하나만 챙기는 사람이 어디 있겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "그건 그렇고, 양손을 다친 이 여자가 앙주인가 보네?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "OutBack", + 0, + 0.0, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "윈드 애시의 미네르바…… 하, 마왕님. 애시 에리어에서 서로 의지하며 살아가던 그 아이들까지, 먼 길을 마다하지 않고 마왕님을 도우러 왔군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "도대체 얼마나 많은 사람을 현혹하고, 또 얼마나 많은 영혼을 조종한 겁니까.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "뭐? 영혼을 조종해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "너 정도 거물이면, 붙잡히더라도 뭔가 그럴싸한 소리를 할 줄 알았는데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "InSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "이게 뭐야, 너 진짜 아무것도 모르는구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + 1, + 0.6, + -0.28, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "우리가 보스를 도우러 달려온 건 영혼이 조종당해서 온 게 아니라, 실제로 보스한테 도움을 받았기 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "018", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "그건 그저…… 어쩔 수 없이 한 일일 뿐이겠죠. 마왕님은 사람들의 마음을 사로잡아야 했으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "005", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "조직 이름이 뭐랬지? 구원 위원회랬지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "이름 참 좋네, 그러면 하나 물어보자.==W== 피킨이 애시 에리어에서 아이들을 학대하고 착취할 때, 구원 위원회는 뭘 하고 있었지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_028", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.52} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "Linear", + 5.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 1, + "", + false, + "", + "별의 탑에서 거대한 성해가 튀어나와, 수도교 위의 돌덩이가 수많은 집을 부수고 있을 때는, 대체 뭘 했고?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_132", + "", + 0, + "", + false, + "", + "네 말대로 보스가 마음을 사로잡기 위해 그런 거라면, 구원 위원회는 왜 진작 우리 마음을 ‘사로잡지’ 않았는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.28, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_199", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "구원 위원회 인력에는 한계가 있어요. 세상을 구하는 데 가장 중요한 일부터 할 수밖에 없었죠.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "흥, 눈앞에 뻔히 보이는 죄악조차 살피지 못하고, 손 하나 까딱하면 해결될 일에는 꿈쩍도 하지 않았으면서.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "이제 와서 너희가 하려는 게 큰일이고, 전 세계를 위한 거라고? 그딴 소리, 바보나 믿겠다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "당신들은…… 아무것도 모릅니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 1, + "", + false, + "", + "네 궤변 따위, 누가 알고 싶대?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "보스를 죽이면 세상을 구할 수 있다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + 1, + 0.35, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + 3, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.58, + 0.6, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "이 죽음의 왕홀로 네 머리를 날려버리는 것이야말로, 진짜 세상을 구하는 길이겠지!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그럼 한번 쏴 보시죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.56, + 0.55, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "미네르바, 흥분하지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리는 살육을 하러 온 게 아니야. 전투는 이미 끝났어. 피렌과 황혼청이 도착할 때까지 기다렸다가, 구원 위원회를 넘겨서 심판받게 하는 걸로 충분해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.18, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후후, 하하하…… 마왕님은 정말 순진하시네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "진심으로, 절 잡으면 전투가 끝날 거라 생각했나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그 폐갱도에서 절 노리고 매복까지 해내시다니, 뜻밖이었지만 동시에 반갑기도 했어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "제가 짠 다른 전략을 눈치채신 건 이상하지 않았어요. 하지만 제 머릿속에서만 생각했던, 갱도를 이용해 마왕님을 붙잡으려던 작전까지도 마왕님은 알고 있었죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그때, 저는 모든 걸 깨달았습니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주, 무슨 말을 하고 싶은 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님은 미래를 볼 수 있나요? ==W==아니면…… 애초에 미래에서 돌아오신 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "Zhong", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그 표정을 보니, 마왕님이 봤던 그 미래에서는 제가 이겼나 보군요. 제 마지막 패를, 마왕님은 아예 당해 낼 방법이 없었던 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "저는 반드시 마왕님을 죽여 이 세상을 구할 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님, 저 사람…… 대체 무슨 말을 하는 거죠? 미친 걸까요?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리한테 져서, 화만 내고 있는 거 아냐?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 3, + 0.3, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "울기 직전이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주는 대체 무슨 말을 하는 거지? 내가 미래를 볼 수 있다고? 내가 미래에서 돌아온 사람이라고?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "설마, 앙주가 하얀 방에 대해 아는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 아니야. 알 리가 없어. 그저 내가 너무 많은 걸 예측한 게 의심스러워서, 아무렇게나 말하는 거겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "잠깐, 잘 생각해 보면 이번엔 내가 먼저 협상을 제안했어. 그러니, 앙주에게는 준비할 시간이 없었지. 다시 말해…… 이번 협상의 목적은 지난번과 달라. 나를 함정에 빠뜨려 잡으려던 게 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "협상하러 오면서 포격까지 준비해 뒀다는 건……==W== 다 같이 파멸하자는 건가? 아니면, 정말로 아직 꺼내지 않은 마지막 패가 있는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m112", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "헉…… 헉……==W== 겨우 찾았네요. 마왕님, 왜 아직도 여기에 있나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "베스티나, 여긴 웬일이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "전투는 이미 끝났잖아요. 우리가 왜 가야 하죠?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "전투는 아직 끝나지 않았어요. 앙주 님이 없어서 기강을 잡을 사람이 없으니, 구원 위원회에 남은 사람들은 “주모자만 단죄한다”라는 명령을 따르지 않기 시작했어요.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "이제부터는 “마왕을 죽이는” 전투가 아니라, 전쟁이 됐다고요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "어, 어서 도망치세요!", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_152", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "베스티나, 왜 그래?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "피! 베스티나 씨가 다쳤어요. 등에서 피가 엄청 많아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_05_a.lua b/lua/game/ui/avg/_kr/config/stm09_05_a.lua new file mode 100644 index 000000000..bf0739d4f --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_05_a.lua @@ -0,0 +1,11253 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "05", + "세이나의 직감", + "세이나는 왠지 모를 불길한 예감에 휩싸이고…… 오늘 당신이 동료를 ‘떠나게’ 될 거라고 한다. 당신은 보육원에서 세이나와 새끼손가락을 걸고 ‘영원히 변하지 않겠다’고 약속한다. 이후 동료들의 철수 계획을 세운 당신은 시간을 벌기 위해 협상에 나서는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:50", + "무월", + "18일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "026", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "나……==W== 백묘의 밀실을 나선 순간부터, 왠지 모를 이상한 직감이 들었어……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 오늘, 우리 곁을 떠날 것 같다는 예감이.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "오늘 내가 떠난다고? 이게 무슨 상황이지?==W== 세이나의 직감은 늘 정확했는데,==W== 설마…… 오늘 내가 죽을 거라 생각하는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CheckBE", + param = { + "a1", + 1, + 9, + 8 + } + }, + { + cmd = "CheckBECase", + param = {"a1", 1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 그럴 리 없어. 지금까지의 모험에서 위험한 순간이 없었던 것도 아니야. 세이나가 오늘처럼 이토록 죽음 앞에서 당황한 적은 없었어.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 그럴 리 없어. 지금까지의 모험에서도 위험한 순간은 꽤 있었잖아. 그때는 세이나가 오늘처럼 직감 때문에 불안해하지는 않았는데.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 그럴 리 없어. 지금까지의 모험에서도 위험한 순간은 꽤 있었잖아. 그때는 세이나가 오늘처럼 직감 때문에 불안해하지는 않았는데.", + "" + } + }, + { + cmd = "CheckBECase", + param = {"a1", 4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 그럴 리 없어. 지금까지의 모험에서도 위험한 순간은 꽤 있었잖아. 그때는 세이나가 오늘처럼 직감 때문에 불안해하지는 않았는데.", + "" + } + }, + { + cmd = "CheckBEEnd", + param = {"a1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "어쩌면 세이나가 부상을 입은 데다, 지금 상황이 이제까지 겪었던 상황보다 훨씬 위급하다 보니, 과한 걱정 때문에 그렇게 느낀 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 내겐 하얀 방이 있으니까,==W== 죽음은 고통스럽더라도 다시 만회할 수 있어. 하지만 이걸 설명할 방법이 없으니 일단 위로부터 해줘야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "걱정하지 마, 세이나. 네 직감이 어떻든 간에, 난 절대 너희 곁을 떠나지 않을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "하지만 세이나의 표정은 풀어지긴커녕 오히려 더 굳어졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마왕님, 난 지금까지 마왕님의 신념을 의심한 적 없어. 다만 내 직감은 그런 걸 따지지 않는 게 문제지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아무리 봐도 문제없어 보이고, 절대 내 직감대로 흘러가지 않을 것 같은 일도 결국은 우연이나 내가 미처 알아채지 못한 계기 때문에 직감한 대로 벌어지곤 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그래서 오늘 내가……==W== 평소답지 않게 구는 거야. 어디서부터 잘못된 건지 나도 모르겠어.==W== 그저…… 이것저것 뭐라도 해서 스스로를 안심시키고 싶은 것뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나는 정말로 내가 걱정되나 보네. 구원 위원회 부대를 향해 돌진했던 것도, 상처를 숨기고 계속 싸우려 했던 것도 다 나 때문이었어. 그렇다면……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "후, 아직 시간이 좀 있으니까 네 직감에 대해 자세히 얘기해줘, 세이나.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐, 나도 네 직감을 거스를 수 있을지는 모르겠네. 네 직감은 논리적으로 설명할 수 있는 게 아니니까. 네가 수도교 위에서 초록이로 그 성해를 들이받을 수 있을 거라 느꼈던 것처럼. 하지만 적어도 네 불안을 해결해 줄 수는 있을 것 같아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저, 정말로?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "난 뭐든 할 수 있는 전지전능한 마왕이니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하긴, ==PLAYER_NAME==은 소원도 이뤄줄 수 있는 마왕님이지. 헤헤,==W== 그러고 보니 아직 나한테 소원 하나 빚진 거 있잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_071", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그럼 마왕님, 나 소원 빌게…… ==W==오늘의 이 불안을 완전히 사라지게 해줘~", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아, 그럼 말해줘. 그 “내가 떠난다”라는 직감, 구체적으로 어떤 느낌이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음…… 평소엔 마왕님이 어디에 있든, 내가 깨어 있든 자고 있든, 내 눈에 보이든 말든, 난 마음으로 항상 마왕님을 느낄 수가 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "말로 설명하자니 어려운데, 예를 들면 필리에에서 마왕님이 치토세랑 별의 탑에 소원 빌러 갔을 때도, 난 마왕님이 계속 안전하다는 걸 느낄 수 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세가 강해서?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "020", + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그건 아니고, 이유 없이 그냥 그랬어. 모험이 잘 풀릴 거라는 느낌이 들었거든. 소원으로 적절한 신기를 얻을 수 있을지는 모르겠지만, 마왕님은 분명 무사히 돌아와서 우리랑 계속 여행할 것 같았어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그런데 백묘의 밀실을 나서는 순간, 그 감각이 사라져 버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 바로 내 옆에 있어도, 마음이 계속 불안해. 시선을 다른 데에 조금만 돌리면 마왕님이 광산 안으로 사라져 버릴 것만 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 이거 정말 어떻게 해야 할지 모르겠네.==W== 참, 라루에 대해 얘기할 때 그랬었지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 2, + 0.3, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + 2, + 0.8, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + 2, + 0.65, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내 직감은 늘 정확했잖아. 아무래도……==W== 이번엔 좀 달라. 이 정도로 이상한 직감은 지금까지 딱 한 번밖에 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 언제였어? 어쨌든 지금 내가 이렇게 너희랑 무사히 있다는 건 그때의 직감이 틀렸다는 거잖아. 그게 문제를 풀 열쇠일 수도 있겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "028", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그때는……==W== 말하기 조금 부끄러운데.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "세, 세이나도 얼굴을 붉힐 때가 있네…… 정말 보기 드문 일이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하지만 말 안 하면 계속 이렇게 불안에 떨어야겠지?==W== 진짜 짜증 나. 좋아! 말해줄게, 대신 비웃지 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "당연히 안 비웃지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "지난번에 이런 직감이 들었던 건, 필리에의 별의 탑 아래에서였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리가 3대 마물이랑 싸웠을 때? 그때도 꽤 위험하긴 했지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 아니야. 마왕님이 나츠카랑 별의 탑 아래에서 몰래 얘기할 때였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그때 나츠카가 마왕님을 데리고 날아갔었잖아. 우리는 나즈나의 뒤를 따라 숲속에 숨어서 몰래 지켜봤어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그날 밤은 정말 아름다웠고, 나츠카가 마왕님한테 했던 말들도 다 들었지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "026", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그런 맹세까지 할 수 있다는 건, 서로가 각자에게 정말 소중한 사람이라는 걸 인정한다는 뜻이잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나츠카는 예쁘고 실력도 강하니까 마왕님이 여행가 캠프에 남아서…… 하나사키 여단과 함께 지내는 게 더 어울릴지도 모른다는 직감이 들었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "같이 여행은 못 하게 돼서 좀 외롭겠지만, 둘이서 행복하다면 그것도 좋은 거잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "나츠카는 정말 소중한 사람이야.==W== 하지만 너도, 아야메도, 코하쿠도 소중하고, 치토세도 소중해. 그리고 나랑 여기까지 함께해온 모두가 아주 소중한 사람이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 나츠카 성격상 날 필리에에 얌전히 있게 내버려두지도 않을걸?==W== 우리는 여행가잖아. 여기저기 돌아다녀야 하는데, 한곳에 가만히 있을 이유가 없잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 그렇지. 그래서 나중엔 그 직감도 사라졌어. 내 직감이 유일하게 틀렸던 셈이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "근데 이번엔 나츠카 같은 여행가도 없잖아……==W== 내 직감이 설마…… 앙주가 마왕님을 붙잡아서 영원히 가둬두려는 걸 가리키는 건 아닐까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 앙주는 날 붙잡으려는 게 아니라 죽이려는 걸 텐데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아, 알겠다. 마왕님, 내가 왜 불안했는지 알겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님의 성격대로라면…… 우리가 정말 빠져나갈 수 없게 되면, 스스로를 협상 카드로 써서 우릴 지키려고 할 거지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그건……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "반박할 수가 없네. 분명 그렇게 할 거니까. 난 내가 다치는 것보다 동료가 다치는 게 더 견딜 수가 없어. 게다가…… 나에겐 하얀 방도 있고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutSine", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "비타, 정말 죽음의 왕홀이 날 하얀 방에 들어가지 못하게 할 수 있을까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + 1.0, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 마왕님이 하얀 방으로 갈 수 있는 권능은 ‘킹’이 부여한 것입니다. 죽음의 왕홀은 그저 비마법 병기일 뿐, 이를 막을 수는 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇구나. 앙주가 믿는 「은혜 예언서」가 틀렸거나, 아니면 앙주의 해석이 틀린 거겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이런 상황에서 내가 스스로 죽음을 자초해 하얀 방의 규칙을 어기지는 않겠지만, 동료들을 괜히 고통스럽게 할 이유도 없어. 죽음이라는 건 나 혼자 겪으면 되는 일이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 왜 말이 없어? 설마…… 정말 그렇게 생각하는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m3", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 그런 일까지 미리 고민하진 않지만, 정말로 그런 선택을 해야 할 때가 온다면 네 직감대로 할 것 같긴 해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "012", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안 돼, 절대 그러면 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들 날 아껴주는 거 알아. 하지만…… 정말 그런 순간이 오면, 한 사람만 죽는 게 다 같이 죽는 것보다 훨씬 나아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하나도 안 나아! ==W==마왕님이 죽으면 우리가 멀쩡히 살아갈 수 있을 것 같아? 그런 고통을 겪을 바에는 차라리 마왕님이랑 같이 죽는 게 나아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "당장 아야메랑 코하쿠를 불러와야겠어! 마왕님한테 소원 빌게 할 거야, 절대로 그런 바보 같은 짓 하지 말라고!", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "세이나의 손을 잡아끈다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "027", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "걔들은 부르지 마. 걱정하는 사람만 늘잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "약속할게. 그런 바보 같은 짓은 안 할 거야. 절대 나를 담보로 너희의 안전과 협상하지 않을게. 너랑, 그리고 밖에 있는 친구들이랑 같이 마지막 순간까지 싸울게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "근데 난 소원을 다 써버렸는데……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이것도 네 불안을 없애는 방법 중 하나잖아. 그래도 미덥지 않다면 우리……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "새끼손가락을 내민다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "019", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그럼 그렇게 정한 거다. 무르기 없기. 자, 새끼손가락 걸고 약속.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래. 손가락 걸고 약속……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "영원히 어기기 없기.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "나와 세이나는 서로 새끼손가락을 걸고 작은 맹세를 맺었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그러고 나서 세이나는 이 자세 그대로 한참 동안 서로에게 걸린 새끼손가락을 놓지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "g", + "010", + "none", + nil, + nil, + -0.45, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마왕님…… 움직이지 말고 이대로 조금만 더 있어 주면 안 될까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오래 걸어 둘수록 이 맹세도 더 단단해질 것 같아서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "후, 오늘 나 정말 이상하네. 평소라면 절대 생각 안 할 일들로 머릿속이 가득해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "좋아, 원하는 만큼 얼마든지 걸고 있어도 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오늘의 세이나도, 최고의 세이나야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게 나와 세이나는 새끼손가락을 건 채 서로 아무 말도 하지 않고, 조용히 오랜만에 찾아온 둘만의 시간을 보냈다……", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "33", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "017", + "none", + nil, + nil, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스, 세이나 상처는 좀 어떤가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.35, + 0.0, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "가야 돼. ==W==유레카, 회의……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "죄, 죄송해요. 타이밍이 나빴나 보네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 3, + nil, + -0.6, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니야, 딱 좋은 타이밍에 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "자, 우리 다 같이 손가락 걸자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어어어? 뭘 걸겠다는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그건 중요하지 않아. 다들 손가락만 걸면 영원히 함께 있을 수 있어. 오래 걸수록 효과가 좋대.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그럼……==W== 다 같이 묶어버리자.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "야, 코하쿠, 그렇게까지 할 건……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게 우리는 코하쿠가 감아버린 ‘운명의 검은 줄’에 한참 묶여 있다가 겨우 풀려났다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_009_FP", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그리고 유레카 워터바로 향해, 협상 전 마지막 회의에 참여했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:15", + "무월", + "18일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_345", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "라루가 보내온 정보에 따르면, 예전에 우리랑 싸웠던 심판관 160번은 일정 범위 안의 하트챗 통신을 도청할 수 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.38, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니 정보가 새는 걸 막기 위해, 앙주와 협상하기 전에 다들 여기로 불러서 다음 계획을 함께 세우자.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "카시미라 대장, 현재 대피 상황을 설명해 줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 1, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "좋은 소식이 있다. 샤통이 광산 안에서 외곽에 위치한 별의 탑으로 이어지는 폐갱도를 발견했다.==W== 몇 군데가 돌무더기로 막혀 있던 갱도였다만, 다행히 든든한 조력자를 찾았지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 2, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "후, 이쪽 돌무더기도 다 치웠다. 힘드네, 목도 마르고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "022", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "이 도시는 대체 무슨 일이래. 갑자기 여명단이 이렇게나 많이 몰려오다니……==W== 마왕은 다음에 잡고, 일단 이 주민들 틈에 섞여서 도망쳐야겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "007", + "none", + 2, + 0.8, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "와, 코제트, 대단해요!==W== 저희 백묘 10명이 한 시간 동안 매달려도, 그 정도 크기의 돌은 치울 수 없었는데 말이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "헤헤, 내가 발굴엔 좀 자신 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_348", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "목마르시죠? 달콤한 선인장차 한 잔 하세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "꿀꺽…… 꿀꺽……==W== 크으으, 힘이 다시 나는데! 앞쪽 돌 마저 치우러 가야지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "코제트 덕분에 늦어도 오후 5시에는 별의 탑으로 가는 갱도가 완전히 뚫릴 거다. 미라슈 주민들이 이 갱도로 대피하면, 세 시간 안에 전부 교전 구역을 벗어날 수 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아, 그럼 앙주랑 협상할 때 최소한…… 5시까지는 시간을 끌어야 돼.==W== 그다음 앙주랑 구원 위원회를 밤 8시까지만 더 붙잡아두면, 우리가 바로 대피할 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카, 구원 위원회 쪽은 어때?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "상황이 좋지 않아. 정찰해 보니까 모래전갈과 기존의 미라슈 제국 호위대는 이미 구원 위원회에 장악됐어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "g", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "애초에 장악된 거 아니었어? 우리가 구원 위원회에 반격했을 때, 적 중에 모래전갈이랑 제국 기사도 있었잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + nil, + "avg1_103", + "b", + "012", + "avg_emoji_vexation", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그리고 하자나의 모래폭풍도.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "그때는 모래전갈과 제국 호위대 주둔지가 대규모로 동원되진 않았어. 아마 소수의 개인 행동이었거나, 애초에 구원 위원회 소속이었겠지.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + 2, + 0.3, + -0.15, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "근데 30분 전에 구원 위원회가 양쪽 주둔지로 쳐들어가서 저항하는 사람들을 잡아가는 걸 봤어. 미르사도 붙잡혔고.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "이전 모래전갈과 제국 호위대는 완전히 복종하는 게 아니었나 봐. 어쨌든 이 두 세력의 병력까지 더하면, 지금 구원 위원회가 동원할 수 있는 병사는 대략 천 명 정도야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 2, + 0.3, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "처, ==W==천 명이요?==W== 우리는 백묘까지 합쳐도 육칠십 명밖에 안 되는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "걱정 마, 아야메. 저쪽은 급조된 세력이라 지휘가 제대로 될 리 없어. 우리의 목적은 도망치는 거니까, 상대가 많은 게 나쁘지만은 않아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "보육원에 제국 호위대 갑옷이랑 모래전갈 옷이 좀 남아 있지 않아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네, 있어요. 아이들이 갑옷을 주워 오고, 모래전갈도 옷을 수선하러 오다 보니, 아직 남은 게 좀 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그걸 챙겨서, 밤이 되면 그 옷으로 갈아입고 부대에 섞여 들어가자. 그러면 구원 위원회에서 우릴 잡기가 더 어려워질 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "좋은 계획이네. 내가 옷 찾아올게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아이들 대피는 잘 되고 있어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + nil, + 0.65, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.55, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.42, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네, 엘리 씨가 아이들이 갱도 안에서 대기하도록 해놨어요.==W== 후유카랑 나즈나도 도와주고 있고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.2, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.0, + 0.2, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.1, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.25, + 0.15, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "회의가 끝나면 아야메 너도 코하쿠를 데리고 가서 도와줘. 카시미라가 미라슈 주민 대피를 지휘하려면 일손이 많이 필요할 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그럼 보스는요? 앙주랑 협상하는 것도 위험하잖아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 치토세, 나츠카가 날 지켜줄 거야. 도망칠 때 사람이 너무 많으면 오히려 힘들어져.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.0, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.7, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + 3, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네, 알겠어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마지막으로……==W== 샤통 님?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_question", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "오, 마왕, ‘님’까지 붙이다니, ==W==드디어 내 칠흑의 힘을 인정한 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "close", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아주 중요한 일이 하나 있는데, 칠흑의 힘을 가진 너만이 할 수 있는 일이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "외곽에 있는 미네르바 일행한테 어떻게든 연락해서, 우리 작전을 알려주고 때를 봐서 철수하라고 전해줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "후후, 수많은 적을 피해 돌아가야 하는 초고난도 임무 같네.==W== 하지만 이거야말로 칠흑의 힘의 후예가 해야 할 일이지!==W== 카시미라 대장, 그리고 친구들, 샤통 님이 지금 출발한다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "조심하고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "012", + "none", + 5, + 0.42, + 0.05, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.3, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "005", + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "자, 다들 이 계획대로 움직이자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "명심하고 또 명심해. 우리 목표는 싸움이 아니야. 자신의 목숨을 지키는 게 최우선이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.202, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "다들 꼭 무사히 미라슈를 빠져나가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_05_b.lua b/lua/game/ui/avg/_kr/config/stm09_05_b.lua new file mode 100644 index 000000000..04df0e0ba --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_05_b.lua @@ -0,0 +1,10692 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "05", + "역효과", + "구원 위원회가 소모전이라는 새로운 전술로 전환하면서 전황은 급격히 악화된다. 백묘와 동료들은 공세에 밀려 점점 버텨내지 못하고, 자원도 바닥을 드러내기 시작한다. 건힐트는 모두의 과거를 들춰내며, 앙주를 위해 싸우는 사람은 아무도 없다고 말한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 1, + 1.0, + -0.3, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 3, + 0.75, + 0.07, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 4, + 0.62, + 0.1, + 0.7, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "선봉은 방어 마법을 펼치고, ==W==후방에서는 화염 탄환으로 제압한다, ==W==발사!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.28, + -0.03, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 2, + 3.0, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + -2.0, + -1.0, + 1.5, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 4.0, + 2.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침울한 백묘", + "", + 1, + "", + false, + "", + "카시미라 대장, 승산 없는 싸움이야. 구원 위원회의 마력은 마르질 않나 봐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥분한 백묘", + "", + 1, + "", + false, + "", + "우리 마력 탄환으론 놈들의 방어를 못 뚫어. 우리 엄폐물도 화염 탄환 앞에서는 완전히 무용지물이라고!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.63, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "샤통, 사람들과 이곳을 지키도록. 미라슈 시민들이 아직 다 대피하지 못했다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "몇 명은 나와 함께 갱도로 돌아서 상대 후방으로 간다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "3차 일제 사격 완료. 철수 후 심상석을 교체한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + -2.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + 2.0, + 3.0, + 0.8, + 0.0, + false, + false, + 35.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_108", + "a", + "006", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_968", + "a", + "002", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.3, + nil, + -1.0, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "쏠 거 다 쐈으니 그냥 가겠다는 건가. 누구 맘대로!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥분한 백묘", + "", + 1, + "", + false, + "", + "녀석들, 쫄았잖아. ==W==어서 쫓아가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "쫓으면 안 된다! 매복이 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "004", + "none", + nil, + 0.5, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "하, 멍청한 백묘들, 역시 걸려들었군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.58, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.42, + 0.06, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "003", + "none", + nil, + 0.1, + -0.1, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "003", + "none", + nil, + 0.9, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "매복한 위원회 구성원", + "", + 1, + "", + false, + "", + "광란의 바람이여, 모든 것을 쓸어버려라.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침울한 백묘", + "", + 0, + "", + false, + "", + "이런, ==W==함정……!", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 3, + 0.4, + -0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "어서 가라. 내가 뒤를 맡겠다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -120.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.65, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutQuart", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + 0.1, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.2, + 0.0, + -1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 1, + "", + false, + "", + "흥, 대장 노릇을 하는 저 백묘는 제법이군.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "매복한 위원회 구성원", + "", + 1, + "", + false, + "", + "서두를 거 없어. 새로운 전술이 효과가 있으니, 이대로 계속 소모전을 이어가면 돼.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "매복한 위원회 구성원", + "", + 0, + "", + false, + "", + "마왕과 부하들의 심상석으로는 내일 아침까지 버티지 못할 테니까.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.65, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "005", + "none", + nil, + 0.35, + 0.05, + -0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침울한 백묘", + "", + 1, + "", + false, + "", + "카시미라 대장, 내 손…… 내 손이 부러졌어. 앞으로 총을 못 잡게 되는 걸까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "겁먹지 마라. 방금 살펴보니 뼈는 괜찮다. 걱정 말고 치료받으면 좋아질 거다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + 0.08, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.4, + 0.08, + -0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 1, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.25, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + 3, + 0.75, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 구원 위원회 병력 일부가 다시 공격해 오고 있어. 막으러 갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "싸움을 길게 끌지 말고, 끝까지 추격하지도 마. 상대가 물러나게만 하면 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "알겠어!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 5, + nil, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "카시미라, 이게 어떻게 된 거야? 구원 위원회의 전투력이 갑자기 눈에 띄게 강해졌어. 예전과는 전혀 다른 조직 같아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "구원 위원회의 작전이 변했다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "보스의 동료들은 아주 강하다. 하지만 엘리 원장을 제외하면, 개개인의 전투력은 위원회보다 압도적으로 강한 건 아니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "한 명이 일반 병력 셋, 혹은 대장 한 명 정도는 상대할 수 있다. 하지만 그건 어디까지나 상대할 수 있다는 것이지, 싸워서 이기거나 상대를 완전히 무력화시킬 수 있다는 건 아니야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "018", + "none", + 6, + 0.37, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "엘리 원장은 더 강하니 혼자서 대장 둘과 일반 병력 열 명을 정면으로 상대할 수 있을 거다. 하지만 우리한텐 엘리 원장은 단 한 명뿐이지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 6, + 0.63, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "백묘 단원 개개인의 실력은 상대 쪽 일반 병사들보다 약해서, 백묘 단원 두 명이 붙어야 겨우 비등하게 싸울 수 있는 수준이다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그럼, 보스가 구원 위원회의 지휘관이라면 어떻게 하겠나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내가 지휘관이라면…… 구원 위원회는 병력과 자원에서 우위를 점하지만, 개개인의 실력은 다소 떨어져.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "우리 쪽의 강점은 개개인의 실력이 뛰어나다는 거지만, 인원이 제한돼 있고 자원도 부족해. 그렇다면, 결론은 뻔하지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "부대를 10명 안팎의 전투 소대로 나누고, 5분 안에 서로 지원할 수 있는 거리를 유지하는 거야. 그러고는 차근차근 진지를 구축하면서 히나기쿠의 집을 서서히 포위하는 거지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "오, 그렇게 생각한 이유는?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "003", + "none", + 1, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.15, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "방금 전력 분석대로라면, 마왕의 동료들이 강하긴 해도 엘리 원장이나 다른 동료 전원이 동시에 돌격해 오는 경우가 아닌 이상, 10명 규모의 전투 소대가 단시간에 전멸당할 리는 없어.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "마왕의 동료들을 묶어두기만 하면 인근 다른 소대의 지원을 기다리면서, ==W==구원 위원회에 유리한 국면, 그러니까 병력과 자원으로 승부를 가르는 소모전으로 끌고 갈 수 있을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "010", + "none", + 2, + 0.75, + -0.4, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "마왕이 동료들을 집중시켜 돌격하거나 엘리 원장을 등판시킨다 해도, ==W==한 방에 격퇴할 수 있는 건 기껏해야 한두 소대뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "다른 소대가 그 틈을 타 마왕을 포위하면, 계속해서 전투를 소모전으로 끌고 갈 수 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + 1, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "현명한 판단이군. 지금 구원 위원회가 쓰고 있는 전략이 바로 그것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 왜 갑자기 전술이 바뀌었지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + 1, + 0.3, + -0.3, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "앙주 님이 마왕님에게 붙잡혔으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "베스티나, 깨어났구나! 상처는 좀 어때? 피를 엄청 많이 흘렸어. 지금은 좀 괜찮아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_flower", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "히히, 마왕님이 제 걱정을 해주시네요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "저는 괜찮아요~ 상처가 심해 보여서 그렇지, 마법 폭발로 피가 좀 많이 난 것뿐이거든요. 엘리 원장님이 이미 치료해 주셨어요.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "신비한 접착제 같은 걸로 상처를 봉합해 주셨는데, 이러면 흉터도 안 남는다고 하셨어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "다행이에요. 저희 심상상점 점원들은 가끔 연회에도 참석해야 하거든요. 이러면 등 파인 드레스를 입어도 사람들이 놀랄 일은 없겠어요. 베스티나는 여전히 베리 프리티하고 완벽한 점원이랍니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마법 폭발에 다쳤다고? ==W==누가 그런 거야?", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "사실은…… 잘못 맞은 거예요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "구원 위원회가 마법으로 미라슈 외곽 건물들을 철거해서 사격 시야를 확보하고 있었는데, 몰래 빠져나오다가 그 여파에 휘말렸죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "아무튼, 별일 아니니까요. 마왕님, 어서 도망치세요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "앙주 님이 붙잡혔다 해도, 구원 위원회는 전투를 멈추기는커녕, 오히려 전투력을 더 끌어올릴 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "지휘관이…… 바뀌어서 그런 건가? 하지만 앙주마저 잡힌 마당에, 구원 위원회는 왜 계속 싸우려는 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "마왕님은 구원 위원회를 오해하고 계시네요. 외부인 눈에는 그저 「은혜 예언서」를 믿는 광신도 무리로 보일지 몰라도, 그들은 앙주 님의 사병이 아니에요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "저랑 라루 선배가 구원 위원회에 잠입해서 알게 됐는데, 그들이 세상을 구하려는 마음은 결코 거짓이 아니었어요. 다들 세상의 멸망을 막고 싶어 하는 확고한 이유와 의지가 있더라고요……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:15", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "건힐트, 부대의 진격 상황은 어떻습니까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "당신 전술에 효과가 있었어요…… 남은 동료들을 25개 전투 소대로 나눠서, 5개 소대는 여기서 진지를 지키고 나머지 20개 소대는 부채꼴 대열로 전진 중입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "지금 마왕은 보육원 근처 구역에 발이 묶였어요. 다만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "다만 뭐죠?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.55, + -0.32, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "앙주 위원장님이 붙잡혀서 다들 크게 동요했어요. 구성원들이 격분해서, ‘주모자만 단죄한다’라는 명령이 더 이상 지켜지지 않고 있어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "그도 그럴 게, 다들 ‘지옥’을 겪어 봤고, 하나같이 위원장님 덕분에 그 지옥 같은 삶에서 구원받은 자들이니까요.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "시민이나 아이들을 공격하진 않겠지만 일반인의 안위까지 일일이 신경 쓰지도 않을 거예요. 마왕의 동료들을 대하는 태도도 ‘제압하면 된다’에서 ‘보이는 즉시 죽여라’로 바뀌었고요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "건힐트, 나는 구원 위원회의 구성원이 아니니 당신들의 고통을 알지는 못합니다. 그러나, 앙주 위원장님의 명령을 받은 이상 충실히 이행할 것입니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "내 힘이 닿는 데까지 구원 위원회를 이끌고 승리할 것이지만, 이런 전투 양상은…… 앙주 위원장님도 원하시는 바가 아닐 테죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그러니 어떻게든 방법을 찾아, 조금이라도 자제시켜 주길 바랍니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "무슨 뜻인지 알아요. 하지만…… 그럴 수 없어요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "그레이스혼, 우린 긴 시간을 함께한 건 아니니, ==W==제 고향 얘기를 해 준 적은 없을 거예요……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그렇습니다. 당신이 아모르에서 여명단에 들어갔다는 것만 알고 있죠. 다만 말투를 들어보니 아모르 출신은 아닌 것 같군요?", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_city_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "맞아요, 제 고향은 저 먼 북쪽입니다. ==W==거긴 정말 추워서, 1년 중 여섯 달이 겨울이죠. 다들 별의 탑에서 나오는 신기에 의지해서 삶을 유지했고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "궁핍하게 살았지만, 서로에게 의지한 채 그런대로 즐겁게 지냈죠.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "그러다가, 별의 탑이 꺼지고 말았죠.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_163", + "c", + "006", + "avg_emoji_symbol", + nil, + 0.48, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "별의 탑이…… 꺼졌다고요? 그런 일이 있었습니까?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_216", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + -0.15, + 1.18, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "제국 호위대 기사장씩이나 돼서…… 그걸 몰랐다고요? 보아하니 대단장의 심복은 아니었나 보네요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "노바의 컴퍼니 고위층 사이에는 암묵적으로 그런 소식을 다 같이 짜고 덮어 버리죠. 물론, 이건 다른 얘기지만요.", + "" + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "north_street_grey_night_nolight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "어쨌든 별의 탑이 꺼진 뒤 갑작스러운 눈 폭풍이 제 고향을 완전히 파묻어버렸고, 부모님과 헤어져 근처 도시로 흘러 들어갔어요. 그렇게 저는 갈 곳 없는 고아가 됐죠.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "사실 그때는 고아 취급조차 받을 처지가 못 됐어요. 그 거리를 통틀어서 하루에 받을 수 있는 구호품이 정해져 있었으니까요. 내가 하나 더 받으면 다른 누군가는 한 끼를 굶어야 했죠.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.38, + 1.55, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "앙주 위원장님이 저를 발견하지 않았다면, 아마 고향 길바닥에서 얼음덩어리가 되었을 거예요.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + 1, + 0.35, + -0.15, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "003", + "none", + 2, + 0.73, + 0.0, + 0.95, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "구원 위원회의 구성원들에겐 하나같이 저와 비슷한 사연이 있어요. 그리고 모든 일의 원흉인 마왕이 지금 눈앞에 있고, 그 옆엔 막무가내로 그 곁을 지키는 무리까지 있죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "이런 상황에서, 제가 어떻게 모두를 자제시키라는 거죠?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "이 포구가 막혀 있지만 않았어도, 지금 당장 마왕이 있는 그 워터바를 통째로 날려 버렸을 거라고요!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "커억, ==W==콜록콜록……", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_flurry", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "그레이스혼, 내상이 심각하네요. 당장 가서 쉬어야 해요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "괜, 괜찮습니다. 갈비뼈 몇 개 부러진 것뿐이에요. 앙주 위원장님께 약속한 이상, 마지막 순간까지 책임을 다할 겁니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "당신들의 심정은 알겠습니다. 통제가 안 된다면, 양측의 사상자를 최소화하는 방향으로 해결하도록 하죠.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "close", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.4, + 0.03, + 0.9, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "모두에게 전하십시오. 동이 틀 때까지 교대로 마왕의 힘을 소모시킨 후, 날이 밝으면 총공격을 감행해 이 전투를 끝내겠습니다!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:30", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "상황은 이렇답니다. 구원 위원회는 고향을 잃은 사람들의 집단이에요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "앙주 님은 단지 그 사람들을 모아놓았을 뿐이죠. 앙주 님이 없더라도 그들은 자발적으로 세상을 구하려 할 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까, 내가 앙주를 잡은 게 오히려 구원 위원회를 도와준 꼴이 된 건가?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "결과적으로 보면 그렇죠. 앙주 님은 전투 지휘에는 완전히 문외한이시거든요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "그렇게 잘 훈련된 정예 전사들을 둔한 백인대로 운용하다니요. 세 대장 중에서도 실전 지휘 경험이 있는 건 그레이스혼 기사장뿐이죠. 그런 운용은 앙주 님이나 생각해 낼 방식이에요.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "그러니까 마왕님, 고객을 생각하는 마음에서 조언해 드리자면, 오늘 밤 어둠을 타서 도망치세요.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.4, + -0.25, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "내 생각도 같다. 엘리 원장을 비롯한 동료들의 실력이면, 구원 위원회는 너희를 막을 수 없을 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그건…… 난 아직 도망칠 수 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "카시미라, 아이들이랑 미라슈 시민들의 대피 상황은 어때?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_speechless", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "상황은 최악이다. 구원 위원회가 이미 미라슈의 동쪽과 남쪽을 전부 포위했지. 모래전갈이나 미라슈에 있던 기존 제국 호위대가 움직이지 않고 있지만, 그들이 점령한 서쪽과 북쪽도 우리가 지나갈 수 없기는 마찬가지야.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "지하 갱도 역시 전투 여파로 여러 곳이 막혀서 대피 속도가 매우 느리다. 내일 아침이나 되어야 겨우 철수할 수 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + 1, + 0.44, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "005", + "none", + 2, + 0.8, + -0.02, + 0.98, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + 4, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + -100.0, + 1.25, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "다만 좋은 소식이 있다. ==W==샤통이 광산 안에서 외곽에 위치한 별의 탑으로 이어지는 폐갱도를 발견했어. ==W==몇몇 군데가 돌무더기로 막혀 있던 갱도였는데, 다행히 든든한 조력자를 찾았다……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.57, + -0.0, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "006", + "none", + 1, + 0.7, + -0.28, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "혹시 발톱을 무기로 쓰는 실력 있는 여행가는 못 만났어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "못 봤다만, 친구인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.7, + -0.24, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 그냥 전에 누가 얘기한 걸 들은 적 있어서.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + -0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내가 앙주를 잡는 바람에 많은 일들의 순서가 바뀌었어. 그래서…… 백묘가 그 사람을 못 만난 건가?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 세이나가 죽는 운명을 바꿔 보려고 했는데, 상황이 돌아가는 게…… 확실히 점점 안 좋아지고 있네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "020", + "none", + nil, + 0.8, + -0.45, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_026", + 0.4, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "내 시선이 한쪽에 세워진 럭키 오아시스호에 머물렀다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내가 어떻게 모두를 내팽개치고 혼자 도망칠 수 있겠어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 도망…… 이걸 역으로 이용하면 승산이 있을지도 몰라!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 3.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_06_a.lua b/lua/game/ui/avg/_kr/config/stm09_06_a.lua new file mode 100644 index 000000000..c1b667d39 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_06_a.lua @@ -0,0 +1,21315 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "06", + "내리지 못한 비", + "앙주가 자신을 희생하는 것으로 평화를 제안하고, 세계 멸망에 관한 정보를 털어놓는다. 그럼에도 협상은 결렬되고, 건힐트의 포화가 대지를 갈기갈기 찢어버린다…… 모두가 무너져 내린 광도에 갇힌 가운데, 그레이스혼이 부하들을 이끌고 선두에 서는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:40", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "023", + "none", + nil, + 0.4, + 0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_wind_attack", + 0, + 0, + nil, + -1.0, + -1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.52, + -0.07, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 공중 정찰을 완료했어. 적은 없어.", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 2, + "OutBack", + 0.6, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 지상 건물 확인을 완료했습니다. 매복병은 없습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "InOutSine", + 1.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주는 매복할 가치도 없다고 생각하는 건가? 아니면 매복해 봤자 우리한테 들킬 테니 헛수고라고 생각한 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 안 좋은 직감 같은 거 느껴져?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "음, 없어. 아까 그 불안감은 이미 사라졌고, 적의 마법도 다 파악했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "죽음의 왕홀은 치토세가 막을 수 있지?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "연사 공격만 아니라면 소인이 베어낼 수 있습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "160번의 시간 정지는, 녀석을 상처 입히지 않는다면 쓰지 못할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 3, + 0.3, + 0.5, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "한 번에 기절시켜서 마법 쓸 시간 자체를 주지 않는 방법도 있지.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "다만 건힐트의 원거리 저격은……==W== 어쩔 수 없어. 마왕님, 내가 옷에 방어 마법진을 걸어두었으니까, 적어도 한 발은 막아낼 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m26", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_magiccircle", + 0, + 1, + nil, + -1.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아, 비가 많이 내려서 저 모래언덕이 좀 낮아지면 좋겠다. 그러면 상대가 조준하고 쏠 만한 고지가 없어질 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "비라…… 사막에도 비가 오긴 하지만,==W== 일 년에 한두 번 있을까 말까잖아. 우리한테 그런 행운은 없을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 진짜 전설 속 마왕이면 좋았을 텐데. ==W==며칠 전에 보육원에서 그 동화책을 또 봤거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.4, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_024_FP", + "AvgStageEffect_fade_right", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "동화 속 마왕은 손을 한 번 휘두르면 사막에 큰비를 내리게 하고,==W== 사막에 오아시스가 몇 개나 더 샘솟게 하고,==W== 모래언덕에도 아름다운 꽃이 피게 한대.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "AvgStageEffect_wipe_up", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 동화잖아. 현실에서 그렇게 하려면 대마법사 여러 명의 힘을 모아야 하지 않을까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "xiangpu1", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + 0.2, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 조심해. 앙주 쪽 사람이 왔어.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "007", + "none", + nil, + 0.35, + 0.1, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 7.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "still", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "still", + "none", + "OutQuad", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.11, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그레이스혼……==W== 그리고 방금 그 심판관이구나. 안녕.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주는 어디 있어? 협상을 제안한 건 앙주인데, 정작 온 건 너희들이네?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "아, 앙주 님이 그렇게 쉽게 나타날 리 없잖아요!==W== 마왕! 그, 그 분홍 머리의 흉악한 여자는 어디 숨겨뒀죠?==W== 협상 중엔 절대 못 나오게 하세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "분홍 머리라면…… 엘리를 말하는 건가? 저번에 엘리 때문에 단단히 겁을 먹었나 보네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "협상은 시작도 안 했는데 상대의 동료가 어디 있는지부터 캐묻다니, 이게 구원 위원회의 방식이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "죄송합니다. 160번을 대신해 사과드리죠. 보육원 원장님의 강함에 놀라 두서없는 말을 내뱉은 듯하군요. 너그러이 봐주시길.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "저희는 협상 장소의 안전을 점검하러 왔을 뿐, 앙주 님은 곧 도착하실 겁니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.35, + nil, + 1.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "그레이스혼이 손에 든 망토를 펼치자, 흐릿한 실루엣이 망토 안에서 빠르게 형태를 갖췄다.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_022", + 0.5, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.19, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuad", + false, + true, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이 녀석, 대체 저 똑같은 망토를 몇 벌이나 준비해 둔 거야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님, 또 만났네요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어머, 동료를 셋이나 데려오셨군요. 신중하셔라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "기습을 좋아하는 사람을 상대할 땐, 당연히 더 신중해야지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후후, 오늘은 나름 충분한 성의를 가지고 협상을 하러 왔어요.==W== 말이 안 통할 것 같으니, 바로 본론으로 들어가죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님의 목표는 동료를 지키고 시간을 끌어서 미라슈를 빠져나가는 거겠죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_407", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "구원 위원회는 마왕님과 피렌 씨의 통화를 도청했어요. 마왕님의 지원군은 사흘 안에 미라슈에 도착하겠죠.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "피렌 씨가 항상 대비를 철저히 하는 성격이고, 통화가 도청될 수 있다는 걸 이미 알고 있었다는 걸 감안하면, 실제 도착 시간은 더 짧아질 수도 있겠죠.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.25, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러면 제가 ‘마왕님을 죽일’ 수 있는 시간은 크게 줄어들어요. 하루 반나절……아니, 보수적으로 잡아도 24시간뿐이겠네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "005", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.85, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "모래전갈과 미라슈 제국 호위대의 지휘권은 이미 손에 넣었지만, 당신 동료들의 실력이 생각보다 훨씬 뛰어나더군요.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.49, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "짧은 시간 안에 확실하게 ‘마왕님을 죽일’ 수 있을 거란 확신은 없어요. 우리가 싸우면 미라슈는 폐허가 될 게 뻔하고, 양측의 사상자도 적지 않겠죠.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.32, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러니 요청합니다. 이 죽음의 왕홀로 스스로 목숨을 끊어주세요. 대신 마왕님의 동료들과 미라슈 사람들의 절대적인 안전을 보장하겠습니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_07_019", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.95, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이게 무슨 협상이야?! 몇 마디 던지고 남더러 자결하라니, 머리가 어떻게 된 거 아니야?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "지금 제안이 여러분의 기대에 한참 못 미친다는 건 알아요. 그러니 조건 하나를 더 붙이죠.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "phylanis_tower_throne_nocoffin", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.55, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + 0.2, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "동료분들은 구원 위원회에 들어와서 제 곁에 머무실 수 있어요. 곁에서 관찰하시다, 제가 하는 일이 세상을 구하는 게 아니라고 판단되면, 언제든 절 죽이셔도 좋습니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 5, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "설령 절 잠시 살려준다 해도, 4년 뒤 세상이 정말로 멸망하지 않는다면, 그때는 절 죽여달라고 요청하겠습니다. 마왕님에게 드리는 보상으로요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "다시 말해, 어떻게 되든 전 제 목숨으로 마왕님에게 값을 치를 겁니다. 못 미덥다면 마왕님의 동료들과 절대계약을 맺을 수도 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이게 무슨 조건이야?! 날 죽이기 위해서 이 정도까지 미쳐버렸다고……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.7, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공의 존체를 어찌 당신 같은 비열한 벌레와 견줄 수 있겠습니까?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.8, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 1, + "", + false, + "", + "치토세, 진정해. 이야기 먼저 나눠볼게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "앙주, 네 성의는 잘 알겠어.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "우리 사이에는 아무 원한도 없는데도, 날 죽이기 위해 네 목숨까지 걸겠다니. ==RT==아무래도 너 자신을 위한 일은 아닌 것 같은데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "이해해 주셔서 감사합니다. 역시 말이 통하는 사람과 얘기하니 즐겁군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 1, + "", + false, + "", + "아니, 이해가 안 돼.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "17", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "넌 세상이 멸망할 거고, ‘전설의 마왕’인 날 죽여야만 세상을 구할 수 있다 말하고 있잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + false, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 이건 전부 너 혼자만의 생각이야.==W== 우리가 여러 도시를 다녀봤지만,==W== 세상이 멸망할 징조 같은 건 본 적도 없고, 누구한테서도 그런 얘기를 들은 적도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_fade_right", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그리고 기억을 잃은 나 같은 사람이 왜 전설 속 마왕이라는 거야? 마왕이 왜 세상을 멸망시킨다는 건데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네 근거란 게 설마 그 「은혜 예언서」뿐인 건 아니겠지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "「은혜 예언서」는 그저 하나의 ‘지도’일 뿐입니다. 그것도 아주 오래된 ‘지도’요. 지도를 따라 목적지까지 가봐야만, 책 내용이 맞는지 알 수 있죠.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutSine", + 0.6, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_974", + "a", + "011", + "none", + nil, + nil, + -0.9, + 2.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "저 역시 누구보다 이 ‘지도’가 틀렸길 바랍니다. 하지만 안타깝게도, 제가 구원 위원회와 함께 그 ‘지도’가 가리키는 목적지에 다다랐을 때, ‘지도’는 완전히 정확했고, 실제 상황은 ‘지도’보다 더 심각했죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "여러분이 모르는 이유는, 진짜 ‘세계의 끝’에 아직 도달하지 않았기 때문이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg3_974", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미라슈가 ‘세계의 끝’ 아니었어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "여긴 그저 문명의 끝……==W== 그것도 최근 백 년 사이에 새로 생긴 ‘문명의 끝’일 뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "진짜 세계의 끝을 보려면, 서쪽으로 며칠은 더 가야 합니다.==W== 모래와 산맥을 넘어서, 사막과 바다가 맞닿는 곳까지요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그곳에서는 대지가 끊임없이 무너져 내리며 칠흑의 심연으로 떨어지죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "여러분이 그런 얘기를 못 들어본 건, 그저 노바인들이 현실을 외면하는 데 익숙해졌기 때문이죠.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "17", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "오늘날 노바 대륙의 면적은 200년 전보다 3분의 1이나 줄었고, 제국 도시의 수는 100년 전보다 열다섯 개나 줄었습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "이런 일들은 아무도 여러분에게 알려주지 않을 것이고, 여러분 스스로도 찾아볼 수 없습니다. 노바의 도서관에는 역사서가 없기 때문이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "자, 세상이 멸망하고 있다는 건 제가 말씀해 드렸습니다. 여러분은 믿으실 건가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlock", + param = {"1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "대지가 끊임없이 무너져 내려 칠흑의 심연으로 떨어진다니……==W== 설마……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "17", + "InOutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "d", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 내 손잡아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "JuGong1", + "none", + "InOutCubic", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이건…… 지진?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "아니, 지진이 아니야. 별의 탑,==W== 별의 탑이 가라앉고 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 우린 가라앉는 별의 탑에 휘말렸나 봐…… ==W==미안해, 돌아갈 수 없을 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "16", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그건 단순히 별의 탑이 가라앉은 게 아니라, 이 세상이 멸망할 징조였구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주, 난 네 말을 믿어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어머? 정말 뜻밖이네요. 10년간, ==W==제 얘기를 듣고 나서 바로 믿어준 사람은 마왕님이 처음이에요. 그리고 딱 봐도, 마지못해 거짓으로 하는 말이 아니라는 것도 알겠군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "대지가 무너진다니……==W== 이런 황당한 얘길 듣고도 그레이스혼이나 160번이 딱히 놀라는 기색이 없는 걸 보면, 구원 위원회는 다 그렇게 믿고 있는 모양이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이게 거짓말이라면 이렇게 많은 사람이 다 앙주한테 속았다는 거잖아? 직접 눈으로 확인할 수 있는 곳까지 알려주는데, 쉽게 들통날 거짓말을 할 리는 없을 테고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주, 내 눈으로 직접 보기 전엔 네 말을 믿을 수 없어. 하지만 확인은 해볼게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후, 그래도 다행이네요. 이런 얘기를 듣고 직접 확인하러 가는 사람은 백 명 중 하나 있을까 말까거든요. 그리고 그 한 명은 무사히 돌아오면 반드시 구원 위원회에 들어오게 되죠.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"1"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "024", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "설령 네 말이 사실이라 해도, 그게 마왕님이랑 무슨 상관이야? 우리 마왕님은 ==W==네가 말하는 그 전설이랑은 아무 상관도 없다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "정말 그럴까요? 제가 보기엔 당신의 마왕님도 망설이고 있는 것 같은데요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + 1, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "여러분은 이미 백묘의 밀실에 다녀왔을 텐데요. 그럼, 그 책도 봤겠죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘의 밀실은 몇 년이나 열린 적이 없는데, 넌 그 책의 존재를 어떻게 알고 있지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "이런, 제가 너무 빨리 오는 바람에 다 읽지 못하셨나 보군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "책을 다 읽었다면, 그게 선대 황제의 일기라는 걸 알았을 테죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "일기에는 마왕님이 바로 전설의 마왕이라고 분명히 적혀 있습니다. 선대 황제가 직접 마왕님의 모습까지 그려두셨죠.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "선대 황제가 어떻게 미리 알았는지는 저도 모릅니다. 하지만 이게 반박할 수 없는 증거라는 건 확실하죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "설령 내가 마왕이라 해도, 난 세상을 멸망시키지 않아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "세상의 멸망은 마왕님의 주관적인 의지와는 상관이 없습니다! 최후의 답을 알려드리고는 싶습니다만…… 마왕님, 시간이 다 되었군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.35, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "002", + "none", + nil, + nil, + -0.1, + 1.23, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m78", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "처음부터 마왕님이 순순히 잡혀줄 거라곤 생각하지 않았습니다. 이런 뛰어난 여행가들을 기꺼이 동료로 삼은 건, 당신이 강인한 의지를 지녔다는 증거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "저와 협상하러 온 건, 그저 대피할 시간을 벌기 위해서였겠죠?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_arrow", + 0, + 1, + -1.3, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutSine", + 0.3, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "일도양단!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "006", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 동료와 시민들의 대피를 기다리고 있다는 걸 알았으면서, 왜 시간을 끌었던 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "c", + "015", + "none", + nil, + 0.21, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "곧 알게 될 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m46", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 1.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지친 여명단", + "", + 0, + "", + false, + "", + "건힐트 대장님, 포격 1회 분량의 탄약 준비가 끝났습니다. 언제든 포격 가능합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "다들 수고했습니다. 위원장님께서는 예정된 위치에 마왕의 발을 묶어두고 계십니다. 이제 우리가 싸울 시간입니다. 이번에야말로 반드시 마왕을 제대로 처치해서 노바를 지켜야 합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지친 여명단", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.85, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.7, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.5, + 0.1, + -0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_216", + "a", + "012", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "‘락온 피어서’, 제2형태 전개, 포격 개시!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 2.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "푸른빛 전기 광선을 내뿜는 ‘락온 피어서’의 포구를 들어 올리자, ==RT==후미에서 뻗어 나온 받침대가 용의 발톱처럼 모래언덕에 박혔다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "구원 위원회 마법사들이 나란히 대열을 이루어 저마다 진귀한 심상석 몇 개를 손에 꽉 쥐었다. ==RT==맨 앞의 마법사가 ‘락온 피어서’에 손을 얹고 나지막이 예스러운 주문을 읊었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + 0.2, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + 0.8, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + 0.4, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + nil, + 0.6, + 0.08, + 0.85, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "굳센 여명단", + "", + 0, + "", + false, + "", + "내게 흐르는 피로 마력의 숨을 불어넣고, 육신을 사슬 삼아 지옥의 불길 속에 묻어버리리라.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutSine", + false, + false, + 0.54, + false, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "28_down", + "OutSine", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "격렬한 마력이 그녀의 몸을 통로 삼아 매섭게 ‘락온 피어서’에 쏟아져 들어가더니, ==RT==빛나는 마법 탄약으로 변했다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + 1, + 0.5, + -0.25, + 1.35, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + -60.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.7, + -0.15, + -1.1, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.28, + -0.3, + 1.4, + nil, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "‘락온 피어서’가 포효했다. 과도한 마력을 견디지 못한 마법사는 그 자리에 쓰러졌고, ==RT==옆에서 대기하던 동료들이 그녀를 부축해 데려가 치료했다. ==RT==다음 마법사가 바로 그 자리를 채우더니, 다시 같은 주문을 나지막이 읊기 시작했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_goldenlight_diffusion", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_thunder", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "백인대가 가진 ‘포탄’을 전부 합쳐봐야 포격 2회 분량뿐……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "이걸 다 쓰고도 마왕을 잡지 못한다면, 그때는 ‘최후의 수단’을 쓸 수밖에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m35", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:01", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "016", + "none", + nil, + 0.45, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 0, + nil, + -2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + -2.0, + 1.75, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + 1.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + 0.5, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 30.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "029", + "none", + nil, + 0.5, + -0.3, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "yaobai", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이, 이게 무슨 저격이야! 완전 마구잡이로 퍼붓잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.4, + 0.25, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + 80.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "이건 저격이 아니라 포격이야…… 이게 그 모래언덕 포격 진지의 진짜 실력인 건가……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 200.0, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_dust_2_a", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + 3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 8.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + -3.0, + -2.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + 5.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 6, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 6, + "fx_avg_bullet", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 7, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "AvgStageEffect_paint", + "OutCubic", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 세이나, 치토세, 빨리 철수해! 내 바람 방패가 더는 못 버틸 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "갈 거면 같이 가야지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 님, 예정대로 포격이 시작됐습니다. 먼저 전장에서 물러나시죠. 여긴 제가 처리하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그럼 수고해 주세요, 그레이스혼.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuad", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m47", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕, 이걸로 끝을 내겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "youzai", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "젠장, 저 녀석은 포격 속에 있으면서 어떻게 멀쩡한 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제국 호위대의 방어 마법을 얕보지 마시죠, 여행가여……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 소인이 저 여자를 막겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + 0.4, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 0, + -1.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_phy_attack", + 0, + 0, + 4.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.25 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "31", + "OutQuad", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + 4.0, + nil, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "sky_sunny", + "0", + "OutQuad", + 0.0, + true, + "fade", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "a", + "013", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "안 되겠어, 심상석 마력이 다 떨어져 가……", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "콜록, 콜록, 이게 어떻게 된 거지? 세이나, 나츠카, 치토세, 다들 괜찮아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "028", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "미안, 바람 방패가 버티질 못했어. 아무래도 우린…… 지하 갱도로 떨어진 것 같아.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -50.0, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_112", + "g", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "구원 위원회는 대체 마력이 얼마나 되는 거야, 땅바닥을 통째로 뚫어버리다니.==W== 칫…… 상처가 또 벌어졌네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 3, + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "ChanDou", + "none", + "OutBack", + 0, + -2.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "013", + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 소인의 오른손이…… 움직이질 않습니다. 땅이 무너질 때 돌에 맞은 모양입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다 내 탓이야. 구원 위원회의 실력을 잘못 판단했어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님 잘못이 아니야. 우린 어쨌든 시간을 끄는 데 성공했잖아.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 6, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + nil, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + 1.0, + "shouji", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "003", + "none", + nil, + nil, + -0.22, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "005", + "avg_emoji_attention", + nil, + nil, + -0.18, + 1.22, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아, 이 시간쯤이면 다들 외곽으로 이동하고 있을 거야. 우리는 계속 도망치기만 하면 돼.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_301", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "002", + "none", + nil, + 0.65, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "010", + "none", + nil, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "전장에서 생사란 본디 아침 이슬과 같습니다. 만약 위급한 순간이 온다면, 주공께서 망설임 없이 소인을 버리고, 돌아보지 마시길 바랄 뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런 말 하지 마, 치토세. 난 너희 전부 무사히 데리고 나갈 거야. 한 명도 빠짐없이.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "당신은 빠져나갈 수 없습니다. 앙주 님이 이미 부하들을 이곳에 매복시켜 뒀으니까요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.4, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1307", + "a", + "002", + "none", + 4, + 0.6, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이미 ‘주모자만 단죄한다’라는 제한도 풀렸습니다. 지금부터는 마왕님의 동료들도 봐주지 않겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_magic", + 0, + 1, + -5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 3, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_242", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "당신의 동료들이 아무리 강하다 해도, 지금처럼 마력이 다 떨어지고 몸에 부상까지 입은 상태로 뭘 할 수 있죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이게 바로 마왕 협정과 구원 위원회 사이의 절대적인 실력 차이입니다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.2, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1309", + "a", + "002", + "none", + 5, + 0.8, + nil, + 0.93, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1307", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1309", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕, 앙주 님이 마지막 기회를 주시겠다고 합니다. 지금 연락을 받는다면, 방금 걸었던 조건은 여전히 유효합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_011", + nil, + nil, + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + 2.0, + 1.25, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_137", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "큭…… 지원군이 또……?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==지금…… 누가 내 아이들을 괴롭히고 있는 거니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "008", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "017", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + 5.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + -0.27, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "다들 먼저 가.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "004", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "여긴 엄마가 막을게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "보육원 아이들은 다 무사히 대피했어. 지금 엄마의 유일한 걱정은 너희뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside_2", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "016", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "엘리 원장, 당신은 좋은 사람이고 강한 사람입니다. 하지만 혼자서 규제마저 사라진 백인대를 막아낼 수는 없을 테죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.33, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "정말 그럴까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_09_011", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "저기, 휴대폰으로 듣고 있는 너, 귀 활짝 열고 잘 들으렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "네 음모와 계략이 얼마나 쓸모없는지, 내가 똑똑히 알려줄게.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_06_b.lua b/lua/game/ui/avg/_kr/config/stm09_06_b.lua new file mode 100644 index 000000000..f44f2d8c6 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_06_b.lua @@ -0,0 +1,28230 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "엔딩", + "옆에 있는 그녀", + "당신은 앙주를 데리고, 직접 미끼가 되어 오아시스호를 몰아 포위망을 뚫고 나가기로 결심한다. 모래전갈의 엄호 아래, 마침내 뒤를 쫓는 추격자들을 따돌리지만, 눈앞에 펼쳐진 정체불명의 ‘바다’가, 탈출로를 완전히 가로막고 마는데……", + 0 + } + }, + { + cmd = "GetEvidence", + param = {"E1006"} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:45", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "마왕님, 저한테 아직 안 쓴 심상석이 하나 있어요. 받으세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고마워, 베니토.==W== 너희들도 몇 개 남겨 두는 게 낫지 않아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_132", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "011", + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_132", + "", + 0, + "", + false, + "", + "럭키 오아시스호를 계속 몰아야 할 거 아냐. 마력이 가장 많이 필요할 텐데, 이런 때에 뭘 사양하고 그래!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게 문제가 아니야.==W== 예비용 심상석이 없으면, 구원 위원회가 다시 공격해 왔을 때 어떻게 막아내려고?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_132", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "007", + "none", + 1, + 0.65, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + 0.7, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 2, + 0.35, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + 0.03, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "걱정 안 해도 된다. 엘리 원장이 지금 막 아이들을 데리고 백묘의 밀실로 대피했다. 거긴 견고하고 통풍도 잘 되는 곳이니, 아무리 구원 위원회라 해도 그 노래를 알지 못하면 절대 문을 열지 못할 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "아이들 걱정은 안 해도 된다. 보스가 포위를 뚫고 탈출만 하면,==W== 우리도 훨씬 자유롭게 움직일 수 있다. 미라슈의 지상과 갱도를 통해 게릴라전을 하면, 구원 위원회의 진을 빼놓을 수 있을 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "후후후, 샤통 님은 숨바꼭질에서 진 적이 없지.==W== 칠흑의 힘으로 녀석들을 농락하는 걸 지켜보라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_love", + nil, + 0.28, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "003", + "none", + nil, + 1.1, + -0.25, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + 0.82, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "close", + nil, + 0.53, + -0.07, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마왕님, 여기까지 와서 아직도 우리 걱정을 하는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "당신 계획에서 제일 부담이 큰 건 당신이랑 공백 여단이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "정말이지, 매번 이렇게 위험천만하고 자기 안전은 신경도 안 쓰는 계획만 짜내고. ==W==정말 무슨 생각인지 모르겠다니까!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이게 모두를 구할 가능성이 가장 큰 계획이니까 그렇지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "우리가 계속 미라슈에서 소모전만 벌인다면, 내일 아침이 되기도 전에 구원 위원회에 의해 말라 죽고 말 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + 2, + 0.4, + nil, + 0.85, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "베스티나는 나한테 도망치라고 했지만, 당연히 그러지는 않을 거야. 하지만 덕분에 힌트를 얻었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리에겐 나와 카시미라가 분석한 것 말고도 강점이 있었어. 지금까지 계속 간과해 왔던,==W== 럭키 오아시스호의 기동력 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "구원 위원회에는 마법을 이용해 날거나 마법으로 질주할 수 있는 사람이 수두룩하지만, 이번에 사막에 오면서 신기 차량은 한 대도 가져오지 않았어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + 0.53, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "결국 구원 위원회가 원하는 건 내 목숨, 그리고 앙주를 되찾는 것뿐이야. 그렇다면, 나와 앙주가 한 차에 타고 있는 이상, 위원회는 우리한테 끌려다닐 수밖에 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "사막에서 벌이는 기동전이라면, 우리랑 백묘의 전문 분야잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "하지만 당신이 그 많은 인원에게 쫓길 걸 생각하면……==W== 차라리 나도 따라가게 해 줘!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "023", + "none", + 2, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, ==W==치토세도 동행하여 주공을 호위하고 싶습니다. 곁에서 모시지 못한다면,==W== 치토세의 마음이…… 도무지 평온할 수 없을 것 같습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "너희 마음은 잘 알겠어.==W== 하지만 나츠카, 다들 미라슈에서 계속 구원 위원회를 상대로 시간을 끌어야 하거든. 네 공중 정찰이 필요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 넌 마력 없이도 계속 싸울 수 있는 귀중한 인력이야. 다들 너의 칼날이 필요하니까, 나 대신 모두를 지켜 줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "당신이란 사람은……==W== 늘 그럴싸한 핑계를 잔뜩 늘어놓고 우릴 설득한다니까.==W== 치토세, 우리 더 이상 말싸움하지 말자. ==W==어차피 못 이길 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님이 포위를 뚫고 나가면, 미라슈도 안전해질 거야. 그때 너도 나랑 같이 날아서 찾으러 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "나츠카 님, 옳은 말씀입니다. 치토세가 최대한 빨리 미라슈에 남은 적을 베어, 나츠카 님과 함께 주공을 찾으러 가겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이 둘, 언제 이렇게 사이가 좋아진 거야……==W== 뭐, 좋은 일이겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아무튼, 다들 무리하지 마. 너희 한 명 한 명이 나한텐 다 소중해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "004", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "알았어. 정 못 버틸 것 같으면, 갑옷을 대충 걸치고 있는 그 깡통 기사한테 항복할 방법이라도 찾아볼게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "그레이스혼 대장은 명예를 엄격히 지키는 기사이니, 여러분을 곤란하게 하진 않을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아, 우리 출발하자.==W== 아야메, ==W==앙주를 차에 태워.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.15, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.2, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "아야메가 양손이 묶인 앙주를 끌고 럭키 오아시스호에 올랐다.==W== 나는 뉘엿뉘엿 지는 석양을 향해 가속 페달을 끝까지 밟았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:50", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.66, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "021", + "none", + nil, + 0.5, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.58, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + nil, + 0.42, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "대장, 갱도에서 수상한 녀석 한 명을 잡았습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "005", + "none", + nil, + 0.15, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_question", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "어린아이? 마왕의 동료인가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "아마…… 아닐 겁니다.==W== 위원장님 명단에는 없었거든요.==W== 하지만, 이 아이의 마법이 영야와 너무 비슷해서,==W== 저희로서는 도무지 판단이 서지 않아 일단 데려왔으니 직접 봐 주십시오.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + 3, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "음, 이 키는 아무리 봐도 그냥 어린애인데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "꼬마 아가씨, ==W==이름이 뭐죠?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "무서워서 말도 못 하는 건가요?==W== 그럼……==W== 잠깐 머리 한번만 만져 볼게요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "뿔은 없군요.==W== 마력도 심상석 속 은혜를 쓰고 있고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "뭐, 맑고 깨끗한 이 눈빛을 보니, 영야 같은 건 아니군요. 그냥 당신들 때문에 놀란 여행가인가 보네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "021", + "none", + 2, + 0.75, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_attention", + 1, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 3, + 0.95, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + 3, + 0.9, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "이 아이한테 제대로 사과하고 안전한 곳으로 데려다 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.95, + nil, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.67, + 0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.23, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "004", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "건힐트, 이쪽으로…… 중요한 상황이 생겼습니다.==W== 콜록……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "그레이스혼, 좀 쉬는 게 낫겠네요. 지금은 당신 몸부터 챙기는 게 가장 중요해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 위원장님에게 연락이 왔습니다.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "19:00", + "무월", + "18일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그레이스혼, 건힐트, 잘 들어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕이 지금 초록색 캠핑카를 몰고 미라슈 북쪽으로 도망치고 있으니, 곧 시가지를 벗어나 우리 포격 진지를 지나갈 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "제게 허락된 문장은 딱 세 문장뿐이에요. 부디 마왕을 막고 세상을 구해 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후, 이 정도면 됐겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.46, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "됐어요. 이렇게 순순히 협조할 줄은 몰랐네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후후, 제안 하나 더 할게요. 제가 창가 쪽에 앉는 게 좋겠어요. 그래야 건힐트가 조준경으로 절 한눈에 알아보고, 구원 위원회도 전부 여러분을 쫓아올 테니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그건 상관없지만, 도망칠 생각은 하지 마세요.==W== 죽음의 왕홀이 등 한가운데를 바짝 겨누고 있으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "여러분이 하려는 일이 바로 제가 원하던 일인데, 제가 왜 도망치겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 1.0, + -1.0, + 3.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "처음부터 끝까지, 제가 죽이고 싶었던 건 오직 마왕님 한 사람뿐이었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그래서 필리에에서 마왕님을 기습하려고 했던 거예요. ==W==그러면 오직 저와 당신,==W== 두 목숨만 잃으면 되니까요. 보세요,==W== 전쟁의 불길이 미라슈까지 번지는 것보다 훨씬 낫지 않나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그게 무슨 궤변이죠!==W== 당신이 그 「은혜 예언서」인지 뭔지를 믿지만 않았어도,==W== 이런 일들은 애초에 일어나지도 않았을 거예요. 요 며칠 제가 조사해 보니, 그 책은 저자조차 불분명해서 진위조차 확실하지 않다고요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "020", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "제가 마왕님을 전설 속 마왕이라 판단한 근거는 「은혜 예언서」뿐만이 아니에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "요 며칠 동안, 저는 찾을 수 있는 마왕 관련 전설들을 전부 다 확인했어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "다른 근거가 또 있으면 어디 한번 다 말해 보시죠. 하나하나 반박해 줄 테니까요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "노력이 대단하시네요. 시간이 있다면 정말로 토론해 볼 수도 있었겠지만……==W== 일단은 창밖부터 보는 게 좋겠군요. ==W==제 동료들이 벌써 따라왔거든요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1306", + "a", + "002", + "none", + 2, + 0.3, + 0.15, + -0.67, + nil, + 0.3, + nil, + 0.0, + false, + 0.7 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.72, + 0.1, + 0.8, + nil, + 0.1, + nil, + 0.0, + false, + 0.6 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "전원 주목! 저 초록색 캠핑카가 마왕의 차량이다. 바퀴를 터뜨려라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1306", + "a", + nil, + "none", + nil, + 0.2, + nil, + -0.7, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "none", + nil, + 0.53, + 0.08, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 1.0, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마법을 시전하는 위원회 구성원", + "", + 0, + "", + false, + "", + "불꽃이여,==W== 모여라!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.2, + false, + false, + 30.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_329", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 1, + -1.0, + 6.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "005", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_a", + 0, + 1, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_buff_b", + 0, + 0, + nil, + -4.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "극지의 소용돌이여!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutExpo", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 0.8, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -150.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 3.0, + 2.0, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + 10.0, + 1.8, + 0.0, + false, + false, + 193.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + 18.0, + 2.0, + 0.0, + false, + false, + 12.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마법을 시전하는 위원회 구성원", + "", + 0, + "", + false, + "", + "지, 지팡이가 얼어붙었잖아?! ==W==어떻게 빙결 마법을 이렇게 광범위하게 쓸 수 있지? 대체 차 안에 누가 타고 있는 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 700.0, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "b", + "009", + "avg_emoji_star", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "휴…… 배우고 나서 한 번도 써 본 적 없었는데, 효과가 이렇게 좋을 줄은 몰랐네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "잠깐, 제 손에 있던 심상석이 왜 비었죠?==W== 방금 그 마법 한 번에 심상석의 은혜를 다 써 버린 건가요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이, 이건 완전 낭비잖아요. 전…… 전 이렇게 호화로운 마법은 한 번도 써 본 적이 없다고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + 1.0, + nil, + "still", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "차를 끌고 돌진하면서 대형 마법까지…… 구원 위원회를 아주 우습게 보는군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "포위하세요, 위원장님을 구출하겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.15, + -1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + -1.2, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "마법으로 모래벽을 세워라!==W== 차를 막아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이봐, 초록이의 앞길을 막지 말라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spatial_blade", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.33, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 0.7, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 2, + 0.3, + -0.05, + 1.0, + nil, + 0.1, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정예 위원회 구성원", + "", + 0, + "", + false, + "", + "젠장, 이 두 여행가는 대체 어디서 튀어나온 거야?==W== 저 여행가의 사격을 막아.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_blade", + 0, + 1, + 1.0, + 2.0, + 1.0, + 0.0, + false, + false, + 160.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 2, + 2.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -6.0, + 2.5, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + -4.0, + 1.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flame", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_fire_attack", + 0, + 0, + 6.0, + 0.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "초록아, 달려.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + 0.0, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.66, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.805} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "도, 돌파했다. 세이나랑 코하쿠가 길을 열어 줘서 다행이었어. 안 그랬으면 차가 모래벽에 그대로 처박혔을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "쿨럭,==W== 마왕의 이번 수는 정말 대단하군요. 우리 전술의 유일한 허점을 이렇게 빨리 파악하다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "차가 충분히 빠른 데다 동료들까지 대형을 흩뜨려 준다면, 우리처럼 서로에게 의지하며 버티는 진형은 구멍이 뚫린 거나 다름없어지죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "각 전투 소대 주목! 지시에 따라 사방에 모래벽을 세우십시오. 서둘러 공격하지 말고, 우선 포위부터 실시합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "건힐트, 저 두 여행가는 당신에게 맡기겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "004", + "none", + 3, + nil, + 0.02, + 0.9, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.3, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 5, + 0.7, + 0.05, + 0.8, + nil, + 0.2, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.43, + 1.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.75, + -0.4, + 1.7, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "모두 따라오세요, 적들을 붙잡겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 지금이야. 네 끈을 사용해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + 0.33, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.67, + -0.45, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 1.0, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_532_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "모래 언덕 위에서, 코하쿠가 세이나를 데리고 높이 뛰어올랐다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "코하쿠 손목에 달린 검은 끈이 럭키 오아시스호의 열린 천창을 통과해 시트 손잡이에 감겼고, 모래 언덕 아래를 질주하는 초록이 안으로 두 사람을 정확히 끌어당겼다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "완벽 착지.==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "우리 돌아왔어. 계획대로 모래전갈 쪽이랑은 얘기 잘 끝냈고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "초록이가 구원 위원회 놈들도 전부 끌어들였으니까, 저 모래벽만 뚫으면 우리의 승리야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "loopLite", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "너무 낙관하지는 마. 전투 소대가 모래벽으로 거대한 원을 만들어 우릴 가두려는 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 어느 쪽으로 몰까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + 1.1, + "avg1_112", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "마음 가는 대로. 제일 많이 끌리는 쪽으로 가.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 1.1, + "avg3_100", + "a", + "025", + "avg_emoji_sweaty", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "무슨 소리야, 세이나! 난 네가 아니거든?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_100", + "a", + "002", + "close", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_004_a_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "세이나의 따뜻한 손바닥이 내 손등을 덮었고, 핸들을 함께 꽉 잡아주었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + 0.5, + -0.4, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "저기 있잖아, 백묘의 밀실에서 나온 뒤로 눈치챘어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "오늘…… 유독 우리를 신경 쓰고 있잖아.==W== 아니. 사심을 좀 담아서 말하면, 오늘따라 유독 나를 신경 쓰는 것 같단 말이지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "왜 그러는지는 모르겠지만, 마왕님의 마음속 초조함이 느껴져. 싸울 때도 계속 우리를 제일 안전한 곳에 두려고 하잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "그래도 다행이야. ==W==마지막 ‘도주 대작전’에서 결국 우릴 선택했으니까.==W== 미라슈에 도착한 그날 밤, 우리 네 사람이 한 약속을…… 잊지 않아 줬구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "그건…… 그건 말이지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.2, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 500.0, + 1.4, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + -200.0, + 1.7, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "이걸 대체 어떻게 말해야 하지? 하얀 방 이야기를 꺼내지 않고 지난번 운명을 대체 어떻게 설명해야 하는 거냐고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.4, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "006", + "none", + nil, + nil, + -0.5, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "히히, 마왕님. 서둘러 대답할 필요는 없어. 난 기다릴 수 있으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "수도교에서 봤던 초대형 성해 기억나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "당연히 기억하지. 우리가 처음으로 함께한 진짜 전투였잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "함께하는 첫 전투였는데 그런 무시무시한 괴물과 맞서다니,==W== 정말 무모했지. 그렇게 격차가 압도적이면, ==W==누구든 승산이 없다고 생각했을 거야…… 아무리 발버둥 쳐도 넘을 수 없는 절망이었으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하지만 마왕님의 지혜, 아야메의 신중함, 코하쿠의 민첩함, 그리고 내 직감이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "절망에 굴하지 않고, 늘 불가능을 가능하게 만들었어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "close", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오늘도 다르지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 500.0, + 1.7, + nil, + nil, + nil, + "none", + "OutQuart", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.7, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "단장, 우리가 이렇게 하는 게 정말로 마왕님한테 도움이 되긴 할까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하하하, 나도 모르지. 하지만 그 세이나라는 여행가가 했던 말은 맞는 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "모래전갈은 이 전투가 하루빨리 끝나길 바라.==W== 설령 끝이 안 나더라도 딴 데 가서 싸웠으면 좋겠단 말이지. 계속 이 난리를 피우다간 우리 크리스털다이아 광산이 다 무너져 내릴 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그런데, 단장은 얼마 전까지만 해도 구원 위원회 편에 서서 모래폭풍까지 일으켜줬잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "그때는 그때고 지금은 지금이지.==W== 그때는 구원 위원회가 속전속결로 끝낼 줄 알고 살짝 도와준 거였는데, 구원 위원회의 전술이 마왕한테 전부 읽힐 줄은 몰랐어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "다행히 마왕 쪽에 다친 사람이 없어서 원한을 살 정도까진 안 갔네.==W== 이제는 역으로 우리가 마왕을 도와줄 차례야. 물론,==W== 구원 위원회가 눈치채고 우리에게 귀찮은 일이 생겨서도 안 되지만.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "온다, 캠핑카가 왔어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 0.97, + nil, + 0.2, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "석양 아래의 황사여, 기도에 응답하라. 모래여, 언덕이 되어라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_down", + "OutSine", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "모래로 응축된 거인이 구원 위원회가 세운 모래벽 앞에 솟구쳐 오르자,==W== 마력이 통제를 잃은 듯 무너져 내렸다.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "Da", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_b", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -260.0, + 900.0, + 1.5, + nil, + 1.0, + 0.0, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 1, + -90.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 2, + nil, + -9.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_225", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 1100.0, + 1.9, + nil, + nil, + nil, + nil, + "loopLite", + "OutSine", + 60.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_down", + "OutQuint", + false, + false, + 0.8, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이, 이게 어떻게 된 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "알겠어요. 구원 위원회는 마력이 넘치다 보니 저 모래벽을 부수기는 어렵겠지만, 더 많은 모래로 언덕을 만들어 버린다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리가 그 위로 날아서 넘어갈 수 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "수도교 때처럼.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_107", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -500.0, + 1.5, + nil, + nil, + nil, + "none", + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.7, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "모래 언덕 꼭대기에서, ==W==럭키 오아시스호가 공중에 완벽한 곡선을 그리며 그레이스혼과 건힐트의 머리 위를 넘어 끝없는 사막 위로 착지했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "열흘 후", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_010", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "loopLite", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "무월", + "28일", + "지는 해의 사막", + "사막 깊은 곳" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "마왕님, 나랑 황혼청이 구원 위원회 구성원 대부분을 붙잡았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "당신들이 계속 차를 몰고 사막에서 상대의 전력을 소모해 준 덕분에, 우리 쪽은 별다른 피해 없이 다들 무사해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "다행이네.==W== 우린 지금 은혜가 좀 모자란 상태인데, 누구 좀 보내줄래?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "미스티, 나츠카, 그리고 치토세가 며칠 전에 당신을 찾으러 떠났어.==W== 심상석도 충분히 챙겨서 말이야. 그나저나 정말 멀리까지 갔네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "어쩔 수 없었어. ==W==원래는 미라슈를 빠져나와 동쪽으로 달려서 너희와 합류하려고 했는데, 그레이스혼의 지휘가 노련하다 보니, 동쪽으로는 아예 돌아가질 못했지. 그래서 결국 북서쪽으로 계속 내달릴 수밖에 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "거리를 계산해 보면, 노바 대륙 끝자락까지 왔을 거야. 하루이틀 정도 더 달렸으면 바다를 볼 수 있었을걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "지금은 이미 돌아가는 중이야. 곧 미스티 일행이랑 만날 수 있겠지.==W== 내가 먼저 연락해 볼게. 그럼 끊을게, 피렌.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "기다리고 있을게, 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 모든 게 다 끝났어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "중간에 이런저런 우여곡절을 겪고, ==W==뜻하지 않게 구원 위원회의 전투력을 ‘강화’해 주기까지 했지만. 이제는 다 끝났어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주를 황혼청에 넘기기만 하면 우리는 다시 일상으로 돌아갈 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 100.0, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "015", + "none", + nil, + nil, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님, ==W==정말 모든 게 끝났을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 0, + "", + false, + "", + "지금, 이 순간에도 저는 아직 마왕님을 죽이는 걸 포기하지 않았답니다.==W== 그리고 여전히 마왕님을 충분히 죽일 수 있고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "013", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "네가 졌어. 억지 부리지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "003", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "정말로 졌을까요? 곧 알게 되실 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1319", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Xiao", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "xuanyun", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBounce", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + nil, + "chijing", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나? 무슨 일이야? 왜 이렇게 급하게 차를 세워?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이, 이것 좀 봐……==W== 사, 사막이 사라졌어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.08, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:15", + "무월", + "28일", + "지는 해의 사막", + "사막 깊은 곳" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "여긴…… 바다야?! ==W==사막 한가운데 바다가 왜 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + 0.25, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이건 사막 끝의 바다잖아? 서쪽에 있어야 하는데. 세이나, 우리 잘못 온 거 아니지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + -0.2, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내가 그런 초보적인 실수를 할 리가 없잖아. 태양의 위치를 봐, 우린 계속 동쪽으로 내달렸고, 왔던 길 그대로 돌아가고 있었다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_430_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.21, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "010", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "여보세요, 나츠카. 지금 어디야?==W== 여기 좀 골치 아픈 일이 생겼어. 합류하려면 시간이 좀 걸릴 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 대체 어디까지 간 거야? 바닷가에 도착했는데도 마왕님을 찾을 수가 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "바…… 바닷가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "진짜 세계의 끝을 보려면, 서쪽으로 며칠은 더 가야 합니다.==W== 모래와 산맥을 넘어서, 사막과 바다가 맞닿는 곳까지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그곳에서는 대지가 끊임없이 무너져 내리며 칠흑의 심연으로 떨어지죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "지난번 협상 때 앙주가 분명 이렇게 말했어.==W== 설마, 눈앞의 이 바다는……==W== 말도 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "코하쿠, 하늘을 향해 총을 쏴줘. 최대 화력으로.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -0.5, + nil, + 0.3, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "005", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "close", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 3.0, + 3.0, + 0.1, + 0.0, + false, + false, + 124.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, ==W==지평선에서…… 발사된 붉은빛이 보여. 그거 마왕님이야?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "008", + "avg_emoji_flurry", + nil, + 0.9, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공께선……==W== 바다 건너편에 계신 것입니까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "007", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "하하, ==W==하하하하……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님, 당신이 구원 위원회를 이긴 건 사실이지만 ‘세계 멸망’에 발이 묶여 여기서 갇혀 죽게 될 줄은 꿈에도 몰랐을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + 0.7, + -0.17, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.35, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "딱 봐도 알겠군요. 이곳 해협은 여러분들이 사막 서쪽으로 깊숙이 들어온 뒤, 대지가 무너져 내리고 바닷물이 밀려들어 오며 생겨난 곳이라는 걸요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "노바 대륙 북서쪽 끝은 별의 탑이 없어서 원래 황폐화가 가장 심각한 지역이었죠. ==W==여러분은 구원 위원회를 죽음의 땅으로 몰아넣을 거라고만 생각했지, 자신조차 죽음의 땅에 발을 들이는 일이란 건 몰랐던 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "무슨 헛소리야. 이렇게 좁은 해협쯤은, 순식간에 날아서 넘으면 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "019", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_sea_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "맞아,==W== 미스티.==W== 마왕님을 데리러 가자.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "012", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "012", + "none", + nil, + 0.7, + 0.1, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "아, 안 돼……==W== 바다 위에서 도저히 날 수가 없어. 이 주변 공기는 왜 이렇게 마력이 짙은 거야? 빗자루 통제가 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "어째서…… ==W==으아아……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + 0.6, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack_2", + 0, + 1, + -5.0, + -5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + 250.0, + nil, + "avg1_133", + "a", + "026", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_133", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "019", + "none", + 2, + 0.55, + -0.07, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.4, + 0.5, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "026", + "none", + 1, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "조심해, 무작정 힘으로 밀어붙이지 마. 네 마법이 공기 중의 마력에 휩쓸려 뒤틀려 버릴 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "괜히 힘 빼지 마세요. 대지가 무너질 땐 거대한 마력 난류가 생기게 되고, 보통 1년에서 3년은 지속되거든요. 이런 난류에서 마법을 쓰는 건 자살 행위나 다름없어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님을 구하러 오고 싶다면, 마법 없이도 항해할 수 있는 배를 몰고 오시죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "다만, 노바 북서쪽에는 항구가 단 하나도 없다는 게 문제겠네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "안 돼, 한 번 더 시도할 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + 0.0, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "close", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세가 헤엄쳐서 건너가겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InSine", + 0.05, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 2, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -500.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_thunder", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "CtrlStage", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_03_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.305} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beach_wasteland_storm", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_589", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -10.0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "빠, 빨리 차에 타!!! 이쪽 땅도 무너지려고 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.6, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -550.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후후, 다음에 봐요.==W== 마왕님. 이런 결말이라면…… ==W==저는 만족합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.7, + -0.2, + 1.4, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_367", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 0, + 0, + 5.0, + -1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "앙주는 홀가분한 표정을 지으며 바다를 향해 작은 뭔가를 던졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengbo", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bling", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wave_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_370", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_455", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_up", + "OutExpo", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_369_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "뒤이어 앙주는 발밑의 모래밭과 함께 사나운 파도에 삼켜졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.2, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m41", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "럭키 오아시스호는 미친 듯이 후진했다. 바퀴가 얼마나 오래 달렸는지도 모를 만큼 내달린 뒤, 다시 멈췄을 땐…… ==RT==나츠카와 미스티가 하늘 높이 날아올랐음에도 코하쿠가 다시 쏘아 올린 마법을 볼 수는 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "해가 뜨고 지기를 며칠이나 반복한 끝에, 얼마 남지 않았던 마력마저 결국 바닥나 버렸다. ==RT==우리는 그저 두 다리에 의존한 채, 끊임없이 무너지는 대지와 바짝 쫓아오는 바닷물을 절망 속에서 피할 뿐이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "알베도는 여명단과 황혼청에 구조를 요청했고.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1209", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "지리 협회는 불러 모을 수 있는 모든 항해 여행가를 집결시켰다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1209", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "피렌과 마틸다는 아그리 유니온 본사까지 찾아가 노바 남부에서 배를 동원하려 애썼다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "하지만 발버둥은 의미가 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "InBounce", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InOutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==대지가 붕괴하며 발생한 마력 난류는 사나운 장벽이 되어 우리가 있는 ==RT==사막 ‘파편’과 노바 사이를 갈라놓았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==노바의 운하 수송은 발달해 있었지만, 해운은 이미 오래전에 쇠퇴한 상태였다. ==RT==우리에게 가장 가까운 배가 전속력으로 달려온다 해도 한 달은 걸릴 터였고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==우리가 가진 보급품으로는 그때까지 도저히 버틸 수 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "보스.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "아직 깨어 있나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.7, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.7, + -0.4, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.13, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "나는 입술을 달싹였지만 아무 말도 나오지 않았다. 바싹 마른 목구멍은 이미 감각을 잃은 지 오래였고,==W== 성대가 미세하게 떨릴 때마다 돌아오는 건 칼에 베이는 듯한 극심한 통증뿐이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + 0.695, + -0.42, + 1.63, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그저 있는 힘을 다해 아야메의 손을 붙잡음으로써 내가 아직 살아 있다는 걸 알렸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나랑 코하쿠는…… 이미 차갑게 식어버렸나 봐요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + -0.13, + -0.13, + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.7, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스, 저도 아마 얼마 못 버틸 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.75, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저기, 방금은 기절하셔서 세이나랑 코하쿠의 마지막 말을 못 들으셨죠……? ==W==제, 제가 대신 다시 전해 드릴게요, 콜록콜록……", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_338", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "우린 반드시 구조될 거야. 그렇게 되면, 다 같이 초록이를 재조립해서 새로 출발하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + 400.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "이건 세이나가 한 말이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "보스랑 같이 이야기하는 건 정말 즐거워. 그런데 한동안 제대로 이야기를 못 나눴네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_a", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -300.0, + 1.7, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "이건 코하쿠가 한 말이고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_d", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그리고…… 저는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "별의 탑에서 보스를 찾아낼 수 있었던 게 정말 다행이에요. 설령……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_p", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "보스와 함께 이곳에 앉아, 여행가들을 안내하는 이정표로 남는다고 해도 나쁘지 않겠네요. 보스……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "아야메의 손가락에서 힘이 빠지며 천천히 미끄러져 내려갔다. 하지만 나는…… 슬픔의 눈물 한 방울조차 흘릴 수 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??월", + "??일", + "????", + "하얀 방" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "002", + "none", + nil, + 0.28, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.72, + -0.07, + 1.12, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.3, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.7, + -0.09, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "어서 오라는 거야, 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "008", + "avg_emoji_music", + 1, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "마왕님, 물을 준비해 놓은 거예요. 목 좀 축이시겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "콜록……==W== 으……==W== 목이 안 아파. 이, 이제 말할 수 있는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "하얀 방에 있는 건 마왕님의 영혼이지 육체가 아닌 거예요. 육체의 손상은 이곳에 영향을 주지 않아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_002", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "이번엔 정말 고생 많으셨어요.==W== 그런 뙤약볕 아래서 몸속 수분이 조금씩 빠져나가는 그 느낌, 저도 잘 안다는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "하지만 가장 소중한 동료들, ==W==그리고 늘 함께였던 ‘집’과 같은 사막에 묻히는 거라면 꽤 행복한 일인지도 모르는 거야. 그것조차 이루지 못하는 사람이 많으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "010", + "none", + nil, + 0.31, + nil, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + 0.69, + -0.05, + 1.08, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난…… ==W==또 실패했어.==W== 게다가 더 많은 동료까지 함께 고통받게 만들었고.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그리고, 세계 멸망……==W== 그게 진짜였다니……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "베르너, 베르주, 너희는 ‘세계 멸망’에 대해 알고 있어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "죄송해요. 저희는 탑의 직원이라, 바깥소식은 전부 탑을 오르는 여행가들과의 대화를 통해 알게 되거든요. ‘세계 멸망’ 같은 얘기는 들은 적 없다는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "설령 알고 있다고 해도, ‘비밀 유지 협약’이 있으니 절대 말 못 하는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알겠어. 비타,==W== 넌 어때? 알고 있어?==W== 아니지, 알고 있어도 이렇게 말하겠지……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuart", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 비타의 권한이 부족해 관련 정보를 알려드릴 수 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이젠 내 대사까지 뺏는구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "문 열어. 이 싸움에서 어떻게 이겨야 할지, 이제는 알겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "반드시 모두를 구할 거야. 그 누구도 다치게 하지 않을 거야!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님의 명령이 곧 저의 의지입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "InCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "InCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A,B" + } + }, + {cmd = "End"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윈드 애시까지 오다니…… 여기서 구원 위원회와 결전을 치르는 건가요? 으으…… 아무리 생각해도 이길 수 없을 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 이제 어떻게 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "도망치는 것도, 참수 작전도 소용없었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "모두를 지켜내려면 지난 두 번의 정보를 전부 활용해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "앙주를 구원 위원회에 남겨 두고, 보육원 아이들과 미라슈 시민들에게 피해가 가지 않는 장소를 골라, 구원 위원회와 결전을 치러야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "026", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "소모전을 벌이지 않고, 한 번에 전부 쓸어버린다!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_it", + 0, + "일단 도주", + "도망치는 건 부끄럽지만 도움이 된다", + "", + "E1001", + 2, + "AvgChoice_it", + 0, + "참수 작전", + "공격이 최선의 방어다", + "", + "E1002", + 2, + "AvgChoice_it", + 0, + "별의 탑 결전", + "모든 것이 시작된 곳으로", + "", + "E1003", + 0, + "c", + "009", + "none", + "그래서 난……", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.7, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.08, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이제부터, 우리는 구원 위원회를 박살 낼 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutQuart", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.09, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "023", + "none", + nil, + nil, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "avg_emoji_shock", + nil, + nil, + -0.09, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.95, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "응? 마왕님, ==W==무슨 말을 하는 거야. 고작 우리 몇 명으로……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "충분해.==W== 그 별의 탑에 들어갈 수만 있다면, 열세를 뒤집고 판을 완전히 뒤엎을 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 2, + -5.2, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm09_07_a.lua b/lua/game/ui/avg/_kr/config/stm09_07_a.lua new file mode 100644 index 000000000..ec3c95a82 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm09_07_a.lua @@ -0,0 +1,21295 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "엔딩", + "손끝의 모래", + "엘리의 분투 덕분에 당신과 동료들은 그레이스혼의 저지에서 벗어난다. 당신은 160번의 마법 시전을 막아냈지만, 건힐트의 포격까지는 막아내지 못한다…… 세이나는 중상을 입은 몸으로 당신을 지키려 했으나, 결국 당신과 그녀 모두 목숨을 잃고 만다……", + 0 + } + }, + { + cmd = "GetEvidence", + param = {"E1005"} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.35, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.6, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:20", + "무월", + "18일", + "미라슈", + "무너져가는 갱도" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.5, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "015", + "none", + 2, + nil, + -0.08, + 1.1, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "엘리 쪽은…… 괜찮겠지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "걱정 마. 엄마는 강하니까. 마왕님이 엄마의 과거를 들려줄 때 그랬잖아. 네리타 언니랑 둘이서 여명단이랑 제국 호위대를 100명 넘게 처치했었다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_happy", + nil, + 0.5, + -0.21, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그때는 유격전이었다지만, 지금도 갱도가 좁으니까 구원 위원회가 제대로 힘을 못 쓸 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나츠카, 치토세, 너희는 괜찮아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.46, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + nil, + 0.2, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.65, + -0.12, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + -0.13, + 1.17, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "다치진 않았는데, 심상석의 마력이 완전히 바닥났어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "소인은 왼손으로 계속 싸울 수 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리의 각오를 헛되게 하지 말자. 최대한 빨리 대피한 다음, 별의 탑에서 합류하는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.6, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -9.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:25", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "002", + "none", + nil, + 0.8, + -0.05, + 1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "건힐트, 포격 효과는 어떤가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "1회분의 절반 정도 포격했습니다. 전부 계획대로 진행되고 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "포격은 예상대로 지면을 뚫었고, 마왕을 지하 폐갱도로 떨어뜨렸습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_daylight", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.62, + -0.1, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "미리 매복해 있던 제1백인대가 그레이스혼 대장과 합류했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_2_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.9, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.7, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_216", + "", + 0, + "", + false, + "", + "제2백인대와 모래전갈, 제국 호위대도 그쪽으로 포위망을 좁히고 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -85.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.12, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "갱도에는 출구가 몇 개 없으니, 이번엔 마왕을 반드시 잡을 수 있을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.8, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.2, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "세상에 반드시란 건 없죠. 그레이스혼 쪽은 이미 엘리 원장에게 저지당했으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "예?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "c", + "009", + "none", + 3, + nil, + -0.2, + 1.2, + nil, + 0.3, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.82, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "방금 그녀와 연락하고서야 알았습니다만, 그녀가 바로 실종됐던 백묘의 에이스…… 타파이트더군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + 0.03, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님 곁에는 숨은 인재가 정말 많네요. 건힐트,==W== 이제 아끼지 말고 남은 탄약을 전부 다 쏟아부으세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "땅으로 가로막혀 있어도 160번과 세이나의 위치는 보일 테니까요. 그렇죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 3.3, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "무월", + "18일", + "미라슈", + "무너져가는 갱도" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "012", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.58, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 앞쪽 갱도가 막혔습니다. 흙을 보니 최근에 메워진 것 같습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.06, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_attention", + nil, + 0.31, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "이쪽도 마찬가지야.==W== 구원 위원회는 우릴 여기로 유도한 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_think", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "칫…… 앙주가 여기서 협상하자고 한 것부터 다 의도된 거였어. 잘못된 수를 택한 건가……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 애초에 병력과 자원 차이가 너무 커. 열 개의 기물로 백 개의 기물을 가진 상대랑 장기를 두는 거나 마찬가지야. 모든 수에 전부 대처할 방법은 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -650.0, + nil, + nil, + "avg1_112", + "b", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 이쪽으로 빨리 와 봐. 여기 암벽에서 바람이 새고 있어…… 이 돌 뒤에 통로가 있다는 뜻이야.==W== 내가 부숴볼게!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.6, + nil, + 0.95, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 0, + -1.5, + nil, + -1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "013", + "avg_emoji_flower", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나의 직감이 큰 도움이 됐어!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + nil, + -0.22, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_217", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "히…… 마왕, 어디 가는 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.47, + -0.24, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + -2.0, + 0.1, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "세이나, 조심해! 암벽 뒤에 사람이 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.78, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m47", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.27, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이 귀찮은 녀석, 또 너야? 무슨 스토커라도 돼?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "스토커? 그럴지도요.==W== 다만 지금의 저는, 스토커라기보단 천벌을 이끄는 이정표라 할 수 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으, 또 알아들을 수 없는 소리를 하네. 나츠카, 치토세, 너희는 먼저 가. 이 녀석은 내가 붙잡아둘게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.57, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + 1.0, + -2.2, + 0.85, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + "029", + "none", + nil, + 0.45, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "윽…… 아파.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "006", + "avg_emoji_happy", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "후훗, 저를 함부로 때릴 수 없겠죠? 하지만 전 봐줄 생각 없어요. 여행가, 당신 상처가 눈에 너무 잘 띄길래 단번에 찔렀죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "그리고 조심해 봤자 소용없어요. ==W==당신들을 찾아오기 전에 이미 충분히 많은 고통을 겪고 왔으니까요. 마법포에 몸이 뚫리는 느낌은 정말 최고 중의 최고였어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -45.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "이 최고의 고통을, 이제 당신들에게도 선사하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + 3, + 0.5, + -0.03, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "은혜의 신이시여, 부디 이 순간 시간을 멈추어 절 구원하소서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_clock", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_572", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.91, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChoiceBegin", + param = { + "f_1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "160번의 눈을 가린다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f_1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"f_1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + -0.13, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "이제 다 끝났습니다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.84, + -0.13, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "none", + nil, + 0.6, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "003", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "guodongtiao1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "마왕! 읏, 왜 제 눈을 가리는 거죠?!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 1.0, + 0.9, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + nil, + 0.73, + -0.4, + 1.5, + nil, + 0.5, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "하지만 이 마법은 실제로 시간을 멈추는 것이 아니라, 자신의 시야에 들어온 일정 범위 내 사물의 움직임을 마력으로 강제로 제한하는 것에 불과하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "014", + "none", + nil, + 0.57, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "넌 네가 본 물체의 움직임만 멈출 수 있지. 그럼 네 눈을 가리기만 하면 시간을 멈출 수 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "어, 어떻게 이럴 수가. 이러면 당신도 멈춰야 하는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미안한데, 난 ‘마력 면역’ 체질이라서.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + 2, + 0.77, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -1.0, + 2.2, + 0.95, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.7, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_217", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "004", + "avg_emoji_attention", + nil, + 0.41, + -0.19, + 1.25, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 기절시켰습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 드디어 다 해결됐네.==W== 나츠카, 치토세, 이 심판관은 묶어서 데려가. 난 세이나를 부축하면서 뒤따라갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + 2, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.5, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "b", + "015", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.54, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "013", + "none", + nil, + nil, + -0.06, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m35", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + true, + "", + "앙주 위원장님, 160번 덕분에 시간을 좀 벌 수 있었고, 제가 맞힌 세이나의 위치를 찾았습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "발포하세요. 160번은 출발 전부터 이미 죽음을 각오하고 있었으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "알겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.4, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미안해, 마왕님. 이번엔 내가 짐이 됐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "무슨 소리야, 세이나. 우리가 이겼어. 구원 위원회는 우릴 못 막았고, 다들 무사히 도망쳤잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + 0.6, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 6.0, + nil, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -240.0, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "8", + "OutCubic", + 0.7, + false, + "cut off", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 9.5, + -9.0, + 1.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -6.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "g", + "029", + "none", + nil, + 0.65, + -0.13, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.42, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutBack", + false, + false, + 0.85, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "폭발?! 바로 우리 머리 위에서?", + "" + } + }, + { + cmd = "SetBg", + param = { + 1, + "desert_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + 0.35, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_217", + "b", + "002", + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.04, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 25.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "a", + "002", + "none", + nil, + -0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "g", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "나츠카, 치토세, 다가오지 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 6.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -6.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "내가 마지막으로 본 건, 굉음과 함께 무너지는 갱도, 그리고 몸을 틀어 나를 감싸 보호하는 세이나의 모습뿐이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m20", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + -0.37, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_001", + false, + "", + "생각났다~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.23, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으악?! ==W==깜짝 놀랐잖아…… ==W==갑자기 왜 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm09_07A_002", + false, + "", + "생각났다구! 사막에 비를 내리게 할 방법!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.4, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_003", + false, + "", + "아야메가 오아시스의 물을 얼려서 커다란 얼음을 만들게 하고, ==W==그걸 미스티에게 부탁해서 하늘로 끌고 올라가면…… ==W==녹은 얼음이 비가 돼서 떨어지겠지!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 3, + 0.6, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "확실히 그렇게 하면 ==W==‘비를 내리게’ 할 수는 있겠지만…… ==W==그렇게까지 할 바에, 차라리 얼음으로 모래 언덕의 적을 뭉개버리는 게 낫지 않아?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_004", + false, + "", + "모래 언덕의 적이라니…… ==W==무슨 소리야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나야말로 무슨 소리를 하고 있는 거야? 나는 분명, 이 상황을 타개하기 위한 방법을 생각하고 있는 줄 알았는데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_005", + false, + "", + "아하하! 아니야, 아니야! ==W==난 그저, 어떻게 해야 사막에 꽃이 피어날지 생각 중이었다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.3, + 0.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_006", + false, + "", + "생각해 봐. 만약 정말 그게 가능하면, 동화에 나오는 것 같은 풍경을 볼 수 있을지도 모르잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "동화 같은 풍경…… 그런 걸 위해서?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_007", + false, + "", + "‘그런 거’가 아니지. ==W==왜냐면 내 꿈은, 마왕님이랑 같이 이 세계의 전부를 둘러보는 거니까!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_a_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_008", + false, + "", + "물론 난 마물 퇴치보다는, ‘별 사냥’을 훨씬 더 하고 싶지만!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "별 사냥?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_009", + false, + "", + "응! 나도 사람들한테서 들은 거지만, 별의 탑 안에 있는 최종 보스급 성해를 쓰러뜨리고, 그 성해가 지키는 ‘소원의 별’이란 걸 찾으면, 어떤 소원이든 이뤄진다 하더라고♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 분명 세이나의 꿈은…… ==W==별의 탑에 있는 엄청 강한 성해를 쓰러뜨려서, ==W==‘별 사냥’을 완수하는 거 아니었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_010", + false, + "", + "노, 노, 노♪ ==W==‘꿈이 꼭 하나’라는 법은 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_011", + false, + "", + "네네, 그러니까 이 얘기는 여기까지. 그보다 마왕님, 봐 봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm09_07A_012", + false, + "", + "봐, 비가 내리기 시작했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "비……? ==W==세이나, ==W==대체 무슨 소리를……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_097", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutQuint", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.4, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.4, + -0.1, + 1.8, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.2, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 너 몸이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "vo_STm09_07A_013", + false, + "", + "이게…… 사막에 피는 가장 예쁜 꽃이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm09_07A_014", + false, + "", + "엄청…… 예쁘지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "따뜻한 빗방울이 조용히 내 뺨에 떨어진다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_465", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "그녀의 말대로, 사막에…… 비가 내렸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 500.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.55, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_015", + false, + "", + "마왕님, 눈 떠……! 나 봐 봐!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_016", + false, + "", + "함께 가지 못한 장소, 아직 많이 있으니까……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_017", + false, + "", + "그러니까…… 부탁이야! 눈 좀 떠 줘!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChoiceBegin", + param = { + "s_14", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "세…… 이나……?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"s_14", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"s_14"} + }, + { + cmd = "SetChoiceEnd", + param = {"s_14"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 550.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.98, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_018", + false, + "", + "마왕님……? 다행이다…… 이대로 깨어나지 않으면 어떡하지 싶었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_019", + false, + "", + "근데 어두워서 잘 안 보여서 그런데…… 몸은 괜찮아? 아픈 데는…… 없어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아, 응. 잔해 때문에 몸은 움직이지 못할 것 같은데…… 그래도 부상은 없는 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 그렇고, 지금 상황은…… 갱도가 붕괴된 건가?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_020", + false, + "", + "응. 아까 그 폭발로…… 완전히 무너졌나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_021", + false, + "", + "아…… 그래도 안심해. 나츠카랑 치토세가 무사한 건, 확인했으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 다행이네. 그러면 세이나는 어떤데? ==W==호흡이 꽤 거칠어진 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 600.0, + 600.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + 0.992, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_022", + false, + "", + "나, 나? 나는…… 아하하…… 괜찮아, 괜찮아. 넘어졌을 때, 살짝 까졌을 뿐, 이니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이런 상황에서 긁힌 것뿐이라면 운이 좋아서 기뻐해야겠는걸. 그런데 내 휴대폰은 못 봤어? 빨리 모두에게 연락해야 하는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "응? 지금 닿은 건…… 세이나의 휴대폰인가? 하지만 어딘가에 걸려서 꺼낼 수 없을 것 같아. 그래도 화면은 켤 수 있을 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아, 닿았다! 세이나……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "InOutBounce", + 3.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "InOutBounce", + 3.5, + false, + 1 + } + }, + { + cmd = "Wait", + param = {5.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "아? 세, 세이나? 몸이……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_578", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "내 뺨을 적시고 있던 건, 따뜻한 빗방울이 아니라…… 세이나의 어깨에서 뚝뚝 떨어지는, 새빨간 물방울이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "무너져 내린 토사 사이에서, 그녀는 자신의 몸을 바쳐 나를 보호해 주고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 330.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_023", + false, + "", + "뭔가…… 조금 밝아진 것 같네?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_024", + false, + "", + "그러면…… 휴대폰, 찾아냈나 보네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 800.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.9, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_025", + false, + "", + "근데…… 어라? 이, 이상하네…… 밝아졌는데도, 마왕님의 얼굴…… 잘 안 보여.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {5.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이제 됐어, 세이나. 더 이상 무리하지 마.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_026", + false, + "", + "아니…… 안 돼. 내가 버티지 않으면…… 마왕님이, 토사에 깔려버리니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_027", + false, + "", + "그리고, 봐…… 걱정 마. 난 튼튼한 게…… 장점이잖아? 마왕님도, 알지……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_028", + false, + "", + "그러니까…… 여길 빠져나가서, 어깨에 박힌 말뚝을 뽑으면…… 상처는 며칠 만에 금방 나을 거고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 320.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_029", + false, + "", + "그러면…… 마왕님? 초록이를 타고…… 같이 드라이브, 가자……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래, 가자. 갈게. 어디든 같이 가줄게! 그러니까 더 이상 말하는 걸로 힘 빼지 마!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_030", + false, + "", + "아니…… 마지막일지도 모르니까, 제대로 말하게 해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_resentful", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐……?! 세이나, 이 바보야! 마지막이니 뭐니, 불길한 소리 하지 마!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_031", + false, + "", + "미, 미안…… 근데…… 눈이 이제, 잘 안 보이고…… 목소리도, 안 나올 것 같아서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_032", + false, + "", + "아하하…… 저번에, 마왕님한테 거짓말 안 할 거라고, 약속했는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_033", + false, + "", + "이대로는, 나…… 마왕님한테 평생 거짓말쟁이로 남을 텐데…… 그러면…… 죽어도 편히 눈 못 감을 테고…… 그러니까…… 부탁, 들어줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알았어……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_034", + false, + "", + "응…… 고마워. 어, 그러면…… 보육원에서 했던 얘기 말인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_035", + false, + "", + "마왕님이랑 나츠카가 별의 탑 아래서 맹세하던 그 광경…… 정말로…… 정말로 예쁘다고 생각했어. 이건, 내 진심이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_b", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + 0.4, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + 1.0, + 0.0, + "none", + "OutSine", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_036", + false, + "", + "게다가…… 그런 맹세까지 할 정도니까…… 둘은 정말로, 좋은 관계구나 하고…… 생각했어. 그것도, 내 진심이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_037", + false, + "", + "근데…… 있잖아. 둘이 행복하면 그걸로 됐다는 말은…… 미안…… 역시 거짓말이었을지도……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_038", + false, + "", + "두 사람을 다 같이 엿보고 있었을 때…… 사실은 말이야. 마왕님의 상대가, 나였으면 좋았을 텐데…… 하고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_039", + false, + "", + "사실은…… 아주 조금, 마음이 콕콕 쑤셨거든. 아하하…… 정말, 나답지 않지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_040", + false, + "", + "뭐…… 그래서, 그때 내 기분을, 어떻게 전해야 할지 모르겠어서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_c", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_041", + false, + "", + "그래도, 어차피 시간은 아직 많이 있고, 서두르지 않아도 괜찮다고 생각했는데…… 미안해, 시간이…… 이제 없겠네……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 사과할 거 없어. 하지만, 그러면 그렇다고 말해 줬으면 좋았을 텐데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_042", + false, + "", + "음…… 뭐랄까, 나조차도 잘 모르겠지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_043", + false, + "", + "소원 상자 안에 있는 마왕님을 발견했을 때 말이지, ‘아, 소원이 이뤄져 버렸다’…… 그렇게 느꼈어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_044", + false, + "", + "그랬으니까, 더 이상 욕심부리면 안 된다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_045", + false, + "", + "마왕님과 함께 있을 수 있고, 새로운 풍경을 볼 수 있는…… 그런 나날에 감사해야지, 하고 생각했는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_046", + false, + "", + "에헤헤…… 난……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_a", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_047", + false, + "", + "내가 생각했던 것보다, 평범한 여자애였나 봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "하하…… 난 알고 있었어. 세이나가 평범한 여자애라는 걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까…… 둘이서 여러 풍경을 보기 위해서라도, 꼭 살아서 빠져나가자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + 0.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_e", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_001_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 700.0, + 1.5, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_048", + false, + "", + "응…… 약속.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.95, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_049", + false, + "", + "근데…… 미안, 하고 싶은 말, 전부 했더니…… 뭔가 안심되고, 졸리기 시작했어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_050", + false, + "", + "==Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==미안한데, 이대로 잠들지 않게, 뭔가 얘기해주지 않을래……?==RT====RT==당연하지. 대신, 절대로 잠들면 안 된다?==RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.15====Off==응.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==응.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.9, + false, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==그때부터 나는, 떠오르는 대로 계속 말을 이어갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_224", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_f", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "세이나와 만났을 때, ==W==처음 별의 탑에 올랐을 때, ==W==파자마 차림으로 베개 싸움, ==W==아모르에서의 컴퍼니 전쟁, ==W==그리고 필리에에서의 파란만장한 나날, ==W==사막에서의 모험……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + nil, + nil, + 1.05, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_02_001", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_029", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_006", + "0", + "OutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_051", + false, + "", + "==Off==세이나 네가 알려준 검술 있지?==RT==오늘도 몰래 혼자 연습하고 있었거든. 다음에 보여줄 테니까, 평가 꼭 들려줘.==RT====RT==응.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blood", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + 0.992, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 700.0, + 1.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "세이나의 대답은 점점 희미해지고, 뺨에 떨어지는 따뜻한 물방울의 간격도, 조금씩 멀어져 갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어! ==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + 2.8, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 450.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.1====Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm09_07A_053", + false, + "", + "==Off==그리고…… 맞다! 들어 봐! 나도 사막에 비를 내리게 할 방법이 떠올랐어!==RT====RT==……==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_002_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "세이나?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "InOutQuad", + 1.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm09_07A_054", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==세이, 나……? 야, 세이나! 세이나! 세이나!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==으아아아아아아아아아아아아아아아아아악!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_149_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_rain_sky", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "사막의 비가…… 그쳤다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_429", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 5.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 9.0, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -9.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "토사의 무게를 견디던 세이나의 팔에서 힘이 빠져나갔고, 우리의 몸은 자연스럽게 딱 맞닿는 형태가 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.85, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_09_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.75, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "사막에서 깨어난 몇 달 전부터 지금에 이르기까지…… 이렇게나 죽음을 갈망한 적은 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.9, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나!!!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "InOutQuad", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??월", + "??일", + "????", + "하얀 방" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "012", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "012", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "마왕님, 애도를 표하는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "여긴 하얀 방이야. 마왕님의 동료는 여기까지 올 수 없다는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그래. 여긴 하얀 방이지. 그러면 나한테 아직 돌아갈 기회가 있다는 거잖아? 아직 세이나를 구할 기회가 있다는 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "그, 그건 그렇습니다만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InOutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "마왕님, 진정해. 평소의 마왕님답지 않다는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나는 날 위해 희생했어. 내 눈앞에서 그렇게 조금씩, 조금씩 차갑게 식어갔다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "마지막까지도 그 애는 날 위해 무너지는 흙더미를 떠받치고 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데 어떻게 진정하라는 거야!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "저희도 마왕님의 심정은 이해해요. 하지만 이런 때일수록 더 냉정해야 하는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "흐흥, 이렇게 잔뜩 흥분한 채로 과거로 돌아가면, 정확한 판단을 할 수 있겠냐는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "013", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "그럼 결국 또 동료들과 함께 잘못된 결말로 뛰어들겠지. 동료에게도, 당신에게도 고통만 더해질 뿐이라는 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그건……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미안, 너희 말이 맞아. 내가 너무 성급했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이번 실패는 전적으로 내 판단 미스 때문이야. 다들 데리고 무사히 도망칠 수 있을 줄 알았는데, 구원 위원회가 동원할 수 있는 자원이 내 예상보다 훨씬 많았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "엘리, 치토세, 나츠카, 다들 각자 구원 위원회를 몇 명씩, 아니 수십 명씩은 이길 수 있는 실력자들이지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "압도적인 병력, 자원, 조직력 앞에서는 저마다의 강력한 전투력을 제대로 발휘할 수가 없었어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.35, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_09_001", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "냉정한 판단을 내릴 수 있다니 다행인 거예요. 그럼, 이 마지막 장면을 꼭 기억해 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_173", + "", + 0, + "", + false, + "", + "저 먼 풍경을 바라볼 때, 다른 누군가도 조용히 마왕님을 지켜보고 있다는 걸 잊지 말라는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_174", + "", + 0, + "", + false, + "", + "이 마음을 미리 알아챘더라면, 상대도 조금은 더 행복했을지도 모른다는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "InOutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "014", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "비타, 문을 열어. 모든 걸 바꾸고 말겠어!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님의 명령이 곧 저의 의지입니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm09_00_b", + 959, + "A" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stsp_17_03.lua b/lua/game/ui/avg/_kr/config/stsp_17_03.lua index 40546d496..5cef779be 100644 --- a/lua/game/ui/avg/_kr/config/stsp_17_03.lua +++ b/lua/game/ui/avg/_kr/config/stsp_17_03.lua @@ -2696,7 +2696,7 @@ return { nil, nil, 0.9, - "avg3_138", + "avg2_984", "a", "002", "none", @@ -2715,7 +2715,7 @@ return { { cmd = "CtrlChar", param = { - "avg3_138", + "avg2_984", "a", "006", "avg_emoji_attention", @@ -2784,7 +2784,7 @@ return { nil, nil, nil, - "avg3_138", + "avg2_984", "a", "002", "none", diff --git a/lua/game/ui/avg/_kr/config/stsp_18_01.lua b/lua/game/ui/avg/_kr/config/stsp_18_01.lua new file mode 100644 index 000000000..8b05bd563 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stsp_18_01.lua @@ -0,0 +1,8703 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "가을에 잠들다", + "늘 활기차던 세이나가 갑자기 병에 걸린다. 매년 곡월이 되면 재발한다는 ‘곡월병’의 정체는?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "곡월", + "24일", + "필리에 교외", + "별의 탑 내부" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "달리시아가 일으킨 소동이 가라앉은 후, 공백 여단의 짧은 일상에서 벌어진 어떤 사건이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그날, 아야메가 기분 전환도 할 겸 도시 밖으로 나가자며 제안했고, 우리는 가는 김에 간단한 의뢰 몇 개를 맡기로 했었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이 근방의 성해는 상대하기 어렵지 않을 거야, 그래도 다들 방심하지 말고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "3인", + "", + 0, + "", + false, + "", + "오!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_974", + "a", + "002", + "none", + nil, + 0.65, + 0.15, + 0.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아! 아야메, 저 성해를 얼려!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네! ==W==흐르는 물아, 성해를 얼려버려라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + 5.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_exclamation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "코하쿠, 엄호 사격해!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_274", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 2.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_974", + "a", + nil, + "none", + nil, + nil, + 0.12, + nil, + nil, + nil, + 0.0, + "ChanDou", + "none", + "OutQuad", + 0, + -10.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 나머지를 맡아 줘!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + true, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "세이나? 왜 그래?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응……? ==W==아……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_981", + "a", + "002", + "none", + 3, + 0.7, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + 0.2, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + 0.68, + 0.17, + 1.05, + 0.0, + 0.0, + 1.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + 20.0, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "위험해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_111", + "a", + "020", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "단단한 얼음이여 솟구쳐라……!", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_981", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "위험했어…… ==W==방금 그게 마지막이었을 거야. 세이나! 괜찮아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으…… ==W==괘, ==W==괜찮…… 을 걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "정말 괜찮아? 방금 몸놀림이 평소보다 굼떴는데, 혹시 어디 다친 거 아니야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니면 어디 아파? 열은 없는 것 같은데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "005", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "지금 이 모드, 설마……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "맞아, 곡월 24일이네. 세이나의 ‘그 병’이 또 도진 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "‘그 병’이라니…… ==W==무슨 소리야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "예전부터 매년 추분 무렵이면, 세이나가 이렇게 축 처지거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "‘추분’이라는 건 용족들이 1년 24절기를 기록할 때 쓰는 그 표현을 말하는 거야? 곡월 22일에서 24일 이후부터, 대륙에 낮이 짧아지고 밤이 길어지기 시작한다는 절기를 말하는 것 같은데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "맞아요, 저희는 그걸 ‘세이나의 곡월병’이라고 불러요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "왜 그런지는 잘 모르겠어요. 아무튼 이맘때가 되면 세이나는 기운이 없어지고, 자꾸 멍하니 있고, 아무 말이나 막 하기도 해요. 완전히 딴사람이 되는 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_001", + nil, + 0.6, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희는 이미 익숙해요. 그리고 이때가 되면 세이나가 말랑말랑해지거든요. 보세요~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "싫~ 어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이런 건 처음 보는데…… ==W==이 증상은 얼마나 오래가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "별일 없으면 하루면 괜찮아져요. ==W==예전에는 일정을 짤 때, 일부러 이날을 피해서 탑을 올라가곤 했는데, 이번엔……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메, 이제 어떡하지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "일단 탑 오르는 건 그만두는 게 좋겠어. 요즘 이런저런 일 때문에 정신이 너무 없어서…… ==W==내가 부주의했어…… ==W==미안.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "신경 쓰지 마. 요즘 다들 필리에 일로 정신없이 바빴잖아, 작은 실수 정도는 있을 수 있지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "안 돼…… ==W==반드시…… ==W==꼭대기까지 올라가야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "위에…… ==W==중요한 게 있어…… ==W==꼭 가야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 지금 그 몸으로 억지로 버티면 안 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님…… ==W==마왕님, 힝……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + 50.0, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_awkward", + 3, + 0.47, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "곡월병이 도지면, 세이나는 유난히 응석받이가 되거든요…… ==W==올해는 보스한테 엉겨 붙은 것 같네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "죄송해요, 보스. 세이나는 푹 자고 나야 증상이 나아질 거예요. 그때까지는, 귀찮겠지만 보스가 세이나를 좀 챙겨주세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "나한테 맡겨. 일단 세이나를 초록이한테 데려갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희 둘은 계속 의뢰를 수행해도 괜찮겠지? 조심하고, 무슨 일 있으면 휴대폰으로 연락해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "걱정하지 마세요, 저랑 코하쿠는 남은 의뢰를 마무리한 뒤 보스한테 갈게요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 3, + 0.2, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "세이나, 말 잘 들어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으응…… ==W==알았어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + -0.075, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_close", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_570", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이 층을 지나면 입구 쪽 승강기로 돌아갈 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "조금만 더 힘내, 금방 도착해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님…… ==W==어깨 좀 빌려줄래……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그래, 얼마든지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "평소 세이나는 왈가닥한 성격인데, 이렇게 조용하고 얌전하니까 오히려 좀 낯설어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데, ‘곡월병’이라는 게 대체 뭘까…… ==W==걱정되는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_493", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_elevator_unknow", + "rule_39", + "InQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "승강기 왔다, 가자…… ==W==응?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님…… ==W==천천히 좀 가……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미안, 천천히 갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 딴사람이 된 것 같아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 18.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그…… ==W==세이나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "왜에……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "너무 바짝 붙은 거 아니야? 게다가 그렇게 세게 잡아당기면…… ==W==옷이 다 늘어나겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아! 마왕님, 저기 좀 봐~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_fire_earth", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "성해야?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_115_001", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 아니야! 저 작은 집은 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저건 별의 탑 안에 있는 ‘식당’ 같은데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "식당! 먹을 거 있어?! 세이나 배고파……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "‘세이나’……? ==W==세이나가 평소에 이런 말투를 썼던가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "안 돼, 세이나. ‘별의 탑 안에 있는 건 함부로 먹으면 안 된다’…… ==W==이건 너희가 나한테 알려준 거잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미, 미안……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "왜 갑자기 어린아이가 돼버린 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이게 바로 아야메가 말한 “딴사람이 된 것 같다”라는 건가……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "널 탓하는 게 아니라, 그냥 지난번에 한 번 크게 당한 적이 있어서 그래……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그때 다들 달려와서 날 구해주지 않았다면, 난 지금도 별의 탑 편의점에서 점원으로 일하고 있었을지도 몰라……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "지금 생각해도 아찔하네…… ==W==듣고 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_115_001", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나? 세이나?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_10_003", + nil, + 0.6, + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이쪽이야 이쪽~! 마왕님, 이것 좀 봐~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이번엔 또 자동 판매 신기에 꽂힌 거야……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "응! 얍! 힝…… ==W==으, 손이 안 닿아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "힝…… ==W==마왕님, 나 저 위에 있는 거 마시고 싶어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "내가 방금 별의 탑에 있는 먹을거리나 마실 거는 되도록 건드리지 말라고 했잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "대체 왜 이러는 거야…… ==W==조금 전까지는 그냥 멍한 정도였는데, 지금은 완전히 어린애가 되어버렸잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이 상태로 별의 탑에 계속 머무르는 건 너무 위험해, 얼른 데리고 나가야겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_10_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + -0.355, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안아 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "빨리 안아 줘!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_042", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후…… ==W==겨우 빠져나왔네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음료수~ 음료수~ 맛있는 음료수~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "앗! 음료수가 사라졌어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까 말했잖아…… ==W==소원 상자에서 나온 게 아니면, 별의 탑 밖으로 가지고 나오는 순간 사라져 버린다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으…… ==W==으아아앙……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "자, 잠깐! 왜 울어! 탑 안에 있던 건 없어졌지만, 초록이에 시원한 음료수가 잔뜩 있어!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "진짜야……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "진짜! 그것도 네가 제일 좋아하는 톡톡메테오가 있어. 아야메가 벌써 마법으로 아주 차갑게 만들어뒀다고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "예……! 마왕님, 최고야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "겨우 달랬네…… ==W==내가 예전에 아이를 돌본 경험이 있는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니…… ==W==내가 지금 무슨 생각을 하고 있는 거야, 깨어난 지 아직 반년도 안 됐는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "019", + "close", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그냥 어린아이가 된 거라면 나도 어떻게든 감당해 보겠지만…… ==W==제발 더 이상한 인격이 튀어나오지만 않았으면 좋겠는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나, 이제 그만 초록이 쪽으로 가자…… ==W==응?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "어디 갔지? 또 어디로 사라진 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나……?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stsp_18_02.lua b/lua/game/ui/avg/_kr/config/stsp_18_02.lua new file mode 100644 index 000000000..210a73edc --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stsp_18_02.lua @@ -0,0 +1,7779 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "가을에 잠들다", + "먼저 어린아이, 다음엔 사냥꾼, 이번엔 병약한 미소녀라니, 이렇게 다양한 모습의 세이나를 볼 수 있다면, 임시 간호사 정도는 어렵지도 않아!", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "026", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "세이나! 어디 있어?! 제발 대답 좀 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "나랑 숨바꼭질이라도 하자는 거야? ==W==앗!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.995, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_angry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너, 너 왜 여기 숨어 있어. 내가 널 얼마나 찾아다녔는지 알아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "쉿! 조용히 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + 0.45, + -0.18, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "다행이다…… ==W==안 들켰어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "숨바꼭질은 이만하면 됐지? 우리 얼른 돌아가야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "대체 무슨 생각이야! 겁도 없이 초록용의 둥지를 대놓고 활보하다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내가 낚아채지 않았으면, 지금쯤 초록용의 뱃속에 들어가 있었을 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "초록용? 둥지? 대체 무슨 소리를 하는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "누군지 모르겠지만, 여기서 마주친 것도 인연인데 내가 기꺼이 호위해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "또 달라졌어…… ==W==이번엔 아예 날 못 알아보는 것 같은데. 조금 전 어린아이 같은 느낌도 아니야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아무튼 빨리 초록이로 데려가서 쉬게 해야겠어. 일단 장단을 맞춰주자……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네가 말하는 초록용이 뭐야? 어디 있어? 왜 내 눈엔 안 보이지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어디 있냐니……? ==W==무슨 소리야, 바로 저기 있잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_026", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "봐, 저게 바로 초록용이야. 노바 대륙에서 가장 위험한 마물 중 하나지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "‘초록용’이라는 게…… ==W==초록이를 말하는 거였구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "풍차를 거인으로 착각해서 돌진하는 무모한 짓은 안 해서 다행이야. 초록이를 몰고 그랬으면 정말 위험할 뻔했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼, 이제 어떡해? 저 녀석을 어떻게 상대해야 할까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_026", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "초록용의 숨결에는 화염이 깃들어 있어…… ==W==게다가 날 수도 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "무턱대고 접근했다간 순식간에 잿더미가 될 거야. ==W==그래도 지금은 자고 있으니까, 이 기회를 잡아야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "마물을 훤히 꿰뚫고 있는 사냥꾼 같잖아…… ==W==일단 맞춰주자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까 우리가 저 용을 무찔러야 한다는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "특수한 마법 도구만 있다면, 초록용을 제압할 수 있어…… ==W==우선 녀석의 등에 올라탄 다음, 그 도구를 사용해야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마법 도구 같은 건 나한테 없는데, 몸에 지닌 거라곤 이거 하나뿐이야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_09_004", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "나는 짐 속에서 초록이 열쇠를 꺼냈다. 평소에 모두가 전투에 집중할 수 있도록, 주머니에서 빠지기 쉬운 자잘한 물건은 내가 보관해 왔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_09_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아! 바로 그거야! 이게 여기 있을 줄이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이건 내 소중한 동료가 나한테 맡긴 거야…… ==W==이렇게 된 이상, 도구를 쓰는 역할은 내가 맡을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오, 제법 용감한데! 내가 엄호해 줄게!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "좋아, 초록용은 아직 자고 있어. 천천히 접근해, 깨우지 않게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "꼬리에 있는 가시를 밟으면 올라갈 수 있어. 난 밑에서 기다릴게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알겠어, 나한테 맡겨.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으쌰…… ==W==올라왔다. 평소에 코하쿠가 차 지붕 위에서 보던 게 이런 풍경이었나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "avg_char_effect_down", + "InQuad", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "안으로 들어오는 건 일도 아니네…… ==W==이제 열쇠만 꽂으면 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어때, 내가 녀석을 길들였으니까 더는 걱정 안 해도 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "대, 대단해……! ==W==초록용이 기분이 아주 좋은지 ‘부릉부릉’거려!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "누가 봐도 엔진 소리잖아…… ==W==그나저나, 내가 ‘초록용 몸속’으로 들어왔을 때, 세이나 눈에는 대체 어떤 모습으로 보였을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "흔치 않은 기회인데, 초록이…… ==W==아니, 초록용 한번 타볼래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "믿을 수가 없어…… ==W==초록용이 진짜로 말을 듣다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아! 마물을 길들인 다음 이름을 지어주면 유대감이 깊어진다고 들었어. ==W==음…… 초록색이니까…… ‘초록이’라고 부르는 게 어떨까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋은 것 같은데……==W== ‘초록이’를 길들였으니, 이제 뭘 할 생각이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그걸 말이라고! 당연히 초록이를 타고 별의 탑 꼭대기까지 날아가야지♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑 꼭대기…… ==W==그러고 보니, 아까도 그 얘기를 했던 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "018", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.7, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "안 돼…… ==W==반드시…… ==W==꼭대기까지 올라가야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_008_a", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + -100.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "위에…… ==W==중요한 게 있어…… ==W==꼭 가야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜 이렇게까지 해서 별의 탑 꼭대기에 오르려는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "지금은 비밀이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "평소의 세이나였다면 망설이지 않고 “별사냥을 하려고”라고 답했을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니 잠깐만, 초록이한테 비행 기능 같은 건 없을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "됐다…… ==W==너무 깊게 생각하지 말자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으…… ==W==왜, 갑자기…… ==W==졸리지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나? 야! 세이나?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "잠들었네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이렇게 자면 많이 불편할 텐데…… ==W==어쩔 수 없지, 안아서 침대로 옮겨줘야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으…… ==W==어…… 여기, ==W==어디……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "응? 깼어? 점심 방금 다 됐는데, 먹을 수 있겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아…… ==W==미안해. 왠지 아주, 아주 긴 잠을 잔 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "진짜 이제 괜찮은 거야? 내 이름 기억해?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "미안…… ==W==아직 좀 어지러워서, 마왕님 얼굴이 잘 안 보여…… ==W==그래도 마왕님이라는 건 알아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고마워…… ==W==계속 날 돌봐줘서. 근데 나한테 남은 시간이 얼마 없는 것 같아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이번엔 또 다른 꿈으로 바뀐 건가……? ==W==아무리 꿈이라 해도 그런 불길한 말은 하지 말라고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그런 말 하지 마, 괜찮아질 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞다, 오늘 점심으로 고기를 구웠어. 제일 좋아하는 음식이잖아, 먹어봐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고기네…… ==W==그리웠어…… ==W==근데 나, 손에 힘이 안 들어가……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 내가 먹여줄까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고마워. 계속 마왕님을 신경 쓰이게 만드네, 정말 이래도 괜찮아……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그런 말 하지 마, 평소에 세이나 덕분에 모두 맛있는 밥을 먹잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "입맛이 없어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미안…… ==W==컥! 콜록!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "괜찮아?! 가만히 누워 있어, 물 가져올게!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.175, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고마워…… ==W==콜록…… ==W==윽…… ==W==후……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + -0.275, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 좀 더 재우는 게 좋겠어. 아야메도 하루면 나아진다고 했으니까, 억지로 버티게 하지 않는 게 좋겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저기…… ==W==조금만 더 가까이 와줄 수 있어……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "당연히 되지. 게다가 평소에도 다들 나한테 붙어서 자는 거 좋아하잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "028", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "고마워. 마왕님의 어깨에 기대어 있으니 한결 편해진 것 같아……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_18_002_FP", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "나…… ==W==아마 곧, 아주 긴 꿈속에 빠져들 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아직 마왕님한테 하고 싶은 말이 정말 정말 많은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "youchupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "무슨 소릴 하는 거야. 앞으로도 우리 같이 모험할 거잖아, 안 그래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "계속 마왕님한테 폐만 끼쳐서…… ==W==미안해. 애써 만들어 준 밥도, 제대로 맛보지도 못하고…… ==W==미안해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "평소에 모두를 챙겨주는 건 다름 아닌 세이나 너잖아? 내 요리 실력은 아직 한참 멀었지 뭐……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_18_002_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "자꾸 응석 부려서…… ==W==미안해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그리고…… ==W==끝까지 함께해 주지 못해서, 미안해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이번엔 대체 무슨 이상한 꿈이지…… ==W==완전 신파 소설 대사 같잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이제…… ==W==더 이상 탑을 오르지 않아도 될 것 같아. 지금처럼 이렇게 있을 수만 있어도…… ==W==충분해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "방금 한 말…… 정말 세이나 입에서 나온 말인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나…… ==W==대체 넌……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이게 곡월병 증상이라는 걸 뻔히 아는데도, 왜 이렇게 마음이……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그렇지만…… ==W==난 계속, 계속해서 싸워야만 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "추격자들이…… ==W==곧 이곳을 찾아낼 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "젠장……! ==W==어디로 도망간 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "분명 근처에 있을 거야, 놓치지 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "어?! 진짜 추격자가 있다고?! 나까지 꿈꾸기 시작한 거야?! 아니, 아니야…… ==W==침착해, 침착하자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_flurry", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이렇게 외딴곳에서…… ==W==설마 강도를 만난다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나 넌 여기 있어! 아무 소리 내지 말고. 내가 가서 상황 좀 보고 올게!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stsp_18_03.lua b/lua/game/ui/avg/_kr/config/stsp_18_03.lua new file mode 100644 index 000000000..f62784f30 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stsp_18_03.lua @@ -0,0 +1,9091 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "가을에 잠들다", + "세이나가 많은 것을 잊을 수 있지만, 당신을 지키는 것만큼은 잊은 적 없다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사냥감을 쫓던 여행가", + "", + 0, + "", + false, + "", + "젠장! 그렇게 큰 사냥감을 놓치다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "004", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지팡이를 든 여행가", + "", + 0, + "", + false, + "", + "이러면 보고할 수가 없잖아, 어쩌지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 1, + 0.25, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 0, + "", + false, + "", + "야, 잠깐, 저기 좀 봐. 더 값나가는 물건이 있네, 저거 차 아니야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사냥감을 쫓던 여행가", + "", + 0, + "", + false, + "", + "게다가 정성 들여 관리된 신기 차잖아! 이런 황량한 교외에 저런 보물이 숨어 있을 줄이야, 이거 한밑천 잡겠는데!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "큰일 났다…… 하필 이럴 때. 지금 세이나는 전혀 싸울 수 없는 상태야. 얼른 코하쿠랑 아야메한테 도와달라고 연락을……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "젠장, 놈들이 이쪽으로 오고 있어……! ==W==어떻게든 시간을 끌어야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.75, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.25, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 0, + "", + false, + "", + "주변에 사람 있는지 확인해 봐. 없으면 그냥 몰고 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이봐! 이건 우리 차야, 너희 뭐 하려고!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사냥감을 쫓던 여행가", + "", + 0, + "", + false, + "", + "어? 진짜 사람이 있었네!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 1, + "", + false, + "", + "흥, 딱 봐도 칼도 못 쓰는 애송이 같은데. 전혀 우리 상대가 못 될 거야. 신경 쓰지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "avg_emoji_happy", + nil, + 0.32, + -0.25, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 0, + "", + false, + "", + "이봐, 이렇게 근사한 차를 너 혼자 몰다니 아깝잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "절대로 세이나가 초록이에 타고 있다는 걸 들켜선 안 돼……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래서 뭐! 내 물건 내가 어떻게 쓰든 내 마음이지! 너희랑 무슨 상관이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 1, + "", + false, + "", + "뭐? 네가 차 주인이라고? 그냥 남아서 자리나 지키는 놈인 줄 알았는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 1, + "", + false, + "", + "너희 같은 여단, 한둘 본 게 아니야. 좋게 말하면 넌 지금 이곳에 남아서 물건을 지키는 거고, 까놓고 말하면 그냥 ‘짐짝’이지! 하하하!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 0, + "", + false, + "", + "얌전히 차나 내놔. 황야에서는 도시 법 따위 우리한텐 안 통하니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "곱게 물러설 생각들이 없는 것 같네…… ==W==그러면 나도 좀 더 세게 나갈 수밖에.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "zuochupeng", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 실력 정도면 혼자서도 충분해. 동료 같은 건 내 발목이나 잡고, 성가시기만 하거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나쁜 마음을 품은 여행가", + "", + 0, + "", + false, + "", + "오…… ==W==그 왜소한 몸으로, 마법 한 방이면 바로 울면서 살려달라고 빌게 될걸! 공격!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.27, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지팡이를 든 여행가", + "", + 0, + "", + false, + "", + "받아라!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "004", + "none", + nil, + 0.3, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 1, + -4.0, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지팡이를 든 여행가", + "", + 0, + "", + false, + "", + "뭐, 뭐야! 내 마법을 털끝 하나 안 다치고 막아내다니……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "말했잖아, 너희 같은 삼류 여행가는 손가락 한 번 까딱하면 충분히 끝낼 수 있다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜, 이게 다야? 봐줄 필요 없는데 말이지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지팡이를 든 여행가", + "", + 0, + "", + false, + "", + "젠장, 이 녀석 보통내기가 아니야……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사냥감을 쫓던 여행가", + "", + 0, + "", + false, + "", + "쯧…… ==W==이런 데서 개죽음당하고 싶지 않아. 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후…… ==W==어떻게든 쫓아냈네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "대단해…… ==W==혼자서 몇 마디 말로 적들을 내쫓아버렸어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "027", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이럴 때 내가 검을 들고 마왕님을 지켜야 하는데……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저 여행가들도 이제 포기했겠지. 이제 아야메랑 코하쿠만 기다리면 돼……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……! 지진이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 1, + nil, + 0.4, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니야! 마물이잖아! 방금 그 여행가들이 쫓던 게 저 녀석들이었나!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg2_977", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_awkward", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "큰일이야! 우리를 그 여행가들과 한패라고 생각하나 봐!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_315", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1246", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마물", + "", + 0, + "", + false, + "", + "크르렁……!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1247", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1248", + "a", + "002", + "none", + 1, + 0.75, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 진정해! 방금 너희를 쫓던 사냥꾼은 내가 아니야……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + nil, + nil, + 0.01, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 100.0, + nil, + "avg1_112", + "a", + "029", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "물러서!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 340.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "1ZhenDong", + "Linear", + 0.75, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.9, + 0.0, + false, + false, + 200.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1247", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1248", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "029", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1246", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으…… ==W==검이, 너무 무거워……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나! 너 지금 이 상태로……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 계속 날 돌봐줬잖아…… ==W==나도 지켜주고 싶단 말이야……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "무리하지 마! 제대로 서 있지도 못하면서!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_151", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 30.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "신풍섬!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + "004", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마물", + "", + 0, + "", + false, + "", + "꾸에에엑……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_328", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_attack", + 0, + 1, + 4.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "폭풍의 일격!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "jingxia", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마물", + "", + 0, + "", + false, + "", + "크억……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나의 공격에 겁먹고 도망쳤어……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "018", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이번엔…… ==W==지켜냈어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "a", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "세이나, 정신 차려! 내 말 들려?! 세이나!!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"a", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"a"} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "어…… ==W==내가 방금 뭘 하고 있었더라…… ==W==마왕님이 내 이름을 부르고 있어…… ==W==나 정신을 잃었나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "b", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "호흡은…… 안정적이네", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"b", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"b"} + }, + { + cmd = "SetChoiceBegin", + param = { + "c", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "다시 잠든 거였구나. 아까 쓰러지면서 머리는 안 부딪혔겠지……", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"c", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"c"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_003_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "여전히 걱정이 너무 많다니까…… ==W==매번 제일 먼저 위험한 곳으로 뛰어드는 건 본인이면서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m155", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "그러고 보니…… ==W==마왕님을 처음 봤을 때부터, 왠지 묘하게 익숙한 느낌이 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_009", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "깨어난 지 얼마 되지도 않았고, 기억도 거의 다 잃어버렸으면서…… ==W==먼저 나서서 우리 문제를 해결해 줬지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "컴퍼니 전쟁에서 이기려고, 그 자리에서 바로 새 컴퍼니를 세워버렸잖아…… 그런 기막힌 아이디어는, 나였으면 평생 가도 못 떠올렸을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_014", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "후유카의 스승이 되어 뒤에서 묵묵히 그녀를 응원해 준 것도 마왕님이었고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "돌진하는 혼령에게 찍혔을 때는, 정말 조마조마했어…… ==W==아무리 위험해도, 마왕님은 항상 우리 곁에 있어 줬지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_009_a", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "나츠카 마음에 맺힌 응어리를 풀어준 것도 마왕님이었어. 겉으로는 그렇게 강해 보이는 사람도, 알고 보면 여린 구석이 있다는 걸 알게 됐지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇게 강한 마왕님도, 어쩌면 버티기 힘든 순간이 있진 않았을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_003", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "아그리 유니온에 잠입했을 땐 일이 그렇게 커질 줄 몰랐어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "피렌, 닉스, 미스티, 그리고 마이나…… ==W==다들 필사적으로 싸우고 있었지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_021_FP", + "0", + "Linear", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 1, + "", + false, + "", + "그리고 마왕님은 늘 앞장섰어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "나, 정말 마왕님이 너무너무 걱정돼.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_paint", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_tales_18_001", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "내가…… ==W==마왕님의 발걸음을 따라갈 수 있을까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님…… ==W==기다려줘……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "d", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "잠꼬대하는 건가……?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"d", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"d"} + }, + { + cmd = "SetChoiceBegin", + param = { + "e", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "세이나, 난 항상 여기 있어. 아무 데도 안 가", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"e", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"e"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_306", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "약속…… ==W==한 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "f", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "응, 우리 약속했잖아. 나와 너, 아야메, 코하쿠……", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"f", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"f"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "g", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "공백 여단은 영원히 함께할 거야, 그러니까 안심해", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"g", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"g"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.9, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "추분이 지난 뒤 남은 온기와 오후의 따스한 햇살 속에서, 나는 세이나와 함께 부드러운 풀밭 위에 누워있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그저 세이나를 바라보며, 말없이 지켜보았다. 내 생각마저도 서서히 이 고요한 분위기 속에 녹아들 때까지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_017", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "음…… ==W==어디서 많이 본 천장인데…… ==W==나도 잠들어 버렸나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "019", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "몽롱하네…… ==W==잠깐, 아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나는 좀 어때!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어~! 나 불렀어~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "ChanDou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나! 이제 괜찮은 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그럼, 완벽 회복! 살아났어, 예!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + 3, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "정말이지, 환자 간호하던 사람이 본인까지 밖에서 잠들면 어떡해요. 보스까지 감기 걸리면 어쩌려고요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "b", + "006", + "avg_emoji_attention", + 0, + 0.475, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "세이나가 보스를 안고 들어왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 세이나한테 안겨서 들어왔다고……?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "맞아! 그래도 소원 상자보다 훨씬 가벼워서, 식은 죽 먹기였는걸♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러고 보니, 평소엔 몰랐는데…… 마왕님도 잠꼬대를 하는구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이 모습은…… ==W==평소의 그 세이나로 돌아온 것 같네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 자면서…… ==W==이상한 잠꼬대 같은 건 안 했지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안 했어. 아, 맞다. 마왕님 잘 때 보니까, 얼굴이 완전 말랑말랑해서 콕콕 찔러봤는데, 진짜 기분 좋았어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "말랑말랑……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메도 해보고 싶지, 이리 와, 얼른~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_shy", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "자, 잠깐! 아야메 너까지 덩달아 왜 이러는 거야……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나도 찔러보고 싶어♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "좋아, 3대 1. 다수결의 원칙에 따르자! 헤헤~ 마음의 준비 해둬!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "none", + nil, + nil, + -0.125, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + 2, + 0.3, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.7, + -0.125, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "살려 줘!!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "초록이 상태는 아주 완벽해. 은혜 에너지도 꽉 채웠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "도시로 돌아가서 임무 보고 할 시간이야. 며칠 뒤에 또 중요한 일이 있다고 들었거든!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m154", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "carriage_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -700.0, + -150.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_111", + "b", + "012", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_970", + "", + 0, + "", + false, + "", + "출…… 발!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "InBack", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_question", + nil, + 0.5, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어? 마왕님, 왜 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나 너…… ==W==오늘 무슨 일이 있었는지 기억해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 2, + 0.85, + -0.25, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "틀림없이 아무것도 기억 못 할 거예요. 매년 이런 식이었으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "혹시~ 또 얼굴 찔리고 싶어서 그러는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니거든! 됐어, 못 들은 걸로 해. 얼른 출발하자……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 아야메의 말처럼 하나도 기억 못 하는구나…… ==W==다음에 기회 봐서 다시 물어봐야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "다들, 준비됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_427", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "공백 여단! 출발!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/preset/avgcharacter.lua b/lua/game/ui/avg/_kr/preset/avgcharacter.lua index 5e665238d..3542defbe 100644 --- a/lua/game/ui/avg/_kr/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_kr/preset/avgcharacter.lua @@ -3076,7 +3076,7 @@ return { }, { id = "avg3_1319", - name = "***", + name = "앙주A", name_bg_color = "#0ABEC5", reuse = "avg1_136", ver = "1.16.0" @@ -3118,14 +3118,14 @@ return { }, { id = "avg3_1325", - name = "***", + name = "미라슈 주민A", name_bg_color = "#0ABEC5", reuse = "avg3_219", ver = "1.16.0" }, { id = "avg3_1326", - name = "***", + name = "미라슈 주민B", name_bg_color = "#0ABEC5", reuse = "avg3_219", ver = "1.16.0" diff --git a/lua/game/ui/avg/_kr/preset/avgcontacts.lua b/lua/game/ui/avg/_kr/preset/avgcontacts.lua index 0cb897813..3e7abec3d 100644 --- a/lua/game/ui/avg/_kr/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_kr/preset/avgcontacts.lua @@ -183,6 +183,14 @@ return { landmark = "필리에 메이스트가 10번지", signature = "휴가 중 복귀일 미정" }, + { + id = 139, + icon = "Icon/Head/head_13901_S", + name = "엘리", + landmark = "미라슈 히나기쿠의 집", + signature = "아이 돌보는 중……", + ver = "1.16.0" + }, { id = 140, icon = "Icon/Head/head_14001_S", diff --git a/lua/game/ui/avg/_kr/preset/avguitext.lua b/lua/game/ui/avg/_kr/preset/avguitext.lua index 63260c73b..abd7231f5 100644 --- a/lua/game/ui/avg/_kr/preset/avguitext.lua +++ b/lua/game/ui/avg/_kr/preset/avguitext.lua @@ -7,9 +7,9 @@ return { AVG_ImportantChoice_Disable = "이미 갔었던 곳입니다", AVG_ImportantChoice_Match = "해당 루트를 선택하셨습니다", AVG_ImportantChoice_NewChoiceTips1 = "새로운 선택을 할 수 있습니다", - AVG_ImportantChoice_NewChoiceTips2 = "마지막 선택", - AVG_ImportantChoice_UnknownDesc = "무언가 빠뜨리지 않으셨나요?", - AVG_ImportantChoice_UnknownTitle = "미지의 단서", + AVG_ImportantChoice_NewChoiceTips2 = "마지막 길", + AVG_ImportantChoice_UnknownDesc = "더 많은 정보를 얻을 수 있다면……", + AVG_ImportantChoice_UnknownTitle = "미지의 길", AVG_Log_Choice_Title = "%s의 선택", AVG_Log_Thought_Title = "%s의 생각", AVG_Log_Title = "기록", diff --git a/lua/game/ui/avg/avg_6_menuctrl.lua b/lua/game/ui/avg/avg_6_menuctrl.lua index e45cecc82..67c43f8e5 100644 --- a/lua/game/ui/avg/avg_6_menuctrl.lua +++ b/lua/game/ui/avg/avg_6_menuctrl.lua @@ -156,14 +156,6 @@ function Avg_6_MenuCtrl:Awake() self._mapNode.trOffscreenRenderer.localScale = Vector3(_nScale, _nScale, _nScale) self:InitActionBarConfig() self:SetAutoLineWrap(true) - self.tbSpeed = { - 1, - 4, - 16 - } - if AVG_EDITOR == true then - table.insert(self.tbSpeed, 32) - end self.mapIntroData = {} self.bUnfoldMenu = false self.bUILog = false @@ -191,6 +183,19 @@ function Avg_6_MenuCtrl:OnEnable() self.bAutoPlayOn = false end self:SetAutoPlayOnOff(true) + if self._panel.tbAvgPreset ~= nil then + self.tbSpeed = self._panel.tbAvgPreset.PlaySpeed[self._panel.sTxtLan] + end + if self.tbSpeed == nil then + self.tbSpeed = { + 1, + 4, + 16 + } + end + if AVG_EDITOR == true then + table.insert(self.tbSpeed, 32) + end self.nSpeedIdx = 1 self:SetSpeedUp() if self:GetPanelId() ~= PanelId.AvgEditor then diff --git a/lua/game/ui/avg/avg_7_majorchoicectrl.lua b/lua/game/ui/avg/avg_7_majorchoicectrl.lua index f1d6d3be8..d088a53cc 100644 --- a/lua/game/ui/avg/avg_7_majorchoicectrl.lua +++ b/lua/game/ui/avg/avg_7_majorchoicectrl.lua @@ -377,7 +377,8 @@ function Avg_7_MajorChoiceCtrl:SetMajorChoice(tbParam) if ENABLE_D ~= nil then self.D_bABC = ENABLE_D end - if self.D_bExist == true and self.D_bABC == true then + local bD = self.D_bExist == true and self.D_bABC == true and AvgData:IsUnlock(tbUnlockCondition[4]) == true + if bD == true then NovaAPI.SetCanvasGroupAlpha(self._mapNode.cgRole, 0) self._mapNode.rtCard.anchoredPosition = Vector2(0, -17.5) self._mapNode.rtCard.sizeDelta = Vector2(2160, 800) @@ -470,7 +471,7 @@ function Avg_7_MajorChoiceCtrl:SetMajorChoice(tbParam) self._mapNode.animBgRole:Play("animMajor_In") local nAnimLen = 0 local sequence = DOTween.Sequence() - if self.D_bExist == true and self.D_bABC == true then + if bD == true then if self.D_b1stAnim == true then for i = 1, 3 do self.tbBtnChoice[i].interactable = false diff --git a/lua/game/ui/avg/avgpanel.lua b/lua/game/ui/avg/avgpanel.lua index 190971ce6..975d6b919 100644 --- a/lua/game/ui/avg/avgpanel.lua +++ b/lua/game/ui/avg/avgpanel.lua @@ -253,6 +253,18 @@ function AvgPanel:BindCmdProcFunc() ctrl = self, func = self.JUMP_AVG_ID } + self.mapProcFunc.CheckBE = { + ctrl = self, + func = self.CheckBE + } + self.mapProcFunc.CheckBECase = { + ctrl = self, + func = self.CheckBECase + } + self.mapProcFunc.CheckBEEnd = { + ctrl = self, + func = self.CheckBEEnd + } end function AvgPanel:DelayRunInAvgEditor() WwiseAudioMgr.MusicVolume = 10 @@ -335,6 +347,13 @@ function AvgPanel:RequireAndPreProcAvgConfig(sAvgConfigPath, sHead, _sGroupId) self.tbIfUnlockTarget[self.sAvgId] = {} end local tbIfUnlock = self.tbIfUnlockTarget[self.sAvgId] + if self.tbCheckBETarget == nil then + self.tbCheckBETarget = {} + end + if self.tbCheckBETarget[self.sAvgId] == nil then + self.tbCheckBETarget[self.sAvgId] = {} + end + local tbCheckBE = self.tbCheckBETarget[self.sAvgId] self.END_CMD_ID = nil self.BadEndingMarkId = nil for i, v in ipairs(self.tbAvgCfg) do @@ -475,37 +494,42 @@ function AvgPanel:RequireAndPreProcAvgConfig(sAvgConfigPath, sHead, _sGroupId) local sGroupId = v.param[1] if tbIfUnlock[sGroupId] == nil then tbIfUnlock[sGroupId] = { - nStartCmdId = 0, - nElseCmdId = 0, - nEndCmdId = 0, - bSucc = false + tbCmdId = {}, + nSuccIndex = 0 } end - tbIfUnlock[sGroupId].nStartCmdId = i + table.insert(tbIfUnlock[sGroupId].tbCmdId, i) elseif v.cmd == "IfUnlockElse" then local sGroupId = v.param[1] - if tbIfUnlock[sGroupId] == nil then - tbIfUnlock[sGroupId] = { - nStartCmdId = 0, - nElseCmdId = 0, - nEndCmdId = 0, - bSucc = false - } - end - tbIfUnlock[sGroupId].nElseCmdId = i + table.insert(tbIfUnlock[sGroupId].tbCmdId, i) elseif v.cmd == "IfUnlockEnd" then local sGroupId = v.param[1] - if tbIfUnlock[sGroupId] == nil then - tbIfUnlock[sGroupId] = { - nStartCmdId = 0, - nElseCmdId = 0, - nEndCmdId = 0, - bSucc = false - } - end - tbIfUnlock[sGroupId].nEndCmdId = i + table.insert(tbIfUnlock[sGroupId].tbCmdId, i) elseif v.cmd == "BadEnding_Mark" then self.BadEndingMarkId = i + elseif v.cmd == "CheckBE" then + local sGroupId = v.param[1] + if tbCheckBE[sGroupId] == nil then + tbCheckBE[sGroupId] = { + [1] = 0, + [2] = 0, + [3] = 0, + [4] = 0, + CheckBEEnd = 0, + result = 0 + } + end + elseif v.cmd == "CheckBECase" then + local sGroupId = v.param[1] + local nCase = v.param[2] + if type(tbCheckBE[sGroupId]) == "table" then + tbCheckBE[sGroupId][nCase] = i + end + elseif v.cmd == "CheckBEEnd" then + local sGroupId = v.param[1] + if type(tbCheckBE[sGroupId]) == "table" then + tbCheckBE[sGroupId].CheckBEEnd = i + end end end AvgData:MarkStoryId(self.sAvgId) @@ -906,27 +930,63 @@ end function AvgPanel:IfUnlock(tbParam) local sGroupId = tbParam[1] local sConditionId = tbParam[2] - if AvgData:IsUnlock(sConditionId) == true then - self.tbIfUnlockTarget[self.sAvgId][sGroupId].bSUcc = true - return 0 + local mapIfUnlock = self.tbIfUnlockTarget[self.sAvgId][sGroupId] + if mapIfUnlock.nSuccIndex > 0 then + local n = #mapIfUnlock.tbCmdId + self.nJumpTarget = mapIfUnlock.tbCmdId[n] + elseif AvgData:IsUnlock(sConditionId) == true then + self.tbIfUnlockTarget[self.sAvgId][sGroupId].nSuccIndex = table.indexof(mapIfUnlock.tbCmdId, self.nCurIndex) else - self.tbIfUnlockTarget[self.sAvgId][sGroupId].bSUcc = false - self.nJumpTarget = self.tbIfUnlockTarget[self.sAvgId][sGroupId].nElseCmdId - return 0 + local n = table.indexof(mapIfUnlock.tbCmdId, self.nCurIndex) + 1 + self.nJumpTarget = mapIfUnlock.tbCmdId[n] end + return 0 end function AvgPanel:IfUnlockElse(tbParam) local sGroupId = tbParam[1] - if self.tbIfUnlockTarget[self.sAvgId][sGroupId].bSUcc == true then - self.nJumpTarget = self.tbIfUnlockTarget[self.sAvgId][sGroupId].nEndCmdId - return 0 + local mapIfUnlock = self.tbIfUnlockTarget[self.sAvgId][sGroupId] + if mapIfUnlock.nSuccIndex > 0 then + local n = #mapIfUnlock.tbCmdId + self.nJumpTarget = mapIfUnlock.tbCmdId[n] else - return 0 end + return 0 end function AvgPanel:IfUnlockEnd(tbParam) return 0 end +function AvgPanel:CheckBE(tbParam) + local sGroupId = tbParam[1] + local nChapterFrom = tbParam[2] + local nChapterTo = tbParam[3] + local nValue = tbParam[4] + nValue = nValue / 100 + local n = AvgData:CheckBE(nChapterFrom, nChapterTo) + local nIndex = 1 + if n == 0 then + nIndex = 1 + elseif 0 < n and nValue >= n then + nIndex = 2 + elseif nValue < n and n < 1 then + nIndex = 3 + elseif n == 1 then + nIndex = 4 + end + self.nJumpTarget = self.tbCheckBETarget[self.sAvgId][sGroupId][nIndex] + self.tbCheckBETarget[self.sAvgId][sGroupId].result = nIndex + return 0 +end +function AvgPanel:CheckBECase(tbParam) + local sGroupId = tbParam[1] + local nCase = tbParam[2] + if nCase ~= self.tbCheckBETarget[self.sAvgId][sGroupId].result then + self.nJumpTarget = self.tbCheckBETarget[self.sAvgId][sGroupId].CheckBEEnd + end + return 0 +end +function AvgPanel:CheckBEEnd(tbParam) + return 0 +end function AvgPanel:SetBGM(tbParam) local nType = tbParam[1] local sVolume = tbParam[2] @@ -1100,19 +1160,22 @@ end function AvgPanel:JUMP_AVG_ID(tbParam) local sAvgId = tbParam[1] local nCmdId = tbParam[2] - local sBE = tbParam[3] or "" - local nIdx = 0 - if sBE == "A" then - nIdx = 1 - elseif sBE == "B" then - nIdx = 2 - elseif sBE == "C" then - nIdx = 3 - elseif sBE == "D" then - nIdx = 4 - end - if 1 <= nIdx and nIdx <= 4 and 0 >= table.indexof(self.tbBEIndex, nIdx) then - table.insert(self.tbBEIndex, nIdx) + local sBEs = tbParam[3] or "" + local tbBE = string.split(sBEs, ",") + for i, sBE in ipairs(tbBE) do + local nIdx = 0 + if sBE == "A" then + nIdx = 1 + elseif sBE == "B" then + nIdx = 2 + elseif sBE == "C" then + nIdx = 3 + elseif sBE == "D" then + nIdx = 4 + end + if 1 <= nIdx and nIdx <= 4 and 0 >= table.indexof(self.tbBEIndex, nIdx) then + table.insert(self.tbBEIndex, nIdx) + end end if sAvgId == nil then return -1 @@ -1134,21 +1197,32 @@ function AvgPanel:JUMP_AVG_ID(tbParam) end function AvgPanel:ParseEndJump(mapConfig) local sGroupId = mapConfig.param[1] - local mapUnlock = self.tbIfUnlockTarget[self.sAvgId][sGroupId] - local mapConfig_IfUnlock = self.tbAvgCfg[mapUnlock.nStartCmdId] - if mapConfig_IfUnlock ~= nil and mapConfig_IfUnlock.param ~= nil and mapConfig_IfUnlock.cmd == "IfUnlock" then - local nCheckCmdId_From, nCheckCmdId_To - local sConditionId = mapConfig_IfUnlock.param[2] - if AvgData:IsUnlock(sConditionId) then - nCheckCmdId_From = mapUnlock.nStartCmdId - nCheckCmdId_To = mapUnlock.nElseCmdId - else - nCheckCmdId_From = mapUnlock.nElseCmdId - nCheckCmdId_To = mapUnlock.nEndCmdId + local mapIfUnlock = self.tbIfUnlockTarget[self.sAvgId][sGroupId] + local nCheckFrom, nCheckTo = 0, 0 + if 0 < mapIfUnlock.nSuccIndex then + nCheckFrom = mapIfUnlock.tbCmdId[mapIfUnlock.nSuccIndex] + nCheckTo = mapIfUnlock.tbCmdId[mapIfUnlock.nSuccIndex + 1] + else + for i, nCmdId in ipairs(mapIfUnlock.tbCmdId) do + local mapCmd = self.tbAvgCfg[nCmdId] + if mapCmd.cmd == "IfUnlock" then + local sConditionId = mapCmd.param[2] + if AvgData:IsUnlock(sConditionId) == true then + nCheckFrom = nCmdId + nCheckTo = mapIfUnlock.tbCmdId[i + 1] + break + end + elseif mapCmd.cmd == "IfUnlockElse" then + nCheckFrom = nCmdId + nCheckTo = mapIfUnlock.tbCmdId[i + 1] + break + end end - for i = nCheckCmdId_From, nCheckCmdId_To do - local mapConfig = self.tbAvgCfg[i] - if mapConfig ~= nil and mapConfig.cmd == "JUMP_AVG_ID" then + end + if 0 < nCheckFrom and nCheckFrom < nCheckTo then + for i = nCheckFrom, nCheckTo do + local mapData = self.tbAvgCfg[i] + if mapData ~= nil and mapData.cmd == "JUMP_AVG_ID" then return i end end diff --git a/lua/game/ui/avg/avgpreset.lua b/lua/game/ui/avg/avgpreset.lua index d6d4631f3..078af0267 100644 --- a/lua/game/ui/avg/avgpreset.lua +++ b/lua/game/ui/avg/avgpreset.lua @@ -21,6 +21,7 @@ local AvgPreset = { "cabin_daylight", "cabin_night", "carriage_inside", + "carriage_inside_a", "carriage_inside_dusk", "carriage_inside_night", "cavern", @@ -78,6 +79,7 @@ local AvgPreset = { "field_town_daylight", "flatlands_daylight", "flatlands_dusk", + "flatlands_floralsea_daylight", "flatlands_night", "flavio_city_livehouse_a", "flavio_city_livehouse_b", @@ -584,6 +586,7 @@ local AvgPreset = { "story_main_09_003_b", "story_main_09_003_c", "story_main_09_003_d", + "story_main_09_003_e", "story_main_09_004_a_FP", "story_main_09_004_a_MP", "story_main_09_004_FP", @@ -592,6 +595,8 @@ local AvgPreset = { "story_main_09_006", "story_main_09_007", "story_main_09_007_a", + "story_main_09_007_b", + "story_main_09_007_c", "story_main_09_008", "story_main_09_009", "story_main_09_010_FP", @@ -615,6 +620,32 @@ local AvgPreset = { "story_main_10001_002_01", "story_main_10001_002_02", "story_main_10001_003", + "story_main_10001_004_01", + "story_main_10001_004_02", + "story_main_10001_004_03", + "story_main_10001_004_04", + "story_main_10001_004_05", + "story_main_10001_004_06", + "story_main_10001_004_07", + "story_main_10001_004_08", + "story_main_10001_004_09", + "story_main_10001_004_10", + "story_main_10001_004_11", + "story_main_10001_004_12", + "story_main_10001_005", + "story_main_10001_005_a", + "story_main_10001_005_b", + "story_main_10001_006", + "story_main_10001_007", + "story_main_10001_008_01", + "story_main_10001_008_02", + "story_main_10001_009_01_FP", + "story_main_10001_009_01_MP", + "story_main_10001_009_02_FP", + "story_main_10001_009_02_MP", + "story_main_10001_009_03_FP", + "story_main_10001_009_03_MP", + "story_main_10001_011", "story_main_be_01_001_FP", "story_main_be_01_001_MP", "story_main_be_01_002", @@ -659,7 +690,9 @@ local AvgPreset = { "story_tales_16_001", "story_tales_16_001_a", "story_tales_16_001_b", - "story_tales_17_001" + "story_tales_17_001", + "story_tales_18_001", + "story_tales_19_001" }, FgResName = { "circle_light", @@ -2140,6 +2173,126 @@ local AvgPreset = { }, true } + }, + { + "loopLite", + { + { + { + 0.0, + 2.0, + 0.0 + }, + { + 0.4, + 0.4, + 0.0 + }, + { + 1.0, + 1.0, + 0.0 + }, + { + 0.5, + 0.5, + 0.5 + }, + { + 1, + 1, + 1 + } + }, + { + { + 0.0, + 0.0, + 0.0 + }, + { + 0.4, + 0.4, + 0.4 + }, + { + 1.0, + 1.0, + 1.0 + }, + { + 1, + 1, + 1 + }, + { + 1, + 1, + 1 + } + }, + true + } + }, + { + "diantou", + { + { + { + 0.0, + 15.0, + 0.0 + }, + { + 0.3, + 0.3, + 0.0 + }, + { + 1.0, + 1.0, + 0.0 + }, + { + 0, + 0, + 0 + }, + { + 0, + 0, + 0 + } + }, + { + { + 0.0, + 0.0, + 0.0 + }, + { + 0.3, + 0.3, + 0.3 + }, + { + 1.0, + 1.0, + 1.0 + }, + { + 0, + 0, + 0 + }, + { + 0, + 0, + 0 + } + }, + false + } } }, EaseType = { @@ -2196,12 +2349,20 @@ local AvgPreset = { "ab", "ba", "bb", - "bc" + "bc", + "bd", + "be", + "bf", + "bg" }, CharPose_1 = { "ca", "cb", "cc", + "cd", + "ce", + "cf", + "cg", "ac", "ad", "p", @@ -5207,6 +5368,66 @@ local AvgPreset = { }, true } + }, + { + "loopLite", + { + { + { + 0.0, + 2.0, + 0.0 + }, + { + 0.4, + 0.4, + 0.0 + }, + { + 1.0, + 1.0, + 0.0 + }, + { + 0.5, + 0.5, + 0.5 + }, + { + 1, + 1, + 1 + } + }, + { + { + 0.0, + 0.0, + 0.0 + }, + { + 0.4, + 0.4, + 0.4 + }, + { + 1.0, + 1.0, + 1.0 + }, + { + 1, + 1, + 1 + }, + { + 1, + 1, + 1 + } + }, + true + } } }, CharEnter = { @@ -5959,6 +6180,50 @@ local AvgPreset = { "fx_avg_water_splash", "" }, + { + "fx_avg_ice_buff_a", + "" + }, + { + "fx_avg_ice_buff_b", + "" + }, + { + "fx_avg_red_eye", + "" + }, + { + "fx_avg_hurt", + "" + }, + { + "fx_avg_bullet_2", + "" + }, + { + "fx_avg_clock", + "" + }, + { + "fx_avg_blood", + "" + }, + { + "fx_avg_blood_ splatter", + "" + }, + { + "fx_avg_story_016", + "" + }, + { + "fx_avg_story_017", + "" + }, + { + "fx_avg_shock_wave", + "" + }, { "--分割线,以下特效含后期效果--", "" diff --git a/lua/game/ui/avg/editor/cmdinfo.lua b/lua/game/ui/avg/editor/cmdinfo.lua index f67d79c10..f2575ae83 100644 --- a/lua/game/ui/avg/editor/cmdinfo.lua +++ b/lua/game/ui/avg/editor/cmdinfo.lua @@ -2073,4 +2073,53 @@ function CmdInfo.ParseParam_PlayVideo(ctrl, tr, tbParam) tr:Find("input_EftResName").gameObject:SetActive(tbParam[1] <= 1) tr:Find("dd_EaseType").gameObject:SetActive(tbParam[1] <= 1) end +function CmdInfo.VisualizedCmd_CheckBE(ctrl, tr, param) + if param == nil then + return { + "a1", + 0, + 0, + 0.5 + } + end + NovaAPI.SetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField"), param[1]) + NovaAPI.SetInputFieldText(tr:Find("input_From"):GetComponent("InputField"), param[2]) + NovaAPI.SetInputFieldText(tr:Find("input_To"):GetComponent("InputField"), param[3]) + NovaAPI.SetInputFieldText(tr:Find("input_Value"):GetComponent("InputField"), param[4]) +end +function CmdInfo.TbDataToCfgStr_CheckBE(ctrl, tbParam) + return string.format(" {cmd=\"CheckBE\",param={\"%s\",%s,%s,%s}},", tostring(tbParam[1]), tostring(tbParam[2]), tostring(tbParam[3]), tostring(tbParam[4])) +end +function CmdInfo.ParseParam_CheckBE(ctrl, tr, tbParam) + tbParam[1] = NovaAPI.GetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField")) + tbParam[2] = NovaAPI.GetInputFieldText(tr:Find("input_From"):GetComponent("InputField")) + tbParam[3] = NovaAPI.GetInputFieldText(tr:Find("input_To"):GetComponent("InputField")) + tbParam[4] = NovaAPI.GetInputFieldText(tr:Find("input_Value"):GetComponent("InputField")) +end +function CmdInfo.VisualizedCmd_CheckBECase(ctrl, tr, param) + if param == nil then + return {"a1", 0} + end + NovaAPI.SetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField"), param[1]) + NovaAPI.SetInputFieldText(tr:Find("input_Case"):GetComponent("InputField"), param[2]) +end +function CmdInfo.TbDataToCfgStr_CheckBECase(ctrl, tbParam) + return string.format(" {cmd=\"CheckBECase\",param={\"%s\",%s}},", tostring(tbParam[1]), tostring(tbParam[2])) +end +function CmdInfo.ParseParam_CheckBECase(ctrl, tr, tbParam) + tbParam[1] = NovaAPI.GetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField")) + tbParam[2] = NovaAPI.GetInputFieldText(tr:Find("input_Case"):GetComponent("InputField")) +end +function CmdInfo.VisualizedCmd_CheckBEEnd(ctrl, tr, param) + if param == nil then + return {"a1"} + end + NovaAPI.SetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField"), param[1]) +end +function CmdInfo.TbDataToCfgStr_CheckBEEnd(ctrl, tbParam) + return string.format(" {cmd=\"CheckBEEnd\",param={\"%s\"}},", tostring(tbParam[1])) +end +function CmdInfo.ParseParam_CheckBEEnd(ctrl, tr, tbParam) + tbParam[1] = NovaAPI.GetInputFieldText(tr:Find("input_GroupId"):GetComponent("InputField")) +end return CmdInfo diff --git a/lua/game/ui/battle/autobattlectrl.lua b/lua/game/ui/battle/autobattlectrl.lua index 3c06b2a96..96cee5030 100644 --- a/lua/game/ui/battle/autobattlectrl.lua +++ b/lua/game/ui/battle/autobattlectrl.lua @@ -34,7 +34,8 @@ AutoBattleCtrl._mapEventConfig = { LoadLevelRefresh = "Reset", InputEnable = "OnEvent_InputEnable", UpdateAutoCastUltimateSkill = "UpdateAutoCastUltimateSkill", - ShowOrHideBattleDash = "OnEvent_ShowOrHideAutoBattle" + ShowOrHideBattleDash = "OnEvent_ShowOrHideAutoBattle", + CloseOrOpenAutoBattle = "OnEvent_CloseOrOpenAutoBattle" } function AutoBattleCtrl:Awake() self.nType = GameEnum.worldLevelType.Mainline @@ -53,6 +54,10 @@ function AutoBattleCtrl:Reset() if self.nType == GameEnum.worldLevelType.Dynamic and self.nSubType == GameEnum.dynamicLevelType.Tutorial then self.bAuto = false end + local nDisableFloor = ConfigTable.GetConfigNumber("DisableAutoBattleFloor") + if nDisableFloor ~= nil and self.nFloorId ~= nil and tonumber(self.nFloorId) == nDisableFloor then + self.bAuto = false + end self._mapNode.btnAutoBattleOpen.gameObject:SetActive(not self.bAuto) self._mapNode.btnAutoBattleClose.gameObject:SetActive(self.bAuto) self._mapNode.rtAutoBattleHint.gameObject:SetActive(self.bAuto and self.nType ~= GameEnum.worldLevelType.Mainline) @@ -70,9 +75,10 @@ end function AutoBattleCtrl:OnEnable() GamepadUIManager.AddGamepadUINode("BattleMenu", self:GetGamepadUINode()) end -function AutoBattleCtrl:SetBattleType(nType, nSubType) +function AutoBattleCtrl:SetBattleType(nType, nSubType, nFloorId) self.nType = nType self.nSubType = nSubType + self.nFloorId = nFloorId if self.nType == GameEnum.worldLevelType.PrologueBattleLevel then self.gameObject.transform.localScale = Vector3.zero elseif self.nType == GameEnum.worldLevelType.Dynamic and self.nSubType == GameEnum.dynamicLevelType.Tutorial then @@ -118,6 +124,9 @@ function AutoBattleCtrl:OnClick_AutoBattleClose() self.animator:Play("AutoBattle_Close") end function AutoBattleCtrl:OnEvent_InputEnable(bEnable, bEnableByTrans) + if self.isDisableAutoBattle then + return + end if bEnableByTrans == true then if bEnable == true and self.ENABLE == false then return @@ -145,4 +154,13 @@ function AutoBattleCtrl:OnEvent_ShowOrHideAutoBattle(isShow) self._mapNode.btnAutoBattleOpen.interactable = isShow and true or false self._mapNode.btnAutoBattleClose.interactable = isShow and true or false end +function AutoBattleCtrl:OnEvent_CloseOrOpenAutoBattle(isShow) + if isShow then + CS.AdventureModuleHelper.SetSemiAutoBattleMode(false) + end + self.isDisableAutoBattle = not isShow + self.gameObject.transform.localScale = isShow and Vector3.one or Vector3.zero + self._mapNode.btnAutoBattleOpen.interactable = isShow and true or false + self._mapNode.btnAutoBattleClose.interactable = isShow and true or false +end return AutoBattleCtrl diff --git a/lua/game/ui/battle/battledashboardctrl.lua b/lua/game/ui/battle/battledashboardctrl.lua index ed26b22e6..6bd989f27 100644 --- a/lua/game/ui/battle/battledashboardctrl.lua +++ b/lua/game/ui/battle/battledashboardctrl.lua @@ -6,6 +6,10 @@ local InteractiveManagerIns = CS.InteractiveManager.Instance local InputManagerIns = CS.InputManager.Instance local LocalSettingData = require("GameCore.Data.LocalSettingData") local GamepadUIManager = require("GameCore.Module.GamepadUIManager") +local HINT_EFFECT_PREFAB_PATH = "UI/GuideProloguel/GuideProloguelEffect.prefab" +local HINT_EFFECT_INDEX = 1 +local HINT_EFFECT_SHOW_DELAY = 0.5 +local HINT_EFFECT_SCALE = 0.8 BattleDashboardCtrl._mapNodeConfig = { ShowBtn = {sComponentName = "Button"}, cgMainRole = { @@ -120,6 +124,8 @@ BattleDashboardCtrl._mapEventConfig = { InputEnable = "OnEvent_InputEnable", AliveChanged = "OnEvent_AliveChanged", EnableBtnControl = "OnEvent_EnableBtnControl", + HintUltraButton = "OnEvent_HintUltraButton", + HintButton = "OnEvent_HintButton", interactiveUI = "OnEvent_ShowHand", InteractiveEnable = "OnEvent_ClickHand", SkillHintStart = "OnEvent_SkillHintStart", @@ -236,6 +242,8 @@ function BattleDashboardCtrl:Awake() self.dodgeTipTime = 0 self.supportSkillTimeTab = {} self.bInteractiveInCD = false + self.tbBtnHintFx = {} + self.tbBtnHintTimer = {} end function BattleDashboardCtrl:OnEnable() self:Refresh(AdventureModuleHelper.GetCurrentActivePlayer()) @@ -255,6 +263,7 @@ function BattleDashboardCtrl:OnPreExit() end end function BattleDashboardCtrl:OnDestroy() + self:RemoveAllBtnHintEffect() NovaAPI.DispatchEventWithData("BlockTouchEffect", nil, {false}) NovaAPI.UnRegisterVirtualJoystick("Horizontal", "Vertical") for nIndex, v in ipairs(self.tbDefine_SkillBtn) do @@ -350,6 +359,7 @@ function BattleDashboardCtrl:OnEvent_BattleDashboardVisible(bVisible) end end function BattleDashboardCtrl:OnEvent_LevelUnloadComplete() + self:RemoveAllBtnHintEffect() end function BattleDashboardCtrl:OnEvent_LoadLevelRefresh() self:Refresh(AdventureModuleHelper.GetCurrentActivePlayer()) @@ -408,6 +418,101 @@ function BattleDashboardCtrl:OnEvent_EnableBtnControl(sBtnNames, bEnable) end end end +function BattleDashboardCtrl:OnEvent_HintButton(sBtnNames, bPlayHintEffect) + local tbName = string.split(sBtnNames, "+") + if tbName ~= nil then + for i, sName in pairs(tbName) do + if type(sName) == "string" and sName ~= "" then + self:ScheduleBtnHintEffect(sName, bPlayHintEffect == true) + end + end + end +end +function BattleDashboardCtrl:GetBtnHintRoot(sName) + if sName == "Fire1" then + return self.tbDefine_SkillBtn[1].skillBtnCtrl.gameObject.transform + elseif sName == "Fire2" then + return self.tbDefine_SkillBtn[2].skillBtnCtrl.gameObject.transform + elseif sName == "Fire4" then + return self.tbDefine_SkillBtn[4].skillBtnCtrl.gameObject.transform + elseif sName == "Interactive" then + return self._mapNode.trHand + elseif sName == "ActorSwitch1" then + return self.tbDefine_SupportSkillBtn[1].skillBtnCtrl.gameObject.transform + elseif sName == "ActorSwitch2" then + return self.tbDefine_SupportSkillBtn[2].skillBtnCtrl.gameObject.transform + elseif sName == "SwitchWithUltra1" then + return self.tbDefine_SupportUltraBtn[1].skillBtnCtrl.gameObject.transform + elseif sName == "SwitchWithUltra2" then + return self.tbDefine_SupportUltraBtn[2].skillBtnCtrl.gameObject.transform + end + return nil +end +function BattleDashboardCtrl:ScheduleBtnHintEffect(sName, bImmediate) + self:RemoveBtnHintEffect(sName) + if bImmediate == true then + self:PlayBtnHintEffect(sName) + return + end + self.tbBtnHintTimer[sName] = self:AddTimer(1, HINT_EFFECT_SHOW_DELAY, function() + self.tbBtnHintTimer[sName] = nil + self:PlayBtnHintEffect(sName) + end, true, true, true) +end +function BattleDashboardCtrl:OnEvent_HintUltraButton(sName) + if type(sName) ~= "string" or sName == "" then + return + end + self:ScheduleBtnHintEffect(sName, true) +end +function BattleDashboardCtrl:PlayBtnHintEffect(sName) + local trRoot = self:GetBtnHintRoot(sName) + if trRoot == nil then + return + end + local goFx = self:CreatePrefabInstance(HINT_EFFECT_PREFAB_PATH, trRoot) + if goFx == nil then + return + end + goFx.transform.localScale = Vector3(HINT_EFFECT_SCALE, HINT_EFFECT_SCALE, 1) + goFx.transform.localPosition = Vector3.zero + local trEffect = goFx.transform:Find("Effect" .. HINT_EFFECT_INDEX) + if trEffect ~= nil then + trEffect.gameObject:SetActive(true) + end + self._mapPrefab[HINT_EFFECT_PREFAB_PATH] = nil + self.tbBtnHintFx[sName] = goFx +end +function BattleDashboardCtrl:RemoveBtnHintEffect(sName) + local timer = self.tbBtnHintTimer[sName] + if timer ~= nil then + timer:Cancel() + self.tbBtnHintTimer[sName] = nil + end + local goFx = self.tbBtnHintFx[sName] + if goFx ~= nil then + destroy(goFx) + self.tbBtnHintFx[sName] = nil + end +end +function BattleDashboardCtrl:RemoveAllBtnHintEffect() + if self.tbBtnHintTimer ~= nil then + for _, timer in pairs(self.tbBtnHintTimer) do + if timer ~= nil then + timer:Cancel() + end + end + self.tbBtnHintTimer = {} + end + if self.tbBtnHintFx ~= nil then + for _, goFx in pairs(self.tbBtnHintFx) do + if goFx ~= nil then + destroy(goFx) + end + end + self.tbBtnHintFx = {} + end +end function BattleDashboardCtrl:OnEvent_ShowHand(nInteractiveId, bShowUI, sIcon, sText, nDuration) if bShowUI ~= true and self.nInteractiveId ~= nInteractiveId then return @@ -486,16 +591,19 @@ function BattleDashboardCtrl:OnEvent_UseSkillSucc(nCharId, nSkillId) for i, v in ipairs(self.tbDefine_SkillBtn) do if v.nCharId == nCharId and v.nSkillId == nSkillId and v.skillBtnCtrl ~= nil then v.skillBtnCtrl:SetMainAlpha(false) + self:RemoveBtnHintEffect(v.sName) end end for i, v in ipairs(self.tbDefine_SupportSkillBtn) do if v.nSkillId == nSkillId and v.skillBtnCtrl ~= nil then v.skillBtnCtrl:SetMainAlpha(false) + self:RemoveBtnHintEffect(v.sName) end end for i, v in ipairs(self.tbDefine_SupportUltraBtn) do if v.nSkillId == nSkillId and v.skillBtnCtrl ~= nil then v.skillBtnCtrl:SetMainAlpha(false) + self:RemoveBtnHintEffect(v.sName) end end end diff --git a/lua/game/ui/battle/mainbattlectrl.lua b/lua/game/ui/battle/mainbattlectrl.lua index 5e4b2c700..44696f3b9 100644 --- a/lua/game/ui/battle/mainbattlectrl.lua +++ b/lua/game/ui/battle/mainbattlectrl.lua @@ -42,7 +42,9 @@ function MainBattleCtrl:OnEnable() self._mapNode.PopupTipsPanel.gameObject:SetActive(false) self.battleType = self._panel.BattleType == nil and GameEnum.worldLevelType.Mainline or self._panel.BattleType self.dynamicType = self._panel.DynamicType - self._mapNode.AutoBattlePanel:SetBattleType(self.battleType, self.dynamicType) + local tbParam = self._panel._tbParam + local floorId = tbParam and tbParam[2] + self._mapNode.AutoBattlePanel:SetBattleType(self.battleType, self.dynamicType, floorId) if self.battleType == GameEnum.worldLevelType.InfinityTower then local sKey = "PlayerAutoBattleState" .. self.battleType local sData = LocalData.GetPlayerLocalData(sKey) diff --git a/lua/game/ui/battleresult/battleresultctrl.lua b/lua/game/ui/battleresult/battleresultctrl.lua index b6f2d272b..b4a9b2f85 100644 --- a/lua/game/ui/battleresult/battleresultctrl.lua +++ b/lua/game/ui/battleresult/battleresultctrl.lua @@ -108,7 +108,7 @@ function BattleResultCtrl:OnEnable() local sMainlineName = "" if mapMainline ~= nil then sMainlineName = mapMainline.Title - if mapMainline.EnterMethod ~= nil and mapMainline.EnterMethod == GameEnum.EnterMethod.JumpFormation then + if mapMainline.EnterMethod ~= nil and mapMainline.EnterMethod == GameEnum.EnterMethod.JumpFormationPause then for i = 1, 2 do self._mapNode.btnDamageResult[i].gameObject:SetActive(false) end diff --git a/lua/game/ui/gachaex/gachactrl.lua b/lua/game/ui/gachaex/gachactrl.lua index 89b6721dc..f1f939f02 100644 --- a/lua/game/ui/gachaex/gachactrl.lua +++ b/lua/game/ui/gachaex/gachactrl.lua @@ -1468,6 +1468,11 @@ function GachaCtrl:OnEvent_GachaCoverEntranceGo() if self.bGachaProcess then return end + local bOpen = PlayerData.Gacha:CheckPoolOpen(self.curPoolId) + if not bOpen then + EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Activity_End_Notice")) + return + end local gachaData = ConfigTable.GetData("Gacha", self.curPoolId) if gachaData ~= nil then local nTrailId = gachaData.TrailId diff --git a/lua/game/ui/hud/hudmainctrl.lua b/lua/game/ui/hud/hudmainctrl.lua index 56afa04d0..afe231f1f 100644 --- a/lua/game/ui/hud/hudmainctrl.lua +++ b/lua/game/ui/hud/hudmainctrl.lua @@ -8,6 +8,7 @@ HudMainCtrl._mapNodeConfig = { } HudMainCtrl._mapEventConfig = { PlayerShow = "OnEvent_PlayerShowChanged", + PlayerBloodShow = "OnEvent_PlayerBloodShow", ShowBossHUD = "OnEvent_ShowBossHUD", MonsterHUDChange = "OnEvent_MonsterHUDChange", AllHudShow = "OnEvent_AllHudShowChanged", @@ -34,6 +35,7 @@ function HudMainCtrl:OnEnable() self.resistanceTipInterval = ConfigTable.GetConfigNumber("HudResistanceTipInterval") self.hudId = 0 self.playerHuds = {} + self.tbPlayerBloodState = {} self.monsterHuds = {} self.monsterAdvHuds = {} self.numberHuds = {} @@ -111,6 +113,7 @@ function HudMainCtrl:Clear() end self.hudId = 0 self.playerHuds = {} + self.tbPlayerBloodState = {} self.monsterHuds = {} self.monsterAdvHuds = {} self.numberHuds = {} @@ -204,12 +207,26 @@ function HudMainCtrl:OnEvent_PlayerShowChanged(id, showed) if playerHud ~= nil then playerHud:SetPlayerId(id) AdventureModuleHelper.SetHudFollowTarget(id, playerHud.gameObject, Vector3.zero, false) + if self.tbPlayerBloodState[id] == false then + playerHud:SetBloodVisible(false) + end end elseif playerHud ~= nil then self:DespawnPrefabInstance(playerHud, "HUD") self.playerHuds[id] = nil end end +function HudMainCtrl:OnEvent_PlayerBloodShow(id, showed) + printLog("HudMainCtrl:OnEvent_PlayerBloodShow id=" .. tostring(id) .. " showed=" .. tostring(showed)) + if id == 0 then + return + end + self.tbPlayerBloodState[id] = showed + local playerHud = self.playerHuds[id] + if playerHud ~= nil then + playerHud:SetBloodVisible(showed) + end +end function HudMainCtrl:OnEvent_AllHudShowChanged(showed) if self.TEST_VISIBLE_HUD_DAMAGE == true then self._mapNode.Root.transform.localScale = showed and Vector3.one or Vector3.zero diff --git a/lua/game/ui/hud/playerhudctrl.lua b/lua/game/ui/hud/playerhudctrl.lua index 2d62e68a2..8196014cb 100644 --- a/lua/game/ui/hud/playerhudctrl.lua +++ b/lua/game/ui/hud/playerhudctrl.lua @@ -213,6 +213,7 @@ function PlayerHudCtrl:Awake() end function PlayerHudCtrl:OnEnable() self.playerId = 0 + self.bBloodVisible = true self._mapNode.AmmoBar:SetActive(false) self:ResetHit() end @@ -239,6 +240,7 @@ function PlayerHudCtrl:SetPlayerId(playerId) NovaAPI.SetCanvasGroupAlpha(self._mapNode.canvasGroup, 1) end self.playerId = playerId + self._mapNode.rtBuff:BindEntity(self.playerId) self:ResetHit() self:KillTween() local ammoMax = AdventureModuleHelper.GetEntityAmmoMax(self.playerId) @@ -253,7 +255,6 @@ function PlayerHudCtrl:SetPlayerId(playerId) self:OnEvent_JsAniObjActive(activeJs) local shieldValue, shieldValueMax = AdventureModuleHelper.GetEntityShieldValue(self.playerId) self:SetShield(shieldValue, shieldValueMax, true) - self._mapNode.rtBuff:BindEntity(self.playerId) EventManager.AddEntityEvent("HpChanged", self.playerId, self, self.OnEvent_HpChanged) EventManager.AddEntityEvent("AmmoChanged", self.playerId, self, self.OnEvent_AmmoChanged) EventManager.AddEntityEvent("BuffReduceTime", self.playerId, self, self.OnEvent_JsAniObjActive) @@ -343,7 +344,15 @@ end function PlayerHudCtrl:OnEvent_Deaded() EventManager.Hit("PlayerShow", self.playerId, false) end +function PlayerHudCtrl:SetBloodVisible(bShow) + self.bBloodVisible = bShow + NovaAPI.SetCanvasGroupAlpha(self._mapNode.canvasGroup, bShow and 1 or 0) +end function PlayerHudCtrl:OnEvent_ShowPlayerHudRootCanvas() + if self.bBloodVisible == false then + NovaAPI.SetEntryLevelFade(false) + return + end local sequence = DOTween.Sequence() sequence:Append(self._mapNode.canvasGroup:DOFade(1, 0.7):SetUpdate(true)) sequence:AppendCallback(function() diff --git a/lua/game/ui/mainlineex/chapterlinectrl.lua b/lua/game/ui/mainlineex/chapterlinectrl.lua index 26959ee4c..c987c1e26 100644 --- a/lua/game/ui/mainlineex/chapterlinectrl.lua +++ b/lua/game/ui/mainlineex/chapterlinectrl.lua @@ -27,15 +27,6 @@ ChapterLineCtrl._mapEventConfig = { Story_RewardClosed = "OnEvent_Story_RewardClosed", Story_Done = "OnEvent_Story_Done" } -local UnlockConditionPriority = { - [1] = "MustStoryIds", - [2] = "OneofStoryIds", - [3] = "MustEvIds", - [4] = "OneofEvIds", - [5] = "WorldLevel", - [6] = "MustAchievementIds", - [7] = "TimeUnlock" -} function ChapterLineCtrl:Awake() self.bCanClick = true local callback = function() @@ -51,7 +42,7 @@ function ChapterLineCtrl:Awake() self.lineAnimTime = 0.14 self.tbBranchGrid = {} self.tbLockedBranchGrid = {} - self.tbSpecialParentGrid = {} + self.tbDiscNodeParentGrid = {} self.bFocusNotReadNode = true self.Rect = self._mapNode.tranContent:GetComponent("RectTransform") self:CacheCurChapterConfig() @@ -129,12 +120,19 @@ function ChapterLineCtrl:RefreshGridDepthInfo() depth = i }) local storyConfig = AvgData:GetStoryCfgData(avgId) + if storyConfig == nil then + print("Error: Story config not found for avgId: " .. avgId) + end local bUnlock = AvgData:IsUnlock(storyConfig.ConditionId, storyConfig.StoryId) - if storyConfig.MemoryType ~= GameEnum.MainlineMemoryNodeType.None and self.tbSpecialParentGrid[avgId] == nil then - self.tbSpecialParentGrid[avgId] = {} - for k, v in pairs(storyConfig.ParentStoryId) do - table.insert(self.tbSpecialParentGrid[avgId], v) + if storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.DiscType then + if self.tbDiscNodeParentGrid[avgId] == nil then + self.tbDiscNodeParentGrid[avgId] = {} + for k, v in pairs(storyConfig.ParentStoryId) do + table.insert(self.tbDiscNodeParentGrid[avgId], v) + end end + elseif storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.LastEndType then + self.LastEndNodeAvgId = avgId end if i > self.maxStoryDepth then self.maxStoryDepth = i @@ -193,11 +191,35 @@ function ChapterLineCtrl:Refresh() self._mapNode.imgMask.anchoredPosition = Vector2(pos, -6) end end +function ChapterLineCtrl:IsAvgIdPendingUnlockAnim(avgId) + if table.indexof(self.tbLockedPlayedAnim, avgId) > 0 then + return false + end + for k, v in ipairs(self.tbNeedPlayUnlockAnimGird) do + if v.avgId == avgId then + return true + end + end + return false +end function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) local avgId = goGrid.name local storyConfig = AvgData:GetStoryCfgData(avgId) local bUnlock = AvgData:IsUnlock(storyConfig.ConditionId, avgId) local bAllLock = 1 < gridDepth and true or false + local bSelfNeedPlayUnlockAnim = self:IsAvgIdPendingUnlockAnim(avgId) + local allParentDepthLock = false + if bSelfNeedPlayUnlockAnim then + allParentDepthLock = 1 < gridDepth and true or false + for i = 1, #storyConfig.ParentStoryId do + local parentId = storyConfig.ParentStoryId[i] + local parentConfig = AvgData:GetStoryCfgData(parentId) + local parentUnlock = AvgData:IsUnlock(parentConfig.ConditionId, parentConfig.StoryId) + if parentUnlock and not self:IsAvgIdPendingUnlockAnim(parentId) then + allParentDepthLock = false + end + end + end for i = 1, #storyConfig.ParentStoryId do local parentConfig = AvgData:GetStoryCfgData(storyConfig.ParentStoryId[i]) local parentUnlock = AvgData:IsUnlock(parentConfig.ConditionId, parentConfig.StoryId) @@ -209,32 +231,8 @@ function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) self.tbDepthLockCount[gridDepth].DisableCount = self.tbDepthLockCount[gridDepth].DisableCount + 1 end self.tbDepthLockCount[gridDepth].Node.gameObject:SetActive(self.tbDepthLockCount[gridDepth].DisableCount < self.tbDepthLockCount[gridDepth].ChildCount) - local allParentDepthLock = true - if self.tbDepthLockCount[gridDepth - 1] ~= nil then - allParentDepthLock = self.tbDepthLockCount[gridDepth - 1].DisableCount == self.tbDepthLockCount[gridDepth - 1].ChildCount - end - for i = 1, #storyConfig.ParentStoryId do - local parentId = storyConfig.ParentStoryId[i] - for _, gridInfo in ipairs(self.tbGridList) do - if gridInfo.avgId == parentId and gridInfo.depth == gridDepth then - local parentConfig = AvgData:GetStoryCfgData(parentId) - local parentUnlock = AvgData:IsUnlock(parentConfig.ConditionId, parentConfig.StoryId) - if not parentUnlock then - allParentDepthLock = true - end - break - end - end - end - local bNeedPlayUnlockAnim = false - for k, v in ipairs(self.tbNeedPlayUnlockAnimGird) do - if v.avgId == avgId then - bNeedPlayUnlockAnim = true - break - end - end local bPlayedLockAnim = table.indexof(self.tbLockedPlayedAnim, avgId) > 0 - local bShowGrid = (not bAllLock or not allParentDepthLock) and not bNeedPlayUnlockAnim or bPlayedLockAnim + local bShowGrid = not bAllLock and not allParentDepthLock and not bSelfNeedPlayUnlockAnim or bPlayedLockAnim bShowGrid = (storyConfig.MemoryType ~= GameEnum.MainlineMemoryNodeType.LastEndType or bUnlock) and bShowGrid goGrid.gameObject:SetActive(bShowGrid) local bReaded = AvgData:IsStoryReaded(storyConfig.Id) @@ -251,6 +249,7 @@ function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) local imgLeftPoint_1 = goGrid:Find("imgLeftPoint_1") local imgRightPoint_1 = goGrid:Find("imgRightPoint_1") local txtUnlock = LockRoot:Find("txtUnlock"):GetComponent("TMP_Text") + local imgTips = NormalRoot:Find("imgTips") local cgComp = storyConfig.IsBattle and NormalRoot:GetComponent("CanvasGroup") or BattleRoot:GetComponent("CanvasGroup") NovaAPI.SetCanvasGroupAlpha(cgComp, bUnlock and 1 or 0.5) local bShowLockRoot = not bUnlock or bPlayedLockAnim @@ -284,6 +283,9 @@ function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) end NormalRoot.gameObject:SetActive(not storyConfig.IsBattle and not isSpecial) BattleRoot.gameObject:SetActive(storyConfig.IsBattle and not isSpecial) + if imgTips ~= nil then + imgTips.gameObject:SetActive(false) + end if isSpecial and SpecialRoot ~= nil then SpecialRoot.gameObject:SetActive(not bNeedPlayUnlockAnim) end @@ -320,25 +322,29 @@ function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) local goReaded = rootTrans:Find("goReaded") local goNotRead = rootTrans:Find("goNotRead") local txtNotRead = goNotRead:Find("txtNotRead"):GetComponent("TMP_Text") - local txtLevelName = goReaded:Find("txtLevelName"):GetComponent("TMP_Text") - local txtLevelIndex = goReaded:Find("txtLevelIndex"):GetComponent("TMP_Text") local txtNewUnlock = goNotRead:Find("txtNewUnlock"):GetComponent("TMP_Text") - goReaded.gameObject:SetActive(bReaded) - goNotRead.gameObject:SetActive(not bReaded) + goNotRead.gameObject:SetActive(not bReaded and goNotRead ~= nil or goReaded == nil) + if goReaded ~= nil then + local txtLevelName = goReaded:Find("txtLevelName"):GetComponent("TMP_Text") + local txtLevelIndex = goReaded:Find("txtLevelIndex"):GetComponent("TMP_Text") + goReaded.gameObject:SetActive(bReaded) + NovaAPI.SetTMPText(txtLevelName, storyConfig.Title) + NovaAPI.SetTMPText(txtLevelIndex, storyConfig.Index) + end NovaAPI.SetTMPText(txtNotRead, storyConfig.Index) - NovaAPI.SetTMPText(txtLevelName, storyConfig.Title) - NovaAPI.SetTMPText(txtLevelIndex, storyConfig.Index) NovaAPI.SetTMPText(txtNewUnlock, ConfigTable.GetUIText("Story_NewStory_Unlock")) - if not storyConfig.IsBattle and not isSpecial then + if not storyConfig.IsBattle and not isSpecial and goReaded ~= nil then local imgClueReaded = goReaded:Find("imgClueReaded") imgClueReaded.gameObject:SetActive(storyConfig.HasEvidence) end self:PlayUnlockAnim(rootTrans, "Empty") if isSpecial and SpecialRoot ~= nil then - local zsBg1 = rootTrans:Find("imgBg/zsBg1") - local zsBg2 = rootTrans:Find("imgBg/zsBg2") - zsBg2.gameObject:SetActive(not bFocus) - zsBg1.gameObject:SetActive(not bFocus) + if storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.DiscType then + local zsBg1 = rootTrans:Find("imgBg/zsBg1") + local zsBg2 = rootTrans:Find("imgBg/zsBg2") + zsBg2.gameObject:SetActive(not bFocus) + zsBg1.gameObject:SetActive(not bFocus) + end goLeftBorder.gameObject:SetActive(false) goRightBorder.gameObject:SetActive(false) imgRightPoint_1.gameObject:SetActive(false) @@ -351,11 +357,22 @@ function ChapterLineCtrl:RefreshGrid(goGrid, gridDepth) end if not isSpecial then local isParentSpecial = self:CheckIsParentSpecialNode(avgId) - local isChildSpecial = self:CheckIsChildSpecialNode(avgId) - goLeftBorder.gameObject:SetActive(not isParentSpecial) - goRightBorder.gameObject:SetActive(not isChildSpecial) - imgRightPoint_1.gameObject:SetActive(not isChildSpecial) - imgLeftPoint_1.gameObject:SetActive(not isParentSpecial and 1 < gridDepth) + local isChildSpecial, specialType = self:CheckIsChildSpecialNode(avgId) + if isChildSpecial then + if specialType == GameEnum.MainlineMemoryNodeType.DiscType then + goLeftBorder.gameObject:SetActive(not isParentSpecial) + goRightBorder.gameObject:SetActive(not isChildSpecial) + imgRightPoint_1.gameObject:SetActive(not isChildSpecial) + imgLeftPoint_1.gameObject:SetActive(not isParentSpecial and 1 < gridDepth) + elseif specialType == GameEnum.MainlineMemoryNodeType.LastEndType then + local lastEndState = AvgData:GetLastEndState() + if lastEndState == AllEnum.MainlineLastEndState.WaitUnlock and imgTips ~= nil then + imgTips.gameObject:SetActive(true) + local txtTips = imgTips:Find("txtTips"):GetComponent("TMP_Text") + NovaAPI.SetTMPText(txtTips, ConfigTable.GetUIText("Mainline_Last_End_WaitUnlock")) + end + end + end end if self.tbBranch[avgId] ~= nil then if bNeedPlayUnlockAnim == false and 0 < table.indexof(self.tbLockedBranchGrid, avgId) then @@ -435,6 +452,7 @@ function ChapterLineCtrl:RefreshBranchGrid(root, avgId, depth, isNeedPlayUnlockA }) end if branchGrid ~= nil then + local lastEndState = AvgData:GetLastEndState() local goUnlock = branchGrid:Find("AnimRoot/goUnlock") local goLock = branchGrid:Find("AnimRoot/goLock") local goLevelIndex = branchGrid:Find("AnimRoot/goUnlock/txtLevelIndex") @@ -446,7 +464,15 @@ function ChapterLineCtrl:RefreshBranchGrid(root, avgId, depth, isNeedPlayUnlockA NovaAPI.SetCanvasGroupAlpha(cgLevelIndex, 1) NovaAPI.SetTMPText(txtLevelIndex, storyConfig.Index) goUnlock.gameObject:SetActive(bUnlock) - goLock.gameObject:SetActive(not bUnlock) + goLock.gameObject:SetActive(not bUnlock or lastEndState == AllEnum.MainlineLastEndState.Fobidden) + local goLockEffect = goLock:Find("rtZsing") + if goLockEffect ~= nil then + goLockEffect.gameObject:SetActive(lastEndState == AllEnum.MainlineLastEndState.Fobidden) + else + goLockEffect = self:CreatePrefabInstance("UI/MainlineEx/FX/fx_BranchLockEffect.prefab", goLock) + goLockEffect.name = "rtZsing" + goLockEffect.gameObject:SetActive(lastEndState == AllEnum.MainlineLastEndState.Fobidden) + end txtLevelIndex.gameObject:SetActive(bUnlock) if bReaded then NovaAPI.SetTMPText(txtLevelName, storyConfig.Title) @@ -470,6 +496,11 @@ function ChapterLineCtrl:RefreshBranchGrid(root, avgId, depth, isNeedPlayUnlockA local btnEnter = branchGrid:GetComponent("UIButton") btnEnter.onClick:RemoveAllListeners() btnEnter.onClick:AddListener(function() + if lastEndState == AllEnum.MainlineLastEndState.Fobidden then + local sTip = ConfigTable.GetUIText("Mainline_Last_End_Fobidden_Click") + EventManager.Hit(EventId.OpenMessageBox, sTip) + return + end self:OnClickGrid(v.StoryId) end) end @@ -551,7 +582,7 @@ function ChapterLineCtrl:CheckLineReasonable(grid) local parentAvgId = storyConfig.ParentStoryId[index] local curBorderPos = self.tbGridBorderPos and self.tbGridBorderPos[avgId] local parentBorderPos = self.tbGridBorderPos and self.tbGridBorderPos[parentAvgId] - if parentBorderPos.grid ~= nil and parentBorderPos.grid.gameObject.activeInHierarchy ~= false and curBorderPos ~= nil and curBorderPos.left ~= nil and parentBorderPos ~= nil and parentBorderPos.right ~= nil then + if curBorderPos ~= nil and curBorderPos.left ~= nil and parentBorderPos ~= nil and parentBorderPos.right ~= nil then local isHitA, worldPosA = RectTransformUtility.ScreenPointToWorldPointInRectangle(grid, parentBorderPos.right, uiCamera) local isHitB, worldPosB = RectTransformUtility.ScreenPointToWorldPointInRectangle(grid, curBorderPos.left, uiCamera) local localPosA = grid:InverseTransformPoint(worldPosA) @@ -669,7 +700,14 @@ function ChapterLineCtrl:RefreshUnlockAnimList() local bHasPlayedAnim = LocalData.GetPlayerLocalData("MainlineUnlock_" .. storyConfig.Id) local parentUnlock = AvgData:IsUnlock(parentStoryConfig.ConditionId, parentStoryConfig.StoryId) if cachedGird[v.avgId] == nil and (bHasPlayedAnim == nil or bHasPlayedAnim == 0) and parentUnlock then - table.insert(self.tbNeedPlayUnlockAnimGird, v) + if storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.LastEndType then + local lastEndState = AvgData:GetLastEndState() + if lastEndState == AllEnum.MainlineLastEndState.WaitUnlock then + table.insert(self.tbNeedPlayUnlockAnimGird, v) + end + else + table.insert(self.tbNeedPlayUnlockAnimGird, v) + end cachedGird[v.avgId] = v if self.curShouldPlayDepth > v.depth then self.curShouldPlayDepth = v.depth @@ -700,6 +738,18 @@ function ChapterLineCtrl:DoPlayUnlockAnim(depth) table.insert(nodes, node) end end + if #nodes == 0 then + local nextDepth + for _, node in ipairs(self.tbNeedPlayUnlockAnimGird) do + if depth < node.depth and (nextDepth == nil or nextDepth > node.depth) then + nextDepth = node.depth + end + end + if nextDepth ~= nil then + self:DoPlayUnlockAnim(nextDepth) + end + return + end local samDepthAvgIds = {} for _, node in ipairs(nodes) do samDepthAvgIds[node.avgId] = true @@ -777,6 +827,9 @@ function ChapterLineCtrl:PlayNormalNodeUnlockAnim(nodeInfo, depth) local isSpecial = storyConfig.MemoryType ~= GameEnum.MainlineMemoryNodeType.None if isSpecial then specialNode.gameObject:SetActive(false) + if storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.LastEndType and not bUnlock then + grid.gameObject:SetActive(false) + end end local rootNode local bNewUnlock = 0 < table.indexof(self.tbLockedPlayedAnim, nodeInfo.avgId) @@ -840,13 +893,19 @@ function ChapterLineCtrl:PlayNormalNodeUnlockAnim(nodeInfo, depth) end self:AddTimer(1, PlayLineAnimTime, function() lockNode.gameObject:SetActive(false) - rootNode.gameObject:SetActive(true) + if bUnlock or storyConfig.MemoryType ~= GameEnum.MainlineMemoryNodeType.LastEndType then + rootNode.gameObject:SetActive(true) + end if isSpecial then specialNode.gameObject:SetActive(true) end local animName = "" if isSpecial and bUnlock then - animName = "SpecialRoot_in" + if storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.DiscType then + animName = "SpecialRoot_in" + elseif storyConfig.MemoryType == GameEnum.MainlineMemoryNodeType.LastEndType then + animName = "SpecialRoot02_in" + end else animName = bUnlock and "BattleRoot_in" or "LockRoot_in" end @@ -858,7 +917,8 @@ function ChapterLineCtrl:PlayNormalNodeUnlockAnim(nodeInfo, depth) WwiseAudioMgr:PostEvent("ui_mainline_level") end end - local animTime = self:PlayUnlockAnim(rootNode, animName) + local animTime = 0 + animTime = self:PlayUnlockAnim(rootNode, animName) animTime = animTime == 0 and 0.01 or animTime DoAfterAnim(animTime) end, true, true, true) @@ -887,122 +947,64 @@ function ChapterLineCtrl:PlayLineAnim(goLine) lineRect.localScale = Vector3(0, 1, 1) lineRect:DOScaleX(1, self.lineAnimTime) end +function ChapterLineCtrl:GetTimeUnlockLockText(remainTime) + local lockTxt = "" + if remainTime <= 60 then + local sec = math.floor(remainTime) + lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Sec") or "", sec) + elseif 60 < remainTime and remainTime <= 3600 then + local min = math.floor(remainTime / 60) + local sec = math.floor(remainTime - min * 60) + if sec == 0 then + min = min - 1 + sec = 60 + end + lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Min") or "", min, sec) + elseif 3600 < remainTime and remainTime <= 86400 then + local hour = math.floor(remainTime / 3600) + local min = math.floor((remainTime - hour * 3600) / 60) + if min == 0 then + hour = hour - 1 + min = 60 + end + lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Hour") or "", hour, min) + elseif 86400 < remainTime then + local day = math.floor(remainTime / 86400) + local hour = math.floor((remainTime - day * 86400) / 3600) + if hour == 0 then + day = day - 1 + hour = 24 + end + lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Day") or "", day, hour) + end + return lockTxt +end function ChapterLineCtrl:OnClickGrid(avgId) if self.bCanClick == false then return end local storyConfig = AvgData:GetStoryCfgData(avgId) + local configValue = ConfigTable.GetConfigValue("TimeUnlockStory", "") + if configValue ~= nil and configValue == avgId then + local curTime = CS.ClientManager.Instance.serverTimeStamp + local time = ConfigTable.GetConfigValue("StoryUnlockTime", "") + local openTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(time) + if curTime < openTime then + WwiseAudioMgr:PostEvent("ui_systerm_locked") + local lockTxt = self:GetTimeUnlockLockText(openTime - curTime) + local msg = { + nType = AllEnum.MessageBox.Alert, + sContent = lockTxt + } + EventManager.Hit(EventId.OpenMessageBox, msg) + return + end + end local bUnlock, tbResult = AvgData:IsUnlock(storyConfig.ConditionId, avgId) if not bUnlock then WwiseAudioMgr:PostEvent("ui_systerm_locked") if tbResult ~= nil then - local lockTxt = "" - for i = 1, #tbResult do - local value = tbResult[i] - if value[1] == false then - if UnlockConditionPriority[i] == "MustStoryIds" then - do - local tbStoryIds = value[2] - for k, v in pairs(tbStoryIds) do - if v == false then - local storyData = ConfigTable.GetData_Story(AvgData.CFG_Story[k]) - lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", storyData.Title) - break - end - end - end - break - end - if UnlockConditionPriority[i] == "OneofStoryIds" then - do - local tbStoryIds = value[2] - for k, v in pairs(tbStoryIds) do - if v == false then - local storyData = ConfigTable.GetData_Story(AvgData.CFG_Story[k]) - lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", storyData.Title) - break - end - end - end - break - end - if UnlockConditionPriority[i] == "MustEvIds" then - lockTxt = ConfigTable.GetUIText("Story_UnlockClueCondition") - break - end - if UnlockConditionPriority[i] == "OneofEvIds" then - lockTxt = ConfigTable.GetUIText("Story_UnlockClueCondition") - break - end - if UnlockConditionPriority[i] == "WorldLevel" then - do - local level = value[2] - lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockWorldLv") or "", level) - end - break - end - if UnlockConditionPriority[i] == "MustAchievementIds" then - if self.bHasAchievementData == true then - local tbAchievementList = value[2] - for k, v in pairs(tbAchievementList) do - if v == false then - local achievementId = k - local achievement = ConfigTable.GetData("Achievement", achievementId) - lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockAchievement") or "", achievement.Title) .. "\n" .. "(" .. achievement.Desc .. ")" - break - end - end - end - break - end - if UnlockConditionPriority[i] == "TimeUnlock" then - local curTime = CS.ClientManager.Instance.serverTimeStamp - local openTime = value[2] - local remainTime = openTime - curTime - if remainTime <= 60 then - do - local sec = math.floor(remainTime) - lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Sec") or "", sec) - end - break - end - if 60 < remainTime and remainTime <= 3600 then - do - local min = math.floor(remainTime / 60) - local sec = math.floor(remainTime - min * 60) - if sec == 0 then - min = min - 1 - sec = 60 - end - lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Min") or "", min, sec) - end - break - end - if 3600 < remainTime and remainTime <= 86400 then - do - local hour = math.floor(remainTime / 3600) - local min = math.floor((remainTime - hour * 3600) / 60) - if min == 0 then - hour = hour - 1 - min = 60 - end - lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Hour") or "", hour, min) - end - break - end - if 86400 < remainTime then - local day = math.floor(remainTime / 86400) - local hour = math.floor((remainTime - day * 86400) / 3600) - if hour == 0 then - day = day - 1 - hour = 24 - end - lockTxt = orderedFormat(ConfigTable.GetUIText("Mainline_Open_Time_Day") or "", day, hour) - end - end - break - end - end + local lockTxt = AvgData:GetLockReasonText(tbResult, self.bHasAchievementData) local msg = { nType = AllEnum.MessageBox.Alert, sContent = lockTxt @@ -1096,16 +1098,29 @@ function ChapterLineCtrl:CheckIsParentSpecialNode(avgId) return false end function ChapterLineCtrl:CheckIsChildSpecialNode(avgId) - for k, v in pairs(self.tbSpecialParentGrid) do + for k, v in pairs(self.tbDiscNodeParentGrid) do for _, parentId in ipairs(v) do if parentId == avgId then local childId = k local childConfig = AvgData:GetStoryCfgData(childId) local isUnlock = AvgData:IsUnlock(childConfig.ConditionId, childConfig.StoryId) - return isUnlock + return isUnlock, childConfig.MemoryType end end end - return false + if self.LastEndNodeAvgId ~= nil then + local childConfig = AvgData:GetStoryCfgData(self.LastEndNodeAvgId) + for _, parentId in ipairs(childConfig.ParentStoryId) do + if parentId == avgId then + local lastEndState = AvgData:GetLastEndState() + if lastEndState ~= nil and lastEndState ~= AllEnum.MainlineLastEndState.None then + return true, GameEnum.MainlineMemoryNodeType.LastEndType + else + return false, GameEnum.MainlineMemoryNodeType.None + end + end + end + end + return false, GameEnum.MainlineMemoryNodeType.None end return ChapterLineCtrl diff --git a/lua/game/ui/mainlineex/mainlineexctrl.lua b/lua/game/ui/mainlineex/mainlineexctrl.lua index c20b79e56..456454e61 100644 --- a/lua/game/ui/mainlineex/mainlineexctrl.lua +++ b/lua/game/ui/mainlineex/mainlineexctrl.lua @@ -206,7 +206,7 @@ function MainlineExCtrl:OnEvent_SelectMainlineBattle(bConfirm) local storyCfgData = PlayerData.Avg:GetStoryCfgData(self.avgId) if storyCfgData ~= nil then local nBattleType = storyCfgData.EnterMethod - if nBattleType == GameEnum.EnterMethod.JumpFormation then + if nBattleType == GameEnum.EnterMethod.JumpFormation or nBattleType == GameEnum.EnterMethod.JumpFormationPause then PlayerData.Avg:SendMsg_STORY_ENTER(self.avgId, 0) return end diff --git a/lua/game/ui/mainlineex/storyentrancectrl.lua b/lua/game/ui/mainlineex/storyentrancectrl.lua index bedfc736a..6cdc3223f 100644 --- a/lua/game/ui/mainlineex/storyentrancectrl.lua +++ b/lua/game/ui/mainlineex/storyentrancectrl.lua @@ -275,16 +275,11 @@ function StoryEntranceCtrl:OnBtn_ClickActivity() end end function StoryEntranceCtrl:OnBtn_ClickMainlineQuickEntrance() - local isUnlock, lockText = PlayerData.Avg:IsStoryChapterUnlock(self.curChapter) - if not isUnlock then - EventManager.Hit(EventId.OpenMessageBox, lockText) + local chapterData = ConfigTable.GetData("StoryChapter", self.curChapter, "") + if chapterData.Type == GameEnum.chapterType.Mainline then + EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, self.curChapter) else - local chapterData = ConfigTable.GetData("StoryChapter", self.curChapter, "") - if chapterData.Type == GameEnum.chapterType.Mainline then - EventManager.Hit(EventId.OpenPanel, PanelId.MainlineEx, self.curChapter) - else - EventManager.Hit(EventId.OpenPanel, chapterData.StoryPanelId, self.curChapter) - end + EventManager.Hit(EventId.OpenPanel, chapterData.StoryPanelId, self.curChapter) end end function StoryEntranceCtrl:OnBtn_ClickRecentStoryQuickEntrance() diff --git a/lua/game/ui/mall/mallskinpreviewctrl.lua b/lua/game/ui/mall/mallskinpreviewctrl.lua index 2a3fac200..66601acd0 100644 --- a/lua/game/ui/mall/mallskinpreviewctrl.lua +++ b/lua/game/ui/mall/mallskinpreviewctrl.lua @@ -155,6 +155,9 @@ function MallSkinPreviewCtrl:RefreshSelectSkinInfo() end self._mapNode.txtSaleTip.gameObject:SetActive(false) self.nSkinId = skinData.nId + if self.sMallPackageId ~= nil then + self:UnRegisterRedNode(self.sMallPackageId) + end self.sMallPackageId = skinData.mapCfg and skinData.mapCfg.Id or nil self.nCharId = 0 local bUsed = false @@ -651,6 +654,7 @@ function MallSkinPreviewCtrl:RegisterRedNode(sId) RedDotManager.RegisterNode(RedDotDefine.Mall_CharSkinTrial, {sId}, self._mapNode.redH) end function MallSkinPreviewCtrl:UnRegisterRedNode(sId) + RedDotManager.SetValid(RedDotDefine.Mall_CharSkinTrial, {sId}, false) RedDotManager.UnRegisterNode(RedDotDefine.Mall_CharSkinTrial, {sId}, self._mapNode.redH) end return MallSkinPreviewCtrl diff --git a/lua/game/ui/towerdefense/towerdefensecharacterfuncctrl.lua b/lua/game/ui/towerdefense/towerdefensecharacterfuncctrl.lua index 4cd5dc4e1..d23edc32d 100644 --- a/lua/game/ui/towerdefense/towerdefensecharacterfuncctrl.lua +++ b/lua/game/ui/towerdefense/towerdefensecharacterfuncctrl.lua @@ -120,6 +120,7 @@ function TowerDefenseCharacterFuncCtrl:ShowIcon(characterId) NovaAPI.SetTMPText(txt_costPoint:GetComponent("TMP_Text"), config.PointNeeded[level]) icon_levelUp.gameObject:SetActive(not (config.PointNeeded[level] > self.point)) icon_lock.gameObject:SetActive(config.PointNeeded[level] > self.point) + btn_LevelUp:GetComponent("NaviButton").interactable = not (config.PointNeeded[level] > self.point) if config.PointNeeded[level] > self.point then NovaAPI.SetTMPColor(txt_costPoint:GetComponent("TMP_Text"), lockLevelUpTextColor) else @@ -158,20 +159,25 @@ function TowerDefenseCharacterFuncCtrl:UpdateFunc(characterId, go) local btn_henshin = go.transform:Find("btn_henshin") btn_henshin.gameObject:SetActive(false) if level < 6 then - btn_LevelUp.gameObject:SetActive(true) - local icon_levelUp = go.transform:Find("btn_levelUp/AnimRoot/img_levelUp") - local icon_lock = go.transform:Find("btn_levelUp/AnimRoot/img_lock") - local txt_costPoint = go.transform:Find("btn_levelUp/AnimRoot/img_point/txt_needPoint") - local txt_animator = go.transform:Find("btn_levelUp/AnimRoot"):GetComponent("Animator") - NovaAPI.SetTMPText(txt_costPoint:GetComponent("TMP_Text"), config.PointNeeded[level]) - icon_levelUp.gameObject:SetActive(not (config.PointNeeded[level] > self.point)) - icon_lock.gameObject:SetActive(config.PointNeeded[level] > self.point) - if config.PointNeeded[level] > self.point then - NovaAPI.SetTMPColor(txt_costPoint:GetComponent("TMP_Text"), lockLevelUpTextColor) - txt_animator:Play("btn_levelUp_Unlock") + if not self.bIsShowLevelBtn then + btn_LevelUp.gameObject:SetActive(false) else - NovaAPI.SetTMPColor(txt_costPoint:GetComponent("TMP_Text"), normalLevelUpTextColor) - txt_animator:Play("New State") + btn_LevelUp.gameObject:SetActive(true) + local icon_levelUp = go.transform:Find("btn_levelUp/AnimRoot/img_levelUp") + local icon_lock = go.transform:Find("btn_levelUp/AnimRoot/img_lock") + local txt_costPoint = go.transform:Find("btn_levelUp/AnimRoot/img_point/txt_needPoint") + local txt_animator = go.transform:Find("btn_levelUp/AnimRoot"):GetComponent("Animator") + NovaAPI.SetTMPText(txt_costPoint:GetComponent("TMP_Text"), config.PointNeeded[level]) + icon_levelUp.gameObject:SetActive(not (config.PointNeeded[level] > self.point)) + icon_lock.gameObject:SetActive(config.PointNeeded[level] > self.point) + btn_LevelUp.interactable = not (config.PointNeeded[level] > self.point) + if config.PointNeeded[level] > self.point then + NovaAPI.SetTMPColor(txt_costPoint:GetComponent("TMP_Text"), lockLevelUpTextColor) + txt_animator:Play("btn_levelUp_Unlock") + else + NovaAPI.SetTMPColor(txt_costPoint:GetComponent("TMP_Text"), normalLevelUpTextColor) + txt_animator:Play("New State") + end end else btn_LevelUp.gameObject:SetActive(false) diff --git a/lua/game/ui/tracehunt/tracehuntctrl.lua b/lua/game/ui/tracehunt/tracehuntctrl.lua index 8c61a60de..306e00fb3 100644 --- a/lua/game/ui/tracehunt/tracehuntctrl.lua +++ b/lua/game/ui/tracehunt/tracehuntctrl.lua @@ -733,7 +733,9 @@ function TraceHuntCtrl:RefreshHuntBoardHard() NovaAPI.SetTMPText(self._mapNode.txtAffix[3], orderedFormat(ConfigTable.GetUIText("TraceHunt_HardSwitch_AffixTime"), self.nNormalTime - self.nHardTime)) end local bBlock = PlayerData.TraceHunt:GetControlBlockState() - self._mapNode.goSwitch:SetActive(not bBlock) + local bComplete = PlayerData.TraceHunt:CheckHuntComplete() + local bInterrupt = PlayerData.TraceHunt:CheckHuntInterrupt() + self._mapNode.goSwitch:SetActive(not bBlock and not bComplete and not bInterrupt) local nHardOpenLevel = PlayerData.TraceHunt:GetHardOpenLevel() local nLevel = PlayerData.TraceHunt:GetTraceHuntLevel() self._mapNode.goSwitchBtn:SetActive(nHardOpenLevel <= nLevel) diff --git a/lua/game/ui/tracehunt/tracehunthelpctrl.lua b/lua/game/ui/tracehunt/tracehunthelpctrl.lua index ee238ff54..010ec1313 100644 --- a/lua/game/ui/tracehunt/tracehunthelpctrl.lua +++ b/lua/game/ui/tracehunt/tracehunthelpctrl.lua @@ -206,8 +206,8 @@ function TraceHuntHelpCtrl:RefreshHuntBtn() local nId = ConfigTable.GetConfigNumber("TraceHuntPermitItemTid") local nCost = PlayerData.TraceHunt:GetHuntCostCount() local nHasCoin = PlayerData.TraceHunt:GetHuntTokenCount() - local bBlock = PlayerData.TraceHunt:GetControlBlockState() - if bBlock then + local bOpen = PlayerData.TraceHunt:CheckNoneRewardHelpOpen() + if not bOpen then self:SetSprite_Coin(self._mapNode.imgReqHuntIcon, nId) NovaAPI.SetTMPText(self._mapNode.txtReqHuntCount, math.ceil(nCost)) NovaAPI.SetTMPColor(self._mapNode.txtReqHuntCount, nCost <= nHasCoin and Blue_Normal or Red_Unable) @@ -309,6 +309,7 @@ function TraceHuntHelpCtrl:OnEnable() self._mapNode.Info:SetActive(false) self._mapNode.List:SetActive(false) self.bGetInfo = false + self:RefreshRes() local callback = function() self._mapNode.Info:SetActive(true) self._mapNode.List:SetActive(true) @@ -340,8 +341,8 @@ function TraceHuntHelpCtrl:OnBtnClick_Hunt(btn) if self.nSelectIndex == 0 or next(self.tbRecommend) == nil then return end - local bBlock = PlayerData.TraceHunt:GetControlBlockState() - if bBlock then + local bOpen = PlayerData.TraceHunt:CheckNoneRewardHelpOpen() + if not bOpen then local nId = ConfigTable.GetConfigNumber("TraceHuntPermitItemTid") local nCost = PlayerData.TraceHunt:GetHuntCostCount() local nHasCoin = PlayerData.TraceHunt:GetHuntTokenCount() diff --git a/lua/game/ui/tracehunt/tracehuntpausectrl.lua b/lua/game/ui/tracehunt/tracehuntpausectrl.lua index 29f3dbb1b..6abd03540 100644 --- a/lua/game/ui/tracehunt/tracehuntpausectrl.lua +++ b/lua/game/ui/tracehunt/tracehuntpausectrl.lua @@ -110,7 +110,7 @@ TraceHuntPauseCtrl._mapEventConfig = { function TraceHuntPauseCtrl:Awake() self._mapNode.safeAreaRoot:SetActive(false) self.tbGamepadUINode = self:GetGamepadUINode() - local nTime = ConfigTable.GetConfigNumber("TraceHuntBossTimeLimit") + local nTime = PlayerData.TraceHunt:GetBossTimeLimit() self:OnEvent_Time(nTime) self.isSettlementReady = false local tbConfig = { diff --git a/lua/gamecore/common/allenum.lua b/lua/gamecore/common/allenum.lua index 7cfdd954d..5b806b927 100644 --- a/lua/gamecore/common/allenum.lua +++ b/lua/gamecore/common/allenum.lua @@ -1107,6 +1107,7 @@ AllEnum.Star_Tag = { [809] = {sLanguage = 809}, [810] = {sLanguage = 810}, [811] = {sLanguage = 811}, + [813] = {sLanguage = 813}, [817] = {sLanguage = 817}, [818] = {sLanguage = 818}, [823] = {sLanguage = 823} @@ -1728,4 +1729,11 @@ AllEnum.ReengagementTog = { ShopMall = 4, BDTrial = 5 } +AllEnum.MainlineLastEndState = { + None = 0, + WaitUnlock = 1, + Unlock = 2, + Readed = 3, + Fobidden = 4 +} return AllEnum diff --git a/lua/gamecore/data/dataclass/avgdata.lua b/lua/gamecore/data/dataclass/avgdata.lua index 3b1cf76ed..e8f58b465 100644 --- a/lua/gamecore/data/dataclass/avgdata.lua +++ b/lua/gamecore/data/dataclass/avgdata.lua @@ -9,6 +9,7 @@ function AvgData:Init() self.CFG_StoryCondition = {} self.CFG_StoryEvidence = {} self.CFG_ConditionStoryNumIds = {} + self.tbLastEndStoryIds = {} local forEachLine_Story = function(mapLineData) self.CFG_Story[mapLineData.StoryId] = mapLineData.Id if self.CFG_ChapterStoryNumIds[mapLineData.Chapter] == nil then @@ -21,6 +22,9 @@ function AvgData:Init() table.insert(self.CFG_ConditionStoryNumIds[mapLineData.ConditionId], mapLineData.Id) end table.insert(self.CFG_ChapterStoryNumIds[mapLineData.Chapter], mapLineData.Id) + if mapLineData.MemoryType == GameEnum.MainlineMemoryNodeType.LastEndType then + table.insert(self.tbLastEndStoryIds, mapLineData.Id) + end end local forEachLine_StoryCondition = function(mapLineData) self.CFG_StoryCondition[mapLineData.ConditionId] = mapLineData.Id @@ -28,9 +32,9 @@ function AvgData:Init() local forEachLine_StoryEvidence = function(mapLineData) self.CFG_StoryEvidence[mapLineData.EvId] = mapLineData.Id end - ForEachTableLine(DataTable.Story, forEachLine_Story) ForEachTableLine(DataTable.StoryCondition, forEachLine_StoryCondition) ForEachTableLine(DataTable.StoryEvidence, forEachLine_StoryEvidence) + ForEachTableLine(DataTable.Story, forEachLine_Story) self.tbStoryIds = {} self.tbTempStoryIds = {} self.tbEvIds = {} @@ -265,6 +269,9 @@ function AvgData:CacheAvgData(StoryInfo) end self.mapRecentStoryId = decodeJson(LocalData.GetPlayerLocalData("RecentStoryId")) or {} self:CheckNewStoryRedDot() + for k, v in ipairs(self.tbLastEndStoryIds) do + self:SetLastEndState(v) + end end function AvgData:GetChapterStoryNumIds(nChapterId) return self.CFG_ChapterStoryNumIds[nChapterId] @@ -404,29 +411,90 @@ function AvgData:IsUnlock(sConditionId, avgId) local nNeedWorldLevel = cfgData.PlayerWorldLevel or 0 local bNeedLv = nNeedWorldLevel <= PlayerData.Base:GetWorldClass() local bMustAchievementIds, mapAchieveInfo = PlayerData.Achievement:CheckAchieveIds(cfgData.AchieveIds) - local bTimeUnlock = true - local openTime - local configValue = ConfigTable.GetConfigValue("TimeUnlockStory", "") - if configValue ~= nil and configValue == avgId then - local curTime = CS.ClientManager.Instance.serverTimeStamp - local time = ConfigTable.GetConfigValue("StoryUnlockTime", "") - openTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(time) - if curTime < openTime then - bTimeUnlock = false - end - end local tbResult = { {bMustStoryIds, mapMustStoryIds}, {bOneOfStoryIds, mapOneOfStoryIds}, {bMustEvIds, mapMustEvIds}, {bOneOfEvIds, mapOneOfEvIds}, {bNeedLv, nNeedWorldLevel}, - {bMustAchievementIds, mapAchieveInfo}, - {bTimeUnlock, openTime} + {bMustAchievementIds, mapAchieveInfo} } - local bResult = bMustEvIds == true and bOneOfEvIds == true and bMustStoryIds == true and bOneOfStoryIds == true and bNeedLv == true and bMustAchievementIds == true and bTimeUnlock == true + local bResult = bMustEvIds == true and bOneOfEvIds == true and bMustStoryIds == true and bOneOfStoryIds == true and bNeedLv == true and bMustAchievementIds == true return bResult, tbResult end +local UnlockConditionPriority = { + [1] = "MustStoryIds", + [2] = "OneofStoryIds", + [3] = "MustEvIds", + [4] = "OneofEvIds", + [5] = "WorldLevel", + [6] = "MustAchievementIds" +} +function AvgData:GetLockReasonText(tbResult, bHasAchievementData) + if tbResult == nil then + return "" + end + local lockTxt = "" + for i = 1, #tbResult do + local value = tbResult[i] + if value[1] == false then + if UnlockConditionPriority[i] == "MustStoryIds" then + do + local tbStoryIds = value[2] + for k, v in pairs(tbStoryIds) do + if v == false then + local storyData = ConfigTable.GetData_Story(self.CFG_Story[k]) + lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", storyData.Title) + break + end + end + end + break + end + if UnlockConditionPriority[i] == "OneofStoryIds" then + do + local tbStoryIds = value[2] + for k, v in pairs(tbStoryIds) do + if v == false then + local storyData = ConfigTable.GetData_Story(self.CFG_Story[k]) + lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", storyData.Title) + break + end + end + end + break + end + if UnlockConditionPriority[i] == "MustEvIds" then + lockTxt = ConfigTable.GetUIText("Story_UnlockClueCondition") + break + end + if UnlockConditionPriority[i] == "OneofEvIds" then + lockTxt = ConfigTable.GetUIText("Story_UnlockClueCondition") + break + end + if UnlockConditionPriority[i] == "WorldLevel" then + do + local level = value[2] + lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockWorldLv") or "", level) + end + break + end + if UnlockConditionPriority[i] == "MustAchievementIds" and bHasAchievementData == true then + local tbAchievementList = value[2] + for k, v in pairs(tbAchievementList) do + if v == false then + local achievementId = k + local achievement = ConfigTable.GetData("Achievement", achievementId) + lockTxt = orderedFormat(ConfigTable.GetUIText("Story_UnlockAchievement") or "", achievement.Title) .. "\n" .. "(" .. achievement.Desc .. ")" + break + end + end + end + break + end + end + return lockTxt +end function AvgData:MarkStoryId(sAvgId) if self.IsActivityAvg == true then PlayerData.ActivityAvg:MarkStoryId(sAvgId) @@ -659,10 +727,26 @@ function AvgData:CalcPersonality(nId) for i, v in ipairs(tbPData) do tbPData[i].nPercent = tbPData[i].nCount / nTotalCount end + local tbRetPercent = { + tbPData[1].nPercent, + tbPData[2].nPercent, + tbPData[3].nPercent + } local sTitle, sFace, sHead table.sort(tbPData, function(a, b) return a.nCount > b.nCount end) + if self.TempLocalData ~= nil then + tbPData = self.TempLocalData + tbRetPercent = { + tbPData[1].nPercent, + tbPData[2].nPercent, + tbPData[3].nPercent + } + table.sort(tbPData, function(a, b) + return a.nPercent > b.nPercent + end) + end local nMaxIndex = tbPData[1].nIndex local nMaxPercent = tbPData[1].nPercent local nIdx = nMaxIndex @@ -713,19 +797,19 @@ function AvgData:CalcPersonality(nId) else local tbTitleFace = { [1] = { - sTitle = cfgData_SRP.Ab, - sFace = cfgData_SRP.AbFace, - sHead = cfgData_SRP.AbHead + sTitle = cfgData_SRP.Abc, + sFace = cfgData_SRP.AbcFace, + sHead = cfgData_SRP.AbcHead }, [2] = { - sTitle = cfgData_SRP.Ac, - sFace = cfgData_SRP.AcFace, - sHead = cfgData_SRP.AcHead + sTitle = cfgData_SRP.Bac, + sFace = cfgData_SRP.BacFace, + sHead = cfgData_SRP.BacHead }, [3] = { - sTitle = cfgData_SRP.Bc, - sFace = cfgData_SRP.BcFace, - sHead = cfgData_SRP.BcHead + sTitle = cfgData_SRP.Cab, + sFace = cfgData_SRP.CabFace, + sHead = cfgData_SRP.CabHead } } local data = tbTitleFace[nMaxIndex] @@ -777,6 +861,18 @@ function AvgData:IsStoryChapterUnlock(nChapterId) return false, orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", chapterConfig.Name) end end + local nPrevChapterId = nChapterId - 1 + local mapPrevChapterData = 0 < nPrevChapterId and ConfigTable.GetData("StoryChapter", nPrevChapterId) or nil + if mapPrevChapterData ~= nil then + if nCurWorldClass < mapPrevChapterData.WorldClass then + return false, orderedFormat(ConfigTable.GetUIText("Story_UnlockWorldLv") or "", mapPrevChapterData.WorldClass) + end + for __, nPrevId in ipairs(mapPrevChapterData.PrevStories) do + if not self:IsStoryReaded(self.CFG_Story[nPrevId]) then + return false, orderedFormat(ConfigTable.GetUIText("Story_UnlockPreId") or "", mapPrevChapterData.Name) + end + end + end return true end function AvgData:IsStoryChapterShow(nChapterId) @@ -982,6 +1078,14 @@ function AvgData:SendMsg_STORY_DONE(callBack, tbBattleEvents) local nRecentChapterId = self.CFG_Story[self.tbTempStoryIds[#self.tbTempStoryIds]] self:SetRecentStoryId(nRecentChapterId) end + if self.tbLastEndStoryIds ~= nil then + for _, nLastEndStoryId in ipairs(self.tbLastEndStoryIds) do + local mapLastEndStoryCfg = ConfigTable.GetData_Story(nLastEndStoryId) + if mapLastEndStoryCfg ~= nil and 0 < table.indexof(self.tbTempStoryIds, mapLastEndStoryCfg.StoryId) then + self:SetLastEndState(nLastEndStoryId) + end + end + end func_merge(self.tbTempStoryIds, self.tbStoryIds) self.tbTempStoryIds = {} func_merge(self.tbTempEvIds, self.tbEvIds) @@ -1181,15 +1285,20 @@ function AvgData:CheckNewStoryRedDot() end function AvgData:CheckNewStory(nChapterId) local tbNewUnlockStorys = {} - for k, v in ipairs(self.CFG_ChapterStoryNumIds[nChapterId]) do - local config = ConfigTable.GetData("Story", v) - local bUnlock = self:IsUnlock(config.ConditionId, config.StoryId) - if bUnlock then - local bReaded = self:IsStoryReaded(v) - if not bReaded then - tbNewUnlockStorys[v] = true + local map = self.CFG_ChapterStoryNumIds[nChapterId] + if type(map) == "table" then + for k, v in ipairs(map) do + local config = ConfigTable.GetData("Story", v) + local bUnlock = self:IsUnlock(config.ConditionId, config.StoryId) + if bUnlock then + local bReaded = self:IsStoryReaded(v) + if not bReaded then + tbNewUnlockStorys[v] = true + end end end + else + printError("[AvgData:CheckNewStory] can't find story id in chapter:" .. tostring(nChapterId)) end return tbNewUnlockStorys end @@ -1204,6 +1313,43 @@ function AvgData:GetNewLockChapterIndex() self.nNewLockChapterIndex = -1 return tempIndex end +function AvgData:SetLastEndState(nStoryId) + local storyConifg = ConfigTable.GetData_Story(nStoryId) + if storyConifg == nil then + return + end + local isUnlock = self:IsUnlock(storyConifg.ConditionId, storyConifg.StoryId) + if isUnlock then + local isReaded = self:IsStoryReaded(nStoryId) + if isReaded then + self.LastEndState = AllEnum.MainlineLastEndState.Fobidden + else + self.LastEndState = AllEnum.MainlineLastEndState.Unlock + end + else + local chapterId = storyConifg.Chapter + local allReaded = true + local map = self.CFG_ChapterStoryNumIds[chapterId] + if type(map) == "table" then + for k, v in pairs(map) do + if v ~= storyConifg.StoryId then + local isReaded = self:IsStoryReaded(v) + if not isReaded then + allReaded = false + break + end + end + end + end + self.LastEndState = allReaded and AllEnum.MainlineLastEndState.WaitUnlock or AllEnum.MainlineLastEndState.None + end +end +function AvgData:GetLastEndState() + if self.LastEndState == nil then + return AllEnum.MainlineLastEndState.None + end + return self.LastEndState +end function AvgData:ChangeActivityAvgState(IsActivityAvg) self.IsActivityAvg = IsActivityAvg end @@ -1331,6 +1477,27 @@ function AvgData:RefreshActPersonalityData(nChapterId, personalityData, personal tbPData[_idx] = tbPData[_idx] + nFactor end end - self.mapActivityPersonality[nChapterId] = tbPData + for i, v in ipairs(tbPData) do + if v ~= 0 then + self.mapActivityPersonality[nChapterId][i] = v + end + end +end +function AvgData:CheckBE(nChapterFrom, nChapterTo) + local nTotal = 0 + local nRead = 0 + local foreach_Story = function(cfg) + local nChapterId = cfg.Chapter + local bIsBranch = cfg.IsBranch == true + if bIsBranch == true and nChapterId >= nChapterFrom and nChapterId <= nChapterTo then + nTotal = nTotal + 1 + if self:IsStoryReaded(cfg.Id) == true then + nRead = nRead + 1 + end + end + end + ForEachTableLine(DataTable.Story, foreach_Story) + local nResult = nRead / nTotal + return nResult end return AvgData diff --git a/lua/gamecore/data/dataclass/playergachadata.lua b/lua/gamecore/data/dataclass/playergachadata.lua index d51cb0a5c..3549d735a 100644 --- a/lua/gamecore/data/dataclass/playergachadata.lua +++ b/lua/gamecore/data/dataclass/playergachadata.lua @@ -64,6 +64,13 @@ function PlayerGachaData:GetOpenedPool() ForEachTableLine(DataTable.Gacha, func_ForEach_Gacha) return ret end +function PlayerGachaData:CheckPoolOpen(nPoolId) + local mapPoolCfgData = ConfigTable.GetData("Gacha", nPoolId) + if mapPoolCfgData == nil then + return false + end + return IsOpenCardPool(mapPoolCfgData.StartTime, mapPoolCfgData.EndTime) +end function PlayerGachaData:CacheGachaData(mapData) for k, v in pairs(mapData) do self._mapGachaCount[v.Id] = v.DaysCount diff --git a/lua/gamecore/data/dataclass/playertracehuntdata.lua b/lua/gamecore/data/dataclass/playertracehuntdata.lua index 622b5f821..f824fb06c 100644 --- a/lua/gamecore/data/dataclass/playertracehuntdata.lua +++ b/lua/gamecore/data/dataclass/playertracehuntdata.lua @@ -97,6 +97,7 @@ function PlayerTraceHuntData:ProcessTableData_Level() self.tbTraceHuntLevel = {} self.nMaxTraceHuntLevel = 0 self.nHardOpenLevel = 100 + self.nNoneRewardHelpOpenLevel = 100 local func_ForEach_Level = function(mapData) self.tbTraceHuntLevel[mapData.Level] = { Exp = mapData.Exp, @@ -116,6 +117,9 @@ function PlayerTraceHuntData:ProcessTableData_Level() if #mapData.DifficultyList > 1 and mapData.Level < self.nHardOpenLevel then self.nHardOpenLevel = mapData.Level end + if mapData.Voluntary == true and mapData.Level < self.nNoneRewardHelpOpenLevel then + self.nNoneRewardHelpOpenLevel = mapData.Level + end end ForEachTableLine(DataTable.TraceHuntLevel, func_ForEach_Level) for i = 1, self.nMaxTraceHuntLevel do @@ -193,7 +197,11 @@ function PlayerTraceHuntData:ChangeTraceHuntItem(mapTraceHuntItem) end end function PlayerTraceHuntData:CacheTraceHuntInfo(mapTraceHuntInfo) + local nLastControlId = self.nControlId self.nControlId = mapTraceHuntInfo.ControlID + if nLastControlId ~= self.nControlId then + self:ResetStateInNewControl() + end self.nBossId = mapTraceHuntInfo.BossID self.nTraceProgress = mapTraceHuntInfo.TraceProgress self.nHuntProgress = mapTraceHuntInfo.HuntProgress @@ -261,6 +269,14 @@ function PlayerTraceHuntData:UpdateLevel(nLevel, nExp) end function PlayerTraceHuntData:SetNewControl(bNew) self.bNewControl = bNew + if bNew then + self:ResetStateInNewControl() + end +end +function PlayerTraceHuntData:ResetStateInNewControl() + self.nSelfBossHard = 1 + self.nHelpBossHard = 1 + self.bRefreshHelpCD = false end function PlayerTraceHuntData:GetNewControl() return self.bNewControl @@ -308,6 +324,12 @@ end function PlayerTraceHuntData:SetHelpBossHard(nHard) self.nHelpBossHard = nHard end +function PlayerTraceHuntData:CheckNoneRewardHelpOpen() + if self:GetControlBlockState() then + return false + end + return self.nLevel >= self.nNoneRewardHelpOpenLevel +end function PlayerTraceHuntData:GetDifficultyBySource(bSelf) if bSelf then return self:GetSelfBossHard() @@ -418,6 +440,12 @@ function PlayerTraceHuntData:GetLevelDisplayEffects(nLevel) bIcon1 = true }) end + if self.nNoneRewardHelpOpenLevel == nLevel and not self:GetControlBlockState() then + table.insert(tbEffect, { + sText = ConfigTable.GetUIText("TraceHunt_LevelEffect_NoneRewardHelp"), + bIcon1 = true + }) + end return tbEffect end function PlayerTraceHuntData:GetBossId() @@ -1016,6 +1044,7 @@ function PlayerTraceHuntData:SendEnterLvAgain() end function PlayerTraceHuntData:EntryLvAgain() if self.isGoAgain then + CS.AdventureModuleHelper.ClearCharacterDamageRecord(false) self.CurHPLvScore = 0 self.HPLvScore = 0 self.CurHPDamage = 0 diff --git a/lua/gamecore/reddot/reddotdefine.lua b/lua/gamecore/reddot/reddotdefine.lua index 47f7c64d1..ff073ab10 100644 --- a/lua/gamecore/reddot/reddotdefine.lua +++ b/lua/gamecore/reddot/reddotdefine.lua @@ -62,7 +62,7 @@ local RedDotDefine = { Mall_Free = "Mall.Free", FreePackage = "FreePackage.", Mall_Daily = "Mall.Daily", - Mall_CharSkinTrial = "Mall.CharSkinTrial", + Mall_CharSkinTrial = "CharSkinTrial", Friend = "Friend", Friend_Apply = "Friend.Apply", Friend_Energy = "Friend.Energy", diff --git a/versions.txt b/versions.txt index a595eca88..5cc67177e 100644 --- a/versions.txt +++ b/versions.txt @@ -1,4 +1,4 @@ -EN: 1.15.1.137 -CN: 1.15.1.136 -JP: 1.15.1.140 -KR: 1.15.1.142 +EN: 1.16.0.138 +CN: 1.16.0.137 +JP: 1.16.0.141 +KR: 1.16.0.143